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new object allocation #jsbench #jsperf (https://jsbench.github.io/#bf0abb976a944eae6bc2cb2967c0c561) #jsbench #jsperf
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<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="utf-8"/> | |
<title>new object allocation #jsbench #jsperf</title> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/benchmark/1.0.0/benchmark.min.js"></script> | |
<script src="./suite.js"></script> | |
</head> | |
<body> | |
<h1>Open the console to view the results</h1> | |
<h2><code>cmd + alt + j</code> or <code>ctrl + alt + j</code></h2> | |
</body> | |
</html> |
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"use strict"; | |
(function (factory) { | |
if (typeof Benchmark !== "undefined") { | |
factory(Benchmark); | |
} else { | |
factory(require("benchmark")); | |
} | |
})(function (Benchmark) { | |
var suite = new Benchmark.Suite; | |
suite.add("var iterations = 10000000;", function () { | |
var iterations = 10000000; | |
function functionOne(a, b, c, d) { | |
return { | |
x: a.x + b.x + c.x + d.x, | |
y: a.y + b.y + c.y + d.y | |
}; | |
}; | |
for(var i = 0; i < iterations; i++ ){ | |
var a = { x: Math.random(), y: Math.random() }; | |
var b = { x: Math.random(), y: Math.random() }; | |
var c = { x: Math.random(), y: Math.random() }; | |
var d = { x: Math.random(), y: Math.random() }; | |
var result = functionOne(a, b, c, d); | |
}; | |
}); | |
suite.add("var iterations = 10000000;", function () { | |
var iterations = 10000000; | |
function functionTwo(ax, bx, cx, dx, ay, by, cy, dy, resultObject) { | |
resultObject.x = ax + bx + cx +dx; | |
resultObject.y = ay + by + cy +dy; | |
return resultObject; | |
}; | |
var resultObject = { x: null, y: null }; | |
for(var i = 0; i < iterations; i++ ){ | |
var ax = Math.random(); | |
var bx = Math.random(); | |
var cx = Math.random(); | |
var dx = Math.random(); | |
var ay = Math.random(); | |
var by = Math.random(); | |
var cy = Math.random(); | |
var dy = Math.random(); | |
var result = functionTwo(ax, bx, cx, dx, ay, by, cy, dy, resultObject); | |
}; | |
}); | |
suite.add("var iterations = 10000000;", function () { | |
var iterations = 10000000; | |
function Point(x, y) { | |
this.x = x; | |
this.y = y; | |
} | |
Point.prototype.getSum = function() { | |
return this.x + this.y; | |
}; | |
function functionThree(ax, bx, cx, dx, ay, by, cy, dy) { | |
return new Point(ax + bx + cx + dx, ay + by + cy + dy); | |
}; | |
for(var i = 0; i < iterations; i++ ){ | |
var ax = Math.random(); | |
var bx = Math.random(); | |
var cx = Math.random(); | |
var dx = Math.random(); | |
var ay = Math.random(); | |
var by = Math.random(); | |
var cy = Math.random(); | |
var dy = Math.random(); | |
var result = functionThree(ax, bx, cx, dx, ay, by, cy, dy); | |
}; | |
}); | |
suite.on("cycle", function (evt) { | |
console.log(" - " + evt.target); | |
}); | |
suite.on("complete", function (evt) { | |
console.log(new Array(30).join("-")); | |
var results = evt.currentTarget.sort(function (a, b) { | |
return b.hz - a.hz; | |
}); | |
results.forEach(function (item) { | |
console.log((idx + 1) + ". " + item); | |
}); | |
}); | |
console.log("new object allocation #jsbench #jsperf"); | |
console.log(new Array(30).join("-")); | |
suite.run(); | |
}); |
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