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@AlexBezuska
Created April 16, 2016 23:09
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"use strict";
module.exports = function(ecs, game) { // eslint-disable-line no-unused-vars
ecs.addEach(function(entity, context) { // eslint-disable-line no-unused-vars
var viewportPosition = game.entities.get(entity, "position");
var viewportSize = game.entities.get(entity, "size");
var cameraPosition = game.entities.get(0, "position");
var cameraSize = game.entities.get(0, "size");
context.fillStyle = "black";
context.fillRect(
cameraPosition.x,
cameraPosition.y,
cameraSize.width,
viewportPosition.y - cameraPosition.y
);
context.fillRect(
viewportPosition.x + viewportSize.width,
cameraPosition.y,
cameraSize.width - (viewportPosition.x + viewportSize.width),
cameraSize.height
);
context.fillRect(
cameraPosition.x,
viewportPosition.y + viewportSize.height,
cameraSize.width,
cameraSize.height - (viewportPosition.y + viewportSize.height)
);
context.fillRect(
cameraPosition.x,
cameraPosition.y,
viewportPosition.x - cameraPosition.x,
cameraSize.height
);
}, "viewPort");
};
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