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Circular Slider with Jetpack Compose
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import androidx.compose.foundation.Canvas | |
import androidx.compose.runtime.Composable | |
import androidx.compose.runtime.MutableState | |
import androidx.compose.runtime.mutableStateOf | |
import androidx.compose.ui.Modifier | |
import androidx.compose.ui.geometry.Offset | |
import androidx.compose.ui.gesture.DragObserver | |
import androidx.compose.ui.gesture.dragGestureFilter | |
import androidx.compose.ui.graphics.Color | |
import androidx.compose.ui.graphics.drawscope.DrawScope | |
import androidx.compose.ui.graphics.drawscope.Fill | |
import androidx.compose.ui.graphics.drawscope.Stroke | |
import androidx.compose.ui.graphics.drawscope.translate | |
import androidx.compose.ui.unit.dp | |
import kotlin.math.* | |
//Math | |
//r = √(x2 + y2) | |
//x = r * cos(phi) -> arcos(x/r) = phi | |
//y = r * sin (phi) | |
//r - radius | |
//phi - angle | |
@Composable | |
fun RoundSlider(modifier: Modifier = Modifier) { | |
val dragPosition = mutableStateOf(Offset.Zero) | |
Canvas( | |
modifier = modifier.dragGestureFilter( | |
dragObserver = object : DragObserver { | |
override fun onStart(downPosition: Offset) { | |
dragPosition.value = downPosition | |
} | |
override fun onDrag(dragDistance: Offset): Offset { | |
dragPosition.value = dragPosition.value + dragDistance | |
return super.onDrag(dragDistance) | |
} | |
} | |
) | |
) { | |
val (indicatorX, indicatorY) = calculateIndicatorPosition(dragPosition) | |
translate(indicatorX, indicatorY) { | |
drawCircle( | |
color = Color.Magenta, | |
radius = indicatorCircleRadius(), | |
style = Fill | |
) | |
} | |
drawCircle( | |
color = Color.Magenta.copy(alpha = 0.4f), | |
radius = outerCircleRadius(), | |
style = Stroke(width = 6.dp.toPx()) | |
) | |
} | |
} | |
private fun DrawScope.calculateIndicatorPosition(dragPosition: MutableState<Offset>): Offset { | |
val dragXOnCanvas = dragPosition.value.x - horizontalCenter | |
val dragYOnCanvas = dragPosition.value.y - verticalCenter | |
val radius = radiusForPoint(dragXOnCanvas, dragYOnCanvas) | |
val angle = acos(dragXOnCanvas / radius) | |
val adjustedAngle = if (dragYOnCanvas < 0) angle * -1 else angle | |
val xOnCircle = outerCircleRadius() * cos(adjustedAngle) | |
val yOnCircle = outerCircleRadius() * sin(adjustedAngle) | |
return Offset(xOnCircle, yOnCircle) | |
} | |
fun radiusForPoint(x: Float, y: Float): Float { | |
return sqrt(x.pow(2) + y.pow(2)) | |
} | |
fun DrawScope.indicatorCircleRadius(): Float { | |
return outerCircleRadius() / 12 | |
} | |
private fun DrawScope.outerCircleRadius(): Float { | |
return (horizontalCenter).coerceAtMost(verticalCenter) | |
} | |
private val DrawScope.horizontalCenter get() = size.width / 2 | |
private val DrawScope.verticalCenter get() = size.height / 2 |
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