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Created July 4, 2012 05:13
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Jamless ofxOSCReciver
/****************************************
ofxOSCReciver.h
****************************************/
/*
Copyright (c) 2007-2009, Damian Stewart
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of the developer nor the
names of its contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY DAMIAN STEWART ''AS IS'' AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL DAMIAN STEWART BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _ofxOscRECEIVER_H
#define _ofxOscRECEIVER_H
#include <deque>
#include "ofMain.h"
#ifdef TARGET_WIN32
// threads
#include <windows.h>
#else
// threads
#include <pthread.h>
#endif
// osc
#include "OscTypes.h"
#include "OscPacketListener.h"
#include "UdpSocket.h"
// ofxOsc
#include "ofxOscMessage.h"
class ofxOscReceiver : public osc::OscPacketListener
{
public:
ofxOscReceiver();
~ofxOscReceiver();
/// listen_port is the port to listen for messages on
void setup( int listen_port );
/// returns true if there are any messages waiting for collection
bool hasWaitingMessages();
/// take the next message on the queue of received messages, copy its details into message, and
/// remove it from the queue. return false if there are no more messages to be got, otherwise
/// return true
bool getNextMessage( ofxOscMessage* );
ofEvent<ofxOscMessage> onMessageReceived;
void enableEvent();
void disableEvent();
void setPushQueAddrList(vector<string> _pushQueAddrList);
protected:
/// process an incoming osc message and add it to the queue
virtual void ProcessMessage( const osc::ReceivedMessage &m, const IpEndpointName& remoteEndpoint );
private:
// shutdown the listener
void shutdown();
// start the listening thread
#ifdef TARGET_WIN32
static DWORD WINAPI startThread( void* ofxOscReceiverInstance );
#else
static void* startThread( void* ofxOscReceiverInstance );
#endif
// queue of osc messages
std::deque< ofxOscMessage* > messages;
// socket to listen on
UdpListeningReceiveSocket* listen_socket;
// mutex helpers
void grabMutex();
void releaseMutex();
#ifdef TARGET_WIN32
// thread to listen with
HANDLE thread;
// mutex for the thread queue
HANDLE mutex;
#else
// thread to listen with
pthread_t thread;
// mutex for the message queue
pthread_mutex_t mutex;
#endif
// ready to be deleted
bool socketHasShutdown;
bool bUseEvent;
vector<string> pushQueAddrList;
};
#endif
/****************************************
ofxOSCReciver.cpp
****************************************/
/*
Copyright (c) 2007-2009, Damian Stewart
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of the developer nor the
names of its contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY DAMIAN STEWART ''AS IS'' AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL DAMIAN STEWART BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "ofxOscReceiver.h"
#ifndef TARGET_WIN32
#include <pthread.h>
#endif
#include <iostream>
#include <assert.h>
ofxOscReceiver::ofxOscReceiver()
{
listen_socket = NULL;
bUseEvent = false;
}
void ofxOscReceiver::setup( int listen_port )
{
// if we're already running, shutdown before running again
if ( listen_socket )
shutdown();
// create the mutex
#ifdef TARGET_WIN32
mutex = CreateMutexA( NULL, FALSE, NULL );
#else
pthread_mutex_init( &mutex, NULL );
#endif
// create socket
socketHasShutdown = false;
listen_socket = new UdpListeningReceiveSocket( IpEndpointName( IpEndpointName::ANY_ADDRESS, listen_port ), this );
// start thread
#ifdef TARGET_WIN32
thread = CreateThread(
NULL, // default security attributes
0, // use default stack size
&ofxOscReceiver::startThread, // thread function
(void*)this, // argument to thread function
0, // use default creation flags
NULL); // we don't the the thread id
#else
pthread_create( &thread, NULL, &ofxOscReceiver::startThread, (void*)this );
#endif
}
void ofxOscReceiver::shutdown()
{
if ( listen_socket )
{
// tell the socket to shutdown
listen_socket->AsynchronousBreak();
// wait for shutdown to complete
while (!socketHasShutdown)
{
#ifdef TARGET_WIN32
Sleep(1);
#else
// sleep 0.1ms
usleep(100);
#endif
}
// thread will clean up itself
// clean up the mutex
#ifdef TARGET_WIN32
ReleaseMutex( mutex );
#else
pthread_mutex_destroy( &mutex );
#endif
// delete the socket
delete listen_socket;
listen_socket = NULL;
}
}
ofxOscReceiver::~ofxOscReceiver()
{
shutdown();
}
#ifdef TARGET_WIN32
DWORD WINAPI
#else
void*
#endif
ofxOscReceiver::startThread( void* receiverInstance )
{
// cast the instance
ofxOscReceiver* instance = (ofxOscReceiver*)receiverInstance;
// start the socket listener
instance->listen_socket->Run();
// socket listener has finished - remember this fact
instance->socketHasShutdown = true;
// return
#ifdef TARGET_WIN32
return 0;
#else
return NULL;
#endif
}
void ofxOscReceiver::ProcessMessage( const osc::ReceivedMessage &m, const IpEndpointName& remoteEndpoint )
{
// convert the message to an ofxOscMessage
ofxOscMessage* ofMessage = new ofxOscMessage();
// set the address
ofMessage->setAddress( m.AddressPattern() );
// set the sender ip/host
char endpoint_host[ IpEndpointName::ADDRESS_STRING_LENGTH ];
remoteEndpoint.AddressAsString( endpoint_host );
ofMessage->setRemoteEndpoint( endpoint_host, remoteEndpoint.port );
// transfer the arguments
for ( osc::ReceivedMessage::const_iterator arg = m.ArgumentsBegin();
arg != m.ArgumentsEnd();
++arg )
{
if ( arg->IsInt32() )
ofMessage->addIntArg( arg->AsInt32Unchecked() );
else if ( arg->IsInt64() )
ofMessage->addInt64Arg( arg->AsInt64Unchecked() );
else if ( arg->IsFloat() )
ofMessage->addFloatArg( arg->AsFloatUnchecked() );
else if ( arg->IsString() )
ofMessage->addStringArg( arg->AsStringUnchecked() );
else
{
cout << "message argument is not int, float, or string" << endl;
}
}
// now add to the queue
// at this point we are running inside the thread created by startThread,
// so anyone who calls hasWaitingMessages() or getNextMessage() is coming
// from a different thread
// so we have to practise shared memory management
// grab a lock on the queue
grabMutex();
// add incoming message on to the queue
if (bUseEvent)
{
if (pushQueAddrList.size() > 0)
{
if (ofContains(pushQueAddrList, ofMessage->getAddress())) // not found
{
ofxOscMessage message;
message.copy(*ofMessage);
ofNotifyEvent(onMessageReceived, message, this);
delete ofMessage;
}
else // found. push.
{
messages.push_back( ofMessage );
}
}
else
{
ofxOscMessage message;
message.copy(*ofMessage);
ofNotifyEvent(onMessageReceived, message, this);
delete ofMessage;
}
}
else
{
messages.push_back( ofMessage );
}
// release the lock
releaseMutex();
}
bool ofxOscReceiver::hasWaitingMessages()
{
// grab a lock on the queue
grabMutex();
// check the length of the queue
int queue_length = (int)messages.size();
// release the lock
releaseMutex();
// return whether we have any messages
return queue_length > 0;
}
void ofxOscReceiver::enableEvent()
{
bUseEvent = true;
}
void ofxOscReceiver::disableEvent()
{
bUseEvent = false;
}
void ofxOscReceiver::setPushQueAddrList(vector<string> _pushQueAddrList)
{
pushQueAddrList = _pushQueAddrList;
}
bool ofxOscReceiver::getNextMessage( ofxOscMessage* message )
{
// grab a lock on the queue
grabMutex();
// check if there are any to be got
if ( messages.size() == 0 )
{
// no: release the mutex
releaseMutex();
return false;
}
// copy the message from the queue to message
ofxOscMessage* src_message = messages.front();
message->copy( *src_message );
// now delete the src message
delete src_message;
// and remove it from the queue
messages.pop_front();
// release the lock on the queue
releaseMutex();
// return success
return true;
}
void ofxOscReceiver::grabMutex()
{
#ifdef TARGET_WIN32
WaitForSingleObject( mutex, INFINITE );
#else
pthread_mutex_lock( &mutex );
#endif
}
void ofxOscReceiver::releaseMutex()
{
#ifdef TARGET_WIN32
ReleaseMutex( mutex );
#else
pthread_mutex_unlock( &mutex );
#endif
}
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