smaller: <
greater: >
equal: =
not equal: <>
StrToInt()
, IntToStr()
, RGBToColor(r, g, b)
Loading variables from Edit
Reset image: Image1.Canvas.FillRect(Image1.ClientRect)
Render ellipse on image: Image1.Canvas.Ellipse(x1, y2, x2, y2)
Render rectangle on image: Image1.Canvas.Rectangle(x1, y2, x2, y2)
Change font size: Image1.Canvas.Font.Height := size
Change pen color: Image1.Canvas.Pen.Color := color
Change font color: Image1.Canvas.Font.Color := color
Change brush color: Image1.Canvas.Brush.Color := color
Print out text on image: Image1.Canvas.TextOut(x, y, string)
Change brush style: Image1.Canvas.Brush.Style := style
procedure shitMethod (SleepTime: LongInt);
begin
// Your shit here
end ;
Simple loop (i increases)
for i:=1 to 10 do
begin
// Your code here
end ;
while true do
begin
// Your code here
end ;
for i:=9 downto 0 do
begin
// Your code here
end ;
if YourStatement then
invokeYourMethod();
if YourStatement then
begin
// Your shit here
end ;
if YourStatement then
begin
// Your shit here
end
else
begin
// Your shit here
end ;