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[Race] - Gnoll (Daemons and Deathrays)
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var iFileName = "Gnoll Race - Daemons and Deathrays [AelarTheElfRogue].js"; | |
RequiredSheetVersion(12.999); | |
SourceList["DD:G"] ={ | |
name : "Gnoll Race - Daemons and Deathrays", | |
abbreviation : "DD:G", | |
group : "Homebrew", | |
url : "https://daemonsanddeathrays.wordpress.com/2015/12/05/gnolls-a-ferocious-race-for-dd-5e/", | |
date : "2018/08/21" | |
}; | |
// Converted for use with MPMB's Character Sheet by /u/AelarTheElfRogue | |
// Gnoll's Bite Weapon | |
WeaponsList["gnoll bite"] = { | |
regExpSearch : /^gnoll(?=.*bite).*$/i, | |
name : "Gnoll Bite", | |
source : ["DD:G", 0], | |
list : "melee", | |
ability : 1, | |
type : "Natural", | |
damage : [1, 4, "piercing"], | |
range : "Melee", | |
description : "Special (See Racial Features)", | |
abilitytodamage : true, | |
}; | |
// Plains Gnoll | |
RaceList["plains gnoll"] = { | |
regExpSearch : /^(?=.*plains)(?=.*gnoll).*$/i, | |
name : "Plains Gnoll", | |
sortname : "Gnoll, Plains", | |
source : ["DD:G", 0], | |
plural : "Plains Gnolls", | |
size : 3, | |
speed : { | |
walk : { spd : 35, enc : 25 }, | |
}, | |
weapons : ["gnoll bite"], | |
vision : ["Darkvision", 60], | |
savetxt : { | |
adv_vs : ["disease", "poison"] | |
}, | |
skills : ["Stealth"], | |
age : " reach adulthood around 10 and live around 60 years", | |
improvements : "Plains Gnoll: +1 Dexterity, +2 Strength;", | |
scores : [2, 1, 0, 0, 0, 0], | |
trait : "Plains Gnoll (+1 Dexterity, +2 Strength)\nFeral Dash: I can drop to all fours as free action, increasing my speed by 5 ft. My dash increases by 10ft. The normal rules for standing from prone apply to ending this stance. Any attack not using my bite is done at disadvantage.\nBite: I can use my bite as a natural weapon, using Strength for the attack and dealing 1d4 + Strength piercing damage. This base damage increases to 1d6 at 6th level, 1d8 at 12th level, and 1d10 at 18th level. I may also use this attack as an “off-hand” bonus action." , | |
features : { | |
"gnoll bite" : { | |
name : "Gnoll Bite", | |
minlevel : 1, | |
tooltip : "", | |
action : ["bonus action", " (Off-Hand)"], | |
additional : levels.map(function (n) { | |
return "1d" + (n < 6 ? 4 : n < 12 ? 6 : n < 18 ? 8 : 10); | |
}), | |
calcChanges : { | |
atkAdd : ["var gnollBiteDie = function(n) {return n < 6 ? 4 : n < 12 ? 6 : n < 18 ? 8 : 10;}; if ((/gnoll bite/i).test(theWea.name)) {var agnollBiteDie = gnollBiteDie(Number(What('Character Level'))); try {var curDie = eval(fields.Damage_Die.replace('d', '*'));} catch (e) {var curDie = 'x';}; if (isNaN(curDie) || curDie < agnollBiteDie) {fields.Damage_Die = '1d' + agnollBiteDie;}; fields.Mod = StrDex;}; ", "Gnoll Bite Scales"] | |
} | |
}, | |
} | |
}; | |
// Desert Gnoll | |
RaceList["desert gnoll"] = { | |
regExpSearch : /^(?=.*desert)(?=.*gnoll).*$/i, | |
name : "Desert Gnoll", | |
sortname : "Gnoll, Desert", | |
ource : ["DD:G", 0], | |
plural : "Desert Gnolls", | |
size : 3, | |
speed : { | |
walk : { spd : 30, enc : 20 }, | |
}, | |
weapons : ["gnoll bite"], | |
vision : ["Darkvision", 60], | |
savetxt : { | |
adv_vs : ["disease", "poison"] | |
}, | |
skills : ["Survival"], | |
age : " reach adulthood around 10 and live around 60 years", | |
improvements : "Desert Gnoll: +1 Constitution, +2 Strength;", | |
scores : [2, 0, 1, 0, 0, 0], | |
trait : "Desert Gnoll (+1 Constitution, +2 Strength)\nFeral Dash: I can drop to all fours as free action, increasing my speed by 5 ft. My dash increases by 10ft. The normal rules for standing from prone apply to ending this stance. Any attack not using my bite is done at disadvantage.\nBite: I can use my bite as a natural weapon, using Strength for the attack and dealing 1d4 + Strength piercing damage. This base damage increases to 1d6 at 6th level, 1d8 at 12th level, and 1d10 at 18th level. I may also use this attack as an “off-hand” bonus action." , | |
features : { | |
"gnoll bite" : { | |
name : "Gnoll Bite", | |
minlevel : 1, | |
tooltip : "", | |
action : ["bonus action", " (Off-Hand)"], | |
additional : levels.map(function (n) { | |
return "1d" + (n < 6 ? 4 : n < 12 ? 6 : n < 18 ? 8 : 10); | |
}), | |
calcChanges : { | |
atkAdd : ["var gnollBiteDie = function(n) {return n < 6 ? 4 : n < 12 ? 6 : n < 18 ? 8 : 10;}; if ((/gnoll bite/i).test(theWea.name)) {var agnollBiteDie = gnollBiteDie(Number(What('Character Level'))); try {var curDie = eval(fields.Damage_Die.replace('d', '*'));} catch (e) {var curDie = 'x';}; if (isNaN(curDie) || curDie < agnollBiteDie) {fields.Damage_Die = '1d' + agnollBiteDie;}; fields.Mod = StrDex;}; ", "Gnoll Bite Scales"] | |
} | |
}, | |
"savage attacker" : { | |
name: "Savage Attacker", | |
minlevel: 1, | |
tooltip : " - When I reduce a creature to 0 hit points with a melee attack on my turn, I can take a bonus action to move up to half my speed and make a bite attack. Once I use this feature, I must complete a short or long rest to use it again.", | |
usages : 1, | |
recovery : "short rest", | |
action : ["bonus action", " (See Extra Notes)"], | |
eval : "AddString(\"Extra.Notes\", \"\\u25C6 Savage Attacker (Desert Gnoll Feature)\\n - When I reduce a creature to 0 hit points with a melee attack on my turn, I can take a\\n bonus action to move up to half my speed and make a bite attack. Once I use this feature, I\\n must complete a short or long rest to use it again.\", true);", | |
removeeval : "RemoveString(\"Extra.Notes\", \"\\u25C6 Savage Attacker (Desert Gnoll Feature)\\n - When I reduce a creature to 0 hit points with a melee attack on my turn, I can take a\\n bonus action to move up to half my speed and make a bite attack. Once I use this feature, I\\n must complete a short or long rest to use it again.\", false);", | |
} | |
} | |
}; | |
// Spirit-Blooded Gnoll | |
RaceList["spirit-blooded gnoll"] = { | |
regExpSearch : /^(?=.*spirit)(?=.*blooded)(?=.*gnoll).*$/i, | |
name : "Spirit-Blooded Gnoll", | |
sortname : "Gnoll, Spirit-Blooded", | |
source : ["DD:G", 0], | |
plural : "Spirit-Blooded Gnolls", | |
size : 3, | |
speed : { | |
walk : { spd : 35, enc : 25 }, | |
}, | |
weapons : ["gnoll bite"], | |
vision : ["Darkvision", 60], | |
savetxt : { | |
adv_vs : ["disease", "poison"] | |
}, | |
age : " reach adulthood around 10 and live around 60 years", | |
improvements : "Spirit-Blooded Gnoll: +1 Wisdom, +2 Strength;", | |
scores : [2, 0, 0, 0, 1, 0], | |
trait : "Spirit-Blooded Gnoll (+1 Wisdom, +2 Strength)\nFeral Dash: I can drop to all fours as free action, increasing my speed by 5 ft. My dash increases by 10ft. The normal rules for standing from prone apply to ending this stance. Any attack not using my bite is done at disadvantage.\nBite: I can use my bite as a natural weapon, using Strength for the attack and dealing 1d4 + Strength piercing damage. This base damage increases to 1d6 at 6th level, 1d8 at 12th level, and 1d10 at 18th level. I may also use this attack as an “off-hand” bonus action." , | |
spellcastingAbility : 5, | |
spellcastingBonus : { | |
name : "Cackling Mystic", | |
spells : ["vicious mockery", "minor illusion"], | |
selection : ["vicious mockery", "minor illusion"], | |
times : 2, | |
atwill : true, | |
}, | |
features : { | |
"gnoll bite" : { | |
name : "Gnoll Bite", | |
minlevel : 1, | |
tooltip : "", | |
action : ["bonus action", " (Off-Hand)"], | |
additional : levels.map(function (n) { | |
return "1d" + (n < 6 ? 4 : n < 12 ? 6 : n < 18 ? 8 : 10); | |
}), | |
calcChanges : { | |
atkAdd : ["var gnollBiteDie = function(n) {return n < 6 ? 4 : n < 12 ? 6 : n < 18 ? 8 : 10;}; if ((/gnoll bite/i).test(theWea.name)) {var agnollBiteDie = gnollBiteDie(Number(What('Character Level'))); try {var curDie = eval(fields.Damage_Die.replace('d', '*'));} catch (e) {var curDie = 'x';}; if (isNaN(curDie) || curDie < agnollBiteDie) {fields.Damage_Die = '1d' + agnollBiteDie;}; fields.Mod = StrDex;}; ", "Gnoll Bite Scales"] | |
} | |
}, | |
} | |
}; | |
// Gnoll Paragon [Plains] | |
FeatsList["gnoll paragon [plains]"] = { | |
name : "Gnoll Paragon [Plains]", | |
source : ["DD:G", 0], | |
description : "My bite attack becomes finesse. I gain advantage on Stealth checks in natural areas (such as tall grass and behind trees). [+1 Dexterity]", | |
prerequisite : "Being a Plains Gnoll", | |
prereqeval : "CurrentRace.known.indexOf('plains gnoll') !== -1", | |
improvements : "Gnoll Paragon [Plains] (feat): +1 Dexterity;", | |
scores : [0, 1, 0, 0, 0, 0], | |
calcChanges : { | |
atkAdd : ["if ((/gnoll bite/i).test(WeaponName) && fields.Proficiency) {fields.Description = fields.Description.replace('Special (See Racial Features)', 'Finesse, Special (See Racial Features)'); fields.Mod = StrDex; };", "My bite attacks count as finesse weapons."] | |
}, | |
}; | |
// Gnoll Paragon [Desert] | |
FeatsList["gnoll paragon [desert]"] = { | |
name : "Gnoll Paragon [Desert]", | |
source : ["DD:G", 0], | |
description : "My bite attack becomes finesse. I can use my Savage Attacker feature at will. [+1 Constitution]", | |
prerequisite : "Being a Desert Gnoll", | |
prereqeval : "CurrentRace.known.indexOf('desert gnoll') !== -1", | |
improvements : "Gnoll Paragon [Desert] (feat): +1 Constitution;", | |
scores : [0, 0, 1, 0, 0, 0], | |
calcChanges : { | |
atkAdd : ["if ((/gnoll bite/i).test(WeaponName) && fields.Proficiency) {fields.Description = fields.Description.replace('Special (See Racial Features)', 'Finesse, Special (See Racial Features)'); fields.Mod = StrDex; };", "My bite attacks count as finesse weapons."] | |
}, | |
}; | |
// Gnoll Paragon [Spirit-Blooded] | |
FeatsList["gnoll paragon [spirit-blooded]"] = { | |
name : "Gnoll Paragon [Spirit-Blooded]", | |
source : ["DD:G", 0], | |
description : "My bite attack becomes finesse. I gain Gnollish Magic. I can cast Disguise Self at-will. I can also cast each of the following once per Long Rest: Fear, Misty Step, Haste, Tasha’s Hideous Laughter. Wisdom is my casting ability stat for these spells. [+1 Wisdom]", | |
prerequisite : "Being a Spirit-Blooded Gnoll", | |
prereqeval : "CurrentRace.known.indexOf('spirit-blooded gnoll') !== -1", | |
improvements : "Gnoll Paragon [Spirit-Blooded] (feat): +1 Wisdom;", | |
scores : [0, 0, 0, 0, 1, 0], | |
calcChanges : { | |
atkAdd : ["if ((/gnoll bite/i).test(WeaponName) && fields.Proficiency) {fields.Description = fields.Description.replace('Special (See Racial Features)', 'Finesse, Special (See Racial Features)'); fields.Mod = StrDex; };", "My bite attacks count as finesse weapons."] | |
}, | |
spellcastingBonus : { | |
name : "Gnollish Magic", | |
spellcastingAbility : 5, | |
spells : ["fear", "misty step", "haste", "tasha's hideous laughter"], | |
selection : ["fear", "misty step", "haste", "tasha's hideous laughter"], | |
times : 4, | |
prepared : true, | |
oncelr : true, | |
}, | |
}; |
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