Created
May 12, 2017 09:37
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Some effect compilation to apply to UIView
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extension UIView { | |
func round(roundValue:CGFloat? = nil) { | |
if roundValue != nil { | |
layer.cornerRadius = roundValue! | |
}else { | |
layer.cornerRadius = self.layer.bounds.width/2 | |
} | |
layer.masksToBounds = true | |
self.clipsToBounds = true | |
} | |
/** | |
Note : You have to create 2 view if you want to create dropShadow effect combined with rounded border | |
*/ | |
open func addDropShadow(withOffset offset: CGSize, color:CGColor, radius: CGFloat = 6.0, opacity:CGFloat = 0.4) { | |
let layer = self.layer | |
layer.shadowColor = UIColor.black.cgColor | |
layer.shadowOffset = offset | |
layer.shadowRadius = 6.0 | |
layer.shadowOpacity = 0.4 | |
layer.masksToBounds = false | |
updateShadowPath() | |
} | |
private func updateShadowPath() { | |
layer.shadowPath = UIBezierPath(roundedRect: layer.bounds, cornerRadius: layer.cornerRadius).cgPath | |
} | |
} |
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