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Convert byte[] to bitmap
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public static Bitmap CreateBitmapFromData(byte[] binaryData) | |
{ | |
// calc padding amount | |
int iPaddedSize = binaryData.Length + (3 - binaryData.Length % 3) + 6; | |
int iPixelCount = iPaddedSize / 3; | |
int iCountPerRow = (int)Math.Ceiling(Math.Sqrt(iPixelCount)); | |
Bitmap bmp = new Bitmap(iCountPerRow, iCountPerRow, PixelFormat.Format24bppRgb); | |
byte[] paddedData = new byte[iPaddedSize]; | |
Buffer.BlockCopy(BitConverter.GetBytes(binaryData.Length), 0, paddedData, 0, 4); | |
Buffer.BlockCopy(binaryData, 0, paddedData, 4, binaryData.Length); | |
int columnIndex = 0; | |
int rowNumber = bmp.Height - 1; | |
for (int i = 0; i < iPixelCount; i++) | |
{ | |
if (columnIndex == iCountPerRow) | |
{ | |
columnIndex = 0; | |
rowNumber--; | |
} | |
Color pixelColor = Color.FromArgb( | |
paddedData[i * 3 + 2], | |
paddedData[i * 3 + 1], | |
paddedData[i * 3]); | |
bmp.SetPixel(columnIndex, rowNumber, pixelColor); | |
columnIndex++; | |
} | |
return bmp; | |
} | |
public static byte[] ReadDataFromBitmap(Bitmap bitmap) | |
{ | |
byte[] buffer = new byte[bitmap.Width * bitmap.Height * 3]; | |
int i = 0; | |
for (int y = bitmap.Height - 1; y >= 0; y--) | |
{ | |
for (int x = 0; x < bitmap.Width; x++) | |
{ | |
Color pixelColor = bitmap.GetPixel(x, y); | |
buffer[i * 3 + 2] = pixelColor.R; | |
buffer[i * 3 + 1] = pixelColor.G; | |
buffer[i * 3] = pixelColor.B; | |
i++; | |
} | |
} | |
byte[] data = new byte[BitConverter.ToInt32(buffer, 0)]; | |
Buffer.BlockCopy(buffer, 4, data, 0, data.Length); | |
return data; | |
} |
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