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@ActualMandM
Last active April 11, 2019 21:01
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Splatoon 2 File Lists

WARNING!

Due to how O goes before S, the Octo Expansion file list goes first. In order to prevent people from geting spoiled as much as possible, this readme is here. The links will take you to each file list.

EventFlow

  • BaseCamp_ProgressDemo_Collector_Octa.bfevfl
  • BaseCamp_ProgressDemo_Entry_Octa.bfevfl
  • BaseCamp_ProgressDemo_Idol_Octa.bfevfl
  • CentralStation_BossAppearanceDemo_Octa.bfevfl
  • CentralStation_FirstDemo_Octa.bfevfl
  • CentralStation_Key00Demo_Octa.bfevfl
  • CentralStation_Key01Demo_Octa.bfevfl
  • CentralStation_Key02Demo_Octa.bfevfl
  • CentralStation_Key03Demo_Octa.bfevfl
  • CentralStation_RideTrainDemo_Octa.bfevfl
  • CentralStation_TelephoneDemo_Octa.bfevfl
  • CentralStation_TrainArrivalDemo_Octa.bfevfl
  • Departure_FirstDemo_Octa.bfevfl
  • Departure_SecondDemo_Octa.bfevfl
  • MissionOcta_ElevatorAgent3AppearanceShort_Octa.bfevfl
  • MissionOcta_ElevatorAgent3Appearance_Octa.bfevfl
  • MissionOcta_LastBoss04EnergyCore.bfevfl
  • MissionOcta_LastBoss05EnergyCore.bfevfl
  • MissionOcta_LastBossAppearance_Octa.bfevfl
  • MissionOcta_LastBossBriefing_Octa.bfevfl
  • MissionOcta_LastBossEntry_Octa.bfevfl
  • MissionOcta_LastBossFinish_Octa.bfevfl
  • MissionOcta_LastBossVictory_Octa.bfevfl
  • StaffRollOcta_StaffRoll_Octa.bfevfl
  • TeaserPV_Agent3_Anim_Octa.bfevfl
  • TeaserPV_Agent3_SetPos_Octa.bfevfl
  • TeaserPV_All_SetPos_Octa.bfevfl
  • TeaserPV_Atarime_SetPos_Octa.bfevfl
  • TeaserPV_Idol_SetPos_Octa.bfevfl
  • TeaserPV_Octa.bfevfl
  • TeaserPV_PlayerLookAround_Octa.bfevfl
  • TeaserPV_PlayerSetPos_Octa.bfevfl
  • TeaserPV_PlayerWakeUp_Octa.bfevfl
  • TeaserPV_PlayerWalk_Octa.bfevfl
  • TeaserPV_Player_Octa.bfevfl
  • TeaserPV_Rival_SetPos_Octa.bfevfl
  • TeaserPV_SetAnim_Octa.bfevfl
  • TeaserPV_StandAnim_Hime_Octa.bfevfl
  • TeaserPV_StandAnim_Iida0_Octa.bfevfl
  • TeaserPV_StandAnim_Iida1_Octa.bfevfl
  • TeaserPV_Stand_Atarime_Octa.bfevfl
  • TeaserPV_Stand_Hime_Octa.bfevfl
  • TeaserPV_Stand_Iida_Octa.bfevfl
  • TeaserPV_Stand_Reset_Octa.bfevfl

Layout (Octa)

  • OctBackBtn_00.Nin_NX_NVN.szs
  • OctChangeMenuBtn_00.Nin_NX_NVN.szs
  • OctCollectBtn_00.Nin_NX_NVN.szs
  • OctCollectIcon_00.Nin_NX_NVN.szs
  • OctCollectLine_00.Nin_NX_NVN.szs
  • OctColorSelectBtn_00.Nin_NX_NVN.szs
  • OctColorSelectBtn_01.Nin_NX_NVN.szs
  • OctGauge_00.Nin_NX_NVN.szs
  • OctHeadSelectBtn_00.Nin_NX_NVN.szs
  • OctKeyDecideIconLR_00.Nin_NX_NVN.szs
  • OctKeyIconText_00.Nin_NX_NVN.szs
  • OctKeyIconText_02.Nin_NX_NVN.szs
  • OctKeyIconText_04.Nin_NX_NVN.szs
  • OctKeyIconText_05.Nin_NX_NVN.szs
  • OctKeyIconText_06.Nin_NX_NVN.szs
  • OctLastBossCounter_00.Nin_NX_NVN.szs
  • OctMenuBtnL_00.Nin_NX_NVN.szs
  • OctMenuBtnL_01.Nin_NX_NVN.szs
  • OctMenuBtnXL_00.Nin_NX_NVN.szs
  • OctMenuBtnXL_01.Nin_NX_NVN.szs
  • OctMenuBtnXXL_00.Nin_NX_NVN.szs
  • OctMessageBtn_00.Nin_NX_NVN.szs
  • OctMpBtn_00.Nin_NX_NVN.szs
  • OctMpBtn_01.Nin_NX_NVN.szs
  • OctMpBtn_02.Nin_NX_NVN.szs
  • OctMp_CloseUp_00.Nin_NX_NVN.szs
  • OctMp_MainTV_00.Nin_NX_NVN.szs
  • OctMp_Map_00.Nin_NX_NVN.szs
  • OctMp_MessageFilter_00.Nin_NX_NVN.szs
  • OctMp_Message_00.Nin_NX_NVN.szs
  • OctMp_Message_01.Nin_NX_NVN.szs
  • OctMp_Message_02.Nin_NX_NVN.szs
  • OctMp_Message_03.Nin_NX_NVN.szs
  • OctMp_Message_04.Nin_NX_NVN.szs
  • OctMp_Message_05.Nin_NX_NVN.szs
  • OctOptionBtn_00.Nin_NX_NVN.szs
  • OctOptionScrollBar_00.Nin_NX_NVN.szs
  • OctPauseBtn_00.Nin_NX_NVN.szs
  • OctPointNumber_00.Nin_NX_NVN.szs
  • OctPointNumbers_00.Nin_NX_NVN.szs
  • OctPointNumbers_01.Nin_NX_NVN.szs
  • OctPointNumbers_02.Nin_NX_NVN.szs
  • OctRStick_00.Nin_NX_NVN.szs
  • OctReadyPicture_00.Nin_NX_NVN.szs
  • OctReadyPicture_01.Nin_NX_NVN.szs
  • OctReadyPicture_02.Nin_NX_NVN.szs
  • OctReadyText_00.Nin_NX_NVN.szs
  • OctReady_00.Nin_NX_NVN.szs
  • OctRespawnCount_00.Nin_NX_NVN.szs
  • OctRespawnCount_01.Nin_NX_NVN.szs
  • OctResult_00.Nin_NX_NVN.szs
  • OctScrollBar_00.Nin_NX_NVN.szs
  • OctSequenceBtnL_00.Nin_NX_NVN.szs
  • OctSequenceBtn_00.Nin_NX_NVN.szs
  • OctStationInfo_00.Nin_NX_NVN.szs
  • OctStff_StaffRoll_00.Nin_NX_NVN.szs
  • OctSubSpeIcon_00.Nin_NX_NVN.szs
  • OctSuperGaugeTV_00.Nin_NX_NVN.szs
  • OctTargetCount_00.Nin_NX_NVN.szs
  • OctTimer_00.Nin_NX_NVN.szs
  • OctWeaponBtn_00.Nin_NX_NVN.szs
  • OctWeaponIcon_00.Nin_NX_NVN.szs
  • OctWeaponSelect_00.Nin_NX_NVN.szs
  • Oct_BossName_00.Nin_NX_NVN.szs
  • Oct_Canning_00.Nin_NX_NVN.szs
  • Oct_CheckPoint_00.Nin_NX_NVN.szs
  • Oct_CollectBalloon_00.Nin_NX_NVN.szs
  • Oct_CollectWindow_00.Nin_NX_NVN.szs
  • Oct_ContinueMenu_00.Nin_NX_NVN.szs
  • Oct_ContinueMenu_01.Nin_NX_NVN.szs
  • Oct_CountDownFinish_00.Nin_NX_NVN.szs
  • Oct_Cursor_00.Nin_NX_NVN.szs
  • Oct_DemoBtn_00.Nin_NX_NVN.szs
  • Oct_DemoBtn_02.Nin_NX_NVN.szs
  • Oct_DemoColorBtn_00.Nin_NX_NVN.szs
  • Oct_DemoColorBtn_01.Nin_NX_NVN.szs
  • Oct_DemoEnd_00.Nin_NX_NVN.szs
  • Oct_DemoPoem_00.Nin_NX_NVN.szs
  • Oct_Finish_00.Nin_NX_NVN.szs
  • Oct_Finish_01.Nin_NX_NVN.szs
  • Oct_GameWindow_00.Nin_NX_NVN.szs
  • Oct_GrandpaBalloon_00.Nin_NX_NVN.szs
  • Oct_ItemGet_00.Nin_NX_NVN.szs
  • Oct_LastBossIcon_00.Nin_NX_NVN.szs
  • Oct_LastBossMap_00.Nin_NX_NVN.szs
  • Oct_LastStageJump_00.Nin_NX_NVN.szs
  • Oct_LastStageMessage_00.Nin_NX_NVN.szs
  • Oct_LastStageName_00.Nin_NX_NVN.szs
  • Oct_LastStageNext_00.Nin_NX_NVN.szs
  • Oct_LastStageResult_00.Nin_NX_NVN.szs
  • Oct_Loading_00.Nin_NX_NVN.szs
  • Oct_MainTV_00.Nin_NX_NVN.szs
  • Oct_MainTV_01.Nin_NX_NVN.szs
  • Oct_Meter_00.Nin_NX_NVN.szs
  • Oct_Monitor_00.Nin_NX_NVN.szs
  • Oct_PauseMenu_00.Nin_NX_NVN.szs
  • Oct_PlayGuide_00.Nin_NX_NVN.szs
  • Oct_PlayerMake_00.Nin_NX_NVN.szs
  • Oct_PointGuide_00.Nin_NX_NVN.szs
  • Oct_PointReturn_00.Nin_NX_NVN.szs
  • Oct_ReadyGO_00.Nin_NX_NVN.szs
  • Oct_ReadyGO_01.Nin_NX_NVN.szs
  • Oct_Result_00.Nin_NX_NVN.szs
  • Oct_Result_01.Nin_NX_NVN.szs
  • Oct_Rogaining_00.Nin_NX_NVN.szs
  • Oct_ShachihokoCount_00.Nin_NX_NVN.szs
  • Oct_ShachihokoGoal_00.Nin_NX_NVN.szs
  • Oct_Skip_00.Nin_NX_NVN.szs
  • Oct_StaffBalloon_00.Nin_NX_NVN.szs
  • Oct_SystemWindow_00.Nin_NX_NVN.szs
  • Oct_Top_00.Nin_NX_NVN.szs
  • Oct_WeaponSelect_00.Nin_NX_NVN.szs

Map (Octa)

  • Fld_BaseCamp00_Octa_OctBcp.szs
  • Fld_BaseCamp01_Octa_OctBcp.szs
  • Fld_BaseCamp02_Octa_OctBcp.szs
  • Fld_BaseCamp03_Octa_OctBcp.szs
  • Fld_BaseCamp04_Octa_OctBcp.szs
  • Fld_BaseCamp05_Octa_OctBcp.szs
  • Fld_BaseCamp06_Octa_OctBcp.szs
  • Fld_BaseCamp07_Octa_OctBcp.szs
  • Fld_BaseCamp08_Octa_OctBcp.szs
  • Fld_BaseCamp09_Octa_OctBcp.szs
  • Fld_CentralStation00_Octa_OctCnt.szs
  • Fld_Departure00_Octa_OctDpt.szs
  • Fld_InvisibleWorld_OctMsn.szs
  • Fld_Kakusoku00_OctMsn.szs
  • Fld_Oct1Shot_OctMsn.szs
  • Fld_OctAirCorridor_OctMsn.szs
  • Fld_OctAmida01Hoko_OctMsn.szs
  • Fld_OctBakery_OctMsn.szs
  • Fld_OctBaloonIsland_OctMsn.szs
  • Fld_OctBattleHill_OctMsn.szs
  • Fld_OctBattleLegion_OctMsn.szs
  • Fld_OctBattleTower_OctMsn.szs
  • Fld_OctBigRotate_OctMsn.szs
  • Fld_OctBlowoutsCharger_OctMsn.szs
  • Fld_OctBomb_OctMsn.szs
  • Fld_OctBoss_OctMsn.szs
  • Fld_OctBoxAirport_OctMsn.szs
  • Fld_OctBoxRail_OctMsn.szs
  • Fld_OctBoxRota_OctMsn.szs
  • Fld_OctBoxSashi_OctMsn.szs
  • Fld_OctBoxSniper_OctMsn.szs
  • Fld_OctBox_OctMsn.szs
  • Fld_OctBrushBeat_OctMsn.szs
  • Fld_OctBrushRush_OctMsn.szs
  • Fld_OctChargeRoom_OctMsn.szs
  • Fld_OctCleaner_OctMsn.szs
  • Fld_OctDefenseCanon_OctMsn.szs
  • Fld_OctDefenseZones_OctMsn.szs
  • Fld_OctDendenSnipe_OctMsn.szs
  • Fld_OctDenden_OctMsn.szs
  • Fld_OctFireBar_OctMsn.szs
  • Fld_OctFlappyCarWash_OctMsn.szs
  • Fld_OctForestBattle_OctMsn.szs
  • Fld_OctGhostBall_OctMsn.szs
  • Fld_OctGimmickBall_OctMsn.szs
  • Fld_OctHangedKingJET_OctMsn.szs
  • Fld_OctIkaSphereRace_OctMsn.szs
  • Fld_OctInkBottle_OctMsn.szs
  • Fld_OctInkLimit_OctMsn.szs
  • Fld_OctIntroduction_OctMsn.szs
  • Fld_OctInvisibleWorld_OctMsn.szs
  • Fld_OctJetpackPilotwings_OctMsn.szs
  • Fld_OctJetpackSchool_OctMsn.szs
  • Fld_OctJetpack_OctMsn.szs
  • Fld_OctKakusoku_OctMsn.szs
  • Fld_OctKatanukiL_OctMsn.szs
  • Fld_OctKatanukiS_OctMsn.szs
  • Fld_OctKawaYagura_OctMsn.szs
  • Fld_OctKey00_OctMsn.szs
  • Fld_OctKey01_OctMsn.szs
  • Fld_OctKey02_OctMsn.szs
  • Fld_OctKey03_OctMsn.szs
  • Fld_OctKojima_OctMsn.szs
  • Fld_OctLastBoss00_OctMsn.szs
  • Fld_OctLastBoss01_OctMsn.szs
  • Fld_OctLastBoss02_OctMsn.szs
  • Fld_OctLastBoss03_OctMsn.szs
  • Fld_OctLastBoss04_OctMsn.szs
  • Fld_OctLastBoss05_OctMsn.szs
  • Fld_OctLastBoss06_OctMsn.szs
  • Fld_OctLastBoss07_OctMsn.szs
  • Fld_OctLiftBaloon_OctMsn.szs
  • Fld_OctMissleTacopter_OctMsn.szs
  • Fld_OctNGBaloon_OctMsn.szs
  • Fld_OctNigeBaloon_OctMsn.szs
  • Fld_OctNightTutorial_OctMsn.szs
  • Fld_OctNuriBar_OctMsn.szs
  • Fld_OctNuriRide_OctMsn.szs
  • Fld_OctPillarHoko_OctMsn.szs
  • Fld_OctPitfallsGeso_OctMsn.szs
  • Fld_OctPitfallsIka_OctMsn.szs
  • Fld_OctRailBaloon_OctMsn.szs
  • Fld_OctRailTower_OctMsn.szs
  • Fld_OctRollingBlocks_OctMsn.szs
  • Fld_OctRotPropeller_OctMsn.szs
  • Fld_OctSamurai_OctMsn.szs
  • Fld_OctShortRail_OctMsn.szs
  • Fld_OctShowdown_OctMsn.szs
  • Fld_OctSpaceBall_OctMsn.szs
  • Fld_OctSpaceFever4Ever_OctMsn.szs
  • Fld_OctSpaceFeverG_OctMsn.szs
  • Fld_OctSpecialBall_OctMsn.szs
  • Fld_OctSphere_OctMsn.szs
  • Fld_OctStaffRoll_OctStf.szs
  • Fld_OctStrikeYoke_OctMsn.szs
  • Fld_OctTakoppelinCurling_OctMsn.szs
  • Fld_OctTakoris_OctMsn.szs
  • Fld_OctTamayoke_OctMsn.szs
  • Fld_OctToggleNuriSwitch_OctMsn.szs
  • Fld_OctTrench_OctMsn.szs
  • Fld_OctTuber_OctMsn.szs
  • Fld_OctUmbrellaMaze_OctMsn.szs
  • Fld_OctVBallBingo_OctMsn.szs
  • Fld_OctVBallDDA_OctMsn.szs
  • Fld_OctVBallJumpmat_OctMsn.szs
  • Fld_OctVBallPiroPiro_OctMsn.szs
  • Fld_OctVBallSakamichi_OctMsn.szs
  • Fld_OctVBallSwitch7_OctMsn.szs
  • Fld_OctVBallUpDown_OctMsn.szs
  • Fld_OctVenueYagura_OctMsn.szs
  • Fld_OctWarpSnipe_OctMsn.szs
  • Fld_PilotWings_OctMsn.szs
  • Fld_ToggleNuriSwitch_OctMsn.szs
  • Fld_Tutorial00_Octa_OctMsn.szs
  • Fld_VBallJumpmat_OctMsn.szs
  • Fld_VBallPiroPiro_OctMsn.szs
  • Fld_VBallSakamichi_OctMsn.szs

Model (Octa)

  • Enm_BakeryKing_Octa.Nin_NX_NVN.szs
  • Enm_BossHole_Octa.Nin_NX_NVN.szs
  • Enm_BossWeakPoint_Octa.Nin_NX_NVN.szs
  • Enm_Escape_Octa.Nin_NX_NVN.szs
  • Enm_FlyingHohei_Octa.Nin_NX_NVN.szs
  • Enm_Gabon_Octa.Nin_NX_NVN.szs
  • Enm_HangKing_Octa.Nin_NX_NVN.szs
  • Enm_Hohei_Octa.Nin_NX_NVN.szs
  • Enm_MagnumLarge_Octa.Nin_NX_NVN.szs
  • Enm_MagnumSmall_Octa.Nin_NX_NVN.szs
  • Enm_OctLegSpinner_Octa.Nin_NX_NVN.szs
  • Enm_OctLeg_Octa.Nin_NX_NVN.szs
  • Enm_Patroller_Octa.Nin_NX_NVN.szs
  • Enm_RockLarge_Octa.Nin_NX_NVN.szs
  • Enm_Rock_Octa.Nin_NX_NVN.szs
  • Enm_RollerKing_Octa.Nin_NX_NVN.szs
  • Enm_StampBigDummy_Octa.Nin_NX_NVN.szs
  • Enm_StampBig_Octa.Nin_NX_NVN.szs
  • Enm_StampKingDeco_Octa.Nin_NX_NVN.szs
  • Enm_Stamp_Octa.Nin_NX_NVN.szs
  • Enm_TakodozerTall_Octa.Nin_NX_NVN.szs
  • Enm_Takodozer_Octa.Nin_NX_NVN.szs
  • Enm_TakolienBounceVehicleFix_Octa.Nin_NX_NVN.szs
  • Enm_TakolienBounceVehicleMove_Octa.Nin_NX_NVN.szs
  • Enm_TakolienSVehicleFix_Octa.Nin_NX_NVN.szs
  • Enm_TakolienSVehicleMove_Octa.Nin_NX_NVN.szs
  • Enm_TakolienSVehicleSubmarine_Octa.Nin_NX_NVN.szs
  • Enm_TakolienS_Octa.Nin_NX_NVN.szs
  • Enm_TakolienShieldS_Octa.Nin_NX_NVN.szs
  • Enm_TakolienShield_Octa.Nin_NX_NVN.szs
  • Enm_TakolienVehicleFix_Octa.Nin_NX_NVN.szs
  • Enm_TakolienVehicleMove_Octa.Nin_NX_NVN.szs
  • Enm_TakolienVehicleSubmarine_Octa.Nin_NX_NVN.szs
  • Enm_Takolien_Octa.Nin_NX_NVN.szs
  • Enm_TakopterBomb_Octa.Nin_NX_NVN.szs
  • Enm_TakopterHang_Octa.Nin_NX_NVN.szs
  • Enm_TakopterMissile_Octa.Nin_NX_NVN.szs
  • Enm_Takopter_Octa.Nin_NX_NVN.szs
  • Fish_Octa.Nin_NX_NVN.szs
  • Fld_BaseCamp00_Octa.Nin_NX_NVN.szs
  • Fld_BaseCamp01_Octa.Nin_NX_NVN.szs
  • Fld_BaseCamp02_Octa.Nin_NX_NVN.szs
  • Fld_BaseCamp03_Octa.Nin_NX_NVN.szs
  • Fld_BaseCamp04_Octa.Nin_NX_NVN.szs
  • Fld_BossGelidiumKing_Octa.Nin_NX_NVN.szs
  • Fld_Box_Octa.Nin_NX_NVN.szs
  • Fld_CentralStation_Octa.Nin_NX_NVN.szs
  • Fld_Departure_Octa.Nin_NX_NVN.szs
  • Fld_HangedKingJET_Octa.Nin_NX_NVN.szs
  • Fld_Kojima_Octa.Nin_NX_NVN.szs
  • Fld_Oct1Shot_Octa.Nin_NX_NVN.szs
  • Fld_OctAirCorridor_Octa.Nin_NX_NVN.szs
  • Fld_OctAmidaHoko_Octa.Nin_NX_NVN.szs
  • Fld_OctBattleHill_Octa.Nin_NX_NVN.szs
  • Fld_OctBattleLegion_Octa.Nin_NX_NVN.szs
  • Fld_OctBattleTower_Octa.Nin_NX_NVN.szs
  • Fld_OctBigRotate_Octa.Nin_NX_NVN.szs
  • Fld_OctBlowoutsCharger_Octa.Nin_NX_NVN.szs
  • Fld_OctBomb_Octa.Nin_NX_NVN.szs
  • Fld_OctBoss_Octa.Nin_NX_NVN.szs
  • Fld_OctBoxAirport_Octa.Nin_NX_NVN.szs
  • Fld_OctBoxRail_Octa.Nin_NX_NVN.szs
  • Fld_OctBoxRota_Octa.Nin_NX_NVN.szs
  • Fld_OctBoxSashi_Octa.Nin_NX_NVN.szs
  • Fld_OctBoxSniper_Octa.Nin_NX_NVN.szs
  • Fld_OctBrushBeat_Octa.Nin_NX_NVN.szs
  • Fld_OctBrushRush_Octa.Nin_NX_NVN.szs
  • Fld_OctChargeRoom_Octa.Nin_NX_NVN.szs
  • Fld_OctCleaner_Octa.Nin_NX_NVN.szs
  • Fld_OctDefenceZones_Octa.Nin_NX_NVN.szs
  • Fld_OctDefenseCanon_Octa.Nin_NX_NVN.szs
  • Fld_OctDendenSnipe_Octa.Nin_NX_NVN.szs
  • Fld_OctDenden_Octa.Nin_NX_NVN.szs
  • Fld_OctFireBar_Octa.Nin_NX_NVN.szs
  • Fld_OctFlappyCarWash_Octa.Nin_NX_NVN.szs
  • Fld_OctForestBattle_Octa.Nin_NX_NVN.szs
  • Fld_OctGhostBall_Octa.Nin_NX_NVN.szs
  • Fld_OctGimmickBall_Octa.Nin_NX_NVN.szs
  • Fld_OctIkaSphereRace_Octa.Nin_NX_NVN.szs
  • Fld_OctInkBottle_Octa.Nin_NX_NVN.szs
  • Fld_OctInkLimit_Octa.Nin_NX_NVN.szs
  • Fld_OctIntroduction_Octa.Nin_NX_NVN.szs
  • Fld_OctInvisibleWorld_Octa.Nin_NX_NVN.szs
  • Fld_OctJetpackPilotwings_Octa.Nin_NX_NVN.szs
  • Fld_OctJetpackSchool_Octa.Nin_NX_NVN.szs
  • Fld_OctJetpack_Octa.Nin_NX_NVN.szs
  • Fld_OctKakusoku_Octa.Nin_NX_NVN.szs
  • Fld_OctKatanukiL_Octa.Nin_NX_NVN.szs
  • Fld_OctKatanukiS_Octa.Nin_NX_NVN.szs
  • Fld_OctKawaYagura_Octa.Nin_NX_NVN.szs
  • Fld_OctKey00_Octa.Nin_NX_NVN.szs
  • Fld_OctKojima_Octa.Nin_NX_NVN.szs
  • Fld_OctLastBoss00_Octa.Nin_NX_NVN.szs
  • Fld_OctLastBoss01_Octa.Nin_NX_NVN.szs
  • Fld_OctLastBoss02_Octa.Nin_NX_NVN.szs
  • Fld_OctLastBoss03_Octa.Nin_NX_NVN.szs
  • Fld_OctLastBoss04_Octa.Nin_NX_NVN.szs
  • Fld_OctLastBoss05_Octa.Nin_NX_NVN.szs
  • Fld_OctLastBoss06_Octa.Nin_NX_NVN.szs
  • Fld_OctLiftBaloon_Octa.Nin_NX_NVN.szs
  • Fld_OctMissileTacopter_Octa.Nin_NX_NVN.szs
  • Fld_OctNGBaloon_Octa.Nin_NX_NVN.szs
  • Fld_OctNigeBaloon_Octa.Nin_NX_NVN.szs
  • Fld_OctNuriBar_Octa.Nin_NX_NVN.szs
  • Fld_OctNuriRide_Octa.Nin_NX_NVN.szs
  • Fld_OctPillarHoko_Octa.Nin_NX_NVN.szs
  • Fld_OctPitfallsGeso_Octa.Nin_NX_NVN.szs
  • Fld_OctPitfallsIka_Octa.Nin_NX_NVN.szs
  • Fld_OctRailBaloon_Octa.Nin_NX_NVN.szs
  • Fld_OctRailTower_Octa.Nin_NX_NVN.szs
  • Fld_OctRollingBlocks_Octa.Nin_NX_NVN.szs
  • Fld_OctRotPropeller_Octa.Nin_NX_NVN.szs
  • Fld_OctSamurai_Octa.Nin_NX_NVN.szs
  • Fld_OctShortRail_Octa.Nin_NX_NVN.szs
  • Fld_OctShowdown_Octa.Nin_NX_NVN.szs
  • Fld_OctSpaceBall_Octa.Nin_NX_NVN.szs
  • Fld_OctSpaceFever4Ever_Octa.Nin_NX_NVN.szs
  • Fld_OctSpaceFeverG_Octa.Nin_NX_NVN.szs
  • Fld_OctSpacialBall_Octa.Nin_NX_NVN.szs
  • Fld_OctSphere00_Octa.Nin_NX_NVN.szs
  • Fld_OctStaffRoll_Octa.Nin_NX_NVN.szs
  • Fld_OctStrikeYoke_Octa.Nin_NX_NVN.szs
  • Fld_OctTakoppelinCurling_Octa.Nin_NX_NVN.szs
  • Fld_OctTakoris_Octa.Nin_NX_NVN.szs
  • Fld_OctTamayoke_Octa.Nin_NX_NVN.szs
  • Fld_OctToggleNuriSwitch_Octa.Nin_NX_NVN.szs
  • Fld_OctTrench_Octa.Nin_NX_NVN.szs
  • Fld_OctTuber_Octa.Nin_NX_NVN.szs
  • Fld_OctTuggleNuriSwitch_Octa.Nin_NX_NVN.szs
  • Fld_OctUmbrellaMaze_Octa.Nin_NX_NVN.szs
  • Fld_OctVBallBingo_Octa.Nin_NX_NVN.szs
  • Fld_OctVBallJumpmat_Octa.Nin_NX_NVN.szs
  • Fld_OctVBallPiroPiro_Octa.Nin_NX_NVN.szs
  • Fld_OctVBaloonIsland_Octa.Nin_NX_NVN.szs
  • Fld_OctVballDDA_Octa.Nin_NX_NVN.szs
  • Fld_OctVballSwitch7_Octa.Nin_NX_NVN.szs
  • Fld_OctVballUpDown_Octa.Nin_NX_NVN.szs
  • Fld_OctWarpSnipe_Octa.Nin_NX_NVN.szs
  • Fld_Tutorial_Octa.Nin_NX_NVN.szs
  • Fld_VenueYagura_Octa.Nin_NX_NVN.szs
  • Hero00_Octa.Nin_NX_NVN.szs
  • Hero00_anim_Octa.Nin_NX_NVN.szs
  • Hero01_Octa.Nin_NX_NVN.szs
  • Hero01_anim_Octa.Nin_NX_NVN.szs
  • Hero_Mantle_Octa.Nin_NX_NVN.szs
  • Kamaboko_Octa.Nin_NX_NVN.szs
  • Lft_BaseCampTrainDecreased_Octa.Nin_NX_NVN.szs
  • Lft_BaseCampTrain_Octa.Nin_NX_NVN.szs
  • Lft_BigRotate_BtlBox60x60x60_Octa.Nin_NX_NVN.szs
  • Lft_BigRotate_Octa.Nin_NX_NVN.szs
  • Lft_Boss06BtlEdge300x300x25_Octa.Nin_NX_NVN.szs
  • Lft_Boss06BtlFloorGoal_Octa.Nin_NX_NVN.szs
  • Lft_Boss06box_Octa.Nin_NX_NVN.szs
  • Lft_BtlBox120x120x100_Octa.Nin_NX_NVN.szs
  • Lft_BtlBox120x120x50_Octa.Nin_NX_NVN.szs
  • Lft_BtlBox60x60x60_Octa.Nin_NX_NVN.szs
  • Lft_BtlEdge300x300x20_Octa.Nin_NX_NVN.szs
  • Lft_BtlEdge300x300x25_Octa.Nin_NX_NVN.szs
  • Lft_BtlFloor120x15x120_Octa.Nin_NX_NVN.szs
  • Lft_BtlFloor180x90x15_Octa.Nin_NX_NVN.szs
  • Lft_BtlFloor240x15x240_Octa.Nin_NX_NVN.szs
  • Lft_BtlFloor60x30x15_Octa.Nin_NX_NVN.szs
  • Lft_BtlFloor60x60x15_Octa.Nin_NX_NVN.szs
  • Lft_BtlFloor90x90x15_Octa.Nin_NX_NVN.szs
  • Lft_BtlFloorGoal_Octa.Nin_NX_NVN.szs
  • Lft_BtlFloorHoleC180x180x15_Octa.Nin_NX_NVN.szs
  • Lft_BtlGoalGate00_Octa.Nin_NX_NVN.szs
  • Lft_BtlParkFence_Octa.Nin_NX_NVN.szs
  • Lft_BtlSlope150x30x60_Octa.Nin_NX_NVN.szs
  • Lft_ClimbLift_Octa.Nin_NX_NVN.szs
  • Lft_CubeP60x60x180_Octa.Nin_NX_NVN.szs
  • Lft_DecaBelConFloorP180x15x90_Octa.Nin_NX_NVN.szs
  • Lft_DecaBelConFloorP90x15x90_Octa.Nin_NX_NVN.szs
  • Lft_DecaBelConP180x15x270_Octa.Nin_NX_NVN.szs
  • Lft_DecaBelConP90x15x90_Octa.Nin_NX_NVN.szs
  • Lft_DecaCubeN30x60x60_Octa.Nin_NX_NVN.szs
  • Lft_DecaCubeP30x30x30_Octa.Nin_NX_NVN.szs
  • Lft_DecaCubeP40x40x40_Octa.Nin_NX_NVN.szs
  • Lft_DecaCubeP60x60x180_Octa.Nin_NX_NVN.szs
  • Lft_DecaFloorN180x15x180_Octa.Nin_NX_NVN.szs
  • Lft_DecaFloorN360x15x180_Octa.Nin_NX_NVN.szs
  • Lft_DecaFloorN60x15x60_Octa.Nin_NX_NVN.szs
  • Lft_DecaFloorN90x15x180_Octa.Nin_NX_NVN.szs
  • Lft_DecaFloorP300x150x300_Octa.Nin_NX_NVN.szs
  • Lft_DecaFloorP300x15x300_Octa.Nin_NX_NVN.szs
  • Lft_DecaFloorP60x15x90_Octa.Nin_NX_NVN.szs
  • Lft_DecaFloorP60x20x60_Octa.Nin_NX_NVN.szs
  • Lft_DecaGate01N150x180x20_Octa.Nin_NX_NVN.szs
  • Lft_DecaGate02N150x180x20_Octa.Nin_NX_NVN.szs
  • Lft_DecaPillerN40x600x40Dark_Octa.Nin_NX_NVN.szs
  • Lft_DecaPillerN40x600x40_Octa.Nin_NX_NVN.szs
  • Lft_DecaSlopeP30x120x120_Octa.Nin_NX_NVN.szs
  • Lft_DecaSlopeP60x30x100_Octa.Nin_NX_NVN.szs
  • Lft_DecaSlopeP60x30x150_Octa.Nin_NX_NVN.szs
  • Lft_DecaSlopeP90x30x150_Octa.Nin_NX_NVN.szs
  • Lft_EasyJump120x120x100_Octa.Nin_NX_NVN.szs
  • Lft_EasyJump60x180x100_Octa.Nin_NX_NVN.szs
  • Lft_EasyJump60x60x40_Octa.Nin_NX_NVN.szs
  • Lft_LastBoss00Floor8P180x15x180_Octa.Nin_NX_NVN.szs
  • Lft_LastBoss00P180x15x60_Octa.Nin_NX_NVN.szs
  • Lft_LastBoss04Set_Octa.Nin_NX_NVN.szs
  • Lft_LastBoss05Floor180x15x180_Octa.Nin_NX_NVN.szs
  • Lft_LastBoss06Floor90x15x90_Octa.Nin_NX_NVN.szs
  • Lft_LastBossBox120x120x50_Octa.Nin_NX_NVN.szs
  • Lft_LastBossCubeN10x30x60_Octa.Nin_NX_NVN.szs
  • Lft_LastBossCubeN60x60x180_Octa.Nin_NX_NVN.szs
  • Lft_LastBossCubeP30x30x30_Octa.Nin_NX_NVN.szs
  • Lft_LastBossCubeP60x60x180_Octa.Nin_NX_NVN.szs
  • Lft_LastBossFloor240x15x240_Octa.Nin_NX_NVN.szs
  • Lft_LastBossFloor60x15x60_Octa.Nin_NX_NVN.szs
  • Lft_LastBossFloor8P60x15x60_Octa.Nin_NX_NVN.szs
  • Lft_LastBossFloor90x15x90_Octa.Nin_NX_NVN.szs
  • Lft_LastBossFloor90x90x15_Octa.Nin_NX_NVN.szs
  • Lft_LastBossFloorN60x15x60_Octa.Nin_NX_NVN.szs
  • Lft_LastBossFloorN90x15x180_Octa.Nin_NX_NVN.szs
  • Lft_LastBossFloorP30x15x180_Octa.Nin_NX_NVN.szs
  • Lft_LastBossGate01N150x180x20_Octa.Nin_NX_NVN.szs
  • Lft_LastBossGate02N150x180x20_Octa.Nin_NX_NVN.szs
  • Lft_LastBossInkPondBox02_30x70x30_Octa.Nin_NX_NVN.szs
  • Lft_LastBossInkPondBox30x30x30_Octa.Nin_NX_NVN.szs
  • Lft_LastBossInkPondBox30x70x30_Octa.Nin_NX_NVN.szs
  • Lft_LastBossJumpSlope_Octa.Nin_NX_NVN.szs
  • Lft_LastBossP180x15x60_Octa.Nin_NX_NVN.szs
  • Lft_LastBossPiller8P120x180x120_Octa.Nin_NX_NVN.szs
  • Lft_LastBosslWallN30x15x30_Octa.Nin_NX_NVN.szs
  • Lft_MissionPickupTruck_Octa.Nin_NX_NVN.szs
  • Lft_MsnSpinnerSlide_Octa.Nin_NX_NVN.szs
  • Lft_NG_Baloon_Octa.Nin_NX_NVN.szs
  • Lft_OctBoss_Octa.Nin_NX_NVN.szs
  • Lft_Octa01Slide.Nin_NX_NVN.szs
  • Lft_OctaBingoTable_Octa.Nin_NX_NVN.szs
  • Lft_OctaBlowOutsBaseNP40x20x20_Octa.Nin_NX_NVN.szs
  • Lft_OctaChaegeRoomWall_Octa.Nin_NX_NVN.szs
  • Lft_OctaCrossLiftP120x15x120_Octa.Nin_NX_NVN.szs
  • Lft_OctaCubeIP120x50x90_Octa.Nin_NX_NVN.szs
  • Lft_OctaCubeP60x40x60_Octa.Nin_NX_NVN.szs
  • Lft_OctaCubeP60x60x180_Octa.Nin_NX_NVN.szs
  • Lft_OctaCubePN60x60x60_Octa.Nin_NX_NVN.szs
  • Lft_OctaCubeS5x3x120_Octa.Nin_NX_NVN.szs
  • Lft_OctaDefenseCanon_Octa.Nin_NX_NVN.szs
  • Lft_OctaFloor8BT120x3x120_Octa.Nin_NX_NVN.szs
  • Lft_OctaFloor8BT60x3x60_Octa.Nin_NX_NVN.szs
  • Lft_OctaFloor8P180x15x180_Octa.Nin_NX_NVN.szs
  • Lft_OctaFloor8P60x15x60_Octa.Nin_NX_NVN.szs
  • Lft_OctaFloorBT180x3x30_Octa.Nin_NX_NVN.szs
  • Lft_OctaFloorBT30x3x30_Octa.Nin_NX_NVN.szs
  • Lft_OctaFloorBT60x3x30_Octa.Nin_NX_NVN.szs
  • Lft_OctaFloorBT90x3x30_Octa.Nin_NX_NVN.szs
  • Lft_OctaFloorBT90x3x90_Octa.Nin_NX_NVN.szs
  • Lft_OctaFloorBilliard510x30x270_Octa.Nin_NX_NVN.szs
  • Lft_OctaFloorConvP90x15x15_Octa.Nin_NX_NVN.szs
  • Lft_OctaFloorHole300x300x15_Octa.Nin_NX_NVN.szs
  • Lft_OctaFloorIP120x15x60_Octa.Nin_NX_NVN.szs
  • Lft_OctaFloorIP180x15x60_Octa.Nin_NX_NVN.szs
  • Lft_OctaFloorN90x15x90_Octa.Nin_NX_NVN.szs
  • Lft_OctaFloorN_30x30x15_Octa.Nin_NX_NVN.szs
  • Lft_OctaFloorP180x15x180_Octa.Nin_NX_NVN.szs
  • Lft_OctaFloorP180x15x60_Octa.Nin_NX_NVN.szs
  • Lft_OctaFloorP30x15x180_Octa.Nin_NX_NVN.szs
  • Lft_OctaFloorP60x5x60_Octa.Nin_NX_NVN.szs
  • Lft_OctaFloorP90x15x120_Octa.Nin_NX_NVN.szs
  • Lft_OctaFloorP90x15x180_Octa.Nin_NX_NVN.szs
  • Lft_OctaFloorP90x15x210_Octa.Nin_NX_NVN.szs
  • Lft_OctaFloorP90x15x60_Octa.Nin_NX_NVN.szs
  • Lft_OctaFloorP90x30x90_Octa.Nin_NX_NVN.szs
  • Lft_OctaFloorZangoP180x40x60_Octa.Nin_NX_NVN.szs
  • Lft_OctaForestBattleBox_Octa.Nin_NX_NVN.szs
  • Lft_OctaKatanukiBody_Octa.Nin_NX_NVN.szs
  • Lft_OctaKatanukiHead_Octa.Nin_NX_NVN.szs
  • Lft_OctaLastBoss03Start_Octa.Nin_NX_NVN.szs
  • Lft_OctaLiftBaloonWall_Octa.Nin_NX_NVN.szs
  • Lft_OctaPiller8P120x180x120_Octa.Nin_NX_NVN.szs
  • Lft_OctaPiller8P15x15x15_Octa.Nin_NX_NVN.szs
  • Lft_OctaPiller8P15x60x15_Octa.Nin_NX_NVN.szs
  • Lft_OctaPiller8P30x30x30_Octa.Nin_NX_NVN.szs
  • Lft_OctaPiller8P30x90x30_Octa.Nin_NX_NVN.szs
  • Lft_OctaPiller8P60x180x60_Octa.Nin_NX_NVN.szs
  • Lft_OctaPiller8P60x60x60_Octa.Nin_NX_NVN.szs
  • Lft_OctaPillerForMegaCleanerBT2x30x60.Nin_NX_NVN.szs
  • Lft_OctaPillerForMegaCleanerBT2x30x60_Octa.Nin_NX_NVN.szs
  • Lft_OctaPillerFrameBT180x5x5_Octa.Nin_NX_NVN.szs
  • Lft_OctaPillerFrameBT_Octa.Nin_NX_NVN.szs
  • Lft_OctaPillerFrameN180x5x5_Octa.Nin_NX_NVN.szs
  • Lft_OctaPillerFrameN60x5x5_Octa.Nin_NX_NVN.szs
  • Lft_OctaPillerFrameN90x5x5_Octa.Nin_NX_NVN.szs
  • Lft_OctaPillerG30x10x30_Octa.Nin_NX_NVN.szs
  • Lft_OctaPillerG60x10x60_Octa.Nin_NX_NVN.szs
  • Lft_OctaPillerG60x15x90_Octa.Nin_NX_NVN.szs
  • Lft_OctaPillerG90x10x90_Octa.Nin_NX_NVN.szs
  • Lft_OctaPillerS15x15x15_Octa.Nin_NX_NVN.szs
  • Lft_OctaPillerS15x15x30_Octa.Nin_NX_NVN.szs
  • Lft_OctaSlipPyramid15x15x15_Octa.Nin_NX_NVN.szs
  • Lft_OctaSlopeFanN30x120x120_Octa.Nin_NX_NVN.szs
  • Lft_OctaSlopeFanN60x120x120_Octa.Nin_NX_NVN.szs
  • Lft_OctaSlopeFanP180x120x120_Octa.Nin_NX_NVN.szs
  • Lft_OctaSlopeFanP90x120x120_Octa.Nin_NX_NVN.szs
  • Lft_OctaTakorisCube60x60x60_Octa.Nin_NX_NVN.szs
  • Lft_OctaTakorisFence_Octa.Nin_NX_NVN.szs
  • Lft_OctaTakorisFloor_Octa.Nin_NX_NVN.szs
  • Lft_OctaTakorisGlass_Octa.Nin_NX_NVN.szs
  • Lft_OctaTakorisWall_Octa.Nin_NX_NVN.szs
  • Lft_OctaVBallRail40x40x60_Octa.Nin_NX_NVN.szs
  • Lft_OctaVBallRail_Octa.Nin_NX_NVN.szs
  • Lft_OctaYagura45x50x45_Octa.Nin_NX_NVN.szs
  • Lft_Paint180x15x60_Octa.Nin_NX_NVN.szs
  • Lft_Paint30x15x180_Octa.Nin_NX_NVN.szs
  • Lft_Paint90x30x90_Octa.Nin_NX_NVN.szs
  • Lft_PaintKonoji_Octa.Nin_NX_NVN.szs
  • Lft_Propeller00_Octa.Nin_NX_NVN.szs
  • Lft_Propeller01_Octa.Nin_NX_NVN.szs
  • Lft_RvlUfoMini_A_Octa.Nin_NX_NVN.szs
  • Lft_SlopeP90x30x150_Octa.Nin_NX_NVN.szs
  • Lft_Subwaytrack00_Octa.Nin_NX_NVN.szs
  • Lft_TicketGate00_Octa.Nin_NX_NVN.szs
  • Lft_Tunnel_Octa.Nin_NX_NVN.szs
  • Lft_TutFence60x40x5_Octa.Nin_NX_NVN.szs
  • Lft_UfoNell_Octa.Nin_NX_NVN.szs
  • Lft_UrethaneFoam_Octa.Nin_NX_NVN.szs
  • Lft_W5_14_15x15x120_Emm_Octa.Nin_NX_NVN.szs
  • Lft_W5_14_15x15x120_Octa.Nin_NX_NVN.szs
  • Lft_W5_21_90x60x15_Octa.Nin_NX_NVN.szs
  • Lift_GlassWall_Octa.Nin_NX_NVN.szs
  • Npc_Collector_Octa.Nin_NX_NVN.szs
  • Npc_CommanderBind_Octa.Nin_NX_NVN.szs
  • Npc_Commander_Octa.Nin_NX_NVN.szs
  • Npc_PassengerA_Octa.Nin_NX_NVN.szs
  • Npc_PassengerB_Octa.Nin_NX_NVN.szs
  • Npc_PassengerC_Octa.Nin_NX_NVN.szs
  • Npc_PassengerD_Octa.Nin_NX_NVN.szs
  • Npc_PassengerE_Octa.Nin_NX_NVN.szs
  • Npc_PassengerF_Octa.Nin_NX_NVN.szs
  • Npc_PassengerG_Octa.Nin_NX_NVN.szs
  • Npc_PassengerH_Octa.Nin_NX_NVN.szs
  • Npc_PassengerI_Octa.Nin_NX_NVN.szs
  • Npc_PassengerJ_Octa.Nin_NX_NVN.szs
  • Npc_SubwayConductor_Octa.Nin_NX_NVN.szs
  • Npc_TentaclesA_Octa.Nin_NX_NVN.szs
  • Npc_TentaclesB_Octa.Nin_NX_NVN.szs
  • Npc_Transceiver_Octa.Nin_NX_NVN.szs
  • Obj_AirBallMsnEnemy_Octa.Nin_NX_NVN.szs
  • Obj_AirBallTargetNG_Octa.Nin_NX_NVN.szs
  • Obj_AirBallTarget_Octa.Nin_NX_NVN.szs
  • Obj_AirWallR_Octa.Nin_NX_NVN.szs
  • Obj_Armor_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_8cmCD_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_BarJuice_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_CDplayer_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_Cassette_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_Connector_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_DancingFower_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_DripSet_S_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_Film_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_Fishing_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_GameCaset_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_GameGear_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_GameandWatch_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_GlitterSeal_S_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_Gyrotoy_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_InfinitePatapata_S_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_JerryHand_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_Kite_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_MDPlayer_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_MakeYarnGadget_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_OldPC_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_Orca_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_PencilCase_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_ProjectorToy_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_RFswitch_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_Rail_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_RingCandy_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_SLIME_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_ScentedBall_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_Sheetrecord_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_Shinkai6500_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_SpoonSet_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_SuperBall_S_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_TapeGum_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_Transceiver_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_TwoBall_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_WisdomRing_M_Octa.Nin_NX_NVN.szs
  • Obj_BGOBJ_Ypachinko_M_Octa.Nin_NX_NVN.szs
  • Obj_BallReturn_Octa.Nin_NX_NVN.szs
  • Obj_BaseCamp_Octa.Nin_NX_NVN.szs
  • Obj_BlowoutsWide_Octa.Nin_NX_NVN.szs
  • Obj_Blowouts_Octa.Nin_NX_NVN.szs
  • Obj_BombFlower_Octa.Nin_NX_NVN.szs
  • Obj_BombIida_Octa.Nin_NX_NVN.szs
  • Obj_Box01LHard_Octa.Nin_NX_NVN.szs
  • Obj_Box01L_Octa.Nin_NX_NVN.szs
  • Obj_Box01S_Octa.Nin_NX_NVN.szs
  • Obj_BoxTargetLHard_Octa.Nin_NX_NVN.szs
  • Obj_BoxTargetL_Octa.Nin_NX_NVN.szs
  • Obj_BoxTargetS_Octa.Nin_NX_NVN.szs
  • Obj_BunkerMsn01_Octa.Nin_NX_NVN.szs
  • Obj_BunkerMsn02_Octa.Nin_NX_NVN.szs
  • Obj_CSGlass_Octa.Nin_NX_NVN.szs
  • Obj_CSLocker_Octa.Nin_NX_NVN.szs
  • Obj_CSMachine_Octa.Nin_NX_NVN.szs
  • Obj_CanBuildMachine_Octa.Nin_NX_NVN.szs
  • Obj_CanSpecial_Octa.Nin_NX_NVN.szs
  • Obj_CentralStationDoor_Close_Octa.Nin_NX_NVN.szs
  • Obj_CentralStationTelephone_Octa.Nin_NX_NVN.szs
  • Obj_CentralStationTrain_Octa.Nin_NX_NVN.szs
  • Obj_CheckPoint_Octa.Nin_NX_NVN.szs
  • Obj_DamageConveyor_Octa.Nin_NX_NVN.szs
  • Obj_DashPanel_Octa.Nin_NX_NVN.szs
  • Obj_DefenseObj_Octa.Nin_NX_NVN.szs
  • Obj_DrawTarget_Octa.Nin_NX_NVN.szs
  • Obj_DressingRoom_Octa.Nin_NX_NVN.szs
  • Obj_EnergyCoreLiftDemoMover_Octa.Nin_NX_NVN.szs
  • Obj_EnergyCore_Octa.Nin_NX_NVN.szs
  • Obj_EnmBuildMachine_Octa.Nin_NX_NVN.szs
  • Obj_GeneralBox_Blitz_Octa.Nin_NX_NVN.szs
  • Obj_GoalShachi_Octa.Nin_NX_NVN.szs
  • Obj_Goal_Octa.Nin_NX_NVN.szs
  • Obj_GrindRailRing_Octa.Nin_NX_NVN.szs
  • Obj_HelicopterS_Octa.Nin_NX_NVN.szs
  • Obj_Helicopter_Octa.Nin_NX_NVN.szs
  • Obj_InkBarBakeryKing_Octa.Nin_NX_NVN.szs
  • Obj_InkBar_Octa.Nin_NX_NVN.szs
  • Obj_InkBottle_Octa.Nin_NX_NVN.szs
  • Obj_InkLaser_Octa.Nin_NX_NVN.szs
  • Obj_InkPond_Octa.Nin_NX_NVN.szs
  • Obj_IntroHideModelA_Octa.Nin_NX_NVN.szs
  • Obj_IntroHideModelB_Octa.Nin_NX_NVN.szs
  • Obj_JumpPanelLightIIDA_Octa.Nin_NX_NVN.szs
  • Obj_JumpPanelLight_Octa.Nin_NX_NVN.szs
  • Obj_JumpPanel_Octa.Nin_NX_NVN.szs
  • Obj_KeyCarry_Octa.Nin_NX_NVN.szs
  • Obj_KeyTreasureBoxCubeL_Octa.Nin_NX_NVN.szs
  • Obj_KeyTreasureBoxCubeS_Octa.Nin_NX_NVN.szs
  • Obj_LastBossKey_Octa.Nin_NX_NVN.szs
  • Obj_LastBoss_Octa.Nin_NX_NVN.szs
  • Obj_Magazine_Octa.Nin_NX_NVN.szs
  • Obj_MagnumLargeLuncher_Octa.Nin_NX_NVN.szs
  • Obj_MagnumLuncher_Octa.Nin_NX_NVN.szs
  • Obj_MapphoneForStaff_Octa.Nin_NX_NVN.szs
  • Obj_MissilePosition_Octa.Nin_NX_NVN.szs
  • Obj_NigebaloonOBJ_Octa.Nin_NX_NVN.szs
  • Obj_NightTutorialSet_Octa.Nin_NX_NVN.szs
  • Obj_OctKeepOutRSet_Octa.Nin_NX_NVN.szs
  • Obj_OctaFloorN_30x30x15_Octa.Nin_NX_NVN.szs
  • Obj_PaintLiftSlide_Octa.Nin_NX_NVN.szs
  • Obj_PaintLiftTurn_Octa.Nin_NX_NVN.szs
  • Obj_RadioCassettePlayer_Octa.Nin_NX_NVN.szs
  • Obj_RogPoint_Octa.Nin_NX_NVN.szs
  • Obj_SighterTargetMsn_Octa.Nin_NX_NVN.szs
  • Obj_SketchAgent3_Octa.Nin_NX_NVN.szs
  • Obj_SpongeLight_Octa.Nin_NX_NVN.szs
  • Obj_SubwayConductorBox_Octa.Nin_NX_NVN.szs
  • Obj_SubwayConductor_Octa.Nin_NX_NVN.szs
  • Obj_SupplyPoint_Octa.Nin_NX_NVN.szs
  • Obj_SwitchPaintTimer_Octa.Nin_NX_NVN.szs
  • Obj_SwitchPaintToggle_Octa.Nin_NX_NVN.szs
  • Obj_SwitchPaint_Octa.Nin_NX_NVN.szs
  • Obj_SwitchShock3color_Octa.Nin_NX_NVN.szs
  • Obj_SwitchStep_Octa.Nin_NX_NVN.szs
  • Obj_Taru_Octa.Nin_NX_NVN.szs
  • Obj_Tarutable_Octa.Nin_NX_NVN.szs
  • Obj_TentaclesA_BigLaser_Octa.Nin_NX_NVN.szs
  • Obj_TentaclesB_Laptop_Octa.Nin_NX_NVN.szs
  • Obj_TicketGate_Octa.Nin_NX_NVN.szs
  • Obj_Tree07_Octa.Nin_NX_NVN.szs
  • Obj_Tree08_Octa.Nin_NX_NVN.szs
  • Obj_VballBumper_Octa.Nin_NX_NVN.szs
  • Obj_VballGoal_Octa.Nin_NX_NVN.szs
  • Obj_VballRing_Octa.Nin_NX_NVN.szs
  • Obj_VballSwitch_Octa.Nin_NX_NVN.szs
  • Obj_Vball_Octa.Nin_NX_NVN.szs
  • Obj_VenueTV_Octa.Nin_NX_NVN.szs
  • Obj_VictoryLift_Octa.Nin_NX_NVN.szs
  • Player02_Naked_Octa.Nin_NX_NVN.szs
  • Player03_Naked_Octa.Nin_NX_NVN.szs
  • Player_BandAid_Octa.Nin_NX_NVN.szs
  • Player_Mapphone_Octa.Nin_NX_NVN.szs
  • Rival00_Hlf_Octa.Nin_NX_NVN.szs
  • Rival00_Octa.Nin_NX_NVN.szs
  • RivalHair_00_Octa.Nin_NX_NVN.szs
  • Rival_Squid_Octa.Nin_NX_NVN.szs
  • VR_LastBoss00_Octa.Nin_NX_NVN.szs
  • VR_LastBoss01_Octa.Nin_NX_NVN.szs
  • VR_LastBoss02_Octa.Nin_NX_NVN.szs
  • VR_LastBoss03_Octa.Nin_NX_NVN.szs
  • VR_LastBoss04_Octa.Nin_NX_NVN.szs
  • VR_LastBoss05_Octa.Nin_NX_NVN.szs
  • VR_LastBoss06_Octa.Nin_NX_NVN.szs
  • VR_OctLastBoss_Octa.Nin_NX_NVN.szs
  • VR_OctSky00_Octa.Nin_NX_NVN.szs
  • VR_OctSky01_Octa.Nin_NX_NVN.szs
  • VR_OctSky02_Octa.Nin_NX_NVN.szs
  • VR_OctSky03_Octa.Nin_NX_NVN.szs
  • VR_OctSky04_Octa.Nin_NX_NVN.szs
  • VR_OctSky05_Octa.Nin_NX_NVN.szs
  • VR_OctSky06_Octa.Nin_NX_NVN.szs
  • VR_OctSky07_Octa.Nin_NX_NVN.szs
  • VR_OctSky08_Octa.Nin_NX_NVN.szs
  • VR_OctSkyStaffRoll_Octa.Nin_NX_NVN.szs
  • VR_OnlyCubemap_Octa.Nin_NX_NVN.szs
  • Wsp_Shachihoko_Octa.Nin_NX_NVN.szs

Sound/Resource/Stream (Octa)

  • Amb_LastBoss06_Octa.bfstm
  • Amb_StaffRoll00_Octa.bfstm
  • Ambi_CentralStation_Octa.bfstm
  • Ambi_DepartureTunnel_Octa.bfstm
  • Ambi_Departure_Octa.bfstm
  • Ambi_Introduction_Octa.bfstm
  • Ambi_Key_Octa.bfstm
  • Ambi_LastBoss05_ConnectElectCable_Octa.bfstm
  • BaseNoise_ForestBattle_Octa.bfstm
  • Demo_CentralStationTrainArrivel_Octa.bfstm
  • Demo_LastBoss05_EnergyCoreSet_Octa.bfstm
  • Demo_LastBoss06_Agent3_Octa.bfstm
  • Demo_LastBossVictory_Octa.bfstm
  • Demo_LastBoss_Finish_Octa.bfstm
  • Demo_SketchAgent3_Drawing_Octa.bfstm
  • Env_Teto_WaterSurface_Octa.bfstm
  • JingiGet_Octa.bfstm
  • LastBoss00_Ambi00_Octa.bfstm
  • LastBoss04Core_Demo_ZoomOut_Octa.bfstm
  • MissionEnd_Octa.bfstm
  • STRM_3GoBattle_Octa.bfstm—Splattack! (Octo) - Dedf1sh
  • STRM_AfterLastBoss01_Demo_Octa.bfstm
  • STRM_AfterLastBoss02_Demo_Octa.bfstm
  • STRM_AfterMixerDestruction_Demo_Octa.bfstm
  • STRM_Agent3Appear_Demo_Octa.bfstm
  • STRM_BaseCamp2nd_Octa.bfstm
  • STRM_BaseCamp3rd_Octa.bfstm
  • STRM_BaseCamp4th_Octa.bfstm
  • STRM_BaseCamp5th_Octa.bfstm
  • STRM_BaseCampBasic_Octa.bfstm
  • STRM_BaseCamp_Idol_Appear01_Octa.bfstm
  • STRM_BaseCamp_Idol_Appear02_Octa.bfstm
  • STRM_BeforeLastBoss2_Demo_Octa.bfstm
  • STRM_BeforeLastBoss_Demo_Octa.bfstm
  • STRM_Chat_Hime01_Octa.bfstm
  • STRM_Chat_Iida01_Octa.bfstm
  • STRM_Daibutsu00_Octa.bfstm
  • STRM_Daibutsu0_searched_Octa.bfstm
  • STRM_Daibutsu1_Octa.bfstm—Nasty Majesty - Off the Hook
  • STRM_Daibutsu2_Octa.bfstm—Shark Bytes - Off the Hook
  • STRM_DenwaThemeShort_Octa.bfstm
  • STRM_DenwaTheme_Octa.bfstm
  • STRM_Departure01_Octa.bfstm
  • STRM_Departure02_Octa.bfstm
  • STRM_Departure03_1_Octa.bfstm
  • STRM_Departure03_Octa.bfstm
  • STRM_LastBoss01_Minigame_Octa.bfstm—Fly Octo Fly ~ Ebb & Flow (Octo) - Off the Hook
  • STRM_LastBoss01_Octa.bfstm—Fly Octo Fly ~ Ebb & Flow (Octo) - Off the Hook
  • STRM_LastBossStartDemo_Octa.bfstm
  • STRM_MixerComplete_Demo_Octa.bfstm
  • STRM_PlayerMake_Octa.bfstm
  • STRM_Poem_Octa.bfstm
  • STRM_Showdown_Octa.bfstm
  • STRM_StaffRoll_Octa.bfstm
  • STRM_Stage_8ball_Octa.bfstm
  • STRM_Stage_Aim_Octa.bfstm
  • STRM_Stage_Jingi_Octa.bfstm
  • STRM_Stage_March_Octa.bfstm
  • STRM_Stage_Rival_Octa.bfstm
  • STRM_Stage_Sennyu_NoVocal_Octa.bfstm
  • STRM_Stage_Sennyu_Octa.bfstm
  • STRM_Stage_Sphere_Octa.bfstm
  • STRM_Stage_Start01_Octa.bfstm
  • STRM_Stage_StrikeYoke_Octa.bfstm
  • STRM_Stage_ThinkMove_Octa.bfstm
  • STRM_Stage_test01_Octa.bfstm
  • STRM_Stage_test02_Octa.bfstm
  • STRM_Stage_test03_Octa.bfstm
  • STRM_Stage_think_Octa.bfstm

System (Octa)

  • OctaResVersion_Octa.xml

ELink2

  • ELink2DB.szs

Effect

  • All.Nin_NX_NVN.szs

Env

  • Amida.szs
  • Athletic.szs
  • BaseCampOcta00.szs
  • BaseCampOcta01.szs
  • BaseCampOcta02.szs
  • BaseCampOcta03.szs
  • BaseCampOcta04.szs
  • Carousel.szs
  • CoopDefault.szs
  • Court.szs
  • Default.szs
  • Deli.szs
  • Departure.szs
  • Ditch.szs
  • Ditch01.szs
  • Fld_Blowouts.szs
  • Fld_BossGelidiumKing.szs
  • Fld_BossHangedKing.szs
  • Fld_BossRollerKing.szs
  • Fld_BossStampKingDeco.szs
  • Fld_BossStampKingDecoOcta.szs
  • Fld_Boss_IIDABomb.szs
  • Fld_CentralStation.szs
  • Fld_EasyClimb.szs
  • Fld_EasyHide.szs
  • Fld_EasyJump.szs
  • Fld_ForestBattle.szs
  • Fld_Gabon.szs
  • Fld_Grind.szs
  • Fld_HangedKingJET.szs
  • Fld_Introduction.szs
  • Fld_Jump.szs
  • Fld_Magunum.szs
  • Fld_Mega.szs
  • Fld_NigeBaloon.szs
  • Fld_NightTutorial.szs
  • Fld_OctBaseCamp.szs
  • Fld_OctBoxAirport.szs
  • Fld_OctBoxSniper.szs
  • Fld_OctForestBattle.szs
  • Fld_OctInvisibleWorld.szs
  • Fld_OctKey00.szs
  • Fld_OctLastBoss00.szs
  • Fld_OctLastBoss01.szs
  • Fld_OctLastBoss02.szs
  • Fld_OctLastBoss03.szs
  • Fld_OctLastBoss04.szs
  • Fld_OctLastBoss05.szs
  • Fld_OctLastBoss06.szs
  • Fld_OctNGBaloon.szs
  • Fld_OctStaffRoll.szs
  • Fld_OctTamayoke.szs
  • Fld_Rock01.szs
  • Fld_Rotation.szs
  • Fld_Rundown.szs
  • Fld_Spinner.szs
  • Fld_UnitField02.szs
  • Fld_UnitField03.szs
  • Fld_UnitField04.szs
  • Fld_UnitField05.szs
  • Fld_UnitField06.szs
  • Fld_UnitField07.szs
  • Fld_UnitField08.szs
  • Fld_UnitField09.szs
  • Fld_World01.szs
  • Fld_World02.szs
  • Fld_World03.szs
  • Fld_World04.szs
  • Flyer.szs
  • Kawa.szs
  • LastKing.szs
  • Line.szs
  • LobbyCommon.szs
  • LobbyCustom.szs
  • Maze.szs
  • MiniMap.szs
  • Monitor.szs
  • MultiFilter.szs
  • Nagasaki.szs
  • Nakasu.szs
  • OctKakusoku00.szs
  • OctNuriBar.szs
  • OctaDefault.szs
  • Pillar.szs
  • PlayerMake.szs
  • Plaza00.szs
  • Quarry.szs
  • Shakelift.szs
  • Shakeship.szs
  • ShootingRange.szs
  • ShopCommon.szs
  • ShopCustom.szs
  • SkatePark.szs
  • SkyParam.szs
  • StaffRoll.szs
  • TF916.szs
  • TF917.szs
  • Tudura.szs
  • Tunnel.szs
  • Tutorial.szs
  • TwoShot.szs
  • UIScenes.szs
  • Unduck.szs
  • UnitField01.szs
  • Updown.szs
  • Upland.szs
  • VRbake.szs
  • Venue.szs
  • Venue01.szs
  • Venue02.szs
  • Warehouse.szs
  • Wave.szs
  • shakehouse.szs
  • w5.szs

Etc

  • MiniGame.szs
  • BRDFFitting\ggx_ltc.byml
  • LightCtrl\LastBoss1ForDance.byml
  • LightCtrl\LastBoss2ForDance.byml
  • LightCtrl\PlazaFest.byml
  • LightCtrl\Shiokara2017.byml
  • MatchSceneLoudness\MatchSceneLoudness.byaml
  • NewsScript\NewsScript.byml

Font

  • BmpFont_EU.szs
  • BmpFont_JP.szs
  • BmpFont_US.szs
  • Fcpx.szs
  • FontInfo.szs
  • ScalableFont.szs

Layout

  • AreaAddTime_00.Nin_NX_NVN.szs
  • AreaPoint_00.Nin_NX_NVN.szs
  • BackBtn_00.Nin_NX_NVN.szs
  • Bonus_00.Nin_NX_NVN.szs
  • Bonus_01.Nin_NX_NVN.szs
  • BrandIcon_00.Nin_NX_NVN.szs
  • CapsuleIcon_00.Nin_NX_NVN.szs
  • ChangeMenuBtn_00.Nin_NX_NVN.szs
  • ChangeMenuBtn_01.Nin_NX_NVN.szs
  • ChangeMenuBtn_02.Nin_NX_NVN.szs
  • ChangeMenuPUBtn_00.Nin_NX_NVN.szs
  • CharAnimTestPicture_00.Nin_NX_NVN.szs
  • CharAnimTestText_00.Nin_NX_NVN.szs
  • CharAnimTest_00.Nin_NX_NVN.szs
  • CharAnimTest_01.Nin_NX_NVN.szs
  • CheckBtn_00.Nin_NX_NVN.szs
  • CheckBtn_01.Nin_NX_NVN.szs
  • CircleTimer_00.Nin_NX_NVN.szs
  • ClamGreat_00.Nin_NX_NVN.szs
  • ClamPoint_00.Nin_NX_NVN.szs
  • ClamPoint_01.Nin_NX_NVN.szs
  • ClamTimer_00.Nin_NX_NVN.szs
  • Cmn_ActionGuidePoint_00.Nin_NX_NVN.szs
  • Cmn_ActionGuidePoint_01.Nin_NX_NVN.szs
  • Cmn_ActionGuide_00.Nin_NX_NVN.szs
  • Cmn_Announce_00.Nin_NX_NVN.szs
  • Cmn_BG_00.Nin_NX_NVN.szs
  • Cmn_Blur_00.Nin_NX_NVN.szs
  • Cmn_CountDownFinish_00.Nin_NX_NVN.szs
  • Cmn_CountTimer_00.Nin_NX_NVN.szs
  • Cmn_Cursor_00.Nin_NX_NVN.szs
  • Cmn_FadeWipe_00.Nin_NX_NVN.szs
  • Cmn_GameWindow_00.Nin_NX_NVN.szs
  • Cmn_Header_00.Nin_NX_NVN.szs
  • Cmn_InkGauge_00.Nin_NX_NVN.szs
  • Cmn_InterimAnnounce_00.Nin_NX_NVN.szs
  • Cmn_ItemIconPickupper_00.Nin_NX_NVN.szs
  • Cmn_KeyIcon_00.Nin_NX_NVN.szs
  • Cmn_Loading_00.Nin_NX_NVN.szs
  • Cmn_Menu_00.Nin_NX_NVN.szs
  • Cmn_MiiNameEffect_00.Nin_NX_NVN.szs
  • Cmn_Miss_00.Nin_NX_NVN.szs
  • Cmn_NarrationWindow_00.Nin_NX_NVN.szs
  • Cmn_NoInk_00.Nin_NX_NVN.szs
  • Cmn_Pause_00.Nin_NX_NVN.szs
  • Cmn_PlayGuide_00.Nin_NX_NVN.szs
  • Cmn_ReadyGo_00.Nin_NX_NVN.szs
  • Cmn_Save_00.Nin_NX_NVN.szs
  • Cmn_ShortTalkWindow_00.Nin_NX_NVN.szs
  • Cmn_StageSelect_00.Nin_NX_NVN.szs
  • Cmn_StandbyScene_00.Nin_NX_NVN.szs
  • Cmn_Status_00.Nin_NX_NVN.szs
  • Cmn_SuperJump_00.Nin_NX_NVN.szs
  • Cmn_SystemWindow_00.Nin_NX_NVN.szs
  • Cmn_SystemWindow_01.Nin_NX_NVN.szs
  • Cmn_TalkWindow_00.Nin_NX_NVN.szs
  • Cmn_WeaponGet_00.Nin_NX_NVN.szs
  • Cmn_You_00.Nin_NX_NVN.szs
  • CoinNumber_00.Nin_NX_NVN.szs
  • CoinNumbers_00.Nin_NX_NVN.szs
  • ColorSelectBtn_00.Nin_NX_NVN.szs
  • CoopGift_00.Nin_NX_NVN.szs
  • CoopGoldIkura.Nin_NX_NVN.szs
  • CoopInkGauge_00.Nin_NX_NVN.szs
  • CoopMedalNumbers_00.Nin_NX_NVN.szs
  • CoopNumbers_00.Nin_NX_NVN.szs
  • CoopPlayerName_00.Nin_NX_NVN.szs
  • CoopRank_00.Nin_NX_NVN.szs
  • CoopResultCrad_00.Nin_NX_NVN.szs
  • CoopRewardMeter_00.Nin_NX_NVN.szs
  • CoopSelector_00.Nin_NX_NVN.szs
  • Coop_Beaten_00.Nin_NX_NVN.szs
  • Coop_CountDownFinish_00.Nin_NX_NVN.szs
  • Coop_CountDownStart_00.Nin_NX_NVN.szs
  • Coop_MachinePosition_00.Nin_NX_NVN.szs
  • Coop_MainTV_00.Nin_NX_NVN.szs
  • Coop_PlayerName_00.Nin_NX_NVN.szs
  • Coop_Result_00.Nin_NX_NVN.szs
  • Coop_StageName_00.Nin_NX_NVN.szs
  • Coop_Target_00.Nin_NX_NVN.szs
  • Coop_WaveClear_00.Nin_NX_NVN.szs
  • Coop_WaveHeight_00.Nin_NX_NVN.szs
  • Coop_WpnChange_00.Nin_NX_NVN.szs
  • CountTimer_00.Nin_NX_NVN.szs
  • Cst_CustomizeBG_00.Nin_NX_NVN.szs
  • Cst_CustomizeDetail_00.Nin_NX_NVN.szs
  • Cst_CustomizeName_00.Nin_NX_NVN.szs
  • Cst_CustomizeTV_00.Nin_NX_NVN.szs
  • Cst_ToShootingRange_00.Nin_NX_NVN.szs
  • CustomIconButton_00.Nin_NX_NVN.szs
  • DoorKey_00.Nin_NX_NVN.szs
  • DrinkPowerBtn_00.Nin_NX_NVN.szs
  • DrinkPower_00.Nin_NX_NVN.szs
  • FesNumber_00.Nin_NX_NVN.szs
  • FesNumbers_00.Nin_NX_NVN.szs
  • FesRank_00.Nin_NX_NVN.szs
  • FesText_00.Nin_NX_NVN.szs
  • FestivalBtn_00.Nin_NX_NVN.szs
  • FileBtn_00.Nin_NX_NVN.szs
  • FkdTest_Btn_00.Nin_NX_NVN.szs
  • FlagMeter_00.Nin_NX_NVN.szs
  • FoodPowerBtn_00.Nin_NX_NVN.szs
  • FoodPower_00.Nin_NX_NVN.szs
  • FriendListBtn_00.Nin_NX_NVN.szs
  • GameWindow_00.Nin_NX_NVN.szs
  • GameWindow_01.Nin_NX_NVN.szs
  • GearDetail_00.Nin_NX_NVN.szs
  • GearIcon_00.Nin_NX_NVN.szs
  • HeadSelectBtn_00.Nin_NX_NVN.szs
  • HeadSelectBtn_01.Nin_NX_NVN.szs
  • ItemIconButton_00.Nin_NX_NVN.szs
  • KeyDecideIconLR_00.Nin_NX_NVN.szs
  • KeyDecideIcon_00.Nin_NX_NVN.szs
  • KeyIconTextBtn_00.Nin_NX_NVN.szs
  • KeyIconTextBtn_01.Nin_NX_NVN.szs
  • KeyIconText_00.Nin_NX_NVN.szs
  • KeyIconText_01.Nin_NX_NVN.szs
  • KeyIconText_02.Nin_NX_NVN.szs
  • KeyIconText_03.Nin_NX_NVN.szs
  • KeyIconText_04.Nin_NX_NVN.szs
  • KeyIconText_05.Nin_NX_NVN.szs
  • KeyIconType_00.Nin_NX_NVN.szs
  • KeyIcon_00.Nin_NX_NVN.szs
  • LStick_00.Nin_NX_NVN.szs
  • Lby_CoopLobby_00.Nin_NX_NVN.szs
  • Lby_CoopLobby_01.Nin_NX_NVN.szs
  • Lby_CoopModeButton_00.Nin_NX_NVN.szs
  • Lby_CoopModeButton_01.Nin_NX_NVN.szs
  • Lby_FriendList_00.Nin_NX_NVN.szs
  • Lby_LeagueButton_00.Nin_NX_NVN.szs
  • Lby_LeagueRecButton_00.Nin_NX_NVN.szs
  • Lby_LocalLobby_00.Nin_NX_NVN.szs
  • Lby_LocalStamp_00.Nin_NX_NVN.szs
  • Lby_ModeButton_00.Nin_NX_NVN.szs
  • Lby_PasswordButton_00.Nin_NX_NVN.szs
  • Lby_PasswordEntry_00.Nin_NX_NVN.szs
  • Lby_Password_00.Nin_NX_NVN.szs
  • Lby_RecordList_00.Nin_NX_NVN.szs
  • Lby_RecordList_01.Nin_NX_NVN.szs
  • Lby_RecordPower_00.Nin_NX_NVN.szs
  • Lby_RecordWindow_00.Nin_NX_NVN.szs
  • Lby_ScrollBar_00.Nin_NX_NVN.szs
  • Lby_SeasonRecord_00.Nin_NX_NVN.szs
  • Lby_Stamp_00.Nin_NX_NVN.szs
  • Lby_VSLobby_00.Nin_NX_NVN.szs
  • Lby_WalkThrough_00.Nin_NX_NVN.szs
  • LeagueNumbers_00.Nin_NX_NVN.szs
  • League_00.Nin_NX_NVN.szs
  • LevelUpL_00.Nin_NX_NVN.szs
  • LevelUpPictureL_00.Nin_NX_NVN.szs
  • LevelUpPictureL_01.Nin_NX_NVN.szs
  • LevelUpPictureS_00.Nin_NX_NVN.szs
  • LevelUpPictureS_01.Nin_NX_NVN.szs
  • LevelUpS_00.Nin_NX_NVN.szs
  • LevelUpTextL_00.Nin_NX_NVN.szs
  • LevelUpTextL_01.Nin_NX_NVN.szs
  • LevelUpTextS_00.Nin_NX_NVN.szs
  • LevelUpTextS_01.Nin_NX_NVN.szs
  • LiftPoint_00.Nin_NX_NVN.szs
  • ListBtn_00.Nin_NX_NVN.szs
  • LoadingIcon_00.Nin_NX_NVN.szs
  • LobPower_00.Nin_NX_NVN.szs
  • LocalButton_00.Nin_NX_NVN.szs
  • MapIcon_00.Nin_NX_NVN.szs
  • Map_Cursor_00.Nin_NX_NVN.szs
  • MatchCountTimer_00.Nin_NX_NVN.szs
  • MenuBtnL_00.Nin_NX_NVN.szs
  • MenuBtnL_01.Nin_NX_NVN.szs
  • MenuBtnS_00.Nin_NX_NVN.szs
  • MenuBtnS_01.Nin_NX_NVN.szs
  • MenuStageBtn_00.Nin_NX_NVN.szs
  • MiiverseBtn_00.Nin_NX_NVN.szs
  • MiiverseBtn_01.Nin_NX_NVN.szs
  • MiiverseMain.Nin_NX_NVN.szs
  • MiiversePoint_00.Nin_NX_NVN.szs
  • MiniButton_00.Nin_NX_NVN.szs
  • MiniGame.Nin_NX_NVN.szs
  • MsnBonus_00.Nin_NX_NVN.szs
  • MsnBukichiNumbers_00.Nin_NX_NVN.szs
  • MsnChangeBom_00.Nin_NX_NVN.szs
  • MsnClearList_00.Nin_NX_NVN.szs
  • MsnHomeIcon_00.Nin_NX_NVN.szs
  • MsnPartsNumbers_00.Nin_NX_NVN.szs
  • MsnPointNumber_00.Nin_NX_NVN.szs
  • MsnPointNumbers_00.Nin_NX_NVN.szs
  • MsnPointNumbers_01.Nin_NX_NVN.szs
  • MsnRespawnCount_00.Nin_NX_NVN.szs
  • MsnRogainingNum_00.Nin_NX_NVN.szs
  • MsnStageIcon_00.Nin_NX_NVN.szs
  • MsnWeaponButton_00.Nin_NX_NVN.szs
  • MsnWpnIcon_00.Nin_NX_NVN.szs
  • Msn_ActionGuidePoint_00.Nin_NX_NVN.szs
  • Msn_BossName_00.Nin_NX_NVN.szs
  • Msn_CameraReset_00.Nin_NX_NVN.szs
  • Msn_Canning_00.Nin_NX_NVN.szs
  • Msn_CheckPoint_00.Nin_NX_NVN.szs
  • Msn_Clear_00.Nin_NX_NVN.szs
  • Msn_Clear_01.Nin_NX_NVN.szs
  • Msn_Cursor_00.Nin_NX_NVN.szs
  • Msn_Finish_00.Nin_NX_NVN.szs
  • Msn_MainTV_00.Nin_NX_NVN.szs
  • Msn_Rogaining_00.Nin_NX_NVN.szs
  • Msn_Skip_00.Nin_NX_NVN.szs
  • Msn_StageInfo_00.Nin_NX_NVN.szs
  • Msn_WpnChange_00.Nin_NX_NVN.szs
  • Msn_WpnSelect_00.Nin_NX_NVN.szs
  • Mth_CameraOperation_00.Nin_NX_NVN.szs
  • Mth_CoopMatch_00.Nin_NX_NVN.szs
  • Mth_CoopMatch_01.Nin_NX_NVN.szs
  • Mth_CoopPlayerName_00.Nin_NX_NVN.szs
  • Mth_Option_00.Nin_NX_NVN.szs
  • Mth_PlayerName_00.Nin_NX_NVN.szs
  • Mth_Timer_00.Nin_NX_NVN.szs
  • Mth_VersusMatch_00.Nin_NX_NVN.szs
  • Mth_VersusMatch_01.Nin_NX_NVN.szs
  • Mth_VersusMatch_02.Nin_NX_NVN.szs
  • Mth_VersusMatch_03.Nin_NX_NVN.szs
  • MultiFilter.Nin_NX_NVN.szs
  • NewsTelop_00.Nin_NX_NVN.szs
  • NextPageBtn_00.Nin_NX_NVN.szs
  • Oct_StartWindow_00.Nin_NX_NVN.szs
  • OptionBtn_00.Nin_NX_NVN.szs
  • OptionBtn_01.Nin_NX_NVN.szs
  • OptionScrollBar_00.Nin_NX_NVN.szs
  • OptionScrollBar_01.Nin_NX_NVN.szs
  • PaintNumberL_00.Nin_NX_NVN.szs
  • PaintNumber_00.Nin_NX_NVN.szs
  • PaintNumbers_00.Nin_NX_NVN.szs
  • PantsSelectBtn_00.Nin_NX_NVN.szs
  • PantsSelectBtn_01.Nin_NX_NVN.szs
  • PauseBtn_00.Nin_NX_NVN.szs
  • PauseText_00.Nin_NX_NVN.szs
  • PlayerShortCut_00.Nin_NX_NVN.szs
  • PlayerShortCut_01.Nin_NX_NVN.szs
  • PlayerStatus_00.Nin_NX_NVN.szs
  • Plm_PlayerMakeBg_00.Nin_NX_NVN.szs
  • Plm_PlayerMake_00.Nin_NX_NVN.szs
  • Plz_AmiiboLetter_00.Nin_NX_NVN.szs
  • Plz_AmiiboMemory_00.Nin_NX_NVN.szs
  • Plz_AmiiboOperation_00.Nin_NX_NVN.szs
  • Plz_AmiiboOperation_01.Nin_NX_NVN.szs
  • Plz_AmiiboPhotoSelect_00.Nin_NX_NVN.szs
  • Plz_AmiiboShoot_00.Nin_NX_NVN.szs
  • Plz_AmiiboShot_00.Nin_NX_NVN.szs
  • Plz_AmiiboStart_00.Nin_NX_NVN.szs
  • Plz_AmiiboTalkWindow_00.Nin_NX_NVN.szs
  • Plz_ChoseGear_00.Nin_NX_NVN.szs
  • Plz_ChoseGear_01.Nin_NX_NVN.szs
  • Plz_CoopGift_00.Nin_NX_NVN.szs
  • Plz_CoopGift_01.Nin_NX_NVN.szs
  • Plz_FesChoices_00.Nin_NX_NVN.szs
  • Plz_FesPic_00.Nin_NX_NVN.szs
  • Plz_FesText_00.Nin_NX_NVN.szs
  • Plz_GearOrder_00.Nin_NX_NVN.szs
  • Plz_GetShell_00.Nin_NX_NVN.szs
  • Plz_ItemMenu_00.Nin_NX_NVN.szs
  • Plz_ItemSet_00.Nin_NX_NVN.szs
  • Plz_JudgeBalloon_00.Nin_NX_NVN.szs
  • Plz_LobPower_00.Nin_NX_NVN.szs
  • Plz_MiiversePointer_00.Nin_NX_NVN.szs
  • Plz_MiiversePost_00.Nin_NX_NVN.szs
  • Plz_MiiverseStatus_00.Nin_NX_NVN.szs
  • Plz_MiiverseWindow_00.Nin_NX_NVN.szs
  • Plz_MiiverseWindow_01.Nin_NX_NVN.szs
  • Plz_OrderListButton_00.Nin_NX_NVN.szs
  • Plz_PointerGuide_00.Nin_NX_NVN.szs
  • Plz_ReportWindow_00.Nin_NX_NVN.szs
  • Plz_SelectMenu_00.Nin_NX_NVN.szs
  • Plz_TVNews_00.Nin_NX_NVN.szs
  • Plz_Title_00.Nin_NX_NVN.szs
  • Plz_TopicNews_00.Nin_NX_NVN.szs
  • RStick_00.Nin_NX_NVN.szs
  • RStick_01.Nin_NX_NVN.szs
  • Rank_00.Nin_NX_NVN.szs
  • ReadyPicture_00.Nin_NX_NVN.szs
  • ReadyPicture_01.Nin_NX_NVN.szs
  • ReadyPicture_02.Nin_NX_NVN.szs
  • ReadyText_00.Nin_NX_NVN.szs
  • Ready_00.Nin_NX_NVN.szs
  • RecordBtn_00.Nin_NX_NVN.szs
  • ResultMeter_00.Nin_NX_NVN.szs
  • ResultName_00.Nin_NX_NVN.szs
  • ScrollBar_00.Nin_NX_NVN.szs
  • Selector_00.Nin_NX_NVN.szs
  • Selector_01.Nin_NX_NVN.szs
  • SequenceBtnL_00.Nin_NX_NVN.szs
  • SequenceBtnLeft_00.Nin_NX_NVN.szs
  • SequenceBtnS_00.Nin_NX_NVN.szs
  • SequenceBtn_00.Nin_NX_NVN.szs
  • SequenceBtn_01.Nin_NX_NVN.szs
  • Sfr_StaffTitle_00.Nin_NX_NVN.szs
  • ShellNumbers_00.Nin_NX_NVN.szs
  • ShortTalkWindow_00.Nin_NX_NVN.szs
  • Shp_Main_00.Nin_NX_NVN.szs
  • Shp_TalkWindow_00.Nin_NX_NVN.szs
  • Shr_BG_00.Nin_NX_NVN.szs
  • Shr_CameraOption_00.Nin_NX_NVN.szs
  • Shr_InkReset_00.Nin_NX_NVN.szs
  • Shr_MainTV_00.Nin_NX_NVN.szs
  • Shr_PauseMenu_00.Nin_NX_NVN.szs
  • Shr_Points_00.Nin_NX_NVN.szs
  • Shr_WpnSelect_00.Nin_NX_NVN.szs
  • Shw_Option_00.Nin_NX_NVN.szs
  • Shw_Thanks_00.Nin_NX_NVN.szs
  • Shw_Title_00.Nin_NX_NVN.szs
  • Shw_WeaponSelectBtn_00.Nin_NX_NVN.szs
  • Shw_WeaponSelect_00.Nin_NX_NVN.szs
  • SkillIconAnim_00.Nin_NX_NVN.szs
  • SkillIconPiece_00.Nin_NX_NVN.szs
  • SkillIcon_00.Nin_NX_NVN.szs
  • SkillPowerBtn_00.Nin_NX_NVN.szs
  • StageIconBtn_00.Nin_NX_NVN.szs
  • StageIcon_00.Nin_NX_NVN.szs
  • StageIcon_01.Nin_NX_NVN.szs
  • StageMenuCoop_00.Nin_NX_NVN.szs
  • StageMenu_00.Nin_NX_NVN.szs
  • StatusGear_00.Nin_NX_NVN.szs
  • Status_00.Nin_NX_NVN.szs
  • SubSpeIcon_00.Nin_NX_NVN.szs
  • SuperGaugeTV_00.Nin_NX_NVN.szs
  • TGPlayerIcon_00.Nin_NX_NVN.szs
  • TalkWindow_00.Nin_NX_NVN.szs
  • Ticket_00.Nin_NX_NVN.szs
  • Timer_00.Nin_NX_NVN.szs
  • Tut_CircleTimer_00.Nin_NX_NVN.szs
  • Tut_Cursor_00.Nin_NX_NVN.szs
  • Tut_ExpController_00.Nin_NX_NVN.szs
  • Tut_GuideMsg_00.Nin_NX_NVN.szs
  • Tut_Gyro_00.Nin_NX_NVN.szs
  • Tut_TutorialPicture_00.Nin_NX_NVN.szs
  • Udemae_00.Nin_NX_NVN.szs
  • UpdateIcon_00.Nin_NX_NVN.szs
  • VS_BeatMessage_00.Nin_NX_NVN.szs
  • VS_Beat_00.Nin_NX_NVN.szs
  • VS_Beaten_00.Nin_NX_NVN.szs
  • VS_Caution_00.Nin_NX_NVN.szs
  • VS_ClamCount_00.Nin_NX_NVN.szs
  • VS_ClamCount_01.Nin_NX_NVN.szs
  • VS_ClamGoal_00.Nin_NX_NVN.szs
  • VS_Cursor_00.Nin_NX_NVN.szs
  • VS_LiftCount_00.Nin_NX_NVN.szs
  • VS_MainTV_00.Nin_NX_NVN.szs
  • VS_MapAnnounce_00.Nin_NX_NVN.szs
  • VS_MapAnnounce_01.Nin_NX_NVN.szs
  • VS_MapAttention_00.Nin_NX_NVN.szs
  • VS_MapShortCut_00.Nin_NX_NVN.szs
  • VS_MiiName_00.Nin_NX_NVN.szs
  • VS_PlayerIcon_00.Nin_NX_NVN.szs
  • VS_PlayerName_00.Nin_NX_NVN.szs
  • VS_ResultMiiName_00.Nin_NX_NVN.szs
  • VS_Result_00.Nin_NX_NVN.szs
  • VS_Result_01.Nin_NX_NVN.szs
  • VS_Result_02.Nin_NX_NVN.szs
  • VS_ShachihokoCaution_00.Nin_NX_NVN.szs
  • VS_ShachihokoCount_00.Nin_NX_NVN.szs
  • VS_ShachihokoGoal_00.Nin_NX_NVN.szs
  • VS_ShoutBalloon_00.Nin_NX_NVN.szs
  • VS_Special_00.Nin_NX_NVN.szs
  • VS_TeamPow_00.Nin_NX_NVN.szs
  • VS_Trap_00.Nin_NX_NVN.szs
  • WdmRequest_00.Nin_NX_NVN.szs
  • WdmWeaponButton_00.Nin_NX_NVN.szs
  • WdmWeaponButton_01.Nin_NX_NVN.szs
  • Wdm_MainTV_00.Nin_NX_NVN.szs
  • Wdm_MenuBG_00.Nin_NX_NVN.szs
  • Wdm_Menu_00.Nin_NX_NVN.szs
  • Wdm_Meter_00.Nin_NX_NVN.szs
  • Wdm_MissionInfo_00.Nin_NX_NVN.szs
  • Wdm_OldDocuments_00.Nin_NX_NVN.szs
  • Wdm_PowerUpMenu_00.Nin_NX_NVN.szs
  • Wdm_WeaponGet_00.Nin_NX_NVN.szs
  • Wdm_WorldName_00.Nin_NX_NVN.szs
  • WeaponDetail_00.Nin_NX_NVN.szs
  • WeaponGearButton_00.Nin_NX_NVN.szs
  • WeaponIcon_00.Nin_NX_NVN.szs
  • WeaponIcon_01.Nin_NX_NVN.szs
  • WeaponParameter_00.Nin_NX_NVN.szs
  • Win_00.Nin_NX_NVN.szs

Map

  • Blitz.mutre.szs
  • Fld_Amida01_Vss.szs
  • Fld_Athletic00_Vss.szs
  • Fld_Athletic01_Vss.szs
  • Fld_Blowouts00_Msn.szs
  • Fld_BossGelidiumKing_Msn.szs
  • Fld_BossHangedKing_Msn.szs
  • Fld_BossLastKing_Msn.szs
  • Fld_BossRollerKing_Msn.szs
  • Fld_BossStampKingDeco_Msn.szs
  • Fld_BossStampKing_Bos_Msn.szs
  • Fld_Carousel00_Vss.szs
  • Fld_Charge00_Msn.szs
  • Fld_Court00_Vss.szs
  • Fld_Crank00_Vss.szs
  • Fld_Deli_Octa00_02_Vss.szs
  • Fld_Deli_Octa00_Vss.szs
  • Fld_Deli_Octa01_2_Vss.szs
  • Fld_Deli_Octa01_Vss.szs
  • Fld_Deli_Octa02_2_Vss.szs
  • Fld_Deli_Octa02_Vss.szs
  • Fld_Deli_Octa03_2_Vss.szs
  • Fld_Deli_Octa03_Vss.szs
  • Fld_Deli_Octa04_Vss.szs
  • Fld_Deli_Octa05_Vss.szs
  • Fld_Deli_Octa06_Vss.szs
  • Fld_Deli_Octa07_Vss.szs
  • Fld_Deli_Octa08_Vss.szs
  • Fld_Deli_Octa09_Vss.szs
  • Fld_Deli_Octa10_Vss.szs
  • Fld_Deli_Octa11_Vss.szs
  • Fld_Deli_Octa12_Vss.szs
  • Fld_Deli_Octa13_Vss.szs
  • Fld_Deli_Octa14_Vss.szs
  • Fld_Deli_Octa51_Vss.szs
  • Fld_Ditch01_Msn.szs
  • Fld_Ditch01_Vss.szs
  • Fld_Dozer00_Msn.szs
  • Fld_EasyClimb00_Msn.szs
  • Fld_EasyHide00_Msn.szs
  • Fld_EasyHide00_Pln_Msn.szs
  • Fld_EasyJump00_Msn.szs
  • Fld_Fld_EasyJump00_Msn.szs
  • Fld_Flyer00_Msn.szs
  • Fld_Gabon00_Msn.szs
  • Fld_Grind00_Msn.szs
  • Fld_Hiagari00_Vss.szs
  • Fld_Invisible00_Msn.szs
  • Fld_Jump00.szs
  • Fld_Jump00_Msn.szs
  • Fld_Jyoheki00_Vss.szs
  • Fld_Kaisou00_Vss.szs
  • Fld_Kawa00_Vss.szs
  • Fld_Line00_Vss.szs
  • Fld_Magnum00.szs
  • Fld_Magnum00_Msn.szs
  • Fld_Maze00_Vss.szs
  • Fld_Maze01_Vss.szs
  • Fld_Mega00_Msn.szs
  • Fld_Mirror00_Vss.szs
  • Fld_Nagasaki00_Vss.szs
  • Fld_Nakasu00_Vss.szs
  • Fld_Office00_Vss.szs
  • Fld_Office01_Vss.szs
  • Fld_PaintingLift00_Msn.szs
  • Fld_Pillar00_Vss.szs
  • Fld_Piller00_Vss.szs
  • Fld_Pivot00_Vss.szs
  • Fld_Plaza00_Plz.szs
  • Fld_Plaza01_Plz.szs
  • Fld_Propeller00_Msn.szs
  • Fld_Quarry00_Vss.szs
  • Fld_Quarry01_Vss.szs
  • Fld_Rock00_Msn.szs
  • Fld_Rock01_Msn.szs
  • Fld_Rotation00_Msn.szs
  • Fld_Ruins00_Vss.szs
  • Fld_Rundown00_Msn.szs
  • Fld_RvlMaze00_Msn.szs
  • Fld_SeaPlant00_Vss.szs
  • Fld_Shakehouse00_Cop.szs
  • Fld_Shakelift00_Cop.szs
  • Fld_Shakeship00_Cop.szs
  • Fld_Shakeup00_Cop.szs
  • Fld_Shakeup01_Cop.szs
  • Fld_ShakeupTutorial1_Cop.szs
  • Fld_ShakeupTutorial2_Cop.szs
  • Fld_ShootingRange_Shr.szs
  • Fld_SkatePark00_Vss.szs
  • Fld_SkatePark01_Vss.szs
  • Fld_Spinner00_Msn.szs
  • Fld_Sponge00_Msn.szs
  • Fld_StaffRoll00_Stf.szs
  • Fld_Threepoints00_Cop.szs
  • Fld_Trance00_Pln_Msn.szs
  • Fld_Tunnel00_Vss.szs
  • Fld_Tutorial00_Ttr.szs
  • Fld_TutorialShow00_Ttr.szs
  • Fld_TutorialShow01_Ttr.szs
  • Fld_Tuzura00_Msn.szs
  • Fld_Tuzura00_Vss.szs
  • Fld_Tuzura_Msn.szs
  • Fld_Unduck00_Msn.szs
  • Fld_Unduck00_Vss.szs
  • Fld_Unduck_Msn.szs
  • Fld_UnitField01_Msn.szs
  • Fld_UnitField02_Msn.szs
  • Fld_UnitField03_Msn.szs
  • Fld_UnitField04_Msn.szs
  • Fld_UnitField05_Msn.szs
  • Fld_UnitField06_Msn.szs
  • Fld_UnitField07_Msn.szs
  • Fld_UnitField08_Msn.szs
  • Fld_UnitField09_Msn.szs
  • Fld_UpDown00_Vss.szs
  • Fld_UpDown01_Vss.szs
  • Fld_Uplamd00_Vss.szs
  • Fld_Upland00_Vss.szs
  • Fld_Venue00_Vss.szs
  • Fld_Venue02_Vss.szs
  • Fld_Warehouse00_Vss.szs
  • Fld_Warehouse01_Vss.szs
  • Fld_Wave00_Msn.szs
  • Fld_Wave00_Vss.szs
  • Fld_Wave_Msn.szs
  • Fld_World00_Wld.szs
  • Fld_World01_Wld.szs
  • Fld_World02_Wld.szs
  • Fld_World03_Wld.szs
  • Fld_World04_Wld.szs
  • Fld_World05_Wld.szs
  • TF5002_UplandTest_Vss.szs

Message

  • Blitz.msbp
  • CommonMsg_EUde.szs
  • CommonMsg_EUen.szs
  • CommonMsg_EUes.szs
  • CommonMsg_EUfr.szs
  • CommonMsg_EUit.szs
  • CommonMsg_EUnl.szs
  • CommonMsg_EUru.szs
  • CommonMsg_JPja.szs
  • CommonMsg_USen.szs
  • CommonMsg_USes.szs
  • CommonMsg_USfr.szs
  • Flowchart.szs
  • LayoutMsg_EUde.szs
  • LayoutMsg_EUen.szs
  • LayoutMsg_EUes.szs
  • LayoutMsg_EUfr.szs
  • LayoutMsg_EUit.szs
  • LayoutMsg_EUnl.szs
  • LayoutMsg_EUru.szs
  • LayoutMsg_JPja.szs
  • LayoutMsg_USen.szs
  • LayoutMsg_USes.szs
  • LayoutMsg_USfr.szs
  • Revision_EUde.txt
  • Revision_EUen.txt
  • Revision_EUes.txt
  • Revision_EUfr.txt
  • Revision_EUit.txt
  • Revision_EUnl.txt
  • Revision_EUru.txt
  • Revision_JPja.txt
  • Revision_USen.txt
  • Revision_USes.txt
  • Revision_USfr.txt

Model

  • Brd_Pigeon00.Nin_NX_NVN.szs
  • Brd_Sparrow00.Nin_NX_NVN.szs
  • Btm_000.Nin_NX_NVN.szs
  • Btm_001.Nin_NX_NVN.szs
  • Btm_003.Nin_NX_NVN.szs
  • Btm_004.Nin_NX_NVN.szs
  • Btm_005.Nin_NX_NVN.szs
  • Btm_006.Nin_NX_NVN.szs
  • Btm_008.Nin_NX_NVN.szs
  • Btm_009.Nin_NX_NVN.szs
  • Btm_010.Nin_NX_NVN.szs
  • Btm_011.Nin_NX_NVN.szs
  • Btm_100.Nin_NX_NVN.szs
  • Btm_101.Nin_NX_NVN.szs
  • Btm_102.Nin_NX_NVN.szs
  • Btm_103.Nin_NX_NVN.szs
  • Btm_200.Nin_NX_NVN.szs
  • Btm_300.Nin_NX_NVN.szs
  • Btm_310.Nin_NX_NVN.szs
  • Btm_INV.Nin_NX_NVN.szs
  • CloudTex.Nin_NX_NVN.szs
  • Clt_AMB000_F.Nin_NX_NVN.szs
  • Clt_AMB000_M.Nin_NX_NVN.szs
  • Clt_AMB001.Nin_NX_NVN.szs
  • Clt_AMB002.Nin_NX_NVN.szs
  • Clt_AMB003_F.Nin_NX_NVN.szs
  • Clt_AMB003_M.Nin_NX_NVN.szs
  • Clt_AMB004_F.Nin_NX_NVN.szs
  • Clt_AMB004_M.Nin_NX_NVN.szs
  • Clt_AMB005.Nin_NX_NVN.szs
  • Clt_AMB006.Nin_NX_NVN.szs
  • Clt_AMB007_F.Nin_NX_NVN.szs
  • Clt_AMB007_M.Nin_NX_NVN.szs
  • Clt_COP000.Nin_NX_NVN.szs
  • Clt_COP100.Nin_NX_NVN.szs
  • Clt_COP101.Nin_NX_NVN.szs
  • Clt_COP102.Nin_NX_NVN.szs
  • Clt_COP103.Nin_NX_NVN.szs
  • Clt_COP104.Nin_NX_NVN.szs
  • Clt_COP105.Nin_NX_NVN.szs
  • Clt_COP106_F.Nin_NX_NVN.szs
  • Clt_COP106_M.Nin_NX_NVN.szs
  • Clt_COP107.Nin_NX_NVN.szs
  • Clt_COP108.Nin_NX_NVN.szs
  • Clt_FST001_F.Nin_NX_NVN.szs
  • Clt_FST001_M.Nin_NX_NVN.szs
  • Clt_FST002_F.Nin_NX_NVN.szs
  • Clt_FST002_M.Nin_NX_NVN.szs
  • Clt_HAP001_F.Nin_NX_NVN.szs
  • Clt_HAP001_M.Nin_NX_NVN.szs
  • Clt_INV000.Nin_NX_NVN.szs
  • Clt_JKT000.Nin_NX_NVN.szs
  • Clt_JKT001.Nin_NX_NVN.szs
  • Clt_JKT002.Nin_NX_NVN.szs
  • Clt_JKT003.Nin_NX_NVN.szs
  • Clt_JKT004.Nin_NX_NVN.szs
  • Clt_JKT005.Nin_NX_NVN.szs
  • Clt_JKT006.Nin_NX_NVN.szs
  • Clt_JKT007.Nin_NX_NVN.szs
  • Clt_JKT008.Nin_NX_NVN.szs
  • Clt_JKT009.Nin_NX_NVN.szs
  • Clt_JKT010.Nin_NX_NVN.szs
  • Clt_JKT011.Nin_NX_NVN.szs
  • Clt_JKT012.Nin_NX_NVN.szs
  • Clt_JKT013.Nin_NX_NVN.szs
  • Clt_JKT014.Nin_NX_NVN.szs
  • Clt_JKT015.Nin_NX_NVN.szs
  • Clt_JKT016.Nin_NX_NVN.szs
  • Clt_JKT017.Nin_NX_NVN.szs
  • Clt_JKT018.Nin_NX_NVN.szs
  • Clt_JKT019.Nin_NX_NVN.szs
  • Clt_JKT020.Nin_NX_NVN.szs
  • Clt_JKT021.Nin_NX_NVN.szs
  • Clt_JKT022.Nin_NX_NVN.szs
  • Clt_JKT023.Nin_NX_NVN.szs
  • Clt_JKT024.Nin_NX_NVN.szs
  • Clt_JKT025.Nin_NX_NVN.szs
  • Clt_JKT026.Nin_NX_NVN.szs
  • Clt_JKT027.Nin_NX_NVN.szs
  • Clt_JKT028.Nin_NX_NVN.szs
  • Clt_JKT029.Nin_NX_NVN.szs
  • Clt_JKT030.Nin_NX_NVN.szs
  • Clt_JKT031.Nin_NX_NVN.szs
  • Clt_JKT032.Nin_NX_NVN.szs
  • Clt_JKT033.Nin_NX_NVN.szs
  • Clt_JKT034.Nin_NX_NVN.szs
  • Clt_JKT035.Nin_NX_NVN.szs
  • Clt_JKT036.Nin_NX_NVN.szs
  • Clt_JKT037.Nin_NX_NVN.szs
  • Clt_JKT038.Nin_NX_NVN.szs
  • Clt_JKT039.Nin_NX_NVN.szs
  • Clt_JKT040.Nin_NX_NVN.szs
  • Clt_JKT041.Nin_NX_NVN.szs
  • Clt_JKT042.Nin_NX_NVN.szs
  • Clt_JKT042_F.Nin_NX_NVN.szs
  • Clt_JKT042_M.Nin_NX_NVN.szs
  • Clt_JKT043.Nin_NX_NVN.szs
  • Clt_JKT043_F.Nin_NX_NVN.szs
  • Clt_JKT043_M.Nin_NX_NVN.szs
  • Clt_JKT044.Nin_NX_NVN.szs
  • Clt_JKT044_M.Nin_NX_NVN.szs
  • Clt_MSN000.Nin_NX_NVN.szs
  • Clt_MSN004.Nin_NX_NVN.szs
  • Clt_MSN100_F.Nin_NX_NVN.szs
  • Clt_MSN100_M.Nin_NX_NVN.szs
  • Clt_MSN101.Nin_NX_NVN.szs
  • Clt_MSN102.Nin_NX_NVN.szs
  • Clt_MSN103.Nin_NX_NVN.szs
  • Clt_MSN104_F.Nin_NX_NVN.szs
  • Clt_MSN104_M.Nin_NX_NVN.szs
  • Clt_MSN105.Nin_NX_NVN.szs
  • Clt_MSN105_F.Nin_NX_NVN.szs
  • Clt_MSN105_M.Nin_NX_NVN.szs
  • Clt_MSN106.Nin_NX_NVN.szs
  • Clt_MSN200_F.Nin_NX_NVN.szs
  • Clt_MSN200_M.Nin_NX_NVN.szs
  • Clt_MSN201.Nin_NX_NVN.szs
  • Clt_MSN201_F.Nin_NX_NVN.szs
  • Clt_MSN201_M.Nin_NX_NVN.szs
  • Clt_MSN202.Nin_NX_NVN.szs
  • Clt_MSN202_F.Nin_NX_NVN.szs
  • Clt_MSN202_M.Nin_NX_NVN.szs
  • Clt_MSN203_F.Nin_NX_NVN.szs
  • Clt_MSN203_M.Nin_NX_NVN.szs
  • Clt_MSN300.Nin_NX_NVN.szs
  • Clt_PLO000.Nin_NX_NVN.szs
  • Clt_PLO001.Nin_NX_NVN.szs
  • Clt_PLO002.Nin_NX_NVN.szs
  • Clt_PLO003.Nin_NX_NVN.szs
  • Clt_PLO004.Nin_NX_NVN.szs
  • Clt_PLO005_F.Nin_NX_NVN.szs
  • Clt_PLO005_M.Nin_NX_NVN.szs
  • Clt_PLO006_F.Nin_NX_NVN.szs
  • Clt_PLO006_M.Nin_NX_NVN.szs
  • Clt_PLO007.Nin_NX_NVN.szs
  • Clt_PLO008.Nin_NX_NVN.szs
  • Clt_PRK000.Nin_NX_NVN.szs
  • Clt_PRK001.Nin_NX_NVN.szs
  • Clt_PRK002.Nin_NX_NVN.szs
  • Clt_PRK004.Nin_NX_NVN.szs
  • Clt_PRK005.Nin_NX_NVN.szs
  • Clt_PRK006.Nin_NX_NVN.szs
  • Clt_PRK007.Nin_NX_NVN.szs
  • Clt_PRK008.Nin_NX_NVN.szs
  • Clt_PRK009.Nin_NX_NVN.szs
  • Clt_PRK010.Nin_NX_NVN.szs
  • Clt_RVL000_F.Nin_NX_NVN.szs
  • Clt_RVL000_M.Nin_NX_NVN.szs
  • Clt_RVL001_F.Nin_NX_NVN.szs
  • Clt_RVL001_M.Nin_NX_NVN.szs
  • Clt_SHT000.Nin_NX_NVN.szs
  • Clt_SHT001.Nin_NX_NVN.szs
  • Clt_SHT002.Nin_NX_NVN.szs
  • Clt_SHT003.Nin_NX_NVN.szs
  • Clt_SHT004.Nin_NX_NVN.szs
  • Clt_SHT005.Nin_NX_NVN.szs
  • Clt_SHT006.Nin_NX_NVN.szs
  • Clt_SHT007.Nin_NX_NVN.szs
  • Clt_SHT008.Nin_NX_NVN.szs
  • Clt_SHT009.Nin_NX_NVN.szs
  • Clt_SHT010.Nin_NX_NVN.szs
  • Clt_SHT011.Nin_NX_NVN.szs
  • Clt_SHT012.Nin_NX_NVN.szs
  • Clt_SHT013.Nin_NX_NVN.szs
  • Clt_SHT014.Nin_NX_NVN.szs
  • Clt_SHT015.Nin_NX_NVN.szs
  • Clt_SHT017.Nin_NX_NVN.szs
  • Clt_SHT018.Nin_NX_NVN.szs
  • Clt_SHT019.Nin_NX_NVN.szs
  • Clt_SHT020.Nin_NX_NVN.szs
  • Clt_SHT021.Nin_NX_NVN.szs
  • Clt_SHT022.Nin_NX_NVN.szs
  • Clt_SHT023.Nin_NX_NVN.szs
  • Clt_SHT024.Nin_NX_NVN.szs
  • Clt_SHT025.Nin_NX_NVN.szs
  • Clt_SHT026.Nin_NX_NVN.szs
  • Clt_SHT027.Nin_NX_NVN.szs
  • Clt_SHT028.Nin_NX_NVN.szs
  • Clt_SWT000.Nin_NX_NVN.szs
  • Clt_SWT001.Nin_NX_NVN.szs
  • Clt_SWT002.Nin_NX_NVN.szs
  • Clt_SWT003.Nin_NX_NVN.szs
  • Clt_SWT004.Nin_NX_NVN.szs
  • Clt_SWT005.Nin_NX_NVN.szs
  • Clt_SWT006.Nin_NX_NVN.szs
  • Clt_SWT007.Nin_NX_NVN.szs
  • Clt_SWT008.Nin_NX_NVN.szs
  • Clt_SWT009.Nin_NX_NVN.szs
  • Clt_SWT010.Nin_NX_NVN.szs
  • Clt_SWT011.Nin_NX_NVN.szs
  • Clt_SWT012.Nin_NX_NVN.szs
  • Clt_SWT013.Nin_NX_NVN.szs
  • Clt_SWT014.Nin_NX_NVN.szs
  • Clt_SWT015.Nin_NX_NVN.szs
  • Clt_TEL000_F.Nin_NX_NVN.szs
  • Clt_TEL000_M.Nin_NX_NVN.szs
  • Clt_TEL001_F.Nin_NX_NVN.szs
  • Clt_TEL001_M.Nin_NX_NVN.szs
  • Clt_TEL002_F.Nin_NX_NVN.szs
  • Clt_TEL002_M.Nin_NX_NVN.szs
  • Clt_TEL003_F.Nin_NX_NVN.szs
  • Clt_TEL003_M.Nin_NX_NVN.szs
  • Clt_TEL004_F.Nin_NX_NVN.szs
  • Clt_TEL004_M.Nin_NX_NVN.szs
  • Clt_TEL005_F.Nin_NX_NVN.szs
  • Clt_TEL005_M.Nin_NX_NVN.szs
  • Clt_TEL006_F.Nin_NX_NVN.szs
  • Clt_TEL006_M.Nin_NX_NVN.szs
  • Clt_TEL007_F.Nin_NX_NVN.szs
  • Clt_TEL007_M.Nin_NX_NVN.szs
  • Clt_TEL008_F.Nin_NX_NVN.szs
  • Clt_TEL008_M.Nin_NX_NVN.szs
  • Clt_TEL009_F.Nin_NX_NVN.szs
  • Clt_TEL009_M.Nin_NX_NVN.szs
  • Clt_TEL010_F.Nin_NX_NVN.szs
  • Clt_TEL010_M.Nin_NX_NVN.szs
  • Clt_TEL011_F.Nin_NX_NVN.szs
  • Clt_TEL011_M.Nin_NX_NVN.szs
  • Clt_TEL012_F.Nin_NX_NVN.szs
  • Clt_TEL012_M.Nin_NX_NVN.szs
  • Clt_TEL013_F.Nin_NX_NVN.szs
  • Clt_TEL013_M.Nin_NX_NVN.szs
  • Clt_TEL014.Nin_NX_NVN.szs
  • Clt_TEL015_F.Nin_NX_NVN.szs
  • Clt_TEL015_M.Nin_NX_NVN.szs
  • Clt_TEL016_F.Nin_NX_NVN.szs
  • Clt_TEL016_M.Nin_NX_NVN.szs
  • Clt_TEL017_F.Nin_NX_NVN.szs
  • Clt_TEL017_M.Nin_NX_NVN.szs
  • Clt_TEL018_F.Nin_NX_NVN.szs
  • Clt_TEL018_M.Nin_NX_NVN.szs
  • Clt_TEL019_F.Nin_NX_NVN.szs
  • Clt_TEL019_M.Nin_NX_NVN.szs
  • Clt_TEL020_F.Nin_NX_NVN.szs
  • Clt_TEL020_M.Nin_NX_NVN.szs
  • Clt_TEL021_F.Nin_NX_NVN.szs
  • Clt_TEL021_M.Nin_NX_NVN.szs
  • Clt_TEL022_F.Nin_NX_NVN.szs
  • Clt_TEL022_M.Nin_NX_NVN.szs
  • Clt_TEL023_F.Nin_NX_NVN.szs
  • Clt_TEL023_M.Nin_NX_NVN.szs
  • Clt_TEL024_F.Nin_NX_NVN.szs
  • Clt_TEL024_M.Nin_NX_NVN.szs
  • Clt_TES000_F.Nin_NX_NVN.szs
  • Clt_TES000_M.Nin_NX_NVN.szs
  • Clt_TES001_F.Nin_NX_NVN.szs
  • Clt_TES001_M.Nin_NX_NVN.szs
  • Clt_TES003_F.Nin_NX_NVN.szs
  • Clt_TES003_M.Nin_NX_NVN.szs
  • Clt_TES004_F.Nin_NX_NVN.szs
  • Clt_TES004_M.Nin_NX_NVN.szs
  • Clt_TES005_F.Nin_NX_NVN.szs
  • Clt_TES005_M.Nin_NX_NVN.szs
  • Clt_TES006_F.Nin_NX_NVN.szs
  • Clt_TES006_M.Nin_NX_NVN.szs
  • Clt_TES007_F.Nin_NX_NVN.szs
  • Clt_TES007_M.Nin_NX_NVN.szs
  • Clt_TES008_F.Nin_NX_NVN.szs
  • Clt_TES008_M.Nin_NX_NVN.szs
  • Clt_TES009.Nin_NX_NVN.szs
  • Clt_TES010_F.Nin_NX_NVN.szs
  • Clt_TES010_M.Nin_NX_NVN.szs
  • Clt_TES011_F.Nin_NX_NVN.szs
  • Clt_TES011_M.Nin_NX_NVN.szs
  • Clt_TES012_F.Nin_NX_NVN.szs
  • Clt_TES012_M.Nin_NX_NVN.szs
  • Clt_TES013_F.Nin_NX_NVN.szs
  • Clt_TES013_M.Nin_NX_NVN.szs
  • Clt_TES014_F.Nin_NX_NVN.szs
  • Clt_TES014_M.Nin_NX_NVN.szs
  • Clt_TES015_F.Nin_NX_NVN.szs
  • Clt_TES015_M.Nin_NX_NVN.szs
  • Clt_TES016_F.Nin_NX_NVN.szs
  • Clt_TES016_M.Nin_NX_NVN.szs
  • Clt_TES017_F.Nin_NX_NVN.szs
  • Clt_TES017_M.Nin_NX_NVN.szs
  • Clt_TES018_F.Nin_NX_NVN.szs
  • Clt_TES018_M.Nin_NX_NVN.szs
  • Clt_TES019_F.Nin_NX_NVN.szs
  • Clt_TES019_M.Nin_NX_NVN.szs
  • Clt_TES020_F.Nin_NX_NVN.szs
  • Clt_TES020_M.Nin_NX_NVN.szs
  • Clt_TES021_F.Nin_NX_NVN.szs
  • Clt_TES021_M.Nin_NX_NVN.szs
  • Clt_TES022_F.Nin_NX_NVN.szs
  • Clt_TES022_M.Nin_NX_NVN.szs
  • Clt_TES023_F.Nin_NX_NVN.szs
  • Clt_TES023_M.Nin_NX_NVN.szs
  • Clt_TES026_F.Nin_NX_NVN.szs
  • Clt_TES026_M.Nin_NX_NVN.szs
  • Clt_TES027_F.Nin_NX_NVN.szs
  • Clt_TES027_M.Nin_NX_NVN.szs
  • Clt_TES028_F.Nin_NX_NVN.szs
  • Clt_TES028_M.Nin_NX_NVN.szs
  • Clt_TES029_F.Nin_NX_NVN.szs
  • Clt_TES029_M.Nin_NX_NVN.szs
  • Clt_TES030_F.Nin_NX_NVN.szs
  • Clt_TES030_M.Nin_NX_NVN.szs
  • Clt_TES031.Nin_NX_NVN.szs
  • Clt_TES031_F.Nin_NX_NVN.szs
  • Clt_TES031_M.Nin_NX_NVN.szs
  • Clt_TES032.Nin_NX_NVN.szs
  • Clt_TES033.Nin_NX_NVN.szs
  • Clt_TES034_F.Nin_NX_NVN.szs
  • Clt_TES034_M.Nin_NX_NVN.szs
  • Clt_TES035_F.Nin_NX_NVN.szs
  • Clt_TES035_M.Nin_NX_NVN.szs
  • Clt_TES036_F.Nin_NX_NVN.szs
  • Clt_TES036_M.Nin_NX_NVN.szs
  • Clt_TES037_F.Nin_NX_NVN.szs
  • Clt_TES037_M.Nin_NX_NVN.szs
  • Clt_TES038_F.Nin_NX_NVN.szs
  • Clt_TES038_M.Nin_NX_NVN.szs
  • Clt_TES039_F.Nin_NX_NVN.szs
  • Clt_TES039_M.Nin_NX_NVN.szs
  • Clt_TES040.Nin_NX_NVN.szs
  • Clt_TES041.Nin_NX_NVN.szs
  • Clt_TES042_F.Nin_NX_NVN.szs
  • Clt_TES042_M.Nin_NX_NVN.szs
  • Clt_TES043_F.Nin_NX_NVN.szs
  • Clt_TES043_M.Nin_NX_NVN.szs
  • Clt_TES044_F.Nin_NX_NVN.szs
  • Clt_TES044_M.Nin_NX_NVN.szs
  • Clt_TES045_F.Nin_NX_NVN.szs
  • Clt_TES045_M.Nin_NX_NVN.szs
  • Clt_TES046_F.Nin_NX_NVN.szs
  • Clt_TES046_M.Nin_NX_NVN.szs
  • Clt_TES047_F.Nin_NX_NVN.szs
  • Clt_TES047_M.Nin_NX_NVN.szs
  • Clt_TES048_F.Nin_NX_NVN.szs
  • Clt_TES048_M.Nin_NX_NVN.szs
  • Clt_TES049.Nin_NX_NVN.szs
  • Clt_TES050.Nin_NX_NVN.szs
  • Clt_TES051.Nin_NX_NVN.szs
  • Clt_TES052_F.Nin_NX_NVN.szs
  • Clt_TES052_M.Nin_NX_NVN.szs
  • Clt_TES053_F.Nin_NX_NVN.szs
  • Clt_TES053_M.Nin_NX_NVN.szs
  • Clt_TES054.Nin_NX_NVN.szs
  • Clt_TES054_F.Nin_NX_NVN.szs
  • Clt_TES054_M.Nin_NX_NVN.szs
  • Clt_TES055_F.Nin_NX_NVN.szs
  • Clt_TES055_M.Nin_NX_NVN.szs
  • Clt_TES056.Nin_NX_NVN.szs
  • Clt_TES057.Nin_NX_NVN.szs
  • Clt_TES058.Nin_NX_NVN.szs
  • Clt_TES059_F.Nin_NX_NVN.szs
  • Clt_TES059_M.Nin_NX_NVN.szs
  • Clt_TES060_F.Nin_NX_NVN.szs
  • Clt_TES060_M.Nin_NX_NVN.szs
  • Clt_TES061_F.Nin_NX_NVN.szs
  • Clt_TES061_M.Nin_NX_NVN.szs
  • Clt_TES100.Nin_NX_NVN.szs
  • Clt_TES101.Nin_NX_NVN.szs
  • Clt_TLY000_F.Nin_NX_NVN.szs
  • Clt_TLY000_M.Nin_NX_NVN.szs
  • Clt_TLY001_F.Nin_NX_NVN.szs
  • Clt_TLY001_M.Nin_NX_NVN.szs
  • Clt_TLY002_F.Nin_NX_NVN.szs
  • Clt_TLY002_M.Nin_NX_NVN.szs
  • Clt_TLY003_F.Nin_NX_NVN.szs
  • Clt_TLY003_M.Nin_NX_NVN.szs
  • Clt_TLY004_F.Nin_NX_NVN.szs
  • Clt_TLY004_M.Nin_NX_NVN.szs
  • Clt_TLY005_F.Nin_NX_NVN.szs
  • Clt_TLY005_M.Nin_NX_NVN.szs
  • Clt_TLY006_F.Nin_NX_NVN.szs
  • Clt_TLY006_M.Nin_NX_NVN.szs
  • Clt_TLY007_F.Nin_NX_NVN.szs
  • Clt_TLY007_M.Nin_NX_NVN.szs
  • Clt_TLY008_F.Nin_NX_NVN.szs
  • Clt_TLY008_M.Nin_NX_NVN.szs
  • Clt_TLY009_F.Nin_NX_NVN.szs
  • Clt_TLY009_M.Nin_NX_NVN.szs
  • Clt_TLY010_F.Nin_NX_NVN.szs
  • Clt_TLY010_M.Nin_NX_NVN.szs
  • Clt_TLY011_F.Nin_NX_NVN.szs
  • Clt_TLY011_M.Nin_NX_NVN.szs
  • Clt_TLY012_F.Nin_NX_NVN.szs
  • Clt_TLY012_M.Nin_NX_NVN.szs
  • Clt_TLY013_F.Nin_NX_NVN.szs
  • Clt_TLY013_M.Nin_NX_NVN.szs
  • Clt_TNK000.Nin_NX_NVN.szs
  • Clt_TNK001_F.Nin_NX_NVN.szs
  • Clt_TNK001_M.Nin_NX_NVN.szs
  • Clt_TNK003_F.Nin_NX_NVN.szs
  • Clt_TNK003_M.Nin_NX_NVN.szs
  • Clt_TNK004_F.Nin_NX_NVN.szs
  • Clt_TNK004_M.Nin_NX_NVN.szs
  • Clt_TNK005_F.Nin_NX_NVN.szs
  • Clt_TNK005_M.Nin_NX_NVN.szs
  • Clt_TNK006_F.Nin_NX_NVN.szs
  • Clt_TNK006_M.Nin_NX_NVN.szs
  • Clt_TST000.Nin_NX_NVN.szs
  • Clt_TST001.Nin_NX_NVN.szs
  • Clt_VST000.Nin_NX_NVN.szs
  • Clt_VST001.Nin_NX_NVN.szs
  • Clt_VST002.Nin_NX_NVN.szs
  • Clt_VST003.Nin_NX_NVN.szs
  • Clt_VST004.Nin_NX_NVN.szs
  • Clt_VST005.Nin_NX_NVN.szs
  • Clt_VST006.Nin_NX_NVN.szs
  • Clt_VST007.Nin_NX_NVN.szs
  • Clt_VST008.Nin_NX_NVN.szs
  • Clt_VST009.Nin_NX_NVN.szs
  • Coconut.Nin_NX_NVN.szs
  • CustomizeEnvMap.Nin_NX_NVN.szs
  • Cvy_QuarryCaterpillar.Nin_NX_NVN.szs
  • DeliTextures.Nin_NX_NVN.szs
  • Enm_BakeryKing.Nin_NX_NVN.szs
  • Enm_BossHole.Nin_NX_NVN.szs
  • Enm_BossHole_VS.Nin_NX_NVN.szs
  • Enm_BossWeakPoint.Nin_NX_NVN.szs
  • Enm_Cleaner.Nin_NX_NVN.szs
  • Enm_CleanerLarge.Nin_NX_NVN.szs
  • Enm_CoopDiver.Nin_NX_NVN.szs
  • Enm_CoopDozerA.Nin_NX_NVN.szs
  • Enm_CoopSakepuncherBaby.Nin_NX_NVN.szs
  • Enm_CoopSakepuncherMother.Nin_NX_NVN.szs
  • Enm_CoopSalmonA.Nin_NX_NVN.szs
  • Enm_CoopSalmonBaby.Nin_NX_NVN.szs
  • Enm_CoopSalmonBagman.Nin_NX_NVN.szs
  • Enm_CoopSalmonBig.Nin_NX_NVN.szs
  • Enm_CoopSalmonBomb.Nin_NX_NVN.szs
  • Enm_CoopSalmonCup2.Nin_NX_NVN.szs
  • Enm_CoopSalmonGeyser.Nin_NX_NVN.szs
  • Enm_CoopSalmonGuardian.Nin_NX_NVN.szs
  • Enm_CoopSalmonRocket.Nin_NX_NVN.szs
  • Enm_CoopSalmonRocketBullet.Nin_NX_NVN.szs
  • Enm_CoopSalmonSlice.Nin_NX_NVN.szs
  • Enm_CoopSalmonSnake_Body.Nin_NX_NVN.szs
  • Enm_CoopSalmonSnake_Head.Nin_NX_NVN.szs
  • Enm_CoopSalmonSnake_Tail.Nin_NX_NVN.szs
  • Enm_CoopSalmonTower.Nin_NX_NVN.szs
  • Enm_CoopSalmonTowerBlock.Nin_NX_NVN.szs
  • Enm_CoopWeapon.Nin_NX_NVN.szs
  • Enm_CoopWeaponTest.Nin_NX_NVN.szs
  • Enm_Escape.Nin_NX_NVN.szs
  • Enm_FlyingHohei.Nin_NX_NVN.szs
  • Enm_Gabon.Nin_NX_NVN.szs
  • Enm_HangKing.Nin_NX_NVN.szs
  • Enm_Hohei.Nin_NX_NVN.szs
  • Enm_MagnumLarge.Nin_NX_NVN.szs
  • Enm_MagnumSmall.Nin_NX_NVN.szs
  • Enm_OctLeg.Nin_NX_NVN.szs
  • Enm_OctLegSpinner.Nin_NX_NVN.szs
  • Enm_Patroller.Nin_NX_NVN.szs
  • Enm_RailKing.Nin_NX_NVN.szs
  • Enm_RailKingArm.Nin_NX_NVN.szs
  • Enm_RailKingBulletCannon.Nin_NX_NVN.szs
  • Enm_RailKingInkShower.Nin_NX_NVN.szs
  • Enm_RailKingPilot.Nin_NX_NVN.szs
  • Enm_RailKingPunch.Nin_NX_NVN.szs
  • Enm_RailKingPunchCannon.Nin_NX_NVN.szs
  • Enm_RailKingTakoyaki.Nin_NX_NVN.szs
  • Enm_RailKingTakoyakiBomb.Nin_NX_NVN.szs
  • Enm_Rock.Nin_NX_NVN.szs
  • Enm_RockLarge.Nin_NX_NVN.szs
  • Enm_RollerKing.Nin_NX_NVN.szs
  • Enm_Stamp.Nin_NX_NVN.szs
  • Enm_StampBig.Nin_NX_NVN.szs
  • Enm_StampKingDeco.Nin_NX_NVN.szs
  • Enm_Takodozer.Nin_NX_NVN.szs
  • Enm_TakodozerTall.Nin_NX_NVN.szs
  • Enm_Takolien.Nin_NX_NVN.szs
  • Enm_TakolienBounceVehicleFix.Nin_NX_NVN.szs
  • Enm_TakolienBounceVehicleMove.Nin_NX_NVN.szs
  • Enm_TakolienS.Nin_NX_NVN.szs
  • Enm_TakolienSVehicleFix.Nin_NX_NVN.szs
  • Enm_TakolienSVehicleMove.Nin_NX_NVN.szs
  • Enm_TakolienSVehicleSubmarine.Nin_NX_NVN.szs
  • Enm_TakolienShield.Nin_NX_NVN.szs
  • Enm_TakolienShieldS.Nin_NX_NVN.szs
  • Enm_TakolienVehicleFix.Nin_NX_NVN.szs
  • Enm_TakolienVehicleMove.Nin_NX_NVN.szs
  • Enm_TakolienVehicleSubmarine.Nin_NX_NVN.szs
  • Enm_Takopter.Nin_NX_NVN.szs
  • Enm_TakopterBomb.Nin_NX_NVN.szs
  • Enm_TakopterHang.Nin_NX_NVN.szs
  • FestivalTexture.Nin_NX_NVN.szs
  • Fld_Amida01.Nin_NX_NVN.szs
  • Fld_Athletic01.Nin_NX_NVN.szs
  • Fld_Athletic01_Jmp.Nin_NX_NVN.szs
  • Fld_Blowouts.Nin_NX_NVN.szs
  • Fld_BossGelidiumKing.Nin_NX_NVN.szs
  • Fld_BossHangedKing.Nin_NX_NVN.szs
  • Fld_BossHangedKing_Jmp.Nin_NX_NVN.szs
  • Fld_BossLastKing.Nin_NX_NVN.szs
  • Fld_BossRollerKing.Nin_NX_NVN.szs
  • Fld_BossStampKingDeco.Nin_NX_NVN.szs
  • Fld_Carousel00.Nin_NX_NVN.szs
  • Fld_CentralStation.Nin_NX_NVN.szs
  • Fld_CoopLobby.Nin_NX_NVN.szs
  • Fld_Court00.Nin_NX_NVN.szs
  • Fld_Departure.Nin_NX_NVN.szs
  • Fld_Ditch01.Nin_NX_NVN.szs
  • Fld_EasyClimb00.Nin_NX_NVN.szs
  • Fld_EasyHide00.Nin_NX_NVN.szs
  • Fld_EasyHide00_Jmp.Nin_NX_NVN.szs
  • Fld_EasyJump00.Nin_NX_NVN.szs
  • Fld_Flyer00.Nin_NX_NVN.szs
  • Fld_Gabon00.Nin_NX_NVN.szs
  • Fld_Grind00.Nin_NX_NVN.szs
  • Fld_HangedKingJET.Nin_NX_NVN.szs
  • Fld_Jump00.Nin_NX_NVN.szs
  • Fld_Kawa00.Nin_NX_NVN.szs
  • Fld_Kawa00_Cam.Nin_NX_NVN.szs
  • Fld_Kawa00_Jmp.Nin_NX_NVN.szs
  • Fld_Line00.Nin_NX_NVN.szs
  • Fld_Line00_Cam.Nin_NX_NVN.szs
  • Fld_LocalLobby.Nin_NX_NVN.szs
  • Fld_Magnum00.Nin_NX_NVN.szs
  • Fld_Maze01.Nin_NX_NVN.szs
  • Fld_Maze01_Jmp.Nin_NX_NVN.szs
  • Fld_Maze01_MapPaintable.Nin_NX_NVN.szs
  • Fld_Mega00.Nin_NX_NVN.szs
  • Fld_Nagasaki00.Nin_NX_NVN.szs
  • Fld_Nagasaki00_Cam.Nin_NX_NVN.szs
  • Fld_Nagasaki00_Jmp.Nin_NX_NVN.szs
  • Fld_Nakasu00.Nin_NX_NVN.szs
  • Fld_OctJetpackPilotwings_OctMsn.Nin_NX_NVN.szs
  • Fld_OctSphere00.Nin_NX_NVN.szs
  • Fld_Pillar00.Nin_NX_NVN.szs
  • Fld_Pillar00_Jmp.Nin_NX_NVN.szs
  • Fld_PlayerMake.Nin_NX_NVN.szs
  • Fld_Plaza00.Nin_NX_NVN.szs
  • Fld_Plaza00_Patch.Nin_NX_NVN.szs
  • Fld_Quarry01.Nin_NX_NVN.szs
  • Fld_Quarry01_Jmp.Nin_NX_NVN.szs
  • Fld_Rock01.Nin_NX_NVN.szs
  • Fld_Room_Gear.Nin_NX_NVN.szs
  • Fld_Room_Shoes.Nin_NX_NVN.szs
  • Fld_Room_Tshirts.Nin_NX_NVN.szs
  • Fld_Room_Weapons.Nin_NX_NVN.szs
  • Fld_Room_anim.Nin_NX_NVN.szs
  • Fld_Rotation00.Nin_NX_NVN.szs
  • Fld_Rundown00.Nin_NX_NVN.szs
  • Fld_Shakehouse00.Nin_NX_NVN.szs
  • Fld_Shakelift00.Nin_NX_NVN.szs
  • Fld_Shakelift00_Jmp.Nin_NX_NVN.szs
  • Fld_Shakeship00.Nin_NX_NVN.szs
  • Fld_Shakeship00_Jmp.Nin_NX_NVN.szs
  • Fld_Shakeup00.Nin_NX_NVN.szs
  • Fld_ShootingRange.Nin_NX_NVN.szs
  • Fld_SkatePark01.Nin_NX_NVN.szs
  • Fld_SkatePark01_Jmp.Nin_NX_NVN.szs
  • Fld_Spinner00.Nin_NX_NVN.szs
  • Fld_StaffRoll00.Nin_NX_NVN.szs
  • Fld_Tunnel00.Nin_NX_NVN.szs
  • Fld_Tunnel00_Jmp.Nin_NX_NVN.szs
  • Fld_Tutorial.Nin_NX_NVN.szs
  • Fld_Tuzura00.Nin_NX_NVN.szs
  • Fld_Tuzura00_Jmp.Nin_NX_NVN.szs
  • Fld_Unduck00.Nin_NX_NVN.szs
  • Fld_Unduck00_Jmp.Nin_NX_NVN.szs
  • Fld_Unduck01.Nin_NX_NVN.szs
  • Fld_UnitField01.Nin_NX_NVN.szs
  • Fld_UnitField02.Nin_NX_NVN.szs
  • Fld_UnitField03.Nin_NX_NVN.szs
  • Fld_UnitField04.Nin_NX_NVN.szs
  • Fld_UnitField05.Nin_NX_NVN.szs
  • Fld_UnitField06.Nin_NX_NVN.szs
  • Fld_UnitField07.Nin_NX_NVN.szs
  • Fld_UnitField08.Nin_NX_NVN.szs
  • Fld_UnitField09.Nin_NX_NVN.szs
  • Fld_UpDown01.Nin_NX_NVN.szs
  • Fld_UpDown01_Jmp.Nin_NX_NVN.szs
  • Fld_Upland00.Nin_NX_NVN.szs
  • Fld_Upland00_Jmp.Nin_NX_NVN.szs
  • Fld_VSLobby.Nin_NX_NVN.szs
  • Fld_Venue00.Nin_NX_NVN.szs
  • Fld_Venue01.Nin_NX_NVN.szs
  • Fld_Venue01_Cam.Nin_NX_NVN.szs
  • Fld_Venue01_Jmp.Nin_NX_NVN.szs
  • Fld_Warehouse01.Nin_NX_NVN.szs
  • Fld_Warehouse01_Jmp.Nin_NX_NVN.szs
  • Fld_Wave00.Nin_NX_NVN.szs
  • Fld_Wave00_Jmp.Nin_NX_NVN.szs
  • Fld_World01.Nin_NX_NVN.szs
  • Fld_World02.Nin_NX_NVN.szs
  • Fld_World03.Nin_NX_NVN.szs
  • Fld_World04.Nin_NX_NVN.szs
  • Fld_World05.Nin_NX_NVN.szs
  • GearAlphaMask.Nin_NX_NVN.szs
  • Gear_anim.Nin_NX_NVN.szs
  • Grf_Common.Nin_NX_NVN.szs
  • Grf_Set_A.Nin_NX_NVN.szs
  • Grf_Set_B.Nin_NX_NVN.szs
  • Grf_Set_C.Nin_NX_NVN.szs
  • Grf_Set_D.Nin_NX_NVN.szs
  • Grf_Set_E.Nin_NX_NVN.szs
  • Grf_Set_F.Nin_NX_NVN.szs
  • Grf_Set_G.Nin_NX_NVN.szs
  • Hair00_00.Nin_NX_NVN.szs
  • Hair00_01.Nin_NX_NVN.szs
  • Hair00_02.Nin_NX_NVN.szs
  • Hair00_03.Nin_NX_NVN.szs
  • Hair00_04.Nin_NX_NVN.szs
  • Hair00_05.Nin_NX_NVN.szs
  • Hair01_00.Nin_NX_NVN.szs
  • Hair01_01.Nin_NX_NVN.szs
  • Hair01_02.Nin_NX_NVN.szs
  • Hair01_03.Nin_NX_NVN.szs
  • Hair01_04.Nin_NX_NVN.szs
  • Hair01_05.Nin_NX_NVN.szs
  • Hair02_00.Nin_NX_NVN.szs
  • Hair02_01.Nin_NX_NVN.szs
  • Hair03_00.Nin_NX_NVN.szs
  • Hair03_01.Nin_NX_NVN.szs
  • Hed_ACC001_F.Nin_NX_NVN.szs
  • Hed_ACC001_M.Nin_NX_NVN.szs
  • Hed_AMB000_F.Nin_NX_NVN.szs
  • Hed_AMB000_M.Nin_NX_NVN.szs
  • Hed_AMB001.Nin_NX_NVN.szs
  • Hed_AMB002.Nin_NX_NVN.szs
  • Hed_AMB003_F.Nin_NX_NVN.szs
  • Hed_AMB003_M.Nin_NX_NVN.szs
  • Hed_AMB004_F.Nin_NX_NVN.szs
  • Hed_AMB004_M.Nin_NX_NVN.szs
  • Hed_AMB005.Nin_NX_NVN.szs
  • Hed_AMB006_F.Nin_NX_NVN.szs
  • Hed_AMB006_M.Nin_NX_NVN.szs
  • Hed_AMB007.Nin_NX_NVN.szs
  • Hed_AMB007_F.Nin_NX_NVN.szs
  • Hed_AMB007_M.Nin_NX_NVN.szs
  • Hed_CAP000.Nin_NX_NVN.szs
  • Hed_CAP001.Nin_NX_NVN.szs
  • Hed_CAP002.Nin_NX_NVN.szs
  • Hed_CAP003.Nin_NX_NVN.szs
  • Hed_CAP004.Nin_NX_NVN.szs
  • Hed_CAP005.Nin_NX_NVN.szs
  • Hed_CAP006.Nin_NX_NVN.szs
  • Hed_CAP007.Nin_NX_NVN.szs
  • Hed_CAP008.Nin_NX_NVN.szs
  • Hed_CAP009.Nin_NX_NVN.szs
  • Hed_CAP010.Nin_NX_NVN.szs
  • Hed_CAP011.Nin_NX_NVN.szs
  • Hed_CAP012.Nin_NX_NVN.szs
  • Hed_CAP014.Nin_NX_NVN.szs
  • Hed_CAP015.Nin_NX_NVN.szs
  • Hed_CAP015_F.Nin_NX_NVN.szs
  • Hed_CAP015_M.Nin_NX_NVN.szs
  • Hed_CAP016.Nin_NX_NVN.szs
  • Hed_CAP017.Nin_NX_NVN.szs
  • Hed_CAP018.Nin_NX_NVN.szs
  • Hed_CAP019.Nin_NX_NVN.szs
  • Hed_CAP020.Nin_NX_NVN.szs
  • Hed_CAP021.Nin_NX_NVN.szs
  • Hed_CAP023.Nin_NX_NVN.szs
  • Hed_CAP024.Nin_NX_NVN.szs
  • Hed_CAP025.Nin_NX_NVN.szs
  • Hed_CAP026.Nin_NX_NVN.szs
  • Hed_CAP026_F.Nin_NX_NVN.szs
  • Hed_CAP026_M.Nin_NX_NVN.szs
  • Hed_CAP027.Nin_NX_NVN.szs
  • Hed_CAP028.Nin_NX_NVN.szs
  • Hed_COP000.Nin_NX_NVN.szs
  • Hed_COP100.Nin_NX_NVN.szs
  • Hed_COP101_F.Nin_NX_NVN.szs
  • Hed_COP101_M.Nin_NX_NVN.szs
  • Hed_COP102.Nin_NX_NVN.szs
  • Hed_COP103.Nin_NX_NVN.szs
  • Hed_COP104.Nin_NX_NVN.szs
  • Hed_COP105.Nin_NX_NVN.szs
  • Hed_COP106.Nin_NX_NVN.szs
  • Hed_COP107.Nin_NX_NVN.szs
  • Hed_COP108.Nin_NX_NVN.szs
  • Hed_EYE000.Nin_NX_NVN.szs
  • Hed_EYE001.Nin_NX_NVN.szs
  • Hed_EYE002.Nin_NX_NVN.szs
  • Hed_EYE003.Nin_NX_NVN.szs
  • Hed_EYE004.Nin_NX_NVN.szs
  • Hed_EYE005.Nin_NX_NVN.szs
  • Hed_EYE006.Nin_NX_NVN.szs
  • Hed_EYE007.Nin_NX_NVN.szs
  • Hed_EYE008.Nin_NX_NVN.szs
  • Hed_EYE009.Nin_NX_NVN.szs
  • Hed_EYE010.Nin_NX_NVN.szs
  • Hed_EYE011.Nin_NX_NVN.szs
  • Hed_EYE012.Nin_NX_NVN.szs
  • Hed_EYE013.Nin_NX_NVN.szs
  • Hed_EYE014.Nin_NX_NVN.szs
  • Hed_EYE015.Nin_NX_NVN.szs
  • Hed_EYE016.Nin_NX_NVN.szs
  • Hed_EYE016_F.Nin_NX_NVN.szs
  • Hed_EYE016_M.Nin_NX_NVN.szs
  • Hed_EYE017.Nin_NX_NVN.szs
  • Hed_EYE018_F.Nin_NX_NVN.szs
  • Hed_EYE018_M.Nin_NX_NVN.szs
  • Hed_EYE019.Nin_NX_NVN.szs
  • Hed_EYE020.Nin_NX_NVN.szs
  • Hed_FST000.Nin_NX_NVN.szs
  • Hed_HAT000.Nin_NX_NVN.szs
  • Hed_HAT001.Nin_NX_NVN.szs
  • Hed_HAT002.Nin_NX_NVN.szs
  • Hed_HAT003.Nin_NX_NVN.szs
  • Hed_HAT004.Nin_NX_NVN.szs
  • Hed_HAT005_F.Nin_NX_NVN.szs
  • Hed_HAT005_M.Nin_NX_NVN.szs
  • Hed_HAT006_F.Nin_NX_NVN.szs
  • Hed_HAT006_M.Nin_NX_NVN.szs
  • Hed_HAT007.Nin_NX_NVN.szs
  • Hed_HAT008.Nin_NX_NVN.szs
  • Hed_HAT009.Nin_NX_NVN.szs
  • Hed_HAT010.Nin_NX_NVN.szs
  • Hed_HAT010_F.Nin_NX_NVN.szs
  • Hed_HAT010_M.Nin_NX_NVN.szs
  • Hed_HAT011.Nin_NX_NVN.szs
  • Hed_HAT012.Nin_NX_NVN.szs
  • Hed_HAT013_F.Nin_NX_NVN.szs
  • Hed_HAT013_M.Nin_NX_NVN.szs
  • Hed_HAT014.Nin_NX_NVN.szs
  • Hed_HAT014_F.Nin_NX_NVN.szs
  • Hed_HAT014_M.Nin_NX_NVN.szs
  • Hed_HBD001.Nin_NX_NVN.szs
  • Hed_HBD002.Nin_NX_NVN.szs
  • Hed_HBD003.Nin_NX_NVN.szs
  • Hed_HBD004.Nin_NX_NVN.szs
  • Hed_HBD005_F.Nin_NX_NVN.szs
  • Hed_HBD005_M.Nin_NX_NVN.szs
  • Hed_HBD006_F.Nin_NX_NVN.szs
  • Hed_HBD006_M.Nin_NX_NVN.szs
  • Hed_HBD007_F.Nin_NX_NVN.szs
  • Hed_HBD007_M.Nin_NX_NVN.szs
  • Hed_HBD008_F.Nin_NX_NVN.szs
  • Hed_HBD008_M.Nin_NX_NVN.szs
  • Hed_HDP000.Nin_NX_NVN.szs
  • Hed_HDP001.Nin_NX_NVN.szs
  • Hed_HDP002.Nin_NX_NVN.szs
  • Hed_HDP003.Nin_NX_NVN.szs
  • Hed_HDP004.Nin_NX_NVN.szs
  • Hed_HDP005.Nin_NX_NVN.szs
  • Hed_HDP006.Nin_NX_NVN.szs
  • Hed_INV000.Nin_NX_NVN.szs
  • Hed_MET000.Nin_NX_NVN.szs
  • Hed_MET002.Nin_NX_NVN.szs
  • Hed_MET003.Nin_NX_NVN.szs
  • Hed_MET004.Nin_NX_NVN.szs
  • Hed_MET005.Nin_NX_NVN.szs
  • Hed_MET006.Nin_NX_NVN.szs
  • Hed_MET007.Nin_NX_NVN.szs
  • Hed_MET008.Nin_NX_NVN.szs
  • Hed_MET009.Nin_NX_NVN.szs
  • Hed_MET010.Nin_NX_NVN.szs
  • Hed_MET011.Nin_NX_NVN.szs
  • Hed_MSK000.Nin_NX_NVN.szs
  • Hed_MSK001.Nin_NX_NVN.szs
  • Hed_MSK002_F.Nin_NX_NVN.szs
  • Hed_MSK002_M.Nin_NX_NVN.szs
  • Hed_MSK003_F.Nin_NX_NVN.szs
  • Hed_MSK003_M.Nin_NX_NVN.szs
  • Hed_MSK004.Nin_NX_NVN.szs
  • Hed_MSK005.Nin_NX_NVN.szs
  • Hed_MSK006.Nin_NX_NVN.szs
  • Hed_MSK007.Nin_NX_NVN.szs
  • Hed_MSK008.Nin_NX_NVN.szs
  • Hed_MSK009.Nin_NX_NVN.szs
  • Hed_MSK010.Nin_NX_NVN.szs
  • Hed_MSK011.Nin_NX_NVN.szs
  • Hed_MSK012.Nin_NX_NVN.szs
  • Hed_MSN000.Nin_NX_NVN.szs
  • Hed_MSN004.Nin_NX_NVN.szs
  • Hed_MSN101.Nin_NX_NVN.szs
  • Hed_MSN102.Nin_NX_NVN.szs
  • Hed_MSN103.Nin_NX_NVN.szs
  • Hed_MSN104.Nin_NX_NVN.szs
  • Hed_MSN105.Nin_NX_NVN.szs
  • Hed_MSN106.Nin_NX_NVN.szs
  • Hed_MSN107.Nin_NX_NVN.szs
  • Hed_MSN108.Nin_NX_NVN.szs
  • Hed_MSN109.Nin_NX_NVN.szs
  • Hed_MSN201.Nin_NX_NVN.szs
  • Hed_MSN202.Nin_NX_NVN.szs
  • Hed_MSN300.Nin_NX_NVN.szs
  • Hed_NCP000.Nin_NX_NVN.szs
  • Hed_NCP001.Nin_NX_NVN.szs
  • Hed_NCP002.Nin_NX_NVN.szs
  • Hed_NCP003.Nin_NX_NVN.szs
  • Hed_NCP004.Nin_NX_NVN.szs
  • Hed_NCP005.Nin_NX_NVN.szs
  • Hed_NCP006.Nin_NX_NVN.szs
  • Hed_NCP007.Nin_NX_NVN.szs
  • Hed_NCP008.Nin_NX_NVN.szs
  • Hed_NCP009.Nin_NX_NVN.szs
  • Hed_NCP010.Nin_NX_NVN.szs
  • Hed_NCP011.Nin_NX_NVN.szs
  • Hed_RVL000.Nin_NX_NVN.szs
  • Hed_RVL002.Nin_NX_NVN.szs
  • Hed_RVL003.Nin_NX_NVN.szs
  • Hed_TST000.Nin_NX_NVN.szs
  • Hed_TST001.Nin_NX_NVN.szs
  • Hed_VIS000.Nin_NX_NVN.szs
  • Hed_VIS001.Nin_NX_NVN.szs
  • Hed_VIS002.Nin_NX_NVN.szs
  • Hed_VIS003.Nin_NX_NVN.szs
  • Hed_VIS004.Nin_NX_NVN.szs
  • InkFlakes.Nin_NX_NVN.szs
  • InkHighlight.Nin_NX_NVN.szs
  • Lft_AirPlane.Nin_NX_NVN.szs
  • Lft_AmidaFloorHoko00.Nin_NX_NVN.szs
  • Lft_AmidaFloorHoko01.Nin_NX_NVN.szs
  • Lft_AsariBlockTunnel.Nin_NX_NVN.szs
  • Lft_AsariSlope.Nin_NX_NVN.szs
  • Lft_AthleticAmiFloor.Nin_NX_NVN.szs
  • Lft_AthleticHandle.Nin_NX_NVN.szs
  • Lft_AthleticHokoCenterRoot.Nin_NX_NVN.szs
  • Lft_AthleticHokoFence.Nin_NX_NVN.szs
  • Lft_AthleticHokoFloor.Nin_NX_NVN.szs
  • Lft_AthleticHokoStep.Nin_NX_NVN.szs
  • Lft_AthleticLiftFloor.Nin_NX_NVN.szs
  • Lft_AthleticLiftStep.Nin_NX_NVN.szs
  • Lft_AthleticPillar.Nin_NX_NVN.szs
  • Lft_AthleticWall.Nin_NX_NVN.szs
  • Lft_B4P15x15x15.Nin_NX_NVN.szs
  • Lft_B4P15x45x15.Nin_NX_NVN.szs
  • Lft_B4P30x15x15.Nin_NX_NVN.szs
  • Lft_B4P30x30x15.Nin_NX_NVN.szs
  • Lft_B4P30x35x15.Nin_NX_NVN.szs
  • Lft_B4P50x13x30.Nin_NX_NVN.szs
  • Lft_Bridge.Nin_NX_NVN.szs
  • Lft_BtlBox120x120x100.Nin_NX_NVN.szs
  • Lft_BtlBox120x120x50.Nin_NX_NVN.szs
  • Lft_BtlBox15x15x15.Nin_NX_NVN.szs
  • Lft_BtlBox60x60x60.Nin_NX_NVN.szs
  • Lft_BtlCorn15x15x20.Nin_NX_NVN.szs
  • Lft_BtlEdge300x300x20.Nin_NX_NVN.szs
  • Lft_BtlFence60x60x5.Nin_NX_NVN.szs
  • Lft_BtlFloor180x90x15.Nin_NX_NVN.szs
  • Lft_BtlFloor60x30x15.Nin_NX_NVN.szs
  • Lft_BtlFloor60x60x15.Nin_NX_NVN.szs
  • Lft_BtlFloor90x90x15.Nin_NX_NVN.szs
  • Lft_BtlFloorCross180x180x15.Nin_NX_NVN.szs
  • Lft_BtlFloorGoal.Nin_NX_NVN.szs
  • Lft_BtlFloorHole300x300x15.Nin_NX_NVN.szs
  • Lft_BtlFloorHoleC180x180x15.Nin_NX_NVN.szs
  • Lft_BtlFloorHoleCross300x300x15.Nin_NX_NVN.szs
  • Lft_BtlGoalGate00.Nin_NX_NVN.szs
  • Lft_BtlInvisible60x60x40.Nin_NX_NVN.szs
  • Lft_BtlParkFence.Nin_NX_NVN.szs
  • Lft_BtlPillar30x30x60.Nin_NX_NVN.szs
  • Lft_BtlPipe30x60x30.Nin_NX_NVN.szs
  • Lft_BtlSlope150x30x60.Nin_NX_NVN.szs
  • Lft_BtlWall30x15x30.Nin_NX_NVN.szs
  • Lft_CarouselBridge.Nin_NX_NVN.szs
  • Lft_CarouselCircleFloor.Nin_NX_NVN.szs
  • Lft_CarouselFreeFall.Nin_NX_NVN.szs
  • Lft_CarouselJetCoaster.Nin_NX_NVN.szs
  • Lft_CarouselMerryGoRound.Nin_NX_NVN.szs
  • Lft_CarouselPaintWall.Nin_NX_NVN.szs
  • Lft_CarouselProtect.Nin_NX_NVN.szs
  • Lft_CarouselRotationAttractions.Nin_NX_NVN.szs
  • Lft_CarouselSignboard.Nin_NX_NVN.szs
  • Lft_CarouselWall.Nin_NX_NVN.szs
  • Lft_CarouselWallSide.Nin_NX_NVN.szs
  • Lft_CaviarCan.Nin_NX_NVN.szs
  • Lft_Charge.Nin_NX_NVN.szs
  • Lft_ClimbLift.Nin_NX_NVN.szs
  • Lft_CoopSea.Nin_NX_NVN.szs
  • Lft_CourtAmiFloor.Nin_NX_NVN.szs
  • Lft_CourtAreaAmi.Nin_NX_NVN.szs
  • Lft_CourtGoal.Nin_NX_NVN.szs
  • Lft_CourtGoalAmi.Nin_NX_NVN.szs
  • Lft_CourtHokoWall.Nin_NX_NVN.szs
  • Lft_CourtHokoYuka.Nin_NX_NVN.szs
  • Lft_CourtYagauraDai.Nin_NX_NVN.szs
  • Lft_CourtYagauraFloor.Nin_NX_NVN.szs
  • Lft_DecaBelConFloorP180x15x90.Nin_NX_NVN.szs
  • Lft_DecaBelConFloorP90x15x90.Nin_NX_NVN.szs
  • Lft_DecaBelConP180x15x270.Nin_NX_NVN.szs
  • Lft_DecaBelConP90x15x90.Nin_NX_NVN.szs
  • Lft_DecaCarpetNP30x1x30.Nin_NX_NVN.szs
  • Lft_DecaCarpetNP60x1x30.Nin_NX_NVN.szs
  • Lft_DecaCircleP240x30x240.Nin_NX_NVN.szs
  • Lft_DecaCubeN10x30x10.Nin_NX_NVN.szs
  • Lft_DecaCubeN10x30x180.Nin_NX_NVN.szs
  • Lft_DecaCubeN10x30x60.Nin_NX_NVN.szs
  • Lft_DecaCubeN10x30x90.Nin_NX_NVN.szs
  • Lft_DecaCubeN30x60x60.Nin_NX_NVN.szs
  • Lft_DecaCubeP20x25x20.Nin_NX_NVN.szs
  • Lft_DecaCubeP30x30x30.Nin_NX_NVN.szs
  • Lft_DecaCubeP40x40x40.Nin_NX_NVN.szs
  • Lft_DecaCubeP60x60x180.Nin_NX_NVN.szs
  • Lft_DecaDenden00.Nin_NX_NVN.szs
  • Lft_DecaDenden01.Nin_NX_NVN.szs
  • Lft_DecaDenden02.Nin_NX_NVN.szs
  • Lft_DecaDenden03.Nin_NX_NVN.szs
  • Lft_DecaDozerN60x60x60.Nin_NX_NVN.szs
  • Lft_DecaFloorGrasslandP300x15x300.Nin_NX_NVN.szs
  • Lft_DecaFloorN60x15x60.Nin_NX_NVN.szs
  • Lft_DecaFloorN90x15x180.Nin_NX_NVN.szs
  • Lft_DecaFloorP300x150x300.Nin_NX_NVN.szs
  • Lft_DecaFloorP300x15x300.Nin_NX_NVN.szs
  • Lft_DecaFloorP60x15x180.Nin_NX_NVN.szs
  • Lft_DecaFloorP60x15x90.Nin_NX_NVN.szs
  • Lft_DecaFloorP60x20x60.Nin_NX_NVN.szs
  • Lft_DecaGate01N150x180x20.Nin_NX_NVN.szs
  • Lft_DecaGate02N150x180x20.Nin_NX_NVN.szs
  • Lft_DecaInvisible60x60x15.Nin_NX_NVN.szs
  • Lft_DecaPillerBT2x30x60.Nin_NX_NVN.szs
  • Lft_DecaPillerBT2x60x60.Nin_NX_NVN.szs
  • Lft_DecaPillerEKO300x90x10.Nin_NX_NVN.szs
  • Lft_DecaPillerN40x600x40.Nin_NX_NVN.szs
  • Lft_DecaPillerPD90x15x90.Nin_NX_NVN.szs
  • Lft_DecaSlopeP30x120x120.Nin_NX_NVN.szs
  • Lft_DecaSlopeP60x30x150.Nin_NX_NVN.szs
  • Lft_DecaSlopeP60x30x30.Nin_NX_NVN.szs
  • Lft_DecaSlopeP90x30x150.Nin_NX_NVN.szs
  • Lft_DecaSpinnerP180x150x120.Nin_NX_NVN.szs
  • Lft_DecaTakeOffN90x30x30.Nin_NX_NVN.szs
  • Lft_DeliKakutei_Box.Nin_NX_NVN.szs
  • Lft_DeliKakutei_dome.Nin_NX_NVN.szs
  • Lft_DeliPan.Nin_NX_NVN.szs
  • Lft_DeliScaleAmi.Nin_NX_NVN.szs
  • Lft_DeliScaleFulcrum.Nin_NX_NVN.szs
  • Lft_DeliUfo.Nin_NX_NVN.szs
  • Lft_DitchHokoSlope.Nin_NX_NVN.szs
  • Lft_DowntownTrain.Nin_NX_NVN.szs
  • Lft_EasyHideFloor.Nin_NX_NVN.szs
  • Lft_EasyHideSlope.Nin_NX_NVN.szs
  • Lft_EasyJump120x120x100.Nin_NX_NVN.szs
  • Lft_EasyJump60x180x100.Nin_NX_NVN.szs
  • Lft_EasyJump60x60x40.Nin_NX_NVN.szs
  • Lft_FlyerLand.Nin_NX_NVN.szs
  • Lft_Forklift.Nin_NX_NVN.szs
  • Lft_HeavyCraneMachine.Nin_NX_NVN.szs
  • Lft_Hiagari.Nin_NX_NVN.szs
  • Lft_HightLow.Nin_NX_NVN.szs
  • Lft_HightLowB.Nin_NX_NVN.szs
  • Lft_IkakaesiCover.Nin_NX_NVN.szs
  • Lft_Jump0010x40x360.Nin_NX_NVN.szs
  • Lft_Jump0010x40x60.Nin_NX_NVN.szs
  • Lft_Jump0010x50x300.Nin_NX_NVN.szs
  • Lft_Jump0030x65x120.Nin_NX_NVN.szs
  • Lft_Jump0040x40x60.Nin_NX_NVN.szs
  • Lft_KawaBunker.Nin_NX_NVN.szs
  • Lft_KawaCenterObj.Nin_NX_NVN.szs
  • Lft_KawaCenterObjNet.Nin_NX_NVN.szs
  • Lft_KawaCenterPole.Nin_NX_NVN.szs
  • Lft_KawaTape.Nin_NX_NVN.szs
  • Lft_LastBoss05Floor180x15x180.Nin_NX_NVN.szs
  • Lft_Maze01Set.Nin_NX_NVN.szs
  • Lft_MazeAsariBox.Nin_NX_NVN.szs
  • Lft_MazeAsariSet.Nin_NX_NVN.szs
  • Lft_MsnSpinnerSlide.Nin_NX_NVN.szs
  • Lft_NagasakiAreaWall.Nin_NX_NVN.szs
  • Lft_NakasuAreaNet.Nin_NX_NVN.szs
  • Lft_NakasuHokoNet.Nin_NX_NVN.szs
  • Lft_NakasuNeonSign.Nin_NX_NVN.szs
  • Lft_NakasuPole.Nin_NX_NVN.szs
  • Lft_OctCanon00.Nin_NX_NVN.szs
  • Lft_OctNurinuriBarCenterWall.Nin_NX_NVN.szs
  • Lft_OctNurinuriBarFloor.Nin_NX_NVN.szs
  • Lft_OctNurinuriBarWall.Nin_NX_NVN.szs
  • Lft_OctPushBox00.Nin_NX_NVN.szs
  • Lft_OctPushBox01.Nin_NX_NVN.szs
  • Lft_OctWindmill00.Nin_NX_NVN.szs
  • Lft_OctWindmill01.Nin_NX_NVN.szs
  • Lft_Octa01Slide.Nin_NX_NVN.szs
  • Lft_OctaPillerForMegaCleanerBT2x30x60.Nin_NX_NVN.szs
  • Lft_OfficeSet.Nin_NX_NVN.szs
  • Lft_PillarPatrolSfip.Nin_NX_NVN.szs
  • Lft_PivotDoor00.Nin_NX_NVN.szs
  • Lft_PivotDoor01.Nin_NX_NVN.szs
  • Lft_PivotDoor03.Nin_NX_NVN.szs
  • Lft_PivotDoorHoko00.Nin_NX_NVN.szs
  • Lft_PivotDoorYa00.Nin_NX_NVN.szs
  • Lft_Propeller.Nin_NX_NVN.szs
  • Lft_Propeller00.Nin_NX_NVN.szs
  • Lft_Propeller01.Nin_NX_NVN.szs
  • Lft_PropellerBasePlate.Nin_NX_NVN.szs
  • Lft_PropellerBasePlateWorld.Nin_NX_NVN.szs
  • Lft_RotationA.Nin_NX_NVN.szs
  • Lft_RvlUfoMini.Nin_NX_NVN.szs
  • Lft_Shakelift00.Nin_NX_NVN.szs
  • Lft_ShakeliftBoard.Nin_NX_NVN.szs
  • Lft_Shakeship00.Nin_NX_NVN.szs
  • Lft_ShakeshipCraneHead.Nin_NX_NVN.szs
  • Lft_ShakeshipGear00.Nin_NX_NVN.szs
  • Lft_SkatePark01Set.Nin_NX_NVN.szs
  • Lft_StaffRoll00.Nin_NX_NVN.szs
  • Lft_TestCircle.Nin_NX_NVN.szs
  • Lft_TransparencyCenter.Nin_NX_NVN.szs
  • Lft_TransparencyInside.Nin_NX_NVN.szs
  • Lft_TransparencySide.Nin_NX_NVN.szs
  • Lft_TtrTruck.Nin_NX_NVN.szs
  • Lft_TunnelArchCover.Nin_NX_NVN.szs
  • Lft_TunnelBoxArea.Nin_NX_NVN.szs
  • Lft_TunnelBoxYagura.Nin_NX_NVN.szs
  • Lft_TunnelCenterBox.Nin_NX_NVN.szs
  • Lft_TunnelCenterBoxHoko.Nin_NX_NVN.szs
  • Lft_TunnelFenceYagura.Nin_NX_NVN.szs
  • Lft_TunnelFuti.Nin_NX_NVN.szs
  • Lft_TunnelFutiNP.Nin_NX_NVN.szs
  • Lft_TunnelGlassArch.Nin_NX_NVN.szs
  • Lft_TunnelGlassArchArea.Nin_NX_NVN.szs
  • Lft_TunnelGlassArchYagura.Nin_NX_NVN.szs
  • Lft_TunnelRooftopBox.Nin_NX_NVN.szs
  • Lft_TunnelSideBoxArea.Nin_NX_NVN.szs
  • Lft_TunnelSideBoxYagura.Nin_NX_NVN.szs
  • Lft_TunnelSlopeArea.Nin_NX_NVN.szs
  • Lft_TunnelSlopeHoko.Nin_NX_NVN.szs
  • Lft_TunnelSlopeNP.Nin_NX_NVN.szs
  • Lft_TunnelSlopeNPHoko.Nin_NX_NVN.szs
  • Lft_TunnelStairNPHoko.Nin_NX_NVN.szs
  • Lft_TutFence60x40x5.Nin_NX_NVN.szs
  • Lft_TutorialSandBag00.Nin_NX_NVN.szs
  • Lft_TuzuraCenterFloor00.Nin_NX_NVN.szs
  • Lft_TuzuraFloor00.Nin_NX_NVN.szs
  • Lft_TuzuraFloor01.Nin_NX_NVN.szs
  • Lft_TuzuraFloor02.Nin_NX_NVN.szs
  • Lft_TuzuraMesh00.Nin_NX_NVN.szs
  • Lft_TuzuraSlopeIron00.Nin_NX_NVN.szs
  • Lft_TuzuraSlopeIron01.Nin_NX_NVN.szs
  • Lft_TuzuraSlopeIron02.Nin_NX_NVN.szs
  • Lft_TuzuraSlopeIron03.Nin_NX_NVN.szs
  • Lft_TuzuraVclamCurb.Nin_NX_NVN.szs
  • Lft_UplandArt.Nin_NX_NVN.szs
  • Lft_UplandArtY.Nin_NX_NVN.szs
  • Lft_UplandArt_Top.Nin_NX_NVN.szs
  • Lft_UplandHokoSlope.Nin_NX_NVN.szs
  • Lft_UplandHokoWall.Nin_NX_NVN.szs
  • Lft_UplandNet.Nin_NX_NVN.szs
  • Lft_UplandNetStep.Nin_NX_NVN.szs
  • Lft_W2_00_30x60x2.Nin_NX_NVN.szs
  • Lft_W5_All.Nin_NX_NVN.szs
  • Lft_WaveAreaHako.Nin_NX_NVN.szs
  • Lft_WaveSlope.Nin_NX_NVN.szs
  • Lft_WaveWall.Nin_NX_NVN.szs
  • Lft_WaveYaguraHako.Nin_NX_NVN.szs
  • Lft_Windmill.Nin_NX_NVN.szs
  • Lft_WireNettingPlate00.Nin_NX_NVN.szs
  • Lft_Wld05.Nin_NX_NVN.szs
  • LightAnim.Nin_NX_NVN.szs
  • LightShaft.Nin_NX_NVN.szs
  • MiiverseTexture.Nin_NX_NVN.szs
  • MiniGame.Nin_NX_NVN.szs
  • MiniGameDanceA.Nin_NX_NVN.szs
  • MiniGameDanceB.Nin_NX_NVN.szs
  • MiniGameDanceC.Nin_NX_NVN.szs
  • Npc_CoopCommander.Nin_NX_NVN.szs
  • Npc_CustomShop.Nin_NX_NVN.szs
  • Npc_CustomShopJr.Nin_NX_NVN.szs
  • Npc_GearShop.Nin_NX_NVN.szs
  • Npc_IdolA.Nin_NX_NVN.szs
  • Npc_IdolA_Boss.Nin_NX_NVN.szs
  • Npc_IdolA_Casual.Nin_NX_NVN.szs
  • Npc_IdolB.Nin_NX_NVN.szs
  • Npc_IdolB_Kimono.Nin_NX_NVN.szs
  • Npc_Jerry00.Nin_NX_NVN.szs
  • Npc_Judge.Nin_NX_NVN.szs
  • Npc_JudgeJr.Nin_NX_NVN.szs
  • Npc_ShoesShop.Nin_NX_NVN.szs
  • Npc_SweetsShop.Nin_NX_NVN.szs
  • Npc_TentaclesA.Nin_NX_NVN.szs
  • Npc_TentaclesB.Nin_NX_NVN.szs
  • Npc_TshirtsShop.Nin_NX_NVN.szs
  • Npc_WeaponsShop.Nin_NX_NVN.szs
  • OBJ_TrafficLight.Nin_NX_NVN.szs
  • Obj_3kYokeUpDown.Nin_NX_NVN.szs
  • Obj_AirBall.Nin_NX_NVN.szs
  • Obj_AirBallMsn.Nin_NX_NVN.szs
  • Obj_AirBallMsnEnemy.Nin_NX_NVN.szs
  • Obj_AirBallMsnWorld.Nin_NX_NVN.szs
  • Obj_AirDancer.Nin_NX_NVN.szs
  • Obj_AirWallKODitch.Nin_NX_NVN.szs
  • Obj_AirWallKOMaze.Nin_NX_NVN.szs
  • Obj_AirWallKOTuzura.Nin_NX_NVN.szs
  • Obj_AirWallKOUnduck.Nin_NX_NVN.szs
  • Obj_AirWallKOVenue.Nin_NX_NVN.szs
  • Obj_AirWallKOWave.Nin_NX_NVN.szs
  • Obj_AirWallKOshakeup.Nin_NX_NVN.szs
  • Obj_AirWallKaisouSteelFrame.Nin_NX_NVN.szs
  • Obj_AirWallNagasakiHoko.Nin_NX_NVN.szs
  • Obj_AirWallOutSeaPlant.Nin_NX_NVN.szs
  • Obj_AirWallP.Nin_NX_NVN.szs
  • Obj_AirWallSlideCone.Nin_NX_NVN.szs
  • Obj_AncientDocument.Nin_NX_NVN.szs
  • Obj_AncientDocumentDummy.Nin_NX_NVN.szs
  • Obj_AreaFloorPivot.Nin_NX_NVN.szs
  • Obj_AreaGate.Nin_NX_NVN.szs
  • Obj_Armor.Nin_NX_NVN.szs
  • Obj_AtarimeHouse.Nin_NX_NVN.szs
  • Obj_Athletic00.Nin_NX_NVN.szs
  • Obj_Athletic01.Nin_NX_NVN.szs
  • Obj_AthleticKiwa.Nin_NX_NVN.szs
  • Obj_BGOBJ_DripSet_M.Nin_NX_NVN.szs
  • Obj_BGOBJ_GlitterSeal_M.Nin_NX_NVN.szs
  • Obj_BGOBJ_RadioPlayer_M.Nin_NX_NVN.szs
  • Obj_BallReturn.Nin_NX_NVN.szs
  • Obj_BallReturn120x120.Nin_NX_NVN.szs
  • Obj_BallReturn120x40.Nin_NX_NVN.szs
  • Obj_BallReturn80x40.Nin_NX_NVN.szs
  • Obj_BalloonLightMDL.Nin_NX_NVN.szs
  • Obj_BigNamazu.Nin_NX_NVN.szs
  • Obj_Blowouts.Nin_NX_NVN.szs
  • Obj_BombFlower.Nin_NX_NVN.szs
  • Obj_BossGateway.Nin_NX_NVN.szs
  • Obj_Box00L.Nin_NX_NVN.szs
  • Obj_Box00LHard.Nin_NX_NVN.szs
  • Obj_Box00S.Nin_NX_NVN.szs
  • Obj_Box01L.Nin_NX_NVN.szs
  • Obj_Box01LHard.Nin_NX_NVN.szs
  • Obj_Box01S.Nin_NX_NVN.szs
  • Obj_Bridge603030.Nin_NX_NVN.szs
  • Obj_BridgeAthletic00.Nin_NX_NVN.szs
  • Obj_BridgeJyoheki00.Nin_NX_NVN.szs
  • Obj_BridgeJyoheki01.Nin_NX_NVN.szs
  • Obj_BridgeRuins00.Nin_NX_NVN.szs
  • Obj_BridgeRuins01.Nin_NX_NVN.szs
  • Obj_BridgeRuins02.Nin_NX_NVN.szs
  • Obj_BridgeRuins03.Nin_NX_NVN.szs
  • Obj_BridgeSeaPlant00.Nin_NX_NVN.szs
  • Obj_BridgeUpDown00.Nin_NX_NVN.szs
  • Obj_Building.Nin_NX_NVN.szs
  • Obj_Bunker01.Nin_NX_NVN.szs
  • Obj_Bunker02.Nin_NX_NVN.szs
  • Obj_BunkerMsn01.Nin_NX_NVN.szs
  • Obj_BunkerMsn02.Nin_NX_NVN.szs
  • Obj_CameraWallAmida00.Nin_NX_NVN.szs
  • Obj_CameraWallCrank00.Nin_NX_NVN.szs
  • Obj_CameraWallCrank01.Nin_NX_NVN.szs
  • Obj_CameraWallDitch00.Nin_NX_NVN.szs
  • Obj_CameraWallJyoheki00.Nin_NX_NVN.szs
  • Obj_CameraWallMaze00.Nin_NX_NVN.szs
  • Obj_CameraWallRuins00.Nin_NX_NVN.szs
  • Obj_CameraWallSkatePark00.Nin_NX_NVN.szs
  • Obj_CameraWallUpDown00.Nin_NX_NVN.szs
  • Obj_CameraWarehouse00.Nin_NX_NVN.szs
  • Obj_CanSpecial.Nin_NX_NVN.szs
  • Obj_CassetteTape00.Nin_NX_NVN.szs
  • Obj_CenterFloorUpDown.Nin_NX_NVN.szs
  • Obj_CenterPolyugonPivot.Nin_NX_NVN.szs
  • Obj_CenterTreeUpDown.Nin_NX_NVN.szs
  • Obj_ChargeProprller.Nin_NX_NVN.szs
  • Obj_Chikyu.Nin_NX_NVN.szs
  • Obj_Clam.Nin_NX_NVN.szs
  • Obj_ClamBox.Nin_NX_NVN.szs
  • Obj_ClamGreat.Nin_NX_NVN.szs
  • Obj_ColorCone.Nin_NX_NVN.szs
  • Obj_ColorConeMove.Nin_NX_NVN.szs
  • Obj_CoopBindableShield.Nin_NX_NVN.szs
  • Obj_CoopIkura.Nin_NX_NVN.szs
  • Obj_CoopIkuraDrop.Nin_NX_NVN.szs
  • Obj_CoopIkuraNet.Nin_NX_NVN.szs
  • Obj_CoopSakepuncherBox.Nin_NX_NVN.szs
  • Obj_CoopVendingport.Nin_NX_NVN.szs
  • Obj_CrankPaintMap00.Nin_NX_NVN.szs
  • Obj_DanchiFence.Nin_NX_NVN.szs
  • Obj_DanchiStopper.Nin_NX_NVN.szs
  • Obj_DanchiWall.Nin_NX_NVN.szs
  • Obj_DashPanel.Nin_NX_NVN.szs
  • Obj_DefenseTower.Nin_NX_NVN.szs
  • Obj_DeliDebli_BowlingPinNeon.Nin_NX_NVN.szs
  • Obj_DeliDebli_Building.Nin_NX_NVN.szs
  • Obj_DeliDebli_Champagne.Nin_NX_NVN.szs
  • Obj_DeliDebli_Concrete.Nin_NX_NVN.szs
  • Obj_DeliDebli_ElectricLine.Nin_NX_NVN.szs
  • Obj_DeliDebli_GasTankRod.Nin_NX_NVN.szs
  • Obj_DeliDebli_GumballMachineSmall.Nin_NX_NVN.szs
  • Obj_DeliDebli_HighWay.Nin_NX_NVN.szs
  • Obj_DeliDebli_Jembe.Nin_NX_NVN.szs
  • Obj_DeliDebli_Jukebox.Nin_NX_NVN.szs
  • Obj_DeliDebli_MasonJarDrink.Nin_NX_NVN.szs
  • Obj_DeliDebli_MasonJarSalad.Nin_NX_NVN.szs
  • Obj_DeliDebli_Octa.Nin_NX_NVN.szs
  • Obj_DeliDebli_PlantersCannedLarge.Nin_NX_NVN.szs
  • Obj_DeliDebli_Roof.Nin_NX_NVN.szs
  • Obj_DeliDebli_RopeAndLights.Nin_NX_NVN.szs
  • Obj_DeliDebli_Shed.Nin_NX_NVN.szs
  • Obj_DeliDebli_SignBoards.Nin_NX_NVN.szs
  • Obj_DeliDebli_SignBoards_Octa.Nin_NX_NVN.szs
  • Obj_DeliDebli_Star.Nin_NX_NVN.szs
  • Obj_DeliDebli_StarCode.Nin_NX_NVN.szs
  • Obj_DeliDebli_TelegraphPole.Nin_NX_NVN.szs
  • Obj_DeliveryBox.Nin_NX_NVN.szs
  • Obj_DemoPlayer.Nin_NX_NVN.szs
  • Obj_DendenGate.Nin_NX_NVN.szs
  • Obj_DitchBridge.Nin_NX_NVN.szs
  • Obj_DitchIkanban.Nin_NX_NVN.szs
  • Obj_DitchSlope.Nin_NX_NVN.szs
  • Obj_DitchStoneBridge.Nin_NX_NVN.szs
  • Obj_DitchTree.Nin_NX_NVN.szs
  • Obj_DitchWoodBox.Nin_NX_NVN.szs
  • Obj_DitchWoodBoxCenter.Nin_NX_NVN.szs
  • Obj_DitchZeep.Nin_NX_NVN.szs
  • Obj_DoorKey00.Nin_NX_NVN.szs
  • Obj_DrawTarget.Nin_NX_NVN.szs
  • Obj_Duck.Nin_NX_NVN.szs
  • Obj_DuckChild.Nin_NX_NVN.szs
  • Obj_Excavator.Nin_NX_NVN.szs
  • Obj_Fan00.Nin_NX_NVN.szs
  • Obj_FesFlag.Nin_NX_NVN.szs
  • Obj_Flag.Nin_NX_NVN.szs
  • Obj_FlyerLand.Nin_NX_NVN.szs
  • Obj_FlyerLavaLamp.Nin_NX_NVN.szs
  • Obj_GateManhole.Nin_NX_NVN.szs
  • Obj_Gateway.Nin_NX_NVN.szs
  • Obj_GatewayInvisible.Nin_NX_NVN.szs
  • Obj_GeneralBox.Nin_NX_NVN.szs
  • Obj_GeneralBoxNoPaint.Nin_NX_NVN.szs
  • Obj_GeneralBoxNoPaint01.Nin_NX_NVN.szs
  • Obj_GeneralBoxNoPaint_Blitz.Nin_NX_NVN.szs
  • Obj_GeneralBoxOneSide.Nin_NX_NVN.szs
  • Obj_GeneralBox_Blitz.Nin_NX_NVN.szs
  • Obj_GeneralSlopeNPTunnel.Nin_NX_NVN.szs
  • Obj_Geyser.Nin_NX_NVN.szs
  • Obj_GeyserCoop.Nin_NX_NVN.szs
  • Obj_Goal.Nin_NX_NVN.szs
  • Obj_GoalBoxSeaPlant.Nin_NX_NVN.szs
  • Obj_GoalCord.Nin_NX_NVN.szs
  • Obj_GoalShachi.Nin_NX_NVN.szs
  • Obj_Grass00.Nin_NX_NVN.szs
  • Obj_Grass01.Nin_NX_NVN.szs
  • Obj_Grass02.Nin_NX_NVN.szs
  • Obj_Grass03.Nin_NX_NVN.szs
  • Obj_Grass04.Nin_NX_NVN.szs
  • Obj_Grass05.Nin_NX_NVN.szs
  • Obj_GrassRuins00.Nin_NX_NVN.szs
  • Obj_GrindRail.Nin_NX_NVN.szs
  • Obj_GrindRailLine.Nin_NX_NVN.szs
  • Obj_GrindRailLine_VS.Nin_NX_NVN.szs
  • Obj_GrindRailRing.Nin_NX_NVN.szs
  • Obj_HokoBoxSetAPivot.Nin_NX_NVN.szs
  • Obj_HokoBoxSetBPivot.Nin_NX_NVN.szs
  • Obj_HokoHakoMaze.Nin_NX_NVN.szs
  • Obj_HokoSignBoad.Nin_NX_NVN.szs
  • Obj_HotaruBase.Nin_NX_NVN.szs
  • Obj_IdolBoombox.Nin_NX_NVN.szs
  • Obj_Ikamotion.Nin_NX_NVN.szs
  • Obj_Ikastone.Nin_NX_NVN.szs
  • Obj_Information00.Nin_NX_NVN.szs
  • Obj_InkBar.Nin_NX_NVN.szs
  • Obj_InkBarBakeryKing.Nin_NX_NVN.szs
  • Obj_InkRail.Nin_NX_NVN.szs
  • Obj_InkRailOctPlayer.Nin_NX_NVN.szs
  • Obj_InkRailPlayer.Nin_NX_NVN.szs
  • Obj_InkRail_VS.Nin_NX_NVN.szs
  • Obj_ItemNull.Nin_NX_NVN.szs
  • Obj_Jerry00.Nin_NX_NVN.szs
  • Obj_JerryArt.Nin_NX_NVN.szs
  • Obj_JerryArtStudent.Nin_NX_NVN.szs
  • Obj_JerryBeachBall.Nin_NX_NVN.szs
  • Obj_JerryBikini.Nin_NX_NVN.szs
  • Obj_JerryCarousel.Nin_NX_NVN.szs
  • Obj_JerryChild.Nin_NX_NVN.szs
  • Obj_JerryClerk.Nin_NX_NVN.szs
  • Obj_JerryClimbing.Nin_NX_NVN.szs
  • Obj_JerryCourt.Nin_NX_NVN.szs
  • Obj_JerryCycling.Nin_NX_NVN.szs
  • Obj_JerryDrawing.Nin_NX_NVN.szs
  • Obj_JerryFat.Nin_NX_NVN.szs
  • Obj_JerryFloat.Nin_NX_NVN.szs
  • Obj_JerryHarbor.Nin_NX_NVN.szs
  • Obj_JerryHelmet.Nin_NX_NVN.szs
  • Obj_JerryMarket.Nin_NX_NVN.szs
  • Obj_JerryMuseum.Nin_NX_NVN.szs
  • Obj_JerryPunch.Nin_NX_NVN.szs
  • Obj_JerrySound.Nin_NX_NVN.szs
  • Obj_JerrySwimWear.Nin_NX_NVN.szs
  • Obj_JerryWeddingBride.Nin_NX_NVN.szs
  • Obj_JerryWeddingGroom.Nin_NX_NVN.szs
  • Obj_JerryWeddingRelative.Nin_NX_NVN.szs
  • Obj_JumpPanel.Nin_NX_NVN.szs
  • Obj_JumpPoint.Nin_NX_NVN.szs
  • Obj_KabeHokoPivot.Nin_NX_NVN.szs
  • Obj_KaisouIronBox.Nin_NX_NVN.szs
  • Obj_KawaBunkerFillup.Nin_NX_NVN.szs
  • Obj_KawaTape.Nin_NX_NVN.szs
  • Obj_KeyTreasureBox.Nin_NX_NVN.szs
  • Obj_KeyTreasureBoxCubeL.Nin_NX_NVN.szs
  • Obj_KeyTreasureBoxCubeS.Nin_NX_NVN.szs
  • Obj_LastKingTV.Nin_NX_NVN.szs
  • Obj_LineAreahako.Nin_NX_NVN.szs
  • Obj_LineCircleHangingSign.Nin_NX_NVN.szs
  • Obj_LineFence.Nin_NX_NVN.szs
  • Obj_LineFreezer.Nin_NX_NVN.szs
  • Obj_LineHokoSaku.Nin_NX_NVN.szs
  • Obj_LineHokokabe.Nin_NX_NVN.szs
  • Obj_LineYaguraKabe.Nin_NX_NVN.szs
  • Obj_LineYaguraSlope.Nin_NX_NVN.szs
  • Obj_MagnumLargeLuncher.Nin_NX_NVN.szs
  • Obj_MagnumLuncher.Nin_NX_NVN.szs
  • Obj_MazeAsariFillUp.Nin_NX_NVN.szs
  • Obj_Missile.Nin_NX_NVN.szs
  • Obj_MissilePosition.Nin_NX_NVN.szs
  • Obj_MissilePositionVS.Nin_NX_NVN.szs
  • Obj_MissilePositionVSCoop.Nin_NX_NVN.szs
  • Obj_MissionSucculently.Nin_NX_NVN.szs
  • Obj_MissionZeep.Nin_NX_NVN.szs
  • Obj_MsnBoxNoPaint_Blitz.Nin_NX_NVN.szs
  • Obj_NagasakiBalloonLightMDL.Nin_NX_NVN.szs
  • Obj_NagasakiPlayerDead.Nin_NX_NVN.szs
  • Obj_NagasakiPlayerNoNeed.Nin_NX_NVN.szs
  • Obj_NakasuParasol.Nin_NX_NVN.szs
  • Obj_NakasuPlantA.Nin_NX_NVN.szs
  • Obj_NakasuPlantB.Nin_NX_NVN.szs
  • Obj_NakasuStreetLight.Nin_NX_NVN.szs
  • Obj_Namazu.Nin_NX_NVN.szs
  • Obj_NamazuDummy.Nin_NX_NVN.szs
  • Obj_NamazuRog.Nin_NX_NVN.szs
  • Obj_NamazuRogDummy.Nin_NX_NVN.szs
  • Obj_OctDeliveryBox.Nin_NX_NVN.szs
  • Obj_OfficeAreaObjA.Nin_NX_NVN.szs
  • Obj_OfficeCabinet.Nin_NX_NVN.szs
  • Obj_OfficeFence.Nin_NX_NVN.szs
  • Obj_OfficeHokoFloor.Nin_NX_NVN.szs
  • Obj_OfficeHokoObj.Nin_NX_NVN.szs
  • Obj_OfficeSaku.Nin_NX_NVN.szs
  • Obj_OfficeSlope00.Nin_NX_NVN.szs
  • Obj_OfficeYaguraObjA.Nin_NX_NVN.szs
  • Obj_OfficeYaguraObjB.Nin_NX_NVN.szs
  • Obj_PCFan.Nin_NX_NVN.szs
  • Obj_PaintLiftSlide.Nin_NX_NVN.szs
  • Obj_PaintLiftTurn.Nin_NX_NVN.szs
  • Obj_PaintMap.Nin_NX_NVN.szs
  • Obj_PlazaAmiibo.Nin_NX_NVN.szs
  • Obj_PlazaAmiibo_Base.Nin_NX_NVN.szs
  • Obj_PlazaAutoDoorA.Nin_NX_NVN.szs
  • Obj_PlazaAutoDoorB.Nin_NX_NVN.szs
  • Obj_PlazaAutoDoorC.Nin_NX_NVN.szs
  • Obj_PlazaAutoDoorD.Nin_NX_NVN.szs
  • Obj_PlazaAutoDoorE.Nin_NX_NVN.szs
  • Obj_PlazaAutoDoorF.Nin_NX_NVN.szs
  • Obj_PlazaCDJ.Nin_NX_NVN.szs
  • Obj_PlazaCafeTableSet.Nin_NX_NVN.szs
  • Obj_PlazaCoopDoor.Nin_NX_NVN.szs
  • Obj_PlazaDanceMachine.Nin_NX_NVN.szs
  • Obj_PlazaEventA.Nin_NX_NVN.szs
  • Obj_PlazaEventB.Nin_NX_NVN.szs
  • Obj_PlazaEventC.Nin_NX_NVN.szs
  • Obj_PlazaEventD.Nin_NX_NVN.szs
  • Obj_PlazaFesLogo.Nin_NX_NVN.szs
  • Obj_PlazaFesTVMonita.Nin_NX_NVN.szs
  • Obj_PlazaGame.Nin_NX_NVN.szs
  • Obj_PlazaGreen00.Nin_NX_NVN.szs
  • Obj_PlazaIkaccha.Nin_NX_NVN.szs
  • Obj_PlazaIkacchaFes.Nin_NX_NVN.szs
  • Obj_PlazaKame.Nin_NX_NVN.szs
  • Obj_PlazaKameFes.Nin_NX_NVN.szs
  • Obj_PlazaLeftWaku.Nin_NX_NVN.szs
  • Obj_PlazaLeftWakuFes.Nin_NX_NVN.szs
  • Obj_PlazaLobbyWall.Nin_NX_NVN.szs
  • Obj_PlazaNewsMonita.Nin_NX_NVN.szs
  • Obj_PlazaNewsTexture.Nin_NX_NVN.szs
  • Obj_PlazaPlane.Nin_NX_NVN.szs
  • Obj_PlazaPole.Nin_NX_NVN.szs
  • Obj_PlazaPost.Nin_NX_NVN.szs
  • Obj_PlazaSaku.Nin_NX_NVN.szs
  • Obj_PlazaSelfie.Nin_NX_NVN.szs
  • Obj_PlazaSofa.Nin_NX_NVN.szs
  • Obj_PlazaStage.Nin_NX_NVN.szs
  • Obj_PlazaStageAshiba.Nin_NX_NVN.szs
  • Obj_PlazaTVA.Nin_NX_NVN.szs
  • Obj_PlazaTVA_fes.Nin_NX_NVN.szs
  • Obj_PlazaTVB.Nin_NX_NVN.szs
  • Obj_PlazaTVB_fes.Nin_NX_NVN.szs
  • Obj_PlazaTVC.Nin_NX_NVN.szs
  • Obj_PlazaTVC_anim.Nin_NX_NVN.szs
  • Obj_PlazaTVC_fes.Nin_NX_NVN.szs
  • Obj_PlazaTVD.Nin_NX_NVN.szs
  • Obj_PlazaTVE.Nin_NX_NVN.szs
  • Obj_PlazaTVF.Nin_NX_NVN.szs
  • Obj_PlazaTVG.Nin_NX_NVN.szs
  • Obj_PlazaTVH.Nin_NX_NVN.szs
  • Obj_PlazaTVI.Nin_NX_NVN.szs
  • Obj_PlazaTVJ.Nin_NX_NVN.szs
  • Obj_PlazaTVK.Nin_NX_NVN.szs
  • Obj_PlazaTVL.Nin_NX_NVN.szs
  • Obj_PlazaTestPlayer.Nin_NX_NVN.szs
  • Obj_PlazaTrain.Nin_NX_NVN.szs
  • Obj_PlazaTurbanshell.Nin_NX_NVN.szs
  • Obj_PlazaTurntable.Nin_NX_NVN.szs
  • Obj_PlazaTuru.Nin_NX_NVN.szs
  • Obj_PlazaTuruFes.Nin_NX_NVN.szs
  • Obj_PlazaVote.Nin_NX_NVN.szs
  • Obj_Plazanew.Nin_NX_NVN.szs
  • Obj_PoisonMist.Nin_NX_NVN.szs
  • Obj_QuarryBBQSet.Nin_NX_NVN.szs
  • Obj_QuarryBox00.Nin_NX_NVN.szs
  • Obj_QuarryCaterpillar.Nin_NX_NVN.szs
  • Obj_QuarryCenterConveyor.Nin_NX_NVN.szs
  • Obj_QuarryFlag.Nin_NX_NVN.szs
  • Obj_QuarryGlassWall00.Nin_NX_NVN.szs
  • Obj_QuarryHokoExKeepOut.Nin_NX_NVN.szs
  • Obj_QuarryHokoFloor.Nin_NX_NVN.szs
  • Obj_QuarryLiftFloor.Nin_NX_NVN.szs
  • Obj_QuarryLiftWall.Nin_NX_NVN.szs
  • Obj_QuarrySakuNawabari.Nin_NX_NVN.szs
  • Obj_QuarryYaguraFloor.Nin_NX_NVN.szs
  • Obj_RailKingPilotHouse.Nin_NX_NVN.szs
  • Obj_RailKingTruck.Nin_NX_NVN.szs
  • Obj_RespawnPlatform.Nin_NX_NVN.szs
  • Obj_RogPoint.Nin_NX_NVN.szs
  • Obj_RubberPole00.Nin_NX_NVN.szs
  • Obj_SalmonBouy.Nin_NX_NVN.szs
  • Obj_SalmonLamp.Nin_NX_NVN.szs
  • Obj_SeaBind_Buoy.Nin_NX_NVN.szs
  • Obj_SeaBind_BuoyBurner.Nin_NX_NVN.szs
  • Obj_SeaBind_BuoyBurnerPumpkin.Nin_NX_NVN.szs
  • Obj_SeaBind_FloathingCrane.Nin_NX_NVN.szs
  • Obj_SeaBind_KumaShip.Nin_NX_NVN.szs
  • Obj_SeaBind_SalmonPan.Nin_NX_NVN.szs
  • Obj_SeaBind_SalmonShip.Nin_NX_NVN.szs
  • Obj_SeaBind_SalmonTire.Nin_NX_NVN.szs
  • Obj_SeaBind_SalmonWoodchip.Nin_NX_NVN.szs
  • Obj_SeaGull.Nin_NX_NVN.szs
  • Obj_SeesawJyoheki.Nin_NX_NVN.szs
  • Obj_Shellfish.Nin_NX_NVN.szs
  • Obj_ShrBasketGoal.Nin_NX_NVN.szs
  • Obj_SighterTarget.Nin_NX_NVN.szs
  • Obj_SighterTargetMsn.Nin_NX_NVN.szs
  • Obj_SighterTargetRail.Nin_NX_NVN.szs
  • Obj_SkateBoard.Nin_NX_NVN.szs
  • Obj_Sphere.Nin_NX_NVN.szs
  • Obj_Sphere10.Nin_NX_NVN.szs
  • Obj_Sponge.Nin_NX_NVN.szs
  • Obj_SpongeJoint.Nin_NX_NVN.szs
  • Obj_SpongeRectangle.Nin_NX_NVN.szs
  • Obj_SpongeRectangleMsn.Nin_NX_NVN.szs
  • Obj_SpongeRectangleStand.Nin_NX_NVN.szs
  • Obj_SpongeShelter.Nin_NX_NVN.szs
  • Obj_StaffRollTV.Nin_NX_NVN.szs
  • Obj_Streaming_CourtTV.Nin_NX_NVN.szs
  • Obj_Streaming_NakasuTV.Nin_NX_NVN.szs
  • Obj_Streaming_PlazaTVA.Nin_NX_NVN.szs
  • Obj_Streaming_PlazaTVB.Nin_NX_NVN.szs
  • Obj_Streaming_VenueTV.Nin_NX_NVN.szs
  • Obj_StreetLight.Nin_NX_NVN.szs
  • Obj_SwitchPaint.Nin_NX_NVN.szs
  • Obj_SwitchShock.Nin_NX_NVN.szs
  • Obj_SwitchShock3color.Nin_NX_NVN.szs
  • Obj_TVMov000.Nin_NX_NVN.szs
  • Obj_TVMov001.Nin_NX_NVN.szs
  • Obj_TVMov002.Nin_NX_NVN.szs
  • Obj_TVMov003.Nin_NX_NVN.szs
  • Obj_TVMov004.Nin_NX_NVN.szs
  • Obj_TVMov005.Nin_NX_NVN.szs
  • Obj_TVMov006.Nin_NX_NVN.szs
  • Obj_TVMov007.Nin_NX_NVN.szs
  • Obj_TVMov008.Nin_NX_NVN.szs
  • Obj_TVMov009.Nin_NX_NVN.szs
  • Obj_TVMov010.Nin_NX_NVN.szs
  • Obj_TVMov011.Nin_NX_NVN.szs
  • Obj_TVMov012.Nin_NX_NVN.szs
  • Obj_TVMov013.Nin_NX_NVN.szs
  • Obj_TVMov014.Nin_NX_NVN.szs
  • Obj_TVMov015.Nin_NX_NVN.szs
  • Obj_TVMov016.Nin_NX_NVN.szs
  • Obj_TVMov017.Nin_NX_NVN.szs
  • Obj_TVMov018.Nin_NX_NVN.szs
  • Obj_TVMov021.Nin_NX_NVN.szs
  • Obj_TVMov023.Nin_NX_NVN.szs
  • Obj_TVMov024.Nin_NX_NVN.szs
  • Obj_TVMov026.Nin_NX_NVN.szs
  • Obj_TVMov027.Nin_NX_NVN.szs
  • Obj_TVMov028.Nin_NX_NVN.szs
  • Obj_TVMov029.Nin_NX_NVN.szs
  • Obj_TVMov030.Nin_NX_NVN.szs
  • Obj_TVMov031.Nin_NX_NVN.szs
  • Obj_TVMov032.Nin_NX_NVN.szs
  • Obj_TVMov033.Nin_NX_NVN.szs
  • Obj_TVMov034.Nin_NX_NVN.szs
  • Obj_TVMov035.Nin_NX_NVN.szs
  • Obj_TVMov036.Nin_NX_NVN.szs
  • Obj_TVMov037.Nin_NX_NVN.szs
  • Obj_TVMov038.Nin_NX_NVN.szs
  • Obj_TVMov039.Nin_NX_NVN.szs
  • Obj_TVMov040.Nin_NX_NVN.szs
  • Obj_TVMov041.Nin_NX_NVN.szs
  • Obj_TVMov042.Nin_NX_NVN.szs
  • Obj_TVMov043.Nin_NX_NVN.szs
  • Obj_TVMov044.Nin_NX_NVN.szs
  • Obj_TVMov045.Nin_NX_NVN.szs
  • Obj_TVMov046.Nin_NX_NVN.szs
  • Obj_TVMov047.Nin_NX_NVN.szs
  • Obj_TVMov048.Nin_NX_NVN.szs
  • Obj_TVMov049.Nin_NX_NVN.szs
  • Obj_TVMov050.Nin_NX_NVN.szs
  • Obj_TVMov051.Nin_NX_NVN.szs
  • Obj_TVMov052.Nin_NX_NVN.szs
  • Obj_TVMov053.Nin_NX_NVN.szs
  • Obj_TVMov054.Nin_NX_NVN.szs
  • Obj_TVMov055.Nin_NX_NVN.szs
  • Obj_TVMov056.Nin_NX_NVN.szs
  • Obj_Taru.Nin_NX_NVN.szs
  • Obj_Tarutable.Nin_NX_NVN.szs
  • Obj_TicketLob.Nin_NX_NVN.szs
  • Obj_TicketLobDummy.Nin_NX_NVN.szs
  • Obj_Tree00.Nin_NX_NVN.szs
  • Obj_Tree01.Nin_NX_NVN.szs
  • Obj_Tree02.Nin_NX_NVN.szs
  • Obj_Tree03.Nin_NX_NVN.szs
  • Obj_Tree04.Nin_NX_NVN.szs
  • Obj_Tree05.Nin_NX_NVN.szs
  • Obj_Tree06.Nin_NX_NVN.szs
  • Obj_TreeBanana.Nin_NX_NVN.szs
  • Obj_TreeOrange.Nin_NX_NVN.szs
  • Obj_TtrBridge.Nin_NX_NVN.szs
  • Obj_Tudura.Nin_NX_NVN.szs
  • Obj_TunnelBunkerFillUp.Nin_NX_NVN.szs
  • Obj_TunnelGeneralSlopeNoPaint.Nin_NX_NVN.szs
  • Obj_TuzuraElecBox.Nin_NX_NVN.szs
  • Obj_TuzuraElecBox01.Nin_NX_NVN.szs
  • Obj_TuzuraSlopeExPaint.Nin_NX_NVN.szs
  • Obj_UnduckFence.Nin_NX_NVN.szs
  • Obj_UnduckNoEmYane.Nin_NX_NVN.szs
  • Obj_UnduckSlope.Nin_NX_NVN.szs
  • Obj_UpDown00IkaKaesi.Nin_NX_NVN.szs
  • Obj_UplandPartition.Nin_NX_NVN.szs
  • Obj_UplandPartitionPair.Nin_NX_NVN.szs
  • Obj_UplandSculpture.Nin_NX_NVN.szs
  • Obj_UplandSekko.Nin_NX_NVN.szs
  • Obj_UplandYaguraFillUp.Nin_NX_NVN.szs
  • Obj_Vendingmachine.Nin_NX_NVN.szs
  • Obj_VendingmachineCoop.Nin_NX_NVN.szs
  • Obj_VenueAmp.Nin_NX_NVN.szs
  • Obj_VenueAreaKabe.Nin_NX_NVN.szs
  • Obj_VenueAreaSlope.Nin_NX_NVN.szs
  • Obj_VenueBox.Nin_NX_NVN.szs
  • Obj_VenueGuiterBass.Nin_NX_NVN.szs
  • Obj_VenueHokoKabe.Nin_NX_NVN.szs
  • Obj_VenueHokoSlope.Nin_NX_NVN.szs
  • Obj_VenueKanban.Nin_NX_NVN.szs
  • Obj_VenueKanban01.Nin_NX_NVN.szs
  • Obj_VenueKanbanSpeakers.Nin_NX_NVN.szs
  • Obj_VenueLineSpeakers.Nin_NX_NVN.szs
  • Obj_VenueMoveSpotLight.Nin_NX_NVN.szs
  • Obj_VenueMoveSpotLightB.Nin_NX_NVN.szs
  • Obj_VenueMoveSpotLightC.Nin_NX_NVN.szs
  • Obj_VenueSlope.Nin_NX_NVN.szs
  • Obj_VenueSpeaker.Nin_NX_NVN.szs
  • Obj_VenueTape.Nin_NX_NVN.szs
  • Obj_VenueTeamColorHata.Nin_NX_NVN.szs
  • Obj_VictoryArea.Nin_NX_NVN.szs
  • Obj_VictoryLift.Nin_NX_NVN.szs
  • Obj_W5_Pole.Nin_NX_NVN.szs
  • Obj_WaterTank.Nin_NX_NVN.szs
  • Obj_WaterTankNoPaint.Nin_NX_NVN.szs
  • Obj_WaveFlag.Nin_NX_NVN.szs
  • Obj_WaveLoofMsn.Nin_NX_NVN.szs
  • Obj_WeaponDrone.Nin_NX_NVN.szs
  • Obj_WeaponParts.Nin_NX_NVN.szs
  • Obj_WeaponPartsDummy.Nin_NX_NVN.szs
  • Obj_WeaponVendor.Nin_NX_NVN.szs
  • Obj_Windsock.Nin_NX_NVN.szs
  • Obj_Wire.Nin_NX_NVN.szs
  • Obj_WoodSlope.Nin_NX_NVN.szs
  • Obj_World01.Nin_NX_NVN.szs
  • Obj_World02.Nin_NX_NVN.szs
  • Obj_World03.Nin_NX_NVN.szs
  • Obj_World04.Nin_NX_NVN.szs
  • Obj_World05.Nin_NX_NVN.szs
  • Obj_WorldOctRock.Nin_NX_NVN.szs
  • Obj_WorldSteelTower.Nin_NX_NVN.szs
  • Obj_YaguraAreaBoxMaze.Nin_NX_NVN.szs
  • Obj_YaguraBoxKawa.Nin_NX_NVN.szs
  • Obj_YaguraBoxMaze.Nin_NX_NVN.szs
  • Obj_YaguraBoxsetAPivot.Nin_NX_NVN.szs
  • Obj_YaguraBoxsetBPivot.Nin_NX_NVN.szs
  • Obj_YaguraBoxsetCPivot.Nin_NX_NVN.szs
  • Obj_YaguraKabePivot.Nin_NX_NVN.szs
  • Obj_kaisouBox.Nin_NX_NVN.szs
  • OverlayMap.Nin_NX_NVN.szs
  • PaintTexture.Nin_NX_NVN.szs
  • Player00.Nin_NX_NVN.szs
  • Player00_Hlf.Nin_NX_NVN.szs
  • Player00_anim.Nin_NX_NVN.szs
  • Player01.Nin_NX_NVN.szs
  • Player01_Hlf.Nin_NX_NVN.szs
  • Player01_anim.Nin_NX_NVN.szs
  • Player02.Nin_NX_NVN.szs
  • Player02_Hlf.Nin_NX_NVN.szs
  • Player02_anim.Nin_NX_NVN.szs
  • Player03.Nin_NX_NVN.szs
  • Player03_Hlf.Nin_NX_NVN.szs
  • Player03_anim.Nin_NX_NVN.szs
  • Player_Cellphone.Nin_NX_NVN.szs
  • Player_Cellphone2.Nin_NX_NVN.szs
  • Player_Cellphone3.Nin_NX_NVN.szs
  • Player_Cellphone4.Nin_NX_NVN.szs
  • Player_DrinkCup.Nin_NX_NVN.szs
  • Player_Octopus.Nin_NX_NVN.szs
  • Player_Octopus_anim.Nin_NX_NVN.szs
  • Player_Squid.Nin_NX_NVN.szs
  • Player_Squid_anim.Nin_NX_NVN.szs
  • Rival00.Nin_NX_NVN.szs
  • Rival00_Hlf.Nin_NX_NVN.szs
  • RivalHair_00.Nin_NX_NVN.szs
  • RivalHair_01.Nin_NX_NVN.szs
  • Rival_Squid.Nin_NX_NVN.szs
  • SMAATexture.Nin_NX_NVN.szs
  • Shs_AMB000_F.Nin_NX_NVN.szs
  • Shs_AMB000_M.Nin_NX_NVN.szs
  • Shs_AMB001.Nin_NX_NVN.szs
  • Shs_AMB002.Nin_NX_NVN.szs
  • Shs_AMB003_F.Nin_NX_NVN.szs
  • Shs_AMB003_M.Nin_NX_NVN.szs
  • Shs_AMB004.Nin_NX_NVN.szs
  • Shs_AMB005.Nin_NX_NVN.szs
  • Shs_AMB006.Nin_NX_NVN.szs
  • Shs_AMB007.Nin_NX_NVN.szs
  • Shs_BOT000.Nin_NX_NVN.szs
  • Shs_BOT001.Nin_NX_NVN.szs
  • Shs_BOT002.Nin_NX_NVN.szs
  • Shs_BOT003.Nin_NX_NVN.szs
  • Shs_BOT004.Nin_NX_NVN.szs
  • Shs_BOT005.Nin_NX_NVN.szs
  • Shs_BOT006.Nin_NX_NVN.szs
  • Shs_BOT007.Nin_NX_NVN.szs
  • Shs_BOT008.Nin_NX_NVN.szs
  • Shs_BOT009.Nin_NX_NVN.szs
  • Shs_BOT010.Nin_NX_NVN.szs
  • Shs_BOT011.Nin_NX_NVN.szs
  • Shs_BOT012.Nin_NX_NVN.szs
  • Shs_BOT013.Nin_NX_NVN.szs
  • Shs_BOT014.Nin_NX_NVN.szs
  • Shs_BOT015.Nin_NX_NVN.szs
  • Shs_BOT016.Nin_NX_NVN.szs
  • Shs_BOT017.Nin_NX_NVN.szs
  • Shs_BOT018.Nin_NX_NVN.szs
  • Shs_CFS000.Nin_NX_NVN.szs
  • Shs_CFS001.Nin_NX_NVN.szs
  • Shs_COP100.Nin_NX_NVN.szs
  • Shs_COP101.Nin_NX_NVN.szs
  • Shs_COP102.Nin_NX_NVN.szs
  • Shs_COP103.Nin_NX_NVN.szs
  • Shs_COP104.Nin_NX_NVN.szs
  • Shs_COP105.Nin_NX_NVN.szs
  • Shs_FST000.Nin_NX_NVN.szs
  • Shs_INV000.Nin_NX_NVN.szs
  • Shs_LTS000.Nin_NX_NVN.szs
  • Shs_LTS001.Nin_NX_NVN.szs
  • Shs_LTS002.Nin_NX_NVN.szs
  • Shs_LTS003.Nin_NX_NVN.szs
  • Shs_LTS004_F.Nin_NX_NVN.szs
  • Shs_LTS004_M.Nin_NX_NVN.szs
  • Shs_LTS005.Nin_NX_NVN.szs
  • Shs_LTS006.Nin_NX_NVN.szs
  • Shs_LTS007.Nin_NX_NVN.szs
  • Shs_LTS008.Nin_NX_NVN.szs
  • Shs_LTS009.Nin_NX_NVN.szs
  • Shs_LTS010.Nin_NX_NVN.szs
  • Shs_LTS011.Nin_NX_NVN.szs
  • Shs_LTS012.Nin_NX_NVN.szs
  • Shs_MSN000.Nin_NX_NVN.szs
  • Shs_MSN004.Nin_NX_NVN.szs
  • Shs_MSN100.Nin_NX_NVN.szs
  • Shs_MSN101.Nin_NX_NVN.szs
  • Shs_MSN102.Nin_NX_NVN.szs
  • Shs_MSN103.Nin_NX_NVN.szs
  • Shs_MSN104_F.Nin_NX_NVN.szs
  • Shs_MSN104_M.Nin_NX_NVN.szs
  • Shs_MSN105.Nin_NX_NVN.szs
  • Shs_MSN106.Nin_NX_NVN.szs
  • Shs_MSN200_F.Nin_NX_NVN.szs
  • Shs_MSN200_M.Nin_NX_NVN.szs
  • Shs_MSN201.Nin_NX_NVN.szs
  • Shs_MSN202.Nin_NX_NVN.szs
  • Shs_MSN300.Nin_NX_NVN.szs
  • Shs_NIK000.Nin_NX_NVN.szs
  • Shs_NIK001.Nin_NX_NVN.szs
  • Shs_RVL000.Nin_NX_NVN.szs
  • Shs_RVL001.Nin_NX_NVN.szs
  • Shs_RVL001_F.Nin_NX_NVN.szs
  • Shs_RVL001_M.Nin_NX_NVN.szs
  • Shs_SDL000.Nin_NX_NVN.szs
  • Shs_SDL001.Nin_NX_NVN.szs
  • Shs_SDL003.Nin_NX_NVN.szs
  • Shs_SDL004.Nin_NX_NVN.szs
  • Shs_SDL005.Nin_NX_NVN.szs
  • Shs_SDL006.Nin_NX_NVN.szs
  • Shs_SDL007.Nin_NX_NVN.szs
  • Shs_SDL008.Nin_NX_NVN.szs
  • Shs_SDL009.Nin_NX_NVN.szs
  • Shs_SHI000.Nin_NX_NVN.szs
  • Shs_SHI001.Nin_NX_NVN.szs
  • Shs_SHI002.Nin_NX_NVN.szs
  • Shs_SHI003.Nin_NX_NVN.szs
  • Shs_SHI004.Nin_NX_NVN.szs
  • Shs_SHI005.Nin_NX_NVN.szs
  • Shs_SHI006.Nin_NX_NVN.szs
  • Shs_SHI008.Nin_NX_NVN.szs
  • Shs_SHI009.Nin_NX_NVN.szs
  • Shs_SHI010.Nin_NX_NVN.szs
  • Shs_SHI011.Nin_NX_NVN.szs
  • Shs_SHI012.Nin_NX_NVN.szs
  • Shs_SHI013.Nin_NX_NVN.szs
  • Shs_SHI014.Nin_NX_NVN.szs
  • Shs_SHI015.Nin_NX_NVN.szs
  • Shs_SHI016.Nin_NX_NVN.szs
  • Shs_SHI017.Nin_NX_NVN.szs
  • Shs_SHI018.Nin_NX_NVN.szs
  • Shs_SHI019.Nin_NX_NVN.szs
  • Shs_SHI020.Nin_NX_NVN.szs
  • Shs_SHI021.Nin_NX_NVN.szs
  • Shs_SHI022.Nin_NX_NVN.szs
  • Shs_SHI023.Nin_NX_NVN.szs
  • Shs_SHI024.Nin_NX_NVN.szs
  • Shs_SHI025.Nin_NX_NVN.szs
  • Shs_SHI026.Nin_NX_NVN.szs
  • Shs_SHI027.Nin_NX_NVN.szs
  • Shs_SHI028.Nin_NX_NVN.szs
  • Shs_SHI029.Nin_NX_NVN.szs
  • Shs_SHI030.Nin_NX_NVN.szs
  • Shs_SHI031.Nin_NX_NVN.szs
  • Shs_SHI032.Nin_NX_NVN.szs
  • Shs_SHI033.Nin_NX_NVN.szs
  • Shs_SHI034.Nin_NX_NVN.szs
  • Shs_SHI035.Nin_NX_NVN.szs
  • Shs_SHI036.Nin_NX_NVN.szs
  • Shs_SHI037.Nin_NX_NVN.szs
  • Shs_SHI038.Nin_NX_NVN.szs
  • Shs_SHI039.Nin_NX_NVN.szs
  • Shs_SHI040.Nin_NX_NVN.szs
  • Shs_SHT000.Nin_NX_NVN.szs
  • Shs_SHT001.Nin_NX_NVN.szs
  • Shs_SHT002.Nin_NX_NVN.szs
  • Shs_SHT003.Nin_NX_NVN.szs
  • Shs_SHT004.Nin_NX_NVN.szs
  • Shs_SHT005.Nin_NX_NVN.szs
  • Shs_SHT006.Nin_NX_NVN.szs
  • Shs_SHT007.Nin_NX_NVN.szs
  • Shs_SHT008.Nin_NX_NVN.szs
  • Shs_SHT009.Nin_NX_NVN.szs
  • Shs_SHT010.Nin_NX_NVN.szs
  • Shs_SHT011.Nin_NX_NVN.szs
  • Shs_SHT012.Nin_NX_NVN.szs
  • Shs_SHT013.Nin_NX_NVN.szs
  • Shs_SHT014.Nin_NX_NVN.szs
  • Shs_SHT015.Nin_NX_NVN.szs
  • Shs_SHT016.Nin_NX_NVN.szs
  • Shs_SHT017.Nin_NX_NVN.szs
  • Shs_SHT018.Nin_NX_NVN.szs
  • Shs_SHT019.Nin_NX_NVN.szs
  • Shs_SLO000.Nin_NX_NVN.szs
  • Shs_SLO001.Nin_NX_NVN.szs
  • Shs_SLO002.Nin_NX_NVN.szs
  • Shs_SLO003.Nin_NX_NVN.szs
  • Shs_SLO004.Nin_NX_NVN.szs
  • Shs_SLO005.Nin_NX_NVN.szs
  • Shs_SLO006.Nin_NX_NVN.szs
  • Shs_SLO007.Nin_NX_NVN.szs
  • Shs_SLO008.Nin_NX_NVN.szs
  • Shs_SLO009.Nin_NX_NVN.szs
  • Shs_SLO010.Nin_NX_NVN.szs
  • Shs_SLO011.Nin_NX_NVN.szs
  • Shs_SLO012.Nin_NX_NVN.szs
  • Shs_SLO013.Nin_NX_NVN.szs
  • Shs_SLO014.Nin_NX_NVN.szs
  • Shs_SLO015.Nin_NX_NVN.szs
  • Shs_SLO016.Nin_NX_NVN.szs
  • Shs_SLO017.Nin_NX_NVN.szs
  • Shs_SLO018.Nin_NX_NVN.szs
  • Shs_SLO019.Nin_NX_NVN.szs
  • Shs_SLO020.Nin_NX_NVN.szs
  • Shs_SLP000.Nin_NX_NVN.szs
  • Shs_SLP001.Nin_NX_NVN.szs
  • Shs_SLP002.Nin_NX_NVN.szs
  • Shs_SLP003.Nin_NX_NVN.szs
  • Shs_TRS000.Nin_NX_NVN.szs
  • Shs_TRS001.Nin_NX_NVN.szs
  • Shs_TRS002.Nin_NX_NVN.szs
  • Shs_TST000.Nin_NX_NVN.szs
  • Shs_TST001.Nin_NX_NVN.szs
  • Tnk_Coop.Nin_NX_NVN.szs
  • Tnk_Gauge.Nin_NX_NVN.szs
  • Tnk_JetPack.Nin_NX_NVN.szs
  • Tnk_Msn0Lv0.Nin_NX_NVN.szs
  • Tnk_OctLv0.Nin_NX_NVN.szs
  • Tnk_Simple.Nin_NX_NVN.szs
  • Tnk_WaterCutter.Nin_NX_NVN.szs
  • VR_BossStampKingDeco.Nin_NX_NVN.szs
  • VR_Box00.Nin_NX_NVN.szs
  • VR_CoopSunset.Nin_NX_NVN.szs
  • VR_CoopSunsetCloudy.Nin_NX_NVN.szs
  • VR_DomeMonitorLiveLast.Nin_NX_NVN.szs
  • VR_DomeMonitorSkyCity.Nin_NX_NVN.szs
  • VR_DomeMonitorSkyCityBoss.Nin_NX_NVN.szs
  • VR_DomeMonitorSkyCityNight.Nin_NX_NVN.szs
  • VR_DomeMonitorSkyEvening.Nin_NX_NVN.szs
  • VR_DomeMonitorSkyGreen.Nin_NX_NVN.szs
  • VR_DomeMonitorSkyMonita.Nin_NX_NVN.szs
  • VR_DomeMonitorSkyMonita2.Nin_NX_NVN.szs
  • VR_DomeMonitorSkyNight.Nin_NX_NVN.szs
  • VR_DomeMonitorSkyPink.Nin_NX_NVN.szs
  • VR_DomeMonitorSkyPinkBlue.Nin_NX_NVN.szs
  • VR_DomeMonitorSkySea.Nin_NX_NVN.szs
  • VR_DomeSkyCave00.Nin_NX_NVN.szs
  • VR_DomeSkyCave00Night.Nin_NX_NVN.szs
  • VR_DomeSkyCave01.Nin_NX_NVN.szs
  • VR_HangKing.Nin_NX_NVN.szs
  • VR_MissionSky01.Nin_NX_NVN.szs
  • VR_MissionSkyDark.Nin_NX_NVN.szs
  • VR_MissionSkyNight.Nin_NX_NVN.szs
  • VR_MissionSkyNight02.Nin_NX_NVN.szs
  • VR_MissionSkyNight03.Nin_NX_NVN.szs
  • VR_MissionSkyRotation.Nin_NX_NVN.szs
  • VR_MissionSkySummer.Nin_NX_NVN.szs
  • VR_SkyDayPlaza.Nin_NX_NVN.szs
  • VR_SkyDayTudura.Nin_NX_NVN.szs
  • VR_SkyDaytime00.Nin_NX_NVN.szs
  • VR_SkyDowntown00.Nin_NX_NVN.szs
  • VR_SkyKawa00.Nin_NX_NVN.szs
  • VR_SkyNagasaki00.Nin_NX_NVN.szs
  • VR_SkyNakasu00.Nin_NX_NVN.szs
  • VR_SkyNight00.Nin_NX_NVN.szs
  • VR_SkyNight01.Nin_NX_NVN.szs
  • VR_SkyNight02.Nin_NX_NVN.szs
  • VR_SkyNight03.Nin_NX_NVN.szs
  • VR_SkyNight04.Nin_NX_NVN.szs
  • VR_SkyNightPlaza.Nin_NX_NVN.szs
  • VR_SkyPillar00.Nin_NX_NVN.szs
  • VR_SkySunset00.Nin_NX_NVN.szs
  • VR_SkySunset01.Nin_NX_NVN.szs
  • VR_SkySunset02.Nin_NX_NVN.szs
  • VR_SkyTudura.Nin_NX_NVN.szs
  • VR_SkyTutorial.Nin_NX_NVN.szs
  • VR_SkyTwilight00.Nin_NX_NVN.szs
  • VR_SkyUpland.Nin_NX_NVN.szs
  • VR_SkyVenue00.Nin_NX_NVN.szs
  • VR_SkyWorld.Nin_NX_NVN.szs
  • VR_SkyWorld01.Nin_NX_NVN.szs
  • VR_SkyWorld02.Nin_NX_NVN.szs
  • VR_SkyWorld03.Nin_NX_NVN.szs
  • VR_SkyWorld04.Nin_NX_NVN.szs
  • VR_Viewer00.Nin_NX_NVN.szs
  • Wmn_BigBall_Coop.Nin_NX_NVN.szs
  • Wmn_BigBall_Diffusion.Nin_NX_NVN.szs
  • Wmn_BigBall_Launcher.Nin_NX_NVN.szs
  • Wmn_BigBall_Mission.Nin_NX_NVN.szs
  • Wmn_BigBall_RvlLv0.Nin_NX_NVN.szs
  • Wmn_BigBall_StrongB.Nin_NX_NVN.szs
  • Wmn_BigBall_Washtub.Nin_NX_NVN.szs
  • Wmn_Charge_Coop.Nin_NX_NVN.szs
  • Wmn_Charge_Keeper.Nin_NX_NVN.szs
  • Wmn_Charge_Light.Nin_NX_NVN.szs
  • Wmn_Charge_Long.Nin_NX_NVN.szs
  • Wmn_Charge_Mission.Nin_NX_NVN.szs
  • Wmn_Charge_MissionB.Nin_NX_NVN.szs
  • Wmn_Charge_NormalB.Nin_NX_NVN.szs
  • Wmn_Charge_Quick.Nin_NX_NVN.szs
  • Wmn_Gatling_Downpour.Nin_NX_NVN.szs
  • Wmn_Gatling_Hyper.Nin_NX_NVN.szs
  • Wmn_Gatling_Mission.Nin_NX_NVN.szs
  • Wmn_Gatling_Quick.Nin_NX_NVN.szs
  • Wmn_Gatling_StandardB.Nin_NX_NVN.szs
  • Wmn_Roller_BrushMini.Nin_NX_NVN.szs
  • Wmn_Roller_BrushMission.Nin_NX_NVN.szs
  • Wmn_Roller_BrushNormal.Nin_NX_NVN.szs
  • Wmn_Roller_BrushRvlLv0.Nin_NX_NVN.szs
  • Wmn_Roller_Compact.Nin_NX_NVN.szs
  • Wmn_Roller_Heavy.Nin_NX_NVN.szs
  • Wmn_Roller_Hunter.Nin_NX_NVN.szs
  • Wmn_Roller_MissionB.Nin_NX_NVN.szs
  • Wmn_Roller_NormalB.Nin_NX_NVN.szs
  • Wmn_Roller_RvlLv0.Nin_NX_NVN.szs
  • Wmn_Shot_BlasterMsn.Nin_NX_NVN.szs
  • Wmn_Shot_BlasterRvl.Nin_NX_NVN.szs
  • Wmn_Shot_Blaze.Nin_NX_NVN.szs
  • Wmn_Shot_Expert.Nin_NX_NVN.szs
  • Wmn_Shot_ExplosionCoop.Nin_NX_NVN.szs
  • Wmn_Shot_ExplosionLight.Nin_NX_NVN.szs
  • Wmn_Shot_ExplosionLightShort.Nin_NX_NVN.szs
  • Wmn_Shot_ExplosionLong.Nin_NX_NVN.szs
  • Wmn_Shot_ExplosionShort.Nin_NX_NVN.szs
  • Wmn_Shot_First.Nin_NX_NVN.szs
  • Wmn_Shot_Flash.Nin_NX_NVN.szs
  • Wmn_Shot_Gravity.Nin_NX_NVN.szs
  • Wmn_Shot_Long.Nin_NX_NVN.szs
  • Wmn_Shot_Msn0Lv0.Nin_NX_NVN.szs
  • Wmn_Shot_MsnHero.Nin_NX_NVN.szs
  • Wmn_Shot_Normal.Nin_NX_NVN.szs
  • Wmn_Shot_NormalB.Nin_NX_NVN.szs
  • Wmn_Shot_QuickMiddle.Nin_NX_NVN.szs
  • Wmn_Shot_RvLv0.Nin_NX_NVN.szs
  • Wmn_Shot_Short.Nin_NX_NVN.szs
  • Wmn_Shot_Triple.Nin_NX_NVN.szs
  • Wmn_Twins_Dual.Nin_NX_NVN.szs
  • Wmn_Twins_Gallon.Nin_NX_NVN.szs
  • Wmn_Twins_Mission.Nin_NX_NVN.szs
  • Wmn_Twins_Normal.Nin_NX_NVN.szs
  • Wmn_Twins_RvlLv0.Nin_NX_NVN.szs
  • Wmn_Twins_Short.Nin_NX_NVN.szs
  • Wmn_Twins_Stepper.Nin_NX_NVN.szs
  • Wmn_Umbrella_Compact.Nin_NX_NVN.szs
  • Wmn_Umbrella_Coop.Nin_NX_NVN.szs
  • Wmn_Umbrella_Mission.Nin_NX_NVN.szs
  • Wmn_Umbrella_Normal.Nin_NX_NVN.szs
  • Wmn_Umbrella_RvlLv0.Nin_NX_NVN.szs
  • Wmn_Umbrella_Wide.Nin_NX_NVN.szs
  • Wsb_Bomb_Curling.Nin_NX_NVN.szs
  • Wsb_Bomb_Curling_Msn.Nin_NX_NVN.szs
  • Wsb_Bomb_Curling_Rvl.Nin_NX_NVN.szs
  • Wsb_Bomb_Handy.Nin_NX_NVN.szs
  • Wsb_Bomb_Handy_Rvl.Nin_NX_NVN.szs
  • Wsb_Bomb_Hold.Nin_NX_NVN.szs
  • Wsb_Bomb_Hold_RailKing.Nin_NX_NVN.szs
  • Wsb_Bomb_Hold_Rvl.Nin_NX_NVN.szs
  • Wsb_Bomb_Oct_Enemy.Nin_NX_NVN.szs
  • Wsb_Bomb_Piyo.Nin_NX_NVN.szs
  • Wsb_Bomb_Robo.Nin_NX_NVN.szs
  • Wsb_Bomb_Robo_Msn.Nin_NX_NVN.szs
  • Wsb_Bomb_Rvl00.Nin_NX_NVN.szs
  • Wsb_Bomb_Throw.Nin_NX_NVN.szs
  • Wsb_Bomb_Throw_Msn.Nin_NX_NVN.szs
  • Wsb_Bomb_Throw_RailKing.Nin_NX_NVN.szs
  • Wsb_DevilBall.Nin_NX_NVN.szs
  • Wsb_Flag.Nin_NX_NVN.szs
  • Wsb_MarkingBall.Nin_NX_NVN.szs
  • Wsb_Shield.Nin_NX_NVN.szs
  • Wsb_Shield_Rvl.Nin_NX_NVN.szs
  • Wsb_Sprinkler.Nin_NX_NVN.szs
  • Wsb_Sprinkler_Rvl.Nin_NX_NVN.szs
  • Wsp_AquaBall.Nin_NX_NVN.szs
  • Wsp_BigLaser.Nin_NX_NVN.szs
  • Wsp_BombCapsule.Nin_NX_NVN.szs
  • Wsp_BombLauncher.Nin_NX_NVN.szs
  • Wsp_Bubble.Nin_NX_NVN.szs
  • Wsp_JetPackLauncher.Nin_NX_NVN.szs
  • Wsp_KingSquid.Nin_NX_NVN.szs
  • Wsp_Missile.Nin_NX_NVN.szs
  • Wsp_RainCloud.Nin_NX_NVN.szs
  • Wsp_Shachihoko.Nin_NX_NVN.szs
  • Wsp_WaterCutter.Nin_NX_NVN.szs

Model\ModelShaderOcta

  • Fld_BossStampKingDeco.Nin_NX_NVN.szs
  • Fld_EasyHide00.Nin_NX_NVN.szs
  • Fld_Tutorial.Nin_NX_NVN.szs
  • Lft_AmidaFloorHoko00.Nin_NX_NVN.szs
  • Lft_AmidaFloorHoko01.Nin_NX_NVN.szs
  • Lft_AsariSlope.Nin_NX_NVN.szs
  • Lft_B4P15x15x15.Nin_NX_NVN.szs
  • Lft_B4P30x30x15.Nin_NX_NVN.szs
  • Lft_BtlBox15x15x15.Nin_NX_NVN.szs
  • Lft_BtlCorn15x15x20.Nin_NX_NVN.szs
  • Lft_BtlFence60x60x5.Nin_NX_NVN.szs
  • Lft_BtlFloorCross180x180x15.Nin_NX_NVN.szs
  • Lft_BtlPillar30x30x60.Nin_NX_NVN.szs
  • Lft_BtlWall30x15x30.Nin_NX_NVN.szs
  • Lft_DecaCarpetNP30x1x30.Nin_NX_NVN.szs
  • Lft_DecaCubeN10x30x10.Nin_NX_NVN.szs
  • Lft_DecaCubeN10x30x180.Nin_NX_NVN.szs
  • Lft_DecaCubeN10x30x60.Nin_NX_NVN.szs
  • Lft_DecaCubeN10x30x90.Nin_NX_NVN.szs
  • Lft_DecaCubeP20x25x20.Nin_NX_NVN.szs
  • Lft_DecaPillerBT2x30x60.Nin_NX_NVN.szs
  • Lft_DecaPillerBT2x60x60.Nin_NX_NVN.szs
  • Lft_DecaPillerEKO300x90x10.Nin_NX_NVN.szs
  • Lft_Forklift.Nin_NX_NVN.szs
  • Lft_IkakaesiCover.Nin_NX_NVN.szs
  • Lft_RotationA.Nin_NX_NVN.szs
  • Lft_RvlUfoMini.Nin_NX_NVN.szs
  • Lft_TutorialSandBag00.Nin_NX_NVN.szs
  • Lft_W5_All.Nin_NX_NVN.szs
  • Obj_AirBallMsn.Nin_NX_NVN.szs
  • Obj_AirDancer.Nin_NX_NVN.szs
  • Obj_Box00L.Nin_NX_NVN.szs
  • Obj_Box00LHard.Nin_NX_NVN.szs
  • Obj_Box00S.Nin_NX_NVN.szs
  • Obj_Bunker01.Nin_NX_NVN.szs
  • Obj_Bunker02.Nin_NX_NVN.szs
  • Obj_CameraWallAmida00.Nin_NX_NVN.szs
  • Obj_ClamBox.Nin_NX_NVN.szs
  • Obj_ColorCone.Nin_NX_NVN.szs
  • Obj_ColorConeMove.Nin_NX_NVN.szs
  • Obj_DeliDebli_Concrete.Nin_NX_NVN.szs
  • Obj_DeliDebli_HighWay.Nin_NX_NVN.szs
  • Obj_DoorKey00.Nin_NX_NVN.szs
  • Obj_DuckChild.Nin_NX_NVN.szs
  • Obj_Excavator.Nin_NX_NVN.szs
  • Obj_Fan00.Nin_NX_NVN.szs
  • Obj_GeneralBoxNoPaint_Blitz.Nin_NX_NVN.szs
  • Obj_Geyser.Nin_NX_NVN.szs
  • Obj_Grass00.Nin_NX_NVN.szs
  • Obj_GrassRuins00.Nin_NX_NVN.szs
  • Obj_GrindRail.Nin_NX_NVN.szs
  • Obj_HokoSignBoad.Nin_NX_NVN.szs
  • Obj_InkRail_VS.Nin_NX_NVN.szs
  • Obj_Jerry00.Nin_NX_NVN.szs
  • Obj_JerryHelmet.Nin_NX_NVN.szs
  • Obj_KawaTape.Nin_NX_NVN.szs
  • Obj_KeyTreasureBox.Nin_NX_NVN.szs
  • Obj_MsnBoxNoPaint_Blitz.Nin_NX_NVN.szs
  • Obj_RubberPole00.Nin_NX_NVN.szs
  • Obj_SeaGull.Nin_NX_NVN.szs
  • Obj_Sphere.Nin_NX_NVN.szs
  • Obj_Sphere10.Nin_NX_NVN.szs
  • Obj_Sponge.Nin_NX_NVN.szs
  • Obj_SpongeRectangle.Nin_NX_NVN.szs
  • Obj_SpongeRectangleMsn.Nin_NX_NVN.szs
  • Obj_SpongeRectangleStand.Nin_NX_NVN.szs
  • Obj_SpongeShelter.Nin_NX_NVN.szs
  • Obj_Tree01.Nin_NX_NVN.szs
  • Obj_Tree02.Nin_NX_NVN.szs
  • Obj_Tree04.Nin_NX_NVN.szs
  • Obj_TreeBanana.Nin_NX_NVN.szs
  • Obj_TtrBridge.Nin_NX_NVN.szs
  • Obj_VenueAmp.Nin_NX_NVN.szs
  • Obj_VenueAreaKabe.Nin_NX_NVN.szs
  • Obj_VenueAreaSlope.Nin_NX_NVN.szs
  • Obj_VenueBox.Nin_NX_NVN.szs
  • Obj_VenueHokoKabe.Nin_NX_NVN.szs
  • Obj_VenueHokoSlope.Nin_NX_NVN.szs
  • Obj_VenueKanban01.Nin_NX_NVN.szs
  • Obj_VenueKanbanSpeakers.Nin_NX_NVN.szs
  • Obj_VenueLineSpeakers.Nin_NX_NVN.szs
  • Obj_VenueMoveSpotLight.Nin_NX_NVN.szs
  • Obj_VenueMoveSpotLightB.Nin_NX_NVN.szs
  • Obj_VenueMoveSpotLightC.Nin_NX_NVN.szs
  • Obj_VenueSpeaker.Nin_NX_NVN.szs
  • Obj_VenueTape.Nin_NX_NVN.szs
  • Obj_VenueTeamColorHata.Nin_NX_NVN.szs
  • Obj_Windsock.Nin_NX_NVN.szs
  • Wsb_Shield_Rvl.Nin_NX_NVN.szs
  • Wsb_Sprinkler_Rvl.Nin_NX_NVN.szs

Mush

  • ActorDb.byml
  • BottomInfo.byml
  • BrandInfo.byml
  • DamageRateInfo.byml
  • EnemyInfo.byml
  • GearInfo_Clothes.byml
  • GearInfo_Head.byml
  • GearInfo_Shoes.byml
  • GraffitiResTex.byml
  • HairInfo.byml
  • MapInfo.byml
  • MissionLastBossDemo.byml
  • NpcInfo.byml
  • ObjInfo.byml
  • Octa2DMapInfo.byml
  • Octa2DMapLineInfo.byml
  • Octa2DMapLinkInfo.byml
  • OctaAtarimeFreeTalkInfo.byml
  • OctaCollectorFreeTalkInfo.byml
  • OctaKamabokoInfo.byml
  • PaintResTex.byml
  • ParticleBindModel.byml
  • PhotographPlayerInfo.byml
  • PlayerHairAnimInfoDesigner.byml
  • PlayerHairAnimInfoGenerated.byml
  • PlayerRank.byml
  • PlayerWeaponGripInfo.byml
  • SkillInfo.byml
  • StreamingObjInfo.byml
  • TankInfo.byml
  • TipsTextInfo.byml
  • UdemaeGrade.byml
  • UnlockGearInfo.byml
  • WeaponInfo_Main.byml
  • WeaponInfo_Special.byml
  • WeaponInfo_Sub.byml
  • WorldAoriTalkInfo.byml
  • WorldFirstEntryDemo.byml
  • WorldHotaruFreeTalkInfo.byml
  • WorldHotaruTalkInfo.byml
  • WorldSecondFirstEntryDemo.byml

Pack

  • Map.pack
  • Mush.pack
  • Param.pack
  • Rumble.pack
  • Sound.pack

Param

  • .prm.b
  • BaseCampOcta.bprm
  • GfxEnvParams.byml
  • MissionWeaponParam.bprm
  • Obj_SpongeVersus_Rectangle2.bprm
  • Obj_WorldLastBossHouse_Designer.bprm
  • PaintTargetAreaMgr.byml
  • Plaza.byml

Param\Camera

  • BaseCampOcta_EntryCollecter.camera.bprm
  • BaseCampOcta_KamabokoView_Normal.camera.bprm
  • BaseCampOcta_KamabokoView_Up.camera.bprm
  • BaseCampOcta_OctaMap.camera.bprm
  • BaseCampOcta_TalkAtarime.camera.bprm
  • BaseCampOcta_TalkAtarimeDebt.camera.bprm
  • BaseCampOcta_TalkCollector.camera.bprm
  • BaseCampOcta_TalkCollectorReward.camera.bprm
  • BaseCampOcta_TalkSubwayConductor.camera.bprm
  • BaseCamp_Entry_Cam00.camera.bprm
  • Cam_CollectorCommander_Pram.camera.bprm
  • Cam_CollectorCommander_Pram1.camera.bprm
  • Cam_CollectorEntry_pram.camera.bprm
  • Cam_CollectorTalk_pram.camera.bprm
  • Cam_Demo02_04_01.camera.bprm
  • CentralOcta_Agent3Question_Atarime.camera.bprm
  • CentralOcta_Agent3Question_Telephone.camera.bprm
  • CentralOcta_BossAppearanceDemoTest01.camera.bprm
  • CentralOcta_BossAppearanceDemoTest02.camera.bprm
  • CentralOcta_BossAppearanceDemoTest03.camera.bprm
  • CentralOcta_BossAppearanceDemoTest04.camera.bprm
  • CentralOcta_FirstDemoTest00.camera.bprm
  • CentralOcta_FirstDemoTest01.camera.bprm
  • CentralOcta_FirstDemoTest02.camera.bprm
  • CentralOcta_TelephoneDemo00.camera.bprm
  • CentralOcta_TelephoneDemo01.camera.bprm
  • CentralOcta_TrainArrival00.camera.bprm
  • CentralOcta_TrainArrival01.camera.bprm
  • CentralOcta_VendingMachine_Debt.camera.bprm
  • Coop_Result_Default.camera.bprm
  • Coop_Result_Fld_Shakehouse00.camera.bprm
  • Coop_Result_Fld_Shakelift00.camera.bprm
  • Coop_Result_Fld_Shakeship00.camera.bprm
  • Coop_Result_Fld_Shakeup00.camera.bprm
  • Coop_Result_TestField1014.camera.bprm
  • Coop_Result_TestField1017.camera.bprm
  • Coop_Result_TestField1018.camera.bprm
  • Coop_Result_TestField1020.camera.bprm
  • Coop_Result_TestField1021.camera.bprm
  • Coop_Result_TestField1022.camera.bprm
  • Coop_Result_TestField1025.camera.bprm
  • Coop_Result_TestField1028.camera.bprm
  • Coop_Result_TestField1030.camera.bprm
  • Coop_TutorialBagman_Fld_Shakeup00.camera.bprm
  • CountdownFriend.camera.bprm
  • CustomizeDefault.camera.bprm
  • Customize_ClothesZoom.camera.bprm
  • Customize_HeadZoom.camera.bprm
  • Customize_ShoesZoom.camera.bprm
  • Demo_BaseCamp_Entry_Cam00.camera.bprm
  • Demo_BaseCamp_Entry_Cam01.camera.bprm
  • Demo_BaseCamp_Entry_Cam02.camera.bprm
  • Demo_LastBoss05_00.camera.bprm
  • Demo_LastBoss05_Defence00.camera.bprm
  • DepartureOcta_FirstDemo00.camera.bprm
  • DepartureOcta_FirstDemo01.camera.bprm
  • DepartureOcta_FirstDemo02.camera.bprm
  • DepartureOcta_PlayerMake_Eye_F.camera.bprm
  • DepartureOcta_PlayerMake_Eye_M.camera.bprm
  • DepartureOcta_PlayerMake_Face_F.camera.bprm
  • DepartureOcta_PlayerMake_Face_M.camera.bprm
  • DepartureOcta_PlayerMake_Finish_F.camera.bprm
  • DepartureOcta_PlayerMake_Finish_M.camera.bprm
  • DepartureOcta_PlayerMake_Hair_F.camera.bprm
  • DepartureOcta_PlayerMake_Hair_M.camera.bprm
  • DepartureOcta_PlayerMake_Model.camera.bprm
  • DepartureOcta_PlayerMake_Post_F.camera.bprm
  • DepartureOcta_PlayerMake_Post_M.camera.bprm
  • DepartureOcta_PlayerMake_Pre.camera.bprm
  • Game_FinalResult.camera.bprm
  • LobbyCoop.camera.bprm
  • LobbyLocal.camera.bprm
  • LobbyVersus.camera.bprm
  • MissionOcta_DefenceGoalDie.camera.bprm
  • MissionOcta_GoalClearTapeCamera.camera.bprm
  • MissionOcta_GoalDemoCamera_00.camera.bprm
  • MissionOcta_GoalDemoCamera_01.camera.bprm
  • MissionOcta_GoalDemoCamera_02.camera.bprm
  • MissionOcta_KeyStageGoalDemoCamera_00.camera.bprm
  • MissionOcta_KeyStageGoalDemoCamera_01.camera.bprm
  • MissionOcta_Obj_DefenceGoalBigOcta.camera.bprm
  • MissionOcta_Obj_DefenceGoalLastBossOcta.camera.bprm
  • MissionOcta_Obj_DefenceGoalOcta.camera.bprm
  • MissionOcta_StageDemo_Amida_00.camera.bprm
  • MissionOcta_StageDemo_Amida_01.camera.bprm
  • MissionOcta_StageDemo_Bintro10.camera.bprm
  • MissionOcta_StageDemo_Bintro11.camera.bprm
  • MissionOcta_StageDemo_Bintro12.camera.bprm
  • MissionOcta_StageDemo_Bintro13.camera.bprm
  • MissionOcta_StageDemo_Bintro20.camera.bprm
  • MissionOcta_StageDemo_Bintro21.camera.bprm
  • MissionOcta_StageDemo_Bintro30.camera.bprm
  • MissionOcta_StageDemo_Bintro31.camera.bprm
  • MissionOcta_StageDemo_Bintro40.camera.bprm
  • MissionOcta_StageDemo_Bintro41.camera.bprm
  • MissionOcta_StageDemo_Bintro50.camera.bprm
  • MissionOcta_StageDemo_Bintro51.camera.bprm
  • MissionOcta_StageDemo_Bintro52.camera.bprm
  • MissionOcta_StageDemo_Bintro53.camera.bprm
  • MissionOcta_StageDemo_Bintro60.camera.bprm
  • MissionOcta_StageDemo_Bintro61.camera.bprm
  • MissionOcta_StageDemo_BoostMissileTakopter_00.camera.bprm
  • MissionOcta_StageDemo_BoostMissileTakopter_01.camera.bprm
  • MissionOcta_StageDemo_BoxRota_00.camera.bprm
  • MissionOcta_StageDemo_BoxRota_01.camera.bprm
  • MissionOcta_StageDemo_BoxRota_02.camera.bprm
  • MissionOcta_StageDemo_BoxRota_03.camera.bprm
  • MissionOcta_StageDemo_Btama10.camera.bprm
  • MissionOcta_StageDemo_Btama11.camera.bprm
  • MissionOcta_StageDemo_DefenseZones_00.camera.bprm
  • MissionOcta_StageDemo_DefenseZones_01.camera.bprm
  • MissionOcta_StageDemo_ElevatorEnd_00.camera.bprm
  • MissionOcta_StageDemo_ElevatorEnd_01.camera.bprm
  • MissionOcta_StageDemo_ElevatorEnd_02.camera.bprm
  • MissionOcta_StageDemo_ElevatorIntro_00.camera.bprm
  • MissionOcta_StageDemo_ElevatorIntro_01.camera.bprm
  • MissionOcta_StageDemo_ElevatorIntro_02.camera.bprm
  • MissionOcta_StageDemo_ElevatorRespawn_00.camera.bprm
  • MissionOcta_StageDemo_Elevator_00.camera.bprm
  • MissionOcta_StageDemo_Elevator_01.camera.bprm
  • MissionOcta_StageDemo_Elevator_02.camera.bprm
  • MissionOcta_StageDemo_EnergyCore_Find00.camera.bprm
  • MissionOcta_StageDemo_EnergyCore_Find01.camera.bprm
  • MissionOcta_StageDemo_EnergyCore_Get00.camera.bprm
  • MissionOcta_StageDemo_EnergyCore_Get01.camera.bprm
  • MissionOcta_StageDemo_EnergyCore_Set00.camera.bprm
  • MissionOcta_StageDemo_EnergyCore_Set01.camera.bprm
  • MissionOcta_StageDemo_EnergyCore_UnlockD.camera.bprm
  • MissionOcta_StageDemo_EnergyCore_UnlockE.camera.bprm
  • MissionOcta_StageDemo_EnergyCore_UnlockN.camera.bprm
  • MissionOcta_StageDemo_EnergyCore_UnlockS.camera.bprm
  • MissionOcta_StageDemo_EnergyCore_UnlockU.camera.bprm
  • MissionOcta_StageDemo_EnergyCore_UnlockW.camera.bprm
  • MissionOcta_StageDemo_Flyer00.camera.bprm
  • MissionOcta_StageDemo_Flyer01.camera.bprm
  • MissionOcta_StageDemo_ForestBattle_00.camera.bprm
  • MissionOcta_StageDemo_ForestBattle_01.camera.bprm
  • MissionOcta_StageDemo_InkLazer00.camera.bprm
  • MissionOcta_StageDemo_KatanukiLIntro_00.camera.bprm
  • MissionOcta_StageDemo_KatanukiLIntro_01.camera.bprm
  • MissionOcta_StageDemo_KatanukiL_00.camera.bprm
  • MissionOcta_StageDemo_KatanukiL_01.camera.bprm
  • MissionOcta_StageDemo_KatanukiSIntro_00.camera.bprm
  • MissionOcta_StageDemo_KatanukiSIntro_01.camera.bprm
  • MissionOcta_StageDemo_KatanukiS_00.camera.bprm
  • MissionOcta_StageDemo_KatanukiS_01.camera.bprm
  • MissionOcta_StageDemo_Kawa00.camera.bprm
  • MissionOcta_StageDemo_Kawa01.camera.bprm
  • MissionOcta_StageDemo_LastBoss00Goal.camera.bprm
  • MissionOcta_StageDemo_LastBoss01Goal.camera.bprm
  • MissionOcta_StageDemo_LastBoss02Goal.camera.bprm
  • MissionOcta_StageDemo_LastBoss03Goal.camera.bprm
  • MissionOcta_StageDemo_LastBoss04Goal.camera.bprm
  • MissionOcta_StageDemo_LastBoss04Intro.camera.bprm
  • MissionOcta_StageDemo_LastBoss05Goal.camera.bprm
  • MissionOcta_StageDemo_LastBoss05Intro00.camera.bprm
  • MissionOcta_StageDemo_LastBoss05Intro01.camera.bprm
  • MissionOcta_StageDemo_LastBoss05Intro02.camera.bprm
  • MissionOcta_StageDemo_LastBoss05Intro03.camera.bprm
  • MissionOcta_StageDemo_LastBoss06Goal.camera.bprm
  • MissionOcta_StageDemo_MissileTakopter_00.camera.bprm
  • MissionOcta_StageDemo_MissileTakopter_01.camera.bprm
  • MissionOcta_StageDemo_NGBaloon00.camera.bprm
  • MissionOcta_StageDemo_NGBaloon01.camera.bprm
  • MissionOcta_StageDemo_NGBaloon02.camera.bprm
  • MissionOcta_StageDemo_NGBaloon03.camera.bprm
  • MissionOcta_StageDemo_NoDamRog_00.camera.bprm
  • MissionOcta_StageDemo_NoDamRog_01.camera.bprm
  • MissionOcta_StageDemo_NoDamRog_02.camera.bprm
  • MissionOcta_StageDemo_NoDamRog_03.camera.bprm
  • MissionOcta_StageDemo_NoDamRog_04.camera.bprm
  • MissionOcta_StageDemo_NoDamRog_05.camera.bprm
  • MissionOcta_StageDemo_Pillar_00.camera.bprm
  • MissionOcta_StageDemo_Pillar_01.camera.bprm
  • MissionOcta_StageDemo_Stealth_00.camera.bprm
  • MissionOcta_StageDemo_Stealth_01.camera.bprm
  • MissionOcta_StageDemo_TF328Test_00.camera.bprm
  • MissionOcta_StageDemo_TakolienPatrol.camera.bprm
  • MissionOcta_StageDemo_Teto00.camera.bprm
  • MissionOcta_StageDemo_Teto01.camera.bprm
  • MissionOcta_StageDemo_Teto02.camera.bprm
  • MissionOcta_StageDemo_Venue_00.camera.bprm
  • MissionOcta_StageDemo_Venue_01.camera.bprm
  • MissionOcta_StageDemo_VictoryHeroOcta.camera.bprm
  • MissionOcta_StageDemo_Weapon_00.camera.bprm
  • MissionOcta_SupplyPointCamera.camera.bprm
  • MissionOcta_Test00.camera.bprm
  • MissionOcta_Test01.camera.bprm
  • MissionOcta_TicketGateReadyCamera.camera.bprm
  • MissionOcta_TrainCamera.camera.bprm
  • Mission_LastKingDemo_Test00.camera.bprm
  • Mission_LastKingDemo_Test01.camera.bprm
  • Mission_LastKingDemo_Test02.camera.bprm
  • Mission_LastKingDemo_Test03.camera.bprm
  • Mission_LastKingTV_camera_AoriA.camera.bprm
  • Mission_LastKingTV_camera_AoriB.camera.bprm
  • Mission_LastKingTV_camera_AoriC.camera.bprm
  • Mission_LastKingTV_camera_AoriC_Level1Demo.camera.bprm
  • Mission_LastKingTV_camera_AoriD.camera.bprm
  • Mission_LastKingTV_camera_IdoB.camera.bprm
  • Mission_LastKingTV_camera_Idol.camera.bprm
  • Mission_LastKingTV_camera_IdolA.camera.bprm
  • Mission_LastKingTV_camera_IdolB.camera.bprm
  • Mission_LastKingTV_camera_IdolC.camera.bprm
  • Mission_LastKingTV_camera_IdolD.camera.bprm
  • Mission_LastKingTV_camera_IdolE.camera.bprm
  • Mission_LastKingTV_camera_IdolF.camera.bprm
  • Mission_LastKingTV_camera_IdolG.camera.bprm
  • Mission_LastKingTV_camera_Level1Demo.camera.bprm
  • Mission_LastKingTV_camera_OpIdle.camera.bprm
  • Mission_LastKingTV_camera_PlayerA.camera.bprm
  • Mission_LastKingTV_camera_PlayerB.camera.bprm
  • Mission_LastKingTV_camera_TakowasaA.camera.bprm
  • Mission_LastKingTV_camera_TakowasaB.camera.bprm
  • Mission_LastKingTV_camera_TakowasaC.camera.bprm
  • Mission_LastKingTV_camera_TakowasaD.camera.bprm
  • Mission_LastKingTV_camera_TakowasaDownA.camera.bprm
  • Mission_LastKingTV_camera_TakowasaE.camera.bprm
  • Mission_LastKingTV_camera_World00.camera.bprm
  • Mission_LastKingTV_camera_World01.camera.bprm
  • Mission_LastKingTV_camera_World02.camera.bprm
  • Mission_Last_Check_RefHotaru.camera.bprm
  • Mission_Last_Lv0_00_RefAoriBoss.camera.bprm
  • Mission_Last_Lv0_01_RefAoriBoss.camera.bprm
  • Mission_Last_Lv0_02_RefAoriBoss.camera.bprm
  • Mission_Last_Lv0_02_RefTakowasa.camera.bprm
  • Mission_Last_Lv0_02_RefTakowasa_Root.camera.bprm
  • Mission_Last_Lv0_03_RefAoriBoss.camera.bprm
  • Mission_Last_Lv0_03_RefTakowasa_Root.camera.bprm
  • Mission_Last_Lv1_01_RefAoriBoss.camera.bprm
  • Mission_Last_Lv1_02_RefAoriBoss.camera.bprm
  • Mission_Last_Lv1_03_RefAoriBoss.camera.bprm
  • Mission_Last_Lv2_00_RefAoriBoss.camera.bprm
  • Mission_Last_Lv2_01_RefAoriBoss.camera.bprm
  • Mission_Last_Lv2_02_RefAoriBoss.camera.bprm
  • Mission_Last_Lv3_00_RefAoriBoss.camera.bprm
  • Mission_Last_Lv3_00_RefHotaru.camera.bprm
  • Mission_Last_Lv3_00_RefTakowasa_Root.camera.bprm
  • Mission_Last_Lv3_01_RefAoriBoss.camera.bprm
  • Mission_Last_Lv3_01_RefHotaru.camera.bprm
  • Mission_Last_Lv3_02_RefAoriBoss.camera.bprm
  • Mission_Last_Lv3_02_RefHotaru.camera.bprm
  • Mission_Last_Lv3_03_RefHotaru.camera.bprm
  • Mission_Last_Lv3_04_RefHotaru.camera.bprm
  • Mission_Last_Lv3_1000_RefHotaru.camera.bprm
  • OctStaffRoll_Cam00.camera.bprm
  • PlayerMake.camera.bprm
  • Plaza_Action_Amiibo.camera.bprm
  • Plaza_Action_Aoc.camera.bprm
  • Plaza_Action_CoconutPost.camera.bprm
  • Plaza_Action_Coop.camera.bprm
  • Plaza_Action_CoopReward.camera.bprm
  • Plaza_Action_CustomShop.camera.bprm
  • Plaza_Action_FestVote.camera.bprm
  • Plaza_Action_Judge.camera.bprm
  • Plaza_Action_Stall.camera.bprm
  • Plaza_Action_StartOcta.camera.bprm
  • Plaza_AmiiboTalk.camera.bprm
  • Plaza_BigNamazu.camera.bprm
  • Plaza_CustomShopFest.camera.bprm
  • Plaza_Intro_Coop.camera.bprm
  • Plaza_Intro_Lobby.camera.bprm
  • Plaza_Intro_Local.camera.bprm
  • Plaza_Intro_Mission.camera.bprm
  • Plaza_Intro_Shop.camera.bprm
  • Plaza_Intro_Street.camera.bprm
  • Plaza_JudgeFest.camera.bprm
  • Plaza_JudgeJr.camera.bprm
  • Plaza_JudgeJrFest.camera.bprm
  • Plaza_LookAtNpc.camera.bprm
  • Plaza_News.camera.bprm
  • Plaza_NewsFest.camera.bprm
  • Plaza_NewsFestMonitor.camera.bprm
  • Plaza_Studio.camera.bprm
  • Plaza_Studio_IdolLeft.camera.bprm
  • Plaza_Studio_IdolRight.camera.bprm
  • Plaza_Title.camera.bprm
  • Plaza_TitleMissionEnding.camera.bprm
  • Plaza_TitleMissionOctaEnding.camera.bprm
  • PostGame_StageView_Default_TV.camera.bprm
  • PostGame_StageView_Fld_Amida01_TV.camera.bprm
  • PostGame_StageView_Fld_Athletic01_TV.camera.bprm
  • PostGame_StageView_Fld_Carousel00_TV.camera.bprm
  • PostGame_StageView_Fld_Court00_TV.camera.bprm
  • PostGame_StageView_Fld_Deli_TV.camera.bprm
  • PostGame_StageView_Fld_Ditch00_TV.camera.bprm
  • PostGame_StageView_Fld_Ditch01_TV.camera.bprm
  • PostGame_StageView_Fld_Kawa00_TV.camera.bprm
  • PostGame_StageView_Fld_Line00_TV.camera.bprm
  • PostGame_StageView_Fld_Maze01_TV.camera.bprm
  • PostGame_StageView_Fld_Nagasaki00_TV.camera.bprm
  • PostGame_StageView_Fld_Nakasu00_TV.camera.bprm
  • PostGame_StageView_Fld_Pillar00_TV.camera.bprm
  • PostGame_StageView_Fld_Quarry01_TV.camera.bprm
  • PostGame_StageView_Fld_SkatePark01_TV.camera.bprm
  • PostGame_StageView_Fld_Tunnel00_TV.camera.bprm
  • PostGame_StageView_Fld_Tuzura00_TV.camera.bprm
  • PostGame_StageView_Fld_Unduck00_TV.camera.bprm
  • PostGame_StageView_Fld_Unduck01_TV.camera.bprm
  • PostGame_StageView_Fld_UpDown01_TV.camera.bprm
  • PostGame_StageView_Fld_UpDown_TV.camera.bprm
  • PostGame_StageView_Fld_Upland00_TV.camera.bprm
  • PostGame_StageView_Fld_Venue00_TV.camera.bprm
  • PostGame_StageView_Fld_Venue01_TV.camera.bprm
  • PostGame_StageView_Fld_Warehouse01_TV.camera.bprm
  • PostGame_StageView_Fld_Wave00_TV.camera.bprm
  • PreGame_PlayerView_Default_Friend.camera.bprm
  • PreGame_PlayerView_Default_Opposite.camera.bprm
  • PreGame_StageView.camera.bprm
  • ShopDefault.camera.bprm
  • Shop_ClothesZoom.camera.bprm
  • Shop_HeadZoom.camera.bprm
  • Shop_ShoesZoom.camera.bprm
  • StaffRoll.camera.bprm
  • StaffRollOcta.camera.bprm
  • Tutorial_SuperJumpToPlaza.camera.bprm
  • World_AreaEntryTest.camera.bprm
  • World_AreaJump1To2.camera.bprm
  • World_AreaJump2To1.camera.bprm
  • World_AreaJump2To3.camera.bprm
  • World_AreaJump3To2.camera.bprm
  • World_AreaJump3To4.camera.bprm
  • World_AreaJump4To3.camera.bprm
  • World_AreaJump4To5.camera.bprm
  • World_AreaJump5To4.camera.bprm
  • World_AreaOpenDemo.camera.bprm
  • World_BossGatewayOpenDemo.camera.bprm
  • World_BuffMachineOpenDemo.camera.bprm
  • World_FirstEntryDemo_BackShot00.camera.bprm
  • World_FirstEntryDemo_BackShot01.camera.bprm
  • World_FirstEntryDemo_DistantView.camera.bprm
  • World_FirstEntryDemo_DistantView0.camera.bprm
  • World_FirstEntryDemo_DistantView1.camera.bprm
  • World_FirstEntryDemo_Gateway.camera.bprm
  • World_FirstEntryDemo_GatewayPost.camera.bprm
  • World_FirstEntryDemo_GatewayPre.camera.bprm
  • World_FirstEntryDemo_HotaruAndPlayer.camera.bprm
  • World_FirstEntryDemo_HousePan0.camera.bprm
  • World_FirstEntryDemo_HousePan1.camera.bprm
  • World_FirstEntryDemo_LookDown.camera.bprm
  • World_FirstEntryDemo_P2_GoodEye.camera.bprm
  • World_FirstEntryDemo_P2_GoodEye01.camera.bprm
  • World_FirstEntryDemo_P2_PlayerUP.camera.bprm
  • World_FirstEntryDemo_P2_TV0.camera.bprm
  • World_FirstEntryDemo_P2_TV1.camera.bprm
  • World_FirstEntryDemo_P2_Talk_Hotaru.camera.bprm
  • World_FirstEntryDemo_PlayerUp.camera.bprm
  • World_FirstEntryDemo_Takowasa.camera.bprm
  • World_FirstEntryDemo_Takowasa0.camera.bprm
  • World_FirstEntryDemo_Talk.camera.bprm
  • World_FirstEntryDemo_Talk0.camera.bprm
  • World_FirstEntryDemo_Talk1.camera.bprm
  • World_FirstEntryDemo_TalkDofAnim.camera.bprm
  • World_FirstEntryDemo_Talk_Hotaru.camera.bprm
  • World_FirstEntryTest.camera.bprm
  • World_LastBossIslandAppearDemo.camera.bprm
  • World_TalkAori.camera.bprm

Param\Fld_OctBoss_Octa

  • TurfWarDemo.camera.bprm

Param\Npc_Collector_Octa

  • Cam_CollectorEntry.camera.bprm
  • Cam_CollectorTalk.camera.bprm
  • Cam_Collector_Commander.camera.bprm
  • Demo_CollectorEntry.camera.bprm

Param\Npc_Commander_Octa

  • Cam_Demo01_00.camera.bprm
  • Cam_Demo01_000.camera.bprm
  • Cam_Demo01_01.camera.bprm
  • Cam_Demo01_02.camera.bprm
  • Cam_Demo01_03.camera.bprm
  • Cam_TrainDeparture.camera.bprm
  • Cam_TrainRide.camera.bprm

Param\Obj_BaseCamp_Octa

  • BaseCamp_Entry_Cam00.camera.bprm

Param\Obj_CentralStationTelephone_Octa

  • Cam_Demo02_00.camera.bprm
  • Cam_Demo02_000.camera.bprm
  • Cam_Demo02_01.camera.bprm
  • Cam_Demo02_02.camera.bprm
  • Cam_Demo02_03.camera.bprm
  • Cam_Demo02_04.camera.bprm
  • Cam_Demo02_04_01.camera.bprm
  • Cam_Demo02_04_01_fade.camera.bprm
  • Cam_Demo02_05.camera.bprm
  • Cam_Demo02_DropCard.camera.bprm

Param\Obj_EnergyCoreLiftDemoMover_Octa

  • Demo_LastBoss05_00.camera.bprm

Param\Coop

  • Coop_Levels.bprm
  • Coop_System.bprm

Param\CrowdSystem

  • Fld_OctBlowoutsCharger_OctMsn.bprm
  • Fld_OctBoxSashi_OctMsn.bprm
  • Fld_OctDenden_OctMsn.bprm
  • Fld_OctLastBoss03_OctMsn.bprm
  • Fld_OctLastBoss04_OctMsn.bprm
  • Fld_OctNuriBar_OctMsn.bprm
  • Fld_OctSpaceBall_OctMsn.bprm
  • Fld_OctToggleNuriSwitch_OctMsn.bprm
  • Fld_OctVBallSwitch7_OctMsn.bprm
  • Preset_BigCylinder.bprm
  • Preset_Chasing.bprm
  • Preset_OneWayZ.bprm
  • Preset_PoolingLocator.bprm
  • Preset_PoolingUpper.bprm

Param\Customize

  • AnimPlayer.bprm

Param\Enemy

  • Emn_BakeryKing.bprm
  • Emn_BakeryKing_Designer.bprm
  • Enm_Ball.bprm
  • Enm_Ball_Designer.bprm
  • Enm_BossFlying.bprm
  • Enm_BossFlyingBullet.bprm
  • Enm_BossWeakPoint.bprm
  • Enm_BossWeakPoint_Designer.bprm
  • Enm_Charge.bprm
  • Enm_Charge_Designer.bprm
  • Enm_Cleaner.bprm
  • Enm_Cleaner_Designer.bprm
  • Enm_CoopSakediver.bprm
  • Enm_CoopSakediver_Action.bprm
  • Enm_CoopSakedozer.bprm
  • Enm_CoopSakedozer_Action.bprm
  • Enm_CoopSakedozer_Designer.bprm
  • Enm_CoopSakeflyer.bprm
  • Enm_CoopSakelienBagman.bprm
  • Enm_CoopSakelienBagmanLarge.bprm
  • Enm_CoopSakelienBagmanLarge_Action.bprm
  • Enm_CoopSakelienBagman_Action.bprm
  • Enm_CoopSakelienBomber.bprm
  • Enm_CoopSakelienBomber_Action.bprm
  • Enm_CoopSakelienBomber_Designer.bprm
  • Enm_CoopSakelienCannon.bprm
  • Enm_CoopSakelienCannon_Action.bprm
  • Enm_CoopSakelienCup.bprm
  • Enm_CoopSakelienCupTwins.bprm
  • Enm_CoopSakelienCupTwins_Action.bprm
  • Enm_CoopSakelienCupTwins_Designer.bprm
  • Enm_CoopSakelienCup_Action.bprm
  • Enm_CoopSakelienEscape.bprm
  • Enm_CoopSakelienEscape_Action.bprm
  • Enm_CoopSakelienGeyser.bprm
  • Enm_CoopSakelienGeyser_Action.bprm
  • Enm_CoopSakelienGolden.bprm
  • Enm_CoopSakelienGolden_Action.bprm
  • Enm_CoopSakelienGolden_Designer.bprm
  • Enm_CoopSakelienLarge.bprm
  • Enm_CoopSakelienLarge_Action.bprm
  • Enm_CoopSakelienLarge_Designer.bprm
  • Enm_CoopSakelienShield.bprm
  • Enm_CoopSakelienShield_Action.bprm
  • Enm_CoopSakelienSmall.bprm
  • Enm_CoopSakelienSmall_Action.bprm
  • Enm_CoopSakelienSnake.bprm
  • Enm_CoopSakelienSnake_Action.bprm
  • Enm_CoopSakelienStandard.bprm
  • Enm_CoopSakelienStandard_Action.bprm
  • Enm_CoopSakelienStandard_Designer.bprm
  • Enm_CoopSakelienTower.bprm
  • Enm_CoopSakelienTower_Action.bprm
  • Enm_CoopSakelienTower_Designer.bprm
  • Enm_CoopSakepuncher.bprm
  • Enm_CoopSakepuncherBulletPunch.bprm
  • Enm_CoopSakepuncherBulletPunch_Designer.bprm
  • Enm_CoopSakepuncherBulletSimpl.bprm
  • Enm_CoopSakepuncherBulletSimpl_Action.bprm
  • Enm_CoopSakepuncherBulletSimpl_Designer.bprm
  • Enm_CoopSakepuncher_Action.bprm
  • Enm_CoopSakepuncher_Designer.bprm
  • Enm_CoopSakerocket.bprm
  • Enm_CoopSakerocketBullet.bprm
  • Enm_CoopSakerocketBullet_Action.bprm
  • Enm_CoopSakerocket_Action.bprm
  • Enm_Donketsu.bprm
  • Enm_Donketsu_Designer.bprm
  • Enm_Escape.bprm
  • Enm_Escape_Designer.bprm
  • Enm_FlyingHohei.bprm
  • Enm_FlyingHoheiChild.bprm
  • Enm_FlyingHoheiFat.bprm
  • Enm_FlyingHoheiMissile.bprm
  • Enm_FlyingHoheiMother.bprm
  • Enm_FlyingHoheiMother_Designer.bprm
  • Enm_GelidiumKing.bprm
  • Enm_GelidiumKing_Designer.bprm
  • Enm_GelidiumKing_Mark2.bprm
  • Enm_GelidiumKing_Mark2_Designer.bprm
  • Enm_GelidiumKing_Mark4.bprm
  • Enm_GelidiumKing_Mark4_Designer.bprm
  • Enm_HangKing.bprm
  • Enm_HangedKing.bprm
  • Enm_HangedKing02.bprm
  • Enm_HangedKing_Designer.bprm
  • Enm_Hohei.bprm
  • Enm_Hohei_AnmUpr.bprm
  • Enm_Hohei_Designer.bprm
  • Enm_InkRail.bprm
  • Enm_InkRail_Designer.bprm
  • Enm_LastKing.bprm
  • Enm_LastKingPoleBomb.bprm
  • Enm_LastKingPunch.bprm
  • Enm_LastKingTakowasa.bprm
  • Enm_LastKingTakowasa_Designer.bprm
  • Enm_LastKing_Designer.bprm
  • Enm_LastKing_Live.bprm
  • Enm_MegaCleaner.bprm
  • Enm_MegaCleaner_AnimUpdateRate.bprm
  • Enm_PackingBall.bprm
  • Enm_PaintDrone.bprm
  • Enm_Patroller.bprm
  • Enm_Patroller_Designer.bprm
  • Enm_Rock.bprm
  • Enm_RockLarge.bprm
  • Enm_RockLarge_Designer.bprm
  • Enm_Rock_Designer.bprm
  • Enm_RollerKing.bprm
  • Enm_RollerKingTest.bprm
  • Enm_RollerKing_Designer.bprm
  • Enm_ShelterHideMan2.bprm
  • Enm_Spinner.bprm
  • Enm_Spinner_AnimUpdateRate.bprm
  • Enm_Spinner_Designer.bprm
  • Enm_Stamp.bprm
  • Enm_StampBig.bprm
  • Enm_StampBig_Designer.bprm
  • Enm_StampKing2.bprm
  • Enm_StampKing2_AnimUpdateRate.bprm
  • Enm_StampKingDeco.bprm
  • Enm_StampKingDeco_AnimUpdateRate.bprm
  • Enm_StampKingDeco_Designer.bprm
  • Enm_Stamp_Designer.bprm
  • Enm_StarFish.bprm
  • Enm_Summoner.bprm
  • Enm_TakoGabon.bprm
  • Enm_TakoGabon_Designer.bprm
  • Enm_TakoNyokki.bprm
  • Enm_TakoNyokki_AnmUpr.bprm
  • Enm_TakoNyokki_Designer.bprm
  • Enm_TakoTank.bprm
  • Enm_TakoTank_Designer.bprm
  • Enm_Takodozer.bprm
  • Enm_TakodozerTall.bprm
  • Enm_Takolien.bprm
  • Enm_TakolienBoost.bprm
  • Enm_TakolienBoostShield.bprm
  • Enm_TakolienBounceShot.bprm
  • Enm_TakolienBounceShotShield.bprm
  • Enm_TakolienEasy.bprm
  • Enm_TakolienEasyHide.bprm
  • Enm_TakolienEasyHideShield.bprm
  • Enm_TakolienEasyShield.bprm
  • Enm_TakolienFixed.bprm
  • Enm_TakolienFixedBounceShot.bprm
  • Enm_TakolienFixedBounceShotShield.bprm
  • Enm_TakolienFixedEasy.bprm
  • Enm_TakolienFixedEasyShield.bprm
  • Enm_TakolienFixedEasy_Designer.bprm
  • Enm_TakolienFixedShield.bprm
  • Enm_TakolienFixed_Designer.bprm
  • Enm_TakolienGrenade.bprm
  • Enm_TakolienHide.bprm
  • Enm_TakolienHideShield.bprm
  • Enm_TakolienMovable_Designer.bprm
  • Enm_TakolienShield.bprm
  • Enm_TakolienSideMove.bprm
  • Enm_TakolienSideMoveShield.bprm
  • Enm_Takolien_Designer.bprm
  • Enm_TakopodDev.bprm
  • Enm_TakopodDev_Designer.bprm
  • Enm_TakopodDiver.bprm
  • Enm_TakopodDiver_AnimUpdateRate.bprm
  • Enm_Takopter.bprm
  • Enm_TakopterBomb.bprm
  • Enm_TakopterBombBoost.bprm
  • Enm_TakopterBombSideMove.bprm
  • Enm_TakopterBomb_Designer.bprm
  • Enm_TakopterBoost.bprm
  • Enm_TakopterForBoss.bprm
  • Enm_TakopterForBoss_Designer.bprm
  • Enm_TakopterForHangedKing.bprm
  • Enm_TakopterForHangedKing_Designer.bprm
  • Enm_TakopterHard.bprm
  • Enm_TakopterHardBoost.bprm
  • Enm_TakopterHardSideMove.bprm
  • Enm_TakopterSideMove.bprm
  • Enm_Takopter_Designer.bprm
  • Enm_TestMan.bprm
  • Enm_TestManSecond.bprm
  • LastKingDamageTakoyaki.bprm

Param\Enemy\Octa

  • Emn_BakeryKingOcta.bprm
  • Emn_BakeryKingOcta_Designer.bprm
  • Enm_BossWeakPointOcta.bprm
  • Enm_BossWeakPointOcta_Designer.bprm
  • Enm_ChargeForBakeryKingOcta.bprm
  • Enm_ChargeForBakeryKingOcta_Designer.bprm
  • Enm_ChargeOcta.bprm
  • Enm_ChargeOcta_Designer.bprm
  • Enm_CleanerOcta.bprm
  • Enm_CleanerOcta_Designer.bprm
  • Enm_EscapeOcta.bprm
  • Enm_EscapeOcta_Designer.bprm
  • Enm_FlyingHoheiMissileOcta.bprm
  • Enm_FlyingHoheiMotherFastOcta.bprm
  • Enm_FlyingHoheiMotherFastOcta_Designer.bprm
  • Enm_FlyingHoheiMotherOcta.bprm
  • Enm_FlyingHoheiMotherOcta_Designer.bprm
  • Enm_FlyingHoheiOcta.bprm
  • Enm_HangedKingOcta.bprm
  • Enm_HangedKingOcta_Designer.bprm
  • Enm_HoheiOcta.bprm
  • Enm_HoheiOcta_Designer.bprm
  • Enm_MegaCleanerOcta.bprm
  • Enm_MegaCleanerOcta_AnimUpdateRate.bprm
  • Enm_PatrollerOcta.bprm
  • Enm_PatrollerOcta_Designer.bprm
  • Enm_RockLargeOcta.bprm
  • Enm_RockLargeOcta_Designer.bprm
  • Enm_RockOcta.bprm
  • Enm_RockOcta_Designer.bprm
  • Enm_RollerKingOcta.bprm
  • Enm_RollerKingOcta_Designer.bprm
  • Enm_ShinOcta.bprm
  • Enm_ShinOcta_Designer.bprm
  • Enm_SpinnerOcta.bprm
  • Enm_SpinnerOcta_AnimUpdateRate.bprm
  • Enm_SpinnerOcta_Designer.bprm
  • Enm_StampBigFixedOcta.bprm
  • Enm_StampBigFixedOcta_Designer.bprm
  • Enm_StampBigOcta.bprm
  • Enm_StampBigOcta_Designer.bprm
  • Enm_StampKingDecoOcta.bprm
  • Enm_StampKingDecoOcta_AnimUpdateRate.bprm
  • Enm_StampKingDecoOcta_Designer.bprm
  • Enm_StampOcta.bprm
  • Enm_StampOcta_Designer.bprm
  • Enm_TakoGabonOcta.bprm
  • Enm_TakoGabonOcta_Designer.bprm
  • Enm_TakodozerOcta.bprm
  • Enm_TakodozerTallOcta.bprm
  • Enm_TakolienBoostOcta.bprm
  • Enm_TakolienBoostShieldOcta.bprm
  • Enm_TakolienBounceShotOcta.bprm
  • Enm_TakolienBounceShotShieldOcta.bprm
  • Enm_TakolienEasyHideOcta.bprm
  • Enm_TakolienEasyOcta.bprm
  • Enm_TakolienEasyPatrolOcta.bprm
  • Enm_TakolienEasyShieldOcta.bprm
  • Enm_TakolienFixedBounceShotForBakeryKingOcta.bprm
  • Enm_TakolienFixedBounceShotOcta.bprm
  • Enm_TakolienFixedBounceShotShieldOcta.bprm
  • Enm_TakolienFixedEasyOcta.bprm
  • Enm_TakolienFixedEasyOcta_Designer.bprm
  • Enm_TakolienFixedEasyShieldOcta.bprm
  • Enm_TakolienFixedOcta.bprm
  • Enm_TakolienFixedOcta_Designer.bprm
  • Enm_TakolienFixedShieldForBakeryKingOcta.bprm
  • Enm_TakolienFixedShieldOcta.bprm
  • Enm_TakolienHideOcta.bprm
  • Enm_TakolienOcta.bprm
  • Enm_TakolienOcta_Designer.bprm
  • Enm_TakolienShieldOcta.bprm
  • Enm_TakolienSideMoveOcta.bprm
  • Enm_TakolienSideMoveShieldOcta.bprm
  • Enm_TakopterBombBoostForBakeryKingOcta.bprm
  • Enm_TakopterBombBoostOcta.bprm
  • Enm_TakopterBombOcta.bprm
  • Enm_TakopterBombOcta_Designer.bprm
  • Enm_TakopterBoostForBakeryKingOcta.bprm
  • Enm_TakopterBoostOcta.bprm
  • Enm_TakopterForHangedKingOcta.bprm
  • Enm_TakopterForHangedKingOcta_Designer.bprm
  • Enm_TakopterMissileBoostOcta.bprm
  • Enm_TakopterMissileOcta.bprm
  • Enm_TakopterMissileOcta_Designer.bprm
  • Enm_TakopterOcta.bprm
  • Enm_TakopterOcta_Designer.bprm
  • Enm_TakopterPatrolOcta.bprm
  • Enm_TakopterSideMoveOcta.bprm

Param\Etc

  • BloomParams.byml
  • GfxEnvParams.byml
  • MarblingColors.byml
  • PolygonalLightSpatialUI.byml
  • PolygonalLightSpatialUIStaffRoll.byml
  • Weather\Fld_OctBoss_OctMsn.bprm
  • Weather\Fld_OctStaffRoll_OctStf.bprm

Param\FieldEnvSet

  • Fld_Amida01_Vss_Day.bprm
  • Fld_Amida01_Vss_Night.bprm
  • Fld_Athletic01_Vss_Day.bprm
  • Fld_Athletic01_Vss_Night.bprm
  • Fld_BaseCamp00_Octa_OctBcp_Day.bprm
  • Fld_BaseCamp01_Octa_OctBcp_Day.bprm
  • Fld_BaseCamp02_Octa_OctBcp_Day.bprm
  • Fld_BaseCamp03_Octa_OctBcp_Day.bprm
  • Fld_BaseCamp04_Octa_OctBcp_Day.bprm
  • Fld_BaseCamp05_Octa_OctBcp_Day.bprm
  • Fld_BaseCamp06_Octa_OctBcp_Day.bprm
  • Fld_BaseCamp07_Octa_OctBcp_Day.bprm
  • Fld_BaseCamp08_Octa_OctBcp_Day.bprm
  • Fld_BaseCamp09_Octa_OctBcp_Day.bprm
  • Fld_BaseCampOcta00_OctBcp_Day.bprm
  • Fld_BaseCampOcta01_OctBcp_Day.bprm
  • Fld_Blowouts00_Msn_Day.bprm
  • Fld_BossGelidiumKing_Msn_Day.bprm
  • Fld_BossHangedKing_Msn_Day.bprm
  • Fld_BossLastKing_Msn_Day.bprm
  • Fld_BossLastKing_Msn_Night.bprm
  • Fld_BossRollerKing_Msn_Day.bprm
  • Fld_BossStampKingDeco_Msn.bprm
  • Fld_BossStampKingDeco_Msn_Day.bprm
  • Fld_Carousel00_Vss_Day.bprm
  • Fld_Carousel00_Vss_Night.bprm
  • Fld_CentralStation00_Octa_OctCnt_Additional_Day.bprm
  • Fld_CentralStation00_Octa_OctCnt_Day.bprm
  • Fld_Court00_Vss_Day.bprm
  • Fld_Court00_Vss_Night.bprm
  • Fld_Crank00_Vss.bprm
  • Fld_Crank00_Vss_Day.bprm
  • Fld_Crank00_Vss_Night.bprm
  • Fld_Deli_Vss_Day.bprm
  • Fld_Deli_Vss_Night.bprm
  • Fld_Departure00_Octa_OctBcp_Day.bprm
  • Fld_Departure00_Octa_OctDpt_Day.bprm
  • Fld_Ditch00_Msn_Day.bprm
  • Fld_Ditch00_Msn_Night.bprm
  • Fld_Ditch00_Vss.bprm
  • Fld_Ditch00_Vss_Day.bprm
  • Fld_Ditch00_Vss_Night.bprm
  • Fld_Ditch00_Vss_Sunset.bprm
  • Fld_Ditch01_Msn_Day.bprm
  • Fld_Ditch01_Msn_Night.bprm
  • Fld_Ditch01_Msn_Sunset.bprm
  • Fld_Ditch01_Vss_Day.bprm
  • Fld_Ditch01_Vss_Night.bprm
  • Fld_EasyClimb00_Msn.bprm
  • Fld_EasyClimb00_Msn_Day.bprm
  • Fld_EasyHide00_Msn_Day.bprm
  • Fld_EasyJump00_Msn_Day.bprm
  • Fld_Flyer00_Msn.bprm
  • Fld_Flyer00_Msn_Night.bprm
  • Fld_Gabon00_Msn_Day.bprm
  • Fld_Grind00_Msn_Day.bprm
  • Fld_Jump00_Msn.bprm
  • Fld_Jump00_Msn_Day.bprm
  • Fld_Kawa00_Vss_Day.bprm
  • Fld_Kawa00_Vss_Night.bprm
  • Fld_Line00_Vss_Day.bprm
  • Fld_Line00_Vss_Night.bprm
  • Fld_Magnum00_Msn_Day.bprm
  • Fld_Magnum00_Msn_Night.bprm
  • Fld_Magnum00_Msn_Sunset.bprm
  • Fld_Maze00_Vss_Day.bprm
  • Fld_Maze01_Vss_Day.bprm
  • Fld_Maze01_Vss_Night.bprm
  • Fld_Mega00_Msn_Day.bprm
  • Fld_Mirror00_Vss_Day.bprm
  • Fld_Nagasaki00_Vss.bprm
  • Fld_Nagasaki00_Vss_Day.bprm
  • Fld_Nagasaki00_Vss_Night.bprm
  • Fld_Nakasu00_Vss_Day.bprm
  • Fld_Nakasu00_Vss_Night.bprm
  • Fld_Oct1Shot_OctMsn_Day.bprm
  • Fld_Oct1Shot_OctMsn_Night.bprm
  • Fld_OctAirCorridor_OctMsn_Day.bprm
  • Fld_OctAmida01Hoko_OctMsn_Day.bprm
  • Fld_OctBakery_OctMsn_Day.bprm
  • Fld_OctBaloonIsland_OctMsn_Day.bprm
  • Fld_OctBaloonIsland_OctMsn_Night.bprm
  • Fld_OctBattleHill_OctMsn_Day.bprm
  • Fld_OctBattleLegion_OctMsn_Day.bprm
  • Fld_OctBattleTower_OctMsn_Day.bprm
  • Fld_OctBigRotate_OctMsn_Day.bprm
  • Fld_OctBlowoutsCharger_OctMsn_Day.bprm
  • Fld_OctBomb_OctMsn_Day.bprm
  • Fld_OctBomb_OctMsn_Night.bprm
  • Fld_OctBoss_OctMsn_Day.bprm
  • Fld_OctBoxAirport_OctMsn_Day.bprm
  • Fld_OctBoxAirport_OctMsn_Night.bprm
  • Fld_OctBoxRail_OctMsn_Day.bprm
  • Fld_OctBoxRail_OctMsn_Night.bprm
  • Fld_OctBoxRota_OctMsn_Day.bprm
  • Fld_OctBoxRota_OctMsn_Night.bprm
  • Fld_OctBoxSashi_OctMsn_Day.bprm
  • Fld_OctBoxSashi_OctMsn_Night.bprm
  • Fld_OctBoxSniper_OctMsn_Day.bprm
  • Fld_OctBoxSniper_OctMsn_Night.bprm
  • Fld_OctBox_OctMsn_Day.bprm
  • Fld_OctBrushBeat_OctMsn_Day.bprm
  • Fld_OctBrushBeat_OctMsn_Night.bprm
  • Fld_OctBrushRush_OctMsn_Day.bprm
  • Fld_OctBrushRush_OctMsn_Night.bprm
  • Fld_OctChargeRoom_OctMsn_Day.bprm
  • Fld_OctCleaner_OctMsn_Day.bprm
  • Fld_OctDefenseCanon_OctMsn_Day.bprm
  • Fld_OctDefenseCanon_OctMsn_Night.bprm
  • Fld_OctDefenseZones_OctMsn_Day.bprm
  • Fld_OctDendenSnipe_OctMsn_Day.bprm
  • Fld_OctDendenSnipe_OctMsn_Night.bprm
  • Fld_OctDenden_OctMsn_Day.bprm
  • Fld_OctEasyBall_OctMsn_Night.bprm
  • Fld_OctFireBar_OctMsn_Day.bprm
  • Fld_OctFireBar_OctMsn_Night.bprm
  • Fld_OctFlappyCarWash_OctMsn_Day.bprm
  • Fld_OctForestBattle_OctMsn_Day.bprm
  • Fld_OctGhostBall_OctMsn_Day.bprm
  • Fld_OctGhostBall_OctMsn_Night.bprm
  • Fld_OctGimmickBall_OctMsn_Day.bprm
  • Fld_OctGimmickBall_OctMsn_Night.bprm
  • Fld_OctHangedKingJET_OctMsn_Day.bprm
  • Fld_OctIkaSphereRace_OctMsn_Day.bprm
  • Fld_OctInkBottle_OctMsn_Day.bprm
  • Fld_OctInkLimit_OctMsn_Day.bprm
  • Fld_OctIntroduction_OctMsn_Day.bprm
  • Fld_OctIntroduction_OctMsn_Night.bprm
  • Fld_OctInvisibleWorld_OctMsn_Day.bprm
  • Fld_OctInvisibleWorld_OctMsn_Night.bprm
  • Fld_OctJetpackPilotwings_OctMsn_Day.bprm
  • Fld_OctJetpackSchool_OctMsn_Day.bprm
  • Fld_OctJetpack_OctMsn_Day.bprm
  • Fld_OctKakusoku00_OctMsn_Night.bprm
  • Fld_OctKakusoku_OctMsn_Day.bprm
  • Fld_OctKakusoku_OctMsn_Night.bprm
  • Fld_OctKatanukiL_OctMsn_Day.bprm
  • Fld_OctKatanukiS_OctMsn_Day.bprm
  • Fld_OctKawaYagura_OctMsn_Day.bprm
  • Fld_OctKey00_OctMsn_Day.bprm
  • Fld_OctKey01_OctMsn_Day.bprm
  • Fld_OctKey02_OctMsn_Day.bprm
  • Fld_OctKey03_OctMsn_Day.bprm
  • Fld_OctKojima_OctMsn_Day.bprm
  • Fld_OctKojima_OctMsn_Night.bprm
  • Fld_OctLastBoss00_OctMsn_Day.bprm
  • Fld_OctLastBoss01_OctMsn_Day.bprm
  • Fld_OctLastBoss01_OctMsn_Night.bprm
  • Fld_OctLastBoss02_OctMsn_Day.bprm
  • Fld_OctLastBoss02_OctMsn_Night.bprm
  • Fld_OctLastBoss03_OctMsn_Day.bprm
  • Fld_OctLastBoss03_OctMsn_Night.bprm
  • Fld_OctLastBoss04_OctMsn_Day.bprm
  • Fld_OctLastBoss05_OctMsn_Additional_Day.bprm
  • Fld_OctLastBoss05_OctMsn_Day.bprm
  • Fld_OctLastBoss05_OctMsn_Night.bprm
  • Fld_OctLastBoss06_OctMsn_Day.bprm
  • Fld_OctLiftBaloon_OctMsn_Day.bprm
  • Fld_OctLiftBaloon_OctMsn_Night.bprm
  • Fld_OctMissleTacopter_OctMsn_Day.bprm
  • Fld_OctNGBaloon_OctMsn_Day.bprm
  • Fld_OctNGBaloon_OctMsn_Night.bprm
  • Fld_OctNigeBaloon_OctMsn_Day.bprm
  • Fld_OctNigeBaloon_OctMsn_Night.bprm
  • Fld_OctNightTutorial_OctMsn_Day.bprm
  • Fld_OctNightTutorial_OctMsn_Night.bprm
  • Fld_OctNuriBar_OctMsn_Day.bprm
  • Fld_OctNuriRide_OctMsn_Day.bprm
  • Fld_OctNuriRide_OctMsn_Night.bprm
  • Fld_OctPillarHoko_OctMsn_Day.bprm
  • Fld_OctPitfallsGeso_OctMsn_Day.bprm
  • Fld_OctPitfallsIka_OctMsn_Day.bprm
  • Fld_OctPitfallsIka_OctMsn_Night.bprm
  • Fld_OctRailBaloon00_OctMsn_Day.bprm
  • Fld_OctRailBaloon_OctMsn_Day.bprm
  • Fld_OctRailBaloon_OctMsn_Night.bprm
  • Fld_OctRailTower_OctMsn_Day.bprm
  • Fld_OctRollingBlocks_OctMsn_Day.bprm
  • Fld_OctRollingBlocks_OctMsn_Night.bprm
  • Fld_OctRotPropeller_OctMsn_Day.bprm
  • Fld_OctSamurai_OctMsn_Day.bprm
  • Fld_OctShortRail_OctMsn_Day.bprm
  • Fld_OctShortRail_OctMsn_Night.bprm
  • Fld_OctShowdown_OctMsn_Day.bprm
  • Fld_OctSpaceBall_OctMsn_Day.bprm
  • Fld_OctSpaceFever4Ever_OctMsn_Day.bprm
  • Fld_OctSpaceFeverG_OctMsn_Day.bprm
  • Fld_OctSpaceFeverG_OctMsn_Night.bprm
  • Fld_OctSpecialBall_OctMsn_Day.bprm
  • Fld_OctSphere00_OctMsn_Day.bprm
  • Fld_OctSphere_OctMsn_Day.bprm
  • Fld_OctSphere_OctMsn_Night.bprm
  • Fld_OctStaffRoll_OctStf_Day.bprm
  • Fld_OctStrikeYoke_OctMsn_Day.bprm
  • Fld_OctStrikeYoke_OctMsn_Night.bprm
  • Fld_OctTakoppelinCurling_OctMsn_Day.bprm
  • Fld_OctTakoris_OctMsn_Day.bprm
  • Fld_OctTamayoke_OctMsn_Day.bprm
  • Fld_OctTamayoke_OctMsn_Night.bprm
  • Fld_OctToggleNuriSwitch_OctMsn_Day.bprm
  • Fld_OctTrench_OctMsn_Day.bprm
  • Fld_OctTrench_OctMsn_Night.bprm
  • Fld_OctTuber_OctMsn_Day.bprm
  • Fld_OctUmbrellaMaze_OctMsn_Day.bprm
  • Fld_OctUmbrellaMaze_OctMsn_Night.bprm
  • Fld_OctVBallBingo_OctMsn_Day.bprm
  • Fld_OctVBallDDA_OctMsn_Day.bprm
  • Fld_OctVBallJumpmat_OctMsn_Day.bprm
  • Fld_OctVBallJumpmat_OctMsn_Night.bprm
  • Fld_OctVBallPiroPiro_OctMsn_Day.bprm
  • Fld_OctVBallSakamichi_OctMsn_Day.bprm
  • Fld_OctVBallSwitch7_OctMsn_Day.bprm
  • Fld_OctVBallUpDown_OctMsn_Day.bprm
  • Fld_OctVenueYagura_OctMsn_Day.bprm
  • Fld_OctWarpSnipe_OctMsn_Day.bprm
  • Fld_OctWarpSnipe_OctMsn_Night.bprm
  • Fld_Office01_Vss_Day.bprm
  • Fld_Pillar00_Vss_Day.bprm
  • Fld_Pillar00_Vss_Night.bprm
  • Fld_Plaza00_Plz.bprm
  • Fld_Plaza00_Plz_Day.bprm
  • Fld_Plaza00_Plz_Night.bprm
  • Fld_Quarry01_Vss_Day.bprm
  • Fld_Quarry01_Vss_Night.bprm
  • Fld_Rock00_Msn.bprm
  • Fld_Rock00_Msn_Day.bprm
  • Fld_Rock01_Msn.bprm
  • Fld_Rock01_Msn_Day.bprm
  • Fld_Rotation00_Msn_Day.bprm
  • Fld_Rundown00_Msn.bprm
  • Fld_Rundown00_Msn_Day.bprm
  • Fld_Shakehouse00_Cop_Cloudy_Sunset.bprm
  • Fld_Shakehouse00_Cop_Foggy_Sunset.bprm
  • Fld_Shakehouse00_Cop_Sunny_Sunset.bprm
  • Fld_Shakelift00_Cop_Cloudy_Sunset.bprm
  • Fld_Shakelift00_Cop_Foggy_Sunset.bprm
  • Fld_Shakelift00_Cop_Sunny_Night.bprm
  • Fld_Shakelift00_Cop_Sunny_Sunset.bprm
  • Fld_Shakeship00_Cop_Cloudy_Sunset.bprm
  • Fld_Shakeship00_Cop_Foggy_Sunset.bprm
  • Fld_Shakeship00_Cop_Sunny_Night.bprm
  • Fld_Shakeship00_Cop_Sunny_Sunset.bprm
  • Fld_Shakeup00_Cop_Cloudy_Sunset.bprm
  • Fld_Shakeup00_Cop_Foggy_Sunset.bprm
  • Fld_Shakeup00_Cop_Sunny_Sunset.bprm
  • Fld_Shakeup00_Cop_Sunset.bprm
  • Fld_Shakeup01_Cop_Sunset.bprm
  • Fld_ShootingRange_Shr_Day.bprm
  • Fld_ShootingRange_Shr_Night.bprm
  • Fld_SkatePark01_Vss_Day.bprm
  • Fld_SkatePark01_Vss_Night.bprm
  • Fld_Spinner00_Msn_Day.bprm
  • Fld_StaffRoll00_Stf_Day.bprm
  • Fld_Threepoints00_Cop.bprm
  • Fld_Threepoints00_Cop_Sunset.bprm
  • Fld_Tunnel00_Vss_Day.bprm
  • Fld_Tunnel00_Vss_Night.bprm
  • Fld_Tutorial00_Octa_OctMsn_Day.bprm
  • Fld_Tutorial00_Ttr_Day.bprm
  • Fld_TutorialShow00_Ttr_Day.bprm
  • Fld_TutorialShow01_Ttr_Day.bprm
  • Fld_Tuzura00_Msn_Sunset.bprm
  • Fld_Tuzura00_Vss.bprm
  • Fld_Tuzura00_Vss_Day.bprm
  • Fld_Tuzura00_Vss_Night.bprm
  • Fld_Tuzura00_Vss_Sunset.bprm
  • Fld_Tuzura_Msn_Day.bprm
  • Fld_Tuzura_Msn_Sunset.bprm
  • Fld_Unduck00_Msn_Day.bprm
  • Fld_Unduck00_Msn_Sunset.bprm
  • Fld_Unduck00_Vss.bprm
  • Fld_Unduck00_Vss_Day.bprm
  • Fld_Unduck00_Vss_Night.bprm
  • Fld_Unduck_Msn_Day.bprm
  • Fld_Unduck_Msn_Sunset.bprm
  • Fld_UnitField01_Msn_Day.bprm
  • Fld_UnitField02_Msn_Day.bprm
  • Fld_UnitField02_Msn_Night.bprm
  • Fld_UnitField03_Msn_Day.bprm
  • Fld_UnitField04_Msn_Day.bprm
  • Fld_UnitField05_Msn_Day.bprm
  • Fld_UnitField05_Msn_Night.bprm
  • Fld_UnitField06_Msn_Day.bprm
  • Fld_UnitField06_Msn_Night.bprm
  • Fld_UnitField07_Msn_Day.bprm
  • Fld_UnitField08_Msn_Day.bprm
  • Fld_UnitField08_Msn_Night.bprm
  • Fld_UnitField09_Msn_Day.bprm
  • Fld_UpDown01_Vss_Day.bprm
  • Fld_UpDown01_Vss_Night.bprm
  • Fld_Upland00_Vss.bprm
  • Fld_Upland00_Vss_Day.bprm
  • Fld_Upland00_Vss_Night.bprm
  • Fld_Venue00_Vss.bprm
  • Fld_Venue00_Vss_Day.bprm
  • Fld_Venue00_Vss_Night.bprm
  • Fld_Venue00_Vss_Sunset.bprm
  • Fld_Venue02_Vss_Day.bprm
  • Fld_Venue02_Vss_Night.bprm
  • Fld_Warehouse00_Vss.bprm
  • Fld_Warehouse00_Vss_Day.bprm
  • Fld_Warehouse00_Vss_Night.bprm
  • Fld_Warehouse01_Vss_Day.bprm
  • Fld_Warehouse01_Vss_Night.bprm
  • Fld_Wave00_Msn_Day.bprm
  • Fld_Wave00_Msn_Sunset.bprm
  • Fld_Wave00_Vss_Day.bprm
  • Fld_Wave00_Vss_Night.bprm
  • Fld_Wave_Msn_Sunset.bprm
  • Fld_World00_Wld_Day.bprm
  • Fld_World01_Wld_Day.bprm
  • Fld_World02_Wld_Day.bprm
  • Fld_World03_Wld.bprm
  • Fld_World03_Wld_Day.bprm
  • Fld_World04_Wld.bprm
  • Fld_World04_Wld_Day.bprm
  • Fld_World05_Wld.bprm
  • Fld_World05_Wld_Day.bprm
  • Fld_World05_Wld_Night.bprm
  • TF1012_house2L_Cop.bprm
  • TF1012_house2L_Cop_Day.bprm
  • TF1012_house2S_Cop.bprm
  • TF1012_house2S_Cop_Day.bprm
  • TF1012_house2_Cop.bprm
  • TF1012_house2_Cop_Day.bprm
  • TF1012_house2fog_Cop.bprm
  • TF1012_house2fog_Cop_Day.bprm
  • Tutorial00_Ttr_Day.bprm

Param\GraffitiObj

  • Fld_CentralStation00_Octa_OctCnt.bprm
  • Fld_Oct1Shot_OctMsn.bprm
  • Fld_OctAirCorridor_OctMsn.bprm
  • Fld_OctAmida01Hoko_OctMsn.bprm
  • Fld_OctBakery_OctMsn.bprm
  • Fld_OctBaloonIsland_OctMsn.bprm
  • Fld_OctBattleHill_OctMsn.bprm
  • Fld_OctBattleLegion_OctMsn.bprm
  • Fld_OctBattleTower_OctMsn.bprm
  • Fld_OctBigRotate_OctMsn.bprm
  • Fld_OctBlowoutsCharger_OctMsn.bprm
  • Fld_OctBomb_OctMsn.bprm
  • Fld_OctBoxAirport_OctMsn.bprm
  • Fld_OctBoxRail_OctMsn.bprm
  • Fld_OctBoxRota_OctMsn.bprm
  • Fld_OctBoxSashi_OctMsn.bprm
  • Fld_OctBoxSniper_OctMsn.bprm
  • Fld_OctBox_OctMsn.bprm
  • Fld_OctBrushBeat_OctMsn.bprm
  • Fld_OctBrushRush_OctMsn.bprm
  • Fld_OctChargeRoom_OctMsn.bprm
  • Fld_OctCleaner_OctMsn.bprm
  • Fld_OctDefenseCanon_OctMsn.bprm
  • Fld_OctDefenseZones_OctMsn.bprm
  • Fld_OctDendenSnipe_OctMsn.bprm
  • Fld_OctDenden_OctMsn.bprm
  • Fld_OctFireBar_OctMsn.bprm
  • Fld_OctFlappyCarWash_OctMsn.bprm
  • Fld_OctForestBattle_OctMsn.bprm
  • Fld_OctGhostBall_OctMsn.bprm
  • Fld_OctGimmickBall_OctMsn.bprm
  • Fld_OctHangedKingJET_OctMsn.bprm
  • Fld_OctIkaSphereRace_OctMsn.bprm
  • Fld_OctInkBottle_OctMsn.bprm
  • Fld_OctInkLimit_OctMsn.bprm
  • Fld_OctIntroduction_OctMsn.bprm
  • Fld_OctInvisibleWorld_OctMsn.bprm
  • Fld_OctJetpackPilotwings_OctMsn.bprm
  • Fld_OctJetpackSchool_OctMsn.bprm
  • Fld_OctJetpack_OctMsn.bprm
  • Fld_OctKakusoku_OctMsn.bprm
  • Fld_OctKatanukiL_OctMsn.bprm
  • Fld_OctKatanukiS_OctMsn.bprm
  • Fld_OctKawaYagura_OctMsn.bprm
  • Fld_OctKey00_OctMsn.bprm
  • Fld_OctKey01_OctMsn.bprm
  • Fld_OctKey02_OctMsn.bprm
  • Fld_OctKey03_OctMsn.bprm
  • Fld_OctKojima_OctMsn.bprm
  • Fld_OctLastBoss00_OctMsn.bprm
  • Fld_OctLastBoss01_OctMsn.bprm
  • Fld_OctLastBoss02_OctMsn.bprm
  • Fld_OctLastBoss03_OctMsn.bprm
  • Fld_OctLastBoss04_OctMsn.bprm
  • Fld_OctLastBoss05_OctMsn.bprm
  • Fld_OctLastBoss06_OctMsn.bprm
  • Fld_OctLiftBaloon_OctMsn.bprm
  • Fld_OctMissleTacopter_OctMsn.bprm
  • Fld_OctNGBaloon_OctMsn.bprm
  • Fld_OctNigeBaloon_OctMsn.bprm
  • Fld_OctNightTutorial_OctMsn.bprm
  • Fld_OctNuriBar_OctMsn.bprm
  • Fld_OctNuriRide_OctMsn.bprm
  • Fld_OctPillarHoko_OctMsn.bprm
  • Fld_OctPitfallsGeso_OctMsn.bprm
  • Fld_OctPitfallsIka_OctMsn.bprm
  • Fld_OctRailBaloon_OctMsn.bprm
  • Fld_OctRailTower_OctMsn.bprm
  • Fld_OctRollingBlocks_OctMsn.bprm
  • Fld_OctRotPropeller_OctMsn.bprm
  • Fld_OctSamurai_OctMsn.bprm
  • Fld_OctShortRail_OctMsn.bprm
  • Fld_OctSpaceBall_OctMsn.bprm
  • Fld_OctSpaceFever4Ever_OctMsn.bprm
  • Fld_OctSpaceFeverG_OctMsn.bprm
  • Fld_OctSpecialBall_OctMsn.bprm
  • Fld_OctSphere_OctMsn.bprm
  • Fld_OctStrikeYoke_OctMsn.bprm
  • Fld_OctTakoppelinCurling_OctMsn.bprm
  • Fld_OctTakoris_OctMsn.bprm
  • Fld_OctTamayoke_OctMsn.bprm
  • Fld_OctToggleNuriSwitch_OctMsn.bprm
  • Fld_OctTrench_OctMsn.bprm
  • Fld_OctTuber_OctMsn.bprm
  • Fld_OctUmbrellaMaze_OctMsn.bprm
  • Fld_OctVBallBingo_OctMsn.bprm
  • Fld_OctVBallDDA_OctMsn.bprm
  • Fld_OctVBallJumpmat_OctMsn.bprm
  • Fld_OctVBallPiroPiro_OctMsn.bprm
  • Fld_OctVBallSwitch7_OctMsn.bprm
  • Fld_OctVBallUpDown_OctMsn.bprm
  • Fld_OctVenueYagura_OctMsn.bprm
  • Fld_OctWarpSnipe_OctMsn.bprm
  • Fld_Office01_Vss.bprm
  • Material.bprm

Param\Item

  • Obj_AncientDocument.bprm
  • Obj_AquaBallOcta.bprm
  • Obj_Armor.bprm
  • Obj_Barrier.bprm
  • Obj_BombDuel.bprm
  • Obj_CoopGoldenIkura.bprm
  • Obj_DoorKey00.bprm
  • Obj_IkuraBottle.bprm
  • Obj_JetPack.bprm
  • Obj_JetPackOcta.bprm
  • Obj_LauncherCurling.bprm
  • Obj_LauncherSplash.bprm
  • Obj_LobTicketExp.bprm
  • Obj_LobTicketMoney.bprm
  • Obj_RainCloud.bprm
  • Obj_Sphere.bprm
  • Obj_SuperBubbleOcta.bprm
  • Obj_SuperLanding.bprm
  • Obj_SuperMissile.bprm
  • Obj_SuperShot.bprm
  • Obj_WaterCutter.bprm
  • Obj_WeaponBuffDocument.bprm

Param\Item\Octa

  • Obj_ArmorOcta.bprm
  • Obj_DoorKey00Octa.bprm
  • Obj_IkuraBottleOcta.bprm
  • Obj_InkBottleOcta.bprm
  • Obj_ItemCanMainSubOcta.bprm
  • Obj_LauncherCurlingOcta.bprm
  • Obj_LauncherQuickOcta.bprm
  • Obj_LauncherSplashOcta.bprm
  • Obj_RainCloudOcta.bprm
  • Obj_SphereOcta.bprm
  • Obj_SuperArmorOcta.bprm
  • Obj_SuperLandingOcta.bprm
  • Obj_SuperMissileOcta.bprm
  • Obj_WaterCutterOcta.bprm

Param\LP2_Sample

  • RotActor.bprm
  • RotActor2.bprm

Param\Lobby

  • Anim_LobbyLocalJelly.bprm
  • LobbyCoopCommander.bprm
  • LobbyLocalJelly.bprm

Param\MapObj

  • Brd_Pigeon00.bprm
  • GachihokoOcta.bprm
  • GrindRailPlayer_Msn.bprm
  • GrindRailPlayer_Vss.bprm
  • InkRailVersusPlayer_Vss.bprm
  • Lft_Bridge.bprm
  • Lft_CarouselCircleFloorMove.bprm
  • Lft_DeliPan_250x200x60.bprm
  • Lft_DeliPan_60x60x60.bprm
  • Lft_HeavyCraneMachine_Designer.bprm
  • Lft_OctNurinuriBarCenterWall.bprm
  • Lft_OctNurinuriBarFloor.bprm
  • Lft_OctNurinuriBarWall.bprm
  • Lft_OctPushBox00.bprm
  • Lft_OctPushBox01.bprm
  • Lft_OctWindmill00.bprm
  • Lft_OctWindmill01.bprm
  • Lft_ShakeshipGear00.bprm
  • Lft_TransparencyInside.bprm
  • Lft_TransparencySide.bprm
  • Npc_IdolB.bprm
  • Npc_PlazaHotaru.bprm
  • Obj_AbstractLift.bprm
  • Obj_AerialRing.bprm
  • Obj_AirBall.bprm
  • Obj_AirBallForSplittableAirBall.bprm
  • Obj_AirBallForSplittableAirBall_Designer.bprm
  • Obj_AirBall_Designer.bprm
  • Obj_AreaGate_Designer.bprm
  • Obj_AttachableAirBall.bprm
  • Obj_AttachableAirBall_Designer.bprm
  • Obj_AttractTarget.bprm
  • Obj_AttractTargetVersus.bprm
  • Obj_AutoWarpPoint.bprm
  • Obj_BakeryKingParams.bprm
  • Obj_BakeryKingParams_Designer.bprm
  • Obj_Balance.bprm
  • Obj_BallReturn120x120.bprm
  • Obj_BallReturn120x40.bprm
  • Obj_BallReturn40x40.bprm
  • Obj_BallReturn80x40.bprm
  • Obj_BaseCampDoor00_NoFld.bprm
  • Obj_BlowoutsParams.bprm
  • Obj_BlowoutsParams_Designer.bprm
  • Obj_BombFlower.bprm
  • Obj_BombFlower_Designer.bprm
  • Obj_BossGateway.bprm
  • Obj_Box00L.bprm
  • Obj_Box00LHard.bprm
  • Obj_Box00L_Designer.bprm
  • Obj_Box00L_Movable.bprm
  • Obj_Box00S.bprm
  • Obj_Box00S_Designer.bprm
  • Obj_Compass.bprm
  • Obj_CompassWithNavigator.bprm
  • Obj_CoopIkuraBank.bprm
  • Obj_CoopSpawnBox.bprm
  • Obj_CoopSpawnGeyser.bprm
  • Obj_CoopSprinkler.bprm
  • Obj_CoopThrowedBomb.bprm
  • Obj_DashPanel10.bprm
  • Obj_DashPanel30.bprm
  • Obj_DashPanel30Versus.bprm
  • Obj_DashPanelVTOL.bprm
  • Obj_DashPanelVTOLEx.bprm
  • Obj_DashPanelWall.bprm
  • Obj_Decoy.bprm
  • Obj_DendenGate_Designer.bprm
  • Obj_DendenSwitchVersus.bprm
  • Obj_DendenSwitchVersus_Designer.bprm
  • Obj_GateManhole.bprm
  • Obj_GateManhole_Designer.bprm
  • Obj_Gateway.bprm
  • Obj_GelidiumKingBomb.bprm
  • Obj_GelidiumKingInkBall.bprm
  • Obj_GelidiumKingPillar_1st.bprm
  • Obj_GelidiumKingPillar_2nd.bprm
  • Obj_GelidiumKing_Mark4Pillar1.bprm
  • Obj_GelidiumKing_Mark4Pillar2.bprm
  • Obj_GelidiumKing_Mark4Pillar3.bprm
  • Obj_Geyser.bprm
  • Obj_GlassCageSmall.bprm
  • Obj_Goal.bprm
  • Obj_Goal_Designer.bprm
  • Obj_GrindRail2.bprm
  • Obj_GrindRail2_Designer.bprm
  • Obj_GrindRailVersus.bprm
  • Obj_GrindRailVersus_Designer.bprm
  • Obj_HangedKingDemoActor_Designer.bprm
  • Obj_Ikastone_Designer.bprm
  • Obj_IkuraPlacementObj.bprm
  • Obj_InkBarEasy.bprm
  • Obj_InkBarForBakeryKing.bprm
  • Obj_InkRail.bprm
  • Obj_InkRailVersus.bprm
  • Obj_JumpPanel.bprm
  • Obj_KickWall.bprm
  • Obj_MagnumLargeLauncher.bprm
  • Obj_MagnumLauncher.bprm
  • Obj_MissilePosition.bprm
  • Obj_MissilePositionCoop.bprm
  • Obj_MissilePositionVS.bprm
  • Obj_NavigateAirBall.bprm
  • Obj_ObjRespawner.bprm
  • Obj_PlazaAutoDoorA.bprm
  • Obj_PlazaAutoDoorB.bprm
  • Obj_PlazaAutoDoorC.bprm
  • Obj_PlazaAutoDoorD.bprm
  • Obj_PlazaAutoDoorE.bprm
  • Obj_PlazaAutoDoorF.bprm
  • Obj_PlazaCDJ_Designer.bprm
  • Obj_PlazaCoopDoor.bprm
  • Obj_PlazaIdolNoticeArea.bprm
  • Obj_PlazaSofa_Designer.bprm
  • Obj_PlazaSpeakerSub.bprm
  • Obj_PlazaTurntable_Designer.bprm
  • Obj_PoisonFogGimmick.bprm
  • Obj_PsylliumRespawner.bprm
  • Obj_PsylliumRespawner_Designer.bprm
  • Obj_RailKingPilotHouse_Designer.bprm
  • Obj_RailKingTruck.bprm
  • Obj_RespawnPos.bprm
  • Obj_RogPoint.bprm
  • Obj_RogPointOcta.bprm
  • Obj_RogPointOcta_Designer.bprm
  • Obj_RogPoint_Designer.bprm
  • Obj_RollingBarrel.bprm
  • Obj_RollingBarrel_Designer.bprm
  • Obj_RollingBarrel_MeshType.bprm
  • Obj_RotateGimmickTest.bprm
  • Obj_RotateGimmickTestB.bprm
  • Obj_SalmonLamp.bprm
  • Obj_SeaGull_Designer.bprm
  • Obj_ShieldGimmick.bprm
  • Obj_ShotToy.bprm
  • Obj_ShotToy_Designer.bprm
  • Obj_SighterTarget.bprm
  • Obj_SighterTarget_Designer.bprm
  • Obj_SighterTarget_Move.bprm
  • Obj_SighterTarget_Move_Designer.bprm
  • Obj_SighterTarget_Strong.bprm
  • Obj_SighterTarget_Strong_Designer.bprm
  • Obj_SighterTarget_Tako.bprm
  • Obj_SighterTarget_TakoEasy.bprm
  • Obj_SighterTarget_TakoEasy_Designer.bprm
  • Obj_SighterTarget_TakoShield.bprm
  • Obj_SighterTarget_TakoShield_Designer.bprm
  • Obj_SighterTarget_Tako_Designer.bprm
  • Obj_SplittableAirBall.bprm
  • Obj_SplittableAirBallCharge.bprm
  • Obj_SpongeA.bprm
  • Obj_SpongeASmall.bprm
  • Obj_SpongeB.bprm
  • Obj_SpongeBSmall.bprm
  • Obj_SpongeC.bprm
  • Obj_SpongeCSmall.bprm
  • Obj_SpongeD.bprm
  • Obj_SpongeDSmall.bprm
  • Obj_SpongeE.bprm
  • Obj_SpongeESmall.bprm
  • Obj_SpongeRectangle.bprm
  • Obj_SpongeRectangleMsn.bprm
  • Obj_SpongeRectangleMsnA.bprm
  • Obj_SpongeRectangleMsnB.bprm
  • Obj_SpongeRectangleMsnC.bprm
  • Obj_SpongeRectangleMsnD.bprm
  • Obj_SpongeRectangleMsnE.bprm
  • Obj_SpongeRectangle_Designer.bprm
  • Obj_SpongeShelter.bprm
  • Obj_SpongeTall.bprm
  • Obj_SpongeVersus.bprm
  • Obj_SpongeVersus_Cylinder.bprm
  • Obj_SpongeVersus_Designer.bprm
  • Obj_SpongeVersus_Rectangle2.bprm
  • Obj_SprinklerGimmick.bprm
  • Obj_StaffRollBlock.bprm
  • Obj_SuperInkFloor.bprm
  • Obj_SwitchPaintSmall.bprm
  • Obj_SwitchShock.bprm
  • Obj_SwitchShock_Designer.bprm
  • Obj_SwitchWeakPoint.bprm
  • Obj_SwitchWeakPoint_Designer.bprm
  • Obj_Tree02_Designer.bprm
  • Obj_UFO.bprm
  • Obj_VictoryBall.bprm
  • Obj_VictoryBar.bprm
  • Obj_VictoryClam.bprm
  • Obj_VictoryClamBank.bprm
  • Obj_VictoryClamBasket.bprm
  • Obj_VictoryClamContainer.bprm
  • Obj_VictoryClamGolden.bprm
  • Obj_VictoryClamHolding.bprm
  • Obj_VictoryClamHoldingGolden.bprm
  • Obj_VictoryClamHolding_Designer.bprm
  • Obj_VictoryClam_Designer.bprm
  • Obj_VictoryRocket.bprm
  • Obj_WeaponVendingMachine.bprm
  • Obj_WorldAirBall.bprm
  • Obj_WorldLastBossHouse.bprm
  • Obj_WorldLastBossHouse_Designer.bprm
  • PlazaActionArea.bprm
  • RailTogglePoint.bprm
  • RejectWeakCommon.bprm
  • RejectWeakWhenMove.bprm
  • ScrambleBombFlower.bprm

Param\MapObj\Octa

  • BaseCampKamabokoOcta.bprm
  • BaseCampKamabokoOcta_Designer.bprm
  • BreakCounterClearLastBossOcta.bprm
  • GoalKamabokoOcta_Designer.bprm
  • Lft_HelicopterS_Speaker_Octa_Designer.bprm
  • Lft_InkPondBox_30x30x30_Octa_Designer.bprm
  • Lft_InkPondBox_30x70x30_Octa_Designer.bprm
  • Lft_OctBoss_Octa_Designer.bprm
  • Lft_OctaPillerForMegaCleanerBT2x30x60_Octa.bprm
  • Lft_OctaPillerForMegaCleanerBT2x30x60_Octa_Designer.bprm
  • Lft_PropellerOcta.bprm
  • Obj_AerialRingOcta.bprm
  • Obj_AirBallOcta.bprm
  • Obj_AirBallOcta_Designer.bprm
  • Obj_AttachableAirBallOcta.bprm
  • Obj_AttachableAirBallOcta_Designer.bprm
  • Obj_AttachableSprinklerOcta.bprm
  • Obj_AttractTargetOcta.bprm
  • Obj_AutoWarpPointOcta.bprm
  • Obj_BakeryKingOctaParams.bprm
  • Obj_BakeryKingOctaParams_Designer.bprm
  • Obj_BallReturn120x120Octa.bprm
  • Obj_BallReturn120x40Octa.bprm
  • Obj_BallReturn40x40Octa.bprm
  • Obj_BallReturn80x40Octa.bprm
  • Obj_BlowoutsParamsOcta.bprm
  • Obj_BlowoutsParamsOcta_Designer.bprm
  • Obj_BlowoutsWideParamsOcta.bprm
  • Obj_BlowoutsWideParamsOcta_Designer.bprm
  • Obj_BombFlowerOcta.bprm
  • Obj_BombFlowerOcta_Designer.bprm
  • Obj_Boss04EnergyCoreOcta_Designer.bprm
  • Obj_Box00LHardOcta.bprm
  • Obj_Box00LHard_VBallOcta.bprm
  • Obj_Box00LOcta.bprm
  • Obj_Box00LOcta_Designer.bprm
  • Obj_Box00LSemiHardOcta.bprm
  • Obj_Box00L_MovableOcta.bprm
  • Obj_Box00SOcta.bprm
  • Obj_Box00SOcta_Designer.bprm
  • Obj_CSGlassHari_Octa_Designer.bprm
  • Obj_CSGlass_Octa_Designer.bprm
  • Obj_CentralStaionVendingMachineOcta.bprm
  • Obj_CentralStationLockerOcta.bprm
  • Obj_CentralStationTelephoneOcta.bprm
  • Obj_CentralStationTelephoneOcta_Designer.bprm
  • Obj_CentralStationTrainOcta.bprm
  • Obj_CheckPointFirstOcta.bprm
  • Obj_CompassWithNavigatorOcta.bprm
  • Obj_DamageConveyorOcta.bprm
  • Obj_DamageLaserForLastBossOcta.bprm
  • Obj_DashPanel10Octa.bprm
  • Obj_DashPanel30Octa.bprm
  • Obj_DashPanelVTOLExOcta.bprm
  • Obj_DashPanelVTOLOcta.bprm
  • Obj_DashPanelWallOcta.bprm
  • Obj_DashRingVBallParamsOcta.bprm
  • Obj_DashRingVBallStrongParamsOcta.bprm
  • Obj_DefenceGoalBigOcta.bprm
  • Obj_DefenceGoalBigOcta_Designer.bprm
  • Obj_DefenceGoalLastBossOcta.bprm
  • Obj_DefenceGoalLastBossOcta_Designer.bprm
  • Obj_DefenceGoalOcta.bprm
  • Obj_DefenceGoalOcta_Designer.bprm
  • Obj_DemoDuckingObj_Octa.bprm
  • Obj_DemoDuckingObj_Octa_LastBossIcarus.bprm
  • Obj_DemoLastBossIdolVehicleSOcta_Designer.bprm
  • Obj_EnergyCoreLiftDemoMoverOcta_Designer.bprm
  • Obj_GeyserAutoOcta.bprm
  • Obj_GlassCageSmallOcta.bprm
  • Obj_GoalLastBossKeyOcta.bprm
  • Obj_GoalLastBossKeyOcta_Designer.bprm
  • Obj_GoalOcta.bprm
  • Obj_GoalOcta_Designer.bprm
  • Obj_GrindRail2Octa.bprm
  • Obj_GrindRail2Octa_Designer.bprm
  • Obj_HelicopterDemo_Octa_Designer.bprm
  • Obj_HelicopterSSOcta_Designer.bprm
  • Obj_IidaBombOcta.bprm
  • Obj_IidaBombOcta_Designer.bprm
  • Obj_IkuraPlacementObjOcta.bprm
  • Obj_InkBarForBakeryKingOcta.bprm
  • Obj_InkPond30_Octa.bprm
  • Obj_InkPond50_Octa.bprm
  • Obj_IntervalSpawnerMultiOcta.bprm
  • Obj_JumpPanelLightOcta.bprm
  • Obj_JumpPanelOcta.bprm
  • Obj_JumpPanelVerticalLightOcta.bprm
  • Obj_JumpPanelVerticalOcta.bprm
  • Obj_KeyStagePlatformOcta.bprm
  • Obj_LastBossDemoPointLightOcta_Designer.bprm
  • Obj_LastBossDemoWallOcta_Designer.bprm
  • Obj_LastBossEnergyBall.bprm
  • Obj_LastBossEnergyBall2Octa.bprm
  • Obj_LastBossIdolVehicleOcta.bprm
  • Obj_LastBossIdolVehicleOcta_Designer.bprm
  • Obj_LastBossImpactBallOcta.bprm
  • Obj_LastBossOcta_Designer.bprm
  • Obj_LastBossPaperOcta_Designer.bprm
  • Obj_LastBossStatueOcta.bprm
  • Obj_LastBossStatueOcta_Designer.bprm
  • Obj_LiftAlertLightOcta_Designer.bprm
  • Obj_LiftAlertObjOcta.bprm
  • Obj_LiftAlertObjOcta_Designer.bprm
  • Obj_MagnumLargeLauncherOcta.bprm
  • Obj_MagnumLauncherOcta.bprm
  • Obj_MissilePositionOcta.bprm
  • Obj_NGBox00LOcta.bprm
  • Obj_NGBox00LOcta_Designer.bprm
  • Obj_NGBox00SOcta.bprm
  • Obj_PsylliumRespawnerOcta.bprm
  • Obj_PsylliumRespawnerOcta_Designer.bprm
  • Obj_RollingBarrelNoBetrayOcta.bprm
  • Obj_RollingBarrelNoBetrayOcta_Designer.bprm
  • Obj_RollingBarrelOcta.bprm
  • Obj_RollingBarrelOcta_Designer.bprm
  • Obj_ShieldGimmickSwitchOcta.bprm
  • Obj_ShootingAirBallOcta.bprm
  • Obj_ShootingAirBallOcta_Designer.bprm
  • Obj_ShootingBoxLHardOcta.bprm
  • Obj_ShootingBoxLHardOcta_Designer.bprm
  • Obj_ShootingBoxLOcta.bprm
  • Obj_ShootingBoxLOcta_Designer.bprm
  • Obj_ShootingBoxSOcta.bprm
  • Obj_ShootingBoxSOcta_Designer.bprm
  • Obj_ShootingNGAirBallOcta.bprm
  • Obj_ShootingUFOOcta.bprm
  • Obj_SighterTargetMsnOcta.bprm
  • Obj_SighterTargetMsnOcta_Designer.bprm
  • Obj_SketchAgent3Octa_Designer.bprm
  • Obj_SphereRadiCase00_Octa_NoFld_Designer.bprm
  • Obj_SphereRadiCase01_Octa_NoFld_Designer.bprm
  • Obj_SphereRadiCase02_Octa_NoFld_Designer.bprm
  • Obj_SphereRadiCase03_Octa_NoFld_Designer.bprm
  • Obj_SpongeAOcta.bprm
  • Obj_SpongeBOcta.bprm
  • Obj_SpongeCOcta.bprm
  • Obj_SpongeDOcta.bprm
  • Obj_SpongeEOcta.bprm
  • Obj_SpongeRectangleMsnAOcta.bprm
  • Obj_SpongeRectangleMsnBOcta.bprm
  • Obj_SpongeRectangleMsnCOcta.bprm
  • Obj_SpongeRectangleMsnDOcta.bprm
  • Obj_SpongeRectangleMsnEOcta.bprm
  • Obj_SpongeShelterOcta.bprm
  • Obj_SprinklerGimmickSwitchOcta.bprm
  • Obj_StationPlatformOcta.bprm
  • Obj_SubwayConductorOcta.bprm
  • Obj_SupplyPointOcta.bprm
  • Obj_SupplyPointOcta_Designer.bprm
  • Obj_SwitchPaintEnemyOcta.bprm
  • Obj_SwitchPaintSmallEnemyOcta.bprm
  • Obj_SwitchPaintSmallOcta.bprm
  • Obj_SwitchPaintSmallTimerOcta.bprm
  • Obj_SwitchPaintSmallToggleOcta.bprm
  • Obj_SwitchPaintToggleOcta.bprm
  • Obj_SwitchShockOcta.bprm
  • Obj_SwitchShockOcta_Designer.bprm
  • Obj_TentaclesA_BigLaserOcta_Designer.bprm
  • Obj_TentaclesB_LaptopOcta_Designer.bprm
  • Obj_TicketGateOcta.bprm
  • Obj_TicketGateOcta_Designer.bprm
  • Obj_TrainCameraRumbleObjOcta.bprm
  • Obj_UFOOcta.bprm
  • Obj_VictoryBallOcta.bprm
  • OctLastBoss05_Anime_NoFld_Octa_Designer.bprm
  • RailTogglePointOcta.bprm

Param\World

  • WorldAori.bprm
  • WorldAori_Designer.bprm

Param\MissionOcta

  • SeqMgrMissionOctaParams.bprm

Param\Model

  • Enm_OctLeg_Enm_OctLeg_Model.bprm
  • Enm_Patroller_Enm_Patroller_Model.bprm
  • Enm_Takopter_Enm_Takopter_Model.bprm

Param\Npc

  • NpcPlayerAnimInterp.bprm
  • NpcPlayerDynamics_0.bprm
  • NpcPlayerDynamics_1.bprm
  • NpcPlayerDynamics_10.bprm
  • NpcPlayerDynamics_11.bprm
  • NpcPlayerDynamics_2.bprm
  • NpcPlayerDynamics_3.bprm
  • NpcPlayerDynamics_4.bprm
  • NpcPlayerDynamics_5.bprm
  • NpcPlayerDynamics_50.bprm
  • NpcPlayerDynamics_51.bprm
  • NpcPlayerDynamics_52.bprm
  • NpcPlayerDynamics_6.bprm
  • NpcPlayerDynamics_7.bprm
  • NpcPlayerDynamics_8.bprm
  • NpcPlayerDynamics_9.bprm
  • Npc_Amiibo_Addition0.bprm
  • Npc_Amiibo_Addition1.bprm
  • Npc_Amiibo_Addition2.bprm
  • Npc_Amiibo_Aori.bprm
  • Npc_Amiibo_Aori_Designer.bprm
  • Npc_Amiibo_BlitzInklingBoy.bprm
  • Npc_Amiibo_BlitzInklingGirl.bprm
  • Npc_Amiibo_Boy_00.bprm
  • Npc_Amiibo_Boy_01.bprm
  • Npc_Amiibo_Boy_10.bprm
  • Npc_Amiibo_Girl_00.bprm
  • Npc_Amiibo_Girl_01.bprm
  • Npc_Amiibo_Girl_10.bprm
  • Npc_Amiibo_Hotaru.bprm
  • Npc_Amiibo_Hotaru_Designer.bprm
  • Npc_Amiibo_Squid_00.bprm
  • Npc_Amiibo_Squid_01.bprm
  • Npc_Amiibo_Squid_10.bprm
  • Npc_Amiibo_Squid_Designer.bprm
  • Npc_CommanderOcta.bprm
  • Npc_CommanderOcta_Designer.bprm
  • Npc_Commander_Designer.bprm
  • Npc_CustomShop.bprm
  • Npc_CustomShopJr.bprm
  • Npc_CustomShopJr_Designer.bprm
  • Npc_CustomShop_Designer.bprm
  • Npc_Jerry00_Dance.bprm
  • Npc_Jerry00_Dance_Designer.bprm
  • Npc_Jerry00_Fixed.bprm
  • Npc_Jerry00_Fixed_Designer.bprm
  • Npc_Jerry00_Normal.bprm
  • Npc_Jerry00_Normal_Designer.bprm
  • Npc_Jerry00_Puddle.bprm
  • Npc_Jerry00_Puddle_Designer.bprm
  • Npc_Jerry00_Skateboard.bprm
  • Npc_Jerry00_Skateboard_Designer.bprm
  • Npc_LastAoriBoss_Designer.bprm
  • Npc_LastAori_Designer.bprm
  • Npc_LastHotaru_Designer.bprm
  • Npc_PlazaJudge.bprm
  • Npc_Plaza_Fixed.bprm
  • Npc_Plaza_Flag.bprm
  • Npc_Plaza_HeadJelly.bprm
  • Npc_Plaza_Normal.bprm
  • Npc_Plaza_Rhythm.bprm
  • Npc_SweetsShop_Designer.bprm
  • Npc_TentaclesA_Designer.bprm
  • Npc_TentaclesB_Designer.bprm
  • Npc_WorldHotaru.bprm
  • Npc_WorldHotaru_Designer.bprm

Param\Npc\Octa

  • Npc_AtarimeHangedOcta_Designer.bprm
  • Npc_Collector_Octa.bprm
  • Npc_Collector_Octa_Designer.bprm
  • Npc_CommanderOcta_Designer.bprm
  • Npc_SubwayConductorOcta.bprm
  • Npc_SubwayConductorOcta_Designer.bprm
  • Npc_TentaclesA_Octa_Designer.bprm
  • Npc_TentaclesB_Octa_Designer.bprm
  • Npc_Transceiver_Octa.bprm
  • Npc_Transceiver_Octa_Designer.bprm
  • Obj_PassengerAOcta.bprm
  • Obj_PassengerAOcta_Designer.bprm
  • Obj_PassengerBOcta.bprm
  • Obj_PassengerBOcta_Designer.bprm
  • Obj_PassengerCOcta.bprm
  • Obj_PassengerCOcta_Designer.bprm
  • Obj_PassengerDOcta.bprm
  • Obj_PassengerDOcta_Designer.bprm
  • Obj_PassengerFOcta.bprm
  • Obj_PassengerFOcta_Designer.bprm
  • Obj_PassengerGOcta.bprm
  • Obj_PassengerGOcta_Designer.bprm
  • Obj_PassengerHOcta.bprm
  • Obj_PassengerIOcta.bprm
  • Obj_PassengerIOcta_Designer.bprm
  • Obj_PassengerJOcta.bprm
  • Obj_PassengerJOcta_Designer.bprm

Param\Player

  • PlayerCoopFloat_AnimInterp.bprm
  • PlayerCoopFloat_DynamicsSetParams_Designer.bprm
  • PlayerEyeUvDirectableParams.bprm
  • Player_RivalSquid_BoneOffset.bprm
  • Player_Spec_Attack_Up.bprm
  • Player_Spec_BombDamage_Reduction.bprm
  • Player_Spec_BombDistance_Up.bprm
  • Player_Spec_DamageRecovery_Up.bprm
  • Player_Spec_Defense_Up.bprm
  • Player_Spec_HumanMove_Up.bprm
  • Player_Spec_InkRecovery_Up.bprm
  • Player_Spec_Ink_Save_Coop.bprm
  • Player_Spec_JumpTime_Save.bprm
  • Player_Spec_MainInk_Save.bprm
  • Player_Spec_MarkingTime_Reduction.bprm
  • Player_Spec_Move_Up_Coop.bprm
  • Player_Spec_OpInkEffect_Reduction.bprm
  • Player_Spec_RespawnSpecialGauge_Save.bprm
  • Player_Spec_RespawnTime_Save.bprm
  • Player_Spec_SpecialIncrease_Up.bprm
  • Player_Spec_SpecialTime_Up.bprm
  • Player_Spec_SquidMove_Up.bprm
  • Player_Spec_SubInk_Save.bprm
  • Player_Type_TestA.bprm
  • Player_Type_TestB.bprm
  • Player_Type_TestC.bprm
  • Player_Type_TestD.bprm
  • Player_Type_TestE.bprm

Param\PlayerCustom

  • HairArrange_Hair00_00_0.bprm
  • HairArrange_Hair00_00_1.bprm
  • HairArrange_Hair00_00_2.bprm
  • HairArrange_Hair00_00_3.bprm
  • HairArrange_Hair00_00_4.bprm
  • HairArrange_Hair00_00_5.bprm
  • HairArrange_Hair00_00_6.bprm
  • HairArrange_Hair00_01_0.bprm
  • HairArrange_Hair00_01_1.bprm
  • HairArrange_Hair00_01_10.bprm
  • HairArrange_Hair00_01_11.bprm
  • HairArrange_Hair00_01_12.bprm
  • HairArrange_Hair00_01_13.bprm
  • HairArrange_Hair00_01_14.bprm
  • HairArrange_Hair00_01_15.bprm
  • HairArrange_Hair00_01_16.bprm
  • HairArrange_Hair00_01_2.bprm
  • HairArrange_Hair00_01_3.bprm
  • HairArrange_Hair00_01_4.bprm
  • HairArrange_Hair00_01_5.bprm
  • HairArrange_Hair00_01_6.bprm
  • HairArrange_Hair00_01_7.bprm
  • HairArrange_Hair00_01_8.bprm
  • HairArrange_Hair00_01_9.bprm
  • HairArrange_Hair00_02_0.bprm
  • HairArrange_Hair00_02_1.bprm
  • HairArrange_Hair00_02_2.bprm
  • HairArrange_Hair00_02_3.bprm
  • HairArrange_Hair00_02_4.bprm
  • HairArrange_Hair00_02_5.bprm
  • HairArrange_Hair00_02_6.bprm
  • HairArrange_Hair00_02_7.bprm
  • HairArrange_Hair00_02_8.bprm
  • HairArrange_Hair00_03_0.bprm
  • HairArrange_Hair00_03_1.bprm
  • HairArrange_Hair00_03_10.bprm
  • HairArrange_Hair00_03_11.bprm
  • HairArrange_Hair00_03_12.bprm
  • HairArrange_Hair00_03_13.bprm
  • HairArrange_Hair00_03_14.bprm
  • HairArrange_Hair00_03_15.bprm
  • HairArrange_Hair00_03_16.bprm
  • HairArrange_Hair00_03_17.bprm
  • HairArrange_Hair00_03_18.bprm
  • HairArrange_Hair00_03_2.bprm
  • HairArrange_Hair00_03_3.bprm
  • HairArrange_Hair00_03_4.bprm
  • HairArrange_Hair00_03_5.bprm
  • HairArrange_Hair00_03_6.bprm
  • HairArrange_Hair00_03_7.bprm
  • HairArrange_Hair00_03_8.bprm
  • HairArrange_Hair00_03_9.bprm
  • HairArrange_Hair00_04_0.bprm
  • HairArrange_Hair00_04_1.bprm
  • HairArrange_Hair00_04_10.bprm
  • HairArrange_Hair00_04_11.bprm
  • HairArrange_Hair00_04_12.bprm
  • HairArrange_Hair00_04_13.bprm
  • HairArrange_Hair00_04_14.bprm
  • HairArrange_Hair00_04_2.bprm
  • HairArrange_Hair00_04_3.bprm
  • HairArrange_Hair00_04_4.bprm
  • HairArrange_Hair00_04_5.bprm
  • HairArrange_Hair00_04_6.bprm
  • HairArrange_Hair00_04_7.bprm
  • HairArrange_Hair00_04_8.bprm
  • HairArrange_Hair00_04_9.bprm
  • HairArrange_Hair00_05_0.bprm
  • HairArrange_Hair00_05_1.bprm
  • HairArrange_Hair00_05_2.bprm
  • HairArrange_Hair00_05_3.bprm
  • HairArrange_Hair00_05_4.bprm
  • HairArrange_Hair00_05_5.bprm
  • HairArrange_Hair00_05_6.bprm
  • HairArrange_Hair00_05_7.bprm
  • HairArrange_Hair01_00_0.bprm
  • HairArrange_Hair01_01_0.bprm
  • HairArrange_Hair01_01_1.bprm
  • HairArrange_Hair01_01_10.bprm
  • HairArrange_Hair01_01_11.bprm
  • HairArrange_Hair01_01_12.bprm
  • HairArrange_Hair01_01_13.bprm
  • HairArrange_Hair01_01_14.bprm
  • HairArrange_Hair01_01_2.bprm
  • HairArrange_Hair01_01_3.bprm
  • HairArrange_Hair01_01_4.bprm
  • HairArrange_Hair01_01_5.bprm
  • HairArrange_Hair01_01_6.bprm
  • HairArrange_Hair01_01_7.bprm
  • HairArrange_Hair01_01_8.bprm
  • HairArrange_Hair01_01_9.bprm
  • HairArrange_Hair01_03_0.bprm
  • HairArrange_Hair01_03_1.bprm
  • HairArrange_Hair01_03_10.bprm
  • HairArrange_Hair01_03_11.bprm
  • HairArrange_Hair01_03_12.bprm
  • HairArrange_Hair01_03_13.bprm
  • HairArrange_Hair01_03_14.bprm
  • HairArrange_Hair01_03_15.bprm
  • HairArrange_Hair01_03_16.bprm
  • HairArrange_Hair01_03_17.bprm
  • HairArrange_Hair01_03_18.bprm
  • HairArrange_Hair01_03_19.bprm
  • HairArrange_Hair01_03_2.bprm
  • HairArrange_Hair01_03_20.bprm
  • HairArrange_Hair01_03_21.bprm
  • HairArrange_Hair01_03_22.bprm
  • HairArrange_Hair01_03_23.bprm
  • HairArrange_Hair01_03_24.bprm
  • HairArrange_Hair01_03_3.bprm
  • HairArrange_Hair01_03_4.bprm
  • HairArrange_Hair01_03_5.bprm
  • HairArrange_Hair01_03_6.bprm
  • HairArrange_Hair01_03_7.bprm
  • HairArrange_Hair01_03_8.bprm
  • HairArrange_Hair01_03_9.bprm
  • HairArrange_Hair01_04_0.bprm
  • HairArrange_Hair01_04_1.bprm
  • HairArrange_Hair01_04_10.bprm
  • HairArrange_Hair01_04_11.bprm
  • HairArrange_Hair01_04_12.bprm
  • HairArrange_Hair01_04_13.bprm
  • HairArrange_Hair01_04_14.bprm
  • HairArrange_Hair01_04_2.bprm
  • HairArrange_Hair01_04_3.bprm
  • HairArrange_Hair01_04_4.bprm
  • HairArrange_Hair01_04_5.bprm
  • HairArrange_Hair01_04_6.bprm
  • HairArrange_Hair01_04_7.bprm
  • HairArrange_Hair01_04_8.bprm
  • HairArrange_Hair01_04_9.bprm
  • HairArrange_Hair01_05_0.bprm
  • HairArrange_Hair01_05_1.bprm
  • HairArrange_Hair01_05_10.bprm
  • HairArrange_Hair01_05_11.bprm
  • HairArrange_Hair01_05_12.bprm
  • HairArrange_Hair01_05_13.bprm
  • HairArrange_Hair01_05_14.bprm
  • HairArrange_Hair01_05_15.bprm
  • HairArrange_Hair01_05_16.bprm
  • HairArrange_Hair01_05_17.bprm
  • HairArrange_Hair01_05_2.bprm
  • HairArrange_Hair01_05_3.bprm
  • HairArrange_Hair01_05_4.bprm
  • HairArrange_Hair01_05_5.bprm
  • HairArrange_Hair01_05_6.bprm
  • HairArrange_Hair01_05_7.bprm
  • HairArrange_Hair01_05_8.bprm
  • HairArrange_Hair01_05_9.bprm
  • HairArrange_Hair02_00_0.bprm
  • HairArrange_Hair02_00_1.bprm
  • HairArrange_Hair02_00_10.bprm
  • HairArrange_Hair02_00_11.bprm
  • HairArrange_Hair02_00_12.bprm
  • HairArrange_Hair02_00_13.bprm
  • HairArrange_Hair02_00_14.bprm
  • HairArrange_Hair02_00_15.bprm
  • HairArrange_Hair02_00_16.bprm
  • HairArrange_Hair02_00_17.bprm
  • HairArrange_Hair02_00_18.bprm
  • HairArrange_Hair02_00_19.bprm
  • HairArrange_Hair02_00_2.bprm
  • HairArrange_Hair02_00_20.bprm
  • HairArrange_Hair02_00_21.bprm
  • HairArrange_Hair02_00_3.bprm
  • HairArrange_Hair02_00_4.bprm
  • HairArrange_Hair02_00_5.bprm
  • HairArrange_Hair02_00_6.bprm
  • HairArrange_Hair02_00_7.bprm
  • HairArrange_Hair02_00_8.bprm
  • HairArrange_Hair02_00_9.bprm
  • HairArrange_Hair02_01_0.bprm
  • HairArrange_Hair02_01_1.bprm
  • HairArrange_Hair02_01_10.bprm
  • HairArrange_Hair02_01_2.bprm
  • HairArrange_Hair02_01_3.bprm
  • HairArrange_Hair02_01_4.bprm
  • HairArrange_Hair02_01_5.bprm
  • HairArrange_Hair02_01_6.bprm
  • HairArrange_Hair02_01_7.bprm
  • HairArrange_Hair03_00_0.bprm
  • HairArrange_Hair03_00_1.bprm
  • HairArrange_Hair03_00_10.bprm
  • HairArrange_Hair03_00_11.bprm
  • HairArrange_Hair03_00_12.bprm
  • HairArrange_Hair03_00_13.bprm
  • HairArrange_Hair03_00_14.bprm
  • HairArrange_Hair03_00_15.bprm
  • HairArrange_Hair03_00_16.bprm
  • HairArrange_Hair03_00_17.bprm
  • HairArrange_Hair03_00_18.bprm
  • HairArrange_Hair03_00_2.bprm
  • HairArrange_Hair03_00_3.bprm
  • HairArrange_Hair03_00_4.bprm
  • HairArrange_Hair03_00_5.bprm
  • HairArrange_Hair03_00_6.bprm
  • HairArrange_Hair03_00_7.bprm
  • HairArrange_Hair03_00_8.bprm
  • HairArrange_Hair03_00_9.bprm
  • HairArrange_Hair03_01_0.bprm
  • HairArrange_Hair03_01_1.bprm
  • HairArrange_Hair03_01_10.bprm
  • HairArrange_Hair03_01_11.bprm
  • HairArrange_Hair03_01_12.bprm
  • HairArrange_Hair03_01_13.bprm
  • HairArrange_Hair03_01_14.bprm
  • HairArrange_Hair03_01_15.bprm
  • HairArrange_Hair03_01_16.bprm
  • HairArrange_Hair03_01_17.bprm
  • HairArrange_Hair03_01_18.bprm
  • HairArrange_Hair03_01_19.bprm
  • HairArrange_Hair03_01_2.bprm
  • HairArrange_Hair03_01_20.bprm
  • HairArrange_Hair03_01_21.bprm
  • HairArrange_Hair03_01_22.bprm
  • HairArrange_Hair03_01_3.bprm
  • HairArrange_Hair03_01_4.bprm
  • HairArrange_Hair03_01_5.bprm
  • HairArrange_Hair03_01_6.bprm
  • HairArrange_Hair03_01_7.bprm
  • HairArrange_Hair03_01_8.bprm
  • HairArrange_Hair03_01_9.bprm
  • Mantle.bprm
  • MantleDynamics.bprm
  • MantleDynamicsSelfCol.bprm
  • MantleDynamicsSelfCol_StaffRollOcta.bprm

Param\PlayerMake

  • AnimPlayer.bprm

Param\PlayerMakeOcta

  • AnimInterp.bprm

Param\Rival

  • Enm_RivalBlaster.bprm
  • Enm_RivalBlasterStrong.bprm
  • Enm_RivalRoller.bprm
  • Enm_RivalRollerStrong.bprm
  • Enm_RivalShooter.bprm
  • Enm_RivalShooterStrong.bprm
  • Enm_RivalSlosher.bprm
  • Enm_RivalSlosherStrong.bprm
  • RivalSquadAction_Default.bprm
  • RivalSquadAction_Fast.bprm
  • RivalSquadCmn.bprm
  • RivalSquadPlan_Default.bprm
  • RivalSquadPlan_Fast.bprm
  • RivalSquadPlan_Roller.bprm
  • RivalSquadSensor_Default.bprm
  • RivalSquadSensor_Fast.bprm

Param\Rival\Octa

  • Enm_RivalBlasterOcta.bprm
  • Enm_RivalBlasterStrongOcta.bprm
  • Enm_RivalBrushOcta.bprm
  • Enm_RivalBrushStrongOcta.bprm
  • Enm_RivalHeroOcta.bprm
  • Enm_RivalRollerOcta.bprm
  • Enm_RivalRollerStrongOcta.bprm
  • Enm_RivalShooterOcta.bprm
  • Enm_RivalShooterStrongOcta.bprm
  • Enm_RivalSlosherOcta.bprm
  • Enm_RivalSlosherStrongOcta.bprm
  • Enm_RivalTwinsOcta.bprm
  • Enm_RivalTwinsStrongOcta.bprm
  • Enm_RivalUmbrellaOcta.bprm
  • Enm_RivalUmbrellaStrongOcta.bprm
  • RivalSquadActionOcta_Default.bprm
  • RivalSquadActionOcta_Fast.bprm
  • RivalSquadCmnOcta.bprm
  • RivalSquadPlanOcta_Default.bprm
  • RivalSquadPlanOcta_Fast.bprm
  • RivalSquadPlanOcta_Roller.bprm
  • RivalSquadSensorOcta_Default.bprm
  • RivalSquadSensorOcta_Fast.bprm

Param\Rumble

  • ARMS_CmnLongHigh.brbl
  • ARMS_CmnLongLow.brbl
  • ARMS_CmnShortHigh.brbl
  • ARMS_CmnShortLow.brbl
  • ARMS_Collide.brbl
  • ARMS_Damage.brbl
  • ARMS_DownBound.brbl
  • ARMS_Grapple.brbl
  • ARMS_Guard.brbl
  • ARMS_Hit.brbl
  • ARMS_LP_Sample_Damage.brbl
  • ARMS_LP_Sample_Guard.brbl
  • ARMS_PunchCurve.brbl
  • ARMS_PunchDropShake.brbl
  • ARMS_SuperArmor.brbl
  • ARMS_Test1.brbl
  • ARMS_Test2.brbl
  • ARMS_Thrown.brbl
  • ARMS_UIButtonCursorIn.brbl
  • ARMS_UIButtonDecide.brbl
  • ARMS_Upper1.brbl
  • ARMS_Upper2.brbl
  • UIButtonCursorIn.brbl
  • UIButtonDecide.brbl

Param\Shop

  • AnimPlayerDressup_cPlayerF.bprm
  • AnimPlayerDressup_cPlayerM.bprm
  • AnimPlayerDressup_cPlayerOctF.bprm
  • AnimPlayerDressup_cPlayerOctM.bprm
  • Anim_NpcAssistantGear.bprm
  • Anim_NpcAssistantShoes.bprm
  • Anim_NpcAssistantTshirts.bprm
  • Anim_NpcAssistantWeapon.bprm
  • NpcAssistantGear.bprm
  • NpcAssistantShoes.bprm
  • NpcAssistantTshirts.bprm
  • NpcAssistantWeapon.bprm

Param\Sky\Cloud

  • Fld_Oct1Shot_OctMsn.bprm
  • Fld_OctBakery_OctMsn.bprm
  • Fld_OctBoss_OctMsn.bprm
  • Fld_OctBoxRota_OctMsn.bprm
  • Fld_OctBox_OctMsn.bprm
  • Fld_OctNigeBaloon_OctMsn.bprm
  • Fld_OctPitfallsIka_OctMsn.bprm
  • Fld_OctStaffRoll_OctStf.bprm
  • Fld_OctTakoris_OctMsn.bprm
  • Fld_OctVBallDDA_OctMsn.bprm
  • Preset_AllAround.bprm
  • Preset_LargeCumulonimbus.bprm
  • Preset_SmallCumulonimbus.bprm
  • Preset_UnderFar.bprm
  • Preset_UnderNear.bprm

Param\Sky\SkyDome

  • Fld_OctBoss_OctMsn.bprm
  • Fld_OctStaffRoll_OctStf.bprm

Param\Sound

  • BgmBaseCampOcta.bprm
  • BgmCoop.bprm
  • BgmExeOctaMonitor.bprm
  • BgmIntroOcta.bprm
  • BgmLastBossOcta.bprm
  • BgmMatch.bprm
  • BgmMission.bprm
  • BgmMissionBoss.bprm
  • BgmMissionLastBoss.bprm
  • BgmMissionOcta.bprm
  • BgmMissionOctaBoss.bprm
  • BgmMissionOctaIidaBomb.bprm
  • BgmPlaza.bprm
  • BgmPlazaFest.bprm
  • BgmShop.bprm
  • BgmTutorial.bprm
  • BgmVersus.bprm
  • DuckerBaseCampOcta.bprm
  • DuckerCentralOcta.bprm
  • DuckerCoconutShot.bprm
  • DuckerCoop.bprm
  • DuckerDefenceGoalOcta.bprm
  • DuckerItemGet.bprm
  • DuckerLastBossOcta.bprm
  • DuckerMission.bprm
  • DuckerMissionBoss.bprm
  • DuckerMissionOcta.bprm
  • DuckerPlaza.bprm
  • DuckerPlazaStartOcta.bprm
  • DuckerShootingRange.bprm
  • DuckerTrouble.bprm
  • DuckerTutorial.bprm
  • DuckerVersus.bprm
  • DuckerVictoryHeroOcta.bprm
  • DuckerWalkThrough.bprm
  • EnvSet.bprm
  • GameSoundListener_DefenseCanon.bprm
  • GameSoundListener_Others.bprm
  • GameSoundListener_SpectatorBird.bprm
  • GameSoundListener_SpectatorObj.bprm
  • GameSoundListener_VBallSpecial.bprm
  • GameSoundListener_Versus.bprm
  • Misc.bprm
  • SysSoundMgr.byml
  • TrackVolumeMap.bprm

Param\Sound\TrackLink

  • STRM_LastBoss1_A.bprm
  • STRM_LastBoss1_B.bprm
  • STRM_LastBoss2_A.bprm
  • STRM_LastBoss2_B.bprm
  • STRM_Mission01_A.bprm
  • STRM_Mission01_B.bprm
  • STRM_Mission01_Blitz_Bossa_A.bprm
  • STRM_Mission01_Blitz_Bossa_B.bprm
  • STRM_Mission01_Blitz_Bossa_C.bprm
  • STRM_Mission01_Blitz_Bossa_LCP_A.bprm
  • STRM_Mission01_Blitz_Bossa_LCP_B.bprm
  • STRM_Mission01_Blitz_Bossa_LCP_C.bprm
  • STRM_Mission01_Blitz_Bossa_Last_A.bprm
  • STRM_Mission01_Blitz_Bossa_Last_B.bprm
  • STRM_Mission01_Blitz_Bossa_Last_C.bprm
  • STRM_Mission01_Gambit_A.bprm
  • STRM_Mission01_Gambit_B.bprm
  • STRM_Mission01_Gambit_C.bprm
  • STRM_Mission01_Gambit_Last_A.bprm
  • STRM_Mission01_Gambit_Last_B.bprm
  • STRM_Mission01_Gambit_Last_C.bprm
  • STRM_Mission02_Blitz_Maji_A.bprm
  • STRM_Mission02_Blitz_Maji_B.bprm
  • STRM_Mission02_Blitz_Maji_C.bprm
  • STRM_Mission02_Blitz_Maji_LCP_A.bprm
  • STRM_Mission02_Blitz_Maji_LCP_B.bprm
  • STRM_Mission02_Blitz_Maji_LCP_C.bprm
  • STRM_Mission02_Blitz_Maji_Last_A.bprm
  • STRM_Mission02_Blitz_Maji_Last_B.bprm
  • STRM_Mission02_Blitz_Maji_Last_C.bprm
  • STRM_Mission02_Gambit_A.bprm
  • STRM_Mission02_Gambit_B.bprm
  • STRM_Mission02_Gambit_C.bprm
  • STRM_Mission02_Gambit_Last_A.bprm
  • STRM_Mission02_Gambit_Last_B.bprm
  • STRM_Mission02_Gambit_Last_C.bprm
  • STRM_Mission03_Blitz_Joban_A.bprm
  • STRM_Mission03_Blitz_Joban_B.bprm
  • STRM_Mission03_Blitz_Joban_C.bprm
  • STRM_Mission03_Blitz_Joban_LCP_A.bprm
  • STRM_Mission03_Blitz_Joban_LCP_B.bprm
  • STRM_Mission03_Blitz_Joban_LCP_C.bprm
  • STRM_Mission03_Blitz_Joban_Last_A.bprm
  • STRM_Mission03_Blitz_Joban_Last_B.bprm
  • STRM_Mission03_Blitz_Joban_Last_C.bprm
  • STRM_Mission04_Blitz_Spacy_A.bprm
  • STRM_Mission04_Blitz_Spacy_B.bprm
  • STRM_Mission04_Blitz_Spacy_C.bprm
  • STRM_Mission04_Blitz_Spacy_LCP_A.bprm
  • STRM_Mission04_Blitz_Spacy_LCP_B.bprm
  • STRM_Mission04_Blitz_Spacy_LCP_C.bprm
  • STRM_Mission04_Blitz_Spacy_Last_A.bprm
  • STRM_Mission04_Blitz_Spacy_Last_B.bprm
  • STRM_Mission04_Blitz_Spacy_Last_C.bprm
  • STRM_Mission05_Gambit_Rival_A.bprm
  • STRM_Mission05_Gambit_Rival_B.bprm
  • STRM_Mission05_Gambit_Rival_C.bprm
  • STRM_Mission05_Gambit_Rival_Last_A.bprm
  • STRM_Mission05_Gambit_Rival_Last_B.bprm
  • STRM_Mission05_Gambit_Rival_Last_C.bprm
  • STRM_Plaza_Fes_A.bprm
  • STRM_Plaza_Fes_B.bprm
  • STRM_Plaza_Fes_C.bprm
  • STRM_Shiokara2017_A.bprm
  • STRM_Shiokara2017_B.bprm
  • STRM_World_A.bprm
  • STRM_World_B.bprm
  • STRM_World_C.bprm
  • _0Mission_01b_Except_Rhythm.bprm
  • _0Mission_01b_Rhythm.bprm

Param\Spectator

  • Bird_Fld_Amida01_Vss.bprm
  • Bird_Fld_Athletic01_Vss.bprm
  • Bird_Fld_Carousel00_Vss.bprm
  • Bird_Fld_Court00_Vss.bprm
  • Bird_Fld_Deli_Octa00_Vss.bprm
  • Bird_Fld_Ditch00_Vss.bprm
  • Bird_Fld_Ditch01_Vss.bprm
  • Bird_Fld_Kawa00_Vss.bprm
  • Bird_Fld_Line00_Vss.bprm
  • Bird_Fld_Maze00_Vss.bprm
  • Bird_Fld_Maze01_Vss.bprm
  • Bird_Fld_Nagasaki00_Vss.bprm
  • Bird_Fld_Nakasu00_Vss.bprm
  • Bird_Fld_Pillar00_Vss.bprm
  • Bird_Fld_Quarry01_Vss.bprm
  • Bird_Fld_SkatePark01_Vss.bprm
  • Bird_Fld_Tunnel00_Vss.bprm
  • Bird_Fld_Tuzura00_Vss.bprm
  • Bird_Fld_Unduck00_Vss.bprm
  • Bird_Fld_UpDown01_Vss.bprm
  • Bird_Fld_Upland00_Vss.bprm
  • Bird_Fld_Venue00_Vss.bprm
  • Bird_Fld_Warehouse01_Vss.bprm
  • Bird_Fld_Wave00_Vss.bprm
  • Camera_Fld_Amida01_Vss.bprm
  • Camera_Fld_Athletic01_Vss.bprm
  • Camera_Fld_Carousel00_Vss.bprm
  • Camera_Fld_Court00_Vss.bprm
  • Camera_Fld_Ditch01_Vss.bprm
  • Camera_Fld_Kawa00_Vss.bprm
  • Camera_Fld_Line00_Vss.bprm
  • Camera_Fld_Maze01_Vss.bprm
  • Camera_Fld_Nagasaki00_Vss.bprm
  • Camera_Fld_Nakasu00_Vss.bprm
  • Camera_Fld_Pillar00_Vss.bprm
  • Camera_Fld_Quarry01_Vss.bprm
  • Camera_Fld_Shakeup00_Cop.bprm
  • Camera_Fld_SkatePark01_Vss.bprm
  • Camera_Fld_Tunnel00_Vss.bprm
  • Camera_Fld_Tuzura00_Vss.bprm
  • Camera_Fld_Unduck00_Vss.bprm
  • Camera_Fld_UpDown01_Vss.bprm
  • Camera_Fld_Upland00_Vss.bprm
  • Camera_Fld_Venue00_Vss.bprm
  • Camera_Fld_Warehouse01_Vss.bprm
  • Camera_Fld_Wave00_Vss.bprm

Param\StaffRollOcta

  • StaffRollOcta\Anim_StaffRollOctaNpcAtarime.bprm
  • StaffRollOcta\Anim_StaffRollOctaNpcHero.bprm
  • StaffRollOcta\Anim_StaffRollOctaNpcIdolA.bprm
  • StaffRollOcta\Anim_StaffRollOctaNpcIdolB.bprm
  • StaffRollOcta\StaffRollOctaNpcAtarime.bprm
  • StaffRollOcta\StaffRollOctaNpcHero.bprm
  • StaffRollOcta\StaffRollOctaNpcHero_F.bprm
  • StaffRollOcta\StaffRollOctaNpcHero_M.bprm
  • StaffRollOcta\StaffRollOctaNpcIdolA.bprm
  • StaffRollOcta\StaffRollOctaNpcIdolB.bprm
  • StaffRollOcta\StaffRollOctaNpcMapPhone.bprm
  • StaffRollOcta\StaffRollOctaNpcTank.bprm
  • StaffRollOcta\StaffRollOctaParameter.bprm

Param\TeamColor

  • TeamColor_Cop_Blue.bprm
  • TeamColor_Cop_Option_Blue.bprm
  • TeamColor_Cop_Orange.bprm
  • TeamColor_Cop_Pink.bprm
  • TeamColor_Msn_Blue.bprm
  • TeamColor_Msn_Green.bprm
  • TeamColor_Msn_Lavender.bprm
  • TeamColor_Msn_LumiGreen.bprm
  • TeamColor_Msn_Marigold.bprm
  • TeamColor_Msn_NightLumiGreen.bprm
  • TeamColor_Msn_NightMarigold.bprm
  • TeamColor_Msn_Oct_Coral.bprm
  • TeamColor_Msn_Oct_Option_Pink.bprm
  • TeamColor_Msn_Oct_Orange.bprm
  • TeamColor_Msn_Oct_Pink.bprm
  • TeamColor_Msn_Oct_Purple.bprm
  • TeamColor_Msn_Oct_RedPurple.bprm
  • TeamColor_Msn_Option_Yellow.bprm
  • TeamColor_Msn_Pink.bprm
  • TeamColor_Msn_Purple.bprm
  • TeamColor_Msn_Soda.bprm
  • TeamColor_Msn_Turquoise.bprm
  • TeamColor_Msn_Yellow.bprm
  • TeamColor_Vss_Fest_Option_PurpleGreen.bprm
  • TeamColor_Vss_Fest_SameTeam_PinkBlue.bprm
  • TeamColor_Vss_Fest_SameTeam_PurpleGreen.bprm
  • TeamColor_Vss_Fest_SameTeam_PurpleTurquoise.bprm
  • TeamColor_Vss_Gachi_BlueGreen.bprm
  • TeamColor_Vss_Gachi_GreenMazenta.bprm
  • TeamColor_Vss_Gachi_GreenPurple.bprm
  • TeamColor_Vss_Gachi_PurpleLumigreen.bprm
  • TeamColor_Vss_Gachi_TurquoiseOrange.bprm
  • TeamColor_Vss_Gachi_YellowLightblue.bprm
  • TeamColor_Vss_Gachi_YellowPurple.bprm
  • TeamColor_Vss_Option_YellowBlue.bprm
  • TeamColor_Vss_Regular_LemonPurple.bprm
  • TeamColor_Vss_Regular_LightBlueYellow.bprm
  • TeamColor_Vss_Regular_PinkBlue.bprm
  • TeamColor_Vss_Regular_PinkGreen.bprm
  • TeamColor_Vss_Regular_PinkLightblue.bprm
  • TeamColor_Vss_Regular_PinkYellow.bprm
  • TeamColor_Vss_Regular_PurpleOrange.bprm
  • TeamColor_Vss_Regular_PurpleTurquoise.bprm
  • TeamColor_Vss_Regular_YellowBlue.bprm

Param\TwoShot

  • Fld_Amida01_Vss\00.bprm
  • Fld_Amida01_Vss\01.bprm
  • Fld_Amida01_Vss\02.bprm
  • Fld_Athletic01_Vss\00.bprm
  • Fld_Athletic01_Vss\01.bprm
  • Fld_Athletic01_Vss\02.bprm
  • Fld_Carousel00_Vss\00.bprm
  • Fld_Carousel00_Vss\01.bprm
  • Fld_Carousel00_Vss\02.bprm
  • Fld_Court00_Vss\00.bprm
  • Fld_Court00_Vss\01.bprm
  • Fld_Court00_Vss\02.bprm
  • Fld_Ditch01_Vss\00.bprm
  • Fld_Ditch01_Vss\01.bprm
  • Fld_Ditch01_Vss\02.bprm
  • Fld_Kawa00_Vss\00.bprm
  • Fld_Kawa00_Vss\01.bprm
  • Fld_Kawa00_Vss\02.bprm
  • Fld_Line00_Vss\00.bprm
  • Fld_Line00_Vss\01.bprm
  • Fld_Line00_Vss\02.bprm
  • Fld_Maze01_Vss\00.bprm
  • Fld_Maze01_Vss\01.bprm
  • Fld_Maze01_Vss\02.bprm
  • Fld_Nagasaki00_Vss\00.bprm
  • Fld_Nagasaki00_Vss\01.bprm
  • Fld_Nagasaki00_Vss\02.bprm
  • Fld_Nakasu00_Vss\00.bprm
  • Fld_Nakasu00_Vss\01.bprm
  • Fld_Nakasu00_Vss\02.bprm
  • Fld_Pillar00_Vss\00.bprm
  • Fld_Pillar00_Vss\01.bprm
  • Fld_Pillar00_Vss\02.bprm
  • Fld_Plaza00_Plz\00.bprm
  • Fld_Plaza00_Plz\01.bprm
  • Fld_Plaza00_Plz\02.bprm
  • Fld_Plaza00_Plz\03.bprm
  • Fld_Plaza00_Plz\04.bprm
  • Fld_Plaza00_Plz\05.bprm
  • Fld_Plaza00_Plz\06.bprm
  • Fld_Plaza00_Plz\07.bprm
  • Fld_Plaza00_Plz\08.bprm
  • Fld_Plaza00_Plz\09.bprm
  • Fld_Plaza00_Plz\10.bprm
  • Fld_Quarry01_Vss\00.bprm
  • Fld_Quarry01_Vss\01.bprm
  • Fld_Quarry01_Vss\02.bprm
  • Fld_SkatePark01_Vss\00.bprm
  • Fld_SkatePark01_Vss\01.bprm
  • Fld_SkatePark01_Vss\02.bprm
  • Fld_Tunnel00_Vss\00.bprm
  • Fld_Tunnel00_Vss\01.bprm
  • Fld_Tunnel00_Vss\02.bprm
  • Fld_Tuzura00_Vss\00.bprm
  • Fld_Tuzura00_Vss\01.bprm
  • Fld_Tuzura00_Vss\02.bprm
  • Fld_Unduck00_Vss\00.bprm
  • Fld_Unduck00_Vss\01.bprm
  • Fld_Unduck00_Vss\02.bprm
  • Fld_UpDown01_Vss\00.bprm
  • Fld_UpDown01_Vss\01.bprm
  • Fld_UpDown01_Vss\02.bprm
  • Fld_Upland00_Vss\00.bprm
  • Fld_Upland00_Vss\01.bprm
  • Fld_Upland00_Vss\02.bprm
  • Fld_Venue00_Vss\00.bprm
  • Fld_Venue00_Vss\01.bprm
  • Fld_Venue00_Vss\02.bprm
  • Fld_Warehouse01_Vss\00.bprm
  • Fld_Warehouse01_Vss\01.bprm
  • Fld_Warehouse01_Vss\02.bprm
  • Fld_Wave00_Vss\00.bprm
  • Fld_Wave00_Vss\01.bprm
  • Fld_Wave00_Vss\02.bprm

Param\TwoShot\MotionSet

  • Sitting.bprm
  • Sitting_Charger.bprm
  • Sitting_Roller.bprm
  • Sitting_Shooter.bprm
  • Sitting_Slosher.bprm
  • Sitting_Spinner.bprm
  • Sitting_Twins.bprm
  • Sitting_Umbrella.bprm
  • Standing.bprm
  • Standing_Charger.bprm
  • Standing_Roller.bprm
  • Standing_Shooter.bprm
  • Standing_Slosher.bprm
  • Standing_Spinner.bprm
  • Standing_Twins.bprm
  • Standing_Umbrella.bprm

Param\WeaponBullet

  • AquaBall.bprm
  • AquaBallMission.bprm
  • AquaBall_Octa.bprm
  • BigBang.bprm
  • BlasterCoopBurst.bprm
  • BlasterCoopBurst_Burst.bprm
  • BlasterCoopMiddle.bprm
  • BlasterCoopMiddle_Burst.bprm
  • BlasterCoopMiddle_Burst_CoopEx.bprm
  • BlasterCoopShort.bprm
  • BlasterCoopShort_Burst.bprm
  • BlasterCoopShort_Burst_CoopEx.bprm
  • BlasterLight.bprm
  • BlasterLightLong.bprm
  • BlasterLightLong_Burst.bprm
  • BlasterLightLong_Octa.bprm
  • BlasterLightLong_Octa_Burst.bprm
  • BlasterLightShort.bprm
  • BlasterLightShort_Burst.bprm
  • BlasterLightShort_Octa.bprm
  • BlasterLightShort_Octa_Burst.bprm
  • BlasterLight_Burst.bprm
  • BlasterLight_Octa.bprm
  • BlasterLight_Octa_Burst.bprm
  • BlasterLong.bprm
  • BlasterLong_Burst.bprm
  • BlasterLong_Octa.bprm
  • BlasterLong_Octa_Burst.bprm
  • BlasterMiddle.bprm
  • BlasterMiddle_Burst.bprm
  • BlasterMiddle_Octa.bprm
  • BlasterMiddle_Octa_Burst.bprm
  • BlasterMissionMiddleLv0.bprm
  • BlasterMissionMiddleLv0_Burst.bprm
  • BlasterMissionMiddleLv1.bprm
  • BlasterMissionMiddleLv1_Burst.bprm
  • BlasterRvl0Lv0.bprm
  • BlasterRvl0Lv0_Burst.bprm
  • BlasterRvl0Lv1.bprm
  • BlasterRvl0Lv1_Burst.bprm
  • BlasterRvl1Lv0_Octa.bprm
  • BlasterRvl1Lv0_Octa_Burst.bprm
  • BlasterRvl1Lv1_Octa.bprm
  • BlasterRvl1Lv1_Octa_Burst.bprm
  • BlasterShort.bprm
  • BlasterShort_Burst.bprm
  • BlasterShort_Octa.bprm
  • BlasterShort_Octa_Burst.bprm
  • BombChase.bprm
  • BombCurling.bprm
  • BombCurlingLauncher.bprm
  • BombCurlingLauncherMission.bprm
  • BombCurlingLauncherRvl1_Octa.bprm
  • BombCurlingLauncher_Octa.bprm
  • BombCurlingRvl1_Octa.bprm
  • BombCurling_Octa.bprm
  • BombPiyo.bprm
  • BombPointSensor.bprm
  • BombPointSensor_Octa.bprm
  • BombPoisonBall.bprm
  • BombPoisonFog.bprm
  • BombPoisonFog_Octa.bprm
  • BombQuick.bprm
  • BombQuickLauncher.bprm
  • BombQuickLauncherRvl1_Octa.bprm
  • BombQuickLauncher_Octa.bprm
  • BombQuickRvl1_Octa.bprm
  • BombQuick_Octa.bprm
  • BombRobo.bprm
  • BombRoboLauncher.bprm
  • BombRoboLauncherRvl1_Octa.bprm
  • BombRoboLauncher_Octa.bprm
  • BombRoboRvl1_Octa.bprm
  • BombRobo_Octa.bprm
  • BombSplash.bprm
  • BombSplashLauncher.bprm
  • BombSplashLauncherCoop.bprm
  • BombSplashLauncherMission.bprm
  • BombSplashLauncherRvl1_Octa.bprm
  • BombSplashLauncher_Octa.bprm
  • BombSplashRvl1_Octa.bprm
  • BombSplash_Octa.bprm
  • BombSuction.bprm
  • BombSuctionLauncher.bprm
  • BombSuctionLauncher_Octa.bprm
  • BombSuction_Octa.bprm
  • ChargerCoopLight.bprm
  • ChargerCoopNormal.bprm
  • ChargerCoopQuick.bprm
  • ChargerCoopSpark.bprm
  • ChargerEnemy.bprm
  • ChargerEnemy_Octa.bprm
  • ChargerKeeper.bprm
  • ChargerKeeper_Octa.bprm
  • ChargerLight.bprm
  • ChargerLight_Octa.bprm
  • ChargerLong.bprm
  • ChargerLongScope.bprm
  • ChargerLongScope_Octa.bprm
  • ChargerLong_Octa.bprm
  • ChargerMissionNormalLv0.bprm
  • ChargerMissionNormalLv1.bprm
  • ChargerNormal.bprm
  • ChargerNormalScope.bprm
  • ChargerNormalScope_Octa.bprm
  • ChargerNormal_Octa.bprm
  • ChargerQuick.bprm
  • ChargerQuick_Octa.bprm
  • Gachihoko.bprm
  • GachihokoMission.bprm
  • GachihokoMissionOcta.bprm
  • Jetpack.bprm
  • JetpackCoop.bprm
  • JetpackMission.bprm
  • JetpackRvl1_Octa.bprm
  • Jetpack_Octa.bprm
  • JumpBeacon.bprm
  • JumpBeacon_Octa.bprm
  • MissileMissilePosition.bprm
  • MissileMissilePositionCoop.bprm
  • MissileMissilePositionMission.bprm
  • MissileMissilePositionMissionOcta.bprm
  • RainCloud.bprm
  • RainCloudCoopEnemy.bprm
  • RainCloudMission.bprm
  • RainCloudRvl1_Octa.bprm
  • RainCloud_Octa.bprm
  • RollerBrushMini.bprm
  • RollerBrushMini_Jump.bprm
  • RollerBrushMini_Octa.bprm
  • RollerBrushMini_Octa_Jump.bprm
  • RollerBrushMini_Octa_Stand.bprm
  • RollerBrushMini_Stand.bprm
  • RollerBrushNormal.bprm
  • RollerBrushNormal_Jump.bprm
  • RollerBrushNormal_Octa.bprm
  • RollerBrushNormal_Octa_Jump.bprm
  • RollerBrushNormal_Octa_Stand.bprm
  • RollerBrushNormal_Stand.bprm
  • RollerBrushRvl1Lv0_Octa.bprm
  • RollerBrushRvl1Lv0_Octa_Jump.bprm
  • RollerBrushRvl1Lv0_Octa_Stand.bprm
  • RollerBrushRvl1Lv1_Octa.bprm
  • RollerBrushRvl1Lv1_Octa_Jump.bprm
  • RollerBrushRvl1Lv1_Octa_Stand.bprm
  • RollerCompact.bprm
  • RollerCompact_Jump.bprm
  • RollerCompact_Octa.bprm
  • RollerCompact_Octa_Jump.bprm
  • RollerCompact_Octa_Stand.bprm
  • RollerCompact_Stand.bprm
  • RollerCoopBrushNormal.bprm
  • RollerCoopBrushNormal_CoopEx.bprm
  • RollerCoopBrushNormal_Jump.bprm
  • RollerCoopBrushNormal_Stand.bprm
  • RollerCoopHeavy.bprm
  • RollerCoopHeavy_CoopEx.bprm
  • RollerCoopHeavy_Jump.bprm
  • RollerCoopHeavy_Stand.bprm
  • RollerCoopNormal.bprm
  • RollerCoopNormal_CoopEx.bprm
  • RollerCoopNormal_Jump.bprm
  • RollerCoopNormal_Stand.bprm
  • RollerEnemy.bprm
  • RollerEnemy_Jump.bprm
  • RollerEnemy_Stand.bprm
  • RollerHeavy.bprm
  • RollerHeavy_Jump.bprm
  • RollerHeavy_Octa.bprm
  • RollerHeavy_Octa_Jump.bprm
  • RollerHeavy_Octa_Stand.bprm
  • RollerHeavy_Stand.bprm
  • RollerHunter.bprm
  • RollerHunter_Jump.bprm
  • RollerHunter_Octa.bprm
  • RollerHunter_Octa_Jump.bprm
  • RollerHunter_Octa_Stand.bprm
  • RollerHunter_Stand.bprm
  • RollerKingSquid.bprm
  • RollerMissionBrushNormalLv0.bprm
  • RollerMissionBrushNormalLv0_Jump.bprm
  • RollerMissionBrushNormalLv0_Stand.bprm
  • RollerMissionBrushNormalLv1.bprm
  • RollerMissionBrushNormalLv1_Jump.bprm
  • RollerMissionBrushNormalLv1_Stand.bprm
  • RollerMissionNormalLv0.bprm
  • RollerMissionNormalLv0_Jump.bprm
  • RollerMissionNormalLv0_Stand.bprm
  • RollerMissionNormalLv1.bprm
  • RollerMissionNormalLv1_Jump.bprm
  • RollerMissionNormalLv1_Stand.bprm
  • RollerNormal.bprm
  • RollerNormal_Jump.bprm
  • RollerNormal_Octa.bprm
  • RollerNormal_Octa_Jump.bprm
  • RollerNormal_Octa_Stand.bprm
  • RollerNormal_Stand.bprm
  • RollerRvl0Lv0.bprm
  • RollerRvl0Lv0_Jump.bprm
  • RollerRvl0Lv0_Stand.bprm
  • RollerRvl0Lv1.bprm
  • RollerRvl0Lv1_Jump.bprm
  • RollerRvl0Lv1_Stand.bprm
  • RollerRvl1Lv0_Octa.bprm
  • RollerRvl1Lv0_Octa_Jump.bprm
  • RollerRvl1Lv0_Octa_Stand.bprm
  • RollerRvl1Lv1_Octa.bprm
  • RollerRvl1Lv1_Octa_Jump.bprm
  • RollerRvl1Lv1_Octa_Stand.bprm
  • Shield.bprm
  • Shield_Octa.bprm
  • ShooterBlaze.bprm
  • ShooterBlaze_Octa.bprm
  • ShooterCoopExpert.bprm
  • ShooterCoopExpert_CoopEx.bprm
  • ShooterCoopFirst.bprm
  • ShooterCoopFirst_CoopEx.bprm
  • ShooterCoopGravity.bprm
  • ShooterCoopGravity_CoopEx.bprm
  • ShooterCoopNormal.bprm
  • ShooterCoopNormal_CoopEx.bprm
  • ShooterCoopShort.bprm
  • ShooterCoopShort_CoopEx.bprm
  • ShooterEnemy.bprm
  • ShooterExpert.bprm
  • ShooterExpert_Octa.bprm
  • ShooterFirst.bprm
  • ShooterFirst_Octa.bprm
  • ShooterFlash.bprm
  • ShooterFlashRepeat.bprm
  • ShooterFlashRepeat_Octa.bprm
  • ShooterFlash_Octa.bprm
  • ShooterGravity.bprm
  • ShooterGravity_Octa.bprm
  • ShooterHeavy.bprm
  • ShooterHeavy_Octa.bprm
  • ShooterLong.bprm
  • ShooterLong_Octa.bprm
  • ShooterMissionNormalLv0.bprm
  • ShooterMissionNormalLv1.bprm
  • ShooterMissionNormalLv2.bprm
  • ShooterNormal.bprm
  • ShooterNormal_Octa.bprm
  • ShooterPrecision.bprm
  • ShooterPrecision_Octa.bprm
  • ShooterQuickLong.bprm
  • ShooterQuickLong_Octa.bprm
  • ShooterQuickMiddle.bprm
  • ShooterQuickMiddle_Octa.bprm
  • ShooterRvl0Lv0.bprm
  • ShooterRvl0Lv1.bprm
  • ShooterRvl0Lv2.bprm
  • ShooterRvl0Lv3.bprm
  • ShooterRvl1Lv0_Octa.bprm
  • ShooterRvl1Lv1_Octa.bprm
  • ShooterRvl2Lv0_Octa.bprm
  • ShooterRvl2Lv1_Octa.bprm
  • ShooterShort.bprm
  • ShooterShort_Octa.bprm
  • ShooterTripleMiddle.bprm
  • ShooterTripleMiddle_Octa.bprm
  • ShooterTripleQuick.bprm
  • ShooterTripleQuick_Octa.bprm
  • SlosherBathtub.bprm
  • SlosherCoopLauncher.bprm
  • SlosherCoopStrong.bprm
  • SlosherCoopVase.bprm
  • SlosherDiffusion.bprm
  • SlosherDiffusion_Octa.bprm
  • SlosherLauncher.bprm
  • SlosherLauncher_Octa.bprm
  • SlosherMissionStrongLv0.bprm
  • SlosherMissionStrongLv1.bprm
  • SlosherRvl0Lv0.bprm
  • SlosherRvl0Lv1.bprm
  • SlosherRvl1Lv0_Octa.bprm
  • SlosherRvl1Lv1_Octa.bprm
  • SlosherStrong.bprm
  • SlosherStrong_Octa.bprm
  • SlosherWashtub.bprm
  • SpinnerCoopStandard.bprm
  • SpinnerCoopStandard_2.bprm
  • SpinnerDownpour.bprm
  • SpinnerDownpourRepeat.bprm
  • SpinnerDownpour_2.bprm
  • SpinnerEnemy.bprm
  • SpinnerEnemy_2.bprm
  • SpinnerHyper.bprm
  • SpinnerHyper_2.bprm
  • SpinnerHyper_Octa.bprm
  • SpinnerHyper_Octa_2.bprm
  • SpinnerMissionStandardLv0.bprm
  • SpinnerMissionStandardLv0_2.bprm
  • SpinnerMissionStandardLv1.bprm
  • SpinnerMissionStandardLv1_2.bprm
  • SpinnerQuick.bprm
  • SpinnerQuick_2.bprm
  • SpinnerQuick_Octa.bprm
  • SpinnerQuick_Octa_2.bprm
  • SpinnerSerein.bprm
  • SpinnerSerein_2.bprm
  • SpinnerStandard.bprm
  • SpinnerStandard_2.bprm
  • SpinnerStandard_Octa.bprm
  • SpinnerStandard_Octa_2.bprm
  • Sprinkler.bprm
  • SprinklerMission.bprm
  • Sprinkler_Octa.bprm
  • SuperArmor.bprm
  • SuperArmorCoop.bprm
  • SuperArmorRvl1_Octa.bprm
  • SuperArmorRvl2_Octa.bprm
  • SuperArmor_Octa.bprm
  • SuperBubble.bprm
  • SuperBubbleEnemy_Octa.bprm
  • SuperBubble_Octa.bprm
  • SuperLanding.bprm
  • SuperLandingCoop.bprm
  • SuperLandingMission.bprm
  • SuperLandingRvl1_Octa.bprm
  • SuperLanding_Octa.bprm
  • SuperMissile.bprm
  • SuperMissileEnemy_Octa.bprm
  • SuperMissileMission.bprm
  • SuperMissileRvl1_Octa.bprm
  • SuperMissile_Octa.bprm
  • Trap.bprm
  • Trap_Octa.bprm
  • TwinsCoopNormal.bprm
  • TwinsCoopNormal_2.bprm
  • TwinsDual.bprm
  • TwinsDual_2.bprm
  • TwinsDual_Octa.bprm
  • TwinsDual_Octa_2.bprm
  • TwinsGallon.bprm
  • TwinsGallon_2.bprm
  • TwinsGallon_Octa.bprm
  • TwinsGallon_Octa_2.bprm
  • TwinsMissionNormalLv0.bprm
  • TwinsMissionNormalLv0_2.bprm
  • TwinsMissionNormalLv1.bprm
  • TwinsMissionNormalLv1_2.bprm
  • TwinsNormal.bprm
  • TwinsNormal_2.bprm
  • TwinsNormal_Octa.bprm
  • TwinsNormal_Octa_2.bprm
  • TwinsRvl1Lv0_Octa.bprm
  • TwinsRvl1Lv0_Octa_2.bprm
  • TwinsRvl1Lv1_Octa.bprm
  • TwinsRvl1Lv1_Octa_2.bprm
  • TwinsShort.bprm
  • TwinsShort_2.bprm
  • TwinsShort_Octa.bprm
  • TwinsShort_Octa_2.bprm
  • TwinsStepper.bprm
  • TwinsStepper_2.bprm
  • TwinsStepper_Octa.bprm
  • TwinsStepper_Octa_2.bprm
  • UmbrellaCompact.bprm
  • UmbrellaCompact_Octa.bprm
  • UmbrellaCoopAutoAssault.bprm
  • UmbrellaCoopNormal.bprm
  • UmbrellaMissionNormalLv0.bprm
  • UmbrellaMissionNormalLv1.bprm
  • UmbrellaNormal.bprm
  • UmbrellaNormal_Octa.bprm
  • UmbrellaRvl1Lv0_Octa.bprm
  • UmbrellaRvl1Lv1_Octa.bprm
  • UmbrellaWide.bprm
  • UmbrellaWide_Octa.bprm
  • VictoryClam.bprm
  • VictoryRocket.bprm
  • WaterCutter.bprm
  • WaterCutterCoop.bprm
  • WaterCutterEnemy_Octa.bprm
  • WaterCutterMission.bprm
  • WaterCutterRvl1_Octa.bprm
  • WaterCutter_Octa.bprm

Rumble

  • ARMS_LP_Sample_Bomb.bnvib
  • BOSS_A0_StampKing_Voice_Scream_15_Long.bnvib
  • BOSS_A1_StampKing_Voice_Scream_15.bnvib
  • BOSS_B0_RollerSwingVerticalCmp30.bnvib
  • BOSS_B1_BossCmn_Refresh_Blow_12_2.bnvib
  • BOSS_B2_RollerKing_ScreamMixTest.bnvib
  • BOSS_C0_HangedKing_BlowLong_1.bnvib
  • BOSS_C1_HangedKing_BlowShort_2.bnvib
  • BOSS_D0_BakeryKing_ScreamMix.bnvib
  • GMBT_InkDiveDeep.bnvib
  • GMBT_InkDiveLight00.bnvib
  • GMBT_Marking_Start.bnvib
  • GMBT_NormalShotGravity00.bnvib
  • GMBT_NormalShotLong00.bnvib
  • GMBT_PlRollerSwingL1.bnvib
  • GMBT_PlayerWeaponRollerSpray10.bnvib
  • GMBT_ToHumanMix00.bnvib
  • GMBT_ToSquidMix00.bnvib
  • GMBT_VoiceFCall00.bnvib
  • GMBT_VoiceFDefeat00.bnvib
  • GMBT_WoodBoxBroken01.bnvib
  • GMBT_ZLZR.bnvib
  • GMBT_damageInk.bnvib
  • GMBT_ika_swim01.bnvib
  • GMBT_inkHit09.bnvib
  • GMBT_touchComeOnCmp.bnvib
  • REDS_Lv_OjHugeMetalBallRotateLv_amfm_2xl.bnvib
  • REDS_Lv_PfRollingSandLv.bnvib
  • REDS_Lv_PresetBuBuBuLv.bnvib
  • REDS_Lv_PresetDoDoDoLv.bnvib
  • REDS_Lv_PresetGoGoGoFastLv.bnvib
  • REDS_Lv_PresetGoGoGoLv.bnvib
  • REDS_Lv_PresetGohWithAttackLv.bnvib
  • REDS_Lv_PresetJiriJiriLv.bnvib
  • REDS_Tr_LandHipDropMetal_amfm_2xl3xh.bnvib
  • REDS_Tr_PfRollingSandTrig.bnvib
  • REDS_Tr_PresetBofuhn.bnvib
  • REDS_Tr_PresetByeen.bnvib
  • REDS_Tr_PresetDohoon.bnvib
  • REDS_Tr_PresetDoka.bnvib
  • REDS_Tr_PresetDon.bnvib
  • REDS_Tr_PresetDoon.bnvib
  • REDS_Tr_PresetDooon.bnvib
  • REDS_Tr_PresetDott.bnvib
  • REDS_Tr_WaveSquareUpShort.bnvib

SLink2

  • SLink2DB.szs

Shader

  • Blitz_Proc.Nin_NX_NVN.release.szs
  • Blitz_ProcHDRCompose.Nin_NX_NVN.release.szs
  • Blitz_ProcOcean.Nin_NX_NVN.release.szs
  • Blitz_Replace.Nin_NX_NVN.szs
  • apkg.Nin_NX_NVN.release.szs

Sound

  • LoopAssetList.blal
  • Attenuation\Attenuation.baatarc

Sound\FxParam

  • FxDelayParamCentralOcta.fxparam
  • FxDelayParamForestOcta.fxparam
  • FxDelayParamIndoor.fxparam
  • FxDelayParamIndoorOcta.fxparam
  • FxDelayParamKeyOcta.fxparam
  • FxDelayParamLastBoss.fxparam
  • FxDelayParamLastBoss00.fxparam
  • FxDelayParamLastBoss00Octa.fxparam
  • FxDelayParamLastBossHallOcta.fxparam
  • FxDelayParamLastBossIndoorOcta.fxparam
  • FxDelayParamOctaSky.fxparam
  • FxDelayParamSpace.fxparam
  • FxDelayParamTakoBase.fxparam
  • FxReverbI3DL2ParamCentralOcta.fxparam
  • FxReverbI3DL2ParamForestOcta.fxparam
  • FxReverbI3DL2ParamIndoor.fxparam
  • FxReverbI3DL2ParamIndoorOcta.fxparam
  • FxReverbI3DL2ParamKeyOcta.fxparam
  • FxReverbI3DL2ParamLastBoss.fxparam
  • FxReverbI3DL2ParamLastBoss00Octa.fxparam
  • FxReverbI3DL2ParamLastBossHallOcta.fxparam
  • FxReverbI3DL2ParamLastBossIndoorOcta.fxparam
  • FxReverbI3DL2ParamOctaSky.fxparam
  • FxReverbI3DL2ParamSpace.fxparam
  • FxReverbI3DL2ParamTakoBase.fxparam
  • FxThruParam.fxparam

Sound\Group

  • GroupSetting.bagst

Sound\Resource

  • AmiiboNPC.bars
  • BakeryKingBreadOcta_0.bars
  • BakeryKingBreadOcta_1.bars
  • BakeryKingBreadOcta_2.bars
  • BakeryKingBreadOcta_3.bars
  • BakeryKingBreadOcta_4.bars
  • BakeryKingBreadOcta_5.bars
  • BakeryKingBreadOcta_6.bars
  • BakeryKingBreadOcta_7.bars
  • BakeryKingBread_0.bars
  • BakeryKingBread_1.bars
  • BakeryKingBread_2.bars
  • BakeryKingBread_3.bars
  • BakeryKingBread_4.bars
  • BakeryKingBread_5.bars
  • BakeryKingBread_6.bars
  • BakeryKingBread_7.bars
  • BaseCampDoor00_NoFld.bars
  • BaseCampKamabokoOcta.bars
  • BgmBaseCampOcta.bars
  • BgmCoop.bars
  • BgmCustomize.bars
  • BgmIntroOcta.bars
  • BgmLastBossOcta.bars
  • BgmLobbyForShow.bars
  • BgmLobby_Coop.bars
  • BgmLobby_Lan.bars
  • BgmLobby_Local.bars
  • BgmLobby_Versus.bars
  • BgmMatch_Versus.bars
  • BgmMiniGame.bars
  • BgmMission.bars
  • BgmMissionBase.bars
  • BgmMissionBoss.bars
  • BgmMissionLastBoss.bars
  • BgmMissionOcta.bars
  • BgmMissionOctaBase.bars
  • BgmMissionOctaBoss.bars
  • BgmMissionOctaIidaBomb.bars
  • BgmMissionOctaKey.bars
  • BgmPlayerMake.bars
  • BgmPlaza.bars
  • BgmPlazaFest.bars
  • BgmShootingRange.bars
  • BgmShop.bars
  • BgmStaffRoll.bars
  • BgmStaffRollOcta.bars
  • BgmThanksForShow.bars
  • BgmTitleForShow.bars
  • BgmTutorial.bars
  • BgmVersus.bars
  • BgmWorld.bars
  • Blaster.bars
  • Bomb.bars
  • Brd_Pigeon00.bars
  • Brd_Sparrow00.bars
  • BulletBlasterBurst.bars
  • BulletBombChase.bars
  • BulletBombCmnCore.bars
  • BulletBombCurling.bars
  • BulletBombPiyo.bars
  • BulletBombPointSensor.bars
  • BulletBombPoisonBall.bars
  • BulletBombQuick.bars
  • BulletBombQuick_StaffRoll.bars
  • BulletBombRobo.bars
  • BulletBombSplash.bars
  • BulletBombSuction.bars
  • BulletBombSuctionLastBoss.bars
  • BulletBounceShot.bars
  • BulletBubbleShotBubble.bars
  • BulletCharger.bars
  • BulletGachihoko.bars
  • BulletMgr.bars
  • BulletMissileMissilePosition.bars
  • BulletRandomDrop.bars
  • BulletShield.bars
  • BulletSlosher.bars
  • BulletSpAquaBall.bars
  • BulletSpJetpackLauncher.bars
  • BulletSpRainCloudBall.bars
  • BulletSpRainCloudCloud.bars
  • BulletSpSuperBubble.bars
  • BulletSpSuperMissile.bars
  • BulletSpWaterCutter.bars
  • BulletSprinkler.bars
  • BulletStaffRollShot.bars
  • BulletUmbrellaCanopy.bars
  • BulletUmbrellaCanopyWide.bars
  • BulletWallDrop.bars
  • Bullets.bars
  • Charger.bars
  • CoopCommander.bars
  • CustomizePlayer.bars
  • Cvy_QuarryCaterpillar.bars
  • Demo_BaseCamp_ProgressDemo_Collector_Octa.bars
  • Demo_BaseCamp_ProgressDemo_Idol_Octa.bars
  • Demo_CentralStation_Agent3Question_Octa.bars
  • Demo_CentralStation_BossAppearanceDemo_Octa.bars
  • Demo_CentralStation_Key00Demo_Octa.bars
  • Demo_CentralStation_RideTrainDemo_Octa.bars
  • Demo_CentralStation_TelephoneDemo_Octa.bars
  • Demo_CentralStation_TrainArrivalDemo_Octa.bars
  • Demo_Departure_FirstDemo_Octa.bars
  • Demo_Departure_SecondDemo_Octa.bars
  • Demo_MissionOcta_ElevatorAgent3AppearanceShort_Octa.bars
  • Demo_MissionOcta_ElevatorAgent3Appearance_Octa.bars
  • Demo_MissionOcta_LastBoss04EnergyCore.bars
  • Demo_MissionOcta_LastBoss05EnergyCore.bars
  • Demo_MissionOcta_LastBossEntry_Octa.bars
  • Demo_MissionOcta_LastBossFinish_Octa.bars
  • Demo_MissionOcta_LastBossVictory_Octa.bars
  • Enemy.bars
  • EnemyRollerKingShot.bars
  • Enm_BakeryKing.bars
  • Enm_BakeryKingOcta.bars
  • Enm_BossWeakPoint.bars
  • Enm_BossWeakPointOcta.bars
  • Enm_Charge.bars
  • Enm_ChargeOcta.bars
  • Enm_Charger_Base.bars
  • Enm_Charger_BaseOcta.bars
  • Enm_Cleaner.bars
  • Enm_CoopSakediver.bars
  • Enm_CoopSakedozer.bars
  • Enm_CoopSakelienBagman.bars
  • Enm_CoopSakelienBomber.bars
  • Enm_CoopSakelienCupTwins.bars
  • Enm_CoopSakelienGeyser.bars
  • Enm_CoopSakelienGolden.bars
  • Enm_CoopSakelienLarge.bars
  • Enm_CoopSakelienShield.bars
  • Enm_CoopSakelienSmall.bars
  • Enm_CoopSakelienSnake.bars
  • Enm_CoopSakelienStandard.bars
  • Enm_CoopSakelienTower.bars
  • Enm_CoopSakepuncher.bars
  • Enm_CoopSakepuncherBulletSimpl.bars
  • Enm_CoopSakerocket.bars
  • Enm_CoopSakerocketBullet.bars
  • Enm_Escape.bars
  • Enm_EscapeOcta.bars
  • Enm_FlyingHohei.bars
  • Enm_FlyingHoheiMissile.bars
  • Enm_FlyingHoheiMother.bars
  • Enm_FlyingHoheiOcta.bars
  • Enm_HangedKing.bars
  • Enm_Hohei.bars
  • Enm_HoheiOcta.bars
  • Enm_LastKing.bars
  • Enm_LastKingPoleBomb.bars
  • Enm_LastKingPunch.bars
  • Enm_LastKingTakowasa.bars
  • Enm_MegaCleaner.bars
  • Enm_Patroller.bars
  • Enm_Rock.bars
  • Enm_RockLarge.bars
  • Enm_RockLargeOcta.bars
  • Enm_RockOcta.bars
  • Enm_Rock_Base.bars
  • Enm_RollerKing.bars
  • Enm_RollerKingOcta.bars
  • Enm_Spinner.bars
  • Enm_SpinnerOcta.bars
  • Enm_Stamp.bars
  • Enm_StampBig.bars
  • Enm_StampBigOcta.bars
  • Enm_StampKingDeco.bars
  • Enm_StampKingDecoOcta.bars
  • Enm_StampOcta.bars
  • Enm_TakoGabon.bars
  • Enm_TakoGabonOcta.bars
  • Enm_TakoVoice_Base.bars
  • Enm_TakoVoice_BaseOcta.bars
  • Enm_Takodozer_Base.bars
  • Enm_TakolienBoostOcta.bars
  • Enm_TakolienBoostShieldOcta.bars
  • Enm_TakolienFixed_BaseOcta.bars
  • Enm_TakolienNonFixed_Base.bars
  • Enm_TakolienNonFixed_BaseOcta.bars
  • Enm_Takolien_Base.bars
  • Enm_Takolien_BaseOcta.bars
  • Enm_TakopterBoostOcta.bars
  • Enm_TakopterForHangedKing.bars
  • Enm_TakopterForHangedKingOcta.bars
  • Enm_TakopterMissileOcta.bars
  • Enm_Takopter_Base.bars
  • Enm_Takopter_BaseOcta.bars
  • EyeColor.bars
  • EyeColor_Octa.bars
  • Field.bars
  • Fld_Amida01.bars
  • Fld_Athletic01.bars
  • Fld_BossGelidiumKing.bars
  • Fld_BossHangedKing.bars
  • Fld_BossLastKing.bars
  • Fld_BossRollerKing.bars
  • Fld_BossStampKingDeco.bars
  • Fld_Carousel00.bars
  • Fld_CentralStation_Octa.bars
  • Fld_Court00.bars
  • Fld_Deli.bars
  • Fld_Departure_Octa.bars
  • Fld_Ditch01.bars
  • Fld_Kawa00.bars
  • Fld_Line00.bars
  • Fld_Maze01.bars
  • Fld_Nagasaki00.bars
  • Fld_Nakasu00.bars
  • Fld_OctBoss_Octa.bars
  • Fld_OctForestBattle_Octa.bars
  • Fld_OctIntroduction_Octa.bars
  • Fld_OctKey00_Octa.bars
  • Fld_OctLastBoss00_Octa.bars
  • Fld_OctLastBoss02_Octa.bars
  • Fld_OctLastBoss05_Octa.bars
  • Fld_OctLastBoss06_Octa.bars
  • Fld_Pillar00.bars
  • Fld_Plaza00.bars
  • Fld_Quarry01.bars
  • Fld_Shakehouse00.bars
  • Fld_Shakelift00.bars
  • Fld_Shakeship00.bars
  • Fld_Shakeup00.bars
  • Fld_SkatePark01.bars
  • Fld_Tunnel00.bars
  • Fld_Tutorial.bars
  • Fld_Tutorial_Octa.bars
  • Fld_Tuzura00.bars
  • Fld_Unduck00.bars
  • Fld_UnitField01.bars
  • Fld_UnitField05.bars
  • Fld_UpDown01.bars
  • Fld_Upland00.bars
  • Fld_Venue00.bars
  • Fld_Warehouse01.bars
  • Fld_Wave00.bars
  • Fld_World05.bars
  • Gachihoko.bars
  • Head.bars
  • Head_Octa.bars
  • HeroOcta.bars
  • LastBoss_Bomb.bars
  • Lft_AirPlane.bars
  • Lft_AthleticHandle.bars
  • Lft_AthleticWall_sign.bars
  • Lft_Boss06BtlEdge300x300x25_Octa.bars
  • Lft_Bridge.bars
  • Lft_BtlFloor180x90x15_Octa_6038_obj850.bars
  • Lft_BtlFloor180x90x15_Octa_6040_obj759.bars
  • Lft_BtlFloor60x30x15_Octa_6005_obj796.bars
  • Lft_BtlFloor60x60x15_Octa_6021_obj1077.bars
  • Lft_BtlFloor60x60x15_Octa_6043.bars
  • Lft_BtlFloor90x90x15_Octa_6004_obj614.bars
  • Lft_BtlFloor90x90x15_Octa_6050_obj1009.bars
  • Lft_BtlPipe30x60x30.bars
  • Lft_BtlWall30x15x30_Octa_6002.bars
  • Lft_CarouselBridge_Base.bars
  • Lft_CarouselCircleFloor_Base.bars
  • Lft_CarouselFreeFall.bars
  • Lft_CarouselJetCoaster.bars
  • Lft_CarouselRotationAttractions.bars
  • Lft_CaviarCan.bars
  • Lft_Charge.bars
  • Lft_DecaBelConFloorP180x15x90.bars
  • Lft_DecaBelConFloorP180x15x90_Octa_6038_obj588.bars
  • Lft_DecaBelConFloorP90x15x90_Octa_6038_obj1101.bars
  • Lft_DecaCubeN30x60x60_Octa.bars
  • Lft_DecaCubeN30x60x60_Octa_6062_obj7.bars
  • Lft_DecaCubeN30x60x60_Octa_6067.bars
  • Lft_DecaCubeP60x60x180_Octa_6003_obj89.bars
  • Lft_DecaFloorN90x15x180_Octa.bars
  • Lft_DecaFloorN90x15x180_Octa_6080.bars
  • Lft_DecaGateN150x180x20_Base.bars
  • Lft_DecaGate_Base.bars
  • Lft_DeliKakutei_Base.bars
  • Lft_DeliKakutei_Road.bars
  • Lft_DeliNuriSwitch_Base.bars
  • Lft_DeliPan_250x200x60.bars
  • Lft_DeliPan_60x60x60.bars
  • Lft_DowntownTrain00.bars
  • Lft_Forklift.bars
  • Lft_HelicopterS_Speaker_Octa.bars
  • Lft_LastBoss00Floor8P180x15x180_Octa.bars
  • Lft_LastBoss04Floor8P180x15x180_Octa.bars
  • Lft_LastBoss04Piller8P30x90x30_Octa.bars
  • Lft_LastBoss05Floor180x15x180_Octa.bars
  • Lft_LastBoss06Floor90x15x90_Octa.bars
  • Lft_LastBossFloor8P180x15x180_Octa_6074_obj23.bars
  • Lft_LastBossFloorN90x15x180_Octa.bars
  • Lft_LastBossInkPondBox_Base.bars
  • Lft_LastBossPiller8P30x30x30_Octa.bars
  • Lft_LastBossPiller8P60x60x60_Octa.bars
  • Lft_LastBosslWallN30x15x30_Octa.bars
  • Lft_LastBosslWallN30x15x30_Octa_6070_obj334.bars
  • Lft_MsnSpinnerSlide.bars
  • Lft_MsnSpinnerSlide02_Octa.bars
  • Lft_NG_Baloon_Octa.bars
  • Lft_NakasuNeonSign.bars
  • Lft_OctaChaegeRoomWall_Octa.bars
  • Lft_OctaCubeS5x3x120_Octa.bars
  • Lft_OctaFloorHole300x300x15_Octa.bars
  • Lft_OctaFloorP30x15x180_Octa_6038_obj1061.bars
  • Lft_OctaPillerForMegaCleanerBT2x30x60_Octa.bars
  • Lft_OctaPillerG60x10x60_Octa_6015.bars
  • Lft_OctaVBallSlope_Base.bars
  • Lft_OctaYagura45x50x45_Octa.bars
  • Lft_Paint90x30x90_Octa_6004_obj909.bars
  • Lft_Propeller.bars
  • Lft_RotationA_Octa_6019_obj355.bars
  • Lft_RvlUfoMini_Base.bars
  • Lft_Shakeship00.bars
  • Lft_ShakeshipCraneHead.bars
  • Lft_ShakeshipGear00.bars
  • Lft_TransparencySide.bars
  • Lft_TutFence60x40x5_Octa.bars
  • Lft_VssNurinuriBar_Base.bars
  • Lft_W5_05_60x60x60_Octa.bars
  • LobbyPlayer.bars
  • MiniMap.bars
  • MissionOcta_Lft.bars
  • MissionOcta_Lft_Gate.bars
  • MissionOcta_Lft_LastBoss00Escape.bars
  • MissionOcta_Lft_LastBoss03Laser.bars
  • MissionOcta_Lft_LastBoss04Icarus06Elevator.bars
  • MissionOcta_Lft_MetalHeavy.bars
  • MissionOcta_Lft_MetalThick.bars
  • MissionOcta_Lft_MetalThin.bars
  • MissionOcta_Lft_RvlUfoMini.bars
  • MissionOcta_Lft_Stone.bars
  • MissionOcta_Lft_Wood.bars
  • MissionOcta_Lft_Zeep.bars
  • Mission_Boss.bars
  • Mission_BossBody_Base.bars
  • Mission_Enm.bars
  • Mission_Field_Sea.bars
  • Mission_Lft.bars
  • Mission_Lft_MetalHeavy.bars
  • Mission_Lft_MetalThick.bars
  • Mission_Lft_MetalThin.bars
  • Mission_Lft_Normal.bars
  • Mission_Lft_Stone.bars
  • Mission_Lft_Wood.bars
  • NeriMemory.bars
  • NpcAssistantGear.bars
  • NpcAssistantShoes.bars
  • NpcAssistantTshirts.bars
  • NpcAssistantWeapon.bars
  • NpcPlazaJerrySound.bars
  • Npc_AmiiboHuman.bars
  • Npc_AmiiboSquid.bars
  • Npc_Collector.bars
  • Npc_CommanderOcta.bars
  • Npc_CustomShopJr.bars
  • Npc_Jerry00_Skateboard.bars
  • Npc_LastAoriBoss.bars
  • Npc_LastHotaru.bars
  • Npc_PassengerA_Octa.bars
  • Npc_PassengerB_Octa.bars
  • Npc_PassengerC_Octa.bars
  • Npc_PassengerD_Octa.bars
  • Npc_PassengerF_Octa.bars
  • Npc_PassengerG_Octa.bars
  • Npc_PassengerH_Octa.bars
  • Npc_PassengerI_Octa.bars
  • Npc_PassengerJ_Octa.bars
  • Npc_Plaza.bars
  • Npc_PlazaHotaru.bars
  • Npc_PlazaJudge.bars
  • Npc_SubwayConductor.bars
  • Npc_SweetsShop.bars
  • Npc_TentaclesA.bars
  • Npc_TentaclesB.bars
  • Npc_Transceiver_Octa.bars
  • Npc_WorldHotaru.bars
  • Obj_AbstractLift_Octa_6051.bars
  • Obj_AerialRing.bars
  • Obj_AirBall_Base.bars
  • Obj_AirDancer.bars
  • Obj_AreaGate.bars
  • Obj_AtarimeHangedOcta.bars
  • Obj_AttractTarget.bars
  • Obj_AttractTargetOcta.bars
  • Obj_AutoWarpPointWorld.bars
  • Obj_BigNamazu.bars
  • Obj_BingoCheckerOcta.bars
  • Obj_Blowouts.bars
  • Obj_BlowoutsOcta.bars
  • Obj_BombFlower.bars
  • Obj_Boss04EnergyCoreOcta.bars
  • Obj_BossGateway.bars
  • Obj_Box00LHardOcta.bars
  • Obj_Box00LHard_VBallOcta.bars
  • Obj_Box00LOcta.bars
  • Obj_Box00L_Base.bars
  • Obj_Box00S.bars
  • Obj_Box00SOcta.bars
  • Obj_Box_Base.bars
  • Obj_Bunker_Base.bars
  • Obj_CentralStaionVendingMachineOcta.bars
  • Obj_CentralStationTelephoneOcta.bars
  • Obj_CheckPointFirstOcta.bars
  • Obj_CompassWithNavigator.bars
  • Obj_CoopBadge.bars
  • Obj_CoopGoldenIkura.bars
  • Obj_CoopIkura.bars
  • Obj_CoopIkuraBank.bars
  • Obj_CoopSpawnBox.bars
  • Obj_CoopSpawnGeyser.bars
  • Obj_CoopThrowedBomb.bars
  • Obj_DamageConveyorOcta.bars
  • Obj_DashPanel_Base.bars
  • Obj_DashRingVBallOcta.bars
  • Obj_DashRingVBallStrongOcta.bars
  • Obj_DefenceGoalLastBossOcta.bars
  • Obj_DefenceGoalOcta.bars
  • Obj_DeliveryBox.bars
  • Obj_Door_Base.bars
  • Obj_Duck.bars
  • Obj_DuckChild.bars
  • Obj_Excavator.bars
  • Obj_Gateway.bars
  • Obj_GatewayBase.bars
  • Obj_GeneralBoxNoPaint_111_Octa_6070_obj441.bars
  • Obj_Geyser.bars
  • Obj_GeyserAuto.bars
  • Obj_GeyserAutoOcta.bars
  • Obj_Goal.bars
  • Obj_GoalLastBossKeyOcta.bars
  • Obj_GoalOcta.bars
  • Obj_Grass00.bars
  • Obj_GrindRail2.bars
  • Obj_GrindRail2Octa.bars
  • Obj_IidaBombOcta.bars
  • Obj_InkBarForBakeryKing.bars
  • Obj_InkBottleOcta.bars
  • Obj_InkLaserOcta.bars
  • Obj_InkPond_Octa_Base.bars
  • Obj_InkRail.bars
  • Obj_InkRailVersus.bars
  • Obj_Item.bars
  • Obj_ItemCanMainSubOcta.bars
  • Obj_ItemCollection_Base.bars
  • Obj_ItemWeaponSpecial_BaseOcta.bars
  • Obj_ItemWeapon_Base.bars
  • Obj_ItemWeapon_BaseOcta.bars
  • Obj_Jerry00.bars
  • Obj_JerryClimbing.bars
  • Obj_JerryCourt.bars
  • Obj_JerryCycling.bars
  • Obj_JerryHarbor.bars
  • Obj_JerryMarket.bars
  • Obj_JerryPunch.bars
  • Obj_JerrySwimWear.bars
  • Obj_JerrySwimWear00.bars
  • Obj_JumpPanel.bars
  • Obj_JumpPanelOcta.bars
  • Obj_JumpPoint.bars
  • Obj_LastBossIdolVehicleOcta.bars
  • Obj_LastBossStageUFO.bars
  • Obj_LastBossStatueOcta.bars
  • Obj_LiftAlertObjOcta.bars
  • Obj_LobTicket_Base.bars
  • Obj_LocateHeroOcta.bars
  • Obj_MagnumLargeLauncher.bars
  • Obj_MagnumLauncher.bars
  • Obj_MagnumLauncherOcta.bars
  • Obj_MissilePosition.bars
  • Obj_MissilePositionVS.bars
  • Obj_NakasuPlantA.bars
  • Obj_PaintLift_Base.bars
  • Obj_PlazaAutoDoorA.bars
  • Obj_PlazaAutoDoorB.bars
  • Obj_PlazaAutoDoorC.bars
  • Obj_PlazaAutoDoorD.bars
  • Obj_PlazaAutoDoorE.bars
  • Obj_PlazaAutoDoorF.bars
  • Obj_PlazaFireworks.bars
  • Obj_PlazaPlane.bars
  • Obj_PlazaSpeakerSub00.bars
  • Obj_PlazaSpeakerSub01.bars
  • Obj_PlazaSpeakerSub02.bars
  • Obj_PlazaSpeakerSub03.bars
  • Obj_PlazaSpeakerSub04.bars
  • Obj_PoisonFogGimmick.bars
  • Obj_PsylliumRespawner.bars
  • Obj_QuarryBBQSet.bars
  • Obj_QuarryFlag.bars
  • Obj_RailKingTruck.bars
  • Obj_RogPointOcta.bars
  • Obj_SeaBind_KumaShip.bars
  • Obj_SeaGull.bars
  • Obj_Shellfish.bars
  • Obj_ShieldGimmickSwitchOcta.bars
  • Obj_ShootingBoxL_Base.bars
  • Obj_ShootingBoxSOcta.bars
  • Obj_ShootingBox_Base.bars
  • Obj_ShotToy.bars
  • Obj_SighterTarget_Base.bars
  • Obj_Sphere.bars
  • Obj_SpongeVersus.bars
  • Obj_SpongeVersus_Rectangle.bars
  • Obj_SpongeVersus_Rectangle2.bars
  • Obj_Sponge_Base.bars
  • Obj_SprinklerGimmickSwitchOcta.bars
  • Obj_StationPlatformOcta.bars
  • Obj_StepSwitchOcta.bars
  • Obj_SupplyPointOcta.bars
  • Obj_SwitchPaint.bars
  • Obj_SwitchPaintSmall.bars
  • Obj_SwitchPaintTimerOcta_Base.bars
  • Obj_SwitchPaintToggleOcta.bars
  • Obj_SwitchRingVBallOcta.bars
  • Obj_SwitchShock.bars
  • Obj_TicketGateOcta.bars
  • Obj_TreeBanana.bars
  • Obj_Tree_Base.bars
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  • UI_Shr_WpnSelect_00_L_Back_00.bars
  • UI_Shr_WpnSelect_00_L_Item_00.bars
  • UI_Shr_WpnSelect_00_L_KeyIcon_00.bars
  • UI_Shw_Option_00_L_BackBtn_00.bars
  • UI_Shw_Option_00_L_OptionBtn_00.bars
  • UI_Shw_Option_00_L_Option_01.bars
  • UI_Shw_Option_00_L_Option_03.bars
  • UI_Shw_WeaponSelect_00_L_Btn_00.bars
  • UI_Shw_WeaponSelect_00_L_Btn_01.bars
  • UI_Shw_WeaponSelect_00_L_Option_00.bars
  • UI_Shw_WeaponSelect_00_L_WpnSelect_00.bars
  • UI_Tut_CircleTimer_00_L_CircleTimer_00.bars
  • UI_VS_MainTV_00_L_SuperGauge_00.bars
  • UI_VS_ResultEnd_00_L_Btn_00.bars
  • UI_VS_ResultEnd_00_L_Btn_01.bars
  • UI_VS_Result_01_L_Btn_00.bars
  • UI_VS_Result_01_L_Btn_01.bars
  • UI_VS_Result_01_L_Btn_02.bars
  • UI_Wdm_MainTV_00_L_Bomb_00.bars
  • UI_Wdm_Menu_00_L_Back_00.bars
  • UI_Wdm_Menu_00_L_Close_00.bars
  • UI_Wdm_Menu_00_L_L_00.bars
  • UI_Wdm_Menu_00_L_MapBtn_00.bars
  • UI_Wdm_Menu_00_L_Note_00.bars
  • UI_Wdm_Menu_00_L_OptionBtn_00.bars
  • UI_Wdm_Menu_00_L_Option_00.bars
  • UI_Wdm_Menu_00_L_PlazaBack_00.bars
  • UI_Wdm_Menu_00_L_StageBtn_00.bars
  • UI_Wdm_OldDocuments_00_L_Back_00.bars
  • UI_Wdm_PowerUpMenu_00_L_BackBtn_00.bars
  • UI_Wdm_PowerUpMenu_00_L_Btn_00.bars
  • UI_Wdm_PowerUpMenu_00_L_Btn_13.bars
  • UI_Wdm_PowerUpMenu_00_L_Btn_14.bars
  • UI_Wdm_PowerUpMenu_00_L_Change_00.bars
  • UI_Wdm_PowerUpMenu_00_L_L_00.bars
  • UI_Wdm_PowerUpMenu_00_L_Reset_00.bars
  • Umbrella.bars
  • Voice_Aori.bars
  • Voice_HimeOcta.bars
  • Voice_Hotaru.bars
  • Voice_IidaOcta.bars
  • Voice_Oct_GameWindow_00.bars
  • Voice_Plz_GearOrder_00.bars
  • WorldAori.bars
  • World_Field.bars
  • Wsb_Flag.bars
  • Wsb_Shield.bars
  • Wsb_Sprinkler.bars
  • Wsb_Trap.bars

Sound\Resource\Stream

  • Ambi_Kawa00.bfstm
  • Ambi_Line.bfstm
  • Ambi_Piller00.bfstm
  • Ambi_Piller_StartDemo.bfstm
  • Ambi_Quarry.bfstm
  • Ambi_Tunnel.bfstm
  • Athletic_Wind.bfstm
  • BaseNoiseNear_Plaza.bfstm
  • BaseNoise_Nagasaki.bfstm
  • BaseNoise_Plaza.bfstm
  • BaseNoise_PlazaFes.bfstm
  • BaseNoise_Unduck.bfstm
  • BaseNoise_Upland.bfstm
  • BaseNoise_UplandNight.bfstm
  • BaseNoise_Venue.bfstm
  • BaseNoise_Wave.bfstm
  • Carousel_Ambi.bfstm
  • Carousel_Ambi_Night.bfstm
  • Construction00.bfstm
  • Coop_Env.bfstm
  • Court_Ambi.bfstm
  • Court_AmbiNight.bfstm
  • Court_Ambi_StartBaseNoise.bfstm
  • Deli_Env.bfstm
  • Ditch_BaseNoise00.bfstm
  • Env_HangedKing.bfstm
  • Env_Sea.bfstm
  • Env_StampKingDeco.bfstm
  • GelidiumKing_BaseNoise.bfstm
  • KawaAmbi_Fes.bfstm
  • Kawa_Excavator00.bfstm
  • LastKing_BeforeDemo_Audience.bfstm
  • LastKing_PreMusic.bfstm
  • LastKing_StartDemo_Audience1.bfstm
  • LastKing_StartDemo_Audience2.bfstm
  • Plaza00_a.bfstm
  • Plaza00_c_VS.bfstm
  • Plaza00_e.bfstm
  • Plaza00_f.bfstm
  • Plaza00_g.bfstm
  • Plaza00_h.bfstm
  • Plaza00_i.bfstm
  • Plaza00_m.bfstm
  • Plaza_o_Arp.bfstm
  • Plaza_q_Rob.bfstm
  • Plaza_r_coop.bfstm
  • Plaza_s_AcGt.bfstm
  • Plaza_t_VSFes01.bfstm
  • Plaza_u_Pf.bfstm
  • Plaza_v_pizz.bfstm
  • Plaza_x_GW89seq.bfstm
  • Plaza_y_PercEns02.bfstm
  • RollerKing_BaseNoise.bfstm
  • STRM_BootScene.bfstm
  • STRM_CoopEvent.bfstm—Fishing Frenzy - ω-3
  • STRM_CoopEvent_Minigame.bfstm—Fishing Frenzy - ω-3
  • STRM_CoopMain.bfstm—Deluge Dirge - ω-3
  • STRM_CoopMain_Minigame.bfstm—Deluge Dirge - ω-3
  • STRM_CoopResult.bfstm—Ever Further - Grizzco Industries
  • STRM_CoopTutorial.bfstm
  • STRM_Fes_Plaza_Title.bfstm
  • STRM_LastBoss1.bfstm—Bomb Rush Blush - DJ Octavio feat. Callie
  • STRM_LastBoss1_Minigame.bfstm—Bomb Rush Blush - DJ Octavio feat. Callie
  • STRM_LastBoss2.bfstm—Tidal Rush - DJ Octavio feat. Callie vs. Marie
  • STRM_LastBoss2_Minigame.bfstm—Tidal Rush - DJ Octavio feat. Callie vs. Marie
  • STRM_Lobby.bfstm—Without a Dop Doubt
  • STRM_LobbyCoop.bfstm—Happy Little Workers - Grizzco Industries
  • STRM_LobbyCoop_Minigame.bfstm—Happy Little Workers - Grizzco Industries
  • STRM_Lobby_Ikatcha.bfstm
  • STRM_Matching_Versus.bfstm—Dubble Bath (DIY Remix) - Bob Dub
  • STRM_Matching_Versus_Others.bfstm—Dubble Bath (DIY Remix) - Bob Dub
  • STRM_Mission01_Blitz_Bossa.bfstm—The Girl from Inkopolis - Turquoise October
  • STRM_Mission01_Blitz_Bossa_LCP.bfstm—The Girl from Inkopolis - Turquoise October
  • STRM_Mission01_Blitz_Bossa_Minigame.bfstm—The Girl from Inkopolis - Turquoise October
  • STRM_Mission01_Gambit.bfstm
  • STRM_Mission01_Gambit_Last.bfstm
  • STRM_Mission02_Blitz_Maji.bfstm—Buoyant Boogie - Turquoise October
  • STRM_Mission02_Blitz_Maji_LCP.bfstm—Buoyant Boogie - Turquoise October
  • STRM_Mission02_Blitz_Maji_Minigame.bfstm—Buoyant Boogie - Turquoise October
  • STRM_Mission02_Gambit.bfstm
  • STRM_Mission02_Gambit_Last.bfstm
  • STRM_Mission03_Blitz_Joban.bfstm—Octo Eight-Step - Turquoise October
  • STRM_Mission03_Blitz_Joban_LCP.bfstm—Octo Eight-Step - Turquoise October
  • STRM_Mission03_Blitz_Joban_Minigame.bfstm—Octo Eight-Step - Turquoise October
  • STRM_Mission04_Blitz_Spacy.bfstm—Shooting Starfish - Turquoise October
  • STRM_Mission04_Blitz_Spacy_LCP.bfstm—Shooting Starfish - Turquoise October
  • STRM_Mission04_Blitz_Spacy_Minigame.bfstm—Shooting Starfish - Turquoise October
  • STRM_Mission05_Gambit_Rival.bfstm
  • STRM_Mission05_Gambit_Rival_Last.bfstm
  • STRM_Mission_BossCamera.bfstm
  • STRM_Mission_Boss_Blitz.bfstm—Octarmaments - Turquoise October
  • STRM_Mission_Boss_Blitz_Minigame.bfstm—Octarmaments - Turquoise October
  • STRM_Mission_LastBossCamera1.bfstm
  • STRM_Mission_LastBossCamera2.bfstm
  • STRM_News.bfstm—Inkopolis News - Off the Hook
  • STRM_News_Ending.bfstm—Inkopolis News - Off the Hook
  • STRM_News_Minigame.bfstm—Inkopolis News - Off the Hook
  • STRM_PlayerMake.bfstm—Fest Zest - Off the Hook
  • STRM_Plaza_1stTime_Demo_Day.bfstm
  • STRM_Plaza_Fes.bfstm—Color Pulse - Off the Hook
  • STRM_Plaza_Fes_Combined.bfstm—Color Pulse - Off the Hook
  • STRM_Shiokara2017.bfstm—Spicy Calamari Inkantation - Squid Sisters
  • STRM_ShootingRange.bfstm
  • STRM_Shop.bfstm—New You - DJ Real Sole
  • STRM_Shop_Minigame.bfstm—New You - DJ Real Sole
  • STRM_StaffRoll.bfstm—Fresh Start - Squid Sisters
  • STRM_Sumisoae_Minigame.bfstm—Tide Goes Out - Marie
  • STRM_Tokimeki_Minigame.bfstm—Bomb Rush Blush - Callie
  • STRM_Tutorial.bfstm
  • STRM_Tutorial_system.bfstm
  • STRM_VS01_Gambit.bfstm—Splattack! - Squid Squad
  • STRM_VS03_Gambit.bfstm—Seaskape - Squid Squad
  • STRM_VS06_Gambit.bfstm—Shellfie - Chirpy Chips
  • STRM_VS07_Gambit.bfstm—Split & Splat - Chirpy Chips
  • STRM_VS08_Gambit.bfstm—Hooked - Hightide Era
  • STRM_VS09_Gambit.bfstm—Sucker Punch - Hightide Era
  • STRM_Versus01.bfstm—Inkoming! - Wet Floor
  • STRM_Versus02.bfstm—Rip Entry - Wet Floor
  • STRM_Versus03.bfstm—Undertow - Wet Floor
  • STRM_Versus04.bfstm—Don't Slip - Wet Floor
  • STRM_Versus05.bfstm—Endolphin Surge - Wet Floor
  • STRM_Versus06.bfstm—Shipwreckin' - Bottom Feeders
  • STRM_Versus07.bfstm—Fins & Fiddles - Bottom Feeders
  • STRM_Versus08.bfstm—Seafoam Shanty - Bottom Feeders
  • STRM_Versus09.bfstm—Broken Coral - Ink Theory
  • STRM_Versus10.bfstm—Riptide Rupture - Ink Theory
  • STRM_Versus11.bfstm—Blitz It! - Chirpy Chips
  • STRM_Versus12.bfstm—Wave Prism - Chirpy Chips
  • STRM_VersusFes01.bfstm—Ebb & Flow - Off the Hook
  • STRM_VersusFes02.bfstm—Acid Hues - Off the Hook
  • STRM_VersusFes02_InGame.bfstm—Acid Hues - Off the Hook
  • STRM_VersusFes03.bfstm—Muck Warfare - Off the Hook
  • STRM_VersusLast1min.bfstm—Now or Never! - Wet Floor
  • STRM_VersusLast1min_Fes.bfstm—Now or Never! - Off the Hook
  • STRM_VersusResult_Fes_Lose.bfstm—Party's Over - Off the Hook
  • STRM_VersusResult_Lose.bfstm—Ink Another Day - Wet Floor
  • STRM_VersusResult_Win.bfstm—Turf Master - Wet Floor
  • STRM_VersusStartDemo.bfstm
  • STRM_VersusStartDemo_Fes.bfstm
  • STRM_World.bfstm—Octo Canyon - Turquoise October
  • STRM_World_1stTime_Demo.bfstm—Low Tide
  • STRM_World_Minigame.bfstm—Octo Canyon - Turquoise October
  • Tutorial_Construct00.bfstm
  • Tutorial_Construct01.bfstm
  • Tutorial_ConstructWet.bfstm
  • Tutorial_UrbanTraffic00.bfstm
  • Wind_World_Minegishi.bfstm

Sound\ResourceList

  • AmiiboNPC.barslist
  • BakeryKingBreadOcta_0.barslist
  • BakeryKingBreadOcta_1.barslist
  • BakeryKingBreadOcta_2.barslist
  • BakeryKingBreadOcta_3.barslist
  • BakeryKingBreadOcta_4.barslist
  • BakeryKingBreadOcta_5.barslist
  • BakeryKingBreadOcta_6.barslist
  • BakeryKingBreadOcta_7.barslist
  • BakeryKingBread_0.barslist
  • BakeryKingBread_1.barslist
  • BakeryKingBread_2.barslist
  • BakeryKingBread_3.barslist
  • BakeryKingBread_4.barslist
  • BakeryKingBread_5.barslist
  • BakeryKingBread_6.barslist
  • BakeryKingBread_7.barslist
  • BaseCampDoor00_NoFld.barslist
  • BaseCampKamabokoOcta.barslist
  • Bgm.barslist
  • BgmBaseCampOcta.barslist
  • BgmCoop.barslist
  • BgmCustomize.barslist
  • BgmIntroOcta.barslist
  • BgmLastBossOcta.barslist
  • BgmLobbyForShow.barslist
  • BgmLobby_Coop.barslist
  • BgmLobby_Lan.barslist
  • BgmLobby_Local.barslist
  • BgmLobby_Versus.barslist
  • BgmMatch_Coop.barslist
  • BgmMatch_ForShow.barslist
  • BgmMatch_Versus.barslist
  • BgmMiniGame.barslist
  • BgmMission.barslist
  • BgmMissionBase.barslist
  • BgmMissionBoss.barslist
  • BgmMissionLastBoss.barslist
  • BgmMissionOcta.barslist
  • BgmMissionOctaBase.barslist
  • BgmMissionOctaBoss.barslist
  • BgmMissionOctaIidaBomb.barslist
  • BgmMissionOctaKey.barslist
  • BgmPlayerMake.barslist
  • BgmPlaza.barslist
  • BgmPlazaFest.barslist
  • BgmShootingRange.barslist
  • BgmShop.barslist
  • BgmStaffRoll.barslist
  • BgmStaffRollOcta.barslist
  • BgmThanksForShow.barslist
  • BgmTitleForShow.barslist
  • BgmTitleForShow_Eve.barslist
  • BgmTutorial.barslist
  • BgmVersus.barslist
  • BgmWorld.barslist
  • Blaster.barslist
  • Bomb.barslist
  • Brd_Pigeon00.barslist
  • Brd_Sparrow00.barslist
  • BulletBlaster.barslist
  • BulletBlasterBurst.barslist
  • BulletBlasterMission.barslist
  • BulletBombChase.barslist
  • BulletBombChaseMissionLv0.barslist
  • BulletBombChaseMissionLv1.barslist
  • BulletBombChaseMissionLv2.barslist
  • BulletBombChaseMissionLv3.barslist
  • BulletBombCmnCore.barslist
  • BulletBombCurling.barslist
  • BulletBombCurlingEnemy.barslist
  • BulletBombCurlingMission.barslist
  • BulletBombCurlingRival.barslist
  • BulletBombCurlingRivalOcta.barslist
  • BulletBombPiyo.barslist
  • BulletBombPointSensor.barslist
  • BulletBombPoisonBall.barslist
  • BulletBombPoisonFog.barslist
  • BulletBombQuick.barslist
  • BulletBombQuickMission.barslist
  • BulletBombQuickRival.barslist
  • BulletBombQuickRivalOcta.barslist
  • BulletBombQuick_StaffRoll.barslist
  • BulletBombRobo.barslist
  • BulletBombRoboMission.barslist
  • BulletBombRoboRivalOcta.barslist
  • BulletBombSplash.barslist
  • BulletBombSplashCoop.barslist
  • BulletBombSplashEnemy.barslist
  • BulletBombSplashLastBoss.barslist
  • BulletBombSplashMission.barslist
  • BulletBombSplashRival.barslist
  • BulletBombSplashRivalOcta.barslist
  • BulletBombSplashTutorial.barslist
  • BulletBombSuction.barslist
  • BulletBombSuctionEnemy.barslist
  • BulletBombSuctionLastBoss.barslist
  • BulletBombSuctionRival.barslist
  • BulletBounceShot.barslist
  • BulletBubbleShotBubble.barslist
  • BulletCharger.barslist
  • BulletChargerMission.barslist
  • BulletChargerSplash.barslist
  • BulletChargerSplashMission.barslist
  • BulletCmnSplashUnusePreCol.barslist
  • BulletGachihoko.barslist
  • BulletMgr.barslist
  • BulletMissileMissilePosition.barslist
  • BulletMissileMissilePositionVS.barslist
  • BulletRandomDrop.barslist
  • BulletRollerCore.barslist
  • BulletRollerSplash.barslist
  • BulletRollerSplashAroundType.barslist
  • BulletRollerSplashMission.barslist
  • BulletShield.barslist
  • BulletShooter.barslist
  • BulletShooterMission.barslist
  • BulletSlosher.barslist
  • BulletSlosherMission.barslist
  • BulletSpAquaBall.barslist
  • BulletSpJetpackJet.barslist
  • BulletSpJetpackLauncher.barslist
  • BulletSpRainCloudBall.barslist
  • BulletSpRainCloudCloud.barslist
  • BulletSpRainCloudCloudEnemy.barslist
  • BulletSpRainCloudSplash.barslist
  • BulletSpSuperBubble.barslist
  • BulletSpSuperMissile.barslist
  • BulletSpSuperMissileOcta.barslist
  • BulletSpWaterCutter.barslist
  • BulletSpWeapon.barslist
  • BulletSpinner.barslist
  • BulletSpinnerMission.barslist
  • BulletSprinkler.barslist
  • BulletSprinklerSplash.barslist
  • BulletStaffRollShot.barslist
  • BulletTwins.barslist
  • BulletTwinsMission.barslist
  • BulletTwinsSideStepDropSplash.barslist
  • BulletUmbrellaCanopy.barslist
  • BulletUmbrellaCanopyCompact.barslist
  • BulletUmbrellaCanopyCoopAutoAssault.barslist
  • BulletUmbrellaCanopyCoopNormal.barslist
  • BulletUmbrellaCanopyMissionNormalLv0.barslist
  • BulletUmbrellaCanopyMissionNormalLv1.barslist
  • BulletUmbrellaCanopyNormal.barslist
  • BulletUmbrellaCanopyRvl1Lv0.barslist
  • BulletUmbrellaCanopyRvl1Lv1.barslist
  • BulletUmbrellaCanopyWide.barslist
  • BulletUmbrellaShot.barslist
  • BulletUmbrellaShotMission.barslist
  • BulletWallDrop.barslist
  • Bullets.barslist
  • Charger.barslist
  • CoopCommander.barslist
  • Coop_Field.barslist
  • CustomizePlayer.barslist
  • Cvy_QuarryCaterpillar.barslist
  • Cvy_QuarryCaterpillar_00.barslist
  • Cvy_QuarryCaterpillar_01.barslist
  • Cvy_QuarryCaterpillar_02.barslist
  • Demo_BaseCamp_ProgressDemo_Collector_Octa.barslist
  • Demo_BaseCamp_ProgressDemo_Idol_Octa.barslist
  • Demo_CentralStation_Agent3Question_Octa.barslist
  • Demo_CentralStation_BossAppearanceDemo_Octa.barslist
  • Demo_CentralStation_Key00Demo_Octa.barslist
  • Demo_CentralStation_Key01Demo_Octa.barslist
  • Demo_CentralStation_Key02Demo_Octa.barslist
  • Demo_CentralStation_Key03Demo_Octa.barslist
  • Demo_CentralStation_RideTrainDemo_Octa.barslist
  • Demo_CentralStation_TelephoneDemo_Octa.barslist
  • Demo_CentralStation_TrainArrivalDemo_Octa.barslist
  • Demo_Departure_FirstDemo_Octa.barslist
  • Demo_Departure_SecondDemo_Octa.barslist
  • Demo_MissionOcta_ElevatorAgent3AppearanceShort_Octa.barslist
  • Demo_MissionOcta_ElevatorAgent3Appearance_Octa.barslist
  • Demo_MissionOcta_LastBoss04EnergyCore.barslist
  • Demo_MissionOcta_LastBoss05EnergyCore.barslist
  • Demo_MissionOcta_LastBossEntry_Octa.barslist
  • Demo_MissionOcta_LastBossFinish_Octa.barslist
  • Demo_MissionOcta_LastBossVictory_Octa.barslist
  • Enemy.barslist
  • EnemyRollerKingShot.barslist
  • Enm_BakeryKing.barslist
  • Enm_BakeryKingOcta.barslist
  • Enm_BossWeakPoint.barslist
  • Enm_BossWeakPointOcta.barslist
  • Enm_Charge.barslist
  • Enm_ChargeOcta.barslist
  • Enm_Charger_Base.barslist
  • Enm_Charger_BaseOcta.barslist
  • Enm_Cleaner.barslist
  • Enm_CleanerOcta.barslist
  • Enm_CoopSakediver.barslist
  • Enm_CoopSakedozer.barslist
  • Enm_CoopSakelienBagman.barslist
  • Enm_CoopSakelienBomber.barslist
  • Enm_CoopSakelienCupTwins.barslist
  • Enm_CoopSakelienGeyser.barslist
  • Enm_CoopSakelienGolden.barslist
  • Enm_CoopSakelienLarge.barslist
  • Enm_CoopSakelienShield.barslist
  • Enm_CoopSakelienSmall.barslist
  • Enm_CoopSakelienSnake.barslist
  • Enm_CoopSakelienStandard.barslist
  • Enm_CoopSakelienTower.barslist
  • Enm_CoopSakepuncher.barslist
  • Enm_CoopSakepuncherBulletSimpl.barslist
  • Enm_CoopSakerocket.barslist
  • Enm_CoopSakerocketBullet.barslist
  • Enm_Escape.barslist
  • Enm_EscapeOcta.barslist
  • Enm_FlyingHohei.barslist
  • Enm_FlyingHoheiMissile.barslist
  • Enm_FlyingHoheiMissileOcta.barslist
  • Enm_FlyingHoheiMother.barslist
  • Enm_FlyingHoheiMotherFastOcta.barslist
  • Enm_FlyingHoheiMotherOcta.barslist
  • Enm_FlyingHoheiMotherOcta_6060.barslist
  • Enm_FlyingHoheiOcta.barslist
  • Enm_FlyingHoheiOcta_6060.barslist
  • Enm_HangedKing.barslist
  • Enm_HangedKingOcta.barslist
  • Enm_Hohei.barslist
  • Enm_HoheiOcta.barslist
  • Enm_LastKing.barslist
  • Enm_LastKingPoleBomb.barslist
  • Enm_LastKingPunch.barslist
  • Enm_LastKingTakowasa.barslist
  • Enm_MegaCleaner.barslist
  • Enm_MegaCleanerOcta.barslist
  • Enm_Patroller.barslist
  • Enm_PatrollerOcta.barslist
  • Enm_Rock.barslist
  • Enm_RockLarge.barslist
  • Enm_RockLargeOcta.barslist
  • Enm_RockOcta.barslist
  • Enm_Rock_Base.barslist
  • Enm_RollerKing.barslist
  • Enm_RollerKingOcta.barslist
  • Enm_Spinner.barslist
  • Enm_SpinnerOcta.barslist
  • Enm_Stamp.barslist
  • Enm_StampBig.barslist
  • Enm_StampBigFixedOcta.barslist
  • Enm_StampBigFixedSlaveDownOcta.barslist
  • Enm_StampBigFixedSlaveLeftOcta.barslist
  • Enm_StampBigFixedSlaveOcta_Base.barslist
  • Enm_StampBigFixedSlaveRightOcta.barslist
  • Enm_StampBigFixedSlaveUpOcta.barslist
  • Enm_StampBigOcta.barslist
  • Enm_StampKingDeco.barslist
  • Enm_StampKingDecoOcta.barslist
  • Enm_StampOcta.barslist
  • Enm_TakoGabon.barslist
  • Enm_TakoGabonOcta.barslist
  • Enm_TakoVoice_Base.barslist
  • Enm_TakoVoice_BaseOcta.barslist
  • Enm_Takodozer.barslist
  • Enm_TakodozerOcta.barslist
  • Enm_TakodozerTall.barslist
  • Enm_TakodozerTallOcta.barslist
  • Enm_Takodozer_Base.barslist
  • Enm_Takolien.barslist
  • Enm_TakolienBoost.barslist
  • Enm_TakolienBoostOcta.barslist
  • Enm_TakolienBoostShield.barslist
  • Enm_TakolienBoostShieldOcta.barslist
  • Enm_TakolienBounceShot.barslist
  • Enm_TakolienBounceShotOcta.barslist
  • Enm_TakolienBounceShotShield.barslist
  • Enm_TakolienBounceShotShieldOcta.barslist
  • Enm_TakolienEasy.barslist
  • Enm_TakolienEasyHide.barslist
  • Enm_TakolienEasyHideOcta.barslist
  • Enm_TakolienEasyHideShield.barslist
  • Enm_TakolienEasyOcta.barslist
  • Enm_TakolienEasyShield.barslist
  • Enm_TakolienEasyShieldOcta.barslist
  • Enm_TakolienFixed.barslist
  • Enm_TakolienFixedBounceShot.barslist
  • Enm_TakolienFixedBounceShotOcta.barslist
  • Enm_TakolienFixedBounceShotShield.barslist
  • Enm_TakolienFixedBounceShotShieldOcta.barslist
  • Enm_TakolienFixedEasy.barslist
  • Enm_TakolienFixedEasyOcta.barslist
  • Enm_TakolienFixedEasyShield.barslist
  • Enm_TakolienFixedEasyShieldOcta.barslist
  • Enm_TakolienFixedOcta.barslist
  • Enm_TakolienFixedShield.barslist
  • Enm_TakolienFixedShieldOcta.barslist
  • Enm_TakolienFixed_Base.barslist
  • Enm_TakolienFixed_BaseOcta.barslist
  • Enm_TakolienHide.barslist
  • Enm_TakolienHideOcta.barslist
  • Enm_TakolienHideShield.barslist
  • Enm_TakolienNonFixed_Base.barslist
  • Enm_TakolienNonFixed_BaseOcta.barslist
  • Enm_TakolienOcta.barslist
  • Enm_TakolienShield.barslist
  • Enm_TakolienShieldOcta.barslist
  • Enm_TakolienSideMove.barslist
  • Enm_TakolienSideMoveOcta.barslist
  • Enm_TakolienSideMoveShield.barslist
  • Enm_TakolienSideMoveShieldOcta.barslist
  • Enm_Takolien_Base.barslist
  • Enm_Takolien_BaseOcta.barslist
  • Enm_Takopter.barslist
  • Enm_TakopterBomb.barslist
  • Enm_TakopterBombBoost.barslist
  • Enm_TakopterBombBoostOcta.barslist
  • Enm_TakopterBombOcta.barslist
  • Enm_TakopterBomb_BaseOcta.barslist
  • Enm_TakopterBoost.barslist
  • Enm_TakopterBoostOcta.barslist
  • Enm_TakopterForHangedKing.barslist
  • Enm_TakopterForHangedKingOcta.barslist
  • Enm_TakopterMissileBoostOcta.barslist
  • Enm_TakopterMissileOcta.barslist
  • Enm_TakopterOcta.barslist
  • Enm_TakopterSideMove.barslist
  • Enm_TakopterSideMoveOcta.barslist
  • Enm_Takopter_Base.barslist
  • Enm_Takopter_BaseOcta.barslist
  • EyeColor.barslist
  • EyeColor_Octa.barslist
  • Field.barslist
  • FieldEnvUser.barslist
  • Fld_Amida01.barslist
  • Fld_Athletic01.barslist
  • Fld_BossGelidiumKing.barslist
  • Fld_BossGelidiumKing_Octa.barslist
  • Fld_BossHangedKing.barslist
  • Fld_BossLastKing.barslist
  • Fld_BossRollerKing.barslist
  • Fld_BossStampKingDeco.barslist
  • Fld_Box_Octa.barslist
  • Fld_Carousel00.barslist
  • Fld_CentralStation_Octa.barslist
  • Fld_Court00.barslist
  • Fld_Deli.barslist
  • Fld_Deli_Octa00.barslist
  • Fld_Deli_Octa01.barslist
  • Fld_Deli_Octa02.barslist
  • Fld_Deli_Octa03.barslist
  • Fld_Deli_Octa05.barslist
  • Fld_Deli_Octa06.barslist
  • Fld_Deli_Octa07.barslist
  • Fld_Deli_Octa08.barslist
  • Fld_Deli_Octa09.barslist
  • Fld_Deli_Octa10.barslist
  • Fld_Deli_Octa11.barslist
  • Fld_Deli_Octa12.barslist
  • Fld_Departure_Octa.barslist
  • Fld_Ditch01.barslist
  • Fld_EasyClimb00.barslist
  • Fld_HangedKingJET_Octa.barslist
  • Fld_Jump00.barslist
  • Fld_Kawa00.barslist
  • Fld_Line00.barslist
  • Fld_Maze01.barslist
  • Fld_Nagasaki00.barslist
  • Fld_Nakasu00.barslist
  • Fld_OctAmidaHoko_Octa.barslist
  • Fld_OctBoss_Octa.barslist
  • Fld_OctBrushBeat_Octa.barslist
  • Fld_OctForestBattle_Octa.barslist
  • Fld_OctIntroduction_Octa.barslist
  • Fld_OctKatanukiL_Octa.barslist
  • Fld_OctKawaYagura_Octa.barslist
  • Fld_OctKey00_Octa.barslist
  • Fld_OctLastBoss00_Octa.barslist
  • Fld_OctLastBoss01_Octa.barslist
  • Fld_OctLastBoss02_Octa.barslist
  • Fld_OctLastBoss05_Octa.barslist
  • Fld_OctLastBoss06_Octa.barslist
  • Fld_OctPillarHoko_Octa.barslist
  • Fld_OctSamurai_Octa.barslist
  • Fld_OctSpaceFeverG_Octa.barslist
  • Fld_Pillar00.barslist
  • Fld_Plaza00.barslist
  • Fld_Quarry01.barslist
  • Fld_Rock01.barslist
  • Fld_Shakehouse00.barslist
  • Fld_Shakelift00.barslist
  • Fld_Shakeship00.barslist
  • Fld_Shakeup00.barslist
  • Fld_SkatePark01.barslist
  • Fld_Tunnel00.barslist
  • Fld_Tutorial.barslist
  • Fld_Tutorial_Octa.barslist
  • Fld_Tuzura00.barslist
  • Fld_Unduck00.barslist
  • Fld_UnitField01.barslist
  • Fld_UnitField05.barslist
  • Fld_UnitField07.barslist
  • Fld_UnitField09.barslist
  • Fld_UpDown01.barslist
  • Fld_Upland00.barslist
  • Fld_Venue00.barslist
  • Fld_VenueYagura_Octa.barslist
  • Fld_Warehouse01.barslist
  • Fld_Wave00.barslist
  • Fld_World01.barslist
  • Fld_World02.barslist
  • Fld_World03.barslist
  • Fld_World04.barslist
  • Fld_World05.barslist
  • Gachihoko.barslist
  • GachihokoOcta.barslist
  • Head.barslist
  • Head_Octa.barslist
  • HeroOcta.barslist
  • LastBoss_Bomb.barslist
  • Lft_AirPlane.barslist
  • Lft_AthleticHandle.barslist
  • Lft_AthleticWall_sign.barslist
  • Lft_AthleticWall_sticker.barslist
  • Lft_B4P15x15x15_Octa.barslist
  • Lft_BigRotate_BtlBox60x60x60_Octa.barslist
  • Lft_Boss06BtlEdge300x300x25_Octa.barslist
  • Lft_Boss06BtlFloorGoal_Octa.barslist
  • Lft_Boss06box_Octa.barslist
  • Lft_Bridge.barslist
  • Lft_BtlBox120x120x100.barslist
  • Lft_BtlBox120x120x100_Octa.barslist
  • Lft_BtlBox120x120x50.barslist
  • Lft_BtlBox120x120x50_Octa.barslist
  • Lft_BtlBox15x15x15_Octa.barslist
  • Lft_BtlBox60x60x60.barslist
  • Lft_BtlBox60x60x60_Octa.barslist
  • Lft_BtlEdge300x300x20_Octa.barslist
  • Lft_BtlEdge300x300x25_Octa.barslist
  • Lft_BtlFence60x60x5_Octa.barslist
  • Lft_BtlFloor120x15x120_Octa.barslist
  • Lft_BtlFloor180x90x15.barslist
  • Lft_BtlFloor180x90x15_Octa.barslist
  • Lft_BtlFloor180x90x15_Octa_6038_obj850.barslist
  • Lft_BtlFloor180x90x15_Octa_6040_obj759.barslist
  • Lft_BtlFloor240x15x240_Octa.barslist
  • Lft_BtlFloor60x30x15_Octa.barslist
  • Lft_BtlFloor60x30x15_Octa_6005_obj1060.barslist
  • Lft_BtlFloor60x30x15_Octa_6005_obj796.barslist
  • Lft_BtlFloor60x60x15.barslist
  • Lft_BtlFloor60x60x15_Octa.barslist
  • Lft_BtlFloor60x60x15_Octa_6021_obj1077.barslist
  • Lft_BtlFloor60x60x15_Octa_6043.barslist
  • Lft_BtlFloor60x60x15_Octa_6043_obj332.barslist
  • Lft_BtlFloor60x60x15_Octa_6043_obj847.barslist
  • Lft_BtlFloor60x60x15_Octa_6048_obj1013.barslist
  • Lft_BtlFloor60x60x15_Octa_6048_obj1018.barslist
  • Lft_BtlFloor60x60x15_Octa_6048_obj1019.barslist
  • Lft_BtlFloor60x60x15_Octa_6048_obj1020.barslist
  • Lft_BtlFloor90x90x15.barslist
  • Lft_BtlFloor90x90x15_Octa.barslist
  • Lft_BtlFloor90x90x15_Octa_6004_obj614.barslist
  • Lft_BtlFloor90x90x15_Octa_6039_obj721.barslist
  • Lft_BtlFloor90x90x15_Octa_6039_obj743.barslist
  • Lft_BtlFloor90x90x15_Octa_6050_obj1009.barslist
  • Lft_BtlFloorCross180x180x15.barslist
  • Lft_BtlFloorCross180x180x15_Octa.barslist
  • Lft_BtlFloorGoal.barslist
  • Lft_BtlFloorGoal_Octa.barslist
  • Lft_BtlFloorHole300x300x15.barslist
  • Lft_BtlFloorHole300x300x15_Octa.barslist
  • Lft_BtlFloorHoleC180x180x15.barslist
  • Lft_BtlFloorHoleC180x180x15_Octa.barslist
  • Lft_BtlGoalGate00_Octa.barslist
  • Lft_BtlParkFence_Octa.barslist
  • Lft_BtlPillar30x30x60.barslist
  • Lft_BtlPillar30x30x60_Octa.barslist
  • Lft_BtlPipe30x60x30.barslist
  • Lft_BtlSlope150x30x60.barslist
  • Lft_BtlSlope150x30x60_Octa.barslist
  • Lft_BtlSlope150x30x60_Octa_6004.barslist
  • Lft_BtlSlope150x30x60_Octa_6004_obj597.barslist
  • Lft_BtlSlope150x30x60_Octa_6004_obj598.barslist
  • Lft_BtlSlope150x30x60_Octa_6004_obj635.barslist
  • Lft_BtlWall30x15x30_Octa.barslist
  • Lft_BtlWall30x15x30_Octa_6002.barslist
  • Lft_BtlWall30x15x30_Octa_6002_obj1100.barslist
  • Lft_BtlWall30x15x30_Octa_6002_obj1101.barslist
  • Lft_BtlWall30x15x30_Octa_6002_obj1102.barslist
  • Lft_BtlWall30x15x30_Octa_6002_obj1103.barslist
  • Lft_BtlWall30x15x30_Octa_6002_obj1104.barslist
  • Lft_BtlWall30x15x30_Octa_6002_obj1105.barslist
  • Lft_BtlWall30x15x30_Octa_6002_obj1106.barslist
  • Lft_BtlWall30x15x30_Octa_6002_obj1107.barslist
  • Lft_BtlWall30x15x30_Octa_6002_obj1141.barslist
  • Lft_BtlWall30x15x30_Octa_6002_obj1142.barslist
  • Lft_BtlWall30x15x30_Octa_6002_obj1143.barslist
  • Lft_BtlWall30x15x30_Octa_6002_obj1144.barslist
  • Lft_BtlWall30x15x30_Octa_6002_obj1145.barslist
  • Lft_BtlWall30x15x30_Octa_6002_obj1146.barslist
  • Lft_BtlWall30x15x30_Octa_6002_obj1147.barslist
  • Lft_BtlWall30x15x30_Octa_6002_obj1148.barslist
  • Lft_CarouselBridgeMoveA.barslist
  • Lft_CarouselBridgeMoveB.barslist
  • Lft_CarouselBridge_Base.barslist
  • Lft_CarouselCircleFloorMove.barslist
  • Lft_CarouselCircleFloor_Base.barslist
  • Lft_CarouselCircleFloor_Hoko.barslist
  • Lft_CarouselFreeFall.barslist
  • Lft_CarouselJetCoaster.barslist
  • Lft_CarouselRotationAttractions.barslist
  • Lft_CaviarCan.barslist
  • Lft_Charge.barslist
  • Lft_ClimbLift_Octa.barslist
  • Lft_DecaBelConFloorP180x15x90.barslist
  • Lft_DecaBelConFloorP180x15x90_Octa.barslist
  • Lft_DecaBelConFloorP180x15x90_Octa_6038_obj588.barslist
  • Lft_DecaBelConFloorP90x15x90.barslist
  • Lft_DecaBelConFloorP90x15x90_Octa.barslist
  • Lft_DecaBelConFloorP90x15x90_Octa_6038_obj1101.barslist
  • Lft_DecaBelConFloorP90x15x90_Octa_6073_obj298.barslist
  • Lft_DecaBelConP180x15x270.barslist
  • Lft_DecaBelConP180x15x270_Octa.barslist
  • Lft_DecaBelConP90x15x90_Octa.barslist
  • Lft_DecaCarpetNP30x1x30_Octa.barslist
  • Lft_DecaCircleP240x30x240.barslist
  • Lft_DecaCubeN10x30x10.barslist
  • Lft_DecaCubeN10x30x10_Octa.barslist
  • Lft_DecaCubeN10x30x180_Octa.barslist
  • Lft_DecaCubeN10x30x60_Octa.barslist
  • Lft_DecaCubeN10x30x90_Octa.barslist
  • Lft_DecaCubeN30x60x60_Octa.barslist
  • Lft_DecaCubeN30x60x60_Octa_6062_obj7.barslist
  • Lft_DecaCubeN30x60x60_Octa_6067.barslist
  • Lft_DecaCubeN30x60x60_Octa_6067_obj496.barslist
  • Lft_DecaCubeN30x60x60_Octa_6067_obj499.barslist
  • Lft_DecaCubeN30x60x60_Octa_6067_obj500.barslist
  • Lft_DecaCubeN30x60x60_Octa_6067_obj501.barslist
  • Lft_DecaCubeP20x25x20_Octa.barslist
  • Lft_DecaCubeP30x30x30_Octa.barslist
  • Lft_DecaCubeP30x30x30_Octa_6004_obj1045.barslist
  • Lft_DecaCubeP30x30x30_Octa_6004_obj1046.barslist
  • Lft_DecaCubeP30x30x30_Octa_6004_obj1047.barslist
  • Lft_DecaCubeP30x30x30_Octa_6004_obj1048.barslist
  • Lft_DecaCubeP30x30x30_Octa_6004_obj1049.barslist
  • Lft_DecaCubeP30x30x30_Octa_6004_obj1123.barslist
  • Lft_DecaCubeP30x30x30_Octa_6004_obj1124.barslist
  • Lft_DecaCubeP40x40x40_Octa.barslist
  • Lft_DecaCubeP60x60x180.barslist
  • Lft_DecaCubeP60x60x180_Octa.barslist
  • Lft_DecaCubeP60x60x180_Octa_6003_obj89.barslist
  • Lft_DecaDenden00.barslist
  • Lft_DecaDenden01.barslist
  • Lft_DecaDenden02.barslist
  • Lft_DecaDenden_Base.barslist
  • Lft_DecaFloorN180x15x180_Octa.barslist
  • Lft_DecaFloorN360x15x180_Octa.barslist
  • Lft_DecaFloorN60x15x60_Octa.barslist
  • Lft_DecaFloorN60x15x60_Octa_6073_obj62.barslist
  • Lft_DecaFloorN90x15x180_Octa.barslist
  • Lft_DecaFloorN90x15x180_Octa_6080.barslist
  • Lft_DecaFloorN90x15x180_Octa_6080_obj324.barslist
  • Lft_DecaFloorN90x15x180_Octa_6080_obj325.barslist
  • Lft_DecaFloorP300x150x300_Octa.barslist
  • Lft_DecaFloorP300x15x300_Octa.barslist
  • Lft_DecaFloorP60x15x180.barslist
  • Lft_DecaFloorP60x15x90_Octa.barslist
  • Lft_DecaFloorP60x20x60_Octa.barslist
  • Lft_DecaGate01N150x180x20.barslist
  • Lft_DecaGate01N150x180x20_Octa.barslist
  • Lft_DecaGate02N150x180x20.barslist
  • Lft_DecaGate02N150x180x20_Octa.barslist
  • Lft_DecaGateN150x180x20_Base.barslist
  • Lft_DecaGate_Base.barslist
  • Lft_DecaPillerBT2x30x60_Octa.barslist
  • Lft_DecaPillerBT2x60x60_Octa.barslist
  • Lft_DecaPillerN40x600x40Dark_Octa.barslist
  • Lft_DecaPillerN40x600x40_Octa.barslist
  • Lft_DecaSlopeP30x120x120.barslist
  • Lft_DecaSlopeP30x120x120_Octa.barslist
  • Lft_DecaSlopeP60x30x100_Octa.barslist
  • Lft_DecaSlopeP60x30x150_Octa.barslist
  • Lft_DecaSlopeP90x30x150_Octa.barslist
  • Lft_DecaSpinnerP180x150x120.barslist
  • Lft_DeliKakutei_Base.barslist
  • Lft_DeliKakutei_Box.barslist
  • Lft_DeliKakutei_Road.barslist
  • Lft_DeliKakutei_dome.barslist
  • Lft_DeliNuriSwitchA.barslist
  • Lft_DeliNuriSwitchB.barslist
  • Lft_DeliNuriSwitchC.barslist
  • Lft_DeliNuriSwitch_Base.barslist
  • Lft_DeliPan_250x200x60.barslist
  • Lft_DeliPan_60x60x60.barslist
  • Lft_DowntownTrain00.barslist
  • Lft_DowntownTrain01.barslist
  • Lft_EasyJump120x120x100.barslist
  • Lft_EasyJump120x120x100_Octa.barslist
  • Lft_EasyJump60x180x100.barslist
  • Lft_EasyJump60x180x100_Octa.barslist
  • Lft_EasyJump60x60x40.barslist
  • Lft_EasyJump60x60x40_Octa.barslist
  • Lft_Forklift.barslist
  • Lft_HelicopterS_Speaker_Octa.barslist
  • Lft_Helicopter_Octa.barslist
  • Lft_InkPondBox_30x30x30_Octa.barslist
  • Lft_InkPondBox_30x70x30_Octa.barslist
  • Lft_Jump0010x40x360.barslist
  • Lft_Jump0010x40x60.barslist
  • Lft_Jump0010x50x300.barslist
  • Lft_Jump0030x65x120.barslist
  • Lft_Jump0040x40x60.barslist
  • Lft_LastBoss00Floor8P180x15x180_Octa.barslist
  • Lft_LastBoss00P180x15x60_Octa.barslist
  • Lft_LastBoss04Floor8P180x15x180_Octa.barslist
  • Lft_LastBoss04N90x15x180_Octa.barslist
  • Lft_LastBoss04Piller8P30x90x30_Octa.barslist
  • Lft_LastBoss05Floor180x15x180_Octa.barslist
  • Lft_LastBoss06Floor90x15x90_Octa.barslist
  • Lft_LastBossBox120x120x50_Octa.barslist
  • Lft_LastBossCubeN10x30x60_Octa.barslist
  • Lft_LastBossCubeN60x60x180_Octa.barslist
  • Lft_LastBossCubeP30x30x30_Octa.barslist
  • Lft_LastBossCubeP60x60x180_Octa.barslist
  • Lft_LastBossFloor240x15x240_Octa.barslist
  • Lft_LastBossFloor60x15x60_Octa.barslist
  • Lft_LastBossFloor8P180x15x180_Octa.barslist
  • Lft_LastBossFloor8P180x15x180_Octa_6074_obj23.barslist
  • Lft_LastBossFloor8P60x15x60_Octa.barslist
  • Lft_LastBossFloor90x15x90_Octa.barslist
  • Lft_LastBossFloor90x90x15_Octa.barslist
  • Lft_LastBossFloorN60x15x60_Octa.barslist
  • Lft_LastBossFloorN90x15x180_Octa.barslist
  • Lft_LastBossFloorP30x15x180_Octa.barslist
  • Lft_LastBossGate01N150x180x20_Octa.barslist
  • Lft_LastBossGate02N150x180x20_Octa.barslist
  • Lft_LastBossInkPondBox02_30x70x30_Octa.barslist
  • Lft_LastBossInkPondBox30x30x30_Octa.barslist
  • Lft_LastBossInkPondBox30x70x30_Octa.barslist
  • Lft_LastBossInkPondBox_Base.barslist
  • Lft_LastBossJumpSlope_Octa.barslist
  • Lft_LastBossP180x15x60_Octa.barslist
  • Lft_LastBossPiller8P120x180x120_Octa.barslist
  • Lft_LastBossPiller8P30x30x30_Octa.barslist
  • Lft_LastBossPiller8P30x90x30_Octa.barslist
  • Lft_LastBossPiller8P60x180x60_Octa.barslist
  • Lft_LastBossPiller8P60x60x60_Octa.barslist
  • Lft_LastBossSlopeFanN60x120x120_Octa.barslist
  • Lft_LastBossSlopeFanP180x120x120_Octa.barslist
  • Lft_LastBossSlopeFanP180x120x120_Octa_6074_obj8.barslist
  • Lft_LastBosslWallN30x15x30_Octa.barslist
  • Lft_LastBosslWallN30x15x30_Octa_6070_obj334.barslist
  • Lft_LastBosslWallN30x15x30_Octa_6070_obj335.barslist
  • Lft_LastBosslWallN30x15x30_Octa_6070_obj364.barslist
  • Lft_LastBosslWallN30x15x30_Octa_6070_obj365.barslist
  • Lft_LastBosslWallN30x15x30_Octa_6070_obj529.barslist
  • Lft_LastBosslWallN30x15x30_Octa_6070_obj530.barslist
  • Lft_LastBosslWallN30x15x30_Octa_6070_obj552.barslist
  • Lft_LastBosslWallN30x15x30_Octa_6070_obj553.barslist
  • Lft_LastBosslWallN30x15x30_Octa_6070_obj554.barslist
  • Lft_LastBosslWallN30x15x30_Octa_6070_obj555.barslist
  • Lft_MissionPickupTruck_Octa.barslist
  • Lft_MsnSpinnerSlide.barslist
  • Lft_MsnSpinnerSlide02_Octa.barslist
  • Lft_MsnSpinnerSlide_Octa.barslist
  • Lft_NG_Baloon_Octa.barslist
  • Lft_NakasuNeonSign.barslist
  • Lft_OctBoss_Octa.barslist
  • Lft_OctNurinuriBarCenterWall.barslist
  • Lft_OctNurinuriBarFloor.barslist
  • Lft_OctNurinuriBarWall.barslist
  • Lft_OctPushBox00.barslist
  • Lft_OctPushBox01.barslist
  • Lft_OctWindmill00.barslist
  • Lft_OctWindmill01.barslist
  • Lft_Octa01Slide.barslist
  • Lft_OctaBingoTable_Octa.barslist
  • Lft_OctaBlowOutsBaseNP40x20x20_Octa.barslist
  • Lft_OctaChaegeRoomWall_Octa.barslist
  • Lft_OctaCrossLiftP120x15x120_Octa.barslist
  • Lft_OctaCubeP60x40x60_Octa.barslist
  • Lft_OctaCubeP60x60x180_Octa.barslist
  • Lft_OctaCubePN60x60x60_Octa.barslist
  • Lft_OctaCubeS5x3x120_Octa.barslist
  • Lft_OctaDefenseCanon_Octa.barslist
  • Lft_OctaFloor8BT120x3x120_Octa.barslist
  • Lft_OctaFloor8BT60x3x60_Octa.barslist
  • Lft_OctaFloor8P180x15x180_Octa.barslist
  • Lft_OctaFloor8P60x15x60_Octa.barslist
  • Lft_OctaFloorBT180x3x30_Octa.barslist
  • Lft_OctaFloorBT30x3x30_Octa.barslist
  • Lft_OctaFloorBT60x3x30_Octa.barslist
  • Lft_OctaFloorBT90x3x30_Octa.barslist
  • Lft_OctaFloorBT90x3x90_Octa.barslist
  • Lft_OctaFloorBilliard510x30x270_Octa.barslist
  • Lft_OctaFloorConvP90x15x15_Octa.barslist
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  • Lft_OctaFloorZangoP180x40x60_Octa.barslist
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  • Lft_OctaPiller8P60x60x60_Octa.barslist
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  • Lft_OctaPillerForMegaCleanerBT2x30x60_Octa.barslist
  • Lft_OctaPillerFrameBT105x15x3_Octa.barslist
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  • Lft_OctaPillerFrameBT165x15x3_Octa.barslist
  • Lft_OctaPillerFrameBT180x5x5_Octa.barslist
  • Lft_OctaPillerFrameBT45x15x3_Octa.barslist
  • Lft_OctaPillerFrameN180x5x5_Octa.barslist
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  • Lft_OctaPillerG30x10x30_Octa.barslist
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  • Lft_OctaPillerG60x15x90_Octa.barslist
  • Lft_OctaPillerG90x10x90_Octa.barslist
  • Lft_OctaPillerS15x15x15LastBoss_Octa.barslist
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  • Lft_OctaVBallCurveYoko120x40x120_Octa.barslist
  • Lft_OctaVBallCurveYokoLid40x90x90_Octa.barslist
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  • Lft_OctaVBallFunnelYoko60x40x30_Octa.barslist
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  • Lft_OctaVBallRailLid40x40x180_Octa.barslist
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  • Lft_OctaYagura45x50x45_Octa.barslist
  • Lft_Octa_6004.barslist
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  • Lft_Paint180x15x60_Octa.barslist
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  • Lft_Paint90x30x90_Octa_6004_obj909.barslist
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  • Lft_PropellerOcta.barslist
  • Lft_RotationA.barslist
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  • Lft_RotationA2_Octa.barslist
  • Lft_RotationA3.barslist
  • Lft_RotationA4.barslist
  • Lft_RotationA_Octa.barslist
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  • Lft_RotationA_Octa_6019_obj458.barslist
  • Lft_RotationA_Octa_6019_obj887.barslist
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  • Lft_RvlUfoMini_A.barslist
  • Lft_RvlUfoMini_A_Octa.barslist
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  • Lft_RvlUfoMini_Base.barslist
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  • Lft_Shakelift00.barslist
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  • Lft_TransparencyCenter.barslist
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  • Lft_TutFence60x40x5_Octa.barslist
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  • Lft_W5_05_60x60x60_OctaOcta.barslist
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  • UI_Plm_PlayerMake_00_L_SelectBtn_01.barslist
  • UI_Plm_PlayerMake_00_L_SelectBtn_02.barslist
  • UI_Plm_PlayerMake_00_L_SelectBtn_03.barslist
  • UI_Plm_PlayerMake_00_L_SelectBtn_04.barslist
  • UI_Plm_PlayerMake_00_L_SelectBtn_05.barslist
  • UI_Plm_PlayerMake_00_L_SelectBtn_06.barslist
  • UI_Plm_PlayerMake_00_L_SelectBtn_07.barslist
  • UI_Plm_PlayerMake_00_L_SelectBtn_08.barslist
  • UI_Plm_PlayerMake_00_L_SelectBtn_09.barslist
  • UI_Plm_PlayerMake_00_L_SelectBtn_10.barslist
  • UI_Plm_PlayerMake_00_L_SelectBtn_11.barslist
  • UI_Plm_PlayerMake_00_L_SelectBtn_12.barslist
  • UI_Plm_PlayerMake_00_L_SelectBtn_13.barslist
  • UI_Plm_PlayerMake_00_L_SelectBtn_14.barslist
  • UI_Plm_PlayerMake_00_L_SelectBtn_15.barslist
  • UI_Plm_PlayerMake_00_L_SelectBtn_16.barslist
  • UI_Plm_PlayerMake_00_L_SelectBtn_17.barslist
  • UI_Plm_PlayerMake_00_L_SelectBtn_18.barslist
  • UI_Plm_PlayerMake_00_L_SelectBtn_19.barslist
  • UI_Plm_PlayerMake_00_L_SelectBtn_20.barslist
  • UI_Plz_AmiiboLetter_00_L_KeyIcon_00.barslist
  • UI_Plz_AmiiboMemory_00_L_BtnL_00.barslist
  • UI_Plz_AmiiboMemory_00_L_BtnR_00.barslist
  • UI_Plz_AmiiboOperation_00_L_KeyIcon_00.barslist
  • UI_Plz_AmiiboOperation_00_L_KeyIcon_01.barslist
  • UI_Plz_AmiiboOperation_00_L_KeyIcon_02.barslist
  • UI_Plz_AmiiboOperation_00_L_KeyIcon_03.barslist
  • UI_Plz_AmiiboOperation_01_L_BackBtn_00.barslist
  • UI_Plz_AmiiboPhotoSelect_00_L_Back_00.barslist
  • UI_Plz_AmiiboPhotoSelect_00_L_Btn_00.barslist
  • UI_Plz_AmiiboPhotoSelect_00_L_Btn_01.barslist
  • UI_Plz_AmiiboPhotoSelect_00_L_KeyIcon_00.barslist
  • UI_Plz_AmiiboStart_00_L_Back_00.barslist
  • UI_Plz_AmiiboTalkWindow_00_L_KeyIcon_00.barslist
  • UI_Plz_ChoseGear_00_L_BtnL_00.barslist
  • UI_Plz_ChoseGear_00_L_BtnR_00.barslist
  • UI_Plz_ChoseGear_01_L_BtnL_00.barslist
  • UI_Plz_ChoseGear_01_L_BtnR_00.barslist
  • UI_Plz_CoopGift_00_L_Back_00.barslist
  • UI_Plz_CoopGift_00_L_KeyIcon_01.barslist
  • UI_Plz_FesChoices_00_L_Back_00.barslist
  • UI_Plz_FesChoices_00_L_BtnC_00.barslist
  • UI_Plz_FesChoices_00_L_BtnL_00.barslist
  • UI_Plz_FesChoices_00_L_BtnR_00.barslist
  • UI_Plz_FesChoices_00_L_FesBtn_00.barslist
  • UI_Plz_FesChoices_00_L_FesBtn_01.barslist
  • UI_Plz_FesChoices_00_L_KeyIcon_00.barslist
  • UI_Plz_GearOrder_00_L_Back_00.barslist
  • UI_Plz_GearOrder_00_L_BtnL_00.barslist
  • UI_Plz_GearOrder_00_L_BtnR_00.barslist
  • UI_Plz_GearOrder_00_L_Btn_00.barslist
  • UI_Plz_GearOrder_00_L_GearBtn_00.barslist
  • UI_Plz_GearOrder_00_L_GearBtn_01.barslist
  • UI_Plz_GearOrder_00_L_GearBtn_02.barslist
  • UI_Plz_GetShell_00_L_KeyIcon_01.barslist
  • UI_Plz_ItemMenu_00_L_Back_00.barslist
  • UI_Plz_ItemMenu_00_L_CustomIconBtn_01.barslist
  • UI_Plz_ItemMenu_00_L_CustomIconBtn_02.barslist
  • UI_Plz_ItemMenu_00_L_CustomIconBtn_03.barslist
  • UI_Plz_ItemMenu_00_L_KeyIcon_00.barslist
  • UI_Plz_ItemMenu_00_L_KeyIcon_01.barslist
  • UI_Plz_ItemMenu_00_L_KeyIcon_02.barslist
  • UI_Plz_ItemMenu_00_L_L_00.barslist
  • UI_Plz_ItemMenu_00_L_R_00.barslist
  • UI_Plz_ItemSet_00_L_Btn_00.barslist
  • UI_Plz_ItemSet_00_L_Btn_01.barslist
  • UI_Plz_LobPower_00_L_Back_00.barslist
  • UI_Plz_LobPower_00_L_Btn_00.barslist
  • UI_Plz_LobPower_00_L_Btn_01.barslist
  • UI_Plz_LobPower_00_L_Btn_02.barslist
  • UI_Plz_LobPower_00_L_Btn_03.barslist
  • UI_Plz_LobPower_00_L_Change_00.barslist
  • UI_Plz_LobPower_00_L_Drink_01.barslist
  • UI_Plz_LobPower_00_L_Drink_02.barslist
  • UI_Plz_LobPower_00_L_Drink_03.barslist
  • UI_Plz_LobPower_00_L_Drink_04.barslist
  • UI_Plz_LobPower_00_L_Drink_05.barslist
  • UI_Plz_LobPower_00_L_Drink_06.barslist
  • UI_Plz_LobPower_00_L_Drink_07.barslist
  • UI_Plz_LobPower_00_L_Drink_08.barslist
  • UI_Plz_LobPower_00_L_Drink_09.barslist
  • UI_Plz_LobPower_00_L_Drink_10.barslist
  • UI_Plz_LobPower_00_L_Drink_11.barslist
  • UI_Plz_LobPower_00_L_Drink_12.barslist
  • UI_Plz_LobPower_00_L_Drink_13.barslist
  • UI_Plz_LobPower_00_L_Drink_14.barslist
  • UI_Plz_LobPower_00_L_Food_00.barslist
  • UI_Plz_LobPower_00_L_Food_01.barslist
  • UI_Plz_LobPower_00_L_Food_02.barslist
  • UI_Plz_LobPower_00_L_Food_03.barslist
  • UI_Plz_LobPower_00_L_Food_04.barslist
  • UI_Plz_LobPower_00_L_Food_05.barslist
  • UI_Plz_MiiversePost_00_L_Back_00.barslist
  • UI_Plz_MiiversePost_00_L_Btn_00.barslist
  • UI_Plz_MiiversePost_00_L_Btn_01.barslist
  • UI_Plz_MiiversePost_00_L_KeyIcon_00.barslist
  • UI_Plz_MiiverseStatus_00_L_Back_00.barslist
  • UI_Plz_MiiverseStatus_00_L_KeyIcon_00.barslist
  • UI_Plz_MiiverseStatus_00_L_Status_00.barslist
  • UI_Plz_PointerGuide_00_L_KeyIcon_00.barslist
  • UI_Plz_ReportWindow_00_L_BtnL_00.barslist
  • UI_Plz_ReportWindow_00_L_BtnR_00.barslist
  • UI_Plz_SelectMenu_00_L_Back_00.barslist
  • UI_Plz_SelectMenu_00_L_MenuBtn_00.barslist
  • UI_Plz_SelectMenu_00_L_MenuBtn_01.barslist
  • UI_Plz_SelectMenu_00_L_MenuBtn_02.barslist
  • UI_Plz_SelectMenu_00_L_MenuBtn_03.barslist
  • UI_Plz_SelectMenu_00_L_MenuBtn_04.barslist
  • UI_Shp_Main_00_L_BackBtn_00.barslist
  • UI_Shp_Main_00_L_Back_00.barslist
  • UI_Shp_Main_00_L_BtnL_00.barslist
  • UI_Shp_Main_00_L_BtnR_00.barslist
  • UI_Shp_Main_00_L_CoinNumbers_00.barslist
  • UI_Shp_Main_00_L_Item_00.barslist
  • UI_Shp_Main_00_L_Item_01.barslist
  • UI_Shp_Main_00_L_Item_02.barslist
  • UI_Shp_Main_00_L_Item_03.barslist
  • UI_Shp_Main_00_L_Item_04.barslist
  • UI_Shp_Main_00_L_Item_05.barslist
  • UI_Shp_Main_00_L_Item_06.barslist
  • UI_Shp_Main_00_L_KeyIcon_00.barslist
  • UI_Shp_Main_00_L_KeyIcon_01.barslist
  • UI_Shp_Main_00_L_KeyIcon_02.barslist
  • UI_Shp_TalkWindow_00_L_KeyIcon_00.barslist
  • UI_Shr_CameraOption_00_L_BackBtn_02.barslist
  • UI_Shr_CameraOption_00_L_BackBtn_05.barslist
  • UI_Shr_CameraOption_00_L_OptionBtn_00.barslist
  • UI_Shr_CameraOption_00_L_OptionBtn_01.barslist
  • UI_Shr_CameraOption_00_L_OptionBtn_02.barslist
  • UI_Shr_CameraOption_00_L_Option_00.barslist
  • UI_Shr_CameraOption_00_L_Option_01.barslist
  • UI_Shr_CameraOption_00_L_Option_02.barslist
  • UI_Shr_CameraOption_00_L_Option_03.barslist
  • UI_Shr_CameraOption_00_L_Option_04.barslist
  • UI_Shr_CameraOption_00_L_Option_05.barslist
  • UI_Shr_CameraOption_00_L_Option_06.barslist
  • UI_Shr_CameraOption_00_L_Option_07.barslist
  • UI_Shr_CameraOption_00_L_Option_08.barslist
  • UI_Shr_CameraOption_00_L_Option_09.barslist
  • UI_Shr_MainTV_00_L_SuperGauge_00.barslist
  • UI_Shr_WpnSelect_00_L_Back_00.barslist
  • UI_Shr_WpnSelect_00_L_Item_00.barslist
  • UI_Shr_WpnSelect_00_L_Item_01.barslist
  • UI_Shr_WpnSelect_00_L_Item_02.barslist
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  • UI_Shr_WpnSelect_00_L_Item_06.barslist
  • UI_Shr_WpnSelect_00_L_KeyIcon_00.barslist
  • UI_Shr_WpnSelect_00_L_Wpn_00.barslist
  • UI_Shw_Option_00_L_BackBtn_00.barslist
  • UI_Shw_Option_00_L_BackBtn_01.barslist
  • UI_Shw_Option_00_L_OptionBtn_00.barslist
  • UI_Shw_Option_00_L_OptionBtn_01.barslist
  • UI_Shw_Option_00_L_OptionBtn_02.barslist
  • UI_Shw_Option_00_L_Option_01.barslist
  • UI_Shw_Option_00_L_Option_02.barslist
  • UI_Shw_Option_00_L_Option_03.barslist
  • UI_Shw_Option_00_L_Option_04.barslist
  • UI_Shw_Option_00_L_Option_05.barslist
  • UI_Shw_Option_00_L_Option_06.barslist
  • UI_Shw_WeaponSelect_00_L_Btn_00.barslist
  • UI_Shw_WeaponSelect_00_L_Btn_01.barslist
  • UI_Shw_WeaponSelect_00_L_Option_00.barslist
  • UI_Shw_WeaponSelect_00_L_WpnSelect_00.barslist
  • UI_Shw_WeaponSelect_00_L_WpnSelect_01.barslist
  • UI_Shw_WeaponSelect_00_L_WpnSelect_02.barslist
  • UI_Shw_WeaponSelect_00_L_WpnSelect_03.barslist
  • UI_Tut_CircleTimer_00_L_CircleTimer_00.barslist
  • UI_VS_MainTV_00_L_SuperGauge_00.barslist
  • UI_VS_ResultEnd_00_L_Btn_00.barslist
  • UI_VS_ResultEnd_00_L_Btn_01.barslist
  • UI_VS_Result_01_L_Btn_00.barslist
  • UI_VS_Result_01_L_Btn_01.barslist
  • UI_VS_Result_01_L_Btn_02.barslist
  • UI_Wdm_MainTV_00_L_Bomb_00.barslist
  • UI_Wdm_Menu_00_L_Back_00.barslist
  • UI_Wdm_Menu_00_L_Back_01.barslist
  • UI_Wdm_Menu_00_L_Back_02.barslist
  • UI_Wdm_Menu_00_L_Close_00.barslist
  • UI_Wdm_Menu_00_L_L_00.barslist
  • UI_Wdm_Menu_00_L_MapBtn_00.barslist
  • UI_Wdm_Menu_00_L_MapBtn_01.barslist
  • UI_Wdm_Menu_00_L_MapBtn_02.barslist
  • UI_Wdm_Menu_00_L_MapBtn_03.barslist
  • UI_Wdm_Menu_00_L_MapBtn_04.barslist
  • UI_Wdm_Menu_00_L_Note_00.barslist
  • UI_Wdm_Menu_00_L_OptionBtn_00.barslist
  • UI_Wdm_Menu_00_L_OptionBtn_01.barslist
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  • UI_Wdm_Menu_00_L_Option_08.barslist
  • UI_Wdm_Menu_00_L_Option_09.barslist
  • UI_Wdm_Menu_00_L_PlazaBack_00.barslist
  • UI_Wdm_Menu_00_L_R_00.barslist
  • UI_Wdm_Menu_00_L_StageBtn_00.barslist
  • UI_Wdm_Menu_00_L_StageBtn_01.barslist
  • UI_Wdm_Menu_00_L_StageBtn_02.barslist
  • UI_Wdm_Menu_00_L_StageBtn_03.barslist
  • UI_Wdm_Menu_00_L_StageBtn_04.barslist
  • UI_Wdm_Menu_00_L_StageBtn_05.barslist
  • UI_Wdm_Menu_00_L_StageBtn_06.barslist
  • UI_Wdm_Menu_00_L_StageBtn_07.barslist
  • UI_Wdm_OldDocuments_00_L_Back_00.barslist
  • UI_Wdm_PowerUpMenu_00_L_BackBtn_00.barslist
  • UI_Wdm_PowerUpMenu_00_L_Btn_00.barslist
  • UI_Wdm_PowerUpMenu_00_L_Btn_01.barslist
  • UI_Wdm_PowerUpMenu_00_L_Btn_02.barslist
  • UI_Wdm_PowerUpMenu_00_L_Btn_03.barslist
  • UI_Wdm_PowerUpMenu_00_L_Btn_04.barslist
  • UI_Wdm_PowerUpMenu_00_L_Btn_05.barslist
  • UI_Wdm_PowerUpMenu_00_L_Btn_06.barslist
  • UI_Wdm_PowerUpMenu_00_L_Btn_07.barslist
  • UI_Wdm_PowerUpMenu_00_L_Btn_08.barslist
  • UI_Wdm_PowerUpMenu_00_L_Btn_09.barslist
  • UI_Wdm_PowerUpMenu_00_L_Btn_10.barslist
  • UI_Wdm_PowerUpMenu_00_L_Btn_11.barslist
  • UI_Wdm_PowerUpMenu_00_L_Btn_12.barslist
  • UI_Wdm_PowerUpMenu_00_L_Btn_13.barslist
  • UI_Wdm_PowerUpMenu_00_L_Btn_14.barslist
  • UI_Wdm_PowerUpMenu_00_L_Change_00.barslist
  • UI_Wdm_PowerUpMenu_00_L_L_00.barslist
  • UI_Wdm_PowerUpMenu_00_L_R_00.barslist
  • UI_Wdm_PowerUpMenu_00_L_Reset_00.barslist
  • Umbrella.barslist
  • Voice_Aori.barslist
  • Voice_Cmn_GameWindow_00.barslist
  • Voice_Cmn_ShortTalkWindow_00.barslist
  • Voice_Cmn_TalkWindow_00.barslist
  • Voice_HimeOcta.barslist
  • Voice_Hotaru.barslist
  • Voice_IidaOcta.barslist
  • Voice_Oct_GameWindow_00.barslist
  • Voice_Plz_AmiiboTalkWindow_00.barslist
  • Voice_Plz_GearOrder_00.barslist
  • Voice_Shp_TalkWindow_00.barslist
  • Vss_Field.barslist
  • WorldAori.barslist
  • World_Field.barslist
  • Wsb_Flag.barslist
  • Wsb_Shield.barslist
  • Wsb_Sprinkler.barslist
  • Wsb_Trap.barslist

System

  • GameConfigSetting.xml
  • RegionLangMask.txt

System\Agl

  • agl_resource.Nin_NX_NVN.release.szs
  • agl_resource_min.Nin_NX_NVN.debug.szs
  • agl_resource_min.Nin_NX_NVN.release.szs

System\Font

  • nvn_font.ntx
  • nvn_font_jis1.ntx
  • nvn_font_jis1_tbl.bin
  • nvn_font_shader.bin
  • nvn_font_shader_jis1.bin

System\GSys

  • gsys_resource.Nin_NX_NVN.debug.szs
  • gsys_resource.Nin_NX_NVN.release.szs
  • gsys_resource_nvn.szs
  • gsys_resource_nvn_dev.szs
  • gsys_resource_nvn_win.szs

System\PrimitiveRenderer

  • primitive_drawer_nvn_shader.bin

System\Sound

  • DummySound.bfsar

System\Visualizer

  • shader.sharc
  • shader.sharcb
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