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It's Complicated

Aarjav Patel AarjavP

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It's Complicated
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View How to add shaders to FTB Endeavour.md

Steps to enable shaders:

  1. DL the optifine mod jar, the latest one for version 1.16.5. https://optifine.net/downloads click on mirror if you want to avoid ads (or don't to support the author)

  2. Open the minecraft install folder.

    • If you installed via overwolf ftb app, you can open this by clicking on the thumbnail -> 'settings' at the end of the row that 'play' is on -> open folder at the bottom.
  3. Exit minecraft if you have it open.

  4. copy / move the optifine jar into the mods folder opened in step 2.

  5. go back to parent folder -> config folder -> open file called astralsorcery-client.toml:

    in it we have to move the "minecraft:overworld" from skyRenderingEnabled to skyRenderingConstellations, so that in the end you have

View How to add shaders to FTB revelations.md

Steps to enable shaders:

  1. DL the optifine mod jar, the latest one for version 1.12.2. https://optifine.net/downloads click on mirror if you want to avoid ads (or don't to support the author)
  2. Open the minecraft install folder. If you installed via twitch desktop app, you can open this by right clicking on "FTB revelations" and choosing open folder, or clicking on it and then cog wheel top right -> open folder.
  3. Exit minecraft if you have it open.
  4. copy / move the optifine jar into the mods folder opened in step 2.
  5. go back to parent folder -> config folder -> open file called astralsorcery.cfg -> Search for weakSky-> you'll see lines like this:
    S:weakSkyRenders <
     >
View ClosureParamTest.groovy
package net.phly.groovy
import groovy.transform.CompileStatic
import groovy.transform.stc.ClosureParams
import groovy.transform.stc.FromAbstractTypeMethods
import groovy.transform.stc.SimpleType
@CompileStatic
class ClosureParamTest {