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Aestial / batman.theme.css
Last active May 31, 2025 03:33
Vencord/Vesktop theme classic Batman 1989 (black and yellow). Based on refact0r midnight theme.
/**
* @name Batman 1989
* @description a classic Batman black and yellow theme circa 1989.
* @author refact0r -> Aestial
* @version 1.0.0
* @invite
* @website
* @source
* @authorId
* @authorLink
{
"meta": {
"theme": "macchiato",
"lastModified": "2025-05-07T14:59:59.305Z"
},
"basics": {
"name": "Jaime Hernandez-Vazquez",
"label": "Computer Engineer",
"image": "",
"email": "jaimevazz@gmail.com",
@Aestial
Aestial / .bashrc
Last active September 8, 2024 04:56
Rust-based terminal environment (replace + with / and place files inside ~/.config)
eval "$(zellij setup --generate-auto-start bash)"
@Aestial
Aestial / drive-sim-tools.md
Created May 3, 2024 16:57
List of tools for driving simulation in Unreal Engine.

Tools

This list of tools include assets, code, integrations, plugins and more, all related to roads, vehicles and traffic simulation inside the Unreal Engine.

Open Souce

Sim Environments

Epic Games

Marketplace

Roads

  • Roads Pack: assets and materials for road creation with Landscape splines.
@Aestial
Aestial / itchio-widget-container.html
Created November 19, 2023 19:49
Itch.io Widget Container - centered and responsive.
<div>
<style>
.itch-widget-container {
display: block;
margin-left: auto;
margin-right: auto;
position: relative;
padding-bottom: 173px;
height: 0;
overflow: hidden;
@Aestial
Aestial / OneGrabRotateTransformer.cs
Created October 24, 2023 15:18
Custom updated Oculus Integration SDK script regarding Interaction to inherit desired properties to children.
/*
* Customized by Jaime Hernandez (Aestial)
*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
@Aestial
Aestial / NetworkDevice.cs
Created July 20, 2023 20:08
Updates to driver class
using System;
using System.Net.Sockets;
using System.Threading;
using System.Threading.Tasks;
using UnityEngine;
namespace NetworkDevice
{
public abstract class NetworkDevice : IDisposable
{
@Aestial
Aestial / find-git-repos-dir.sh
Last active December 27, 2022 03:15
Shell: Find git repositories in directory recursively.
find . -type d -name '.git' | while read dir ; do sh -c "echo ${dir%.*}"; done
@Aestial
Aestial / index.html
Created February 15, 2022 19:57
Lottie basic example
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Lottie-Test</title>
</head>
<body>
<div id="lottie-container"></div>
<script
// This is the Greensock library included as a single line of code. I did this to avoid having to make an
// https request to grab the library every time the alert is rendered (because Streamlabs renders the entire
// contents of this file every time)
var _gsScope="undefined"!=typeof module&&module.exports&&"undefined"!=typeof global?global:this||window;(_gsScope._gsQueue||(_gsScope._gsQueue=[])).push(function(){"use strict";_gsScope._gsDefine("TweenMax",["core.Animation","core.SimpleTimeline","TweenLite"],function(a,b,c){var d=function(a){var b,c=[],d=a.length;for(b=0;b!==d;c.push(a[b++]));return c},e=function(a,b,c){var d,e,f=a.cycle;for(d in f)e=f[d],a[d]="function"==typeof e?e(c,b[c]):e[c%e.length];delete a.cycle},f=function(a,b,d){c.call(this,a,b,d),this._cycle=0,this._yoyo=this.vars.yoyo===!0||!!this.vars.yoyoEase,this._repeat=this.vars.repeat||0,this._repeatDelay=this.vars.repeatDelay||0,this._repeat&&this._uncache(!0),this.render=f.prototype.render},g=1e-10,h=c._internals,i=h.isSelector,j=h.isArray,k