Created
January 10, 2012 15:21
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diff --git a/qcsrc/server/g_handgrenades.qc b/qcsrc/server/g_handgrenades.qc | |
index c882c31..49e38d1 100644 | |
--- a/qcsrc/server/g_handgrenades.qc | |
+++ b/qcsrc/server/g_handgrenades.qc | |
@@ -11,6 +11,7 @@ void HG_Napalm_Burn (float dt, float dist, float damage, float edgedamage, float | |
for(e = findradius(self.origin, dist); e; e = e.chain) | |
//if(e != self.owner) if(e.takedamage == DAMAGE_AIM) if(e.classname != "player" || !self.owner || IsDifferentTeam(e, self)) | |
{ | |
+ /* | |
p = e.origin; | |
p_x += e.mins_x + random() * (e.maxs_x - e.mins_x); | |
p_y += e.mins_y + random() * (e.maxs_y - e.mins_y); | |
@@ -18,6 +19,7 @@ void HG_Napalm_Burn (float dt, float dist, float damage, float edgedamage, float | |
d = vlen(self.origin - p); | |
if(d < dist) | |
{ | |
+ */ | |
traceline(p, self.origin, MOVE_NORMAL, e); | |
if(/* trace_startsolid || */ trace_fraction != 1) | |
continue; | |
@@ -25,7 +27,7 @@ void HG_Napalm_Burn (float dt, float dist, float damage, float edgedamage, float | |
d = vlen(self.origin - e.fireball_impactvec); | |
d = damage + (edgedamage - damage) * (d / dist); | |
Fire_AddDamage(e, self.owner, d * burntime, burntime, self.projectiledeathtype | HITTYPE_BOUNCE); | |
- } | |
+ //} | |
} | |
} |
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