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@chgeuer
chgeuer / DownloadBlobsToMemory.cs
Created September 2, 2021 06:36
A gazillion ways to download a blob
using System;
using System.IO;
using System.Threading.Tasks;
using Azure;
using Azure.Storage.Blobs;
using Azure.Storage.Blobs.Models;
static class Program
{
// https://github.com/Azure/azure-sdk-for-net/issues/22022
@bkaradzic
bkaradzic / why_i_think_immediate_mode_gui_is_way_to_go_for_gamedev_tools.md
Last active April 5, 2024 05:40
Why I think Immediate Mode GUI is way to go for GameDev tools

Why I think Immediate Mode GUI is way to go for GameDev tools

Prerequisites

Before you continue, if you don't know what IMGUI is don't bother reading this post, just ignore it, don't write anything in comments section, etc. If you're curious about IMGUI see bottom of this post, otherwise continue whatever you were doing, this post it's not for you. Thanks!

If you know what IMGUI is, for context read following presentations and blog posts:

  • Insomniac’s Web Tools Postmortem
@bkaradzic
bkaradzic / orthodoxc++.md
Last active April 23, 2024 13:59
Orthodox C++

Orthodox C++

What is Orthodox C++?

Orthodox C++ (sometimes referred as C+) is minimal subset of C++ that improves C, but avoids all unnecessary things from so called Modern C++. It's exactly opposite of what Modern C++ suppose to be.

Why not Modern C++?

@flibitijibibo
flibitijibibo / FNAWindowExample.cs
Last active April 30, 2022 15:21
Example to hook up an SDL2 window to a Panel for use in a System.Windows.Forms window
#region License
/* FNA GameWindow for System.Windows.Forms Example
* Written by Ethan "flibitijibibo" Lee
* http://www.flibitijibibo.com/
*
* Released under public domain.
* No warranty implied; use at your own risk.
*/
#endregion