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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
#ROOTNAMESPACEBEGIN#
public class #SCRIPTNAME# : MonoBehaviour
{
void Awake()
{
#NOTRIM#
@AdmiralEgg
AdmiralEgg / manifest.json
Last active January 8, 2024 15:38
DefaultUnityPackageManifest
{
"dependencies": {
"com.unity.addressables": "1.21.19",
"com.realgames.dear-imgui": "https://github.com/mattmanj17/dear-imgui-unity.git#matthewd",
"com.unity.cinemachine": "2.9.7",
"com.unity.inputsystem": "1.5.1",
"com.unity.ide.visualstudio": "2.0.22",
"com.unity.textmeshpro": "3.0.6",
"com.unity.render-pipelines.universal": "14.0.7",
"com.unity.shadergraph": "14.0.7",