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@superjose
superjose / .gitlab-ci.yml
Last active February 19, 2024 10:22
This is an example of a .gitlab-ci.yml that is required for Continuous Integration on GitLab projects.
# Reference: https://www.exclamationlabs.com/blog/continuous-deployment-to-npm-using-gitlab-ci/
# GitLab uses docker in the background, so we need to specify the
# image versions. This is useful because we're freely to use
# multiple node versions to work with it. They come from the docker
# repo.
# Uses NodeJS V 9.4.0
image: node:9.4.0
# And to cache them as well.
@Ircama
Ircama / LgMagicRemoteKeys.md
Last active April 28, 2024 23:48
Replacing Netflix and Amazon keys of the webOS LG TV LG Magic Remote with other apps

Replacing Netflix and Amazon keys of the webOS LG TV LG Magic Remote with other apps

This procedure allows substituting one or both Netflix and Amazon keys of the Magic Remote Control Unit with other apps or TV control menus of the webOS LG TV.

Netflix and Amazon keys can be found just over the Red-Green-Yellow-Blue color buttons of such remote.

Assumption for this procedure is that you accept to uninstall the apps related to the keys to be substituted. Example: if you want to replace the Netflix key, you need to uninstall Netflix (possibly, you are not using Netflix if you do not need such key).

To uninstall Netflix or Amazon Prime, press the Home key of the Magic Remote, select the "LG Content Store" app, press "APP" at the top of the screen, press "My Apps", press the "Rem

@Informatic
Informatic / README.md
Last active April 29, 2024 11:18
openlgtv webOS hacking notes

This is just a dump of some interesting undocumented features of webOS (3.8 specifically, on early 2018 4k LG TV) and other development-related tips.

Homebrew app ideas

@sleirsgoevy
sleirsgoevy / ps4.html
Created October 27, 2021 16:06
PS4 WebKit exploit on 9.00
<script>
var PAGE_SIZE = 16384;
var SIZEOF_CSS_FONT_FACE = 0xb8;
var HASHMAP_BUCKET = 208;
var STRING_OFFSET = 20;
var SPRAY_FONTS = 0x1000;
var GUESS_FONT = 0x200430000;
var NPAGES = 20;
var INVALID_POINTER = 0;
var HAMMER_FONT_NAME = "font8"; //must take bucket 3 of 8 (counting from zero)