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CustomLoadingScreen_1.3.x json description
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// config: | |
Array of ImageRender | |
// ImageRender: | |
"type":Type, | |
"resourceLocation":String, | |
"positionType":PositionType, | |
"texture": AreaSrc, | |
"position": AreaDst, | |
"text": String, | |
"colour": String | |
// Type: | |
One of the following: [ | |
STATIC, // an image that never changes. Does not use "text" | |
STATIC_TEXT, // text that never changes. "resourceLocation" should pouint to a font (the default is "minecraft:textures/font/ascii.png") | |
DYNAMIC_TEXT_STATUS, // text that displays the current info of the progress, for example "Post Init: BuildCraft" | |
DYNAMIC_TEXT_PERCENTAGE, // text that displays the current percentage of overall progress, for example "24%" | |
DYNAMIC_PERCENTAGE // An image that will grow horizontally depeding on the current progress of loading | |
] | |
// PositionType: | |
One of the following: [ | |
TOP_LEFT, | |
TOP_CENTER, | |
TOP_RIGHT, | |
CENTER_LEFT, | |
CENTER, | |
CENTER_RIGHT, | |
BOTTOM_LEFT, | |
BOTTOM_CENTER, | |
BOTTOM_RIGHT | |
] | |
// AreaSrc: | |
"x" // The source X co-ord of the image. Should be a number between 0 and 256, no matter the actual size of the texure | |
"y" // The source Y co-ord of the image. Should be a number between 0 and 256, no matter the actual size of the texure | |
"width" // The width of the image in the raw image. Should be a number between 0 and 256. | |
"height" // The height of the image in the raw image. Should be a number between 0 and 256. | |
// AreaDst: | |
"x" // The destination X co-ord of the image, in pixels. You WILL need to play around with this to position it how you want. | |
"y" // The destination Y co-ord of the image, in pixels. You WILL need to play around with this to position it how you want. | |
"width" // The width of the image, in pixels. | |
"height" // The height of the image in pixels. |
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// The follwing is a simple outline of all the possible text's in a config file. | |
// This is stored in the "json" format (see http://www.json.org" for more detail) | |
[ | |
// The config is an array of all the elements used. | |
// The highest element is rendered first, so it appears at the back | |
{ | |
"type":"STATIC", // Defines an image that never changes | |
"resourceLocation":"minecraft:textures/blocks/dirt.png", // The image to load from (this might be "minecraft:textures/blocks/dirt.png") | |
"positionType":"CENTER", // One of TOP_LEFT, TOP_CENTER, TOP_RIGHT, CENTER_LEFT, CENTER, CENTER_RIGHT, BOTTOM_LEFT, BOTTOM_CENTER, BOTTOM_RIGHT | |
"texture": { // Defines | |
"x": 0, | |
"y": 0, | |
"width": 256, | |
"height": 256 //take the whole source texture | |
}, | |
"position": { | |
"x": 0, | |
"y": 0, | |
"width": 512 | |
"height": 512 // Make it huge | |
}, | |
"colour":"FF0055" // RGB colour, in hexidecimal. This is a light pink | |
} | |
] |
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