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Allows to teleport a Kinematic Character Controller
// Get the ExampleCharacterController
if (_kccMotor.CharacterController is not ExampleCharacterController exampleCharacterController)
{
Debug.LogError("ExampleCharacterController is null");
return;
}
// Disable
exampleCharacterController.enabled = false;
// Set position
_kccMotor.SetPositionAndRotation(pos.position, pos.rotation);
_kccMotor.BaseVelocity = Vector3.zero;
// Re-enable
exampleCharacterController.enabled = true;
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