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Enhanced to support negative values for all 4 inputs
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#!/usr/bin/env xcrun swift | |
// ~/bin/clickdrag -x 10 -y 20 -dx 200 -dy 100 -negx true -negy false -negdx false -negdy false | |
// http://www.paulcalnan.com/archives/2014/10/quicktime-screen-recording-of-a-single-window.html | |
import Foundation | |
let kDelayUSec : useconds_t = 500_000 | |
func DragMouse(from p0: CGPoint, to p1: CGPoint) { | |
let mouseDown = CGEvent.init(mouseEventSource:nil, | |
mouseType:.leftMouseDown, | |
mouseCursorPosition:p0, | |
mouseButton:.left)! | |
let mouseDrag = CGEvent.init(mouseEventSource:nil, | |
mouseType:.leftMouseDragged, | |
mouseCursorPosition:p1, | |
mouseButton:.left)! | |
let mouseUp = CGEvent.init(mouseEventSource:nil, | |
mouseType:.leftMouseUp, | |
mouseCursorPosition:p1, | |
mouseButton:.left)! | |
mouseDown.post(tap: .cghidEventTap) | |
usleep(kDelayUSec) | |
mouseDrag.post(tap: .cghidEventTap) | |
usleep(kDelayUSec) | |
mouseUp.post(tap: .cghidEventTap) | |
} | |
func main() { | |
let args = UserDefaults.standard | |
var x = CGFloat(args.integer(forKey: "x")) | |
var y = CGFloat(args.integer(forKey: "y")) | |
var dx = CGFloat(args.integer(forKey: "dx")) | |
var dy = CGFloat(args.integer(forKey: "dy")) | |
// Turns out you can't pass a negative integer to swift | |
// this way. | |
if (args.bool(forKey: "negx")) { | |
x = -x; | |
} | |
if (args.bool(forKey: "negy")) { | |
y = -y; | |
} | |
if (args.bool(forKey: "negdx")) { | |
dx = -dx; | |
} | |
if (args.bool(forKey: "negdy")) { | |
dy = -dy; | |
} | |
let p0 = CGPoint(x: x, y: y) | |
let p1 = CGPoint(x: x + dx, y: y + dy) | |
print(dx) | |
DragMouse(from: p0, to: p1) | |
} | |
main() |
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