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native DCC_Command:DCC_CreateCommand(const command_name[DCC_COMMAND_SIZE], const description[DCC_COMMAND_DESCRIPTION_SIZE], const callback[], bool:allow_everyone = true, DCC_Guild:guild = DCC_INVALID_GUILD); | |
native DCC_SendInteractionEmbed(DCC_Interaction:interaction, DCC_Embed:embed, const message[] = ""); | |
native DCC_GetInteractionContent(DCC_Interaction:interaction, dest[], max_size = sizeof dest); | |
forward GuildCommand(DCC_Interaction:interaction, DCC_User:user); | |
forward NonGuildCommand(DCC_Interaction:interaction, DCC_User:user); | |
public OnGameModeInit() { | |
DCC_CreateCommand("guild", "a guild test command", "GuildCommand", false, DCC_FindGuildById("")); | |
DCC_CreateCommand("global", "a global test command", "NonGuildCommand"); | |
} | |
public GuildCommand(DCC_Interaction:interaction, DCC_User:user) | |
{ | |
new DCC_Embed:embed = DCC_CreateEmbed("Guild command!"); | |
new dest[512]; | |
DCC_GetInteractionContent(interaction, dest); | |
DCC_SetEmbedColor(embed, 0xFF0000); | |
DCC_SetEmbedDescription(embed, dest); | |
DCC_SendInteractionEmbed(interaction, embed, "hi from the guild command :)"); | |
return 1; | |
} | |
public NonGuildCommand(DCC_Interaction:interaction, DCC_User:user) | |
{ | |
new DCC_Embed:embed = DCC_CreateEmbed("Global command!"); | |
new dest[512]; | |
DCC_GetInteractionContent(interaction, dest); | |
DCC_SetEmbedColor(embed, 0xFF0000); | |
DCC_SetEmbedDescription(embed, dest); | |
DCC_SendInteractionEmbed(interaction, embed, "hi from the global command :)"); | |
return 1; | |
} |
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