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@AdityaSoni19031997
Created August 14, 2017 06:05
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Implementing Graph Algorithms (Basic Level in Python)
import Queue
class UndirectedGraph(object):
"""
Undirected Graph, with graph represented as an adjacency matrix
"""
def __init__(self, vertices):
self.adjacency_matrix = []
for i in range(vertices):
self.adjacency_matrix.append([0] * vertices)
def add_edge(self, source, destination):
"""
Adds an edge defined by vertices from source to destination
then destination to source in matrix
"""
self.adjacency_matrix[source][destination] = 1
self.adjacency_matrix[destination][source] = 1
def get_vertex(self):
"""
Generator for returning the next vertex from the adjacency list
"""
for v, __ in enumerate(self.adjacency_matrix):
yield v
def get_neighbor(self, vertex):
"""
Generator for returning the next vertex adjacent to the given vertex
"""
for i, flag in enumerate(self.adjacency_matrix[vertex]):
if flag == 1:
yield i
def dfs_recursive(self):
"""
Computes the parents for each vertex as determined through depth-first-search
"""
parents = {}
self.dfs_util(0, parents)
return parents
def dfs_util(self, vertex, parents):
for u in self.get_neighbor(vertex):
if u not in parents:
parents[u] = vertex
self.dfs_util(u, parents)
def dfs_iterative(self):
"""
Computes the parents for each vertex as determined through depth-first-search
"""
parents = {}
to_visit = [0]
while to_visit:
v = to_visit.pop()
for neighbor in self.get_neighbor(v):
if neighbor not in parents:
parents[neighbor] = v
to_visit.append(neighbor)
return parents
def bfs(self):
"""
Computes the the parents for each vertex as determined through breadth-first search
"""
parents = {}
to_visit = Queue.Queue()
to_visit.put(0)
while not to_visit.empty():
v = to_visit.get()
for neighbor in self.get_neighbor(v):
if neighbor not in parents:
parents[neighbor] = v
to_visit.put(neighbor)
return parents
def is_bipartite(self):
"""
Returns true if graph is bipartite
"""
colorings = {}
to_visit = Queue.Queue()
to_visit.put(0)
colorings[0] = 0
while not to_visit.empty():
v = to_visit.get()
for u in self.get_neighbor(v):
if u not in colorings:
colorings[u] = 1 - colorings[v]
to_visit.put(u)
elif colorings[u] == colorings[v]:
return False
return True
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