Created
January 25, 2013 13:15
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public Rocket(Texture2D texture, Vector2 position, Vector2 direction, float rotation, float Speed) | |
{ | |
this.DrawTexture = texture; | |
this.Position = position; | |
this.Direction = direction; | |
this.Rotation = rotation; | |
this.Speed = Speed; | |
this.IsShooting = false; | |
} |
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