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fun Modifier.dragToReorder( | |
shoesArticle: ShoesArticle, | |
shoesArticles: MutableList<ShoesArticle>, | |
itemHeight: Int, | |
updateSlideState: (shoesArticle: ShoesArticle, slideState: SlideState) -> Unit, | |
onDrag: () -> Unit, | |
onStopDrag: (currentIndex: Int, destinationIndex: Int) -> Unit, | |
): Modifier = composed { | |
/* ... */ | |
pointerInput(Unit) { | |
// Wrap in a coroutine scope to use suspend functions for touch events and animation. | |
coroutineScope { | |
while (true) { | |
/* ... */ | |
val shoesArticleIndex = shoesArticles.indexOf(shoesArticle) | |
val offsetToSlide = itemHeight / 4 | |
var numberOfItems = 0 | |
var previousNumberOfItems: Int | |
var listOffset = 0 | |
// Wait for drag events. | |
awaitPointerEventScope { | |
drag(pointerId) { change -> | |
onDrag() | |
/* ... */ | |
launch { | |
offsetY.snapTo(verticalDragOffset) | |
val offsetSign = offsetY.value.sign.toInt() | |
previousNumberOfItems = numberOfItems | |
numberOfItems = calculateNumberOfSlidItems( | |
offsetY.value * offsetSign, | |
itemHeight, | |
offsetToSlide, | |
previousNumberOfItems | |
) | |
if (previousNumberOfItems > numberOfItems) { | |
updateSlideState( | |
shoesArticles[shoesArticleIndex + previousNumberOfItems * offsetSign], | |
SlideState.NONE | |
) | |
} else if (numberOfItems != 0) { | |
try { | |
updateSlideState( | |
shoesArticles[shoesArticleIndex + numberOfItems * offsetSign], | |
if (offsetSign == 1) SlideState.UP else SlideState.DOWN | |
) | |
} catch (e: IndexOutOfBoundsException) { | |
numberOfItems = previousNumberOfItems | |
Log.i("DragToReorder", "Item is outside or at the edge") | |
} | |
} | |
listOffset = numberOfItems * offsetSign | |
} | |
/* ... */ | |
} | |
} | |
/* ... */ | |
launch { | |
offsetY.animateTo(itemHeight * numberOfItems * offsetY.value.sign) | |
onStopDrag(currentIndex, currentIndex + listOffset) | |
} | |
} | |
} | |
} /* ... */ | |
} | |
private fun calculateNumberOfSlidItems( | |
offsetY: Float, | |
itemHeight: Int, | |
offsetToSlide: Int, | |
previousNumberOfItems: Int | |
): Int { | |
val numberOfItemsInOffset = (offsetY / itemHeight).toInt() | |
val numberOfItemsPlusOffset = ((offsetY + offsetToSlide) / itemHeight).toInt() | |
val numberOfItemsMinusOffset = ((offsetY - offsetToSlide - 1) / itemHeight).toInt() | |
return when { | |
offsetY - offsetToSlide - 1 < 0 -> 0 | |
numberOfItemsPlusOffset > numberOfItemsInOffset -> numberOfItemsPlusOffset | |
numberOfItemsMinusOffset < numberOfItemsInOffset -> numberOfItemsInOffset | |
else -> previousNumberOfItems | |
} | |
} |
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