Created
December 19, 2014 12:48
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Replacing all Assembly-CSharp.RnDBuilding references with PatchLib.RnDBuilding | |
Patching method System.Void CrewGenerator::.ctor() | |
Patching method System.Void CrewGenerator::.cctor() | |
Patching method ProtoCrewMember CrewGenerator::RandomCrewMemberPrototype(ProtoCrewMember/KerbalType) | |
Patching method System.String CrewGenerator::GetRandomName() | |
Patching method System.Single CrewGenerator::get_ChanceOfSpecificSingleSyllableName() | |
Patching method System.Single CrewGenerator::get_ChanceOfSpecificTwoSyllableName() | |
Patching method System.Void A.AssemblyInfoAttribute::.ctor(System.String) | |
Patching method System.Void Experience.Effects.AutopilotSkill::.ctor(Experience.ExperienceTrait) | |
Patching method System.Void Experience.Effects.AutopilotSkill::.ctor(Experience.ExperienceTrait,System.Single[]) | |
Patching method System.Void Experience.Effects.AutopilotSkill::.cctor() | |
Patching method System.Single Experience.Effects.AutopilotSkill::GetDefaultValue() | |
Patching method System.String Experience.Effects.AutopilotSkill::GetDescription() | |
Patching method System.Void Experience.Effects.AutopilotSkill::OnRegister(Part) | |
Patching method System.Void Experience.Effects.AutopilotSkill::OnUnregister(Part) | |
Patching method System.Int32 Experience.Effects.AutopilotSkill::GetValue() | |
Patching method System.Void A.::.cctor() | |
Patching method System.Void A.::.ctor() | |
Patching method System.String A.::(System.Int32) | |
Patching method System.Boolean APSkillExtensions::AvailableAtLevel(VesselAutopilot/AutopilotMode,System.Int32) | |
Patching method System.Int32 APSkillExtensions::GetRequiredSkill(VesselAutopilot/AutopilotMode) | |
Patching method System.Void A.::.ctor() | |
Patching method System.Byte[] A.::(System.IO.Stream) | |
Patching method System.Void Experience.Effects.EnginePower::.ctor(Experience.ExperienceTrait) | |
Patching method System.Void Experience.Effects.EnginePower::.ctor(Experience.ExperienceTrait,System.Single[]) | |
Patching method System.Single Experience.Effects.EnginePower::GetDefaultValue() | |
Patching method System.String Experience.Effects.EnginePower::GetDescription() | |
Patching method System.Void Experience.Effects.EnginePower::OnRegister(Part) | |
Patching method System.Void Experience.Effects.EnginePower::OnUnregister(Part) | |
Patching method System.Single Experience.Effects.EnginePower::GetValue() | |
Patching method System.Void Experience.Effects.FuelUsage::.ctor(Experience.ExperienceTrait) | |
Patching method System.Void Experience.Effects.FuelUsage::.ctor(Experience.ExperienceTrait,System.Single[]) | |
Patching method System.Single Experience.Effects.FuelUsage::GetDefaultValue() | |
Patching method System.String Experience.Effects.FuelUsage::GetDescription() | |
Patching method System.Void Experience.Effects.FuelUsage::OnRegister(Part) | |
Patching method System.Void Experience.Effects.FuelUsage::OnUnregister(Part) | |
Patching method System.Single Experience.Effects.FuelUsage::GetValue() | |
Patching method System.Void Experience.Effects.HeatProduction::.ctor(Experience.ExperienceTrait) | |
Patching method System.Void Experience.Effects.HeatProduction::.ctor(Experience.ExperienceTrait,System.Single[]) | |
Patching method System.Single Experience.Effects.HeatProduction::GetDefaultValue() | |
Patching method System.String Experience.Effects.HeatProduction::GetDescription() | |
Patching method System.Void Experience.Effects.HeatProduction::OnRegister(Part) | |
Patching method System.Void Experience.Effects.HeatProduction::OnUnregister(Part) | |
Patching method System.Single Experience.Effects.HeatProduction::GetValue() | |
Patching method System.Void Experience.Effects.MaxThrottle::.ctor(Experience.ExperienceTrait) | |
Patching method System.Void Experience.Effects.MaxThrottle::.ctor(Experience.ExperienceTrait,System.Single[]) | |
Patching method System.Single Experience.Effects.MaxThrottle::GetDefaultValue() | |
Patching method System.String Experience.Effects.MaxThrottle::GetDescription() | |
Patching method System.Void Experience.Effects.MaxThrottle::OnRegister(Part) | |
Patching method System.Void Experience.Effects.MaxThrottle::OnUnregister(Part) | |
Patching method System.Single Experience.Effects.MaxThrottle::GetValue() | |
Patching method System.Void Experience.Effects.PartScienceReturn::.ctor(Experience.ExperienceTrait) | |
Patching method System.Void Experience.Effects.PartScienceReturn::.ctor(Experience.ExperienceTrait,System.Single[]) | |
Patching method System.Single Experience.Effects.PartScienceReturn::GetDefaultValue() | |
Patching method System.String Experience.Effects.PartScienceReturn::GetDescription() | |
Patching method System.Void Experience.Effects.PartScienceReturn::OnRegister(Part) | |
Patching method System.Void Experience.Effects.PartScienceReturn::OnUnregister(Part) | |
Patching method System.Single Experience.Effects.PartScienceReturn::GetValue() | |
Patching method System.Void Experience.Effects.RepairSkill::.ctor(Experience.ExperienceTrait) | |
Patching method System.Void Experience.Effects.RepairSkill::.ctor(Experience.ExperienceTrait,System.Single[]) | |
Patching method System.Void Experience.Effects.RepairSkill::.cctor() | |
Patching method System.Single Experience.Effects.RepairSkill::GetDefaultValue() | |
Patching method System.String Experience.Effects.RepairSkill::GetDescription() | |
Patching method System.Void Experience.Effects.RepairSkill::OnRegister(Part) | |
Patching method System.Void Experience.Effects.RepairSkill::OnUnregister(Part) | |
Patching method System.Int32 Experience.Effects.RepairSkill::GetValue() | |
Patching method System.Void Experience.Effects.ScienceSkill::.ctor(Experience.ExperienceTrait) | |
Patching method System.Void Experience.Effects.ScienceSkill::.ctor(Experience.ExperienceTrait,System.Single[]) | |
Patching method System.Single Experience.Effects.ScienceSkill::GetDefaultValue() | |
Patching method System.String Experience.Effects.ScienceSkill::GetDescription() | |
Patching method System.Void Experience.Effects.ScienceSkill::OnRegister(Part) | |
Patching method System.Void Experience.Effects.ScienceSkill::OnUnregister(Part) | |
Patching method System.Int32 Experience.Effects.ScienceSkill::GetValue() | |
Patching method System.Void Experience.Effects.VesselScienceReturn::.ctor(Experience.ExperienceTrait) | |
Patching method System.Void Experience.Effects.VesselScienceReturn::.ctor(Experience.ExperienceTrait,System.Single[]) | |
Patching method System.Single Experience.Effects.VesselScienceReturn::GetDefaultValue() | |
Patching method System.String Experience.Effects.VesselScienceReturn::GetDescription() | |
Patching method System.Void Experience.Effects.VesselScienceReturn::OnRegister(Part) | |
Patching method System.Void Experience.Effects.VesselScienceReturn::OnUnregister(Part) | |
Patching method System.Single Experience.Effects.VesselScienceReturn::GetValue() | |
Patching method System.Void Experience.ExperienceTraitConfig::.ctor() | |
Patching method System.String Experience.ExperienceTraitConfig::get_Name() | |
Patching method System.String Experience.ExperienceTraitConfig::get_Title() | |
Patching method System.String Experience.ExperienceTraitConfig::get_Description() | |
Patching method System.String Experience.ExperienceTraitConfig::get_IconString() | |
Patching method UnityEngine.Texture2D Experience.ExperienceTraitConfig::get_IconImage() | |
Patching method System.Collections.Generic.List`1<Experience.ExperienceEffectConfig> Experience.ExperienceTraitConfig::get_Effects() | |
Patching method Experience.ExperienceTraitConfig Experience.ExperienceTraitConfig::Create(ConfigNode) | |
Patching method System.Void Experience.ExperienceEffectConfig::.ctor() | |
Patching method System.String Experience.ExperienceEffectConfig::get_Name() | |
Patching method ConfigNode Experience.ExperienceEffectConfig::get_Config() | |
Patching method Experience.ExperienceEffectConfig Experience.ExperienceEffectConfig::Create(ConfigNode) | |
Patching method System.Void Experience.ExperienceSystemConfig::.ctor() | |
Patching method System.Collections.Generic.List`1<Experience.ExperienceTraitConfig> Experience.ExperienceSystemConfig::get_Categories() | |
Patching method System.Void Experience.ExperienceSystemConfig::LoadTraitConfigs() | |
Patching method Experience.ExperienceTraitConfig Experience.ExperienceSystemConfig::GetExperienceTraitConfig(System.String) | |
Patching method System.Void Experience.ExperienceEffect::.ctor(Experience.ExperienceTrait) | |
Patching method System.Void Experience.ExperienceEffect::.ctor(Experience.ExperienceTrait,System.Single[]) | |
Patching method Experience.ExperienceTrait Experience.ExperienceEffect::get_Parent() | |
Patching method System.String Experience.ExperienceEffect::get_Description() | |
Patching method System.Single[] Experience.ExperienceEffect::get_LevelModifiers() | |
Patching method System.Void Experience.ExperienceEffect::Register(Part) | |
Patching method System.Void Experience.ExperienceEffect::Unregister(Part) | |
Patching method System.Void Experience.ExperienceEffect::LoadFromConfig(ConfigNode) | |
Patching method System.String Experience.ExperienceEffect::GetDescription() | |
Patching method System.Void Experience.ExperienceEffect::OnRegister(Part) | |
Patching method System.Void Experience.ExperienceEffect::OnUnregister(Part) | |
Patching method System.Void Experience.ExperienceEffect::OnLoadFromConfig(ConfigNode) | |
Patching method System.Single Experience.ExperienceEffect::GetDefaultValue() | |
Patching method System.Void Experience.ExperienceTrait::.ctor() | |
Patching method Experience.ExperienceTrait Experience.ExperienceTrait::Create(System.Type,Experience.ExperienceTraitConfig,ProtoCrewMember) | |
Patching method System.Void Experience.ExperienceTrait::SetupConfig(Experience.ExperienceTraitConfig) | |
Patching method System.Void Experience.ExperienceTrait::AddEffect(Experience.ExperienceEffectConfig) | |
Patching method Experience.ExperienceTraitConfig Experience.ExperienceTrait::get_Config() | |
Patching method System.Void Experience.ExperienceTrait::set_Config(Experience.ExperienceTraitConfig) | |
Patching method ProtoCrewMember Experience.ExperienceTrait::get_CrewMember() | |
Patching method System.Int32 Experience.ExperienceTrait::CrewMemberExperienceLevel(System.Int32) | |
Patching method System.String Experience.ExperienceTrait::get_TypeName() | |
Patching method System.String Experience.ExperienceTrait::get_Title() | |
Patching method System.String Experience.ExperienceTrait::get_Description() | |
Patching method System.String Experience.ExperienceTrait::get_DescriptionEffects() | |
Patching method System.Collections.Generic.List`1<Experience.ExperienceEffect> Experience.ExperienceTrait::get_Effects() | |
Patching method System.Void Experience.ExperienceTrait::OnLoad(ConfigNode) | |
Patching method System.Void Experience.ExperienceTrait::OnSave(ConfigNode) | |
Patching method System.Void Experience.ExperienceTrait::OnRegister(Part) | |
Patching method System.Void Experience.ExperienceTrait::OnUnregister(Part) | |
Patching method System.Void Experience.ExperienceTrait::Register(Part) | |
Patching method System.Void Experience.ExperienceTrait::Unregister(Part) | |
Patching method System.Void Experience.ExperienceTrait::SendStateMessage(System.String,System.String,MessageSystemButton/MessageButtonColor,MessageSystemButton/ButtonIcons) | |
Patching method System.Void kerbalExpressionSystem::.ctor() | |
Patching method System.Void kerbalExpressionSystem::Awake() | |
Patching method System.Void kerbalExpressionSystem::OnDestroy() | |
Patching method System.Void kerbalExpressionSystem::explosionReaction(GameEvents/ExplosionReaction) | |
Patching method System.Void kerbalExpressionSystem::Start() | |
Patching method System.Void kerbalExpressionSystem::FixedUpdate() | |
Patching method System.Void kerbalExpressionSystem::Update() | |
Patching method System.Void kerbalExpressionSystem::UpdateExpressionAI() | |
Patching method System.Void kerbalExpressionSystem::IVAUpdate() | |
Patching method System.Void kerbalExpressionSystem::EVAUpdate() | |
Patching method System.Void Kerbal::.ctor() | |
Patching method Vessel Kerbal::get_InVessel() | |
Patching method System.Void Kerbal::Awake() | |
Patching method System.Void Kerbal::OnDestroy() | |
Patching method System.Void Kerbal::Start() | |
Patching method System.Void Kerbal::SetupKerbalModel() | |
Patching method System.Void Kerbal::ShowHelmet(System.Boolean) | |
Patching method System.Collections.IEnumerator Kerbal::delayStart() | |
Patching method System.Collections.IEnumerator Kerbal::kerbalAvatarUpdateCycle() | |
Patching method System.Void Kerbal::kerbalAvatarUpdate() | |
Patching method System.Void Kerbal::kerbalSeatCamUpdate() | |
Patching method System.Void Kerbal::CameraOverlayUpdate(UnityEngine.Camera) | |
Patching method System.Void Kerbal::die() | |
Patching method System.Void Kerbal::onVesselSitChange(GameEvents/HostedFromToAction`2<Vessel,Vessel/Situations>) | |
Patching method System.Void Kerbal::CheckEVAUnlocked() | |
Patching method System.Void Kerbal::DrawGUI() | |
Patching method System.Void Kerbal::DrawEVAButton(UnityEngine.Rect) | |
Patching method System.Void Kerbal::IVAEnable() | |
Patching method System.Void Kerbal::IVADisable() | |
Patching method System.Void KerbalExpressionAI::.ctor() | |
Patching method System.Void KerbalExpressionAI::Awake() | |
Patching method System.Void KerbalExpressionAI::OnDestroy() | |
Patching method System.Void KerbalExpressionAI::explosionReaction(GameEvents/ExplosionReaction) | |
Patching method System.Void KerbalExpressionAI::Start() | |
Patching method System.Void KerbalExpressionAI::FixedUpdate() | |
Patching method System.Collections.IEnumerator KerbalExpressionAI::kerbalAvatarUpdateCycle() | |
Patching method System.Void KerbalExpressionAI::Update() | |
Patching method System.Void KerbalExpressionAI::UpdateExpressionAI() | |
Patching method System.Void KerbalExpressionAI::UpdateHeadMesh() | |
Patching method System.Void KerbalExpressionAI::UpdateHeadTransforms() | |
Patching method System.Void KerbalGUIManager::.ctor() | |
Patching method System.Void KerbalGUIManager::.cctor() | |
Patching method UnityEngine.GUIStyle KerbalGUIManager::get_CrewNameTextStyle() | |
Patching method UnityEngine.Material KerbalGUIManager::get_PortraitRenderMaterial() | |
Patching method System.Void KerbalGUIManager::AddActiveCrew(Kerbal) | |
Patching method System.Void KerbalGUIManager::RemoveActiveCrew(Kerbal) | |
Patching method System.Void KerbalGUIManager::PrintActiveCrew() | |
Patching method System.Void KerbalGUIManager::Awake() | |
Patching method System.Void KerbalGUIManager::Start() | |
Patching method System.Void KerbalGUIManager::OnDestroy() | |
Patching method System.Void KerbalGUIManager::OnGUI() | |
Patching method System.Void KerbalGUIManager::drawGUI() | |
Patching method System.Void KerbalGUIManager::OnVesselChange(Vessel) | |
Patching method System.Void KerbalRoster::.ctor(Game/Modes) | |
Patching method System.Void KerbalRoster::.ctor(ConfigNode,Game/Modes) | |
Patching method System.Void KerbalRoster::.cctor() | |
Patching method Game/Modes KerbalRoster::get_GameMode() | |
Patching method KerbalRoster KerbalRoster::GenerateInitialCrewRoster(Game/Modes) | |
Patching method System.Void KerbalRoster::Init(Game) | |
Patching method System.Void KerbalRoster::Save(ConfigNode) | |
Patching method ProtoCrewMember KerbalRoster::GetNextOrNewKerbal(ProtoCrewMember/KerbalType) | |
Patching method ProtoCrewMember KerbalRoster::GetNewKerbal(ProtoCrewMember/KerbalType) | |
Patching method ProtoCrewMember KerbalRoster::GetNextAvailableKerbal(ProtoCrewMember/KerbalType) | |
Patching method System.Boolean KerbalRoster::AddCrewMember(ProtoCrewMember) | |
Patching method System.Boolean KerbalRoster::Exists(System.String) | |
Patching method System.Boolean KerbalRoster::Remove(System.String) | |
Patching method System.Boolean KerbalRoster::Remove(ProtoCrewMember) | |
Patching method System.Void KerbalRoster::ValidateAssignments(Game) | |
Patching method VesselCrewManifest KerbalRoster::DefaultCrewForVessel(ConfigNode,VesselCrewManifest) | |
Patching method VesselCrewManifest KerbalRoster::UpdateCrewForVessel(ConfigNode,VesselCrewManifest,System.Func`2<PartCrewManifest,System.Boolean>) | |
Patching method System.Int32 KerbalRoster::IndexOf(ProtoCrewMember) | |
Patching method ProtoCrewMember KerbalRoster::get_Item(System.Int32) | |
Patching method ProtoCrewMember KerbalRoster::get_Item(System.String) | |
Patching method System.Int32 KerbalRoster::get_Count() | |
Patching method System.Collections.Generic.IEnumerable`1<ProtoCrewMember> KerbalRoster::get_Applicants() | |
Patching method System.Collections.Generic.IEnumerable`1<ProtoCrewMember> KerbalRoster::get_Crew() | |
Patching method System.Collections.Generic.IEnumerable`1<ProtoCrewMember> KerbalRoster::get_Tourist() | |
Patching method System.Collections.Generic.IEnumerable`1<ProtoCrewMember> KerbalRoster::get_Unowned() | |
Patching method System.Collections.Generic.IEnumerable`1<ProtoCrewMember> KerbalRoster::Kerbals(ProtoCrewMember/KerbalType,ProtoCrewMember/RosterStatus[]) | |
Patching method System.Int32 KerbalRoster::GetActiveCrewCount() | |
Patching method System.Int32 KerbalRoster::GetAssignedCrewCount() | |
Patching method System.Int32 KerbalRoster::GetAvailableCrewCount() | |
Patching method System.Int32 KerbalRoster::GetLostCrewCount() | |
Patching method System.Int32 KerbalRoster::GetMissingCrewCount() | |
Patching method System.Int32 KerbalRoster::GetKIACrewCount() | |
Patching method ProtoCrewMember KerbalRoster::GetNextApplicant() | |
Patching method System.Void KerbalRoster::Update(System.Double) | |
Patching method System.Void KerbalRoster::AddApplicant(System.Double) | |
Patching method System.Void KerbalRoster::HireApplicant(ProtoCrewMember,System.Double) | |
Patching method System.Void KerbalRoster::SackAvailable(ProtoCrewMember) | |
Patching method System.Void KerbalRoster::RemoveMIA(ProtoCrewMember) | |
Patching method System.Void KerbalRoster::GenerateExperienceTypes() | |
Patching method System.Void KerbalRoster::GenerateExperienceTraitTypes() | |
Patching method System.Type KerbalRoster::GetExperienceTraitType(System.String) | |
Patching method System.Void KerbalRoster::GenerateExperienceEffectTypes() | |
Patching method System.Type KerbalRoster::GetExperienceEffectType(System.String) | |
Patching method Experience.ExperienceSystemConfig KerbalRoster::get_ExperienceConfig() | |
Patching method System.Void KerbalRoster::SetExperienceTrait(ProtoCrewMember,System.String) | |
Patching method System.Single KerbalRoster::GetExperienceLevelRequirement(System.Int32) | |
Patching method System.Int32 KerbalRoster::GetExperienceMaxLevel() | |
Patching method System.Int32 KerbalRoster::CalculateExperienceLevel(System.Single) | |
Patching method System.Single KerbalRoster::CalculateExperience(FlightLog) | |
Patching method System.String KerbalRoster::GenerateExperienceLog(FlightLog) | |
Patching method System.Boolean KerbalRoster::ExperienceAddFlight(FlightLog,System.Collections.Generic.List`1<System.String>,System.Collections.Generic.List`1<System.String>,System.Collections.Generic.List`1<System.Single>) | |
Patching method System.Boolean KerbalRoster::ExperienceBodyValue(System.String,System.String,System.String&,System.Single&) | |
Patching method System.Boolean KerbalRoster::ExperienceHomeTypeValue(System.String,System.Single,System.String&,System.Single&) | |
Patching method System.Boolean KerbalRoster::ExperienceNotHomeTypeValue(System.String,System.Single,System.String&,System.Single&) | |
Patching method System.Boolean KerbalRoster::<GetActiveCrewCount>m__2(ProtoCrewMember) | |
Patching method System.Boolean KerbalRoster::<GetAssignedCrewCount>m__3(ProtoCrewMember) | |
Patching method System.Boolean KerbalRoster::<GetAvailableCrewCount>m__4(ProtoCrewMember) | |
Patching method System.Boolean KerbalRoster::<GetLostCrewCount>m__5(ProtoCrewMember) | |
Patching method System.Boolean KerbalRoster::<GetMissingCrewCount>m__6(ProtoCrewMember) | |
Patching method System.Boolean KerbalRoster::<GetKIACrewCount>m__7(ProtoCrewMember) | |
Patching method System.Boolean KerbalRoster::<Update>m__8(ProtoCrewMember) | |
Patching method System.Void DetonatorComponent::.ctor() | |
Patching method System.Void DetonatorComponent::Explode() | |
Patching method System.Void DetonatorComponent::Init() | |
Patching method System.Void DetonatorComponent::SetStartValues() | |
Patching method Detonator DetonatorComponent::MyDetonator() | |
Patching method System.Void Detonator::.ctor() | |
Patching method System.Void Detonator::.cctor() | |
Patching method System.Void Detonator::Awake() | |
Patching method System.Void Detonator::FillDefaultMaterials() | |
Patching method System.Void Detonator::Start() | |
Patching method System.Void Detonator::Update() | |
Patching method System.Void Detonator::UpdateComponents() | |
Patching method System.Void Detonator::Explode() | |
Patching method System.Void Detonator::Reset() | |
Patching method UnityEngine.Material Detonator::DefaultFireballAMaterial() | |
Patching method UnityEngine.Material Detonator::DefaultFireballBMaterial() | |
Patching method UnityEngine.Material Detonator::DefaultSmokeAMaterial() | |
Patching method UnityEngine.Material Detonator::DefaultSmokeBMaterial() | |
Patching method UnityEngine.Material Detonator::DefaultSparksMaterial() | |
Patching method UnityEngine.Material Detonator::DefaultShockwaveMaterial() | |
Patching method UnityEngine.Material Detonator::DefaultGlowMaterial() | |
Patching method UnityEngine.Material Detonator::DefaultHeatwaveMaterial() | |
Patching method System.Void DetonatorBurstEmitter::.ctor() | |
Patching method System.Void DetonatorBurstEmitter::.cctor() | |
Patching method System.Void DetonatorBurstEmitter::Init() | |
Patching method System.Void DetonatorBurstEmitter::Awake() | |
Patching method System.Void DetonatorBurstEmitter::Update() | |
Patching method System.Single DetonatorBurstEmitter::SizeFunction(System.Single) | |
Patching method System.Void DetonatorBurstEmitter::Reset() | |
Patching method System.Void DetonatorBurstEmitter::Explode() | |
Patching method System.Void DetonatorCloudRing::.ctor() | |
Patching method System.Void DetonatorCloudRing::Init() | |
Patching method System.Void DetonatorCloudRing::FillMaterials(System.Boolean) | |
Patching method System.Void DetonatorCloudRing::BuildCloudRing() | |
Patching method System.Void DetonatorCloudRing::UpdateCloudRing() | |
Patching method System.Void DetonatorCloudRing::Reset() | |
Patching method System.Void DetonatorCloudRing::Explode() | |
Patching method System.Void DetonatorFireball::.ctor() | |
Patching method System.Void DetonatorFireball::Init() | |
Patching method System.Void DetonatorFireball::FillMaterials(System.Boolean) | |
Patching method System.Void DetonatorFireball::BuildFireballA() | |
Patching method System.Void DetonatorFireball::UpdateFireballA() | |
Patching method System.Void DetonatorFireball::BuildFireballB() | |
Patching method System.Void DetonatorFireball::UpdateFireballB() | |
Patching method System.Void DetonatorFireball::BuildFireShadow() | |
Patching method System.Void DetonatorFireball::UpdateFireShadow() | |
Patching method System.Void DetonatorFireball::Reset() | |
Patching method System.Void DetonatorFireball::Explode() | |
Patching method System.Void DetonatorForce::.ctor() | |
Patching method System.Void DetonatorForce::Init() | |
Patching method System.Void DetonatorForce::Update() | |
Patching method System.Void DetonatorForce::Explode() | |
Patching method System.Void DetonatorForce::Reset() | |
Patching method System.Void DetonatorGlow::.ctor() | |
Patching method System.Void DetonatorGlow::Init() | |
Patching method System.Void DetonatorGlow::FillMaterials(System.Boolean) | |
Patching method System.Void DetonatorGlow::BuildGlow() | |
Patching method System.Void DetonatorGlow::UpdateGlow() | |
Patching method System.Void DetonatorGlow::Update() | |
Patching method System.Void DetonatorGlow::Reset() | |
Patching method System.Void DetonatorGlow::Explode() | |
Patching method System.Void DetonatorHeatwave::.ctor() | |
Patching method System.Void DetonatorHeatwave::Init() | |
Patching method System.Void DetonatorHeatwave::Update() | |
Patching method System.Void DetonatorHeatwave::Explode() | |
Patching method System.Void DetonatorHeatwave::Reset() | |
Patching method System.Void DetonatorLight::.ctor() | |
Patching method System.Void DetonatorLight::Init() | |
Patching method System.Void DetonatorLight::Update() | |
Patching method System.Void DetonatorLight::Explode() | |
Patching method System.Void DetonatorLight::Reset() | |
Patching method System.Void DetonatorShockwave::.ctor() | |
Patching method System.Void DetonatorShockwave::Init() | |
Patching method System.Void DetonatorShockwave::FillMaterials(System.Boolean) | |
Patching method System.Void DetonatorShockwave::BuildShockwave() | |
Patching method System.Void DetonatorShockwave::UpdateShockwave() | |
Patching method System.Void DetonatorShockwave::Reset() | |
Patching method System.Void DetonatorShockwave::Explode() | |
Patching method System.Void DetonatorSmoke::.ctor() | |
Patching method System.Void DetonatorSmoke::Init() | |
Patching method System.Void DetonatorSmoke::FillMaterials(System.Boolean) | |
Patching method System.Void DetonatorSmoke::BuildSmokeA() | |
Patching method System.Void DetonatorSmoke::UpdateSmokeA() | |
Patching method System.Void DetonatorSmoke::BuildSmokeB() | |
Patching method System.Void DetonatorSmoke::UpdateSmokeB() | |
Patching method System.Void DetonatorSmoke::Reset() | |
Patching method System.Void DetonatorSmoke::Explode() | |
Patching method System.Void DetonatorSound::.ctor() | |
Patching method System.Void DetonatorSound::Init() | |
Patching method System.Void DetonatorSound::Update() | |
Patching method System.Void DetonatorSound::Explode() | |
Patching method System.Void DetonatorSound::Reset() | |
Patching method System.Void DetonatorSparks::.ctor() | |
Patching method System.Void DetonatorSparks::Init() | |
Patching method System.Void DetonatorSparks::FillMaterials(System.Boolean) | |
Patching method System.Void DetonatorSparks::BuildSparks() | |
Patching method System.Void DetonatorSparks::UpdateSparks() | |
Patching method System.Void DetonatorSparks::Reset() | |
Patching method System.Void DetonatorSparks::Explode() | |
Patching method System.Void DetonatorSpray::.ctor() | |
Patching method System.Void DetonatorSpray::Init() | |
Patching method System.Void DetonatorSpray::Update() | |
Patching method System.Void DetonatorSpray::Explode() | |
Patching method System.Void DetonatorSpray::Reset() | |
Patching method System.Void UIActionBtn::.ctor() | |
Patching method System.Void UIActionBtn::OnInput(POINTER_INFO&) | |
Patching method UIActionBtn UIActionBtn::Create(System.String,UnityEngine.Vector3) | |
Patching method UIActionBtn UIActionBtn::Create(System.String,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void UIBtnChangePanel::.ctor() | |
Patching method System.Void UIBtnChangePanel::OnInput(POINTER_INFO&) | |
Patching method System.Void UIBtnChangePanel::Copy(SpriteRoot) | |
Patching method System.Void UIBtnChangePanel::Copy(SpriteRoot,ControlCopyFlags) | |
Patching method UIBtnChangePanel UIBtnChangePanel::Create(System.String,UnityEngine.Vector3) | |
Patching method UIBtnChangePanel UIBtnChangePanel::Create(System.String,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void UIBtnLoadScene::.ctor() | |
Patching method System.Void UIBtnLoadScene::LoadSceneDelegate(UIPanelBase,EZTransition) | |
Patching method System.Void UIBtnLoadScene::OnInput(POINTER_INFO&) | |
Patching method System.Void UIBtnLoadScene::DoLoadScene() | |
Patching method System.Collections.IEnumerator UIBtnLoadScene::LoadScene() | |
Patching method System.Void UIBtnLoadScene::Copy(SpriteRoot) | |
Patching method System.Void UIBtnLoadScene::Copy(SpriteRoot,ControlCopyFlags) | |
Patching method UIBtnLoadScene UIBtnLoadScene::Create(System.String,UnityEngine.Vector3) | |
Patching method UIBtnLoadScene UIBtnLoadScene::Create(System.String,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void UIBtnWWW::.ctor() | |
Patching method System.Void UIBtnWWW::OnInput(POINTER_INFO&) | |
Patching method System.Void UIBtnWWW::DoURL() | |
Patching method System.Void UIBtnWWW::Copy(SpriteRoot) | |
Patching method System.Void UIBtnWWW::Copy(SpriteRoot,ControlCopyFlags) | |
Patching method UIBtnWWW UIBtnWWW::Create(System.String,UnityEngine.Vector3) | |
Patching method UIBtnWWW UIBtnWWW::Create(System.String,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void UIButton::.ctor() | |
Patching method UIButton/CONTROL_STATE UIButton::get_controlState() | |
Patching method System.Boolean UIButton::get_controlIsEnabled() | |
Patching method System.Void UIButton::set_controlIsEnabled(System.Boolean) | |
Patching method TextureAnim[] UIButton::get_States() | |
Patching method System.Void UIButton::set_States(TextureAnim[]) | |
Patching method EZTransitionList UIButton::GetTransitions(System.Int32) | |
Patching method EZTransitionList[] UIButton::get_Transitions() | |
Patching method System.Void UIButton::set_Transitions(EZTransitionList[]) | |
Patching method System.String UIButton::GetStateLabel(System.Int32) | |
Patching method System.Void UIButton::SetStateLabel(System.Int32,System.String) | |
Patching method System.Void UIButton::OnInput(POINTER_INFO&) | |
Patching method System.Void UIButton::Start() | |
Patching method System.Void UIButton::OnEnable() | |
Patching method System.Void UIButton::OnDisable() | |
Patching method System.Void UIButton::Copy(SpriteRoot) | |
Patching method System.Void UIButton::Copy(SpriteRoot,ControlCopyFlags) | |
Patching method System.Void UIButton::SetControlState(UIButton/CONTROL_STATE) | |
Patching method System.Void UIButton::SetControlState(UIButton/CONTROL_STATE,System.Boolean) | |
Patching method System.Int32 UIButton::DetermineNextTransition(System.Int32,System.Int32) | |
Patching method System.Void UIButton::StartTransition(System.Int32,System.Int32,System.Boolean) | |
Patching method System.Void UIButton::QueueTransition(System.Int32,System.Int32,System.Boolean) | |
Patching method System.Void UIButton::RunFollowupTrans(EZTransition) | |
Patching method System.String UIButton::get_Text() | |
Patching method System.Void UIButton::set_Text(System.String) | |
Patching method System.Void UIButton::InitUVs() | |
Patching method UIButton UIButton::Create(System.String,UnityEngine.Vector3) | |
Patching method UIButton UIButton::Create(System.String,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void UIButton::DrawPreTransitionUI(System.Int32,IGUIScriptSelector) | |
Patching method System.Void UIButton3D::.ctor() | |
Patching method UIButton3D/CONTROL_STATE UIButton3D::get_controlState() | |
Patching method System.Boolean UIButton3D::get_controlIsEnabled() | |
Patching method System.Void UIButton3D::set_controlIsEnabled(System.Boolean) | |
Patching method System.String[] UIButton3D::get_States() | |
Patching method EZTransitionList UIButton3D::GetTransitions(System.Int32) | |
Patching method EZTransitionList[] UIButton3D::get_Transitions() | |
Patching method System.Void UIButton3D::set_Transitions(EZTransitionList[]) | |
Patching method System.String UIButton3D::GetStateLabel(System.Int32) | |
Patching method System.Void UIButton3D::SetStateLabel(System.Int32,System.String) | |
Patching method System.Void UIButton3D::OnInput(POINTER_INFO&) | |
Patching method System.Void UIButton3D::Start() | |
Patching method System.Void UIButton3D::OnEnable() | |
Patching method System.Void UIButton3D::OnDisable() | |
Patching method System.Void UIButton3D::Copy(IControl) | |
Patching method System.Void UIButton3D::Copy(IControl,ControlCopyFlags) | |
Patching method System.Void UIButton3D::SetControlState(UIButton3D/CONTROL_STATE) | |
Patching method System.Void UIButton3D::SetControlState(UIButton3D/CONTROL_STATE,System.Boolean) | |
Patching method System.Int32 UIButton3D::DetermineNextTransition(System.Int32,System.Int32) | |
Patching method System.Void UIButton3D::StartTransition(System.Int32,System.Int32) | |
Patching method System.Void UIButton3D::QueueTransition(System.Int32,System.Int32) | |
Patching method System.Void UIButton3D::RunFollowupTrans(EZTransition) | |
Patching method System.String UIButton3D::get_Text() | |
Patching method System.Void UIButton3D::set_Text(System.String) | |
Patching method System.Void UIButton3D::DrawPreTransitionUI(System.Int32,IGUIScriptSelector) | |
Patching method UIButton3D UIButton3D::Create(System.String,UnityEngine.Vector3) | |
Patching method UIButton3D UIButton3D::Create(System.String,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void UIListButton::.ctor() | |
Patching method System.Void UIListButton::OnInput(POINTER_INFO&) | |
Patching method UIListButton UIListButton::Create(System.String,UnityEngine.Vector3) | |
Patching method UIListButton UIListButton::Create(System.String,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void UIListItem::.ctor() | |
Patching method System.Boolean UIListItem::get_selected() | |
Patching method System.Void UIListItem::set_selected(System.Boolean) | |
Patching method System.Void UIListItem::Awake() | |
Patching method System.Void UIListItem::DoNeccessaryInput(POINTER_INFO&) | |
Patching method System.Void UIListItem::OnInput(POINTER_INFO&) | |
Patching method System.Void UIListItem::OnEnable() | |
Patching method System.Void UIListItem::OnDisable() | |
Patching method System.Void UIListItem::Copy(SpriteRoot) | |
Patching method System.Void UIListItem::Copy(SpriteRoot,ControlCopyFlags) | |
Patching method System.Void UIListItem::set_Text(System.String) | |
Patching method System.Void UIListItem::FindOuterEdges() | |
Patching method System.Void UIListItem::TruncateRight(System.Single) | |
Patching method System.Void UIListItem::TruncateLeft(System.Single) | |
Patching method System.Void UIListItem::TruncateTop(System.Single) | |
Patching method System.Void UIListItem::TruncateBottom(System.Single) | |
Patching method System.Void UIListItem::Untruncate() | |
Patching method System.Void UIListItem::Hide(System.Boolean) | |
Patching method System.Void UIListItem::SetList(UIScrollList) | |
Patching method UIScrollList UIListItem::GetScrollList() | |
Patching method System.Int32 UIListItem::get_Index() | |
Patching method System.Void UIListItem::set_Index(System.Int32) | |
Patching method System.Void UIListItem::FindText() | |
Patching method SpriteText UIListItem::get_TextObj() | |
Patching method System.Boolean UIListItem::IsContainer() | |
Patching method UIListItem UIListItem::Create(System.String,UnityEngine.Vector3) | |
Patching method UIListItem UIListItem::Create(System.String,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void UIListItem::() | |
Patching method UnityEngine.Vector2 UIListItem::() | |
Patching method UnityEngine.Vector2 UIListItem::() | |
Patching method System.Boolean UIListItem::() | |
Patching method System.Void UIListItemContainer::.ctor() | |
Patching method System.Void UIListItemContainer::Start() | |
Patching method System.Void UIListItemContainer::ScanChildren(System.Boolean) | |
Patching method System.Void UIListItemContainer::AddChild(UnityEngine.GameObject) | |
Patching method System.Void UIListItemContainer::RemoveChild(UnityEngine.GameObject) | |
Patching method System.Void UIListItemContainer::AddSubject(UnityEngine.GameObject) | |
Patching method System.Void UIListItemContainer::RemoveSubject(UnityEngine.GameObject) | |
Patching method IUIContainer UIListItemContainer::get_Container() | |
Patching method System.Void UIListItemContainer::set_Container(IUIContainer) | |
Patching method System.Void UIListItemContainer::MakeChild(UnityEngine.GameObject) | |
Patching method SpriteRoot UIListItemContainer::GetElement(System.String) | |
Patching method SpriteText UIListItemContainer::GetTextElement(System.String) | |
Patching method SpriteTextRich UIListItemContainer::GetRichTextElement(System.String) | |
Patching method System.Void UIListItemContainer::OnInput(POINTER_INFO) | |
Patching method EZTransitionList UIListItemContainer::GetTransitions(System.Int32) | |
Patching method EZTransitionList[] UIListItemContainer::get_Transitions() | |
Patching method System.Void UIListItemContainer::set_Transitions(EZTransitionList[]) | |
Patching method System.String[] UIListItemContainer::get_States() | |
Patching method System.Boolean UIListItemContainer::IsContainer() | |
Patching method System.Void UIListItemContainer::FindOuterEdges() | |
Patching method UnityEngine.Vector2 UIListItemContainer::get_TopLeftEdge() | |
Patching method UnityEngine.Vector2 UIListItemContainer::get_BottomRightEdge() | |
Patching method System.Void UIListItemContainer::Hide(System.Boolean) | |
Patching method System.Boolean UIListItemContainer::get_Managed() | |
Patching method Rect3D UIListItemContainer::get_ClippingRect() | |
Patching method System.Void UIListItemContainer::set_ClippingRect(Rect3D) | |
Patching method System.Boolean UIListItemContainer::get_Clipped() | |
Patching method System.Void UIListItemContainer::set_Clipped(System.Boolean) | |
Patching method System.Void UIListItemContainer::Unclip() | |
Patching method System.Void UIListItemContainer::UpdateCollider() | |
Patching method System.Void UIListItemContainer::SetList(UIScrollList) | |
Patching method UIScrollList UIListItemContainer::GetScrollList() | |
Patching method System.Int32 UIListItemContainer::get_Index() | |
Patching method System.Void UIListItemContainer::set_Index(System.Int32) | |
Patching method System.Void UIListItemContainer::set_Text(System.String) | |
Patching method SpriteText UIListItemContainer::get_TextObj() | |
Patching method System.Boolean UIListItemContainer::get_selected() | |
Patching method System.Void UIListItemContainer::set_selected(System.Boolean) | |
Patching method System.Void UIListItemContainer::Delete() | |
Patching method UnityEngine.Camera UIListItemContainer::get_RenderCamera() | |
Patching method System.Void UIListItemContainer::set_RenderCamera(UnityEngine.Camera) | |
Patching method System.Void UIListItemContainer::UpdateCamera() | |
Patching method System.Void UIPanelTab::.ctor() | |
Patching method System.Boolean UIPanelTab::get_Value() | |
Patching method System.Void UIPanelTab::set_Value(System.Boolean) | |
Patching method System.Void UIPanelTab::Start() | |
Patching method System.Void UIPanelTab::OnInput(POINTER_INFO&) | |
Patching method System.Void UIPanelTab::DoPanelStuff() | |
Patching method System.Void UIPanelTab::Copy(SpriteRoot) | |
Patching method System.Void UIPanelTab::Copy(SpriteRoot,ControlCopyFlags) | |
Patching method UIPanelTab UIPanelTab::Create(System.String,UnityEngine.Vector3) | |
Patching method UIPanelTab UIPanelTab::Create(System.String,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void UIProgressBar::.ctor() | |
Patching method System.Single UIProgressBar::get_Value() | |
Patching method System.Void UIProgressBar::set_Value(System.Single) | |
Patching method TextureAnim[] UIProgressBar::get_States() | |
Patching method System.Void UIProgressBar::set_States(TextureAnim[]) | |
Patching method EZTransitionList UIProgressBar::GetTransitions(System.Int32) | |
Patching method EZTransitionList[] UIProgressBar::get_Transitions() | |
Patching method System.Void UIProgressBar::set_Transitions(EZTransitionList[]) | |
Patching method System.Void UIProgressBar::OnInput(POINTER_INFO&) | |
Patching method System.Void UIProgressBar::Start() | |
Patching method System.Void UIProgressBar::SetSize(System.Single,System.Single) | |
Patching method System.Void UIProgressBar::Copy(SpriteRoot) | |
Patching method System.Void UIProgressBar::Copy(SpriteRoot,ControlCopyFlags) | |
Patching method System.Void UIProgressBar::InitUVs() | |
Patching method System.Void UIProgressBar::UpdateProgress() | |
Patching method IUIContainer UIProgressBar::get_Container() | |
Patching method System.Void UIProgressBar::set_Container(IUIContainer) | |
Patching method System.Void UIProgressBar::Unclip() | |
Patching method System.Boolean UIProgressBar::get_Clipped() | |
Patching method System.Void UIProgressBar::set_Clipped(System.Boolean) | |
Patching method Rect3D UIProgressBar::get_ClippingRect() | |
Patching method System.Void UIProgressBar::set_ClippingRect(Rect3D) | |
Patching method UIProgressBar UIProgressBar::Create(System.String,UnityEngine.Vector3) | |
Patching method UIProgressBar UIProgressBar::Create(System.String,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void UIProgressBar::Hide(System.Boolean) | |
Patching method System.Void UIProgressBar::SetColor(UnityEngine.Color) | |
Patching method System.Void UIProgressSlider::.ctor() | |
Patching method System.Boolean UIProgressSlider::get_controlIsEnabled() | |
Patching method System.Void UIProgressSlider::set_controlIsEnabled(System.Boolean) | |
Patching method System.Single UIProgressSlider::get_Value() | |
Patching method System.Void UIProgressSlider::set_Value(System.Single) | |
Patching method TextureAnim[] UIProgressSlider::get_States() | |
Patching method System.Void UIProgressSlider::set_States(TextureAnim[]) | |
Patching method EZTransitionList UIProgressSlider::GetTransitions(System.Int32) | |
Patching method EZTransitionList[] UIProgressSlider::get_Transitions() | |
Patching method System.Void UIProgressSlider::set_Transitions(EZTransitionList[]) | |
Patching method System.Void UIProgressSlider::Awake() | |
Patching method System.Void UIProgressSlider::Start() | |
Patching method System.Void UIProgressSlider::SetSize(System.Single,System.Single) | |
Patching method System.Void UIProgressSlider::Copy(SpriteRoot) | |
Patching method System.Void UIProgressSlider::Copy(SpriteRoot,ControlCopyFlags) | |
Patching method UnityEngine.Vector3 UIProgressSlider::CalcKnobStartPos() | |
Patching method System.Void UIProgressSlider::InitUVs() | |
Patching method System.Void UIProgressSlider::UpdateValue() | |
Patching method System.Void UIProgressSlider::ScrollKnobMoved(System.Single) | |
Patching method System.Void UIProgressSlider::SetInputDelegate(EZInputDelegate) | |
Patching method System.Void UIProgressSlider::AddInputDelegate(EZInputDelegate) | |
Patching method System.Void UIProgressSlider::RemoveInputDelegate(EZInputDelegate) | |
Patching method System.Void UIProgressSlider::UpdateAppearance(System.Single) | |
Patching method IUIContainer UIProgressSlider::get_Container() | |
Patching method System.Void UIProgressSlider::set_Container(IUIContainer) | |
Patching method System.Void UIProgressSlider::Unclip() | |
Patching method System.Boolean UIProgressSlider::get_Clipped() | |
Patching method System.Void UIProgressSlider::set_Clipped(System.Boolean) | |
Patching method Rect3D UIProgressSlider::get_ClippingRect() | |
Patching method System.Void UIProgressSlider::set_ClippingRect(Rect3D) | |
Patching method UIProgressSlider UIProgressSlider::Create(System.String,UnityEngine.Vector3) | |
Patching method UIProgressSlider UIProgressSlider::Create(System.String,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void UIProgressSlider::Hide(System.Boolean) | |
Patching method System.Void UIProgressSlider::SetColor(UnityEngine.Color) | |
Patching method System.Void UIProgressSlider::DrawPreTransitionUI(System.Int32,IGUIScriptSelector) | |
Patching method System.Void UIProgressSlider::OnInput(POINTER_INFO&) | |
Patching method System.Boolean IRadioButton::get_Value() | |
Patching method System.Void IRadioButton::set_Value(System.Boolean) | |
Patching method System.String IRadioButton::get_name() | |
Patching method System.Void IRadioButton::set_name(System.String) | |
Patching method System.Void RadioBtnGroup::.ctor(System.Int32) | |
Patching method System.Void RadioBtnGroup::.cctor() | |
Patching method System.Void RadioBtnGroup::Finalize() | |
Patching method IRadioButton RadioBtnGroup::GetSelected(UnityEngine.GameObject) | |
Patching method IRadioButton RadioBtnGroup::GetSelected(System.Int32) | |
Patching method RadioBtnGroup RadioBtnGroup::GetGroup(System.Int32) | |
Patching method System.Void UIRadioBtn::.ctor() | |
Patching method System.Boolean UIRadioBtn::get_controlIsEnabled() | |
Patching method System.Void UIRadioBtn::set_controlIsEnabled(System.Boolean) | |
Patching method System.Boolean UIRadioBtn::get_Value() | |
Patching method System.Void UIRadioBtn::set_Value(System.Boolean) | |
Patching method TextureAnim[] UIRadioBtn::get_States() | |
Patching method System.Void UIRadioBtn::set_States(TextureAnim[]) | |
Patching method System.String UIRadioBtn::GetStateLabel(System.Int32) | |
Patching method System.Void UIRadioBtn::SetStateLabel(System.Int32,System.String) | |
Patching method EZTransitionList UIRadioBtn::GetTransitions(System.Int32) | |
Patching method EZTransitionList[] UIRadioBtn::get_Transitions() | |
Patching method System.Void UIRadioBtn::set_Transitions(EZTransitionList[]) | |
Patching method CSpriteFrame UIRadioBtn::get_DefaultFrame() | |
Patching method TextureAnim UIRadioBtn::get_DefaultState() | |
Patching method System.Void UIRadioBtn::OnInput(POINTER_INFO&) | |
Patching method System.Void UIRadioBtn::Copy(SpriteRoot) | |
Patching method System.Void UIRadioBtn::Copy(SpriteRoot,ControlCopyFlags) | |
Patching method System.Void UIRadioBtn::OnDestroy() | |
Patching method System.Void UIRadioBtn::SetGroup(UnityEngine.GameObject) | |
Patching method System.Void UIRadioBtn::SetGroup(UnityEngine.Transform) | |
Patching method System.Void UIRadioBtn::SetGroup(System.Int32) | |
Patching method System.Void UIRadioBtn::Awake() | |
Patching method System.Void UIRadioBtn::Start() | |
Patching method System.Void UIRadioBtn::PopOtherButtonsInGroup() | |
Patching method System.Void UIRadioBtn::SetValue(System.Boolean) | |
Patching method System.Void UIRadioBtn::SetValue(System.Boolean,System.Boolean) | |
Patching method System.Void UIRadioBtn::SetButtonState() | |
Patching method System.Void UIRadioBtn::SetButtonState(System.Boolean) | |
Patching method System.Void UIRadioBtn::SetLayerState(UIRadioBtn/CONTROL_STATE) | |
Patching method System.Void UIRadioBtn::StartTransition(System.Int32,System.Int32) | |
Patching method System.Void UIRadioBtn::OnEnable() | |
Patching method System.Void UIRadioBtn::DisableMe() | |
Patching method System.String UIRadioBtn::get_Text() | |
Patching method System.Void UIRadioBtn::set_Text(System.String) | |
Patching method System.Void UIRadioBtn::InitUVs() | |
Patching method System.Void UIRadioBtn::DrawPreTransitionUI(System.Int32,IGUIScriptSelector) | |
Patching method UIRadioBtn UIRadioBtn::Create(System.String,UnityEngine.Vector3) | |
Patching method UIRadioBtn UIRadioBtn::Create(System.String,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.String UIRadioBtn::() | |
Patching method System.Void UIRadioBtn::(System.String) | |
Patching method System.Void UIRadioBtn3D::.ctor() | |
Patching method System.Boolean UIRadioBtn3D::get_controlIsEnabled() | |
Patching method System.Void UIRadioBtn3D::set_controlIsEnabled(System.Boolean) | |
Patching method System.Boolean UIRadioBtn3D::get_Value() | |
Patching method System.Void UIRadioBtn3D::set_Value(System.Boolean) | |
Patching method System.String[] UIRadioBtn3D::get_States() | |
Patching method EZTransitionList UIRadioBtn3D::GetTransitions(System.Int32) | |
Patching method EZTransitionList[] UIRadioBtn3D::get_Transitions() | |
Patching method System.Void UIRadioBtn3D::set_Transitions(EZTransitionList[]) | |
Patching method System.String UIRadioBtn3D::GetStateLabel(System.Int32) | |
Patching method System.Void UIRadioBtn3D::SetStateLabel(System.Int32,System.String) | |
Patching method System.Void UIRadioBtn3D::OnInput(POINTER_INFO&) | |
Patching method System.Void UIRadioBtn3D::OnEnable() | |
Patching method System.Void UIRadioBtn3D::OnDestroy() | |
Patching method System.Void UIRadioBtn3D::SetGroup(UnityEngine.GameObject) | |
Patching method System.Void UIRadioBtn3D::SetGroup(System.Int32) | |
Patching method System.Void UIRadioBtn3D::Awake() | |
Patching method System.Void UIRadioBtn3D::Start() | |
Patching method System.Void UIRadioBtn3D::Copy(IControl) | |
Patching method System.Void UIRadioBtn3D::Copy(IControl,ControlCopyFlags) | |
Patching method System.Void UIRadioBtn3D::PopOtherButtonsInGroup() | |
Patching method System.Void UIRadioBtn3D::SetButtonState() | |
Patching method System.Void UIRadioBtn3D::StartTransition(System.Int32,System.Int32) | |
Patching method System.Void UIRadioBtn3D::DisableMe() | |
Patching method System.String UIRadioBtn3D::get_Text() | |
Patching method System.Void UIRadioBtn3D::set_Text(System.String) | |
Patching method System.Void UIRadioBtn3D::DrawPreTransitionUI(System.Int32,IGUIScriptSelector) | |
Patching method UIRadioBtn3D UIRadioBtn3D::Create(System.String,UnityEngine.Vector3) | |
Patching method UIRadioBtn3D UIRadioBtn3D::Create(System.String,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.String UIRadioBtn3D::() | |
Patching method System.Void UIRadioBtn3D::(System.String) | |
Patching method System.Boolean IUIListObject::IsContainer() | |
Patching method System.Void IUIListObject::FindOuterEdges() | |
Patching method UnityEngine.Vector2 IUIListObject::get_TopLeftEdge() | |
Patching method UnityEngine.Vector2 IUIListObject::get_BottomRightEdge() | |
Patching method System.Void IUIListObject::Hide(System.Boolean) | |
Patching method System.Boolean IUIListObject::get_Managed() | |
Patching method Rect3D IUIListObject::get_ClippingRect() | |
Patching method System.Void IUIListObject::set_ClippingRect(Rect3D) | |
Patching method System.Boolean IUIListObject::get_Clipped() | |
Patching method System.Void IUIListObject::set_Clipped(System.Boolean) | |
Patching method System.Void IUIListObject::Unclip() | |
Patching method System.Void IUIListObject::UpdateCollider() | |
Patching method System.Void IUIListObject::SetList(UIScrollList) | |
Patching method UIScrollList IUIListObject::GetScrollList() | |
Patching method System.Int32 IUIListObject::get_Index() | |
Patching method System.Void IUIListObject::set_Index(System.Int32) | |
Patching method System.String IUIListObject::get_Text() | |
Patching method System.Void IUIListObject::set_Text(System.String) | |
Patching method SpriteText IUIListObject::get_TextObj() | |
Patching method System.Boolean IUIListObject::get_selected() | |
Patching method System.Void IUIListObject::set_selected(System.Boolean) | |
Patching method System.Void IUIListObject::Delete() | |
Patching method UnityEngine.Camera IUIListObject::get_RenderCamera() | |
Patching method System.Void IUIListObject::set_RenderCamera(UnityEngine.Camera) | |
Patching method System.Void IUIListObject::UpdateCamera() | |
Patching method System.Void PrefabListItem::.ctor() | |
Patching method System.Void UIScrollList::.ctor() | |
Patching method System.Void UIScrollList::Awake() | |
Patching method System.Void UIScrollList::Start() | |
Patching method System.Void UIScrollList::UpdateCamera() | |
Patching method System.Void UIScrollList::SetupCameraAndSizes() | |
Patching method System.Void UIScrollList::CalcScreenToWorldUnits() | |
Patching method System.Void UIScrollList::CalcClippingRect() | |
Patching method System.Void UIScrollList::SliderMoved(IUIObject) | |
Patching method System.Void UIScrollList::SliderInputDel(POINTER_INFO&) | |
Patching method System.Void UIScrollList::ScrollListTo_Internal(System.Single) | |
Patching method System.Void UIScrollList::ScrollListTo(System.Single) | |
Patching method System.Single UIScrollList::get_ScrollPosition() | |
Patching method System.Void UIScrollList::set_ScrollPosition(System.Single) | |
Patching method IUIListObject UIScrollList::get_SnappedItem() | |
Patching method System.Void UIScrollList::ScrollToItem(IUIListObject,System.Single,EZAnimation/EASING_TYPE) | |
Patching method System.Void UIScrollList::ScrollToItem(System.Int32,System.Single,EZAnimation/EASING_TYPE) | |
Patching method System.Void UIScrollList::ScrollToItem(IUIListObject,System.Single) | |
Patching method System.Void UIScrollList::ScrollToItem(System.Int32,System.Single) | |
Patching method System.Void UIScrollList::SetViewableAreaPixelDimensions(UnityEngine.Camera,System.Int32,System.Int32) | |
Patching method System.Void UIScrollList::InsertItem(IUIListObject,System.Int32) | |
Patching method System.Void UIScrollList::InsertItem(IUIListObject,System.Int32,System.Boolean) | |
Patching method System.Void UIScrollList::InsertItem(IUIListObject,System.Int32,System.String) | |
Patching method System.Void UIScrollList::InsertItem(IUIListObject,System.Int32,System.String,System.Boolean) | |
Patching method System.Void UIScrollList::PositionNewItems() | |
Patching method System.Void UIScrollList::AddItem(UnityEngine.GameObject) | |
Patching method System.Void UIScrollList::AddItem(IUIListObject) | |
Patching method System.Void UIScrollList::AddItem(IUIListObject,System.String) | |
Patching method IUIListObject UIScrollList::CreateItem(UnityEngine.GameObject) | |
Patching method IUIListObject UIScrollList::CreateItem(UnityEngine.GameObject,System.String) | |
Patching method IUIListObject UIScrollList::CreateItem(UnityEngine.GameObject,System.Int32,System.Boolean) | |
Patching method IUIListObject UIScrollList::CreateItem(UnityEngine.GameObject,System.Int32) | |
Patching method IUIListObject UIScrollList::CreateItem(UnityEngine.GameObject,System.Int32,System.String) | |
Patching method IUIListObject UIScrollList::CreateItem(UnityEngine.GameObject,System.Int32,System.String,System.Boolean) | |
Patching method System.Void UIScrollList::UpdateContentExtents(System.Single) | |
Patching method System.Single UIScrollList::ScrollPosInterpolator(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single UIScrollList::GetYCentered(IUIListObject) | |
Patching method System.Single UIScrollList::GetYAlignTop(IUIListObject) | |
Patching method System.Single UIScrollList::GetYAlignBottom(IUIListObject) | |
Patching method System.Single UIScrollList::GetXCentered(IUIListObject) | |
Patching method System.Single UIScrollList::GetXAlignLeft(IUIListObject) | |
Patching method System.Single UIScrollList::GetXAlignRight(IUIListObject) | |
Patching method System.Void UIScrollList::PositionItems() | |
Patching method System.Void UIScrollList::RepositionItems() | |
Patching method System.Void UIScrollList::PositionHorizontally(System.Boolean) | |
Patching method System.Void UIScrollList::PositionVertically(System.Boolean) | |
Patching method System.Void UIScrollList::OnPosEasingDone(EZAnimation) | |
Patching method System.Void UIScrollList::ClipItems() | |
Patching method System.Void UIScrollList::DidSelect(IUIListObject) | |
Patching method System.Void UIScrollList::DidClick(IUIObject) | |
Patching method System.Void UIScrollList::ListDragged(POINTER_INFO) | |
Patching method System.Void UIScrollList::ScrollWheel(System.Single) | |
Patching method System.Void UIScrollList::PointerReleased() | |
Patching method System.Void UIScrollList::OnEnable() | |
Patching method System.Void UIScrollList::OnDisable() | |
Patching method System.Single UIScrollList::get_ContentExtents() | |
Patching method System.Single UIScrollList::get_UnviewableArea() | |
Patching method IUIListObject UIScrollList::get_SelectedItem() | |
Patching method System.Void UIScrollList::set_SelectedItem(IUIListObject) | |
Patching method IUIObject UIScrollList::get_LastClickedControl() | |
Patching method System.Void UIScrollList::SetSelectedItem(System.Int32) | |
Patching method System.Int32 UIScrollList::get_Count() | |
Patching method IUIListObject UIScrollList::GetItem(System.Int32) | |
Patching method System.Void UIScrollList::RemoveItem(System.Int32,System.Boolean) | |
Patching method System.Void UIScrollList::RemoveItem(System.Int32,System.Boolean,System.Boolean) | |
Patching method System.Void UIScrollList::RemoveItem(IUIListObject,System.Boolean) | |
Patching method System.Void UIScrollList::RemoveItem(IUIListObject,System.Boolean,System.Boolean) | |
Patching method System.Void UIScrollList::ClearList(System.Boolean) | |
Patching method System.Void UIScrollList::OnInput(POINTER_INFO) | |
Patching method System.Void UIScrollList::LateUpdate() | |
Patching method System.Void UIScrollList::CalcSnapItem() | |
Patching method System.Void UIScrollList::AddItemsToContainer() | |
Patching method System.Void UIScrollList::RemoveItemsFromContainer() | |
Patching method System.Boolean UIScrollList::get_controlIsEnabled() | |
Patching method System.Void UIScrollList::set_controlIsEnabled(System.Boolean) | |
Patching method System.Boolean UIScrollList::get_DetargetOnDisable() | |
Patching method System.Void UIScrollList::set_DetargetOnDisable(System.Boolean) | |
Patching method IUIObject UIScrollList::GetControl(POINTER_INFO&) | |
Patching method IUIContainer UIScrollList::get_Container() | |
Patching method System.Void UIScrollList::set_Container(IUIContainer) | |
Patching method System.Boolean UIScrollList::RequestContainership(IUIContainer) | |
Patching method System.Boolean UIScrollList::GotFocus() | |
Patching method System.Void UIScrollList::SetInputDelegate(EZInputDelegate) | |
Patching method System.Void UIScrollList::AddInputDelegate(EZInputDelegate) | |
Patching method System.Void UIScrollList::RemoveInputDelegate(EZInputDelegate) | |
Patching method System.Void UIScrollList::SetValueChangedDelegate(EZValueChangedDelegate) | |
Patching method System.Void UIScrollList::AddValueChangedDelegate(EZValueChangedDelegate) | |
Patching method System.Void UIScrollList::RemoveValueChangedDelegate(EZValueChangedDelegate) | |
Patching method System.Void UIScrollList::AddItemSnappedDelegate(UIScrollList/ItemSnappedDelegate) | |
Patching method System.Void UIScrollList::RemoveItemSnappedDelegate(UIScrollList/ItemSnappedDelegate) | |
Patching method System.Object UIScrollList::get_Data() | |
Patching method System.Void UIScrollList::set_Data(System.Object) | |
Patching method System.Boolean UIScrollList::get_IsDraggable() | |
Patching method System.Void UIScrollList::set_IsDraggable(System.Boolean) | |
Patching method UnityEngine.LayerMask UIScrollList::get_DropMask() | |
Patching method System.Void UIScrollList::set_DropMask(UnityEngine.LayerMask) | |
Patching method System.Single UIScrollList::get_DragOffset() | |
Patching method System.Void UIScrollList::set_DragOffset(System.Single) | |
Patching method EZAnimation/EASING_TYPE UIScrollList::get_CancelDragEasing() | |
Patching method System.Void UIScrollList::set_CancelDragEasing(EZAnimation/EASING_TYPE) | |
Patching method System.Single UIScrollList::get_CancelDragDuration() | |
Patching method System.Void UIScrollList::set_CancelDragDuration(System.Single) | |
Patching method System.Boolean UIScrollList::get_IsDragging() | |
Patching method System.Void UIScrollList::set_IsDragging(System.Boolean) | |
Patching method UnityEngine.GameObject UIScrollList::get_DropTarget() | |
Patching method System.Void UIScrollList::set_DropTarget(UnityEngine.GameObject) | |
Patching method System.Boolean UIScrollList::get_DropHandled() | |
Patching method System.Void UIScrollList::set_DropHandled(System.Boolean) | |
Patching method System.Void UIScrollList::DragUpdatePosition(POINTER_INFO) | |
Patching method System.Void UIScrollList::CancelDrag() | |
Patching method System.Void UIScrollList::OnEZDragDrop_Internal(EZDragDropParams) | |
Patching method System.Void UIScrollList::AddDragDropDelegate(EZDragDropDelegate) | |
Patching method System.Void UIScrollList::RemoveDragDropDelegate(EZDragDropDelegate) | |
Patching method System.Void UIScrollList::SetDragDropDelegate(EZDragDropDelegate) | |
Patching method System.Void UIScrollList::SetDragDropInternalDelegate(EZDragDropHelper/DragDrop_InternalDelegate) | |
Patching method System.Void UIScrollList::AddDragDropInternalDelegate(EZDragDropHelper/DragDrop_InternalDelegate) | |
Patching method System.Void UIScrollList::RemoveDragDropInternalDelegate(EZDragDropHelper/DragDrop_InternalDelegate) | |
Patching method EZDragDropHelper/DragDrop_InternalDelegate UIScrollList::GetDragDropInternalDelegate() | |
Patching method System.Void UIScrollList::OnDrawGizmosSelected() | |
Patching method UIScrollList UIScrollList::Create(System.String,UnityEngine.Vector3) | |
Patching method UIScrollList UIScrollList::Create(System.String,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void UIScrollList::DrawPreTransitionUI(System.Int32,IGUIScriptSelector) | |
Patching method UnityEngine.GameObject UIScrollList::() | |
Patching method UnityEngine.Transform UIScrollList::() | |
Patching method System.String UIScrollList::() | |
Patching method System.Void UISlider::.ctor() | |
Patching method System.Boolean UISlider::get_controlIsEnabled() | |
Patching method System.Void UISlider::set_controlIsEnabled(System.Boolean) | |
Patching method System.Single UISlider::get_Value() | |
Patching method System.Void UISlider::set_Value(System.Single) | |
Patching method TextureAnim[] UISlider::get_States() | |
Patching method System.Void UISlider::set_States(TextureAnim[]) | |
Patching method EZTransitionList UISlider::GetTransitions(System.Int32) | |
Patching method EZTransitionList[] UISlider::get_Transitions() | |
Patching method System.Void UISlider::set_Transitions(EZTransitionList[]) | |
Patching method System.Void UISlider::Awake() | |
Patching method System.Void UISlider::Start() | |
Patching method System.Void UISlider::SetSize(System.Single,System.Single) | |
Patching method System.Void UISlider::Copy(SpriteRoot) | |
Patching method System.Void UISlider::Copy(SpriteRoot,ControlCopyFlags) | |
Patching method UnityEngine.Vector3 UISlider::CalcKnobStartPos() | |
Patching method System.Void UISlider::InitUVs() | |
Patching method System.Void UISlider::UpdateValue() | |
Patching method System.Void UISlider::ScrollKnobMoved(UIScrollKnob,System.Single) | |
Patching method System.Void UISlider::SetInputDelegate(EZInputDelegate) | |
Patching method System.Void UISlider::AddInputDelegate(EZInputDelegate) | |
Patching method System.Void UISlider::RemoveInputDelegate(EZInputDelegate) | |
Patching method System.Void UISlider::UpdateAppearance(System.Single) | |
Patching method UIScrollKnob UISlider::GetKnob() | |
Patching method IUIContainer UISlider::get_Container() | |
Patching method System.Void UISlider::set_Container(IUIContainer) | |
Patching method System.Void UISlider::Unclip() | |
Patching method System.Boolean UISlider::get_Clipped() | |
Patching method System.Void UISlider::set_Clipped(System.Boolean) | |
Patching method Rect3D UISlider::get_ClippingRect() | |
Patching method System.Void UISlider::set_ClippingRect(Rect3D) | |
Patching method UISlider UISlider::Create(System.String,UnityEngine.Vector3) | |
Patching method UISlider UISlider::Create(System.String,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void UISlider::Hide(System.Boolean) | |
Patching method System.Void UISlider::SetColor(UnityEngine.Color) | |
Patching method System.Void UISlider::DrawPreTransitionUI(System.Int32,IGUIScriptSelector) | |
Patching method System.Void UIStateToggleBtn::.ctor() | |
Patching method System.Boolean UIStateToggleBtn::get_controlIsEnabled() | |
Patching method System.Void UIStateToggleBtn::set_controlIsEnabled(System.Boolean) | |
Patching method System.Int32 UIStateToggleBtn::get_StateNum() | |
Patching method System.String UIStateToggleBtn::get_StateName() | |
Patching method TextureAnim[] UIStateToggleBtn::get_States() | |
Patching method System.Void UIStateToggleBtn::set_States(TextureAnim[]) | |
Patching method System.String UIStateToggleBtn::GetStateLabel(System.Int32) | |
Patching method System.Void UIStateToggleBtn::SetStateLabel(System.Int32,System.String) | |
Patching method EZTransitionList UIStateToggleBtn::GetTransitions(System.Int32) | |
Patching method EZTransitionList[] UIStateToggleBtn::get_Transitions() | |
Patching method System.Void UIStateToggleBtn::set_Transitions(EZTransitionList[]) | |
Patching method CSpriteFrame UIStateToggleBtn::get_DefaultFrame() | |
Patching method TextureAnim UIStateToggleBtn::get_DefaultState() | |
Patching method System.Void UIStateToggleBtn::OnInput(POINTER_INFO&) | |
Patching method System.Void UIStateToggleBtn::Awake() | |
Patching method System.Void UIStateToggleBtn::Start() | |
Patching method System.Void UIStateToggleBtn::Copy(SpriteRoot) | |
Patching method System.Void UIStateToggleBtn::Copy(SpriteRoot,ControlCopyFlags) | |
Patching method System.Int32 UIStateToggleBtn::ToggleState() | |
Patching method System.Void UIStateToggleBtn::SetToggleState(System.Int32,System.Boolean) | |
Patching method System.Void UIStateToggleBtn::SetToggleState(System.Int32) | |
Patching method System.Void UIStateToggleBtn::SetToggleState(System.String,System.Boolean) | |
Patching method System.Void UIStateToggleBtn::SetToggleState(System.String) | |
Patching method System.Void UIStateToggleBtn::SetLayerState(System.Int32) | |
Patching method System.Void UIStateToggleBtn::DisableMe() | |
Patching method System.Void UIStateToggleBtn::OnEnable() | |
Patching method System.String UIStateToggleBtn::get_Text() | |
Patching method System.Void UIStateToggleBtn::set_Text(System.String) | |
Patching method System.Void UIStateToggleBtn::InitUVs() | |
Patching method System.Int32 UIStateToggleBtn::DrawPreStateSelectGUI(System.Int32,System.Boolean) | |
Patching method System.Int32 UIStateToggleBtn::DrawPostStateSelectGUI(System.Int32) | |
Patching method System.Void UIStateToggleBtn::DrawPreTransitionUI(System.Int32,IGUIScriptSelector) | |
Patching method UIStateToggleBtn UIStateToggleBtn::Create(System.String,UnityEngine.Vector3) | |
Patching method UIStateToggleBtn UIStateToggleBtn::Create(System.String,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void UIStateToggleBtn3D::.ctor() | |
Patching method System.Boolean UIStateToggleBtn3D::get_controlIsEnabled() | |
Patching method System.Void UIStateToggleBtn3D::set_controlIsEnabled(System.Boolean) | |
Patching method System.Int32 UIStateToggleBtn3D::get_StateNum() | |
Patching method System.String UIStateToggleBtn3D::get_StateName() | |
Patching method System.String[] UIStateToggleBtn3D::get_States() | |
Patching method EZTransitionList UIStateToggleBtn3D::GetTransitions(System.Int32) | |
Patching method EZTransitionList[] UIStateToggleBtn3D::get_Transitions() | |
Patching method System.Void UIStateToggleBtn3D::set_Transitions(EZTransitionList[]) | |
Patching method System.String UIStateToggleBtn3D::GetStateLabel(System.Int32) | |
Patching method System.Void UIStateToggleBtn3D::SetStateLabel(System.Int32,System.String) | |
Patching method System.Void UIStateToggleBtn3D::OnInput(POINTER_INFO&) | |
Patching method System.Void UIStateToggleBtn3D::Awake() | |
Patching method System.Void UIStateToggleBtn3D::Start() | |
Patching method System.Void UIStateToggleBtn3D::Copy(IControl) | |
Patching method System.Void UIStateToggleBtn3D::Copy(IControl,ControlCopyFlags) | |
Patching method System.Int32 UIStateToggleBtn3D::ToggleState() | |
Patching method System.Void UIStateToggleBtn3D::SetToggleState(System.Int32) | |
Patching method System.Void UIStateToggleBtn3D::SetToggleState(System.String) | |
Patching method System.Void UIStateToggleBtn3D::DisableMe() | |
Patching method System.String UIStateToggleBtn3D::get_Text() | |
Patching method System.Void UIStateToggleBtn3D::set_Text(System.String) | |
Patching method System.Int32 UIStateToggleBtn3D::DrawPreStateSelectGUI(System.Int32,System.Boolean) | |
Patching method System.Int32 UIStateToggleBtn3D::DrawPostStateSelectGUI(System.Int32) | |
Patching method System.Void UIStateToggleBtn3D::DrawPreTransitionUI(System.Int32,IGUIScriptSelector) | |
Patching method UIStateToggleBtn3D UIStateToggleBtn3D::Create(System.String,UnityEngine.Vector3) | |
Patching method UIStateToggleBtn3D UIStateToggleBtn3D::Create(System.String,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void UITextField::.ctor() | |
Patching method System.Boolean UITextField::get_controlIsEnabled() | |
Patching method System.Void UITextField::set_controlIsEnabled(System.Boolean) | |
Patching method TextureAnim[] UITextField::get_States() | |
Patching method System.Void UITextField::set_States(TextureAnim[]) | |
Patching method EZTransitionList UITextField::GetTransitions(System.Int32) | |
Patching method EZTransitionList[] UITextField::get_Transitions() | |
Patching method System.Void UITextField::set_Transitions(EZTransitionList[]) | |
Patching method System.Void UITextField::OnInput(POINTER_INFO&) | |
Patching method System.Void UITextField::Copy(SpriteRoot) | |
Patching method System.Void UITextField::Copy(SpriteRoot,ControlCopyFlags) | |
Patching method System.Boolean UITextField::GotFocus() | |
Patching method System.String UITextField::GetInputText(KEYBOARD_INFO&) | |
Patching method System.String UITextField::SetInputText(System.String,System.Int32&) | |
Patching method System.Void UITextField::LostFocus() | |
Patching method System.Void UITextField::Commit() | |
Patching method System.String UITextField::get_Content() | |
Patching method System.Void UITextField::ShowCaret() | |
Patching method System.Void UITextField::Hide(System.Boolean) | |
Patching method System.Void UITextField::HideCaret() | |
Patching method System.Void UITextField::PositionText(System.Boolean) | |
Patching method System.Void UITextField::PositionCaret() | |
Patching method System.Void UITextField::PositionCaret(System.Boolean) | |
Patching method System.Void UITextField::PositionInsertionPoint(UnityEngine.Vector3) | |
Patching method System.Void UITextField::GoUp() | |
Patching method System.Void UITextField::GoDown() | |
Patching method System.Void UITextField::SetCommitDelegate(EZKeyboardCommitDelegate) | |
Patching method System.Void UITextField::AddCommitDelegate(EZKeyboardCommitDelegate) | |
Patching method System.Void UITextField::RemoveCommitDelegate(EZKeyboardCommitDelegate) | |
Patching method System.Void UITextField::SetFocusDelegate(UITextField/FocusDelegate) | |
Patching method System.Void UITextField::AddFocusDelegate(UITextField/FocusDelegate) | |
Patching method System.Void UITextField::RemoveFocusDelegate(UITextField/FocusDelegate) | |
Patching method System.Void UITextField::SetValidationDelegate(UITextField/ValidationDelegate) | |
Patching method System.Void UITextField::AddValidationDelegate(UITextField/ValidationDelegate) | |
Patching method System.Void UITextField::RemoveValidationDelegate(UITextField/ValidationDelegate) | |
Patching method System.Void UITextField::Awake() | |
Patching method System.Void UITextField::Start() | |
Patching method System.Void UITextField::CreateCaret() | |
Patching method System.Void UITextField::CalcClippingRect() | |
Patching method System.Void UITextField::OnEZTranslated() | |
Patching method System.Void UITextField::OnEZRotated() | |
Patching method System.Void UITextField::OnEZScaled() | |
Patching method System.Void UITextField::SetMargins(UnityEngine.Vector2) | |
Patching method System.Void UITextField::InitUVs() | |
Patching method System.Boolean UITextField::get_MaxLengthExceeded() | |
Patching method IUIContainer UITextField::get_Container() | |
Patching method System.Void UITextField::set_Container(IUIContainer) | |
Patching method System.String UITextField::get_Text() | |
Patching method System.Void UITextField::set_Text(System.String) | |
Patching method UITextField UITextField::Create(System.String,UnityEngine.Vector3) | |
Patching method UITextField UITextField::Create(System.String,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void UITextField::Unclip() | |
Patching method Rect3D UITextField::get_ClippingRect() | |
Patching method System.Void UITextField::set_ClippingRect(Rect3D) | |
Patching method System.Boolean UITextField::get_Clipped() | |
Patching method System.Void UITextField::set_Clipped(System.Boolean) | |
Patching method System.Boolean UITextField::get_Password() | |
Patching method System.Void UITextField::set_Password(System.Boolean) | |
Patching method System.Void UITextField::DrawPreTransitionUI(System.Int32,IGUIScriptSelector) | |
Patching method System.Void UITextField::OnDrawGizmosSelected() | |
Patching method System.Void UITextField::DoMirror() | |
Patching method System.Void UITextFieldMirror::.ctor() | |
Patching method System.Void UITextFieldMirror::Mirror(SpriteRoot) | |
Patching method System.Boolean UITextFieldMirror::Validate(SpriteRoot) | |
Patching method System.Boolean UITextFieldMirror::DidChange(SpriteRoot) | |
Patching method System.Void UIVirtualScreen::.ctor() | |
Patching method System.Void UIVirtualScreen::Awake() | |
Patching method System.Collections.IEnumerator UIVirtualScreen::Start() | |
Patching method System.Void UIVirtualScreen::SetupControls() | |
Patching method System.Void UIVirtualScreen::AddControl(IUIObject) | |
Patching method System.Void UIVirtualScreen::RemoveControl(IUIObject) | |
Patching method System.Void UIVirtualScreen::SetScreenCamera(UnityEngine.Camera) | |
Patching method System.Void UIVirtualScreen::SetControlParent(UnityEngine.GameObject) | |
Patching method System.Void UIVirtualScreen::InputProcessor(POINTER_INFO&) | |
Patching method System.Collections.IEnumerator UIVirtualScreen::DeactivateScreenCam(System.Single) | |
Patching method System.Void UIVirtualScreen::RenderFrame() | |
Patching method System.Void UIVirtualScreen::ForceOn() | |
Patching method System.Boolean UIVirtualScreen::get_controlIsEnabled() | |
Patching method System.Void UIVirtualScreen::set_controlIsEnabled(System.Boolean) | |
Patching method System.Boolean UIVirtualScreen::get_DetargetOnDisable() | |
Patching method System.Void UIVirtualScreen::set_DetargetOnDisable(System.Boolean) | |
Patching method IUIObject UIVirtualScreen::GetControl(POINTER_INFO&) | |
Patching method IUIContainer UIVirtualScreen::get_Container() | |
Patching method System.Void UIVirtualScreen::set_Container(IUIContainer) | |
Patching method System.Boolean UIVirtualScreen::RequestContainership(IUIContainer) | |
Patching method System.Boolean UIVirtualScreen::GotFocus() | |
Patching method System.Void UIVirtualScreen::OnInput(POINTER_INFO) | |
Patching method System.Void UIVirtualScreen::SetInputDelegate(EZInputDelegate) | |
Patching method System.Void UIVirtualScreen::AddInputDelegate(EZInputDelegate) | |
Patching method System.Void UIVirtualScreen::RemoveInputDelegate(EZInputDelegate) | |
Patching method System.Void UIVirtualScreen::SetValueChangedDelegate(EZValueChangedDelegate) | |
Patching method System.Void UIVirtualScreen::AddValueChangedDelegate(EZValueChangedDelegate) | |
Patching method System.Void UIVirtualScreen::RemoveValueChangedDelegate(EZValueChangedDelegate) | |
Patching method System.Object UIVirtualScreen::get_Data() | |
Patching method System.Void UIVirtualScreen::set_Data(System.Object) | |
Patching method System.Boolean UIVirtualScreen::get_IsDraggable() | |
Patching method System.Void UIVirtualScreen::set_IsDraggable(System.Boolean) | |
Patching method UnityEngine.LayerMask UIVirtualScreen::get_DropMask() | |
Patching method System.Void UIVirtualScreen::set_DropMask(UnityEngine.LayerMask) | |
Patching method System.Boolean UIVirtualScreen::get_IsDragging() | |
Patching method System.Void UIVirtualScreen::set_IsDragging(System.Boolean) | |
Patching method UnityEngine.GameObject UIVirtualScreen::get_DropTarget() | |
Patching method System.Void UIVirtualScreen::set_DropTarget(UnityEngine.GameObject) | |
Patching method System.Boolean UIVirtualScreen::get_DropHandled() | |
Patching method System.Void UIVirtualScreen::set_DropHandled(System.Boolean) | |
Patching method System.Single UIVirtualScreen::get_DragOffset() | |
Patching method System.Void UIVirtualScreen::set_DragOffset(System.Single) | |
Patching method EZAnimation/EASING_TYPE UIVirtualScreen::get_CancelDragEasing() | |
Patching method System.Void UIVirtualScreen::set_CancelDragEasing(EZAnimation/EASING_TYPE) | |
Patching method System.Single UIVirtualScreen::get_CancelDragDuration() | |
Patching method System.Void UIVirtualScreen::set_CancelDragDuration(System.Single) | |
Patching method System.Void UIVirtualScreen::DragUpdatePosition(POINTER_INFO) | |
Patching method System.Void UIVirtualScreen::CancelDrag() | |
Patching method System.Void UIVirtualScreen::OnEZDragDrop_Internal(EZDragDropParams) | |
Patching method System.Void UIVirtualScreen::AddDragDropDelegate(EZDragDropDelegate) | |
Patching method System.Void UIVirtualScreen::RemoveDragDropDelegate(EZDragDropDelegate) | |
Patching method System.Void UIVirtualScreen::SetDragDropDelegate(EZDragDropDelegate) | |
Patching method System.Void UIVirtualScreen::SetDragDropInternalDelegate(EZDragDropHelper/DragDrop_InternalDelegate) | |
Patching method System.Void UIVirtualScreen::AddDragDropInternalDelegate(EZDragDropHelper/DragDrop_InternalDelegate) | |
Patching method System.Void UIVirtualScreen::RemoveDragDropInternalDelegate(EZDragDropHelper/DragDrop_InternalDelegate) | |
Patching method EZDragDropHelper/DragDrop_InternalDelegate UIVirtualScreen::GetDragDropInternalDelegate() | |
Patching method UnityEngine.GameObject UIVirtualScreen::() | |
Patching method UnityEngine.Transform UIVirtualScreen::() | |
Patching method System.String UIVirtualScreen::() | |
Patching method System.Void BTButton::.ctor() | |
Patching method UnityEngine.Rect BTButton::get_() | |
Patching method System.Single BTButton::get_() | |
Patching method System.Boolean BTButton::get_() | |
Patching method System.Void BTButton::set_(System.Boolean) | |
Patching method System.Boolean BTButton::get_() | |
Patching method System.Void BTButton::set_ (System.Boolean) | |
Patching method UnityEngine.Vector2 BTButton::get_() | |
Patching method System.Void BTButton::set_(UnityEngine.Vector2) | |
Patching method UnityEngine.Vector2 BTButton::get_() | |
Patching method System.Void BTButton::set_(UnityEngine.Vector2) | |
Patching method UnityEngine.Vector2 BTButton::get_() | |
Patching method System.Void BTButton::set_(UnityEngine.Vector2) | |
Patching method System.Boolean BTButton::get_() | |
Patching method System.Void BTButton::set_(System.Boolean) | |
Patching method UnityEngine.Vector2 BTButton::get_ () | |
Patching method System.Void BTButton::set_ | |
(UnityEngine.Vector2) | |
Patching method System.Boolean BTButton::get_() | |
Patching method System.Void BTButton::set_(System.Boolean) | |
Patching method System.Void BTButton::Awake() | |
Patching method System.Void BTButton::Start() | |
Patching method System.Void BTButton::DoMirror() | |
Patching method System.Void BTPanelTab::.ctor() | |
Patching method UnityEngine.Rect BTPanelTab::get_() | |
Patching method System.Single BTPanelTab::get_() | |
Patching method System.Boolean BTPanelTab::get_() | |
Patching method System.Void BTPanelTab::set_(System.Boolean) | |
Patching method System.Boolean BTPanelTab::get_() | |
Patching method System.Void BTPanelTab::set_ (System.Boolean) | |
Patching method UnityEngine.Vector2 BTPanelTab::get_() | |
Patching method System.Void BTPanelTab::set_(UnityEngine.Vector2) | |
Patching method UnityEngine.Vector2 BTPanelTab::get_() | |
Patching method System.Void BTPanelTab::set_(UnityEngine.Vector2) | |
Patching method UnityEngine.Vector2 BTPanelTab::get_() | |
Patching method System.Void BTPanelTab::set_(UnityEngine.Vector2) | |
Patching method System.Boolean BTPanelTab::get_() | |
Patching method System.Void BTPanelTab::set_(System.Boolean) | |
Patching method UnityEngine.Vector2 BTPanelTab::get_ () | |
Patching method System.Void BTPanelTab::set_ | |
(UnityEngine.Vector2) | |
Patching method System.Boolean BTPanelTab::get_() | |
Patching method System.Void BTPanelTab::set_(System.Boolean) | |
Patching method System.Void BTPanelTab::Awake() | |
Patching method System.Void BTPanelTab::Start() | |
Patching method System.Void BTPanelTab::DoMirror() | |
Patching method System.Void BTRadioButton::.ctor() | |
Patching method UnityEngine.Rect BTRadioButton::get_() | |
Patching method System.Single BTRadioButton::get_() | |
Patching method System.Boolean BTRadioButton::get_() | |
Patching method System.Void BTRadioButton::set_(System.Boolean) | |
Patching method System.Boolean BTRadioButton::get_() | |
Patching method System.Void BTRadioButton::set_ (System.Boolean) | |
Patching method UnityEngine.Vector2 BTRadioButton::get_() | |
Patching method System.Void BTRadioButton::set_(UnityEngine.Vector2) | |
Patching method UnityEngine.Vector2 BTRadioButton::get_() | |
Patching method System.Void BTRadioButton::set_(UnityEngine.Vector2) | |
Patching method UnityEngine.Vector2 BTRadioButton::get_() | |
Patching method System.Void BTRadioButton::set_(UnityEngine.Vector2) | |
Patching method System.Boolean BTRadioButton::get_() | |
Patching method System.Void BTRadioButton::set_(System.Boolean) | |
Patching method UnityEngine.Vector2 BTRadioButton::get_ () | |
Patching method System.Void BTRadioButton::set_ | |
(UnityEngine.Vector2) | |
Patching method System.Boolean BTRadioButton::get_() | |
Patching method System.Void BTRadioButton::set_(System.Boolean) | |
Patching method System.Void BTRadioButton::Awake() | |
Patching method System.Void BTRadioButton::Start() | |
Patching method System.Void BTRadioButton::DoMirror() | |
Patching method System.Void BTStateToggleButton::.ctor() | |
Patching method UnityEngine.Rect BTStateToggleButton::get_() | |
Patching method System.Single BTStateToggleButton::get_() | |
Patching method System.Boolean BTStateToggleButton::get_() | |
Patching method System.Void BTStateToggleButton::set_(System.Boolean) | |
Patching method System.Boolean BTStateToggleButton::get_() | |
Patching method System.Void BTStateToggleButton::set_ (System.Boolean) | |
Patching method UnityEngine.Vector2 BTStateToggleButton::get_() | |
Patching method System.Void BTStateToggleButton::set_(UnityEngine.Vector2) | |
Patching method UnityEngine.Vector2 BTStateToggleButton::get_() | |
Patching method System.Void BTStateToggleButton::set_(UnityEngine.Vector2) | |
Patching method UnityEngine.Vector2 BTStateToggleButton::get_() | |
Patching method System.Void BTStateToggleButton::set_(UnityEngine.Vector2) | |
Patching method System.Boolean BTStateToggleButton::get_() | |
Patching method System.Void BTStateToggleButton::set_(System.Boolean) | |
Patching method UnityEngine.Vector2 BTStateToggleButton::get_ () | |
Patching method System.Void BTStateToggleButton::set_ | |
(UnityEngine.Vector2) | |
Patching method System.Boolean BTStateToggleButton::get_() | |
Patching method System.Void BTStateToggleButton::set_(System.Boolean) | |
Patching method System.Void BTStateToggleButton::Awake() | |
Patching method System.Void BTStateToggleButton::Start() | |
Patching method System.Void BTStateToggleButton::DoMirror() | |
Patching method System.Void A.::.ctor() | |
Patching method System.Void A.::RebuildMesh() | |
Patching method System.Void A.::ClipAndAddQuad(UnityEngine.Rect,UnityEngine.Rect,UnityEngine.Rect) | |
Patching method SpriteRoot A.::get_sprite() | |
Patching method System.Void A.::set_sprite(SpriteRoot) | |
Patching method System.Void A.::Init() | |
Patching method System.Void A.::UpdateVerts() | |
Patching method System.Void A.::UpdateUVs() | |
Patching method System.Void A.::UpdateColors(UnityEngine.Color) | |
Patching method System.Void A.::SetWindingOrder(SpriteRoot/WINDING_ORDER) | |
Patching method UnityEngine.Rect IBorderedTilingSprite::get_UnclippedUVRect() | |
Patching method System.Single IBorderedTilingSprite::get_SizePerPixel() | |
Patching method System.Boolean IBorderedTilingSprite::get_StretchVertically() | |
Patching method System.Void IBorderedTilingSprite::set_StretchVertically(System.Boolean) | |
Patching method System.Boolean IBorderedTilingSprite::get_StretchHorizontally() | |
Patching method System.Void IBorderedTilingSprite::set_StretchHorizontally(System.Boolean) | |
Patching method UnityEngine.Vector2 IBorderedTilingSprite::get_TopLeftBorder() | |
Patching method System.Void IBorderedTilingSprite::set_TopLeftBorder(UnityEngine.Vector2) | |
Patching method UnityEngine.Vector2 IBorderedTilingSprite::get_BottomRightBorder() | |
Patching method System.Void IBorderedTilingSprite::set_BottomRightBorder(UnityEngine.Vector2) | |
Patching method UnityEngine.Vector2 IBorderedTilingSprite::get_TilingOffset() | |
Patching method System.Void IBorderedTilingSprite::set_TilingOffset(UnityEngine.Vector2) | |
Patching method System.Boolean IBorderedTilingSprite::get_HasCenter() | |
Patching method System.Void IBorderedTilingSprite::set_HasCenter(System.Boolean) | |
Patching method UnityEngine.Vector2 IBorderedTilingSprite::get_SizePerTexel() | |
Patching method System.Void IBorderedTilingSprite::set_SizePerTexel(UnityEngine.Vector2) | |
Patching method System.Boolean IBorderedTilingSprite::get_PixelPerTexel() | |
Patching method System.Void IBorderedTilingSprite::set_PixelPerTexel(System.Boolean) | |
Patching method System.Void BorderedTilingControlMirror::.ctor() | |
Patching method System.Void BorderedTilingControlMirror::Mirror(SpriteRoot) | |
Patching method System.Boolean BorderedTilingControlMirror::DidChange(SpriteRoot) | |
Patching method System.Boolean BorderedTilingControlMirror::Validate(SpriteRoot) | |
Patching method System.Void IRomfarerSlider::ResizeScrollbar(System.Single) | |
Patching method System.Void IRomfarerSlider::ResizeKnob(System.Single,System.Single) | |
Patching method System.Void MuEZScreenPlacement::.ctor() | |
Patching method System.Void MuEZScreenPlacement::Awake() | |
Patching method System.Void MuEZScreenPlacement::FindCamera() | |
Patching method System.Void MuEZScreenPlacement::Reposition() | |
Patching method System.Void MuEZScreenPlacement::LateUpdate() | |
Patching method System.Void RomfarerDoubleScrollList::.ctor() | |
Patching method System.Void RomfarerDoubleScrollList::Awake() | |
Patching method System.Void RomfarerDoubleScrollList::Start() | |
Patching method System.Void RomfarerDoubleScrollList::UpdateCamera() | |
Patching method System.Void RomfarerDoubleScrollList::SetupCameraAndSizes() | |
Patching method System.Void RomfarerDoubleScrollList::CalcScreenToWorldUnits() | |
Patching method System.Void RomfarerDoubleScrollList::CalcClippingRect() | |
Patching method System.Void RomfarerDoubleScrollList::SliderMoved(IUIObject) | |
Patching method System.Void RomfarerDoubleScrollList::SliderMovedVert(IUIObject) | |
Patching method System.Void RomfarerDoubleScrollList::SliderInputDel(POINTER_INFO&) | |
Patching method System.Void RomfarerDoubleScrollList::ScrollListTo_Internal(System.Single,UIScrollList/ORIENTATION) | |
Patching method System.Void RomfarerDoubleScrollList::ScrollListTo_InternalBOTH(System.Single,System.Single) | |
Patching method System.Void RomfarerDoubleScrollList::ScrollListTo(System.Single) | |
Patching method System.Single RomfarerDoubleScrollList::get_ScrollPosition() | |
Patching method System.Void RomfarerDoubleScrollList::set_ScrollPosition(System.Single) | |
Patching method IUIListObject RomfarerDoubleScrollList::get_SnappedItem() | |
Patching method System.Void RomfarerDoubleScrollList::ScrollToItem(IUIListObject,System.Single,EZAnimation/EASING_TYPE) | |
Patching method System.Void RomfarerDoubleScrollList::ScrollToItem(System.Int32,System.Single,EZAnimation/EASING_TYPE) | |
Patching method System.Void RomfarerDoubleScrollList::ScrollToItem(IUIListObject,System.Single) | |
Patching method System.Void RomfarerDoubleScrollList::ScrollToItem(System.Int32,System.Single) | |
Patching method System.Void RomfarerDoubleScrollList::SetViewableAreaPixelDimensions(UnityEngine.Camera,System.Int32,System.Int32) | |
Patching method System.Void RomfarerDoubleScrollList::InsertItem(IUIListObject,System.Int32) | |
Patching method System.Void RomfarerDoubleScrollList::InsertItem(IUIListObject,System.Int32,System.Boolean) | |
Patching method System.Void RomfarerDoubleScrollList::InsertItem(IUIListObject,System.Int32,System.String) | |
Patching method System.Void RomfarerDoubleScrollList::InsertItem(IUIListObject,System.Int32,System.String,System.Boolean) | |
Patching method System.Void RomfarerDoubleScrollList::PositionNewItems() | |
Patching method System.Void RomfarerDoubleScrollList::AddItem(UnityEngine.GameObject) | |
Patching method System.Void RomfarerDoubleScrollList::AddItem(IUIListObject) | |
Patching method System.Void RomfarerDoubleScrollList::AddItem(IUIListObject,System.String) | |
Patching method IUIListObject RomfarerDoubleScrollList::CreateItem(UnityEngine.GameObject) | |
Patching method IUIListObject RomfarerDoubleScrollList::CreateItem(UnityEngine.GameObject,System.String) | |
Patching method IUIListObject RomfarerDoubleScrollList::CreateItem(UnityEngine.GameObject,System.Int32,System.Boolean) | |
Patching method IUIListObject RomfarerDoubleScrollList::CreateItem(UnityEngine.GameObject,System.Int32) | |
Patching method IUIListObject RomfarerDoubleScrollList::CreateItem(UnityEngine.GameObject,System.Int32,System.String) | |
Patching method IUIListObject RomfarerDoubleScrollList::CreateItem(UnityEngine.GameObject,System.Int32,System.String,System.Boolean) | |
Patching method System.Void RomfarerDoubleScrollList::UpdateContentExtents(System.Single,System.Single) | |
Patching method System.Single RomfarerDoubleScrollList::ScrollPosInterpolator(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single RomfarerDoubleScrollList::GetYCentered(IUIListObject) | |
Patching method System.Single RomfarerDoubleScrollList::GetYAlignTop(IUIListObject) | |
Patching method System.Single RomfarerDoubleScrollList::GetYAlignBottom(IUIListObject) | |
Patching method System.Single RomfarerDoubleScrollList::GetXCentered(IUIListObject) | |
Patching method System.Single RomfarerDoubleScrollList::GetXAlignLeft(IUIListObject) | |
Patching method System.Single RomfarerDoubleScrollList::GetXAlignRight(IUIListObject) | |
Patching method System.Void RomfarerDoubleScrollList::PositionItems() | |
Patching method System.Void RomfarerDoubleScrollList::RepositionItems() | |
Patching method System.Void RomfarerDoubleScrollList::PositionHorizontally(System.Boolean) | |
Patching method System.Void RomfarerDoubleScrollList::PositionVertically(System.Boolean) | |
Patching method System.Void RomfarerDoubleScrollList::OnPosEasingDone(EZAnimation) | |
Patching method System.Void RomfarerDoubleScrollList::ClipItems() | |
Patching method System.Void RomfarerDoubleScrollList::DidSelect(IUIListObject) | |
Patching method System.Void RomfarerDoubleScrollList::DidClick(IUIObject) | |
Patching method System.Void RomfarerDoubleScrollList::ListDragged(POINTER_INFO) | |
Patching method System.Void RomfarerDoubleScrollList::ListDraggedHelper(System.Single&,UIScrollList/ORIENTATION) | |
Patching method System.Void RomfarerDoubleScrollList::ScrollWheel(System.Single) | |
Patching method System.Void RomfarerDoubleScrollList::PointerReleased() | |
Patching method System.Void RomfarerDoubleScrollList::OnEnable() | |
Patching method System.Void RomfarerDoubleScrollList::OnDisable() | |
Patching method System.Single RomfarerDoubleScrollList::get_ContentExtents() | |
Patching method System.Single RomfarerDoubleScrollList::get_ContentExtentsX() | |
Patching method System.Single RomfarerDoubleScrollList::get_ContentExtentsY() | |
Patching method System.Single RomfarerDoubleScrollList::get_UnviewableArea() | |
Patching method IUIListObject RomfarerDoubleScrollList::get_SelectedItem() | |
Patching method System.Void RomfarerDoubleScrollList::set_SelectedItem(IUIListObject) | |
Patching method IUIObject RomfarerDoubleScrollList::get_LastClickedControl() | |
Patching method System.Void RomfarerDoubleScrollList::SetSelectedItem(System.Int32) | |
Patching method System.Int32 RomfarerDoubleScrollList::get_Count() | |
Patching method IUIListObject RomfarerDoubleScrollList::GetItem(System.Int32) | |
Patching method System.Void RomfarerDoubleScrollList::RemoveItem(System.Int32,System.Boolean) | |
Patching method System.Void RomfarerDoubleScrollList::RemoveItem(System.Int32,System.Boolean,System.Boolean) | |
Patching method System.Void RomfarerDoubleScrollList::RemoveItem(IUIListObject,System.Boolean) | |
Patching method System.Void RomfarerDoubleScrollList::RemoveItem(IUIListObject,System.Boolean,System.Boolean) | |
Patching method System.Void RomfarerDoubleScrollList::ClearList(System.Boolean) | |
Patching method System.Void RomfarerDoubleScrollList::OnInput(POINTER_INFO) | |
Patching method System.Void RomfarerDoubleScrollList::LateUpdate() | |
Patching method System.Void RomfarerDoubleScrollList::CalcSnapItem() | |
Patching method System.Void RomfarerDoubleScrollList::AddItemsToContainer() | |
Patching method System.Void RomfarerDoubleScrollList::RemoveItemsFromContainer() | |
Patching method System.Boolean RomfarerDoubleScrollList::get_controlIsEnabled() | |
Patching method System.Void RomfarerDoubleScrollList::set_controlIsEnabled(System.Boolean) | |
Patching method System.Boolean RomfarerDoubleScrollList::get_DetargetOnDisable() | |
Patching method System.Void RomfarerDoubleScrollList::set_DetargetOnDisable(System.Boolean) | |
Patching method IUIObject RomfarerDoubleScrollList::GetControl(POINTER_INFO&) | |
Patching method IUIContainer RomfarerDoubleScrollList::get_Container() | |
Patching method System.Void RomfarerDoubleScrollList::set_Container(IUIContainer) | |
Patching method System.Boolean RomfarerDoubleScrollList::RequestContainership(IUIContainer) | |
Patching method System.Boolean RomfarerDoubleScrollList::GotFocus() | |
Patching method System.Void RomfarerDoubleScrollList::SetInputDelegate(EZInputDelegate) | |
Patching method System.Void RomfarerDoubleScrollList::AddInputDelegate(EZInputDelegate) | |
Patching method System.Void RomfarerDoubleScrollList::RemoveInputDelegate(EZInputDelegate) | |
Patching method System.Void RomfarerDoubleScrollList::SetValueChangedDelegate(EZValueChangedDelegate) | |
Patching method System.Void RomfarerDoubleScrollList::AddValueChangedDelegate(EZValueChangedDelegate) | |
Patching method System.Void RomfarerDoubleScrollList::RemoveValueChangedDelegate(EZValueChangedDelegate) | |
Patching method System.Void RomfarerDoubleScrollList::AddItemSnappedDelegate(UIScrollList/ItemSnappedDelegate) | |
Patching method System.Void RomfarerDoubleScrollList::RemoveItemSnappedDelegate(UIScrollList/ItemSnappedDelegate) | |
Patching method System.Object RomfarerDoubleScrollList::get_Data() | |
Patching method System.Void RomfarerDoubleScrollList::set_Data(System.Object) | |
Patching method System.Boolean RomfarerDoubleScrollList::get_IsDraggable() | |
Patching method System.Void RomfarerDoubleScrollList::set_IsDraggable(System.Boolean) | |
Patching method UnityEngine.LayerMask RomfarerDoubleScrollList::get_DropMask() | |
Patching method System.Void RomfarerDoubleScrollList::set_DropMask(UnityEngine.LayerMask) | |
Patching method System.Single RomfarerDoubleScrollList::get_DragOffset() | |
Patching method System.Void RomfarerDoubleScrollList::set_DragOffset(System.Single) | |
Patching method EZAnimation/EASING_TYPE RomfarerDoubleScrollList::get_CancelDragEasing() | |
Patching method System.Void RomfarerDoubleScrollList::set_CancelDragEasing(EZAnimation/EASING_TYPE) | |
Patching method System.Single RomfarerDoubleScrollList::get_CancelDragDuration() | |
Patching method System.Void RomfarerDoubleScrollList::set_CancelDragDuration(System.Single) | |
Patching method System.Boolean RomfarerDoubleScrollList::get_IsDragging() | |
Patching method System.Void RomfarerDoubleScrollList::set_IsDragging(System.Boolean) | |
Patching method UnityEngine.GameObject RomfarerDoubleScrollList::get_DropTarget() | |
Patching method System.Void RomfarerDoubleScrollList::set_DropTarget(UnityEngine.GameObject) | |
Patching method System.Boolean RomfarerDoubleScrollList::get_DropHandled() | |
Patching method System.Void RomfarerDoubleScrollList::set_DropHandled(System.Boolean) | |
Patching method System.Void RomfarerDoubleScrollList::DragUpdatePosition(POINTER_INFO) | |
Patching method System.Void RomfarerDoubleScrollList::CancelDrag() | |
Patching method System.Void RomfarerDoubleScrollList::OnEZDragDrop_Internal(EZDragDropParams) | |
Patching method System.Void RomfarerDoubleScrollList::AddDragDropDelegate(EZDragDropDelegate) | |
Patching method System.Void RomfarerDoubleScrollList::RemoveDragDropDelegate(EZDragDropDelegate) | |
Patching method System.Void RomfarerDoubleScrollList::SetDragDropDelegate(EZDragDropDelegate) | |
Patching method System.Void RomfarerDoubleScrollList::SetDragDropInternalDelegate(EZDragDropHelper/DragDrop_InternalDelegate) | |
Patching method System.Void RomfarerDoubleScrollList::AddDragDropInternalDelegate(EZDragDropHelper/DragDrop_InternalDelegate) | |
Patching method System.Void RomfarerDoubleScrollList::RemoveDragDropInternalDelegate(EZDragDropHelper/DragDrop_InternalDelegate) | |
Patching method EZDragDropHelper/DragDrop_InternalDelegate RomfarerDoubleScrollList::GetDragDropInternalDelegate() | |
Patching method System.Void RomfarerDoubleScrollList::OnDrawGizmosSelected() | |
Patching method UIScrollList RomfarerDoubleScrollList::Create(System.String,UnityEngine.Vector3) | |
Patching method UIScrollList RomfarerDoubleScrollList::Create(System.String,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void RomfarerDoubleScrollList::DrawPreTransitionUI(System.Int32,IGUIScriptSelector) | |
Patching method System.Void RomfarerEZScreenPlacement::.ctor() | |
Patching method System.Void RomfarerEZScreenPlacement::Awake() | |
Patching method System.Void RomfarerEZScreenPlacement::FindCamera() | |
Patching method System.Void RomfarerEZScreenPlacement::Reposition() | |
Patching method System.Void RomfarerPanelManager::.ctor() | |
Patching method System.Collections.IEnumerator RomfarerPanelManager::Start() | |
Patching method System.Void RomfarerPanelManager::BringIn(UIPanelBase,UIPanelManager/MENU_DIRECTION) | |
Patching method System.Void RomfarerScrollList::.ctor() | |
Patching method System.Void RomfarerScrollList::Start() | |
Patching method System.Void RomfarerScrollList::ClearList(System.Boolean) | |
Patching method System.Void RomfarerScrollList::LateUpdate() | |
Patching method System.Void RomfarerSlider::.ctor() | |
Patching method System.Void RomfarerSlider::ResizeScrollbar(System.Single) | |
Patching method System.Void RomfarerSlider::ResizeKnob(System.Single,System.Single) | |
Patching method System.Void UIBistateInteractivePanel::.ctor() | |
Patching method UIBistateInteractivePanel/STATE UIBistateInteractivePanel::get_State() | |
Patching method System.Void UIBistateInteractivePanel::set_State(UIBistateInteractivePanel/STATE) | |
Patching method System.Boolean UIBistateInteractivePanel::get_IsShowing() | |
Patching method EZTransitionList UIBistateInteractivePanel::get_Transitions() | |
Patching method System.Void UIBistateInteractivePanel::OnInput(POINTER_INFO) | |
Patching method System.Void UIBistateInteractivePanel::PanelClicked(POINTER_INFO) | |
Patching method System.Void UIBistateInteractivePanel::Awake() | |
Patching method System.Void UIBistateInteractivePanel::ToggleState() | |
Patching method System.Void UIBistateInteractivePanel::SetPanelState(UIBistateInteractivePanel/STATE) | |
Patching method System.Void UIBistateInteractivePanel::StartTransition(UIPanelManager/SHOW_MODE) | |
Patching method System.Void UIBistateInteractivePanel::ClickListener(POINTER_INFO) | |
Patching method System.Void UIBistateInteractivePanel::Hide() | |
Patching method System.Void UIBistateInteractivePanel::Reveal() | |
Patching method System.Void UIBistateInteractivePanel::AddStateChangeDelegate(UIBistateInteractivePanel/PanelStateChangeDelegate) | |
Patching method System.Void UIBistateInteractivePanel::RemoveStateChangeDelegate(UIBistateInteractivePanel/PanelStateChangeDelegate) | |
Patching method System.Void UIBistateInteractivePanel::SetStateChangeDelegate(UIBistateInteractivePanel/PanelStateChangeDelegate) | |
Patching method UIBistateInteractivePanel UIBistateInteractivePanel::Create(System.String,UnityEngine.Vector3) | |
Patching method UIBistateInteractivePanel UIBistateInteractivePanel::Create(System.String,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void UIInteractivePanel::.ctor() | |
Patching method UIInteractivePanel/STATE UIInteractivePanel::get_State() | |
Patching method EZTransitionList UIInteractivePanel::get_Transitions() | |
Patching method System.Void UIInteractivePanel::OnInput(POINTER_INFO) | |
Patching method System.Void UIInteractivePanel::SetPanelState(UIInteractivePanel/STATE) | |
Patching method System.Void UIInteractivePanel::StartTransition(UIInteractivePanel/STATE,UIInteractivePanel/STATE) | |
Patching method System.Void UIInteractivePanel::Hide() | |
Patching method System.Void UIInteractivePanel::Reveal() | |
Patching method UIInteractivePanel UIInteractivePanel::Create(System.String,UnityEngine.Vector3) | |
Patching method UIInteractivePanel UIInteractivePanel::Create(System.String,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void POINTER_INFO::Copy(POINTER_INFO) | |
Patching method System.Void POINTER_INFO::Reuse(POINTER_INFO) | |
Patching method System.Void POINTER_INFO::Reset(System.Int32) | |
Patching method System.Void EZCameraSettings::.ctor() | |
Patching method System.Void UIManager::.ctor() | |
Patching method System.Void UIManager::.cctor() | |
Patching method UIManager UIManager::get_instance() | |
Patching method System.Boolean UIManager::Exists() | |
Patching method System.Void UIManager::OnDestroy() | |
Patching method System.Void UIManager::Awake() | |
Patching method System.Void UIManager::OnInputLocksModified(GameEvents/FromToAction`2<ControlTypes,ControlTypes>) | |
Patching method System.Void UIManager::Start() | |
Patching method System.Void UIManager::SetupPointers() | |
Patching method System.Void UIManager::SetNonUIHitDelegate(UIManager/PointerInfoDelegate) | |
Patching method System.Void UIManager::AddNonUIHitDelegate(UIManager/PointerInfoDelegate) | |
Patching method System.Void UIManager::RemoveNonUIHitDelegate(UIManager/PointerInfoDelegate) | |
Patching method System.Void UIManager::AddMouseTouchPtrListener(UIManager/PointerInfoDelegate) | |
Patching method System.Void UIManager::AddRayPtrListener(UIManager/PointerInfoDelegate) | |
Patching method System.Void UIManager::RemoveMouseTouchPtrListener(UIManager/PointerInfoDelegate) | |
Patching method System.Void UIManager::RemoveRayPtrListener(UIManager/PointerInfoDelegate) | |
Patching method System.Void UIManager::AddNonUIHit(System.Int32,System.Int32) | |
Patching method System.Void UIManager::CallNonUIHitDelegate() | |
Patching method System.Boolean UIManager::DidPointerHitUI(System.Int32) | |
Patching method System.Boolean UIManager::DidAnyPointerHitUI() | |
Patching method System.Void UIManager::AddCamera(UnityEngine.Camera,UnityEngine.LayerMask,System.Single,System.Int32) | |
Patching method System.Void UIManager::RemoveCamera(System.Int32) | |
Patching method System.Void UIManager::ReplaceCamera(System.Int32,UnityEngine.Camera) | |
Patching method System.Void UIManager::OnLevelWasLoaded(System.Int32) | |
Patching method System.Void UIManager::BeginDrag(POINTER_INFO&) | |
Patching method System.Void UIManager::DoDragUpdate(POINTER_INFO) | |
Patching method System.Void UIManager::Update() | |
Patching method System.Void UIManager::DispatchInput() | |
Patching method System.Void UIManager::DispatchHelper(POINTER_INFO&,System.Int32) | |
Patching method System.Void UIManager::PollMouse() | |
Patching method System.Void UIManager::PollMouseAndTouchpad() | |
Patching method System.Void UIManager::PollMouse(POINTER_INFO&) | |
Patching method System.Void UIManager::PollTouchpad() | |
Patching method System.Void UIManager::PollRay() | |
Patching method System.Void UIManager::PollMouseRay() | |
Patching method System.Void UIManager::PollTouchpadRay() | |
Patching method System.Void UIManager::PollKeyboard() | |
Patching method System.Void UIManager::ProcessKeyboard() | |
Patching method UIManager/RAY_ACTIVE_STATE UIManager::get_RayActive() | |
Patching method System.Void UIManager::set_RayActive(UIManager/RAY_ACTIVE_STATE) | |
Patching method System.Void UIManager::Detarget(IUIObject) | |
Patching method System.Void UIManager::Detarget(System.Int32) | |
Patching method System.Void UIManager::DetargetAllExcept(System.Int32) | |
Patching method System.Void UIManager::Retarget(IUIObject,IUIObject) | |
Patching method System.Boolean UIManager::GetPointer(IUIObject,POINTER_INFO&) | |
Patching method System.Boolean UIManager::GetPointer(System.Int32,System.Int32,POINTER_INFO&) | |
Patching method System.Void UIManager::LockInput() | |
Patching method System.Void UIManager::UnlockInput() | |
Patching method IUIObject UIManager::get_FocusObject() | |
Patching method System.Void UIManager::set_FocusObject(IUIObject) | |
Patching method System.Int32 UIManager::get_InsertionPoint() | |
Patching method System.Void UIManager::set_InsertionPoint(System.Int32) | |
Patching method System.Int32 UIManager::get_PointerCount() | |
Patching method System.Int32 UIManager::FindInsertionPoint(System.String,System.String) | |
Patching method System.Void UIManager::LogNonUIObjErr(UnityEngine.GameObject) | |
Patching method System.Void UIPanel::.ctor() | |
Patching method EZTransitionList UIPanel::get_Transitions() | |
Patching method UIPanel UIPanel::Create(System.String,UnityEngine.Vector3) | |
Patching method UIPanel UIPanel::Create(System.String,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void UIPanelManager::.ctor() | |
Patching method UIPanelManager UIPanelManager::get_instance() | |
Patching method System.Void UIPanelManager::OnDestroy() | |
Patching method UIPanelBase UIPanelManager::get_CurrentPanel() | |
Patching method System.Void UIPanelManager::AddChild(UnityEngine.GameObject) | |
Patching method System.Void UIPanelManager::RemoveChild(UnityEngine.GameObject) | |
Patching method System.Void UIPanelManager::AddSubject(UnityEngine.GameObject) | |
Patching method System.Void UIPanelManager::RemoveSubject(UnityEngine.GameObject) | |
Patching method System.Void UIPanelManager::MakeChild(UnityEngine.GameObject) | |
Patching method UIPanelBase[] UIPanelManager::GetPanels() | |
Patching method System.Int32 UIPanelManager::GetPanelCount() | |
Patching method System.Void UIPanelManager::Awake() | |
Patching method System.Collections.IEnumerator UIPanelManager::Start() | |
Patching method System.Void UIPanelManager::OnEnable() | |
Patching method System.Void UIPanelManager::ScanChildren() | |
Patching method System.Int32 UIPanelManager::get_TransitioningPanelCount() | |
Patching method System.Void UIPanelManager::DecrementTransitioningPanels(UIPanelBase,EZTransition) | |
Patching method System.Void UIPanelManager::StartAndTrack(UIPanelBase,UIPanelManager/SHOW_MODE) | |
Patching method System.Boolean UIPanelManager::MoveForward() | |
Patching method System.Boolean UIPanelManager::MoveBack() | |
Patching method System.Void UIPanelManager::BringIn(UIPanelBase,UIPanelManager/MENU_DIRECTION) | |
Patching method System.Void UIPanelManager::BringInImmediate(UIPanelBase,UIPanelManager/MENU_DIRECTION) | |
Patching method System.Void UIPanelManager::BringIn(System.String,UIPanelManager/MENU_DIRECTION) | |
Patching method System.Void UIPanelManager::BringIn(UIPanelBase) | |
Patching method System.Void UIPanelManager::BringIn(System.String) | |
Patching method System.Void UIPanelManager::BringIn(System.Int32) | |
Patching method System.Void UIPanelManager::BringIn(System.Int32,UIPanelManager/MENU_DIRECTION) | |
Patching method System.Void UIPanelManager::BringInImmediate(System.String,UIPanelManager/MENU_DIRECTION) | |
Patching method System.Void UIPanelManager::BringInImmediate(UIPanelBase) | |
Patching method System.Void UIPanelManager::BringInImmediate(System.String) | |
Patching method System.Void UIPanelManager::BringInImmediate(System.Int32) | |
Patching method System.Void UIPanelManager::BringInImmediate(System.Int32,UIPanelManager/MENU_DIRECTION) | |
Patching method System.Void UIPanelManager::Dismiss(UIPanelManager/MENU_DIRECTION) | |
Patching method System.Void UIPanelManager::Dismiss() | |
Patching method System.Void UIPanelManager::DismissImmediate(UIPanelManager/MENU_DIRECTION) | |
Patching method System.Void UIPanelManager::DismissImmediate() | |
Patching method System.Void UIPanelManager::SetLayerRecursively(UnityEngine.GameObject,System.Int32) | |
Patching method System.Boolean UIPanelManager::get_controlIsEnabled() | |
Patching method System.Void UIPanelManager::set_controlIsEnabled(System.Boolean) | |
Patching method System.Boolean UIPanelManager::get_DetargetOnDisable() | |
Patching method System.Void UIPanelManager::set_DetargetOnDisable(System.Boolean) | |
Patching method IUIObject UIPanelManager::GetControl(POINTER_INFO&) | |
Patching method IUIContainer UIPanelManager::get_Container() | |
Patching method System.Void UIPanelManager::set_Container(IUIContainer) | |
Patching method System.Boolean UIPanelManager::RequestContainership(IUIContainer) | |
Patching method System.Boolean UIPanelManager::GotFocus() | |
Patching method System.Void UIPanelManager::SetInputDelegate(EZInputDelegate) | |
Patching method System.Void UIPanelManager::AddInputDelegate(EZInputDelegate) | |
Patching method System.Void UIPanelManager::RemoveInputDelegate(EZInputDelegate) | |
Patching method System.Void UIPanelManager::SetValueChangedDelegate(EZValueChangedDelegate) | |
Patching method System.Void UIPanelManager::AddValueChangedDelegate(EZValueChangedDelegate) | |
Patching method System.Void UIPanelManager::RemoveValueChangedDelegate(EZValueChangedDelegate) | |
Patching method System.Void UIPanelManager::OnInput(POINTER_INFO) | |
Patching method System.Object UIPanelManager::get_Data() | |
Patching method System.Void UIPanelManager::set_Data(System.Object) | |
Patching method System.Boolean UIPanelManager::get_IsDraggable() | |
Patching method System.Void UIPanelManager::set_IsDraggable(System.Boolean) | |
Patching method UnityEngine.LayerMask UIPanelManager::get_DropMask() | |
Patching method System.Void UIPanelManager::set_DropMask(UnityEngine.LayerMask) | |
Patching method System.Single UIPanelManager::get_DragOffset() | |
Patching method System.Void UIPanelManager::set_DragOffset(System.Single) | |
Patching method EZAnimation/EASING_TYPE UIPanelManager::get_CancelDragEasing() | |
Patching method System.Void UIPanelManager::set_CancelDragEasing(EZAnimation/EASING_TYPE) | |
Patching method System.Single UIPanelManager::get_CancelDragDuration() | |
Patching method System.Void UIPanelManager::set_CancelDragDuration(System.Single) | |
Patching method System.Boolean UIPanelManager::get_IsDragging() | |
Patching method System.Void UIPanelManager::set_IsDragging(System.Boolean) | |
Patching method UnityEngine.GameObject UIPanelManager::get_DropTarget() | |
Patching method System.Void UIPanelManager::set_DropTarget(UnityEngine.GameObject) | |
Patching method System.Boolean UIPanelManager::get_DropHandled() | |
Patching method System.Void UIPanelManager::set_DropHandled(System.Boolean) | |
Patching method System.Void UIPanelManager::DragUpdatePosition(POINTER_INFO) | |
Patching method System.Void UIPanelManager::CancelDrag() | |
Patching method System.Void UIPanelManager::OnEZDragDrop_Internal(EZDragDropParams) | |
Patching method System.Void UIPanelManager::AddDragDropDelegate(EZDragDropDelegate) | |
Patching method System.Void UIPanelManager::RemoveDragDropDelegate(EZDragDropDelegate) | |
Patching method System.Void UIPanelManager::SetDragDropDelegate(EZDragDropDelegate) | |
Patching method System.Void UIPanelManager::SetDragDropInternalDelegate(EZDragDropHelper/DragDrop_InternalDelegate) | |
Patching method System.Void UIPanelManager::AddDragDropInternalDelegate(EZDragDropHelper/DragDrop_InternalDelegate) | |
Patching method System.Void UIPanelManager::RemoveDragDropInternalDelegate(EZDragDropHelper/DragDrop_InternalDelegate) | |
Patching method EZDragDropHelper/DragDrop_InternalDelegate UIPanelManager::GetDragDropInternalDelegate() | |
Patching method UIPanelManager UIPanelManager::Create(System.String,UnityEngine.Vector3) | |
Patching method UnityEngine.GameObject UIPanelManager::() | |
Patching method UnityEngine.Transform UIPanelManager::() | |
Patching method System.String UIPanelManager::() | |
Patching method System.Void ASCSEInfo::.ctor() | |
Patching method System.Void AutoSpriteControlBase::.ctor() | |
Patching method System.String AutoSpriteControlBase::get_Text() | |
Patching method System.Void AutoSpriteControlBase::set_Text(System.String) | |
Patching method System.Object AutoSpriteControlBase::get_Data() | |
Patching method System.Void AutoSpriteControlBase::set_Data(System.Object) | |
Patching method System.Void AutoSpriteControlBase::Init() | |
Patching method System.Boolean AutoSpriteControlBase::get_IncludeTextInAutoCollider() | |
Patching method System.Void AutoSpriteControlBase::set_IncludeTextInAutoCollider(System.Boolean) | |
Patching method System.Void AutoSpriteControlBase::Start() | |
Patching method System.Void AutoSpriteControlBase::TruncateTop(System.Single) | |
Patching method System.Void AutoSpriteControlBase::TruncateBottom(System.Single) | |
Patching method System.Void AutoSpriteControlBase::TruncateLeft(System.Single) | |
Patching method System.Void AutoSpriteControlBase::TruncateRight(System.Single) | |
Patching method System.Void AutoSpriteControlBase::Untruncate() | |
Patching method System.Void AutoSpriteControlBase::Unclip() | |
Patching method System.Boolean AutoSpriteControlBase::get_Clipped() | |
Patching method System.Void AutoSpriteControlBase::set_Clipped(System.Boolean) | |
Patching method Rect3D AutoSpriteControlBase::get_ClippingRect() | |
Patching method System.Void AutoSpriteControlBase::set_ClippingRect(Rect3D) | |
Patching method UnityEngine.Camera AutoSpriteControlBase::get_RenderCamera() | |
Patching method System.Void AutoSpriteControlBase::set_RenderCamera(UnityEngine.Camera) | |
Patching method System.Void AutoSpriteControlBase::SetCamera(UnityEngine.Camera) | |
Patching method System.Void AutoSpriteControlBase::Hide(System.Boolean) | |
Patching method System.Void AutoSpriteControlBase::Copy(IControl) | |
Patching method System.Void AutoSpriteControlBase::Copy(IControl,ControlCopyFlags) | |
Patching method System.Void AutoSpriteControlBase::Copy(SpriteRoot) | |
Patching method System.Void AutoSpriteControlBase::Copy(SpriteRoot,ControlCopyFlags) | |
Patching method System.Void AutoSpriteControlBase::Awake() | |
Patching method System.Void AutoSpriteControlBase::OnEnable() | |
Patching method System.Void AutoSpriteControlBase::OnDisable() | |
Patching method System.Void AutoSpriteControlBase::OnResize(System.Single,System.Single,SpriteRoot) | |
Patching method System.Void AutoSpriteControlBase::AddCollider() | |
Patching method System.Void AutoSpriteControlBase::UpdateCollider() | |
Patching method System.Void AutoSpriteControlBase::FindOuterEdges() | |
Patching method UnityEngine.Vector2 AutoSpriteControlBase::get_TopLeftEdge() | |
Patching method UnityEngine.Vector2 AutoSpriteControlBase::get_BottomRightEdge() | |
Patching method System.Boolean AutoSpriteControlBase::get_controlIsEnabled() | |
Patching method System.Void AutoSpriteControlBase::set_controlIsEnabled(System.Boolean) | |
Patching method System.Boolean AutoSpriteControlBase::get_DetargetOnDisable() | |
Patching method System.Void AutoSpriteControlBase::set_DetargetOnDisable(System.Boolean) | |
Patching method IUIObject AutoSpriteControlBase::GetControl(POINTER_INFO&) | |
Patching method IUIContainer AutoSpriteControlBase::get_Container() | |
Patching method System.Void AutoSpriteControlBase::set_Container(IUIContainer) | |
Patching method System.Boolean AutoSpriteControlBase::RequestContainership(IUIContainer) | |
Patching method System.Boolean AutoSpriteControlBase::GotFocus() | |
Patching method System.Void AutoSpriteControlBase::SetInputDelegate(EZInputDelegate) | |
Patching method System.Void AutoSpriteControlBase::AddInputDelegate(EZInputDelegate) | |
Patching method System.Void AutoSpriteControlBase::RemoveInputDelegate(EZInputDelegate) | |
Patching method System.Void AutoSpriteControlBase::SetValueChangedDelegate(EZValueChangedDelegate) | |
Patching method System.Void AutoSpriteControlBase::AddValueChangedDelegate(EZValueChangedDelegate) | |
Patching method System.Void AutoSpriteControlBase::RemoveValueChangedDelegate(EZValueChangedDelegate) | |
Patching method System.Void AutoSpriteControlBase::OnInput(POINTER_INFO) | |
Patching method System.Void AutoSpriteControlBase::OnInput(POINTER_INFO&) | |
Patching method UnityEngine.LayerMask AutoSpriteControlBase::get_DropMask() | |
Patching method System.Void AutoSpriteControlBase::set_DropMask(UnityEngine.LayerMask) | |
Patching method System.Boolean AutoSpriteControlBase::get_IsDraggable() | |
Patching method System.Void AutoSpriteControlBase::set_IsDraggable(System.Boolean) | |
Patching method System.Single AutoSpriteControlBase::get_DragOffset() | |
Patching method System.Void AutoSpriteControlBase::set_DragOffset(System.Single) | |
Patching method EZAnimation/EASING_TYPE AutoSpriteControlBase::get_CancelDragEasing() | |
Patching method System.Void AutoSpriteControlBase::set_CancelDragEasing(EZAnimation/EASING_TYPE) | |
Patching method System.Single AutoSpriteControlBase::get_CancelDragDuration() | |
Patching method System.Void AutoSpriteControlBase::set_CancelDragDuration(System.Single) | |
Patching method System.Boolean AutoSpriteControlBase::get_IsDragging() | |
Patching method System.Void AutoSpriteControlBase::set_IsDragging(System.Boolean) | |
Patching method UnityEngine.GameObject AutoSpriteControlBase::get_DropTarget() | |
Patching method System.Void AutoSpriteControlBase::set_DropTarget(UnityEngine.GameObject) | |
Patching method System.Boolean AutoSpriteControlBase::get_DropHandled() | |
Patching method System.Void AutoSpriteControlBase::set_DropHandled(System.Boolean) | |
Patching method System.Void AutoSpriteControlBase::DragUpdatePosition(POINTER_INFO) | |
Patching method System.Void AutoSpriteControlBase::DefaultDragUpdatePosition(POINTER_INFO) | |
Patching method System.Void AutoSpriteControlBase::SetDragPosUpdater(EZDragDropHelper/UpdateDragPositionDelegate) | |
Patching method System.Void AutoSpriteControlBase::CancelDrag() | |
Patching method System.Boolean AutoSpriteControlBase::get_UseDefaultCancelDragAnim() | |
Patching method System.Void AutoSpriteControlBase::set_UseDefaultCancelDragAnim(System.Boolean) | |
Patching method System.Void AutoSpriteControlBase::CancelFinished() | |
Patching method System.Void AutoSpriteControlBase::DoDefaultCancelDrag() | |
Patching method System.Void AutoSpriteControlBase::OnEZDragDrop_Internal(EZDragDropParams) | |
Patching method System.Void AutoSpriteControlBase::AddDragDropDelegate(EZDragDropDelegate) | |
Patching method System.Void AutoSpriteControlBase::RemoveDragDropDelegate(EZDragDropDelegate) | |
Patching method System.Void AutoSpriteControlBase::SetDragDropDelegate(EZDragDropDelegate) | |
Patching method System.Void AutoSpriteControlBase::SetDragDropInternalDelegate(EZDragDropHelper/DragDrop_InternalDelegate) | |
Patching method System.Void AutoSpriteControlBase::AddDragDropInternalDelegate(EZDragDropHelper/DragDrop_InternalDelegate) | |
Patching method System.Void AutoSpriteControlBase::RemoveDragDropInternalDelegate(EZDragDropHelper/DragDrop_InternalDelegate) | |
Patching method EZDragDropHelper/DragDrop_InternalDelegate AutoSpriteControlBase::GetDragDropInternalDelegate() | |
Patching method System.Int32 AutoSpriteControlBase::DrawPreStateSelectGUI(System.Int32,System.Boolean) | |
Patching method System.Int32 AutoSpriteControlBase::DrawPostStateSelectGUI(System.Int32) | |
Patching method System.Void AutoSpriteControlBase::DrawPreTransitionUI(System.Int32,IGUIScriptSelector) | |
Patching method System.String[] AutoSpriteControlBase::EnumStateElements() | |
Patching method EZTransitionList AutoSpriteControlBase::GetTransitions(System.Int32) | |
Patching method EZTransitionList[] AutoSpriteControlBase::get_Transitions() | |
Patching method System.Void AutoSpriteControlBase::set_Transitions(EZTransitionList[]) | |
Patching method System.String AutoSpriteControlBase::GetStateLabel(System.Int32) | |
Patching method System.Void AutoSpriteControlBase::SetStateLabel(System.Int32,System.String) | |
Patching method ASCSEInfo AutoSpriteControlBase::GetStateElementInfo(System.Int32) | |
Patching method System.Void AutoSpriteControlBase::UseStateLabel(System.Int32) | |
Patching method System.Void AutoSpriteControlBase::DoMirror() | |
Patching method UnityEngine.GameObject AutoSpriteControlBase::() | |
Patching method UnityEngine.Transform AutoSpriteControlBase::() | |
Patching method System.String AutoSpriteControlBase::() | |
Patching method System.Void AutoSpriteControlBaseMirror::.ctor() | |
Patching method System.Void AutoSpriteControlBaseMirror::Mirror(SpriteRoot) | |
Patching method System.Boolean AutoSpriteControlBaseMirror::DidChange(SpriteRoot) | |
Patching method System.Void ControlBase::.ctor() | |
Patching method System.String ControlBase::get_Text() | |
Patching method System.Void ControlBase::set_Text(System.String) | |
Patching method System.Object ControlBase::get_Data() | |
Patching method System.Void ControlBase::set_Data(System.Object) | |
Patching method System.Boolean ControlBase::get_IncludeTextInAutoCollider() | |
Patching method System.Void ControlBase::set_IncludeTextInAutoCollider(System.Boolean) | |
Patching method System.Void ControlBase::Awake() | |
Patching method System.Void ControlBase::Start() | |
Patching method System.Void ControlBase::AddCollider() | |
Patching method System.Void ControlBase::UpdateCollider() | |
Patching method System.Boolean ControlBase::get_controlIsEnabled() | |
Patching method System.Void ControlBase::set_controlIsEnabled(System.Boolean) | |
Patching method System.Boolean ControlBase::get_DetargetOnDisable() | |
Patching method System.Void ControlBase::set_DetargetOnDisable(System.Boolean) | |
Patching method IUIObject ControlBase::GetControl(POINTER_INFO&) | |
Patching method IUIContainer ControlBase::get_Container() | |
Patching method System.Void ControlBase::set_Container(IUIContainer) | |
Patching method System.Boolean ControlBase::RequestContainership(IUIContainer) | |
Patching method System.Boolean ControlBase::GotFocus() | |
Patching method System.Void ControlBase::SetInputDelegate(EZInputDelegate) | |
Patching method System.Void ControlBase::AddInputDelegate(EZInputDelegate) | |
Patching method System.Void ControlBase::RemoveInputDelegate(EZInputDelegate) | |
Patching method System.Void ControlBase::SetValueChangedDelegate(EZValueChangedDelegate) | |
Patching method System.Void ControlBase::AddValueChangedDelegate(EZValueChangedDelegate) | |
Patching method System.Void ControlBase::RemoveValueChangedDelegate(EZValueChangedDelegate) | |
Patching method System.Void ControlBase::OnInput(POINTER_INFO) | |
Patching method System.Void ControlBase::OnInput(POINTER_INFO&) | |
Patching method System.Void ControlBase::OnEnable() | |
Patching method System.Void ControlBase::OnDisable() | |
Patching method System.Void ControlBase::OnDestroy() | |
Patching method System.Void ControlBase::Copy(IControl) | |
Patching method System.Void ControlBase::Copy(IControl,ControlCopyFlags) | |
Patching method System.Boolean ControlBase::get_IsDraggable() | |
Patching method System.Void ControlBase::set_IsDraggable(System.Boolean) | |
Patching method UnityEngine.LayerMask ControlBase::get_DropMask() | |
Patching method System.Void ControlBase::set_DropMask(UnityEngine.LayerMask) | |
Patching method System.Single ControlBase::get_DragOffset() | |
Patching method System.Void ControlBase::set_DragOffset(System.Single) | |
Patching method EZAnimation/EASING_TYPE ControlBase::get_CancelDragEasing() | |
Patching method System.Void ControlBase::set_CancelDragEasing(EZAnimation/EASING_TYPE) | |
Patching method System.Single ControlBase::get_CancelDragDuration() | |
Patching method System.Void ControlBase::set_CancelDragDuration(System.Single) | |
Patching method System.Boolean ControlBase::get_IsDragging() | |
Patching method System.Void ControlBase::set_IsDragging(System.Boolean) | |
Patching method UnityEngine.GameObject ControlBase::get_DropTarget() | |
Patching method System.Void ControlBase::set_DropTarget(UnityEngine.GameObject) | |
Patching method System.Boolean ControlBase::get_DropHandled() | |
Patching method System.Void ControlBase::set_DropHandled(System.Boolean) | |
Patching method System.Void ControlBase::DragUpdatePosition(POINTER_INFO) | |
Patching method System.Void ControlBase::DefaultDragUpdatePosition(POINTER_INFO) | |
Patching method System.Void ControlBase::SetDragPosUpdater(EZDragDropHelper/UpdateDragPositionDelegate) | |
Patching method System.Void ControlBase::CancelDrag() | |
Patching method System.Boolean ControlBase::get_UseDefaultCancelDragAnim() | |
Patching method System.Void ControlBase::set_UseDefaultCancelDragAnim(System.Boolean) | |
Patching method System.Void ControlBase::CancelFinished() | |
Patching method System.Void ControlBase::DoDefaultCancelDrag() | |
Patching method System.Void ControlBase::OnEZDragDrop_Internal(EZDragDropParams) | |
Patching method System.Void ControlBase::AddDragDropDelegate(EZDragDropDelegate) | |
Patching method System.Void ControlBase::RemoveDragDropDelegate(EZDragDropDelegate) | |
Patching method System.Void ControlBase::SetDragDropDelegate(EZDragDropDelegate) | |
Patching method System.Void ControlBase::SetDragDropInternalDelegate(EZDragDropHelper/DragDrop_InternalDelegate) | |
Patching method System.Void ControlBase::AddDragDropInternalDelegate(EZDragDropHelper/DragDrop_InternalDelegate) | |
Patching method System.Void ControlBase::RemoveDragDropInternalDelegate(EZDragDropHelper/DragDrop_InternalDelegate) | |
Patching method EZDragDropHelper/DragDrop_InternalDelegate ControlBase::GetDragDropInternalDelegate() | |
Patching method System.String[] ControlBase::get_States() | |
Patching method System.Int32 ControlBase::DrawPreStateSelectGUI(System.Int32,System.Boolean) | |
Patching method System.Int32 ControlBase::DrawPostStateSelectGUI(System.Int32) | |
Patching method System.Void ControlBase::DrawPreTransitionUI(System.Int32,IGUIScriptSelector) | |
Patching method System.String[] ControlBase::EnumStateElements() | |
Patching method EZTransitionList ControlBase::GetTransitions(System.Int32) | |
Patching method EZTransitionList[] ControlBase::get_Transitions() | |
Patching method System.Void ControlBase::set_Transitions(EZTransitionList[]) | |
Patching method System.String ControlBase::GetStateLabel(System.Int32) | |
Patching method System.Void ControlBase::SetStateLabel(System.Int32,System.String) | |
Patching method ASCSEInfo ControlBase::GetStateElementInfo(System.Int32) | |
Patching method System.Void ControlBase::UseStateLabel(System.Int32) | |
Patching method System.Void ControlBase::DoMirror() | |
Patching method System.Void ControlBase::OnDrawGizmos() | |
Patching method UnityEngine.GameObject ControlBase::() | |
Patching method UnityEngine.Transform ControlBase::() | |
Patching method System.String ControlBase::() | |
Patching method System.Void ControlBaseMirror::.ctor() | |
Patching method System.Void ControlBaseMirror::Mirror(ControlBase) | |
Patching method System.Boolean ControlBaseMirror::DidChange(ControlBase) | |
Patching method System.Void ControlBaseMirror::Validate(ControlBase) | |
Patching method System.Void EZDragDropParams::.ctor(EZDragDropEvent,IUIObject,POINTER_INFO) | |
Patching method System.Object IEZDragDrop::get_Data() | |
Patching method System.Void IEZDragDrop::set_Data(System.Object) | |
Patching method System.Boolean IEZDragDrop::get_IsDraggable() | |
Patching method System.Void IEZDragDrop::set_IsDraggable(System.Boolean) | |
Patching method UnityEngine.LayerMask IEZDragDrop::get_DropMask() | |
Patching method System.Void IEZDragDrop::set_DropMask(UnityEngine.LayerMask) | |
Patching method System.Boolean IEZDragDrop::get_IsDragging() | |
Patching method System.Void IEZDragDrop::set_IsDragging(System.Boolean) | |
Patching method UnityEngine.GameObject IEZDragDrop::get_DropTarget() | |
Patching method System.Void IEZDragDrop::set_DropTarget(UnityEngine.GameObject) | |
Patching method System.Boolean IEZDragDrop::get_DropHandled() | |
Patching method System.Void IEZDragDrop::set_DropHandled(System.Boolean) | |
Patching method System.Single IEZDragDrop::get_DragOffset() | |
Patching method System.Void IEZDragDrop::set_DragOffset(System.Single) | |
Patching method EZAnimation/EASING_TYPE IEZDragDrop::get_CancelDragEasing() | |
Patching method System.Void IEZDragDrop::set_CancelDragEasing(EZAnimation/EASING_TYPE) | |
Patching method System.Single IEZDragDrop::get_CancelDragDuration() | |
Patching method System.Void IEZDragDrop::set_CancelDragDuration(System.Single) | |
Patching method System.Void IEZDragDrop::DragUpdatePosition(POINTER_INFO) | |
Patching method System.Void IEZDragDrop::CancelDrag() | |
Patching method System.Void IEZDragDrop::OnEZDragDrop_Internal(EZDragDropParams) | |
Patching method System.Void IEZDragDrop::AddDragDropDelegate(EZDragDropDelegate) | |
Patching method System.Void IEZDragDrop::RemoveDragDropDelegate(EZDragDropDelegate) | |
Patching method System.Void IEZDragDrop::SetDragDropDelegate(EZDragDropDelegate) | |
Patching method System.Void IEZDragDrop::SetDragDropInternalDelegate(EZDragDropHelper/DragDrop_InternalDelegate) | |
Patching method System.Void IEZDragDrop::AddDragDropInternalDelegate(EZDragDropHelper/DragDrop_InternalDelegate) | |
Patching method System.Void IEZDragDrop::RemoveDragDropInternalDelegate(EZDragDropHelper/DragDrop_InternalDelegate) | |
Patching method EZDragDropHelper/DragDrop_InternalDelegate IEZDragDrop::GetDragDropInternalDelegate() | |
Patching method System.Void EZDragDropHelper::.ctor(IUIObject) | |
Patching method System.Void EZDragDropHelper::.ctor() | |
Patching method UnityEngine.Plane EZDragDropHelper::get_() | |
Patching method System.Boolean EZDragDropHelper::get_UseDefaultCancelDragAnim() | |
Patching method System.Void EZDragDropHelper::set_UseDefaultCancelDragAnim(System.Boolean) | |
Patching method System.Void EZDragDropHelper::SetDragDropInternalDelegate(EZDragDropHelper/DragDrop_InternalDelegate) | |
Patching method System.Void EZDragDropHelper::AddDragDropInternalDelegate(EZDragDropHelper/DragDrop_InternalDelegate) | |
Patching method System.Void EZDragDropHelper::RemoveDragDropInternalDelegate(EZDragDropHelper/DragDrop_InternalDelegate) | |
Patching method EZDragDropHelper/DragDrop_InternalDelegate EZDragDropHelper::GetDragDropInternalDelegate() | |
Patching method System.Boolean EZDragDropHelper::get_IsDragging() | |
Patching method System.Void EZDragDropHelper::set_IsDragging(System.Boolean) | |
Patching method System.Boolean EZDragDropHelper::get_IsCanceling() | |
Patching method System.Void EZDragDropHelper::CancelFinished() | |
Patching method UnityEngine.GameObject EZDragDropHelper::get_DropTarget() | |
Patching method System.Void EZDragDropHelper::set_DropTarget(UnityEngine.GameObject) | |
Patching method System.Boolean EZDragDropHelper::get_DropHandled() | |
Patching method System.Void EZDragDropHelper::set_DropHandled(System.Boolean) | |
Patching method System.Void EZDragDropHelper::SetDragPosUpdater(EZDragDropHelper/UpdateDragPositionDelegate) | |
Patching method System.Void EZDragDropHelper::DragUpdatePosition(POINTER_INFO) | |
Patching method System.Void EZDragDropHelper::DefaultDragUpdatePosition(POINTER_INFO) | |
Patching method System.Void EZDragDropHelper::CancelDrag() | |
Patching method System.Void EZDragDropHelper::DoDefaultCancelDrag() | |
Patching method System.Void EZDragDropHelper::FinishCancelDrag(EZAnimation) | |
Patching method System.Void EZDragDropHelper::OnEZDragDrop_Internal(EZDragDropParams) | |
Patching method System.Void EZDragDropHelper::AddDragDropDelegate(EZDragDropDelegate) | |
Patching method System.Void EZDragDropHelper::RemoveDragDropDelegate(EZDragDropDelegate) | |
Patching method System.Void EZDragDropHelper::SetDragDropDelegate(EZDragDropDelegate) | |
Patching method UnityEngine.MonoBehaviour IGUIScriptSelector::DrawScriptSelection(UnityEngine.MonoBehaviour,System.String&) | |
Patching method System.String IControl::get_Text() | |
Patching method System.Void IControl::set_Text(System.String) | |
Patching method System.Boolean IControl::get_IncludeTextInAutoCollider() | |
Patching method System.Void IControl::set_IncludeTextInAutoCollider(System.Boolean) | |
Patching method System.Void IControl::UpdateCollider() | |
Patching method System.Void IControl::Copy(IControl) | |
Patching method System.Void IControl::Copy(IControl,ControlCopyFlags) | |
Patching method System.Int32 IControl::DrawPreStateSelectGUI(System.Int32,System.Boolean) | |
Patching method System.Int32 IControl::DrawPostStateSelectGUI(System.Int32) | |
Patching method System.Void IControl::DrawPreTransitionUI(System.Int32,IGUIScriptSelector) | |
Patching method System.String[] IControl::EnumStateElements() | |
Patching method EZTransitionList IControl::GetTransitions(System.Int32) | |
Patching method EZTransitionList[] IControl::get_Transitions() | |
Patching method System.Void IControl::set_Transitions(EZTransitionList[]) | |
Patching method System.String IControl::GetStateLabel(System.Int32) | |
Patching method System.Void IControl::SetStateLabel(System.Int32,System.String) | |
Patching method ASCSEInfo IControl::GetStateElementInfo(System.Int32) | |
Patching method System.Object IControl::get_Data() | |
Patching method System.Void IControl::set_Data(System.Object) | |
Patching method System.Void IKeyFocusable::LostFocus() | |
Patching method System.String IKeyFocusable::SetInputText(System.String,System.Int32&) | |
Patching method System.String IKeyFocusable::GetInputText(KEYBOARD_INFO&) | |
Patching method System.Void IKeyFocusable::Commit() | |
Patching method System.Void IKeyFocusable::SetCommitDelegate(EZKeyboardCommitDelegate) | |
Patching method System.String IKeyFocusable::get_Content() | |
Patching method System.Boolean IKeyFocusable::get_Password() | |
Patching method System.Void IKeyFocusable::GoUp() | |
Patching method System.Void IKeyFocusable::GoDown() | |
Patching method System.Void IUIContainer::AddChild(UnityEngine.GameObject) | |
Patching method System.Void IUIContainer::RemoveChild(UnityEngine.GameObject) | |
Patching method System.Void IUIContainer::AddSubject(UnityEngine.GameObject) | |
Patching method System.Void IUIContainer::RemoveSubject(UnityEngine.GameObject) | |
Patching method System.Boolean IUIObject::get_controlIsEnabled() | |
Patching method System.Void IUIObject::set_controlIsEnabled(System.Boolean) | |
Patching method System.Boolean IUIObject::get_DetargetOnDisable() | |
Patching method System.Void IUIObject::set_DetargetOnDisable(System.Boolean) | |
Patching method IUIObject IUIObject::GetControl(POINTER_INFO&) | |
Patching method IUIContainer IUIObject::get_Container() | |
Patching method System.Void IUIObject::set_Container(IUIContainer) | |
Patching method UnityEngine.GameObject IUIObject::get_gameObject() | |
Patching method UnityEngine.Transform IUIObject::get_transform() | |
Patching method System.String IUIObject::ToString() | |
Patching method System.String IUIObject::get_name() | |
Patching method System.Boolean IUIObject::RequestContainership(IUIContainer) | |
Patching method System.Boolean IUIObject::GotFocus() | |
Patching method System.Void IUIObject::OnInput(POINTER_INFO) | |
Patching method System.Void IUIObject::SetInputDelegate(EZInputDelegate) | |
Patching method System.Void IUIObject::AddInputDelegate(EZInputDelegate) | |
Patching method System.Void IUIObject::RemoveInputDelegate(EZInputDelegate) | |
Patching method System.Void IUIObject::SetValueChangedDelegate(EZValueChangedDelegate) | |
Patching method System.Void IUIObject::AddValueChangedDelegate(EZValueChangedDelegate) | |
Patching method System.Void IUIObject::RemoveValueChangedDelegate(EZValueChangedDelegate) | |
Patching method System.Void UIPanelBase::.ctor() | |
Patching method EZTransitionList UIPanelBase::get_Transitions() | |
Patching method System.Void UIPanelBase::OnDisable() | |
Patching method System.Void UIPanelBase::Start() | |
Patching method System.Void UIPanelBase::ScanChildren() | |
Patching method System.Void UIPanelBase::SetupTransitionSubjects() | |
Patching method System.Void UIPanelBase::AddChild(UnityEngine.GameObject) | |
Patching method System.Void UIPanelBase::RemoveChild(UnityEngine.GameObject) | |
Patching method System.Void UIPanelBase::MakeChild(UnityEngine.GameObject) | |
Patching method System.Void UIPanelBase::AddSubject(UnityEngine.GameObject) | |
Patching method System.Void UIPanelBase::RemoveSubject(UnityEngine.GameObject) | |
Patching method System.String[] UIPanelBase::GetTransitionNames() | |
Patching method EZTransition UIPanelBase::GetTransition(System.Int32) | |
Patching method EZTransition UIPanelBase::GetTransition(UIPanelManager/SHOW_MODE) | |
Patching method EZTransition UIPanelBase::GetTransition(System.String) | |
Patching method System.Void UIPanelBase::StartTransition(UIPanelManager/SHOW_MODE) | |
Patching method System.Void UIPanelBase::StartTransition(System.String) | |
Patching method System.Void UIPanelBase::TransitionCompleted(EZTransition) | |
Patching method System.Void UIPanelBase::BringIn() | |
Patching method System.Void UIPanelBase::Dismiss() | |
Patching method System.Int32 UIPanelBase::CompareIndices(UIPanelBase,UIPanelBase) | |
Patching method System.Void UIPanelBase::AddTempTransitionDelegate(UIPanelBase/TransitionCompleteDelegate) | |
Patching method System.Boolean UIPanelBase::get_IsTransitioning() | |
Patching method System.Boolean UIPanelBase::get_controlIsEnabled() | |
Patching method System.Void UIPanelBase::set_controlIsEnabled(System.Boolean) | |
Patching method System.Boolean UIPanelBase::get_DetargetOnDisable() | |
Patching method System.Void UIPanelBase::set_DetargetOnDisable(System.Boolean) | |
Patching method IUIObject UIPanelBase::GetControl(POINTER_INFO&) | |
Patching method IUIContainer UIPanelBase::get_Container() | |
Patching method System.Void UIPanelBase::set_Container(IUIContainer) | |
Patching method System.Boolean UIPanelBase::RequestContainership(IUIContainer) | |
Patching method System.Boolean UIPanelBase::GotFocus() | |
Patching method System.Void UIPanelBase::SetInputDelegate(EZInputDelegate) | |
Patching method System.Void UIPanelBase::AddInputDelegate(EZInputDelegate) | |
Patching method System.Void UIPanelBase::RemoveInputDelegate(EZInputDelegate) | |
Patching method System.Void UIPanelBase::SetValueChangedDelegate(EZValueChangedDelegate) | |
Patching method System.Void UIPanelBase::AddValueChangedDelegate(EZValueChangedDelegate) | |
Patching method System.Void UIPanelBase::RemoveValueChangedDelegate(EZValueChangedDelegate) | |
Patching method System.Void UIPanelBase::OnInput(POINTER_INFO) | |
Patching method System.Object UIPanelBase::get_Data() | |
Patching method System.Void UIPanelBase::set_Data(System.Object) | |
Patching method System.Boolean UIPanelBase::get_IsDraggable() | |
Patching method System.Void UIPanelBase::set_IsDraggable(System.Boolean) | |
Patching method UnityEngine.LayerMask UIPanelBase::get_DropMask() | |
Patching method System.Void UIPanelBase::set_DropMask(UnityEngine.LayerMask) | |
Patching method System.Single UIPanelBase::get_DragOffset() | |
Patching method System.Void UIPanelBase::set_DragOffset(System.Single) | |
Patching method EZAnimation/EASING_TYPE UIPanelBase::get_CancelDragEasing() | |
Patching method System.Void UIPanelBase::set_CancelDragEasing(EZAnimation/EASING_TYPE) | |
Patching method System.Single UIPanelBase::get_CancelDragDuration() | |
Patching method System.Void UIPanelBase::set_CancelDragDuration(System.Single) | |
Patching method System.Boolean UIPanelBase::get_IsDragging() | |
Patching method System.Void UIPanelBase::set_IsDragging(System.Boolean) | |
Patching method UnityEngine.GameObject UIPanelBase::get_DropTarget() | |
Patching method System.Void UIPanelBase::set_DropTarget(UnityEngine.GameObject) | |
Patching method System.Boolean UIPanelBase::get_DropHandled() | |
Patching method System.Void UIPanelBase::set_DropHandled(System.Boolean) | |
Patching method System.Void UIPanelBase::DragUpdatePosition(POINTER_INFO) | |
Patching method System.Void UIPanelBase::CancelDrag() | |
Patching method System.Void UIPanelBase::OnEZDragDrop_Internal(EZDragDropParams) | |
Patching method System.Void UIPanelBase::AddDragDropDelegate(EZDragDropDelegate) | |
Patching method System.Void UIPanelBase::RemoveDragDropDelegate(EZDragDropDelegate) | |
Patching method System.Void UIPanelBase::SetDragDropDelegate(EZDragDropDelegate) | |
Patching method System.Void UIPanelBase::SetDragDropInternalDelegate(EZDragDropHelper/DragDrop_InternalDelegate) | |
Patching method System.Void UIPanelBase::AddDragDropInternalDelegate(EZDragDropHelper/DragDrop_InternalDelegate) | |
Patching method System.Void UIPanelBase::RemoveDragDropInternalDelegate(EZDragDropHelper/DragDrop_InternalDelegate) | |
Patching method EZDragDropHelper/DragDrop_InternalDelegate UIPanelBase::GetDragDropInternalDelegate() | |
Patching method UnityEngine.GameObject UIPanelBase::() | |
Patching method UnityEngine.Transform UIPanelBase::() | |
Patching method System.String UIPanelBase::() | |
Patching method System.Void UIScrollKnob::.ctor() | |
Patching method System.Void UIScrollKnob::Awake() | |
Patching method System.Void UIScrollKnob::OnInput(POINTER_INFO&) | |
Patching method System.Void UIScrollKnob::SetStartPos(UnityEngine.Vector3) | |
Patching method UnityEngine.Vector3 UIScrollKnob::GetLocalInputPoint(UnityEngine.Ray) | |
Patching method System.Void UIScrollKnob::Copy(SpriteRoot,ControlCopyFlags) | |
Patching method System.Void UIScrollKnob::SetColliderSizeFactor(UnityEngine.Vector2) | |
Patching method System.Void UIScrollKnob::UpdateCollider() | |
Patching method System.Single UIScrollKnob::GetScrollPos() | |
Patching method System.Void UIScrollKnob::SetPosition(System.Single) | |
Patching method System.Void UIScrollKnob::SetSlider(UISlider) | |
Patching method UISlider UIScrollKnob::GetSlider() | |
Patching method System.Void UIScrollKnob::SetMaxScroll(System.Single) | |
Patching method System.Void UIScrollKnob::SetupAppearance() | |
Patching method UIScrollKnob UIScrollKnob::Create(System.String,UnityEngine.Vector3) | |
Patching method UIScrollKnob UIScrollKnob::Create(System.String,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void PackedSprite::.ctor() | |
Patching method TextureAnim[] PackedSprite::get_States() | |
Patching method System.Void PackedSprite::set_States(TextureAnim[]) | |
Patching method CSpriteFrame PackedSprite::get_DefaultFrame() | |
Patching method TextureAnim PackedSprite::get_DefaultState() | |
Patching method UnityEngine.Vector2 PackedSprite::GetDefaultPixelSize(PathFromGUIDDelegate,AssetLoaderDelegate) | |
Patching method System.Boolean PackedSprite::get_SupportsArbitraryAnimations() | |
Patching method System.Void PackedSprite::Awake() | |
Patching method System.Void PackedSprite::Start() | |
Patching method System.Void PackedSprite::Init() | |
Patching method System.Void PackedSprite::Copy(SpriteRoot) | |
Patching method System.Void PackedSprite::InitUVs() | |
Patching method System.Void PackedSprite::AddAnimation(UVAnimation) | |
Patching method System.Void PackedSprite::Aggregate(PathFromGUIDDelegate,LoadAssetDelegate,GUIDFromPathDelegate) | |
Patching method PackedSprite PackedSprite::Create(System.String,UnityEngine.Vector3) | |
Patching method PackedSprite PackedSprite::Create(System.String,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void SimpleSprite::.ctor() | |
Patching method UnityEngine.Vector2 SimpleSprite::GetDefaultPixelSize(PathFromGUIDDelegate,AssetLoaderDelegate) | |
Patching method System.Void SimpleSprite::Awake() | |
Patching method System.Void SimpleSprite::Init() | |
Patching method System.Void SimpleSprite::Start() | |
Patching method System.Void SimpleSprite::Clear() | |
Patching method System.Void SimpleSprite::Setup(System.Single,System.Single,UnityEngine.Vector2,UnityEngine.Vector2) | |
Patching method System.Void SimpleSprite::Setup(System.Single,System.Single,UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Material) | |
Patching method System.Void SimpleSprite::Copy(SpriteRoot) | |
Patching method System.Void SimpleSprite::InitUVs() | |
Patching method System.Void SimpleSprite::SetLowerLeftPixel(UnityEngine.Vector2) | |
Patching method System.Void SimpleSprite::SetLowerLeftPixel(System.Int32,System.Int32) | |
Patching method System.Void SimpleSprite::SetPixelDimensions(UnityEngine.Vector2) | |
Patching method System.Void SimpleSprite::SetPixelDimensions(System.Int32,System.Int32) | |
Patching method System.Int32 SimpleSprite::GetStateIndex(System.String) | |
Patching method System.Void SimpleSprite::SetState(System.Int32) | |
Patching method SimpleSprite SimpleSprite::Create(System.String,UnityEngine.Vector3) | |
Patching method SimpleSprite SimpleSprite::Create(System.String,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void SimpleSprite::DoMirror() | |
Patching method System.Void SimpleSpriteMirror::.ctor() | |
Patching method System.Void SimpleSpriteMirror::Mirror(SpriteRoot) | |
Patching method System.Boolean SimpleSpriteMirror::DidChange(SpriteRoot) | |
Patching method System.Void Sprite::.ctor() | |
Patching method UnityEngine.Vector2 Sprite::GetDefaultPixelSize(PathFromGUIDDelegate,AssetLoaderDelegate) | |
Patching method System.Void Sprite::Awake() | |
Patching method System.Void Sprite::Init() | |
Patching method System.Void Sprite::Start() | |
Patching method System.Void Sprite::Clear() | |
Patching method System.Void Sprite::Setup(System.Single,System.Single,UnityEngine.Vector2,UnityEngine.Vector2) | |
Patching method System.Void Sprite::Setup(System.Single,System.Single,UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Material) | |
Patching method System.Void Sprite::Copy(SpriteRoot) | |
Patching method System.Void Sprite::InitUVs() | |
Patching method System.Void Sprite::AddAnimation(UVAnimation_Multi) | |
Patching method System.Boolean Sprite::StepAnim(System.Single) | |
Patching method System.Void Sprite::PlayAnim(UVAnimation_Multi) | |
Patching method System.Void Sprite::PlayAnim(System.Int32) | |
Patching method System.Void Sprite::PlayAnim(System.String) | |
Patching method System.Void Sprite::PlayAnimInReverse(UVAnimation_Multi) | |
Patching method System.Void Sprite::PlayAnimInReverse(System.Int32) | |
Patching method System.Void Sprite::PlayAnimInReverse(System.String) | |
Patching method System.Void Sprite::DoAnim(System.Int32) | |
Patching method System.Void Sprite::DoAnim(System.String) | |
Patching method System.Void Sprite::DoAnim(UVAnimation_Multi) | |
Patching method System.Void Sprite::StopAnim() | |
Patching method System.Void Sprite::UnpauseAnim() | |
Patching method System.Void Sprite::AddToAnimatedList() | |
Patching method System.Void Sprite::RemoveFromAnimatedList() | |
Patching method UVAnimation_Multi Sprite::GetCurAnim() | |
Patching method UVAnimation_Multi Sprite::GetAnim(System.String) | |
Patching method System.Int32 Sprite::GetStateIndex(System.String) | |
Patching method System.Void Sprite::SetState(System.Int32) | |
Patching method System.Void Sprite::SetLowerLeftPixel(UnityEngine.Vector2) | |
Patching method System.Void Sprite::SetLowerLeftPixel(System.Int32,System.Int32) | |
Patching method System.Void Sprite::SetPixelDimensions(UnityEngine.Vector2) | |
Patching method System.Void Sprite::SetPixelDimensions(System.Int32,System.Int32) | |
Patching method System.Void Sprite::DoMirror() | |
Patching method Sprite Sprite::Create(System.String,UnityEngine.Vector3) | |
Patching method Sprite Sprite::Create(System.String,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void SpriteMirror::.ctor() | |
Patching method System.Void SpriteMirror::Mirror(SpriteRoot) | |
Patching method System.Boolean SpriteMirror::DidChange(SpriteRoot) | |
Patching method System.Void SpriteManager::.ctor() | |
Patching method UnityEngine.Vector2 SpriteManager::PixelSpaceToUVSpace(UnityEngine.Vector2) | |
Patching method UnityEngine.Vector2 SpriteManager::PixelSpaceToUVSpace(System.Int32,System.Int32) | |
Patching method UnityEngine.Vector2 SpriteManager::PixelCoordToUVCoord(UnityEngine.Vector2) | |
Patching method UnityEngine.Vector2 SpriteManager::PixelCoordToUVCoord(System.Int32,System.Int32) | |
Patching method System.Void SpriteManager::SetupBoneWeights(SpriteMesh_Managed) | |
Patching method System.Void SpriteManager::Awake() | |
Patching method System.Void SpriteManager::InitArrays() | |
Patching method System.Int32 SpriteManager::EnlargeArrays(System.Int32) | |
Patching method System.Boolean SpriteManager::AlreadyAdded(SpriteRoot) | |
Patching method SpriteMesh_Managed SpriteManager::AddSprite(UnityEngine.GameObject) | |
Patching method SpriteMesh_Managed SpriteManager::AddSprite(SpriteRoot) | |
Patching method SpriteRoot SpriteManager::CreateSprite(UnityEngine.GameObject) | |
Patching method SpriteRoot SpriteManager::CreateSprite(UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void SpriteManager::RemoveSprite(SpriteRoot) | |
Patching method System.Void SpriteManager::RemoveSprite(SpriteMesh_Managed) | |
Patching method System.Void SpriteManager::MoveToFront(SpriteMesh_Managed) | |
Patching method System.Void SpriteManager::MoveToBack(SpriteMesh_Managed) | |
Patching method System.Void SpriteManager::MoveInfrontOf(SpriteMesh_Managed,SpriteMesh_Managed) | |
Patching method System.Void SpriteManager::MoveBehind(SpriteMesh_Managed,SpriteMesh_Managed) | |
Patching method System.Void SpriteManager::SortDrawingOrder() | |
Patching method SpriteMesh_Managed SpriteManager::GetSprite(System.Int32) | |
Patching method System.Void SpriteManager::UpdatePositions() | |
Patching method System.Void SpriteManager::UpdateUVs() | |
Patching method System.Void SpriteManager::UpdateColors() | |
Patching method System.Void SpriteManager::UpdateBounds() | |
Patching method System.Void SpriteManager::ScheduleBoundsUpdate(System.Single) | |
Patching method System.Void SpriteManager::CancelBoundsUpdate() | |
Patching method System.Boolean SpriteManager::get_IsInitialized() | |
Patching method System.Void SpriteManager::LateUpdate() | |
Patching method System.Void SpriteManager::DoMirror() | |
Patching method System.Void SpriteManager::OnDrawGizmos() | |
Patching method System.Void SpriteManager::OnDrawGizmosSelected() | |
Patching method System.Void SpriteManager::DrawCenter() | |
Patching method System.Void SpriteDrawLayerComparer::.ctor() | |
Patching method System.Int32 SpriteDrawLayerComparer::Compare(SpriteMesh_Managed,SpriteMesh_Managed) | |
Patching method System.Void SpriteText::.ctor() | |
Patching method System.Void SpriteText::.cctor() | |
Patching method System.Void SpriteText::Awake() | |
Patching method System.Void SpriteText::Start() | |
Patching method System.Void SpriteText::Init() | |
Patching method System.Void SpriteText::CreateMesh() | |
Patching method System.Void SpriteText::ProcessString(System.String) | |
Patching method System.Void SpriteText::DoSingleLineTruncation() | |
Patching method UnityEngine.Color SpriteText::ParseColor(System.String) | |
Patching method UnityEngine.Color SpriteText::ParseHexColor(System.String) | |
Patching method System.Void SpriteText::EnlargeMesh() | |
Patching method System.Void SpriteText::UpdateMesh() | |
Patching method UnityEngine.Vector3 SpriteText::GetStartPos_SingleLine(System.Single,System.Single) | |
Patching method System.Int32 SpriteText::GetDisplayLineCount(System.Int32,System.Int32&,System.Int32&,System.Int32&) | |
Patching method System.Int32 SpriteText::GetDisplayLineCount() | |
Patching method System.Int32 SpriteText::PlainIndexToDisplayIndex(System.Int32) | |
Patching method System.Int32 SpriteText::DisplayIndexToPlainIndex(System.Int32) | |
Patching method System.Single SpriteText::GetLineBaseline(System.Int32,System.Int32) | |
Patching method System.Void SpriteText::Layout_Single_Line() | |
Patching method System.Void SpriteText::Layout_Multiline(System.String[]) | |
Patching method System.Void SpriteText::ZeroQuad(System.Int32) | |
Patching method System.Void SpriteText::BuildCharacter(System.Int32,System.Int32,UnityEngine.Vector3,SpriteChar&) | |
Patching method System.Void SpriteText::Layout_Line(UnityEngine.Vector3,System.String,System.Int32) | |
Patching method System.Void SpriteText::ClearMesh() | |
Patching method System.Void SpriteText::Unclip() | |
Patching method System.Void SpriteText::Delete() | |
Patching method System.Void SpriteText::OnEnable() | |
Patching method System.Void SpriteText::OnDisable() | |
Patching method System.Void SpriteText::OnDestroy() | |
Patching method System.Void SpriteText::Copy(SpriteText) | |
Patching method System.Void SpriteText::CalcSize() | |
Patching method System.Void SpriteText::LayoutText() | |
Patching method System.Void SpriteText::SetColor(UnityEngine.Color) | |
Patching method UnityEngine.Color SpriteText::get_Color() | |
Patching method System.Void SpriteText::set_Color(UnityEngine.Color) | |
Patching method System.Void SpriteText::SetCharacterSize(System.Single) | |
Patching method System.Void SpriteText::SetLineSpacing(System.Single) | |
Patching method System.Void SpriteText::SetFont(UnityEngine.TextAsset,UnityEngine.Material) | |
Patching method System.Void SpriteText::SetFont(SpriteFont,UnityEngine.Material) | |
Patching method System.Void SpriteText::SetPixelToUV(System.Int32,System.Int32) | |
Patching method System.Void SpriteText::SetPixelToUV(UnityEngine.Texture) | |
Patching method UnityEngine.Camera SpriteText::get_RenderCamera() | |
Patching method System.Void SpriteText::set_RenderCamera(UnityEngine.Camera) | |
Patching method System.Void SpriteText::UpdateCamera() | |
Patching method System.Void SpriteText::SetCamera() | |
Patching method System.Void SpriteText::SetCamera(UnityEngine.Camera) | |
Patching method System.Void SpriteText::Hide(System.Boolean) | |
Patching method System.Boolean SpriteText::IsHidden() | |
Patching method System.Boolean SpriteText::get_Persistent() | |
Patching method System.Void SpriteText::set_Persistent(System.Boolean) | |
Patching method System.String SpriteText::get_Text() | |
Patching method System.Void SpriteText::set_Text(System.String) | |
Patching method System.String SpriteText::get_PlainText() | |
Patching method System.String SpriteText::get_DisplayString() | |
Patching method Rect3D SpriteText::get_ClippingRect() | |
Patching method System.Void SpriteText::set_ClippingRect(Rect3D) | |
Patching method System.Boolean SpriteText::get_Clipped() | |
Patching method System.Void SpriteText::set_Clipped(System.Boolean) | |
Patching method UnityEngine.Vector3 SpriteText::GetInsertionPointPos(System.Int32) | |
Patching method UnityEngine.Vector3 SpriteText::GetNearestInsertionPointPos(UnityEngine.Vector3,System.Int32&) | |
Patching method System.Int32 SpriteText::GetNearestInsertionPoint(UnityEngine.Vector3) | |
Patching method System.Single SpriteText::get_BaseHeight() | |
Patching method System.Single SpriteText::get_LineSpan() | |
Patching method UnityEngine.Vector3[] SpriteText::GetVertices() | |
Patching method UnityEngine.Vector3 SpriteText::GetCenterPoint() | |
Patching method UnityEngine.Vector3 SpriteText::get_TopLeft() | |
Patching method UnityEngine.Vector3 SpriteText::get_BottomRight() | |
Patching method UnityEngine.Vector3 SpriteText::get_UnclippedTopLeft() | |
Patching method UnityEngine.Vector3 SpriteText::get_UnclippedBottomRight() | |
Patching method System.Single SpriteText::get_TotalWidth() | |
Patching method System.Single SpriteText::get_TotalScreenWidth() | |
Patching method System.Single SpriteText::GetWidth(System.String) | |
Patching method System.Single SpriteText::GetScreenWidth(System.String) | |
Patching method UnityEngine.Vector2 SpriteText::get_PixelSize() | |
Patching method System.Boolean SpriteText::get_Password() | |
Patching method System.Void SpriteText::set_Password(System.Boolean) | |
Patching method System.Void SpriteText::SetAnchor(SpriteText/Anchor_Pos) | |
Patching method SpriteText/Anchor_Pos SpriteText::get_Anchor() | |
Patching method System.Void SpriteText::set_Anchor(SpriteText/Anchor_Pos) | |
Patching method System.Void SpriteText::SetAlignment(SpriteText/Alignment_Type) | |
Patching method System.Single SpriteText::get_CharacterSpacing() | |
Patching method System.Void SpriteText::set_CharacterSpacing(System.Single) | |
Patching method IControl SpriteText::get_Parent() | |
Patching method System.Void SpriteText::set_Parent(IControl) | |
Patching method UnityEngine.Vector2 SpriteText::PixelSpaceToUVSpace(UnityEngine.Vector2) | |
Patching method UnityEngine.Vector2 SpriteText::PixelSpaceToUVSpace(System.Int32,System.Int32) | |
Patching method UnityEngine.Vector2 SpriteText::PixelCoordToUVCoord(UnityEngine.Vector2) | |
Patching method UnityEngine.Vector2 SpriteText::PixelCoordToUVCoord(System.Int32,System.Int32) | |
Patching method System.Void SpriteText::DoMirror() | |
Patching method System.Void SpriteText::OnDrawGizmosSelected() | |
Patching method System.Void SpriteText::OnDrawGizmos() | |
Patching method System.Void SpriteTextMirror::.ctor() | |
Patching method System.Void SpriteTextMirror::Mirror(SpriteText) | |
Patching method System.Boolean SpriteTextMirror::Validate(SpriteText) | |
Patching method System.Boolean SpriteTextMirror::DidChange(SpriteText) | |
Patching method System.Void SpriteTextRich::.ctor() | |
Patching method System.Void SpriteTextRich::.cctor() | |
Patching method System.Void SpriteTextRich::CreateSpaceString(SpriteTextRich/STR_String&,System.String,System.Single) | |
Patching method System.Collections.Generic.List`1<System.Collections.Generic.List`1<SpriteTextRich/STR_String>> SpriteTextRich::ParseText(SpriteFontMultiple,UnityEngine.Color,System.String) | |
Patching method System.Collections.Generic.List`1<SpriteTextRich/STR_String> SpriteTextRich::GetStrWithSpaceForAppend(System.Collections.Generic.List`1<SpriteTextRich/STR_String>,System.Single,System.Single,SpriteTextRich/FontType) | |
Patching method System.Int32 SpriteTextRich::SkipSpaces(System.String[],System.Int32) | |
Patching method System.Void SpriteTextRich::DebugParsed(System.Collections.Generic.List`1<System.Collections.Generic.List`1<SpriteTextRich/STR_String>>) | |
Patching method System.String[] SpriteTextRich::SplitSpaces(System.String) | |
Patching method System.Void SpriteTextRich::Awake() | |
Patching method System.Void SpriteTextRich::Start() | |
Patching method System.Void SpriteTextRich::Init() | |
Patching method System.Void SpriteTextRich::CreateMesh() | |
Patching method UnityEngine.Color SpriteTextRich::ParseColor(System.String) | |
Patching method UnityEngine.Color SpriteTextRich::ParseHexColor(System.String) | |
Patching method System.Void SpriteTextRich::UpdateMesh() | |
Patching method System.Void SpriteTextRich::Layout_Multiline(System.Collections.Generic.List`1<System.Collections.Generic.List`1<SpriteTextRich/STR_String>>) | |
Patching method System.Single SpriteTextRich::GetLineHeight(System.Collections.Generic.List`1<SpriteTextRich/STR_String>) | |
Patching method System.Single SpriteTextRich::GetLineWidth(System.Collections.Generic.List`1<SpriteTextRich/STR_String>) | |
Patching method System.Single SpriteTextRich::Layout_String(System.Int32[],UnityEngine.Vector3,System.Single,SpriteTextRich/STR_String) | |
Patching method System.Void SpriteTextRich::BuildCharacter(System.Int32[],UnityEngine.Vector3,SpriteChar,SpriteTextRich/STR_String) | |
Patching method System.Void SpriteTextRich::Unclip() | |
Patching method System.Void SpriteTextRich::Delete() | |
Patching method System.Void SpriteTextRich::OnEnable() | |
Patching method System.Void SpriteTextRich::OnDisable() | |
Patching method System.Void SpriteTextRich::OnDestroy() | |
Patching method System.Void SpriteTextRich::Copy(SpriteTextRich) | |
Patching method System.Void SpriteTextRich::LayoutText() | |
Patching method System.Void SpriteTextRich::SetColor(UnityEngine.Color) | |
Patching method UnityEngine.Color SpriteTextRich::get_Color() | |
Patching method System.Void SpriteTextRich::set_Color(UnityEngine.Color) | |
Patching method UnityEngine.Camera SpriteTextRich::get_RenderCamera() | |
Patching method System.Void SpriteTextRich::set_RenderCamera(UnityEngine.Camera) | |
Patching method System.Void SpriteTextRich::UpdateCamera() | |
Patching method System.Void SpriteTextRich::SetCamera() | |
Patching method System.Void SpriteTextRich::SetCamera(UnityEngine.Camera) | |
Patching method System.Void SpriteTextRich::Hide(System.Boolean) | |
Patching method System.Boolean SpriteTextRich::IsHidden() | |
Patching method System.Boolean SpriteTextRich::get_Persistent() | |
Patching method System.Void SpriteTextRich::set_Persistent(System.Boolean) | |
Patching method System.String SpriteTextRich::get_Text() | |
Patching method System.Void SpriteTextRich::set_Text(System.String) | |
Patching method Rect3D SpriteTextRich::get_ClippingRect() | |
Patching method System.Void SpriteTextRich::set_ClippingRect(Rect3D) | |
Patching method System.Boolean SpriteTextRich::get_Clipped() | |
Patching method System.Void SpriteTextRich::set_Clipped(System.Boolean) | |
Patching method UnityEngine.Vector3[] SpriteTextRich::GetVertices() | |
Patching method UnityEngine.Vector3 SpriteTextRich::GetCenterPoint() | |
Patching method UnityEngine.Vector3 SpriteTextRich::get_TopLeft() | |
Patching method UnityEngine.Vector3 SpriteTextRich::get_BottomRight() | |
Patching method UnityEngine.Vector3 SpriteTextRich::get_UnclippedTopLeft() | |
Patching method UnityEngine.Vector3 SpriteTextRich::get_UnclippedBottomRight() | |
Patching method System.Single SpriteTextRich::get_TotalWidth() | |
Patching method System.Single SpriteTextRich::get_TotalScreenWidth() | |
Patching method UnityEngine.Vector2 SpriteTextRich::get_PixelSize() | |
Patching method System.Void SpriteTextRich::SetAnchor(SpriteTextRich/Anchor_Pos) | |
Patching method SpriteTextRich/Anchor_Pos SpriteTextRich::get_Anchor() | |
Patching method System.Void SpriteTextRich::set_Anchor(SpriteTextRich/Anchor_Pos) | |
Patching method System.Void SpriteTextRich::SetAlignment(SpriteTextRich/Alignment_Type) | |
Patching method IControl SpriteTextRich::get_Parent() | |
Patching method System.Void SpriteTextRich::set_Parent(IControl) | |
Patching method UnityEngine.Vector2 SpriteTextRich::PixelSpaceToUVSpace(UnityEngine.Vector2) | |
Patching method UnityEngine.Vector2 SpriteTextRich::PixelSpaceToUVSpace(System.Int32,System.Int32) | |
Patching method UnityEngine.Vector2 SpriteTextRich::PixelCoordToUVCoord(UnityEngine.Vector2) | |
Patching method UnityEngine.Vector2 SpriteTextRich::PixelCoordToUVCoord(System.Int32,System.Int32) | |
Patching method System.Void SpriteTextRich::DoMirror() | |
Patching method System.Void SpriteTextRich::OnDrawGizmosSelected() | |
Patching method System.Void SpriteTextRich::OnDrawGizmos() | |
Patching method System.Void SpriteTextRichMirror::.ctor() | |
Patching method System.Void SpriteTextRichMirror::Mirror(SpriteTextRich) | |
Patching method System.Boolean SpriteTextRichMirror::Validate(SpriteTextRich) | |
Patching method System.Boolean SpriteTextRichMirror::DidChange(SpriteTextRich) | |
Patching method System.Void SpriteTextRichTest::.ctor() | |
Patching method System.Void SpriteTextRichTest::Start() | |
Patching method System.Void SuperSpriteAnimElement::.ctor() | |
Patching method System.Void SuperSpriteAnimElement::Init() | |
Patching method System.Void SuperSpriteAnimElement::Play() | |
Patching method System.Void SuperSpriteAnimElement::PlayInReverse() | |
Patching method System.Void SuperSpriteAnim::.ctor() | |
Patching method System.Void SuperSpriteAnim::Init(System.Int32,SuperSpriteAnim/AnimCompletedDelegate,SpriteBase/AnimFrameDelegate) | |
Patching method System.Void SuperSpriteAnim::SetAnimFrameDelegate(SpriteBase/AnimFrameDelegate) | |
Patching method System.Void SuperSpriteAnim::AnimFinished(SpriteBase) | |
Patching method System.Void SuperSpriteAnim::Reset() | |
Patching method System.Void SuperSpriteAnim::Play() | |
Patching method System.Void SuperSpriteAnim::Stop() | |
Patching method System.Void SuperSpriteAnim::Pause() | |
Patching method System.Void SuperSpriteAnim::Unpause() | |
Patching method System.Boolean SuperSpriteAnim::get_IsRunning() | |
Patching method SpriteBase SuperSpriteAnim::get_CurrentSprite() | |
Patching method System.Void SuperSpriteAnim::Hide(System.Boolean) | |
Patching method System.Boolean SuperSpriteAnim::IsHidden() | |
Patching method System.Void SuperSpriteAnim::HideSprite(SpriteBase,System.Boolean) | |
Patching method System.Void SuperSpriteAnim::Delete() | |
Patching method System.Void SuperSprite::.ctor() | |
Patching method System.Void SuperSprite::Start() | |
Patching method System.Void SuperSprite::PlayAnim(SuperSpriteAnim) | |
Patching method System.Void SuperSprite::PlayAnim(System.Int32) | |
Patching method System.Void SuperSprite::PlayAnim(System.String) | |
Patching method System.Void SuperSprite::DoAnim(SuperSpriteAnim) | |
Patching method System.Void SuperSprite::DoAnim(System.Int32) | |
Patching method System.Void SuperSprite::DoAnim(System.String) | |
Patching method System.Void SuperSprite::StopAnim() | |
Patching method System.Void SuperSprite::PauseAnim() | |
Patching method System.Void SuperSprite::UnpauseAnim() | |
Patching method System.Void SuperSprite::Hide(System.Boolean) | |
Patching method System.Boolean SuperSprite::IsHidden() | |
Patching method SuperSpriteAnim SuperSprite::GetCurAnim() | |
Patching method SpriteRoot SuperSprite::get_CurrentSprite() | |
Patching method SuperSpriteAnim SuperSprite::GetAnim(System.Int32) | |
Patching method SuperSpriteAnim SuperSprite::GetAnim(System.String) | |
Patching method System.Boolean SuperSprite::IsAnimating() | |
Patching method System.Void SuperSprite::AnimFinished(SuperSpriteAnim) | |
Patching method System.Void SuperSprite::SetAnimCompleteDelegate(SuperSprite/AnimCompleteDelegate) | |
Patching method System.Void SuperSprite::SetAnimFrameDelegate(SpriteBase/AnimFrameDelegate) | |
Patching method System.Void AutoSprite::.ctor() | |
Patching method TextureAnim[] AutoSprite::get_States() | |
Patching method System.Void AutoSprite::set_States(TextureAnim[]) | |
Patching method System.Void AutoSprite::Awake() | |
Patching method System.Void AutoSprite::Init() | |
Patching method System.Void TextureAnim::.ctor() | |
Patching method System.Void TextureAnim::.ctor(System.String) | |
Patching method System.Void TextureAnim::Allocate() | |
Patching method System.Void TextureAnim::Copy(TextureAnim) | |
Patching method System.Void AutoSpriteBase::.ctor() | |
Patching method TextureAnim[] AutoSpriteBase::get_States() | |
Patching method System.Void AutoSpriteBase::set_States(TextureAnim[]) | |
Patching method CSpriteFrame AutoSpriteBase::get_DefaultFrame() | |
Patching method TextureAnim AutoSpriteBase::get_DefaultState() | |
Patching method UnityEngine.Vector2 AutoSpriteBase::GetDefaultPixelSize(PathFromGUIDDelegate,AssetLoaderDelegate) | |
Patching method System.Void AutoSpriteBase::Awake() | |
Patching method System.Void AutoSpriteBase::Clear() | |
Patching method System.Void AutoSpriteBase::Setup(System.Single,System.Single) | |
Patching method System.Void AutoSpriteBase::Setup(System.Single,System.Single,UnityEngine.Material) | |
Patching method System.Void AutoSpriteBase::Copy(SpriteRoot) | |
Patching method System.Void AutoSpriteBase::CopyAll(SpriteRoot) | |
Patching method System.Boolean AutoSpriteBase::StepAnim(System.Single) | |
Patching method System.Void AutoSpriteBase::CallAnimCompleteDelegate() | |
Patching method System.Void AutoSpriteBase::PlayAnim(UVAnimation,System.Int32) | |
Patching method System.Void AutoSpriteBase::PlayAnim(UVAnimation) | |
Patching method System.Void AutoSpriteBase::PlayAnim(System.Int32,System.Int32) | |
Patching method System.Void AutoSpriteBase::PlayAnim(System.Int32) | |
Patching method System.Void AutoSpriteBase::PlayAnim(System.String,System.Int32) | |
Patching method System.Void AutoSpriteBase::PlayAnim(System.String) | |
Patching method System.Void AutoSpriteBase::PlayAnimInReverse(UVAnimation) | |
Patching method System.Void AutoSpriteBase::PlayAnimInReverse(UVAnimation,System.Int32) | |
Patching method System.Void AutoSpriteBase::PlayAnimInReverse(System.Int32) | |
Patching method System.Void AutoSpriteBase::PlayAnimInReverse(System.Int32,System.Int32) | |
Patching method System.Void AutoSpriteBase::PlayAnimInReverse(System.String) | |
Patching method System.Void AutoSpriteBase::PlayAnimInReverse(System.String,System.Int32) | |
Patching method System.Void AutoSpriteBase::DoAnim(System.Int32) | |
Patching method System.Void AutoSpriteBase::DoAnim(System.String) | |
Patching method System.Void AutoSpriteBase::DoAnim(UVAnimation) | |
Patching method System.Void AutoSpriteBase::SetCurFrame(System.Int32) | |
Patching method System.Void AutoSpriteBase::SetFrame(UVAnimation,System.Int32) | |
Patching method System.Void AutoSpriteBase::SetFrame(System.String,System.Int32) | |
Patching method System.Void AutoSpriteBase::SetFrame(System.Int32,System.Int32) | |
Patching method System.Void AutoSpriteBase::StopAnim() | |
Patching method System.Void AutoSpriteBase::UnpauseAnim() | |
Patching method System.Void AutoSpriteBase::AddToAnimatedList() | |
Patching method System.Void AutoSpriteBase::RemoveFromAnimatedList() | |
Patching method UVAnimation AutoSpriteBase::GetCurAnim() | |
Patching method UVAnimation AutoSpriteBase::GetAnim(System.String) | |
Patching method System.Int32 AutoSpriteBase::GetStateIndex(System.String) | |
Patching method System.Void AutoSpriteBase::SetState(System.Int32) | |
Patching method System.Boolean AutoSpriteBase::get_SupportsArbitraryAnimations() | |
Patching method UnityEngine.Material AutoSpriteBase::GetPackedMaterial(System.String&) | |
Patching method System.Boolean AutoSpriteBase::get_DoNotTrimImages() | |
Patching method System.Void AutoSpriteBase::set_DoNotTrimImages(System.Boolean) | |
Patching method System.Void AutoSpriteBase::Aggregate(PathFromGUIDDelegate,LoadAssetDelegate,GUIDFromPathDelegate) | |
Patching method UnityEngine.Texture2D[] AutoSpriteBase::get_SourceTextures() | |
Patching method CSpriteFrame[] AutoSpriteBase::get_SpriteFrames() | |
Patching method System.Void AutoSpriteBase:: | |
(UnityEngine.Rect) | |
Patching method UnityEngine.GameObject AutoSpriteBase::() | |
Patching method UnityEngine.GameObject AutoSpriteBase::() | |
Patching method SpriteRoot/ANCHOR_METHOD AutoSpriteBase::() | |
Patching method UnityEngine.Color AutoSpriteBase::() | |
Patching method System.Void AutoSpriteBase::(UnityEngine.Color) | |
Patching method System.Void EZTransitionList::.ctor(EZTransition[]) | |
Patching method System.Void EZTransitionList::.ctor() | |
Patching method System.Void EZTransitionList::Clone(System.Int32,System.Boolean) | |
Patching method System.Void EZTransitionList::CloneAsNeeded(System.Int32) | |
Patching method System.Void EZTransitionList::CloneAll(System.Int32) | |
Patching method System.Void EZTransitionList::MarkAllInitialized() | |
Patching method System.String[] EZTransitionList::GetTransitionNames() | |
Patching method System.Void EZTransitionList::CopyTo(EZTransitionList) | |
Patching method System.Void EZTransitionList::CopyTo(EZTransitionList,System.Boolean) | |
Patching method System.Void EZTransitionList::CopyToNew(EZTransitionList) | |
Patching method System.Void EZTransitionList::CopyToNew(EZTransitionList,System.Boolean) | |
Patching method System.Void EZTransition::.ctor(System.String) | |
Patching method System.Void EZTransition::AddTransitionStartDelegate(EZTransition/OnTransitionStartDelegate) | |
Patching method System.Void EZTransition::RemoveTransitionStartDelegate(EZTransition/OnTransitionStartDelegate) | |
Patching method System.Void EZTransition::AddTransitionEndDelegate(EZTransition/OnTransitionEndDelegate) | |
Patching method System.Void EZTransition::RemoveTransitionEndDelegate(EZTransition/OnTransitionEndDelegate) | |
Patching method System.Void EZTransition::Copy(EZTransition) | |
Patching method EZLinkedList`1<EZLinkedListNode`1<UnityEngine.GameObject>> EZTransition::get_SubSubjects() | |
Patching method UnityEngine.GameObject EZTransition::get_MainSubject() | |
Patching method System.Void EZTransition::set_MainSubject(UnityEngine.GameObject) | |
Patching method System.Void EZTransition::AddSubSubject(UnityEngine.GameObject) | |
Patching method System.Void EZTransition::RemoveSubSubject(UnityEngine.GameObject) | |
Patching method System.Void EZTransition::OnAnimEnd(EZAnimation) | |
Patching method EZLinkedListNode`1<EZAnimation> EZTransition::AddRunningAnim() | |
Patching method System.Void EZTransition::Start() | |
Patching method System.Void EZTransition::End() | |
Patching method System.Void EZTransition::StopSafe() | |
Patching method System.Void EZTransition::Pause() | |
Patching method System.Void EZTransition::Unpause() | |
Patching method System.Boolean EZTransition::IsRunning() | |
Patching method System.Boolean EZTransition::IsRunningAtAll() | |
Patching method System.Void EZTransition::CallEndDelegates() | |
Patching method System.Int32 EZTransition::Add() | |
Patching method AnimParams EZTransition::AddElement(EZAnimation/ANIM_TYPE) | |
Patching method System.Void EZTransition::Remove(System.Int32) | |
Patching method System.Void EZTransition::SetElementType(System.Int32,EZAnimation/ANIM_TYPE) | |
Patching method System.String[] EZTransition::GetNames() | |
Patching method System.Enum IGUIHelper::EnumField(System.String,System.Enum) | |
Patching method UnityEngine.Color IGUIHelper::ColorField(System.String,UnityEngine.Color) | |
Patching method UnityEngine.Vector3 IGUIHelper::Vector3Field(System.String,UnityEngine.Vector3) | |
Patching method System.Single IGUIHelper::FloatField(System.String,System.Single) | |
Patching method System.String IGUIHelper::TextField(System.String,System.String) | |
Patching method UnityEngine.Object IGUIHelper::ObjectField(System.String,System.Type,UnityEngine.Object) | |
Patching method System.Void EZAnimator::.ctor() | |
Patching method System.Void EZAnimator::.cctor() | |
Patching method EZAnimator EZAnimator::get_instance() | |
Patching method System.Boolean EZAnimator::Exists() | |
Patching method System.Void EZAnimator::OnDestroy() | |
Patching method System.Single EZAnimator::get_timeScale() | |
Patching method System.Void EZAnimator::set_timeScale(System.Single) | |
Patching method System.Void EZAnimator::Awake() | |
Patching method System.Void EZAnimator::OnLevelWasLoaded(System.Int32) | |
Patching method System.Void EZAnimator::OnApplicationPause(System.Boolean) | |
Patching method System.Collections.IEnumerator EZAnimator::AnimPump() | |
Patching method System.Void EZAnimator::StartAnimationPump() | |
Patching method System.Collections.IEnumerator EZAnimator::PumpStarter() | |
Patching method System.Void EZAnimator::StopAnimationPump() | |
Patching method EZAnimation EZAnimator::CreateNewAnimation(EZAnimation/ANIM_TYPE) | |
Patching method EZAnimation EZAnimator::GetAnimation(EZAnimation/ANIM_TYPE) | |
Patching method System.Void EZAnimator::ReturnAnimToPool(EZAnimation) | |
Patching method System.Void EZAnimator::AddAnimation(EZAnimation) | |
Patching method System.Void EZAnimator::AddTransition(EZTransition) | |
Patching method System.Void EZAnimator::Cancel(System.Object) | |
Patching method System.Void EZAnimator::StopAnimation(EZAnimation) | |
Patching method System.Void EZAnimator::StopAnimation(EZAnimation,System.Boolean) | |
Patching method System.Void EZAnimator::Stop(System.Object) | |
Patching method System.Void EZAnimator::Stop(System.Object,System.Boolean) | |
Patching method System.Void EZAnimator::Stop(System.Object,EZAnimation/ANIM_TYPE,System.Boolean) | |
Patching method System.Void EZAnimator::End(System.Object) | |
Patching method System.Void EZAnimator::EndAll() | |
Patching method System.Void EZAnimator::StopAll() | |
Patching method System.Void EZAnimator::PauseAll() | |
Patching method System.Void EZAnimator::UnpauseAll() | |
Patching method System.Int32 EZAnimator::GetNumAnimations() | |
Patching method System.Void EZAnimation::.ctor() | |
Patching method System.Object EZAnimation::get_Data() | |
Patching method System.Void EZAnimation::set_Data(System.Object) | |
Patching method System.Single EZAnimation::get_Duration() | |
Patching method System.Single EZAnimation::get_Wait() | |
Patching method System.Boolean EZAnimation::get_Paused() | |
Patching method System.Void EZAnimation::set_Paused(System.Boolean) | |
Patching method EZAnimation/ANIM_MODE EZAnimation::get_Mode() | |
Patching method EZAnimation/CompletionDelegate EZAnimation::get_CompletedDelegate() | |
Patching method System.Void EZAnimation::set_CompletedDelegate(EZAnimation/CompletionDelegate) | |
Patching method EZAnimation/CompletionDelegate EZAnimation::get_StartDelegate() | |
Patching method System.Void EZAnimation::set_StartDelegate(EZAnimation/CompletionDelegate) | |
Patching method System.Void EZAnimation::Clear() | |
Patching method System.Boolean EZAnimation::Start(UnityEngine.GameObject,AnimParams) | |
Patching method System.Void EZAnimation::DoAnim() | |
Patching method System.Boolean EZAnimation::Step(System.Single) | |
Patching method System.Void EZAnimation::Stop() | |
Patching method System.Void EZAnimation::_stop() | |
Patching method System.Void EZAnimation::End() | |
Patching method System.Void EZAnimation::_cancel() | |
Patching method System.Void EZAnimation::_end() | |
Patching method System.Void EZAnimation::LoopReset() | |
Patching method System.Object EZAnimation::GetSubject() | |
Patching method System.Void EZAnimation::WaitDone() | |
Patching method System.Void EZAnimation::StartCommon() | |
Patching method System.Void EZAnimation::ResetDefaults() | |
Patching method System.Single EZAnimation::linear(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::quadraticIn(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::quadraticOut(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::quadraticInOut(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::quadraticOutIn(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::cubicIn(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::cubicOut(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::cubicInOut(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::cubicOutIn(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::quarticIn(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::quarticOut(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::quarticInOut(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::quarticOutIn(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::quinticIn(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::quinticOut(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::quinticInOut(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::quinticOutIn(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::sinusIn(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::sinusOut(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::sinusInOut(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::sinusOutIn(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::expIn(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::expOut(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::expInOut(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::expOutIn(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::circIn(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::circOut(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::circInOut(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::circOutIn(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::punch(System.Single,System.Single) | |
Patching method System.Single EZAnimation::spring(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::elasticIn(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::elasticIn(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::elasticOut(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::elasticOut(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::elasticInOut(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::elasticInOut(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::elasticOutIn(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::elasticOutIn(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::backIn(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::backIn(System.Single,System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::backOut(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::backOut(System.Single,System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::backInOut(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::backInOut(System.Single,System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::backOutIn(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::backOutIn(System.Single,System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::bounceIn(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::bounceOut(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::bounceInOut(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single EZAnimation::bounceOutIn(System.Single,System.Single,System.Single,System.Single) | |
Patching method EZAnimation/Interpolator EZAnimation::GetInterpolator(EZAnimation/EASING_TYPE) | |
Patching method EZAnimation EZAnimation::get_prev() | |
Patching method System.Void EZAnimation::set_prev(EZAnimation) | |
Patching method EZAnimation EZAnimation::get_next() | |
Patching method System.Void EZAnimation::set_next(EZAnimation) | |
Patching method System.Void FadeSprite::.ctor() | |
Patching method System.Object FadeSprite::GetSubject() | |
Patching method System.Void FadeSprite::_end() | |
Patching method System.Void FadeSprite::LoopReset() | |
Patching method System.Void FadeSprite::WaitDone() | |
Patching method System.Void FadeSprite::DoAnim() | |
Patching method FadeSprite FadeSprite::Do(SpriteRoot,EZAnimation/ANIM_MODE,UnityEngine.Color,UnityEngine.Color,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method FadeSprite FadeSprite::Do(SpriteRoot,EZAnimation/ANIM_MODE,UnityEngine.Color,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Boolean FadeSprite::Start(UnityEngine.GameObject,AnimParams) | |
Patching method System.Void FadeSprite::Start(SpriteRoot,EZAnimation/ANIM_MODE,UnityEngine.Color,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void FadeSprite::Start(SpriteRoot,EZAnimation/ANIM_MODE,UnityEngine.Color,UnityEngine.Color,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void FadeSprite::Start() | |
Patching method System.Void FadeSpriteAlpha::.ctor() | |
Patching method System.Object FadeSpriteAlpha::GetSubject() | |
Patching method System.Void FadeSpriteAlpha::_end() | |
Patching method System.Void FadeSpriteAlpha::LoopReset() | |
Patching method System.Void FadeSpriteAlpha::WaitDone() | |
Patching method System.Void FadeSpriteAlpha::DoAnim() | |
Patching method FadeSpriteAlpha FadeSpriteAlpha::Do(SpriteRoot,EZAnimation/ANIM_MODE,UnityEngine.Color,UnityEngine.Color,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method FadeSpriteAlpha FadeSpriteAlpha::Do(SpriteRoot,EZAnimation/ANIM_MODE,UnityEngine.Color,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Boolean FadeSpriteAlpha::Start(UnityEngine.GameObject,AnimParams) | |
Patching method System.Void FadeSpriteAlpha::Start(SpriteRoot,EZAnimation/ANIM_MODE,UnityEngine.Color,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void FadeSpriteAlpha::Start(SpriteRoot,EZAnimation/ANIM_MODE,UnityEngine.Color,UnityEngine.Color,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void FadeSpriteAlpha::Start() | |
Patching method System.Void FadeMaterial::.ctor() | |
Patching method System.Object FadeMaterial::GetSubject() | |
Patching method System.Void FadeMaterial::_end() | |
Patching method System.Void FadeMaterial::LoopReset() | |
Patching method System.Void FadeMaterial::WaitDone() | |
Patching method System.Void FadeMaterial::DoAnim() | |
Patching method FadeMaterial FadeMaterial::Do(UnityEngine.Material,EZAnimation/ANIM_MODE,UnityEngine.Color,UnityEngine.Color,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method FadeMaterial FadeMaterial::Do(UnityEngine.Material,EZAnimation/ANIM_MODE,UnityEngine.Color,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Boolean FadeMaterial::Start(UnityEngine.GameObject,AnimParams) | |
Patching method System.Void FadeMaterial::Start(UnityEngine.Material,EZAnimation/ANIM_MODE,UnityEngine.Color,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void FadeMaterial::Start(UnityEngine.Material,EZAnimation/ANIM_MODE,UnityEngine.Color,UnityEngine.Color,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void FadeMaterial::Start() | |
Patching method System.Void FadeText::.ctor() | |
Patching method System.Object FadeText::GetSubject() | |
Patching method System.Void FadeText::_end() | |
Patching method System.Void FadeText::LoopReset() | |
Patching method System.Void FadeText::WaitDone() | |
Patching method System.Void FadeText::DoAnim() | |
Patching method FadeText FadeText::Do(SpriteText,EZAnimation/ANIM_MODE,UnityEngine.Color,UnityEngine.Color,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method FadeText FadeText::Do(SpriteText,EZAnimation/ANIM_MODE,UnityEngine.Color,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Boolean FadeText::Start(UnityEngine.GameObject,AnimParams) | |
Patching method System.Void FadeText::Start(SpriteText,EZAnimation/ANIM_MODE,UnityEngine.Color,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void FadeText::Start(SpriteText,EZAnimation/ANIM_MODE,UnityEngine.Color,UnityEngine.Color,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void FadeTextAlpha::.ctor() | |
Patching method System.Object FadeTextAlpha::GetSubject() | |
Patching method System.Void FadeTextAlpha::_end() | |
Patching method System.Void FadeTextAlpha::LoopReset() | |
Patching method System.Void FadeTextAlpha::WaitDone() | |
Patching method System.Void FadeTextAlpha::DoAnim() | |
Patching method FadeTextAlpha FadeTextAlpha::Do(SpriteText,EZAnimation/ANIM_MODE,UnityEngine.Color,UnityEngine.Color,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method FadeTextAlpha FadeTextAlpha::Do(SpriteText,EZAnimation/ANIM_MODE,UnityEngine.Color,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Boolean FadeTextAlpha::Start(UnityEngine.GameObject,AnimParams) | |
Patching method System.Void FadeTextAlpha::Start(SpriteText,EZAnimation/ANIM_MODE,UnityEngine.Color,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void FadeTextAlpha::Start(SpriteText,EZAnimation/ANIM_MODE,UnityEngine.Color,UnityEngine.Color,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void AnimateRotation::.ctor() | |
Patching method System.Object AnimateRotation::GetSubject() | |
Patching method System.Void AnimateRotation::_end() | |
Patching method System.Void AnimateRotation::LoopReset() | |
Patching method System.Void AnimateRotation::WaitDone() | |
Patching method System.Void AnimateRotation::DoAnim() | |
Patching method AnimateRotation AnimateRotation::Do(UnityEngine.GameObject,EZAnimation/ANIM_MODE,UnityEngine.Vector3,UnityEngine.Vector3,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method AnimateRotation AnimateRotation::Do(UnityEngine.GameObject,EZAnimation/ANIM_MODE,UnityEngine.Vector3,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Boolean AnimateRotation::Start(UnityEngine.GameObject,AnimParams) | |
Patching method System.Void AnimateRotation::Start(UnityEngine.GameObject,EZAnimation/ANIM_MODE,UnityEngine.Vector3,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void AnimateRotation::Start(UnityEngine.GameObject,EZAnimation/ANIM_MODE,UnityEngine.Vector3,UnityEngine.Vector3,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void AnimateRotation::Start() | |
Patching method System.Void AnimateRotationEuler::.ctor() | |
Patching method System.Object AnimateRotationEuler::GetSubject() | |
Patching method System.Void AnimateRotationEuler::_end() | |
Patching method System.Void AnimateRotationEuler::LoopReset() | |
Patching method System.Void AnimateRotationEuler::WaitDone() | |
Patching method System.Void AnimateRotationEuler::DoAnim() | |
Patching method AnimateRotationEuler AnimateRotationEuler::Do(UnityEngine.GameObject,EZAnimation/ANIM_MODE,UnityEngine.Vector3,UnityEngine.Vector3,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method AnimateRotationEuler AnimateRotationEuler::Do(UnityEngine.GameObject,EZAnimation/ANIM_MODE,UnityEngine.Vector3,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Boolean AnimateRotationEuler::Start(UnityEngine.GameObject,AnimParams) | |
Patching method System.Void AnimateRotationEuler::Start(UnityEngine.GameObject,EZAnimation/ANIM_MODE,UnityEngine.Vector3,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void AnimateRotationEuler::Start(UnityEngine.GameObject,EZAnimation/ANIM_MODE,UnityEngine.Vector3,UnityEngine.Vector3,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void AnimateRotationEuler::Start() | |
Patching method System.Void AnimatePosition::.ctor() | |
Patching method System.Object AnimatePosition::GetSubject() | |
Patching method System.Void AnimatePosition::_end() | |
Patching method System.Void AnimatePosition::LoopReset() | |
Patching method System.Void AnimatePosition::WaitDone() | |
Patching method System.Void AnimatePosition::DoAnim() | |
Patching method AnimatePosition AnimatePosition::Do(UnityEngine.GameObject,EZAnimation/ANIM_MODE,UnityEngine.Vector3,UnityEngine.Vector3,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method AnimatePosition AnimatePosition::Do(UnityEngine.GameObject,EZAnimation/ANIM_MODE,UnityEngine.Vector3,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Boolean AnimatePosition::Start(UnityEngine.GameObject,AnimParams) | |
Patching method System.Void AnimatePosition::Start(UnityEngine.GameObject,EZAnimation/ANIM_MODE,UnityEngine.Vector3,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void AnimatePosition::Start(UnityEngine.GameObject,EZAnimation/ANIM_MODE,UnityEngine.Vector3,UnityEngine.Vector3,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void AnimatePosition::Start() | |
Patching method System.Void AnimateScreenPosition::.ctor() | |
Patching method System.Object AnimateScreenPosition::GetSubject() | |
Patching method System.Void AnimateScreenPosition::_end() | |
Patching method System.Void AnimateScreenPosition::LoopReset() | |
Patching method System.Void AnimateScreenPosition::WaitDone() | |
Patching method System.Void AnimateScreenPosition::DoAnim() | |
Patching method AnimateScreenPosition AnimateScreenPosition::Do(UnityEngine.GameObject,EZAnimation/ANIM_MODE,UnityEngine.Vector3,UnityEngine.Vector3,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method AnimateScreenPosition AnimateScreenPosition::Do(UnityEngine.GameObject,EZAnimation/ANIM_MODE,UnityEngine.Vector3,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Boolean AnimateScreenPosition::Start(UnityEngine.GameObject,AnimParams) | |
Patching method System.Void AnimateScreenPosition::Start(UnityEngine.GameObject,EZAnimation/ANIM_MODE,UnityEngine.Vector3,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void AnimateScreenPosition::Start(UnityEngine.GameObject,EZAnimation/ANIM_MODE,UnityEngine.Vector3,UnityEngine.Vector3,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void AnimateScreenPosition::Start() | |
Patching method System.Void AnimateScale::.ctor() | |
Patching method System.Object AnimateScale::GetSubject() | |
Patching method System.Void AnimateScale::_end() | |
Patching method System.Void AnimateScale::LoopReset() | |
Patching method System.Void AnimateScale::WaitDone() | |
Patching method System.Void AnimateScale::DoAnim() | |
Patching method AnimateScale AnimateScale::Do(UnityEngine.GameObject,EZAnimation/ANIM_MODE,UnityEngine.Vector3,UnityEngine.Vector3,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method AnimateScale AnimateScale::Do(UnityEngine.GameObject,EZAnimation/ANIM_MODE,UnityEngine.Vector3,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Boolean AnimateScale::Start(UnityEngine.GameObject,AnimParams) | |
Patching method System.Void AnimateScale::Start(UnityEngine.GameObject,EZAnimation/ANIM_MODE,UnityEngine.Vector3,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void AnimateScale::Start(UnityEngine.GameObject,EZAnimation/ANIM_MODE,UnityEngine.Vector3,UnityEngine.Vector3,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void AnimateScale::Start() | |
Patching method System.Void PunchPosition::.ctor() | |
Patching method System.Object PunchPosition::GetSubject() | |
Patching method System.Void PunchPosition::_end() | |
Patching method System.Void PunchPosition::WaitDone() | |
Patching method System.Void PunchPosition::DoAnim() | |
Patching method PunchPosition PunchPosition::Do(UnityEngine.GameObject,UnityEngine.Vector3,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Boolean PunchPosition::Start(UnityEngine.GameObject,AnimParams) | |
Patching method System.Void PunchPosition::Start(UnityEngine.GameObject,UnityEngine.Vector3,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void PunchPosition::Start(UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void PunchScale::.ctor() | |
Patching method System.Object PunchScale::GetSubject() | |
Patching method System.Void PunchScale::_end() | |
Patching method System.Void PunchScale::WaitDone() | |
Patching method System.Void PunchScale::DoAnim() | |
Patching method PunchScale PunchScale::Do(UnityEngine.GameObject,UnityEngine.Vector3,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Boolean PunchScale::Start(UnityEngine.GameObject,AnimParams) | |
Patching method System.Void PunchScale::Start(UnityEngine.GameObject,UnityEngine.Vector3,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void PunchScale::Start(UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void PunchRotation::.ctor() | |
Patching method System.Object PunchRotation::GetSubject() | |
Patching method System.Void PunchRotation::_end() | |
Patching method System.Void PunchRotation::WaitDone() | |
Patching method System.Void PunchRotation::DoAnim() | |
Patching method PunchRotation PunchRotation::Do(UnityEngine.GameObject,UnityEngine.Vector3,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Boolean PunchRotation::Start(UnityEngine.GameObject,AnimParams) | |
Patching method System.Void PunchRotation::Start(UnityEngine.GameObject,UnityEngine.Vector3,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void PunchRotation::Start(UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void Crash::.ctor() | |
Patching method System.Object Crash::GetSubject() | |
Patching method System.Void Crash::_end() | |
Patching method System.Void Crash::WaitDone() | |
Patching method System.Void Crash::DoAnim() | |
Patching method Crash Crash::Do(UnityEngine.GameObject,UnityEngine.Vector3,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Boolean Crash::Start(UnityEngine.GameObject,AnimParams) | |
Patching method System.Void Crash::Start(UnityEngine.GameObject,UnityEngine.Vector3,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void Crash::Start(UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void SmoothCrash::.ctor() | |
Patching method System.Object SmoothCrash::GetSubject() | |
Patching method System.Void SmoothCrash::_end() | |
Patching method System.Void SmoothCrash::WaitDone() | |
Patching method System.Void SmoothCrash::DoAnim() | |
Patching method SmoothCrash SmoothCrash::Do(UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Boolean SmoothCrash::Start(UnityEngine.GameObject,AnimParams) | |
Patching method System.Void SmoothCrash::Start(UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void SmoothCrash::Start(UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void Shake::.ctor() | |
Patching method System.Object Shake::GetSubject() | |
Patching method System.Void Shake::_end() | |
Patching method System.Void Shake::WaitDone() | |
Patching method System.Void Shake::DoAnim() | |
Patching method Shake Shake::Do(UnityEngine.GameObject,UnityEngine.Vector3,System.Single,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Boolean Shake::Start(UnityEngine.GameObject,AnimParams) | |
Patching method System.Void Shake::Start(UnityEngine.GameObject,UnityEngine.Vector3,System.Single,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void Shake::Start(UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void CrashRotation::.ctor() | |
Patching method System.Object CrashRotation::GetSubject() | |
Patching method System.Void CrashRotation::_end() | |
Patching method System.Void CrashRotation::WaitDone() | |
Patching method System.Void CrashRotation::DoAnim() | |
Patching method CrashRotation CrashRotation::Do(UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Boolean CrashRotation::Start(UnityEngine.GameObject,AnimParams) | |
Patching method System.Void CrashRotation::Start(UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void CrashRotation::Start(UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void ShakeRotation::.ctor() | |
Patching method System.Object ShakeRotation::GetSubject() | |
Patching method System.Void ShakeRotation::_end() | |
Patching method System.Void ShakeRotation::WaitDone() | |
Patching method System.Void ShakeRotation::DoAnim() | |
Patching method ShakeRotation ShakeRotation::Do(UnityEngine.GameObject,UnityEngine.Vector3,System.Single,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Boolean ShakeRotation::Start(UnityEngine.GameObject,AnimParams) | |
Patching method System.Void ShakeRotation::Start(UnityEngine.GameObject,UnityEngine.Vector3,System.Single,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void ShakeRotation::Start(UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void RunAnimClip::.ctor() | |
Patching method System.Object RunAnimClip::GetSubject() | |
Patching method System.Boolean RunAnimClip::Step(System.Single) | |
Patching method System.Void RunAnimClip::DoAnim() | |
Patching method RunAnimClip RunAnimClip::Do(UnityEngine.GameObject,System.String,System.Single,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Boolean RunAnimClip::Start(UnityEngine.GameObject,AnimParams) | |
Patching method System.Void RunAnimClip::Start(UnityEngine.GameObject,System.String,System.Single,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void FadeAudio::.ctor() | |
Patching method System.Object FadeAudio::GetSubject() | |
Patching method System.Void FadeAudio::_end() | |
Patching method System.Void FadeAudio::LoopReset() | |
Patching method System.Void FadeAudio::WaitDone() | |
Patching method System.Void FadeAudio::DoAnim() | |
Patching method FadeAudio FadeAudio::Do(UnityEngine.AudioSource,EZAnimation/ANIM_MODE,System.Single,System.Single,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method FadeAudio FadeAudio::Do(UnityEngine.AudioSource,EZAnimation/ANIM_MODE,System.Single,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Boolean FadeAudio::Start(UnityEngine.GameObject,AnimParams) | |
Patching method System.Void FadeAudio::Start(UnityEngine.AudioSource,EZAnimation/ANIM_MODE,System.Single,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void FadeAudio::Start(UnityEngine.AudioSource,EZAnimation/ANIM_MODE,System.Single,System.Single,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void TuneAudio::.ctor() | |
Patching method System.Object TuneAudio::GetSubject() | |
Patching method System.Void TuneAudio::_end() | |
Patching method System.Void TuneAudio::LoopReset() | |
Patching method System.Void TuneAudio::WaitDone() | |
Patching method System.Void TuneAudio::DoAnim() | |
Patching method TuneAudio TuneAudio::Do(UnityEngine.AudioSource,EZAnimation/ANIM_MODE,System.Single,System.Single,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method TuneAudio TuneAudio::Do(UnityEngine.AudioSource,EZAnimation/ANIM_MODE,System.Single,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Boolean TuneAudio::Start(UnityEngine.GameObject,AnimParams) | |
Patching method System.Void TuneAudio::Start(UnityEngine.AudioSource,EZAnimation/ANIM_MODE,System.Single,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void TuneAudio::Start(UnityEngine.AudioSource,EZAnimation/ANIM_MODE,System.Single,System.Single,EZAnimation/Interpolator,System.Single,System.Single,EZAnimation/CompletionDelegate,EZAnimation/CompletionDelegate) | |
Patching method System.Void AnimParams::.ctor(EZTransition) | |
Patching method System.Void AnimParams::Copy(AnimParams) | |
Patching method EZTransition AnimParams::get_transition() | |
Patching method System.Void AnimParams::set_transition(EZTransition) | |
Patching method System.Void AnimParams::DrawGUI(EZAnimation/ANIM_TYPE,UnityEngine.GameObject,IGUIHelper,System.Boolean) | |
Patching method System.Void EZScreenPlacement::.ctor() | |
Patching method System.Void EZScreenPlacement::Awake() | |
Patching method System.Void EZScreenPlacement::Start() | |
Patching method System.Void EZScreenPlacement::PositionOnScreenRecursively() | |
Patching method UnityEngine.Vector3 EZScreenPlacement::ScreenPosToLocalPos(UnityEngine.Vector3) | |
Patching method UnityEngine.Vector3 EZScreenPlacement::ScreenPosToParentPos(UnityEngine.Vector3) | |
Patching method UnityEngine.Vector3 EZScreenPlacement::ScreenPosToWorldPos(UnityEngine.Vector3) | |
Patching method System.Void EZScreenPlacement::PositionOnScreen() | |
Patching method System.Void EZScreenPlacement::PositionOnScreen(System.Int32,System.Int32,System.Single) | |
Patching method System.Void EZScreenPlacement::PositionOnScreen(UnityEngine.Vector3) | |
Patching method UnityEngine.Camera EZScreenPlacement::get_RenderCamera() | |
Patching method System.Void EZScreenPlacement::set_RenderCamera(UnityEngine.Camera) | |
Patching method System.Void EZScreenPlacement::UpdateCamera() | |
Patching method System.Void EZScreenPlacement::SetCamera() | |
Patching method System.Void EZScreenPlacement::SetCamera(UnityEngine.Camera) | |
Patching method System.Void EZScreenPlacement::WorldToScreenPos(UnityEngine.Vector3) | |
Patching method UnityEngine.Vector3 EZScreenPlacement::get_ScreenCoord() | |
Patching method System.Boolean EZScreenPlacement::TestDepenency(EZScreenPlacement) | |
Patching method System.Void EZScreenPlacement::DoMirror() | |
Patching method System.Void EZScreenPlacement::OnDrawGizmosSelected() | |
Patching method System.Void EZScreenPlacement::OnDrawGizmos() | |
Patching method System.Void EZScreenPlacementMirror::.ctor() | |
Patching method System.Void EZScreenPlacementMirror::Mirror(EZScreenPlacement) | |
Patching method System.Boolean EZScreenPlacementMirror::Validate(EZScreenPlacement) | |
Patching method System.Boolean EZScreenPlacementMirror::DidChange(EZScreenPlacement) | |
Patching method System.Void FontStore::.cctor() | |
Patching method SpriteFont FontStore::GetFont(UnityEngine.TextAsset) | |
Patching method System.Void FontStore::AddFont(SpriteFont) | |
Patching method System.Void ISpriteAggregator::Aggregate(PathFromGUIDDelegate,LoadAssetDelegate,GUIDFromPathDelegate) | |
Patching method UnityEngine.Texture2D[] ISpriteAggregator::get_SourceTextures() | |
Patching method CSpriteFrame[] ISpriteAggregator::get_SpriteFrames() | |
Patching method UnityEngine.Material ISpriteAggregator::GetPackedMaterial(System.String&) | |
Patching method CSpriteFrame ISpriteAggregator::get_DefaultFrame() | |
Patching method System.Void ISpriteAggregator::SetUVs(UnityEngine.Rect) | |
Patching method UnityEngine.GameObject ISpriteAggregator::get_gameObject() | |
Patching method System.Boolean ISpriteAggregator::get_DoNotTrimImages() | |
Patching method System.Boolean ISpriteAnimatable::StepAnim(System.Single) | |
Patching method ISpriteAnimatable ISpriteAnimatable::get_prev() | |
Patching method System.Void ISpriteAnimatable::set_prev(ISpriteAnimatable) | |
Patching method ISpriteAnimatable ISpriteAnimatable::get_next() | |
Patching method System.Void ISpriteAnimatable::set_next(ISpriteAnimatable) | |
Patching method SpriteRoot ISpriteMesh::get_sprite() | |
Patching method System.Void ISpriteMesh::set_sprite(SpriteRoot) | |
Patching method UnityEngine.Texture ISpriteMesh::get_texture() | |
Patching method UnityEngine.Material ISpriteMesh::get_material() | |
Patching method UnityEngine.Vector3[] ISpriteMesh::get_vertices() | |
Patching method UnityEngine.Vector2[] ISpriteMesh::get_uvs() | |
Patching method UnityEngine.Vector2[] ISpriteMesh::get_uvs2() | |
Patching method System.Boolean ISpriteMesh::get_UseUV2() | |
Patching method System.Void ISpriteMesh::set_UseUV2(System.Boolean) | |
Patching method System.Void ISpriteMesh::Init() | |
Patching method System.Void ISpriteMesh::UpdateVerts() | |
Patching method System.Void ISpriteMesh::UpdateUVs() | |
Patching method System.Void ISpriteMesh::UpdateColors(UnityEngine.Color) | |
Patching method System.Void ISpriteMesh::Hide(System.Boolean) | |
Patching method System.Boolean ISpriteMesh::IsHidden() | |
Patching method UnityEngine.GameObject ISpritePackable::get_gameObject() | |
Patching method TextureAnim[] ISpritePackable::get_States() | |
Patching method System.Void ISpritePackable::set_States(TextureAnim[]) | |
Patching method SpriteRoot/ANCHOR_METHOD ISpritePackable::get_Anchor() | |
Patching method UnityEngine.Color ISpritePackable::get_Color() | |
Patching method System.Void ISpritePackable::set_Color(UnityEngine.Color) | |
Patching method System.Boolean ISpritePackable::get_SupportsArbitraryAnimations() | |
Patching method System.Void IUseCamera::SetCamera() | |
Patching method System.Void IUseCamera::SetCamera(UnityEngine.Camera) | |
Patching method UnityEngine.Camera IUseCamera::get_RenderCamera() | |
Patching method System.Void IUseCamera::set_RenderCamera(UnityEngine.Camera) | |
Patching method System.Void PackableStub::.ctor() | |
Patching method System.Void PackableStub::Aggregate(PathFromGUIDDelegate,LoadAssetDelegate,GUIDFromPathDelegate) | |
Patching method UnityEngine.Texture2D[] PackableStub::get_SourceTextures() | |
Patching method CSpriteFrame[] PackableStub::get_SpriteFrames() | |
Patching method UnityEngine.Material PackableStub::GetPackedMaterial(System.String&) | |
Patching method CSpriteFrame PackableStub::get_DefaultFrame() | |
Patching method System.Void PackableStub::SetUVs(UnityEngine.Rect) | |
Patching method System.Boolean PackableStub::get_DoNotTrimImages() | |
Patching method System.Void PackableStub::set_DoNotTrimImages(System.Boolean) | |
Patching method System.Void SpriteAnimationPump::.ctor() | |
Patching method System.Void SpriteAnimationPump::.cctor() | |
Patching method System.Boolean SpriteAnimationPump::get_IsRunning() | |
Patching method System.Single SpriteAnimationPump::get_timeScale() | |
Patching method System.Void SpriteAnimationPump::set_timeScale(System.Single) | |
Patching method System.Void SpriteAnimationPump::Awake() | |
Patching method System.Void SpriteAnimationPump::OnApplicationPause(System.Boolean) | |
Patching method System.Void SpriteAnimationPump::StartAnimationPump() | |
Patching method System.Collections.IEnumerator SpriteAnimationPump::PumpStarter() | |
Patching method System.Void SpriteAnimationPump::StopAnimationPump() | |
Patching method System.Collections.IEnumerator SpriteAnimationPump::AnimationPump() | |
Patching method SpriteAnimationPump SpriteAnimationPump::get_Instance() | |
Patching method System.Void SpriteAnimationPump::OnDestroy() | |
Patching method System.Void SpriteAnimationPump::Add(ISpriteAnimatable) | |
Patching method System.Void SpriteAnimationPump::Remove(ISpriteAnimatable) | |
Patching method System.Void UVAnimation::.ctor(UVAnimation) | |
Patching method System.Void UVAnimation::.ctor() | |
Patching method System.Int32 UVAnimation::get_StepDirection() | |
Patching method System.Void UVAnimation::set_StepDirection(System.Int32) | |
Patching method UVAnimation UVAnimation::Clone() | |
Patching method System.Void UVAnimation::Reset() | |
Patching method System.Void UVAnimation::PlayInReverse() | |
Patching method System.Void UVAnimation::SetStepDir(System.Int32) | |
Patching method System.Boolean UVAnimation::GetNextFrame(SPRITE_FRAME&) | |
Patching method SPRITE_FRAME UVAnimation::GetCurrentFrame() | |
Patching method SPRITE_FRAME UVAnimation::GetFrame(System.Int32) | |
Patching method SPRITE_FRAME[] UVAnimation::BuildUVAnim(UnityEngine.Vector2,UnityEngine.Vector2,System.Int32,System.Int32,System.Int32) | |
Patching method SPRITE_FRAME[] UVAnimation::BuildWrappedUVAnim(UnityEngine.Vector2,UnityEngine.Vector2,System.Int32,System.Int32,System.Int32) | |
Patching method SPRITE_FRAME[] UVAnimation::BuildWrappedUVAnim(UnityEngine.Vector2,UnityEngine.Vector2,System.Int32) | |
Patching method System.Void UVAnimation::SetAnim(SPRITE_FRAME[]) | |
Patching method System.Void UVAnimation::SetAnim(TextureAnim,System.Int32) | |
Patching method System.Void UVAnimation::AppendAnim(SPRITE_FRAME[]) | |
Patching method System.Void UVAnimation::SetCurrentFrame(System.Int32) | |
Patching method System.Void UVAnimation::SetPosition(System.Single) | |
Patching method System.Void UVAnimation::SetClipPosition(System.Single) | |
Patching method System.Void UVAnimation::CalcLength() | |
Patching method System.Single UVAnimation::GetLength() | |
Patching method System.Single UVAnimation::GetDuration() | |
Patching method System.Int32 UVAnimation::GetFrameCount() | |
Patching method System.Int32 UVAnimation::GetFramesDisplayed() | |
Patching method System.Int32 UVAnimation::GetCurPosition() | |
Patching method System.Void UVAnimation_Auto::.ctor() | |
Patching method System.Void UVAnimation_Auto::.ctor(UVAnimation_Auto) | |
Patching method UVAnimation_Auto UVAnimation_Auto::Clone() | |
Patching method SPRITE_FRAME[] UVAnimation_Auto::BuildUVAnim(SpriteRoot) | |
Patching method System.Void UVAnimation_Multi::.ctor() | |
Patching method System.Void UVAnimation_Multi::.ctor(UVAnimation_Multi) | |
Patching method UVAnimation_Multi UVAnimation_Multi::Clone() | |
Patching method UVAnimation_Auto UVAnimation_Multi::GetCurrentClip() | |
Patching method System.Int32 UVAnimation_Multi::get_StepDirection() | |
Patching method System.Void UVAnimation_Multi::set_StepDirection(System.Int32) | |
Patching method UVAnimation_Auto[] UVAnimation_Multi::BuildUVAnim(SpriteRoot) | |
Patching method System.Boolean UVAnimation_Multi::GetNextFrame(SPRITE_FRAME&) | |
Patching method SPRITE_FRAME UVAnimation_Multi::GetCurrentFrame() | |
Patching method System.Void UVAnimation_Multi::AppendAnim(System.Int32,SPRITE_FRAME[]) | |
Patching method System.Void UVAnimation_Multi::AppendClip(UVAnimation) | |
Patching method System.Void UVAnimation_Multi::PlayInReverse() | |
Patching method System.Void UVAnimation_Multi::SetAnim(System.Int32,SPRITE_FRAME[]) | |
Patching method System.Void UVAnimation_Multi::Reset() | |
Patching method System.Void UVAnimation_Multi::SetPosition(System.Single) | |
Patching method System.Void UVAnimation_Multi::SetAnimPosition(System.Single) | |
Patching method System.Void UVAnimation_Multi::CalcDuration() | |
Patching method System.Single UVAnimation_Multi::GetDuration() | |
Patching method System.Int32 UVAnimation_Multi::GetFrameCount() | |
Patching method System.Int32 UVAnimation_Multi::GetCurPosition() | |
Patching method System.Int32 UVAnimation_Multi::GetCurClipNum() | |
Patching method System.Void UVAnimation_Multi::SetCurClipNum(System.Int32) | |
Patching method System.Void SpriteBase::.ctor() | |
Patching method System.Void SpriteBase::Awake() | |
Patching method System.Void SpriteBase::Start() | |
Patching method System.Void SpriteBase::Clear() | |
Patching method System.Void SpriteBase::Delete() | |
Patching method System.Void SpriteBase::OnDisable() | |
Patching method System.Void SpriteBase::OnEnable() | |
Patching method System.Void SpriteBase::Copy(SpriteRoot) | |
Patching method System.Void SpriteBase::Hide(System.Boolean) | |
Patching method System.Void SpriteBase::SetAnimCompleteDelegate(SpriteBase/AnimCompleteDelegate) | |
Patching method System.Void SpriteBase::SetAnimFrameDelegate(SpriteBase/AnimFrameDelegate) | |
Patching method System.Void SpriteBase::SetSpriteResizedDelegate(SpriteRoot/SpriteResizedDelegate) | |
Patching method System.Void SpriteBase::AddSpriteResizedDelegate(SpriteRoot/SpriteResizedDelegate) | |
Patching method System.Void SpriteBase::RemoveSpriteresizedDelegate(SpriteRoot/SpriteResizedDelegate) | |
Patching method System.Boolean SpriteBase::StepAnim(System.Single) | |
Patching method System.Void SpriteBase::PlayAnim(System.Int32) | |
Patching method System.Void SpriteBase::PlayAnim(System.String) | |
Patching method System.Void SpriteBase::PlayAnimInReverse(System.Int32) | |
Patching method System.Void SpriteBase::PlayAnimInReverse(System.String) | |
Patching method System.Void SpriteBase::SetFramerate(System.Single) | |
Patching method System.Void SpriteBase::PauseAnim() | |
Patching method System.Void SpriteBase::StopAnim() | |
Patching method System.Void SpriteBase::RevertToStatic() | |
Patching method System.Void SpriteBase::AddToAnimatedList() | |
Patching method System.Void SpriteBase::RemoveFromAnimatedList() | |
Patching method System.Boolean SpriteBase::IsAnimating() | |
Patching method System.Boolean SpriteBase::get_Animating() | |
Patching method System.Void SpriteBase::set_Animating(System.Boolean) | |
Patching method System.Int32 SpriteBase::get_CurAnimIndex() | |
Patching method System.Void SpriteBase::set_CurAnimIndex(System.Int32) | |
Patching method System.Void SpriteChar::.ctor() | |
Patching method System.Single SpriteChar::GetKerning(System.Int32) | |
Patching method System.Void SpriteFont::.ctor(UnityEngine.TextAsset) | |
Patching method System.Int32 SpriteFont::get_LineHeight() | |
Patching method System.Void SpriteFont::set_LineHeight(System.Int32) | |
Patching method System.Int32 SpriteFont::get_BaseHeight() | |
Patching method System.Int32 SpriteFont::get_PixelSize() | |
Patching method System.Single SpriteFont::get_CharacterSpacing() | |
Patching method System.Void SpriteFont::set_CharacterSpacing(System.Single) | |
Patching method System.Void SpriteFont::Load(UnityEngine.TextAsset) | |
Patching method System.Int32 SpriteFont::ParseSection(System.String,System.String[],SpriteFont/ParserDel,System.Int32) | |
Patching method System.Int32 SpriteFont::FindField(System.String,System.String[],System.Int32,System.Boolean) | |
Patching method System.Int32 SpriteFont::FindField(System.String,System.String[],System.Int32) | |
Patching method System.Int32 SpriteFont::FindFieldOptional(System.String,System.String[],System.Int32) | |
Patching method System.Void SpriteFont::HeaderParser(System.String) | |
Patching method System.Void SpriteFont::CommonParser(System.String) | |
Patching method System.Void SpriteFont::CharCountParser(System.String) | |
Patching method System.Boolean SpriteFont::CharParser(System.String,System.Int32) | |
Patching method System.Void SpriteFont::KerningCountParser(System.String) | |
Patching method System.Boolean SpriteFont::KerningParser(System.String) | |
Patching method SpriteChar SpriteFont::GetSpriteChar(System.Char) | |
Patching method System.Boolean SpriteFont::ContainsCharacter(System.Char) | |
Patching method System.Single SpriteFont::GetWidth(System.String) | |
Patching method System.Single SpriteFont::GetWidth(System.String,System.Int32,System.Int32) | |
Patching method System.Single SpriteFont::GetWidth(System.Text.StringBuilder,System.Int32,System.Int32) | |
Patching method System.Single SpriteFont::GetWidth(System.Char,System.Char) | |
Patching method System.Single SpriteFont::GetAdvance(System.Char) | |
Patching method System.String SpriteFont::RemoveUnsupportedCharacters(System.String) | |
Patching method System.Void SpriteFontMultiple::.ctor() | |
Patching method SpriteFontMultiple/SpriteFontInstance SpriteFontMultiple::GetFont(System.String) | |
Patching method SpriteFontMultiple/SpriteFontInstance SpriteFontMultiple::GetFont() | |
Patching method SpriteFontMultiple/SpriteFontInstance SpriteFontMultiple::GetFont(System.Int32) | |
Patching method System.Int32 SpriteFontMultiple::GetFontIndex(SpriteFontMultiple/SpriteFontInstance) | |
Patching method System.Void SpriteMesh::.ctor() | |
Patching method SpriteRoot SpriteMesh::get_sprite() | |
Patching method System.Void SpriteMesh::set_sprite(SpriteRoot) | |
Patching method UnityEngine.Texture SpriteMesh::get_texture() | |
Patching method UnityEngine.Material SpriteMesh::get_material() | |
Patching method System.Void SpriteMesh::set_material(UnityEngine.Material) | |
Patching method UnityEngine.Vector3[] SpriteMesh::get_vertices() | |
Patching method UnityEngine.Vector2[] SpriteMesh::get_uvs() | |
Patching method UnityEngine.Vector2[] SpriteMesh::get_uvs2() | |
Patching method System.Boolean SpriteMesh::get_UseUV2() | |
Patching method System.Void SpriteMesh::set_UseUV2(System.Boolean) | |
Patching method UnityEngine.Mesh SpriteMesh::get_mesh() | |
Patching method System.Void SpriteMesh::set_mesh(UnityEngine.Mesh) | |
Patching method System.Void SpriteMesh::Init() | |
Patching method System.Void SpriteMesh::CreateMesh() | |
Patching method System.Void SpriteMesh::UpdateVerts() | |
Patching method System.Void SpriteMesh::UpdateUVs() | |
Patching method System.Void SpriteMesh::UpdateColors(UnityEngine.Color) | |
Patching method System.Void SpriteMesh::Hide(System.Boolean) | |
Patching method System.Boolean SpriteMesh::IsHidden() | |
Patching method System.Void SpriteMesh::SetPersistent() | |
Patching method System.Void SpriteMesh::SetWindingOrder(SpriteRoot/WINDING_ORDER) | |
Patching method System.Void SpriteMesh_Managed::.ctor() | |
Patching method System.Void SpriteMesh_Managed::SetBuffers(UnityEngine.Vector3[],UnityEngine.Vector2[],UnityEngine.Vector2[],UnityEngine.Color[]) | |
Patching method System.Void SpriteMesh_Managed::Clear() | |
Patching method SpriteManager SpriteMesh_Managed::get_manager() | |
Patching method System.Void SpriteMesh_Managed::set_manager(SpriteManager) | |
Patching method SpriteRoot SpriteMesh_Managed::get_sprite() | |
Patching method System.Void SpriteMesh_Managed::set_sprite(SpriteRoot) | |
Patching method UnityEngine.Texture SpriteMesh_Managed::get_texture() | |
Patching method UnityEngine.Material SpriteMesh_Managed::get_material() | |
Patching method UnityEngine.Vector3[] SpriteMesh_Managed::get_vertices() | |
Patching method UnityEngine.Vector2[] SpriteMesh_Managed::get_uvs() | |
Patching method UnityEngine.Vector2[] SpriteMesh_Managed::get_uvs2() | |
Patching method System.Boolean SpriteMesh_Managed::get_UseUV2() | |
Patching method System.Void SpriteMesh_Managed::set_UseUV2(System.Boolean) | |
Patching method System.Void SpriteMesh_Managed::Init() | |
Patching method System.Void SpriteMesh_Managed::UpdateVerts() | |
Patching method System.Void SpriteMesh_Managed::UpdateUVs() | |
Patching method System.Void SpriteMesh_Managed::UpdateColors(UnityEngine.Color) | |
Patching method System.Void SpriteMesh_Managed::Hide(System.Boolean) | |
Patching method System.Boolean SpriteMesh_Managed::IsHidden() | |
Patching method SpriteMesh_Managed SpriteMesh_Managed::get_prev() | |
Patching method System.Void SpriteMesh_Managed::set_prev(SpriteMesh_Managed) | |
Patching method SpriteMesh_Managed SpriteMesh_Managed::get_next() | |
Patching method System.Void SpriteMesh_Managed::set_next(SpriteMesh_Managed) | |
Patching method System.Void SPRITE_FRAME::.ctor(System.Single) | |
Patching method System.Void SPRITE_FRAME::Copy(CSpriteFrame) | |
Patching method System.Void SpriteState::.ctor(System.String,System.String) | |
Patching method System.Void CSpriteFrame::.ctor() | |
Patching method System.Void CSpriteFrame::.ctor(CSpriteFrame) | |
Patching method System.Void CSpriteFrame::.ctor(SPRITE_FRAME) | |
Patching method System.Void CSpriteFrame::Copy(SPRITE_FRAME) | |
Patching method System.Void CSpriteFrame::Copy(CSpriteFrame) | |
Patching method SPRITE_FRAME CSpriteFrame::ToStruct() | |
Patching method T IEZLinkedListItem`1::get_prev() | |
Patching method System.Void IEZLinkedListItem`1::set_prev(T) | |
Patching method T IEZLinkedListItem`1::get_next() | |
Patching method System.Void IEZLinkedListItem`1::set_next(T) | |
Patching method System.Void EZLinkedListIterator`1::.ctor() | |
Patching method T EZLinkedListIterator`1::get_Current() | |
Patching method System.Void EZLinkedListIterator`1::set_Current(T) | |
Patching method System.Boolean EZLinkedListIterator`1::Begin(EZLinkedList`1<T>) | |
Patching method System.Void EZLinkedListIterator`1::End() | |
Patching method System.Boolean EZLinkedListIterator`1::get_Done() | |
Patching method System.Boolean EZLinkedListIterator`1::Next() | |
Patching method System.Boolean EZLinkedListIterator`1::NextNoRemove() | |
Patching method System.Void EZLinkedListNode`1::.ctor(T) | |
Patching method EZLinkedListNode`1<T> EZLinkedListNode`1::get_prev() | |
Patching method System.Void EZLinkedListNode`1::set_prev(EZLinkedListNode`1<T>) | |
Patching method EZLinkedListNode`1<T> EZLinkedListNode`1::get_next() | |
Patching method System.Void EZLinkedListNode`1::set_next(EZLinkedListNode`1<T>) | |
Patching method System.Void EZLinkedList`1::.ctor() | |
Patching method System.Int32 EZLinkedList`1::get_Count() | |
Patching method System.Boolean EZLinkedList`1::get_Empty() | |
Patching method T EZLinkedList`1::get_Head() | |
Patching method T EZLinkedList`1::get_Current() | |
Patching method System.Void EZLinkedList`1::set_Current(T) | |
Patching method EZLinkedListIterator`1<T> EZLinkedList`1::Begin() | |
Patching method System.Void EZLinkedList`1::End(EZLinkedListIterator`1<T>) | |
Patching method System.Boolean EZLinkedList`1::Rewind() | |
Patching method System.Boolean EZLinkedList`1::MoveNext() | |
Patching method System.Void EZLinkedList`1::Add(T) | |
Patching method System.Void EZLinkedList`1::Remove(T) | |
Patching method System.Void EZLinkedList`1::Clear() | |
Patching method System.Void Rect3D::.ctor(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3) | |
Patching method System.Void Rect3D::.ctor(UnityEngine.Rect) | |
Patching method UnityEngine.Vector3 Rect3D::get_topLeft() | |
Patching method UnityEngine.Vector3 Rect3D::get_topRight() | |
Patching method UnityEngine.Vector3 Rect3D::get_bottomLeft() | |
Patching method UnityEngine.Vector3 Rect3D::get_bottomRight() | |
Patching method System.Single Rect3D::get_width() | |
Patching method System.Single Rect3D::get_height() | |
Patching method System.Void Rect3D::FromPoints(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3) | |
Patching method UnityEngine.Rect Rect3D::GetRect() | |
Patching method System.Void Rect3D::FromRect(UnityEngine.Rect) | |
Patching method System.Void Rect3D::MultFast(UnityEngine.Matrix4x4) | |
Patching method Rect3D Rect3D::MultFast(Rect3D,UnityEngine.Matrix4x4) | |
Patching method System.Void SpriteRoot::.ctor() | |
Patching method System.Void SpriteRoot::Awake() | |
Patching method System.Void SpriteRoot::Start() | |
Patching method System.Void SpriteRoot::CalcSizeUnitsPerUV() | |
Patching method System.Void SpriteRoot::Init() | |
Patching method System.Void SpriteRoot::Clear() | |
Patching method System.Void SpriteRoot::Copy(SpriteRoot) | |
Patching method System.Void SpriteRoot::InitUVs() | |
Patching method System.Void SpriteRoot::Delete() | |
Patching method System.Void SpriteRoot::OnEnable() | |
Patching method System.Void SpriteRoot::OnDisable() | |
Patching method System.Void SpriteRoot::OnDestroy() | |
Patching method System.Void SpriteRoot::CalcEdges() | |
Patching method System.Void SpriteRoot::CalcSize() | |
Patching method System.Void SpriteRoot::SetSize(System.Single,System.Single) | |
Patching method System.Void SpriteRoot::SetSizeXY(System.Single,System.Single) | |
Patching method System.Void SpriteRoot::SetSizeXZ(System.Single,System.Single) | |
Patching method System.Void SpriteRoot::SetSizeYZ(System.Single,System.Single) | |
Patching method System.Void SpriteRoot::TruncateRight(System.Single) | |
Patching method System.Void SpriteRoot::TruncateLeft(System.Single) | |
Patching method System.Void SpriteRoot::TruncateTop(System.Single) | |
Patching method System.Void SpriteRoot::TruncateBottom(System.Single) | |
Patching method System.Void SpriteRoot::Untruncate() | |
Patching method System.Void SpriteRoot::Unclip() | |
Patching method System.Void SpriteRoot::UpdateUVs() | |
Patching method System.Void SpriteRoot::TransformBillboarded(UnityEngine.Transform) | |
Patching method System.Void SpriteRoot::SetColor(UnityEngine.Color) | |
Patching method UnityEngine.Color SpriteRoot::get_Color() | |
Patching method System.Void SpriteRoot::set_Color(UnityEngine.Color) | |
Patching method System.Void SpriteRoot::SetPixelToUV(System.Int32,System.Int32) | |
Patching method System.Void SpriteRoot::SetPixelToUV(UnityEngine.Texture) | |
Patching method System.Void SpriteRoot::CalcPixelToUV() | |
Patching method System.Void SpriteRoot::SetTexture(UnityEngine.Texture2D) | |
Patching method System.Void SpriteRoot::SetMaterial(UnityEngine.Material) | |
Patching method UnityEngine.Camera SpriteRoot::get_RenderCamera() | |
Patching method System.Void SpriteRoot::set_RenderCamera(UnityEngine.Camera) | |
Patching method System.Void SpriteRoot::UpdateCamera() | |
Patching method System.Void SpriteRoot::SetCamera() | |
Patching method System.Void SpriteRoot::SetCamera(UnityEngine.Camera) | |
Patching method System.Void SpriteRoot::Hide(System.Boolean) | |
Patching method System.Boolean SpriteRoot::IsHidden() | |
Patching method UnityEngine.Vector2 SpriteRoot::get_PixelSize() | |
Patching method System.Void SpriteRoot::set_PixelSize(UnityEngine.Vector2) | |
Patching method UnityEngine.Vector2 SpriteRoot::get_ImageSize() | |
Patching method System.Boolean SpriteRoot::get_Managed() | |
Patching method System.Void SpriteRoot::set_Managed(System.Boolean) | |
Patching method System.Boolean SpriteRoot::get_Started() | |
Patching method System.Void SpriteRoot::DestroyMesh() | |
Patching method System.Void SpriteRoot::AddMesh() | |
Patching method System.Void SpriteRoot::SetBleedCompensation() | |
Patching method System.Void SpriteRoot::SetBleedCompensation(System.Single,System.Single) | |
Patching method System.Void SpriteRoot::SetBleedCompensation(UnityEngine.Vector2) | |
Patching method System.Void SpriteRoot::SetPlane(SpriteRoot/SPRITE_PLANE) | |
Patching method System.Void SpriteRoot::SetWindingOrder(SpriteRoot/WINDING_ORDER) | |
Patching method System.Void SpriteRoot::SetDrawLayer(System.Int32) | |
Patching method System.Void SpriteRoot::SetFrameInfo(SPRITE_FRAME) | |
Patching method System.Void SpriteRoot::SetUVs(UnityEngine.Rect) | |
Patching method System.Void SpriteRoot::SetUVsFromPixelCoords(UnityEngine.Rect) | |
Patching method UnityEngine.Rect SpriteRoot::GetUVs() | |
Patching method UnityEngine.Vector3[] SpriteRoot::GetVertices() | |
Patching method UnityEngine.Vector3 SpriteRoot::GetCenterPoint() | |
Patching method Rect3D SpriteRoot::get_ClippingRect() | |
Patching method System.Void SpriteRoot::set_ClippingRect(Rect3D) | |
Patching method System.Boolean SpriteRoot::get_Clipped() | |
Patching method System.Void SpriteRoot::set_Clipped(System.Boolean) | |
Patching method System.Void SpriteRoot::SetAnchor(SpriteRoot/ANCHOR_METHOD) | |
Patching method SpriteRoot/ANCHOR_METHOD SpriteRoot::get_Anchor() | |
Patching method System.Void SpriteRoot::set_Anchor(SpriteRoot/ANCHOR_METHOD) | |
Patching method System.Void SpriteRoot::SetOffset(UnityEngine.Vector3) | |
Patching method UnityEngine.Vector3 SpriteRoot::get_UnclippedTopLeft() | |
Patching method UnityEngine.Vector3 SpriteRoot::get_UnclippedBottomRight() | |
Patching method UnityEngine.Vector3 SpriteRoot::get_TopLeft() | |
Patching method UnityEngine.Vector3 SpriteRoot::get_BottomRight() | |
Patching method ISpriteMesh SpriteRoot::get_spriteMesh() | |
Patching method System.Void SpriteRoot::set_spriteMesh(ISpriteMesh) | |
Patching method System.Boolean SpriteRoot::get_AddedToManager() | |
Patching method System.Void SpriteRoot::set_AddedToManager(System.Boolean) | |
Patching method UnityEngine.Vector2 SpriteRoot::GetDefaultPixelSize(PathFromGUIDDelegate,AssetLoaderDelegate) | |
Patching method UnityEngine.Vector2 SpriteRoot::PixelSpaceToUVSpace(UnityEngine.Vector2) | |
Patching method UnityEngine.Vector2 SpriteRoot::PixelSpaceToUVSpace(System.Int32,System.Int32) | |
Patching method UnityEngine.Vector2 SpriteRoot::PixelCoordToUVCoord(UnityEngine.Vector2) | |
Patching method UnityEngine.Vector2 SpriteRoot::PixelCoordToUVCoord(System.Int32,System.Int32) | |
Patching method System.Int32 SpriteRoot::GetStateIndex(System.String) | |
Patching method System.Void SpriteRoot::SetState(System.Int32) | |
Patching method ISpriteAnimatable SpriteRoot::get_prev() | |
Patching method System.Void SpriteRoot::set_prev(ISpriteAnimatable) | |
Patching method ISpriteAnimatable SpriteRoot::get_next() | |
Patching method System.Void SpriteRoot::set_next(ISpriteAnimatable) | |
Patching method System.Void SpriteRoot::DoMirror() | |
Patching method System.Void SpriteRoot::OnDrawGizmosSelected() | |
Patching method System.Void SpriteRoot::OnDrawGizmos() | |
Patching method System.Void SpriteRootMirror::.ctor() | |
Patching method System.Void SpriteRootMirror::Mirror(SpriteRoot) | |
Patching method System.Boolean SpriteRootMirror::Validate(SpriteRoot) | |
Patching method System.Boolean SpriteRootMirror::DidChange(SpriteRoot) | |
Patching method System.Void SpriteRootMirror::HandleManageState(SpriteRoot) | |
Patching method System.Void SpriteRootMirror::UpdateManager(SpriteRoot) | |
Patching method System.Void SpriteRootMirror::HandleDrawLayerChange(SpriteRoot) | |
Patching method System.Void HighlightingSystemDriver::.ctor() | |
Patching method System.Void HighlightingSystemDriver::Awake() | |
Patching method System.Void HighlightingSystemDriver::OnDestroy() | |
Patching method System.Void HighlightingSystemDriver::onSceneLoaded(GameScenes) | |
Patching method System.Void HighlightingSystemDriver::RefreshHlSettings() | |
Patching method System.Void LibNoise.Unity.Generator.Billow::.ctor() | |
Patching method System.Void LibNoise.Unity.Generator.Billow::.ctor(System.Double,System.Double,System.Double,System.Int32,System.Int32,LibNoise.Unity.QualityMode) | |
Patching method System.Double LibNoise.Unity.Generator.Billow::get_Frequency() | |
Patching method System.Void LibNoise.Unity.Generator.Billow::set_Frequency(System.Double) | |
Patching method System.Double LibNoise.Unity.Generator.Billow::get_Lacunarity() | |
Patching method System.Void LibNoise.Unity.Generator.Billow::set_Lacunarity(System.Double) | |
Patching method LibNoise.Unity.QualityMode LibNoise.Unity.Generator.Billow::get_Quality() | |
Patching method System.Void LibNoise.Unity.Generator.Billow::set_Quality(LibNoise.Unity.QualityMode) | |
Patching method System.Int32 LibNoise.Unity.Generator.Billow::get_OctaveCount() | |
Patching method System.Void LibNoise.Unity.Generator.Billow::set_OctaveCount(System.Int32) | |
Patching method System.Double LibNoise.Unity.Generator.Billow::get_Persistence() | |
Patching method System.Void LibNoise.Unity.Generator.Billow::set_Persistence(System.Double) | |
Patching method System.Int32 LibNoise.Unity.Generator.Billow::get_Seed() | |
Patching method System.Void LibNoise.Unity.Generator.Billow::set_Seed(System.Int32) | |
Patching method System.Double LibNoise.Unity.Generator.Billow::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Generator.Checker::.ctor() | |
Patching method System.Double LibNoise.Unity.Generator.Checker::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Generator.Const::.ctor() | |
Patching method System.Void LibNoise.Unity.Generator.Const::.ctor(System.Double) | |
Patching method System.Double LibNoise.Unity.Generator.Const::get_Value() | |
Patching method System.Void LibNoise.Unity.Generator.Const::set_Value(System.Double) | |
Patching method System.Double LibNoise.Unity.Generator.Const::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Generator.Cylinders::.ctor() | |
Patching method System.Void LibNoise.Unity.Generator.Cylinders::.ctor(System.Double) | |
Patching method System.Double LibNoise.Unity.Generator.Cylinders::get_Frequency() | |
Patching method System.Void LibNoise.Unity.Generator.Cylinders::set_Frequency(System.Double) | |
Patching method System.Double LibNoise.Unity.Generator.Cylinders::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Generator.Perlin::.ctor() | |
Patching method System.Void LibNoise.Unity.Generator.Perlin::.ctor(System.Double,System.Double,System.Double,System.Int32,System.Int32,LibNoise.Unity.QualityMode) | |
Patching method System.Double LibNoise.Unity.Generator.Perlin::get_Frequency() | |
Patching method System.Void LibNoise.Unity.Generator.Perlin::set_Frequency(System.Double) | |
Patching method System.Double LibNoise.Unity.Generator.Perlin::get_Lacunarity() | |
Patching method System.Void LibNoise.Unity.Generator.Perlin::set_Lacunarity(System.Double) | |
Patching method LibNoise.Unity.QualityMode LibNoise.Unity.Generator.Perlin::get_Quality() | |
Patching method System.Void LibNoise.Unity.Generator.Perlin::set_Quality(LibNoise.Unity.QualityMode) | |
Patching method System.Int32 LibNoise.Unity.Generator.Perlin::get_OctaveCount() | |
Patching method System.Void LibNoise.Unity.Generator.Perlin::set_OctaveCount(System.Int32) | |
Patching method System.Double LibNoise.Unity.Generator.Perlin::get_Persistence() | |
Patching method System.Void LibNoise.Unity.Generator.Perlin::set_Persistence(System.Double) | |
Patching method System.Int32 LibNoise.Unity.Generator.Perlin::get_Seed() | |
Patching method System.Void LibNoise.Unity.Generator.Perlin::set_Seed(System.Int32) | |
Patching method System.Double LibNoise.Unity.Generator.Perlin::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Generator.RiggedMultifractal::.ctor() | |
Patching method System.Void LibNoise.Unity.Generator.RiggedMultifractal::.ctor(System.Double,System.Double,System.Int32,System.Int32,LibNoise.Unity.QualityMode) | |
Patching method System.Double LibNoise.Unity.Generator.RiggedMultifractal::get_Frequency() | |
Patching method System.Void LibNoise.Unity.Generator.RiggedMultifractal::set_Frequency(System.Double) | |
Patching method System.Double LibNoise.Unity.Generator.RiggedMultifractal::get_Lacunarity() | |
Patching method System.Void LibNoise.Unity.Generator.RiggedMultifractal::set_Lacunarity(System.Double) | |
Patching method LibNoise.Unity.QualityMode LibNoise.Unity.Generator.RiggedMultifractal::get_Quality() | |
Patching method System.Void LibNoise.Unity.Generator.RiggedMultifractal::set_Quality(LibNoise.Unity.QualityMode) | |
Patching method System.Int32 LibNoise.Unity.Generator.RiggedMultifractal::get_OctaveCount() | |
Patching method System.Void LibNoise.Unity.Generator.RiggedMultifractal::set_OctaveCount(System.Int32) | |
Patching method System.Int32 LibNoise.Unity.Generator.RiggedMultifractal::get_Seed() | |
Patching method System.Void LibNoise.Unity.Generator.RiggedMultifractal::set_Seed(System.Int32) | |
Patching method System.Void LibNoise.Unity.Generator.RiggedMultifractal::UpdateWeights() | |
Patching method System.Double LibNoise.Unity.Generator.RiggedMultifractal::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Generator.Spheres::.ctor() | |
Patching method System.Void LibNoise.Unity.Generator.Spheres::.ctor(System.Double) | |
Patching method System.Double LibNoise.Unity.Generator.Spheres::get_Frequency() | |
Patching method System.Void LibNoise.Unity.Generator.Spheres::set_Frequency(System.Double) | |
Patching method System.Double LibNoise.Unity.Generator.Spheres::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Generator.Voronoi::.ctor() | |
Patching method System.Void LibNoise.Unity.Generator.Voronoi::.ctor(System.Double,System.Double,System.Int32,System.Boolean) | |
Patching method System.Double LibNoise.Unity.Generator.Voronoi::get_Displacement() | |
Patching method System.Void LibNoise.Unity.Generator.Voronoi::set_Displacement(System.Double) | |
Patching method System.Double LibNoise.Unity.Generator.Voronoi::get_Frequency() | |
Patching method System.Void LibNoise.Unity.Generator.Voronoi::set_Frequency(System.Double) | |
Patching method System.Int32 LibNoise.Unity.Generator.Voronoi::get_Seed() | |
Patching method System.Void LibNoise.Unity.Generator.Voronoi::set_Seed(System.Int32) | |
Patching method System.Boolean LibNoise.Unity.Generator.Voronoi::get_UseDistance() | |
Patching method System.Void LibNoise.Unity.Generator.Voronoi::set_UseDistance(System.Boolean) | |
Patching method System.Double LibNoise.Unity.Generator.Voronoi::GetValue(System.Double,System.Double,System.Double) | |
Patching method Vector3d LibNoise.Unity.Generator.Voronoi::GetNearest(System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Generator.VoronoiCached::.ctor() | |
Patching method System.Void LibNoise.Unity.Generator.VoronoiCached::.ctor(System.Double,System.Double,System.Int32,System.Boolean) | |
Patching method System.Double LibNoise.Unity.Generator.VoronoiCached::get_Displacement() | |
Patching method System.Void LibNoise.Unity.Generator.VoronoiCached::set_Displacement(System.Double) | |
Patching method System.Double LibNoise.Unity.Generator.VoronoiCached::get_Frequency() | |
Patching method System.Void LibNoise.Unity.Generator.VoronoiCached::set_Frequency(System.Double) | |
Patching method System.Int32 LibNoise.Unity.Generator.VoronoiCached::get_Seed() | |
Patching method System.Void LibNoise.Unity.Generator.VoronoiCached::set_Seed(System.Int32) | |
Patching method System.Boolean LibNoise.Unity.Generator.VoronoiCached::get_UseDistance() | |
Patching method System.Void LibNoise.Unity.Generator.VoronoiCached::set_UseDistance(System.Boolean) | |
Patching method System.Void LibNoise.Unity.Generator.VoronoiCached::ConstructCubeArray() | |
Patching method System.Double LibNoise.Unity.Generator.VoronoiCached::GetValue(System.Double,System.Double,System.Double) | |
Patching method Vector3d LibNoise.Unity.Generator.VoronoiCached::GetNearest(System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Gradient::.ctor(UnityEngine.Color) | |
Patching method System.Void LibNoise.Unity.Gradient::.ctor(UnityEngine.Color,UnityEngine.Color) | |
Patching method System.Void LibNoise.Unity.Gradient::.cctor() | |
Patching method UnityEngine.Color LibNoise.Unity.Gradient::get_Item(System.Double) | |
Patching method System.Void LibNoise.Unity.Gradient::set_Item(System.Double,UnityEngine.Color) | |
Patching method System.Boolean LibNoise.Unity.Gradient::get_IsInverted() | |
Patching method System.Void LibNoise.Unity.Gradient::set_IsInverted(System.Boolean) | |
Patching method LibNoise.Unity.Gradient LibNoise.Unity.Gradient::get_Empty() | |
Patching method LibNoise.Unity.Gradient LibNoise.Unity.Gradient::get_Grayscale() | |
Patching method LibNoise.Unity.Gradient LibNoise.Unity.Gradient::get_Terrain() | |
Patching method System.Void LibNoise.Unity.Gradient::Clear() | |
Patching method System.Void LibNoise.Unity.Gradient::Invert() | |
Patching method System.Int32 LibNoise.Unity.Gradient::<set_Item>m__A(System.Collections.Generic.KeyValuePair`2<System.Double,UnityEngine.Color>,System.Collections.Generic.KeyValuePair`2<System.Double,UnityEngine.Color>) | |
Patching method System.Void LibNoise.Unity.ModuleBase::.ctor(System.Int32) | |
Patching method LibNoise.Unity.ModuleBase LibNoise.Unity.ModuleBase::get_Item(System.Int32) | |
Patching method System.Void LibNoise.Unity.ModuleBase::set_Item(System.Int32,LibNoise.Unity.ModuleBase) | |
Patching method System.Int32 LibNoise.Unity.ModuleBase::get_SourceModuleCount() | |
Patching method System.Double LibNoise.Unity.ModuleBase::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Double LibNoise.Unity.ModuleBase::GetValue(UnityEngine.Vector3) | |
Patching method System.Double LibNoise.Unity.ModuleBase::GetValue(Vector3d) | |
Patching method System.Double LibNoise.Unity.ModuleBase::GetValue(UnityEngine.Vector3&) | |
Patching method System.Boolean LibNoise.Unity.ModuleBase::get_IsDisposed() | |
Patching method System.Void LibNoise.Unity.ModuleBase::Dispose() | |
Patching method System.Boolean LibNoise.Unity.ModuleBase::Disposing() | |
Patching method System.Void LibNoise.Unity.Noise2D::.ctor() | |
Patching method System.Void LibNoise.Unity.Noise2D::.ctor(System.Int32) | |
Patching method System.Void LibNoise.Unity.Noise2D::.ctor(System.Int32,LibNoise.Unity.ModuleBase) | |
Patching method System.Void LibNoise.Unity.Noise2D::.ctor(System.Int32,System.Int32) | |
Patching method System.Void LibNoise.Unity.Noise2D::.ctor(System.Int32,System.Int32,LibNoise.Unity.ModuleBase) | |
Patching method System.Single LibNoise.Unity.Noise2D::get_Item(System.Int32,System.Int32) | |
Patching method System.Void LibNoise.Unity.Noise2D::set_Item(System.Int32,System.Int32,System.Single) | |
Patching method System.Single LibNoise.Unity.Noise2D::get_Border() | |
Patching method System.Void LibNoise.Unity.Noise2D::set_Border(System.Single) | |
Patching method LibNoise.Unity.ModuleBase LibNoise.Unity.Noise2D::get_Generator() | |
Patching method System.Void LibNoise.Unity.Noise2D::set_Generator(LibNoise.Unity.ModuleBase) | |
Patching method System.Int32 LibNoise.Unity.Noise2D::get_Height() | |
Patching method System.Int32 LibNoise.Unity.Noise2D::get_Width() | |
Patching method System.Void LibNoise.Unity.Noise2D::Clear() | |
Patching method System.Void LibNoise.Unity.Noise2D::Clear(System.Single) | |
Patching method System.Double LibNoise.Unity.Noise2D::GenerateCylindrical(System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Noise2D::GenerateCylindrical(System.Double,System.Double,System.Double,System.Double) | |
Patching method System.Double LibNoise.Unity.Noise2D::GeneratePlanar(System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Noise2D::GeneratePlanar(System.Double,System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Noise2D::GeneratePlanar(System.Double,System.Double,System.Double,System.Double,System.Boolean) | |
Patching method System.Double LibNoise.Unity.Noise2D::GenerateSpherical(System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Noise2D::GenerateSpherical(System.Double,System.Double,System.Double,System.Double) | |
Patching method UnityEngine.Texture2D LibNoise.Unity.Noise2D::GetNormalMap(System.Single) | |
Patching method UnityEngine.Texture2D LibNoise.Unity.Noise2D::GetTexture() | |
Patching method UnityEngine.Texture2D LibNoise.Unity.Noise2D::GetTexture(LibNoise.Unity.Gradient) | |
Patching method UnityEngine.Texture2D LibNoise.Unity.Noise2D::GetTexture(LibNoise.Unity.Gradient&) | |
Patching method System.Boolean LibNoise.Unity.Noise2D::get_IsDisposed() | |
Patching method System.Void LibNoise.Unity.Noise2D::Dispose() | |
Patching method System.Boolean LibNoise.Unity.Noise2D::Disposing() | |
Patching method System.Void LibNoise.Unity.Operator.Abs::.ctor() | |
Patching method System.Void LibNoise.Unity.Operator.Abs::.ctor(LibNoise.Unity.ModuleBase) | |
Patching method System.Double LibNoise.Unity.Operator.Abs::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Operator.Add::.ctor() | |
Patching method System.Void LibNoise.Unity.Operator.Add::.ctor(LibNoise.Unity.ModuleBase,LibNoise.Unity.ModuleBase) | |
Patching method System.Double LibNoise.Unity.Operator.Add::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Operator.Blend::.ctor() | |
Patching method System.Void LibNoise.Unity.Operator.Blend::.ctor(LibNoise.Unity.ModuleBase,LibNoise.Unity.ModuleBase,LibNoise.Unity.ModuleBase) | |
Patching method LibNoise.Unity.ModuleBase LibNoise.Unity.Operator.Blend::get_Controller() | |
Patching method System.Void LibNoise.Unity.Operator.Blend::set_Controller(LibNoise.Unity.ModuleBase) | |
Patching method System.Double LibNoise.Unity.Operator.Blend::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Operator.Cache::.ctor() | |
Patching method System.Void LibNoise.Unity.Operator.Cache::.ctor(LibNoise.Unity.ModuleBase) | |
Patching method LibNoise.Unity.ModuleBase LibNoise.Unity.Operator.Cache::get_Item(System.Int32) | |
Patching method System.Void LibNoise.Unity.Operator.Cache::set_Item(System.Int32,LibNoise.Unity.ModuleBase) | |
Patching method System.Double LibNoise.Unity.Operator.Cache::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Operator.Clamp::.ctor() | |
Patching method System.Void LibNoise.Unity.Operator.Clamp::.ctor(System.Double,System.Double,LibNoise.Unity.ModuleBase) | |
Patching method System.Double LibNoise.Unity.Operator.Clamp::get_Maximum() | |
Patching method System.Void LibNoise.Unity.Operator.Clamp::set_Maximum(System.Double) | |
Patching method System.Double LibNoise.Unity.Operator.Clamp::get_Minimum() | |
Patching method System.Void LibNoise.Unity.Operator.Clamp::set_Minimum(System.Double) | |
Patching method System.Double LibNoise.Unity.Operator.Clamp::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Operator.Curve::.ctor() | |
Patching method System.Void LibNoise.Unity.Operator.Curve::.ctor(LibNoise.Unity.ModuleBase) | |
Patching method System.Int32 LibNoise.Unity.Operator.Curve::get_ControlPointCount() | |
Patching method System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Double,System.Double>> LibNoise.Unity.Operator.Curve::get_ControlPoints() | |
Patching method System.Void LibNoise.Unity.Operator.Curve::Add(System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Operator.Curve::Clear() | |
Patching method System.Double LibNoise.Unity.Operator.Curve::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Int32 LibNoise.Unity.Operator.Curve::<Add>m__B(System.Collections.Generic.KeyValuePair`2<System.Double,System.Double>,System.Collections.Generic.KeyValuePair`2<System.Double,System.Double>) | |
Patching method System.Void LibNoise.Unity.Operator.Displace::.ctor() | |
Patching method System.Void LibNoise.Unity.Operator.Displace::.ctor(LibNoise.Unity.ModuleBase,LibNoise.Unity.ModuleBase,LibNoise.Unity.ModuleBase,LibNoise.Unity.ModuleBase) | |
Patching method LibNoise.Unity.ModuleBase LibNoise.Unity.Operator.Displace::get_X() | |
Patching method System.Void LibNoise.Unity.Operator.Displace::set_X(LibNoise.Unity.ModuleBase) | |
Patching method LibNoise.Unity.ModuleBase LibNoise.Unity.Operator.Displace::get_Y() | |
Patching method System.Void LibNoise.Unity.Operator.Displace::set_Y(LibNoise.Unity.ModuleBase) | |
Patching method LibNoise.Unity.ModuleBase LibNoise.Unity.Operator.Displace::get_Z() | |
Patching method System.Void LibNoise.Unity.Operator.Displace::set_Z(LibNoise.Unity.ModuleBase) | |
Patching method System.Double LibNoise.Unity.Operator.Displace::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Operator.Exponent::.ctor() | |
Patching method System.Void LibNoise.Unity.Operator.Exponent::.ctor(System.Double,LibNoise.Unity.ModuleBase) | |
Patching method System.Double LibNoise.Unity.Operator.Exponent::get_Value() | |
Patching method System.Void LibNoise.Unity.Operator.Exponent::set_Value(System.Double) | |
Patching method System.Double LibNoise.Unity.Operator.Exponent::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Operator.Invert::.ctor() | |
Patching method System.Void LibNoise.Unity.Operator.Invert::.ctor(LibNoise.Unity.ModuleBase) | |
Patching method System.Double LibNoise.Unity.Operator.Invert::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Operator.Max::.ctor() | |
Patching method System.Void LibNoise.Unity.Operator.Max::.ctor(LibNoise.Unity.ModuleBase,LibNoise.Unity.ModuleBase) | |
Patching method System.Double LibNoise.Unity.Operator.Max::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Operator.Min::.ctor() | |
Patching method System.Void LibNoise.Unity.Operator.Min::.ctor(LibNoise.Unity.ModuleBase,LibNoise.Unity.ModuleBase) | |
Patching method System.Double LibNoise.Unity.Operator.Min::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Operator.Multiply::.ctor() | |
Patching method System.Void LibNoise.Unity.Operator.Multiply::.ctor(LibNoise.Unity.ModuleBase,LibNoise.Unity.ModuleBase) | |
Patching method System.Double LibNoise.Unity.Operator.Multiply::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Operator.Power::.ctor() | |
Patching method System.Void LibNoise.Unity.Operator.Power::.ctor(LibNoise.Unity.ModuleBase,LibNoise.Unity.ModuleBase) | |
Patching method System.Double LibNoise.Unity.Operator.Power::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Operator.Rotate::.ctor() | |
Patching method System.Void LibNoise.Unity.Operator.Rotate::.ctor(System.Double,System.Double,System.Double,LibNoise.Unity.ModuleBase) | |
Patching method System.Double LibNoise.Unity.Operator.Rotate::get_X() | |
Patching method System.Void LibNoise.Unity.Operator.Rotate::set_X(System.Double) | |
Patching method System.Double LibNoise.Unity.Operator.Rotate::get_Y() | |
Patching method System.Void LibNoise.Unity.Operator.Rotate::set_Y(System.Double) | |
Patching method System.Double LibNoise.Unity.Operator.Rotate::get_Z() | |
Patching method System.Void LibNoise.Unity.Operator.Rotate::set_Z(System.Double) | |
Patching method System.Void LibNoise.Unity.Operator.Rotate::SetAngles(System.Double,System.Double,System.Double) | |
Patching method System.Double LibNoise.Unity.Operator.Rotate::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Operator.Scale::.ctor() | |
Patching method System.Void LibNoise.Unity.Operator.Scale::.ctor(System.Double,System.Double,System.Double,LibNoise.Unity.ModuleBase) | |
Patching method System.Double LibNoise.Unity.Operator.Scale::get_X() | |
Patching method System.Void LibNoise.Unity.Operator.Scale::set_X(System.Double) | |
Patching method System.Double LibNoise.Unity.Operator.Scale::get_Y() | |
Patching method System.Void LibNoise.Unity.Operator.Scale::set_Y(System.Double) | |
Patching method System.Double LibNoise.Unity.Operator.Scale::get_Z() | |
Patching method System.Void LibNoise.Unity.Operator.Scale::set_Z(System.Double) | |
Patching method System.Double LibNoise.Unity.Operator.Scale::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Operator.ScaleBias::.ctor() | |
Patching method System.Void LibNoise.Unity.Operator.ScaleBias::.ctor(System.Double,System.Double,LibNoise.Unity.ModuleBase) | |
Patching method System.Double LibNoise.Unity.Operator.ScaleBias::get_Bias() | |
Patching method System.Void LibNoise.Unity.Operator.ScaleBias::set_Bias(System.Double) | |
Patching method System.Double LibNoise.Unity.Operator.ScaleBias::get_Scale() | |
Patching method System.Void LibNoise.Unity.Operator.ScaleBias::set_Scale(System.Double) | |
Patching method System.Double LibNoise.Unity.Operator.ScaleBias::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Operator.Select::.ctor() | |
Patching method System.Void LibNoise.Unity.Operator.Select::.ctor(System.Double,System.Double,System.Double,LibNoise.Unity.ModuleBase,LibNoise.Unity.ModuleBase) | |
Patching method LibNoise.Unity.ModuleBase LibNoise.Unity.Operator.Select::get_Controller() | |
Patching method System.Void LibNoise.Unity.Operator.Select::set_Controller(LibNoise.Unity.ModuleBase) | |
Patching method System.Double LibNoise.Unity.Operator.Select::get_FallOff() | |
Patching method System.Void LibNoise.Unity.Operator.Select::set_FallOff(System.Double) | |
Patching method System.Double LibNoise.Unity.Operator.Select::get_Maximum() | |
Patching method System.Void LibNoise.Unity.Operator.Select::set_Maximum(System.Double) | |
Patching method System.Double LibNoise.Unity.Operator.Select::get_Minimum() | |
Patching method System.Void LibNoise.Unity.Operator.Select::set_Minimum(System.Double) | |
Patching method System.Void LibNoise.Unity.Operator.Select::SetBounds(System.Double,System.Double) | |
Patching method System.Double LibNoise.Unity.Operator.Select::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Operator.Subtract::.ctor() | |
Patching method System.Void LibNoise.Unity.Operator.Subtract::.ctor(LibNoise.Unity.ModuleBase,LibNoise.Unity.ModuleBase) | |
Patching method System.Double LibNoise.Unity.Operator.Subtract::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Operator.Terrace::.ctor() | |
Patching method System.Void LibNoise.Unity.Operator.Terrace::.ctor(System.Boolean,LibNoise.Unity.ModuleBase) | |
Patching method System.Int32 LibNoise.Unity.Operator.Terrace::get_ControlPointCount() | |
Patching method System.Collections.Generic.List`1<System.Double> LibNoise.Unity.Operator.Terrace::get_ControlPoints() | |
Patching method System.Boolean LibNoise.Unity.Operator.Terrace::get_IsInverted() | |
Patching method System.Void LibNoise.Unity.Operator.Terrace::set_IsInverted(System.Boolean) | |
Patching method System.Void LibNoise.Unity.Operator.Terrace::Add(System.Double) | |
Patching method System.Void LibNoise.Unity.Operator.Terrace::Clear() | |
Patching method System.Void LibNoise.Unity.Operator.Terrace::Generate(System.Int32) | |
Patching method System.Double LibNoise.Unity.Operator.Terrace::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Int32 LibNoise.Unity.Operator.Terrace::<Add>m__C(System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Operator.Translate::.ctor() | |
Patching method System.Void LibNoise.Unity.Operator.Translate::.ctor(System.Double,System.Double,System.Double,LibNoise.Unity.ModuleBase) | |
Patching method System.Double LibNoise.Unity.Operator.Translate::get_X() | |
Patching method System.Void LibNoise.Unity.Operator.Translate::set_X(System.Double) | |
Patching method System.Double LibNoise.Unity.Operator.Translate::get_Y() | |
Patching method System.Void LibNoise.Unity.Operator.Translate::set_Y(System.Double) | |
Patching method System.Double LibNoise.Unity.Operator.Translate::get_Z() | |
Patching method System.Void LibNoise.Unity.Operator.Translate::set_Z(System.Double) | |
Patching method System.Double LibNoise.Unity.Operator.Translate::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Void LibNoise.Unity.Operator.Turbulence::.ctor() | |
Patching method System.Void LibNoise.Unity.Operator.Turbulence::.ctor(System.Double,LibNoise.Unity.ModuleBase) | |
Patching method System.Void LibNoise.Unity.Operator.Turbulence::.ctor(LibNoise.Unity.Generator.Perlin,LibNoise.Unity.Generator.Perlin,LibNoise.Unity.Generator.Perlin,System.Double,LibNoise.Unity.ModuleBase) | |
Patching method System.Double LibNoise.Unity.Operator.Turbulence::get_Frequency() | |
Patching method System.Void LibNoise.Unity.Operator.Turbulence::set_Frequency(System.Double) | |
Patching method System.Double LibNoise.Unity.Operator.Turbulence::get_Power() | |
Patching method System.Void LibNoise.Unity.Operator.Turbulence::set_Power(System.Double) | |
Patching method System.Int32 LibNoise.Unity.Operator.Turbulence::get_Roughness() | |
Patching method System.Void LibNoise.Unity.Operator.Turbulence::set_Roughness(System.Int32) | |
Patching method System.Int32 LibNoise.Unity.Operator.Turbulence::get_Seed() | |
Patching method System.Void LibNoise.Unity.Operator.Turbulence::set_Seed(System.Int32) | |
Patching method System.Double LibNoise.Unity.Operator.Turbulence::GetValue(System.Double,System.Double,System.Double) | |
Patching method System.Void A.::.cctor() | |
Patching method System.Double A.:: | |
(System.Double,System.Double,System.Double,System.Int64,LibNoise.Unity.QualityMode) | |
Patching method System.Double A.::(System.Double,System.Double,System.Double,System.Int32,System.Int32,System.Int32,System.Int64) | |
Patching method System.Double A.::(System.Double,System.Double,System.Double,System.Double,System.Double) | |
Patching method System.Double A.:: | |
(System.Double,System.Double,System.Double) | |
Patching method System.Double A.::(System.Double) | |
Patching method System.Double A.::(System.Double) | |
Patching method System.Double A.::(System.Double) | |
Patching method System.Double A.::(System.Int32,System.Int32,System.Int32,System.Int32) | |
Patching method System.Int64 A.::(System.Int32,System.Int32,System.Int32,System.Int32) | |
Patching method System.Void ParticleScaler::.ctor() | |
Patching method System.Void ParticleScaler::Start() | |
Patching method System.Void ParticleScaler::Update() | |
Patching method System.Void ParticleScaler::ScaleShurikenSystems(System.Single) | |
Patching method System.Void ParticleScaler::ScaleLegacySystems(System.Single) | |
Patching method System.Void ParticleScaler::ScaleTrailRenderers(System.Single) | |
Patching method System.Void FileIO::.ctor() | |
Patching method System.Void FileIO::.cctor() | |
Patching method System.Void FileIO::ProjectsMenu() | |
Patching method System.Void FileIO::ProjectsRead() | |
Patching method System.Void FileIO::ProjectRegister() | |
Patching method System.Boolean FileIO::ProjectCreate(System.String,System.String) | |
Patching method System.Boolean FileIO::ProjectSilentCreate(System.String,System.String,System.Boolean) | |
Patching method System.Boolean FileIO::ProjectSilentLoad(System.String,System.String) | |
Patching method System.Void FileIO::SaveMeshesToProject(UnityEngine.GameObject[],System.Boolean) | |
Patching method System.Void FileIO::SaveTextureToProject(UnityEngine.Texture2D,System.Boolean) | |
Patching method System.Void FileIO::SaveTexturesToProject(UnityEngine.Texture2D[],System.Boolean) | |
Patching method System.Void FileIO::Load3d() | |
Patching method System.Void FileIO::Load3d(System.String) | |
Patching method System.Void FileIO::Load3d(System.Boolean) | |
Patching method System.Void FileIO::Load3d(System.Boolean,System.Boolean) | |
Patching method System.Void FileIO::Load3d(System.Boolean,System.Boolean,FileIO/LoadCallback) | |
Patching method System.Void FileIO::Load3d(System.String,System.Boolean,System.Boolean) | |
Patching method System.Void FileIO::Load3d(System.String,System.Boolean,System.Boolean,FileIO/LoadCallback) | |
Patching method System.Void FileIO::LoadHandle() | |
Patching method System.Void FileIO::Loaded(System.Boolean) | |
Patching method System.Void FileIO::CloseGUI() | |
Patching method System.String FileIO::ResolvePath(System.String,System.String,System.Boolean) | |
Patching method System.Boolean FileIO::CheckSave(System.Boolean) | |
Patching method System.String FileIO::GenerateFolderName(System.String,System.String,System.String) | |
Patching method System.String FileIO::GenerateFileName(System.String,System.String,System.String) | |
Patching method System.Void FileIO::InitGUI() | |
Patching method System.Void FileIO::InitPlatform() | |
Patching method System.Void FileGUI::.ctor() | |
Patching method System.Void FileGUI::Start() | |
Patching method System.Void FileGUI::OnGUI() | |
Patching method System.Void FileGUI::Display(System.Int32) | |
Patching method System.String FileGUI::FileSelector(System.String) | |
Patching method System.String FileGUI::ProjectBrowser() | |
Patching method System.String FileGUI::ProjectCreateSelector() | |
Patching method System.String FileGUI::ProjectBrowseSelector() | |
Patching method System.Void FileGUI::GetIcon(System.String) | |
Patching method System.Void DAE::.ctor() | |
Patching method System.Void DAE::Start() | |
Patching method System.Collections.IEnumerator DAE::Load(System.String) | |
Patching method System.Void DAE::GetUpAxis() | |
Patching method System.Void DAE::ReadDAE(System.String) | |
Patching method UnityEngine.Vector3 DAE::UpPosConv(UnityEngine.Vector3) | |
Patching method UnityEngine.Vector3 DAE::UpScaleConv(UnityEngine.Vector3) | |
Patching method UnityEngine.Vector3 DAE::UpRotDirConv(UnityEngine.Vector3) | |
Patching method System.Boolean DAE::GetSceneGeo() | |
Patching method System.String DAE::CanParseGeometry(System.Xml.XmlElement) | |
Patching method System.Void DAE::pushtooffsetscale(UnityEngine.Vector3) | |
Patching method System.Boolean DAE::GetGeometryData(System.Xml.XmlElement) | |
Patching method System.String[] DAE::FormatFaceData(System.Xml.XmlElement,System.Int32,System.Int32) | |
Patching method System.Boolean DAE::GetFaceData(System.Xml.XmlElement,System.String) | |
Patching method System.Void DAE::CheckScale() | |
Patching method System.Void DAE::GetDAEMaterials() | |
Patching method UnityEngine.Color DAE::DAEGetColor(System.Xml.XmlElement) | |
Patching method System.String DAE::GetValidTexturePath(System.String,System.Xml.XmlElement) | |
Patching method System.Void DAE::SolveMaterials() | |
Patching method UnityEngine.Material DAE::GetMaterial(DAE/) | |
Patching method System.Void DAE::Build() | |
Patching method System.Single DAE::cf(System.String) | |
Patching method System.Int32 DAE::ci(System.String) | |
Patching method System.String DAE::RemoveWS(System.String) | |
Patching method UnityEngine.Texture2D DAE::NormalMap(UnityEngine.Texture2D,System.Single) | |
Patching method UnityEngine.Texture2D DAE::ScaleTexture(UnityEngine.Texture2D,System.Int32,System.Int32) | |
Patching method System.Void OBJ::.ctor() | |
Patching method System.Void OBJ::Start() | |
Patching method System.Collections.IEnumerator OBJ::Load(System.String) | |
Patching method System.Void OBJ::pushscaleoffset(OBJ/,UnityEngine.Vector3) | |
Patching method System.Void OBJ::SetGeometryData(System.String) | |
Patching method System.Void OBJ::CalculateScaleOffset(OBJ/,System.Boolean) | |
Patching method System.Void OBJ::CheckScale() | |
Patching method System.Single OBJ::cf(System.String) | |
Patching method System.Int32 OBJ::ci(System.String) | |
Patching method UnityEngine.Color OBJ::gc(System.String[]) | |
Patching method System.Boolean OBJ::get_() | |
Patching method System.Void OBJ::SetMaterialData(System.String) | |
Patching method System.Void OBJ::SolveMaterials() | |
Patching method UnityEngine.Material OBJ::GetMaterial(OBJ/) | |
Patching method System.Void OBJ::Build() | |
Patching method UnityEngine.Texture2D OBJ::NormalMap(UnityEngine.Texture2D,System.Single) | |
Patching method UnityEngine.Texture2D OBJ::ScaleTexture(UnityEngine.Texture2D,System.Int32,System.Int32) | |
Patching method System.Void GeometryBuffer::.ctor() | |
Patching method System.Void GeometryBuffer::PushObject(System.String) | |
Patching method System.Void GeometryBuffer::PushGroup(System.String) | |
Patching method System.Void GeometryBuffer::PushMaterialGroup(System.String) | |
Patching method System.String[] GeometryBuffer::ReturnMaterialNames() | |
Patching method System.Void GeometryBuffer::PushVertex(UnityEngine.Vector3) | |
Patching method System.Void GeometryBuffer::PushUV(UnityEngine.Vector2) | |
Patching method System.Void GeometryBuffer::PushNormal(UnityEngine.Vector3) | |
Patching method System.Void GeometryBuffer::PushFace(FaceIndices) | |
Patching method System.Boolean GeometryBuffer::ResolveLimit() | |
Patching method System.Boolean GeometryBuffer::Check(System.Boolean,System.Boolean) | |
Patching method System.Int32 GeometryBuffer::get_numObjects() | |
Patching method System.Boolean GeometryBuffer::get_isEmpty() | |
Patching method System.Boolean GeometryBuffer::get_hasUVs() | |
Patching method System.Boolean GeometryBuffer::get_hasNormals() | |
Patching method System.Void GeometryBuffer::PopulateMeshes(UnityEngine.GameObject[],System.Collections.Generic.Dictionary`2<System.String,UnityEngine.Material>) | |
Patching method System.Void GeometryBuffer::TangentSolver(UnityEngine.Mesh) | |
Patching method System.Void ProjectLoad::.ctor() | |
Patching method System.Void ProjectLoad::Start() | |
Patching method System.Collections.IEnumerator ProjectLoad::Load(System.String) | |
Patching method System.Void ProjectLoad::ReadProjectData(System.String) | |
Patching method System.Void ProjectModelLoad::.ctor() | |
Patching method UnityEngine.Mesh ProjectModelLoad::ReadMesh(System.Byte[]) | |
Patching method System.Void ProjectModelLoad::ReadVector3Array16bit(UnityEngine.Vector3[],System.IO.BinaryReader) | |
Patching method System.Void ProjectModelLoad::ReadVector2Array16bit(UnityEngine.Vector2[],System.IO.BinaryReader) | |
Patching method System.Void ProjectModelLoad::ReadVector3ArrayBytes(UnityEngine.Vector3[],System.IO.BinaryReader) | |
Patching method System.Void ProjectModelLoad::ReadVector4ArrayBytes(UnityEngine.Vector4[],System.IO.BinaryReader) | |
Patching method UnityEngine.Mesh ProjectModelLoad::ReadMesh(UnityEngine.WWW) | |
Patching method System.Void MeshOp::.ctor() | |
Patching method System.Void MeshOp::AddReducedMeshColliders(UnityEngine.GameObject[],System.String) | |
Patching method System.Void ProgMeshControl::.ctor() | |
Patching method System.Void ProgMeshControl::Init() | |
Patching method System.Void ProgMeshControl::UpdateMesh() | |
Patching method System.Void ProgMeshControl::Start() | |
Patching method System.Void ProgMeshControl::Update() | |
Patching method System.Void ProgMeshControl::OnGUI() | |
Patching method System.Void ProgMeshControl::Display(System.Int32) | |
Patching method System.Void ProgMesh::.ctor() | |
Patching method System.Void ProgMesh::.cctor() | |
Patching method System.Boolean ProgMesh::deleted(ProgMesh/) | |
Patching method System.Single ProgMesh::ComputeEdgeCollapseCost(ProgMesh/ ,ProgMesh/ ) | |
Patching method System.Void ProgMesh::ComputeEdgeCostAtVertex(ProgMesh/ ) | |
Patching method System.Void ProgMesh::ComputeAllEdgeCollapseCosts() | |
Patching method System.Void ProgMesh::Collapse(ProgMesh/ ,ProgMesh/ ) | |
Patching method ProgMesh/ ProgMesh::MinimumCostEdge() | |
Patching method System.Void ProgMesh::CalculatePM(UnityEngine.Mesh) | |
Patching method System.Int32 ProgMesh::Map(System.Int32,System.Int32) | |
Patching method System.Void ProgMesh::PermuteVertices() | |
Patching method System.Void ProgMesh::UpdateMesh(System.Single) | |
Patching method System.Void ProgMesh::UpdateMesh(System.Int32) | |
Patching method System.Void TriPoly::.ctor() | |
Patching method System.Int32[] TriPoly::Patch(UnityEngine.Vector3[]) | |
Patching method System.Boolean TriPoly::Main() | |
Patching method System.Void TriPoly::Triangulation() | |
Patching method System.Single TriPoly::_area() | |
Patching method System.Boolean TriPoly::_snip(System.Int32,System.Int32,System.Int32,System.Int32) | |
Patching method System.Boolean TriPoly::_insideTriangle(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3) | |
Patching method System.Void ProjectModelSave::.ctor() | |
Patching method System.Byte[] ProjectModelSave::WriteMesh(UnityEngine.Mesh) | |
Patching method System.Void ProjectModelSave::WriteVector3Array16bit(UnityEngine.Vector3[],System.IO.BinaryWriter) | |
Patching method System.Void ProjectModelSave::WriteVector2Array16bit(UnityEngine.Vector2[],System.IO.BinaryWriter) | |
Patching method System.Void ProjectModelSave::WriteVector3ArrayBytes(UnityEngine.Vector3[],System.IO.BinaryWriter) | |
Patching method System.Void ProjectModelSave::WriteVector4ArrayBytes(UnityEngine.Vector4[],System.IO.BinaryWriter) | |
Patching method System.Void ProjectModelSave::WriteMesh(UnityEngine.Mesh,System.String) | |
Patching method System.Void ProjectModelSave::WriteTexture(UnityEngine.Texture2D,System.String) | |
Patching method System.Void ProjectSave::.ctor() | |
Patching method System.Void ProjectSave::Start() | |
Patching method System.Void ProjectSave::Update() | |
Patching method System.Boolean IKSPCamera::get_enabled() | |
Patching method UnityEngine.Transform IKSPCamera::GetPivot() | |
Patching method UnityEngine.Transform IKSPCamera::GetCameraTransform() | |
Patching method System.Void IKSPCamera::SetCamCoordsFromPosition(UnityEngine.Vector3) | |
Patching method System.Boolean IKSPCamera::OnNavigatorRequestControl() | |
Patching method System.Func`1<System.Boolean> IKSPCamera::OnNavigatorTakeOver(Callback) | |
Patching method System.Void IKSPCamera::OnNavigatorHandoff() | |
Patching method UnityEngine.Quaternion IKSPCamera::getReferenceFrame() | |
Patching method System.Single IKSPCamera::getPitch() | |
Patching method System.Single IKSPCamera::getYaw() | |
Patching method System.Void SpaceNavigatorCamera::.ctor() | |
Patching method System.Void SpaceNavigatorCamera::Start() | |
Patching method System.Void SpaceNavigatorCamera::OnDestroy() | |
Patching method System.Void SpaceNavigatorCamera::OnLevelWasLoaded(System.Int32) | |
Patching method System.Void SpaceNavigatorCamera::LateUpdate() | |
Patching method System.Void SpaceNavigatorCamera::OnCameraRequestControl() | |
Patching method UnityEngine.Vector3 SpaceNavigatorCamera::getNextTranslation(UnityEngine.Transform,UnityEngine.Vector3,System.Single) | |
Patching method UnityEngine.Vector3 SpaceNavigatorCamera::clampToRadius(UnityEngine.Vector3) | |
Patching method System.Void SpaceNavigatorCamera::OnGetControl() | |
Patching method System.Void SpaceNavigatorCamera::OnCameraUpdate() | |
Patching method System.Void SpaceNavigatorCamera::OnCameraWantsControl() | |
Patching method System.Void SpaceNavigatorFreeCamera::.ctor() | |
Patching method System.Void SpaceNavigatorFreeCamera::OnGetControl() | |
Patching method System.Void SpaceNavigatorFreeCamera::OnCameraUpdate() | |
Patching method System.Void SpaceNavigatorFreeCamera::OnCameraWantsControl() | |
Patching method System.Void SpaceNavigatorLocalCamera::.ctor() | |
Patching method System.Void SpaceNavigatorLocalCamera::OnGetControl() | |
Patching method System.Void SpaceNavigatorLocalCamera::OnCameraUpdate() | |
Patching method System.Void SpaceNavigatorLocalCamera::OnCameraWantsControl() | |
Patching method UnityEngine.Vector3 SpaceNavigatorLocalCamera::clampToBounds(UnityEngine.Vector3) | |
Patching method UnityEngine.Quaternion QuaternionExtensions::Inverse(UnityEngine.Quaternion) | |
Patching method UnityEngine.Quaternion QuaternionExtensions::QuaternionFromMatrix(UnityEngine.Matrix4x4) | |
Patching method UnityEngine.Quaternion QuaternionExtensions::RotateInSpecifiedCoordinateSystem(UnityEngine.Quaternion,UnityEngine.Transform) | |
Patching method System.Single QuaternionExtensions::Pitch(UnityEngine.Quaternion) | |
Patching method System.Single QuaternionExtensions::Yaw(UnityEngine.Quaternion) | |
Patching method System.Single QuaternionExtensions::Roll(UnityEngine.Quaternion) | |
Patching method System.Void SpaceNavigator::.ctor() | |
Patching method System.Void SpaceNavigator::.cctor() | |
Patching method UnityEngine.Vector3 SpaceNavigator::get_Translation() | |
Patching method UnityEngine.Quaternion SpaceNavigator::get_Rotation() | |
Patching method UnityEngine.Quaternion SpaceNavigator::RotationInLocalCoordSys(UnityEngine.Transform) | |
Patching method System.Void SpaceNavigator::SetTranslationSensitivity(System.Single) | |
Patching method System.Void SpaceNavigator::SetRotationSensitivity(System.Single) | |
Patching method System.Boolean SpaceNavigator::get_LockTranslationX() | |
Patching method System.Void SpaceNavigator::set_LockTranslationX(System.Boolean) | |
Patching method System.Boolean SpaceNavigator::get_LockTranslationY() | |
Patching method System.Void SpaceNavigator::set_LockTranslationY(System.Boolean) | |
Patching method System.Boolean SpaceNavigator::get_LockTranslationZ() | |
Patching method System.Void SpaceNavigator::set_LockTranslationZ(System.Boolean) | |
Patching method System.Boolean SpaceNavigator::get_LockTranslationAll() | |
Patching method System.Void SpaceNavigator::set_LockTranslationAll(System.Boolean) | |
Patching method System.Boolean SpaceNavigator::get_LockRotationX() | |
Patching method System.Void SpaceNavigator::set_LockRotationX(System.Boolean) | |
Patching method System.Boolean SpaceNavigator::get_LockRotationY() | |
Patching method System.Void SpaceNavigator::set_LockRotationY(System.Boolean) | |
Patching method System.Boolean SpaceNavigator::get_LockRotationZ() | |
Patching method System.Void SpaceNavigator::set_LockRotationZ(System.Boolean) | |
Patching method System.Boolean SpaceNavigator::get_LockRotationAll() | |
Patching method System.Void SpaceNavigator::set_LockRotationAll(System.Boolean) | |
Patching method UnityEngine.Vector3 SpaceNavigator::GetTranslation() | |
Patching method UnityEngine.Quaternion SpaceNavigator::GetRotation() | |
Patching method SpaceNavigator SpaceNavigator::get_Instance() | |
Patching method System.Void SpaceNavigator::set_Instance(SpaceNavigator) | |
Patching method System.Void SpaceNavigator::Dispose() | |
Patching method System.Void SpaceNavigator::OnGUI() | |
Patching method System.Void SpaceNavigator::ReadSettings() | |
Patching method System.Void SpaceNavigator::WriteSettings() | |
Patching method System.Void A. | |
::.ctor() | |
Patching method UnityEngine.Vector3 A. | |
::GetTranslation() | |
Patching method UnityEngine.Quaternion A. | |
::GetRotation() | |
Patching method A. | |
A. | |
::get_() | |
Patching method System.Void A. | |
::Dispose() | |
Patching method System.Void A. | |
::OnGUI() | |
Patching method System.Void A.::.ctor() | |
Patching method UnityEngine.Vector3 A.::GetTranslation() | |
Patching method UnityEngine.Quaternion A.::GetRotation() | |
Patching method SpaceNavigator A.::get_() | |
Patching method SpaceNavigator A.::createSubInstance() | |
Patching method System.Void A.::Dispose() | |
Patching method System.Void FlyAround::.ctor() | |
Patching method System.Void FlyAround::Update() | |
Patching method System.Void SmoothFollow2::.ctor() | |
Patching method System.Void SmoothFollow2::Update() | |
Patching method System.Void Controller::.ctor() | |
Patching method System.Void Controller::Awake() | |
Patching method System.Void Controller::Update() | |
Patching method System.Void Torus::.ctor() | |
Patching method System.Void Torus::Awake() | |
Patching method System.Void Torus::OnCollisionEnter(UnityEngine.Collision) | |
Patching method System.Void WindmillAnimScript::.ctor() | |
Patching method System.Void WindmillAnimScript::Start() | |
Patching method System.Void WindmillAnimScript::Update() | |
Patching method System.Void SunCoronas::.ctor() | |
Patching method System.Void SunCoronas::Start() | |
Patching method System.Void SunCoronas::FixedUpdate() | |
Patching method System.Void AtmosphereFromGround::.ctor() | |
Patching method System.Void AtmosphereFromGround::Start() | |
Patching method System.Void AtmosphereFromGround::LateUpdate() | |
Patching method System.Void AtmosphereFromGround::UpdateAtmosphere(System.Boolean) | |
Patching method System.Void AtmosphereFromGround::SetMaterial(System.Boolean) | |
Patching method System.Single AtmosphereFromGround::pow(System.Single,System.Int32) | |
Patching method System.Void GalaxyCameraControl::.ctor() | |
Patching method System.Void GalaxyCameraControl::Awake() | |
Patching method System.Void GalaxyCameraControl::SetFoV(System.Single) | |
Patching method System.Void GalaxyCubeControl::.ctor() | |
Patching method System.Void GalaxyCubeControl::Awake() | |
Patching method System.Void GalaxyCubeControl::SetEnabled(System.Boolean) | |
Patching method System.Void GalaxyCubeControl::Start() | |
Patching method System.Void GalaxyCubeControl::Update() | |
Patching method System.Void GalaxyCubeControl::LateUpdate() | |
Patching method System.Boolean GalaxyCubeControl::LineOfSightToSun() | |
Patching method System.Void SkySphereControl::.ctor() | |
Patching method System.Void SkySphereControl::Start() | |
Patching method System.Void SkySphereControl::Update() | |
Patching method System.Void SkySphereControl::FixedUpdate() | |
Patching method System.Void FollowRot::.ctor() | |
Patching method System.Void FollowRot::LateUpdate() | |
Patching method System.Void KeepRot::.ctor() | |
Patching method System.Void KeepRot::Start() | |
Patching method System.Void KeepRot::LateUpdate() | |
Patching method System.Void LocalSpace::.ctor() | |
Patching method UnityEngine.Transform LocalSpace::get_Transform() | |
Patching method System.Void LocalSpace::Awake() | |
Patching method System.Void PAsteroid::.ctor() | |
Patching method System.Void PAsteroid::Setup(UnityEngine.Mesh,UnityEngine.Material,System.String,System.String,UnityEngine.Mesh,UnityEngine.PhysicMaterial,System.String,System.String,UnityEngine.Mesh,UnityEngine.PhysicMaterial,System.String,System.String) | |
Patching method System.Void PAsteroid::CreateVisual(UnityEngine.Mesh,UnityEngine.Material,System.String,System.String) | |
Patching method System.Void PAsteroid::CreateCollider(UnityEngine.Mesh,UnityEngine.PhysicMaterial,System.String,System.String) | |
Patching method System.Void PAsteroid::CreateConvexCollider(UnityEngine.Mesh,UnityEngine.PhysicMaterial,System.String,System.String) | |
Patching method System.Void PAsteroid::OnDestroy() | |
Patching method System.Void ProceduralAsteroid::.ctor() | |
Patching method System.Void ProceduralAsteroid::Reset() | |
Patching method System.Void ProceduralAsteroid::Start() | |
Patching method PAsteroid ProceduralAsteroid::Generate(System.Int32,System.Single,UnityEngine.Transform) | |
Patching method PAsteroid ProceduralAsteroid::CreatePAsteroid(System.Single,System.Collections.Generic.List`1<PQSMod>) | |
Patching method UnityEngine.Mesh ProceduralAsteroid::CreateMeshVisual(SphereBaseSO,System.Single,System.Collections.Generic.List`1<PQSMod>,System.Single&,System.Single&) | |
Patching method UnityEngine.Mesh ProceduralAsteroid::CreateMeshCollider(SphereBaseSO,System.Single,System.Collections.Generic.List`1<PQSMod>) | |
Patching method System.Single ProceduralAsteroid::GetSphereVolume(System.Single) | |
Patching method System.Void ProceduralAsteroid::Mod_OnSetup(System.Collections.Generic.List`1<PQSMod>) | |
Patching method System.Void ProceduralAsteroid::Mod_Build(System.Collections.Generic.List`1<PQSMod>,PQS/VertexBuildData) | |
Patching method System.Void ProceduralAsteroid::UpdateWrappers() | |
Patching method System.Boolean ProceduralAsteroid::HasWrapperOfTypeName(System.String) | |
Patching method System.Void ProceduralAsteroid::Rebuild() | |
Patching method System.Void ProceduralAsteroid::NewSeed() | |
Patching method System.Void ProceduralAsteroidTest::.ctor() | |
Patching method System.Void ProceduralAsteroidTest::Start() | |
Patching method System.Void ProceduralAsteroidTest::Rebuild() | |
Patching method System.Void ProceduralAsteroidTest::AddRigidbody() | |
Patching method System.Void ProceduralAsteroidTest::NewSeed() | |
Patching method System.Void SphereBaseSO::.ctor() | |
Patching method System.Void SphereBaseSO::Create() | |
Patching method System.String SphereBaseSO::get_SizeString() | |
Patching method System.Void SphereBaseSO::CreateSphere() | |
Patching method System.Int32 SphereBaseSO::AddVertex(UnityEngine.Vector3) | |
Patching method System.Int32 SphereBaseSO::AddVertex(UnityEngine.Vector3,System.Int32) | |
Patching method System.Int32 SphereBaseSO::GetMidPoint(System.Int32,System.Int32,System.Int32) | |
Patching method System.Void SphereBaseSO::CalculateSize() | |
Patching method System.Void SphereBaseSO::LinkSphere() | |
Patching method System.Void SphereBaseSO::LinkTriangles() | |
Patching method System.Void SphereBaseSO::LinkVerts() | |
Patching method System.Void SphereBaseSO::LinkEdges() | |
Patching method UnityEngine.Mesh SphereBaseSO::CreateMesh(System.Single[],UnityEngine.Color[],System.Boolean) | |
Patching method UnityEngine.Vector3[] SphereBaseSO::CalculateNormals(UnityEngine.Vector3[]) | |
Patching method System.Void AdvancedRagdoll::.ctor() | |
Patching method System.Void AdvancedRagdoll::Start() | |
Patching method System.Void AdvancedRagdoll::SynchRagdollIn(UnityEngine.Transform) | |
Patching method System.Void AdvancedRagdoll::SynchRagdollOut(UnityEngine.Transform) | |
Patching method System.Void AdvancedRagdoll::CopyTransforms(UnityEngine.Transform,UnityEngine.Transform) | |
Patching method System.Void AdvancedRagdoll::PoseToAnimation(UnityEngine.Transform,UnityEngine.Transform) | |
Patching method System.Void AdvancedRagdoll::TransformToAnimationCurve(UnityEngine.Transform,UnityEngine.Transform,UnityEngine.Transform,UnityEngine.Transform,UnityEngine.AnimationClip) | |
Patching method System.String AdvancedRagdoll::GetTransformPathToRoot(UnityEngine.Transform,UnityEngine.Transform) | |
Patching method System.Void AdvancedRagdoll::CopyMaterials(UnityEngine.Transform,UnityEngine.Transform) | |
Patching method System.Void CharacterAnimationState::.ctor() | |
Patching method System.String CharacterAnimationState::op_Implicit(CharacterAnimationState) | |
Patching method System.Void CharacterAnimationUtil::.ctor() | |
Patching method System.Collections.Generic.List`1<CharacterAnimationState> CharacterAnimationUtil::GetAnimationsListFromScript(UnityEngine.MonoBehaviour) | |
Patching method System.Void CharacterAnimationUtil::SetupAnimations(System.Collections.Generic.List`1<CharacterAnimationState>,UnityEngine.Transform) | |
Patching method System.Void CrewTransfer::.ctor() | |
Patching method CrewTransfer CrewTransfer::Create(Part,ProtoCrewMember,Callback`1<CrewTransfer/DismissAction>) | |
Patching method System.Void CrewTransfer::Setup() | |
Patching method System.Void CrewTransfer::onVesselModified(Vessel) | |
Patching method System.Void CrewTransfer::onVesselSituationChange(GameEvents/HostedFromToAction`2<Vessel,Vessel/Situations>) | |
Patching method System.Void CrewTransfer::OnSrcPartSelect(Part) | |
Patching method System.Void CrewTransfer::OnFullPartSelect(Part) | |
Patching method System.Void CrewTransfer::OnPartSelect(Part) | |
Patching method System.Void CrewTransfer::MoveCrewTo(Part) | |
Patching method System.Void CrewTransfer::MoveCrewToSeat(Part,System.Int32) | |
Patching method System.Void CrewTransfer::waitAndCompleteTransfer() | |
Patching method System.Void CrewTransfer::LateUpdate() | |
Patching method System.Void CrewTransfer::Dismiss(CrewTransfer/DismissAction) | |
Patching method System.Void CrewTransfer::OnDestroy() | |
Patching method System.Boolean CrewTransfer::<Setup>m__11(Part) | |
Patching method System.Boolean CrewTransfer::<Setup>m__12(Part) | |
Patching method System.Boolean CrewTransfer::<Setup>m__13(Part) | |
Patching method System.Void EVACamera::.ctor() | |
Patching method System.Single EVACamera::get_Distance() | |
Patching method UnityEngine.Quaternion EVACamera::get_pivotRotation() | |
Patching method UnityEngine.Vector3 EVACamera::get_pivotPosition() | |
Patching method System.Void EVACamera::Start() | |
Patching method System.Void EVACamera::FixedUpdate() | |
Patching method System.Void FlightEVA::.ctor() | |
Patching method System.Void FlightEVA::Awake() | |
Patching method System.Void FlightEVA::OnDestroy() | |
Patching method System.Boolean FlightEVA::SpawnEVA(Kerbal) | |
Patching method System.Void FlightEVA::spawnEVA() | |
Patching method System.Boolean FlightEVA::spawnEVA(ProtoCrewMember,Part,UnityEngine.Transform) | |
Patching method System.Void FlightEVA::onGoForEVA() | |
Patching method System.Void FlightEVA::onEVAAborted() | |
Patching method System.Collections.IEnumerator FlightEVA::SwitchToEVAVesselWhenReady(KerbalEVA) | |
Patching method System.Void FlightEVA::LateUpdate() | |
Patching method System.Void FlightEVA::OnGUI() | |
Patching method System.Void FlightEVA::drawCrewDialog(System.Int32) | |
Patching method System.Void FlightEVA::OnVesselSwitch(Vessel) | |
Patching method System.Void FlightEVA::onVesselSitChange(GameEvents/HostedFromToAction`2<Vessel,Vessel/Situations>) | |
Patching method System.Void FlightEVA::CheckEVAUnlocked() | |
Patching method System.Void FlightEVA::OnCrewTransferDone(CrewTransfer/DismissAction) | |
Patching method System.Void FlightEVA::EnableInterface() | |
Patching method System.Void FlightEVA::DisableInterface() | |
Patching method System.Void IVACamera::.ctor() | |
Patching method System.Void IVACamera::Start() | |
Patching method System.Void IVACamera::ResetState() | |
Patching method System.Void IVACamera::UpdateState() | |
Patching method System.Void IVACamera::Update() | |
Patching method System.Void IVACamera::DeactivateAll() | |
Patching method System.Boolean IVACamera::get_isActive() | |
Patching method System.Void IVACamera::Activate() | |
Patching method System.Void IVACamera::Deactivate() | |
Patching method System.Void IVACamera::ResetCamera() | |
Patching method System.Void IVACamera::EnableCamera() | |
Patching method System.Void IVACamera::DisableCamera() | |
Patching method System.Void KerbalAvatar::.ctor() | |
Patching method System.Void KerbalAvatar::Start() | |
Patching method System.Void KerbalAvatar::SetupAnimations() | |
Patching method System.Void KerbalAvatar::PlayEmote(CharacterAnimationState) | |
Patching method System.Void KerbalAvatar::PlayEmoteRepeating(CharacterAnimationState,System.Single) | |
Patching method System.Void KerbalAvatar::StopRepeatingEmote() | |
Patching method System.Void KerbalAvatar::RepeatEmote() | |
Patching method System.Void KerbalAvatar::OnGUI() | |
Patching method System.Void KerbalAvatar::drawDebug(System.Int32) | |
Patching method System.Void KerbalEVA::.ctor() | |
Patching method System.Boolean KerbalEVA::get_Ready() | |
Patching method System.Void KerbalEVA::set_Ready(System.Boolean) | |
Patching method System.Boolean KerbalEVA::get_() | |
Patching method System.Void KerbalEVA::OnLoad(ConfigNode) | |
Patching method System.Void KerbalEVA::OnStart(PartModule/StartState) | |
Patching method System.Collections.IEnumerator KerbalEVA::StartEVA(PartModule/StartState) | |
Patching method System.Void KerbalEVA::OnSave(ConfigNode) | |
Patching method System.Void KerbalEVA::SetupAnimations() | |
Patching method System.Int32 KerbalEVA::get_flagItems() | |
Patching method System.Void KerbalEVA::set_flagItems(System.Int32) | |
Patching method System.Void KerbalEVA::SetupFSM() | |
Patching method System.Void KerbalEVA::FixedUpdate() | |
Patching method System.Void KerbalEVA::Update() | |
Patching method System.Void KerbalEVA::LateUpdate() | |
Patching method System.Void KerbalEVA::HandleMovementInput() | |
Patching method System.Void KerbalEVA::SetWaypoint(UnityEngine.Vector3) | |
Patching method System.Void KerbalEVA::UpdateMovement() | |
Patching method System.Void KerbalEVA::UpdateHeading() | |
Patching method System.Void KerbalEVA::ResetOrientationPID() | |
Patching method System.Void KerbalEVA::UpdateOrientationPID() | |
Patching method System.Void KerbalEVA::UpdatePackAngular() | |
Patching method System.Void KerbalEVA::correctGroundedRotation() | |
Patching method System.Void KerbalEVA::StartGroundedRotationRecover() | |
Patching method System.Void KerbalEVA::RecoverGroundedRotation(System.Single) | |
Patching method System.Void KerbalEVA::SetupJetpackEffects() | |
Patching method System.Void KerbalEVA::updateJetpackEffects() | |
Patching method System.Void KerbalEVA::ToggleJetpack(System.Boolean) | |
Patching method System.Void KerbalEVA::UpdatePackLinear() | |
Patching method System.Double KerbalEVA::get_Fuel() | |
Patching method System.Double KerbalEVA::get_FuelCapacity() | |
Patching method System.Void KerbalEVA::UpdatePackFuel() | |
Patching method System.Void KerbalEVA::getCoordinateFrame() | |
Patching method System.Void KerbalEVA::drawCoordinateFrame() | |
Patching method System.Void KerbalEVA::SetupRagdoll(Part) | |
Patching method System.Void KerbalEVA::SetRagdoll(System.Boolean,System.Boolean) | |
Patching method System.Void KerbalEVA::IntegrateRagdollRigidbodyForces() | |
Patching method System.Void KerbalEVA::updateRagdollVelocities() | |
Patching method System.Void KerbalEVA::onReferencebodyChanged(GameEvents/FromToAction`2<CelestialBody,CelestialBody>) | |
Patching method System.Void KerbalEVA::onRotatingFrameChanged(GameEvents/HostTargetAction`2<CelestialBody,System.Boolean>) | |
Patching method System.Void KerbalEVA::onFrameVelocityChange(Vector3d) | |
Patching method System.Void KerbalEVA::OnCollisionEnter(UnityEngine.Collision) | |
Patching method System.Int32 KerbalEVA::CompareContactsByNormalToSurface(UnityEngine.ContactPoint,UnityEngine.ContactPoint) | |
Patching method System.Void KerbalEVA::OnCollisionStay(UnityEngine.Collision) | |
Patching method System.Void KerbalEVA::OnCollisionExit(UnityEngine.Collision) | |
Patching method System.Boolean KerbalEVA::isSelfCollision(UnityEngine.Collision) | |
Patching method System.Void KerbalEVA::OnVesselGoOnRails(Vessel) | |
Patching method System.Void KerbalEVA::OnVesselGoOffRails(Vessel) | |
Patching method System.Collections.IEnumerator KerbalEVA::waitAndHandleRagdollTimeWarp(System.Int32) | |
Patching method System.Void KerbalEVA::ResetRagdollLinks() | |
Patching method System.Void KerbalEVA::OnPartDie() | |
Patching method System.Void KerbalEVA::Splat(UnityEngine.Vector3,UnityEngine.Vector3) | |
Patching method System.Boolean KerbalEVA::CanRecover() | |
Patching method System.Collections.IEnumerator KerbalEVA::AcquireRotation(UnityEngine.Quaternion,System.Single) | |
Patching method System.Boolean KerbalEVA::get_OnALadder() | |
Patching method System.Void KerbalEVA::correctLadderPosition() | |
Patching method System.Void KerbalEVA::correctLadderRotation() | |
Patching method System.Void KerbalEVA::UpdateLadderMovement() | |
Patching method System.Void KerbalEVA::InterpolateLadders() | |
Patching method System.Void KerbalEVA::UpdateCurrentLadder() | |
Patching method System.Void KerbalEVA::UpdateCurrentLadderIdle() | |
Patching method System.Int32 KerbalEVA::SortTriggersByDistance(UnityEngine.Collider,UnityEngine.Collider) | |
Patching method System.Int32 KerbalEVA::SortTriggersByAlignment(UnityEngine.Collider,UnityEngine.Collider) | |
Patching method System.Void KerbalEVA::BoardPart(Part) | |
Patching method System.Boolean KerbalEVA::checkExperiments(Part) | |
Patching method System.Void KerbalEVA::proceedAndBoard(Part) | |
Patching method System.Void KerbalEVA::PlantFlag() | |
Patching method System.Boolean KerbalEVA::CanPlantFlag() | |
Patching method System.Void KerbalEVA::MakeReference() | |
Patching method System.Boolean KerbalEVA::BoardSeat(KerbalSeat) | |
Patching method System.Void KerbalEVA::OnGrapple() | |
Patching method System.Void KerbalEVA::OnDeboardSeat() | |
Patching method System.Void KerbalEVA::RestoreVesselInfo(System.Single) | |
Patching method System.Collections.IEnumerator KerbalEVA::restoreVesselInfo_afterWait(System.Single) | |
Patching method System.Void KerbalEVA::SwitchFocusIfActiveVesselUncontrollable(System.Single) | |
Patching method System.Collections.IEnumerator KerbalEVA::swichFocusIfActiveVesselUncontrollable_delay(System.Single) | |
Patching method UnityEngine.Vector3 KerbalEVA::GetEjectPoint(UnityEngine.Vector3,System.Single,System.Single,System.Single) | |
Patching method System.Void KerbalEVA::RenameVessel() | |
Patching method System.Void KerbalEVA::OnTriggerStay(UnityEngine.Collider) | |
Patching method System.Void KerbalEVA::OnTriggerExit(UnityEngine.Collider) | |
Patching method System.Void KerbalEVA::OnDestroy() | |
Patching method System.Void KerbalEVA::<SetupFSM>m__14(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__15(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__16(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__17(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__18() | |
Patching method System.Void KerbalEVA::<SetupFSM>m__19(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__1A(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__1B(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__1C(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__1D(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__1E() | |
Patching method System.Void KerbalEVA::<SetupFSM>m__1F(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__20(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__21() | |
Patching method System.Void KerbalEVA::<SetupFSM>m__22(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__23(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__24() | |
Patching method System.Void KerbalEVA::<SetupFSM>m__25(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__26(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__27() | |
Patching method System.Void KerbalEVA::<SetupFSM>m__28(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__29(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__2A(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__2B(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__2C() | |
Patching method System.Void KerbalEVA::<SetupFSM>m__2D(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__2E(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__2F(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__30() | |
Patching method System.Void KerbalEVA::<SetupFSM>m__31(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__32(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__33(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__34(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__35(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__36(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__37(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__38(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__39(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__3A() | |
Patching method System.Void KerbalEVA::<SetupFSM>m__3B(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__3C(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__3D(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__3E(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__3F(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__40(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__41(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__42() | |
Patching method System.Void KerbalEVA::<SetupFSM>m__43(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__44(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__45() | |
Patching method System.Void KerbalEVA::<SetupFSM>m__46(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__47(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__48(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__49(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__4A(KFSMState) | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__4B(KFSMState) | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__4C(KFSMState) | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__4D(KFSMState) | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__4E(KFSMState) | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__4F(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__50() | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__51(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__52() | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__53(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__54() | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__55(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__56() | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__57(KFSMState) | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__58(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__59() | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__5A(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__5B() | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__5C(KFSMState) | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__5D(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__5E() | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__5F(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__60() | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__61(KFSMState) | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__62(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__63() | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__64(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__65() | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__66(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__67() | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__68(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__69() | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__6A(KFSMState) | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__6B(KFSMState) | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__6C(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__6D() | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__6E(KFSMState) | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__6F(KFSMState) | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__70(KFSMState) | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__71(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__72() | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__73(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__74() | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__75(KFSMState) | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__76(KFSMState) | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__77(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__78() | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__79(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__7A() | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__7B(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__7C() | |
Patching method System.Void KerbalEVA::<SetupFSM>m__7D() | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__7E(KFSMState) | |
Patching method System.Void KerbalEVA::<SetupFSM>m__7F() | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__80(KFSMState) | |
Patching method System.Boolean KerbalEVA::<checkExperiments>m__81(IScienceDataContainer) | |
Patching method System.Void KerbalEVA::<checkExperiments>m__83() | |
Patching method System.Boolean KerbalEVA::<GetEjectPoint>m__84(UnityEngine.RaycastHit) | |
Patching method System.Boolean KerbalEVA::<GetEjectPoint>m__85(UnityEngine.RaycastHit) | |
Patching method System.Boolean KerbalEVA::<SetupFSM>m__86(KerbalSeat) | |
Patching method System.Void KerbalRagdollNode::.ctor() | |
Patching method System.Void KerbalRagdollNode::updateVelocity(UnityEngine.Vector3,Vector3d) | |
Patching method System.Void KerbalAnimationManager::.ctor() | |
Patching method System.Void KerbalAnimationManager::Start(KerbalEVA) | |
Patching method System.Void KerbalAnimationManager::setupAnimation(System.String,KerbalAnimationState) | |
Patching method System.Void KerbalAnimationManager::SyncAnimationLayers() | |
Patching method KerbalAnimationState[] KerbalAnimationManager::GetAllAnimations() | |
Patching method System.Void KerbalAnimationState::.ctor() | |
Patching method System.Void KerbalAnimationState::SetManager(KerbalAnimationManager) | |
Patching method UnityEngine.AnimationState KerbalAnimationState::get_State() | |
Patching method System.String KerbalAnimationState::GetAnimationString() | |
Patching method System.String KerbalAnimationState::op_Implicit(KerbalAnimationState) | |
Patching method System.Void KerbalMovementParameters::.ctor() | |
Patching method System.Void TestScripts.KerbalEVATestInitializer::.ctor() | |
Patching method System.Void TestScripts.KerbalEVATestInitializer::Start() | |
Patching method System.Void TestScripts.KerbalEVATestInitializer::OnSpawn(NestedPrefabSpawner/NestedPrefab) | |
Patching method System.Collections.IEnumerator TestScripts.KerbalEVATestInitializer::InitializeEVA(UnityEngine.GameObject) | |
Patching method System.Void KFSMEvent::.ctor(System.String) | |
Patching method System.Boolean KFSMEvent::IsValid(KFSMState) | |
Patching method System.Void KFSMEvent::<OnEvent>m__87() | |
Patching method System.Boolean KFSMEvent::<OnCheckCondition>m__88(KFSMState) | |
Patching method System.Void KFSMTimedEvent::.ctor(System.String,System.Double) | |
Patching method System.Boolean KFSMTimedEvent::WaitForTimer(KFSMState) | |
Patching method System.Void KFSMState::.ctor(System.String) | |
Patching method System.Collections.Generic.List`1<KFSMEvent> KFSMState::get_StateEvents() | |
Patching method System.Boolean KFSMState::IsValid(KFSMEvent) | |
Patching method System.Void KFSMState::AddEvent(KFSMEvent) | |
Patching method System.String KFSMState::ToString() | |
Patching method System.Void KFSMState::<OnEnter>m__89(KFSMState) | |
Patching method System.Void KFSMState::<OnUpdate>m__8A() | |
Patching method System.Void KFSMState::<OnFixedUpdate>m__8B() | |
Patching method System.Void KFSMState::<OnLateUpdate>m__8C() | |
Patching method System.Void KFSMState::<OnLeave>m__8D(KFSMState) | |
Patching method System.Void KerbalFSM::.ctor() | |
Patching method System.Void KerbalFSM::AddState(KFSMState) | |
Patching method System.Void KerbalFSM::AddEvent(KFSMEvent,KFSMState[]) | |
Patching method System.Void KerbalFSM::AddEventExcluding(KFSMEvent,KFSMState[]) | |
Patching method KFSMState KerbalFSM::get_CurrentState() | |
Patching method KFSMEvent KerbalFSM::get_LastEvent() | |
Patching method KFSMState KerbalFSM::get_LastState() | |
Patching method System.Boolean KerbalFSM::get_Started() | |
Patching method System.Double KerbalFSM::get_TimeAtCurrentState() | |
Patching method System.Int32 KerbalFSM::get_FramesInCurrentState() | |
Patching method System.Void KerbalFSM::RunEvent(KFSMEvent) | |
Patching method System.Void KerbalFSM::StartFSM(System.String) | |
Patching method System.Void KerbalFSM::StartFSM(KFSMState) | |
Patching method System.Void KerbalFSM::UpdateFSM() | |
Patching method System.Void KerbalFSM::FixedUpdateFSM() | |
Patching method System.Void KerbalFSM::LateUpdateFSM() | |
Patching method System.Void KerbalFSM::updateFSM(KFSMUpdateMode) | |
Patching method System.Void KerbalInstructor::.ctor() | |
Patching method System.Void KerbalInstructor::Start() | |
Patching method System.Void KerbalInstructor::SetupAnimations() | |
Patching method System.Void KerbalInstructor::PlayEmote(CharacterAnimationState) | |
Patching method System.Void KerbalInstructor::PlayEmoteRepeating(CharacterAnimationState,System.Single) | |
Patching method System.Void KerbalInstructor::StopRepeatingEmote() | |
Patching method System.Void KerbalInstructor::RepeatEmote() | |
Patching method System.Void KerbalInstructor::OnGUI() | |
Patching method System.Void KerbalInstructor::drawDebug(System.Int32) | |
Patching method System.Void KerbalInstructor::PlayEmoteQueued(CharacterAnimationState,CharacterAnimationState) | |
Patching method System.Void KerbalInstructor::PlayEmote(CharacterAnimationState,CharacterAnimationState,System.Boolean) | |
Patching method System.Void RDPartCollisionHandler::.ctor() | |
Patching method System.Void RDPartCollisionHandler::Start() | |
Patching method System.Void RDPartCollisionHandler::OnCollisionEnter(UnityEngine.Collision) | |
Patching method System.Void RDPartCollisionHandler::OnCollisionStay(UnityEngine.Collision) | |
Patching method System.Void RDPartCollisionHandler::OnCollisionExit(UnityEngine.Collision) | |
Patching method System.Void TrackRigObject::.ctor() | |
Patching method System.Void TrackRigObject::Awake() | |
Patching method System.Void TrackRigObject::FixedUpdate() | |
Patching method System.Void TrackRigObject::Update() | |
Patching method System.Void TrackRigObject::LateUpdate() | |
Patching method System.Void TrackRigObject::Track() | |
Patching method System.Void Credits::.ctor() | |
Patching method System.Void Credits::Awake() | |
Patching method System.Void Credits::Start() | |
Patching method System.Void Credits::Update() | |
Patching method System.Void Credits::quitToMenu() | |
Patching method System.Void CreditsMultiTextHeader::.ctor() | |
Patching method System.Void CreditsMultiTextHeader::Start() | |
Patching method System.Void CreditsMultiTextHeader::SetText(System.Int32,System.Single) | |
Patching method System.Void CreditsMultiTextHeader::NextText() | |
Patching method System.Collections.IEnumerator CreditsMultiTextHeader::shiftText(CreditsMultiTextHeader/TextHeader,UnityEngine.Transform,System.Single) | |
Patching method System.Void CreditsMusic::.ctor() | |
Patching method System.Void CreditsMusic::Awake() | |
Patching method System.Void CreditsSceneMain::.ctor() | |
Patching method System.Void CreditsSceneMain::returnToMainMenu() | |
Patching method System.Void CreditsSceneMain::Update() | |
Patching method System.Void CameraKeyFrameEvents.CameraKeyFrameEvent::.ctor() | |
Patching method System.Void CameraKeyFrameEvents.CameraKeyFrameEvent::RunEvent() | |
Patching method System.Void CameraKeyFrameEvents.Fade::.ctor() | |
Patching method System.Void CameraKeyFrameEvents.Fade::RunEvent() | |
Patching method System.Void CameraKeyFrameEvents.SceneTransition::.ctor() | |
Patching method System.Void CameraKeyFrameEvents.SceneTransition::RunEvent() | |
Patching method System.Void CameraKeyFrameEvents.TextHeaderFlip::.ctor() | |
Patching method System.Void CameraKeyFrameEvents.TextHeaderFlip::RunEvent() | |
Patching method System.Void CameraFade::.ctor() | |
Patching method System.Void CameraFade::Awake() | |
Patching method System.Void CameraFade::OnGUI() | |
Patching method System.Void CameraFade::SetScreenOverlayColor(UnityEngine.Color) | |
Patching method System.Void CameraFade::StartFade(UnityEngine.Color,System.Single) | |
Patching method System.Void CutsceneCamera::.ctor() | |
Patching method System.Void CutsceneCamera::Start() | |
Patching method System.Void CutsceneCamera::Update() | |
Patching method System.Void CutsceneCamera::CreateKeyFrame() | |
Patching method System.Void CutsceneCamera::SortKeyFrames() | |
Patching method System.Void CutsceneCamera::GoToFrame() | |
Patching method System.Int32 CutsceneCamera::<SortKeyFrames>m__8E(CutsceneCamera/CameraKeyFrame) | |
Patching method System.Void AttachNode::.ctor() | |
Patching method System.Void AttachNode::.ctor(System.String,UnityEngine.Transform,System.Int32,AttachNodeMethod) | |
Patching method System.Void AttachNode::FindAttachedPart(System.Collections.Generic.List`1<Part>) | |
Patching method System.Boolean AttachNode::<FindAttachedPart>m__8F(Part) | |
Patching method System.Void AttachRules::.ctor() | |
Patching method AttachRules AttachRules::Parse(System.String) | |
Patching method System.String AttachRules::String() | |
Patching method System.Void EditorActionGroup::.ctor() | |
Patching method System.Void EditorActionGroup::Setup(System.Boolean) | |
Patching method System.Void EditorActionGroups::.ctor() | |
Patching method EditorActionGroups EditorActionGroups::get_Instance() | |
Patching method System.Void EditorActionGroups::set_Instance(EditorActionGroups) | |
Patching method System.Void EditorActionGroups::Awake() | |
Patching method System.Void EditorActionGroups::Start() | |
Patching method System.Void EditorActionGroups::OnDestroy() | |
Patching method System.Void EditorActionGroups::ArrangeScreen() | |
Patching method System.Void EditorActionGroups::AlignList(UIScrollList,UnityEngine.Transform,UnityEngine.Transform,UnityEngine.Transform,System.Single) | |
Patching method System.Void EditorActionGroups::SelectGroup() | |
Patching method System.Boolean EditorActionGroups::HasSelectedParts() | |
Patching method System.Void EditorActionGroups::ClearSelection(System.Boolean) | |
Patching method System.Boolean EditorActionGroups::SelectionContains(Part) | |
Patching method System.Void EditorActionGroups::AddToSelection(EditorActionPartSelector) | |
Patching method System.Collections.Generic.List`1<Part> EditorActionGroups::GetSelectedParts() | |
Patching method System.Void EditorActionGroups::ResetPart(EditorActionPartSelector) | |
Patching method System.Void EditorActionGroups::ResetPart(Part,System.Boolean) | |
Patching method System.Void EditorActionGroups::ConstructGroupList() | |
Patching method System.Void EditorActionGroups::ConstructGroupActionList() | |
Patching method System.Void EditorActionGroups::ConstructPartActionList() | |
Patching method System.Void EditorActionGroups::AddActionToGroup(EditorActionPartItem) | |
Patching method System.Void EditorActionGroups::RemoveActionFromGroup(EditorActionPartItem) | |
Patching method System.Void EditorActionGroups::ActivateInterface(ShipConstruct) | |
Patching method System.Void EditorActionGroups::DeactivateInterface(ShipConstruct) | |
Patching method System.Void EditorActionGroups::OnEditorUndoRedo(ShipConstruct) | |
Patching method System.Void EditorActionPartItem::.ctor() | |
Patching method BaseAction EditorActionPartItem::get_evt() | |
Patching method System.Void EditorActionPartItem::set_evt(BaseAction) | |
Patching method EditorActionPartSelector EditorActionPartItem::get_selector() | |
Patching method System.Void EditorActionPartItem::set_selector(EditorActionPartSelector) | |
Patching method KSPActionGroup EditorActionPartItem::get_selectedGroup() | |
Patching method System.Void EditorActionPartItem::set_selectedGroup(KSPActionGroup) | |
Patching method System.Boolean EditorActionPartItem::get_addToGroup() | |
Patching method System.Void EditorActionPartItem::set_addToGroup(System.Boolean) | |
Patching method System.Void EditorActionPartItem::Setup(KSPActionGroup,EditorActionPartSelector,BaseAction,System.Boolean) | |
Patching method System.Void EditorActionPartItem::OnInput(POINTER_INFO&) | |
Patching method System.Void EditorActionPartReset::.ctor() | |
Patching method EditorActionPartSelector EditorActionPartReset::get_selector() | |
Patching method System.Void EditorActionPartReset::set_selector(EditorActionPartSelector) | |
Patching method System.Void EditorActionPartReset::Setup(EditorActionPartSelector) | |
Patching method System.Void EditorActionPartReset::OnInput(POINTER_INFO&) | |
Patching method System.Void EditorActionPartSelector::.ctor() | |
Patching method System.Void EditorActionPartSelector::CreatePartActions(System.Collections.Generic.List`1<Part>) | |
Patching method EditorActionPartSelector EditorActionPartSelector::CreatePartActions(Part) | |
Patching method System.Void EditorActionPartSelector::DestroyPartActions(System.Collections.Generic.List`1<Part>) | |
Patching method System.Void EditorActionPartSelector::DestroyPartActions(Part) | |
Patching method System.Void EditorActionPartSelector::OnMouseEnter() | |
Patching method System.Void EditorActionPartSelector::OnMouseExit() | |
Patching method System.Void EditorActionPartSelector::OnMouseDown() | |
Patching method System.Void EditorActionPartSelector::Select() | |
Patching method System.Void EditorActionPartSelector::Deselect() | |
Patching method System.Void EditorActionPartSelector::HighLight(System.Boolean) | |
Patching method System.Void EditorBounds::.ctor() | |
Patching method System.Void EditorBounds::Awake() | |
Patching method System.Void EditorBounds::OnDrawGizmosSelected() | |
Patching method UnityEngine.Vector3 EditorBounds::ClampToCameraBounds(UnityEngine.Vector3,UnityEngine.Vector3,System.Single&) | |
Patching method System.Single EditorBounds::ClampCameraDistance(System.Single) | |
Patching method System.Void EditorBounds::CenterSceneryOrigin(UnityEngine.Transform) | |
Patching method System.Void EditorBounds::centerSceneryOrigin(UnityEngine.Transform) | |
Patching method System.Void EditorCamera::.ctor() | |
Patching method EditorCamera EditorCamera::get_Instance() | |
Patching method System.Void EditorCamera::set_Instance(EditorCamera) | |
Patching method System.Void EditorCamera::Awake() | |
Patching method System.Void EditorDriver::.ctor() | |
Patching method System.Void EditorDriver::.cctor() | |
Patching method System.Boolean EditorDriver::get_CanRun() | |
Patching method System.Void EditorDriver::Awake() | |
Patching method System.Collections.IEnumerator EditorDriver::Start() | |
Patching method System.Void EditorDriver::SetInputLockFromGameParameters() | |
Patching method System.Void EditorDriver::OnApplicationFocus(System.Boolean) | |
Patching method System.Void EditorDriver::OnDestroy() | |
Patching method System.Void EditorDriver::StartAndLoadVessel(System.String,EditorFacility) | |
Patching method System.Void EditorDriver::StartEditor(EditorFacility) | |
Patching method System.Void EditorDriver::SwitchEditor(EditorFacility) | |
Patching method System.Collections.IEnumerator EditorDriver::initEditor(EditorFacility) | |
Patching method SpaceCenterFacility EditorEnumExtensions::ToFacility(EditorFacility) | |
Patching method EditorFacility EditorEnumExtensions::ToEditor(SpaceCenterFacility) | |
Patching method SpaceCenterFacility EditorEnumExtensions::GetEditorFacility(SpaceCenterFacility) | |
Patching method SpaceCenterFacility EditorEnumExtensions::GetFacility(PSystemSetup/SpaceCenterFacility) | |
Patching method System.Boolean EditorGeometryUtil::TestPartBoundsIntersect(Part,Part) | |
Patching method System.Boolean EditorGeometryUtil::TestPartBoundsSeparate(Part,Part,System.Single,UnityEngine.Vector3&) | |
Patching method UnityEngine.Vector3 EditorGeometryUtil::GetPartBoundsSeparation(Part,Part) | |
Patching method System.Boolean EditorGeometryUtil::isValidPartCollider(UnityEngine.Collider) | |
Patching method UnityEngine.Quaternion EditorGeometryUtil::MirrorRotation(UnityEngine.Quaternion,UnityEngine.Transform,UnityEngine.Transform) | |
Patching method UnityEngine.Vector3 EditorGeometryUtil::MirrorPos(UnityEngine.Vector3,UnityEngine.Transform,UnityEngine.Transform) | |
Patching method UnityEngine.Vector3 EditorGeometryUtil::MirrorDirection(UnityEngine.Vector3,UnityEngine.Transform) | |
Patching method System.Single EditorGeometryUtil::GetPixelDistance(UnityEngine.Vector3,UnityEngine.Vector3) | |
Patching method System.Single EditorGeometryUtil::GetPixelDistance(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Camera) | |
Patching method System.Void EditorLogic::.ctor() | |
Patching method System.Void EditorLogic::.cctor() | |
Patching method UnityEngine.Vector3 EditorLogic::get_initialPodPosition() | |
Patching method UnityEngine.Quaternion EditorLogic::get_VesselRotation() | |
Patching method UnityEngine.Bounds EditorLogic::get_editorBounds() | |
Patching method Part EditorLogic::get_SelectedPart() | |
Patching method Part EditorLogic::get_RootPart() | |
Patching method System.Int32 EditorLogic::get_LayerMask() | |
Patching method ConstructionMode EditorLogic::get_EditorConstructionMode() | |
Patching method UnityEngine.Texture2D EditorLogic::get_ShipFileImage() | |
Patching method System.Void EditorLogic::Awake() | |
Patching method System.Void EditorLogic::OnDestroy() | |
Patching method System.Void EditorLogic::Start() | |
Patching method System.Void EditorLogic::FlagSetup() | |
Patching method System.Void EditorLogic::OnMissionFlagSelect(FlagBrowser/FlagEntry) | |
Patching method System.Void EditorLogic::SelectPanelParts() | |
Patching method System.Void EditorLogic::SelectPanelActions() | |
Patching method System.Void EditorLogic::SelectPanelCrew() | |
Patching method System.Void EditorLogic::symButton() | |
Patching method System.Void EditorLogic::nextSymMode() | |
Patching method System.Void EditorLogic::prevSymMode() | |
Patching method System.Void EditorLogic::SetSymState() | |
Patching method System.Void EditorLogic::snapButton() | |
Patching method System.Void EditorLogic::symInputUpdate() | |
Patching method System.Void EditorLogic::snapInputUpdate() | |
Patching method System.Void EditorLogic::onSymMethodChange(SymmetryMethod) | |
Patching method System.Void EditorLogic::editorSwitchInput() | |
Patching method System.Void EditorLogic::SetupFSM() | |
Patching method System.Void EditorLogic::FixedUpdate() | |
Patching method System.Void EditorLogic::Update() | |
Patching method System.Void EditorLogic::LateUpdate() | |
Patching method System.Void EditorLogic::onConstructionModeChanged(ConstructionMode) | |
Patching method System.Void EditorLogic::onRotateGizmoUpdate(UnityEngine.Quaternion) | |
Patching method System.Void EditorLogic::onRotateGizmoUpdated(UnityEngine.Quaternion) | |
Patching method System.Void EditorLogic::partRotationInputUpdate() | |
Patching method UnityEngine.Vector3 EditorLogic::getPivotOffset(UnityEngine.Vector3,UnityEngine.Vector3) | |
Patching method System.Void EditorLogic::onOffsetGizmoUpdate(UnityEngine.Vector3) | |
Patching method System.Void EditorLogic::onOffsetGizmoUpdated(UnityEngine.Vector3) | |
Patching method System.Void EditorLogic::onOffsetGizmoBoundsUpdate() | |
Patching method System.Void EditorLogic::partOffsetInputUpdate() | |
Patching method System.Void EditorLogic::OnNewRootSelect(Part) | |
Patching method Part EditorLogic::pickPart(System.Int32,System.Boolean,System.Boolean) | |
Patching method System.Void EditorLogic::CenterDragPlane(UnityEngine.Vector3) | |
Patching method System.Boolean EditorLogic::dragOverPlane(UnityEngine.Vector3&) | |
Patching method System.Void EditorLogic::SetBackup() | |
Patching method System.Void EditorLogic::ResetBackup() | |
Patching method System.Void EditorLogic::UndoRedoInputUpdate() | |
Patching method System.Void EditorLogic::RestoreState(System.Int32) | |
Patching method System.Void EditorLogic::OnSubassemblyDialogDismiss(Part) | |
Patching method System.Void EditorLogic::OnPartListIconTap(AvailablePart) | |
Patching method System.Void EditorLogic::OnPartListIconTap(ShipTemplate) | |
Patching method System.Void EditorLogic::OnPartListBackgroundTap() | |
Patching method System.Void EditorLogic::OnPodSpawn(AvailablePart) | |
Patching method System.Void EditorLogic::SpawnPart(AvailablePart) | |
Patching method System.Void EditorLogic::SpawnTemplate(ShipTemplate) | |
Patching method Part EditorLogic::DuplicatePart(Part) | |
Patching method System.Void EditorLogic::DeletePart(Part) | |
Patching method System.Void EditorLogic::deletePart(Part) | |
Patching method System.Void EditorLogic::DestroySelectedPart() | |
Patching method System.Void EditorLogic::deleteChildren(Part) | |
Patching method System.Void EditorLogic::deleteInputUpdate() | |
Patching method System.Void EditorLogic::createSymmetry(System.Int32,EditorLogic/) | |
Patching method System.Void EditorLogic::UpdateSymmetry(Part,System.Int32,Part,AttachNode) | |
Patching method System.Void EditorLogic::UpdateChildMirrorSymmetry(Part,Part,System.Int32) | |
Patching method System.Void EditorLogic::cleanSymmetry() | |
Patching method System.Void EditorLogic::wipeSymmetry(Part) | |
Patching method System.Void EditorLogic::clearSymmetry() | |
Patching method Part EditorLogic::FirstNonSymmetricalParentFrom(Part) | |
Patching method EditorLogic/ EditorLogic::checkAttach(Part) | |
Patching method System.Single EditorLogic::FindPartSurface(Part,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&) | |
Patching method System.Boolean EditorLogic::checkEditorCollision(EditorLogic/) | |
Patching method EditorLogic/[] EditorLogic::CheckSymPartsAttach(EditorLogic/) | |
Patching method System.Void EditorLogic::attachPart(Part,EditorLogic/) | |
Patching method System.Void EditorLogic::detachPart(Part) | |
Patching method System.Boolean EditorLogic::attachSymParts(EditorLogic/[]) | |
Patching method System.Void EditorLogic::addToShip(Part) | |
Patching method System.Void EditorLogic::removeFromShip(Part) | |
Patching method System.Void EditorLogic::displayAttachNodeIcons(System.Boolean,System.Boolean,System.Boolean) | |
Patching method System.Void EditorLogic::handleChildNodeIcons(Part) | |
Patching method System.Void EditorLogic::handleAttachNodeIcons(Part,System.Boolean,System.Boolean,System.Boolean) | |
Patching method System.Void EditorLogic::AssignAttachIcon(Part,AttachNode,System.Boolean,System.Boolean,System.Boolean) | |
Patching method System.Void EditorLogic::clearAttachNodes(Part,Part) | |
Patching method System.Void EditorLogic::highlightSelected(System.Boolean,Part,System.Boolean) | |
Patching method System.Void EditorLogic::NewShip() | |
Patching method System.Void EditorLogic::onShipNameFieldSubmit(System.String) | |
Patching method System.Void EditorLogic::saveShip() | |
Patching method System.Void EditorLogic::exitEditor() | |
Patching method System.Void EditorLogic::loadShip() | |
Patching method System.Void EditorLogic::LoadShipFromFile(System.String) | |
Patching method System.Void EditorLogic::shipToLoadSelected(System.String,System.String) | |
Patching method System.Void EditorLogic::craftBrowseCancelled() | |
Patching method System.Void EditorLogic::launchVessel() | |
Patching method System.Void EditorLogic::proceedWithVesselLaunch() | |
Patching method System.Void EditorLogic::onMissionDialogUp(MissionRecoveryDialog) | |
Patching method System.Void EditorLogic::onMissionDialogDismiss(MissionRecoveryDialog) | |
Patching method System.Void EditorLogic::goForLaunch() | |
Patching method System.Void EditorLogic::abortLaunch() | |
Patching method System.Collections.IEnumerator EditorLogic::DelayedAbort() | |
Patching method System.Void EditorLogic::ResetCrewAssignment(ConfigNode) | |
Patching method System.Void EditorLogic::RefreshCrewAssignment(ConfigNode,System.Func`2<PartCrewManifest,System.Boolean>) | |
Patching method System.Void EditorLogic::RefreshCrewDialog() | |
Patching method System.Boolean EditorLogic::partIsAttached(PartCrewManifest) | |
Patching method System.Func`2<PartCrewManifest,System.Boolean> EditorLogic::GetPartExistsFilter() | |
Patching method System.Boolean EditorLogic::partExists(PartCrewManifest) | |
Patching method System.Void EditorLogic::UpdateCrewAssignment() | |
Patching method System.Collections.IEnumerator EditorLogic::DelayedUnlock() | |
Patching method System.Void EditorLogic::OnInputLocksModified(GameEvents/FromToAction`2<ControlTypes,ControlTypes>) | |
Patching method System.Void EditorLogic::updateUIcontrols() | |
Patching method System.Void EditorLogic::Lock(System.Boolean,System.Boolean,System.Boolean,System.String) | |
Patching method System.Void EditorLogic::Unlock(System.String) | |
Patching method System.Boolean EditorLogic::MouseOverTextFields() | |
Patching method System.Boolean EditorLogic::mouseOverModalArea(UnityEngine.Collider[]) | |
Patching method System.Collections.Generic.List`1<Part> EditorLogic::get_SortedShipList() | |
Patching method System.Collections.Generic.List`1<Part> EditorLogic::getSortedShipList() | |
Patching method System.Void EditorLogic::recurseShipList(Part,System.Collections.Generic.List`1<Part>) | |
Patching method System.Void EditorLogic::OnGUI() | |
Patching method System.Void EditorLogic::OnDrawGizmosSelected() | |
Patching method System.Boolean EditorLogic::partInHierarchy(Part,Part) | |
Patching method System.Int32 EditorLogic::CountAllSceneParts(System.Boolean) | |
Patching method System.Boolean EditorLogic::AreAllPartsConnected() | |
Patching method System.Boolean EditorLogic::ShipIsValid() | |
Patching method System.Boolean EditorLogic::<rootPartsOnlyFilter>m__90(AvailablePart) | |
Patching method System.Boolean EditorLogic::<Start>m__91(ProtoCrewMember) | |
Patching method System.Void EditorLogic::<FlagSetup>m__92() | |
Patching method System.Void EditorLogic::<FlagSetup>m__93() | |
Patching method System.Void EditorLogic::<SetupFSM>m__94(KFSMState) | |
Patching method System.Void EditorLogic::<SetupFSM>m__95(KFSMState) | |
Patching method System.Void EditorLogic::<SetupFSM>m__96(KFSMState) | |
Patching method System.Void EditorLogic::<SetupFSM>m__97() | |
Patching method System.Void EditorLogic::<SetupFSM>m__98(KFSMState) | |
Patching method System.Void EditorLogic::<SetupFSM>m__99(KFSMState) | |
Patching method System.Void EditorLogic::<SetupFSM>m__9A() | |
Patching method System.Void EditorLogic::<SetupFSM>m__9B(KFSMState) | |
Patching method System.Void EditorLogic::<SetupFSM>m__9C(KFSMState) | |
Patching method System.Void EditorLogic::<SetupFSM>m__9D() | |
Patching method System.Void EditorLogic::<SetupFSM>m__9E(KFSMState) | |
Patching method System.Void EditorLogic::<SetupFSM>m__9F(KFSMState) | |
Patching method System.Void EditorLogic::<SetupFSM>m__A0() | |
Patching method System.Void EditorLogic::<SetupFSM>m__A1(KFSMState) | |
Patching method System.Void EditorLogic::<SetupFSM>m__A2(KFSMState) | |
Patching method System.Void EditorLogic::<SetupFSM>m__A3() | |
Patching method System.Void EditorLogic::<SetupFSM>m__A4(KFSMState) | |
Patching method System.Void EditorLogic::<SetupFSM>m__A5(KFSMState) | |
Patching method System.Void EditorLogic::<SetupFSM>m__A6(KFSMState) | |
Patching method System.Boolean EditorLogic::<SetupFSM>m__A7(KFSMState) | |
Patching method System.Boolean EditorLogic::<SetupFSM>m__A8(KFSMState) | |
Patching method System.Void EditorLogic::<SetupFSM>m__A9() | |
Patching method System.Void EditorLogic::<SetupFSM>m__AA() | |
Patching method System.Boolean EditorLogic::<SetupFSM>m__AB(KFSMState) | |
Patching method System.Void EditorLogic::<SetupFSM>m__AC() | |
Patching method System.Boolean EditorLogic::<SetupFSM>m__AD(KFSMState) | |
Patching method System.Void EditorLogic::<SetupFSM>m__AE() | |
Patching method System.Boolean EditorLogic::<SetupFSM>m__AF(KFSMState) | |
Patching method System.Void EditorLogic::<SetupFSM>m__B0() | |
Patching method System.Boolean EditorLogic::<SetupFSM>m__B1(KFSMState) | |
Patching method System.Void EditorLogic::<SetupFSM>m__B2() | |
Patching method System.Boolean EditorLogic::<SetupFSM>m__B3(KFSMState) | |
Patching method System.Void EditorLogic::<SetupFSM>m__B4() | |
Patching method System.Void EditorLogic::<SetupFSM>m__B5() | |
Patching method System.Boolean EditorLogic::<SetupFSM>m__B6(KFSMState) | |
Patching method System.Void EditorLogic::<SetupFSM>m__B7() | |
Patching method System.Void EditorLogic::<SetupFSM>m__B8() | |
Patching method System.Boolean EditorLogic::<SetupFSM>m__B9(KFSMState) | |
Patching method System.Boolean EditorLogic::<SetupFSM>m__BA(KFSMState) | |
Patching method System.Void EditorLogic::<SetupFSM>m__BB() | |
Patching method System.Boolean EditorLogic::<SetupFSM>m__BC(KFSMState) | |
Patching method System.Boolean EditorLogic::<SetupFSM>m__BD(KFSMState) | |
Patching method System.Void EditorLogic::<SetupFSM>m__BE() | |
Patching method System.Boolean EditorLogic::<SetupFSM>m__BF(KFSMState) | |
Patching method System.Void EditorLogic::<SetupFSM>m__C0() | |
Patching method System.Boolean EditorLogic::<SetupFSM>m__C1(KFSMState) | |
Patching method System.Void EditorLogic::<SetupFSM>m__C2() | |
Patching method System.Boolean EditorLogic::<SetupFSM>m__C3(KFSMState) | |
Patching method System.Void EditorLogic::<SetupFSM>m__C4() | |
Patching method System.Void EditorLogic::<SetupFSM>m__C5() | |
Patching method System.Void EditorLogic::<SetupFSM>m__C6() | |
Patching method System.Boolean EditorLogic::<SetupFSM>m__CA(EditorLogic/) | |
Patching method System.Boolean EditorLogic::<SetupFSM>m__CB(EditorLogic/) | |
Patching method System.Void EditorPanelPlacement::.ctor() | |
Patching method System.Void EditorPanelPlacement::Awake() | |
Patching method System.Void EditorPanels::.ctor() | |
Patching method EditorPanels EditorPanels::get_Instance() | |
Patching method System.Void EditorPanels::set_Instance(EditorPanels) | |
Patching method System.Void EditorPanels::Awake() | |
Patching method System.Void EditorPanels::updatePartsListMode() | |
Patching method System.Void EditorPanels::ShowPartsList() | |
Patching method System.Void EditorPanels::ShowActionGroups() | |
Patching method System.Void EditorPanels::ShowCrewAssignment() | |
Patching method System.Void EditorPanels::Transition(EditorPanels/Panel) | |
Patching method System.Void EditorPanels::TransitionComplete(UIPanelBase,EZTransition) | |
Patching method System.Collections.IEnumerator EditorPanels::TransitionCompleteCoroutine() | |
Patching method System.Boolean EditorPanels::IsMouseOver() | |
Patching method System.Void EditorPartButton::.ctor() | |
Patching method System.Void EditorPartButton::Start() | |
Patching method System.Void EditorPartButton::OnTap(POINTER_INFO&) | |
Patching method System.Void EditorPartIcon::.ctor() | |
Patching method AvailablePart EditorPartIcon::get_partInfo() | |
Patching method System.Void EditorPartIcon::Awake() | |
Patching method System.Void EditorPartIcon::EnableDeleteButton() | |
Patching method System.Void EditorPartIcon::MouseInputDelete(POINTER_INFO&) | |
Patching method System.Void EditorPartIcon::EnableAddButton() | |
Patching method System.Void EditorPartIcon::MouseInputAdd(POINTER_INFO&) | |
Patching method System.Void EditorPartIcon::Create(EditorPartList,AvailablePart) | |
Patching method System.Void EditorPartIcon::InstantiatePartIcon() | |
Patching method System.Void EditorPartIcon::SetExperimentalState() | |
Patching method System.Void EditorPartIcon::CreatePartIcon() | |
Patching method UnityEngine.Bounds EditorPartIcon::GetPartBounds(UnityEngine.GameObject) | |
Patching method System.Void EditorPartIcon::SetLayerRecursive(UnityEngine.GameObject,System.Int32) | |
Patching method System.Void EditorPartIcon::StripComponent(UnityEngine.GameObject) | |
Patching method System.Void EditorPartIcon::StripComponent(UnityEngine.GameObject,System.String) | |
Patching method System.Void EditorPartIcon::OnTap() | |
Patching method System.Boolean EditorPartIcon::get_MouseOver() | |
Patching method System.Boolean EditorPartIcon::get_StillFocused() | |
Patching method System.Boolean EditorPartIcon::get_Focused() | |
Patching method System.Void EditorPartIcon::MouseInput(POINTER_INFO&) | |
Patching method System.Void EditorPartIcon::MouseEnter() | |
Patching method System.Void EditorPartIcon::Update() | |
Patching method System.Void EditorPartIcon::MouseExit() | |
Patching method System.Void EditorPartIcon::Highlight() | |
Patching method System.Void EditorPartIcon::Unhighlight() | |
Patching method System.Boolean EditorPartIcon::get_isGrey() | |
Patching method System.Void EditorPartIcon::set_isGrey(System.Boolean) | |
Patching method System.String EditorPartIcon::get_greyoutToolTipMessage() | |
Patching method System.Void EditorPartIcon::set_greyoutToolTipMessage(System.String) | |
Patching method System.Void EditorPartIcon::SetGrey(System.String) | |
Patching method System.Void EditorPartList::.ctor() | |
Patching method EditorPartList EditorPartList::get_Instance() | |
Patching method System.Void EditorPartList::set_Instance(EditorPartList) | |
Patching method System.Void EditorPartList::Awake() | |
Patching method System.Void EditorPartList::Start() | |
Patching method System.Void EditorPartList::SortingCallback(UIStateToggleBtn,System.Boolean) | |
Patching method System.Void EditorPartList::AddExclusionFilter(EditorPartListFilter`1<AvailablePart>) | |
Patching method System.Void EditorPartList::AddExclusionFilter(EditorPartListFilter`1<ShipTemplate>) | |
Patching method System.Void EditorPartList::RemoveExclusionFilter(EditorPartListFilter`1<AvailablePart>) | |
Patching method System.Void EditorPartList::RemoveExclusionFilter(EditorPartListFilter`1<ShipTemplate>) | |
Patching method System.Void EditorPartList::Refresh(System.Collections.Generic.IComparer`1<AvailablePart>) | |
Patching method System.Void EditorPartList::Refresh(System.Collections.Generic.IComparer`1<ShipTemplate>) | |
Patching method System.Void EditorPartList::Refresh(EditorPartList/State) | |
Patching method System.Void EditorPartList::Refresh() | |
Patching method System.Void EditorPartList::TapIcon(AvailablePart) | |
Patching method System.Void EditorPartList::TapIcon(ShipTemplate) | |
Patching method System.Void EditorPartList::TapBackground() | |
Patching method System.Void EditorPartList::NextPage() | |
Patching method System.Void EditorPartList::PrevPage() | |
Patching method System.Void EditorPartList::RevealPart(AvailablePart,System.Boolean) | |
Patching method System.Void EditorPartList::ForceSelectTab(PartCategories) | |
Patching method System.Void EditorPartList::SelectTab(PartCategories) | |
Patching method System.Void EditorPartList::SelectTab(System.Int32) | |
Patching method System.Void EditorPartList::SelectTab(IUIObject) | |
Patching method System.Void EditorPartList::HideTabs() | |
Patching method System.Void EditorPartList::HideTab(System.Int32) | |
Patching method System.Void EditorPartList::ShowTabs(PartCategories[]) | |
Patching method System.Void EditorPartList::ShowTabs() | |
Patching method System.Int32 EditorPartList::GetMaxIconDepth(System.Single) | |
Patching method System.Void EditorPartList::ClearAllItems() | |
Patching method System.Void EditorPartList::RefreshPartList() | |
Patching method System.Void EditorPartList::CreateIconTransforms() | |
Patching method System.Void EditorPartList::CreatePartIcons() | |
Patching method System.Void EditorPartList::RefreshCustomPartList() | |
Patching method System.Void EditorPartList::CreateCustomIconTransforms() | |
Patching method System.Void EditorPartList::CreateCustomPartIcons() | |
Patching method System.Void EditorPartList::CreateSubassemlyTransforms() | |
Patching method System.Int32 EditorPartList::GetMaxSubassemblyDepth(System.Single) | |
Patching method System.Void EditorPartList::RefreshSubassemblies() | |
Patching method System.Void EditorPartList::RefreshSubassemblyList() | |
Patching method System.Int32 EditorPartList::<currentPartSorting>m__CC(AvailablePart,AvailablePart) | |
Patching method System.Int32 EditorPartList::<currentSubassemblySorting>m__CD(ShipTemplate,ShipTemplate) | |
Patching method System.Void EditorPartListFilter`1::.ctor(System.String,System.Func`2<T,System.Boolean>,System.String) | |
Patching method System.Func`2<T,System.Boolean> EditorPartListFilter`1::get_FilterCriteria() | |
Patching method System.String EditorPartListFilter`1::get_ID() | |
Patching method System.Void EditorPartListFilterList`1::.ctor() | |
Patching method EditorPartListFilter`1<T> EditorPartListFilterList`1::get_Item(System.Int32) | |
Patching method EditorPartListFilter`1<T> EditorPartListFilterList`1::get_Item(System.String) | |
Patching method System.Void EditorPartListFilterList`1::AddFilter(EditorPartListFilter`1<T>) | |
Patching method System.Void EditorPartListFilterList`1::RemoveFilter(EditorPartListFilter`1<T>) | |
Patching method System.Void EditorPartListFilterList`1::RemoveFilter(System.String) | |
Patching method System.Collections.Generic.List`1/Enumerator<EditorPartListFilter`1<T>> EditorPartListFilterList`1::GetEnumerator() | |
Patching method System.Collections.Generic.List`1<T> EditorPartListFilterList`1::GetFilteredList(System.Collections.Generic.List`1<T>) | |
Patching method System.Collections.Generic.List`1<Part> EditorReRootUtil::GetRootCandidates(System.Collections.Generic.IEnumerable`1<Part>) | |
Patching method System.Boolean EditorReRootUtil::isRootCandidate(Part) | |
Patching method System.Boolean EditorReRootUtil::MakeRoot(Part,Part) | |
Patching method System.Void EditorReRootUtil::StripInvalidSymmetrySets(Part) | |
Patching method System.Void EditorReRootUtil::StripInvalidSymmetrySets_recurseChildren(Part) | |
Patching method System.Boolean EditorReRootUtil::SymmetrySetIsValid(Part) | |
Patching method System.Boolean EditorReRootUtil::<GetRootCandidates>m__D6(Part) | |
Patching method System.Boolean EditorReRootUtil::<isRootCandidate>m__D7(AttachNode) | |
Patching method System.Void EditorShowTooltip::.ctor() | |
Patching method System.Void EditorShowTooltip::Awake() | |
Patching method System.Void EditorShowTooltip::OnDestroy() | |
Patching method System.Void EditorShowTooltip::GameSceneLoadRequested(GameScenes) | |
Patching method System.Void EditorShowTooltip::OnInput(POINTER_INFO&) | |
Patching method System.Void EditorShowTooltip::RefreshText(System.String) | |
Patching method System.Void EditorSubassemblyButton::.ctor() | |
Patching method EditorSubassemblyButton EditorSubassemblyButton::get_Instance() | |
Patching method System.Void EditorSubassemblyButton::set_Instance(EditorSubassemblyButton) | |
Patching method System.Void EditorSubassemblyButton::Awake() | |
Patching method System.Void EditorSubassemblyButton::Update() | |
Patching method System.Void EditorSubassemblyButton::ButtonInputDelegate(POINTER_INFO&) | |
Patching method System.Void EditorSubassemblyButton::SetupTooltip(UnityEngine.GameObject) | |
Patching method System.Boolean EditorSubassemblyButton::IsAttachable(Part) | |
Patching method System.Void EditorSubassemblyButton::SetStateNoSaveCancel() | |
Patching method System.Void EditorSubassemblyButton::SetStateSaveDialog(Part) | |
Patching method System.Void EditorSubassemblyButton::SetStateSaveDialog(Part,ShipTemplate) | |
Patching method System.Collections.IEnumerator EditorSubassemblyButton::EndDialogCoroutine(System.Boolean) | |
Patching method System.Void EditorSubassemblyButton::OnGUI() | |
Patching method System.Void EditorSubassemblyButton::SaveDialog(System.Int32) | |
Patching method System.Void EditorSubassemblyButton::OverwriteDialog(System.Int32) | |
Patching method System.Boolean EditorSubassemblyButton::TestIfRequiresOverwrite() | |
Patching method System.Void EditorSubassemblyButton::SaveSubassembly() | |
Patching method System.String EditorSubassemblyButton::EscapeString(System.String) | |
Patching method System.Void EditorSubassemblyItem::.ctor() | |
Patching method System.Void EditorSubassemblyItem::Awake() | |
Patching method System.Void EditorSubassemblyItem::Create(EditorPartList,ShipTemplate) | |
Patching method System.Void EditorSubassemblyItem::OnTap() | |
Patching method System.Void EditorSubassemblyItem::MouseInputDelete(POINTER_INFO&) | |
Patching method System.Void EditorSubassemblyItem::OnGUI() | |
Patching method System.Void EditorSubassemblyItem::DeleteDialog(System.Int32) | |
Patching method System.Void EditorSubassemblyItem::DeleteSubassembly() | |
Patching method System.Collections.IEnumerator EditorSubassemblyItem::DeleteSubassemblyCoroutine() | |
Patching method System.Void EditorSubassemblyItem::MouseInput(POINTER_INFO&) | |
Patching method System.Void EditorSubassemblyItem::SetupTooltip(UnityEngine.GameObject) | |
Patching method System.Void EditorTooltip::.ctor() | |
Patching method EditorTooltip EditorTooltip::get_Instance() | |
Patching method System.Void EditorTooltip::set_Instance(EditorTooltip) | |
Patching method System.Void EditorTooltip::Awake() | |
Patching method System.Void EditorTooltip::ShowToolTip(System.String,UnityEngine.MonoBehaviour) | |
Patching method System.Void EditorTooltip::HideToolTip(UnityEngine.MonoBehaviour) | |
Patching method System.Void EditorTooltip::HideToolTip() | |
Patching method System.Void EditorTooltip::OnGUI() | |
Patching method System.Void EditorTooltip::RefreshText(UnityEngine.MonoBehaviour,System.String) | |
Patching method System.Int32 HierarchyUtil::GetHierarchyDepth(Part) | |
Patching method System.Int32 HierarchyUtil::GetHierarchyDepth(UnityEngine.Transform) | |
Patching method System.Int32 HierarchyUtil::GetHierarchyDepth(T,System.Func`2<T,T>) | |
Patching method System.Int32 HierarchyUtil::CompareHierarchyDepths(System.Int32,System.Int32) | |
Patching method System.Int32 HierarchyUtil::CompareHierarchyDepths(Part,Part) | |
Patching method System.Int32 HierarchyUtil::CompareHierarchyDepths(UnityEngine.Transform,UnityEngine.Transform) | |
Patching method System.Int32 HierarchyUtil::CompareHierarchyDepths(T,T,System.Func`2<T,T>) | |
Patching method System.Boolean HierarchyUtil::isAncestor(Part,Part) | |
Patching method System.Boolean HierarchyUtil::isSameLevel(Part,Part) | |
Patching method System.Boolean HierarchyUtil::isDescendant(Part,Part) | |
Patching method System.Boolean HierarchyUtil::isAncestor(UnityEngine.Transform,UnityEngine.Transform) | |
Patching method System.Boolean HierarchyUtil::isSameLevel(UnityEngine.Transform,UnityEngine.Transform) | |
Patching method System.Boolean HierarchyUtil::isDescendant(UnityEngine.Transform,UnityEngine.Transform) | |
Patching method System.Boolean HierarchyUtil::isAncestor(T,T,System.Func`2<T,T>) | |
Patching method System.Boolean HierarchyUtil::isSameLevel(T,T,System.Func`2<T,T>) | |
Patching method System.Boolean HierarchyUtil::isDescendant(T,T,System.Func`2<T,T>) | |
Patching method System.String HierarchyUtil::CompileID(UnityEngine.Transform,System.String) | |
Patching method System.String HierarchyUtil::compileID(UnityEngine.Transform,System.String,System.String) | |
Patching method System.Void SPHCamera::.ctor() | |
Patching method System.Single SPHCamera::get_Distance() | |
Patching method UnityEngine.Quaternion SPHCamera::get_pivotRotation() | |
Patching method UnityEngine.Vector3 SPHCamera::get_pivotPosition() | |
Patching method System.Collections.IEnumerator SPHCamera::Start() | |
Patching method System.Void SPHCamera::PlaceCamera(UnityEngine.Vector3,System.Single) | |
Patching method System.Void SPHCamera::Update() | |
Patching method System.Void SPHCamera::ResetCamera() | |
Patching method UnityEngine.Transform SPHCamera::GetPivot() | |
Patching method UnityEngine.Transform SPHCamera::GetCameraTransform() | |
Patching method System.Void SPHCamera::SetCamCoordsFromPosition(UnityEngine.Vector3) | |
Patching method System.Func`1<System.Boolean> SPHCamera::OnNavigatorTakeOver(Callback) | |
Patching method System.Void SPHCamera::OnNavigatorHandoff() | |
Patching method UnityEngine.Quaternion SPHCamera::getReferenceFrame() | |
Patching method System.Single SPHCamera::getPitch() | |
Patching method System.Single SPHCamera::getYaw() | |
Patching method System.Boolean SPHCamera::OnNavigatorRequestControl() | |
Patching method System.Boolean SPHCamera::() | |
Patching method System.Void ShipConstruction::.ctor() | |
Patching method System.Void ShipConstruction::.cctor() | |
Patching method System.Void ShipConstruction::ClearBackups() | |
Patching method System.Void ShipConstruction::CreateBackup(ShipConstruct) | |
Patching method ShipConstruct ShipConstruction::RestoreBackup(System.Int32) | |
Patching method System.Void ShipConstruction::DebugBackup() | |
Patching method ShipConstruct ShipConstruction::LoadShip(System.String) | |
Patching method ShipConstruct ShipConstruction::LoadShip() | |
Patching method System.String ShipConstruction::SaveShip(ShipConstruct,System.String) | |
Patching method System.String ShipConstruction::SaveShip(System.String) | |
Patching method EditorFacility ShipConstruction::CheckCraftFileType(System.String) | |
Patching method System.String ShipConstruction::GetShipsSubfolderFor(EditorFacility) | |
Patching method System.Void ShipConstruction::AssembleForLaunch(ShipConstruct,System.String,System.String,Game,VesselCrewManifest) | |
Patching method System.Void ShipConstruction::assignCrewToVessel(ShipConstruct,VesselCrewManifest) | |
Patching method System.UInt32 ShipConstruction::GetUniqueFlightID(FlightState) | |
Patching method Part ShipConstruction::findFirstCrewablePart(Part) | |
Patching method Part ShipConstruction::findFirstPod_Placeholder(Part) | |
Patching method Part ShipConstruction::findFirstControlSource(Vessel) | |
Patching method System.Void ShipConstruction::PutShipToGround(ShipConstruct,UnityEngine.Transform) | |
Patching method UnityEngine.Vector3 ShipConstruction::CalculateCraftSize(ShipConstruct) | |
Patching method UnityEngine.Vector3 ShipConstruction::CalculateCraftSize(ShipTemplate) | |
Patching method UnityEngine.Vector3 ShipConstruction::FindCraftCenter(ShipConstruct) | |
Patching method System.Boolean ShipConstruction::CheckLaunchSiteClear(FlightState,System.String,System.Boolean) | |
Patching method System.Boolean ShipConstruction::CheckLaunchSiteClear(FlightState,System.String,System.Boolean,System.Int32&) | |
Patching method System.Collections.Generic.List`1<ProtoVessel> ShipConstruction::FindVesselsLandedAt(FlightState,System.String) | |
Patching method System.Collections.Generic.List`1<ProtoVessel> ShipConstruction::FindVesselsAtLaunchSite(FlightState,System.String) | |
Patching method System.Void ShipConstruction::RecoverVesselFromFlight(ProtoVessel,FlightState) | |
Patching method ShipTemplate ShipConstruction::LoadTemplate(System.String) | |
Patching method System.String ShipConstruction::SaveSubassembly(ShipConstruct,System.String) | |
Patching method System.Boolean ShipConstruction::SubassemblyExists(System.String) | |
Patching method ShipConstruct ShipConstruction::LoadSubassembly(System.String) | |
Patching method UnityEngine.Texture2D ShipConstruction::CreateSubassemblyIcon(ShipConstruct,System.Int32) | |
Patching method UnityEngine.Texture2D ShipConstruction::RenderCamera(UnityEngine.Camera,System.Int32,System.Int32) | |
Patching method System.Void ShipConstruction::StripPartComponents(UnityEngine.GameObject) | |
Patching method UnityEngine.Bounds ShipConstruction::GetSABounds(UnityEngine.GameObject) | |
Patching method System.Void ShipConstruction::SetLayerRecursively(UnityEngine.GameObject,System.Int32) | |
Patching method ShipConstruct ShipConstruction::CreateConstructFromTemplate(ShipTemplate) | |
Patching method System.Single ShipConstruction::GetPartCosts(ProtoPartSnapshot,AvailablePart,System.Single&,System.Single&) | |
Patching method System.Single ShipConstruction::GetPartCosts(ConfigNode,AvailablePart,System.Single&,System.Single&) | |
Patching method System.Void ShipConstruction::SanitizePartCosts(AvailablePart,ConfigNode) | |
Patching method System.Single ShipConstruction::GetPartTotalMass(ConfigNode,AvailablePart,System.Single&,System.Single&) | |
Patching method System.Void PartHeightQuery::.ctor(System.Single) | |
Patching method System.Void ShipConstruct::.ctor() | |
Patching method System.Void ShipConstruct::.ctor(EditorFacility) | |
Patching method System.Void ShipConstruct::.ctor(System.String,EditorFacility,System.Collections.Generic.List`1<Part>) | |
Patching method System.Void ShipConstruct::.ctor(System.String,System.String,Part) | |
Patching method System.Void ShipConstruct::.cctor() | |
Patching method System.Collections.IEnumerator ShipConstruct::System.Collections.IEnumerable.GetEnumerator() | |
Patching method System.Collections.Generic.List`1<Part> ShipConstruct::get_Parts() | |
Patching method ConfigNode ShipConstruct::SaveShip() | |
Patching method System.Boolean ShipConstruct::LoadShip(ConfigNode) | |
Patching method System.Boolean ShipConstruct::AreAllPartsConnected() | |
Patching method System.Boolean ShipConstruct::isControllable() | |
Patching method Part ShipConstruct::get_Item(System.Int32) | |
Patching method System.Void ShipConstruct::set_Item(System.Int32,Part) | |
Patching method System.Void ShipConstruct::Clear() | |
Patching method System.Void ShipConstruct::Add(Part) | |
Patching method System.Void ShipConstruct::Remove(Part) | |
Patching method System.Int32 ShipConstruct::get_Count() | |
Patching method System.Boolean ShipConstruct::Contains(Part) | |
Patching method System.Collections.Generic.IEnumerator`1<Part> ShipConstruct::GetEnumerator() | |
Patching method System.Void ShipConstruct::AddToConstruct(Part) | |
Patching method System.Single ShipConstruct::GetShipCosts(System.Single&,System.Single&) | |
Patching method System.Single ShipConstruct::GetShipMass(System.Single&,System.Single&) | |
Patching method System.Single ShipConstruct::GetTotalMass() | |
Patching method System.Void ShipTemplate::.ctor() | |
Patching method UnityEngine.Vector3 ShipTemplate::GetShipSize() | |
Patching method System.Void ShipTemplate::LoadShip(System.String,ConfigNode) | |
Patching method System.Void ShipTemplate::LoadShip(ConfigNode) | |
Patching method System.String ShipTemplate::GetPartName(ConfigNode) | |
Patching method System.String ShipTemplate::GetPartId(ConfigNode) | |
Patching method System.Void ShipTemplate::SetIfControllable() | |
Patching method System.Collections.Generic.List`1<Part> IShipconstruct::get_Parts() | |
Patching method System.Void VABCamera::.ctor() | |
Patching method System.Single VABCamera::get_Distance() | |
Patching method UnityEngine.Quaternion VABCamera::get_pivotRotation() | |
Patching method System.Collections.IEnumerator VABCamera::Start() | |
Patching method System.Void VABCamera::PlaceCamera(UnityEngine.Vector3,System.Single) | |
Patching method System.Void VABCamera::Update() | |
Patching method System.Void VABCamera::UpdateCamera(System.Boolean) | |
Patching method System.Void VABCamera::ResetCamera() | |
Patching method UnityEngine.Transform VABCamera::GetPivot() | |
Patching method UnityEngine.Transform VABCamera::GetCameraTransform() | |
Patching method System.Void VABCamera::SetCamCoordsFromPosition(UnityEngine.Vector3) | |
Patching method System.Func`1<System.Boolean> VABCamera::OnNavigatorTakeOver(Callback) | |
Patching method System.Void VABCamera::OnNavigatorHandoff() | |
Patching method UnityEngine.Quaternion VABCamera::getReferenceFrame() | |
Patching method System.Single VABCamera::getPitch() | |
Patching method System.Single VABCamera::getYaw() | |
Patching method System.Boolean VABCamera::OnNavigatorRequestControl() | |
Patching method System.Boolean VABCamera::() | |
Patching method System.Void EditorMarker::.ctor() | |
Patching method System.Void EditorMarker::Start() | |
Patching method System.Void EditorMarker::Update() | |
Patching method UnityEngine.Vector3 EditorMarker::UpdatePosition() | |
Patching method UnityEngine.Vector3 EditorMarker::UpdateDirection() | |
Patching method System.Void EditorMarker_CoL::.ctor() | |
Patching method System.Void EditorMarker_CoL::Update() | |
Patching method System.Void EditorMarker_CoL::recurseParts(Part,UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single&) | |
Patching method System.Void CenterOfLiftQuery::.ctor() | |
Patching method System.Void EditorMarker_CoM::.ctor() | |
Patching method UnityEngine.Vector3 EditorMarker_CoM::UpdatePosition() | |
Patching method UnityEngine.Vector3 EditorMarker_CoM::findCenterOfMass(Part) | |
Patching method System.Void EditorMarker_CoM::recurseParts(Part,UnityEngine.Vector3&,System.Single&) | |
Patching method System.Void EditorMarker_CoT::.ctor() | |
Patching method System.Void EditorMarker_CoT::Update() | |
Patching method System.Void EditorMarker_CoT::recurseParts(Part,UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single&) | |
Patching method System.Void CenterOfThrustQuery::.ctor() | |
Patching method System.Void EditorVesselOverlays::.ctor() | |
Patching method System.Void EditorVesselOverlays::Awake() | |
Patching method System.Void EditorVesselOverlays::Start() | |
Patching method System.Void EditorVesselOverlays::Update() | |
Patching method System.Void EditorVesselOverlays::ToggleCoM() | |
Patching method System.Void EditorVesselOverlays::ToggleCoT() | |
Patching method System.Void EditorVesselOverlays::ToggleCoL() | |
Patching method System.Void AerodynamicsFX::.ctor() | |
Patching method System.Void AerodynamicsFX::Awake() | |
Patching method System.Void AerodynamicsFX::OnDestroy() | |
Patching method System.Void AerodynamicsFX::Start() | |
Patching method System.Void AerodynamicsFX::onSettingsUpdate() | |
Patching method System.Void AerodynamicsFX::FixedUpdate() | |
Patching method System.Void AerodynamicsFX::LateUpdate() | |
Patching method System.Void AerodynamicsFX::onPause() | |
Patching method System.Void AerodynamicsFX::onUnpause() | |
Patching method System.Void AeroFXState::.ctor() | |
Patching method System.Void AmbienceControl::.ctor() | |
Patching method System.Void AmbienceControl::Awake() | |
Patching method System.Void AmbienceControl::OnDestroy() | |
Patching method System.Void AmbienceControl::editorAmbienceGo() | |
Patching method System.Void AmbienceControl::editorAmbienceStop() | |
Patching method System.Void AmbienceControl::flightAmbienceGo() | |
Patching method System.Void AmbienceControl::flightAmbienceStop() | |
Patching method System.Void AmbienceControl::Update() | |
Patching method System.Void DynamicAmbientLight::.ctor() | |
Patching method DynamicAmbientLight DynamicAmbientLight::get_Instance() | |
Patching method System.Void DynamicAmbientLight::set_Instance(DynamicAmbientLight) | |
Patching method System.Void DynamicAmbientLight::Awake() | |
Patching method System.Void DynamicAmbientLight::Update() | |
Patching method System.Void DynamicAmbientLight::OnDestroy() | |
Patching method System.Void DynamicShadowSettings::.ctor() | |
Patching method System.Void DynamicShadowSettings::OnLevelWasLoaded(System.Int32) | |
Patching method System.Void DynamicShadowSettings::ApplyShadowSettings(DynamicShadowSettings/SceneShadowSettings) | |
Patching method System.Void FXCamera::.ctor() | |
Patching method System.Void FXCamera::Start() | |
Patching method System.Void FXCamera::OnSceneSwitch(GameScenes) | |
Patching method System.Void FXCamera::LateUpdate() | |
Patching method System.Void FXCamera::OnGUI() | |
Patching method System.Void FXCamera::OnPreRender() | |
Patching method System.Void FXCamera::OnDestroy() | |
Patching method System.Void FXFadeByPressure::.ctor() | |
Patching method System.Void FXFadeByPressure::Start() | |
Patching method System.Void FXFadeByPressure::Update() | |
Patching method System.Void FXGroup::.ctor(System.String) | |
Patching method System.Boolean FXGroup::get_isValid() | |
Patching method System.Void FXGroup::begin(UnityEngine.AudioSource) | |
Patching method System.Boolean FXGroup::get_Active() | |
Patching method System.Void FXGroup::setActive(System.Boolean) | |
Patching method System.Void FXGroup::Burst() | |
Patching method System.Single FXGroup::get_Power() | |
Patching method System.Void FXGroup::set_Power(System.Single) | |
Patching method System.Void FXGroup::SetLatch(System.Boolean) | |
Patching method System.Void FXGroup::SetPower(System.Single) | |
Patching method System.Void FXGroup::SetPowerLatch(System.Single) | |
Patching method System.Void FXGroup::Unlatch() | |
Patching method System.Void FXMonger::.ctor() | |
Patching method System.Single FXMonger::get_MINIMUM_DISTANCE_FROM_OTHER_BLASTS() | |
Patching method System.Void FXMonger::Awake() | |
Patching method System.Void FXMonger::Explode(Part,UnityEngine.Vector3,System.Single) | |
Patching method System.Void FXMonger::explode(Part,UnityEngine.Vector3,System.Single) | |
Patching method UnityEngine.Vector3 FXMonger::Midpoint(UnityEngine.Vector3,UnityEngine.Vector3) | |
Patching method System.Single FXMonger::DistanceSquared(UnityEngine.Vector3,UnityEngine.Vector3) | |
Patching method System.Void FXMonger::LateUpdate() | |
Patching method FXObject FXMonger::Splash(UnityEngine.Vector3,System.Single) | |
Patching method FXObject FXMonger::splash(UnityEngine.Vector3,System.Single) | |
Patching method System.Collections.IEnumerator FXMonger::explosionTest() | |
Patching method System.Void FXObject::.ctor() | |
Patching method System.Void ReentryFXParticleTrail::.ctor() | |
Patching method System.Void ReentryFXParticleTrail::Start() | |
Patching method System.Void ReentryFXParticleTrail::FixedUpdate() | |
Patching method System.Void SmokeTrailControl::.ctor() | |
Patching method System.Void SmokeTrailControl::Start() | |
Patching method System.Void SmokeTrailControl::Update() | |
Patching method System.Void Splashdown::.ctor() | |
Patching method System.Void Splashdown::Awake() | |
Patching method System.Void Splashdown::Start() | |
Patching method System.Void Splashdown::endSplashBurst() | |
Patching method System.Void VFXSequencer::.ctor() | |
Patching method System.Boolean VFXSequencer::get_IsPlaying() | |
Patching method System.Boolean VFXSequencer::get_IsComplete() | |
Patching method System.Void VFXSequencer::Start() | |
Patching method System.Void VFXSequencer::Play() | |
Patching method System.Void VFXSequencer::Play(Callback`1<VFXSequencer>) | |
Patching method System.Collections.IEnumerator VFXSequencer::playSequence(System.Collections.Generic.List`1<VFXSequencer/SequenceFX>,Callback`1<VFXSequencer>) | |
Patching method System.Void VFXSequencer::<Start>m__E5(VFXSequencer) | |
Patching method System.Void VFXSequencer::<Play>m__E6(VFXSequencer) | |
Patching method System.Void VolumeNormalizer::.ctor() | |
Patching method System.Void VolumeNormalizer::Awake() | |
Patching method System.Void VolumeNormalizer::Update() | |
Patching method System.Void AltimeterSliderButtons::.ctor() | |
Patching method System.Void AltimeterSliderButtons::Start() | |
Patching method System.Void AltimeterSliderButtons::OnDestroy() | |
Patching method System.Void AltimeterSliderButtons::OnFlightStarted() | |
Patching method System.Void AltimeterSliderButtons::OnVesselFocusChanged(Vessel) | |
Patching method System.Void AltimeterSliderButtons::OnVesselSituationChange(GameEvents/HostedFromToAction`2<Vessel,Vessel/Situations>) | |
Patching method System.Void AltimeterSliderButtons::UpdateForVessel(Vessel) | |
Patching method System.Collections.IEnumerator AltimeterSliderButtons::UnlockRecovery(Vessel) | |
Patching method System.Collections.IEnumerator AltimeterSliderButtons::UnlockReturnToKSC(Vessel) | |
Patching method System.Void AltimeterSliderButtons::recoverVessel() | |
Patching method System.Void AltimeterSliderButtons::returnToSpaceCenter() | |
Patching method System.Void AltimeterSliderButtons::setUnlock(System.Int32) | |
Patching method UnityEngine.MonoBehaviour AltimeterSliderButtons::GetInstance() | |
Patching method System.Void AltimeterSliderButtons::LateUpdate() | |
Patching method System.Void AltimeterSliderButtons::Expand() | |
Patching method System.Void AltimeterSliderButtons::Collapse() | |
Patching method System.Void FlightCamera::.ctor() | |
Patching method System.Single FlightCamera::get_Distance() | |
Patching method UnityEngine.Quaternion FlightCamera::get_pivotRotation() | |
Patching method System.Single FlightCamera::get_CamPitch() | |
Patching method System.Void FlightCamera::set_CamPitch(System.Single) | |
Patching method System.Single FlightCamera::get_CamHdg() | |
Patching method System.Void FlightCamera::set_CamHdg(System.Single) | |
Patching method System.Int32 FlightCamera::get_CamMode() | |
Patching method FoRModes FlightCamera::get_FrameOfReferenceMode() | |
Patching method UnityEngine.Transform FlightCamera::get_Target() | |
Patching method System.Void FlightCamera::Awake() | |
Patching method System.Void FlightCamera::Start() | |
Patching method System.Collections.IEnumerator FlightCamera::Startup() | |
Patching method System.Void FlightCamera::OnDestroy() | |
Patching method System.Void FlightCamera::OnLevelWasLoaded(System.Int32) | |
Patching method System.Void FlightCamera::SetTarget(UnityEngine.Transform) | |
Patching method System.Void FlightCamera::setTarget(UnityEngine.Transform) | |
Patching method System.Void FlightCamera::SetDistance(System.Single) | |
Patching method System.Void FlightCamera::SetDistanceImmediate(System.Single) | |
Patching method System.Void FlightCamera::SetMode(FlightCamera/Modes) | |
Patching method System.Void FlightCamera::setMode(FlightCamera/Modes) | |
Patching method System.Void FlightCamera::SetModeImmediate(FlightCamera/Modes) | |
Patching method System.Void FlightCamera::setModeImmediate(FlightCamera/Modes) | |
Patching method System.Void FlightCamera::SetNextMode() | |
Patching method System.Void FlightCamera::LateUpdate() | |
Patching method System.Void FlightCamera::updateFoR(FoRModes) | |
Patching method FlightCamera/Modes FlightCamera::GetAutoModeForVessel(Vessel) | |
Patching method System.Void FlightCamera::DontDie() | |
Patching method System.Void FlightCamera::DeactivateUpdate() | |
Patching method System.Void FlightCamera::ActivateUpdate() | |
Patching method System.Void FlightCamera::EnableCamera() | |
Patching method System.Void FlightCamera::DisableCamera() | |
Patching method System.Void FlightCamera::SetFoV() | |
Patching method System.Void FlightCamera::SetFoV(System.Single) | |
Patching method System.Void FlightCamera::ResetFoV() | |
Patching method System.Void FlightCamera::OnSceneSwitch(GameScenes) | |
Patching method System.Void FlightCamera::OnVesselChange(Vessel) | |
Patching method UnityEngine.Transform FlightCamera::GetPivot() | |
Patching method UnityEngine.Transform FlightCamera::GetCameraTransform() | |
Patching method System.Void FlightCamera::SetCamCoordsFromPosition(UnityEngine.Vector3) | |
Patching method System.Boolean FlightCamera::OnNavigatorRequestControl() | |
Patching method System.Func`1<System.Boolean> FlightCamera::OnNavigatorTakeOver(Callback) | |
Patching method System.Void FlightCamera::OnNavigatorHandoff() | |
Patching method UnityEngine.Quaternion FlightCamera::getRotation(System.Single,System.Single) | |
Patching method UnityEngine.Quaternion FlightCamera::getReferenceFrame() | |
Patching method System.Single FlightCamera::getPitch() | |
Patching method System.Single FlightCamera::getYaw() | |
Patching method System.Void FlightCamera::<AbortExternalControl>m__E7() | |
Patching method System.Void FlightCamera::<setTarget>m__E8() | |
Patching method System.Void FlightCamera::<DontDie>m__E9() | |
Patching method System.Void FlightCamera::<OnNavigatorHandoff>m__EA() | |
Patching method System.Boolean FlightCamera::() | |
Patching method System.Void FlightCoMTracker::.ctor() | |
Patching method FlightCoMTracker FlightCoMTracker::Create(PartModule) | |
Patching method System.Void FlightCoMTracker::FixedUpdate() | |
Patching method System.Void FlightCoMTracker::MakeTarget() | |
Patching method System.Collections.IEnumerator FlightCoMTracker::makeTgtWhenReady() | |
Patching method UnityEngine.Transform FlightCoMTracker::GetTransform() | |
Patching method UnityEngine.Vector3 FlightCoMTracker::GetObtVelocity() | |
Patching method UnityEngine.Vector3 FlightCoMTracker::GetSrfVelocity() | |
Patching method UnityEngine.Vector3 FlightCoMTracker::GetFwdVector() | |
Patching method Vessel FlightCoMTracker::GetVessel() | |
Patching method System.String FlightCoMTracker::GetName() | |
Patching method Orbit FlightCoMTracker::GetOrbit() | |
Patching method OrbitDriver FlightCoMTracker::GetOrbitDriver() | |
Patching method VesselTargetModes FlightCoMTracker::GetTargetingMode() | |
Patching method System.Void FlightLogger::.ctor() | |
Patching method System.Void FlightLogger::.cctor() | |
Patching method System.Boolean FlightLogger::get_LiftOff() | |
Patching method System.Int32 FlightLogger::get_met_secs() | |
Patching method System.Int32 FlightLogger::get_met_mins() | |
Patching method System.Int32 FlightLogger::get_met_hours() | |
Patching method System.Int32 FlightLogger::get_met_days() | |
Patching method System.Int32 FlightLogger::get_met_years() | |
Patching method System.Double FlightLogger::get_met() | |
Patching method System.Void FlightLogger::Start() | |
Patching method System.Void FlightLogger::OnDestroy() | |
Patching method System.Void FlightLogger::LateUpdate() | |
Patching method System.Void FlightLogger::IgnoreGeeForces(System.Single) | |
Patching method System.Void FlightLogger::ResumeGForceReading() | |
Patching method System.String FlightLogger::getMissionStats() | |
Patching method System.Void FlightLogger::onJointBreak(EventReport) | |
Patching method System.Void FlightLogger::onCrash(EventReport) | |
Patching method System.Void FlightLogger::onCrashSplashdown(EventReport) | |
Patching method System.Void FlightLogger::onCollision(EventReport) | |
Patching method System.Void FlightLogger::onOverheat(EventReport) | |
Patching method System.Void FlightLogger::onStageSeparation(EventReport) | |
Patching method System.Void FlightLogger::onCrewOnEva(GameEvents/FromToAction`2<Part,Part>) | |
Patching method System.Void FlightLogger::onCrewKilled(EventReport) | |
Patching method System.Void FlightLogger::onCrewBoardVessel(GameEvents/FromToAction`2<Part,Part>) | |
Patching method System.Void FlightLogger::onLaunch(EventReport) | |
Patching method System.Void FlightLogger::onUndock(EventReport) | |
Patching method System.Void FlightLogger::onSplashDamage(EventReport) | |
Patching method System.Void FlightLogger::LogEvent(System.String,EventReport) | |
Patching method System.String FlightLogger::get_() | |
Patching method System.String FlightLogger::get_() | |
Patching method System.Boolean FlightLogger::checkMissionEnd(Part,FlightEndModes) | |
Patching method System.Void FlightLogger::AttemptVesselSwitch() | |
Patching method System.Collections.IEnumerator FlightLogger::waitAndEndFlight(Vessel,FlightEndModes) | |
Patching method System.Void EventReport::.ctor(FlightEvents,Part,System.String,System.String,System.Int32,System.String) | |
Patching method System.Void AttachNodeSnapshot::.ctor(AttachNode,ProtoVessel) | |
Patching method System.Void AttachNodeSnapshot::.ctor(System.String) | |
Patching method System.String AttachNodeSnapshot::Save() | |
Patching method Part AttachNodeSnapshot::findAttachedPart(Vessel) | |
Patching method System.Void CelestialBodyLog::.ctor() | |
Patching method System.Void CelestialBodyLog::AddNewBody(CelestialBody) | |
Patching method System.Boolean CelestialBodyLog::HasBody(System.String) | |
Patching method System.Boolean CelestialBodyLog::At(CelestialBody) | |
Patching method System.Void CelestialBodyLog::Load(ConfigNode) | |
Patching method System.Void CelestialBodyLog::Save(ConfigNode) | |
Patching method System.Void CelestialBodyLog::MergeWith(CelestialBodyLog) | |
Patching method System.Collections.Generic.List`1<System.String> CelestialBodyLog::GetBodies() | |
Patching method System.Void FlightLog::.ctor() | |
Patching method System.Collections.Generic.List`1<FlightLog/Entry> FlightLog::get_Entries() | |
Patching method System.Int32 FlightLog::get_Flight() | |
Patching method System.Void FlightLog::AddFlight() | |
Patching method System.Void FlightLog::Load(ConfigNode) | |
Patching method System.Void FlightLog::Save(ConfigNode) | |
Patching method FlightLog FlightLog::CreateCopy() | |
Patching method System.Void FlightLog::MergeWith(FlightLog) | |
Patching method System.Void FlightLog::AddEntry(FlightLog/Entry) | |
Patching method System.Void FlightLog::AddEntry(FlightLog/EntryType,System.String) | |
Patching method System.Void FlightLog::AddEntry(System.String,System.String) | |
Patching method System.Void FlightLog::AddEntryUnique(FlightLog/Entry) | |
Patching method System.Void FlightLog::AddEntryUnique(FlightLog/EntryType,System.String) | |
Patching method System.Void FlightLog::AddEntryUnique(System.Int32,System.String,System.String) | |
Patching method FlightLog/Entry FlightLog::Last() | |
Patching method System.Int32 FlightLog::get_Count() | |
Patching method FlightLog/Entry FlightLog::get_Item(System.Int32) | |
Patching method FlightLog/Entry[] FlightLog::GetEntries(FlightLog/EntryType,System.String) | |
Patching method FlightLog/Entry[] FlightLog::GetEntries(FlightLog/EntryType) | |
Patching method FlightLog/Entry[] FlightLog::GetEntries(System.String) | |
Patching method FlightLog/Entry[] FlightLog::GetEntries(System.String,System.String) | |
Patching method System.Boolean FlightLog::HasEntry(FlightLog/EntryType) | |
Patching method System.Boolean FlightLog::HasEntry(FlightLog/EntryType,System.String) | |
Patching method System.Boolean FlightLog::HasEntry(System.String) | |
Patching method System.Boolean FlightLog::HasEntry(System.String,System.String) | |
Patching method System.Collections.Generic.List`1<System.String> FlightLog::GetDistinctTypes() | |
Patching method System.Collections.Generic.List`1<System.String> FlightLog::GetDistinctTypes(System.String) | |
Patching method System.Collections.Generic.List`1<System.String> FlightLog::GetDistinctTargets(FlightLog/EntryType) | |
Patching method System.Collections.Generic.List`1<System.String> FlightLog::GetDistinctTargets(System.String) | |
Patching method System.Collections.Generic.List`1<System.String> FlightLog::GetDistinctTargets() | |
Patching method System.Collections.Generic.List`1<FlightLog> FlightLog::GetFlights() | |
Patching method System.Int32 FlightLog::<GetEntries>m__EB(FlightLog/Entry,FlightLog/Entry) | |
Patching method System.Int32 FlightLog::<GetEntries>m__EC(FlightLog/Entry,FlightLog/Entry) | |
Patching method System.Void FlightState::.ctor() | |
Patching method System.Void FlightState::.ctor(ConfigNode,Game) | |
Patching method System.Void FlightState::Save(ConfigNode) | |
Patching method System.Void FlightState::Load() | |
Patching method System.Boolean FlightState::ContainsFlightID(System.UInt32) | |
Patching method System.Void GameParameters::.ctor() | |
Patching method System.Void GameParameters::.ctor(ConfigNode) | |
Patching method System.Void GameParameters::Load(ConfigNode) | |
Patching method System.Void GameParameters::Save(ConfigNode) | |
Patching method GameParameters GameParameters::GetDefaultParameters(Game/Modes,GameParameters/Preset) | |
Patching method UnityEngine.Color GameParameters::GetPresetColor(GameParameters/Preset) | |
Patching method System.String GameParameters::GetPresetColorHex(GameParameters/Preset) | |
Patching method System.Void GamePersistence::.ctor() | |
Patching method System.String GamePersistence::SaveGame(System.String,System.String,SaveMode) | |
Patching method System.String GamePersistence::SaveGame(Game,System.String,System.String,SaveMode) | |
Patching method System.String GamePersistence::SaveGame(GameBackup,System.String,System.String,SaveMode) | |
Patching method Game GamePersistence::LoadGame(System.String,System.String,System.Boolean,System.Boolean) | |
Patching method System.Void Game::.ctor() | |
Patching method System.Void Game::.ctor(ConfigNode) | |
Patching method System.Double Game::get_UniversalTime() | |
Patching method Game Game::Updated() | |
Patching method System.Void Game::Save(ConfigNode) | |
Patching method System.Void Game::Start() | |
Patching method System.Void Game::Load() | |
Patching method System.Boolean Game::IsResumable() | |
Patching method Game Game::GetCloneOf(Game) | |
Patching method ProtoScenarioModule Game::AddProtoScenarioModule(System.Type,GameScenes[]) | |
Patching method System.Boolean Game::RemoveProtoScenarioModule(System.Type) | |
Patching method ProtoVessel Game::AddVessel(ConfigNode) | |
Patching method System.Boolean Game::DestroyVessel(Vessel) | |
Patching method System.String Game::ToString() | |
Patching method System.Void GameBackup::.ctor(Game) | |
Patching method System.Double GameBackup::get_UniversalTime() | |
Patching method System.Void GameBackup::set_UniversalTime(System.Double) | |
Patching method ConfigNode GameBackup::get_Config() | |
Patching method System.Void GameBackup::set_Config(ConfigNode) | |
Patching method System.Int32 GameBackup::get_ActiveVessel() | |
Patching method System.Void GameBackup::set_ActiveVessel(System.Int32) | |
Patching method System.Guid GameBackup::get_ActiveVesselID() | |
Patching method System.Void GameBackup::set_ActiveVesselID(System.Guid) | |
Patching method System.Void KSPParseable::.ctor(System.Object,KSPParseable/Type) | |
Patching method System.Void KSPParseable::.ctor(System.String) | |
Patching method System.String KSPParseable::Save() | |
Patching method System.Int32 KSPParseable::get_value_int() | |
Patching method System.Single KSPParseable::get_value_float() | |
Patching method System.Double KSPParseable::get_value_double() | |
Patching method System.Boolean KSPParseable::get_value_bool() | |
Patching method UnityEngine.Vector2 KSPParseable::get_value_v2() | |
Patching method UnityEngine.Vector3 KSPParseable::get_value_v3() | |
Patching method UnityEngine.Vector4 KSPParseable::get_value_v4() | |
Patching method UnityEngine.Quaternion KSPParseable::get_value_quat() | |
Patching method System.Void OrbitSnapshot::.ctor(Orbit) | |
Patching method System.Void OrbitSnapshot::.ctor(ConfigNode) | |
Patching method System.Void OrbitSnapshot::Save(ConfigNode) | |
Patching method Orbit OrbitSnapshot::Load() | |
Patching method System.Void ProtoCrewMember::.ctor(ProtoCrewMember/KerbalType) | |
Patching method System.Void ProtoCrewMember::.ctor(Game/Modes,ProtoCrewMember) | |
Patching method System.Void ProtoCrewMember::.ctor(Game/Modes,ConfigNode,ProtoCrewMember/KerbalType) | |
Patching method ProtoCrewMember/RosterStatus ProtoCrewMember::get_rosterStatus() | |
Patching method System.Void ProtoCrewMember::set_rosterStatus(ProtoCrewMember/RosterStatus) | |
Patching method ProtoCrewMember/KerbalType ProtoCrewMember::get_type() | |
Patching method System.Void ProtoCrewMember::set_type(ProtoCrewMember/KerbalType) | |
Patching method System.Void ProtoCrewMember::Save(ConfigNode) | |
Patching method Kerbal ProtoCrewMember::Spawn() | |
Patching method System.Void ProtoCrewMember::Die() | |
Patching method System.Void ProtoCrewMember::CheckRespawnTimer(System.Double,GameParameters) | |
Patching method System.Void ProtoCrewMember::StartRespawnPeriod(System.Double) | |
Patching method System.Void ProtoCrewMember::SetTimeForRespawn(System.Double) | |
Patching method System.Void ProtoCrewMember::ArchiveFlightLog() | |
Patching method System.Void ProtoCrewMember::RegisterExperienceTraits(Part) | |
Patching method System.Void ProtoCrewMember::UnregisterExperienceTraits(Part) | |
Patching method System.Single ProtoCrewMember::get_ExperienceLevelDelta() | |
Patching method System.Void ProtoPartModuleSnapshot::.ctor(PartModule) | |
Patching method System.Void ProtoPartModuleSnapshot::.ctor(ConfigNode) | |
Patching method System.Void ProtoPartModuleSnapshot::Save(ConfigNode) | |
Patching method PartModule ProtoPartModuleSnapshot::Load(Part,System.Int32&) | |
Patching method System.Void ProtoPartResourceSnapshot::.ctor(PartResource) | |
Patching method System.Void ProtoPartResourceSnapshot::.ctor(ConfigNode) | |
Patching method System.Void ProtoPartResourceSnapshot::Save(ConfigNode) | |
Patching method System.Void ProtoPartResourceSnapshot::Load(Part) | |
Patching method System.Void ProtoPartSnapshot::.ctor(Part,ProtoVessel) | |
Patching method System.Void ProtoPartSnapshot::.ctor(ConfigNode,ProtoVessel,Game) | |
Patching method System.Void ProtoPartSnapshot::storePartRefs() | |
Patching method System.Void ProtoPartSnapshot::Save(ConfigNode) | |
Patching method Part ProtoPartSnapshot::Load(Vessel,System.Boolean) | |
Patching method System.Void ProtoPartSnapshot::Init(Vessel) | |
Patching method System.Boolean ProtoPartSnapshot::HasCrew(System.String) | |
Patching method ProtoCrewMember ProtoPartSnapshot::GetCrew(System.String) | |
Patching method ProtoCrewMember ProtoPartSnapshot::GetCrew(System.Int32) | |
Patching method System.Int32 ProtoPartSnapshot::GetCrewIndex(System.String) | |
Patching method System.Void ProtoPartSnapshot::RemoveCrew(System.String) | |
Patching method System.Void ProtoPartSnapshot::RemoveCrew(System.Int32) | |
Patching method System.Void ProtoPartSnapshot::RemoveCrew(ProtoCrewMember) | |
Patching method System.Void ProtoTargetInfo::.ctor(ITargetable) | |
Patching method System.Void ProtoTargetInfo::.ctor() | |
Patching method System.Void ProtoTargetInfo::.ctor(ConfigNode) | |
Patching method System.Void ProtoTargetInfo::Load(ConfigNode) | |
Patching method System.Void ProtoTargetInfo::Save(ConfigNode) | |
Patching method ITargetable ProtoTargetInfo::FindTarget() | |
Patching method System.Boolean ProtoTargetInfo::<FindTarget>m__EF(Vessel) | |
Patching method System.Boolean ProtoTargetInfo::<FindTarget>m__F0(Vessel) | |
Patching method System.Boolean ProtoTargetInfo::<FindTarget>m__F1(Vessel) | |
Patching method System.Boolean ProtoTargetInfo::<FindTarget>m__F2(CelestialBody) | |
Patching method System.Boolean ProtoTargetInfo::<FindTarget>m__F3(UnityEngine.MonoBehaviour) | |
Patching method System.Void ProtoVessel::.ctor(Vessel) | |
Patching method System.Void ProtoVessel::.ctor(ConfigNode,Game) | |
Patching method System.Collections.Generic.List`1<ProtoCrewMember> ProtoVessel::GetVesselCrew() | |
Patching method System.Void ProtoVessel::Save(ConfigNode) | |
Patching method System.Void ProtoVessel::Load(FlightState) | |
Patching method System.Void ProtoVessel::LoadObjects() | |
Patching method ConfigNode ProtoVessel::CreateVesselNode(System.String,VesselType,Orbit,System.Int32,ConfigNode[],ConfigNode[]) | |
Patching method ConfigNode ProtoVessel::CreatePartNode(System.String,System.UInt32,ProtoCrewMember[]) | |
Patching method ConfigNode ProtoVessel::CreateOrbitNode(Orbit) | |
Patching method ConfigNode ProtoVessel::CreateDiscoveryNode(DiscoveryLevels,UntrackedObjectClass,System.Double,System.Double) | |
Patching method System.String ProtoVessel::GetSituationString(ProtoVessel,System.Collections.Generic.List`1<CelestialBody>) | |
Patching method System.Void AudioFXSettings::.ctor() | |
Patching method System.Void AudioFXSettings::GetSettings() | |
Patching method System.Void AudioFXSettings::DrawSettings() | |
Patching method System.Void AudioFXSettings::DrawMiniSettings() | |
Patching method System.Void AudioFXSettings::ApplySettings() | |
Patching method System.String AudioFXSettings::GetName() | |
Patching method System.Void GameSettings::.ctor() | |
Patching method System.Void GameSettings::.cctor() | |
Patching method System.Void GameSettings::SaveSettings() | |
Patching method System.Void GameSettings::ReloadSettings() | |
Patching method System.Void GameSettings::WriteSettings() | |
Patching method System.Boolean GameSettings::get_Ready() | |
Patching method System.Void GameSettings::Awake() | |
Patching method System.Void GameSettings::Start() | |
Patching method System.Void GameSettings::WriteCfg() | |
Patching method System.Void GameSettings::WriteLauncherCFG() | |
Patching method System.Void GameSettings::ParseLauncherCfg() | |
Patching method System.Void GameSettings::ParseCfg() | |
Patching method System.Void GameSettings::ApplyEngineSettings() | |
Patching method System.Collections.IEnumerator GameSettings::waitAndSetResolution(System.Int32) | |
Patching method System.Void GameplaySettingsScreen::.ctor() | |
Patching method System.Void GameplaySettingsScreen::GetSettings() | |
Patching method System.Void GameplaySettingsScreen::DrawSettings() | |
Patching method System.Void GameplaySettingsScreen::DrawMiniSettings() | |
Patching method System.Void GameplaySettingsScreen::ApplySettings() | |
Patching method System.String GameplaySettingsScreen::GetName() | |
Patching method System.Void InputSettings::.ctor() | |
Patching method System.Void InputSettings::GetSettings() | |
Patching method System.String InputSettings::trimName(System.String,System.Int32) | |
Patching method System.Void InputSettings::DrawSettings() | |
Patching method System.Void InputSettings::drawInputPage(InputSettings/) | |
Patching method System.Void InputSettings::drawOtherPage() | |
Patching method System.Void InputSettings::drawListenModeFooter() | |
Patching method System.Void InputSettings::DrawKeyBinding(System.String,KeyBinding) | |
Patching method System.Void InputSettings::DrawAxisBinding(System.String,AxisBinding) | |
Patching method System.Void InputSettings::ListenTo(KeyBinding,System.Boolean) | |
Patching method System.Void InputSettings::ListenToAxis(AxisBinding) | |
Patching method System.Void InputSettings::SetKey(UnityEngine.KeyCode) | |
Patching method System.Void InputSettings::SetAxis(System.String,System.String,System.Int32) | |
Patching method System.Void InputSettings::OnUpdate() | |
Patching method System.Void InputSettings::DrawMiniSettings() | |
Patching method System.Void InputSettings::ApplySettings() | |
Patching method System.String InputSettings::GetName() | |
Patching method System.Void MiniSettings::.ctor() | |
Patching method MiniSettings MiniSettings::Create(Callback) | |
Patching method System.Void MiniSettings::Start() | |
Patching method System.Void MiniSettings::Update() | |
Patching method System.Void MiniSettings::OnGUI() | |
Patching method System.Void MiniSettings::drawWindow(System.Int32) | |
Patching method System.Void MiniSettings::OpenDifficultyOptions() | |
Patching method System.Void MiniSettings::OnDifficultyOptionsDismiss(GameParameters) | |
Patching method System.Void MiniSettings::ApplySettings() | |
Patching method System.Void MiniSettings::Dismiss() | |
Patching method System.Void Settings::.ctor() | |
Patching method System.Void Settings::OnUpdate() | |
Patching method System.String Settings::GetName() | |
Patching method System.Void Settings::GetSettings() | |
Patching method System.Void Settings::DrawSettings() | |
Patching method System.Void Settings::DrawMiniSettings() | |
Patching method System.Void Settings::ApplySettings() | |
Patching method System.Void SettingsScreen::.ctor() | |
Patching method System.Void SettingsScreen::Awake() | |
Patching method System.Void SettingsScreen::Start() | |
Patching method System.Void SettingsScreen::Update() | |
Patching method System.Void SettingsScreen::OnGUI() | |
Patching method System.Void SettingsScreen::draw(System.Int32) | |
Patching method System.Void SettingsScreen::ApplyGameSettings() | |
Patching method System.Void VideoSettings::.ctor() | |
Patching method System.Void VideoSettings::GetSettings() | |
Patching method System.Void VideoSettings::DrawSettings() | |
Patching method System.Void VideoSettings::DrawMiniSettings() | |
Patching method System.Void VideoSettings::GetAvailableResolutions() | |
Patching method System.Void VideoSettings::ApplySettings() | |
Patching method System.String VideoSettings::GetName() | |
Patching method System.Void AddonLoader::.ctor() | |
Patching method AddonLoader AddonLoader::get_Instance() | |
Patching method System.Void AddonLoader::set_Instance(AddonLoader) | |
Patching method System.Void AddonLoader::Awake() | |
Patching method System.Boolean AddonLoader::LoadedOnceContains(System.Type,AssemblyLoader/LoadedAssembly) | |
Patching method System.Void AddonLoader::OnLevelWasLoaded(System.Int32) | |
Patching method System.Void AddonLoader::StartAddons(KSPAddon/Startup) | |
Patching method System.Void AddonLoader::StartAddon(AssemblyLoader/LoadedAssembly,System.Type,KSPAddon,KSPAddon/Startup) | |
Patching method System.Boolean AddonLoader::AddonLevelTest(KSPAddon,KSPAddon/Startup) | |
Patching method System.Void AssetBase::.ctor() | |
Patching method System.Void AssetBase::Awake() | |
Patching method System.Void AssetBase::Start() | |
Patching method UnityEngine.GameObject AssetBase::GetPrefab(System.String) | |
Patching method UnityEngine.Texture2D AssetBase::GetTexture(System.String) | |
Patching method UnityEngine.GUISkin AssetBase::GetGUISkin(System.String) | |
Patching method RDTechTree AssetBase::get_RnDTechTree() | |
Patching method System.Void DatabaseGameObject::.ctor() | |
Patching method System.Void DatabaseGameObject::.cctor() | |
Patching method System.Void DatabaseGameObject::Awake() | |
Patching method System.Void KSPActionParam::.ctor(KSPActionGroup,KSPActionType) | |
Patching method KSPActionGroup KSPActionParam::get_group() | |
Patching method System.Void KSPActionParam::set_group(KSPActionGroup) | |
Patching method KSPActionType KSPActionParam::get_type() | |
Patching method System.Void KSPActionParam::set_type(KSPActionType) | |
Patching method System.Single KSPActionParam::get_Cooldown() | |
Patching method System.Void KSPActionParam::set_Cooldown(System.Single) | |
Patching method System.Void KSPAction::.ctor(System.String,KSPActionGroup) | |
Patching method System.Void KSPAction::.ctor(System.String) | |
Patching method System.Void BaseAction::.ctor(BaseActionList,System.String,BaseActionDelegate,KSPAction) | |
Patching method System.Void BaseAction::.cctor() | |
Patching method BaseActionDelegate BaseAction::get_onEvent() | |
Patching method System.Void BaseAction::set_onEvent(BaseActionDelegate) | |
Patching method System.Void BaseAction::Invoke(KSPActionParam) | |
Patching method System.Void BaseAction::OnLoad(ConfigNode) | |
Patching method System.Void BaseAction::OnSave(ConfigNode) | |
Patching method System.Collections.Generic.List`1<BaseAction> BaseAction::CreateActionList(System.Collections.Generic.List`1<Part>,KSPActionGroup,System.Boolean) | |
Patching method System.Collections.Generic.List`1<BaseAction> BaseAction::CreateActionList(Part,KSPActionGroup,System.Boolean) | |
Patching method System.Collections.Generic.List`1<System.Boolean> BaseAction::CreateGroupList(Part) | |
Patching method System.Int32 BaseAction::get_ActionGroupsLength() | |
Patching method System.Int32 BaseAction::GetActionGroupsLength(System.Single) | |
Patching method System.String[] BaseAction::GetActionGroups(System.Int32) | |
Patching method System.Collections.Generic.List`1<System.Boolean> BaseAction::CreateGroupList(System.Collections.Generic.List`1<Part>) | |
Patching method System.Boolean BaseAction::ContainsNonDefaultActions(Part) | |
Patching method System.Void BaseAction::FireAction(System.Collections.Generic.List`1<Part>,KSPActionGroup,KSPActionType) | |
Patching method System.Int32 BaseAction::GetGroupIndex(KSPActionGroup) | |
Patching method System.Void BaseActionList::.ctor(Part,PartModule) | |
Patching method System.Void BaseActionList::ReflectActions(System.Object) | |
Patching method BaseAction BaseActionList::Add(System.String,BaseActionDelegate,KSPAction) | |
Patching method System.Void BaseActionList::OnLoad(ConfigNode) | |
Patching method System.Void BaseActionList::OnSave(ConfigNode) | |
Patching method System.Boolean BaseActionList::Contains(KSPActionGroup) | |
Patching method BaseAction BaseActionList::get_Item(System.String) | |
Patching method System.Void ActionGroupList::.ctor(Vessel) | |
Patching method System.Void ActionGroupList::ToggleGroup(KSPActionGroup) | |
Patching method System.Void ActionGroupList::SetGroup(KSPActionGroup,System.Boolean) | |
Patching method System.Void ActionGroupList::Load(ConfigNode) | |
Patching method System.Void ActionGroupList::Save(ConfigNode) | |
Patching method System.Boolean ActionGroupList::get_Item(KSPActionGroup) | |
Patching method System.Void ActionGroupList::set_Item(KSPActionGroup,System.Boolean) | |
Patching method System.Double ActionGroupList::CooldownTimeRemaining(KSPActionGroup) | |
Patching method System.Void ActionGroupList::CopyFrom(ActionGroupList) | |
Patching method System.Void KSPField::.ctor() | |
Patching method System.Void BaseField::.ctor(KSPField,System.Reflection.FieldInfo,System.Object) | |
Patching method System.Void BaseField::.ctor(UI_Control,System.Reflection.FieldInfo,System.Object) | |
Patching method System.String BaseField::get_name() | |
Patching method System.Boolean BaseField::get_isPersistant() | |
Patching method System.Void BaseField::set_isPersistant(System.Boolean) | |
Patching method System.Boolean BaseField::get_guiActive() | |
Patching method System.Void BaseField::set_guiActive(System.Boolean) | |
Patching method System.Boolean BaseField::get_guiActiveEditor() | |
Patching method System.Void BaseField::set_guiActiveEditor(System.Boolean) | |
Patching method System.String BaseField::get_guiName() | |
Patching method System.Void BaseField::set_guiName(System.String) | |
Patching method System.String BaseField::get_guiUnits() | |
Patching method System.Void BaseField::set_guiUnits(System.String) | |
Patching method System.String BaseField::get_guiFormat() | |
Patching method System.Void BaseField::set_guiFormat(System.String) | |
Patching method System.String BaseField::get_category() | |
Patching method System.Void BaseField::set_category(System.String) | |
Patching method UI_Control BaseField::get_uiControlFlight() | |
Patching method System.Void BaseField::set_uiControlFlight(UI_Control) | |
Patching method UI_Control BaseField::get_uiControlEditor() | |
Patching method System.Void BaseField::set_uiControlEditor(UI_Control) | |
Patching method System.Boolean BaseField::get_uiControlOnly() | |
Patching method System.Object BaseField::get_host() | |
Patching method System.Object BaseField::get_originalValue() | |
Patching method System.Reflection.FieldInfo BaseField::get_FieldInfo() | |
Patching method System.Boolean BaseField::get_HasInterface() | |
Patching method System.Void BaseField::SetupUIControls() | |
Patching method UI_Control BaseField::SetupUIControl(UI_Control) | |
Patching method UI_Control BaseField::SetupUIControlLabel() | |
Patching method System.Boolean BaseField::SetValue(System.Object,System.Object) | |
Patching method System.Object BaseField::GetValue(System.Object) | |
Patching method T BaseField::GetValue(System.Object) | |
Patching method System.Void BaseField::Read(System.String,System.Object) | |
Patching method System.Void BaseField::Write(System.IO.StreamWriter,System.String,System.Object) | |
Patching method System.String BaseField::GetStringValue(System.Object,System.Boolean) | |
Patching method System.String BaseField::GuiString(System.Object) | |
Patching method System.Void BaseField::ReadPvt(System.Reflection.FieldInfo,System.String,System.Object) | |
Patching method System.Boolean BaseField::SetPvt(System.Reflection.FieldInfo,System.Object,System.Object) | |
Patching method System.Void BaseField::SetOriginalValue() | |
Patching method System.Void BaseFieldList::.ctor(UnityEngine.Component) | |
Patching method System.Type BaseFieldList::get_ReflectedType() | |
Patching method System.Void BaseFieldList::CreateList(System.Type,System.Object) | |
Patching method System.Collections.IEnumerator BaseFieldList::GetEnumerator() | |
Patching method System.Int32 BaseFieldList::get_Count() | |
Patching method BaseField BaseFieldList::get_Item(System.String) | |
Patching method BaseField BaseFieldList::get_Item(System.Int32) | |
Patching method System.Object BaseFieldList::GetValue(System.String) | |
Patching method T BaseFieldList::GetValue(System.String) | |
Patching method System.Boolean BaseFieldList::SetValue(System.String,System.Object) | |
Patching method System.Boolean BaseFieldList::SetValue(System.String,T) | |
Patching method System.Boolean BaseFieldList::ReadValue(System.String,System.String) | |
Patching method System.Boolean BaseFieldList::ReadValue(System.String,System.String,System.Object) | |
Patching method System.Void BaseFieldList::Load(ConfigNode) | |
Patching method System.Void BaseFieldList::Save(ConfigNode) | |
Patching method System.Void BaseFieldList::SetOriginalValue() | |
Patching method System.Void KSPEvent::.ctor() | |
Patching method System.Void BaseEvent::.ctor(BaseEventList,System.String,BaseEventDelegate) | |
Patching method System.Void BaseEvent::.ctor(BaseEventList,System.String,BaseEventDataDelegate) | |
Patching method System.Void BaseEvent::.ctor(BaseEventList,System.String,BaseEventDelegate,KSPEvent) | |
Patching method System.Void BaseEvent::.ctor(BaseEventList,System.String,BaseEventDataDelegate,KSPEvent) | |
Patching method System.Void BaseEvent::.ctor(BaseEventList,System.String,BaseActionDelegate,KSPEvent) | |
Patching method System.Int32 BaseEvent::get_id() | |
Patching method System.Void BaseEvent::set_id(System.Int32) | |
Patching method System.String BaseEvent::get_name() | |
Patching method System.Void BaseEvent::set_name(System.String) | |
Patching method BaseEventDelegate BaseEvent::get_onEvent() | |
Patching method System.Void BaseEvent::set_onEvent(BaseEventDelegate) | |
Patching method BaseEventDataDelegate BaseEvent::get_onDataEvent() | |
Patching method System.Void BaseEvent::set_onDataEvent(BaseEventDataDelegate) | |
Patching method System.String BaseEvent::get_GUIName() | |
Patching method System.Void BaseEvent::Invoke() | |
Patching method System.Void BaseEvent::Invoke(BaseEventData) | |
Patching method System.String BaseEvent::ToString() | |
Patching method System.Void BaseEvent::OnLoad(ConfigNode) | |
Patching method System.Void BaseEvent::OnSave(ConfigNode) | |
Patching method System.Void BaseEventList::.ctor(System.Object) | |
Patching method System.Void BaseEventList::.ctor(Part,PartModule) | |
Patching method System.Void BaseEventList::ReflectActions(System.Object) | |
Patching method BaseEvent BaseEventList::Add(System.String,BaseEventDelegate,KSPEvent) | |
Patching method BaseEvent BaseEventList::Add(System.String,BaseEventDataDelegate,KSPEvent) | |
Patching method BaseEvent BaseEventList::get_Item(System.String) | |
Patching method BaseEvent BaseEventList::get_Item(System.Int32) | |
Patching method BaseEvent BaseEventList::GetByIndex(System.Int32) | |
Patching method System.Boolean BaseEventList::Contains(System.String) | |
Patching method System.Boolean BaseEventList::Contains(System.Int32) | |
Patching method System.Void BaseEventList::SetDefault(System.String) | |
Patching method System.Void BaseEventList::SetDefault(System.Int32) | |
Patching method System.Void BaseEventList::ClearDefault() | |
Patching method System.Boolean BaseEventList::Send(System.String) | |
Patching method System.Boolean BaseEventList::Send(System.Int32) | |
Patching method System.Boolean BaseEventList::Send(System.String,BaseEventData) | |
Patching method System.Boolean BaseEventList::Send(System.Int32,BaseEventData) | |
Patching method System.Boolean BaseEventList::SendDefault() | |
Patching method System.Boolean BaseEventList::SendDefault(BaseEventData) | |
Patching method System.Void BaseEventList::OnLoad(ConfigNode) | |
Patching method System.Void BaseEventList::OnSave(ConfigNode) | |
Patching method System.Void BaseEventList::LoadStagingIcon() | |
Patching method System.Void BaseEventData::.ctor(BaseEventData/Sender) | |
Patching method System.Void BaseEventData::Set(System.String,System.Object) | |
Patching method System.Void BaseEventData::Set(System.String,System.Int32) | |
Patching method System.Void BaseEventData::Set(System.String,System.Single) | |
Patching method System.Void BaseEventData::Set(System.String,System.String) | |
Patching method System.Void BaseEventData::Set(System.String,System.Boolean) | |
Patching method System.Void BaseEventData::Set(System.String,UnityEngine.GameObject) | |
Patching method System.Void BaseEventData::Set(System.String,T) | |
Patching method T BaseEventData::Get(System.String) | |
Patching method System.Object BaseEventData::Get(System.String) | |
Patching method System.Int32 BaseEventData::GetInt(System.String) | |
Patching method System.Single BaseEventData::GetFloat(System.String) | |
Patching method System.String BaseEventData::GetString(System.String) | |
Patching method System.Boolean BaseEventData::GetBool(System.String) | |
Patching method UnityEngine.GameObject BaseEventData::GetGameObject(System.String) | |
Patching method System.Collections.ICollection BaseEventData::get_Keys() | |
Patching method System.Collections.ICollection BaseEventData::get_Values() | |
Patching method System.Void KSPModule::.ctor(System.String) | |
Patching method System.Void KSPPart::.ctor() | |
Patching method System.Void PDebug::.cctor() | |
Patching method System.Void PDebug::Log(System.Object,PDebug/DebugLevel) | |
Patching method System.Void PDebug::Log(System.Object) | |
Patching method System.Void PDebug::General(System.Object) | |
Patching method System.Void PDebug::Warning(System.Object) | |
Patching method System.Void PDebug::Error(System.Object) | |
Patching method System.Void EffectBehaviour::.ctor() | |
Patching method System.Void EffectBehaviour::.cctor() | |
Patching method System.Void EffectBehaviour::AddParticleEmitter(KSPParticleEmitter) | |
Patching method System.Void EffectBehaviour::RemoveParticleEmitter(KSPParticleEmitter) | |
Patching method System.Void EffectBehaviour::AddParticleEmitter(UnityEngine.ParticleEmitter) | |
Patching method System.Void EffectBehaviour::RemoveParticleEmitter(UnityEngine.ParticleEmitter) | |
Patching method System.Void EffectBehaviour::OffsetParticles(UnityEngine.Vector3) | |
Patching method System.Void EffectBehaviour::OnLoad(ConfigNode) | |
Patching method System.Void EffectBehaviour::OnSave(ConfigNode) | |
Patching method System.Void EffectBehaviour::OnInitialize() | |
Patching method System.Void EffectBehaviour::OnEvent() | |
Patching method System.Void EffectBehaviour::OnEvent(System.Single) | |
Patching method System.Void EffectDefinition::.ctor(System.String) | |
Patching method System.Void EffectList::.ctor(Part) | |
Patching method System.Void EffectList::.cctor() | |
Patching method EffectList/ EffectList::GetEffectType(System.String) | |
Patching method EffectList/ EffectList::GetEffectType(System.Type) | |
Patching method System.Void EffectList::CreateEffectTypes() | |
Patching method System.Void EffectList::ConstructEffectList() | |
Patching method EffectBehaviour EffectList::GetEffect(System.String,System.String,System.Type) | |
Patching method System.Void EffectList::Initialize() | |
Patching method System.Void EffectList::OnLoad(ConfigNode) | |
Patching method System.Void EffectList::LoadEffect(ConfigNode) | |
Patching method System.Void EffectList::OnSave(ConfigNode) | |
Patching method System.Void EffectList::Event(System.String) | |
Patching method System.Void EffectList::Event(System.String,System.Single) | |
Patching method System.Void FXCurve::.ctor(System.String,System.Single) | |
Patching method System.Void FXCurve::.cctor() | |
Patching method System.Void FXCurve::AddKeyframe(System.Single,System.Single) | |
Patching method System.Void FXCurve::CompileCurve() | |
Patching method System.Single FXCurve::Value() | |
Patching method System.Single FXCurve::Value(System.Single) | |
Patching method System.Void FXCurve::Load(System.String,ConfigNode) | |
Patching method System.Void FXCurve::Save(ConfigNode) | |
Patching method System.Single FXCurve::op_Implicit(FXCurve) | |
Patching method System.Void AnimationFX::.ctor() | |
Patching method System.Void AnimationFX::OnLoad(ConfigNode) | |
Patching method System.Void AnimationFX::OnSave(ConfigNode) | |
Patching method System.Void AnimationFX::OnInitialize() | |
Patching method System.Void AnimationFX::OnEvent() | |
Patching method System.Void AnimationFX::OnEvent(System.Single) | |
Patching method System.Boolean AnimationFX::FindAnimator() | |
Patching method System.Void AudioFX::.ctor() | |
Patching method System.Void AudioFX::OnDestroy() | |
Patching method System.Void AudioFX::Update() | |
Patching method System.Void AudioFX::OnLoad(ConfigNode) | |
Patching method System.Void AudioFX::OnSave(ConfigNode) | |
Patching method System.Void AudioFX::OnInitialize() | |
Patching method System.Void AudioFX::OnEvent(System.Single) | |
Patching method System.Void AudioFX::OnEvent() | |
Patching method System.Void AudioFX::Play(System.Single) | |
Patching method System.Void AudioFX::Stop(UnityEngine.AudioSource) | |
Patching method System.Void AudioFX::Stop() | |
Patching method System.Void AudioFX::OnGamePause() | |
Patching method System.Void AudioFX::OnGameUnpause() | |
Patching method UnityEngine.AudioSource AudioFX::CreateSource() | |
Patching method System.Void AudioFX::SetSourceVolume(UnityEngine.AudioSource,System.Single,AudioFX/AudioChannel) | |
Patching method System.Void AudioLoopFX::.ctor() | |
Patching method System.Void AudioLoopFX::OnDestroy() | |
Patching method System.Void AudioLoopFX::Update() | |
Patching method System.Void AudioLoopFX::OnLoad(ConfigNode) | |
Patching method System.Void AudioLoopFX::OnSave(ConfigNode) | |
Patching method System.Void AudioLoopFX::OnInitialize() | |
Patching method System.Void AudioLoopFX::OnEvent(System.Single) | |
Patching method System.Void AudioLoopFX::OnEvent() | |
Patching method System.Void AudioLoopFX::Play(System.Single) | |
Patching method System.Void AudioLoopFX::Stop() | |
Patching method System.Void AudioLoopFX::OnGamePause() | |
Patching method System.Void AudioLoopFX::OnGameUnpause() | |
Patching method UnityEngine.AudioSource AudioLoopFX::CreateSource() | |
Patching method System.Void AudioSingleFX::.ctor() | |
Patching method System.Void AudioSingleFX::Awake() | |
Patching method System.Void AudioSingleFX::OnDestroy() | |
Patching method System.Void AudioSingleFX::Update() | |
Patching method System.Void AudioSingleFX::OnLoad(ConfigNode) | |
Patching method System.Void AudioSingleFX::OnSave(ConfigNode) | |
Patching method System.Void AudioSingleFX::OnInitialize() | |
Patching method System.Void AudioSingleFX::OnEvent(System.Single) | |
Patching method System.Void AudioSingleFX::OnEvent() | |
Patching method System.Void AudioSingleFX::Play(System.Single) | |
Patching method System.Void AudioSingleFX::Stop(UnityEngine.AudioSource) | |
Patching method System.Void AudioSingleFX::Stop() | |
Patching method System.Void AudioSingleFX::OnGamePause() | |
Patching method System.Void AudioSingleFX::OnGameUnpause() | |
Patching method UnityEngine.AudioSource AudioSingleFX::CreateSource() | |
Patching method System.Void ModelAnimationFX::.ctor() | |
Patching method System.Void ModelAnimationFX::OnLoad(ConfigNode) | |
Patching method System.Void ModelAnimationFX::OnSave(ConfigNode) | |
Patching method System.Void ModelAnimationFX::OnInitialize() | |
Patching method System.Void ModelAnimationFX::OnEvent() | |
Patching method System.Void ModelAnimationFX::OnEvent(System.Single) | |
Patching method System.Void ModelMultiParticleFX::.ctor() | |
Patching method System.Void ModelMultiParticleFX::OnLoad(ConfigNode) | |
Patching method System.Void ModelMultiParticleFX::OnSave(ConfigNode) | |
Patching method System.Void ModelMultiParticleFX::OnInitialize() | |
Patching method System.Void ModelMultiParticleFX::OnEvent() | |
Patching method System.Void ModelMultiParticleFX::OnEvent(System.Single) | |
Patching method System.Void ModelMultiParticleFX::OnDestroy() | |
Patching method System.Void ModelParticleFX::.ctor() | |
Patching method System.Void ModelParticleFX::OnLoad(ConfigNode) | |
Patching method System.Void ModelParticleFX::OnSave(ConfigNode) | |
Patching method System.Void ModelParticleFX::OnInitialize() | |
Patching method System.Void ModelParticleFX::OnEvent() | |
Patching method System.Void ModelParticleFX::OnEvent(System.Single) | |
Patching method System.Void ModelParticleFX::OnDestroy() | |
Patching method System.Void ParticleConfigFX::.ctor() | |
Patching method System.Void ParticleConfigFX::.cctor() | |
Patching method System.Void ParticleConfigFX::InitializeComponents() | |
Patching method System.Void ParticleConfigFX::UpdateComponents() | |
Patching method System.Void ParticleConfigFX::OnLoad(ConfigNode) | |
Patching method System.Void ParticleConfigFX::OnSave(ConfigNode) | |
Patching method System.Void ParticleConfigFX::OnInitialize() | |
Patching method System.Void ParticleConfigFX::OnEvent(System.Single) | |
Patching method System.Void ParticleConfigFX::OnEvent() | |
Patching method System.Void PrefabAnimationFX::.ctor() | |
Patching method System.Void PrefabAnimationFX::OnLoad(ConfigNode) | |
Patching method System.Void PrefabAnimationFX::OnSave(ConfigNode) | |
Patching method System.Void PrefabAnimationFX::OnInitialize() | |
Patching method System.Void PrefabAnimationFX::OnEvent() | |
Patching method System.Void PrefabAnimationFX::OnEvent(System.Single) | |
Patching method System.Void PrefabParticleFX::.ctor() | |
Patching method System.Void PrefabParticleFX::OnLoad(ConfigNode) | |
Patching method System.Void PrefabParticleFX::OnSave(ConfigNode) | |
Patching method System.Void PrefabParticleFX::OnInitialize() | |
Patching method System.Void PrefabParticleFX::OnEvent() | |
Patching method System.Void PrefabParticleFX::OnEvent(System.Single) | |
Patching method System.Void PrefabParticleFX::OnDestroy() | |
Patching method System.Void PrefabSpawnFX::.ctor() | |
Patching method System.Void PrefabSpawnFX::OnLoad(ConfigNode) | |
Patching method System.Void PrefabSpawnFX::OnSave(ConfigNode) | |
Patching method System.Void PrefabSpawnFX::OnInitialize() | |
Patching method System.Void PrefabSpawnFX::OnEvent() | |
Patching method System.Void PrefabSpawnFX::OnEvent(System.Single) | |
Patching method System.Void KSPParticleEmitter::.ctor() | |
Patching method System.Void KSPParticleEmitter::Reset() | |
Patching method System.Void KSPParticleEmitter::Awake() | |
Patching method System.Void KSPParticleEmitter::SetupProperties() | |
Patching method System.Void KSPParticleEmitter::Update() | |
Patching method System.Void KSPParticleEmitter::EmitParticle() | |
Patching method System.Void KSPParticleEmitter::Emit() | |
Patching method System.Void GameDatabase::.ctor() | |
Patching method System.Boolean GameDatabase::ExistsAudioClip(System.String) | |
Patching method UnityEngine.AudioClip GameDatabase::GetAudioClip(System.String) | |
Patching method System.Boolean GameDatabase::RemoveAudioClip(System.String) | |
Patching method System.Boolean GameDatabase::ExistsTexture(System.String) | |
Patching method GameDatabase/TextureInfo GameDatabase::GetTextureInfo(System.String) | |
Patching method GameDatabase/TextureInfo GameDatabase::GetTextureInfoIn(System.String,System.String) | |
Patching method UnityEngine.Texture2D GameDatabase::GetTexture(System.String,System.Boolean) | |
Patching method UnityEngine.Texture2D GameDatabase::GetTextureIn(System.String,System.String,System.Boolean) | |
Patching method System.Boolean GameDatabase::RemoveTexture(System.String) | |
Patching method System.Boolean GameDatabase::ReplaceTexture(System.String,GameDatabase/TextureInfo) | |
Patching method System.Collections.Generic.List`1<GameDatabase/TextureInfo> GameDatabase::GetAllTexturesInFolderType(System.String) | |
Patching method System.Collections.Generic.List`1<GameDatabase/TextureInfo> GameDatabase::GetAllTexturesInFolder(System.String) | |
Patching method UnityEngine.Texture2D GameDatabase::BitmapToUnityNormalMap(UnityEngine.Texture2D) | |
Patching method System.Boolean GameDatabase::ExistsModel(System.String) | |
Patching method UnityEngine.GameObject GameDatabase::GetModel(System.String) | |
Patching method UnityEngine.GameObject GameDatabase::GetModelIn(System.String) | |
Patching method System.Boolean GameDatabase::RemoveModel(System.String) | |
Patching method System.Boolean GameDatabase::ExistsConfigNode(System.String) | |
Patching method ConfigNode GameDatabase::GetConfigNode(System.String) | |
Patching method ConfigNode[] GameDatabase::GetConfigNodes(System.String) | |
Patching method ConfigNode[] GameDatabase::GetConfigNodes(System.String,System.String) | |
Patching method UrlDir/UrlConfig[] GameDatabase::GetConfigs(System.String) | |
Patching method System.String GameDatabase::get_settingsFileName() | |
Patching method System.String GameDatabase::get_PluginDataFolder() | |
Patching method UrlDir GameDatabase::get_root() | |
Patching method GameDatabase GameDatabase::get_Instance() | |
Patching method System.Void GameDatabase::Reset() | |
Patching method System.Void GameDatabase::Awake() | |
Patching method System.Boolean GameDatabase::IsReady() | |
Patching method System.String GameDatabase::ProgressTitle() | |
Patching method System.Single GameDatabase::ProgressFraction() | |
Patching method System.Void GameDatabase::StartLoad() | |
Patching method System.Collections.IEnumerator GameDatabase::CreateDatabase() | |
Patching method System.Collections.Generic.List`1<UrlDir/ConfigFileType> GameDatabase::SetupAssemblyLoader() | |
Patching method System.Collections.Generic.List`1<UrlDir/ConfigFileType> GameDatabase::SetupMainLoaders() | |
Patching method System.Void GameDatabase::LoadEmpty() | |
Patching method System.Collections.IEnumerator GameDatabase::LoadObjects() | |
Patching method System.Void GameDatabase::CleanupLoaders() | |
Patching method System.Void GameDatabase::WriteDebugLog() | |
Patching method System.String GameDatabase::ToString() | |
Patching method System.Boolean GameDatabase::get_RecompileModels() | |
Patching method System.Void GameDatabase::set_RecompileModels(System.Boolean) | |
Patching method System.Boolean GameDatabase::get_Recompile() | |
Patching method System.Void GameDatabase::set_Recompile(System.Boolean) | |
Patching method System.Void ConfigNode::.ctor(System.String) | |
Patching method System.Void ConfigNode::.ctor() | |
Patching method System.Void ConfigNode::.cctor() | |
Patching method ConfigNode/ValueList ConfigNode::get_values() | |
Patching method ConfigNode/ConfigNodeList ConfigNode::get_nodes() | |
Patching method System.String ConfigNode::ToString() | |
Patching method System.Void ConfigNode::CopyTo(ConfigNode) | |
Patching method System.Void ConfigNode::CopyTo(ConfigNode,System.String) | |
Patching method ConfigNode ConfigNode::CreateCopy() | |
Patching method ConfigNode ConfigNode::Load(System.String) | |
Patching method System.Boolean ConfigNode::Save(System.String) | |
Patching method System.Boolean ConfigNode::Save(System.String,System.String) | |
Patching method ConfigNode ConfigNode::CreateConfigFromObject(System.Object) | |
Patching method ConfigNode ConfigNode::CreateConfigFromObject(System.Object,ConfigNode) | |
Patching method ConfigNode ConfigNode::CreateConfigFromObject(System.Object,System.Int32) | |
Patching method ConfigNode ConfigNode::CreateConfigFromObject(System.Object,System.Int32,ConfigNode) | |
Patching method System.Boolean ConfigNode::LoadObjectFromConfig(System.Object,ConfigNode,System.Int32,System.Boolean) | |
Patching method System.Boolean ConfigNode::LoadObjectFromConfig(System.Object,ConfigNode,System.Int32) | |
Patching method System.Boolean ConfigNode::LoadObjectFromConfig(System.Object,ConfigNode) | |
Patching method System.Object ConfigNode::CreateObjectFromConfig(System.String,ConfigNode) | |
Patching method System.Object ConfigNode::CreateObjectFromConfig(ConfigNode) | |
Patching method T ConfigNode::CreateObjectFromConfig(ConfigNode) | |
Patching method System.Boolean ConfigNode::get_HasData() | |
Patching method System.Void ConfigNode::ClearData() | |
Patching method System.Void ConfigNode::AddData(ConfigNode) | |
Patching method System.Boolean ConfigNode::HasValue(System.String) | |
Patching method System.Boolean ConfigNode::HasValue() | |
Patching method System.Void ConfigNode::AddValue(System.String,System.Object) | |
Patching method System.Void ConfigNode::AddValue(System.String,System.String) | |
Patching method System.String ConfigNode::GetValue(System.String) | |
Patching method System.String ConfigNode::GetValue(System.String,System.Int32) | |
Patching method System.String[] ConfigNode::GetValues() | |
Patching method System.String[] ConfigNode::GetValues(System.String) | |
Patching method System.String[] ConfigNode::GetValuesStartsWith(System.String) | |
Patching method System.Boolean ConfigNode::SetValue(System.String,System.String) | |
Patching method System.Boolean ConfigNode::SetValue(System.String,System.String,System.Int32) | |
Patching method System.Void ConfigNode::RemoveValue(System.String) | |
Patching method System.Void ConfigNode::RemoveValues(System.String[]) | |
Patching method System.Void ConfigNode::RemoveValues(System.String) | |
Patching method System.Void ConfigNode::RemoveValuesStartWith(System.String) | |
Patching method System.Void ConfigNode::ClearValues() | |
Patching method System.Int32 ConfigNode::get_CountValues() | |
Patching method System.Boolean ConfigNode::HasNodeID(System.String) | |
Patching method System.Boolean ConfigNode::HasNode(System.String) | |
Patching method System.Boolean ConfigNode::HasNode() | |
Patching method ConfigNode ConfigNode::AddNode(System.String) | |
Patching method ConfigNode ConfigNode::AddNode(ConfigNode) | |
Patching method ConfigNode ConfigNode::GetNodeID(System.String) | |
Patching method ConfigNode ConfigNode::GetNode(System.String) | |
Patching method ConfigNode ConfigNode::GetNode(System.String,System.Int32) | |
Patching method ConfigNode[] ConfigNode::GetNodes(System.String) | |
Patching method ConfigNode[] ConfigNode::GetNodes() | |
Patching method System.Boolean ConfigNode::SetNode(System.String,ConfigNode) | |
Patching method System.Boolean ConfigNode::SetNode(System.String,ConfigNode,System.Int32) | |
Patching method System.Void ConfigNode::RemoveNode(System.String) | |
Patching method System.Void ConfigNode::RemoveNodesStartWith(System.String) | |
Patching method System.Void ConfigNode::RemoveNodes(System.String) | |
Patching method System.Int32 ConfigNode::get_CountNodes() | |
Patching method System.Void ConfigNode::ClearNodes() | |
Patching method System.Void ConfigNode::CompileConfig(ConfigNode) | |
Patching method System.Void ConfigNode::CompileConfigRecursive(ConfigNode) | |
Patching method System.Void ConfigNode::Merge(ConfigNode,ConfigNode) | |
Patching method System.Void ConfigNode::MergeValue(ConfigNode,System.String[],System.Int32,System.String) | |
Patching method System.Void ConfigNode::MergeNode(ConfigNode,System.String[],System.Int32,ConfigNode) | |
Patching method System.String ConfigNode::DebugStringArray(System.String[]) | |
Patching method ConfigNode/ ConfigNode::get_readLinks() | |
Patching method System.Void ConfigNode::set_readLinks(ConfigNode/) | |
Patching method System.Void ConfigNode::WriteObject(System.Object,ConfigNode,System.Int32) | |
Patching method System.Boolean ConfigNode::WriteValue(System.String,System.Type,System.Object,ConfigNode) | |
Patching method System.Boolean ConfigNode::WriteStruct(System.String,System.Reflection.FieldInfo,System.Object,ConfigNode,System.Int32) | |
Patching method System.Boolean ConfigNode::WriteArrayTypes(System.String,System.Type,System.Object,ConfigNode,Persistent) | |
Patching method System.Boolean ConfigNode::HasAttribute(System.Type,System.Type) | |
Patching method System.Boolean ConfigNode::WriteArray(System.String,System.Type,System.Object,ConfigNode,Persistent) | |
Patching method System.Object ConfigNode::CreateObject(System.String) | |
Patching method System.Object ConfigNode::CreateNodeObject(ConfigNode) | |
Patching method System.Boolean ConfigNode::ReadObject(System.Object,ConfigNode) | |
Patching method System.Boolean ConfigNode::ReadObject(ConfigNode//,ConfigNode) | |
Patching method System.Boolean ConfigNode::ReadObjectCreateNew(ConfigNode//,ConfigNode) | |
Patching method System.Boolean ConfigNode::ReadObjectCreateMonoBehaviour(ConfigNode//,ConfigNode) | |
Patching method System.Object ConfigNode::ReadValue(System.Type,System.String) | |
Patching method System.Boolean ConfigNode::ReadArray(ConfigNode//,ConfigNode) | |
Patching method System.Boolean ConfigNode::ReadValueArray(ConfigNode//,ConfigNode) | |
Patching method System.Boolean ConfigNode::ReadComponentArray(ConfigNode//,ConfigNode) | |
Patching method System.Boolean ConfigNode::ReadObjectArray(ConfigNode//,ConfigNode) | |
Patching method System.Boolean ConfigNode::ReadLinkArray(ConfigNode//,ConfigNode) | |
Patching method System.String ConfigNode::RetrieveFieldName(System.Reflection.MemberInfo,Persistent) | |
Patching method System.String ConfigNode::ToStringRecursive(System.String) | |
Patching method System.Void ConfigNode::CopyToRecursive(ConfigNode) | |
Patching method System.Boolean ConfigNode::IsValue(System.Type) | |
Patching method System.Boolean ConfigNode::IsArrayType(System.Type) | |
Patching method System.Boolean ConfigNode::IsArray(System.Type) | |
Patching method System.Boolean ConfigNode::IsGenericArray(System.Type) | |
Patching method System.Boolean ConfigNode::IsEnumerable(System.Type) | |
Patching method System.Type ConfigNode::GetElementType(System.Type) | |
Patching method System.Type ConfigNode::FindIEnumerable(System.Type) | |
Patching method System.String ConfigNode::CleanupInput(System.String) | |
Patching method System.String ConfigNode::WriteVector(UnityEngine.Vector2) | |
Patching method System.String ConfigNode::WriteVector(UnityEngine.Vector3) | |
Patching method System.String ConfigNode::WriteVector(Vector3d) | |
Patching method System.String ConfigNode::WriteVector(UnityEngine.Vector4) | |
Patching method System.String ConfigNode::WriteQuaternion(UnityEngine.Quaternion) | |
Patching method System.String ConfigNode::WriteQuaternion(UnityEngine.QuaternionD) | |
Patching method System.String ConfigNode::WriteMatrix4x4(UnityEngine.Matrix4x4) | |
Patching method System.String ConfigNode::WriteColor(UnityEngine.Color) | |
Patching method System.String ConfigNode::WriteColor(UnityEngine.Color32) | |
Patching method System.String ConfigNode::WriteEnum(System.Enum) | |
Patching method UnityEngine.Vector3 ConfigNode::ParseVector2(System.String) | |
Patching method UnityEngine.Vector3 ConfigNode::ParseVector3(System.String) | |
Patching method Vector3d ConfigNode::ParseVector3D(System.String) | |
Patching method UnityEngine.Vector4 ConfigNode::ParseVector4(System.String) | |
Patching method UnityEngine.Quaternion ConfigNode::ParseQuaternion(System.String) | |
Patching method UnityEngine.QuaternionD ConfigNode::ParseQuaternionD(System.String) | |
Patching method UnityEngine.Matrix4x4 ConfigNode::ParseMatrix4x4(System.String) | |
Patching method UnityEngine.Color ConfigNode::ParseColor(System.String) | |
Patching method UnityEngine.Color32 ConfigNode::ParseColor32(System.String) | |
Patching method System.Enum ConfigNode::ParseEnum(System.Type,System.String) | |
Patching method ConfigNode ConfigNode::RecurseFormat(System.Collections.Generic.List`1<System.String[]>) | |
Patching method System.Void ConfigNode::RecurseFormat(System.Collections.Generic.List`1<System.String[]>,System.Int32&,ConfigNode) | |
Patching method System.Boolean ConfigNode::NextLineIsOpenBrace(System.Collections.Generic.List`1<System.String[]>,System.Int32) | |
Patching method System.Boolean ConfigNode::NextLineIsCloseBrace(System.Collections.Generic.List`1<System.String[]>,System.Int32) | |
Patching method System.Collections.Generic.List`1<System.String[]> ConfigNode::PreFormatConfig(System.String[]) | |
Patching method System.Void ConfigNode::WriteNode(System.IO.StreamWriter) | |
Patching method System.Void ConfigNode::WriteRootNode(System.IO.StreamWriter) | |
Patching method System.Void ConfigNode::WriteNodeString(System.IO.StreamWriter,System.String) | |
Patching method System.Void PersistentLinkable::.ctor() | |
Patching method System.Void Persistent::.ctor() | |
Patching method System.Void IPersistenceSave::PersistenceSave() | |
Patching method System.Void IPersistenceLoad::PersistenceLoad() | |
Patching method System.Void IConfigNode::Load(ConfigNode) | |
Patching method System.Void IConfigNode::Save(ConfigNode) | |
Patching method UnityEngine.Texture2D MBMReader::Read(System.String,System.Boolean&) | |
Patching method UnityEngine.Texture2D MBMReader::ReadTexture2D(System.Byte[],System.IO.BinaryReader,System.Boolean&) | |
Patching method System.Void MemoryCache::.cctor() | |
Patching method System.Void MemoryCache::CleanUp() | |
Patching method System.Byte[] MemoryCache::GetBytes(System.Int64) | |
Patching method System.Byte[] MemoryCache::GetBytes(System.String) | |
Patching method System.Byte[] MemoryCache::GetBytes(System.IO.FileInfo) | |
Patching method UnityEngine.Color32[] MemoryCache::GetColor32(System.Int64) | |
Patching method System.Void A. ::.cctor() | |
Patching method UnityEngine.GameObject A. ::(UrlDir/UrlFile) | |
Patching method UnityEngine.GameObject A. ::ReadChild(System.IO.BinaryReader,UnityEngine.Transform) | |
Patching method System.Void A. ::ReadTextures(System.IO.BinaryReader,UnityEngine.GameObject) | |
Patching method UnityEngine.Texture2D A. ::(UnityEngine.Texture2D) | |
Patching method System.Void A. ::ReadMeshRenderer(System.IO.BinaryReader,UnityEngine.GameObject) | |
Patching method System.Void A. ::ReadSkinnedMeshRenderer(System.IO.BinaryReader,UnityEngine.GameObject) | |
Patching method UnityEngine.Mesh A. ::ReadMesh(System.IO.BinaryReader) | |
Patching method UnityEngine.Material A. ::ReadMaterial(System.IO.BinaryReader) | |
Patching method System.Void A. ::ReadMaterialTexture(System.IO.BinaryReader,UnityEngine.Material,System.String) | |
Patching method System.Void A. ::ReadAnimation(System.IO.BinaryReader,UnityEngine.GameObject) | |
Patching method System.Void A. ::ReadAnimationEvents(System.IO.BinaryReader,UnityEngine.GameObject) | |
Patching method System.Void A. ::ReadLight(System.IO.BinaryReader,UnityEngine.GameObject) | |
Patching method System.Void A. ::ReadTagAndLayer(System.IO.BinaryReader,UnityEngine.GameObject) | |
Patching method System.Void A. ::ReadCamera(System.IO.BinaryReader,UnityEngine.GameObject) | |
Patching method System.Void A. ::ReadParticles(System.IO.BinaryReader,UnityEngine.GameObject) | |
Patching method System.Void A. ::(UnityEngine.Shader,UnityEngine.Shader,UnityEngine.Shader,UnityEngine.Shader,UnityEngine.Shader,UnityEngine.Shader,UnityEngine.Shader,UnityEngine.Shader,UnityEngine.Shader,UnityEngine.Shader,UnityEngine.Shader,UnityEngine.Shader,UnityEngine.Shader,UnityEngine.Shader,UnityEngine.Shader) | |
Patching method System.Void A. ::() | |
Patching method UnityEngine.Transform A. ::(UnityEngine.Transform,System.String) | |
Patching method UnityEngine.Color A. ::ReadColor(System.IO.BinaryReader) | |
Patching method System.Void TGAHeader::.ctor() | |
Patching method System.Void TGAHeader::.ctor(System.Byte[]) | |
Patching method System.Byte[] TGAHeader::GetData() | |
Patching method System.Void TGAImage::.ctor() | |
Patching method System.Boolean TGAImage::ReadImage(System.String) | |
Patching method System.Boolean TGAImage::ReadImage(System.IO.FileInfo) | |
Patching method UnityEngine.Color32[] TGAImage::ReadImage(TGAHeader,System.Byte[]) | |
Patching method UnityEngine.Color32[] TGAImage::ReadTrueColorImage(TGAHeader,System.Byte[]) | |
Patching method UnityEngine.Color32[] TGAImage::ReadRTETrueColorImage(TGAHeader,System.Byte[]) | |
Patching method UnityEngine.Color32[] TGAImage::ReadRTETrueColorImageAlpha(TGAHeader,System.Byte[]) | |
Patching method UnityEngine.Color32[] TGAImage::ReadRTETrueColorImageNoAlpha(TGAHeader,System.Byte[]) | |
Patching method UnityEngine.Texture2D TGAImage::CreateTexture() | |
Patching method UnityEngine.Texture2D TGAImage::CreateTexture(System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean) | |
Patching method System.Void TGAImage::Finalize() | |
Patching method System.Void UrlDir::.ctor(UrlDir/ConfigDirectory[],UrlDir/ConfigFileType[]) | |
Patching method System.Void UrlDir::.ctor(UrlDir,UrlDir/ConfigDirectory) | |
Patching method System.Void UrlDir::.ctor(UrlDir,System.IO.DirectoryInfo) | |
Patching method System.String UrlDir::get_name() | |
Patching method UrlDir UrlDir::get_root() | |
Patching method UrlDir UrlDir::get_parent() | |
Patching method System.Collections.Generic.List`1<UrlDir> UrlDir::get_children() | |
Patching method System.Collections.Generic.List`1<UrlDir/UrlFile> UrlDir::get_files() | |
Patching method System.String UrlDir::get_path() | |
Patching method UrlDir/DirectoryType UrlDir::get_type() | |
Patching method System.Void UrlDir::Create(UrlDir,System.IO.DirectoryInfo) | |
Patching method System.String UrlDir::get_url() | |
Patching method System.Boolean UrlDir::DirectoryExists(System.String) | |
Patching method UrlDir UrlDir::GetDirectory(System.String) | |
Patching method UrlDir UrlDir::GetDirectory(UrlDir/UrlIdentifier,System.Int32) | |
Patching method UrlDir UrlDir::CreateDirectory(System.String) | |
Patching method UrlDir UrlDir::CreateDirectory(UrlDir/UrlIdentifier,System.Int32) | |
Patching method System.Boolean UrlDir::FileExists(System.String) | |
Patching method UrlDir/UrlFile UrlDir::GetFile(System.String) | |
Patching method UrlDir/UrlFile UrlDir::GetFile(UrlDir/UrlIdentifier,System.Int32) | |
Patching method System.Boolean UrlDir::ConfigExists(System.String) | |
Patching method UrlDir/UrlConfig UrlDir::GetConfig(System.String) | |
Patching method UrlDir/UrlConfig UrlDir::GetConfig(UrlDir/UrlIdentifier,System.Int32) | |
Patching method System.Collections.Generic.IEnumerable`1<UrlDir> UrlDir::get_AllDirectories() | |
Patching method System.Collections.Generic.IEnumerable`1<UrlDir/UrlFile> UrlDir::get_AllFiles() | |
Patching method System.Collections.Generic.IEnumerable`1<UrlDir/UrlFile> UrlDir::get_AllConfigFiles() | |
Patching method System.Collections.Generic.IEnumerable`1<UrlDir/UrlConfig> UrlDir::get_AllConfigs() | |
Patching method System.Collections.Generic.IEnumerable`1<UrlDir/UrlFile> UrlDir::GetFiles(UrlDir/FileType) | |
Patching method System.Collections.Generic.IEnumerable`1<UrlDir/UrlConfig> UrlDir::GetConfigs(System.String,System.Boolean) | |
Patching method System.Collections.Generic.IEnumerable`1<UrlDir/UrlConfig> UrlDir::GetConfigs(System.String,System.String,System.Boolean) | |
Patching method System.String UrlDir::get_ApplicationRootPath() | |
Patching method System.String UrlDir::CreateApplicationPath(System.String) | |
Patching method System.String UrlDir::StripExtension(System.String,System.String) | |
Patching method System.String UrlDir::PathCombine(System.String,System.String) | |
Patching method System.Void DatabaseLoaderAttrib::.ctor(System.String[]) | |
Patching method System.Void DatabaseLoader`1::.ctor() | |
Patching method System.Boolean DatabaseLoader`1::get_successful() | |
Patching method System.Void DatabaseLoader`1::set_successful(System.Boolean) | |
Patching method T DatabaseLoader`1::get_obj() | |
Patching method System.Void DatabaseLoader`1::set_obj(T) | |
Patching method System.Collections.Generic.List`1<System.String> DatabaseLoader`1::get_extensions() | |
Patching method System.Void DatabaseLoader`1::set_extensions(System.Collections.Generic.List`1<System.String>) | |
Patching method System.Collections.IEnumerator DatabaseLoader`1::Load(UrlDir/UrlFile,System.IO.FileInfo) | |
Patching method System.Void DatabaseLoader`1::CleanUp() | |
Patching method System.Void DatabaseLoaderAudio::.ctor() | |
Patching method System.Collections.IEnumerator DatabaseLoaderAudio::Load(UrlDir/UrlFile,System.IO.FileInfo) | |
Patching method System.Void DatabaseLoaderModel_DAE::.ctor() | |
Patching method System.Collections.IEnumerator DatabaseLoaderModel_DAE::Load(UrlDir/UrlFile,System.IO.FileInfo) | |
Patching method System.Void DatabaseLoaderModel_MU::.ctor() | |
Patching method System.Collections.IEnumerator DatabaseLoaderModel_MU::Load(UrlDir/UrlFile,System.IO.FileInfo) | |
Patching method System.Void DatabaseLoaderTexture_JPEG::.ctor() | |
Patching method System.Collections.IEnumerator DatabaseLoaderTexture_JPEG::Load(UrlDir/UrlFile,System.IO.FileInfo) | |
Patching method System.Void DatabaseLoaderTexture_MBM::.ctor() | |
Patching method System.Collections.IEnumerator DatabaseLoaderTexture_MBM::Load(UrlDir/UrlFile,System.IO.FileInfo) | |
Patching method System.Void DatabaseLoaderTexture_MBM::CleanUp() | |
Patching method System.Void DatabaseLoaderTexture_PNG::.ctor() | |
Patching method System.Collections.IEnumerator DatabaseLoaderTexture_PNG::Load(UrlDir/UrlFile,System.IO.FileInfo) | |
Patching method System.Void DatabaseLoaderTexture_TGA::.ctor() | |
Patching method System.Collections.IEnumerator DatabaseLoaderTexture_TGA::Load(UrlDir/UrlFile,System.IO.FileInfo) | |
Patching method System.Void DatabaseLoaderTexture_TGA::CleanUp() | |
Patching method System.Void DatabaseLoaderTexture_TRUECOLOR::.ctor() | |
Patching method System.Collections.IEnumerator DatabaseLoaderTexture_TRUECOLOR::Load(UrlDir/UrlFile,System.IO.FileInfo) | |
Patching method System.Void LoadingScreen::.ctor() | |
Patching method System.Void LoadingScreen::.cctor() | |
Patching method LoadingScreen LoadingScreen::get_Instance() | |
Patching method System.Void LoadingScreen::set_Instance(LoadingScreen) | |
Patching method System.Void LoadingScreen::Awake() | |
Patching method System.Void LoadingScreen::Start() | |
Patching method System.Collections.IEnumerator LoadingScreen::LoadSystems() | |
Patching method System.Void LoadingScreen::UpdateProgressBar(System.String,System.Single) | |
Patching method System.Collections.IEnumerator LoadingScreen::UpdateLoadingScreen() | |
Patching method System.Void LoadingScreen::SetTip(LoadingScreen/LoadingScreenState) | |
Patching method System.Collections.IEnumerator LoadingScreen::FadeIn(LoadingScreen/LoadingScreenState) | |
Patching method System.Collections.IEnumerator LoadingScreen::FadeOut(LoadingScreen/LoadingScreenState) | |
Patching method System.Void LoadingSystem::.ctor() | |
Patching method System.Boolean LoadingSystem::IsReady() | |
Patching method System.String LoadingSystem::ProgressTitle() | |
Patching method System.Single LoadingSystem::ProgressFraction() | |
Patching method System.Void LoadingSystem::StartLoad() | |
Patching method System.Void PartLoader::.ctor() | |
Patching method PartLoader PartLoader::get_Instance() | |
Patching method System.Void PartLoader::set_Instance(PartLoader) | |
Patching method System.Void PartLoader::Awake() | |
Patching method System.Boolean PartLoader::IsReady() | |
Patching method System.String PartLoader::ProgressTitle() | |
Patching method System.Single PartLoader::ProgressFraction() | |
Patching method System.Void PartLoader::StartLoad() | |
Patching method System.Collections.IEnumerator PartLoader::CompileAll() | |
Patching method System.Collections.Generic.List`1<AvailablePart> PartLoader::get_LoadedPartsList() | |
Patching method AvailablePart PartLoader::getPartInfoByName(System.String) | |
Patching method AvailablePart PartLoader::getPartInfoByPartPrefab(UnityEngine.GameObject) | |
Patching method AvailablePart PartLoader::getPartInfoByIconPrefab(UnityEngine.GameObject) | |
Patching method System.Collections.IEnumerator PartLoader::CompileParts(UrlDir/UrlConfig[]) | |
Patching method AvailablePart PartLoader::ParsePart(UrlDir/UrlConfig,ConfigNode) | |
Patching method UnityEngine.Collider PartLoader::GetPartCollider(UnityEngine.GameObject) | |
Patching method Part PartLoader::CreatePart(System.String,System.String,UnityEngine.GameObject,System.Single) | |
Patching method System.Void PartLoader::ReplacePartTexture(UrlDir/UrlConfig,UnityEngine.GameObject,System.String,System.Boolean) | |
Patching method System.Void PartLoader::ReplacePartMaterialValue(UnityEngine.GameObject,System.String,System.Single) | |
Patching method UnityEngine.GameObject PartLoader::CreatePartIcon(UnityEngine.GameObject,System.Single&) | |
Patching method UnityEngine.Bounds PartLoader::GetPartBounds(UnityEngine.GameObject) | |
Patching method System.Void PartLoader::LoadSound(UrlDir/UrlConfig,System.String,System.String,Part) | |
Patching method System.Void PartLoader::ConstructSoundFXGroup(Part,System.String,System.String,UnityEngine.AudioClip) | |
Patching method InternalProp PartLoader::GetInternalProp(System.String) | |
Patching method System.Collections.IEnumerator PartLoader::CompileInternalProps(UrlDir/UrlConfig[]) | |
Patching method InternalProp PartLoader::LoadInternalProp(UrlDir/UrlConfig) | |
Patching method InternalModel PartLoader::GetInternalPart(System.String) | |
Patching method System.Collections.IEnumerator PartLoader::CompileInternalSpaces(UrlDir/UrlConfig[]) | |
Patching method InternalModel PartLoader::LoadInternalSpace(UrlDir/UrlConfig) | |
Patching method UnityEngine.GameObject PartLoader::CompileModel(UrlDir/UrlConfig,ConfigNode,System.Single) | |
Patching method System.Void PartLoader::ReplaceTextures(UnityEngine.GameObject,System.Collections.Generic.List`1<System.String>,System.Collections.Generic.List`1<GameDatabase/TextureInfo>) | |
Patching method System.Void PartLoader::DebugHeirarchy(UnityEngine.GameObject) | |
Patching method System.Void PartLoader::StripGameObject(UnityEngine.GameObject,System.String) | |
Patching method System.Void PartLoader::StripComponent(UnityEngine.GameObject) | |
Patching method System.Void PartLoader::StripComponent(UnityEngine.GameObject,System.String) | |
Patching method System.Boolean PartLoader::get_Recompile() | |
Patching method System.Void PartLoader::set_Recompile(System.Boolean) | |
Patching method System.Void PartLoader::ClearAll() | |
Patching method System.Int32 PartLoader::<ParsePart>m__F8(AvailablePart/ModuleInfo,AvailablePart/ModuleInfo) | |
Patching method System.Int32 PartLoader::<ParsePart>m__F9(AvailablePart/ResourceInfo,AvailablePart/ResourceInfo) | |
Patching method System.Void KSPAssemblyDependency::.ctor(System.String,System.Int32,System.Int32) | |
Patching method System.Void KSPAssembly::.ctor(System.String,System.Int32,System.Int32) | |
Patching method System.Void KSPAddon::.ctor(KSPAddon/Startup,System.Boolean) | |
Patching method System.Void AssemblyLoader::.cctor() | |
Patching method System.Void AssemblyLoader::Initialize(System.String[]) | |
Patching method System.Void AssemblyLoader::Initialize(System.Type[]) | |
Patching method System.Boolean AssemblyLoader::LoadPlugin(System.IO.FileInfo,System.String,ConfigNode) | |
Patching method System.Type AssemblyLoader::GetClassByName(System.Type,System.String) | |
Patching method System.String AssemblyLoader::GetPathByType(System.Type) | |
Patching method System.Void AssemblyLoader::ClearPlugins() | |
Patching method System.Void AssemblyLoader::InitializeForbidden() | |
Patching method System.Void AssemblyLoader::AddForbiddenType(System.String) | |
Patching method System.Void AssemblyLoader::AddForbiddenString(System.String) | |
Patching method System.Void AssemblyLoader::LoadAssembly(System.Reflection.Assembly,System.String,System.String,ConfigNode) | |
Patching method System.Void AssemblyLoader::LoadAssemblies() | |
Patching method System.Boolean AssemblyLoader::LoadExternalAssembly(System.String) | |
Patching method System.Void AssemblyLoader::ScanForBadTypeRefs(System.String) | |
Patching method System.Void SystemInformation::.ctor() | |
Patching method System.Void SystemInformation::.cctor() | |
Patching method System.Void SystemInformation::Awake() | |
Patching method System.Void UI_Control::.ctor() | |
Patching method System.Void UI_Control::Setup(BaseField) | |
Patching method System.Void UI_Control::Load(ConfigNode,System.Object) | |
Patching method System.Void UI_Control::Save(ConfigNode,System.Object) | |
Patching method System.Boolean UI_Control::ParseEnabled(System.Boolean&,ConfigNode,System.String,System.String) | |
Patching method System.Boolean UI_Control::ParseFloat(System.Single&,ConfigNode,System.String,System.String,System.String) | |
Patching method System.Boolean UI_Control::ParseString(System.String&,ConfigNode,System.String,System.String,System.String) | |
Patching method System.Void UI_FieldFloatRange::.ctor() | |
Patching method System.Void UI_FieldFloatRange::.cctor() | |
Patching method System.Void UI_FieldFloatRange::Load(ConfigNode,System.Object) | |
Patching method System.Void UI_FieldFloatRange::Save(ConfigNode,System.Object) | |
Patching method System.Void UI_FloatRange::.ctor() | |
Patching method System.Void UI_FloatRange::.cctor() | |
Patching method System.Void UI_FloatRange::Load(ConfigNode,System.Object) | |
Patching method System.Void UI_FloatRange::Save(ConfigNode,System.Object) | |
Patching method System.Void UI_Label::.ctor() | |
Patching method System.Void UI_Label::Load(ConfigNode,System.Object) | |
Patching method System.Void UI_Label::Save(ConfigNode,System.Object) | |
Patching method System.Void UI_ProgressBar::.ctor() | |
Patching method System.Void UI_ProgressBar::.cctor() | |
Patching method System.Void UI_ProgressBar::Load(ConfigNode,System.Object) | |
Patching method System.Void UI_ProgressBar::Save(ConfigNode,System.Object) | |
Patching method System.Void UI_Toggle::.ctor() | |
Patching method System.Void UI_Toggle::Load(ConfigNode,System.Object) | |
Patching method System.Void UI_Toggle::Save(ConfigNode,System.Object) | |
Patching method System.Void UI_Vector2::.ctor() | |
Patching method System.Void UI_Vector2::.cctor() | |
Patching method System.Void UI_Vector2::Load(ConfigNode,System.Object) | |
Patching method System.Void UI_Vector2::Save(ConfigNode,System.Object) | |
Patching method System.Void AtlasSplitter::.ctor() | |
Patching method System.Void AtlasSplitter::Reset() | |
Patching method System.Void AvailablePart::.ctor() | |
Patching method System.Void AvailablePart::.ctor(System.String) | |
Patching method System.Void AvailablePart::set_partPath(System.String) | |
Patching method System.String AvailablePart::get_partPath() | |
Patching method System.Void AvailablePart::Init() | |
Patching method System.Void CameraOffCenter::.ctor() | |
Patching method System.Void CameraOffCenter::LateUpdate() | |
Patching method UnityEngine.Matrix4x4 CameraOffCenter::PerspectiveOffCenter(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Void VesselCrewManifest::.ctor() | |
Patching method VesselCrewManifest VesselCrewManifest::FromConfigNode(ConfigNode) | |
Patching method VesselCrewManifest VesselCrewManifest::CloneOf(VesselCrewManifest,System.Boolean) | |
Patching method VesselCrewManifest VesselCrewManifest::Merge(VesselCrewManifest,VesselCrewManifest,System.Func`2<PartCrewManifest,System.Boolean>) | |
Patching method System.Void VesselCrewManifest::RemoveDuplicateCrews(VesselCrewManifest) | |
Patching method PartCrewManifest VesselCrewManifest::get_Item(System.Int32) | |
Patching method System.Collections.Generic.List`1/Enumerator<PartCrewManifest> VesselCrewManifest::GetEnumerator() | |
Patching method System.Collections.Generic.List`1<ProtoCrewMember> VesselCrewManifest::GetAllCrew(System.Boolean) | |
Patching method System.Boolean VesselCrewManifest::Contains(ProtoCrewMember) | |
Patching method System.Collections.Generic.List`1<PartCrewManifest> VesselCrewManifest::GetCrewableParts() | |
Patching method System.Void VesselCrewManifest::SetPartManifest(System.UInt32,PartCrewManifest) | |
Patching method PartCrewManifest VesselCrewManifest::GetPartForCrew(ProtoCrewMember) | |
Patching method System.Void VesselCrewManifest::DebugManifest() | |
Patching method VesselCrewManifest VesselCrewManifest::GetFiltered(System.Func`2<PartCrewManifest,System.Boolean>) | |
Patching method System.Boolean VesselCrewManifest::HasAnyCrew() | |
Patching method System.Boolean VesselCrewManifest::<GetCrewableParts>m__FB(PartCrewManifest) | |
Patching method System.Boolean VesselCrewManifest::<HasAnyCrew>m__FC(PartCrewManifest) | |
Patching method System.Boolean VesselCrewManifest::<HasAnyCrew>m__FD(ProtoCrewMember) | |
Patching method System.Void PartCrewManifest::.ctor() | |
Patching method AvailablePart PartCrewManifest::get_PartInfo() | |
Patching method System.UInt32 PartCrewManifest::get_PartID() | |
Patching method PartCrewManifest PartCrewManifest::FromConfigNode(ConfigNode) | |
Patching method PartCrewManifest PartCrewManifest::CloneOf(PartCrewManifest,System.Boolean) | |
Patching method System.Void PartCrewManifest::AddCrewToSeat(ProtoCrewMember,System.Int32) | |
Patching method System.Void PartCrewManifest::RemoveCrewFromSeat(System.Int32) | |
Patching method ProtoCrewMember[] PartCrewManifest::GetPartCrew() | |
Patching method System.Boolean PartCrewManifest::Contains(ProtoCrewMember) | |
Patching method System.Int32 PartCrewManifest::GetCrewSeat(ProtoCrewMember) | |
Patching method System.Void DebugToolbar::.ctor() | |
Patching method System.Void DebugToolbar::Start() | |
Patching method System.Void DebugToolbar::OnLevelWasLoaded(System.Int32) | |
Patching method System.Void DebugToolbar::Update() | |
Patching method System.Void DebugToolbar::OnGUI() | |
Patching method System.Void DebugToolbar::DrawFlightStats() | |
Patching method System.Void DebugToolbar::Window(System.Int32) | |
Patching method System.Void DebugToolbar::WindowCheats() | |
Patching method System.Void DebugToolbar::SetBiomesVisible(System.Boolean) | |
Patching method System.Void DebugToolbar::CheatInScience(System.Single) | |
Patching method System.Void DebugToolbar::CheatInFunds(System.Double) | |
Patching method System.Void DebugToolbar::CheatInReputation(System.Single) | |
Patching method System.Void DebugToolbar::ShowWhackAKerbalDialog(System.Boolean) | |
Patching method System.Void DebugToolbar::drawMoveShipWindow(System.Int32) | |
Patching method System.Void DebugToolbar::WindowDebug() | |
Patching method System.Void DebugToolbar::WindowDatabase() | |
Patching method System.Void DebugToolbar::DatabaseOverview() | |
Patching method System.Void DebugToolbar::DatabaseOverviewConfig(System.String,System.Boolean&) | |
Patching method System.Void DebugToolbar::DatabaseConfigs() | |
Patching method System.Void DebugToolbar::DatabaseConfigsSpam(System.String) | |
Patching method System.Void DebugToolbar::DatabaseConfigPreview(UrlDir/UrlConfig) | |
Patching method System.Void DebugToolbar::DatabaseAssemblies() | |
Patching method System.Void DebugToolbar::DatabaseModels() | |
Patching method System.Void DebugToolbar::DatabaseTextures() | |
Patching method System.Void DebugToolbar::DatabaseAudio() | |
Patching method System.Collections.IEnumerator DebugToolbar::RecompileAssets() | |
Patching method System.Void DebugToolbar::WindowContracts() | |
Patching method System.Void DebugToolbar::ContractsOffered() | |
Patching method System.Void DebugToolbar::ContractsActive() | |
Patching method System.Void DebugToolbar::ContractsArchive() | |
Patching method System.Void DebugToolbar::ContractsAdd() | |
Patching method System.Boolean DebugToolbar::ContractGenerate(System.Type,Contracts.Contract/ContractPrestige) | |
Patching method System.Void DebugToolbar::ContractsTools() | |
Patching method System.Collections.IEnumerator DebugToolbar::waitForGameLoad(System.Int32) | |
Patching method System.Void DebugToolbar::WindowGameplayTweaks() | |
Patching method System.Void DebugToolbar::WindowKerbals() | |
Patching method System.Void DebugToolbar::KerbalRosterAll() | |
Patching method System.Void DebugToolbar::KerbalRosterDetails() | |
Patching method System.Void DebugToolbar::KerbalRosterCareer() | |
Patching method System.Void DebugToolbar::KerbalRosterFlight() | |
Patching method System.Void DebugToolbar::KerbalDatabaseSelector() | |
Patching method System.Void CheatOptions::.ctor() | |
Patching method System.Void EventValueWrapper::.ctor() | |
Patching method System.Void EventValueWrapper::Update() | |
Patching method System.Void FlightAutoSave::.ctor() | |
Patching method System.Void FlightAutoSave::Awake() | |
Patching method System.Void FlightAutoSave::Start() | |
Patching method System.Collections.IEnumerator FlightAutoSave::PersistentSave() | |
Patching method System.Void FlightDriver::.ctor() | |
Patching method System.Void FlightDriver::.cctor() | |
Patching method System.Boolean FlightDriver::get_BypassPersistence() | |
Patching method System.Boolean FlightDriver::get_CanRevert() | |
Patching method System.Void FlightDriver::Awake() | |
Patching method System.Void FlightDriver::Start() | |
Patching method System.Collections.IEnumerator FlightDriver::PostInit() | |
Patching method System.Void FlightDriver::FocusTargetVessel() | |
Patching method System.Void FlightDriver::OnApplicationFocus(System.Boolean) | |
Patching method System.Boolean FlightDriver::get_Pause() | |
Patching method System.Void FlightDriver::SetPause(System.Boolean) | |
Patching method System.Void FlightDriver::Update() | |
Patching method System.Void FlightDriver::FixedUpdate() | |
Patching method System.Void FlightDriver::LateUpdate() | |
Patching method System.Void FlightDriver::OnDestroy() | |
Patching method System.Void FlightDriver::StartWithNewLaunch(System.String,System.String,System.String,VesselCrewManifest) | |
Patching method System.Void FlightDriver::RevertToLaunch() | |
Patching method System.Void FlightDriver::RevertToPrelaunch(EditorFacility) | |
Patching method System.Void FlightDriver::ReturnToEditor(EditorFacility) | |
Patching method System.Void FlightDriver::StartAndFocusVessel(System.String,System.Int32) | |
Patching method System.Void FlightDriver::StartAndFocusVessel(Game,System.Int32) | |
Patching method Game FlightDriver::RemoveSavedVessel(Game,System.Int32) | |
Patching method System.Void FlightInputHandler::.ctor() | |
Patching method System.Void FlightInputHandler::.cctor() | |
Patching method System.Boolean FlightInputHandler::get_RCSLock() | |
Patching method System.Void FlightInputHandler::Awake() | |
Patching method System.Void FlightInputHandler::Start() | |
Patching method System.Void FlightInputHandler::SetNeutralControls() | |
Patching method System.Void FlightInputHandler::ResumeVesselCtrlState(Vessel) | |
Patching method System.Void FlightInputHandler::SetLaunchCtrlState() | |
Patching method System.Void FlightInputHandler::OnApplicationFocus(System.Boolean) | |
Patching method System.Void FlightInputHandler::Update() | |
Patching method System.Void FlightInputHandler::FixedUpdate() | |
Patching method System.Void FlightInputHandler::OnDestroy() | |
Patching method System.Void FlightInputHandler::<OnFlyByWire>m__FE(FlightCtrlState) | |
Patching method System.Void FlightCtrlState::.ctor() | |
Patching method System.Boolean FlightCtrlState::get_isIdle() | |
Patching method System.Boolean FlightCtrlState::get_isNeutral() | |
Patching method System.Void FlightCtrlState::CopyFrom(FlightCtrlState) | |
Patching method System.Void FlightCtrlState::Neutralize() | |
Patching method System.Void FlightCtrlState::NeutralizeStick() | |
Patching method System.Void FlightCtrlState::ResetTrim() | |
Patching method System.Void FlightCtrlState::NeutralizeAll() | |
Patching method System.Void FlightCtrlState::Load(ConfigNode) | |
Patching method System.Void FlightCtrlState::Save(ConfigNode) | |
Patching method System.Void UIModeKeyBindingSelector::.ctor(KeyBinding,KeyBinding) | |
Patching method System.Boolean UIModeKeyBindingSelector::GetKey() | |
Patching method System.Boolean UIModeKeyBindingSelector::GetKeyDown() | |
Patching method System.Boolean UIModeKeyBindingSelector::GetDoubleTapDown() | |
Patching method System.Boolean UIModeKeyBindingSelector::GetKeyUp() | |
Patching method System.Boolean UIModeKeyBindingSelector::GetDoubleTapUp() | |
Patching method System.String UIModeKeyBindingSelector::get_name() | |
Patching method System.Void UIModeAxisBindingSelector::.ctor(AxisBinding,AxisBinding) | |
Patching method System.Single UIModeAxisBindingSelector::GetAxis() | |
Patching method System.Void FlightUIModeController::.ctor() | |
Patching method System.Void FlightUIModeController::Awake() | |
Patching method FlightUIMode FlightUIModeController::get_Mode() | |
Patching method System.Void FlightUIModeController::AddModeSwitchCallback(UIModeSwitchCallback) | |
Patching method System.Void FlightUIModeController::RemoveModeSwitchCallback(UIModeSwitchCallback) | |
Patching method System.Void FlightUIModeController::AddModeCheckCallback(UIModeCheckCallback) | |
Patching method System.Void FlightUIModeController::RemoveModeCheckCallback(UIModeCheckCallback) | |
Patching method System.Void FlightUIModeController::Start() | |
Patching method System.Void FlightUIModeController::OnStagingPress(System.Int32) | |
Patching method System.Void FlightUIModeController::OnDockingPress(System.Int32) | |
Patching method System.Void FlightUIModeController::OnOrbitalPress(System.Int32) | |
Patching method System.Void FlightUIModeController::Update() | |
Patching method System.Void FlightUIModeController::SetMode(FlightUIMode) | |
Patching method System.Void FlightUIModeController::SetLastMode() | |
Patching method System.Void FlightUIModeController::<modeCallback>m__FF(FlightUIMode) | |
Patching method System.Boolean FlightUIModeController::<modeCheckCallback>m__100(FlightUIMode) | |
Patching method System.Void UIModePanelState::.ctor() | |
Patching method System.Void UIModePanelState::ApplyMode() | |
Patching method System.Void EventVoid::.ctor(System.String) | |
Patching method System.Void EventVoid::Add(EventVoid/OnEvent) | |
Patching method System.Void EventVoid::Remove(EventVoid/OnEvent) | |
Patching method System.Void EventVoid::Fire() | |
Patching method System.Boolean EventVoid::AddEventUpwards(UnityEngine.Transform,System.String,EventVoid/OnEvent,System.Boolean) | |
Patching method System.Boolean EventVoid::AddEventScene(System.String,EventVoid/OnEvent,System.Boolean) | |
Patching method System.Boolean EventVoid::RemoveEventUpwards(UnityEngine.Transform,System.String,EventVoid/OnEvent,System.Boolean) | |
Patching method System.Boolean EventVoid::RemoveEventScene(System.String,EventVoid/OnEvent,System.Boolean) | |
Patching method EventVoid EventVoid::FindEventUpwards(UnityEngine.Transform,System.String) | |
Patching method EventVoid EventVoid::FindEventScene(System.String) | |
Patching method System.Collections.Generic.List`1<EventVoid> EventVoid::FindEventsUpwards(UnityEngine.Transform,System.String) | |
Patching method System.Collections.Generic.List`1<EventVoid> EventVoid::FindEventsScene(System.String) | |
Patching method System.Boolean EventVoid::AddEventUpwards(UnityEngine.Transform,System.String,EventVoid/OnEvent,System.Boolean,System.Boolean) | |
Patching method System.Boolean EventVoid::RemoveEventUpwards(UnityEngine.Transform,System.String,EventVoid/OnEvent,System.Boolean,System.Boolean) | |
Patching method System.Void EventVoid::FindEventsUpwards(UnityEngine.Transform,System.String,System.Collections.Generic.List`1<EventVoid>) | |
Patching method System.Void EventData`1::.ctor(System.String) | |
Patching method System.Void EventData`1::Add(EventData`1/OnEvent<T>) | |
Patching method System.Void EventData`1::Remove(EventData`1/OnEvent<T>) | |
Patching method System.Void EventData`1::Fire(T) | |
Patching method System.Boolean EventData`1::AddEventUpwards(UnityEngine.Transform,System.String,EventData`1/OnEvent<T>,System.Boolean) | |
Patching method System.Boolean EventData`1::AddEventScene(System.String,EventData`1/OnEvent<T>,System.Boolean) | |
Patching method System.Boolean EventData`1::RemoveEventUpwards(UnityEngine.Transform,System.String,EventData`1/OnEvent<T>,System.Boolean) | |
Patching method System.Boolean EventData`1::RemoveEventScene(System.String,EventData`1/OnEvent<T>,System.Boolean) | |
Patching method EventData`1<T> EventData`1::FindEventUpwards(UnityEngine.Transform,System.String) | |
Patching method EventData`1<T> EventData`1::FindEventScene(System.String) | |
Patching method System.Collections.Generic.List`1<EventData`1<T>> EventData`1::FindEventsUpwards(UnityEngine.Transform,System.String) | |
Patching method System.Collections.Generic.List`1<EventData`1<T>> EventData`1::FindEventsScene(System.String) | |
Patching method System.Boolean EventData`1::AddEventUpwards(UnityEngine.Transform,System.String,EventData`1/OnEvent<T>,System.Boolean,System.Boolean) | |
Patching method System.Boolean EventData`1::RemoveEventUpwards(UnityEngine.Transform,System.String,EventData`1/OnEvent<T>,System.Boolean,System.Boolean) | |
Patching method System.Void EventData`1::FindEventsUpwards(UnityEngine.Transform,System.String,System.Collections.Generic.List`1<EventData`1<T>>) | |
Patching method System.Void EventData`2::.ctor(System.String) | |
Patching method System.Void EventData`2::Add(EventData`2/OnEvent<T,U>) | |
Patching method System.Void EventData`2::Remove(EventData`2/OnEvent<T,U>) | |
Patching method System.Void EventData`2::Fire(T,U) | |
Patching method System.Boolean EventData`2::AddEventUpwards(UnityEngine.Transform,System.String,EventData`2/OnEvent<T,U>,System.Boolean) | |
Patching method System.Boolean EventData`2::AddEventScene(System.String,EventData`2/OnEvent<T,U>,System.Boolean) | |
Patching method System.Boolean EventData`2::RemoveEventUpwards(UnityEngine.Transform,System.String,EventData`2/OnEvent<T,U>,System.Boolean) | |
Patching method System.Boolean EventData`2::RemoveEventScene(System.String,EventData`2/OnEvent<T,U>,System.Boolean) | |
Patching method EventData`2<T,U> EventData`2::FindEventUpwards(UnityEngine.Transform,System.String) | |
Patching method EventData`2<T,U> EventData`2::FindEventScene(System.String) | |
Patching method System.Collections.Generic.List`1<EventData`2<T,U>> EventData`2::FindEventsUpwards(UnityEngine.Transform,System.String) | |
Patching method System.Collections.Generic.List`1<EventData`2<T,U>> EventData`2::FindEventsScene(System.String) | |
Patching method System.Boolean EventData`2::AddEventUpwards(UnityEngine.Transform,System.String,EventData`2/OnEvent<T,U>,System.Boolean,System.Boolean) | |
Patching method System.Boolean EventData`2::RemoveEventUpwards(UnityEngine.Transform,System.String,EventData`2/OnEvent<T,U>,System.Boolean,System.Boolean) | |
Patching method System.Void EventData`2::FindEventsUpwards(UnityEngine.Transform,System.String,System.Collections.Generic.List`1<EventData`2<T,U>>) | |
Patching method System.Void EventData`3::.ctor(System.String) | |
Patching method System.Void EventData`3::Add(EventData`3/OnEvent<T,U,V>) | |
Patching method System.Void EventData`3::Remove(EventData`3/OnEvent<T,U,V>) | |
Patching method System.Void EventData`3::Fire(T,U,V) | |
Patching method System.Boolean EventData`3::AddEventUpwards(UnityEngine.Transform,System.String,EventData`3/OnEvent<T,U,V>,System.Boolean) | |
Patching method System.Boolean EventData`3::AddEventScene(System.String,EventData`3/OnEvent<T,U,V>,System.Boolean) | |
Patching method System.Boolean EventData`3::RemoveEventUpwards(UnityEngine.Transform,System.String,EventData`3/OnEvent<T,U,V>,System.Boolean) | |
Patching method System.Boolean EventData`3::RemoveEventScene(System.String,EventData`3/OnEvent<T,U,V>,System.Boolean) | |
Patching method EventData`3<T,U,V> EventData`3::FindEventUpwards(UnityEngine.Transform,System.String) | |
Patching method EventData`3<T,U,V> EventData`3::FindEventScene(System.String) | |
Patching method System.Collections.Generic.List`1<EventData`3<T,U,V>> EventData`3::FindEventsUpwards(UnityEngine.Transform,System.String) | |
Patching method System.Collections.Generic.List`1<EventData`3<T,U,V>> EventData`3::FindEventsScene(System.String) | |
Patching method System.Boolean EventData`3::AddEventUpwards(UnityEngine.Transform,System.String,EventData`3/OnEvent<T,U,V>,System.Boolean,System.Boolean) | |
Patching method System.Boolean EventData`3::RemoveEventUpwards(UnityEngine.Transform,System.String,EventData`3/OnEvent<T,U,V>,System.Boolean,System.Boolean) | |
Patching method System.Void EventData`3::FindEventsUpwards(UnityEngine.Transform,System.String,System.Collections.Generic.List`1<EventData`3<T,U,V>>) | |
Patching method System.Void EventDataModifier`2::.ctor(System.String) | |
Patching method T EventDataModifier`2::DefaultModifier(T,U) | |
Patching method System.Void EventDataModifier`2::Add(EventDataModifier`2/OnEvent<T,U>) | |
Patching method System.Void EventDataModifier`2::Remove(EventDataModifier`2/OnEvent<T,U>) | |
Patching method T EventDataModifier`2::Fire(T,U) | |
Patching method System.Boolean EventDataModifier`2::AddEventUpwards(UnityEngine.Transform,System.String,EventDataModifier`2/OnEvent<T,U>,System.Boolean) | |
Patching method System.Boolean EventDataModifier`2::AddEventScene(System.String,EventDataModifier`2/OnEvent<T,U>,System.Boolean) | |
Patching method System.Boolean EventDataModifier`2::RemoveEventUpwards(UnityEngine.Transform,System.String,EventDataModifier`2/OnEvent<T,U>,System.Boolean) | |
Patching method System.Boolean EventDataModifier`2::RemoveEventScene(System.String,EventDataModifier`2/OnEvent<T,U>,System.Boolean) | |
Patching method EventDataModifier`2<T,U> EventDataModifier`2::FindEventUpwards(UnityEngine.Transform,System.String) | |
Patching method EventDataModifier`2<T,U> EventDataModifier`2::FindEventScene(System.String) | |
Patching method System.Collections.Generic.List`1<EventDataModifier`2<T,U>> EventDataModifier`2::FindEventsUpwards(UnityEngine.Transform,System.String) | |
Patching method System.Collections.Generic.List`1<EventDataModifier`2<T,U>> EventDataModifier`2::FindEventsScene(System.String) | |
Patching method System.Boolean EventDataModifier`2::AddEventUpwards(UnityEngine.Transform,System.String,EventDataModifier`2/OnEvent<T,U>,System.Boolean,System.Boolean) | |
Patching method System.Boolean EventDataModifier`2::RemoveEventUpwards(UnityEngine.Transform,System.String,EventDataModifier`2/OnEvent<T,U>,System.Boolean,System.Boolean) | |
Patching method System.Void EventDataModifier`2::FindEventsUpwards(UnityEngine.Transform,System.String,System.Collections.Generic.List`1<EventDataModifier`2<T,U>>) | |
Patching method System.Void EventFloatMax::.ctor(System.String,System.Single) | |
Patching method System.Void EventFloatMax::Add(EventFloatMax/OnEvent) | |
Patching method System.Void EventFloatMax::Remove(EventFloatMax/OnEvent) | |
Patching method System.Single EventFloatMax::Fire() | |
Patching method System.Boolean EventFloatMax::AddEventUpwards(UnityEngine.Transform,System.String,EventFloatMax/OnEvent,System.Boolean) | |
Patching method System.Boolean EventFloatMax::AddEventScene(System.String,EventFloatMax/OnEvent,System.Boolean) | |
Patching method System.Boolean EventFloatMax::RemoveEventUpwards(UnityEngine.Transform,System.String,EventFloatMax/OnEvent,System.Boolean) | |
Patching method System.Boolean EventFloatMax::RemoveEventScene(System.String,EventFloatMax/OnEvent,System.Boolean) | |
Patching method EventFloatMax EventFloatMax::FindEventUpwards(UnityEngine.Transform,System.String) | |
Patching method EventFloatMax EventFloatMax::FindEventScene(System.String) | |
Patching method System.Collections.Generic.List`1<EventFloatMax> EventFloatMax::FindEventsUpwards(UnityEngine.Transform,System.String) | |
Patching method System.Collections.Generic.List`1<EventFloatMax> EventFloatMax::FindEventsScene(System.String) | |
Patching method System.Boolean EventFloatMax::AddEventUpwards(UnityEngine.Transform,System.String,EventFloatMax/OnEvent,System.Boolean,System.Boolean) | |
Patching method System.Boolean EventFloatMax::RemoveEventUpwards(UnityEngine.Transform,System.String,EventFloatMax/OnEvent,System.Boolean,System.Boolean) | |
Patching method System.Void EventFloatMax::FindEventsUpwards(UnityEngine.Transform,System.String,System.Collections.Generic.List`1<EventFloatMax>) | |
Patching method System.Void EventIntMax::.ctor(System.String,System.Int32) | |
Patching method System.Void EventIntMax::Add(EventIntMax/OnEvent) | |
Patching method System.Void EventIntMax::Remove(EventIntMax/OnEvent) | |
Patching method System.Int32 EventIntMax::Fire() | |
Patching method System.Boolean EventIntMax::AddEventUpwards(UnityEngine.Transform,System.String,EventIntMax/OnEvent,System.Boolean) | |
Patching method System.Boolean EventIntMax::AddEventScene(System.String,EventIntMax/OnEvent,System.Boolean) | |
Patching method System.Boolean EventIntMax::RemoveEventUpwards(UnityEngine.Transform,System.String,EventIntMax/OnEvent,System.Boolean) | |
Patching method System.Boolean EventIntMax::RemoveEventScene(System.String,EventIntMax/OnEvent,System.Boolean) | |
Patching method EventIntMax EventIntMax::FindEventUpwards(UnityEngine.Transform,System.String) | |
Patching method EventIntMax EventIntMax::FindEventScene(System.String) | |
Patching method System.Collections.Generic.List`1<EventIntMax> EventIntMax::FindEventsUpwards(UnityEngine.Transform,System.String) | |
Patching method System.Collections.Generic.List`1<EventIntMax> EventIntMax::FindEventsScene(System.String) | |
Patching method System.Boolean EventIntMax::AddEventUpwards(UnityEngine.Transform,System.String,EventIntMax/OnEvent,System.Boolean,System.Boolean) | |
Patching method System.Boolean EventIntMax::RemoveEventUpwards(UnityEngine.Transform,System.String,EventIntMax/OnEvent,System.Boolean,System.Boolean) | |
Patching method System.Void EventIntMax::FindEventsUpwards(UnityEngine.Transform,System.String,System.Collections.Generic.List`1<EventIntMax>) | |
Patching method System.Void EventDoubleMax::.ctor(System.String,System.Double) | |
Patching method System.Void EventDoubleMax::Add(EventDoubleMax/OnEvent) | |
Patching method System.Void EventDoubleMax::Remove(EventDoubleMax/OnEvent) | |
Patching method System.Double EventDoubleMax::Fire() | |
Patching method System.Boolean EventDoubleMax::AddEventUpwards(UnityEngine.Transform,System.String,EventDoubleMax/OnEvent,System.Boolean) | |
Patching method System.Boolean EventDoubleMax::AddEventScene(System.String,EventDoubleMax/OnEvent,System.Boolean) | |
Patching method System.Boolean EventDoubleMax::RemoveEventUpwards(UnityEngine.Transform,System.String,EventDoubleMax/OnEvent,System.Boolean) | |
Patching method System.Boolean EventDoubleMax::RemoveEventScene(System.String,EventDoubleMax/OnEvent,System.Boolean) | |
Patching method EventDoubleMax EventDoubleMax::FindEventUpwards(UnityEngine.Transform,System.String) | |
Patching method EventDoubleMax EventDoubleMax::FindEventScene(System.String) | |
Patching method System.Collections.Generic.List`1<EventDoubleMax> EventDoubleMax::FindEventsUpwards(UnityEngine.Transform,System.String) | |
Patching method System.Collections.Generic.List`1<EventDoubleMax> EventDoubleMax::FindEventsScene(System.String) | |
Patching method System.Boolean EventDoubleMax::AddEventUpwards(UnityEngine.Transform,System.String,EventDoubleMax/OnEvent,System.Boolean,System.Boolean) | |
Patching method System.Boolean EventDoubleMax::RemoveEventUpwards(UnityEngine.Transform,System.String,EventDoubleMax/OnEvent,System.Boolean,System.Boolean) | |
Patching method System.Void EventDoubleMax::FindEventsUpwards(UnityEngine.Transform,System.String,System.Collections.Generic.List`1<EventDoubleMax>) | |
Patching method System.Void EventFloatMin::.ctor(System.String,System.Single) | |
Patching method System.Void EventFloatMin::Add(EventFloatMin/OnEvent) | |
Patching method System.Void EventFloatMin::Remove(EventFloatMin/OnEvent) | |
Patching method System.Single EventFloatMin::Fire() | |
Patching method System.Boolean EventFloatMin::AddEventUpwards(UnityEngine.Transform,System.String,EventFloatMin/OnEvent,System.Boolean) | |
Patching method System.Boolean EventFloatMin::AddEventScene(System.String,EventFloatMin/OnEvent,System.Boolean) | |
Patching method System.Boolean EventFloatMin::RemoveEventUpwards(UnityEngine.Transform,System.String,EventFloatMin/OnEvent,System.Boolean) | |
Patching method System.Boolean EventFloatMin::RemoveEventScene(System.String,EventFloatMin/OnEvent,System.Boolean) | |
Patching method EventFloatMin EventFloatMin::FindEventUpwards(UnityEngine.Transform,System.String) | |
Patching method EventFloatMin EventFloatMin::FindEventScene(System.String) | |
Patching method System.Collections.Generic.List`1<EventFloatMin> EventFloatMin::FindEventsUpwards(UnityEngine.Transform,System.String) | |
Patching method System.Collections.Generic.List`1<EventFloatMin> EventFloatMin::FindEventsScene(System.String) | |
Patching method System.Boolean EventFloatMin::AddEventUpwards(UnityEngine.Transform,System.String,EventFloatMin/OnEvent,System.Boolean,System.Boolean) | |
Patching method System.Boolean EventFloatMin::RemoveEventUpwards(UnityEngine.Transform,System.String,EventFloatMin/OnEvent,System.Boolean,System.Boolean) | |
Patching method System.Void EventFloatMin::FindEventsUpwards(UnityEngine.Transform,System.String,System.Collections.Generic.List`1<EventFloatMin>) | |
Patching method System.Void EventIntMin::.ctor(System.String,System.Int32) | |
Patching method System.Void EventIntMin::Add(EventIntMin/OnEvent) | |
Patching method System.Void EventIntMin::Remove(EventIntMin/OnEvent) | |
Patching method System.Int32 EventIntMin::Fire() | |
Patching method System.Boolean EventIntMin::AddEventUpwards(UnityEngine.Transform,System.String,EventIntMin/OnEvent,System.Boolean) | |
Patching method System.Boolean EventIntMin::AddEventScene(System.String,EventIntMin/OnEvent,System.Boolean) | |
Patching method System.Boolean EventIntMin::RemoveEventUpwards(UnityEngine.Transform,System.String,EventIntMin/OnEvent,System.Boolean) | |
Patching method System.Boolean EventIntMin::RemoveEventScene(System.String,EventIntMin/OnEvent,System.Boolean) | |
Patching method EventIntMin EventIntMin::FindEventUpwards(UnityEngine.Transform,System.String) | |
Patching method EventIntMin EventIntMin::FindEventScene(System.String) | |
Patching method System.Collections.Generic.List`1<EventIntMin> EventIntMin::FindEventsUpwards(UnityEngine.Transform,System.String) | |
Patching method System.Collections.Generic.List`1<EventIntMin> EventIntMin::FindEventsScene(System.String) | |
Patching method System.Boolean EventIntMin::AddEventUpwards(UnityEngine.Transform,System.String,EventIntMin/OnEvent,System.Boolean,System.Boolean) | |
Patching method System.Boolean EventIntMin::RemoveEventUpwards(UnityEngine.Transform,System.String,EventIntMin/OnEvent,System.Boolean,System.Boolean) | |
Patching method System.Void EventIntMin::FindEventsUpwards(UnityEngine.Transform,System.String,System.Collections.Generic.List`1<EventIntMin>) | |
Patching method System.Void EventDoubleMin::.ctor(System.String,System.Double) | |
Patching method System.Void EventDoubleMin::Add(EventDoubleMin/OnEvent) | |
Patching method System.Void EventDoubleMin::Remove(EventDoubleMin/OnEvent) | |
Patching method System.Double EventDoubleMin::Fire() | |
Patching method System.Boolean EventDoubleMin::AddEventUpwards(UnityEngine.Transform,System.String,EventDoubleMin/OnEvent,System.Boolean) | |
Patching method System.Boolean EventDoubleMin::AddEventScene(System.String,EventDoubleMin/OnEvent,System.Boolean) | |
Patching method System.Boolean EventDoubleMin::RemoveEventUpwards(UnityEngine.Transform,System.String,EventDoubleMin/OnEvent,System.Boolean) | |
Patching method System.Boolean EventDoubleMin::RemoveEventScene(System.String,EventDoubleMin/OnEvent,System.Boolean) | |
Patching method EventDoubleMin EventDoubleMin::FindEventUpwards(UnityEngine.Transform,System.String) | |
Patching method EventDoubleMin EventDoubleMin::FindEventScene(System.String) | |
Patching method System.Collections.Generic.List`1<EventDoubleMin> EventDoubleMin::FindEventsUpwards(UnityEngine.Transform,System.String) | |
Patching method System.Collections.Generic.List`1<EventDoubleMin> EventDoubleMin::FindEventsScene(System.String) | |
Patching method System.Boolean EventDoubleMin::AddEventUpwards(UnityEngine.Transform,System.String,EventDoubleMin/OnEvent,System.Boolean,System.Boolean) | |
Patching method System.Boolean EventDoubleMin::RemoveEventUpwards(UnityEngine.Transform,System.String,EventDoubleMin/OnEvent,System.Boolean,System.Boolean) | |
Patching method System.Void EventDoubleMin::FindEventsUpwards(UnityEngine.Transform,System.String,System.Collections.Generic.List`1<EventDoubleMin>) | |
Patching method System.Void EventValueComparison`1::.ctor(System.String,T,EventValueComparison`1/OnCompare<T>) | |
Patching method System.String EventValueComparison`1::get_eventName() | |
Patching method System.Void EventValueComparison`1::set_eventName(System.String) | |
Patching method T EventValueComparison`1::get_value() | |
Patching method System.Void EventValueComparison`1::set_value(T) | |
Patching method System.Void EventValueComparison`1::Add(EventValueComparison`1/OnEvent<T>) | |
Patching method System.Void EventValueComparison`1::Remove(EventValueComparison`1/OnEvent<T>) | |
Patching method System.Void EventValueComparison`1::Update() | |
Patching method System.Boolean EventValueComparison`1::AddEventUpwards(UnityEngine.Transform,System.String,EventValueComparison`1/OnEvent<T>,System.Boolean) | |
Patching method System.Boolean EventValueComparison`1::AddEventScene(System.String,EventValueComparison`1/OnEvent<T>,System.Boolean) | |
Patching method System.Boolean EventValueComparison`1::RemoveEventUpwards(UnityEngine.Transform,System.String,EventValueComparison`1/OnEvent<T>,System.Boolean) | |
Patching method System.Boolean EventValueComparison`1::RemoveEventScene(System.String,EventValueComparison`1/OnEvent<T>,System.Boolean) | |
Patching method EventValueComparison`1<T> EventValueComparison`1::FindEventUpwards(UnityEngine.Transform,System.String) | |
Patching method EventValueComparison`1<T> EventValueComparison`1::FindEventScene(System.String) | |
Patching method System.Collections.Generic.List`1<EventValueComparison`1<T>> EventValueComparison`1::FindEventsUpwards(UnityEngine.Transform,System.String) | |
Patching method System.Collections.Generic.List`1<EventValueComparison`1<T>> EventValueComparison`1::FindEventsScene(System.String) | |
Patching method System.Boolean EventValueComparison`1::AddEventUpwards(UnityEngine.Transform,System.String,EventValueComparison`1/OnEvent<T>,System.Boolean,System.Boolean) | |
Patching method System.Boolean EventValueComparison`1::RemoveEventUpwards(UnityEngine.Transform,System.String,EventValueComparison`1/OnEvent<T>,System.Boolean,System.Boolean) | |
Patching method System.Void EventValueComparison`1::FindEventsUpwards(UnityEngine.Transform,System.String,System.Collections.Generic.List`1<EventValueComparison`1<T>>) | |
Patching method System.Void EventValueOperation`1::.ctor(System.String,T,EventValueOperation`1/OnOperation<T>) | |
Patching method System.String EventValueOperation`1::get_eventName() | |
Patching method System.Void EventValueOperation`1::set_eventName(System.String) | |
Patching method T EventValueOperation`1::get_value() | |
Patching method System.Void EventValueOperation`1::set_value(T) | |
Patching method System.Void EventValueOperation`1::Add(EventValueOperation`1/OnEvent<T>) | |
Patching method System.Void EventValueOperation`1::Remove(EventValueOperation`1/OnEvent<T>) | |
Patching method System.Void EventValueOperation`1::Update() | |
Patching method System.Boolean EventValueOperation`1::AddEventUpwards(UnityEngine.Transform,System.String,EventValueOperation`1/OnEvent<T>,System.Boolean) | |
Patching method System.Boolean EventValueOperation`1::AddEventScene(System.String,EventValueOperation`1/OnEvent<T>,System.Boolean) | |
Patching method System.Boolean EventValueOperation`1::RemoveEventUpwards(UnityEngine.Transform,System.String,EventValueOperation`1/OnEvent<T>,System.Boolean) | |
Patching method System.Boolean EventValueOperation`1::RemoveEventScene(System.String,EventValueOperation`1/OnEvent<T>,System.Boolean) | |
Patching method EventValueOperation`1<T> EventValueOperation`1::FindEventUpwards(UnityEngine.Transform,System.String) | |
Patching method EventValueOperation`1<T> EventValueOperation`1::FindEventScene(System.String) | |
Patching method System.Collections.Generic.List`1<EventValueOperation`1<T>> EventValueOperation`1::FindEventsUpwards(UnityEngine.Transform,System.String) | |
Patching method System.Collections.Generic.List`1<EventValueOperation`1<T>> EventValueOperation`1::FindEventsScene(System.String) | |
Patching method System.Boolean EventValueOperation`1::AddEventUpwards(UnityEngine.Transform,System.String,EventValueOperation`1/OnEvent<T>,System.Boolean,System.Boolean) | |
Patching method System.Boolean EventValueOperation`1::RemoveEventUpwards(UnityEngine.Transform,System.String,EventValueOperation`1/OnEvent<T>,System.Boolean,System.Boolean) | |
Patching method System.Void EventValueOperation`1::FindEventsUpwards(UnityEngine.Transform,System.String,System.Collections.Generic.List`1<EventValueOperation`1<T>>) | |
Patching method System.Void GameEvents::.cctor() | |
Patching method System.Void HighLogic::.ctor() | |
Patching method System.Void HighLogic::.cctor() | |
Patching method UnityEngine.GUISkin HighLogic::get_Skin() | |
Patching method System.String HighLogic::get_SaveFolder() | |
Patching method System.Void HighLogic::set_SaveFolder(System.String) | |
Patching method Game HighLogic::get_CurrentGame() | |
Patching method System.Void HighLogic::set_CurrentGame(Game) | |
Patching method System.Void HighLogic::Awake() | |
Patching method System.Void HighLogic::Start() | |
Patching method System.Void HighLogic::Update() | |
Patching method System.Void HighLogic::printLog(System.String,System.String,UnityEngine.LogType) | |
Patching method System.Void HighLogic::OnGUI() | |
Patching method System.Void HighLogic::drawConsole(System.Int32) | |
Patching method System.Void HighLogic::printCurrentGame() | |
Patching method System.UInt32 HighLogic::SendInput(System.UInt32,HighLogic/ [],System.Int32) | |
Patching method HighLogic/ HighLogic::createMouseInput(System.Int32,System.Int32,System.UInt32,System.UInt32,System.UInt32) | |
Patching method HighLogic/ HighLogic::createKeybdInput(System.Int16,System.UInt32) | |
Patching method System.Int16 HighLogic::getCVal(System.Char) | |
Patching method System.Void HighLogic::OnApplicationFocus(System.Boolean) | |
Patching method System.Void HighLogic::LoadScene(GameScenes) | |
Patching method System.Collections.IEnumerator HighLogic::bufferedLoad(System.Int32,System.Boolean) | |
Patching method System.Void HighLogic::setLevelFlags(GameScenes) | |
Patching method System.Void HighLogic::OnLevelWasLoaded(System.Int32) | |
Patching method System.Collections.IEnumerator HighLogic::FireLoadedEvent() | |
Patching method System.Void IGameCamera::.ctor() | |
Patching method System.Void IGameCamera::EnableCamera() | |
Patching method System.Void IGameCamera::DisableCamera() | |
Patching method System.Void IGameCamera::ResetCamera() | |
Patching method UnityEngine.Transform ITargetable::GetTransform() | |
Patching method UnityEngine.Vector3 ITargetable::GetObtVelocity() | |
Patching method UnityEngine.Vector3 ITargetable::GetSrfVelocity() | |
Patching method UnityEngine.Vector3 ITargetable::GetFwdVector() | |
Patching method Vessel ITargetable::GetVessel() | |
Patching method System.String ITargetable::GetName() | |
Patching method Orbit ITargetable::GetOrbit() | |
Patching method OrbitDriver ITargetable::GetOrbitDriver() | |
Patching method VesselTargetModes ITargetable::GetTargetingMode() | |
Patching method System.Void InputBinding::.ctor() | |
Patching method System.Void InputBinding::Load(ConfigNode) | |
Patching method System.Void InputBinding::Save(ConfigNode) | |
Patching method System.Boolean InputBinding::CompareSwitchState() | |
Patching method System.Boolean InputBinding::IsLocked() | |
Patching method System.Boolean InputBinding::IsUnlocked() | |
Patching method System.Boolean InputBinding::IsNeutral() | |
Patching method System.Void AxisBinding::.ctor() | |
Patching method System.Void AxisBinding::.ctor(ControlTypes) | |
Patching method System.Void AxisBinding::.ctor(System.Single) | |
Patching method System.Void AxisBinding::.ctor(System.Single,ControlTypes) | |
Patching method System.Void AxisBinding::.ctor(UIModeBindingLinRotState) | |
Patching method System.Void AxisBinding::.ctor(UIModeBindingLinRotState,ControlTypes) | |
Patching method System.Void AxisBinding::.ctor(UIModeBindingLinRotState,System.Single) | |
Patching method System.Void AxisBinding::.ctor(UIModeBindingLinRotState,System.Single,ControlTypes) | |
Patching method System.Void AxisBinding::.ctor(System.String,System.String,System.Boolean) | |
Patching method System.Void AxisBinding::.ctor(System.String,System.String,System.Boolean,ControlTypes) | |
Patching method System.Void AxisBinding::.ctor(System.String,System.String,System.Boolean,System.Single,System.Single,System.Single) | |
Patching method System.Void AxisBinding::.ctor(System.String,System.String,System.Boolean,System.Single,System.Single,System.Single,ControlTypes) | |
Patching method System.Void AxisBinding::Save(ConfigNode) | |
Patching method System.Void AxisBinding::Load(ConfigNode) | |
Patching method System.Single AxisBinding::GetAxis() | |
Patching method System.Boolean AxisBinding::IsNeutral() | |
Patching method System.Void KeyBinding::.ctor() | |
Patching method System.Void KeyBinding::.ctor(ControlTypes) | |
Patching method System.Void KeyBinding::.ctor(UnityEngine.KeyCode) | |
Patching method System.Void KeyBinding::.ctor(UnityEngine.KeyCode,ControlTypes) | |
Patching method System.Void KeyBinding::.ctor(UnityEngine.KeyCode,UIModeBindingLinRotState) | |
Patching method System.Void KeyBinding::.ctor(UnityEngine.KeyCode,UIModeBindingLinRotState,ControlTypes) | |
Patching method System.Void KeyBinding::.ctor(UnityEngine.KeyCode,UnityEngine.KeyCode) | |
Patching method System.Void KeyBinding::.ctor(UnityEngine.KeyCode,UnityEngine.KeyCode,ControlTypes) | |
Patching method System.Void KeyBinding::.ctor(UnityEngine.KeyCode,UnityEngine.KeyCode,UIModeBindingLinRotState) | |
Patching method System.Void KeyBinding::.ctor(UnityEngine.KeyCode,UnityEngine.KeyCode,UIModeBindingLinRotState,ControlTypes) | |
Patching method System.Void KeyBinding::Save(ConfigNode) | |
Patching method System.Void KeyBinding::Load(ConfigNode) | |
Patching method System.Boolean KeyBinding::GetKey() | |
Patching method System.Boolean KeyBinding::GetKeyDown() | |
Patching method System.Boolean KeyBinding::GetDoubleTapDown() | |
Patching method System.Boolean KeyBinding::GetKeyUp() | |
Patching method System.Boolean KeyBinding::GetDoubleTapUp() | |
Patching method System.String KeyBinding::get_name() | |
Patching method System.Boolean KeyBinding::IsNeutral() | |
Patching method System.Void InputLockManager::.cctor() | |
Patching method ControlTypes InputLockManager::SetControlLock(ControlTypes,System.String) | |
Patching method ControlTypes InputLockManager::SetControlLock(System.String) | |
Patching method System.Void InputLockManager::RemoveControlLock(System.String) | |
Patching method System.Void InputLockManager::ClearControlLocks() | |
Patching method ControlTypes InputLockManager::GetControlLock(System.String) | |
Patching method System.UInt64 InputLockManager::get_LockMask() | |
Patching method System.Boolean InputLockManager::IsLocked(ControlTypes) | |
Patching method System.Boolean InputLockManager::IsUnlocked(ControlTypes) | |
Patching method System.Boolean InputLockManager::IsLocked(ControlTypes,ControlTypes) | |
Patching method System.Boolean InputLockManager::IsUnlocked(ControlTypes,ControlTypes) | |
Patching method System.Boolean InputLockManager::IsLocking(ControlTypes,GameEvents/FromToAction`2<ControlTypes,ControlTypes>) | |
Patching method System.Boolean InputLockManager::IsUnlocking(ControlTypes,GameEvents/FromToAction`2<ControlTypes,ControlTypes>) | |
Patching method System.String InputLockManager::PrintLockStack() | |
Patching method System.Void InputLockManager::DebugLockStack() | |
Patching method System.Void MapView::.ctor() | |
Patching method System.Void MapView::.cctor() | |
Patching method MapView MapView::get_fetch() | |
Patching method System.Void MapView::set_fetch(MapView) | |
Patching method UnityEngine.Material MapView::get_OrbitLinesMaterial() | |
Patching method UnityEngine.Material MapView::get_DottedLinesMaterial() | |
Patching method UnityEngine.Material MapView::get_OrbitIconsMaterial() | |
Patching method UnityEngine.GUISkin MapView::get_OrbitIconsTextSkin() | |
Patching method UnityEngine.Texture2D MapView::get_OrbitIconsMap() | |
Patching method PlanetariumCamera MapView::get_MapCamera() | |
Patching method UnityEngine.GameObject MapView::get_ManeuverNodePrefab() | |
Patching method System.Boolean MapView::get_Draw3DLines() | |
Patching method System.Int32 MapView::get_OrbitDrawMode() | |
Patching method UnityEngine.Color[] MapView::get_PatchColors() | |
Patching method UnityEngine.Color[] MapView::get_TargetPatchColors() | |
Patching method System.Boolean MapView::get_ManeuverModeActive() | |
Patching method UnityEngine.Camera MapView::get_VectorCamera() | |
Patching method System.Void MapView::Awake() | |
Patching method System.Collections.IEnumerator MapView::Start() | |
Patching method UnityEngine.Camera MapView::createMapFXCamera(System.Int32,System.Single,System.Single) | |
Patching method System.Void MapView::Update() | |
Patching method System.Void MapView::UpdateMap() | |
Patching method System.Void MapView::OnDestroy() | |
Patching method System.Void MapView::OnGUI() | |
Patching method System.Void MapView::CreateOrbitRenderers() | |
Patching method System.Void MapView::EnterMapView() | |
Patching method System.Void MapView::ExitMapView() | |
Patching method System.Void MapView::enterMapView() | |
Patching method System.Void MapView::endEnterMapTransition() | |
Patching method System.Void MapView::exitMapView() | |
Patching method System.Void MapView::endExitMapTransition() | |
Patching method System.Void MapView::enableMapFXCameras(System.Boolean) | |
Patching method System.Void MapView::ToggleManeuverMode() | |
Patching method System.Void MapView::EnableManeuverMode() | |
Patching method System.Void MapView::DisableManeuverMode() | |
Patching method System.Void MapView::<OnEnterMapView>m__101() | |
Patching method System.Void MapView::<OnExitMapView>m__102() | |
Patching method System.Void MapViewFiltering::.ctor() | |
Patching method System.Void MapViewFiltering::.cctor() | |
Patching method System.Void MapViewFiltering::Awake() | |
Patching method System.Void MapViewFiltering::OnDestroy() | |
Patching method System.Int32 MapViewFiltering::GetFilterState() | |
Patching method System.Void MapViewFiltering::LoadFilterState(System.Int32) | |
Patching method System.Void MapViewFiltering::Start() | |
Patching method System.Void MapViewFiltering::CountVessels() | |
Patching method System.Void MapViewFiltering::onVesselCountChanged(Vessel) | |
Patching method System.Void MapViewFiltering::onKnowledgeChanged(GameEvents/HostedFromToAction`2<IDiscoverable,DiscoveryLevels>) | |
Patching method System.Void MapViewFiltering::OnInputLocksModified(GameEvents/FromToAction`2<ControlTypes,ControlTypes>) | |
Patching method MapViewFiltering/VesselTypeFilter MapViewFiltering::getFilterFromButtonStates() | |
Patching method System.Void MapViewFiltering::updateFilterFromButtons() | |
Patching method System.Void MapViewFiltering::updateButtonsToFilter(MapViewFiltering/VesselTypeFilter) | |
Patching method System.Void MapViewFiltering::setFilter(MapViewFiltering/VesselTypeFilter) | |
Patching method System.Void MapViewFiltering::SetFilter(MapViewFiltering/VesselTypeFilter) | |
Patching method System.Boolean MapViewFiltering::CheckAgainstFilter(Vessel) | |
Patching method System.Boolean MapViewFiltering::checkAgainstFilter(Vessel) | |
Patching method System.Void MapViewFiltering::OnGUI() | |
Patching method System.Void MapViewFiltering::DrawVesselCounts() | |
Patching method System.Void MusicLogic::.ctor() | |
Patching method System.Void MusicLogic::.cctor() | |
Patching method System.Void MusicLogic::SetVolume(System.Single) | |
Patching method System.Void MusicLogic::Awake() | |
Patching method System.Void MusicLogic::OnDestroy() | |
Patching method System.Void MusicLogic::OnGameSceneChange(GameScenes) | |
Patching method System.Collections.IEnumerator MusicLogic::OnLevelWasLoaded(System.Int32) | |
Patching method System.Void MusicLogic::PlayTheme(UnityEngine.AudioSource,UnityEngine.AudioClip) | |
Patching method System.Void MusicLogic::PlayAmbienceLoop(UnityEngine.AudioSource,UnityEngine.AudioClip) | |
Patching method System.Collections.IEnumerator MusicLogic::WaitandPlayLoop(UnityEngine.AudioSource,UnityEngine.AudioClip,System.Single) | |
Patching method System.Collections.IEnumerator MusicLogic::PlayList(System.Collections.Generic.List`1<UnityEngine.AudioClip>) | |
Patching method System.Void MusicLogic::Crossfade(UnityEngine.AudioSource,UnityEngine.AudioSource,System.Single) | |
Patching method System.Void MusicLogic::MenuMusic() | |
Patching method System.Void MusicLogic::CreditsMusic() | |
Patching method System.Void MusicLogic::TrackingStMusic() | |
Patching method System.Void MusicLogic::SpaceCenterMusic() | |
Patching method System.Void MusicLogic::ConstructionMusic(EditorFacility) | |
Patching method System.Void MusicLogic::FlightSpaceMusic() | |
Patching method System.Collections.IEnumerator MusicLogic::PlayFlight() | |
Patching method System.Void MusicLogic::ResetConstValues() | |
Patching method System.Void MusicLogic::ResetFlightValues() | |
Patching method System.Void MusicLogic::PauseWithCrossfade(MusicLogic/AdditionalThemes) | |
Patching method System.Void MusicLogic::UnpauseWithCrossfade() | |
Patching method System.Collections.IEnumerator MusicLogic::PauseCrossfadeCoroutine(UnityEngine.AudioSource,System.Single,UnityEngine.AudioClip,System.Single,System.Boolean) | |
Patching method System.Void QuickSaveLoad::.ctor() | |
Patching method System.Void QuickSaveLoad::Awake() | |
Patching method System.Void QuickSaveLoad::Update() | |
Patching method System.Void QuickSaveLoad::onHoldComplete() | |
Patching method System.Void QuickSaveLoad::QuickSave() | |
Patching method System.Void QuickSaveLoad::quickSave(System.Boolean) | |
Patching method System.Void QuickSaveLoad::doSave(System.String) | |
Patching method System.Void QuickSaveLoad::quickLoad(System.String,System.String) | |
Patching method System.Void QuickSaveLoad::OnGUI() | |
Patching method System.Void QuickSaveLoad::onBrowserClose(System.String) | |
Patching method System.Void QuickSaveLoad::spawnSaveDialog() | |
Patching method System.Void QuickSaveLoad::drawSaveDialog() | |
Patching method QuickSaveLoad/ | |
QuickSaveLoad::checkFilename(System.String) | |
Patching method System.Void QuickSaveLoad::dismissSaveDialog() | |
Patching method System.Void SceneTransitionMatrix::.ctor() | |
Patching method SceneTransitionMatrix/SceneTransitions SceneTransitionMatrix::get_Item(GameScenes) | |
Patching method System.Boolean SceneTransitionMatrix::GetTransitionValue(GameScenes,GameScenes) | |
Patching method System.Void ScreenShot::.ctor() | |
Patching method System.Void ScreenShot::Start() | |
Patching method System.Void ScreenShot::OnDestroy() | |
Patching method System.Void ScreenShot::Update() | |
Patching method System.Void ScreenShot::ShowUI() | |
Patching method System.Void ScreenShot::HideUI() | |
Patching method System.Void VesselAutopilot::.ctor(Vessel) | |
Patching method VesselAutopilot/VesselRSAS VesselAutopilot::get_RSAS() | |
Patching method VesselAutopilot/VesselSAS VesselAutopilot::get_SAS() | |
Patching method Vessel VesselAutopilot::get_Vessel() | |
Patching method System.Void VesselAutopilot::Finalize() | |
Patching method System.Void VesselAutopilot::SetupModules() | |
Patching method System.Void VesselAutopilot::Update() | |
Patching method VesselAutopilot/AutopilotMode VesselAutopilot::get_Mode() | |
Patching method System.Boolean VesselAutopilot::get_Enabled() | |
Patching method System.Void VesselAutopilot::set_Enabled(System.Boolean) | |
Patching method System.Boolean VesselAutopilot::Enable() | |
Patching method System.Boolean VesselAutopilot::Enable(VesselAutopilot/AutopilotMode) | |
Patching method System.Boolean VesselAutopilot::Disable() | |
Patching method System.Boolean VesselAutopilot::SetAutopilot(System.Boolean) | |
Patching method System.Boolean VesselAutopilot::SetMode(VesselAutopilot/AutopilotMode) | |
Patching method System.Boolean VesselAutopilot::CanSetMode(VesselAutopilot/AutopilotMode) | |
Patching method System.Boolean VesselAutopilot::SetAutopilotOrbit(System.Boolean) | |
Patching method System.Boolean VesselAutopilot::CanSetModeOrbit(VesselAutopilot/AutopilotMode) | |
Patching method System.Boolean VesselAutopilot::SetAutopilotSurface(System.Boolean) | |
Patching method System.Boolean VesselAutopilot::CanSetModeSurface(VesselAutopilot/AutopilotMode) | |
Patching method System.Boolean VesselAutopilot::SetAutopilotTarget(System.Boolean) | |
Patching method System.Boolean VesselAutopilot::CanSetModeTarget(VesselAutopilot/AutopilotMode) | |
Patching method System.Void VesselRetrieval::.ctor() | |
Patching method System.Void VesselRetrieval::Awake() | |
Patching method System.Void VesselRetrieval::OnDestroy() | |
Patching method System.Collections.IEnumerator VesselRetrieval::OnLevelWasLoaded(System.Int32) | |
Patching method System.Void VesselRetrieval::onVesselRecoveryRequested(Vessel) | |
Patching method System.Void VesselRetrieval::recoverVessels() | |
Patching method System.Collections.Generic.List`1<Vessel> VesselRetrieval::getVesselsToRecover(System.Collections.Generic.List`1<System.Guid>) | |
Patching method System.Void VesselRetrieval::recoverVessel(Vessel) | |
Patching method System.Void VesselSwitching::.ctor() | |
Patching method System.Void VesselSwitching::Awake() | |
Patching method System.Void VesselSwitching::Update() | |
Patching method System.Void VesselSwitching::OnGUI() | |
Patching method System.Void KSP.IO.BinaryReader::.ctor(System.IO.BinaryReader) | |
Patching method KSP.IO.BinaryReader KSP.IO.BinaryReader::CreateForType(System.String,Vessel) | |
Patching method System.IO.Stream KSP.IO.BinaryReader::get_BaseStream() | |
Patching method System.Boolean KSP.IO.BinaryReader::ReadBoolean() | |
Patching method System.UInt16 KSP.IO.BinaryReader::ReadUInt16() | |
Patching method System.String KSP.IO.BinaryReader::ReadString() | |
Patching method System.Int32 KSP.IO.BinaryReader::Read(System.Byte[],System.Int32,System.Int32) | |
Patching method System.Int32 KSP.IO.BinaryReader::Read() | |
Patching method System.Int16 KSP.IO.BinaryReader::ReadInt16() | |
Patching method System.Byte KSP.IO.BinaryReader::ReadByte() | |
Patching method System.Int32 KSP.IO.BinaryReader::PeekChar() | |
Patching method System.Int64 KSP.IO.BinaryReader::ReadInt64() | |
Patching method System.Double KSP.IO.BinaryReader::ReadDouble() | |
Patching method System.UInt32 KSP.IO.BinaryReader::ReadUInt32() | |
Patching method System.Byte[] KSP.IO.BinaryReader::ReadBytes(System.Int32) | |
Patching method System.Single KSP.IO.BinaryReader::ReadSingle() | |
Patching method System.Decimal KSP.IO.BinaryReader::ReadDecimal() | |
Patching method System.Int32 KSP.IO.BinaryReader::Read(System.Char[],System.Int32,System.Int32) | |
Patching method System.Char KSP.IO.BinaryReader::ReadChar() | |
Patching method System.Void KSP.IO.BinaryReader::Close() | |
Patching method System.Char[] KSP.IO.BinaryReader::ReadChars(System.Int32) | |
Patching method System.SByte KSP.IO.BinaryReader::ReadSByte() | |
Patching method System.UInt64 KSP.IO.BinaryReader::ReadUInt64() | |
Patching method System.Int32 KSP.IO.BinaryReader::ReadInt32() | |
Patching method System.Void KSP.IO.BinaryReader::Dispose() | |
Patching method System.Void KSP.IO.BinaryWriter::.ctor(System.IO.BinaryWriter) | |
Patching method KSP.IO.BinaryWriter KSP.IO.BinaryWriter::CreateForType(System.String,Vessel) | |
Patching method System.Int64 KSP.IO.BinaryWriter::Seek(System.Int32,KSP.IO.SeekOrigin) | |
Patching method System.Void KSP.IO.BinaryWriter::Dispose() | |
Patching method System.IO.Stream KSP.IO.BinaryWriter::get_BaseStream() | |
Patching method System.Void KSP.IO.BinaryWriter::Write(System.Double) | |
Patching method System.Void KSP.IO.BinaryWriter::Write(System.Decimal) | |
Patching method System.Void KSP.IO.BinaryWriter::Write(System.Single) | |
Patching method System.Void KSP.IO.BinaryWriter::Write(System.UInt32) | |
Patching method System.Void KSP.IO.BinaryWriter::Write(System.String) | |
Patching method System.Void KSP.IO.BinaryWriter::Write(System.UInt64) | |
Patching method System.Void KSP.IO.BinaryWriter::Write(System.Char) | |
Patching method System.Void KSP.IO.BinaryWriter::Write(System.Int32) | |
Patching method System.Void KSP.IO.BinaryWriter::Write(System.Char[],System.Int32,System.Int32) | |
Patching method System.Void KSP.IO.BinaryWriter::Write(System.UInt16) | |
Patching method System.Void KSP.IO.BinaryWriter::Write(System.Char[]) | |
Patching method System.Void KSP.IO.BinaryWriter::Write(System.SByte) | |
Patching method System.Void KSP.IO.BinaryWriter::Write(System.Byte) | |
Patching method System.Void KSP.IO.BinaryWriter::Write(System.Boolean) | |
Patching method System.Void KSP.IO.BinaryWriter::Close() | |
Patching method System.Void KSP.IO.BinaryWriter::Write(System.Byte[]) | |
Patching method System.Void KSP.IO.BinaryWriter::Write(System.Byte[],System.Int32,System.Int32) | |
Patching method System.Void KSP.IO.BinaryWriter::Flush() | |
Patching method System.Void KSP.IO.BinaryWriter::Write(System.Int64) | |
Patching method System.Void KSP.IO.BinaryWriter::Write(System.Int16) | |
Patching method System.Void KSP.IO.File::.ctor() | |
Patching method System.Boolean KSP.IO.File::Exists(System.String,Vessel) | |
Patching method System.Void KSP.IO.File::Delete(System.String,Vessel) | |
Patching method System.String[] KSP.IO.File::ReadAllLines(System.String,Vessel) | |
Patching method System.Byte[] KSP.IO.File::ReadAllBytes(System.String,Vessel) | |
Patching method System.String KSP.IO.File::ReadAllText(System.String,Vessel) | |
Patching method System.Void KSP.IO.File::WriteAllLines(System.String[],System.String,Vessel) | |
Patching method System.Void KSP.IO.File::WriteAllBytes(System.Byte[],System.String,Vessel) | |
Patching method System.Void KSP.IO.File::WriteAllText(System.String,System.String,Vessel) | |
Patching method System.Void KSP.IO.File::AppendAllText(System.String,System.String,Vessel) | |
Patching method KSP.IO.TextWriter KSP.IO.File::AppendText(System.String,Vessel) | |
Patching method KSP.IO.FileStream KSP.IO.File::Create(System.String,Vessel) | |
Patching method KSP.IO.TextWriter KSP.IO.File::CreateText(System.String,Vessel) | |
Patching method KSP.IO.FileStream KSP.IO.File::Open(System.String,KSP.IO.FileMode,Vessel) | |
Patching method KSP.IO.TextReader KSP.IO.File::OpenText(System.String,Vessel) | |
Patching method KSP.IO.FileStream KSP.IO.File::OpenWrite(System.String,Vessel) | |
Patching method System.Void KSP.IO.FileInfo::.ctor(System.IO.FileInfo,System.Type,Vessel) | |
Patching method KSP.IO.FileInfo KSP.IO.FileInfo::CreateForType(System.String,Vessel) | |
Patching method System.String KSP.IO.FileInfo::get_Name() | |
Patching method System.Int64 KSP.IO.FileInfo::get_Length() | |
Patching method System.String KSP.IO.FileInfo::get_DirectoryName() | |
Patching method System.Boolean KSP.IO.FileInfo::get_IsReadOnly() | |
Patching method System.Void KSP.IO.FileInfo::set_IsReadOnly(System.Boolean) | |
Patching method System.Boolean KSP.IO.FileInfo::get_Exists() | |
Patching method System.Void KSP.IO.FileInfo::Encrypt() | |
Patching method System.Void KSP.IO.FileInfo::Delete() | |
Patching method System.String KSP.IO.FileInfo::ToString() | |
Patching method KSP.IO.FileStream KSP.IO.FileInfo::Create() | |
Patching method KSP.IO.FileStream KSP.IO.FileInfo::OpenWrite() | |
Patching method KSP.IO.FileStream KSP.IO.FileInfo::Open(KSP.IO.FileMode,KSP.IO.FileAccess) | |
Patching method KSP.IO.FileStream KSP.IO.FileInfo::OpenRead() | |
Patching method System.Void KSP.IO.FileInfo::MoveTo(System.String) | |
Patching method KSP.IO.FileStream KSP.IO.FileInfo::Open(KSP.IO.FileMode) | |
Patching method KSP.IO.FileInfo KSP.IO.FileInfo::CopyTo(System.String,System.Boolean) | |
Patching method KSP.IO.FileInfo KSP.IO.FileInfo::Replace(System.String,System.String,System.Boolean) | |
Patching method KSP.IO.FileInfo KSP.IO.FileInfo::Replace(System.String,System.String) | |
Patching method KSP.IO.TextWriter KSP.IO.FileInfo::CreateText() | |
Patching method System.Void KSP.IO.FileInfo::Decrypt() | |
Patching method KSP.IO.TextReader KSP.IO.FileInfo::OpenText() | |
Patching method KSP.IO.FileStream KSP.IO.FileInfo::Open(KSP.IO.FileMode,KSP.IO.FileAccess,KSP.IO.FileShare) | |
Patching method KSP.IO.TextWriter KSP.IO.FileInfo::AppendText() | |
Patching method KSP.IO.FileInfo KSP.IO.FileInfo::CopyTo(System.String) | |
Patching method System.Void KSP.IO.FileStream::.ctor(System.IO.FileStream) | |
Patching method System.String KSP.IO.FileStream::get_Name() | |
Patching method System.Int64 KSP.IO.FileStream::get_Length() | |
Patching method System.Boolean KSP.IO.FileStream::get_IsAsync() | |
Patching method System.Boolean KSP.IO.FileStream::get_CanRead() | |
Patching method System.Boolean KSP.IO.FileStream::get_CanSeek() | |
Patching method System.Boolean KSP.IO.FileStream::get_CanWrite() | |
Patching method System.Int64 KSP.IO.FileStream::get_Position() | |
Patching method System.Void KSP.IO.FileStream::set_Position(System.Int64) | |
Patching method System.Void KSP.IO.FileStream::SetLength(System.Int64) | |
Patching method System.Void KSP.IO.FileStream::WriteByte(System.Byte) | |
Patching method System.Int64 KSP.IO.FileStream::Seek(System.Int64,KSP.IO.SeekOrigin) | |
Patching method System.Int32 KSP.IO.FileStream::ReadByte() | |
Patching method System.IAsyncResult KSP.IO.FileStream::BeginRead(System.Byte[],System.Int32,System.Int32,System.AsyncCallback,System.Object) | |
Patching method System.Void KSP.IO.FileStream::Unlock(System.Int64,System.Int64) | |
Patching method System.IAsyncResult KSP.IO.FileStream::BeginWrite(System.Byte[],System.Int32,System.Int32,System.AsyncCallback,System.Object) | |
Patching method System.Void KSP.IO.FileStream::Lock(System.Int64,System.Int64) | |
Patching method System.Void KSP.IO.FileStream::EndWrite(System.IAsyncResult) | |
Patching method System.Void KSP.IO.FileStream::Write(System.Byte[],System.Int32,System.Int32) | |
Patching method System.Int32 KSP.IO.FileStream::Read(System.Byte[],System.Int32,System.Int32) | |
Patching method System.Int32 KSP.IO.FileStream::EndRead(System.IAsyncResult) | |
Patching method System.Void KSP.IO.FileStream::Flush() | |
Patching method System.Void KSP.IO.FileStream::Dispose() | |
Patching method System.Void KSP.IO.IOException::.ctor(System.String,System.String,System.String) | |
Patching method System.String KSP.IO.IOException::get_Message() | |
Patching method System.String KSP.IO.IOException::get_Source() | |
Patching method System.String KSP.IO.IOException::get_StackTrace() | |
Patching method System.Void KSP.IO.IOTools::.ctor() | |
Patching method System.Byte[] KSP.IO.IOTools::SerializeToBinary(System.Object) | |
Patching method System.Object KSP.IO.IOTools::DeserializeFromBinary(System.Byte[]) | |
Patching method System.Void KSP.IO.IOUtils::.ctor() | |
Patching method System.String KSP.IO.IOUtils::GetFilePathFor(System.Type,System.String,Vessel) | |
Patching method System.Void KSP.IO.IOUtils::(System.Collections.Generic.List`1<System.Guid>) | |
Patching method System.Void KSP.IO.IOUtils::(System.Guid) | |
Patching method System.Collections.Generic.List`1<System.IO.DirectoryInfo> KSP.IO.IOUtils::GetFlightDirectories(System.Guid[],System.Boolean) | |
Patching method System.IO.FileMode KSP.IO.IOUtils::(KSP.IO.FileMode) | |
Patching method System.IO.SeekOrigin KSP.IO.IOUtils::(KSP.IO.SeekOrigin) | |
Patching method System.Byte[] KSP.IO.IOUtils::SerializeToBinary(System.Object) | |
Patching method System.Object KSP.IO.IOUtils::DeserializeFromBinary(System.Byte[]) | |
Patching method System.Exception KSP.IO.IOUtils::(System.Exception) | |
Patching method System.IO.FileAccess KSP.IO.IOUtils::(KSP.IO.FileAccess) | |
Patching method System.IO.FileShare KSP.IO.IOUtils::(KSP.IO.FileShare) | |
Patching method System.String KSP.IO.IOUtils::(Part,System.String) | |
Patching method System.String KSP.IO.IOUtils::get_ () | |
Patching method System.Void KSP.IO.MemoryStream::.ctor() | |
Patching method System.Void KSP.IO.MemoryStream::.ctor(System.Byte[]) | |
Patching method System.Void KSP.IO.MemoryStream::.ctor(System.IO.MemoryStream) | |
Patching method System.Int64 KSP.IO.MemoryStream::get_Length() | |
Patching method System.Int32 KSP.IO.MemoryStream::get_Capacity() | |
Patching method System.Void KSP.IO.MemoryStream::set_Capacity(System.Int32) | |
Patching method System.Boolean KSP.IO.MemoryStream::get_CanRead() | |
Patching method System.Boolean KSP.IO.MemoryStream::get_CanSeek() | |
Patching method System.Boolean KSP.IO.MemoryStream::get_CanWrite() | |
Patching method System.Int64 KSP.IO.MemoryStream::get_Position() | |
Patching method System.Void KSP.IO.MemoryStream::set_Position(System.Int64) | |
Patching method System.Void KSP.IO.MemoryStream::SetLength(System.Int64) | |
Patching method System.Void KSP.IO.MemoryStream::WriteByte(System.Byte) | |
Patching method System.Int32 KSP.IO.MemoryStream::ReadByte() | |
Patching method System.Int64 KSP.IO.MemoryStream::Seek(System.Int64,KSP.IO.SeekOrigin) | |
Patching method System.Byte[] KSP.IO.MemoryStream::ToArray() | |
Patching method System.Byte[] KSP.IO.MemoryStream::GetBuffer() | |
Patching method System.Int32 KSP.IO.MemoryStream::Read(System.Byte[],System.Int32,System.Int32) | |
Patching method System.Void KSP.IO.MemoryStream::Write(System.Byte[],System.Int32,System.Int32) | |
Patching method System.Void KSP.IO.MemoryStream::Flush() | |
Patching method System.Void KSP.IO.PluginConfigNode::.ctor(KSP.IO.PluginConfigNode,System.Collections.Generic.Dictionary`2<System.String,System.Object>) | |
Patching method System.Void KSP.IO.PluginConfigNode::.ctor(KSP.IO.PluginConfigNode) | |
Patching method System.Void KSP.IO.PluginConfigNode::.ctor() | |
Patching method KSP.IO.PluginConfigNode KSP.IO.PluginConfigNode::GetParent() | |
Patching method T KSP.IO.PluginConfigNode::GetValue(System.String) | |
Patching method T KSP.IO.PluginConfigNode::GetValue(System.String,T) | |
Patching method System.Void KSP.IO.PluginConfigNode::SetValue(System.String,System.Object) | |
Patching method System.Object KSP.IO.PluginConfigNode::get_Item(System.String) | |
Patching method System.Void KSP.IO.PluginConfigNode::set_Item(System.String,System.Object) | |
Patching method System.Void KSP.IO.PluginConfigNode::(System.Xml.XmlTextWriter&) | |
Patching method System.Void KSP.IO.PluginConfigNode::(System.Xml.XmlNode) | |
Patching method System.Void KSP.IO.PluginConfigNode::handleElement(System.Xml.XmlNode) | |
Patching method System.Void KSP.IO.PluginConfigNode::StartNamedElement(System.Xml.XmlTextWriter&,System.String,System.String) | |
Patching method System.Void KSP.IO.PluginConfiguration::.ctor(System.String) | |
Patching method T KSP.IO.PluginConfiguration::GetValue(System.String) | |
Patching method T KSP.IO.PluginConfiguration::GetValue(System.String,T) | |
Patching method System.Void KSP.IO.PluginConfiguration::SetValue(System.String,System.Object) | |
Patching method System.Object KSP.IO.PluginConfiguration::get_Item(System.String) | |
Patching method System.Void KSP.IO.PluginConfiguration::set_Item(System.String,System.Object) | |
Patching method KSP.IO.PluginConfiguration KSP.IO.PluginConfiguration::CreateForType(Vessel) | |
Patching method System.Void KSP.IO.PluginConfiguration::save() | |
Patching method System.Void KSP.IO.PluginConfiguration::load() | |
Patching method System.Void KSP.IO.TextReader::.ctor(System.IO.StreamReader) | |
Patching method KSP.IO.TextReader KSP.IO.TextReader::CreateForType(System.String,Vessel) | |
Patching method System.Text.Encoding KSP.IO.TextReader::get_CurrentEncoding() | |
Patching method System.IO.Stream KSP.IO.TextReader::get_BaseStream() | |
Patching method System.Boolean KSP.IO.TextReader::get_EndOfStream() | |
Patching method System.Int32 KSP.IO.TextReader::Read() | |
Patching method System.Int32 KSP.IO.TextReader::Peek() | |
Patching method System.String KSP.IO.TextReader::ReadLine() | |
Patching method System.Void KSP.IO.TextReader::DiscardBufferedData() | |
Patching method System.Int32 KSP.IO.TextReader::Read(System.Char[],System.Int32,System.Int32) | |
Patching method System.Void KSP.IO.TextReader::Close() | |
Patching method System.String KSP.IO.TextReader::ReadToEnd() | |
Patching method System.Void KSP.IO.TextReader::Dispose() | |
Patching method System.Void KSP.IO.TextWriter::.ctor(System.IO.TextWriter) | |
Patching method KSP.IO.TextWriter KSP.IO.TextWriter::CreateForType(System.String,Vessel) | |
Patching method System.Text.Encoding KSP.IO.TextWriter::get_Encoding() | |
Patching method System.String KSP.IO.TextWriter::get_NewLine() | |
Patching method System.Void KSP.IO.TextWriter::set_NewLine(System.String) | |
Patching method System.IFormatProvider KSP.IO.TextWriter::get_FormatProvider() | |
Patching method System.Void KSP.IO.TextWriter::WriteLine() | |
Patching method System.Void KSP.IO.TextWriter::Write(System.String) | |
Patching method System.Void KSP.IO.TextWriter::Write(System.UInt64) | |
Patching method System.Void KSP.IO.TextWriter::Write(System.String,System.Object,System.Object) | |
Patching method System.Void KSP.IO.TextWriter::Close() | |
Patching method System.Void KSP.IO.TextWriter::WriteLine(System.Int64) | |
Patching method System.Void KSP.IO.TextWriter::WriteLine(System.String,System.Object) | |
Patching method System.Void KSP.IO.TextWriter::WriteLine(System.String,System.Object[]) | |
Patching method System.Void KSP.IO.TextWriter::WriteLine(System.Decimal) | |
Patching method System.Void KSP.IO.TextWriter::WriteLine(System.Boolean) | |
Patching method System.Void KSP.IO.TextWriter::WriteLine(System.Char) | |
Patching method System.Void KSP.IO.TextWriter::WriteLine(System.Double) | |
Patching method System.Void KSP.IO.TextWriter::Write(System.Char[]) | |
Patching method System.Void KSP.IO.TextWriter::WriteLine(System.Char[],System.Int32,System.Int32) | |
Patching method System.Void KSP.IO.TextWriter::Flush() | |
Patching method System.Void KSP.IO.TextWriter::Write(System.Object) | |
Patching method System.Void KSP.IO.TextWriter::Write(System.Double) | |
Patching method System.Void KSP.IO.TextWriter::Write(System.Decimal) | |
Patching method System.Void KSP.IO.TextWriter::Write(System.Single) | |
Patching method System.Void KSP.IO.TextWriter::Write(System.UInt32) | |
Patching method System.Void KSP.IO.TextWriter::Write(System.Int32) | |
Patching method System.Void KSP.IO.TextWriter::Write(System.String,System.Object,System.Object,System.Object) | |
Patching method System.Void KSP.IO.TextWriter::WriteLine(System.UInt64) | |
Patching method System.Void KSP.IO.TextWriter::WriteLine(System.Object) | |
Patching method System.Void KSP.IO.TextWriter::Write(System.Char[],System.Int32,System.Int32) | |
Patching method System.Void KSP.IO.TextWriter::WriteLine(System.String,System.Object,System.Object) | |
Patching method System.Void KSP.IO.TextWriter::WriteLine(System.String,System.Object,System.Object,System.Object) | |
Patching method System.Void KSP.IO.TextWriter::WriteLine(System.Single) | |
Patching method System.Void KSP.IO.TextWriter::Write(System.String,System.Object[]) | |
Patching method System.Void KSP.IO.TextWriter::WriteLine(System.Char[]) | |
Patching method System.Void KSP.IO.TextWriter::Write(System.Char) | |
Patching method System.Void KSP.IO.TextWriter::WriteLine(System.String) | |
Patching method System.Void KSP.IO.TextWriter::Write(System.Boolean) | |
Patching method System.Void KSP.IO.TextWriter::WriteLine(System.UInt32) | |
Patching method System.Void KSP.IO.TextWriter::Dispose() | |
Patching method System.Void KSP.IO.TextWriter::WriteLine(System.Int32) | |
Patching method System.Void KSP.IO.TextWriter::Write(System.Int64) | |
Patching method System.Void KSP.IO.TextWriter::Write(System.String,System.Object) | |
Patching method System.Void IVASun::.ctor() | |
Patching method System.Void IVASun::Start() | |
Patching method System.Void IVASun::LateUpdate() | |
Patching method System.Void InternalButton::.ctor() | |
Patching method InternalButton InternalButton::Create(UnityEngine.GameObject) | |
Patching method System.Void InternalButton::OnDown(InternalButton/InternalButtonDelegate) | |
Patching method System.Void InternalButton::OnUp(InternalButton/InternalButtonDelegate) | |
Patching method System.Void InternalButton::OnTap(InternalButton/InternalButtonDelegate) | |
Patching method System.Void InternalButton::OnDoubleTap(InternalButton/InternalButtonDelegate) | |
Patching method System.Void InternalButton::OnDrag(InternalButton/InternalButtonDelegate) | |
Patching method System.Void InternalButton::OnOver(InternalButton/InternalButtonDelegate) | |
Patching method System.Void InternalButton::OnExit(InternalButton/InternalButtonDelegate) | |
Patching method System.Void InternalButton::OnMouseDown() | |
Patching method System.Void InternalButton::OnMouseUp() | |
Patching method System.Void InternalButton::OnMouseTap() | |
Patching method System.Void InternalButton::OnMouseDoubleTap() | |
Patching method System.Void InternalButton::OnMouseDrag() | |
Patching method System.Void InternalButton::OnMouseOver() | |
Patching method System.Void InternalButton::OnMouseExit() | |
Patching method System.Collections.IEnumerator InternalButton::TapRoutine(System.Int32) | |
Patching method System.Void InternalCamera::.ctor() | |
Patching method InternalCamera InternalCamera::get_Instance() | |
Patching method System.Void InternalCamera::set_Instance(InternalCamera) | |
Patching method System.Void InternalCamera::Awake() | |
Patching method System.Void InternalCamera::Start() | |
Patching method System.Void InternalCamera::UpdateState() | |
Patching method System.Void InternalCamera::Update() | |
Patching method System.Collections.IEnumerator InternalCamera::MiddleDoubleClick() | |
Patching method System.Void InternalCamera::OnDestroy() | |
Patching method System.Void InternalCamera::UnlockMouse() | |
Patching method System.Void InternalCamera::LockMouse() | |
Patching method System.Void InternalCamera::SetTransform(UnityEngine.Transform,System.Boolean) | |
Patching method System.Void InternalCamera::SetFOV(System.Single) | |
Patching method System.Void InternalCamera::SetTransform() | |
Patching method System.Boolean InternalCamera::get_isActive() | |
Patching method System.Void InternalCamera::ManualReset(System.Boolean) | |
Patching method System.Void InternalCamera::ResetCamera() | |
Patching method System.Void InternalCamera::EnableCamera() | |
Patching method System.Void InternalCamera::DisableCamera() | |
Patching method System.Void InternalComponents::.ctor() | |
Patching method InternalComponents InternalComponents::get_Instance() | |
Patching method System.Void InternalComponents::set_Instance(InternalComponents) | |
Patching method System.Void InternalComponents::Awake() | |
Patching method InternalText InternalComponents::CreateText(System.String,System.Single,UnityEngine.Transform) | |
Patching method InternalText InternalComponents::CreateText(System.String,System.Single,UnityEngine.Transform,System.String) | |
Patching method System.Void InternalLabel::.ctor() | |
Patching method System.Void InternalLabel::OnAwake() | |
Patching method System.Void InternalLabel::SetText(System.String) | |
Patching method System.Void InternalModel::.ctor() | |
Patching method Vessel InternalModel::get_vessel() | |
Patching method System.Int32 InternalModel::get_CrewCapacity() | |
Patching method System.Void InternalModel::Initialize(Part) | |
Patching method System.Void InternalModel::SetVisible(System.Boolean) | |
Patching method System.Int32 InternalModel::GetAvailableSeatCount() | |
Patching method System.Collections.Generic.List`1<InternalSeat> InternalModel::GetAvailableSeats() | |
Patching method InternalSeat InternalModel::GetNextAvailableSeat() | |
Patching method System.Int32 InternalModel::GetNextAvailableSeatIndex() | |
Patching method System.Boolean InternalModel::SitKerbalAt(ProtoCrewMember,InternalSeat) | |
Patching method System.Void InternalModel::UnseatKerbalAt(InternalSeat) | |
Patching method System.Void InternalModel::UnseatKerbal(ProtoCrewMember) | |
Patching method System.Void InternalModel::SpawnCrew() | |
Patching method System.Void InternalModel::DespawnCrew() | |
Patching method System.Void InternalModel::Load(ConfigNode) | |
Patching method InternalProp InternalModel::AddProp(ConfigNode) | |
Patching method InternalProp InternalModel::AddPropModule(ConfigNode) | |
Patching method System.Void InternalModel::OnUpdate() | |
Patching method System.Void InternalModel::OnFixedUpdate() | |
Patching method UnityEngine.Transform InternalModel::FindModelTransform(System.String) | |
Patching method UnityEngine.Transform InternalModel::FindHeirarchyTransform(UnityEngine.Transform,System.String) | |
Patching method T InternalModel::FindModelComponent() | |
Patching method T InternalModel::FindModelComponent(System.String) | |
Patching method T InternalModel::FindModelComponent(UnityEngine.Transform,System.String) | |
Patching method T[] InternalModel::FindModelComponents() | |
Patching method T[] InternalModel::FindModelComponents(System.String) | |
Patching method System.Void InternalModel::FindModelComponents(UnityEngine.Transform,System.String,System.Collections.Generic.List`1<T>) | |
Patching method UnityEngine.Animation[] InternalModel::FindModelAnimators(System.String) | |
Patching method UnityEngine.Animation[] InternalModel::FindModelAnimators() | |
Patching method UnityEngine.Vector3 InternalModel::InternalToWorld(UnityEngine.Vector3) | |
Patching method UnityEngine.Quaternion InternalModel::InternalToWorld(UnityEngine.Quaternion) | |
Patching method System.Void InternalModule::.ctor() | |
Patching method System.String InternalModule::get_ClassName() | |
Patching method System.Int32 InternalModule::get_ClassID() | |
Patching method BaseEventList InternalModule::get_Events() | |
Patching method BaseFieldList InternalModule::get_Fields() | |
Patching method System.Void InternalModule::ModularSetup() | |
Patching method InternalModel InternalModule::get_internalModel() | |
Patching method Part InternalModule::get_part() | |
Patching method Vessel InternalModule::get_vessel() | |
Patching method System.Void InternalModule::Awake() | |
Patching method System.Void InternalModule::Load(ConfigNode) | |
Patching method System.Void InternalModule::Save(ConfigNode) | |
Patching method System.Void InternalModule::OnAwake() | |
Patching method System.Void InternalModule::OnUpdate() | |
Patching method System.Void InternalModule::OnFixedUpdate() | |
Patching method System.Void InternalModule::OnSave(ConfigNode) | |
Patching method System.Void InternalModule::OnLoad(ConfigNode) | |
Patching method System.Void InternalAltimeterThreeHands::.ctor() | |
Patching method System.Void InternalAltimeterThreeHands::OnAwake() | |
Patching method System.Void InternalAltimeterThreeHands::OnUpdate() | |
Patching method System.Void InternalAnimationAirSpeed::.ctor() | |
Patching method System.Void InternalAnimationAirSpeed::OnAwake() | |
Patching method System.Void InternalAnimationAirSpeed::OnUpdate() | |
Patching method System.Void InternalAnimationAltimeter::.ctor() | |
Patching method System.Void InternalAnimationAltimeter::OnAwake() | |
Patching method System.Void InternalAnimationAltimeter::OnUpdate() | |
Patching method System.Void InternalAtmosphereDepth::.ctor() | |
Patching method System.Void InternalAtmosphereDepth::OnAwake() | |
Patching method System.Void InternalAtmosphereDepth::OnUpdate() | |
Patching method System.Void InternalAxisIndicatorPitch::.ctor() | |
Patching method System.Void InternalAxisIndicatorPitch::OnAwake() | |
Patching method System.Void InternalAxisIndicatorPitch::OnUpdate() | |
Patching method System.Void InternalAxisIndicatorRoll::.ctor() | |
Patching method System.Void InternalAxisIndicatorRoll::OnAwake() | |
Patching method System.Void InternalAxisIndicatorRoll::OnUpdate() | |
Patching method System.Void InternalAxisIndicatorYaw::.ctor() | |
Patching method System.Void InternalAxisIndicatorYaw::OnAwake() | |
Patching method System.Void InternalAxisIndicatorYaw::OnUpdate() | |
Patching method System.Void InternalButtonLight::.ctor() | |
Patching method System.Void InternalButtonLight::OnAwake() | |
Patching method System.Void InternalButtonLight::Button_OnTap() | |
Patching method System.Void InternalButtonLight::SetLight(System.Boolean) | |
Patching method System.Void InternalCameraSwitch::.ctor() | |
Patching method System.Void InternalCameraSwitch::OnAwake() | |
Patching method System.Void InternalCameraSwitch::Button_OnDoubleTap() | |
Patching method System.Void InternalCompass::.ctor() | |
Patching method System.Void InternalCompass::OnAwake() | |
Patching method System.Void InternalCompass::OnUpdate() | |
Patching method System.Void InternalDialIncrement::.ctor() | |
Patching method System.Void InternalDialIncrement::Load(ConfigNode) | |
Patching method System.Void InternalDialIncrement::Save(ConfigNode) | |
Patching method System.Single InternalDialIncrement::CalculateAngle(System.Single) | |
Patching method System.Single InternalDialIncrement::get_maxAngle() | |
Patching method System.Single InternalDialIncrement::get_maxValue() | |
Patching method System.Void InternalIndicatorPanel::.ctor() | |
Patching method System.Void InternalIndicatorPanel::OnAwake() | |
Patching method System.Void InternalIndicatorPanel::OnUpdate() | |
Patching method System.Void InternalLeverThrottle::.ctor() | |
Patching method System.Void InternalLeverThrottle::OnAwake() | |
Patching method System.Void InternalLeverThrottle::Lever_OnDrag() | |
Patching method System.Void InternalLeverThrottle::OnUpdate() | |
Patching method System.Void InternalNavBall::.ctor() | |
Patching method System.Void InternalNavBall::OnAwake() | |
Patching method System.Void InternalNavBall::OnDestroy() | |
Patching method System.Void InternalNavBall::OnVesselSwitch(Vessel) | |
Patching method System.Void InternalNavBall::OnUpdate() | |
Patching method System.Void InternalRadarAltitude::.ctor() | |
Patching method System.Void InternalRadarAltitude::OnAwake() | |
Patching method System.Void InternalRadarAltitude::OnUpdate() | |
Patching method System.Void InternalSpeed::.ctor() | |
Patching method System.Void InternalSpeed::OnAwake() | |
Patching method System.Void InternalSpeed::OnButtonTap() | |
Patching method System.Void InternalSpeed::OnUpdate() | |
Patching method System.Void InternalVSI::.ctor() | |
Patching method System.Void InternalVSI::OnAwake() | |
Patching method System.Void InternalVSI::OnUpdate() | |
Patching method System.Void internalGeneric::.ctor() | |
Patching method System.Void internalGeneric::Start() | |
Patching method System.Void internalGeneric::Update() | |
Patching method System.Void InternalPart::.ctor() | |
Patching method System.Void InternalPart::Load(ConfigNode) | |
Patching method System.Void InternalPart::Save(ConfigNode) | |
Patching method InternalProp InternalPart::AddProp(ConfigNode) | |
Patching method System.Void InternalPart::OnAwake() | |
Patching method System.Void InternalPart::OnStart() | |
Patching method System.Void InternalPart::OnActive() | |
Patching method System.Void InternalPart::OnInactive() | |
Patching method System.Void InternalPart::OnUpdate() | |
Patching method System.Void InternalPart::OnFixedUpdate() | |
Patching method System.Void InternalProp::.ctor() | |
Patching method Part InternalProp::get_part() | |
Patching method Vessel InternalProp::get_vessel() | |
Patching method InternalModule InternalProp::AddModule(ConfigNode) | |
Patching method InternalModule InternalProp::AddModule(System.String) | |
Patching method System.Void InternalProp::Load(ConfigNode) | |
Patching method System.Void InternalProp::Save(ConfigNode) | |
Patching method System.Void InternalProp::OnAwake() | |
Patching method System.Void InternalProp::OnUpdate() | |
Patching method System.Void InternalProp::OnFixedUpdate() | |
Patching method UnityEngine.Transform InternalProp::FindModelTransform(System.String) | |
Patching method UnityEngine.Transform InternalProp::FindHeirarchyTransform(UnityEngine.Transform,System.String) | |
Patching method UnityEngine.Transform[] InternalProp::FindModelTransforms(System.String) | |
Patching method System.Void InternalProp::FindHeirarchyTransforms(UnityEngine.Transform,System.String,System.Collections.Generic.List`1<UnityEngine.Transform>) | |
Patching method T InternalProp::FindModelComponent() | |
Patching method T InternalProp::FindModelComponent(System.String) | |
Patching method T InternalProp::FindModelComponent(UnityEngine.Transform,System.String) | |
Patching method T[] InternalProp::FindModelComponents() | |
Patching method T[] InternalProp::FindModelComponents(System.String) | |
Patching method System.Void InternalProp::FindModelComponents(UnityEngine.Transform,System.String,System.Collections.Generic.List`1<T>) | |
Patching method UnityEngine.Animation[] InternalProp::FindModelAnimators(System.String) | |
Patching method UnityEngine.Animation[] InternalProp::FindModelAnimators() | |
Patching method System.Void InternalSeat::.ctor() | |
Patching method System.Void InternalSeat::SpawnCrew() | |
Patching method System.Void InternalSeat::DespawnCrew() | |
Patching method System.Void InternalSeat::OnAwake() | |
Patching method System.Void InternalSpace::.ctor() | |
Patching method System.Void InternalSpace::Awake() | |
Patching method UnityEngine.Vector3 InternalSpace::InternalToWorld(UnityEngine.Vector3) | |
Patching method UnityEngine.Quaternion InternalSpace::InternalToWorld(UnityEngine.Quaternion) | |
Patching method UnityEngine.Vector3 InternalSpace::WorldToInternal(UnityEngine.Vector3) | |
Patching method UnityEngine.Quaternion InternalSpace::WorldToInternal(UnityEngine.Quaternion) | |
Patching method System.Void InternalText::.ctor() | |
Patching method System.Void InternalText::Awake() | |
Patching method System.Void DiscoveryInfo::.ctor(IDiscoverable) | |
Patching method System.Void DiscoveryInfo::.ctor(IDiscoverable,System.Double) | |
Patching method System.Void DiscoveryInfo::.ctor(IDiscoverable,DiscoveryLevels,System.Double) | |
Patching method DiscoveryLevels DiscoveryInfo::get_Level() | |
Patching method System.Void DiscoveryInfo::set_Level(DiscoveryLevels) | |
Patching method System.Double DiscoveryInfo::get_lastObservedTime() | |
Patching method System.Void DiscoveryInfo::set_lastObservedTime(System.Double) | |
Patching method System.Double DiscoveryInfo::get_fadeUT() | |
Patching method System.Void DiscoveryInfo::set_fadeUT(System.Double) | |
Patching method System.Double DiscoveryInfo::get_unobservedLifetime() | |
Patching method System.Void DiscoveryInfo::set_unobservedLifetime(System.Double) | |
Patching method System.Double DiscoveryInfo::get_referenceLifetime() | |
Patching method System.Void DiscoveryInfo::set_referenceLifetime(System.Double) | |
Patching method UntrackedObjectClass DiscoveryInfo::get_objectSize() | |
Patching method System.Void DiscoveryInfo::set_objectSize(UntrackedObjectClass) | |
Patching method System.Void DiscoveryInfo::SetLevel(DiscoveryLevels) | |
Patching method System.Void DiscoveryInfo::SetLastObservedTime(System.Double) | |
Patching method System.Void DiscoveryInfo::SetUnobservedLifetime(System.Double) | |
Patching method System.Void DiscoveryInfo::SetReferenceLifetime(System.Double) | |
Patching method System.Void DiscoveryInfo::SetUntrackedObjectSize(UntrackedObjectClass) | |
Patching method System.Void DiscoveryInfo::CompileInfoGetters() | |
Patching method System.Double DiscoveryInfo::GetSignalStrength(System.Double) | |
Patching method System.Double DiscoveryInfo::GetSignalLife(System.Double) | |
Patching method System.Boolean DiscoveryInfo::HaveKnowledgeAbout(DiscoveryLevels) | |
Patching method System.Void DiscoveryInfo::Load(ConfigNode) | |
Patching method System.Void DiscoveryInfo::Save(ConfigNode) | |
Patching method System.String DiscoveryInfo::GetSignalStrengthCaption(System.Double) | |
Patching method System.String DiscoveryInfo::GetSizeClassDescription(UntrackedObjectClass) | |
Patching method System.String DiscoveryInfo::GetSizeClassSizes(UntrackedObjectClass) | |
Patching method System.String DiscoveryInfo::<CompileInfoGetters>m__105() | |
Patching method System.Double DiscoveryInfo::<CompileInfoGetters>m__106() | |
Patching method System.String DiscoveryInfo::<CompileInfoGetters>m__107() | |
Patching method UntrackedObjectClass DiscoveryInfo::<CompileInfoGetters>m__108() | |
Patching method System.Void KnowledgeItem`1::.ctor(DiscoveryInfo,DiscoveryLevels,System.String,System.String,KnowledgeItem`1/UpdateDataCallback<T>,System.String,System.String) | |
Patching method System.String KnowledgeItem`1::get_Caption() | |
Patching method System.String KnowledgeItem`1::get_Value() | |
Patching method System.String KnowledgeItem`1::get_OneLiner() | |
Patching method System.String KnowledgeItem`1::GetValue(System.String) | |
Patching method DiscoveryInfo IDiscoverable::get_DiscoveryInfo() | |
Patching method System.String IDiscoverable::RevealName() | |
Patching method System.Double IDiscoverable::RevealSpeed() | |
Patching method System.Double IDiscoverable::RevealAltitude() | |
Patching method System.String IDiscoverable::RevealSituationString() | |
Patching method System.String IDiscoverable::RevealType() | |
Patching method System.Single IDiscoverable::RevealMass() | |
Patching method System.Void KSPCapability::.ctor(System.String) | |
Patching method System.String KSPCapability::get_category() | |
Patching method System.Void KSPCapability::set_category(System.String) | |
Patching method System.Void KSPCapabilityValue::.ctor(System.String) | |
Patching method System.String KSPCapabilityValue::get_name() | |
Patching method System.Void KSPCapabilityValue::set_name(System.String) | |
Patching method System.Void Capability::.ctor(System.Object,KSPCapability) | |
Patching method System.String Capability::get_category() | |
Patching method System.String Capability::get_capabilityName() | |
Patching method System.Collections.Generic.List`1<Capability/Value> Capability::get_values() | |
Patching method System.Void Capability::set_values(System.Collections.Generic.List`1<Capability/Value>) | |
Patching method System.Void Capability::Update() | |
Patching method System.String Capability::ToString() | |
Patching method System.Collections.Generic.List`1<Capability> Capability::GetCapabilities(System.Object) | |
Patching method System.Collections.Generic.List`1<Capability> Capability::GetCapabilities(System.Collections.Generic.List`1<System.Object>) | |
Patching method System.Void Bobber::.ctor() | |
Patching method System.Void Bobber::Start() | |
Patching method System.Void Bobber::Update() | |
Patching method System.Void DifficultyOptionsMenu::.ctor() | |
Patching method DifficultyOptionsMenu DifficultyOptionsMenu::Create(Game/Modes,GameParameters,System.Boolean,Callback`1<GameParameters>) | |
Patching method System.Void DifficultyOptionsMenu::Start() | |
Patching method System.Void DifficultyOptionsMenu::OnGUI() | |
Patching method System.Void DifficultyOptionsMenu::DrawWindow(System.Int32) | |
Patching method System.Void DifficultyOptionsMenu::DrawOptions() | |
Patching method System.Void DifficultyOptionsMenu::DrawAdvancedOptions() | |
Patching method System.Void DifficultyOptionsMenu::Dismiss(System.Boolean) | |
Patching method System.Void DifficultyOptionsMenu::SetPreset(GameParameters/Preset) | |
Patching method System.Void DifficultyOptionsMenu::<OnDismiss>m__109(GameParameters) | |
Patching method System.Void MainMenu::.ctor() | |
Patching method System.Void MainMenu::Awake() | |
Patching method System.Void MainMenu::OnDestroy() | |
Patching method System.Void MainMenu::Start() | |
Patching method System.Void MainMenu::OnApplicationFocus(System.Boolean) | |
Patching method System.Void MainMenu::runUnitTests() | |
Patching method System.Void MainMenu::startGame() | |
Patching method System.Void MainMenu::NewGame() | |
Patching method System.Void MainMenu::DrawNewGame(System.Int32) | |
Patching method GameParameters MainMenu::UpdatedGameParameters(GameParameters) | |
Patching method System.Void MainMenu::ConfirmNewGame() | |
Patching method System.Void MainMenu::OverWriteNewGame() | |
Patching method System.Void MainMenu::CancelNewGame() | |
Patching method System.Void MainMenu::OnOpenFlagBrowser() | |
Patching method System.Void MainMenu::OnFlagSelect(FlagBrowser/FlagEntry) | |
Patching method System.Void MainMenu::OnFlagCancel() | |
Patching method System.Void MainMenu::OpenDifficultyOptions() | |
Patching method System.Void MainMenu::OnDifficultyOptionsDismiss(GameParameters) | |
Patching method System.Void MainMenu::LoadGame() | |
Patching method System.Void MainMenu::DrawInvalidSaves(System.Int32) | |
Patching method System.Boolean MainMenu::HasInvalidSaves(System.Collections.Generic.List`1<MainMenu/>) | |
Patching method System.Void MainMenu::DeleteInvalidSaves() | |
Patching method System.Void MainMenu::DismissInvalidSaves() | |
Patching method System.Void MainMenu::DrawLoadGame(System.Int32) | |
Patching method System.Void MainMenu::ConfirmLoadGame() | |
Patching method System.Void MainMenu::CancelLoadGame() | |
Patching method System.Void MainMenu::ConfirmDeleteGame() | |
Patching method System.Void MainMenu::DismissDeleteGame() | |
Patching method System.Void MainMenu::StartTraining() | |
Patching method System.Void MainMenu::StartScenario() | |
Patching method System.Void MainMenu::StartSFSLoad(System.String,System.String,UnityEngine.Texture) | |
Patching method System.Void MainMenu::DrawSFSLoad(System.Int32) | |
Patching method System.Void MainMenu::ConfirmSFSLoad() | |
Patching method System.Void MainMenu::ConfirmSFSResume() | |
Patching method System.Void MainMenu::DismissSFSLoad() | |
Patching method System.Void MainMenu::RestartScenarioConfirm() | |
Patching method System.Void MainMenu::DismissRestartScenario() | |
Patching method System.Collections.IEnumerator MainMenu::LoadBannerTexture(MainMenu/,System.String) | |
Patching method System.Void MainMenu::cancelStartGame() | |
Patching method System.Void MainMenu::goToKSPSite() | |
Patching method System.Void MainMenu::goToSpacePort() | |
Patching method System.Void MainMenu::goToLinkURL(System.String) | |
Patching method System.Void MainMenu::quit() | |
Patching method System.Void MainMenu::settingsKSP() | |
Patching method System.Void MainMenu::credits() | |
Patching method System.Void MainMenu::OnInputLocksModified(GameEvents/FromToAction`2<ControlTypes,ControlTypes>) | |
Patching method System.Void MainMenu::lockEverything() | |
Patching method System.Void MainMenu::unlockEverything() | |
Patching method UnityEngine.GUI/WindowFunction MainMenu::get_() | |
Patching method System.Void MainMenu::set_(UnityEngine.GUI/WindowFunction) | |
Patching method System.Void MainMenu::OnGUI() | |
Patching method System.Void MainMenu::drawQuitConfirmWindow(System.Int32) | |
Patching method System.Void MainMenu::<ConfirmNewGame>m__10A() | |
Patching method System.Void MainMenuEnvLogic::.ctor() | |
Patching method System.Void MainMenuEnvLogic::Awake() | |
Patching method System.Void MainMenuEnvLogic::Update() | |
Patching method System.Void MainMenuEnvLogic::GoCurrentStage() | |
Patching method System.Void MainMenuEnvLogic::GoToStage(System.Int32) | |
Patching method System.Void MainMenuEnvLogic::DistanceFadeUI() | |
Patching method System.Void MenuGravityOverride::.ctor() | |
Patching method System.Void MenuGravityOverride::Start() | |
Patching method System.Void MenuMusic::.ctor() | |
Patching method System.Void MenuMusic::Awake() | |
Patching method System.Void MenuMusic::OnLevelWasLoaded(System.Int32) | |
Patching method System.Void MenuMusic::OnDestroy() | |
Patching method System.Void MenuMusic::PlayTheme() | |
Patching method System.Void MenuMusic::PlayAmbienceLoop() | |
Patching method System.Void MenuRandomKerbalAnims::.ctor() | |
Patching method System.Void MenuRandomKerbalAnims::Start() | |
Patching method System.Void MenuRandomKerbalAnims::Update() | |
Patching method System.Void Rotato::.ctor() | |
Patching method System.Void Rotato::Start() | |
Patching method System.Void Rotato::FixedUpdate() | |
Patching method System.Void SandCastleLogic::.ctor() | |
Patching method System.Void SandCastleLogic::Start() | |
Patching method System.Void CallHome::.ctor() | |
Patching method System.Void CallHome::.cctor() | |
Patching method System.Void CallHome::Start() | |
Patching method System.Void CallHome::GetUserInfo() | |
Patching method System.Collections.IEnumerator CallHome::SendUserInfo() | |
Patching method System.Void CallHome::OnGUI() | |
Patching method System.Void CallHome::drawCallHomeWindow(System.Int32) | |
Patching method System.Void CallHome::CloseWindow() | |
Patching method System.Void CallHome::OnDestroy() | |
Patching method System.Void CallHome::CreateGameID() | |
Patching method System.Void Versioning::.ctor() | |
Patching method System.Void Versioning::.cctor() | |
Patching method Versioning Versioning::get_fetch() | |
Patching method System.Int32 Versioning::get_version_major() | |
Patching method System.Int32 Versioning::get_version_minor() | |
Patching method System.Int32 Versioning::get_Revision() | |
Patching method System.Int32 Versioning::get_Experimental() | |
Patching method System.Int32 Versioning::get_BuildID() | |
Patching method System.Boolean Versioning::get_isBeta() | |
Patching method System.Boolean Versioning::get_IsSteam() | |
Patching method System.String Versioning::get_TitleShort() | |
Patching method System.String Versioning::get_Title() | |
Patching method System.String Versioning::get_VersionString() | |
Patching method System.String Versioning::GetVersion() | |
Patching method System.String Versioning::GetVersionString() | |
Patching method System.String Versioning::GetVersionStringWithExperimental() | |
Patching method System.Void Versioning::Awake() | |
Patching method System.Void Versioning::Start() | |
Patching method System.Void Versioning::CheckForUpdates() | |
Patching method System.Void Versioning::FixedUpdate() | |
Patching method System.Collections.IEnumerator Versioning::checkForUpdate() | |
Patching method System.Byte[] Versioning::FileMD5Bytes(System.String) | |
Patching method System.String Versioning::FileMD5String(System.String) | |
Patching method System.String Versioning::BytesToHex(System.Byte[]) | |
Patching method System.Void Versioning::UpdatePatcher() | |
Patching method System.String Versioning::GetOSCode() | |
Patching method System.String Versioning::GetUpdateChannel() | |
Patching method System.Void Versioning::PatcherDownloaded(System.Object,System.ComponentModel.AsyncCompletedEventArgs) | |
Patching method System.Void Versioning::OnGUI() | |
Patching method System.Void Versioning::drawNewVersionWindow(System.Int32) | |
Patching method System.Void Versioning::CancelUpdate() | |
Patching method System.Void Versioning::UpdateGame() | |
Patching method System.Void Versioning::QuitAndStartPatcher() | |
Patching method System.Boolean Versioning::<UpdatePatcher>m__10B(System.Object,System.Security.Cryptography.X509Certificates.X509Certificate,System.Security.Cryptography.X509Certificates.X509Chain,System.Net.Security.SslPolicyErrors) | |
Patching method System.Void CelestialBody::.ctor() | |
Patching method System.String CelestialBody::get_theName() | |
Patching method System.String CelestialBody::get_name() | |
Patching method System.Int32 CelestialBody::get_flightGlobalsIndex() | |
Patching method System.Void CelestialBody::set_flightGlobalsIndex(System.Int32) | |
Patching method Vector3d CelestialBody::get_position() | |
Patching method System.Void CelestialBody::set_position(Vector3d) | |
Patching method Orbit CelestialBody::get_orbit() | |
Patching method CelestialBody CelestialBody::get_referenceBody() | |
Patching method System.Void CelestialBody::Awake() | |
Patching method System.Void CelestialBody::Start() | |
Patching method System.Void CelestialBody::CBUpdate() | |
Patching method UnityEngine.Bounds CelestialBody::getBounds() | |
Patching method System.Void CelestialBody::OnDrawGizmos() | |
Patching method Vector3d CelestialBody::GetFrameVel() | |
Patching method Vector3d CelestialBody::GetFrameVelAtUT(System.Double) | |
Patching method Vector3d CelestialBody::getRFrmVel(Vector3d) | |
Patching method Vector3d CelestialBody::getTruePositionAtUT(System.Double) | |
Patching method Vector3d CelestialBody::getPositionAtUT(System.Double) | |
Patching method Vector3d CelestialBody::GetRelSurfaceNVector(System.Double,System.Double) | |
Patching method Vector3d CelestialBody::GetSurfaceNVector(System.Double,System.Double) | |
Patching method Vector3d CelestialBody::GetRelSurfacePosition(System.Double,System.Double,System.Double) | |
Patching method Vector3d CelestialBody::GetRelSurfacePosition(Vector3d) | |
Patching method Vector3d CelestialBody::GetWorldSurfacePosition(System.Double,System.Double,System.Double) | |
Patching method System.Double CelestialBody::GetLatitude(Vector3d) | |
Patching method System.Double CelestialBody::GetLongitude(Vector3d) | |
Patching method System.Double CelestialBody::GetAltitude(Vector3d) | |
Patching method System.Void CelestialBody::debugTimeWarpLimits() | |
Patching method System.Void CelestialBody::resetTimeWarpLimits() | |
Patching method System.Boolean CelestialBody::HasParent(CelestialBody) | |
Patching method System.Boolean CelestialBody::HasChild(CelestialBody) | |
Patching method UnityEngine.Transform CelestialBody::GetTransform() | |
Patching method UnityEngine.Vector3 CelestialBody::GetObtVelocity() | |
Patching method UnityEngine.Vector3 CelestialBody::GetSrfVelocity() | |
Patching method UnityEngine.Vector3 CelestialBody::GetFwdVector() | |
Patching method Vessel CelestialBody::GetVessel() | |
Patching method System.String CelestialBody::GetName() | |
Patching method Orbit CelestialBody::GetOrbit() | |
Patching method OrbitDriver CelestialBody::GetOrbitDriver() | |
Patching method VesselTargetModes CelestialBody::GetTargetingMode() | |
Patching method PResource CelestialBody::get_Resources() | |
Patching method UnityEngine.Texture2D CelestialBody::get_ResourceMap() | |
Patching method System.Void CelestialBody::DisplaySurfaceResource(System.Int32) | |
Patching method System.Void CelestialBody::HideSurfaceResource() | |
Patching method DiscoveryInfo CelestialBody::get_DiscoveryInfo() | |
Patching method System.String CelestialBody::RevealName() | |
Patching method System.Double CelestialBody::RevealSpeed() | |
Patching method System.Double CelestialBody::RevealAltitude() | |
Patching method System.String CelestialBody::RevealSituationString() | |
Patching method System.String CelestialBody::RevealType() | |
Patching method System.Single CelestialBody::RevealMass() | |
Patching method Vector3d CelestialBody::get_RotationAxis() | |
Patching method System.Void ManeuverGizmo::.ctor() | |
Patching method System.Boolean ManeuverGizmo::get_MouseOverGizmo() | |
Patching method System.Void ManeuverGizmo::SetMouseOverGizmo(System.Boolean) | |
Patching method System.Void ManeuverGizmo::Start() | |
Patching method System.Void ManeuverGizmo::Setup(ManeuverNode,PatchedConicRenderer) | |
Patching method System.Void ManeuverGizmo::LateUpdate() | |
Patching method System.Void ManeuverGizmo::OnDestroy() | |
Patching method System.Void ManeuverGizmo::OnMouseEnter() | |
Patching method System.Void ManeuverGizmo::OnMouseDown() | |
Patching method System.Void ManeuverGizmo::OnMouseDrag() | |
Patching method System.Void ManeuverGizmo::OnMouseUp() | |
Patching method System.Void ManeuverGizmo::OnMouseExit() | |
Patching method UnityEngine.MonoBehaviour ManeuverGizmo::GetInstance() | |
Patching method System.Void ManeuverGizmo::OnProgradeUpdate(System.Single) | |
Patching method System.Void ManeuverGizmo::OnRetrogradeUpdate(System.Single) | |
Patching method System.Void ManeuverGizmo::OnNormalUpdate(System.Single) | |
Patching method System.Void ManeuverGizmo::OnAntinormalUpdate(System.Single) | |
Patching method System.Void ManeuverGizmo::OnRadialInUpdate(System.Single) | |
Patching method System.Void ManeuverGizmo::OnRadialOutUpdate(System.Single) | |
Patching method System.Void ManeuverGizmo::OnPlusOrbitPress() | |
Patching method System.Void ManeuverGizmo::OnMinusOrbitPress() | |
Patching method System.Void ManeuverGizmo::OnDeletePress() | |
Patching method System.Void ManeuverGizmo::onGizmoUpdate(Vector3d,System.Double) | |
Patching method System.Void ManeuverGizmo::updateOrbitButtons() | |
Patching method System.Void ManeuverGizmo::<OnGizmoUpdated>m__10C(Vector3d,System.Double) | |
Patching method System.Void ManeuverGizmo::<OnGizmoDraggedOff>m__10D() | |
Patching method System.Void ManeuverGizmo::<OnMinimize>m__10E() | |
Patching method System.Void ManeuverGizmo::<OnDelete>m__10F() | |
Patching method System.Void ManeuverGizmoHandle::.ctor() | |
Patching method System.Boolean ManeuverGizmoHandle::get_Hover() | |
Patching method System.Boolean ManeuverGizmoHandle::get_Drag() | |
Patching method System.Void ManeuverGizmoHandle::Start() | |
Patching method System.Void ManeuverGizmoHandle::OnMouseEnter() | |
Patching method System.Void ManeuverGizmoHandle::OnMouseDown() | |
Patching method System.Void ManeuverGizmoHandle::OnMouseDrag() | |
Patching method System.Void ManeuverGizmoHandle::OnMouseUp() | |
Patching method System.Void ManeuverGizmoHandle::OnMouseExit() | |
Patching method UnityEngine.MonoBehaviour ManeuverGizmoHandle::GetInstance() | |
Patching method System.Void ManeuverGizmoHandle::SetHandleColor(ManeuverGizmoHandle/HandleColors) | |
Patching method System.Void ManeuverGizmoHandle::Update() | |
Patching method System.Void ManeuverGizmoHandle::UpdateHandle() | |
Patching method System.Void ManeuverGizmoHandle::<OnHandleUpdate>m__110(System.Single) | |
Patching method System.Void ManeuverNode::.ctor() | |
Patching method System.Void ManeuverNode::AttachGizmo(UnityEngine.GameObject,PatchedConicRenderer) | |
Patching method System.Void ManeuverNode::OnGizmoUpdated(Vector3d,System.Double) | |
Patching method System.Void ManeuverNode::DetachGizmo() | |
Patching method System.Void ManeuverNode::RemoveSelf() | |
Patching method Vector3d ManeuverNode::GetBurnVector(Orbit) | |
Patching method System.Void ManeuverNode::Load(ConfigNode) | |
Patching method System.Void ManeuverNode::Save(ConfigNode) | |
Patching method System.Void MapObject::.ctor() | |
Patching method System.Void MapObject::Start() | |
Patching method System.Void MapObject::OnStart() | |
Patching method System.String MapObject::GetName() | |
Patching method Orbit MapObject::GetOrbit() | |
Patching method System.Void Orbit::.ctor() | |
Patching method System.Void Orbit::.ctor(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,CelestialBody) | |
Patching method System.Void Orbit::.cctor() | |
Patching method System.Double Orbit::get_semiMinorAxis() | |
Patching method System.Double Orbit::get_semiLatusRectum() | |
Patching method System.Double Orbit::get_PeR() | |
Patching method System.Double Orbit::get_ApR() | |
Patching method System.Double Orbit::get_PeA() | |
Patching method System.Double Orbit::get_ApA() | |
Patching method System.Void Orbit::Init() | |
Patching method System.Void Orbit::UpdateFromOrbitAtUT(Orbit,System.Double,CelestialBody) | |
Patching method System.Void Orbit::UpdateFromStateVectors(Vector3d,Vector3d,CelestialBody,System.Double) | |
Patching method System.Void Orbit::UpdateFromUT(System.Double) | |
Patching method System.Double Orbit::GetDTforTrueAnomaly(System.Double,System.Double) | |
Patching method System.Double Orbit::GetUTforTrueAnomaly(System.Double,System.Double) | |
Patching method Vector3d Orbit::getPositionAtUT(System.Double) | |
Patching method Vector3d Orbit::getTruePositionAtUT(System.Double) | |
Patching method Vector3d Orbit::getRelativePositionAtUT(System.Double) | |
Patching method Vector3d Orbit::getOrbitalVelocityAtUT(System.Double) | |
Patching method System.Double Orbit::getObtAtUT(System.Double) | |
Patching method System.Double Orbit::getObTAtMeanAnomaly(System.Double) | |
Patching method Vector3d Orbit::GetOrbitNormal() | |
Patching method Vector3d Orbit::GetEccVector() | |
Patching method Vector3d Orbit::GetANVector() | |
Patching method Vector3d Orbit::GetVel() | |
Patching method Vector3d Orbit::GetRelativeVel() | |
Patching method Vector3d Orbit::GetRotFrameVel(CelestialBody) | |
Patching method Vector3d Orbit::GetFrameVel() | |
Patching method Vector3d Orbit::GetFrameVelAtUT(System.Double) | |
Patching method Vector3d Orbit::GetWorldSpaceVel() | |
Patching method System.Double Orbit::GetEccentricAnomaly(System.Double) | |
Patching method System.Double Orbit::GetMeanAnomaly(System.Double,System.Double) | |
Patching method System.Double Orbit::RadiusAtTrueAnomaly(System.Double) | |
Patching method System.Double Orbit::TrueAnomalyAtRadius(System.Double) | |
Patching method System.Double Orbit::trueAnomalyAtRadiusExtreme(System.Double) | |
Patching method System.Double Orbit::TrueAnomalyAtUT(System.Double) | |
Patching method System.Double Orbit::TrueAnomalyAtT(System.Double) | |
Patching method System.Double Orbit::solveEccentricAnomaly(System.Double,System.Double,System.Double,System.Int32) | |
Patching method System.Double Orbit::solveEccentricAnomalyStd(System.Double,System.Double,System.Double) | |
Patching method System.Double Orbit::solveEccentricAnomalyExtremeEcc(System.Double,System.Double,System.Int32) | |
Patching method System.Double Orbit::solveEccentricAnomalyHyp(System.Double,System.Double,System.Double) | |
Patching method System.Double Orbit::getTrueAnomaly(System.Double) | |
Patching method System.Double Orbit::GetTrueAnomalyOfZupVector(Vector3d) | |
Patching method Vector3d Orbit::getPositionAtT(System.Double) | |
Patching method Vector3d Orbit::getRelativePositionAtT(System.Double) | |
Patching method Vector3d Orbit::getPositionFromMeanAnomaly(System.Double) | |
Patching method Vector3d Orbit::getRelativePositionFromMeanAnomaly(System.Double) | |
Patching method Vector3d Orbit::getPositionFromEccAnomaly(System.Double) | |
Patching method Vector3d Orbit::getRelativePositionFromEccAnomaly(System.Double) | |
Patching method Vector3d Orbit::getPositionFromTrueAnomaly(System.Double) | |
Patching method Vector3d Orbit::getRelativePositionFromTrueAnomaly(System.Double) | |
Patching method System.Double Orbit::getOrbitalSpeedAt(System.Double) | |
Patching method System.Double Orbit::getOrbitalSpeedAtRelativePos(Vector3d) | |
Patching method System.Double Orbit::getOrbitalSpeedAtPos(Vector3d) | |
Patching method System.Double Orbit::getOrbitalSpeedAtDistance(System.Double) | |
Patching method Vector3d Orbit::getOrbitalVelocityAtObT(System.Double) | |
Patching method System.Void Orbit::DrawOrbit() | |
Patching method System.Boolean Orbit::PeApIntersects(Orbit,Orbit,System.Double) | |
Patching method System.Void Orbit::FindClosestPoints(Orbit,Orbit,System.Double&,System.Double&,System.Double&,System.Double&,System.Double&,System.Double&,System.Double,System.Int32,System.Int32&) | |
Patching method System.Double Orbit::SolveClosestBSP(System.Double&,System.Double&,System.Double,System.Double,Orbit,Orbit,System.Double,System.Int32,System.Int32&) | |
Patching method System.Double Orbit::SolveClosestApproach(Orbit,Orbit,System.Double&,System.Double,System.Double,System.Double,System.Double,System.Double,System.Int32,System.Int32&) | |
Patching method System.Boolean Orbit::SolveSOI_BSP(Orbit,Orbit,System.Double&,System.Double,System.Double,System.Double,System.Double,System.Double,System.Int32,System.Int32&) | |
Patching method Trajectory Orbit::GetPatchTrajectory(System.Int32) | |
Patching method Orbit Orbit::CreateRandomOrbitAround(CelestialBody) | |
Patching method Orbit Orbit::CreateRandomOrbitAround(CelestialBody,System.Double,System.Double) | |
Patching method Orbit Orbit::CreateRandomOrbitNearby(Orbit) | |
Patching method Orbit Orbit::CreateRandomOrbitFlyBy(CelestialBody,System.Double) | |
Patching method Orbit Orbit::CreateRandomOrbitFlyBy(Orbit,System.Double,System.Double,System.Double) | |
Patching method System.Void Trajectory::.ctor(Vector3d[],System.Single[],System.Double[],Vector3d,Vector3d,Vector3d,Vector3d,Vector3d,Orbit) | |
Patching method System.Void Trajectory::.ctor() | |
Patching method Trajectory Trajectory::ReframeToLocal() | |
Patching method Trajectory Trajectory::ReframeToRelative(CelestialBody) | |
Patching method Trajectory Trajectory::ReframeToLocalAtUT(CelestialBody,System.Double) | |
Patching method Trajectory Trajectory::ReframeToLerped(CelestialBody,CelestialBody,System.Double,System.Double,System.Single) | |
Patching method Vector3d Trajectory::ConvertPointToLocal(Vector3d) | |
Patching method Vector3d Trajectory::ConvertPointToRelative(Vector3d,System.Double,CelestialBody) | |
Patching method Vector3d Trajectory::ConvertPointToLocalAtUT(Vector3d,System.Double,CelestialBody) | |
Patching method Vector3d Trajectory::ConvertPointToLerped(Vector3d,System.Double,CelestialBody,CelestialBody,System.Double,System.Double,System.Single) | |
Patching method Vector3d[] Trajectory::GetPointsLocal() | |
Patching method Vector3d[] Trajectory::GetPointsRelative(CelestialBody) | |
Patching method Vector3d[] Trajectory::GetPointsLocalAtUT(CelestialBody,System.Double) | |
Patching method Vector3d[] Trajectory::GetPointsLerped(CelestialBody,CelestialBody,System.Double,System.Double,System.Single) | |
Patching method Vector3d Trajectory::GetPeriapsisLocal() | |
Patching method Vector3d Trajectory::GetPeriapsisRelative(CelestialBody) | |
Patching method Vector3d Trajectory::GetPeriapsisLocalAtUT(CelestialBody,System.Double) | |
Patching method Vector3d Trajectory::GetPeriapsisLerped(CelestialBody,CelestialBody,System.Double,System.Double,System.Single) | |
Patching method Vector3d Trajectory::GetApoapsisLocal() | |
Patching method Vector3d Trajectory::GetApoapsisRelative(CelestialBody) | |
Patching method Vector3d Trajectory::GetApoapsisLocalAtUT(CelestialBody,System.Double) | |
Patching method Vector3d Trajectory::GetApoapsisLerped(CelestialBody,CelestialBody,System.Double,System.Double,System.Single) | |
Patching method Vector3d Trajectory::GetPatchStartLocal() | |
Patching method Vector3d Trajectory::GetPatchStartRelative(CelestialBody) | |
Patching method Vector3d Trajectory::GetPatchStartLocalAtUT(CelestialBody,System.Double) | |
Patching method Vector3d Trajectory::GetPatchStartLerped(CelestialBody,CelestialBody,System.Double,System.Double,System.Single) | |
Patching method Vector3d Trajectory::GetPatchEndLocal() | |
Patching method Vector3d Trajectory::GetPatchEndRelative(CelestialBody) | |
Patching method Vector3d Trajectory::GetPatchEndLocalAtUT(CelestialBody,System.Double) | |
Patching method Vector3d Trajectory::GetPatchEndLerped(CelestialBody,CelestialBody,System.Double,System.Double,System.Single) | |
Patching method Vector3d Trajectory::GetRefBodyPosLocal() | |
Patching method Vector3d Trajectory::GetRefBodyPosRelative(CelestialBody) | |
Patching method Vector3d Trajectory::GetRefBodyPosLocalAtUT(CelestialBody,System.Double) | |
Patching method Vector3d Trajectory::GetRefBodyPosLerped(CelestialBody,CelestialBody,System.Double,System.Double,System.Single) | |
Patching method Vector3d[] Trajectory::GetPoints() | |
Patching method System.Single[] Trajectory::GetTimes() | |
Patching method UnityEngine.Color[] Trajectory::GetColors(UnityEngine.Color) | |
Patching method System.Void OrbitCloseEncountersTest::.ctor() | |
Patching method System.Collections.IEnumerator OrbitCloseEncountersTest::Start() | |
Patching method System.Void OrbitCloseEncountersTest::testPhase1Method() | |
Patching method System.Boolean OrbitCloseEncountersTest::PeApIntersects(Orbit,Orbit,System.Double) | |
Patching method System.Double OrbitCloseEncountersTest::FindClosestPoints(Orbit,Orbit,System.Double&,System.Double&,System.Double&,System.Double&,System.Double,System.Int32) | |
Patching method System.Double OrbitCloseEncountersTest::SolveClosestBSP(System.Double&,System.Double&,System.Double,System.Double,Orbit,Orbit,System.Double,System.Int32) | |
Patching method System.Void OrbitCloseEncountersTest::testPhase2() | |
Patching method System.Void OrbitCloseEncountersTest::FixedUpdate() | |
Patching method System.Double OrbitCloseEncountersTest::WrapAround(System.Double,System.Double,System.Double) | |
Patching method System.Void OrbitCloseEncountersTest::testPhase3() | |
Patching method System.Boolean OrbitCloseEncountersTest::SolveSOI_BSP(Orbit,Orbit,System.Double&,System.Double,System.Double,System.Double,System.Double,System.Double,System.Int32) | |
Patching method System.Boolean OrbitCloseEncountersTest::SolveSOI_tA(Orbit,Orbit,System.Double&,System.Double,System.Double,System.Double,System.Double) | |
Patching method System.Boolean OrbitCloseEncountersTest::SolveSOI_tA2(Orbit,Orbit,System.Double&,System.Double,System.Double,System.Double,System.Double) | |
Patching method System.Boolean OrbitCloseEncountersTest::SolveSOI_tABisect(Orbit,Orbit,System.Double&,System.Double,System.Double,System.Double,System.Double) | |
Patching method System.Double OrbitCloseEncountersTest::D(Orbit,Orbit,System.Double,System.Double) | |
Patching method System.Void OrbitCloseEncountersTest::OnGUI() | |
Patching method System.Void OrbitDriver::.ctor() | |
Patching method CelestialBody OrbitDriver::get_referenceBody() | |
Patching method System.Void OrbitDriver::set_referenceBody(CelestialBody) | |
Patching method System.Void OrbitDriver::Awake() | |
Patching method System.Void OrbitDriver::Start() | |
Patching method System.Void OrbitDriver::OnDestroy() | |
Patching method System.Void OrbitDriver::FixedUpdate() | |
Patching method System.Void OrbitDriver::UpdateOrbit() | |
Patching method System.Void OrbitDriver::SetOrbitMode(OrbitDriver/UpdateMode) | |
Patching method System.Void OrbitDriver::CheckDominantBody(Vector3d) | |
Patching method System.Void OrbitDriver::TrackRigidbody(CelestialBody) | |
Patching method System.Void OrbitDriver::updateFromParameters() | |
Patching method System.Void OrbitDriver::RecalculateOrbit(CelestialBody) | |
Patching method System.Void OrbitDriver::unlockFrameSwitch() | |
Patching method System.Void OrbitPhysicsManager::.ctor() | |
Patching method System.Void OrbitPhysicsManager::Awake() | |
Patching method CelestialBody OrbitPhysicsManager::get_DominantBody() | |
Patching method System.Collections.IEnumerator OrbitPhysicsManager::Start() | |
Patching method System.Void OrbitPhysicsManager::HoldVesselUnpack(System.Int32) | |
Patching method System.Void OrbitPhysicsManager::FixedUpdate() | |
Patching method System.Void OrbitPhysicsManager::LateUpdate() | |
Patching method System.Void OrbitPhysicsManager::setDominantBody(CelestialBody) | |
Patching method System.Void OrbitPhysicsManager::SetDominantBody(CelestialBody) | |
Patching method System.Void OrbitPhysicsManager::SetReverseOrbit(OrbitDriver) | |
Patching method System.Void OrbitPhysicsManager::setRotatingFrame(System.Boolean) | |
Patching method System.Void OrbitPhysicsManager::ToggleRotatingFrame() | |
Patching method System.Void OrbitPhysicsManager::SetRotatingFrame(System.Boolean) | |
Patching method System.Void OrbitPhysicsManager::checkReferenceFrame() | |
Patching method System.Void OrbitPhysicsManager::CheckReferenceFrame() | |
Patching method System.Void OrbitRenderer::.ctor() | |
Patching method System.Void OrbitRenderer::.cctor() | |
Patching method System.String OrbitRenderer::get_objName() | |
Patching method System.Void OrbitRenderer::set_objName(System.String) | |
Patching method Orbit OrbitRenderer::get_() | |
Patching method System.Void OrbitRenderer::Start() | |
Patching method System.Void OrbitRenderer::OnSceneChange(GameScenes) | |
Patching method System.Void OrbitRenderer::OnDestroy() | |
Patching method System.Void OrbitRenderer::LateUpdate() | |
Patching method System.Double OrbitRenderer::getCamVsSmaRatio() | |
Patching method System.Void OrbitRenderer::DrawOrbit(OrbitRenderer/DrawMode) | |
Patching method System.Void OrbitRenderer::OnGUI() | |
Patching method System.Void OrbitRenderer::CreateOrbitLine() | |
Patching method System.Void OrbitRenderer::DrawOrbitalNode(UnityEngine.Vector3,UnityEngine.Rect,System.String,System.Single,UnityEngine.Color) | |
Patching method System.Boolean OrbitRenderer::OrbitCast(UnityEngine.Vector3,OrbitRenderer/OrbitCastHit&,System.Single) | |
Patching method System.Boolean OrbitRenderer::GetMouseOverNode(UnityEngine.Vector3,System.Single) | |
Patching method System.Void OrbitTargeter::.ctor() | |
Patching method System.Void OrbitTargeter::.cctor() | |
Patching method System.Boolean OrbitTargeter::get_OrbitHover() | |
Patching method System.Void OrbitTargeter::Awake() | |
Patching method System.Void OrbitTargeter::Start() | |
Patching method System.Void OrbitTargeter::LateUpdate() | |
Patching method System.Void OrbitTargeter::OnGUI() | |
Patching method System.Void OrbitTargeter::DrawPatchMenuWindow(System.Int32) | |
Patching method System.Void OrbitTargeter::DrawTargetMenuWindow(System.Int32) | |
Patching method System.Void OrbitTargeter::onViewInTrackingStationButton() | |
Patching method System.Void OrbitTargeter::onTrackingStationProceed() | |
Patching method System.Void OrbitTargeter::onTrackingStationDismiss() | |
Patching method Orbit OrbitTargeter::ReferencePatchSelect() | |
Patching method Orbit OrbitTargeter::getTargetReferencePatch(Orbit) | |
Patching method OrbitDriver OrbitTargeter::TargetCastNodes(OrbitRenderer/OrbitCastHit&) | |
Patching method OrbitDriver OrbitTargeter::TargetCastSplines(OrbitRenderer/OrbitCastHit&) | |
Patching method System.Void OrbitTargeter::SetTarget(OrbitDriver) | |
Patching method System.Void OrbitTargeter::UpdateTarget() | |
Patching method UnityEngine.Vector2d OrbitTargeter::GetSeparations() | |
Patching method System.Void OrbitTargeter::ClearMenus() | |
Patching method System.Void OrbitTargeter::DrawTargetGUI() | |
Patching method System.Void OrbitUtil::.ctor() | |
Patching method System.Double OrbitUtil::GetTransferTime(Orbit,Orbit) | |
Patching method System.Double OrbitUtil::GetTransferPhaseAngle(Orbit,Orbit,System.Double) | |
Patching method System.Double OrbitUtil::GetSmaDistance(Orbit,Orbit) | |
Patching method System.Double OrbitUtil::GetSmaDistanceToSun(Orbit,System.Double) | |
Patching method System.Void PatchedConicRenderer::.ctor() | |
Patching method Vessel PatchedConicRenderer::get_vessel() | |
Patching method OrbitDriver PatchedConicRenderer::get_obtDriver() | |
Patching method Orbit PatchedConicRenderer::get_orbit() | |
Patching method System.Boolean PatchedConicRenderer::get_MouseOverNodes() | |
Patching method System.Void PatchedConicRenderer::Awake() | |
Patching method System.Void PatchedConicRenderer::Start() | |
Patching method System.Void PatchedConicRenderer::LateUpdate() | |
Patching method System.Void PatchedConicRenderer::OnGUI() | |
Patching method System.Void PatchedConicRenderer::OnDestroy() | |
Patching method System.Void PatchedConicRenderer::OnSceneSwitch(GameScenes) | |
Patching method PatchRendering PatchedConicRenderer::FindRenderingForPatch(Orbit) | |
Patching method System.Void PatchedConicRenderer::AddManeuverNode(System.Double) | |
Patching method System.Collections.IEnumerator PatchedConicRenderer::WaitAndAttachGizmo(ManeuverNode) | |
Patching method System.Void PatchedConicRenderer::SetMouseOverGizmo(System.Boolean) | |
Patching method System.Void PatchRendering::.ctor(System.String,System.Int32,System.Int32,Orbit,UnityEngine.Material,System.Single,PatchedConicRenderer) | |
Patching method System.Single[] PatchRendering::get_times() | |
Patching method System.Boolean PatchRendering::get_enabled() | |
Patching method System.Void PatchRendering::MakeVector() | |
Patching method System.Void PatchRendering::Update() | |
Patching method CelestialBody PatchRendering::mapObjectReferenceBody(MapObject) | |
Patching method System.Void PatchRendering::DestroyVector() | |
Patching method System.Void PatchRendering::DrawNodes() | |
Patching method System.Boolean PatchRendering::DrawOrbitalNodeToggle(System.Boolean&,UnityEngine.Vector3,UnityEngine.Rect,System.String,System.Single,UnityEngine.Color,UnityEngine.Color) | |
Patching method System.Boolean PatchRendering::DrawOrbitalNode(UnityEngine.Vector3,UnityEngine.Rect,System.String,System.Single,UnityEngine.Color,UnityEngine.Color) | |
Patching method UnityEngine.Color[] PatchRendering::SetColorSegments(UnityEngine.Color[],System.Int32) | |
Patching method UnityEngine.Vector3 PatchRendering::GetScaledSpacePointFromTA(System.Double,System.Double) | |
Patching method System.Void PatchedConicSolver::.ctor() | |
Patching method Orbit PatchedConicSolver::get_orbit() | |
Patching method System.Void PatchedConicSolver::Awake() | |
Patching method System.Collections.IEnumerator PatchedConicSolver::Start() | |
Patching method System.Void PatchedConicSolver::Update() | |
Patching method System.Void PatchedConicSolver::UpdateFlightPlan() | |
Patching method Orbit PatchedConicSolver::FindFirstPatch(System.Double) | |
Patching method System.Void PatchedConicSolver::CheckNextManeuver(System.Int32,Orbit,System.Int32) | |
Patching method ManeuverNode PatchedConicSolver::AddManeuverNode(System.Double) | |
Patching method System.Void PatchedConicSolver::RemoveManeuverNode(ManeuverNode) | |
Patching method System.Int32 PatchedConicSolver::SortNodesByDate(ManeuverNode,ManeuverNode) | |
Patching method System.Void PatchedConicSolver::IncreasePatchLimit() | |
Patching method System.Void PatchedConicSolver::DecreasePatchLimit() | |
Patching method Orbit PatchedConicSolver::get_LastActivePatch() | |
Patching method System.Void PatchedConicSolver::Load(ConfigNode) | |
Patching method System.Void PatchedConicSolver::Save(ConfigNode) | |
Patching method System.Void PatchedConics::.ctor() | |
Patching method System.Boolean PatchedConics::CalculatePatch(Orbit,Orbit,System.Double,PatchedConics/SolverParameters,CelestialBody) | |
Patching method System.Boolean PatchedConics::ScreenCast(UnityEngine.Vector3,System.Collections.Generic.List`1<PatchRendering>,PatchedConics/PatchCastHit&,System.Single,System.Double,System.Boolean) | |
Patching method System.Boolean PatchedConics::ScreenCast(UnityEngine.Vector3,PatchRendering,PatchedConics/PatchCastHit&,System.Single,System.Double,System.Boolean) | |
Patching method System.Double PatchedConics::SolveRelativeTA_BSP(PatchRendering,UnityEngine.Vector3,System.Double&,System.Double,System.Double,System.Double,System.Double) | |
Patching method System.Double PatchedConics::SolveDynamicTA_BSP(PatchRendering,UnityEngine.Vector3,System.Double&,System.Double,System.Double,System.Double,System.Double) | |
Patching method System.Boolean PatchedConics::TAIsWithinPatchBounds(System.Double,Orbit) | |
Patching method System.Void Planetarium::.ctor() | |
Patching method System.Collections.Generic.List`1<OrbitDriver> Planetarium::get_Orbits() | |
Patching method System.Double Planetarium::get_TimeScale() | |
Patching method System.Void Planetarium::set_TimeScale(System.Double) | |
Patching method System.Boolean Planetarium::get_Pause() | |
Patching method UnityEngine.QuaternionD Planetarium::get_Rotation() | |
Patching method System.Void Planetarium::set_Rotation(UnityEngine.QuaternionD) | |
Patching method UnityEngine.QuaternionD Planetarium::get_ZupRotation() | |
Patching method System.Void Planetarium::set_ZupRotation(UnityEngine.QuaternionD) | |
Patching method System.Double Planetarium::get_InverseRotAngle() | |
Patching method System.Void Planetarium::set_InverseRotAngle(System.Double) | |
Patching method Vector3d Planetarium::get_up() | |
Patching method Vector3d Planetarium::get_forward() | |
Patching method Vector3d Planetarium::get_right() | |
Patching method System.Void Planetarium::Awake() | |
Patching method System.Void Planetarium::FixedUpdate() | |
Patching method CelestialBody Planetarium::FindRootBody(CelestialBody) | |
Patching method System.Void Planetarium::UpdateCBsRecursive(CelestialBody) | |
Patching method System.Double Planetarium::GetUniversalTime() | |
Patching method System.Void Planetarium::SetUniversalTime(System.Double) | |
Patching method System.Boolean Planetarium::FrameIsRotating() | |
Patching method System.Boolean Planetarium::findRotatingBodiesRecursive(CelestialBody) | |
Patching method System.Void PlanetariumCamera::.ctor() | |
Patching method PlanetariumCamera PlanetariumCamera::get_fetch() | |
Patching method System.Single PlanetariumCamera::get_Distance() | |
Patching method UnityEngine.Quaternion PlanetariumCamera::get_pivotRotation() | |
Patching method UnityEngine.Camera PlanetariumCamera::get_Camera() | |
Patching method System.Void PlanetariumCamera::Awake() | |
Patching method System.Void PlanetariumCamera::Start() | |
Patching method System.Void PlanetariumCamera::OnSceneChange(GameScenes) | |
Patching method System.Void PlanetariumCamera::OnLevelWasLoaded(System.Int32) | |
Patching method System.Void PlanetariumCamera::OnDestroy() | |
Patching method System.Void PlanetariumCamera::LateUpdate() | |
Patching method System.Void PlanetariumCamera::OnVesselDestroy(Vessel) | |
Patching method System.Int32 PlanetariumCamera::AddTarget(MapObject) | |
Patching method System.Void PlanetariumCamera::RemoveTarget(MapObject) | |
Patching method System.Int32 PlanetariumCamera::SetTarget(System.String) | |
Patching method System.Int32 PlanetariumCamera::SetTarget(System.Int32) | |
Patching method System.Void PlanetariumCamera::SetTarget(MapObject) | |
Patching method MapObject PlanetariumCamera::FindNearestTarget() | |
Patching method System.Void PlanetariumCamera::SetDistance(System.Single) | |
Patching method System.Int32 PlanetariumCamera::GetTargetIndex(System.String) | |
Patching method MapObject PlanetariumCamera::GetTarget(System.Int32) | |
Patching method System.Void PlanetariumCamera::Activate() | |
Patching method System.Void PlanetariumCamera::Deactivate() | |
Patching method UnityEngine.Transform PlanetariumCamera::GetPivot() | |
Patching method UnityEngine.Transform PlanetariumCamera::GetCameraTransform() | |
Patching method System.Void PlanetariumCamera::SetCamCoordsFromPosition(UnityEngine.Vector3) | |
Patching method System.Boolean PlanetariumCamera::OnNavigatorRequestControl() | |
Patching method System.Func`1<System.Boolean> PlanetariumCamera::OnNavigatorTakeOver(Callback) | |
Patching method System.Boolean PlanetariumCamera::updateAbortCondition() | |
Patching method System.Void PlanetariumCamera::OnNavigatorHandoff() | |
Patching method UnityEngine.Quaternion PlanetariumCamera::getReferenceFrame() | |
Patching method System.Single PlanetariumCamera::getPitch() | |
Patching method System.Single PlanetariumCamera::getYaw() | |
Patching method System.Void PlanetariumCamera::updateDistance() | |
Patching method CelestialBody PlanetariumCamera::getNearestBody(Vector3d) | |
Patching method System.Void PlanetariumCamera::<AbortExternalControl>m__111() | |
Patching method System.Void PlanetariumCamera::<OnNavigatorHandoff>m__112() | |
Patching method System.Boolean PlanetariumCamera::() | |
Patching method System.Void Sun::.ctor() | |
Patching method System.Void Sun::Awake() | |
Patching method System.Void Sun::Start() | |
Patching method System.Void Sun::LateUpdate() | |
Patching method System.Void Sun::SunlightEnabled(System.Boolean) | |
Patching method System.Void A.::.ctor() | |
Patching method System.Boolean A.::(System.Single,System.Single,System.Single) | |
Patching method System.Boolean A.::(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Boolean A.::(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Boolean A.::(System.Single,System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Boolean A.::(System.Single,System.Single) | |
Patching method System.Boolean A.::(System.Single,System.Single) | |
Patching method System.Boolean A.::(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single A.::getTemperatureAtAltitude(System.Double) | |
Patching method System.Void PSystem::.ctor() | |
Patching method System.Void PSystem::Reset() | |
Patching method PSystemBody PSystem::AddBody(PSystemBody) | |
Patching method System.Void PSystem::OnDrawGizmos() | |
Patching method System.Void PSystem::OnDrawGizmosBody(PSystemBody,PSystemBody) | |
Patching method System.Void PSystemBody::.ctor() | |
Patching method System.Void PSystemManager::.ctor() | |
Patching method PSystemManager PSystemManager::get_Instance() | |
Patching method System.Void PSystemManager::set_Instance(PSystemManager) | |
Patching method System.Collections.Generic.List`1<CelestialBody> PSystemManager::get_localBodies() | |
Patching method System.Void PSystemManager::set_localBodies(System.Collections.Generic.List`1<CelestialBody>) | |
Patching method System.Collections.Generic.List`1<UnityEngine.GameObject> PSystemManager::get_scaledBodies() | |
Patching method System.Void PSystemManager::set_scaledBodies(System.Collections.Generic.List`1<UnityEngine.GameObject>) | |
Patching method EventVoid PSystemManager::get_OnPSystemReady() | |
Patching method System.Void PSystemManager::Reset() | |
Patching method System.Void PSystemManager::Awake() | |
Patching method System.Collections.IEnumerator PSystemManager::Start() | |
Patching method System.Void PSystemManager::SetupPSystem() | |
Patching method System.Void PSystemManager::SetupLocalSpace(UnityEngine.GameObject) | |
Patching method System.Void PSystemManager::SetupScaledSpace(UnityEngine.GameObject) | |
Patching method System.Void PSystemManager::SpawnBody(CelestialBody,PSystemBody) | |
Patching method System.Void PSystemManager::SetBodyReferences(CelestialBody,UnityEngine.GameObject) | |
Patching method System.Void PSystemManager::SetupLocal(CelestialBody,PQS) | |
Patching method System.Void PSystemManager::SetupScaled(CelestialBody,UnityEngine.GameObject) | |
Patching method System.Void PSystemManager::PostSetup() | |
Patching method System.Int32 PSystemManager::<PostSetup>m__113(CelestialBody,CelestialBody) | |
Patching method System.Void PSystemSetup::.ctor() | |
Patching method PSystemSetup PSystemSetup::get_Instance() | |
Patching method System.Void PSystemSetup::set_Instance(PSystemSetup) | |
Patching method PSystemSetup/SpaceCenterFacility[] PSystemSetup::GetSpaceCenterFacilities() | |
Patching method System.Void PSystemSetup::Awake() | |
Patching method System.Void PSystemSetup::Start() | |
Patching method System.Void PSystemSetup::OnDestroy() | |
Patching method System.Collections.IEnumerator PSystemSetup::SetupSystem() | |
Patching method System.Void PSystemSetup::OnPSystemReady() | |
Patching method System.Void PSystemSetup::SetupFacilities() | |
Patching method PSystemSetup/SpaceCenterFacility PSystemSetup::GetSpaceCenterFacility(System.String) | |
Patching method System.Void PSystemSetup::LoadTestScene(GameScenes) | |
Patching method System.Void PSystemSetup::OnLevelWasLoaded(System.Int32) | |
Patching method System.Void PSystemSetup::OnSceneChange(GameScenes) | |
Patching method System.Void PSystemSetup::SetMainMenu() | |
Patching method System.Void PSystemSetup::SetSpaceCentre() | |
Patching method System.Void PSystemSetup::SetFlight() | |
Patching method System.Void PSystemSetup::SetTrackingStation() | |
Patching method System.Void PSystemSetup::SetEditor() | |
Patching method System.Void PSystemSetup::SetDisabled() | |
Patching method System.Void PSystemSetup::SetPQSInactive() | |
Patching method System.Void PSystemSetup::SetPQSActive(PQS) | |
Patching method System.Void PSystemSetup::SetPQSActive() | |
Patching method System.Void PSystemSetup::SetPQSDisabled() | |
Patching method System.Void PSystemSetup::ResetTransforms() | |
Patching method System.Void ActiveJoint::.ctor() | |
Patching method PartJoint ActiveJoint::get_pJoint() | |
Patching method System.Void ActiveJoint::set_pJoint(PartJoint) | |
Patching method UnityEngine.ConfigurableJoint ActiveJoint::get_joint() | |
Patching method System.Void ActiveJoint::set_joint(UnityEngine.ConfigurableJoint) | |
Patching method ActiveJoint/JointMode ActiveJoint::get_jointMode() | |
Patching method System.Void ActiveJoint::set_jointMode(ActiveJoint/JointMode) | |
Patching method ActiveJoint/DriveMode ActiveJoint::get_driveMode() | |
Patching method System.Void ActiveJoint::set_driveMode(ActiveJoint/DriveMode) | |
Patching method System.Boolean ActiveJoint::get_isValid() | |
Patching method ActiveJoint ActiveJoint::Create(IActiveJointHost,System.String,ActiveJoint/JointMode) | |
Patching method ActiveJoint ActiveJoint::Create(IActiveJointHost,AttachNode,ActiveJoint/JointMode) | |
Patching method System.Void ActiveJoint::Terminate() | |
Patching method System.Void ActiveJoint::startForRefNode(System.String) | |
Patching method System.Collections.IEnumerator ActiveJoint::startAfterJointsCreated() | |
Patching method System.Void ActiveJoint::restartJoint() | |
Patching method System.Collections.IEnumerator ActiveJoint::waitAndRestart() | |
Patching method System.Void ActiveJoint::InitJoint() | |
Patching method PartJoint ActiveJoint::findJointAtNode(AttachNode) | |
Patching method PartJoint ActiveJoint::findJointBetweenParts(Part,Part) | |
Patching method PartJoint ActiveJoint::findAttachJointForTargetPart(Part,UnityEngine.Rigidbody) | |
Patching method UnityEngine.JointDrive ActiveJoint::GetJointDrive() | |
Patching method System.Void ActiveJoint::SetJointDrive(UnityEngine.JointDrive) | |
Patching method System.Boolean ActiveJoint::SetDriveMode(ActiveJoint/DriveMode) | |
Patching method System.Void ActiveJoint::onPartDestroyed(Part) | |
Patching method System.Void ActiveJoint::onVesselModified(Vessel) | |
Patching method System.Void ActiveJoint::onPartJointBreak(PartJoint) | |
Patching method System.Void ActiveJoint::onPartPack(Part) | |
Patching method System.Void ActiveJoint::onActiveJointNeedUpdate(Vessel) | |
Patching method UnityEngine.Vector3 ActiveJoint::GetCtrlAxis() | |
Patching method UnityEngine.Vector3 ActiveJoint::getControlOrt(UnityEngine.Vector3,PartSpaceMode) | |
Patching method UnityEngine.Vector3 ActiveJoint::getInvControlOrt(UnityEngine.Vector3,PartSpaceMode) | |
Patching method UnityEngine.Vector3 ActiveJoint::getControlPos(UnityEngine.Vector3,PartSpaceMode) | |
Patching method UnityEngine.Vector3 ActiveJoint::getInvControlPos(UnityEngine.Vector3,PartSpaceMode) | |
Patching method System.Void ActiveJoint::applyCoordsUpdate() | |
Patching method System.Void ActiveJoint::recurseCoordUpdate(Part,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3) | |
Patching method System.Void ActiveJoint::SetAxis(UnityEngine.Transform,UnityEngine.Vector3) | |
Patching method System.Void ActiveJoint::SetSecondaryAxis(UnityEngine.Transform,UnityEngine.Vector3) | |
Patching method System.Void ActiveJoint::Load(ConfigNode) | |
Patching method System.Void ActiveJoint::Save(ConfigNode) | |
Patching method UnityEngine.Vector3 ActiveJoint::getAnchorOffset(PartSpaceMode) | |
Patching method System.Void ActiveJoint::onJointInit(System.Boolean) | |
Patching method System.Void ActiveJoint::DrawDebug() | |
Patching method System.Collections.Generic.List`1<ActiveJoint/> ActiveJoint::storeVesselCoords() | |
Patching method System.Void ActiveJoint::restoreVesselCoords(System.Collections.Generic.List`1<ActiveJoint/>) | |
Patching method System.Void ActiveJointPivot::.ctor() | |
Patching method ActiveJointPivot ActiveJointPivot::Create(IActiveJointHost,System.String) | |
Patching method ActiveJointPivot ActiveJointPivot::Create(IActiveJointHost,AttachNode) | |
Patching method System.Void ActiveJointPivot::onJointInit(System.Boolean) | |
Patching method System.Void ActiveJointPivot::setupPivot() | |
Patching method System.Void ActiveJointPivot::SetPivotAngleLimit(System.Single) | |
Patching method System.Void ActiveJointPivot::applyPivotLimit() | |
Patching method UnityEngine.Vector3 ActiveJointPivot::GetControlAxis(UnityEngine.Vector3) | |
Patching method UnityEngine.Quaternion ActiveJointPivot::GetLocalPivotRotation() | |
Patching method System.Void ActiveJointPivot::SetLocalPivotTgtRotation(UnityEngine.Quaternion) | |
Patching method Part IActiveJointHost::GetHostPart() | |
Patching method UnityEngine.Transform IActiveJointHost::GetLocalTransform() | |
Patching method System.Void IActiveJointHost::OnJointInit(ActiveJoint) | |
Patching method System.Void IActiveJointHost::OnDriveModeChanged(ActiveJoint/DriveMode) | |
Patching method System.Void ConfigurableJointExtensions::SetTargetRotationLocal(UnityEngine.ConfigurableJoint,UnityEngine.Quaternion,UnityEngine.Quaternion) | |
Patching method System.Void ConfigurableJointExtensions::SetTargetRotation(UnityEngine.ConfigurableJoint,UnityEngine.Quaternion,UnityEngine.Quaternion) | |
Patching method System.Void ConfigurableJointExtensions::SetTargetRotationInternal(UnityEngine.ConfigurableJoint,UnityEngine.Quaternion,UnityEngine.Quaternion,UnityEngine.Space) | |
Patching method UnityEngine.Quaternion ConfigurableJointExtensions::GetExternalToJointSpaceRotation(UnityEngine.ConfigurableJoint) | |
Patching method System.Void CollisionEnhancer::.ctor() | |
Patching method System.Void CollisionEnhancer::Start() | |
Patching method System.Void CollisionEnhancer::FixedUpdate() | |
Patching method System.Void Part::.ctor() | |
Patching method System.Void Part::.cctor() | |
Patching method Part Part::getSymmetryCounterPart(System.Int32) | |
Patching method System.Boolean Part::isSymmetryCounterPart(Part) | |
Patching method Part Part::get_localRoot() | |
Patching method PartStates Part::get_State() | |
Patching method System.Boolean Part::get_hasStagingIcon() | |
Patching method System.Boolean Part::get_isConnected() | |
Patching method System.Void Part::set_isConnected(System.Boolean) | |
Patching method System.Boolean Part::get_isAttached() | |
Patching method System.Void Part::set_isAttached(System.Boolean) | |
Patching method System.Boolean Part::get_isControllable() | |
Patching method UnityEngine.Rigidbody Part::get_Rigidbody() | |
Patching method FXGroup Part::findFxGroup(System.String) | |
Patching method Orbit Part::get_orbit() | |
Patching method PartValues Part::get_PartValues() | |
Patching method UnityEngine.Transform Part::GetReferenceTransform() | |
Patching method System.Void Part::SetReferenceTransform(UnityEngine.Transform) | |
Patching method System.Void Part::OnLoad() | |
Patching method System.Void Part::Awake() | |
Patching method System.Collections.IEnumerator Part::Start() | |
Patching method System.Void Part::OnDestroy() | |
Patching method System.Void Part::OnCopy(Part,System.Boolean) | |
Patching method System.Void Part::CreateAttachJoint(AttachModes) | |
Patching method System.Void Part::CreateTerrainCollider() | |
Patching method System.Void Part::ResetCollisionIgnores() | |
Patching method System.Void Part::SetCollisionIgnores() | |
Patching method System.Void Part::SpawnCrew() | |
Patching method System.Void Part::DespawnAllCrew() | |
Patching method System.Void Part::RemoveCrewmember(ProtoCrewMember) | |
Patching method System.Boolean Part::AddCrewmember(ProtoCrewMember) | |
Patching method System.Boolean Part::AddCrewmemberAt(ProtoCrewMember,System.Int32) | |
Patching method System.Void Part::RegisterCrew() | |
Patching method System.Void Part::UnregisterCrew() | |
Patching method System.Void Part::OnLevelLoaded() | |
Patching method System.Void Part::freeze() | |
Patching method System.Void Part::unfreeze() | |
Patching method System.Void Part::setParent(Part) | |
Patching method System.Void Part::addChild(Part) | |
Patching method System.Void Part::removeChild(Part) | |
Patching method System.Boolean Part::hasIndirectChild(Part) | |
Patching method System.Boolean Part::hasIndirectParent(Part) | |
Patching method System.Void Part::onAttach(Part,System.Boolean) | |
Patching method System.Void Part::onDetach(System.Boolean) | |
Patching method System.Void Part::OnDelete() | |
Patching method System.Void Part::force_activate() | |
Patching method System.Boolean Part::activate(System.Int32,Vessel) | |
Patching method System.Void Part::deactivate() | |
Patching method System.Void Part::decouple(System.Single) | |
Patching method System.Void Part::FindNonPhysicslessChildren(System.Collections.Generic.List`1<Part>) | |
Patching method Part Part::FindNonPhysicslessParent() | |
Patching method System.Void Part::PromoteToPhysicalPart() | |
Patching method AttachNode Part::FindPartThroughNodes(Part,Part) | |
Patching method System.Void Part::disconnect(System.Boolean) | |
Patching method System.Void Part::cleanReferencesFromOtherParts() | |
Patching method System.Void Part::SetLayer(UnityEngine.GameObject,System.Int32) | |
Patching method System.Void Part::OnPartJointBreak(System.Single) | |
Patching method System.Void Part::Couple(Part) | |
Patching method System.Void Part::SetHierarchyRoot(Part) | |
Patching method System.Void Part::UpdateOrgPosAndRot(Part) | |
Patching method System.Void Part::SetVessel(Vessel) | |
Patching method System.Void Part::Undock(DockedVesselInfo) | |
Patching method System.Boolean Part::get_Landed() | |
Patching method System.Boolean Part::get_Splashed() | |
Patching method System.Void Part::OnCollisionEnter(UnityEngine.Collision) | |
Patching method System.Void Part::OnCollisionStay(UnityEngine.Collision) | |
Patching method System.Void Part::OnCollisionExit(UnityEngine.Collision) | |
Patching method System.Boolean Part::CheckCollision(UnityEngine.Collision) | |
Patching method System.Void Part::HandleCollision(UnityEngine.Collision) | |
Patching method System.Void Part::OnTouchDown() | |
Patching method System.Void Part::OnSplashDown() | |
Patching method System.Void Part::OnLiftOff() | |
Patching method System.Boolean Part::checkLanded() | |
Patching method System.Boolean Part::checkSplashed() | |
Patching method System.Void Part::Pack() | |
Patching method System.Void Part::Unpack() | |
Patching method System.Collections.IEnumerator Part::ResetJoints() | |
Patching method System.Void Part::ResumeVelocity() | |
Patching method System.Void Part::EnableCollisions() | |
Patching method System.Void Part::DisableCollisions() | |
Patching method System.Void Part::SetDetectCollisions(System.Boolean) | |
Patching method System.Void Part::OnTriggerEnter(UnityEngine.Collider) | |
Patching method System.Void Part::OnTriggerStay(UnityEngine.Collider) | |
Patching method System.Void Part::OnTriggerExit(UnityEngine.Collider) | |
Patching method System.Void Part::setOpacity(System.Single) | |
Patching method System.Void Part::SetShader(System.String) | |
Patching method System.Void Part::propagateControlUpdate(FlightCtrlState) | |
Patching method System.Void Part::partPause() | |
Patching method System.Void Part::partUnpause() | |
Patching method System.Void Part::FixedUpdate() | |
Patching method System.Void Part::HeatExchange(Part) | |
Patching method System.Void Part::ValidateInertiaTensor() | |
Patching method System.Void Part::HeatGaugeUpdate() | |
Patching method System.Void Part::Update() | |
Patching method System.Void Part::ScheduleSetCollisionIgnores() | |
Patching method System.Void Part::LateUpdate() | |
Patching method System.Void Part::explode() | |
Patching method System.Void Part::Die() | |
Patching method System.Void Part::onBackup() | |
Patching method System.Void Part::onFlightStateSave(System.Collections.Generic.Dictionary`2<System.String,KSPParseable>) | |
Patching method System.Void Part::onFlightStateLoad(System.Collections.Generic.Dictionary`2<System.String,KSPParseable>) | |
Patching method System.Void Part::OnSave(ConfigNode) | |
Patching method System.Void Part::OnLoad(ConfigNode) | |
Patching method System.Void Part::onStartComplete() | |
Patching method System.Void Part::onPartLoad() | |
Patching method System.Void Part::onPartAwake() | |
Patching method System.Void Part::onCopy(Part,System.Boolean) | |
Patching method System.Void Part::onPartStart() | |
Patching method System.Void Part::onPartAttach(Part) | |
Patching method System.Void Part::onPartDetach() | |
Patching method System.Void Part::onFlightStart() | |
Patching method System.Void Part::onFlightStartAtLaunchPad() | |
Patching method System.Void Part::onDecouple(System.Single) | |
Patching method System.Void Part::onDisconnect() | |
Patching method System.Void Part::onPack() | |
Patching method System.Void Part::onUnpack() | |
Patching method System.Void Part::onJointDisable() | |
Patching method System.Void Part::onJointReset() | |
Patching method System.Void Part::onPartLiftOff() | |
Patching method System.Void Part::onPartTouchdown() | |
Patching method System.Void Part::onPartSplashdown() | |
Patching method System.Boolean Part::onPartActivate() | |
Patching method System.Void Part::onCtrlUpd(FlightCtrlState) | |
Patching method System.Void Part::onGamePause() | |
Patching method System.Void Part::onGameResume() | |
Patching method System.Void Part::onPartFixedUpdate() | |
Patching method System.Void Part::onPartUpdate() | |
Patching method System.Void Part::onEditorUpdate() | |
Patching method System.Void Part::onActiveFixedUpdate() | |
Patching method System.Void Part::onActiveUpdate() | |
Patching method System.Void Part::onPartDeactivate() | |
Patching method System.Void Part::onPartExplode() | |
Patching method System.Void Part::onPartDelete() | |
Patching method System.Void Part::onPartDestroy() | |
Patching method System.UInt32 Part::getFuelReqId() | |
Patching method System.Boolean Part::RequestFuel(Part,System.Single,System.UInt32) | |
Patching method System.Boolean Part::FindFuel(Part,System.Collections.Generic.List`1<Part>,System.UInt32) | |
Patching method System.Boolean Part::DrainFuel(System.Single) | |
Patching method System.Boolean Part::RequestRCS(System.Single,System.Int32) | |
Patching method System.String Part::drawStats() | |
Patching method System.String Part::OnGetStats() | |
Patching method System.Void Part::OnDrawStats() | |
Patching method System.Void Part::OnDrawGizmos() | |
Patching method Part Part::FindChildPart(System.String) | |
Patching method Part Part::FindChildPart(System.String,System.Boolean) | |
Patching method Part Part::FindChildPart(Part,System.String) | |
Patching method T Part::FindChildPart() | |
Patching method T Part::FindChildPart(System.Boolean) | |
Patching method T Part::FindChildPart(Part) | |
Patching method T[] Part::FindChildParts() | |
Patching method T[] Part::FindChildParts(System.Boolean) | |
Patching method System.Void Part::FindChildParts(Part,System.Collections.Generic.List`1<T>) | |
Patching method UnityEngine.Transform Part::FindModelTransform(System.String) | |
Patching method UnityEngine.Transform Part::FindHeirarchyTransform(UnityEngine.Transform,System.String) | |
Patching method UnityEngine.Transform[] Part::FindModelTransforms(System.String) | |
Patching method System.Void Part::FindHeirarchyTransforms(UnityEngine.Transform,System.String,System.Collections.Generic.List`1<UnityEngine.Transform>) | |
Patching method T Part::FindModelComponent() | |
Patching method T Part::FindModelComponent(System.String) | |
Patching method T Part::FindModelComponent(UnityEngine.Transform,System.String) | |
Patching method T[] Part::FindModelComponents() | |
Patching method T[] Part::FindModelComponents(System.String) | |
Patching method System.Void Part::FindModelComponents(UnityEngine.Transform,System.String,System.Collections.Generic.List`1<T>) | |
Patching method UnityEngine.Animation Part::FindModelAnimator(System.String,System.String) | |
Patching method UnityEngine.Animation[] Part::FindModelAnimators(System.String) | |
Patching method UnityEngine.Animation[] Part::FindModelAnimators() | |
Patching method System.String Part::get_ClassName() | |
Patching method System.Int32 Part::get_ClassID() | |
Patching method BaseEventList Part::get_Events() | |
Patching method BaseFieldList Part::get_Fields() | |
Patching method BaseActionList Part::get_Actions() | |
Patching method PartModuleList Part::get_Modules() | |
Patching method System.Void Part::ModularSetup() | |
Patching method System.Void Part::ModulesOnActivate() | |
Patching method System.Void Part::ModulesOnDeactivate() | |
Patching method System.Void Part::ModulesOnStart() | |
Patching method System.Void Part::ModulesOnFixedUpdate() | |
Patching method System.Void Part::ModulesOnUpdate() | |
Patching method System.Void Part::InitializeModules() | |
Patching method PartModule Part::AddModule(System.String) | |
Patching method PartModule Part::AddModule(ConfigNode) | |
Patching method PartModule Part::LoadModule(ConfigNode,System.Int32&) | |
Patching method System.Void Part::RemoveModule(PartModule) | |
Patching method System.Void Part::RemoveModules() | |
Patching method T Part::FindModuleImplementing() | |
Patching method System.Collections.Generic.List`1<T> Part::FindModulesImplementing() | |
Patching method System.Void Part::AddAttachNode(ConfigNode) | |
Patching method System.Void Part::UpdateAttachNodes() | |
Patching method System.Void Part::SetupAttachNodes() | |
Patching method AttachNode Part::findAttachNode(System.String) | |
Patching method AttachNode[] Part::findAttachNodes(System.String) | |
Patching method AttachNode Part::findAttachNodeByPart(Part) | |
Patching method System.Void Part::EffectSetup() | |
Patching method EffectList Part::get_Effects() | |
Patching method System.Void Part::InitializeEffects() | |
Patching method System.Void Part::LoadEffects(ConfigNode) | |
Patching method System.Void Part::SaveEffects(ConfigNode) | |
Patching method System.Void Part::Effect(System.String) | |
Patching method System.Void Part::Effect(System.String,System.Single) | |
Patching method System.Void Part::AttributeSetup() | |
Patching method System.Void Part::SendEvent(System.String) | |
Patching method System.Void Part::SendEvent(System.String,BaseEventData) | |
Patching method System.Void Part::SendEvent(System.String,BaseEventData,System.Int32) | |
Patching method System.Collections.Generic.List`1<BaseEvent> Part::CreateEventList(System.Int32,System.Int32) | |
Patching method System.Void Part::CreateEventListRecursive(System.Int32,System.Int32,System.Collections.Generic.List`1<BaseEvent>,System.Int32,System.Int32) | |
Patching method System.Int32 Part::NewRequestID() | |
Patching method System.Boolean Part::AlreadyProcessedRequest(System.Int32) | |
Patching method PartResourceList Part::get_Resources() | |
Patching method System.Void Part::SetupResources() | |
Patching method PartResource Part::AddResource(ConfigNode) | |
Patching method System.Void Part::SetResource(ConfigNode) | |
Patching method System.Single Part::RequestResource(System.Int32,System.Single) | |
Patching method System.Single Part::RequestResource(System.String,System.Single) | |
Patching method System.Double Part::RequestResource(System.Int32,System.Double) | |
Patching method System.Double Part::RequestResource(System.String,System.Double) | |
Patching method System.Double Part::RequestResource(System.Int32,System.Double,ResourceFlowMode) | |
Patching method System.Double Part::RequestResource(System.String,System.Double,ResourceFlowMode) | |
Patching method System.Double Part::requestResource(Part,System.Int32,ResourceFlowMode,System.Double,System.Int32) | |
Patching method System.Boolean Part::HasResource(System.Int32,System.Int32) | |
Patching method System.Single Part::GetResourceMass() | |
Patching method System.Boolean Part::FindResource_StackPriority(Part,System.Collections.Generic.List`1<PartResource>,System.Int32,System.Double,System.Int32) | |
Patching method System.Boolean Part::FindResouce_StackPriority_SearchLocalStack(Part,System.Collections.Generic.List`1<PartResource>,System.Int32,System.Double,System.Int32) | |
Patching method System.Double Part::TransferResource(System.Int32,System.Double) | |
Patching method System.Void Part::GetConnectedResources(System.Int32,ResourceFlowMode,System.Collections.Generic.List`1<PartResource>) | |
Patching method System.Void Part::GetConnectedResources(Part,System.Int32,ResourceFlowMode,System.Int32,System.Collections.Generic.List`1<PartResource>) | |
Patching method System.Void Part::FindAllResources_StackPriority(Part,System.Collections.Generic.List`1<PartResource>,System.Int32,System.Int32) | |
Patching method System.Void Part::FindAllResouces_StackPriority_SearchLocalStack(Part,System.Collections.Generic.List`1<PartResource>,System.Int32,System.Int32) | |
Patching method UnityEngine.Component Part::GetComponentUpwards(System.String,UnityEngine.GameObject) | |
Patching method T Part::GetComponentUpwards(UnityEngine.GameObject) | |
Patching method Part Part::FromGO(UnityEngine.GameObject) | |
Patching method UnityEngine.Quaternion Part::PartToVesselSpaceRot(UnityEngine.Quaternion,Part,Vessel,PartSpaceMode) | |
Patching method UnityEngine.Vector3 Part::PartToVesselSpacePos(UnityEngine.Vector3,Part,Vessel,PartSpaceMode) | |
Patching method UnityEngine.Vector3 Part::PartToVesselSpaceDir(UnityEngine.Vector3,Part,Vessel,PartSpaceMode) | |
Patching method UnityEngine.Quaternion Part::VesselToPartSpaceRot(UnityEngine.Quaternion,Part,Vessel,PartSpaceMode) | |
Patching method UnityEngine.Vector3 Part::VesselToPartSpacePos(UnityEngine.Vector3,Part,Vessel,PartSpaceMode) | |
Patching method UnityEngine.Vector3 Part::VesselToPartSpaceDir(UnityEngine.Vector3,Part,Vessel,PartSpaceMode) | |
Patching method System.Void Part::updateMirroring() | |
Patching method System.Void Part::SetMirror(UnityEngine.Vector3) | |
Patching method System.Void Part::SetHighlightType(Part/HighlightType) | |
Patching method System.Void Part::SetHighlightColor(UnityEngine.Color) | |
Patching method System.Void Part::SetHighlightColor() | |
Patching method System.Void Part::SetHighlightDefault() | |
Patching method System.Void Part::SetHighlight(System.Boolean,System.Boolean) | |
Patching method System.Void Part::highlight(UnityEngine.Color) | |
Patching method System.Void Part::highlightRecursive(UnityEngine.Color) | |
Patching method System.Void Part::OnMouseEnter() | |
Patching method System.Void Part::OnMouseExit() | |
Patching method System.Void Part::OnMouseDown() | |
Patching method System.Void Part::AddOnMouseEnter(Part/OnActionDelegate) | |
Patching method System.Void Part::RemoveOnMouseEnter(Part/OnActionDelegate) | |
Patching method System.Void Part::AddOnMouseExit(Part/OnActionDelegate) | |
Patching method System.Void Part::RemoveOnMouseExit(Part/OnActionDelegate) | |
Patching method System.Void Part::AddOnMouseDown(Part/OnActionDelegate) | |
Patching method System.Void Part::RemoveOnMouseDown(Part/OnActionDelegate) | |
Patching method InternalModel Part::AddInternalPart(ConfigNode) | |
Patching method System.Void Part::CreateInternalModel() | |
Patching method System.Void Part::InternalOnUpdate() | |
Patching method System.Void Part::InternalFixedUpdate() | |
Patching method System.Single Part::GetModuleCosts(System.Single) | |
Patching method System.Single Part::GetModuleMass(System.Single) | |
Patching method UnityEngine.Vector3 Part::GetModuleSize(UnityEngine.Vector3) | |
Patching method System.Void Part::<OnJustAboutToBeDestroyed>m__DD() | |
Patching method System.Void Part::<OnEditorAttach>m__DE() | |
Patching method System.Void Part::<OnEditorDetach>m__DF() | |
Patching method System.Void Part::<OnEditorDestroy>m__E0() | |
Patching method System.Void PartBuoyancy::.ctor() | |
Patching method System.Void PartBuoyancy::Start() | |
Patching method System.Void PartBuoyancy::FixedUpdate() | |
Patching method System.Void PartBuoyancy::ReportSplashDown() | |
Patching method UnityEngine.Bounds[] PartGeometryUtil::GetRendererBounds(Part) | |
Patching method UnityEngine.Bounds[] PartGeometryUtil::GetColliderBounds(Part) | |
Patching method UnityEngine.Bounds[] PartGeometryUtil::GetPartRendererBounds(Part) | |
Patching method UnityEngine.Bounds[] PartGeometryUtil::GetPartColliderBounds(Part) | |
Patching method UnityEngine.Bounds PartGeometryUtil::MergeBounds(UnityEngine.Bounds[],UnityEngine.Transform) | |
Patching method UnityEngine.Bounds PartGeometryUtil::MergeBounds(System.Collections.Generic.Dictionary`2<UnityEngine.Bounds[],PartGeometryUtil/PosRot>,PartGeometryUtil/PosRot) | |
Patching method UnityEngine.Vector3 PartGeometryUtil::FindBoundsCentroid(UnityEngine.Bounds[],UnityEngine.Transform) | |
Patching method System.Void PartJoint::.ctor() | |
Patching method Part PartJoint::get_Child() | |
Patching method Part PartJoint::get_Parent() | |
Patching method Part PartJoint::get_Host() | |
Patching method Part PartJoint::get_Target() | |
Patching method UnityEngine.Vector3 PartJoint::get_HostAnchor() | |
Patching method UnityEngine.Vector3 PartJoint::get_TgtAnchor() | |
Patching method UnityEngine.Vector3 PartJoint::get_Axis() | |
Patching method UnityEngine.Vector3 PartJoint::get_SecAxis() | |
Patching method UnityEngine.ConfigurableJoint PartJoint::get_Joint() | |
Patching method PartJoint PartJoint::Create(Part,Part,AttachNode,AttachNode,AttachModes) | |
Patching method PartJoint PartJoint::create(Part,Part,UnityEngine.Transform,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,System.Int32,AttachModes) | |
Patching method UnityEngine.ConfigurableJoint PartJoint::SetupJoint(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,System.Int32) | |
Patching method System.Void PartJoint::SetUnbreakable(System.Boolean) | |
Patching method System.Void PartJoint::SetBreakingForces(System.Single,System.Single) | |
Patching method System.Void PartJoint::OnJointBreak(System.Single) | |
Patching method System.Void PartJoint::OnPartPack() | |
Patching method System.Void PartJoint::OnPartUnpack() | |
Patching method System.Void PartJoint::DestroyJoint() | |
Patching method System.Void PartJoint::OnDestroy() | |
Patching method UnityEngine.Vector3 PartJoint::JointToLocalSpacePos(UnityEngine.Vector3) | |
Patching method UnityEngine.Vector3 PartJoint::JointToLocalSpaceDir(UnityEngine.Vector3) | |
Patching method UnityEngine.Quaternion PartJoint::JointToLocalSpaceRot(UnityEngine.Quaternion) | |
Patching method UnityEngine.Vector3 PartJoint::LocaltoJointSpacePos(UnityEngine.Vector3) | |
Patching method UnityEngine.Vector3 PartJoint::LocaltoJointSpaceDir(UnityEngine.Vector3) | |
Patching method UnityEngine.Quaternion PartJoint::LocaltoJointSpaceRot(UnityEngine.Quaternion) | |
Patching method UnityEngine.Vector3 PartJoint::JointToLocalSpacePos(UnityEngine.Vector3,PartJoint) | |
Patching method UnityEngine.Vector3 PartJoint::JointToLocalSpaceDir(UnityEngine.Vector3,PartJoint) | |
Patching method UnityEngine.Quaternion PartJoint::JointToLocalSpaceRot(UnityEngine.Quaternion,PartJoint) | |
Patching method UnityEngine.Vector3 PartJoint::LocaltoJointSpacePos(UnityEngine.Vector3,PartJoint) | |
Patching method UnityEngine.Vector3 PartJoint::LocaltoJointSpaceDir(UnityEngine.Vector3,PartJoint) | |
Patching method UnityEngine.Quaternion PartJoint::LocaltoJointSpaceRot(UnityEngine.Quaternion,PartJoint) | |
Patching method System.Void CompoundParts.CModuleFuelLine::.ctor() | |
Patching method System.Void CompoundParts.CModuleFuelLine::OnTargetSet(Part) | |
Patching method System.Void CompoundParts.CModuleFuelLine::OnTargetLost() | |
Patching method System.Void CompoundParts.CModuleFuelLine::CloseFuelLine() | |
Patching method System.String CompoundParts.CModuleFuelLine::GetInfo() | |
Patching method System.String CompoundParts.CModuleFuelLine::GetModuleTitle() | |
Patching method Callback`1<UnityEngine.Rect> CompoundParts.CModuleFuelLine::GetDrawModulePanelCallback() | |
Patching method System.String CompoundParts.CModuleFuelLine::GetPrimaryField() | |
Patching method System.Void CompoundParts.CModuleLinkedMesh::.ctor() | |
Patching method System.Void CompoundParts.CModuleLinkedMesh::OnStart(PartModule/StartState) | |
Patching method System.Void CompoundParts.CModuleLinkedMesh::OnTargetSet(Part) | |
Patching method System.Void CompoundParts.CModuleLinkedMesh::OnTargetLost() | |
Patching method System.Void CompoundParts.CModuleLinkedMesh::OnPreviewAttachment(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void CompoundParts.CModuleLinkedMesh::OnPreviewEnd() | |
Patching method System.Void CompoundParts.CModuleLinkedMesh::OnTargetUpdate() | |
Patching method System.Void CompoundParts.CModuleLinkedMesh::TrackAnchor(System.Boolean,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void CompoundParts.CModuleStrut::.ctor() | |
Patching method System.Void CompoundParts.CModuleStrut::OnTargetSet(Part) | |
Patching method System.Void CompoundParts.CModuleStrut::OnTargetLost() | |
Patching method System.String CompoundParts.CModuleStrut::GetInfo() | |
Patching method System.String CompoundParts.CModuleStrut::GetModuleTitle() | |
Patching method Callback`1<UnityEngine.Rect> CompoundParts.CModuleStrut::GetDrawModulePanelCallback() | |
Patching method System.String CompoundParts.CModuleStrut::GetPrimaryField() | |
Patching method System.Void CompoundParts.CompoundPartModule::.ctor() | |
Patching method Part CompoundParts.CompoundPartModule::get_target() | |
Patching method System.Void CompoundParts.CompoundPartModule::OnAwake() | |
Patching method System.Void CompoundParts.CompoundPartModule::OnModuleAwake() | |
Patching method System.Void CompoundParts.CompoundPartModule::OnTargetSet(Part) | |
Patching method System.Void CompoundParts.CompoundPartModule::OnTargetLost() | |
Patching method System.Void CompoundParts.CompoundPartModule::OnPreviewAttachment(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void CompoundParts.CompoundPartModule::OnPreviewEnd() | |
Patching method System.Void CompoundParts.CompoundPartModule::OnTargetUpdate() | |
Patching method System.Void CompoundParts.ICompoundPartAnchorMethod::OnAttachmentUpdate() | |
Patching method System.Void DockedVesselInfo::.ctor() | |
Patching method System.Void DockedVesselInfo::Load(ConfigNode) | |
Patching method System.Void DockedVesselInfo::Save(ConfigNode) | |
Patching method System.Void EVAResourceContainer::.ctor() | |
Patching method System.Void EVAResourceContainer::OnStart(PartModule/StartState) | |
Patching method System.Void EVAResourceContainer::OnDestroy() | |
Patching method System.Void EVAResourceContainer::onPartMenuOpen(Part) | |
Patching method System.Void EVAResourceContainer::updateModuleUI() | |
Patching method System.Void EVAResourceContainer::GetResourceExternalEvent() | |
Patching method System.Void EVAResourceContainer::PutResourceExternalEvent() | |
Patching method System.Void EVAResourceContainer::StopTransfer() | |
Patching method System.Collections.IEnumerator EVAResourceContainer::transferResources(PartResource,PartResource,System.Double,System.Single) | |
Patching method System.Void FXModuleAnimateThrottle::.ctor() | |
Patching method System.Void FXModuleAnimateThrottle::OnStart(PartModule/StartState) | |
Patching method IEngineStatus FXModuleAnimateThrottle::FindEngine() | |
Patching method IEngineStatus FXModuleAnimateThrottle::FindEngineInterface(UnityEngine.GameObject) | |
Patching method System.Void FXModuleAnimateThrottle::OnUpdate() | |
Patching method System.Void FlagDecal::.ctor() | |
Patching method System.Void FlagDecal::ToggleFlag() | |
Patching method System.Void FlagDecal::UpdateDisplay() | |
Patching method System.Void FlagDecal::OnStart(PartModule/StartState) | |
Patching method System.Void FlagDecal::OnDestroy() | |
Patching method System.Void FlagDecal::updateFlag(System.String) | |
Patching method System.Void FlagDecal::UpdateFlagTexture() | |
Patching method System.Void FlagSite::.ctor() | |
Patching method System.Void FlagSite::Start() | |
Patching method System.Void FlagSite::OnLoad(ConfigNode) | |
Patching method System.Void FlagSite::Update() | |
Patching method System.Void FlagSite::FixedUpdate() | |
Patching method System.Void FlagSite::LateUpdate() | |
Patching method System.Void FlagSite::OnSave(ConfigNode) | |
Patching method System.Void FlagSite::SetupFSM() | |
Patching method System.Void FlagSite::MakeVisible() | |
Patching method System.Void FlagSite::MakeInvisible() | |
Patching method System.Void FlagSite::TakeDown() | |
Patching method System.Void FlagSite::PickUp() | |
Patching method System.Void FlagSite::SetJoint() | |
Patching method System.Boolean FlagSite::findRigidbodyInVessel(UnityEngine.Rigidbody,Vessel) | |
Patching method System.Void FlagSite::UnsetJoint() | |
Patching method System.Void FlagSite::OnVesselPack() | |
Patching method System.Void FlagSite::OnVesselUnpack() | |
Patching method System.Void FlagSite::OnPlacementFail() | |
Patching method System.Void FlagSite::OnPlacementComplete() | |
Patching method System.Void FlagSite::OnJointBreak(System.Single) | |
Patching method System.Void FlagSite::RenameSite() | |
Patching method System.Void FlagSite::drawSiteRename() | |
Patching method System.Void FlagSite::AcceptSiteRename() | |
Patching method System.Void FlagSite::DismissSiteRename() | |
Patching method System.Void FlagSite::ReadPlaque() | |
Patching method FlagSite FlagSite::CreateFlag(UnityEngine.Vector3,UnityEngine.Quaternion,Part) | |
Patching method UnityEngine.Vector3 FlagSite::ScanSurroundingTerrain(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32) | |
Patching method System.Void FlagSite::<SetupFSM>m__114(KFSMState) | |
Patching method System.Void FlagSite::<SetupFSM>m__115(KFSMState) | |
Patching method System.Void FlagSite::<SetupFSM>m__116(KFSMState) | |
Patching method System.Void FlagSite::<SetupFSM>m__117(KFSMState) | |
Patching method System.Void FlagSite::<SetupFSM>m__118(KFSMState) | |
Patching method System.Void FlagSite::<SetupFSM>m__119(KFSMState) | |
Patching method System.Void FlagSite::<SetupFSM>m__11A() | |
Patching method System.String IModular::get_ClassName() | |
Patching method System.Int32 IModular::get_ClassID() | |
Patching method BaseEventList IModular::get_Events() | |
Patching method BaseFieldList IModular::get_Fields() | |
Patching method System.Void KerbalSeat::.ctor() | |
Patching method UnityEngine.Transform KerbalSeat::get_SeatPivot() | |
Patching method Part KerbalSeat::get_Occupant() | |
Patching method System.Void KerbalSeat::OnLoad(ConfigNode) | |
Patching method System.Void KerbalSeat::OnSave(ConfigNode) | |
Patching method System.Void KerbalSeat::OnStart(PartModule/StartState) | |
Patching method System.Void KerbalSeat::BoardSeat() | |
Patching method System.Void KerbalSeat::OnChildRemove(Part) | |
Patching method System.Boolean KerbalSeat::SeatBoundsAreClear(Part) | |
Patching method System.Void LaunchClamp::.ctor() | |
Patching method System.Void LaunchClamp::OnLoad(ConfigNode) | |
Patching method System.Void LaunchClamp::OnSave(ConfigNode) | |
Patching method System.Void LaunchClamp::OnPutToGround(PartHeightQuery) | |
Patching method System.Void LaunchClamp::OnStart(PartModule/StartState) | |
Patching method System.Collections.IEnumerator LaunchClamp::SetJointWhenPartStarted() | |
Patching method System.Void LaunchClamp::SetJoint() | |
Patching method System.Void LaunchClamp::UnsetJoint() | |
Patching method System.Void LaunchClamp::Update() | |
Patching method System.Void LaunchClamp::OnActive() | |
Patching method System.Void LaunchClamp::OnVesselPack() | |
Patching method System.Void LaunchClamp::OnVesselUnpack() | |
Patching method System.Void LaunchClamp::ReleaseClamp(KSPActionParam) | |
Patching method System.Void LaunchClamp::Release() | |
Patching method System.Void ModuleAerodynamicLift::.ctor() | |
Patching method System.Void ModuleAerodynamicLift::OnAwake() | |
Patching method System.Void ModuleAerodynamicLift::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleAerodynamicLift::OnFixedUpdate() | |
Patching method UnityEngine.Vector3 ModuleAerodynamicLift::CalculateForce(UnityEngine.Vector3) | |
Patching method System.Void ModuleAerodynamicLift::OnCenterOfLiftQuery(CenterOfLiftQuery) | |
Patching method System.Void ModuleAlternator::.ctor() | |
Patching method System.Void ModuleAlternator::OnAwake() | |
Patching method System.Void ModuleAlternator::OnLoad(ConfigNode) | |
Patching method System.Void ModuleAlternator::OnStart(PartModule/StartState) | |
Patching method System.String ModuleAlternator::GetInfo() | |
Patching method System.Void ModuleAlternator::FixedUpdate() | |
Patching method IEngineStatus ModuleAlternator::FindEngine() | |
Patching method IEngineStatus ModuleAlternator::FindEngineInterface(UnityEngine.GameObject) | |
Patching method System.Void ModuleAnchoredDecoupler::.ctor() | |
Patching method System.Void ModuleAnchoredDecoupler::DecoupleAction(KSPActionParam) | |
Patching method System.Void ModuleAnchoredDecoupler::Decouple() | |
Patching method System.Void ModuleAnchoredDecoupler::OnAwake() | |
Patching method System.Void ModuleAnchoredDecoupler::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleAnchoredDecoupler::OnActive() | |
Patching method System.Void ModuleAnchoredDecoupler::OnDecouple() | |
Patching method System.Collections.IEnumerator ModuleAnchoredDecoupler::ApplyEjectionForces(System.Int32,UnityEngine.Rigidbody,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Rigidbody,UnityEngine.Vector3,UnityEngine.Vector3) | |
Patching method System.String ModuleAnchoredDecoupler::GetInfo() | |
Patching method System.String ModuleAnchoredDecoupler::GetModuleTitle() | |
Patching method Callback`1<UnityEngine.Rect> ModuleAnchoredDecoupler::GetDrawModulePanelCallback() | |
Patching method System.String ModuleAnchoredDecoupler::GetPrimaryField() | |
Patching method System.Void ModuleAnimateGeneric::.ctor() | |
Patching method System.Single ModuleAnimateGeneric::get_Progress() | |
Patching method System.Void ModuleAnimateGeneric::ToggleAction(KSPActionParam) | |
Patching method System.Void ModuleAnimateGeneric::Toggle() | |
Patching method System.Void ModuleAnimateGeneric::OnAwake() | |
Patching method System.Void ModuleAnimateGeneric::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleAnimateGeneric::FixedUpdate() | |
Patching method System.Single ModuleAnimateGeneric::get_GetScalar() | |
Patching method System.Boolean ModuleAnimateGeneric::get_CanMove() | |
Patching method System.Void ModuleAnimateGeneric::SetScalar(System.Single) | |
Patching method System.Void ModuleAnimateGeneric::SetUIRead(System.Boolean) | |
Patching method System.Void ModuleAnimateGeneric::SetUIWrite(System.Boolean) | |
Patching method EventData`2<System.Single,System.Single> ModuleAnimateGeneric::get_OnMoving() | |
Patching method EventData`1<System.Single> ModuleAnimateGeneric::get_OnStop() | |
Patching method System.Void ModuleAnimateHeat::.ctor() | |
Patching method System.Void ModuleAnimateHeat::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleAnimateHeat::Update() | |
Patching method System.Void ModuleAnimateHeat::HeatEffectStartup() | |
Patching method System.Void ModuleAnimateHeat::UpdateHeatEffect() | |
Patching method System.Void ModuleAnimatorLandingGear::.ctor() | |
Patching method System.Void ModuleAnimatorLandingGear::InputGearToggle() | |
Patching method System.Void ModuleAnimatorLandingGear::OnLoad(ConfigNode) | |
Patching method System.Void ModuleAsteroid::.ctor() | |
Patching method System.Void ModuleAsteroid::OnLoad(ConfigNode) | |
Patching method System.Void ModuleAsteroid::OnSave(ConfigNode) | |
Patching method System.Void ModuleAsteroid::OnStart(PartModule/StartState) | |
Patching method System.Collections.IEnumerator ModuleAsteroid::PostInit() | |
Patching method System.Void ModuleAsteroid::OnDestroy() | |
Patching method System.Void ModuleAsteroid::MakeTarget() | |
Patching method System.Void ModuleAsteroid::TakeSampleEVAEvent() | |
Patching method System.Void ModuleAsteroid::performSampleExperiment(ModuleScienceContainer) | |
Patching method System.Void ModuleAsteroid::RenameAsteroidEvent() | |
Patching method System.Void ModuleAsteroid::drawRenameWindow() | |
Patching method System.Void ModuleAsteroid::onRenameConfirm() | |
Patching method System.Void ModuleAsteroid::onRenameDismiss() | |
Patching method System.Void ModuleAsteroid::renameAsteroid(System.String) | |
Patching method VesselType ModuleAsteroid::GetVesselType() | |
Patching method System.String ModuleAsteroid::GetVesselName() | |
Patching method System.Void ModuleCargoBay::.ctor() | |
Patching method System.Void ModuleCargoBay::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleCargoBay::onVesselModified(Vessel) | |
Patching method System.Void ModuleCargoBay::OnVesselUnpack(Vessel) | |
Patching method System.Void ModuleCargoBay::OnVesselPack(Vessel) | |
Patching method System.Void ModuleCargoBay::onCargoBayDoorsMoving(System.Single,System.Single) | |
Patching method System.Void ModuleCargoBay::onCargoBayDoorsStopped(System.Single) | |
Patching method System.Void ModuleCargoBay::OnDestroy() | |
Patching method System.Void ModuleCargoBay::EnableShieldedVolume() | |
Patching method System.Void ModuleCargoBay::DisableShieldedVolume() | |
Patching method IScalarModule ModuleCargoBay::findModule(System.Int32) | |
Patching method System.Collections.Generic.List`1<Part> ModuleCargoBay::FindEnclosedParts(System.Collections.Generic.List`1<Part>,UnityEngine.Collider[]) | |
Patching method System.Boolean ModuleCargoBay::PartWithinBounds(Part,UnityEngine.Collider[]) | |
Patching method System.Collections.Generic.List`1<Part> ModuleCargoBay::FindNearbyParts(System.Single) | |
Patching method System.Boolean ModuleCargoBay::ClosedAndLocked() | |
Patching method System.Void ModuleCargoBay::ShieldEnclosedParts(System.Collections.Generic.List`1<Part>,System.Boolean) | |
Patching method System.Boolean ModuleCargoBay::<OnStart>m__11C(UnityEngine.Collider) | |
Patching method System.Void ModuleCommand::.ctor() | |
Patching method ModuleCommand/ControlSourceState ModuleCommand::get_State() | |
Patching method System.Void ModuleCommand::OnLoad(ConfigNode) | |
Patching method System.Void ModuleCommand::OnAwake() | |
Patching method System.Void ModuleCommand::OnSave(ConfigNode) | |
Patching method System.Void ModuleCommand::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleCommand::FixedUpdate() | |
Patching method ModuleCommand/ControlSourceState ModuleCommand::CheckControlSourceState() | |
Patching method System.Void ModuleCommand::MakeReference() | |
Patching method System.Void ModuleCommand::RenameVessel() | |
Patching method System.String ModuleCommand::GetInfo() | |
Patching method System.Void ModuleControlSurface::.ctor() | |
Patching method System.Void ModuleControlSurface::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleControlSurface::FixedUpdate() | |
Patching method System.Void ModuleControlSurface::SurfaceUpdate() | |
Patching method UnityEngine.Vector3 ModuleControlSurface::GetLiftVector(UnityEngine.Vector3) | |
Patching method System.String ModuleControlSurface::GetInfo() | |
Patching method System.Void ModuleControlSurface::OnCenterOfLiftQuery(CenterOfLiftQuery) | |
Patching method System.Void ModuleDataTransmitter::.ctor() | |
Patching method System.Void ModuleDataTransmitter::OnAwake() | |
Patching method System.Void ModuleDataTransmitter::OnLoad(ConfigNode) | |
Patching method System.Void ModuleDataTransmitter::OnSave(ConfigNode) | |
Patching method System.Void ModuleDataTransmitter::OnStart(PartModule/StartState) | |
Patching method System.Collections.Generic.List`1<IScalarModule> ModuleDataTransmitter::findFxModules(System.Int32[],System.Boolean) | |
Patching method System.Void ModuleDataTransmitter::StartTransmission() | |
Patching method System.Void ModuleDataTransmitter::onStartTransmission(System.Collections.Generic.List`1<IScienceDataContainer>) | |
Patching method System.Collections.Generic.List`1<ScienceData> ModuleDataTransmitter::queueVesselData(System.Collections.Generic.List`1<IScienceDataContainer>) | |
Patching method System.Collections.IEnumerator ModuleDataTransmitter::transmitQueuedData(System.Single,System.Single) | |
Patching method System.Collections.IEnumerator ModuleDataTransmitter::SetFXModules(System.Collections.Generic.List`1<IScalarModule>,System.Single) | |
Patching method System.Void ModuleDataTransmitter::SetFXModulesUI(System.Collections.Generic.List`1<IScalarModule>,System.Boolean,System.Boolean) | |
Patching method System.Void ModuleDataTransmitter::StopTransmission() | |
Patching method System.Single ModuleDataTransmitter::get_DataRate() | |
Patching method System.Double ModuleDataTransmitter::get_DataResourceCost() | |
Patching method System.Boolean ModuleDataTransmitter::CanTransmit() | |
Patching method System.Boolean ModuleDataTransmitter::IsBusy() | |
Patching method System.Void ModuleDataTransmitter::TransmitData(System.Collections.Generic.List`1<ScienceData>) | |
Patching method System.String ModuleDataTransmitter::GetInfo() | |
Patching method System.Boolean ModuleDataTransmitter::<StartTransmission>m__11E(IScienceDataContainer) | |
Patching method System.Boolean ModuleDataTransmitter::<StartTransmission>m__11F(IScienceDataContainer) | |
Patching method System.Boolean ModuleDataTransmitter::<StartTransmission>m__120(IScienceDataContainer) | |
Patching method System.Void ModuleDataTransmitter::<StartTransmission>m__121() | |
Patching method System.Void ModuleDataTransmitter::<StartTransmission>m__122() | |
Patching method System.Void ModuleDecouple::.ctor() | |
Patching method System.Void ModuleDecouple::DecoupleAction(KSPActionParam) | |
Patching method System.Void ModuleDecouple::Decouple() | |
Patching method System.Void ModuleDecouple::OnAwake() | |
Patching method System.Void ModuleDecouple::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleDecouple::OnActive() | |
Patching method System.Void ModuleDecouple::OnDecouple() | |
Patching method System.Collections.IEnumerator ModuleDecouple::WaitAndSwitchFocus(Part,Vessel) | |
Patching method System.Collections.IEnumerator ModuleDecouple::ApplyEjectionForces(System.Int32,System.Collections.Generic.List`1<ModuleDecouple/Jettisonning>) | |
Patching method System.String ModuleDecouple::GetInfo() | |
Patching method System.String ModuleDecouple::GetModuleTitle() | |
Patching method Callback`1<UnityEngine.Rect> ModuleDecouple::GetDrawModulePanelCallback() | |
Patching method System.String ModuleDecouple::GetPrimaryField() | |
Patching method System.Void ModuleDeployableSolarPanel::.ctor() | |
Patching method System.Void ModuleDeployableSolarPanel::ExtendPanelsAction(KSPActionParam) | |
Patching method System.Void ModuleDeployableSolarPanel::ExtendAction(KSPActionParam) | |
Patching method System.Void ModuleDeployableSolarPanel::RetractAction(KSPActionParam) | |
Patching method System.Void ModuleDeployableSolarPanel::Extend() | |
Patching method System.Void ModuleDeployableSolarPanel::Retract() | |
Patching method System.Void ModuleDeployableSolarPanel::OnAwake() | |
Patching method System.Void ModuleDeployableSolarPanel::OnStart(PartModule/StartState) | |
Patching method System.String ModuleDeployableSolarPanel::GetInfo() | |
Patching method System.Void ModuleDeployableSolarPanel::OnLoad(ConfigNode) | |
Patching method System.Void ModuleDeployableSolarPanel::FixedUpdate() | |
Patching method System.Void ModuleDeployableSolarPanel::LateUpdate() | |
Patching method System.Void ModuleDeployableSolarPanel::OnCollisionEnter(UnityEngine.Collision) | |
Patching method System.Void ModuleDeployableSolarPanel::startFSM() | |
Patching method System.Void ModuleDeployableSolarPanel::recurse(UnityEngine.Transform) | |
Patching method System.Void ModuleDeployableSolarPanel::breakPanels() | |
Patching method System.Void ModuleDeployableSolarPanel::updateFSM() | |
Patching method System.Void ModuleDockingNode::.ctor() | |
Patching method System.Boolean ModuleDockingNode::get_IsDisabled() | |
Patching method System.Void ModuleDockingNode::OnLoad(ConfigNode) | |
Patching method System.Void ModuleDockingNode::OnSave(ConfigNode) | |
Patching method System.Void ModuleDockingNode::OnStart(PartModule/StartState) | |
Patching method System.Collections.IEnumerator ModuleDockingNode::lateFSMStart(PartModule/StartState) | |
Patching method System.Void ModuleDockingNode::SetupFSM() | |
Patching method System.Void ModuleDockingNode::Update() | |
Patching method System.Void ModuleDockingNode::FixedUpdate() | |
Patching method System.Void ModuleDockingNode::LateUpdate() | |
Patching method ModuleDockingNode ModuleDockingNode::FindNodeApproaches() | |
Patching method System.Boolean ModuleDockingNode::CheckDockContact(ModuleDockingNode,ModuleDockingNode,System.Single,System.Single,System.Single) | |
Patching method Vessel ModuleDockingNode::GetDominantVessel(Vessel,Vessel) | |
Patching method System.Void ModuleDockingNode::DockToVessel(ModuleDockingNode) | |
Patching method System.Void ModuleDockingNode::UndockAction(KSPActionParam) | |
Patching method System.Void ModuleDockingNode::Undock() | |
Patching method System.Collections.IEnumerator ModuleDockingNode::WaitAndSwitchFocus() | |
Patching method System.Void ModuleDockingNode::OnOtherNodeUndock() | |
Patching method ModuleDockingNode ModuleDockingNode::GetDominantNode(ModuleDockingNode,ModuleDockingNode) | |
Patching method System.Void ModuleDockingNode::DockToSameVessel(ModuleDockingNode) | |
Patching method System.Void ModuleDockingNode::DestroySameVesselJoint() | |
Patching method System.Void ModuleDockingNode::UndockSameVessel() | |
Patching method System.Void ModuleDockingNode::OnOtherNodeSameVesselDisconnect() | |
Patching method System.Boolean ModuleDockingNode::NodeIsTooFar() | |
Patching method System.Void ModuleDockingNode::DecoupleAction(KSPActionParam) | |
Patching method System.Void ModuleDockingNode::Decouple() | |
Patching method UnityEngine.Transform ModuleDockingNode::GetTransform() | |
Patching method UnityEngine.Vector3 ModuleDockingNode::GetObtVelocity() | |
Patching method UnityEngine.Vector3 ModuleDockingNode::GetSrfVelocity() | |
Patching method UnityEngine.Vector3 ModuleDockingNode::GetFwdVector() | |
Patching method Vessel ModuleDockingNode::GetVessel() | |
Patching method System.String ModuleDockingNode::GetName() | |
Patching method Orbit ModuleDockingNode::GetOrbit() | |
Patching method OrbitDriver ModuleDockingNode::GetOrbitDriver() | |
Patching method VesselTargetModes ModuleDockingNode::GetTargetingMode() | |
Patching method System.Void ModuleDockingNode::SetAsTarget() | |
Patching method System.Void ModuleDockingNode::UnsetTarget() | |
Patching method System.Void ModuleDockingNode::EnableXFeed() | |
Patching method System.Void ModuleDockingNode::DisableXFeed() | |
Patching method System.Void ModuleDockingNode::MakeReferenceTransform() | |
Patching method System.String ModuleDockingNode::GetInfo() | |
Patching method System.Void ModuleDockingNode::<SetupFSM>m__123(KFSMState) | |
Patching method System.Void ModuleDockingNode::<SetupFSM>m__124() | |
Patching method System.Void ModuleDockingNode::<SetupFSM>m__125(KFSMState) | |
Patching method System.Void ModuleDockingNode::<SetupFSM>m__126() | |
Patching method System.Void ModuleDockingNode::<SetupFSM>m__127(KFSMState) | |
Patching method System.Void ModuleDockingNode::<SetupFSM>m__128(KFSMState) | |
Patching method System.Void ModuleDockingNode::<SetupFSM>m__129(KFSMState) | |
Patching method System.Void ModuleDockingNode::<SetupFSM>m__12A() | |
Patching method System.Void ModuleDockingNode::<SetupFSM>m__12B(KFSMState) | |
Patching method System.Void ModuleDockingNode::<SetupFSM>m__12C(KFSMState) | |
Patching method System.Void ModuleDockingNode::<SetupFSM>m__12D(KFSMState) | |
Patching method System.Void ModuleDockingNode::<SetupFSM>m__12E(KFSMState) | |
Patching method System.Void ModuleDockingNode::<SetupFSM>m__12F(KFSMState) | |
Patching method System.Void ModuleDockingNode::<SetupFSM>m__130(KFSMState) | |
Patching method System.Void ModuleDockingNode::<SetupFSM>m__131(KFSMState) | |
Patching method System.Boolean ModuleDockingNode::<SetupFSM>m__132(KFSMState) | |
Patching method System.Void ModuleDockingNode::<SetupFSM>m__133() | |
Patching method System.Boolean ModuleDockingNode::<SetupFSM>m__134(KFSMState) | |
Patching method System.Void ModuleDockingNode::<SetupFSM>m__135() | |
Patching method System.Boolean ModuleDockingNode::<SetupFSM>m__136(KFSMState) | |
Patching method System.Void ModuleDockingNode::<SetupFSM>m__137() | |
Patching method System.Void ModuleDockingNode::<SetupFSM>m__138() | |
Patching method System.Boolean ModuleDockingNode::<SetupFSM>m__139(KFSMState) | |
Patching method System.Void ModuleDockingNode::<SetupFSM>m__13A() | |
Patching method System.Boolean ModuleDockingNode::<SetupFSM>m__13B(KFSMState) | |
Patching method System.Boolean ModuleDockingNode::<SetupFSM>m__13C(KFSMState) | |
Patching method System.Boolean ModuleDockingNode::<SetupFSM>m__13D(KFSMState) | |
Patching method System.Void ModuleEffectTest::.ctor() | |
Patching method System.Void ModuleEffectTest::ToggleAction() | |
Patching method System.Void ModuleEffectTest::FireAction() | |
Patching method System.Void ModuleEffectTest::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleEffectTest::Update() | |
Patching method System.Void ModuleEngines::.ctor() | |
Patching method System.Void ModuleEngines::.cctor() | |
Patching method System.Void ModuleEngines::SetupPropellant() | |
Patching method System.Void ModuleEngines::UpdatePropellantStatus() | |
Patching method System.Void ModuleEngines::UpdatePropellantGauge(Propellant) | |
Patching method System.Double ModuleEngines::RequestPropellant(System.Double) | |
Patching method System.Void ModuleEngines::OnLoad(ConfigNode) | |
Patching method System.Single ModuleEngines::get_normalizedThrustOutput() | |
Patching method System.Boolean ModuleEngines::get_getFlameoutState() | |
Patching method System.Boolean ModuleEngines::get_getIgnitionState() | |
Patching method System.Void ModuleEngines::OnDestroy() | |
Patching method System.Void ModuleEngines::OnPause() | |
Patching method System.Void ModuleEngines::OnUnpause() | |
Patching method System.Void ModuleEngines::OnCenterOfThrustQuery(CenterOfThrustQuery) | |
Patching method System.Void ModuleEngines::Activate() | |
Patching method System.Void ModuleEngines::Shutdown() | |
Patching method System.Void ModuleEngines::OnAction(KSPActionParam) | |
Patching method System.Void ModuleEngines::ShutdownAction(KSPActionParam) | |
Patching method System.Void ModuleEngines::ActivateAction(KSPActionParam) | |
Patching method System.Void ModuleEngines::BurstFlameoutGroups() | |
Patching method System.Void ModuleEngines::SetRunningGroupsActive(System.Boolean) | |
Patching method System.Void ModuleEngines::SetPowerGroupsActive(System.Boolean) | |
Patching method System.Void ModuleEngines::HijackFX(FXGroup,System.String) | |
Patching method System.Void ModuleEngines::SetupFXGroups() | |
Patching method System.Void ModuleEngines::AutoPlaceFXGroup(FXGroup,UnityEngine.Transform) | |
Patching method System.Void ModuleEngines::InitializeFX() | |
Patching method System.Void ModuleEngines::DeactivateRunningFX() | |
Patching method System.Void ModuleEngines::DeactivatePowerFX() | |
Patching method System.Void ModuleEngines::ActivateRunningFX() | |
Patching method System.Void ModuleEngines::ActivatePowerFX() | |
Patching method System.Void ModuleEngines::EngineExhaustDamage() | |
Patching method System.Void ModuleEngines::UpdateThrottle() | |
Patching method System.Double ModuleEngines::RequiredPropellantMass(System.Single) | |
Patching method System.Single ModuleEngines::CalculateThrust() | |
Patching method System.Boolean ModuleEngines::TimeWarping() | |
Patching method System.Void ModuleEngines::ThrustUpdate() | |
Patching method System.Void ModuleEngines::FixedUpdate() | |
Patching method System.Void ModuleEngines::OnAwake() | |
Patching method System.Void ModuleEngines::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleEngines::OnActive() | |
Patching method System.Boolean ModuleEngines::get_isOperational() | |
Patching method System.Single ModuleEngines::get_normalizedOutput() | |
Patching method System.String ModuleEngines::GetModuleTitle() | |
Patching method Callback`1<UnityEngine.Rect> ModuleEngines::GetDrawModulePanelCallback() | |
Patching method System.String ModuleEngines::GetInfo() | |
Patching method System.String ModuleEngines::GetPrimaryField() | |
Patching method System.Single ModuleEngines::getMaxFuelFlow(Propellant,System.Single) | |
Patching method System.Void ModuleEnginesFX::.ctor() | |
Patching method System.Void ModuleEnginesFX::.cctor() | |
Patching method System.Void ModuleEnginesFX::SetupPropellant() | |
Patching method System.Void ModuleEnginesFX::UpdatePropellantStatus() | |
Patching method System.Void ModuleEnginesFX::UpdatePropellantGauge(Propellant) | |
Patching method System.Double ModuleEnginesFX::RequestPropellant(System.Double) | |
Patching method System.Void ModuleEnginesFX::OnLoad(ConfigNode) | |
Patching method System.Single ModuleEnginesFX::get_normalizedThrustOutput() | |
Patching method System.Boolean ModuleEnginesFX::get_getFlameoutState() | |
Patching method System.Boolean ModuleEnginesFX::get_getIgnitionState() | |
Patching method System.Void ModuleEnginesFX::OnPause() | |
Patching method System.Void ModuleEnginesFX::OnUnpause() | |
Patching method System.Void ModuleEnginesFX::OnCenterOfThrustQuery(CenterOfThrustQuery) | |
Patching method System.Void ModuleEnginesFX::Activate() | |
Patching method System.Void ModuleEnginesFX::Shutdown() | |
Patching method System.Void ModuleEnginesFX::OnAction(KSPActionParam) | |
Patching method System.Void ModuleEnginesFX::ShutdownAction(KSPActionParam) | |
Patching method System.Void ModuleEnginesFX::ActivateAction(KSPActionParam) | |
Patching method System.Void ModuleEnginesFX::DeactivateLoopingFX() | |
Patching method System.Single ModuleEnginesFX::GetPeakISP() | |
Patching method System.Void ModuleEnginesFX::EngineExhaustDamage() | |
Patching method System.Void ModuleEnginesFX::UpdateThrottle() | |
Patching method System.Double ModuleEnginesFX::RequiredPropellantMass(System.Single) | |
Patching method System.Single ModuleEnginesFX::CalculateThrust() | |
Patching method System.Boolean ModuleEnginesFX::CanStart() | |
Patching method System.Boolean ModuleEnginesFX::TimeWarping() | |
Patching method System.Void ModuleEnginesFX::ThrustUpdate() | |
Patching method System.Void ModuleEnginesFX::FixedUpdate() | |
Patching method System.Void ModuleEnginesFX::OnAwake() | |
Patching method System.Void ModuleEnginesFX::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleEnginesFX::OnActive() | |
Patching method System.Boolean ModuleEnginesFX::get_isOperational() | |
Patching method System.Single ModuleEnginesFX::get_normalizedOutput() | |
Patching method System.String ModuleEnginesFX::GetModuleTitle() | |
Patching method Callback`1<UnityEngine.Rect> ModuleEnginesFX::GetDrawModulePanelCallback() | |
Patching method System.String ModuleEnginesFX::GetInfo() | |
Patching method System.String ModuleEnginesFX::GetPrimaryField() | |
Patching method System.Single ModuleEnginesFX::getMaxFuelFlow(Propellant,System.Single) | |
Patching method System.Void ModuleEnviroSensor::.ctor() | |
Patching method System.Void ModuleEnviroSensor::ToggleAction(KSPActionParam) | |
Patching method System.Void ModuleEnviroSensor::Toggle() | |
Patching method System.Void ModuleEnviroSensor::OnLoad(ConfigNode) | |
Patching method System.Void ModuleEnviroSensor::FixedUpdate() | |
Patching method System.Void ModuleGenerator::.ctor() | |
Patching method System.Void ModuleGenerator::ToggleAction(KSPActionParam) | |
Patching method System.Void ModuleGenerator::ActivateAction(KSPActionParam) | |
Patching method System.Void ModuleGenerator::ShutdownAction(KSPActionParam) | |
Patching method System.Void ModuleGenerator::Activate() | |
Patching method System.Void ModuleGenerator::Shutdown() | |
Patching method System.Void ModuleGenerator::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleGenerator::OnAwake() | |
Patching method System.Void ModuleGenerator::OnSave(ConfigNode) | |
Patching method System.Void ModuleGenerator::OnLoad(ConfigNode) | |
Patching method System.String ModuleGenerator::GetInfo() | |
Patching method System.Void ModuleGenerator::FixedUpdate() | |
Patching method System.Void ModuleGimbal::.ctor() | |
Patching method System.Void ModuleGimbal::ToggleAction(KSPActionParam) | |
Patching method System.Void ModuleGimbal::LockGimbal() | |
Patching method System.Void ModuleGimbal::FreeGimbal() | |
Patching method System.Void ModuleGimbal::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleGimbal::OnFixedUpdate() | |
Patching method System.String ModuleGimbal::GetInfo() | |
Patching method System.Void ModuleGrappleNode::.ctor() | |
Patching method System.Boolean ModuleGrappleNode::get_IsDisabled() | |
Patching method System.Void ModuleGrappleNode::OnLoad(ConfigNode) | |
Patching method System.Void ModuleGrappleNode::OnSave(ConfigNode) | |
Patching method System.Void ModuleGrappleNode::OnStart(PartModule/StartState) | |
Patching method System.Collections.IEnumerator ModuleGrappleNode::lateFSMStart(PartModule/StartState) | |
Patching method System.Void ModuleGrappleNode::SetupFSM() | |
Patching method System.Void ModuleGrappleNode::Update() | |
Patching method System.Void ModuleGrappleNode::FixedUpdate() | |
Patching method System.Void ModuleGrappleNode::LateUpdate() | |
Patching method Part ModuleGrappleNode::FindContactParts() | |
Patching method System.Boolean ModuleGrappleNode::CheckGrappleContact(UnityEngine.Transform,UnityEngine.RaycastHit,System.Single,System.Single) | |
Patching method Vessel ModuleGrappleNode::GetDominantVessel(Vessel,Vessel) | |
Patching method System.Void ModuleGrappleNode::Grapple(Part,Part) | |
Patching method System.Void ModuleGrappleNode::updateGrappleTransform() | |
Patching method System.Void ModuleGrappleNode::ReleaseAction(KSPActionParam) | |
Patching method System.Void ModuleGrappleNode::Release() | |
Patching method System.Collections.IEnumerator ModuleGrappleNode::WaitAndSwitchFocus() | |
Patching method System.Void ModuleGrappleNode::GrappleSameVessel(Part) | |
Patching method System.Void ModuleGrappleNode::DestroySameVesselJoint() | |
Patching method System.Void ModuleGrappleNode::ReleaseSameVessel() | |
Patching method System.Void ModuleGrappleNode::OnOtherNodeSameVesselDisconnect() | |
Patching method System.Boolean ModuleGrappleNode::OtherPartIsLost() | |
Patching method System.Boolean ModuleGrappleNode::NodeIsTooFar() | |
Patching method System.Void ModuleGrappleNode::DecoupleAction(KSPActionParam) | |
Patching method System.Void ModuleGrappleNode::Decouple() | |
Patching method System.Void ModuleGrappleNode::MakeReferenceTransform() | |
Patching method System.Void ModuleGrappleNode::SetLoose() | |
Patching method System.Void ModuleGrappleNode::LockPivot() | |
Patching method Part ModuleGrappleNode::GetHostPart() | |
Patching method System.Void ModuleGrappleNode::OnJointInit(ActiveJoint) | |
Patching method System.Void ModuleGrappleNode::OnDriveModeChanged(ActiveJoint/DriveMode) | |
Patching method UnityEngine.Transform ModuleGrappleNode::GetLocalTransform() | |
Patching method System.String ModuleGrappleNode::GetInfo() | |
Patching method System.Void ModuleGrappleNode::<SetupFSM>m__13E(KFSMState) | |
Patching method System.Void ModuleGrappleNode::<SetupFSM>m__13F() | |
Patching method System.Void ModuleGrappleNode::<SetupFSM>m__140(KFSMState) | |
Patching method System.Void ModuleGrappleNode::<SetupFSM>m__141(KFSMState) | |
Patching method System.Void ModuleGrappleNode::<SetupFSM>m__142(KFSMState) | |
Patching method System.Void ModuleGrappleNode::<SetupFSM>m__143(KFSMState) | |
Patching method System.Void ModuleGrappleNode::<SetupFSM>m__144() | |
Patching method System.Void ModuleGrappleNode::<SetupFSM>m__145(KFSMState) | |
Patching method System.Void ModuleGrappleNode::<SetupFSM>m__146(KFSMState) | |
Patching method System.Void ModuleGrappleNode::<SetupFSM>m__147(KFSMState) | |
Patching method System.Void ModuleGrappleNode::<SetupFSM>m__148(KFSMState) | |
Patching method System.Void ModuleGrappleNode::<SetupFSM>m__149(KFSMState) | |
Patching method System.Boolean ModuleGrappleNode::<SetupFSM>m__14A(KFSMState) | |
Patching method System.Void ModuleGrappleNode::<SetupFSM>m__14B() | |
Patching method System.Boolean ModuleGrappleNode::<SetupFSM>m__14C(KFSMState) | |
Patching method System.Void ModuleGrappleNode::<SetupFSM>m__14D() | |
Patching method System.Boolean ModuleGrappleNode::<SetupFSM>m__14E(KFSMState) | |
Patching method System.Void ModuleGrappleNode::<SetupFSM>m__14F() | |
Patching method System.Void ModuleGrappleNode::<SetupFSM>m__150() | |
Patching method System.Boolean ModuleGrappleNode::<SetupFSM>m__151(KFSMState) | |
Patching method System.Void ModuleGrappleNode::<SetupFSM>m__152() | |
Patching method System.Boolean ModuleGrappleNode::<SetupFSM>m__153(KFSMState) | |
Patching method System.Boolean ModuleGrappleNode::<SetupFSM>m__154(KFSMState) | |
Patching method System.Void ModuleJettison::.ctor() | |
Patching method System.Void ModuleJettison::JettisonAction(KSPActionParam) | |
Patching method System.Void ModuleJettison::Jettison() | |
Patching method System.Void ModuleJettison::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleJettison::OnActive() | |
Patching method System.Void ModuleJettison::FixedUpdate() | |
Patching method System.Void ModuleJointMotor::.ctor() | |
Patching method AttachNode ModuleJointMotor::get_refNode() | |
Patching method System.Void ModuleJointMotor::set_refNode(AttachNode) | |
Patching method PartJoint ModuleJointMotor::get_pJoint() | |
Patching method System.Void ModuleJointMotor::set_pJoint(PartJoint) | |
Patching method UnityEngine.ConfigurableJoint ModuleJointMotor::get_joint() | |
Patching method System.Void ModuleJointMotor::set_joint(UnityEngine.ConfigurableJoint) | |
Patching method System.Void ModuleJointMotor::OnLoad(ConfigNode) | |
Patching method System.Void ModuleJointMotor::OnSave(ConfigNode) | |
Patching method System.Void ModuleJointMotor::OnStart(PartModule/StartState) | |
Patching method System.Collections.IEnumerator ModuleJointMotor::startAfterJointsCreated() | |
Patching method System.Void ModuleJointMotor::InitJoint() | |
Patching method PartJoint ModuleJointMotor::findJointAtNode(AttachNode) | |
Patching method System.Void ModuleJointMotor::onPartJointBreak(PartJoint) | |
Patching method System.Void ModuleJointMotor::applyCoordsUpdate() | |
Patching method System.Void ModuleJointMotor::recurseCoordUpdate(Part,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3) | |
Patching method UnityEngine.Vector3 ModuleJointMotor::getControlOrt(UnityEngine.Vector3) | |
Patching method System.Void ModuleJointMotor::OnPartPack() | |
Patching method System.Void ModuleJointMotor::SetMotorSpeed(System.Single) | |
Patching method System.Single ModuleJointMotor::GetMotorSpeed() | |
Patching method System.Void ModuleJointMotor::SetMotorForce(System.Single) | |
Patching method System.Single ModuleJointMotor::GetMotorForce() | |
Patching method System.Boolean ModuleJointMotor::SetMotorMode(ModuleJointMotor/Mode) | |
Patching method ModuleJointMotor/Mode ModuleJointMotor::GetMotorMode() | |
Patching method System.Void ModuleJointMotor::OnModuleSave(ConfigNode) | |
Patching method System.Void ModuleJointMotor::OnModuleLoad(ConfigNode) | |
Patching method System.Void ModuleJointMotor::OnModuleStart(PartModule/StartState) | |
Patching method System.Void ModuleJointMotor::OnJointInit(System.Boolean) | |
Patching method System.Void ModuleJointMotor::OnMotorModeChanged(ModuleJointMotor/Mode) | |
Patching method System.Void ModuleJointMotorTest::.ctor() | |
Patching method System.Void ModuleJointMotorTest::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleJointMotorTest::OnJointInit(ActiveJoint) | |
Patching method Part ModuleJointMotorTest::GetHostPart() | |
Patching method System.Void ModuleJointMotorTest::OnDriveModeChanged(ActiveJoint/DriveMode) | |
Patching method System.Void ModuleJointMotorTest::MotorDrive() | |
Patching method System.Void ModuleJointMotorTest::MotorNeutral() | |
Patching method System.Void ModuleJointMotorTest::MotorPark() | |
Patching method System.Void ModuleJointMotorTest::Reverse() | |
Patching method System.Void ModuleJointMotorTest::LinkToThrottle() | |
Patching method System.Void ModuleJointMotorTest::LateUpdate() | |
Patching method System.Void ModuleJointMotorTest::SetMotorSpeed(System.Single) | |
Patching method System.Single ModuleJointMotorTest::GetMotorSpeed() | |
Patching method System.Void ModuleJointMotorTest::SetMotorForce(System.Single) | |
Patching method System.Single ModuleJointMotorTest::GetMotorForce() | |
Patching method UnityEngine.Transform ModuleJointMotorTest::GetLocalTransform() | |
Patching method System.Void ModuleJointPivot::.ctor() | |
Patching method System.Void ModuleJointPivot::OnLoad(ConfigNode) | |
Patching method System.Void ModuleJointPivot::OnSave(ConfigNode) | |
Patching method System.Void ModuleJointPivot::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleJointPivot::Update() | |
Patching method System.Void ModuleLandingGear::.ctor() | |
Patching method System.Boolean ModuleLandingGear::get_isSteerable() | |
Patching method System.Void ModuleLandingGear::EnableBrakes() | |
Patching method System.Void ModuleLandingGear::DisableBrakes() | |
Patching method System.Void ModuleLandingGear::OnAction(KSPActionParam) | |
Patching method System.Void ModuleLandingGear::BrakesAction(KSPActionParam) | |
Patching method System.Void ModuleLandingGear::LowerLandingGear() | |
Patching method System.Void ModuleLandingGear::RaiseLandingGear() | |
Patching method System.Void ModuleLandingGear::OnLoad(ConfigNode) | |
Patching method System.Void ModuleLandingGear::OnInitialize() | |
Patching method System.Void ModuleLandingGear::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleLandingGear::Update() | |
Patching method System.Void ModuleLandingGear::LateUpdate() | |
Patching method System.Void ModuleLandingGear::SetupModule() | |
Patching method System.Void ModuleLandingGear::GearStateUpdate() | |
Patching method System.Void ModuleLandingGear::UpdateBrakes() | |
Patching method System.Void ModuleLandingGear::UpdatePersistenceData() | |
Patching method System.Void ModuleLandingGear::SetStowedDrag() | |
Patching method System.Void ModuleLandingGear::SetDeployedDrag() | |
Patching method System.Void ModuleLandingGear::EditorDeploy() | |
Patching method System.Void ModuleLandingGear::EditorRetract() | |
Patching method System.Void ModuleLandingGear::DynamicSuspensionUpdate() | |
Patching method System.String ModuleLandingGear::GetInfo() | |
Patching method System.Void ModuleLandingLeg::.ctor() | |
Patching method System.Void ModuleLandingLeg::OnAction(KSPActionParam) | |
Patching method System.Void ModuleLandingLeg::ToggleSuspensionLockAction(KSPActionParam) | |
Patching method System.Void ModuleLandingLeg::RaiseAction(KSPActionParam) | |
Patching method System.Void ModuleLandingLeg::LowerAction(KSPActionParam) | |
Patching method System.Void ModuleLandingLeg::LowerLeg() | |
Patching method System.Void ModuleLandingLeg::RaiseLeg() | |
Patching method System.Void ModuleLandingLeg::RepairLeg() | |
Patching method System.Void ModuleLandingLeg::LockSuspension() | |
Patching method System.Void ModuleLandingLeg::UnLockSuspension() | |
Patching method System.Void ModuleLandingLeg::FindComponents() | |
Patching method System.Void ModuleLandingLeg::AnimationInitialState() | |
Patching method System.Void ModuleLandingLeg::DynamicAnimation() | |
Patching method UnityEngine.Vector3 ModuleLandingLeg::ClampLegPosition(UnityEngine.Vector3) | |
Patching method System.Boolean ModuleLandingLeg::CheckForDamage() | |
Patching method System.Void ModuleLandingLeg::OrientFoot(UnityEngine.Vector3) | |
Patching method System.Void ModuleLandingLeg::StateUpdate() | |
Patching method System.Void ModuleLandingLeg::UpdatePersistenceData() | |
Patching method System.Void ModuleLandingLeg::BreakLeg() | |
Patching method System.Void ModuleLandingLeg::EditorDeploy() | |
Patching method System.Void ModuleLandingLeg::EditorRetract() | |
Patching method System.Void ModuleLandingLeg::OnLoad(ConfigNode) | |
Patching method System.Void ModuleLandingLeg::OnInitialize() | |
Patching method System.Void ModuleLandingLeg::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleLandingLeg::InitialSetup() | |
Patching method System.Void ModuleLandingLeg::SetupSpring() | |
Patching method System.Void ModuleLandingLeg::DecompressSuspension() | |
Patching method System.Void ModuleLandingLeg::LateUpdate() | |
Patching method System.Void ModuleLandingLeg::FixedUpdate() | |
Patching method System.String ModuleLandingLeg::GetInfo() | |
Patching method System.Void ModuleLiftingSurface::.ctor() | |
Patching method System.Void ModuleLiftingSurface::OnAwake() | |
Patching method System.Void ModuleLiftingSurface::FixedUpdate() | |
Patching method System.Single ModuleLiftingSurface::getPartDrag(UnityEngine.Vector3,UnityEngine.Vector3) | |
Patching method UnityEngine.Vector3 ModuleLiftingSurface::getLiftVector(UnityEngine.Vector3) | |
Patching method System.String ModuleLiftingSurface::GetInfo() | |
Patching method System.Void ModuleLiftingSurface::OnCenterOfLiftQuery(CenterOfLiftQuery) | |
Patching method System.Void ModuleLight::.ctor() | |
Patching method System.Void ModuleLight::ToggleLightAction(KSPActionParam) | |
Patching method System.Void ModuleLight::LightOnAction(KSPActionParam) | |
Patching method System.Void ModuleLight::LightOffAction(KSPActionParam) | |
Patching method System.Void ModuleLight::LightsOff() | |
Patching method System.Void ModuleLight::LightsOn() | |
Patching method System.Void ModuleLight::UpdateLightColors() | |
Patching method System.Void ModuleLight::OnStart(PartModule/StartState) | |
Patching method System.String ModuleLight::GetInfo() | |
Patching method System.Void ModuleLight::Update() | |
Patching method System.Void ModuleParachute::.ctor() | |
Patching method System.Void ModuleParachute::DeployAction(KSPActionParam) | |
Patching method System.Void ModuleParachute::CutAction(KSPActionParam) | |
Patching method System.Void ModuleParachute::Deploy() | |
Patching method System.Void ModuleParachute::CutParachute() | |
Patching method System.Void ModuleParachute::Repack() | |
Patching method System.Void ModuleParachute::OnLoad(ConfigNode) | |
Patching method System.Void ModuleParachute::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleParachute::OnActive() | |
Patching method System.String ModuleParachute::GetInfo() | |
Patching method System.Void ModuleParachute::FixedUpdate() | |
Patching method System.Void ModuleParachute::OnTriggerStay(UnityEngine.Collider) | |
Patching method System.Void ModulePhysicMaterial::.ctor() | |
Patching method System.Void ModulePhysicMaterial::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleRCS::.ctor() | |
Patching method System.Void ModuleRCS::Disable() | |
Patching method System.Void ModuleRCS::Enable() | |
Patching method System.Void ModuleRCS::ToggleAction(KSPActionParam) | |
Patching method System.Void ModuleRCS::Update() | |
Patching method System.Single ModuleRCS::GetLeverDistanceOriginal(UnityEngine.Vector3) | |
Patching method System.Single ModuleRCS::GetLeverDistance(UnityEngine.Vector3,UnityEngine.Vector3) | |
Patching method System.Void ModuleRCS::FixedUpdate() | |
Patching method System.Void ModuleRCS::OnAwake() | |
Patching method System.Void ModuleRCS::OnLoad(ConfigNode) | |
Patching method System.Void ModuleRCS::OnStart(PartModule/StartState) | |
Patching method System.String ModuleRCS::GetInfo() | |
Patching method System.Void ModuleRCS::DeactivateFX() | |
Patching method System.Void ModuleRCS::SetResource(System.String) | |
Patching method System.Void ModuleRCS::SetupFX() | |
Patching method System.Void ModuleRCS::FindThrusters() | |
Patching method System.Boolean ModuleRCS::CheckFuel(System.Single) | |
Patching method System.Single ModuleRCS::getMaxFuelFlow(System.Single) | |
Patching method System.Single ModuleRCS::getMaxFuelFlow(Propellant,System.Single) | |
Patching method System.Single ModuleRCS::CalculateThrust(System.Single,System.Boolean&) | |
Patching method System.Boolean ModuleRCS::SetupPropellant(ConfigNode) | |
Patching method System.Void ModuleRCS::UpdatePropellantStatus() | |
Patching method System.Void ModuleRCS::UpdatePropellantGauge(Propellant) | |
Patching method System.Double ModuleRCS::RequestPropellant(System.Double) | |
Patching method System.Void ModuleReactionWheel::.ctor() | |
Patching method ModuleReactionWheel/WheelState ModuleReactionWheel::get_State() | |
Patching method System.Void ModuleReactionWheel::set_State(ModuleReactionWheel/WheelState) | |
Patching method System.Void ModuleReactionWheel::OnAwake() | |
Patching method System.Void ModuleReactionWheel::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleReactionWheel::OnLoad(ConfigNode) | |
Patching method System.Void ModuleReactionWheel::OnSave(ConfigNode) | |
Patching method System.Void ModuleReactionWheel::FixedUpdate() | |
Patching method System.Void ModuleReactionWheel::ActiveUpdate() | |
Patching method System.Void ModuleReactionWheel::Activate(KSPActionParam) | |
Patching method System.Void ModuleReactionWheel::Deactivate(KSPActionParam) | |
Patching method System.Void ModuleReactionWheel::Toggle(KSPActionParam) | |
Patching method System.Void ModuleReactionWheel::OnToggle() | |
Patching method System.String ModuleReactionWheel::GetInfo() | |
Patching method System.Void ModuleRemoteController::.ctor() | |
Patching method System.Void ModuleRemoteController::Toggle() | |
Patching method System.Void ModuleRemoteController::Update() | |
Patching method System.Void ModuleResource::.ctor() | |
Patching method System.Void ModuleResource::Load(ConfigNode) | |
Patching method System.Void ModuleResource::Save(ConfigNode) | |
Patching method System.Void ModuleResourceIntake::.ctor() | |
Patching method System.Void ModuleResourceIntake::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleResourceIntake::OnLoad(ConfigNode) | |
Patching method System.String ModuleResourceIntake::GetInfo() | |
Patching method System.Void ModuleResourceIntake::ToggleAction(KSPActionParam) | |
Patching method System.Void ModuleResourceIntake::Deactivate() | |
Patching method System.Void ModuleResourceIntake::Activate() | |
Patching method System.Void ModuleResourceIntake::FixedUpdate() | |
Patching method System.Void ModuleRotatingJoint::.ctor() | |
Patching method System.Single ModuleRotatingJoint::get_effectiveTopSpeed() | |
Patching method System.Single ModuleRotatingJoint::get_effectiveTorque() | |
Patching method System.Void ModuleRotatingJoint::EngageAction(KSPActionParam) | |
Patching method System.Void ModuleRotatingJoint::LockAction(KSPActionParam) | |
Patching method System.Void ModuleRotatingJoint::NeutralAction(KSPActionParam) | |
Patching method System.Void ModuleRotatingJoint::InvertAction(KSPActionParam) | |
Patching method System.Void ModuleRotatingJoint::ForwardDrive(KSPActionParam) | |
Patching method System.Void ModuleRotatingJoint::ReverseDrive(KSPActionParam) | |
Patching method System.Void ModuleRotatingJoint::EngageDrive() | |
Patching method System.Void ModuleRotatingJoint::LockDrive() | |
Patching method System.Void ModuleRotatingJoint::NeutralDrive() | |
Patching method System.Void ModuleRotatingJoint::InvertDrive() | |
Patching method System.Void ModuleRotatingJoint::ToggleControlMode() | |
Patching method System.Void ModuleRotatingJoint::UpdateSavedState() | |
Patching method System.Void ModuleRotatingJoint::UpdateGuiNames() | |
Patching method System.Void ModuleRotatingJoint::OnUpdate() | |
Patching method System.Void ModuleRotatingJoint::OnModuleSave(ConfigNode) | |
Patching method System.Void ModuleRotatingJoint::OnModuleLoad(ConfigNode) | |
Patching method System.Void ModuleRotatingJoint::OnModuleStart(PartModule/StartState) | |
Patching method System.Void ModuleRotatingJoint::OnJointInit(System.Boolean) | |
Patching method System.Void ModuleRotatingJoint::OnMotorModeChanged(ModuleJointMotor/Mode) | |
Patching method System.Void ModuleSAS::.ctor() | |
Patching method System.Void ModuleSAS::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleSAS::OnDestroy() | |
Patching method System.Int32 ModuleSAS::GetValue() | |
Patching method System.String ModuleSAS::GetInfo() | |
Patching method System.Void PlanetarySample::.ctor() | |
Patching method System.Void ModuleSampleCollector::.ctor() | |
Patching method System.Void ModuleSampleCollector::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleSampleCollector::Collect() | |
Patching method System.Void ModuleSampleCollector::Discard() | |
Patching method System.Void ModuleSampleCollector::OnGUI() | |
Patching method System.Void ModuleSampleCollector::drawTransferDialog(System.Int32) | |
Patching method System.Void ModuleSampleCollector::Transfer() | |
Patching method System.Void ModuleSampleContainer::.ctor() | |
Patching method System.Void ModuleSampleContainer::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleSampleContainer::TransferSample(PlanetarySample) | |
Patching method System.Void ModuleSampleContainer::Discard() | |
Patching method System.Void ModuleScienceContainer::.ctor() | |
Patching method System.Void ModuleScienceContainer::OnLoad(ConfigNode) | |
Patching method System.Void ModuleScienceContainer::OnSave(ConfigNode) | |
Patching method System.Void ModuleScienceContainer::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleScienceContainer::OnDestroy() | |
Patching method System.Void ModuleScienceContainer::onPartActionUIOpened(Part) | |
Patching method System.Void ModuleScienceContainer::updateModuleUI() | |
Patching method System.Int32 ModuleScienceContainer::GetActiveVesselDataCount() | |
Patching method System.Int32 ModuleScienceContainer::GetStoredDataCount() | |
Patching method System.Void ModuleScienceContainer::StoreDataExternalEvent() | |
Patching method System.Void ModuleScienceContainer::CollectDataExternalEvent() | |
Patching method System.Boolean ModuleScienceContainer::StoreData(System.Collections.Generic.List`1<IScienceDataContainer>,System.Boolean) | |
Patching method System.Boolean ModuleScienceContainer::AddData(ScienceData) | |
Patching method System.Boolean ModuleScienceContainer::HasData(ScienceData) | |
Patching method System.Void ModuleScienceContainer::RemoveData(ScienceData) | |
Patching method ScienceData[] ModuleScienceContainer::GetData() | |
Patching method System.Void ModuleScienceContainer::DumpData(ScienceData) | |
Patching method System.Void ModuleScienceContainer::ReviewDataEvent() | |
Patching method System.Void ModuleScienceContainer::ReviewData() | |
Patching method System.Void ModuleScienceContainer::reviewData() | |
Patching method System.Void ModuleScienceContainer::ReviewDataItem(ScienceData) | |
Patching method System.Void ModuleScienceContainer::discardData(ScienceData) | |
Patching method System.Void ModuleScienceContainer::keepData(ScienceData) | |
Patching method System.Void ModuleScienceContainer::sendDataToComms(ScienceData) | |
Patching method System.Void ModuleScienceContainer::sendDataToLab(ScienceData) | |
Patching method System.Int32 ModuleScienceContainer::GetScienceCount() | |
Patching method System.Boolean ModuleScienceContainer::IsRerunnable() | |
Patching method System.Int32 ModuleScienceContainer::<GetActiveVesselDataCount>m__155(IScienceDataContainer) | |
Patching method System.Int32 ModuleScienceContainer::<GetStoredDataCount>m__156(IScienceDataContainer) | |
Patching method System.Boolean ModuleScienceContainer::<StoreDataExternalEvent>m__157(IScienceDataContainer) | |
Patching method System.Boolean ModuleScienceContainer::<CollectDataExternalEvent>m__158(IScienceDataContainer) | |
Patching method System.Int32 ModuleScienceContainer::<StoreData>m__159(IScienceDataContainer) | |
Patching method System.Boolean ModuleScienceContainer::<sendDataToLab>m__15C(ModuleScienceLab) | |
Patching method System.Void ModuleScienceExperiment::.ctor() | |
Patching method System.Void ModuleScienceExperiment::OnAwake() | |
Patching method System.Void ModuleScienceExperiment::OnLoad(ConfigNode) | |
Patching method System.Void ModuleScienceExperiment::OnSave(ConfigNode) | |
Patching method System.Void ModuleScienceExperiment::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleScienceExperiment::OnDestroy() | |
Patching method System.Void ModuleScienceExperiment::OnVesselSituationChange(GameEvents/HostedFromToAction`2<Vessel,Vessel/Situations>) | |
Patching method System.Void ModuleScienceExperiment::updateModuleUI() | |
Patching method System.Void ModuleScienceExperiment::DeployExperiment() | |
Patching method System.Void ModuleScienceExperiment::DeployAction(KSPActionParam) | |
Patching method System.Void ModuleScienceExperiment::OnActive() | |
Patching method System.Collections.IEnumerator ModuleScienceExperiment::gatherData(System.Boolean) | |
Patching method System.Collections.IEnumerator ModuleScienceExperiment::SetFXModules(System.Single) | |
Patching method System.Void ModuleScienceExperiment::endExperiment(ScienceData) | |
Patching method System.Void ModuleScienceExperiment::dumpData() | |
Patching method System.Void ModuleScienceExperiment::sendDataToComms(ScienceData) | |
Patching method System.Void ModuleScienceExperiment::sendDataToLab(ScienceData) | |
Patching method System.Void ModuleScienceExperiment::CollectDataExternalEvent() | |
Patching method System.Void ModuleScienceExperiment::onCollectData(ModuleScienceContainer) | |
Patching method System.Void ModuleScienceExperiment::ReviewDataEvent() | |
Patching method System.Void ModuleScienceExperiment::reviewData() | |
Patching method System.Void ModuleScienceExperiment::keepData(ScienceData) | |
Patching method System.Void ModuleScienceExperiment::ResetExperiment() | |
Patching method System.Void ModuleScienceExperiment::ResetAction(KSPActionParam) | |
Patching method System.Void ModuleScienceExperiment::ResetExperimentExternal() | |
Patching method System.Collections.IEnumerator ModuleScienceExperiment::resetExperiment() | |
Patching method ScienceData[] ModuleScienceExperiment::GetData() | |
Patching method System.Void ModuleScienceExperiment::DumpData(ScienceData) | |
Patching method System.Void ModuleScienceExperiment::ReviewData() | |
Patching method System.Int32 ModuleScienceExperiment::GetScienceCount() | |
Patching method System.Boolean ModuleScienceExperiment::HasResourcesToReset(Vessel,System.Collections.Generic.List`1<PartResource>) | |
Patching method System.Boolean ModuleScienceExperiment::IsRerunnable() | |
Patching method System.Void ModuleScienceExperiment::SetInoperable() | |
Patching method System.Void ModuleScienceExperiment::ReviewDataItem(ScienceData) | |
Patching method System.Boolean ModuleScienceExperiment::<sendDataToLab>m__15E(ModuleScienceLab) | |
Patching method System.Void ModuleScienceExperiment::<CollectDataExternalEvent>m__160() | |
Patching method System.Double ModuleScienceExperiment::<HasResourcesToReset>m__161(PartResource) | |
Patching method System.Void ModuleScienceLab::.ctor() | |
Patching method System.Void ModuleScienceLab::OnAwake() | |
Patching method System.Void ModuleScienceLab::OnDestroy() | |
Patching method System.Void ModuleScienceLab::OnLoad(ConfigNode) | |
Patching method System.Void ModuleScienceLab::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleScienceLab::onPartActionUI(Part) | |
Patching method System.Void ModuleScienceLab::updateModuleUI() | |
Patching method System.Void ModuleScienceLab::ProcessScienceDataEvent() | |
Patching method System.Collections.IEnumerator ModuleScienceLab::ProcessData(ScienceData,Callback`1<ScienceData>) | |
Patching method System.Void ModuleScienceLab::CleanModulesEvent() | |
Patching method System.Collections.IEnumerator ModuleScienceLab::CleanUpVesselExperiments(Vessel) | |
Patching method System.Collections.IEnumerator ModuleScienceLab::CleanUpExperiment(ModuleScienceExperiment) | |
Patching method System.Collections.IEnumerator ModuleScienceLab::lockdownAndGatherProcessResources(System.Single,System.String,System.String) | |
Patching method System.Collections.IEnumerator ModuleScienceLab::gatherProcessResources(System.Single,System.String,System.String) | |
Patching method System.Boolean ModuleScienceLab::IsOperational() | |
Patching method System.Int32 ModuleScienceLab::GetCollectableDataCount(IScienceDataContainer) | |
Patching method System.Boolean ModuleScienceLab::IsLabData(ScienceData) | |
Patching method System.Single ModuleScienceLab::GetBoostForData(ScienceData) | |
Patching method System.Single ModuleScienceLab::GetBoostForVesselData(Vessel,ScienceData) | |
Patching method System.String ModuleScienceLab::GetInfo() | |
Patching method System.Int32 ModuleScienceLab::<updateModuleUI>m__163(IScienceDataContainer) | |
Patching method System.Boolean ModuleScienceLab::<updateModuleUI>m__164(ModuleScienceExperiment) | |
Patching method System.Boolean ModuleScienceLab::<ProcessScienceDataEvent>m__165(IScienceDataContainer) | |
Patching method System.Boolean ModuleScienceLab::<GetCollectableDataCount>m__166(ScienceData) | |
Patching method System.Void ModuleSteering::.ctor() | |
Patching method System.Void ModuleSteering::UnLockSteering() | |
Patching method System.Void ModuleSteering::LockSteering() | |
Patching method System.Void ModuleSteering::InvertSteering() | |
Patching method System.Void ModuleSteering::InvertSteeringAction(KSPActionParam) | |
Patching method System.Void ModuleSteering::LockSteeringAction(KSPActionParam) | |
Patching method System.Void ModuleSteering::UnlockSteeringAction(KSPActionParam) | |
Patching method System.Void ModuleSteering::ToggleSteeringAction(KSPActionParam) | |
Patching method System.Void ModuleSteering::OnAwake() | |
Patching method ISteerable ModuleSteering::FindInterface() | |
Patching method ISteerable ModuleSteering::FindSteeringInterface(UnityEngine.GameObject) | |
Patching method System.Void ModuleSteering::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleSteering::OnLoad(ConfigNode) | |
Patching method System.String ModuleSteering::GetInfo() | |
Patching method System.Void ModuleSteering::Start() | |
Patching method System.Void ModuleSteering::UpdateSteering() | |
Patching method System.Void ModuleSteering::SteerAuto() | |
Patching method System.Void ModuleSteering::Update() | |
Patching method System.Void ModuleSteering::LateUpdate() | |
Patching method System.Void ModuleSteering::FixedUpdate() | |
Patching method System.Void ModuleTestSubject::.ctor() | |
Patching method System.Void ModuleTestSubject::.cctor() | |
Patching method ModuleTestSubject/TestEnvironments ModuleTestSubject::GetPossibleEnvironments() | |
Patching method System.String ModuleTestSubject::GetTestNotes() | |
Patching method System.Void ModuleTestSubject::OnDestroy() | |
Patching method System.Void ModuleTestSubject::OnStart(PartModule/StartState) | |
Patching method System.Collections.IEnumerator ModuleTestSubject::delayedStart(System.Int32) | |
Patching method System.Void ModuleTestSubject::onPartDie(Part) | |
Patching method System.Void ModuleTestSubject::RunTest() | |
Patching method System.Void ModuleTestSubject::OnActive() | |
Patching method System.Void ModuleTestSubject::RunTestEvent() | |
Patching method System.Void ModuleTestSubject::OnContractStateChange(Contracts.Contract,Contracts.ContractParameter) | |
Patching method System.Void ModuleTripLogger::.ctor() | |
Patching method System.Void ModuleTripLogger::OnAwake() | |
Patching method System.Void ModuleTripLogger::OnLoad(ConfigNode) | |
Patching method System.Void ModuleTripLogger::LoadDeprecated(System.String,FlightLog/EntryType,ConfigNode) | |
Patching method System.Void ModuleTripLogger::OnSave(ConfigNode) | |
Patching method System.Void ModuleTripLogger::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleTripLogger::OnDestroy() | |
Patching method System.Void ModuleTripLogger::OnVesselSituationChanged(GameEvents/HostedFromToAction`2<Vessel,Vessel/Situations>) | |
Patching method System.Void ModuleTripLogger::OnVesselSOIChanged(GameEvents/HostedFromToAction`2<Vessel,CelestialBody>) | |
Patching method System.Void ModuleTripLogger::InvokeLogVessel(System.Single) | |
Patching method System.Void ModuleTripLogger::LogVesselSituation() | |
Patching method System.Void ModuleTripLogger::LogNewSituation(Vessel/Situations,CelestialBody) | |
Patching method System.Void ModuleTripLogger::LogSitation(FlightLog/EntryType,System.String) | |
Patching method System.Void VesselTripLog::.ctor() | |
Patching method VesselTripLog VesselTripLog::FromVessel(Vessel) | |
Patching method VesselTripLog VesselTripLog::FromProtoVessel(ProtoVessel) | |
Patching method System.Boolean VesselTripLog::<FromProtoVessel>m__16A(ProtoPartModuleSnapshot) | |
Patching method System.Void ModuleWheel::.ctor() | |
Patching method System.Void ModuleWheel::UnLockSteering() | |
Patching method System.Void ModuleWheel::LockSteering() | |
Patching method System.Void ModuleWheel::EnableMotor() | |
Patching method System.Void ModuleWheel::DisableMotor() | |
Patching method System.Void ModuleWheel::InvertSteering() | |
Patching method System.Void ModuleWheel::RepairWheel() | |
Patching method System.Void ModuleWheel::InvertSteeringAction(KSPActionParam) | |
Patching method System.Void ModuleWheel::LockSteeringAction(KSPActionParam) | |
Patching method System.Void ModuleWheel::UnlockSteeringAction(KSPActionParam) | |
Patching method System.Void ModuleWheel::ToggleSteeringAction(KSPActionParam) | |
Patching method System.Void ModuleWheel::ToggleMotorAction(KSPActionParam) | |
Patching method System.Void ModuleWheel::BrakesAction(KSPActionParam) | |
Patching method System.Void ModuleWheel::OnAwake() | |
Patching method System.Void ModuleWheel::OnStart(PartModule/StartState) | |
Patching method System.Void ModuleWheel::OnLoad(ConfigNode) | |
Patching method System.String ModuleWheel::GetInfo() | |
Patching method System.Void ModuleWheel::FixedUpdate() | |
Patching method System.Boolean ModuleWheel::SetupWheel(Wheel) | |
Patching method System.Void ModuleWheel::WheelControl() | |
Patching method System.Void ModuleWheel::WheelControl_Motor() | |
Patching method System.Void ModuleWheel::WheelControl_Steer_Manual() | |
Patching method System.Void ModuleWheel::WheelControl_Steer_Auto() | |
Patching method System.Void ModuleWheel::WheelControl_Steer_Tank() | |
Patching method System.Void ModuleWheel::CheckForDamage(Wheel) | |
Patching method System.Void MultiModeEngine::.ctor() | |
Patching method System.Void MultiModeEngine::OnAutoSwitch(MultiModeEngine) | |
Patching method System.Void MultiModeEngine::onVesselModified(Vessel) | |
Patching method System.Void MultiModeEngine::ModeAction(KSPActionParam) | |
Patching method System.Void MultiModeEngine::DisableAutoSwitch() | |
Patching method System.Void MultiModeEngine::EnableAutoSwitch() | |
Patching method System.Void MultiModeEngine::ModeEvent() | |
Patching method System.Void MultiModeEngine::ToggleMode() | |
Patching method System.Void MultiModeEngine::ShutdownAction(KSPActionParam) | |
Patching method System.Void MultiModeEngine::ActivateAction(KSPActionParam) | |
Patching method System.Void MultiModeEngine::OnAction(KSPActionParam) | |
Patching method System.Void MultiModeEngine::SetPrimary() | |
Patching method System.Void MultiModeEngine::SetPrimary(System.Boolean) | |
Patching method System.Void MultiModeEngine::SetSecondary() | |
Patching method System.Void MultiModeEngine::SetSecondary(System.Boolean) | |
Patching method System.Void MultiModeEngine::OnAwake() | |
Patching method System.Void MultiModeEngine::OnDestroy() | |
Patching method System.Void MultiModeEngine::OnStart(PartModule/StartState) | |
Patching method System.Void MultiModeEngine::OnUpdate() | |
Patching method System.Void PartModule::.ctor() | |
Patching method System.String PartModule::get_ClassName() | |
Patching method System.Int32 PartModule::get_ClassID() | |
Patching method BaseEventList PartModule::get_Events() | |
Patching method BaseFieldList PartModule::get_Fields() | |
Patching method System.String PartModule::get_GUIName() | |
Patching method BaseActionList PartModule::get_Actions() | |
Patching method System.Void PartModule::ModularSetup() | |
Patching method System.Void PartModule::AttributeSetup() | |
Patching method Part PartModule::get_part() | |
Patching method System.Void PartModule::set_part(Part) | |
Patching method Vessel PartModule::get_vessel() | |
Patching method System.Void PartModule::Awake() | |
Patching method System.Void PartModule::Save(ConfigNode) | |
Patching method System.Void PartModule::Load(ConfigNode) | |
Patching method System.Void PartModule::OnAwake() | |
Patching method System.Void PartModule::OnStart(PartModule/StartState) | |
Patching method System.Void PartModule::OnInitialize() | |
Patching method System.Void PartModule::OnActive() | |
Patching method System.Void PartModule::OnInactive() | |
Patching method System.Void PartModule::OnUpdate() | |
Patching method System.Void PartModule::OnFixedUpdate() | |
Patching method System.Void PartModule::OnSave(ConfigNode) | |
Patching method System.Void PartModule::OnLoad(ConfigNode) | |
Patching method System.String PartModule::GetInfo() | |
Patching method System.Void PartInfo::.ctor() | |
Patching method System.Void PartInfo::.ctor(System.String) | |
Patching method System.Void PartModuleList::.ctor(Part) | |
Patching method System.Collections.IEnumerator PartModuleList::GetEnumerator() | |
Patching method System.Int32 PartModuleList::get_Count() | |
Patching method System.Void PartModuleList::Add(PartModule) | |
Patching method System.Void PartModuleList::Remove(PartModule) | |
Patching method PartModule PartModuleList::get_Item(System.String) | |
Patching method PartModule PartModuleList::get_Item(System.Int32) | |
Patching method System.Void PartModuleList::set_Item(System.Int32,PartModule) | |
Patching method System.Int32 PartModuleList::IndexOf(PartModule) | |
Patching method PartModule PartModuleList::GetModule(System.Int32) | |
Patching method System.Boolean PartModuleList::Contains(System.String) | |
Patching method System.Boolean PartModuleList::Contains(System.Int32) | |
Patching method System.Void PartModuleList::Clear() | |
Patching method System.Boolean PartModuleList::Send(System.String) | |
Patching method System.Boolean PartModuleList::Send(System.Int32) | |
Patching method System.Boolean PartModuleList::Send(System.String,BaseEventData) | |
Patching method System.Boolean PartModuleList::Send(System.Int32,BaseEventData) | |
Patching method System.Boolean PartModuleList::SendDefault() | |
Patching method System.Boolean PartModuleList::SendDefault(BaseEventData) | |
Patching method System.Void RetractableLadder::.ctor() | |
Patching method System.Void RetractableLadder::ToggleAction(KSPActionParam) | |
Patching method System.Void RetractableLadder::ExtendAction(KSPActionParam) | |
Patching method System.Void RetractableLadder::RetractAction(KSPActionParam) | |
Patching method System.Void RetractableLadder::Extend() | |
Patching method System.Void RetractableLadder::Retract() | |
Patching method System.Void RetractableLadder::OnStart(PartModule/StartState) | |
Patching method System.Void RetractableLadder::Update() | |
Patching method System.Void RetractableLadder::FixedUpdate() | |
Patching method System.Void RetractableLadder::<OnStart>m__16B(KFSMState) | |
Patching method System.Void RetractableLadder::<OnStart>m__16C(KFSMState) | |
Patching method System.Void RetractableLadder::<OnStart>m__16D(KFSMState) | |
Patching method System.Void RetractableLadder::<OnStart>m__16E(KFSMState) | |
Patching method System.Void FXModuleConstrainPosition::.ctor() | |
Patching method System.Void FXModuleConstrainPosition::Update() | |
Patching method System.Void FXModuleConstrainPosition::FixedUpdate() | |
Patching method System.Void FXModuleConstrainPosition::LateUpdate() | |
Patching method System.Void FXModuleConstrainPosition::Track() | |
Patching method System.Void FXModuleConstrainPosition::SetupObjects(FXModuleConstrainPosition/ConstrainedObject) | |
Patching method System.Void FXModuleConstrainPosition::OnLoad(ConfigNode) | |
Patching method System.Void FXModuleLookAtConstraint::.ctor() | |
Patching method System.Void FXModuleLookAtConstraint::OnStart(PartModule/StartState) | |
Patching method System.Void FXModuleLookAtConstraint::Update() | |
Patching method System.Void FXModuleLookAtConstraint::FixedUpdate() | |
Patching method System.Void FXModuleLookAtConstraint::LateUpdate() | |
Patching method System.Void FXModuleLookAtConstraint::Track() | |
Patching method System.Void FXModuleLookAtConstraint::SetupObjects(FXModuleLookAtConstraint/ConstrainedObject) | |
Patching method System.Void FXModuleLookAtConstraint::OnLoad(ConfigNode) | |
Patching method System.Boolean IEngineStatus::get_isOperational() | |
Patching method System.Single IEngineStatus::get_normalizedOutput() | |
Patching method System.String IModuleInfo::GetModuleTitle() | |
Patching method System.String IModuleInfo::GetInfo() | |
Patching method Callback`1<UnityEngine.Rect> IModuleInfo::GetDrawModulePanelCallback() | |
Patching method System.String IModuleInfo::GetPrimaryField() | |
Patching method System.Single IPartCostModifier::GetModuleCost(System.Single) | |
Patching method System.Single IPartMassModifier::GetModuleMass(System.Single) | |
Patching method UnityEngine.Vector3 IPartSizeModifier::GetModuleSize(UnityEngine.Vector3) | |
Patching method System.Single IScalarModule::get_GetScalar() | |
Patching method System.Boolean IScalarModule::get_CanMove() | |
Patching method System.Void IScalarModule::SetScalar(System.Single) | |
Patching method System.Void IScalarModule::SetUIRead(System.Boolean) | |
Patching method System.Void IScalarModule::SetUIWrite(System.Boolean) | |
Patching method EventData`2<System.Single,System.Single> IScalarModule::get_OnMoving() | |
Patching method EventData`1<System.Single> IScalarModule::get_OnStop() | |
Patching method System.Boolean ISteerable::get_isSteerable() | |
Patching method System.Void IThrottleControl::SetThrottle() | |
Patching method System.Void IThrottleControl::SetThrottle(System.Single) | |
Patching method VesselType IVesselAutoRename::GetVesselType() | |
Patching method System.String IVesselAutoRename::GetVesselName() | |
Patching method System.Single A.::Update(System.Single,System.Single) | |
Patching method System.Void A. ::.ctor(System.Single,System.Single,System.Single) | |
Patching method System.Single A. ::get_() | |
Patching method System.Single A. ::get_() | |
Patching method System.Single A. ::get_() | |
Patching method System.Void A. ::(System.Single,System.Single,System.Single) | |
Patching method System.Single A. ::Update(System.Single,System.Single) | |
Patching method System.Single A. ::(A. ) | |
Patching method System.Void PIDclamp::.ctor(System.String,System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Double PIDclamp::get_KP() | |
Patching method System.Double PIDclamp::get_KI() | |
Patching method System.Double PIDclamp::get_KD() | |
Patching method System.Single PIDclamp::get_tuningScalar() | |
Patching method System.Void PIDclamp::set_tuningScalar(System.Single) | |
Patching method System.Single PIDclamp::get_lastScalar() | |
Patching method System.Void PIDclamp::ClampIntegral(System.Single,System.Boolean) | |
Patching method System.Void PIDclamp::Reinitialize(System.Single,System.Single,System.Single) | |
Patching method System.Void PIDclamp::Reinitialize(System.String,System.Single,System.Single,System.Single) | |
Patching method System.Void PIDclamp::Reset() | |
Patching method System.Double PIDclamp::Update(System.Double,System.Double) | |
Patching method System.Single PIDclamp::Update(System.Single,System.Single) | |
Patching method System.String PIDclamp::ToString() | |
Patching method PIDclamp PIDclamp::Parse(System.String) | |
Patching method System.Double PIDclamp::op_Implicit(PIDclamp) | |
Patching method System.Void A. | |
::.ctor(System.String,System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single A. | |
::get_() | |
Patching method System.Single A. | |
::get_() | |
Patching method System.Single A. | |
::get_() | |
Patching method System.Void A. | |
::(System.Single,System.Single,System.Single) | |
Patching method System.Void A. | |
::(System.Single,System.Single,System.Single) | |
Patching method System.Void A. | |
::(System.String,System.Single,System.Single,System.Single) | |
Patching method System.Void A. | |
::() | |
Patching method System.Void A. | |
::(System.Single) | |
Patching method System.Single A. | |
::(System.Single,System.Single,System.Single) | |
Patching method System.Single A. | |
::Update(System.Single,System.Single) | |
Patching method System.String A. | |
::ToString() | |
Patching method PIDclamp A. | |
::(System.String) | |
Patching method System.Single A. | |
::(A. | |
) | |
Patching method System.Void Propellant::.ctor() | |
Patching method System.Void Propellant::UpdateConnectedResources(Part) | |
Patching method System.Void Propellant::Load(ConfigNode) | |
Patching method System.Void Propellant::Save(ConfigNode) | |
Patching method ResourceFlowMode Propellant::GetFlowMode() | |
Patching method System.Void SteeringObject::.ctor() | |
Patching method System.Void SteeringObject::FindAlignmentAxis(UnityEngine.Transform,UnityEngine.Transform) | |
Patching method System.Void Wheel::.ctor() | |
Patching method System.Void Wheel::Update() | |
Patching method System.Void Wheel::Load(ConfigNode) | |
Patching method System.Void Wheel::Save(ConfigNode) | |
Patching method System.Void Wheel::damageWheel() | |
Patching method System.Void Wheel::repairWheel() | |
Patching method System.Void physicalObject::.ctor() | |
Patching method System.Void physicalObject::Awake() | |
Patching method System.Void physicalObject::OnDestory() | |
Patching method System.Void physicalObject::Update() | |
Patching method System.Void PartSelector::.ctor() | |
Patching method Part PartSelector::get_Host() | |
Patching method PartSelector PartSelector::Create(Part,Callback`1<Part>,UnityEngine.Color,UnityEngine.Color) | |
Patching method PartSelector PartSelector::Create(Part,Callback`1<Part>,UnityEngine.Color,UnityEngine.Color,UnityEngine.Color,UnityEngine.Color) | |
Patching method System.Void PartSelector::Dismiss() | |
Patching method System.Void PartSelector::Setup() | |
Patching method System.Void PartSelector::OnMouseEnter() | |
Patching method System.Void PartSelector::LateUpdate() | |
Patching method System.Void PartSelector::OnMouseExit() | |
Patching method System.Void PartSelector::OnDestroy() | |
Patching method System.Void CompoundPart::.ctor() | |
Patching method System.Void CompoundPart::onCopy(Part,System.Boolean) | |
Patching method System.Void CompoundPart::onPartAwake() | |
Patching method System.Void CompoundPart::OnSave(ConfigNode) | |
Patching method System.Void CompoundPart::OnLoad(ConfigNode) | |
Patching method System.Void CompoundPart::onStartComplete() | |
Patching method System.Void CompoundPart::onPartAttach(Part) | |
Patching method System.Void CompoundPart::onPartDetach() | |
Patching method System.Void CompoundPart::onPartDestroy() | |
Patching method System.Void CompoundPart::onTargetDetach() | |
Patching method System.Void CompoundPart::onTargetDestroy() | |
Patching method System.Void CompoundPart::onTargetReattach() | |
Patching method System.Void CompoundPart::onEditorUpdate() | |
Patching method System.Void CompoundPart::LateUpdate() | |
Patching method System.Void CompoundPart::onPartFixedUpdate() | |
Patching method System.Void CompoundPart::onAttachUpdate() | |
Patching method UnityEngine.Vector3 CompoundPart::findTargetDirection() | |
Patching method System.Void CompoundPart::lockEditor() | |
Patching method System.Void CompoundPart::unlockEditor() | |
Patching method System.Void CompoundPart::schedule_raycast() | |
Patching method System.Boolean CompoundPart::raycastTarget(UnityEngine.Vector3) | |
Patching method System.Boolean CompoundPart::SetTarget(Part) | |
Patching method System.Void CompoundPart::DumpTarget() | |
Patching method System.Void CompoundPart::SetLink() | |
Patching method System.Void CompoundPart::UnsetLink() | |
Patching method System.Void CompoundPart::PreviewAttachment(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void CompoundPart::EndPreview() | |
Patching method UnityEngine.Quaternion CompoundPart::getAnchorRot(UnityEngine.Vector3,UnityEngine.Quaternion) | |
Patching method System.Void CompoundPart::OnEditorEvent(ConstructionEventType,Part) | |
Patching method System.Void CompoundPart::updateTargetCoords() | |
Patching method ConfigNode CompoundPart::ParseCustomPartData(System.String) | |
Patching method System.Boolean CompoundPart::<onPartAwake>m__16F(CompoundParts.CompoundPartModule) | |
Patching method System.Boolean CompoundPart::<onStartComplete>m__170(Part) | |
Patching method System.Boolean CompoundPart::<onStartComplete>m__171(Part) | |
Patching method System.Void AdvSASModule::.ctor() | |
Patching method System.Void AdvSASModule::onPartStart() | |
Patching method System.Void AdvSASModule::onFlightStart() | |
Patching method System.Void AdvSASModule::onPartFixedUpdate() | |
Patching method System.Void AdvSASModule::updateControls(FlightCtrlState) | |
Patching method System.Void AdvSASModule::onDisconnect() | |
Patching method System.Void AdvSASModule::onPartDestroy() | |
Patching method System.Void AdvSASModule::onPartExplode() | |
Patching method System.Void AtmosphericEngine::.ctor() | |
Patching method System.Void AtmosphericEngine::onPartLoad() | |
Patching method System.Void AtmosphericEngine::Deactivate() | |
Patching method System.Void AtmosphericEngine::Activate() | |
Patching method System.Void AtmosphericEngine::onPartUpdate() | |
Patching method System.Void AtmosphericEngine::onPartStart() | |
Patching method System.Void AtmosphericEngine::onFlightStart() | |
Patching method System.Void AtmosphericEngine::onCtrlUpd(FlightCtrlState) | |
Patching method System.Void AtmosphericEngine::onDecouple(System.Single) | |
Patching method System.Boolean AtmosphericEngine::onPartActivate() | |
Patching method System.Void AtmosphericEngine::onPartDeactivate() | |
Patching method System.Void AtmosphericEngine::onActiveFixedUpdate() | |
Patching method System.Single AtmosphericEngine::simulateEngineThrust() | |
Patching method System.Void AtmosphericEngine::handleThrust() | |
Patching method System.Void AtmosphericEngine::generateHeat() | |
Patching method System.Void AtmosphericEngine::displayTemp() | |
Patching method System.Void AtmosphericEngine::thrustVectoring() | |
Patching method System.String AtmosphericEngine::OnGetStats() | |
Patching method System.Void AtmosphericEngine::onFlightStateSave(System.Collections.Generic.Dictionary`2<System.String,KSPParseable>) | |
Patching method System.Void AtmosphericEngine::onFlightStateLoad(System.Collections.Generic.Dictionary`2<System.String,KSPParseable>) | |
Patching method System.Void AtmosphericEngine::HeatEffectStartup() | |
Patching method System.Void AtmosphericEngine::UpdateHeatEffect() | |
Patching method System.Void AtmosphericEngine::onGamePause() | |
Patching method System.Void AtmosphericEngine::onGameResume() | |
Patching method System.Void AtmosphericEngine::OnCenterOfThrustQuery(CenterOfThrustQuery) | |
Patching method System.Void CommandPod::.ctor() | |
Patching method System.Void CommandPod::onPartAwake() | |
Patching method System.Void CommandPod::onPartLoad() | |
Patching method System.Void CommandPod::onPartStart() | |
Patching method System.Void CommandPod::onPartLiftOff() | |
Patching method System.Void CommandPod::onCtrlUpd(FlightCtrlState) | |
Patching method System.Void CommandPod::onPartFixedUpdate() | |
Patching method System.Void CommandPod::onPartExplode() | |
Patching method System.String CommandPod::OnGetStats() | |
Patching method System.Void ControlSurface::.ctor() | |
Patching method System.Void ControlSurface::onPartStart() | |
Patching method System.Void ControlSurface::onFlightStart() | |
Patching method System.Void ControlSurface::onCtrlUpd(FlightCtrlState) | |
Patching method System.Void ControlSurface::onPartFixedUpdate() | |
Patching method UnityEngine.Vector3 ControlSurface::getLiftVector(UnityEngine.Vector3) | |
Patching method System.String ControlSurface::OnGetStats() | |
Patching method System.Void ControlSurface::OnCenterOfLiftQuery(CenterOfLiftQuery) | |
Patching method System.Void Decoupler::.ctor() | |
Patching method System.Void Decoupler::onPartStart() | |
Patching method System.Boolean Decoupler::onPartActivate() | |
Patching method System.String Decoupler::OnGetStats() | |
Patching method System.Void DecouplerGUI::.ctor() | |
Patching method System.Void DecouplerGUI::onPartStart() | |
Patching method System.Boolean DecouplerGUI::onPartActivate() | |
Patching method System.Void DecouplerGUI::DecoupleAction(KSPActionParam) | |
Patching method System.Void DecouplerGUI::GUIDecouple() | |
Patching method System.Void DecouplerGUI::DecoupleStack() | |
Patching method System.String DecouplerGUI::OnGetStats() | |
Patching method System.Void DockingPort::.ctor() | |
Patching method System.Void DockingPort::onPartStart() | |
Patching method System.Void DockingPort::onFlightStart() | |
Patching method System.Boolean DockingPort::onPartActivate() | |
Patching method System.String DockingPort::OnGetStats() | |
Patching method System.Void DockingPort::Undock() | |
Patching method System.Void DockingPort::ActivateAutoDock() | |
Patching method System.Void FuelLine::.ctor() | |
Patching method System.Void FuelLine::onPartLoad() | |
Patching method System.Void FuelLine::onCopy(Part,System.Boolean) | |
Patching method System.Void FuelLine::onPartStart() | |
Patching method System.Void FuelLine::onFlightStart() | |
Patching method System.Void FuelLine::onBackup() | |
Patching method System.Void FuelLine::onPartAttach(Part) | |
Patching method System.Void FuelLine::onPartDetach() | |
Patching method System.Void FuelLine::onPartDestroy() | |
Patching method System.Void FuelLine::onTargetDetach() | |
Patching method System.Void FuelLine::onTargetDestroy() | |
Patching method System.Void FuelLine::onTargetReattach() | |
Patching method System.Void FuelLine::onEditorUpdate() | |
Patching method System.Void FuelLine::unlockEditor() | |
Patching method System.Void FuelLine::schedule_raycast() | |
Patching method System.Boolean FuelLine::raycastTarget(UnityEngine.Vector3) | |
Patching method System.Boolean FuelLine::raycastTarget() | |
Patching method System.Void FuelLine::SetTarget() | |
Patching method System.Void FuelLine::dumpTarget() | |
Patching method System.Void FuelLine::onPartFixedUpdate() | |
Patching method System.Void FuelLine::LateUpdate() | |
Patching method System.Void FuelLine::SetFueLine() | |
Patching method System.Void FuelLine::BreakLine() | |
Patching method System.Void FuelLine::SetFuelSource(Part) | |
Patching method System.Void FuelLine::CloseFuelLine() | |
Patching method System.Boolean FuelLine::RequestFuel(Part,System.Single,System.UInt32) | |
Patching method System.Boolean FuelLine::FindFuel(Part,System.Collections.Generic.List`1<Part>,System.UInt32) | |
Patching method System.String FuelLine::OnGetStats() | |
Patching method System.Void FuelTank::.ctor() | |
Patching method System.Void FuelTank::onPartStart() | |
Patching method System.Void FuelTank::onPartAwake() | |
Patching method System.Void FuelTank::onFlightStart() | |
Patching method System.Void FuelTank::onDecouple(System.Single) | |
Patching method System.Boolean FuelTank::onPartActivate() | |
Patching method System.Void FuelTank::onPartFixedUpdate() | |
Patching method System.Boolean FuelTank::RequestFuel(Part,System.Single,System.UInt32) | |
Patching method System.Boolean FuelTank::localStackFuelSearch(Part,System.Single,System.UInt32) | |
Patching method System.Boolean FuelTank::parentFuelSearch(Part,System.Single,System.UInt32) | |
Patching method System.Boolean FuelTank::FindFuel(Part,System.Collections.Generic.List`1<Part>,System.UInt32) | |
Patching method System.Boolean FuelTank::FindFuelOnLocalStack(Part,System.Collections.Generic.List`1<Part>,System.UInt32) | |
Patching method System.Boolean FuelTank::FindFuelOnParent(Part,System.Collections.Generic.List`1<Part>,System.UInt32) | |
Patching method System.Boolean FuelTank::DrainFuel(System.Single) | |
Patching method System.Void FuelTank::onFlightStateSave(System.Collections.Generic.Dictionary`2<System.String,KSPParseable>) | |
Patching method System.Void FuelTank::onFlightStateLoad(System.Collections.Generic.Dictionary`2<System.String,KSPParseable>) | |
Patching method System.String FuelTank::OnGetStats() | |
Patching method System.Void FuelTank::AllowFlow() | |
Patching method System.Void FuelTank::DenyFlow() | |
Patching method System.Void FuelTankGUI::.ctor() | |
Patching method System.Void FuelTankGUI::onPartStart() | |
Patching method System.Void FuelTankGUI::onPartAwake() | |
Patching method System.Void FuelTankGUI::onFlightStart() | |
Patching method System.Void FuelTankGUI::onDecouple(System.Single) | |
Patching method System.Boolean FuelTankGUI::onPartActivate() | |
Patching method System.Boolean FuelTankGUI::RequestFuel(Part,System.Single,System.UInt32) | |
Patching method System.Void FuelTankGUI::onFlightStateSave(System.Collections.Generic.Dictionary`2<System.String,KSPParseable>) | |
Patching method System.Void FuelTankGUI::onFlightStateLoad(System.Collections.Generic.Dictionary`2<System.String,KSPParseable>) | |
Patching method System.String FuelTankGUI::OnGetStats() | |
Patching method System.Void FuelTankGUI::AllowFlow() | |
Patching method System.Void FuelTankGUI::DenyFlow() | |
Patching method System.Void HLandingLeg::.ctor() | |
Patching method System.Void HLandingLeg::ToggleAction(KSPActionParam) | |
Patching method System.Void HLandingLeg::RaiseAction(KSPActionParam) | |
Patching method System.Void HLandingLeg::LowerAction(KSPActionParam) | |
Patching method System.Void HLandingLeg::LowerLeg() | |
Patching method System.Void HLandingLeg::RaiseLeg() | |
Patching method System.Void HLandingLeg::onPartLoad() | |
Patching method System.Void HLandingLeg::onPartAwake() | |
Patching method System.Void HLandingLeg::onPartStart() | |
Patching method System.Void HLandingLeg::onFlightStart() | |
Patching method System.Boolean HLandingLeg::onPartActivate() | |
Patching method System.Void HLandingLeg::onPartUpdate() | |
Patching method System.Void HLandingLeg::onDecouple(System.Single) | |
Patching method System.Void HLandingLeg::onFlightStateSave(System.Collections.Generic.Dictionary`2<System.String,KSPParseable>) | |
Patching method System.Void HLandingLeg::onFlightStateLoad(System.Collections.Generic.Dictionary`2<System.String,KSPParseable>) | |
Patching method System.Void HParachutes::.ctor() | |
Patching method System.Void HParachutes::onPartLoad() | |
Patching method System.Void HParachutes::onPartStart() | |
Patching method System.Boolean HParachutes::onPartActivate() | |
Patching method System.Void HParachutes::deploy() | |
Patching method System.Void HParachutes::onPartFixedUpdate() | |
Patching method System.Void HParachutes::onPartDeactivate() | |
Patching method System.Void HParachutes::onDecouple(System.Single) | |
Patching method System.Void HParachutes::onPartExplode() | |
Patching method System.String HParachutes::OnGetStats() | |
Patching method System.Void LandingGear::.ctor() | |
Patching method System.Void LandingGear::LowerLandingGear() | |
Patching method System.Void LandingGear::RaiseLandingGear() | |
Patching method System.Void LandingGear::onPartStart() | |
Patching method System.Void LandingGear::BuildGear() | |
Patching method System.Void LandingGear::onStartComplete() | |
Patching method System.Void LandingGear::onFlightStart() | |
Patching method System.Void LandingGear::onJointDisable() | |
Patching method System.Void LandingGear::onJointReset() | |
Patching method System.Void LandingGear::onPartFixedUpdate() | |
Patching method System.Void LandingGear::BreakGear() | |
Patching method System.Void LandingGear::onPartLoad() | |
Patching method System.Void LandingGear::onFlightStateSave(System.Collections.Generic.Dictionary`2<System.String,KSPParseable>) | |
Patching method System.Void LandingGear::onFlightStateLoad(System.Collections.Generic.Dictionary`2<System.String,KSPParseable>) | |
Patching method System.Void LandingLeg::.ctor() | |
Patching method System.Void LandingLeg::onPartLoad() | |
Patching method System.Void LandingLeg::onPartAwake() | |
Patching method System.Void LandingLeg::onLegLoadFail() | |
Patching method System.Void LandingLeg::onPartStart() | |
Patching method System.Void LandingLeg::onFlightStart() | |
Patching method System.Boolean LandingLeg::onPartActivate() | |
Patching method System.Void LandingLeg::onPartUpdate() | |
Patching method System.Void LandingLeg::onDecouple(System.Single) | |
Patching method System.Void LandingLeg::onFlightStateSave(System.Collections.Generic.Dictionary`2<System.String,KSPParseable>) | |
Patching method System.Void LandingLeg::onFlightStateLoad(System.Collections.Generic.Dictionary`2<System.String,KSPParseable>) | |
Patching method System.Void LiquidEngine::.ctor() | |
Patching method System.Void LiquidEngine::onPartStart() | |
Patching method System.Void LiquidEngine::onFlightStart() | |
Patching method System.Void LiquidEngine::onCtrlUpd(FlightCtrlState) | |
Patching method System.Void LiquidEngine::onDecouple(System.Single) | |
Patching method System.Boolean LiquidEngine::onPartActivate() | |
Patching method System.Void LiquidEngine::onPartUpdate() | |
Patching method System.Void LiquidEngine::onPartDeactivate() | |
Patching method System.Void LiquidEngine::onActiveFixedUpdate() | |
Patching method System.Void LiquidEngine::thrustVectoring() | |
Patching method System.String LiquidEngine::OnGetStats() | |
Patching method System.Void LiquidEngine::HeatEffectStartup() | |
Patching method System.Void LiquidEngine::UpdateHeatEffect() | |
Patching method System.Void LiquidEngine::OnCenterOfThrustQuery(CenterOfThrustQuery) | |
Patching method System.Void LiquidFuelEngine::.ctor() | |
Patching method System.Void LiquidFuelEngine::onPartStart() | |
Patching method System.Void LiquidFuelEngine::onFlightStart() | |
Patching method System.Void LiquidFuelEngine::onCtrlUpd(FlightCtrlState) | |
Patching method System.Void LiquidFuelEngine::onDecouple(System.Single) | |
Patching method System.Boolean LiquidFuelEngine::onPartActivate() | |
Patching method System.Void LiquidFuelEngine::onPartUpdate() | |
Patching method System.Void LiquidFuelEngine::onPartDeactivate() | |
Patching method System.Void LiquidFuelEngine::onActiveFixedUpdate() | |
Patching method System.Void LiquidFuelEngine::thrustVectoring() | |
Patching method System.String LiquidFuelEngine::OnGetStats() | |
Patching method System.Void LiquidFuelEngine::HeatEffectStartup() | |
Patching method System.Void LiquidFuelEngine::UpdateHeatEffect() | |
Patching method System.Void LiquidFuelEngine::onFlightStateSave(System.Collections.Generic.Dictionary`2<System.String,KSPParseable>) | |
Patching method System.Void LiquidFuelEngine::onFlightStateLoad(System.Collections.Generic.Dictionary`2<System.String,KSPParseable>) | |
Patching method System.Void LiquidFuelEngine::OnCenterOfThrustQuery(CenterOfThrustQuery) | |
Patching method System.Void Parachutes::.ctor() | |
Patching method System.Void Parachutes::onPartLoad() | |
Patching method System.Void Parachutes::onPartStart() | |
Patching method System.Boolean Parachutes::onPartActivate() | |
Patching method System.Void Parachutes::deploy() | |
Patching method System.Void Parachutes::onPartFixedUpdate() | |
Patching method System.Void Parachutes::onPartDeactivate() | |
Patching method System.Void Parachutes::onDecouple(System.Single) | |
Patching method System.Void Parachutes::onPartExplode() | |
Patching method System.String Parachutes::OnGetStats() | |
Patching method System.Void RCSFuelTank::.ctor() | |
Patching method System.Void RCSFuelTank::onPartStart() | |
Patching method System.Void RCSFuelTank::onPartAwake() | |
Patching method System.Void RCSFuelTank::onFlightStart() | |
Patching method System.Boolean RCSFuelTank::onPartActivate() | |
Patching method System.Boolean RCSFuelTank::RequestRCS(System.Single,System.Int32) | |
Patching method System.Boolean RCSFuelTank::getFuel(System.Single) | |
Patching method System.Void RCSFuelTank::emptyTank() | |
Patching method System.String RCSFuelTank::OnGetStats() | |
Patching method System.Void RCSFuelTank::onFlightStateSave(System.Collections.Generic.Dictionary`2<System.String,KSPParseable>) | |
Patching method System.Void RCSFuelTank::onFlightStateLoad(System.Collections.Generic.Dictionary`2<System.String,KSPParseable>) | |
Patching method System.Void RCSModule::.ctor() | |
Patching method System.Void RCSModule::onPartLoad() | |
Patching method System.Void RCSModule::onPartStart() | |
Patching method System.Void RCSModule::onFlightStart() | |
Patching method System.Void RCSModule::onCtrlUpd(FlightCtrlState) | |
Patching method System.Void RCSModule::onPartFixedUpdate() | |
Patching method System.Void RadialDecoupler::.ctor() | |
Patching method System.Void RadialDecoupler::onPartStart() | |
Patching method System.Void RadialDecoupler::onFlightStart() | |
Patching method System.Boolean RadialDecoupler::onPartActivate() | |
Patching method System.Void RadialDecoupler::deactivateRecursive(Part) | |
Patching method System.String RadialDecoupler::OnGetStats() | |
Patching method System.Void SASModule::.ctor() | |
Patching method System.Void SASModule::onPartStart() | |
Patching method System.Void SASModule::onPartFixedUpdate() | |
Patching method System.Void SASModule::onPartExplode() | |
Patching method System.String SASModule::OnGetStats() | |
Patching method System.Void SASModule2::.ctor() | |
Patching method System.Void SASModule2::onPartStart() | |
Patching method System.Void SASModule2::onPartFixedUpdate() | |
Patching method System.Void SASModule2::onPartExplode() | |
Patching method System.String SASModule2::OnGetStats() | |
Patching method System.Void SatELight::.ctor() | |
Patching method System.Void SatELight::onPartLoad() | |
Patching method System.Void SatELight::onPartAwake() | |
Patching method System.Void SatELight::onPartLoadFail() | |
Patching method System.Void SatELight::onPartStart() | |
Patching method System.Void SatELight::SwitchLight(System.Boolean) | |
Patching method System.Boolean SatELight::onPartActivate() | |
Patching method System.Void SatELight::onPartUpdate() | |
Patching method System.Void SatELight::onFlightStateSave(System.Collections.Generic.Dictionary`2<System.String,KSPParseable>) | |
Patching method System.Void SatELight::onFlightStateLoad(System.Collections.Generic.Dictionary`2<System.String,KSPParseable>) | |
Patching method System.Void SolidRocket::.ctor() | |
Patching method System.Void SolidRocket::onPartStart() | |
Patching method System.Void SolidRocket::onPartAwake() | |
Patching method System.Void SolidRocket::onFlightStart() | |
Patching method System.Boolean SolidRocket::onPartActivate() | |
Patching method System.Void SolidRocket::onPartUpdate() | |
Patching method System.Void SolidRocket::onPartDeactivate() | |
Patching method System.Void SolidRocket::onPartFixedUpdate() | |
Patching method System.Void SolidRocket::onActiveFixedUpdate() | |
Patching method System.String SolidRocket::OnGetStats() | |
Patching method System.Void SolidRocket::onFlightStateSave(System.Collections.Generic.Dictionary`2<System.String,KSPParseable>) | |
Patching method System.Void SolidRocket::onFlightStateLoad(System.Collections.Generic.Dictionary`2<System.String,KSPParseable>) | |
Patching method System.Void SolidRocket::HeatEffectStartup() | |
Patching method System.Void SolidRocket::UpdateHeatEffect() | |
Patching method System.Void SolidRocket::OnCenterOfThrustQuery(CenterOfThrustQuery) | |
Patching method System.Void Stabilizer::.ctor() | |
Patching method System.Void Stabilizer::onPartStart() | |
Patching method System.Void Stabilizer::onFlightStart() | |
Patching method System.Void Stabilizer::onCtrlUpd(FlightCtrlState) | |
Patching method System.Void Stabilizer::onPartFixedUpdate() | |
Patching method System.String Stabilizer::OnGetStats() | |
Patching method System.Void Strut::.ctor() | |
Patching method System.Void Strut::onPartStart() | |
Patching method System.Void StrutConnector::.ctor() | |
Patching method System.Void StrutConnector::onPartLoad() | |
Patching method System.Void StrutConnector::onCopy(Part,System.Boolean) | |
Patching method System.Void StrutConnector::onPartStart() | |
Patching method System.Void StrutConnector::onFlightStart() | |
Patching method System.Void StrutConnector::onBackup() | |
Patching method System.Void StrutConnector::onPartAttach(Part) | |
Patching method System.Void StrutConnector::onPartDetach() | |
Patching method System.Void StrutConnector::onPartDestroy() | |
Patching method System.Void StrutConnector::onTargetDetach() | |
Patching method System.Void StrutConnector::onTargetDestroy() | |
Patching method System.Void StrutConnector::onTargetReattach() | |
Patching method System.Void StrutConnector::onEditorUpdate() | |
Patching method System.Void StrutConnector::unlockEditor() | |
Patching method System.Void StrutConnector::schedule_raycast() | |
Patching method System.Boolean StrutConnector::raycastTarget(UnityEngine.Vector3) | |
Patching method System.Boolean StrutConnector::raycastTarget() | |
Patching method System.Void StrutConnector::SetTarget() | |
Patching method System.Void StrutConnector::dumpTarget() | |
Patching method System.Void StrutConnector::onPartFixedUpdate() | |
Patching method System.Void StrutConnector::LateUpdate() | |
Patching method System.Void StrutConnector::SetJoint() | |
Patching method System.Void StrutConnector::BreakJoint() | |
Patching method System.String StrutConnector::OnGetStats() | |
Patching method System.Void WarpEngine::.ctor() | |
Patching method System.Void WarpEngine::onFlightStart() | |
Patching method System.Boolean WarpEngine::onPartActivate() | |
Patching method System.Void WarpEngine::onDisconnect() | |
Patching method System.Void WarpEngine::onPartDestroy() | |
Patching method System.Void WarpEngine::onActiveFixedUpdate() | |
Patching method System.Void Winglet::.ctor() | |
Patching method System.Void Winglet::onPartStart() | |
Patching method System.Void Winglet::onPartFixedUpdate() | |
Patching method UnityEngine.Vector3 Winglet::getLiftVector(UnityEngine.Vector3) | |
Patching method System.String Winglet::OnGetStats() | |
Patching method System.Void Winglet::OnCenterOfLiftQuery(CenterOfLiftQuery) | |
Patching method System.Void PartValues::.ctor() | |
Patching method System.Boolean PartValues::<MaxThrottle>m__172(System.Single,System.Single) | |
Patching method System.Boolean PartValues::<HeatProduction>m__173(System.Single,System.Single) | |
Patching method System.Boolean PartValues::<FuelUsage>m__174(System.Single,System.Single) | |
Patching method System.Boolean PartValues::<EnginePower>m__175(System.Single,System.Single) | |
Patching method System.Boolean PartValues::<AutopilotSkill>m__176(System.Int32,System.Int32) | |
Patching method System.Boolean PartValues::<RepairSkill>m__177(System.Int32,System.Int32) | |
Patching method System.Boolean PartValues::<ScienceSkill>m__178(System.Int32,System.Int32) | |
Patching method System.Boolean PartValues::<CommsRange>m__179(System.Single,System.Single) | |
Patching method System.Single PartValues::<ScienceReturnSum>m__17A(System.Single,System.Single) | |
Patching method System.Boolean PartValues::<ScienceReturnMax>m__17B(System.Single,System.Single) | |
Patching method System.Void KSPModelEvent::.ctor(System.String,System.String,System.Boolean) | |
Patching method System.Void ModelPartEvent::.ctor() | |
Patching method System.Void ModelPartEvent::Awake() | |
Patching method System.Void ModelPartEvent::RecieveEvent(System.String) | |
Patching method System.Void PartTools::.ctor() | |
Patching method System.Void PartTools::Reset() | |
Patching method System.Void PartTools::SetDefaultShaders() | |
Patching method System.Void PartToolsLibrary::.ctor() | |
Patching method System.Void PartToolsLibrary::Awake() | |
Patching method System.Void PropCollider::.ctor() | |
Patching method System.Void PropObject::.ctor() | |
Patching method PropObject PropObject::Create(UnityEngine.Transform,PropTools/Prop) | |
Patching method System.Void PropObject::CreateProxies(UnityEngine.GameObject,PropTools/Prop) | |
Patching method System.Void PropObject::RecreateProxies(PropTools/Prop) | |
Patching method System.Void PropObject::RefreshProxy() | |
Patching method UnityEngine.Component PropObject::GetComponentOnParent(System.String,UnityEngine.GameObject) | |
Patching method System.Void PropTools::.ctor() | |
Patching method System.Void PropTools::.cctor() | |
Patching method System.Boolean PropTools::CreatePropInfoList(System.String) | |
Patching method PropTools/Prop PropTools::CreatePropInfo(System.IO.FileInfo) | |
Patching method PropTools/Proxy PropTools::CreateProxyInfo(System.String,System.String) | |
Patching method System.Void PropTools::ProxyError(System.String,System.String) | |
Patching method System.Void TextureTools::.ctor() | |
Patching method System.Void TextureTools::Reset() | |
Patching method System.Void TextureTools::Convert() | |
Patching method System.Void PreFlightTests.CanAffordLaunchTest::.ctor(ShipConstruct,Funding) | |
Patching method System.Void PreFlightTests.CanAffordLaunchTest::.ctor(ShipTemplate,Funding) | |
Patching method System.Boolean PreFlightTests.CanAffordLaunchTest::Test() | |
Patching method System.String PreFlightTests.CanAffordLaunchTest::GetWarningTitle() | |
Patching method System.String PreFlightTests.CanAffordLaunchTest::GetWarningDescription() | |
Patching method System.String PreFlightTests.CanAffordLaunchTest::GetProceedOption() | |
Patching method System.String PreFlightTests.CanAffordLaunchTest::GetAbortOption() | |
Patching method System.Void PreFlightTests.CraftWithinMassLimits::.ctor(ShipConstruct,SpaceCenterFacility,System.Double) | |
Patching method System.Void PreFlightTests.CraftWithinMassLimits::.ctor(ShipTemplate,SpaceCenterFacility,System.Double) | |
Patching method System.Boolean PreFlightTests.CraftWithinMassLimits::Test() | |
Patching method System.String PreFlightTests.CraftWithinMassLimits::GetWarningTitle() | |
Patching method System.String PreFlightTests.CraftWithinMassLimits::GetWarningDescription() | |
Patching method System.String PreFlightTests.CraftWithinMassLimits::GetProceedOption() | |
Patching method System.String PreFlightTests.CraftWithinMassLimits::GetAbortOption() | |
Patching method System.Void PreFlightTests.CraftWithinPartCountLimit::.ctor(ShipConstruct,SpaceCenterFacility,System.Int32) | |
Patching method System.Void PreFlightTests.CraftWithinPartCountLimit::.ctor(ShipTemplate,SpaceCenterFacility,System.Int32) | |
Patching method System.Boolean PreFlightTests.CraftWithinPartCountLimit::Test() | |
Patching method System.String PreFlightTests.CraftWithinPartCountLimit::GetWarningTitle() | |
Patching method System.String PreFlightTests.CraftWithinPartCountLimit::GetWarningDescription() | |
Patching method System.String PreFlightTests.CraftWithinPartCountLimit::GetProceedOption() | |
Patching method System.String PreFlightTests.CraftWithinPartCountLimit::GetAbortOption() | |
Patching method System.Void PreFlightTests.CraftWithinSizeLimits::.ctor(ShipConstruct,SpaceCenterFacility,UnityEngine.Vector3) | |
Patching method System.Void PreFlightTests.CraftWithinSizeLimits::.ctor(ShipTemplate,SpaceCenterFacility,UnityEngine.Vector3) | |
Patching method System.Boolean PreFlightTests.CraftWithinSizeLimits::Test() | |
Patching method System.String PreFlightTests.CraftWithinSizeLimits::GetWarningTitle() | |
Patching method System.String PreFlightTests.CraftWithinSizeLimits::GetWarningDescription() | |
Patching method System.String PreFlightTests.CraftWithinSizeLimits::GetProceedOption() | |
Patching method System.String PreFlightTests.CraftWithinSizeLimits::GetAbortOption() | |
Patching method System.Void A.::.ctor(Part,KerbalEVA) | |
Patching method System.Boolean A.::Test() | |
Patching method System.String A.::GetWarningTitle() | |
Patching method System.String A.::GetWarningDescription() | |
Patching method System.String A.::GetProceedOption() | |
Patching method System.String A.::GetAbortOption() | |
Patching method System.Boolean A.::<EVAPropellantTest>m__17C(PartResource) | |
Patching method System.Double A.::<Test>m__17D(PartResource) | |
Patching method System.Void PreFlightTests.ExperimentalPartsAvailable::.ctor(ShipConstruct) | |
Patching method System.Void PreFlightTests.ExperimentalPartsAvailable::.ctor(VesselCrewManifest) | |
Patching method System.Boolean PreFlightTests.ExperimentalPartsAvailable::Test() | |
Patching method System.String PreFlightTests.ExperimentalPartsAvailable::GetWarningTitle() | |
Patching method System.String PreFlightTests.ExperimentalPartsAvailable::GetWarningDescription() | |
Patching method System.String PreFlightTests.ExperimentalPartsAvailable::GetProceedOption() | |
Patching method System.String PreFlightTests.ExperimentalPartsAvailable::GetAbortOption() | |
Patching method System.Void PreFlightTests.FacilityOperational::.ctor(System.String,System.String) | |
Patching method System.Boolean PreFlightTests.FacilityOperational::Test() | |
Patching method System.String PreFlightTests.FacilityOperational::GetWarningTitle() | |
Patching method System.String PreFlightTests.FacilityOperational::GetWarningDescription() | |
Patching method System.String PreFlightTests.FacilityOperational::GetProceedOption() | |
Patching method System.String PreFlightTests.FacilityOperational::GetAbortOption() | |
Patching method System.Void PreFlightTests.LaunchSiteClear::.ctor(System.String) | |
Patching method System.Void PreFlightTests.LaunchSiteClear::.ctor(System.String,Game) | |
Patching method System.Boolean PreFlightTests.LaunchSiteClear::Test() | |
Patching method System.String PreFlightTests.LaunchSiteClear::GetWarningTitle() | |
Patching method System.String PreFlightTests.LaunchSiteClear::GetWarningDescription() | |
Patching method System.String PreFlightTests.LaunchSiteClear::GetProceedOption() | |
Patching method System.String PreFlightTests.LaunchSiteClear::GetAbortOption() | |
Patching method System.String PreFlightTests.LaunchSiteClear::GetObstructingVesselName() | |
Patching method System.Int32 PreFlightTests.LaunchSiteClear::GetObstructingVesselIndex() | |
Patching method System.Collections.Generic.List`1<ProtoVessel> PreFlightTests.LaunchSiteClear::GetObstructingVessels() | |
Patching method Game PreFlightTests.LaunchSiteClear::GetGameState() | |
Patching method System.Int32 PreFlightTests.LaunchSiteClear::<Test>m__180(ProtoVessel) | |
Patching method System.Void PreFlightTests.NoControlSources::.ctor(ShipConstruct) | |
Patching method System.Void PreFlightTests.NoControlSources::.ctor(VesselCrewManifest) | |
Patching method System.Boolean PreFlightTests.NoControlSources::Test() | |
Patching method System.String PreFlightTests.NoControlSources::GetWarningTitle() | |
Patching method System.String PreFlightTests.NoControlSources::GetWarningDescription() | |
Patching method System.String PreFlightTests.NoControlSources::GetProceedOption() | |
Patching method System.String PreFlightTests.NoControlSources::GetAbortOption() | |
Patching method System.String PreFlightTests.NoControlSources::GetTestName() | |
Patching method System.Void PreFlightTests.NoCrewInMannedVessel::.ctor(VesselCrewManifest) | |
Patching method System.Boolean PreFlightTests.NoCrewInMannedVessel::Test() | |
Patching method System.String PreFlightTests.NoCrewInMannedVessel::GetWarningTitle() | |
Patching method System.String PreFlightTests.NoCrewInMannedVessel::GetWarningDescription() | |
Patching method System.String PreFlightTests.NoCrewInMannedVessel::GetProceedOption() | |
Patching method System.String PreFlightTests.NoCrewInMannedVessel::GetAbortOption() | |
Patching method System.String PreFlightTests.NoCrewInMannedVessel::GetTestName() | |
Patching method System.Boolean PreFlightTests.NoCrewInMannedVessel::<Test>m__181(ProtoCrewMember) | |
Patching method System.Void PreFlightCheck::.ctor(Callback,Callback) | |
Patching method System.Void PreFlightCheck::AddTest(PreFlightTests.IPreFlightTest) | |
Patching method System.Void PreFlightCheck::RunTests() | |
Patching method System.Void PreFlightCheck::runNextTest() | |
Patching method System.Void PreFlightCheck::Complete() | |
Patching method System.Void PreFlightCheck::Abort() | |
Patching method System.Boolean PreFlightTests.IPreFlightTest::Test() | |
Patching method System.String PreFlightTests.IPreFlightTest::GetWarningTitle() | |
Patching method System.String PreFlightTests.IPreFlightTest::GetWarningDescription() | |
Patching method System.String PreFlightTests.IPreFlightTest::GetProceedOption() | |
Patching method System.String PreFlightTests.IPreFlightTest::GetAbortOption() | |
Patching method System.Void PreFlightTests.WrongVesselTypeForLaunchSite::.ctor(EditorFacility,System.String,System.String,System.String) | |
Patching method System.Boolean PreFlightTests.WrongVesselTypeForLaunchSite::Test() | |
Patching method System.String PreFlightTests.WrongVesselTypeForLaunchSite::GetWarningTitle() | |
Patching method System.String PreFlightTests.WrongVesselTypeForLaunchSite::GetWarningDescription() | |
Patching method System.String PreFlightTests.WrongVesselTypeForLaunchSite::GetProceedOption() | |
Patching method System.String PreFlightTests.WrongVesselTypeForLaunchSite::GetAbortOption() | |
Patching method System.Void PResource::.ctor() | |
Patching method PResource/ResourceList PResource::get_AtmosphereResources() | |
Patching method PResource/ResourceList PResource::get_OceanResources() | |
Patching method PResource/SurfaceResourceList PResource::get_SurfaceResources() | |
Patching method System.Void PResource::Reset() | |
Patching method System.Void PResource::Awake() | |
Patching method System.Void PartResource::.ctor() | |
Patching method System.Void PartResource::Awake() | |
Patching method System.Void PartResource::Load(ConfigNode) | |
Patching method System.Void PartResource::Save(ConfigNode) | |
Patching method System.Void PartResource::SetInfo(PartResourceDefinition) | |
Patching method System.String PartResource::GetInfo() | |
Patching method System.Void PartResourceList::.ctor(Part) | |
Patching method System.Void PartResourceList::UpdateList() | |
Patching method System.Boolean PartResourceList::Contains(System.String) | |
Patching method System.Boolean PartResourceList::Contains(System.Int32) | |
Patching method PartResource PartResourceList::Get(System.Int32) | |
Patching method System.Collections.Generic.List`1<PartResource> PartResourceList::GetAll(System.Int32) | |
Patching method PartResource PartResourceList::Add(ConfigNode) | |
Patching method PartResource PartResourceList::get_Item(System.Int32) | |
Patching method PartResource PartResourceList::get_Item(System.String) | |
Patching method System.Collections.IEnumerator PartResourceList::GetEnumerator() | |
Patching method System.Int32 PartResourceList::get_Count() | |
Patching method System.Void PartResourceLibrary::.ctor() | |
Patching method System.Void PartResourceLibrary::.cctor() | |
Patching method PartResourceLibrary PartResourceLibrary::get_Instance() | |
Patching method System.Void PartResourceLibrary::set_Instance(PartResourceLibrary) | |
Patching method System.Void PartResourceLibrary::Reset() | |
Patching method System.Void PartResourceLibrary::Awake() | |
Patching method System.Void PartResourceLibrary::LoadDefinitions() | |
Patching method PartResourceDefinition PartResourceLibrary::GetDefinition(System.String) | |
Patching method PartResourceDefinition PartResourceLibrary::GetDefinition(System.Int32) | |
Patching method ResourceFlowMode PartResourceLibrary::GetDefaultFlowMode(System.String) | |
Patching method ResourceFlowMode PartResourceLibrary::GetDefaultFlowMode(System.Int32) | |
Patching method System.Void PartResourceDefinitionList::.ctor() | |
Patching method System.Void PartResourceDefinitionList::.ctor(System.Collections.Generic.IEnumerable`1<PartResourceDefinition>) | |
Patching method System.Collections.IEnumerator PartResourceDefinitionList::System.Collections.IEnumerable.GetEnumerator() | |
Patching method PartResourceDefinition PartResourceDefinitionList::Add(ConfigNode) | |
Patching method System.Void PartResourceDefinitionList::Add(PartResourceDefinition) | |
Patching method System.Boolean PartResourceDefinitionList::Contains(System.String) | |
Patching method PartResourceDefinition PartResourceDefinitionList::get_Item(System.String) | |
Patching method PartResourceDefinition PartResourceDefinitionList::get_Item(System.Int32) | |
Patching method System.Collections.Generic.IEnumerator`1<PartResourceDefinition> PartResourceDefinitionList::GetEnumerator() | |
Patching method System.Void PartResourceDefinitionList::Clear() | |
Patching method System.Void PartResourceDefinition::.ctor() | |
Patching method System.Void PartResourceDefinition::.ctor(System.String) | |
Patching method System.Void PartResourceDefinition::.ctor(System.String,UnityEngine.Color) | |
Patching method System.String PartResourceDefinition::get_name() | |
Patching method System.Int32 PartResourceDefinition::get_id() | |
Patching method System.Single PartResourceDefinition::get_density() | |
Patching method System.Single PartResourceDefinition::get_unitCost() | |
Patching method UnityEngine.Color PartResourceDefinition::get_color() | |
Patching method ResourceFlowMode PartResourceDefinition::get_resourceFlowMode() | |
Patching method ResourceTransferMode PartResourceDefinition::get_resourceTransferMode() | |
Patching method System.Boolean PartResourceDefinition::get_isTweakable() | |
Patching method System.Void PartResourceDefinition::Load(ConfigNode) | |
Patching method System.Void PartResourceDefinition::Save(ConfigNode) | |
Patching method System.Void Contracts.Agents.Agent::.ctor(System.String,System.String,System.String) | |
Patching method System.String Contracts.Agents.Agent::get_Name() | |
Patching method System.String Contracts.Agents.Agent::get_Description() | |
Patching method System.String Contracts.Agents.Agent::get_DescriptionRich() | |
Patching method System.String Contracts.Agents.Agent::get_LogoURL() | |
Patching method UnityEngine.Texture2D Contracts.Agents.Agent::get_Logo() | |
Patching method UnityEngine.Texture2D Contracts.Agents.Agent::get_LogoScaled() | |
Patching method System.Collections.Generic.List`1<Contracts.Agents.AgentMentality> Contracts.Agents.Agent::get_Mentality() | |
Patching method System.Collections.Generic.List`1<Contracts.Agents.AgentStanding> Contracts.Agents.Agent::get_Standings() | |
Patching method System.Boolean Contracts.Agents.Agent::CanProcessContract(Contracts.Contract) | |
Patching method System.Boolean Contracts.Agents.Agent::HasExclusiveKeywords(Contracts.Contract) | |
Patching method System.Int32 Contracts.Agents.Agent::ScoreAgentSuitability(Contracts.Contract) | |
Patching method System.Boolean Contracts.Agents.Agent::ProcessContract(Contracts.Contract) | |
Patching method System.String Contracts.Agents.Agent::GetMindsetString() | |
Patching method Contracts.Agents.Agent Contracts.Agents.Agent::LoadAgent(ConfigNode) | |
Patching method System.Void Contracts.Agents.AgentList::.ctor() | |
Patching method System.Void Contracts.Agents.AgentList::.cctor() | |
Patching method System.Int32 Contracts.Agents.AgentList::get_LogoWidth() | |
Patching method System.Int32 Contracts.Agents.AgentList::get_LogoHeight() | |
Patching method Contracts.Agents.AgentList Contracts.Agents.AgentList::get_Instance() | |
Patching method System.Void Contracts.Agents.AgentList::set_Instance(Contracts.Agents.AgentList) | |
Patching method System.Void Contracts.Agents.AgentList::Awake() | |
Patching method System.Void Contracts.Agents.AgentList::Start() | |
Patching method System.Void Contracts.Agents.AgentList::LoadAgents(ConfigNode[]) | |
Patching method System.Collections.Generic.List`1<Contracts.Agents.Agent> Contracts.Agents.AgentList::get_Agencies() | |
Patching method Contracts.Agents.Agent Contracts.Agents.AgentList::GetAgent(System.String) | |
Patching method Contracts.Agents.Agent Contracts.Agents.AgentList::GetAgentRandom() | |
Patching method Contracts.Agents.Agent Contracts.Agents.AgentList::GetSuitableAgentForContract(Contracts.Contract) | |
Patching method Contracts.Agents.Agent Contracts.Agents.AgentList::GetPartManufacturer(AvailablePart) | |
Patching method System.Void Contracts.Agents.AgentMentality::.ctor() | |
Patching method System.Void Contracts.Agents.AgentMentality::.cctor() | |
Patching method System.Void Contracts.Agents.AgentMentality::GenerateMentalityTypes() | |
Patching method System.Type Contracts.Agents.AgentMentality::GetMentalityType(System.String) | |
Patching method Contracts.Agents.Agent Contracts.Agents.AgentMentality::get_Agent() | |
Patching method System.Single Contracts.Agents.AgentMentality::get_Factor() | |
Patching method System.String Contracts.Agents.AgentMentality::get_Description() | |
Patching method System.String Contracts.Agents.AgentMentality::GetDescription() | |
Patching method Contracts.Agents.KeywordScore Contracts.Agents.AgentMentality::ScoreKeyword(System.String) | |
Patching method System.Boolean Contracts.Agents.AgentMentality::CanProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.AgentMentality::ProcessContract(Contracts.Contract) | |
Patching method Contracts.Agents.AgentMentality Contracts.Agents.AgentMentality::AddMentality(Contracts.Agents.Agent,System.String,System.Single) | |
Patching method System.Void Contracts.Agents.AgentMentality::FactorFundsAdvance(Contracts.Contract,System.Boolean) | |
Patching method System.Void Contracts.Agents.AgentMentality::FactorFundsCompletion(Contracts.Contract,System.Boolean) | |
Patching method System.Void Contracts.Agents.AgentMentality::FactorFundsFailure(Contracts.Contract,System.Boolean) | |
Patching method System.Void Contracts.Agents.AgentMentality::FactorScienceCompletion(Contracts.Contract,System.Boolean) | |
Patching method System.Void Contracts.Agents.AgentMentality::FactorReputationCompletion(Contracts.Contract,System.Boolean) | |
Patching method System.Void Contracts.Agents.AgentMentality::FactorReputationFailure(Contracts.Contract,System.Boolean) | |
Patching method System.Void Contracts.Agents.AgentMentality::FactorDeadline(Contracts.Contract,System.Boolean) | |
Patching method System.Void Contracts.Agents.AgentMentality::FactorExpiry(Contracts.Contract,System.Boolean) | |
Patching method System.Void Contracts.Agents.AgentStanding::.ctor(Contracts.Agents.Agent,System.String,System.Single) | |
Patching method System.String Contracts.Agents.AgentStanding::get_AgentName() | |
Patching method Contracts.Agents.Agent Contracts.Agents.AgentStanding::get_ParentAgent() | |
Patching method Contracts.Agents.Agent Contracts.Agents.AgentStanding::get_Agent() | |
Patching method System.Single Contracts.Agents.AgentStanding::get_Standing() | |
Patching method System.Boolean Contracts.Agents.AgentStanding::Link() | |
Patching method System.Void Contracts.Agents.Mentalities.Commercial::.ctor() | |
Patching method System.String Contracts.Agents.Mentalities.Commercial::GetDescription() | |
Patching method Contracts.Agents.KeywordScore Contracts.Agents.Mentalities.Commercial::ScoreKeyword(System.String) | |
Patching method System.Boolean Contracts.Agents.Mentalities.Commercial::CanProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Commercial::ProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Competitive::.ctor() | |
Patching method System.String Contracts.Agents.Mentalities.Competitive::GetDescription() | |
Patching method Contracts.Agents.KeywordScore Contracts.Agents.Mentalities.Competitive::ScoreKeyword(System.String) | |
Patching method System.Boolean Contracts.Agents.Mentalities.Competitive::CanProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Competitive::ProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Conglomerate::.ctor() | |
Patching method System.String Contracts.Agents.Mentalities.Conglomerate::GetDescription() | |
Patching method Contracts.Agents.KeywordScore Contracts.Agents.Mentalities.Conglomerate::ScoreKeyword(System.String) | |
Patching method System.Boolean Contracts.Agents.Mentalities.Conglomerate::CanProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Conglomerate::ProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Cooperative::.ctor() | |
Patching method System.String Contracts.Agents.Mentalities.Cooperative::GetDescription() | |
Patching method Contracts.Agents.KeywordScore Contracts.Agents.Mentalities.Cooperative::ScoreKeyword(System.String) | |
Patching method System.Boolean Contracts.Agents.Mentalities.Cooperative::CanProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Cooperative::ProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.EasyGoing::.ctor() | |
Patching method System.String Contracts.Agents.Mentalities.EasyGoing::GetDescription() | |
Patching method Contracts.Agents.KeywordScore Contracts.Agents.Mentalities.EasyGoing::ScoreKeyword(System.String) | |
Patching method System.Boolean Contracts.Agents.Mentalities.EasyGoing::CanProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.EasyGoing::ProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Ecomental::.ctor() | |
Patching method System.String Contracts.Agents.Mentalities.Ecomental::GetDescription() | |
Patching method Contracts.Agents.KeywordScore Contracts.Agents.Mentalities.Ecomental::ScoreKeyword(System.String) | |
Patching method System.Boolean Contracts.Agents.Mentalities.Ecomental::CanProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Ecomental::ProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Economic::.ctor() | |
Patching method System.String Contracts.Agents.Mentalities.Economic::GetDescription() | |
Patching method Contracts.Agents.KeywordScore Contracts.Agents.Mentalities.Economic::ScoreKeyword(System.String) | |
Patching method System.Boolean Contracts.Agents.Mentalities.Economic::CanProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Economic::ProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Hasty::.ctor() | |
Patching method System.String Contracts.Agents.Mentalities.Hasty::GetDescription() | |
Patching method Contracts.Agents.KeywordScore Contracts.Agents.Mentalities.Hasty::ScoreKeyword(System.String) | |
Patching method System.Boolean Contracts.Agents.Mentalities.Hasty::CanProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Hasty::ProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Industrial::.ctor() | |
Patching method System.String Contracts.Agents.Mentalities.Industrial::GetDescription() | |
Patching method Contracts.Agents.KeywordScore Contracts.Agents.Mentalities.Industrial::ScoreKeyword(System.String) | |
Patching method System.Boolean Contracts.Agents.Mentalities.Industrial::CanProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Industrial::ProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Kerbalminded::.ctor() | |
Patching method System.String Contracts.Agents.Mentalities.Kerbalminded::GetDescription() | |
Patching method Contracts.Agents.KeywordScore Contracts.Agents.Mentalities.Kerbalminded::ScoreKeyword(System.String) | |
Patching method System.Boolean Contracts.Agents.Mentalities.Kerbalminded::CanProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Kerbalminded::ProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Moral::.ctor() | |
Patching method System.String Contracts.Agents.Mentalities.Moral::GetDescription() | |
Patching method System.Boolean Contracts.Agents.Mentalities.Moral::CanProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Moral::ProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Patient::.ctor() | |
Patching method System.String Contracts.Agents.Mentalities.Patient::GetDescription() | |
Patching method Contracts.Agents.KeywordScore Contracts.Agents.Mentalities.Patient::ScoreKeyword(System.String) | |
Patching method System.Boolean Contracts.Agents.Mentalities.Patient::CanProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Patient::ProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Perfectionist::.ctor() | |
Patching method System.String Contracts.Agents.Mentalities.Perfectionist::GetDescription() | |
Patching method Contracts.Agents.KeywordScore Contracts.Agents.Mentalities.Perfectionist::ScoreKeyword(System.String) | |
Patching method System.Boolean Contracts.Agents.Mentalities.Perfectionist::CanProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Perfectionist::ProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Pioneer::.ctor() | |
Patching method System.String Contracts.Agents.Mentalities.Pioneer::GetDescription() | |
Patching method Contracts.Agents.KeywordScore Contracts.Agents.Mentalities.Pioneer::ScoreKeyword(System.String) | |
Patching method System.Boolean Contracts.Agents.Mentalities.Pioneer::CanProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Pioneer::ProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Record::.ctor() | |
Patching method System.String Contracts.Agents.Mentalities.Record::GetDescription() | |
Patching method System.Boolean Contracts.Agents.Mentalities.Record::CanProcessContract(Contracts.Contract) | |
Patching method Contracts.Agents.KeywordScore Contracts.Agents.Mentalities.Record::ScoreKeyword(System.String) | |
Patching method System.Void Contracts.Agents.Mentalities.Record::ProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Scientific::.ctor() | |
Patching method System.String Contracts.Agents.Mentalities.Scientific::GetDescription() | |
Patching method Contracts.Agents.KeywordScore Contracts.Agents.Mentalities.Scientific::ScoreKeyword(System.String) | |
Patching method System.Boolean Contracts.Agents.Mentalities.Scientific::CanProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Scientific::ProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Startup::.ctor() | |
Patching method System.String Contracts.Agents.Mentalities.Startup::GetDescription() | |
Patching method Contracts.Agents.KeywordScore Contracts.Agents.Mentalities.Startup::ScoreKeyword(System.String) | |
Patching method System.Boolean Contracts.Agents.Mentalities.Startup::CanProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Startup::ProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Stern::.ctor() | |
Patching method System.String Contracts.Agents.Mentalities.Stern::GetDescription() | |
Patching method Contracts.Agents.KeywordScore Contracts.Agents.Mentalities.Stern::ScoreKeyword(System.String) | |
Patching method System.Boolean Contracts.Agents.Mentalities.Stern::CanProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Agents.Mentalities.Stern::ProcessContract(Contracts.Contract) | |
Patching method System.Void Contracts.Contract::.ctor() | |
Patching method System.Int32 Contracts.Contract::get_contractsInExistance() | |
Patching method System.Void Contracts.Contract::set_contractsInExistance(System.Int32) | |
Patching method System.Void Contracts.Contract::Finalize() | |
Patching method Contracts.Contract/ContractPrestige Contracts.Contract::get_Prestige() | |
Patching method System.String Contracts.Contract::get_Title() | |
Patching method System.String Contracts.Contract::get_Synopsys() | |
Patching method System.String Contracts.Contract::get_Description() | |
Patching method System.String Contracts.Contract::get_Notes() | |
Patching method Contracts.Agents.Agent Contracts.Contract::get_Agent() | |
Patching method Contracts.Contract/State Contracts.Contract::get_ContractState() | |
Patching method System.Double Contracts.Contract::get_DateExpire() | |
Patching method System.Double Contracts.Contract::get_DateAccepted() | |
Patching method System.Double Contracts.Contract::get_DateDeadline() | |
Patching method System.Double Contracts.Contract::get_DateFinished() | |
Patching method System.Int64 Contracts.Contract::get_ContractID() | |
Patching method System.Guid Contracts.Contract::get_ContractGuid() | |
Patching method System.Int32 Contracts.Contract::get_MissionSeed() | |
Patching method System.Void Contracts.Contract::SetExpiry() | |
Patching method System.Void Contracts.Contract::SetExpiry(System.Int32,System.Int32) | |
Patching method System.Void Contracts.Contract::SetExpiry(System.Single,System.Single) | |
Patching method System.Void Contracts.Contract::SetDeadlineDays(System.Single,CelestialBody) | |
Patching method System.Void Contracts.Contract::SetDeadlineYears(System.Single,CelestialBody) | |
Patching method System.Void Contracts.Contract::SetFunds(System.Single,System.Single,CelestialBody) | |
Patching method System.Void Contracts.Contract::SetFunds(System.Single,System.Single,System.Single,CelestialBody) | |
Patching method System.Void Contracts.Contract::SetReputation(System.Single,System.Single,CelestialBody) | |
Patching method System.Void Contracts.Contract::SetReputation(System.Single,CelestialBody) | |
Patching method System.Void Contracts.Contract::SetScience(System.Single,CelestialBody) | |
Patching method System.Single Contracts.Contract::GetDestinationWeight(CelestialBody) | |
Patching method System.Collections.Generic.List`1<System.String> Contracts.Contract::get_Keywords() | |
Patching method System.Boolean Contracts.Contract::AddKeywords(System.String[]) | |
Patching method System.Collections.Generic.List`1<System.String> Contracts.Contract::get_KeywordsRequired() | |
Patching method System.Boolean Contracts.Contract::AddKeywordsRequired(System.String[]) | |
Patching method Contracts.IContractParameterHost Contracts.Contract::get_Parent() | |
Patching method Contracts.Contract Contracts.Contract::get_Root() | |
Patching method Contracts.ContractParameter Contracts.Contract::AddParameter(Contracts.ContractParameter,System.String) | |
Patching method System.Void Contracts.Contract::ParameterStateUpdate(Contracts.ContractParameter) | |
Patching method System.Int32 Contracts.Contract::get_ParameterCount() | |
Patching method Contracts.ContractParameter Contracts.Contract::GetParameter(System.Int32) | |
Patching method Contracts.ContractParameter Contracts.Contract::GetParameter(System.String) | |
Patching method Contracts.ContractParameter Contracts.Contract::GetParameter(System.Type) | |
Patching method T Contracts.Contract::GetParameter(System.String) | |
Patching method System.Void Contracts.Contract::RemoveParameter(System.Int32) | |
Patching method System.Void Contracts.Contract::RemoveParameter(System.String) | |
Patching method System.Void Contracts.Contract::RemoveParameter(System.Type) | |
Patching method System.Void Contracts.Contract::RemoveParameter(Contracts.ContractParameter) | |
Patching method Contracts.ContractParameter Contracts.Contract::get_Item(System.Int32) | |
Patching method Contracts.ContractParameter Contracts.Contract::get_Item(System.String) | |
Patching method Contracts.ContractParameter Contracts.Contract::get_Item(System.Type) | |
Patching method System.Void Contracts.Contract::OnParameterStateChange(Contracts.ContractParameter) | |
Patching method System.Collections.Generic.IEnumerable`1<Contracts.ContractParameter> Contracts.Contract::get_AllParameters() | |
Patching method System.Boolean Contracts.Contract::CanBeCancelled() | |
Patching method System.Boolean Contracts.Contract::CanBeDeclined() | |
Patching method System.Boolean Contracts.Contract::MeetRequirements() | |
Patching method System.String Contracts.Contract::GetSynopsys() | |
Patching method System.String Contracts.Contract::GetDescription() | |
Patching method System.String Contracts.Contract::GetTitle() | |
Patching method System.String Contracts.Contract::GetNotes() | |
Patching method System.Boolean Contracts.Contract::Generate() | |
Patching method System.Void Contracts.Contract::OnRegister() | |
Patching method System.Void Contracts.Contract::OnUnregister() | |
Patching method System.Void Contracts.Contract::OnUpdate() | |
Patching method System.Void Contracts.Contract::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Contract::OnSave(ConfigNode) | |
Patching method System.Void Contracts.Contract::AwardAdvance() | |
Patching method System.Void Contracts.Contract::AwardCompletion() | |
Patching method System.Void Contracts.Contract::PenalizeCancellation() | |
Patching method System.Void Contracts.Contract::PenalizeFailure() | |
Patching method System.Void Contracts.Contract::OnOffered() | |
Patching method System.Void Contracts.Contract::OnOfferExpired() | |
Patching method System.Void Contracts.Contract::OnAccepted() | |
Patching method System.Void Contracts.Contract::OnCancelled() | |
Patching method System.Void Contracts.Contract::OnCompleted() | |
Patching method System.Void Contracts.Contract::OnDeclined() | |
Patching method System.Void Contracts.Contract::OnFailed() | |
Patching method System.Void Contracts.Contract::OnDeadlineExpired() | |
Patching method System.Void Contracts.Contract::OnFinished() | |
Patching method System.Void Contracts.Contract::OnGenerateFailed() | |
Patching method System.Void Contracts.Contract::OnWithdrawn() | |
Patching method System.String Contracts.Contract::GetHashString() | |
Patching method System.String Contracts.Contract::MessageOffered() | |
Patching method System.String Contracts.Contract::MessageOfferExpired() | |
Patching method System.String Contracts.Contract::MessageCancelled() | |
Patching method System.String Contracts.Contract::MessageAccepted() | |
Patching method System.String Contracts.Contract::MessageDeadlineExpired() | |
Patching method System.String Contracts.Contract::MessageFailed() | |
Patching method System.String Contracts.Contract::MessageCompleted() | |
Patching method System.String Contracts.Contract::MessageAdvances() | |
Patching method System.String Contracts.Contract::MessageRewards() | |
Patching method System.String Contracts.Contract::MessageFailurePenalties() | |
Patching method System.String Contracts.Contract::MessageCancellationPenalties(System.Double,System.Single) | |
Patching method System.String Contracts.Contract::MissionControlTextRich() | |
Patching method System.String Contracts.Contract::MissionNotes() | |
Patching method System.String Contracts.Contract::ParameterNotes(Contracts.ContractParameter) | |
Patching method System.String Contracts.Contract::MissionParameter(Contracts.ContractParameter,System.Int32) | |
Patching method System.Double Contracts.Contract::get_GameTime() | |
Patching method System.Void Contracts.Contract::SetupSeed(System.Int32) | |
Patching method System.Void Contracts.Contract::SetupID() | |
Patching method System.Void Contracts.Contract::SendStateMessage(System.String,System.String,MessageSystemButton/MessageButtonColor,MessageSystemButton/ButtonIcons) | |
Patching method System.Boolean Contracts.Contract::Offer() | |
Patching method System.Boolean Contracts.Contract::Accept() | |
Patching method System.Boolean Contracts.Contract::Decline() | |
Patching method System.Boolean Contracts.Contract::Cancel() | |
Patching method System.Void Contracts.Contract::Update() | |
Patching method System.Void Contracts.Contract::Withdraw() | |
Patching method System.Boolean Contracts.Contract::Fail() | |
Patching method System.Boolean Contracts.Contract::Complete() | |
Patching method System.Void Contracts.Contract::SetState(Contracts.Contract/State) | |
Patching method System.String Contracts.Contract::StateMsgAddition(System.String) | |
Patching method System.Boolean Contracts.Contract::IsFinished() | |
Patching method System.Void Contracts.Contract::Register() | |
Patching method System.Void Contracts.Contract::Unregister() | |
Patching method Contracts.Contract Contracts.Contract::Generate(System.Type,Contracts.Contract/ContractPrestige,System.Int32,Contracts.Contract/State) | |
Patching method Contracts.Contract Contracts.Contract::Load(Contracts.Contract,ConfigNode) | |
Patching method System.Void Contracts.Contract::Save(ConfigNode) | |
Patching method System.Void Contracts.Contract::GenerateFailed() | |
Patching method System.Collections.Generic.List`1<CelestialBody> Contracts.Contract::GetBodies(System.Boolean,System.Boolean) | |
Patching method System.Collections.Generic.List`1<CelestialBody> Contracts.Contract::GetBodies_Reached(System.Boolean,System.Boolean) | |
Patching method System.Collections.Generic.List`1<CelestialBody> Contracts.Contract::GetBodies_NotReached(System.Boolean,System.Boolean) | |
Patching method System.Collections.Generic.List`1<CelestialBody> Contracts.Contract::GetBodies_InComplete(System.Boolean,System.Boolean,System.String) | |
Patching method System.Collections.Generic.List`1<CelestialBody> Contracts.Contract::GetBodies_Complete(System.Boolean,System.Boolean,System.String) | |
Patching method System.Int32 Contracts.Contract::CountBodies_Complete(System.Boolean,System.Boolean,System.String) | |
Patching method System.Int32 Contracts.Contract::CountBodies_Reached(System.Boolean,System.Boolean) | |
Patching method System.Collections.Generic.List`1<CelestialBody> Contracts.Contract::GetBodies(System.String,Contracts.Contract/ProgressState,System.Func`2<CelestialBody,System.Boolean>) | |
Patching method System.Void Contracts.Contract::AddBodyNodes(Contracts.Contract/ProgressState,System.String,System.Collections.Generic.List`1<CelestialBody>,KSPAchievements.CelestialBodySubtree,System.Func`2<CelestialBody,System.Boolean>) | |
Patching method System.Collections.Generic.List`1<CelestialBody> Contracts.Contract::GetBodies(Contracts.Contract/ProgressState,System.Func`2<CelestialBody,System.Boolean>) | |
Patching method System.Void Contracts.Contract::AddBodyTrees(Contracts.Contract/ProgressState,System.Collections.Generic.List`1<KSPAchievements.CelestialBodySubtree>,KSPAchievements.CelestialBodySubtree) | |
Patching method System.Collections.Generic.List`1<CelestialBody> Contracts.Contract::GetBodies(Contracts.Contract/ProgressState,System.String,Contracts.Contract/ProgressState,System.Func`2<CelestialBody,System.Boolean>) | |
Patching method System.Void Contracts.Contract::AddBodyTrees(Contracts.Contract/ProgressState,System.String,Contracts.Contract/ProgressState,System.Collections.Generic.List`1<KSPAchievements.CelestialBodySubtree>,KSPAchievements.CelestialBodySubtree) | |
Patching method System.Collections.Generic.List`1<CelestialBody> Contracts.Contract::GetBodies_NextUnreached(System.Int32,System.Func`2<CelestialBody,System.Boolean>) | |
Patching method System.Void Contracts.Contract::AddNextUnreachedBodyTrees(System.Int32&,System.Collections.Generic.List`1<KSPAchievements.CelestialBodySubtree>,KSPAchievements.CelestialBodySubtree,System.Func`2<CelestialBody,System.Boolean>) | |
Patching method System.Int32 Contracts.Contract::<GetBodies>m__182(CelestialBody,CelestialBody) | |
Patching method System.Int32 Contracts.Contract::<GetBodies_Reached>m__183(CelestialBody,CelestialBody) | |
Patching method System.Int32 Contracts.Contract::<GetBodies_NotReached>m__184(CelestialBody,CelestialBody) | |
Patching method System.Int32 Contracts.Contract::<GetBodies_InComplete>m__185(CelestialBody,CelestialBody) | |
Patching method System.Int32 Contracts.Contract::<GetBodies_Complete>m__186(CelestialBody,CelestialBody) | |
Patching method System.Void Contracts.ContractParameter::.ctor() | |
Patching method Contracts.IContractParameterHost Contracts.ContractParameter::get_Parent() | |
Patching method Contracts.Contract Contracts.ContractParameter::get_Root() | |
Patching method System.Void Contracts.ContractParameter::SetParent(Contracts.IContractParameterHost) | |
Patching method Contracts.ParameterState Contracts.ContractParameter::get_State() | |
Patching method System.String Contracts.ContractParameter::get_ID() | |
Patching method System.Void Contracts.ContractParameter::set_ID(System.String) | |
Patching method System.Boolean Contracts.ContractParameter::get_DisableOnStateChange() | |
Patching method System.Void Contracts.ContractParameter::set_DisableOnStateChange(System.Boolean) | |
Patching method System.Boolean Contracts.ContractParameter::get_Optional() | |
Patching method System.Void Contracts.ContractParameter::set_Optional(System.Boolean) | |
Patching method System.Boolean Contracts.ContractParameter::get_Enabled() | |
Patching method System.Void Contracts.ContractParameter::set_Enabled(System.Boolean) | |
Patching method System.Void Contracts.ContractParameter::Enable() | |
Patching method System.Void Contracts.ContractParameter::Disable() | |
Patching method System.Void Contracts.ContractParameter::ParameterStateUpdate(Contracts.ContractParameter) | |
Patching method System.Int32 Contracts.ContractParameter::get_ParameterCount() | |
Patching method Contracts.ContractParameter Contracts.ContractParameter::AddParameter(Contracts.ContractParameter,System.String) | |
Patching method Contracts.ContractParameter Contracts.ContractParameter::GetParameter(System.Int32) | |
Patching method Contracts.ContractParameter Contracts.ContractParameter::GetParameter(System.String) | |
Patching method Contracts.ContractParameter Contracts.ContractParameter::GetParameter(System.Type) | |
Patching method T Contracts.ContractParameter::GetParameter(System.String) | |
Patching method System.Void Contracts.ContractParameter::RemoveParameter(System.Int32) | |
Patching method System.Void Contracts.ContractParameter::RemoveParameter(System.String) | |
Patching method System.Void Contracts.ContractParameter::RemoveParameter(System.Type) | |
Patching method System.Void Contracts.ContractParameter::RemoveParameter(Contracts.ContractParameter) | |
Patching method Contracts.ContractParameter Contracts.ContractParameter::get_Item(System.Int32) | |
Patching method Contracts.ContractParameter Contracts.ContractParameter::get_Item(System.String) | |
Patching method Contracts.ContractParameter Contracts.ContractParameter::get_Item(System.Type) | |
Patching method System.Void Contracts.ContractParameter::OnParameterStateChange(Contracts.ContractParameter) | |
Patching method System.Boolean Contracts.ContractParameter::AllChildParametersComplete() | |
Patching method System.Boolean Contracts.ContractParameter::AnyChildParametersFailed() | |
Patching method System.Void Contracts.ContractParameter::SetFunds(System.Single,CelestialBody) | |
Patching method System.Void Contracts.ContractParameter::SetFunds(System.Single,System.Single,CelestialBody) | |
Patching method System.Void Contracts.ContractParameter::SetReputation(System.Single,System.Single,CelestialBody) | |
Patching method System.Void Contracts.ContractParameter::SetReputation(System.Single,CelestialBody) | |
Patching method System.Void Contracts.ContractParameter::SetScience(System.Single,CelestialBody) | |
Patching method System.Single Contracts.ContractParameter::GetDestinationWeight(CelestialBody) | |
Patching method System.Void Contracts.ContractParameter::AwardCompletion() | |
Patching method System.Void Contracts.ContractParameter::PenalizeFailure() | |
Patching method System.Void Contracts.ContractParameter::Load(ConfigNode) | |
Patching method System.Void Contracts.ContractParameter::Save(ConfigNode) | |
Patching method System.Void Contracts.ContractParameter::Register() | |
Patching method System.Void Contracts.ContractParameter::Unregister() | |
Patching method System.Void Contracts.ContractParameter::Update() | |
Patching method System.String Contracts.ContractParameter::get_HashString() | |
Patching method System.String Contracts.ContractParameter::GetHashString() | |
Patching method System.String Contracts.ContractParameter::get_Title() | |
Patching method System.String Contracts.ContractParameter::GetTitle() | |
Patching method System.String Contracts.ContractParameter::get_Notes() | |
Patching method System.String Contracts.ContractParameter::GetNotes() | |
Patching method System.String Contracts.ContractParameter::get_MessageComplete() | |
Patching method System.String Contracts.ContractParameter::GetMessageComplete() | |
Patching method System.String Contracts.ContractParameter::get_MessageFailed() | |
Patching method System.String Contracts.ContractParameter::GetMessageFailed() | |
Patching method System.String Contracts.ContractParameter::get_MessageIncomplete() | |
Patching method System.String Contracts.ContractParameter::GetMessageIncomplete() | |
Patching method System.Void Contracts.ContractParameter::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.ContractParameter::OnSave(ConfigNode) | |
Patching method System.Void Contracts.ContractParameter::OnRegister() | |
Patching method System.Void Contracts.ContractParameter::OnUnregister() | |
Patching method System.Void Contracts.ContractParameter::OnUpdate() | |
Patching method System.Int64 Contracts.ContractParameter::CreateID() | |
Patching method System.Void Contracts.ContractParameter::SetComplete() | |
Patching method System.Void Contracts.ContractParameter::SetIncomplete() | |
Patching method System.Void Contracts.ContractParameter::SetFailed() | |
Patching method System.Void Contracts.ContractParameter::SendStateMessage(System.String,System.String,MessageSystemButton/MessageButtonColor,MessageSystemButton/ButtonIcons) | |
Patching method System.Collections.Generic.IEnumerable`1<Contracts.ContractParameter> Contracts.ContractParameter::get_AllParameters() | |
Patching method System.Boolean Contracts.ContractParameter::<AllChildParametersComplete>m__187(Contracts.ContractParameter) | |
Patching method System.Boolean Contracts.ContractParameter::<AnyChildParametersFailed>m__188(Contracts.ContractParameter) | |
Patching method System.Void Contracts.Parameters.ReachAltitudeEnvelope::.ctor() | |
Patching method System.Void Contracts.Parameters.ReachAltitudeEnvelope::.ctor(System.Single,System.Single,System.String) | |
Patching method System.String Contracts.Parameters.ReachAltitudeEnvelope::GetTitle() | |
Patching method System.Void Contracts.Parameters.ReachAltitudeEnvelope::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Parameters.ReachAltitudeEnvelope::OnSave(ConfigNode) | |
Patching method System.Void Contracts.Parameters.ReachAltitudeEnvelope::OnRegister() | |
Patching method System.Void Contracts.Parameters.ReachAltitudeEnvelope::OnUnregister() | |
Patching method System.Void Contracts.Parameters.ReachAltitudeEnvelope::OnUpdate() | |
Patching method System.Boolean Contracts.Parameters.ReachAltitudeEnvelope::checkVesselWithinEnvelope(Vessel) | |
Patching method System.Void Contracts.Parameters.ReachBiome::.ctor() | |
Patching method System.Void Contracts.Parameters.ReachBiome::.ctor(System.String,System.String) | |
Patching method System.String Contracts.Parameters.ReachBiome::GetTitle() | |
Patching method System.String Contracts.Parameters.ReachBiome::GetTitleStringShort(System.String) | |
Patching method System.Void Contracts.Parameters.ReachBiome::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Parameters.ReachBiome::OnSave(ConfigNode) | |
Patching method System.Void Contracts.Parameters.ReachBiome::OnRegister() | |
Patching method System.Void Contracts.Parameters.ReachBiome::OnUnregister() | |
Patching method System.Void Contracts.Parameters.ReachBiome::OnUpdate() | |
Patching method System.Boolean Contracts.Parameters.ReachBiome::checkVesselWithinBiome(Vessel) | |
Patching method System.Boolean Contracts.Parameters.ReachBiome::<OnUpdate>m__189(CBAttributeMapSO/MapAttribute) | |
Patching method System.Void Contracts.Parameters.ReachDestination::.ctor() | |
Patching method System.Void Contracts.Parameters.ReachDestination::.ctor(CelestialBody,System.String) | |
Patching method System.String Contracts.Parameters.ReachDestination::GetTitle() | |
Patching method System.String Contracts.Parameters.ReachDestination::GetTitleStringShort(CelestialBody) | |
Patching method System.Void Contracts.Parameters.ReachDestination::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Parameters.ReachDestination::OnSave(ConfigNode) | |
Patching method System.Void Contracts.Parameters.ReachDestination::OnRegister() | |
Patching method System.Void Contracts.Parameters.ReachDestination::OnUnregister() | |
Patching method System.Void Contracts.Parameters.ReachDestination::OnFlightReady() | |
Patching method System.Void Contracts.Parameters.ReachDestination::OnVesselChange(Vessel) | |
Patching method System.Void Contracts.Parameters.ReachDestination::OnVesselSOIChange(GameEvents/HostedFromToAction`2<Vessel,CelestialBody>) | |
Patching method System.Void Contracts.Parameters.ReachDestination::TrackVessel(Vessel) | |
Patching method System.Boolean Contracts.Parameters.ReachDestination::checkVesselDestination(Vessel) | |
Patching method System.Void Contracts.Parameters.ReachSituation::.ctor() | |
Patching method System.Void Contracts.Parameters.ReachSituation::.ctor(Vessel/Situations,System.String) | |
Patching method System.String Contracts.Parameters.ReachSituation::GetTitle() | |
Patching method System.String Contracts.Parameters.ReachSituation::GetTitleStringShort(Vessel/Situations) | |
Patching method System.Void Contracts.Parameters.ReachSituation::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Parameters.ReachSituation::OnSave(ConfigNode) | |
Patching method System.Void Contracts.Parameters.ReachSituation::OnRegister() | |
Patching method System.Void Contracts.Parameters.ReachSituation::OnUnregister() | |
Patching method System.Void Contracts.Parameters.ReachSituation::OnFlightReady() | |
Patching method System.Void Contracts.Parameters.ReachSituation::OnVesselChange(Vessel) | |
Patching method System.Void Contracts.Parameters.ReachSituation::OnVesselSituationChange(GameEvents/HostedFromToAction`2<Vessel,Vessel/Situations>) | |
Patching method System.Void Contracts.Parameters.ReachSituation::TrackVessel(Vessel) | |
Patching method System.Boolean Contracts.Parameters.ReachSituation::checkVesselSituation(Vessel) | |
Patching method System.Void Contracts.Parameters.ReachSpeedEnvelope::.ctor() | |
Patching method System.Void Contracts.Parameters.ReachSpeedEnvelope::.ctor(System.Single,System.Single,System.String) | |
Patching method System.String Contracts.Parameters.ReachSpeedEnvelope::GetTitle() | |
Patching method System.Void Contracts.Parameters.ReachSpeedEnvelope::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Parameters.ReachSpeedEnvelope::OnSave(ConfigNode) | |
Patching method System.Void Contracts.Parameters.ReachSpeedEnvelope::OnRegister() | |
Patching method System.Void Contracts.Parameters.ReachSpeedEnvelope::OnUnregister() | |
Patching method System.Void Contracts.Parameters.ReachSpeedEnvelope::OnUpdate() | |
Patching method System.Boolean Contracts.Parameters.ReachSpeedEnvelope::checkVesselWithinEnvelope(Vessel) | |
Patching method System.Void Contracts.Parameters.OR::.ctor() | |
Patching method System.String Contracts.Parameters.OR::GetHashString() | |
Patching method System.Void Contracts.Parameters.OR::OnParameterStateChange(Contracts.ContractParameter) | |
Patching method System.Void Contracts.Parameters.XOR::.ctor() | |
Patching method System.String Contracts.Parameters.XOR::GetHashString() | |
Patching method System.Void Contracts.Parameters.XOR::OnParameterStateChange(Contracts.ContractParameter) | |
Patching method System.Void Contracts.Parameters.AltitudeRecord::.ctor() | |
Patching method System.Void Contracts.Parameters.AltitudeRecord::.ctor(System.Double) | |
Patching method System.Double Contracts.Parameters.AltitudeRecord::get_TargetAltitude() | |
Patching method System.String Contracts.Parameters.AltitudeRecord::GetHashString() | |
Patching method System.String Contracts.Parameters.AltitudeRecord::GetTitle() | |
Patching method System.Void Contracts.Parameters.AltitudeRecord::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Parameters.AltitudeRecord::OnSave(ConfigNode) | |
Patching method System.Void Contracts.Parameters.AltitudeRecord::OnRegister() | |
Patching method System.Void Contracts.Parameters.AltitudeRecord::OnUnregister() | |
Patching method System.Void Contracts.Parameters.AltitudeRecord::OnProgressNodeAchieved(ProgressNode) | |
Patching method System.Void Contracts.Parameters.BoardAnyVessel::.ctor() | |
Patching method System.Void Contracts.Parameters.BoardAnyVessel::.ctor(System.String,Contracts.Parameters.BoardAnyVessel/CompleteCondition,Contracts.Parameters.BoardAnyVessel/CompleteCondition) | |
Patching method System.String Contracts.Parameters.BoardAnyVessel::GetTitle() | |
Patching method System.Void Contracts.Parameters.BoardAnyVessel::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Parameters.BoardAnyVessel::OnSave(ConfigNode) | |
Patching method System.Void Contracts.Parameters.BoardAnyVessel::OnRegister() | |
Patching method System.Void Contracts.Parameters.BoardAnyVessel::OnUnregister() | |
Patching method System.Void Contracts.Parameters.BoardAnyVessel::OnCrewBoardVessel(GameEvents/FromToAction`2<Part,Part>) | |
Patching method System.Void Contracts.Parameters.BoardAnyVessel::OnCrewKilled(EventReport) | |
Patching method System.Void Contracts.Parameters.BoardAnyVessel::AddKerbal(System.String) | |
Patching method System.Void Contracts.Parameters.BoardAnyVessel::RemoveKerbal(System.String) | |
Patching method System.Void Contracts.Parameters.BoardAnyVessel::SetTitle(System.String) | |
Patching method System.Void Contracts.Parameters.CollectScience::.ctor() | |
Patching method System.Void Contracts.Parameters.CollectScience::.ctor(CelestialBody,Contracts.BodyLocation) | |
Patching method CelestialBody Contracts.Parameters.CollectScience::get_TargetBody() | |
Patching method Contracts.BodyLocation Contracts.Parameters.CollectScience::get_TargetLocation() | |
Patching method System.String Contracts.Parameters.CollectScience::GetHashString() | |
Patching method System.String Contracts.Parameters.CollectScience::GetTitle() | |
Patching method System.Void Contracts.Parameters.CollectScience::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Parameters.CollectScience::OnSave(ConfigNode) | |
Patching method System.Void Contracts.Parameters.CollectScience::OnRegister() | |
Patching method System.Void Contracts.Parameters.CollectScience::OnUnregister() | |
Patching method System.Void Contracts.Parameters.CollectScience::OnScience(System.Single,ScienceSubject) | |
Patching method System.Void Contracts.Parameters.EnterOrbit::.ctor() | |
Patching method System.Void Contracts.Parameters.EnterOrbit::.ctor(CelestialBody) | |
Patching method CelestialBody Contracts.Parameters.EnterOrbit::get_TargetBody() | |
Patching method System.String Contracts.Parameters.EnterOrbit::GetHashString() | |
Patching method System.String Contracts.Parameters.EnterOrbit::GetTitle() | |
Patching method System.Void Contracts.Parameters.EnterOrbit::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Parameters.EnterOrbit::OnSave(ConfigNode) | |
Patching method System.Void Contracts.Parameters.EnterOrbit::OnRegister() | |
Patching method System.Void Contracts.Parameters.EnterOrbit::OnUnregister() | |
Patching method System.Void Contracts.Parameters.EnterOrbit::OnEnterOrbit(Vessel,CelestialBody) | |
Patching method System.Void Contracts.Parameters.EnterSOI::.ctor() | |
Patching method System.Void Contracts.Parameters.EnterSOI::.ctor(CelestialBody) | |
Patching method CelestialBody Contracts.Parameters.EnterSOI::get_TargetBody() | |
Patching method System.String Contracts.Parameters.EnterSOI::GetHashString() | |
Patching method System.String Contracts.Parameters.EnterSOI::GetTitle() | |
Patching method System.Void Contracts.Parameters.EnterSOI::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Parameters.EnterSOI::OnSave(ConfigNode) | |
Patching method System.Void Contracts.Parameters.EnterSOI::OnRegister() | |
Patching method System.Void Contracts.Parameters.EnterSOI::OnUnregister() | |
Patching method System.Void Contracts.Parameters.EnterSOI::OnEnterSOI(Vessel,CelestialBody) | |
Patching method System.Void Contracts.Parameters.KerbalDeaths::.ctor() | |
Patching method System.Void Contracts.Parameters.KerbalDeaths::.ctor(System.Int32) | |
Patching method System.Int32 Contracts.Parameters.KerbalDeaths::get_CountMax() | |
Patching method System.Int32 Contracts.Parameters.KerbalDeaths::get_CountCurrent() | |
Patching method System.String Contracts.Parameters.KerbalDeaths::GetHashString() | |
Patching method System.String Contracts.Parameters.KerbalDeaths::GetTitle() | |
Patching method System.Void Contracts.Parameters.KerbalDeaths::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Parameters.KerbalDeaths::OnSave(ConfigNode) | |
Patching method System.Void Contracts.Parameters.KerbalDeaths::OnRegister() | |
Patching method System.Void Contracts.Parameters.KerbalDeaths::OnUnregister() | |
Patching method System.Void Contracts.Parameters.KerbalDeaths::OnCrewKilled(EventReport) | |
Patching method System.Void Contracts.Parameters.LandOnBody::.ctor() | |
Patching method System.Void Contracts.Parameters.LandOnBody::.ctor(CelestialBody) | |
Patching method CelestialBody Contracts.Parameters.LandOnBody::get_TargetBody() | |
Patching method System.String Contracts.Parameters.LandOnBody::GetHashString() | |
Patching method System.String Contracts.Parameters.LandOnBody::GetTitle() | |
Patching method System.Void Contracts.Parameters.LandOnBody::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Parameters.LandOnBody::OnSave(ConfigNode) | |
Patching method System.Void Contracts.Parameters.LandOnBody::OnRegister() | |
Patching method System.Void Contracts.Parameters.LandOnBody::OnUnregister() | |
Patching method System.Void Contracts.Parameters.LandOnBody::OnVesselLand(Vessel,CelestialBody) | |
Patching method System.Void Contracts.Parameters.LaunchVessel::.ctor() | |
Patching method System.String Contracts.Parameters.LaunchVessel::GetHashString() | |
Patching method System.String Contracts.Parameters.LaunchVessel::GetTitle() | |
Patching method System.Void Contracts.Parameters.LaunchVessel::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Parameters.LaunchVessel::OnSave(ConfigNode) | |
Patching method System.Void Contracts.Parameters.LaunchVessel::OnRegister() | |
Patching method System.Void Contracts.Parameters.LaunchVessel::OnUnregister() | |
Patching method System.Void Contracts.Parameters.LaunchVessel::OnLaunch(EventReport) | |
Patching method System.Void Contracts.Parameters.PartTest::.ctor() | |
Patching method System.Void Contracts.Parameters.PartTest::.ctor(AvailablePart,System.String) | |
Patching method System.String Contracts.Parameters.PartTest::GetHashString() | |
Patching method System.String Contracts.Parameters.PartTest::GetTitle() | |
Patching method System.String Contracts.Parameters.PartTest::GetNotes() | |
Patching method System.Void Contracts.Parameters.PartTest::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Parameters.PartTest::OnSave(ConfigNode) | |
Patching method System.Void Contracts.Parameters.PartTest::OnRegister() | |
Patching method System.Void Contracts.Parameters.PartTest::OnUnregister() | |
Patching method System.Void Contracts.Parameters.PartTest::OnVesselChanged(Vessel) | |
Patching method System.Boolean Contracts.Parameters.PartTest::hasTestedPart(Vessel) | |
Patching method System.Void Contracts.Parameters.PartTest::OnPartRunTest(ModuleTestSubject) | |
Patching method System.Void Contracts.Parameters.PartTest::OnTestPartDestroyed(ModuleTestSubject) | |
Patching method System.Boolean Contracts.Parameters.PartTest::<hasTestedPart>m__18A(Part) | |
Patching method System.Void Contracts.Parameters.PlantFlag::.ctor() | |
Patching method System.Void Contracts.Parameters.PlantFlag::.ctor(CelestialBody) | |
Patching method CelestialBody Contracts.Parameters.PlantFlag::get_TargetBody() | |
Patching method System.String Contracts.Parameters.PlantFlag::GetHashString() | |
Patching method System.String Contracts.Parameters.PlantFlag::GetTitle() | |
Patching method System.Void Contracts.Parameters.PlantFlag::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Parameters.PlantFlag::OnSave(ConfigNode) | |
Patching method System.Void Contracts.Parameters.PlantFlag::OnRegister() | |
Patching method System.Void Contracts.Parameters.PlantFlag::OnUnregister() | |
Patching method System.Void Contracts.Parameters.PlantFlag::OnPlantFlag(Vessel) | |
Patching method System.Void Contracts.Parameters.ReachFlightEnvelope::.ctor() | |
Patching method System.Void Contracts.Parameters.ReachFlightEnvelope::.ctor(CelestialBody,Vessel/Situations,System.String,System.Single,System.Single,System.Single,System.Single,System.String) | |
Patching method System.String Contracts.Parameters.ReachFlightEnvelope::GetTitle() | |
Patching method System.String Contracts.Parameters.ReachFlightEnvelope::GetSituationStringShort(Vessel/Situations,CelestialBody,System.String) | |
Patching method System.Void Contracts.Parameters.ReachFlightEnvelope::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Parameters.ReachFlightEnvelope::OnSave(ConfigNode) | |
Patching method System.Void Contracts.Parameters.ReachFlightEnvelope::OnRegister() | |
Patching method System.Void Contracts.Parameters.ReachFlightEnvelope::OnUnregister() | |
Patching method System.Void Contracts.Parameters.ReachFlightEnvelope::OnFlightReady() | |
Patching method System.Void Contracts.Parameters.ReachFlightEnvelope::OnVesselChange(Vessel) | |
Patching method System.Void Contracts.Parameters.ReachFlightEnvelope::OnVesselSituationChange(GameEvents/HostedFromToAction`2<Vessel,Vessel/Situations>) | |
Patching method System.Collections.IEnumerator Contracts.Parameters.ReachFlightEnvelope::TrackVessel(Vessel) | |
Patching method System.Boolean Contracts.Parameters.ReachFlightEnvelope::checkVesselWithinBiome(Vessel) | |
Patching method System.Boolean Contracts.Parameters.ReachFlightEnvelope::checkVesselWithinFlightEnvelope(Vessel) | |
Patching method System.Void Contracts.Parameters.ReachSpace::.ctor() | |
Patching method System.String Contracts.Parameters.ReachSpace::GetTitle() | |
Patching method System.String Contracts.Parameters.ReachSpace::GetHashString() | |
Patching method System.Void Contracts.Parameters.ReachSpace::OnRegister() | |
Patching method System.Void Contracts.Parameters.ReachSpace::OnUnregister() | |
Patching method System.Void Contracts.Parameters.ReachSpace::OnProgressComplete(ProgressNode) | |
Patching method System.Void Contracts.Parameters.RecoverKerbal::.ctor() | |
Patching method System.Void Contracts.Parameters.RecoverKerbal::.ctor(System.String,Contracts.Parameters.RecoverKerbal/CompleteCondition,Contracts.Parameters.RecoverKerbal/CompleteCondition) | |
Patching method System.String Contracts.Parameters.RecoverKerbal::GetTitle() | |
Patching method System.Void Contracts.Parameters.RecoverKerbal::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Parameters.RecoverKerbal::OnSave(ConfigNode) | |
Patching method System.Void Contracts.Parameters.RecoverKerbal::OnRegister() | |
Patching method System.Void Contracts.Parameters.RecoverKerbal::OnUnregister() | |
Patching method System.Void Contracts.Parameters.RecoverKerbal::OnVesselRecovered(ProtoVessel) | |
Patching method System.Void Contracts.Parameters.RecoverKerbal::OnCrewKilled(EventReport) | |
Patching method System.Void Contracts.Parameters.RecoverKerbal::AddKerbal(System.String) | |
Patching method System.Void Contracts.Parameters.RecoverKerbal::RemoveKerbal(System.String) | |
Patching method System.Void Contracts.Parameters.RecoverKerbal::SetTitle(System.String) | |
Patching method System.Void Contracts.Parameters.RecoverPart::.ctor(System.String,Contracts.Parameters.RecoverPart/CompleteCondition,Contracts.Parameters.RecoverPart/CompleteCondition) | |
Patching method System.String Contracts.Parameters.RecoverPart::GetTitle() | |
Patching method System.Void Contracts.Parameters.RecoverPart::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Parameters.RecoverPart::OnSave(ConfigNode) | |
Patching method System.Void Contracts.Parameters.RecoverPart::OnRegister() | |
Patching method System.Void Contracts.Parameters.RecoverPart::OnUnregister() | |
Patching method System.Void Contracts.Parameters.RecoverPart::onVesselRecovered(ProtoVessel) | |
Patching method System.Void Contracts.Parameters.RecoverPart::onPartDie(Part) | |
Patching method System.Void Contracts.Parameters.RecoverPart::AddPartToRecover(System.UInt32) | |
Patching method System.Void Contracts.Parameters.RecoverPart::RemovePartToRecover(System.UInt32) | |
Patching method System.Void Contracts.ContractPredicate::.ctor(Contracts.IContractParameterHost) | |
Patching method Contracts.IContractParameterHost Contracts.ContractPredicate::get_Parent() | |
Patching method System.Void Contracts.ContractPredicate::set_Parent(Contracts.IContractParameterHost) | |
Patching method Contracts.Contract Contracts.ContractPredicate::get_Root() | |
Patching method System.Void Contracts.ContractPredicate::set_Root(Contracts.Contract) | |
Patching method System.String Contracts.ContractPredicate::get_Description() | |
Patching method System.Boolean Contracts.ContractPredicate::get_AllowMultiple() | |
Patching method System.Void Contracts.ContractPredicate::Load(ConfigNode) | |
Patching method System.Void Contracts.ContractPredicate::Save(ConfigNode) | |
Patching method System.Boolean Contracts.ContractPredicate::Test(Vessel) | |
Patching method System.Boolean Contracts.ContractPredicate::Test(ProtoVessel) | |
Patching method System.String Contracts.ContractPredicate::GetDescription() | |
Patching method System.Boolean Contracts.ContractPredicate::GetAllowMultiple() | |
Patching method System.Void Contracts.ContractPredicate::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.ContractPredicate::OnSave(ConfigNode) | |
Patching method System.Void Contracts.ContractPredicate::Update() | |
Patching method System.Void Contracts.ContractPredicate::OnUpdate() | |
Patching method System.Void Contracts.Predicates.AgentFlag::.ctor(Contracts.IContractParameterHost) | |
Patching method System.Void Contracts.Predicates.AgentFlag::.ctor(Contracts.IContractParameterHost,Contracts.Agents.Agent) | |
Patching method Contracts.Agents.Agent Contracts.Predicates.AgentFlag::get_Agent() | |
Patching method System.Boolean Contracts.Predicates.AgentFlag::Test(Vessel) | |
Patching method System.Boolean Contracts.Predicates.AgentFlag::Test(ProtoVessel) | |
Patching method System.String Contracts.Predicates.AgentFlag::GetDescription() | |
Patching method System.Void Contracts.Predicates.AgentFlag::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Predicates.AgentFlag::OnSave(ConfigNode) | |
Patching method System.Void Contracts.Predicates.AgentParts::.ctor(Contracts.IContractParameterHost) | |
Patching method System.Void Contracts.Predicates.AgentParts::.ctor(Contracts.IContractParameterHost,Contracts.Agents.Agent,System.Int32) | |
Patching method Contracts.Agents.Agent Contracts.Predicates.AgentParts::get_Agent() | |
Patching method System.Int32 Contracts.Predicates.AgentParts::get_PartCount() | |
Patching method System.Boolean Contracts.Predicates.AgentParts::Test(Vessel) | |
Patching method System.Boolean Contracts.Predicates.AgentParts::Test(ProtoVessel) | |
Patching method System.String Contracts.Predicates.AgentParts::GetDescription() | |
Patching method System.Void Contracts.Predicates.AgentParts::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Predicates.AgentParts::OnSave(ConfigNode) | |
Patching method System.Void Contracts.Predicates.IsActiveVessel::.ctor(Contracts.IContractParameterHost) | |
Patching method System.Boolean Contracts.Predicates.IsActiveVessel::Test(Vessel) | |
Patching method System.Boolean Contracts.Predicates.IsActiveVessel::Test(ProtoVessel) | |
Patching method System.Void Contracts.Predicates.IsControllable::.ctor(Contracts.IContractParameterHost) | |
Patching method System.Boolean Contracts.Predicates.IsControllable::Test(Vessel) | |
Patching method System.Boolean Contracts.Predicates.IsControllable::Test(ProtoVessel) | |
Patching method System.String Contracts.Predicates.IsControllable::GetDescription() | |
Patching method System.Void Contracts.Predicates.LaunchID::.ctor(Contracts.IContractParameterHost) | |
Patching method System.UInt32 Contracts.Predicates.LaunchID::get_ID() | |
Patching method System.Double Contracts.Predicates.LaunchID::get_Date() | |
Patching method System.Void Contracts.Predicates.LaunchID::Finalize() | |
Patching method System.Void Contracts.Predicates.LaunchID::OnContractStateChange(Contracts.Contract/State) | |
Patching method System.Boolean Contracts.Predicates.LaunchID::Test(Vessel) | |
Patching method System.Boolean Contracts.Predicates.LaunchID::Test(ProtoVessel) | |
Patching method System.Boolean Contracts.Predicates.LaunchID::ContainsLaunchID_GreaterThanOrEqualTo(Vessel,System.UInt32) | |
Patching method System.Boolean Contracts.Predicates.LaunchID::ContainsLaunchID_GreaterThanOrEqualTo(ProtoVessel,System.UInt32) | |
Patching method System.String Contracts.Predicates.LaunchID::GetDescription() | |
Patching method System.Void Contracts.Predicates.LaunchID::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Predicates.LaunchID::OnSave(ConfigNode) | |
Patching method System.Void Contracts.ContractSystem::.ctor() | |
Patching method System.Void Contracts.ContractSystem::.cctor() | |
Patching method Contracts.ContractSystem Contracts.ContractSystem::get_Instance() | |
Patching method System.Void Contracts.ContractSystem::set_Instance(Contracts.ContractSystem) | |
Patching method System.Void Contracts.ContractSystem::GenerateTypes() | |
Patching method System.Void Contracts.ContractSystem::GenerateContractTypes() | |
Patching method System.Type Contracts.ContractSystem::GetContractType(System.String) | |
Patching method System.Void Contracts.ContractSystem::GenerateParameterTypes() | |
Patching method System.Type Contracts.ContractSystem::GetParameterType(System.String) | |
Patching method System.Void Contracts.ContractSystem::GeneratePredicateTypes() | |
Patching method System.Type Contracts.ContractSystem::GetPredicateType(System.String) | |
Patching method System.Collections.Generic.List`1<Contracts.Contract> Contracts.ContractSystem::get_Contracts() | |
Patching method System.Collections.Generic.List`1<Contracts.Contract> Contracts.ContractSystem::get_ContractsFinished() | |
Patching method System.Void Contracts.ContractSystem::OnAwake() | |
Patching method System.Void Contracts.ContractSystem::OnDestroy() | |
Patching method System.Void Contracts.ContractSystem::OnLoad(ConfigNode) | |
Patching method System.Collections.IEnumerator Contracts.ContractSystem::OnLoadRoutine(ConfigNode) | |
Patching method Contracts.Contract Contracts.ContractSystem::LoadContract(ConfigNode) | |
Patching method System.Void Contracts.ContractSystem::RegisterContracts() | |
Patching method System.Void Contracts.ContractSystem::OnSave(ConfigNode) | |
Patching method System.Void Contracts.ContractSystem::OnNodeReached(ProgressNode) | |
Patching method System.Void Contracts.ContractSystem::OnReputationChanged(System.Single,TransactionReasons) | |
Patching method System.Void Contracts.ContractSystem::RefreshContracts() | |
Patching method System.Void Contracts.ContractSystem::GetContractCounts(System.Single,System.Int32,System.Int32&,System.Int32&,System.Int32&) | |
Patching method System.Int32 Contracts.ContractSystem::CountContracts(Contracts.Contract/ContractPrestige) | |
Patching method System.Boolean Contracts.ContractSystem::GenerateContracts(System.Int32&,Contracts.Contract/ContractPrestige,System.Int32) | |
Patching method Contracts.Contract Contracts.ContractSystem::GenerateContract(System.Int32&,Contracts.Contract/ContractPrestige) | |
Patching method Contracts.Contract Contracts.ContractSystem::GenerateContract(System.Int32,Contracts.Contract/ContractPrestige,System.Type) | |
Patching method System.Boolean Contracts.ContractSystem::WithdrawSurplusContracts(Contracts.Contract/ContractPrestige,System.Int32) | |
Patching method System.Collections.IEnumerator Contracts.ContractSystem::UpdateDaemon() | |
Patching method System.Void Contracts.ContractSystem::UpdateContracts() | |
Patching method T[] Contracts.ContractSystem::GetCurrentContracts() | |
Patching method T[] Contracts.ContractSystem::GetCurrentActiveContracts() | |
Patching method System.Boolean Contracts.ContractSystem::HasCompletedContract(System.Type) | |
Patching method T[] Contracts.ContractSystem::GetCompletedContracts() | |
Patching method System.Int32 Contracts.ContractSystem::GetActiveContractCount() | |
Patching method System.Void Contracts.ContractSystem::RebuildContracts() | |
Patching method System.Void Contracts.ContractSystem::ClearContractsCurrent() | |
Patching method System.Void Contracts.ContractSystem::ClearContractsFinished() | |
Patching method System.Boolean Contracts.ContractSystem::<GetActiveContractCount>m__18C(Contracts.Contract) | |
Patching method System.Void Contracts.Templates.CollectScience::.ctor() | |
Patching method CelestialBody Contracts.Templates.CollectScience::get_TargetBody() | |
Patching method Contracts.BodyLocation Contracts.Templates.CollectScience::get_TargetLocation() | |
Patching method System.Boolean Contracts.Templates.CollectScience::MeetRequirements() | |
Patching method System.String Contracts.Templates.CollectScience::GetDescription() | |
Patching method System.String Contracts.Templates.CollectScience::GetSynopsys() | |
Patching method System.String Contracts.Templates.CollectScience::GetTitle() | |
Patching method System.String Contracts.Templates.CollectScience::MessageCompleted() | |
Patching method System.Void Contracts.Templates.CollectScience::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Templates.CollectScience::OnSave(ConfigNode) | |
Patching method System.Boolean Contracts.Templates.CollectScience::Generate() | |
Patching method System.Boolean Contracts.Templates.CollectScience::GenerateContract_Orbit() | |
Patching method System.Boolean Contracts.Templates.CollectScience::GenerateContract_Surface() | |
Patching method System.Boolean Contracts.Templates.CollectScience::<GenerateContract_Surface>m__18D(CelestialBody) | |
Patching method System.Boolean Contracts.Templates.CollectScience::<GenerateContract_Surface>m__18E(CelestialBody) | |
Patching method System.Void Contracts.Templates.ExploreBody::.ctor() | |
Patching method CelestialBody Contracts.Templates.ExploreBody::get_TargetBody() | |
Patching method System.Boolean Contracts.Templates.ExploreBody::MeetRequirements() | |
Patching method System.String Contracts.Templates.ExploreBody::GetDescription() | |
Patching method System.String Contracts.Templates.ExploreBody::GetSynopsys() | |
Patching method System.String Contracts.Templates.ExploreBody::GetTitle() | |
Patching method System.String Contracts.Templates.ExploreBody::MessageCompleted() | |
Patching method System.Void Contracts.Templates.ExploreBody::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Templates.ExploreBody::OnSave(ConfigNode) | |
Patching method System.Boolean Contracts.Templates.ExploreBody::Generate() | |
Patching method System.Boolean Contracts.Templates.ExploreBody::CanBeCancelled() | |
Patching method System.Boolean Contracts.Templates.ExploreBody::CanBeDeclined() | |
Patching method System.String Contracts.Templates.ExploreBody::GetHashString() | |
Patching method System.Boolean Contracts.Templates.ExploreBody::<Generate>m__18F(CelestialBody) | |
Patching method System.Void Contracts.Templates.GrandTour::.ctor() | |
Patching method System.Collections.Generic.List`1<CelestialBody> Contracts.Templates.GrandTour::get_TargetBodies() | |
Patching method System.Boolean Contracts.Templates.GrandTour::MeetRequirements() | |
Patching method System.String Contracts.Templates.GrandTour::GetDescription() | |
Patching method System.String Contracts.Templates.GrandTour::GetSynopsys() | |
Patching method System.String Contracts.Templates.GrandTour::GetTitle() | |
Patching method System.String Contracts.Templates.GrandTour::MessageCompleted() | |
Patching method System.Void Contracts.Templates.GrandTour::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Templates.GrandTour::OnSave(ConfigNode) | |
Patching method System.Boolean Contracts.Templates.GrandTour::Generate() | |
Patching method System.Void Contracts.Templates.PartTest::.ctor() | |
Patching method System.Boolean Contracts.Templates.PartTest::MeetRequirements() | |
Patching method System.String Contracts.Templates.PartTest::GetDescription() | |
Patching method System.String Contracts.Templates.PartTest::GetSynopsys() | |
Patching method System.String Contracts.Templates.PartTest::GetTitle() | |
Patching method System.String Contracts.Templates.PartTest::MessageCompleted() | |
Patching method System.String Contracts.Templates.PartTest::GetSituationString(Vessel/Situations,CelestialBody,System.String) | |
Patching method System.Void Contracts.Templates.PartTest::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Templates.PartTest::OnSave(ConfigNode) | |
Patching method System.Boolean Contracts.Templates.PartTest::Generate() | |
Patching method System.Void Contracts.Templates.PartTest::OnRegister() | |
Patching method System.Void Contracts.Templates.PartTest::OnUnregister() | |
Patching method System.Void Contracts.Templates.PartTest::onParameterChange(Contracts.ContractParameter,Contracts.ParameterState) | |
Patching method System.Void Contracts.Templates.PartTest::onFlightReady() | |
Patching method System.Void Contracts.Templates.PartTest::onVesselChange(Vessel) | |
Patching method System.Void Contracts.Templates.PartTest::OnAccepted() | |
Patching method System.Void Contracts.Templates.PartTest::OnPartResearched(AvailablePart) | |
Patching method System.Void Contracts.Templates.PartTest::OnFinished() | |
Patching method System.Boolean Contracts.Templates.PartTest::<Generate>m__191(RDTech) | |
Patching method System.Void Contracts.Templates.PlantFlag::.ctor() | |
Patching method CelestialBody Contracts.Templates.PlantFlag::get_TargetBody() | |
Patching method System.Boolean Contracts.Templates.PlantFlag::MeetRequirements() | |
Patching method System.String Contracts.Templates.PlantFlag::GetDescription() | |
Patching method System.String Contracts.Templates.PlantFlag::GetSynopsys() | |
Patching method System.String Contracts.Templates.PlantFlag::GetTitle() | |
Patching method System.String Contracts.Templates.PlantFlag::MessageCompleted() | |
Patching method System.Void Contracts.Templates.PlantFlag::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Templates.PlantFlag::OnSave(ConfigNode) | |
Patching method System.Boolean Contracts.Templates.PlantFlag::Generate() | |
Patching method System.String Contracts.Templates.PlantFlag::GetHashString() | |
Patching method System.Boolean Contracts.Templates.PlantFlag::<Generate>m__192(CelestialBody) | |
Patching method System.Boolean Contracts.Templates.PlantFlag::<Generate>m__193(CelestialBody) | |
Patching method System.Void Contracts.Templates.RescueKerbal::.ctor() | |
Patching method CelestialBody Contracts.Templates.RescueKerbal::get_TargetBody() | |
Patching method System.Boolean Contracts.Templates.RescueKerbal::MeetRequirements() | |
Patching method System.String Contracts.Templates.RescueKerbal::GetDescription() | |
Patching method System.String Contracts.Templates.RescueKerbal::GetSynopsys() | |
Patching method System.String Contracts.Templates.RescueKerbal::GetTitle() | |
Patching method System.String Contracts.Templates.RescueKerbal::MessageCompleted() | |
Patching method System.String Contracts.Templates.RescueKerbal::MessageFailed() | |
Patching method System.String Contracts.Templates.RescueKerbal::MessageCancelled() | |
Patching method System.String Contracts.Templates.RescueKerbal::MessageDeadlineExpired() | |
Patching method System.Void Contracts.Templates.RescueKerbal::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Templates.RescueKerbal::OnSave(ConfigNode) | |
Patching method System.Boolean Contracts.Templates.RescueKerbal::Generate() | |
Patching method System.Void Contracts.Templates.RescueKerbal::OnAccepted() | |
Patching method System.Void Contracts.Templates.RescueKerbal::OnGenerateFailed() | |
Patching method System.Void Contracts.Templates.RescueKerbal::OnWithdrawn() | |
Patching method System.Void Contracts.Templates.RescueKerbal::OnDeclined() | |
Patching method System.Void Contracts.Templates.RescueKerbal::OnOfferExpired() | |
Patching method System.Void Contracts.Templates.RescueKerbal::OnParameterStateChange(Contracts.ContractParameter) | |
Patching method System.String Contracts.Templates.RescueKerbal::GetHashString() | |
Patching method System.Void Contracts.Templates.AltitudeRecord::.ctor() | |
Patching method System.Double Contracts.Templates.AltitudeRecord::get_TargetAltitude() | |
Patching method System.Boolean Contracts.Templates.AltitudeRecord::MeetRequirements() | |
Patching method System.String Contracts.Templates.AltitudeRecord::GetDescription() | |
Patching method System.String Contracts.Templates.AltitudeRecord::GetSynopsys() | |
Patching method System.String Contracts.Templates.AltitudeRecord::GetTitle() | |
Patching method System.String Contracts.Templates.AltitudeRecord::MessageCompleted() | |
Patching method System.Void Contracts.Templates.AltitudeRecord::OnLoad(ConfigNode) | |
Patching method System.Void Contracts.Templates.AltitudeRecord::OnSave(ConfigNode) | |
Patching method System.Boolean Contracts.Templates.AltitudeRecord::Generate() | |
Patching method System.Boolean Contracts.Templates.AltitudeRecord::CanBeCancelled() | |
Patching method System.Boolean Contracts.Templates.AltitudeRecord::CanBeDeclined() | |
Patching method System.Void Contracts.Templates.FirstLaunch::.ctor() | |
Patching method System.Double Contracts.Templates.FirstLaunch::get_TargetAltitude() | |
Patching method System.Boolean Contracts.Templates.FirstLaunch::MeetRequirements() | |
Patching method System.String Contracts.Templates.FirstLaunch::GetDescription() | |
Patching method System.String Contracts.Templates.FirstLaunch::GetSynopsys() | |
Patching method System.String Contracts.Templates.FirstLaunch::GetTitle() | |
Patching method System.String Contracts.Templates.FirstLaunch::MessageCompleted() | |
Patching method System.Boolean Contracts.Templates.FirstLaunch::Generate() | |
Patching method System.Boolean Contracts.Templates.FirstLaunch::CanBeCancelled() | |
Patching method System.Boolean Contracts.Templates.FirstLaunch::CanBeDeclined() | |
Patching method System.Void Contracts.Templates.OrbitKerbin::.ctor() | |
Patching method System.Boolean Contracts.Templates.OrbitKerbin::MeetRequirements() | |
Patching method System.String Contracts.Templates.OrbitKerbin::GetDescription() | |
Patching method System.String Contracts.Templates.OrbitKerbin::GetSynopsys() | |
Patching method System.String Contracts.Templates.OrbitKerbin::GetTitle() | |
Patching method System.String Contracts.Templates.OrbitKerbin::MessageCompleted() | |
Patching method System.String Contracts.Templates.OrbitKerbin::GetNotes() | |
Patching method System.Boolean Contracts.Templates.OrbitKerbin::Generate() | |
Patching method System.Boolean Contracts.Templates.OrbitKerbin::CanBeCancelled() | |
Patching method System.Boolean Contracts.Templates.OrbitKerbin::CanBeDeclined() | |
Patching method System.Void Contracts.Templates.ReachSpace::.ctor() | |
Patching method System.Boolean Contracts.Templates.ReachSpace::MeetRequirements() | |
Patching method System.String Contracts.Templates.ReachSpace::GetDescription() | |
Patching method System.String Contracts.Templates.ReachSpace::GetSynopsys() | |
Patching method System.String Contracts.Templates.ReachSpace::GetTitle() | |
Patching method System.String Contracts.Templates.ReachSpace::MessageCompleted() | |
Patching method System.Boolean Contracts.Templates.ReachSpace::Generate() | |
Patching method System.Boolean Contracts.Templates.ReachSpace::CanBeCancelled() | |
Patching method System.Boolean Contracts.Templates.ReachSpace::CanBeDeclined() | |
Patching method System.Void Contracts.TextGen::Setup() | |
Patching method ConfigNode Contracts.TextGen::GetMergedConfigNodes(System.String) | |
Patching method System.String Contracts.TextGen::GenerateBackStories(System.String,System.String,System.String,System.String,System.String,System.Int32) | |
Patching method System.String Contracts.TextGen::ProcessTextReplacements(System.String,System.Boolean) | |
Patching method System.String Contracts.TextGen::ParseReplacement(System.String,System.String) | |
Patching method System.String Contracts.TextGen::ProcessCapitalization(System.String,System.Boolean,System.String[]) | |
Patching method System.String Contracts.TextGen::ReplaceCharAt(System.String,System.Char,System.Int32) | |
Patching method System.Int32 Contracts.TextGen::<Setup>m__194(Contracts.TextGen/TextSet) | |
Patching method System.Boolean Contracts.TextGen::<GenerateBackStories>m__195(Contracts.TextGen/TextSet) | |
Patching method System.Void FinePrint.ContractDefs::.ctor() | |
Patching method System.Void FinePrint.ContractDefs::.cctor() | |
Patching method FinePrint.ContractDefs FinePrint.ContractDefs::get_Instance() | |
Patching method System.Collections.Generic.List`1<System.String> FinePrint.ContractDefs::GetModules(System.String) | |
Patching method System.Void FinePrint.ContractDefs::CreateDefaultConfig() | |
Patching method System.Void FinePrint.ContractDefs::LoadConfig() | |
Patching method System.Void FinePrint.ContractDefs::AddSurveyDefinitions(ConfigNode) | |
Patching method System.Void FinePrint.ContractDefs::AddPartRequests(ConfigNode) | |
Patching method System.Void FinePrint.ContractDefs::AddResourceRequests(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.ARMContract::.ctor() | |
Patching method System.Boolean FinePrint.Contracts.ARMContract::Generate() | |
Patching method System.Boolean FinePrint.Contracts.ARMContract::CanBeCancelled() | |
Patching method System.Boolean FinePrint.Contracts.ARMContract::CanBeDeclined() | |
Patching method System.String FinePrint.Contracts.ARMContract::GetHashString() | |
Patching method System.String FinePrint.Contracts.ARMContract::GetTitle() | |
Patching method System.String FinePrint.Contracts.ARMContract::GetDescription() | |
Patching method System.String FinePrint.Contracts.ARMContract::GetSynopsys() | |
Patching method System.String FinePrint.Contracts.ARMContract::MessageCompleted() | |
Patching method System.Void FinePrint.Contracts.ARMContract::OnLoad(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.ARMContract::OnSave(ConfigNode) | |
Patching method System.Boolean FinePrint.Contracts.ARMContract::MeetRequirements() | |
Patching method CelestialBody FinePrint.Contracts.ARMContract::GetNextUnreachedTarget(System.Int32,System.Boolean,System.Boolean) | |
Patching method System.Void FinePrint.Contracts.BaseContract::.ctor() | |
Patching method System.Boolean FinePrint.Contracts.BaseContract::Generate() | |
Patching method System.Boolean FinePrint.Contracts.BaseContract::CanBeCancelled() | |
Patching method System.Boolean FinePrint.Contracts.BaseContract::CanBeDeclined() | |
Patching method System.String FinePrint.Contracts.BaseContract::GetHashString() | |
Patching method System.String FinePrint.Contracts.BaseContract::GetTitle() | |
Patching method System.String FinePrint.Contracts.BaseContract::GetDescription() | |
Patching method System.String FinePrint.Contracts.BaseContract::GetSynopsys() | |
Patching method System.String FinePrint.Contracts.BaseContract::MessageCompleted() | |
Patching method System.Void FinePrint.Contracts.BaseContract::OnLoad(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.BaseContract::OnSave(ConfigNode) | |
Patching method System.Boolean FinePrint.Contracts.BaseContract::MeetRequirements() | |
Patching method CelestialBody FinePrint.Contracts.BaseContract::GetNextUnreachedTarget(System.Int32,System.Boolean,System.Boolean) | |
Patching method System.Boolean FinePrint.Contracts.BaseContract::AreFacilitiesUnlocked() | |
Patching method System.Void FinePrint.Contracts.ISRUContract::.ctor() | |
Patching method System.Boolean FinePrint.Contracts.ISRUContract::Generate() | |
Patching method System.Boolean FinePrint.Contracts.ISRUContract::CanBeCancelled() | |
Patching method System.Boolean FinePrint.Contracts.ISRUContract::CanBeDeclined() | |
Patching method System.String FinePrint.Contracts.ISRUContract::GetHashString() | |
Patching method System.String FinePrint.Contracts.ISRUContract::GetTitle() | |
Patching method System.String FinePrint.Contracts.ISRUContract::GetDescription() | |
Patching method System.String FinePrint.Contracts.ISRUContract::GetSynopsys() | |
Patching method System.String FinePrint.Contracts.ISRUContract::MessageCompleted() | |
Patching method System.Void FinePrint.Contracts.ISRUContract::OnLoad(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.ISRUContract::OnSave(ConfigNode) | |
Patching method System.Boolean FinePrint.Contracts.ISRUContract::MeetRequirements() | |
Patching method System.Collections.Generic.List`1<ConfigNode> FinePrint.Contracts.ISRUContract::PossibleResources() | |
Patching method System.Boolean FinePrint.Contracts.ISRUContract::CelestialIsForbidden(CelestialBody,ConfigNode) | |
Patching method System.Void FinePrint.Contracts.SatelliteContract::.ctor() | |
Patching method System.Boolean FinePrint.Contracts.SatelliteContract::Generate() | |
Patching method System.Boolean FinePrint.Contracts.SatelliteContract::CanBeCancelled() | |
Patching method System.Boolean FinePrint.Contracts.SatelliteContract::CanBeDeclined() | |
Patching method System.String FinePrint.Contracts.SatelliteContract::GetHashString() | |
Patching method System.String FinePrint.Contracts.SatelliteContract::GetTitle() | |
Patching method System.String FinePrint.Contracts.SatelliteContract::GetDescription() | |
Patching method System.String FinePrint.Contracts.SatelliteContract::GetSynopsys() | |
Patching method System.String FinePrint.Contracts.SatelliteContract::MessageCompleted() | |
Patching method System.Void FinePrint.Contracts.SatelliteContract::OnLoad(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.SatelliteContract::OnSave(ConfigNode) | |
Patching method System.Boolean FinePrint.Contracts.SatelliteContract::MeetRequirements() | |
Patching method System.Boolean FinePrint.Contracts.SatelliteContract::AreSatellitesUnlocked() | |
Patching method System.Boolean FinePrint.Contracts.SatelliteContract::ProbeCoresUnlocked() | |
Patching method CelestialBody FinePrint.Contracts.SatelliteContract::GetNextUnreachedTarget(System.Int32,System.Boolean,System.Boolean) | |
Patching method System.Void FinePrint.Contracts.SatelliteContract::pickEasy() | |
Patching method System.Void FinePrint.Contracts.SatelliteContract::pickMedium() | |
Patching method System.Void FinePrint.Contracts.SatelliteContract::pickHard() | |
Patching method System.Void FinePrint.Contracts.SatelliteContract::setOrbitType(FinePrint.Utilities.OrbitType,System.Double) | |
Patching method System.Void FinePrint.Contracts.StationContract::.ctor() | |
Patching method System.Boolean FinePrint.Contracts.StationContract::Generate() | |
Patching method System.Boolean FinePrint.Contracts.StationContract::CanBeCancelled() | |
Patching method System.Boolean FinePrint.Contracts.StationContract::CanBeDeclined() | |
Patching method System.String FinePrint.Contracts.StationContract::GetHashString() | |
Patching method System.String FinePrint.Contracts.StationContract::GetTitle() | |
Patching method System.String FinePrint.Contracts.StationContract::GetDescription() | |
Patching method System.String FinePrint.Contracts.StationContract::GetSynopsys() | |
Patching method System.String FinePrint.Contracts.StationContract::MessageCompleted() | |
Patching method System.Void FinePrint.Contracts.StationContract::OnLoad(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.StationContract::OnSave(ConfigNode) | |
Patching method System.Boolean FinePrint.Contracts.StationContract::MeetRequirements() | |
Patching method CelestialBody FinePrint.Contracts.StationContract::GetNextUnreachedTarget(System.Int32,System.Boolean,System.Boolean) | |
Patching method System.Boolean FinePrint.Contracts.StationContract::AreFacilitiesUnlocked() | |
Patching method System.Void FinePrint.Contracts.SurveyContract::.ctor() | |
Patching method System.Boolean FinePrint.Contracts.SurveyContract::Generate() | |
Patching method System.Boolean FinePrint.Contracts.SurveyContract::CanBeCancelled() | |
Patching method System.Boolean FinePrint.Contracts.SurveyContract::CanBeDeclined() | |
Patching method System.String FinePrint.Contracts.SurveyContract::GetHashString() | |
Patching method System.String FinePrint.Contracts.SurveyContract::GetTitle() | |
Patching method System.String FinePrint.Contracts.SurveyContract::GetDescription() | |
Patching method System.String FinePrint.Contracts.SurveyContract::GetSynopsys() | |
Patching method System.String FinePrint.Contracts.SurveyContract::MessageCompleted() | |
Patching method System.String FinePrint.Contracts.SurveyContract::GetNotes() | |
Patching method System.Void FinePrint.Contracts.SurveyContract::OnLoad(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.SurveyContract::OnSave(ConfigNode) | |
Patching method System.Boolean FinePrint.Contracts.SurveyContract::MeetRequirements() | |
Patching method System.Void FinePrint.Contracts.SurveyContract::SetupParam(System.Int32,System.Collections.Generic.KeyValuePair`2<ConfigNode,FinePrint.Utilities.FlightBand>) | |
Patching method System.Collections.Generic.List`1<ConfigNode> FinePrint.Contracts.SurveyContract::PossibleDefinitions(CelestialBody,System.Boolean) | |
Patching method System.Boolean FinePrint.Contracts.SurveyContract::IsDefinitionPossible(ConfigNode,CelestialBody,System.Boolean) | |
Patching method System.Collections.Generic.List`1<ConfigNode> FinePrint.Contracts.SurveyContract::PossibleParams(ConfigNode,CelestialBody,System.Boolean) | |
Patching method System.Int32 FinePrint.Contracts.SurveyContract::GetProgressLevel() | |
Patching method System.Boolean FinePrint.Contracts.SurveyContract::<Generate>m__198(System.Collections.Generic.KeyValuePair`2<ConfigNode,FinePrint.Utilities.FlightBand>) | |
Patching method System.Boolean FinePrint.Contracts.SurveyContract::<Generate>m__199(System.Collections.Generic.KeyValuePair`2<ConfigNode,FinePrint.Utilities.FlightBand>) | |
Patching method System.Void NavWaypoint::.ctor() | |
Patching method System.Void NavWaypoint::SetupNavWaypoint(CelestialBody,System.Double,System.Double,System.Double,System.String,UnityEngine.Color) | |
Patching method System.Void NavWaypoint::Activate() | |
Patching method System.Void NavWaypoint::Deactivate() | |
Patching method System.Void NavWaypoint::Start() | |
Patching method System.Void NavWaypoint::LateUpdate() | |
Patching method System.Boolean NavWaypoint::isActive() | |
Patching method System.Void FinePrint.Contracts.Parameters.AsteroidParameter::.ctor() | |
Patching method System.Void FinePrint.Contracts.Parameters.AsteroidParameter::.ctor(System.String,System.Boolean) | |
Patching method System.String FinePrint.Contracts.Parameters.AsteroidParameter::GetHashString() | |
Patching method System.String FinePrint.Contracts.Parameters.AsteroidParameter::GetTitle() | |
Patching method System.Void FinePrint.Contracts.Parameters.AsteroidParameter::OnRegister() | |
Patching method System.Void FinePrint.Contracts.Parameters.AsteroidParameter::OnUnregister() | |
Patching method System.Void FinePrint.Contracts.Parameters.AsteroidParameter::FlightReady() | |
Patching method System.Void FinePrint.Contracts.Parameters.AsteroidParameter::VesselChange(Vessel) | |
Patching method System.Void FinePrint.Contracts.Parameters.AsteroidParameter::OnDock(GameEvents/FromToAction`2<Part,Part>) | |
Patching method System.Void FinePrint.Contracts.Parameters.AsteroidParameter::OnSave(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.Parameters.AsteroidParameter::OnLoad(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.Parameters.AsteroidParameter::OnUpdate() | |
Patching method System.Boolean FinePrint.Contracts.Parameters.AsteroidParameter::isTowingAsteroid(Vessel) | |
Patching method System.String FinePrint.Contracts.Parameters.AsteroidParameter::packSeeds() | |
Patching method System.Void FinePrint.Contracts.Parameters.AsteroidParameter::unpackStrings(System.String) | |
Patching method System.Void FinePrint.Contracts.Parameters.AsteroidParameter::addAsteroid(System.Int32) | |
Patching method System.String FinePrint.Contracts.Parameters.AsteroidParameter::<packSeeds>m__19A(System.Int32) | |
Patching method System.Void FinePrint.Contracts.Parameters.CrewCapacityParameter::.ctor() | |
Patching method System.Void FinePrint.Contracts.Parameters.CrewCapacityParameter::.ctor(System.Int32) | |
Patching method System.String FinePrint.Contracts.Parameters.CrewCapacityParameter::GetHashString() | |
Patching method System.String FinePrint.Contracts.Parameters.CrewCapacityParameter::GetTitle() | |
Patching method System.Void FinePrint.Contracts.Parameters.CrewCapacityParameter::OnRegister() | |
Patching method System.Void FinePrint.Contracts.Parameters.CrewCapacityParameter::OnUnregister() | |
Patching method System.Void FinePrint.Contracts.Parameters.CrewCapacityParameter::FlightReady() | |
Patching method System.Void FinePrint.Contracts.Parameters.CrewCapacityParameter::VesselChange(Vessel) | |
Patching method System.Void FinePrint.Contracts.Parameters.CrewCapacityParameter::OnSave(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.Parameters.CrewCapacityParameter::OnLoad(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.Parameters.CrewCapacityParameter::OnUpdate() | |
Patching method System.Void FinePrint.Contracts.Parameters.FacilitySystemsParameter::.ctor() | |
Patching method System.Void FinePrint.Contracts.Parameters.FacilitySystemsParameter::.ctor(System.String) | |
Patching method System.String FinePrint.Contracts.Parameters.FacilitySystemsParameter::GetHashString() | |
Patching method System.String FinePrint.Contracts.Parameters.FacilitySystemsParameter::GetTitle() | |
Patching method System.String FinePrint.Contracts.Parameters.FacilitySystemsParameter::GetNotes() | |
Patching method System.Void FinePrint.Contracts.Parameters.FacilitySystemsParameter::OnRegister() | |
Patching method System.Void FinePrint.Contracts.Parameters.FacilitySystemsParameter::OnUnregister() | |
Patching method System.Void FinePrint.Contracts.Parameters.FacilitySystemsParameter::FlightReady() | |
Patching method System.Void FinePrint.Contracts.Parameters.FacilitySystemsParameter::VesselChange(Vessel) | |
Patching method System.Void FinePrint.Contracts.Parameters.FacilitySystemsParameter::OnSave(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.Parameters.FacilitySystemsParameter::OnLoad(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.Parameters.FacilitySystemsParameter::OnUpdate() | |
Patching method System.Boolean FinePrint.Contracts.Parameters.FacilitySystemsParameter::isStationValid(Vessel) | |
Patching method System.Void FinePrint.Contracts.Parameters.LocationAndSituationParameter::.ctor() | |
Patching method System.Void FinePrint.Contracts.Parameters.LocationAndSituationParameter::.ctor(CelestialBody,Vessel/Situations,System.String) | |
Patching method System.Void FinePrint.Contracts.Parameters.LocationAndSituationParameter::OnRegister() | |
Patching method System.Void FinePrint.Contracts.Parameters.LocationAndSituationParameter::OnUnregister() | |
Patching method System.Void FinePrint.Contracts.Parameters.LocationAndSituationParameter::FlightReady() | |
Patching method System.Void FinePrint.Contracts.Parameters.LocationAndSituationParameter::VesselChange(Vessel) | |
Patching method System.String FinePrint.Contracts.Parameters.LocationAndSituationParameter::GetHashString() | |
Patching method System.String FinePrint.Contracts.Parameters.LocationAndSituationParameter::GetTitle() | |
Patching method System.Void FinePrint.Contracts.Parameters.LocationAndSituationParameter::OnSave(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.Parameters.LocationAndSituationParameter::OnLoad(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.Parameters.LocationAndSituationParameter::OnUpdate() | |
Patching method System.Void FinePrint.Contracts.Parameters.MobileBaseParameter::.ctor() | |
Patching method System.String FinePrint.Contracts.Parameters.MobileBaseParameter::GetHashString() | |
Patching method System.String FinePrint.Contracts.Parameters.MobileBaseParameter::GetTitle() | |
Patching method System.Void FinePrint.Contracts.Parameters.MobileBaseParameter::OnRegister() | |
Patching method System.Void FinePrint.Contracts.Parameters.MobileBaseParameter::OnUnregister() | |
Patching method System.Void FinePrint.Contracts.Parameters.MobileBaseParameter::FlightReady() | |
Patching method System.Void FinePrint.Contracts.Parameters.MobileBaseParameter::VesselChange(Vessel) | |
Patching method System.Void FinePrint.Contracts.Parameters.MobileBaseParameter::OnUpdate() | |
Patching method System.Void FinePrint.Contracts.Parameters.PartRequestParameter::.ctor() | |
Patching method System.Void FinePrint.Contracts.Parameters.PartRequestParameter::.ctor(ConfigNode) | |
Patching method System.String FinePrint.Contracts.Parameters.PartRequestParameter::GetHashString() | |
Patching method System.String FinePrint.Contracts.Parameters.PartRequestParameter::GetTitle() | |
Patching method System.Void FinePrint.Contracts.Parameters.PartRequestParameter::OnRegister() | |
Patching method System.Void FinePrint.Contracts.Parameters.PartRequestParameter::OnUnregister() | |
Patching method System.Void FinePrint.Contracts.Parameters.PartRequestParameter::FlightReady() | |
Patching method System.Void FinePrint.Contracts.Parameters.PartRequestParameter::VesselChange(Vessel) | |
Patching method System.Void FinePrint.Contracts.Parameters.PartRequestParameter::OnSave(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.Parameters.PartRequestParameter::OnLoad(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.Parameters.PartRequestParameter::OnUpdate() | |
Patching method System.Void FinePrint.Contracts.Parameters.PartRequestParameter::CheckLists() | |
Patching method System.Void FinePrint.Contracts.Parameters.ProbeSystemsParameter::.ctor() | |
Patching method System.String FinePrint.Contracts.Parameters.ProbeSystemsParameter::GetHashString() | |
Patching method System.String FinePrint.Contracts.Parameters.ProbeSystemsParameter::GetTitle() | |
Patching method System.String FinePrint.Contracts.Parameters.ProbeSystemsParameter::GetNotes() | |
Patching method System.Void FinePrint.Contracts.Parameters.ProbeSystemsParameter::OnRegister() | |
Patching method System.Void FinePrint.Contracts.Parameters.ProbeSystemsParameter::OnUnregister() | |
Patching method System.Void FinePrint.Contracts.Parameters.ProbeSystemsParameter::FlightReady() | |
Patching method System.Void FinePrint.Contracts.Parameters.ProbeSystemsParameter::VesselChange(Vessel) | |
Patching method System.Void FinePrint.Contracts.Parameters.ProbeSystemsParameter::OnSave(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.Parameters.ProbeSystemsParameter::OnLoad(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.Parameters.ProbeSystemsParameter::OnUpdate() | |
Patching method System.Boolean FinePrint.Contracts.Parameters.ProbeSystemsParameter::isProbeValid(Vessel) | |
Patching method System.Void FinePrint.Contracts.Parameters.ResourceExtractionParameter::.ctor() | |
Patching method System.Void FinePrint.Contracts.Parameters.ResourceExtractionParameter::.ctor(System.String,System.Double,CelestialBody) | |
Patching method System.String FinePrint.Contracts.Parameters.ResourceExtractionParameter::GetHashString() | |
Patching method System.String FinePrint.Contracts.Parameters.ResourceExtractionParameter::GetTitle() | |
Patching method System.Void FinePrint.Contracts.Parameters.ResourceExtractionParameter::OnRegister() | |
Patching method System.Void FinePrint.Contracts.Parameters.ResourceExtractionParameter::OnUnregister() | |
Patching method System.Void FinePrint.Contracts.Parameters.ResourceExtractionParameter::FlightReady() | |
Patching method System.Void FinePrint.Contracts.Parameters.ResourceExtractionParameter::VesselChange(Vessel) | |
Patching method System.Void FinePrint.Contracts.Parameters.ResourceExtractionParameter::OnSave(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.Parameters.ResourceExtractionParameter::OnLoad(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.Parameters.ResourceExtractionParameter::OnUpdate() | |
Patching method System.Void FinePrint.Contracts.Parameters.ResourcePossessionParameter::.ctor() | |
Patching method System.Void FinePrint.Contracts.Parameters.ResourcePossessionParameter::.ctor(System.String,System.Double) | |
Patching method System.String FinePrint.Contracts.Parameters.ResourcePossessionParameter::GetHashString() | |
Patching method System.String FinePrint.Contracts.Parameters.ResourcePossessionParameter::GetTitle() | |
Patching method System.Void FinePrint.Contracts.Parameters.ResourcePossessionParameter::OnRegister() | |
Patching method System.Void FinePrint.Contracts.Parameters.ResourcePossessionParameter::OnUnregister() | |
Patching method System.Void FinePrint.Contracts.Parameters.ResourcePossessionParameter::FlightReady() | |
Patching method System.Void FinePrint.Contracts.Parameters.ResourcePossessionParameter::VesselChange(Vessel) | |
Patching method System.Void FinePrint.Contracts.Parameters.ResourcePossessionParameter::OnSave(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.Parameters.ResourcePossessionParameter::OnLoad(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.Parameters.ResourcePossessionParameter::OnUpdate() | |
Patching method System.Void FinePrint.Contracts.Parameters.SpecificOrbitParameter::.ctor() | |
Patching method System.Void FinePrint.Contracts.Parameters.SpecificOrbitParameter::.ctor(FinePrint.Utilities.OrbitType,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,CelestialBody,System.Double,System.Double) | |
Patching method System.String FinePrint.Contracts.Parameters.SpecificOrbitParameter::GetHashString() | |
Patching method System.String FinePrint.Contracts.Parameters.SpecificOrbitParameter::GetTitle() | |
Patching method System.String FinePrint.Contracts.Parameters.SpecificOrbitParameter::GetNotes() | |
Patching method System.Void FinePrint.Contracts.Parameters.SpecificOrbitParameter::OnRegister() | |
Patching method System.Void FinePrint.Contracts.Parameters.SpecificOrbitParameter::OnUnregister() | |
Patching method System.Void FinePrint.Contracts.Parameters.SpecificOrbitParameter::FlightReady() | |
Patching method System.Void FinePrint.Contracts.Parameters.SpecificOrbitParameter::VesselChange(Vessel) | |
Patching method System.Void FinePrint.Contracts.Parameters.SpecificOrbitParameter::OnSave(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.Parameters.SpecificOrbitParameter::OnLoad(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.Parameters.SpecificOrbitParameter::UpdateOrbit() | |
Patching method System.Void FinePrint.Contracts.Parameters.SpecificOrbitParameter::OnUpdate() | |
Patching method System.Void FinePrint.Contracts.Parameters.SpecificOrbitParameter::updateMapIcons(System.Boolean) | |
Patching method Vector3d FinePrint.Contracts.Parameters.SpecificOrbitParameter::getOrbitPositionAtRatio(System.Single) | |
Patching method System.Void FinePrint.Contracts.Parameters.SpecificOrbitParameter::cleanup() | |
Patching method System.Void FinePrint.Contracts.Parameters.SpecificOrbitParameter::setup() | |
Patching method System.Boolean FinePrint.Contracts.Parameters.SpecificOrbitParameter::isActiveVesselWithinOrbitalDeviation() | |
Patching method System.Boolean FinePrint.Contracts.Parameters.SpecificOrbitParameter::withinDeviation(System.Double,System.Double,System.Double) | |
Patching method System.Void FinePrint.Contracts.Parameters.SpecificOrbitParameter::setVisible(System.Boolean) | |
Patching method System.Boolean FinePrint.Contracts.Parameters.SpecificOrbitParameter::checkWaypointVisibility(FinePrint.Waypoint) | |
Patching method System.Void FinePrint.Contracts.Parameters.StabilityParameter::.ctor() | |
Patching method System.Void FinePrint.Contracts.Parameters.StabilityParameter::.ctor(System.Single) | |
Patching method System.String FinePrint.Contracts.Parameters.StabilityParameter::GetHashString() | |
Patching method System.String FinePrint.Contracts.Parameters.StabilityParameter::GetTitle() | |
Patching method System.Void FinePrint.Contracts.Parameters.StabilityParameter::OnRegister() | |
Patching method System.Void FinePrint.Contracts.Parameters.StabilityParameter::OnUnregister() | |
Patching method System.Void FinePrint.Contracts.Parameters.StabilityParameter::FlightReady() | |
Patching method System.Void FinePrint.Contracts.Parameters.StabilityParameter::VesselChange(Vessel) | |
Patching method System.Void FinePrint.Contracts.Parameters.StabilityParameter::OnSave(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.Parameters.StabilityParameter::OnLoad(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.Parameters.StabilityParameter::OnUpdate() | |
Patching method System.Void FinePrint.Contracts.Parameters.StationaryPointParameter::.ctor() | |
Patching method System.Void FinePrint.Contracts.Parameters.StationaryPointParameter::.ctor(CelestialBody,System.Double) | |
Patching method System.String FinePrint.Contracts.Parameters.StationaryPointParameter::GetHashString() | |
Patching method System.String FinePrint.Contracts.Parameters.StationaryPointParameter::GetTitle() | |
Patching method System.String FinePrint.Contracts.Parameters.StationaryPointParameter::GetMessageComplete() | |
Patching method System.Void FinePrint.Contracts.Parameters.StationaryPointParameter::OnRegister() | |
Patching method System.Void FinePrint.Contracts.Parameters.StationaryPointParameter::OnUnregister() | |
Patching method System.Void FinePrint.Contracts.Parameters.StationaryPointParameter::FlightReady() | |
Patching method System.Void FinePrint.Contracts.Parameters.StationaryPointParameter::VesselChange(Vessel) | |
Patching method System.Void FinePrint.Contracts.Parameters.StationaryPointParameter::OnSave(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.Parameters.StationaryPointParameter::OnLoad(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.Parameters.StationaryPointParameter::OnUpdate() | |
Patching method System.Void FinePrint.Contracts.Parameters.SurveyWaypointParameter::.ctor() | |
Patching method System.Void FinePrint.Contracts.Parameters.SurveyWaypointParameter::.ctor(ConfigNode,CelestialBody,FinePrint.Waypoint,FinePrint.Utilities.FlightBand) | |
Patching method System.String FinePrint.Contracts.Parameters.SurveyWaypointParameter::GetHashString() | |
Patching method System.String FinePrint.Contracts.Parameters.SurveyWaypointParameter::GetTitle() | |
Patching method System.String FinePrint.Contracts.Parameters.SurveyWaypointParameter::GetMessageComplete() | |
Patching method System.Void FinePrint.Contracts.Parameters.SurveyWaypointParameter::OnRegister() | |
Patching method System.Void FinePrint.Contracts.Parameters.SurveyWaypointParameter::OnUnregister() | |
Patching method System.Void FinePrint.Contracts.Parameters.SurveyWaypointParameter::OnSave(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.Parameters.SurveyWaypointParameter::OnLoad(ConfigNode) | |
Patching method System.Void FinePrint.Contracts.Parameters.SurveyWaypointParameter::OnUpdate() | |
Patching method System.Void FinePrint.Contracts.Parameters.SurveyWaypointParameter::CheckExperimentResults(ScienceData) | |
Patching method System.Double FinePrint.Contracts.Parameters.SurveyWaypointParameter::TriggerRange() | |
Patching method System.Void FinePrint.Contracts.Parameters.SurveyWaypointParameter::ProcessWaypoint() | |
Patching method System.Void FinePrint.Contracts.Parameters.SurveyWaypointParameter::CalculateAltitudes() | |
Patching method System.String FinePrint.Contracts.Parameters.SurveyWaypointParameter::PrepositionString(FinePrint.Utilities.FlightBand) | |
Patching method CelestialBody FinePrint.Utilities.CelestialUtilities::RandomBody(System.Collections.Generic.List`1<CelestialBody>) | |
Patching method CelestialBody FinePrint.Utilities.CelestialUtilities::HighestBody(System.Collections.Generic.List`1<CelestialBody>) | |
Patching method CelestialBody FinePrint.Utilities.CelestialUtilities::LowestBody(System.Collections.Generic.List`1<CelestialBody>) | |
Patching method CelestialBody FinePrint.Utilities.CelestialUtilities::RandomNeighbor(System.Int32,CelestialBody,System.Boolean) | |
Patching method System.Collections.Generic.List`1<CelestialBody> FinePrint.Utilities.CelestialUtilities::ChildrenOf(CelestialBody) | |
Patching method System.Void FinePrint.Utilities.CelestialUtilities::AddChildren(CelestialBody,System.Collections.Generic.List`1<CelestialBody>) | |
Patching method System.Double FinePrint.Utilities.CelestialUtilities::GetHighestPeak(CelestialBody) | |
Patching method System.Double FinePrint.Utilities.CelestialUtilities::GetNextTimeWarp(CelestialBody,System.Double) | |
Patching method System.Double FinePrint.Utilities.CelestialUtilities::GetMinimumOrbitalAltitude(CelestialBody,System.Single) | |
Patching method Vessel/Situations FinePrint.Utilities.CelestialUtilities::ApplicableSituation(System.Int32,CelestialBody,System.Boolean) | |
Patching method System.Boolean FinePrint.Utilities.CelestialUtilities::IsGasGiant(CelestialBody) | |
Patching method System.Single FinePrint.Utilities.CelestialUtilities::PlanetScienceRanking(CelestialBody) | |
Patching method UnityEngine.Vector3 FinePrint.Utilities.CelestialUtilities::LLAtoECEF(System.Double,System.Double,System.Double,System.Double) | |
Patching method Vector3d FinePrint.Utilities.CelestialUtilities::PositionOfApoapsis(Orbit) | |
Patching method Vector3d FinePrint.Utilities.CelestialUtilities::PositionOfPeriapsis(Orbit) | |
Patching method System.Double FinePrint.Utilities.CelestialUtilities::AngleOfAscendingNode(Orbit,Orbit) | |
Patching method System.Double FinePrint.Utilities.CelestialUtilities::AngleOfDescendingNode(Orbit,Orbit) | |
Patching method System.Double FinePrint.Utilities.CelestialUtilities::GetRelativeInclination(Orbit,Orbit) | |
Patching method System.Double FinePrint.Utilities.CelestialUtilities::SynchronousSMA(CelestialBody) | |
Patching method System.Boolean FinePrint.Utilities.CelestialUtilities::CanBodyBeSynchronous(CelestialBody,System.Double) | |
Patching method System.Double FinePrint.Utilities.CelestialUtilities::KolniyaSMA(CelestialBody) | |
Patching method System.Boolean FinePrint.Utilities.CelestialUtilities::CanBodyBeKolniya(CelestialBody) | |
Patching method System.Boolean FinePrint.Utilities.CelestialUtilities::CanBodyBeTundra(CelestialBody) | |
Patching method Orbit FinePrint.Utilities.CelestialUtilities::GenerateOrbit(FinePrint.Utilities.OrbitType,System.Int32,CelestialBody,System.Double,System.Double) | |
Patching method System.Double FinePrint.Utilities.CelestialUtilities::TerrainAltitude(CelestialBody,System.Double,System.Double) | |
Patching method CelestialBody FinePrint.Utilities.CelestialUtilities::MapFocusBody() | |
Patching method System.Double FinePrint.Utilities.CelestialUtilities::GetSolarExtents() | |
Patching method System.Void FinePrint.Utilities.ProgressUtilities::.ctor() | |
Patching method System.Boolean FinePrint.Utilities.ProgressUtilities::HavePartTech(System.String,System.Boolean) | |
Patching method System.Boolean FinePrint.Utilities.ProgressUtilities::HaveModuleTech(System.String) | |
Patching method System.Boolean FinePrint.Utilities.ProgressUtilities::HaveModuleTypeTech(System.String) | |
Patching method System.Boolean FinePrint.Utilities.ProgressUtilities::HaveAnyTech(System.Collections.Generic.List`1<System.String>,System.Collections.Generic.List`1<System.String>,System.Boolean) | |
Patching method System.Boolean FinePrint.Utilities.ProgressUtilities::GetBodyProgress(FinePrint.Utilities.ProgressType,CelestialBody) | |
Patching method System.Collections.Generic.List`1<CelestialBody> FinePrint.Utilities.ProgressUtilities::GetBodiesProgress(FinePrint.Utilities.ProgressType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Collections.Generic.List`1<CelestialBody>) | |
Patching method System.Collections.Generic.Dictionary`2<CelestialBody,System.Int32> FinePrint.Utilities.ProgressUtilities::CelestialCrewCounts(System.Collections.Generic.List`1<Vessel/Situations>) | |
Patching method System.Single FinePrint.Utilities.ProgressUtilities::AverageFacilityLevel() | |
Patching method System.Void FinePrint.Utilities.StringUtilities::.ctor() | |
Patching method System.String FinePrint.Utilities.StringUtilities::RandomKerbalName(System.Int32) | |
Patching method System.String FinePrint.Utilities.StringUtilities::GenerateSiteName(System.Int32,CelestialBody,System.Boolean) | |
Patching method System.String FinePrint.Utilities.StringUtilities::IntegerToWord(System.Int32) | |
Patching method System.String FinePrint.Utilities.StringUtilities::IntegerToGreek(System.Int32) | |
Patching method System.String FinePrint.Utilities.StringUtilities::ShortName(System.String) | |
Patching method System.String FinePrint.Utilities.StringUtilities::PossessiveString(System.String) | |
Patching method System.String FinePrint.Utilities.StringUtilities::TitleCase(System.String) | |
Patching method System.String FinePrint.Utilities.StringUtilities::PackStrings(System.Collections.Generic.List`1<System.String>) | |
Patching method System.Collections.Generic.List`1<System.String> FinePrint.Utilities.StringUtilities::UnpackStrings(System.String) | |
Patching method System.Void FinePrint.Utilities.TextureMap::.ctor() | |
Patching method UnityEngine.Texture2D FinePrint.Utilities.TextureMap::get_Item(System.String) | |
Patching method System.Void FinePrint.Utilities.SystemUtilities::.ctor() | |
Patching method UnityEngine.Texture2D FinePrint.Utilities.SystemUtilities::LoadTexture(System.String) | |
Patching method UnityEngine.Color FinePrint.Utilities.SystemUtilities::RandomColor(System.Int32,System.Single,System.Single,System.Single) | |
Patching method System.Boolean FinePrint.Utilities.SystemUtilities::TryConvert(System.String,T&,System.String&) | |
Patching method System.Void FinePrint.Utilities.SystemUtilities::LoadNode(ConfigNode,System.String,System.String,T&,T,System.Boolean) | |
Patching method System.Boolean FinePrint.Utilities.SystemUtilities::FlightIsReady(System.Boolean,CelestialBody) | |
Patching method System.Boolean FinePrint.Utilities.SystemUtilities::FlightIsReady(Contracts.Contract/State,Contracts.Contract/State,System.Boolean,CelestialBody) | |
Patching method System.Boolean FinePrint.Utilities.SystemUtilities::CoinFlip(System.Random) | |
Patching method System.Int32 FinePrint.Utilities.SystemUtilities::SuperSeed(Contracts.Contract) | |
Patching method System.Void FinePrint.Utilities.SystemUtilities::ProcessPartRequests(Contracts.Contract,ConfigNode,System.Single&,System.Single&,System.Single&) | |
Patching method System.Void FinePrint.Utilities.VesselUtilities::.ctor() | |
Patching method System.Boolean FinePrint.Utilities.VesselUtilities::ShipHasPartName(System.String) | |
Patching method System.Boolean FinePrint.Utilities.VesselUtilities::ShipHasModule() | |
Patching method System.Boolean FinePrint.Utilities.VesselUtilities::ShipHasPartsOrModules(System.Collections.Generic.List`1<System.String>,System.Collections.Generic.List`1<System.String>) | |
Patching method System.Boolean FinePrint.Utilities.VesselUtilities::HasWheelsOnGround() | |
Patching method System.Double FinePrint.Utilities.VesselUtilities::ResourcesOnVessel(Vessel,System.String) | |
Patching method FinePrint.Utilities.FlightBand FinePrint.Utilities.VesselUtilities::GetActiveFlightBand(System.Double) | |
Patching method System.Void FinePrint.Waypoint::.ctor() | |
Patching method System.Int32 FinePrint.Waypoint::get_uniqueSeed() | |
Patching method System.Void FinePrint.Waypoint::setName(System.Boolean) | |
Patching method System.Void FinePrint.Waypoint::RandomizePosition(System.Boolean) | |
Patching method System.Void FinePrint.Waypoint::RandomizeNearWaypoint(FinePrint.Waypoint,System.Double,System.Boolean) | |
Patching method System.Void FinePrint.Waypoint::RandomizeNear(System.Double,System.Double,System.String,System.Double,System.Boolean) | |
Patching method System.Void FinePrint.WaypointManager::.ctor() | |
Patching method System.Boolean FinePrint.WaypointManager::IsOccluded(Vector3d,CelestialBody) | |
Patching method FinePrint.WaypointManager FinePrint.WaypointManager::Instance() | |
Patching method System.Void FinePrint.WaypointManager::AddWaypoint(FinePrint.Waypoint) | |
Patching method System.Void FinePrint.WaypointManager::RemoveWaypoint(FinePrint.Waypoint) | |
Patching method System.Void FinePrint.WaypointManager::UpdateWaypoint(FinePrint.Waypoint) | |
Patching method System.Void FinePrint.WaypointManager::OnPreCull() | |
Patching method System.Void FinePrint.WaypointManager::OnGUI() | |
Patching method System.Void FinePrint.WaypointManager::linkNavPoint() | |
Patching method System.Void FinePrint.WaypointManager::setupNavPoint(FinePrint.Waypoint) | |
Patching method System.Void FinePrint.WaypointManager::clearNavPoint() | |
Patching method System.Void FinePrint.WaypointManager::activateNavPoint() | |
Patching method System.Void FinePrint.WaypointManager::deactivateNavPoint() | |
Patching method System.Void FinePrint.WaypointManager::deactivateNavPoint(FinePrint.Waypoint) | |
Patching method System.Boolean FinePrint.WaypointManager::navIsActive() | |
Patching method System.Collections.Generic.List`1<FinePrint.Waypoint> FinePrint.WaypointManager::WaypointsNearVessel(System.Single) | |
Patching method System.Collections.Generic.List`1<FinePrint.Waypoint> FinePrint.WaypointManager::AllWaypoints() | |
Patching method System.Single FinePrint.WaypointManager::DistanceToVessel(FinePrint.Waypoint) | |
Patching method System.Single FinePrint.WaypointManager::LateralDistanceToVessel(FinePrint.Waypoint) | |
Patching method System.Single FinePrint.WaypointManager::Distance(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,CelestialBody) | |
Patching method System.Void FinePrint.WaypointManager::ChooseRandomPosition(System.Double&,System.Double&,System.String,System.Boolean,System.Boolean,System.Random) | |
Patching method System.Void FinePrint.WaypointManager::DrawNavigationWindow(System.Int32) | |
Patching method System.Void FinePrint.WaypointManager::ChooseRandomPositionNear(System.Double&,System.Double&,System.Double,System.Double,System.String,System.Double,System.Boolean,System.Random) | |
Patching method System.Void FinePrint.WaypointManager::CheckRenderDistances(System.Boolean&,System.Boolean&) | |
Patching method System.String Contracts.IContractParameterHost::get_Title() | |
Patching method Contracts.IContractParameterHost Contracts.IContractParameterHost::get_Parent() | |
Patching method Contracts.Contract Contracts.IContractParameterHost::get_Root() | |
Patching method Contracts.ContractParameter Contracts.IContractParameterHost::AddParameter(Contracts.ContractParameter,System.String) | |
Patching method System.Int32 Contracts.IContractParameterHost::get_ParameterCount() | |
Patching method Contracts.ContractParameter Contracts.IContractParameterHost::GetParameter(System.Int32) | |
Patching method Contracts.ContractParameter Contracts.IContractParameterHost::GetParameter(System.String) | |
Patching method Contracts.ContractParameter Contracts.IContractParameterHost::GetParameter(System.Type) | |
Patching method T Contracts.IContractParameterHost::GetParameter(System.String) | |
Patching method System.Void Contracts.IContractParameterHost::RemoveParameter(System.Int32) | |
Patching method System.Void Contracts.IContractParameterHost::RemoveParameter(System.String) | |
Patching method System.Void Contracts.IContractParameterHost::RemoveParameter(System.Type) | |
Patching method System.Void Contracts.IContractParameterHost::RemoveParameter(Contracts.ContractParameter) | |
Patching method Contracts.ContractParameter Contracts.IContractParameterHost::get_Item(System.Int32) | |
Patching method Contracts.ContractParameter Contracts.IContractParameterHost::get_Item(System.String) | |
Patching method Contracts.ContractParameter Contracts.IContractParameterHost::get_Item(System.Type) | |
Patching method System.Void Contracts.IContractParameterHost::ParameterStateUpdate(Contracts.ContractParameter) | |
Patching method System.Void CurrencyModifierQuery::.ctor(TransactionReasons,System.Single,System.Single,System.Single) | |
Patching method System.Single CurrencyModifierQuery::GetInput(Currency) | |
Patching method System.Void CurrencyModifierQuery::AddDelta(Currency,System.Single) | |
Patching method System.Single CurrencyModifierQuery::GetEffectDelta(Currency) | |
Patching method System.String CurrencyModifierQuery::GetEffectDeltaText(Currency,System.String,CurrencyModifierQuery/TextStyling) | |
Patching method System.String CurrencyModifierQuery::GetEffectPercentageText(Currency,System.String,CurrencyModifierQuery/TextStyling) | |
Patching method CurrencyModifierQuery CurrencyModifierQuery::RunQuery(TransactionReasons,System.Single,System.Single,System.Single) | |
Patching method System.Void ValueModifierQuery::.ctor(System.String,System.Single) | |
Patching method System.String ValueModifierQuery::get_ValueId() | |
Patching method System.Single ValueModifierQuery::GetInput() | |
Patching method System.Void ValueModifierQuery::AddDelta(System.Single) | |
Patching method System.Single ValueModifierQuery::GetEffectDelta() | |
Patching method System.String ValueModifierQuery::GetEffectDeltaText(System.String,ValueModifierQuery/TextStyling) | |
Patching method System.String ValueModifierQuery::GetEffectPercentageText(System.String,ValueModifierQuery/TextStyling) | |
Patching method ValueModifierQuery ValueModifierQuery::RunQuery(System.String,System.Single) | |
Patching method System.Void Funding::.ctor() | |
Patching method System.Void Funding::AddFunds(System.Double,TransactionReasons) | |
Patching method System.Double Funding::get_Funds() | |
Patching method System.Void Funding::OnAwake() | |
Patching method System.Void Funding::OnDestroy() | |
Patching method System.Void Funding::OnCurrenciesModified(CurrencyModifierQuery) | |
Patching method System.Void Funding::onVesselRollout(ShipConstruct) | |
Patching method System.Void Funding::onVesselRecoveryProcessing(ProtoVessel,MissionRecoveryDialog,System.Single) | |
Patching method System.Void Funding::onPartPurchased(AvailablePart) | |
Patching method System.Void Funding::OnLoad(ConfigNode) | |
Patching method System.Void Funding::OnSave(ConfigNode) | |
Patching method System.Boolean Funding::CanAfford(System.Single) | |
Patching method System.Void GameVariables::.ctor() | |
Patching method System.Void GameVariables::Awake() | |
Patching method System.Single GameVariables::GetRecoveredPartValue(System.Single) | |
Patching method System.Single GameVariables::GetRecoveredResourceValue(System.Single) | |
Patching method System.Single GameVariables::GetContractPrestigeFactor(Contracts.Contract/ContractPrestige) | |
Patching method System.Single GameVariables::GetContractFundsAdvanceFactor(Contracts.Contract/ContractPrestige) | |
Patching method System.Single GameVariables::GetContractFundsCompletionFactor(Contracts.Contract/ContractPrestige) | |
Patching method System.Single GameVariables::GetContractFundsFailureFactor(Contracts.Contract/ContractPrestige) | |
Patching method System.Single GameVariables::GetContractReputationCompletionFactor(Contracts.Contract/ContractPrestige) | |
Patching method System.Single GameVariables::GetContractReputationFailureFactor(Contracts.Contract/ContractPrestige) | |
Patching method System.Single GameVariables::GetContractScienceCompletionFactor(Contracts.Contract/ContractPrestige) | |
Patching method System.Single GameVariables::GetContractDestinationWeight(CelestialBody) | |
Patching method System.Single GameVariables::ScoreSituation(Vessel/Situations,CelestialBody) | |
Patching method System.Single GameVariables::ScoreFlightEnvelope(System.Single,System.Single,System.Single,System.Single) | |
Patching method System.Single GameVariables::GetMentalityFundsFactor(System.Single,Contracts.Contract/ContractPrestige) | |
Patching method System.Single GameVariables::GetMentalityReputationFactor(System.Single,Contracts.Contract/ContractPrestige) | |
Patching method System.Single GameVariables::GetMentalityScienceFactor(System.Single,Contracts.Contract/ContractPrestige) | |
Patching method System.Single GameVariables::GetMentalityExpiryFactor(System.Single,Contracts.Contract/ContractPrestige) | |
Patching method System.Single GameVariables::GetMentalityDeadlineFactor(System.Single,Contracts.Contract/ContractPrestige) | |
Patching method System.Int32 GameVariables::GetPartCountLimit(System.Single) | |
Patching method System.Boolean GameVariables::UnlockedFuelTransfer(System.Single) | |
Patching method System.Boolean GameVariables::UnlockedActionGroupsStock(System.Single) | |
Patching method System.Boolean GameVariables::UnlockedActionGroupsCustom(System.Single) | |
Patching method System.Single GameVariables::GetCraftMassLimit(System.Single) | |
Patching method UnityEngine.Vector3 GameVariables::GetCraftSizeLimit(System.Single) | |
Patching method System.Int32 GameVariables::GetActiveStrategyLimit(System.Single) | |
Patching method System.Single GameVariables::GetStrategyCommitRange(System.Single) | |
Patching method System.Single GameVariables::GetStrategyLevelLimit(System.Single) | |
Patching method System.Int32 GameVariables::GetActiveContractsLimit(System.Single) | |
Patching method System.Single GameVariables::GetContractLevelLimit(System.Single) | |
Patching method System.Boolean GameVariables::UnlockedFlightPlanning(System.Single) | |
Patching method System.Int32 GameVariables::GetActiveCrewLimit(System.Single) | |
Patching method System.Single GameVariables::GetCrewLevelLimit(System.Single) | |
Patching method System.Boolean GameVariables::UnlockedEVA(System.Single) | |
Patching method System.Boolean GameVariables::UnlockedEVAFlags(System.Single) | |
Patching method System.Boolean GameVariables::UnlockedEVAClamber(System.Single) | |
Patching method System.Boolean GameVariables::EVAIsPossible(System.Boolean,Vessel) | |
Patching method System.String GameVariables::GetEVALockedReason(Vessel) | |
Patching method GameVariables/OrbitDisplayMode GameVariables::GetOrbitDisplayMode(System.Single) | |
Patching method System.Int32 GameVariables::GetTrackedObjectLimit(System.Single) | |
Patching method System.Int32 GameVariables::GetPatchesAheadLimit(System.Single) | |
Patching method System.Boolean GameVariables::UnlockedSpaceObjectDiscovery(System.Single) | |
Patching method UntrackedObjectClass GameVariables::MinTrackedObjectSize(System.Single) | |
Patching method System.Single GameVariables::GetScienceCostLimit(System.Single) | |
Patching method System.Single GameVariables::GetDataToScienceRatio(System.Single) | |
Patching method System.Single GameVariables::GetExperimentLevel(System.Single) | |
Patching method System.Void ScenarioNewGameIntro::.ctor() | |
Patching method System.Void ScenarioNewGameIntro::OnLoad(ConfigNode) | |
Patching method System.Void ScenarioNewGameIntro::OnSave(ConfigNode) | |
Patching method System.Void ScenarioNewGameIntro::OnOnDestroy() | |
Patching method System.Void ScenarioNewGameIntro::OnAssetSetup() | |
Patching method System.Void ScenarioNewGameIntro::OnTutorialSetup() | |
Patching method System.Void ScenarioNewGameIntro::onLeavingScene(GameScenes) | |
Patching method System.Void ScenarioNewGameIntro::KSCtutorialSetup() | |
Patching method System.Void ScenarioNewGameIntro::EditorTutorialSetup() | |
Patching method System.Void ScenarioNewGameIntro::TSTutorialSetup() | |
Patching method System.Void ScenarioNewGameIntro::<KSCtutorialSetup>m__19F(KFSMState) | |
Patching method System.Void ScenarioNewGameIntro::<KSCtutorialSetup>m__1A0() | |
Patching method System.Void ScenarioNewGameIntro::<EditorTutorialSetup>m__1A1(KFSMState) | |
Patching method System.Void ScenarioNewGameIntro::<EditorTutorialSetup>m__1A2() | |
Patching method System.Void ScenarioNewGameIntro::<TSTutorialSetup>m__1A3(KFSMState) | |
Patching method System.Void ScenarioNewGameIntro::<TSTutorialSetup>m__1A4() | |
Patching method System.Void KSPAchievements.BaseConstruction::.ctor(CelestialBody) | |
Patching method System.Void KSPAchievements.BaseConstruction::onPartsCoupled(GameEvents/FromToAction`2<Part,Part>) | |
Patching method System.Void KSPAchievements.BaseConstruction::OnLoad(ConfigNode) | |
Patching method System.Void KSPAchievements.BaseConstruction::OnSave(ConfigNode) | |
Patching method System.Void KSPAchievements.BaseConstruction::<BaseConstruction>m__1A5() | |
Patching method System.Void KSPAchievements.BaseConstruction::<BaseConstruction>m__1A6() | |
Patching method System.Void KSPAchievements.CelestialBodyEscape::.ctor(CelestialBody) | |
Patching method System.Void KSPAchievements.CelestialBodyEscape::OnSOIEscaped(GameEvents/HostedFromToAction`2<Vessel,CelestialBody>) | |
Patching method System.Void KSPAchievements.CelestialBodyEscape::<CelestialBodyEscape>m__1A7() | |
Patching method System.Void KSPAchievements.CelestialBodyEscape::<CelestialBodyEscape>m__1A8() | |
Patching method System.Void KSPAchievements.CelestialBodyFlyby::.ctor(CelestialBody) | |
Patching method System.Void KSPAchievements.CelestialBodyFlyby::OnVesselSOIChange(GameEvents/HostedFromToAction`2<Vessel,CelestialBody>) | |
Patching method System.Void KSPAchievements.CelestialBodyFlyby::<CelestialBodyFlyby>m__1A9() | |
Patching method System.Void KSPAchievements.CelestialBodyFlyby::<CelestialBodyFlyby>m__1AA() | |
Patching method System.Void KSPAchievements.CelestialBodyLanding::.ctor(CelestialBody) | |
Patching method System.Void KSPAchievements.CelestialBodyLanding::OnVesselSituationChange(GameEvents/HostedFromToAction`2<Vessel,Vessel/Situations>) | |
Patching method System.Void KSPAchievements.CelestialBodyLanding::OnLoad(ConfigNode) | |
Patching method System.Void KSPAchievements.CelestialBodyLanding::OnSave(ConfigNode) | |
Patching method System.Void KSPAchievements.CelestialBodyLanding::<CelestialBodyLanding>m__1AB() | |
Patching method System.Void KSPAchievements.CelestialBodyLanding::<CelestialBodyLanding>m__1AC() | |
Patching method System.Void KSPAchievements.CelestialBodySplashdown::.ctor(CelestialBody) | |
Patching method System.Void KSPAchievements.CelestialBodySplashdown::OnVesselSituationChange(GameEvents/HostedFromToAction`2<Vessel,Vessel/Situations>) | |
Patching method System.Void KSPAchievements.CelestialBodySplashdown::OnLoad(ConfigNode) | |
Patching method System.Void KSPAchievements.CelestialBodySplashdown::OnSave(ConfigNode) | |
Patching method System.Void KSPAchievements.CelestialBodySplashdown::<CelestialBodySplashdown>m__1AD() | |
Patching method System.Void KSPAchievements.CelestialBodySplashdown::<CelestialBodySplashdown>m__1AE() | |
Patching method System.Void KSPAchievements.CelestialBodyOrbit::.ctor(CelestialBody) | |
Patching method System.Void KSPAchievements.CelestialBodyOrbit::onVesselSitChange(GameEvents/HostedFromToAction`2<Vessel,Vessel/Situations>) | |
Patching method System.Void KSPAchievements.CelestialBodyOrbit::OnSave(ConfigNode) | |
Patching method System.Void KSPAchievements.CelestialBodyOrbit::OnLoad(ConfigNode) | |
Patching method System.Void KSPAchievements.CelestialBodyOrbit::<CelestialBodyOrbit>m__1AF() | |
Patching method System.Void KSPAchievements.CelestialBodyOrbit::<CelestialBodyOrbit>m__1B0() | |
Patching method System.Void KSPAchievements.CelestialBodyReturn::.ctor(CelestialBody,KSPAchievements.ReturnFrom) | |
Patching method System.Void KSPAchievements.CelestialBodyReturn::OnVesselSituationChange(GameEvents/HostedFromToAction`2<Vessel,Vessel/Situations>) | |
Patching method System.Void KSPAchievements.CelestialBodyReturn::OnLoad(ConfigNode) | |
Patching method System.Void KSPAchievements.CelestialBodyReturn::OnSave(ConfigNode) | |
Patching method System.Void KSPAchievements.CelestialBodyReturn::<CelestialBodyReturn>m__1B1() | |
Patching method System.Void KSPAchievements.CelestialBodyReturn::<CelestialBodyReturn>m__1B2() | |
Patching method System.Void KSPAchievements.CelestialBodySubtree::.ctor(CelestialBody) | |
Patching method System.Void KSPAchievements.CelestialBodySubtree::OnAchievementAchieve(ProgressNode) | |
Patching method System.Void KSPAchievements.CelestialBodySubtree::OnSave(ConfigNode) | |
Patching method System.Void KSPAchievements.CelestialBodySubtree::OnLoad(ConfigNode) | |
Patching method System.String KSPAchievements.CelestialBodySubtree::generateSubtreeSummary(System.String) | |
Patching method System.Void KSPAchievements.CelestialBodySubtree::LinkBodyHome(KSPAchievements.CelestialBodySubtree[]) | |
Patching method System.Void KSPAchievements.CelestialBodySubtree::DebugBodyTree() | |
Patching method System.Void KSPAchievements.CelestialBodySubtree::<CelestialBodySubtree>m__1B3() | |
Patching method System.Void KSPAchievements.CelestialBodySubtree::<CelestialBodySubtree>m__1B4(Vessel) | |
Patching method System.Void KSPAchievements.CelestialBodySubtree::<CelestialBodySubtree>m__1B5() | |
Patching method System.Int32 KSPAchievements.CelestialBodySubtree::<LinkBodyHome>m__1B6(KSPAchievements.CelestialBodySubtree,KSPAchievements.CelestialBodySubtree) | |
Patching method System.Void KSPAchievements.CrewRecovery::.ctor() | |
Patching method System.Void KSPAchievements.CrewRecovery::onVesselRecovered(ProtoVessel) | |
Patching method System.Void KSPAchievements.CrewRecovery::OnLoad(ConfigNode) | |
Patching method System.Void KSPAchievements.CrewRecovery::OnSave(ConfigNode) | |
Patching method System.Void KSPAchievements.CrewRecovery::<CrewRecovery>m__1B7() | |
Patching method System.Void KSPAchievements.CrewRecovery::<CrewRecovery>m__1B8() | |
Patching method System.Void KSPAchievements.Docking::.ctor(CelestialBody) | |
Patching method System.Void KSPAchievements.Docking::OnPartsCoupled(GameEvents/FromToAction`2<Part,Part>) | |
Patching method System.Void KSPAchievements.Docking::<Docking>m__1B9() | |
Patching method System.Void KSPAchievements.Docking::<Docking>m__1BA() | |
Patching method System.Void KSPAchievements.FirstLaunch::.ctor() | |
Patching method System.Void KSPAchievements.FirstLaunch::OnVesselSituationChange(GameEvents/HostedFromToAction`2<Vessel,Vessel/Situations>) | |
Patching method System.Collections.IEnumerator KSPAchievements.FirstLaunch::TestFlight(Vessel) | |
Patching method System.Void KSPAchievements.FirstLaunch::<FirstLaunch>m__1BB() | |
Patching method System.Void KSPAchievements.FirstLaunch::<FirstLaunch>m__1BC() | |
Patching method System.Void KSPAchievements.FlagPlant::.ctor(CelestialBody) | |
Patching method System.Void KSPAchievements.FlagPlant::OnFlagPlant(Vessel) | |
Patching method System.Void KSPAchievements.FlagPlant::OnLoad(ConfigNode) | |
Patching method System.Void KSPAchievements.FlagPlant::OnSave(ConfigNode) | |
Patching method System.Void KSPAchievements.FlagPlant::<FlagPlant>m__1BD() | |
Patching method System.Void KSPAchievements.FlagPlant::<FlagPlant>m__1BE() | |
Patching method System.Void ProgressNode::.ctor(System.String,System.Boolean) | |
Patching method System.String ProgressNode::get_Id() | |
Patching method System.Boolean ProgressNode::get_IsReached() | |
Patching method System.Boolean ProgressNode::get_IsComplete() | |
Patching method ProgressTree ProgressNode::get_Subtree() | |
Patching method System.Void ProgressNode::Reach() | |
Patching method System.Void ProgressNode::Achieve() | |
Patching method System.Void ProgressNode::Complete() | |
Patching method System.Void ProgressNode::Load(ConfigNode) | |
Patching method System.Void ProgressNode::OnLoad(ConfigNode) | |
Patching method System.Void ProgressNode::Save(ConfigNode) | |
Patching method System.Void ProgressNode::OnSave(ConfigNode) | |
Patching method System.String ProgressNode::GetNodeSummary(System.String) | |
Patching method System.Void KSPAchievements.VesselRef::.ctor() | |
Patching method System.String KSPAchievements.VesselRef::get_Name() | |
Patching method System.Void KSPAchievements.VesselRef::set_Name(System.String) | |
Patching method System.String KSPAchievements.VesselRef::get_FlagURL() | |
Patching method System.Void KSPAchievements.VesselRef::set_FlagURL(System.String) | |
Patching method KSPAchievements.VesselRef KSPAchievements.VesselRef::FromVessel(Vessel) | |
Patching method System.Void KSPAchievements.VesselRef::Load(ConfigNode) | |
Patching method System.Void KSPAchievements.VesselRef::Save(ConfigNode) | |
Patching method System.Void KSPAchievements.CrewRef::.ctor() | |
Patching method System.Collections.Generic.List`1<ProtoCrewMember> KSPAchievements.CrewRef::get_Crews() | |
Patching method System.Void KSPAchievements.CrewRef::set_Crews(System.Collections.Generic.List`1<ProtoCrewMember>) | |
Patching method System.Boolean KSPAchievements.CrewRef::get_HasAny() | |
Patching method KSPAchievements.CrewRef KSPAchievements.CrewRef::FromVessel(Vessel) | |
Patching method KSPAchievements.CrewRef KSPAchievements.CrewRef::FromProtoVessel(ProtoVessel) | |
Patching method System.Void KSPAchievements.CrewRef::Load(ConfigNode) | |
Patching method System.Void KSPAchievements.CrewRef::Save(ConfigNode) | |
Patching method System.Void ProgressTracking::.ctor() | |
Patching method ProgressTracking ProgressTracking::get_Instance() | |
Patching method System.Void ProgressTracking::set_Instance(ProgressTracking) | |
Patching method System.Void ProgressTracking::OnAwake() | |
Patching method ProgressTree ProgressTracking::generateAchievementsTree() | |
Patching method System.Void ProgressTracking::OnLoad(ConfigNode) | |
Patching method System.Void ProgressTracking::OnSave(ConfigNode) | |
Patching method System.Void ProgressTracking::Start() | |
Patching method System.Void ProgressTracking::Update() | |
Patching method System.Void ProgressTracking::OnDestroy() | |
Patching method System.Void ProgressTracking::OnAchievementComplete(ProgressNode) | |
Patching method System.Void ProgressTracking::DebugAchievements() | |
Patching method System.Void ProgressTracking::DebugSummary() | |
Patching method System.Void ProgressTracking::TestProgressDataPost() | |
Patching method System.String ProgressTracking::GenerateSummary() | |
Patching method System.Void ProgressTracking::postProgressData(UnityEngine.MonoBehaviour) | |
Patching method System.Collections.IEnumerator ProgressTracking::PostSummaryToURL(System.String) | |
Patching method System.Boolean ProgressTracking::NodeReached(System.String[]) | |
Patching method System.Boolean ProgressTracking::NodeComplete(System.String[]) | |
Patching method ProgressNode ProgressTracking::FindNode(System.String[]) | |
Patching method ProgressNode ProgressTracking::FindNodeRecurse(ProgressTree,System.Int32,System.String[]) | |
Patching method KSPAchievements.CelestialBodySubtree ProgressTracking::GetBodyTree(System.String) | |
Patching method KSPAchievements.CelestialBodySubtree ProgressTracking::GetBodyTree(CelestialBody) | |
Patching method KSPAchievements.CelestialBodySubtree ProgressTracking::GetBodyTree() | |
Patching method System.Void ProgressTree::.ctor() | |
Patching method System.Void ProgressTree::AddNode(ProgressNode) | |
Patching method System.Boolean ProgressTree::Contains(ProgressNode) | |
Patching method System.Boolean ProgressTree::AllComplete() | |
Patching method System.Int32 ProgressTree::get_Count() | |
Patching method ProgressNode ProgressTree::get_Item(System.Int32) | |
Patching method ProgressNode ProgressTree::get_Item(System.String) | |
Patching method System.Collections.Generic.List`1/Enumerator<ProgressNode> ProgressTree::GetEnumerator() | |
Patching method System.Void ProgressTree::Load(ConfigNode) | |
Patching method System.Void ProgressTree::Save(ConfigNode) | |
Patching method System.Void ProgressTree::Deploy() | |
Patching method System.Void ProgressTree::IterateVessels(Vessel) | |
Patching method System.Void ProgressTree::Stow() | |
Patching method System.String ProgressTree::GetTreeSummary(System.String) | |
Patching method System.Boolean ProgressTree::<AllComplete>m__1BF(ProgressNode) | |
Patching method System.Boolean ProgressTree::<GetTreeSummary>m__1C0(ProgressNode) | |
Patching method System.Void KSPAchievements.ReachSpace::.ctor() | |
Patching method System.Void KSPAchievements.ReachSpace::OnVesselSituationChange(GameEvents/HostedFromToAction`2<Vessel,Vessel/Situations>) | |
Patching method System.Void KSPAchievements.ReachSpace::OnSave(ConfigNode) | |
Patching method System.Void KSPAchievements.ReachSpace::OnLoad(ConfigNode) | |
Patching method System.Void KSPAchievements.ReachSpace::<ReachSpace>m__1C1() | |
Patching method System.Void KSPAchievements.ReachSpace::<ReachSpace>m__1C2() | |
Patching method System.Void KSPAchievements.RecordsAltitude::.ctor() | |
Patching method System.Void KSPAchievements.RecordsAltitude::OnVesselSituationChange(GameEvents/HostedFromToAction`2<Vessel,Vessel/Situations>) | |
Patching method System.Void KSPAchievements.RecordsAltitude::iterateVessels(Vessel) | |
Patching method System.Void KSPAchievements.RecordsAltitude::OnLoad(ConfigNode) | |
Patching method System.Void KSPAchievements.RecordsAltitude::OnSave(ConfigNode) | |
Patching method System.Void KSPAchievements.RecordsAltitude::Terminate() | |
Patching method System.Void KSPAchievements.RecordsAltitude::<RecordsAltitude>m__1C3() | |
Patching method System.Void KSPAchievements.RecordsAltitude::<RecordsAltitude>m__1C4() | |
Patching method System.Void KSPAchievements.Rendezvous::.ctor(CelestialBody) | |
Patching method System.Void KSPAchievements.Rendezvous::OnVesselLoaded(Vessel) | |
Patching method System.Collections.IEnumerator KSPAchievements.Rendezvous::TrackCandidateVessel(Vessel,Vessel) | |
Patching method System.Void KSPAchievements.Rendezvous::<Rendezvous>m__1C5() | |
Patching method System.Void KSPAchievements.Rendezvous::<Rendezvous>m__1C6() | |
Patching method System.Void KSPAchievements.SpaceCrewTransfer::.ctor() | |
Patching method System.Void KSPAchievements.SpaceCrewTransfer::OnBoardVessel(GameEvents/FromToAction`2<Part,Part>) | |
Patching method System.Void KSPAchievements.SpaceCrewTransfer::OnLoad(ConfigNode) | |
Patching method System.Void KSPAchievements.SpaceCrewTransfer::OnSave(ConfigNode) | |
Patching method System.Void KSPAchievements.SpaceCrewTransfer::<SpaceCrewTransfer>m__1C7() | |
Patching method System.Void KSPAchievements.SpaceCrewTransfer::<SpaceCrewTransfer>m__1C8() | |
Patching method System.Void KSPAchievements.Spacewalk::.ctor() | |
Patching method System.Void KSPAchievements.Spacewalk::OnGoEVA(GameEvents/FromToAction`2<Part,Part>) | |
Patching method System.Void KSPAchievements.Spacewalk::OnLoad(ConfigNode) | |
Patching method System.Void KSPAchievements.Spacewalk::OnSave(ConfigNode) | |
Patching method System.Void KSPAchievements.Spacewalk::<Spacewalk>m__1C9() | |
Patching method System.Void KSPAchievements.Spacewalk::<Spacewalk>m__1CA() | |
Patching method System.Void KSPAchievements.SurfaceEVA::.ctor(CelestialBody) | |
Patching method System.Void KSPAchievements.SurfaceEVA::OnGoEVA(GameEvents/FromToAction`2<Part,Part>) | |
Patching method System.Void KSPAchievements.SurfaceEVA::OnLoad(ConfigNode) | |
Patching method System.Void KSPAchievements.SurfaceEVA::OnSave(ConfigNode) | |
Patching method System.Void KSPAchievements.SurfaceEVA::<SurfaceEVA>m__1CB() | |
Patching method System.Void KSPAchievements.SurfaceEVA::<SurfaceEVA>m__1CC() | |
Patching method System.Void KSPAchievements.TargetedLanding::.ctor(System.String,KSPAchievements.ReturnFrom) | |
Patching method System.Void KSPAchievements.TargetedLanding::OnVesselSituationChange(GameEvents/HostedFromToAction`2<Vessel,Vessel/Situations>) | |
Patching method System.Collections.IEnumerator KSPAchievements.TargetedLanding::WaitAndCheckLandedTag(Vessel,System.String) | |
Patching method System.Void KSPAchievements.TargetedLanding::<TargetedLanding>m__1CD() | |
Patching method System.Void KSPAchievements.TargetedLanding::<TargetedLanding>m__1CE() | |
Patching method System.Void CBAttributeMap::.ctor() | |
Patching method CBAttributeMap/MapAttribute CBAttributeMap::GetAtt(System.Double,System.Double) | |
Patching method System.Void CBAttributeMapSO::.ctor() | |
Patching method CBAttributeMapSO/MapAttribute CBAttributeMapSO::GetAtt(System.Double,System.Double) | |
Patching method System.Single CBAttributeMapSO::RGBColorSqrMag(UnityEngine.Color,UnityEngine.Color) | |
Patching method System.Void RnDCommsStream::.ctor(ScienceSubject,System.Single,System.Single,System.Single,ResearchAndDevelopment) | |
Patching method System.Void RnDCommsStream::StreamData(System.Single) | |
Patching method System.Collections.IEnumerator RnDCommsStream::timeoutCoroutine() | |
Patching method System.Void RnDCommsStream::submitStreamData() | |
Patching method System.Void ExperimentsResultDialog::.ctor() | |
Patching method ExperimentsResultDialog ExperimentsResultDialog::DisplayResult(ExperimentResultDialogPage) | |
Patching method System.Void ExperimentsResultDialog::Awake() | |
Patching method System.Void ExperimentsResultDialog::OnDestroy() | |
Patching method System.Void ExperimentsResultDialog::onPartDie(Part) | |
Patching method System.Void ExperimentsResultDialog::onVesselFocusChange(Vessel) | |
Patching method System.Void ExperimentsResultDialog::onVesselModified(Vessel) | |
Patching method System.Void ExperimentsResultDialog::addPage(ExperimentResultDialogPage) | |
Patching method System.Void ExperimentsResultDialog::dismissCurrentPage(ScienceData) | |
Patching method System.Void ExperimentsResultDialog::removePage(ExperimentResultDialogPage) | |
Patching method System.Void ExperimentsResultDialog::NextPage() | |
Patching method System.Void ExperimentsResultDialog::PrevPage() | |
Patching method System.Void ExperimentsResultDialog::drawDialog() | |
Patching method System.Void ExperimentsResultDialog::drawWindowContent(System.Int32) | |
Patching method System.Void ExperimentsResultDialog::<drawWindowContent>m__1D2() | |
Patching method System.Void ExperimentResultDialogPage::.ctor(Part,ScienceData,System.Single,System.Single,System.Boolean,System.String,System.Boolean,System.Boolean,Callback`1<ScienceData>,Callback`1<ScienceData>,Callback`1<ScienceData>,Callback`1<ScienceData>) | |
Patching method System.Void ExperimentResultDialogPage::.cctor() | |
Patching method ScienceData[] IScienceDataContainer::GetData() | |
Patching method System.Void IScienceDataContainer::DumpData(ScienceData) | |
Patching method System.Void IScienceDataContainer::ReviewData() | |
Patching method System.Void IScienceDataContainer::ReviewDataItem(ScienceData) | |
Patching method System.Int32 IScienceDataContainer::GetScienceCount() | |
Patching method System.Boolean IScienceDataContainer::IsRerunnable() | |
Patching method System.Single IScienceDataTransmitter::get_DataRate() | |
Patching method System.Double IScienceDataTransmitter::get_DataResourceCost() | |
Patching method System.Boolean IScienceDataTransmitter::CanTransmit() | |
Patching method System.Boolean IScienceDataTransmitter::IsBusy() | |
Patching method System.Void IScienceDataTransmitter::TransmitData(System.Collections.Generic.List`1<ScienceData>) | |
Patching method System.Void ProtoTechNode::.ctor() | |
Patching method System.Void ProtoTechNode::.ctor(ConfigNode) | |
Patching method System.Void ProtoTechNode::UpdateFromTechNode(RDTech) | |
Patching method System.Void ProtoTechNode::Save(ConfigNode) | |
Patching method System.Void RDTech::.ctor() | |
Patching method System.Void RDTech::Warmup() | |
Patching method System.Void RDTech::Start() | |
Patching method System.Void RDTech::OnDestroy() | |
Patching method RDTech/OperationResult RDTech::ResearchTech() | |
Patching method System.Boolean RDTech::PartIsPurchased(AvailablePart) | |
Patching method System.Void RDTech::PurchasePart(AvailablePart) | |
Patching method System.Void RDTech::AutoPurchaseAllParts() | |
Patching method System.Boolean RDTech::<Warmup>m__1D3(AvailablePart) | |
Patching method System.Boolean RDTech::<Warmup>m__1D4(AvailablePart) | |
Patching method System.Void RDTechTree::.ctor() | |
Patching method RDTech[] RDTechTree::GetTreeTechs() | |
Patching method RDNode[] RDTechTree::GetTreeNodes() | |
Patching method UnityEngine.GameObject RDTechTree::GetRDScreenPrefab() | |
Patching method System.Void RDTechTree::Warmup() | |
Patching method System.Collections.Generic.List`1<RDTech> RDTechTree::GetCheapestUnavailableNodes(System.Int32) | |
Patching method System.Collections.Generic.List`1<RDTech> RDTechTree::GetNextUnavailableNodes() | |
Patching method System.Void RDTechTree::recurseForNextTechs(RDNode,System.Collections.Generic.List`1<RDTech>) | |
Patching method RDTech RDTechTree::FindTech(System.String) | |
Patching method System.Boolean RDTechTree::<GetNextUnavailableNodes>m__1D6(RDNode) | |
Patching method System.Void ResearchAndDevelopment::.ctor() | |
Patching method System.Single ResearchAndDevelopment::get_Science() | |
Patching method System.Void ResearchAndDevelopment::AddScience(System.Single,TransactionReasons) | |
Patching method System.Boolean ResearchAndDevelopment::CanAfford(System.Single) | |
Patching method System.Void ResearchAndDevelopment::OnAwake() | |
Patching method System.Void ResearchAndDevelopment::OnDestroy() | |
Patching method System.Void ResearchAndDevelopment::OnLoad(ConfigNode) | |
Patching method System.Void ResearchAndDevelopment::loadExperiments() | |
Patching method System.Void ResearchAndDevelopment::OnSave(ConfigNode) | |
Patching method ConfigNode ResearchAndDevelopment::getInitialTech() | |
Patching method System.Void ResearchAndDevelopment::Start() | |
Patching method System.Void ResearchAndDevelopment::AddExperimentalPart(AvailablePart) | |
Patching method System.Boolean ResearchAndDevelopment::IsExperimentalPart(AvailablePart) | |
Patching method System.Void ResearchAndDevelopment::RemoveExperimentalPart(AvailablePart) | |
Patching method System.Void ResearchAndDevelopment::OnLeavingScene(GameScenes) | |
Patching method System.Void ResearchAndDevelopment::onVesselRecoveryProcessing(ProtoVessel,MissionRecoveryDialog,System.Single) | |
Patching method System.Void ResearchAndDevelopment::OnCurrenciesModified(CurrencyModifierQuery) | |
Patching method System.Void ResearchAndDevelopment::reverseEngineerRecoveredVessel(ProtoVessel) | |
Patching method System.Collections.Generic.List`1<ScienceSubject> ResearchAndDevelopment::reverseEngineerPartsFrom(System.Collections.Generic.List`1<System.String>,System.Collections.Generic.List`1<System.String>,System.Single,System.String,System.String) | |
Patching method System.Boolean ResearchAndDevelopment::partTechAvailable(AvailablePart) | |
Patching method System.Boolean ResearchAndDevelopment::partModelPurchased(AvailablePart) | |
Patching method ProtoTechNode ResearchAndDevelopment::GetTechState(System.String) | |
Patching method System.Void ResearchAndDevelopment::SetTechState(System.String,ProtoTechNode) | |
Patching method RDTech/State ResearchAndDevelopment::GetTechnologyState(System.String) | |
Patching method System.Boolean ResearchAndDevelopment::PartTechAvailable(AvailablePart) | |
Patching method System.Boolean ResearchAndDevelopment::PartModelPurchased(AvailablePart) | |
Patching method ScienceExperiment ResearchAndDevelopment::GetExperiment(System.String) | |
Patching method ScienceSubject ResearchAndDevelopment::GetExperimentSubject(ScienceExperiment,ExperimentSituations,CelestialBody,System.String) | |
Patching method ScienceSubject ResearchAndDevelopment::GetExperimentSubject(ScienceExperiment,ExperimentSituations,System.String,System.String,CelestialBody,System.String) | |
Patching method ScienceSubject ResearchAndDevelopment::GetSubjectByID(System.String) | |
Patching method System.Single ResearchAndDevelopment::GetReferenceDataValue(System.Single,ScienceSubject) | |
Patching method System.Single ResearchAndDevelopment::GetSubjectValue(System.Single,ScienceSubject) | |
Patching method System.Single ResearchAndDevelopment::GetScienceValue(System.Single,ScienceSubject,System.Single) | |
Patching method System.Single ResearchAndDevelopment::GetNextScienceValue(System.Single,ScienceSubject,System.Single) | |
Patching method ScienceSubject ResearchAndDevelopment::getScienceSubject(ScienceSubject) | |
Patching method System.Single ResearchAndDevelopment::SubmitScienceData(System.Single,ScienceSubject,System.Single) | |
Patching method System.Collections.Generic.List`1<ScienceSubject> ResearchAndDevelopment::GetSubjects() | |
Patching method System.Collections.Generic.List`1<System.String> ResearchAndDevelopment::GetExperimentIDs() | |
Patching method System.Collections.Generic.List`1<System.String> ResearchAndDevelopment::GetSituationTags() | |
Patching method System.Collections.Generic.List`1<System.String> ResearchAndDevelopment::GetBiomeTags(CelestialBody) | |
Patching method System.String ResearchAndDevelopment::GetResults(System.String) | |
Patching method System.Boolean ResearchAndDevelopment::<getInitialTech>m__1D8(AvailablePart) | |
Patching method System.Single ResearchAndDevelopment::<reverseEngineerRecoveredVessel>m__1D9(ScienceSubject) | |
Patching method System.Void ScienceExperiment::.ctor() | |
Patching method System.Collections.Generic.Dictionary`2<System.String,System.String> ScienceExperiment::get_Results() | |
Patching method System.Void ScienceExperiment::Load(ConfigNode) | |
Patching method System.Void ScienceExperiment::Save(ConfigNode) | |
Patching method System.Boolean ScienceExperiment::IsAvailableWhile(ExperimentSituations,CelestialBody) | |
Patching method System.Boolean ScienceExperiment::BiomeIsRelevantWhile(ExperimentSituations) | |
Patching method System.Boolean ScienceExperiment::IsUnlocked() | |
Patching method System.Void CelestialBodyScienceParams::.ctor() | |
Patching method System.Void ScienceData::.ctor(ConfigNode) | |
Patching method System.Void ScienceData::.ctor(System.Single,System.Single,System.Single,System.String,System.String) | |
Patching method System.Void ScienceData::Load(ConfigNode) | |
Patching method System.Void ScienceData::Save(ConfigNode) | |
Patching method ScienceData ScienceData::CopyOf(ScienceData) | |
Patching method System.Void ScienceSubject::.ctor(System.String,System.String,System.Single,System.Single,System.Single) | |
Patching method System.Void ScienceSubject::.ctor(ScienceExperiment,ExperimentSituations,CelestialBody,System.String) | |
Patching method System.Void ScienceSubject::.ctor(ScienceExperiment,ExperimentSituations,System.String,System.String,CelestialBody,System.String) | |
Patching method System.Void ScienceSubject::.ctor(ConfigNode) | |
Patching method System.Boolean ScienceSubject::IsFromBody(CelestialBody) | |
Patching method System.Boolean ScienceSubject::IsFromSituation(ExperimentSituations) | |
Patching method System.Boolean ScienceSubject::HasPartialIDstring(System.String) | |
Patching method System.Void ScienceSubject::Load(ConfigNode) | |
Patching method System.Void ScienceSubject::Save(ConfigNode) | |
Patching method System.Void ScienceUtil::.ctor() | |
Patching method ExperimentSituations ScienceUtil::GetExperimentSituation(Vessel) | |
Patching method System.String ScienceUtil::GetExperimentBiome(CelestialBody,System.Double,System.Double) | |
Patching method System.Single ScienceUtil::GetTransmitterScore(IScienceDataTransmitter) | |
Patching method System.Single ScienceUtil::GetLabScore(ModuleScienceLab) | |
Patching method ScienceUtil/LabBoostLevels ScienceUtil::GetLabBoostLevel(System.Single) | |
Patching method System.String ScienceUtil::GetLabBoostName(ScienceUtil/LabBoostLevels) | |
Patching method System.String ScienceUtil::GetLabBoostTextColor(ScienceUtil/LabBoostLevels) | |
Patching method System.Void TechPerk::.ctor() | |
Patching method System.Void TechPerk::SetPerk(System.Boolean) | |
Patching method System.Void TechPerk::GetPerkState() | |
Patching method System.Void ITechPerk::SetPerk(System.Boolean) | |
Patching method System.Void ITechPerk::GetPerkState() | |
Patching method System.Void MissionRecoveryDialog::.ctor() | |
Patching method MissionRecoveryDialog MissionRecoveryDialog::CreateScienceDialog(ProtoVessel,System.Single,System.Single) | |
Patching method MissionRecoveryDialog MissionRecoveryDialog::CreateFullDialog(ProtoVessel) | |
Patching method System.Void MissionRecoveryDialog::Awake() | |
Patching method System.Void MissionRecoveryDialog::buildGUIContent() | |
Patching method System.Void MissionRecoveryDialog::Start() | |
Patching method System.Boolean MissionRecoveryDialog::MissionIsUninteresting() | |
Patching method System.Void MissionRecoveryDialog::OnDestroy() | |
Patching method System.Void MissionRecoveryDialog::AddDataWidget(MissionRecoveryDialog/ScienceSubjectWidget) | |
Patching method System.Void MissionRecoveryDialog::AddPartWidget(MissionRecoveryDialog/PartWidget) | |
Patching method System.Void MissionRecoveryDialog::AddResourceWidget(MissionRecoveryDialog/ResourceWidget) | |
Patching method System.Void MissionRecoveryDialog::AddCrewWidget(MissionRecoveryDialog/CrewWidget) | |
Patching method System.Void MissionRecoveryDialog::dismissDialog() | |
Patching method System.Void MissionRecoveryDialog::drawDialog() | |
Patching method System.Void MissionRecoveryDialog::drawHeader(System.Int32) | |
Patching method System.Void MissionRecoveryDialog::drawScienceWindowContent(System.Int32) | |
Patching method System.Void MissionRecoveryDialog::drawScienceWidget(MissionRecoveryDialog/ScienceSubjectWidget) | |
Patching method System.Void MissionRecoveryDialog::drawPartsWindowContent(System.Int32) | |
Patching method System.Void MissionRecoveryDialog::drawPartWidget(MissionRecoveryDialog/PartWidget) | |
Patching method System.Void MissionRecoveryDialog::drawResourceWidget(MissionRecoveryDialog/ResourceWidget) | |
Patching method System.Void MissionRecoveryDialog::drawCrewWindowContent(System.Int32) | |
Patching method System.Void MissionRecoveryDialog::drawCrewWidget(MissionRecoveryDialog/CrewWidget) | |
Patching method System.Int32 MissionRecoveryDialog::<Start>m__1DD(MissionRecoveryDialog/PartWidget) | |
Patching method System.Void VesselRecovery::.ctor() | |
Patching method System.Void VesselRecovery::OnAwake() | |
Patching method System.Void VesselRecovery::OnDestroy() | |
Patching method System.Void VesselRecovery::Start() | |
Patching method System.Void VesselRecovery::OnVesselRecovered(ProtoVessel) | |
Patching method System.Void VesselRecovery::recoverVesselCrew(ProtoVessel,MissionRecoveryDialog) | |
Patching method System.Single VesselRecovery::getRecoveryFactor(ProtoVessel,System.Double,System.Double) | |
Patching method System.Void Reputation::.ctor() | |
Patching method System.Void Reputation::.cctor() | |
Patching method System.Single Reputation::get_CurrentRep() | |
Patching method System.Single Reputation::get_UnitRep() | |
Patching method System.Single Reputation::get_reputation() | |
Patching method System.Single Reputation::AddReputation(System.Single,TransactionReasons) | |
Patching method System.Void Reputation::addReputation_discrete(System.Single,TransactionReasons) | |
Patching method System.Single Reputation::addReputation_granular(System.Single) | |
Patching method System.Single Reputation::ModifyReputationDelta(System.Single) | |
Patching method System.Void Reputation::OnAwake() | |
Patching method System.Void Reputation::Start() | |
Patching method System.Void Reputation::OnDestroy() | |
Patching method System.Void Reputation::OnCurrenciesModified(CurrencyModifierQuery) | |
Patching method System.Void Reputation::OnCrewKilled(EventReport) | |
Patching method System.Void Reputation::onvesselRecoveryProcessing(ProtoVessel,MissionRecoveryDialog,System.Single) | |
Patching method System.Void Reputation::OnLoad(ConfigNode) | |
Patching method System.Void Reputation::OnSave(ConfigNode) | |
Patching method System.Void Strategies.Effects.CurrencyConverter::.ctor(Strategies.Strategy,System.Single,System.Single,System.Single,System.Single,Currency,Currency,TransactionReasons,System.String) | |
Patching method System.Void Strategies.Effects.CurrencyConverter::.ctor(Strategies.Strategy) | |
Patching method System.Void Strategies.Effects.CurrencyConverter::OnLoadFromConfig(ConfigNode) | |
Patching method System.String Strategies.Effects.CurrencyConverter::GetDescription() | |
Patching method System.Void Strategies.Effects.CurrencyConverter::OnRegister() | |
Patching method System.Void Strategies.Effects.CurrencyConverter::OnUnregister() | |
Patching method System.Void Strategies.Effects.CurrencyConverter::OnEffectQuery(CurrencyModifierQuery) | |
Patching method System.Boolean Strategies.Effects.CurrencyConverter::CanActivate(System.String&) | |
Patching method System.String Strategies.Effects.CurrencyConverter::<OnLoadFromConfig>m__1E0(System.String) | |
Patching method System.Boolean Strategies.Effects.CurrencyConverter::<CanActivate>m__1E1(Strategies.Strategy) | |
Patching method System.Boolean Strategies.Effects.CurrencyConverter::<CanActivate>m__1E2(Strategies.StrategyEffect) | |
Patching method System.Void Strategies.Effects.CurrencyOperation::.ctor(Strategies.Strategy) | |
Patching method System.Void Strategies.Effects.CurrencyOperation::.ctor(Strategies.Strategy,System.Single,System.Single,Currency,Strategies.Effects.CurrencyOperation/Operator,TransactionReasons,System.String) | |
Patching method System.String Strategies.Effects.CurrencyOperation::GetDescription() | |
Patching method System.Void Strategies.Effects.CurrencyOperation::OnLoadFromConfig(ConfigNode) | |
Patching method System.Void Strategies.Effects.CurrencyOperation::OnRegister() | |
Patching method System.Void Strategies.Effects.CurrencyOperation::OnUnregister() | |
Patching method System.Void Strategies.Effects.CurrencyOperation::OnEffectQuery(CurrencyModifierQuery) | |
Patching method System.String Strategies.Effects.CurrencyOperation::<OnLoadFromConfig>m__1E3(System.String) | |
Patching method System.Void Strategies.Effects.ValueModifier::.ctor(Strategies.Strategy) | |
Patching method System.Void Strategies.Effects.ValueModifier::.ctor(Strategies.Strategy,System.String,System.String,System.Single,System.Single) | |
Patching method System.String Strategies.Effects.ValueModifier::GetDescription() | |
Patching method System.Void Strategies.Effects.ValueModifier::OnLoadFromConfig(ConfigNode) | |
Patching method System.Void Strategies.Effects.ValueModifier::OnRegister() | |
Patching method System.Void Strategies.Effects.ValueModifier::OnUnregister() | |
Patching method System.Void Strategies.Effects.ValueModifier::OnValueModifierQuery(ValueModifierQuery) | |
Patching method System.Void Strategies.Strategy::.ctor() | |
Patching method Strategies.Strategy Strategies.Strategy::Create(System.Type,Strategies.StrategyConfig) | |
Patching method System.Void Strategies.Strategy::SetupConfig(Strategies.StrategyConfig) | |
Patching method System.Void Strategies.Strategy::AddEffect(Strategies.StrategyEffectConfig) | |
Patching method System.Boolean Strategies.Strategy::get_IsActive() | |
Patching method Strategies.StrategyConfig Strategies.Strategy::get_Config() | |
Patching method System.Void Strategies.Strategy::set_Config(Strategies.StrategyConfig) | |
Patching method System.String Strategies.Strategy::get_DepartmentName() | |
Patching method Strategies.DepartmentConfig Strategies.Strategy::get_Department() | |
Patching method System.String Strategies.Strategy::get_Title() | |
Patching method System.String Strategies.Strategy::get_Description() | |
Patching method System.String[] Strategies.Strategy::get_GroupTags() | |
Patching method System.String Strategies.Strategy::get_Effect() | |
Patching method System.String Strategies.Strategy::get_Text() | |
Patching method System.Single Strategies.Strategy::get_Factor() | |
Patching method System.Void Strategies.Strategy::set_Factor(System.Single) | |
Patching method System.Double Strategies.Strategy::get_DateActivated() | |
Patching method System.Collections.Generic.List`1<Strategies.StrategyEffect> Strategies.Strategy::get_Effects() | |
Patching method System.Single Strategies.Strategy::get_RequiredReputationMin() | |
Patching method System.Single Strategies.Strategy::get_RequiredReputationMax() | |
Patching method System.Single Strategies.Strategy::get_RequiredReputation() | |
Patching method System.Single Strategies.Strategy::get_InitialCostFunds() | |
Patching method System.Single Strategies.Strategy::get_InitialCostScience() | |
Patching method System.Single Strategies.Strategy::get_InitialCostReputation() | |
Patching method System.Single Strategies.Strategy::get_InitialCostFundsMin() | |
Patching method System.Single Strategies.Strategy::get_InitialCostScienceMin() | |
Patching method System.Single Strategies.Strategy::get_InitialCostReputationMin() | |
Patching method System.Single Strategies.Strategy::get_InitialCostFundsMax() | |
Patching method System.Single Strategies.Strategy::get_InitialCostScienceMax() | |
Patching method System.Single Strategies.Strategy::get_InitialCostReputationMax() | |
Patching method System.Double Strategies.Strategy::get_MinLeastDuration() | |
Patching method System.Double Strategies.Strategy::get_MaxLeastDuration() | |
Patching method System.Double Strategies.Strategy::get_MinLongestDuration() | |
Patching method System.Double Strategies.Strategy::get_MaxLongestDuration() | |
Patching method System.Double Strategies.Strategy::get_LeastDuration() | |
Patching method System.Double Strategies.Strategy::get_LongestDuration() | |
Patching method System.Single Strategies.Strategy::FactorLerp(System.Single,System.Single) | |
Patching method System.Double Strategies.Strategy::FactorLerp(System.Double,System.Double) | |
Patching method System.Boolean Strategies.Strategy::get_HasFactorSlider() | |
Patching method System.Single Strategies.Strategy::get_FactorSliderDefault() | |
Patching method System.Int32 Strategies.Strategy::get_FactorSliderSteps() | |
Patching method System.Void Strategies.Strategy::OnLoad(ConfigNode) | |
Patching method System.Void Strategies.Strategy::OnSave(ConfigNode) | |
Patching method System.Void Strategies.Strategy::OnRegister() | |
Patching method System.Void Strategies.Strategy::OnUnregister() | |
Patching method System.Void Strategies.Strategy::OnUpdate() | |
Patching method System.String Strategies.Strategy::MessageDeactivatedMaxTime() | |
Patching method System.String Strategies.Strategy::GetText() | |
Patching method System.String Strategies.Strategy::GetEffectText() | |
Patching method System.Boolean Strategies.Strategy::CanActivate(System.String&) | |
Patching method System.Boolean Strategies.Strategy::CanDeactivate(System.String&) | |
Patching method System.Void Strategies.Strategy::Load(ConfigNode) | |
Patching method System.Void Strategies.Strategy::Save(ConfigNode) | |
Patching method System.Void Strategies.Strategy::Register() | |
Patching method System.Void Strategies.Strategy::Unregister() | |
Patching method System.Boolean Strategies.Strategy::Activate() | |
Patching method System.Boolean Strategies.Strategy::Deactivate() | |
Patching method System.Boolean Strategies.Strategy::CanBeActivated(System.String&) | |
Patching method System.Boolean Strategies.Strategy::CanBeDeactivated(System.String&) | |
Patching method System.Void Strategies.Strategy::Update() | |
Patching method System.Void Strategies.Strategy::SendStateMessage(System.String,System.String,MessageSystemButton/MessageButtonColor,MessageSystemButton/ButtonIcons) | |
Patching method System.Void Strategies.DepartmentConfig::.ctor() | |
Patching method System.String Strategies.DepartmentConfig::get_Name() | |
Patching method System.String Strategies.DepartmentConfig::get_Description() | |
Patching method UnityEngine.GameObject Strategies.DepartmentConfig::get_AvatarPrefab() | |
Patching method System.String Strategies.DepartmentConfig::get_HeadName() | |
Patching method System.String Strategies.DepartmentConfig::get_HeadImageString() | |
Patching method UnityEngine.Texture2D Strategies.DepartmentConfig::get_HeadImage() | |
Patching method UnityEngine.Color Strategies.DepartmentConfig::get_Color() | |
Patching method System.Collections.Generic.List`1<Strategies.StrategyConfig> Strategies.DepartmentConfig::get_Strategies() | |
Patching method Strategies.DepartmentConfig Strategies.DepartmentConfig::Create(ConfigNode) | |
Patching method System.Void Strategies.StrategyConfig::.ctor() | |
Patching method System.String Strategies.StrategyConfig::get_Name() | |
Patching method System.String Strategies.StrategyConfig::get_DepartmentName() | |
Patching method Strategies.DepartmentConfig Strategies.StrategyConfig::get_Department() | |
Patching method System.String Strategies.StrategyConfig::get_Title() | |
Patching method System.String Strategies.StrategyConfig::get_Description() | |
Patching method System.String Strategies.StrategyConfig::get_IconString() | |
Patching method UnityEngine.Texture2D Strategies.StrategyConfig::get_IconImage() | |
Patching method System.String[] Strategies.StrategyConfig::get_GroupTags() | |
Patching method System.Collections.Generic.List`1<Strategies.StrategyEffectConfig> Strategies.StrategyConfig::get_Effects() | |
Patching method System.Single Strategies.StrategyConfig::get_InitialCostFundsMin() | |
Patching method System.Single Strategies.StrategyConfig::get_InitialCostScienceMin() | |
Patching method System.Single Strategies.StrategyConfig::get_InitialCostReputationMin() | |
Patching method System.Single Strategies.StrategyConfig::get_InitialCostFundsMax() | |
Patching method System.Single Strategies.StrategyConfig::get_InitialCostScienceMax() | |
Patching method System.Single Strategies.StrategyConfig::get_InitialCostReputationMax() | |
Patching method System.Single Strategies.StrategyConfig::get_RequiredReputationMin() | |
Patching method System.Single Strategies.StrategyConfig::get_RequiredReputationMax() | |
Patching method System.Double Strategies.StrategyConfig::get_MinLeastDuration() | |
Patching method System.Double Strategies.StrategyConfig::get_MaxLeastDuration() | |
Patching method System.Double Strategies.StrategyConfig::get_MaxLongestDuration() | |
Patching method System.Double Strategies.StrategyConfig::get_MinLongestDuration() | |
Patching method System.Boolean Strategies.StrategyConfig::get_HasFactorSlider() | |
Patching method System.Single Strategies.StrategyConfig::get_FactorSliderDefault() | |
Patching method System.Int32 Strategies.StrategyConfig::get_FactorSliderSteps() | |
Patching method Strategies.StrategyConfig Strategies.StrategyConfig::Create(ConfigNode,System.Collections.Generic.List`1<Strategies.DepartmentConfig>) | |
Patching method Strategies.DepartmentConfig Strategies.StrategyConfig::GetDepartmentConfig(System.String,System.Collections.Generic.List`1<Strategies.DepartmentConfig>) | |
Patching method System.String Strategies.StrategyConfig::<Create>m__1E4(System.String) | |
Patching method System.Void Strategies.StrategyEffectConfig::.ctor() | |
Patching method System.String Strategies.StrategyEffectConfig::get_Name() | |
Patching method ConfigNode Strategies.StrategyEffectConfig::get_Config() | |
Patching method Strategies.StrategyEffectConfig Strategies.StrategyEffectConfig::Create(ConfigNode) | |
Patching method System.Void Strategies.StrategySystemConfig::.ctor() | |
Patching method System.Collections.Generic.List`1<Strategies.DepartmentConfig> Strategies.StrategySystemConfig::get_Departments() | |
Patching method System.Collections.Generic.List`1<Strategies.StrategyConfig> Strategies.StrategySystemConfig::get_Strategies() | |
Patching method System.Void Strategies.StrategySystemConfig::LoadDepartmentConfigs() | |
Patching method System.Void Strategies.StrategySystemConfig::LoadStrategyConfigs() | |
Patching method Strategies.StrategyConfig Strategies.StrategySystemConfig::GetStrategyConfig(System.String) | |
Patching method Strategies.DepartmentConfig Strategies.StrategySystemConfig::GetDepartmentConfig(System.String) | |
Patching method System.Void Strategies.StrategyEffect::.ctor(Strategies.Strategy) | |
Patching method Strategies.Strategy Strategies.StrategyEffect::get_Parent() | |
Patching method System.String Strategies.StrategyEffect::get_Description() | |
Patching method System.Void Strategies.StrategyEffect::Register() | |
Patching method System.Void Strategies.StrategyEffect::Unregister() | |
Patching method System.Void Strategies.StrategyEffect::Load(ConfigNode) | |
Patching method System.Void Strategies.StrategyEffect::Save(ConfigNode) | |
Patching method System.Void Strategies.StrategyEffect::LoadFromConfig(ConfigNode) | |
Patching method System.Void Strategies.StrategyEffect::Update() | |
Patching method System.String Strategies.StrategyEffect::GetDescription() | |
Patching method System.Void Strategies.StrategyEffect::OnRegister() | |
Patching method System.Void Strategies.StrategyEffect::OnUnregister() | |
Patching method System.Void Strategies.StrategyEffect::OnLoad(ConfigNode) | |
Patching method System.Void Strategies.StrategyEffect::OnSave(ConfigNode) | |
Patching method System.Void Strategies.StrategyEffect::OnLoadFromConfig(ConfigNode) | |
Patching method System.Void Strategies.StrategyEffect::OnUpdate() | |
Patching method System.Boolean Strategies.StrategyEffect::CanActivate(System.String&) | |
Patching method System.String Strategies.StrategyEffect::ToPercentage(System.Single,System.String) | |
Patching method System.Single Strategies.StrategyEffect::ParentLerp(System.Single,System.Single) | |
Patching method System.Void Strategies.StrategySystem::.ctor() | |
Patching method System.Void Strategies.StrategySystem::.cctor() | |
Patching method Strategies.StrategySystem Strategies.StrategySystem::get_Instance() | |
Patching method System.Void Strategies.StrategySystem::set_Instance(Strategies.StrategySystem) | |
Patching method System.Void Strategies.StrategySystem::GenerateTypes() | |
Patching method System.Void Strategies.StrategySystem::GenerateStrategyTypes() | |
Patching method System.Type Strategies.StrategySystem::GetStrategyType(System.String) | |
Patching method System.Void Strategies.StrategySystem::GenerateStrategyEffectTypes() | |
Patching method System.Type Strategies.StrategySystem::GetStrategyEffectType(System.String) | |
Patching method Strategies.StrategySystemConfig Strategies.StrategySystem::get_SystemConfig() | |
Patching method System.Collections.Generic.List`1<Strategies.Strategy> Strategies.StrategySystem::get_Strategies() | |
Patching method System.Collections.IEnumerable Strategies.StrategySystem::get_StrategiesActive() | |
Patching method System.Collections.IEnumerable Strategies.StrategySystem::get_StrategiesInactive() | |
Patching method System.Collections.Generic.List`1<Strategies.DepartmentConfig> Strategies.StrategySystem::get_Departments() | |
Patching method System.Void Strategies.StrategySystem::OnAwake() | |
Patching method System.Void Strategies.StrategySystem::OnDestroy() | |
Patching method System.Void Strategies.StrategySystem::Unregister() | |
Patching method System.Void Strategies.StrategySystem::OnLoad(ConfigNode) | |
Patching method System.Collections.IEnumerator Strategies.StrategySystem::OnLoadRoutine(ConfigNode) | |
Patching method System.Void Strategies.StrategySystem::LoadStrategies(System.Collections.Generic.List`1<ConfigNode>) | |
Patching method System.Void Strategies.StrategySystem::OnSave(ConfigNode) | |
Patching method System.Void Strategies.StrategySystem::Update() | |
Patching method System.Boolean Strategies.StrategySystem::HasActiveStrategy(System.String) | |
Patching method System.Boolean Strategies.StrategySystem::HasConflictingActiveStrategies(System.String[]) | |
Patching method System.Collections.Generic.List`1<Strategies.Strategy> Strategies.StrategySystem::GetStrategies(System.String) | |
Patching method System.String DiscoverableObjectsUtil::GenerateAsteroidName() | |
Patching method System.Char DiscoverableObjectsUtil::randomLetter(System.Boolean) | |
Patching method System.String DiscoverableObjectsUtil::randomNumber(System.Int32) | |
Patching method System.Void KSPScenario::.ctor(ScenarioCreationOptions,GameScenes[]) | |
Patching method System.Boolean KSPScenario::HasCreateOption(ScenarioCreationOptions) | |
Patching method GameScenes[] KSPScenario::get_TargetScenes() | |
Patching method System.Void KSPScenarioType::.ctor(System.Type,KSPScenario) | |
Patching method System.Type KSPScenarioType::get_ModuleType() | |
Patching method System.Void KSPScenarioType::set_ModuleType(System.Type) | |
Patching method KSPScenario KSPScenarioType::get_ScenarioAttributes() | |
Patching method System.Void KSPScenarioType::set_ScenarioAttributes(KSPScenario) | |
Patching method System.Collections.Generic.List`1<KSPScenarioType> KSPScenarioType::GetAllScenarioTypesInAssemblies() | |
Patching method System.Void ScenarioDestructibles::.ctor() | |
Patching method System.Void ScenarioDestructibles::.cctor() | |
Patching method System.Void ScenarioDestructibles::OnAwake() | |
Patching method System.Void ScenarioDestructibles::OnDestroy() | |
Patching method System.Void ScenarioDestructibles::OnSave(ConfigNode) | |
Patching method System.Void ScenarioDestructibles::OnLoad(ConfigNode) | |
Patching method System.Boolean ScenarioDestructibles::RegisterDestructible(DestructibleBuilding,System.String) | |
Patching method System.Void ScenarioDestructibles::UnregisterDestructible(DestructibleBuilding,System.String,System.Boolean) | |
Patching method System.Single ScenarioDestructibles::GetFacilityDamage(System.String) | |
Patching method System.Void ScenarioDiscoverableObjects::.ctor() | |
Patching method System.Void ScenarioDiscoverableObjects::OnLoad(ConfigNode) | |
Patching method System.Void ScenarioDiscoverableObjects::OnSave(ConfigNode) | |
Patching method System.Void ScenarioDiscoverableObjects::OnAwake() | |
Patching method System.Void ScenarioDiscoverableObjects::Start() | |
Patching method System.Collections.IEnumerator ScenarioDiscoverableObjects::SpawnDaemon() | |
Patching method System.Void ScenarioDiscoverableObjects::UpdateAsteroids(System.Double) | |
Patching method System.Void ScenarioDiscoverableObjects::SpawnAsteroid() | |
Patching method System.Void ScenarioDiscoverableObjects::SpawnLastAsteroid() | |
Patching method System.Void ScenarioDiscoverableObjects::DebugSpawnProbability() | |
Patching method System.Double ScenarioDiscoverableObjects::GetRandomDuration() | |
Patching method System.Boolean ScenarioDiscoverableObjects::<UpdateAsteroids>m__1ED(Vessel) | |
Patching method System.Boolean ScenarioDiscoverableObjects::<UpdateAsteroids>m__1EE(Vessel) | |
Patching method System.Boolean ScenarioDiscoverableObjects::<SpawnAsteroid>m__1EF(CelestialBody) | |
Patching method System.Boolean ScenarioDiscoverableObjects::<SpawnLastAsteroid>m__1F0(CelestialBody) | |
Patching method System.Void ScenarioModule::.ctor() | |
Patching method System.String ScenarioModule::get_ClassName() | |
Patching method System.Int32 ScenarioModule::get_ClassID() | |
Patching method BaseEventList ScenarioModule::get_Events() | |
Patching method BaseFieldList ScenarioModule::get_Fields() | |
Patching method System.Void ScenarioModule::ModularSetup() | |
Patching method System.Void ScenarioModule::Awake() | |
Patching method System.Void ScenarioModule::Save(ConfigNode) | |
Patching method System.Void ScenarioModule::Load(ConfigNode) | |
Patching method System.Void ScenarioModule::OnAwake() | |
Patching method System.Void ScenarioModule::OnSave(ConfigNode) | |
Patching method System.Void ScenarioModule::OnLoad(ConfigNode) | |
Patching method System.Void ProtoScenarioModule::.ctor(ScenarioModule) | |
Patching method System.Void ProtoScenarioModule::.ctor(ConfigNode) | |
Patching method System.Void ProtoScenarioModule::SetTargetScenes(GameScenes[]) | |
Patching method System.Void ProtoScenarioModule::Save(ConfigNode) | |
Patching method ScenarioModule ProtoScenarioModule::Load(ScenarioRunner) | |
Patching method System.Void ScenarioRunner::.ctor() | |
Patching method System.Void ScenarioRunner::.cctor() | |
Patching method System.Void ScenarioRunner::Awake() | |
Patching method System.Void ScenarioRunner::OnGameSceneLoadRequested(GameScenes) | |
Patching method System.Collections.Generic.List`1<ScenarioModule> ScenarioRunner::GetLoadedModules() | |
Patching method System.Collections.Generic.List`1<ProtoScenarioModule> ScenarioRunner::GetUpdatedProtoModules() | |
Patching method System.Void ScenarioRunner::SetProtoModules(System.Collections.Generic.List`1<ProtoScenarioModule>) | |
Patching method ScenarioModule ScenarioRunner::AddModule(System.String) | |
Patching method ScenarioModule ScenarioRunner::AddModule(ConfigNode) | |
Patching method System.Void ScenarioRunner::RemoveModule(ScenarioModule) | |
Patching method System.Collections.IEnumerator ScenarioRunner::OnLevelWasLoaded(System.Int32) | |
Patching method System.Void ScenarioUpgradeableFacilities::.ctor() | |
Patching method System.Void ScenarioUpgradeableFacilities::.cctor() | |
Patching method System.Void ScenarioUpgradeableFacilities::OnAwake() | |
Patching method System.Void ScenarioUpgradeableFacilities::OnDestroy() | |
Patching method System.Boolean ScenarioUpgradeableFacilities::RegisterUpgradeable(Upgradeables.UpgradeableFacility,System.String) | |
Patching method System.Void ScenarioUpgradeableFacilities::UnregisterUpgradeable(Upgradeables.UpgradeableFacility,System.String) | |
Patching method System.Single ScenarioUpgradeableFacilities::GetFacilityLevel(SpaceCenterFacility) | |
Patching method System.Single ScenarioUpgradeableFacilities::GetFacilityLevel(System.String) | |
Patching method System.Int32 ScenarioUpgradeableFacilities::GetFacilityLevelCount(SpaceCenterFacility) | |
Patching method System.Int32 ScenarioUpgradeableFacilities::GetFacilityLevelCount(System.String) | |
Patching method System.Void ScenarioUpgradeableFacilities::OnSave(ConfigNode) | |
Patching method System.Void ScenarioUpgradeableFacilities::OnLoad(ConfigNode) | |
Patching method ConfigNode ScenarioUpgradeableFacilities::getInitialState(ConfigNode) | |
Patching method System.Void TutorialAsteroid1::.ctor() | |
Patching method System.Void TutorialAsteroid1::OnAssetSetup() | |
Patching method System.Void TutorialAsteroid1::OnTutorialSetup() | |
Patching method System.Void TutorialAsteroid1::OnDestroy() | |
Patching method System.Void TutorialAsteroid1::<OnTutorialSetup>m__1F5(KFSMState) | |
Patching method System.Void TutorialAsteroid1::<OnTutorialSetup>m__1F6() | |
Patching method System.Void TutorialAsteroid1::<OnTutorialSetup>m__1F7(KFSMState) | |
Patching method System.Void TutorialAsteroid1::<OnTutorialSetup>m__1F8() | |
Patching method System.Boolean TutorialAsteroid1::<OnTutorialSetup>m__1F9(KFSMState) | |
Patching method System.Void TutorialAsteroid1::<OnTutorialSetup>m__1FA(KFSMState) | |
Patching method System.Void TutorialAsteroid1::<OnTutorialSetup>m__1FB() | |
Patching method System.Void TutorialAsteroid1::<OnTutorialSetup>m__1FC(KFSMState) | |
Patching method System.Void TutorialAsteroid1::<OnTutorialSetup>m__1FD() | |
Patching method System.Void TutorialAsteroid1::<OnTutorialSetup>m__1FE(KFSMState) | |
Patching method System.Void TutorialAsteroid1::<OnTutorialSetup>m__1FF() | |
Patching method System.Void TutorialAsteroid1::<OnTutorialSetup>m__200(KFSMState) | |
Patching method System.Void TutorialAsteroid1::<OnTutorialSetup>m__201() | |
Patching method System.Void TutorialAsteroid1::<OnTutorialSetup>m__202(KFSMState) | |
Patching method System.Void TutorialAsteroid1::<OnTutorialSetup>m__203() | |
Patching method System.Void TutorialAsteroid1::<OnTutorialSetup>m__204(KFSMState) | |
Patching method System.Void TutorialAsteroid1::<OnTutorialSetup>m__205() | |
Patching method System.Void TutorialAsteroid1::<OnTutorialSetup>m__206(KFSMState) | |
Patching method System.Void TutorialAsteroid1::<OnTutorialSetup>m__207() | |
Patching method System.Void TutorialAsteroid1::<OnTutorialSetup>m__208(KFSMState) | |
Patching method System.Void TutorialAsteroid1::<OnTutorialSetup>m__209() | |
Patching method System.Void TutorialAsteroid2::.ctor() | |
Patching method System.Void TutorialAsteroid2::OnAssetSetup() | |
Patching method System.Void TutorialAsteroid2::OnTutorialSetup() | |
Patching method System.Void TutorialAsteroid2::OnDestroy() | |
Patching method System.Void TutorialAsteroid2::<OnTutorialSetup>m__20A(KFSMState) | |
Patching method System.Void TutorialAsteroid2::<OnTutorialSetup>m__20B() | |
Patching method System.Void TutorialAsteroid2::<OnTutorialSetup>m__20C(KFSMState) | |
Patching method System.Void TutorialAsteroid2::<OnTutorialSetup>m__20D() | |
Patching method System.Void TutorialAsteroid2::<OnTutorialSetup>m__20E(KFSMState) | |
Patching method System.Void TutorialAsteroid2::<OnTutorialSetup>m__20F() | |
Patching method System.Void TutorialAsteroid2::<OnTutorialSetup>m__210(KFSMState) | |
Patching method System.Void TutorialAsteroid2::<OnTutorialSetup>m__211() | |
Patching method System.Void TutorialAsteroid2::<OnTutorialSetup>m__212(KFSMState) | |
Patching method System.Void TutorialAsteroid2::<OnTutorialSetup>m__213() | |
Patching method System.Void TutorialAsteroid2::<OnTutorialSetup>m__214(KFSMState) | |
Patching method System.Void TutorialAsteroid2::<OnTutorialSetup>m__215() | |
Patching method System.Void TutorialAsteroid2::<OnTutorialSetup>m__216(KFSMState) | |
Patching method System.Void TutorialAsteroid2::<OnTutorialSetup>m__217() | |
Patching method System.Void TutorialAsteroid2::<OnTutorialSetup>m__218(KFSMState) | |
Patching method System.Void TutorialAsteroid2::<OnTutorialSetup>m__219() | |
Patching method System.Void TutorialAsteroid2::<OnTutorialSetup>m__21A(KFSMState) | |
Patching method System.Void TutorialAsteroid2::<OnTutorialSetup>m__21B() | |
Patching method System.Void TutorialDemo::.ctor() | |
Patching method System.Void TutorialDemo::OnAssetSetup() | |
Patching method System.Void TutorialDemo::OnTutorialSetup() | |
Patching method System.Void TutorialDemo::SomethingUnplanned() | |
Patching method System.Void TutorialDemo::<OnTutorialSetup>m__21D(KFSMState) | |
Patching method System.Void TutorialDemo::<OnTutorialSetup>m__21E() | |
Patching method System.Void TutorialDemo::<OnTutorialSetup>m__21F(KFSMState) | |
Patching method System.Void TutorialDemo::<OnTutorialSetup>m__220() | |
Patching method System.Void TutorialDemo::<OnTutorialSetup>m__221(KFSMState) | |
Patching method System.Void TutorialDemo::<OnTutorialSetup>m__222() | |
Patching method System.Void TutorialDemo::<OnTutorialSetup>m__223(KFSMState) | |
Patching method System.Void TutorialDemo::<OnTutorialSetup>m__224() | |
Patching method System.Void TutorialDemo::<OnTutorialSetup>m__225(KFSMState) | |
Patching method System.Void TutorialEditor::.ctor() | |
Patching method System.Void TutorialEditor::OnAssetSetup() | |
Patching method System.Void TutorialEditor::OnTutorialSetup() | |
Patching method System.Void TutorialEditor::OnSave(ConfigNode) | |
Patching method System.Void TutorialEditor::OnLoad(ConfigNode) | |
Patching method System.Void TutorialEditor::OnDestroy() | |
Patching method System.Boolean TutorialEditor::<tutorialFilter_pod>m__226(AvailablePart) | |
Patching method System.Boolean TutorialEditor::<tutorialFilter_fueltank>m__227(AvailablePart) | |
Patching method System.Boolean TutorialEditor::<tutorialFilter_engine>m__228(AvailablePart) | |
Patching method System.Boolean TutorialEditor::<tutorialFilter_structural>m__229(AvailablePart) | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__22A(KFSMState) | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__22B() | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__22C(KFSMState) | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__22D() | |
Patching method System.Boolean TutorialEditor::<OnTutorialSetup>m__22E(KFSMState) | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__22F(KFSMState) | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__230() | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__231(KFSMState) | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__232() | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__233(KFSMState) | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__234() | |
Patching method System.Boolean TutorialEditor::<OnTutorialSetup>m__235(KFSMState) | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__236(KFSMState) | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__237() | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__238(KFSMState) | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__239() | |
Patching method System.Boolean TutorialEditor::<OnTutorialSetup>m__23A(KFSMState) | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__23B(KFSMState) | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__23C() | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__23D(KFSMState) | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__23E() | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__23F(KFSMState) | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__240() | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__241(KFSMState) | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__242() | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__243(KFSMState) | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__244() | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__245(KFSMState) | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__246() | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__247(KFSMState) | |
Patching method System.Void TutorialEditor::<OnTutorialSetup>m__248() | |
Patching method System.Void TutorialFlightBasics::.ctor() | |
Patching method System.Void TutorialFlightBasics::OnAssetSetup() | |
Patching method System.Void TutorialFlightBasics::OnTutorialSetup() | |
Patching method System.Void TutorialFlightBasics::OnDestroy() | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__249(KFSMState) | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__24A() | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__24B(KFSMState) | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__24C() | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__24D(KFSMState) | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__24E() | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__24F(KFSMState) | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__250() | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__251(KFSMState) | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__252() | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__253(KFSMState) | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__254() | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__255(KFSMState) | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__256() | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__257(KFSMState) | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__258() | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__259(KFSMState) | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__25A() | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__25B(KFSMState) | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__25C() | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__25D(KFSMState) | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__25E() | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__25F(KFSMState) | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__260() | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__261(KFSMState) | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__262() | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__263(KFSMState) | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__264() | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__265(KFSMState) | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__266() | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__267(KFSMState) | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__268() | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__269(KFSMState) | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__26A() | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__26B(KFSMState) | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__26C() | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__26D(KFSMState) | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__26E() | |
Patching method System.Boolean TutorialFlightBasics::<OnTutorialSetup>m__26F(KFSMState) | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__270(KFSMState) | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__271() | |
Patching method System.Boolean TutorialFlightBasics::<OnTutorialSetup>m__272(KFSMState) | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__273(KFSMState) | |
Patching method System.Void TutorialFlightBasics::<OnTutorialSetup>m__274() | |
Patching method System.Boolean TutorialFlightBasics::<OnTutorialSetup>m__275(KFSMState) | |
Patching method System.Boolean TutorialFlightBasics::<OnTutorialSetup>m__276(KFSMState) | |
Patching method System.Boolean TutorialFlightBasics::<OnTutorialSetup>m__277(KFSMState) | |
Patching method System.Boolean TutorialFlightBasics::<OnTutorialSetup>m__278(KFSMState) | |
Patching method System.Void TutorialMunFlight1::.ctor() | |
Patching method System.Void TutorialMunFlight1::OnAssetSetup() | |
Patching method System.Void TutorialMunFlight1::OnDestroy() | |
Patching method System.Void TutorialMunFlight1::OnTutorialSetup() | |
Patching method System.Void TutorialMunFlight1::<OnTutorialSetup>m__279(KFSMState) | |
Patching method System.Void TutorialMunFlight1::<OnTutorialSetup>m__27A() | |
Patching method System.Void TutorialMunFlight1::<OnTutorialSetup>m__27B(KFSMState) | |
Patching method System.Void TutorialMunFlight1::<OnTutorialSetup>m__27C() | |
Patching method System.Boolean TutorialMunFlight1::<OnTutorialSetup>m__27D(KFSMState) | |
Patching method System.Void TutorialMunFlight1::<OnTutorialSetup>m__27E(KFSMState) | |
Patching method System.Void TutorialMunFlight1::<OnTutorialSetup>m__27F() | |
Patching method System.Void TutorialMunFlight1::<OnTutorialSetup>m__280(KFSMState) | |
Patching method System.Void TutorialMunFlight1::<OnTutorialSetup>m__281() | |
Patching method System.Void TutorialMunFlight1::<OnTutorialSetup>m__282(KFSMState) | |
Patching method System.Void TutorialMunFlight1::<OnTutorialSetup>m__283() | |
Patching method System.Void TutorialMunFlight1::<OnTutorialSetup>m__284(KFSMState) | |
Patching method System.Void TutorialMunFlight1::<OnTutorialSetup>m__285() | |
Patching method System.Void TutorialMunFlight1::<OnTutorialSetup>m__286(KFSMState) | |
Patching method System.Void TutorialMunFlight1::<OnTutorialSetup>m__287() | |
Patching method System.Void TutorialMunFlight1::<OnTutorialSetup>m__288(KFSMState) | |
Patching method System.Void TutorialMunFlight1::<OnTutorialSetup>m__289() | |
Patching method System.Void TutorialMunFlight1::<OnTutorialSetup>m__28A(KFSMState) | |
Patching method System.Void TutorialMunFlight1::<OnTutorialSetup>m__28B() | |
Patching method System.Void TutorialMunFlight1::<OnTutorialSetup>m__28C(KFSMState) | |
Patching method System.Void TutorialMunFlight1::<OnTutorialSetup>m__28D() | |
Patching method System.Void TutorialMunFlight1::<OnTutorialSetup>m__28E(KFSMState) | |
Patching method System.Void TutorialMunFlight1::<OnTutorialSetup>m__28F() | |
Patching method System.Void TutorialMunFlight1::<OnTutorialSetup>m__290(KFSMState) | |
Patching method System.Void TutorialMunFlight1::<OnTutorialSetup>m__291() | |
Patching method System.Void TutorialMunFlight2::.ctor() | |
Patching method System.Void TutorialMunFlight2::OnAssetSetup() | |
Patching method System.Void TutorialMunFlight2::OnDestroy() | |
Patching method System.Void TutorialMunFlight2::OnTutorialSetup() | |
Patching method System.Void TutorialMunFlight2::<OnTutorialSetup>m__294(KFSMState) | |
Patching method System.Void TutorialMunFlight2::<OnTutorialSetup>m__295() | |
Patching method System.Void TutorialMunFlight2::<OnTutorialSetup>m__296(KFSMState) | |
Patching method System.Void TutorialMunFlight2::<OnTutorialSetup>m__297() | |
Patching method System.Boolean TutorialMunFlight2::<OnTutorialSetup>m__298(KFSMState) | |
Patching method System.Void TutorialMunFlight2::<OnTutorialSetup>m__299(KFSMState) | |
Patching method System.Void TutorialMunFlight2::<OnTutorialSetup>m__29A() | |
Patching method System.Void TutorialMunFlight2::<OnTutorialSetup>m__29B(KFSMState) | |
Patching method System.Void TutorialMunFlight2::<OnTutorialSetup>m__29C() | |
Patching method System.Void TutorialMunFlight2::<OnTutorialSetup>m__29D(KFSMState) | |
Patching method System.Void TutorialMunFlight2::<OnTutorialSetup>m__29E() | |
Patching method System.Void TutorialMunFlight2::<OnTutorialSetup>m__29F(KFSMState) | |
Patching method System.Void TutorialMunFlight2::<OnTutorialSetup>m__2A0() | |
Patching method System.Void TutorialMunFlight2::<OnTutorialSetup>m__2A1(KFSMState) | |
Patching method System.Void TutorialMunFlight2::<OnTutorialSetup>m__2A2() | |
Patching method System.Void TutorialMunFlight2::<OnTutorialSetup>m__2A3(KFSMState) | |
Patching method System.Void TutorialMunFlight2::<OnTutorialSetup>m__2A4() | |
Patching method System.Void TutorialMunFlight2::<OnTutorialSetup>m__2A5(KFSMState) | |
Patching method System.Void TutorialMunFlight2::<OnTutorialSetup>m__2A6() | |
Patching method System.Void TutorialOrbit101::.ctor() | |
Patching method System.Void TutorialOrbit101::OnAssetSetup() | |
Patching method System.Void TutorialOrbit101::OnTutorialSetup() | |
Patching method System.Void TutorialOrbit101::OnDestroy() | |
Patching method System.Void TutorialOrbit101::remoteNudge(FlightCtrlState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2A8(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2A9() | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2AA(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2AB() | |
Patching method System.Boolean TutorialOrbit101::<OnTutorialSetup>m__2AC(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2AD(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2AE() | |
Patching method System.Boolean TutorialOrbit101::<OnTutorialSetup>m__2AF(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2B0(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2B1() | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2B2(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2B3() | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2B4(KFSMState) | |
Patching method System.Boolean TutorialOrbit101::<OnTutorialSetup>m__2B5(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2B6(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2B7() | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2B8(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2B9() | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2BA(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2BB() | |
Patching method System.Boolean TutorialOrbit101::<OnTutorialSetup>m__2BC(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2BD(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2BE() | |
Patching method System.Boolean TutorialOrbit101::<OnTutorialSetup>m__2BF(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2C0(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2C1() | |
Patching method System.Boolean TutorialOrbit101::<OnTutorialSetup>m__2C2(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2C3() | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2C4(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2C5() | |
Patching method System.Boolean TutorialOrbit101::<OnTutorialSetup>m__2C6(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2C7(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2C8() | |
Patching method System.Boolean TutorialOrbit101::<OnTutorialSetup>m__2C9(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2CA(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2CB() | |
Patching method System.Boolean TutorialOrbit101::<OnTutorialSetup>m__2CC(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2CD(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2CE() | |
Patching method System.Boolean TutorialOrbit101::<OnTutorialSetup>m__2CF(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2D0(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2D1() | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2D2() | |
Patching method System.Boolean TutorialOrbit101::<OnTutorialSetup>m__2D3(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2D4(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2D5() | |
Patching method System.Boolean TutorialOrbit101::<OnTutorialSetup>m__2D6(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2D7(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2D8() | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2D9() | |
Patching method System.Boolean TutorialOrbit101::<OnTutorialSetup>m__2DA(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2DB() | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2DC(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2DD() | |
Patching method System.Boolean TutorialOrbit101::<OnTutorialSetup>m__2DE(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2DF(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2E0() | |
Patching method System.Boolean TutorialOrbit101::<OnTutorialSetup>m__2E1(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2E2(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2E3() | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2E4() | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2E5(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2E6() | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2E7(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2E8() | |
Patching method System.Boolean TutorialOrbit101::<OnTutorialSetup>m__2E9(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2EA(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2EB() | |
Patching method System.Boolean TutorialOrbit101::<OnTutorialSetup>m__2EC(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2ED(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2EE() | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2EF() | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2F0(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2F1() | |
Patching method System.Boolean TutorialOrbit101::<OnTutorialSetup>m__2F2(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2F3(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2F4() | |
Patching method System.Boolean TutorialOrbit101::<OnTutorialSetup>m__2F5(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2F6(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2F7() | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2F8(KFSMState) | |
Patching method System.Void TutorialOrbit101::<OnTutorialSetup>m__2F9() | |
Patching method System.Void TutorialScenario::.ctor() | |
Patching method System.Void TutorialScenario::Start() | |
Patching method System.Void TutorialScenario::OnAssetSetup() | |
Patching method System.Void TutorialScenario::OnTutorialSetup() | |
Patching method System.Void TutorialScenario::Destroy(UnityEngine.Object) | |
Patching method System.Void TutorialScenario::SetDialogRect(UnityEngine.Rect) | |
Patching method TutorialArrow TutorialScenario::CreateArrow() | |
Patching method System.Void TutorialScenario::DeleteArrow(TutorialArrow) | |
Patching method System.Void TutorialScenario::ClearArrows() | |
Patching method System.Void TutorialScenario::Update() | |
Patching method System.Void TutorialScenario::FixedUpdate() | |
Patching method System.Void TutorialScenario::LateUpdate() | |
Patching method System.Void TutorialScenario::OnGUI() | |
Patching method System.Void TutorialScenario::Draw(System.Int32) | |
Patching method System.Void TutorialScenario::OnDestroy() | |
Patching method System.Void TutorialScenario::OnOnDestroy() | |
Patching method System.Void TutorialScenario::<OnTutorialSetup>m__19C() | |
Patching method System.Void TutorialScience::.ctor() | |
Patching method System.Void TutorialScience::OnAssetSetup() | |
Patching method System.Void TutorialScience::OnTutorialSetup() | |
Patching method System.Void TutorialScience::OnSave(ConfigNode) | |
Patching method System.Void TutorialScience::OnLoad(ConfigNode) | |
Patching method System.Void TutorialScience::OnDestroy() | |
Patching method System.Void TutorialScience::<OnTutorialSetup>m__2FA(KFSMState) | |
Patching method System.Void TutorialScience::<OnTutorialSetup>m__2FB() | |
Patching method System.Void TutorialScience::<OnTutorialSetup>m__2FC(KFSMState) | |
Patching method System.Void TutorialScience::<OnTutorialSetup>m__2FD() | |
Patching method System.Void TutorialScience::<OnTutorialSetup>m__2FE(KFSMState) | |
Patching method System.Void TutorialScience::<OnTutorialSetup>m__2FF() | |
Patching method System.Void TutorialScience::<OnTutorialSetup>m__300(KFSMState) | |
Patching method System.Void TutorialScience::<OnTutorialSetup>m__301() | |
Patching method System.Void TutorialScience::<OnTutorialSetup>m__302(KFSMState) | |
Patching method System.Void TutorialScience::<OnTutorialSetup>m__303() | |
Patching method System.Void TutorialScience::<OnTutorialSetup>m__304(KFSMState) | |
Patching method System.Void TutorialScience::<OnTutorialSetup>m__305() | |
Patching method System.Void TutorialScience::<OnTutorialSetup>m__306(KFSMState) | |
Patching method System.Void TutorialScience::<OnTutorialSetup>m__307() | |
Patching method System.Void TutorialScience::<OnTutorialSetup>m__308(KFSMState) | |
Patching method System.Void TutorialScience::<OnTutorialSetup>m__309() | |
Patching method System.Void TutorialScience::<OnTutorialSetup>m__30A(KFSMState) | |
Patching method System.Void TutorialScience::<OnTutorialSetup>m__30B() | |
Patching method System.Void TutorialScience::<OnTutorialSetup>m__30C(KFSMState) | |
Patching method System.Void TutorialScience::<OnTutorialSetup>m__30D() | |
Patching method System.Void TutorialScience::<OnTutorialSetup>m__30E(KFSMState) | |
Patching method System.Void TutorialScience::<OnTutorialSetup>m__30F() | |
Patching method System.Void DishController::.ctor() | |
Patching method System.Void DishController::Start() | |
Patching method System.Void DishController::Update() | |
Patching method System.Void DishController::SetTimeStep(System.Int32) | |
Patching method DishController/TimeStep DishController::CreateTimeStep(System.Int32) | |
Patching method System.Void LinkedMesh::.ctor() | |
Patching method System.Void LinkedMesh::.ctor(UnityEngine.Mesh) | |
Patching method System.Void LinkedMesh::ClearMesh() | |
Patching method System.Void LinkedMesh::CalculateTangets() | |
Patching method UnityEngine.Mesh LinkedMesh::GetMesh() | |
Patching method UnityEngine.Mesh LinkedMesh::GetMesh(LinkedMesh/MeshOption) | |
Patching method System.Void LinkedMesh::NormalizeMesh() | |
Patching method System.Void LinkedMesh::CreateLinks() | |
Patching method System.Void LinkedMesh::ComputeNormals() | |
Patching method System.Void LinkedMesh::ComputeSelectionNormals() | |
Patching method System.Boolean LinkedMesh::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,LinkedMesh/LinkedTri&,System.Single&,UnityEngine.Vector3&) | |
Patching method System.Boolean LinkedMesh::RayIntersectMesh(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,LinkedMesh/LinkedTri&,System.Single&,UnityEngine.Vector3&) | |
Patching method System.Boolean LinkedMesh::RayIntersectTriangle(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,LinkedMesh/LinkedTri,System.Single&,System.Single&,System.Single&) | |
Patching method System.Void LinkedMesh::SelectMesh(UnityEngine.Vector3,System.Int32,System.Single) | |
Patching method System.Void LinkedMesh::SelectMesh(UnityEngine.Vector3,LinkedMesh/LinkedTri,System.Single) | |
Patching method System.Void LinkedMesh::SelectByLinks(LinkedMesh/LinkedTri,System.Collections.Generic.List`1<LinkedMesh/LinkedTri>) | |
Patching method System.Void LinkedMesh::UpdateSelection(System.Boolean) | |
Patching method System.Void LinkedMesh::ClearSelection() | |
Patching method System.Void MaterialSetDirection::.ctor() | |
Patching method System.Void MaterialSetDirection::Reset() | |
Patching method System.Void MaterialSetDirection::Start() | |
Patching method System.Void MaterialSetDirection::Update() | |
Patching method System.Void PQSLandControl::.ctor() | |
Patching method System.Void PQSLandControl::Reset() | |
Patching method System.Void PQSLandControl::ClearAll() | |
Patching method System.Void PQSLandControl::OnSetup() | |
Patching method System.Void PQSLandControl::OnQuadPreBuild(PQ) | |
Patching method System.Void PQSLandControl::OnVertexBuildHeight(PQS/VertexBuildData) | |
Patching method System.Void PQSLandControl::OnVertexBuild(PQS/VertexBuildData) | |
Patching method System.Void PQSLandControl::OnQuadBuilt(PQ) | |
Patching method System.Double PQSLandControl::Lerp(System.Double,System.Double,System.Double) | |
Patching method System.Double PQSLandControl::CubicHermite(System.Double,System.Double,System.Double,System.Double,System.Double) | |
Patching method System.Double PQSLandControl::Clamp(System.Double,System.Double,System.Double) | |
Patching method System.Double PQSLandControl::DoubleLerp(System.Double,System.Double,System.Double,System.Double,System.Double) | |
Patching method System.Void PQSMod_LandClassController::.ctor() | |
Patching method PQSMod_LandClassController/LandClass PQSMod_LandClassController::get_landClassSelected() | |
Patching method System.Void PQSMod_LandClassController::Reset() | |
Patching method System.Void PQSMod_LandClassScatterQuad::.ctor() | |
Patching method System.Void PQSMod_LandClassScatterQuad::Setup(PQ,System.Int32,PQSLandControl/LandClassScatter,System.Int32) | |
Patching method System.Void PQSMod_LandClassScatterQuad::Destroy() | |
Patching method System.Void PQSMod_LandClassScatterQuad::OnQuadVisible(PQ) | |
Patching method System.Void PQSMod_LandClassScatterQuad::OnQuadInvisible(PQ) | |
Patching method System.Void PQSMod_LandClassScatterQuad::OnQuadDestroy(PQ) | |
Patching method System.Void PQSMod_LandClassScatterQuad::OnQuadUpdate(PQ) | |
Patching method System.Void AltitudeMultiTextureRamp::.ctor() | |
Patching method System.Void AltitudeMultiTextureRamp::Reset() | |
Patching method System.Void AltitudeMultiTextureRamp::CreateTextureARGB() | |
Patching method System.Void AltitudeMultiTextureRamp::CreateTextureGS() | |
Patching method System.Void SimplexNoise::.cctor() | |
Patching method System.Void SimplexNoise::SetupPermTable() | |
Patching method System.Int32 SimplexNoise::fastfloor(System.Double) | |
Patching method System.Double SimplexNoise::dot(System.Int32[],System.Double,System.Double) | |
Patching method System.Double SimplexNoise::dot(System.Int32[],System.Double,System.Double,System.Double) | |
Patching method System.Double SimplexNoise::dot(System.Int32[],System.Double,System.Double,System.Double,System.Double) | |
Patching method System.Void SimplexNoise::set_seed(System.Int32) | |
Patching method System.Double SimplexNoise::noise(System.Double,System.Double,System.Double) | |
Patching method System.Double SimplexNoise::noise(Vector3d) | |
Patching method System.Double SimplexNoise::noise(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double) | |
Patching method System.Double SimplexNoise::noise(System.Double,System.Double,System.Double,Vector3d) | |
Patching method System.Void Simplex::.ctor() | |
Patching method System.Void Simplex::.ctor(System.Int32) | |
Patching method System.Void Simplex::.ctor(System.Int32,System.Double,System.Double,System.Double) | |
Patching method System.Void Simplex::.cctor() | |
Patching method System.Void Simplex::SetupPermTable() | |
Patching method System.Int32 Simplex::fastfloor(System.Double) | |
Patching method System.Double Simplex::dot(System.Int32[],System.Double,System.Double) | |
Patching method System.Double Simplex::dot(System.Int32[],System.Double,System.Double,System.Double) | |
Patching method System.Double Simplex::dot(System.Int32[],System.Double,System.Double,System.Double,System.Double) | |
Patching method System.Void Simplex::set_seed(System.Int32) | |
Patching method System.Double Simplex::value(System.Double,System.Double,System.Double) | |
Patching method System.Double Simplex::noiseNormalized(Vector3d) | |
Patching method System.Double Simplex::noise(Vector3d) | |
Patching method System.Double Simplex::noiseNormalized(System.Double,System.Double,System.Double) | |
Patching method System.Double Simplex::noise(System.Double,System.Double,System.Double) | |
Patching method System.Void PQSMod_AerialPerspectiveMaterial::.ctor() | |
Patching method System.Void PQSMod_AerialPerspectiveMaterial::OnSetup() | |
Patching method System.Void PQSMod_AerialPerspectiveMaterial::OnSphereActive() | |
Patching method System.Void PQSMod_AerialPerspectiveMaterial::OnUpdateFinished() | |
Patching method System.Void PQSMod_AltitudeAlpha::.ctor() | |
Patching method System.Void PQSMod_AltitudeAlpha::Reset() | |
Patching method System.Void PQSMod_AltitudeAlpha::OnSetup() | |
Patching method System.Void PQSMod_AltitudeAlpha::OnVertexBuild(PQS/VertexBuildData) | |
Patching method System.Void PQSMod_BillboardObject::.ctor() | |
Patching method System.Void PQSMod_BillboardObject::FixedUpdate() | |
Patching method System.Void PQSMod_BlockActivation::.ctor() | |
Patching method System.Void PQSMod_CelestialBodyTransform::.ctor() | |
Patching method System.Void PQSMod_CelestialBodyTransform::Reset() | |
Patching method System.Void PQSMod_CelestialBodyTransform::OnSetup() | |
Patching method System.Boolean PQSMod_CelestialBodyTransform::OnSphereStart() | |
Patching method System.Void PQSMod_CelestialBodyTransform::OnPreUpdate() | |
Patching method System.Void PQSMod_CelestialBodyTransform::OnSphereTransformUpdate() | |
Patching method System.Void PQSMod_CelestialBodyTransform::OnUpdateFinished() | |
Patching method System.Void PQSMod_CelestialBodyTransform::OnSphereReset() | |
Patching method System.Void PQSMod_CreateSphereCollider::.ctor() | |
Patching method System.Void PQSMod_CreateSphereCollider::Reset() | |
Patching method System.Void PQSMod_CreateSphereCollider::OnSetup() | |
Patching method System.Void PQSMod_FlattenArea::.ctor() | |
Patching method System.Void PQSMod_FlattenArea::Reset() | |
Patching method System.Void PQSMod_FlattenArea::OnSetup() | |
Patching method System.Void PQSMod_FlattenArea::OnQuadPreBuild(PQ) | |
Patching method System.Void PQSMod_FlattenArea::OnQuadBuilt(PQ) | |
Patching method System.Void PQSMod_FlattenArea::OnVertexBuildHeight(PQS/VertexBuildData) | |
Patching method System.Double PQSMod_FlattenArea::Lerp(System.Double,System.Double,System.Double) | |
Patching method System.Double PQSMod_FlattenArea::CubicHermite(System.Double,System.Double,System.Double,System.Double,System.Double) | |
Patching method System.Void PQSMod_FlattenAreaTangential::.ctor() | |
Patching method System.Void PQSMod_FlattenAreaTangential::Reset() | |
Patching method System.Void PQSMod_FlattenAreaTangential::OnSetup() | |
Patching method System.Void PQSMod_FlattenAreaTangential::OnQuadPreBuild(PQ) | |
Patching method System.Void PQSMod_FlattenAreaTangential::OnQuadBuilt(PQ) | |
Patching method System.Void PQSMod_FlattenAreaTangential::OnVertexBuildHeight(PQS/VertexBuildData) | |
Patching method System.Double PQSMod_FlattenAreaTangential::CubicHermite(System.Double,System.Double,System.Double,System.Double,System.Double) | |
Patching method System.Void PQSMod_FlattenOcean::.ctor() | |
Patching method System.Void PQSMod_FlattenOcean::Reset() | |
Patching method System.Void PQSMod_FlattenOcean::OnSetup() | |
Patching method System.Void PQSMod_FlattenOcean::OnVertexBuildHeight(PQS/VertexBuildData) | |
Patching method System.Double PQSMod_FlattenOcean::GetVertexMaxHeight() | |
Patching method System.Double PQSMod_FlattenOcean::GetVertexMinHeight() | |
Patching method System.Void PQSMod_GnomonicTest::.ctor() | |
Patching method System.Void PQSMod_GnomonicTest::OnSetup() | |
Patching method System.Void PQSMod_GnomonicTest::OnVertexBuild2(PQS/VertexBuildData) | |
Patching method System.Void PQSMod_GnomonicTest::OnVertexBuild(PQS/VertexBuildData) | |
Patching method System.Void PQSMod_GnomonicTest::GetGnomonicMapCoords(Vector3d,PQS/QuadPlane&,System.Double&,System.Double&) | |
Patching method System.Void PQSMod_GnomonicTest::Update() | |
Patching method System.Void PQSMod_HeightColorMap::.ctor() | |
Patching method System.Void PQSMod_HeightColorMap::Reset() | |
Patching method System.Void PQSMod_HeightColorMap::OnSetup() | |
Patching method System.Void PQSMod_HeightColorMap::OnVertexBuild(PQS/VertexBuildData) | |
Patching method System.Void PQSMod_HeightColorMap::SelectLandClassByHeight(System.Double) | |
Patching method System.Double PQSMod_HeightColorMap::Lerp(System.Double,System.Double,System.Double) | |
Patching method System.Double PQSMod_HeightColorMap::CubicHermite(System.Double,System.Double,System.Double,System.Double,System.Double) | |
Patching method System.Double PQSMod_HeightColorMap::Clamp(System.Double,System.Double,System.Double) | |
Patching method System.Void PQSMod_HeightColorMap2::.ctor() | |
Patching method System.Void PQSMod_HeightColorMap2::Reset() | |
Patching method System.Void PQSMod_HeightColorMap2::OnSetup() | |
Patching method System.Void PQSMod_HeightColorMap2::OnVertexBuild(PQS/VertexBuildData) | |
Patching method System.Void PQSMod_HeightColorMap2::SelectLandClassByHeight(System.Double) | |
Patching method System.Double PQSMod_HeightColorMap2::Lerp(System.Double,System.Double,System.Double) | |
Patching method System.Double PQSMod_HeightColorMap2::CubicHermite(System.Double,System.Double,System.Double,System.Double,System.Double) | |
Patching method System.Double PQSMod_HeightColorMap2::Clamp(System.Double,System.Double,System.Double) | |
Patching method System.Void PQSMod_HeightColorMapNoise::.ctor() | |
Patching method System.Void PQSMod_HeightColorMapNoise::Reset() | |
Patching method System.Void PQSMod_HeightColorMapNoise::OnSetup() | |
Patching method System.Void PQSMod_HeightColorMapNoise::OnVertexBuild(PQS/VertexBuildData) | |
Patching method System.Void PQSMod_HeightColorMapNoise::SelectLandClassByHeight(System.Double) | |
Patching method System.Double PQSMod_HeightColorMapNoise::Lerp(System.Double,System.Double,System.Double) | |
Patching method System.Double PQSMod_HeightColorMapNoise::CubicHermite(System.Double,System.Double,System.Double,System.Double,System.Double) | |
Patching method System.Double PQSMod_HeightColorMapNoise::Clamp(System.Double,System.Double,System.Double) | |
Patching method System.Void PQSMod_MapDecal::.ctor() | |
Patching method System.Void PQSMod_MapDecal::Reset() | |
Patching method System.Void PQSMod_MapDecal::OnSetup() | |
Patching method System.Void PQSMod_MapDecal::OnQuadPreBuild(PQ) | |
Patching method System.Void PQSMod_MapDecal::OnVertexBuildHeight(PQS/VertexBuildData) | |
Patching method System.Single PQSMod_MapDecal::GetHeightSmoothing(System.Single,System.Single) | |
Patching method System.Single PQSMod_MapDecal::GetColorSmoothing(System.Single,System.Single) | |
Patching method System.Void PQSMod_MapDecal::OnVertexBuild(PQS/VertexBuildData) | |
Patching method System.Void PQSMod_MapDecal::OnQuadBuilt(PQ) | |
Patching method System.Double PQSMod_MapDecal::Lerp(System.Double,System.Double,System.Double) | |
Patching method System.Void PQSMod_MapDecalTangent::.ctor() | |
Patching method System.Void PQSMod_MapDecalTangent::Reset() | |
Patching method System.Void PQSMod_MapDecalTangent::OnSetup() | |
Patching method System.Void PQSMod_MapDecalTangent::OnQuadPreBuild(PQ) | |
Patching method System.Void PQSMod_MapDecalTangent::OnVertexBuildHeight(PQS/VertexBuildData) | |
Patching method System.Single PQSMod_MapDecalTangent::GetHeightSmoothing(System.Single,System.Single) | |
Patching method System.Single PQSMod_MapDecalTangent::GetColorSmoothing(System.Single,System.Single) | |
Patching method System.Void PQSMod_MapDecalTangent::OnVertexBuild(PQS/VertexBuildData) | |
Patching method System.Void PQSMod_MapDecalTangent::OnQuadBuilt(PQ) | |
Patching method System.Double PQSMod_MapDecalTangent::Lerp(System.Double,System.Double,System.Double) | |
Patching method System.Void PQSMod_MaterialFadeAltitude::.ctor() | |
Patching method System.Void PQSMod_MaterialFadeAltitude::Reset() | |
Patching method System.Void PQSMod_MaterialFadeAltitude::OnSetup() | |
Patching method System.Void PQSMod_MaterialFadeAltitude::Update() | |
Patching method System.Void PQSMod_MaterialFadeAltitudeDouble::.ctor() | |
Patching method System.Void PQSMod_MaterialFadeAltitudeDouble::Reset() | |
Patching method System.Void PQSMod_MaterialFadeAltitudeDouble::OnSetup() | |
Patching method System.Void PQSMod_MaterialFadeAltitudeDouble::Update() | |
Patching method System.Void PQSMod_MaterialFadeAltitudeDouble::OnDestroy() | |
Patching method System.Void PQSMod_MaterialQuadRelative::.ctor() | |
Patching method System.Void PQSMod_MaterialQuadRelative::OnSetup() | |
Patching method System.Void PQSMod_MaterialQuadRelative::OnQuadBuilt(PQ) | |
Patching method System.Void PQSMod_MaterialSetDirection::.ctor() | |
Patching method System.Void PQSMod_MaterialSetDirection::Reset() | |
Patching method System.Void PQSMod_MaterialSetDirection::OnUpdateFinished() | |
Patching method System.Void PQSMod_MeshScatter::.ctor() | |
Patching method System.Void PQSMod_MeshScatter::Reset() | |
Patching method System.Void PQSMod_MeshScatter::OnSetup() | |
Patching method System.Void PQSMod_MeshScatter::OnQuadBuilt(PQ) | |
Patching method System.Void PQSMod_MeshScatter::AddScatterMeshController(PQ) | |
Patching method System.Void PQSMod_MeshScatter::BuildCacheMesh(UnityEngine.Vector3[],UnityEngine.Vector2[],UnityEngine.Vector3[],System.Int32[]) | |
Patching method System.Void PQSMod_MeshScatter::BuildCacheQuad() | |
Patching method System.Void PQSMod_MeshScatter::BuildCache() | |
Patching method UnityEngine.MeshFilter PQSMod_MeshScatter::AssignScatterMesh(PQ,System.Int32,System.Int32) | |
Patching method System.Void PQSMod_MeshScatter::UnassignScatterMesh(UnityEngine.MeshFilter) | |
Patching method UnityEngine.Vector3 PQSMod_MeshScatter::RandomRange(UnityEngine.Vector3,UnityEngine.Vector3) | |
Patching method System.Void PQSMod_MeshScatter_QuadControl::.ctor() | |
Patching method System.Void PQSMod_MeshScatter_QuadControl::.cctor() | |
Patching method System.Void PQSMod_MeshScatter_QuadControl::Setup(PQ,System.Int32,PQSMod_MeshScatter,System.Int32) | |
Patching method System.Void PQSMod_MeshScatter_QuadControl::OnQuadVisible(PQ) | |
Patching method System.Void PQSMod_MeshScatter_QuadControl::OnQuadInvisible(PQ) | |
Patching method System.Void PQSMod_MeshScatter_QuadControl::OnQuadDestroy(PQ) | |
Patching method System.Void PQSMod_MeshScatter_QuadControl::OnQuadUpdate(PQ) | |
Patching method System.Void PQSMod_OceanFX::.ctor() | |
Patching method System.Void PQSMod_OceanFX::OnSetup() | |
Patching method System.Void PQSMod_OceanFX::OnUpdateFinished() | |
Patching method System.Void PQSMod_QuadEnhanceCoast::.ctor() | |
Patching method System.Void PQSMod_QuadEnhanceCoast::Reset() | |
Patching method System.Void PQSMod_QuadEnhanceCoast::OnSetup() | |
Patching method System.Void PQSMod_QuadEnhanceCoast::OnQuadBuilt(PQ) | |
Patching method System.Void PQSMod_QuadMeshColliders::.ctor() | |
Patching method System.Void PQSMod_QuadMeshColliders::Reset() | |
Patching method System.Void PQSMod_QuadMeshColliders::OnSetup() | |
Patching method System.Void PQSMod_QuadMeshColliders::OnQuadBuilt(PQ) | |
Patching method System.Void PQSMod_QuadMeshColliders::OnQuadDestroy(PQ) | |
Patching method System.Void PQSMod_RemoveQuadMap::.ctor() | |
Patching method System.Void PQSMod_RemoveQuadMap::Reset() | |
Patching method System.Void PQSMod_RemoveQuadMap::OnSetup() | |
Patching method System.Void PQSMod_RemoveQuadMap::OnQuadPreBuild(PQ) | |
Patching method System.Void PQSMod_RemoveQuadMap::OnVertexBuild(PQS/VertexBuildData) | |
Patching method System.Void PQSMod_RemoveQuadMap::OnQuadBuilt(PQ) | |
Patching method System.Void PQSMod_SmoothLatitudeRange::.ctor() | |
Patching method System.Void PQSMod_SmoothLatitudeRange::Reset() | |
Patching method System.Void PQSMod_SmoothLatitudeRange::OnSetup() | |
Patching method System.Void PQSMod_SmoothLatitudeRange::OnVertexBuildHeight(PQS/VertexBuildData) | |
Patching method System.Double PQSMod_SmoothLatitudeRange::GetVertexMaxHeight() | |
Patching method System.Double PQSMod_SmoothLatitudeRange::GetVertexMinHeight() | |
Patching method System.Void PQSMod_SurfaceObjectQuads::.ctor() | |
Patching method System.Void PQSMod_SurfaceObjectQuads::Reset() | |
Patching method System.Void PQSMod_SurfaceObjectQuads::OnSetup() | |
Patching method System.Void PQSMod_SurfaceObjectQuads::OnQuadBuilt(PQ) | |
Patching method System.Void PQSMod_SurfaceObjectQuads::OnQuadDestroy(PQ) | |
Patching method System.Void PQSMod_TangentTextureRanges::.ctor() | |
Patching method System.Void PQSMod_TangentTextureRanges::OnSetup() | |
Patching method System.Void PQSMod_TangentTextureRanges::OnVertexBuild(PQS/VertexBuildData) | |
Patching method System.Void PQSMod_TangentTextureRanges::OnMeshBuild() | |
Patching method System.Double PQSMod_TangentTextureRanges::SmoothStep(System.Double,System.Double,System.Double) | |
Patching method System.Void PQSMod_UVPlanetRelativePosition::.ctor() | |
Patching method System.Void PQSMod_UVPlanetRelativePosition::OnQuadBuilt(PQ) | |
Patching method System.Void PQSMod_UVPlanetRelativePosition::OnQuadUpdateNormals(PQ) | |
Patching method System.Void PQSMod_UV_Quad::.ctor() | |
Patching method System.Void PQSMod_UV_Quad::OnSetup() | |
Patching method System.Void PQSMod_UV_Sphere::.ctor() | |
Patching method System.Void PQSMod_UV_Sphere::OnSetup() | |
Patching method System.Void PQSMod_VertexColorMap::.ctor() | |
Patching method System.Void PQSMod_VertexColorMap::OnSetup() | |
Patching method System.Void PQSMod_VertexColorMap::OnVertexBuild(PQS/VertexBuildData) | |
Patching method System.Void PQSMod_VertexColorMapBlend::.ctor() | |
Patching method System.Void PQSMod_VertexColorMapBlend::Reset() | |
Patching method System.Void PQSMod_VertexColorMapBlend::OnSetup() | |
Patching method System.Void PQSMod_VertexColorMapBlend::OnVertexBuild(PQS/VertexBuildData) | |
Patching method System.Void PQSMod_VertexColorNoise::.ctor() | |
Patching method System.Void PQSMod_VertexColorNoise::Reset() | |
Patching method System.Void PQSMod_VertexColorNoise::OnSetup() | |
Patching method System.Void PQSMod_VertexColorNoise::OnVertexBuild(PQS/VertexBuildData) | |
Patching method System.Void PQSMod_VertexColorNoiseRGB::.ctor() | |
Patching method System.Void PQSMod_VertexColorNoiseRGB::Reset() | |
Patching method System.Void PQSMod_VertexColorNoiseRGB::OnSetup() | |
Patching method System.Void PQSMod_VertexColorNoiseRGB::OnVertexBuild(PQS/VertexBuildData) | |
Patching method System.Void PQSMod_VertexColorSolid::.ctor() | |
Patching method System.Void PQSMod_VertexColorSolid::Reset() | |
Patching method System.Void PQSMod_VertexColorSolid::OnSetup() | |
Patching method System.Void PQSMod_VertexColorSolid::OnVertexBuild(PQS/VertexBuildData) | |
Patching method System.Void PQSMod_VertexColorSolidBlend::.ctor() | |
Patching method System.Void PQSMod_VertexColorSolidBlend::OnSetup() | |
Patching method System.Void PQSMod_VertexColorSolidBlend::OnVertexBuild(PQS/VertexBuildData) | |
Patching method System.Void PQSMod_VertexDefineCoastLine::.ctor() | |
Patching method System.Void PQSMod_VertexDefineCoastLine::Reset() | |
Patching method System.Void PQSMod_VertexDefineCoastLine::OnSetup() | |
Patching method System.Void PQSMod_VertexDefineCoastLine::OnVertexBuildHeight(PQS/VertexBuildData) | |
Patching method System.Double PQSMod_VertexDefineCoastLine::GetVertexMaxHeight() | |
Patching method System.Double PQSMod_VertexDefineCoastLine::GetVertexMinHeight() | |
Patching method System.Void PQSMod_VertexHeightMap::.ctor() | |
Patching method System.Void PQSMod_VertexHeightMap::Reset() | |
Patching method System.Void PQSMod_VertexHeightMap::OnSetup() | |
Patching method System.Void PQSMod_VertexHeightMap::OnVertexBuildHeight(PQS/VertexBuildData) | |
Patching method System.Double PQSMod_VertexHeightMap::GetVertexMaxHeight() | |
Patching method System.Double PQSMod_VertexHeightMap::GetVertexMinHeight() | |
Patching method System.Double PQSMod_VertexHeightMap::Lerp(System.Double,System.Double,System.Double) | |
Patching method System.Void PQSMod_VertexHeightMapStep::.ctor() | |
Patching method System.Void PQSMod_VertexHeightMapStep::Reset() | |
Patching method System.Void PQSMod_VertexHeightMapStep::OnSetup() | |
Patching method System.Void PQSMod_VertexHeightMapStep::OnVertexBuildHeight(PQS/VertexBuildData) | |
Patching method System.Double PQSMod_VertexHeightMapStep::GetVertexMaxHeight() | |
Patching method System.Double PQSMod_VertexHeightMapStep::GetVertexMinHeight() | |
Patching method System.Double PQSMod_VertexHeightMapStep::Lerp(System.Double,System.Double,System.Double) | |
Patching method System.Void PQSMod_VertexHeightNoise::.ctor() | |
Patching method System.Void PQSMod_VertexHeightNoise::Reset() | |
Patching method System.Void PQSMod_VertexHeightNoise::OnSetup() | |
Patching method System.Void PQSMod_VertexHeightNoise::OnVertexBuildHeight(PQS/VertexBuildData) | |
Patching method System.Void PQSMod_VertexHeightNoiseHeightMap::.ctor() | |
Patching method System.Void PQSMod_VertexHeightNoiseHeightMap::Reset() | |
Patching method System.Void PQSMod_VertexHeightNoiseHeightMap::OnSetup() | |
Patching method System.Void PQSMod_VertexHeightNoiseHeightMap::OnVertexBuildHeight(PQS/VertexBuildData) | |
Patching method System.Double PQSMod_VertexHeightNoiseHeightMap::GetVertexMaxHeight() | |
Patching method System.Double PQSMod_VertexHeightNoiseHeightMap::GetVertexMinHeight() | |
Patching method System.Void PQSMod_VertexHeightNoiseVertHeight::.ctor() | |
Patching method System.Void PQSMod_VertexHeightNoiseVertHeight::Reset() | |
Patching method System.Void PQSMod_VertexHeightNoiseVertHeight::OnSetup() | |
Patching method System.Void PQSMod_VertexHeightNoiseVertHeight::OnVertexBuildHeight(PQS/VertexBuildData) | |
Patching method System.Double PQSMod_VertexHeightNoiseVertHeight::GetVertexMaxHeight() | |
Patching method System.Double PQSMod_VertexHeightNoiseVertHeight::GetVertexMinHeight() | |
Patching method System.Void PQSMod_VertexHeightNoiseVertHeightCurve::.ctor() | |
Patching method System.Void PQSMod_VertexHeightNoiseVertHeightCurve::Reset() | |
Patching method System.Void PQSMod_VertexHeightNoiseVertHeightCurve::OnSetup() | |
Patching method System.Void PQSMod_VertexHeightNoiseVertHeightCurve::OnVertexBuildHeight(PQS/VertexBuildData) | |
Patching method System.Double PQSMod_VertexHeightNoiseVertHeightCurve::GetVertexMaxHeight() | |
Patching method System.Double PQSMod_VertexHeightNoiseVertHeightCurve::GetVertexMinHeight() | |
Patching method System.Void PQSMod_VertexHeightNoiseVertHeightCurve2::.ctor() | |
Patching method System.Void PQSMod_VertexHeightNoiseVertHeightCurve2::Reset() | |
Patching method System.Void PQSMod_VertexHeightNoiseVertHeightCurve2::OnSetup() | |
Patching method System.Void PQSMod_VertexHeightNoiseVertHeightCurve2::OnVertexBuildHeight(PQS/VertexBuildData) | |
Patching method System.Double PQSMod_VertexHeightNoiseVertHeightCurve2::GetVertexMaxHeight() | |
Patching method System.Double PQSMod_VertexHeightNoiseVertHeightCurve2::GetVertexMinHeight() | |
Patching method System.Void PQSMod_VertexHeightNoiseVertHeightCurve3::.ctor() | |
Patching method System.Void PQSMod_VertexHeightNoiseVertHeightCurve3::Reset() | |
Patching method System.Void PQSMod_VertexHeightNoiseVertHeightCurve3::OnSetup() | |
Patching method System.Void PQSMod_VertexHeightNoiseVertHeightCurve3::OnVertexBuildHeight(PQS/VertexBuildData) | |
Patching method System.Double PQSMod_VertexHeightNoiseVertHeightCurve3::Lerp(System.Double,System.Double,System.Double) | |
Patching method System.Double PQSMod_VertexHeightNoiseVertHeightCurve3::GetVertexMaxHeight() | |
Patching method System.Double PQSMod_VertexHeightNoiseVertHeightCurve3::GetVertexMinHeight() | |
Patching method System.Void PQSMod_VertexHeightOblate::.ctor() | |
Patching method System.Void PQSMod_VertexHeightOblate::Reset() | |
Patching method System.Void PQSMod_VertexHeightOblate::OnSetup() | |
Patching method System.Void PQSMod_VertexHeightOblate::OnVertexBuild(PQS/VertexBuildData) | |
Patching method System.Void PQSMod_VertexHeightOffset::.ctor() | |
Patching method System.Void PQSMod_VertexHeightOffset::Reset() | |
Patching method System.Void PQSMod_VertexHeightOffset::OnVertexBuild(PQS/VertexBuildData) | |
Patching method System.Void PQSMod_VertexNoise::.ctor() | |
Patching method System.Void PQSMod_VertexNoise::Reset() | |
Patching method System.Void PQSMod_VertexNoise::OnSetup() | |
Patching method System.Void PQSMod_VertexNoise::OnVertexBuildHeight(PQS/VertexBuildData) | |
Patching method System.Double PQSMod_VertexNoise::GetVertexMaxHeight() | |
Patching method System.Double PQSMod_VertexNoise::GetVertexMinHeight() | |
Patching method System.Void PQSMod_VertexPlanet::.ctor() | |
Patching method System.Void PQSMod_VertexPlanet::Reset() | |
Patching method System.Void PQSMod_VertexPlanet::OnSetup() | |
Patching method System.Double PQSMod_VertexPlanet::Clamp(System.Double,System.Double,System.Double) | |
Patching method System.Void PQSMod_VertexPlanet::OnVertexBuildHeight(PQS/VertexBuildData) | |
Patching method System.Void PQSMod_VertexPlanet::OnVertexBuild(PQS/VertexBuildData) | |
Patching method System.Double PQSMod_VertexPlanet::GetVertexMaxHeight() | |
Patching method System.Double PQSMod_VertexPlanet::GetVertexMinHeight() | |
Patching method System.Void PQSMod_VertexPlanet::SelectLandClassByHeight(System.Double) | |
Patching method System.Double PQSMod_VertexPlanet::Lerp(System.Double,System.Double,System.Double) | |
Patching method System.Double PQSMod_VertexPlanet::CubicHermite(System.Double,System.Double,System.Double,System.Double,System.Double) | |
Patching method System.Void PQSMod_VertexRidgedAltitudeCurve::.ctor() | |
Patching method System.Void PQSMod_VertexRidgedAltitudeCurve::Reset() | |
Patching method System.Void PQSMod_VertexRidgedAltitudeCurve::OnSetup() | |
Patching method System.Void PQSMod_VertexRidgedAltitudeCurve::OnVertexBuildHeight(PQS/VertexBuildData) | |
Patching method System.Double PQSMod_VertexRidgedAltitudeCurve::GetVertexMaxHeight() | |
Patching method System.Double PQSMod_VertexRidgedAltitudeCurve::GetVertexMinHeight() | |
Patching method System.Void PQSMod_VertexSimplexColorRGB::.ctor() | |
Patching method System.Void PQSMod_VertexSimplexColorRGB::Reset() | |
Patching method System.Void PQSMod_VertexSimplexColorRGB::OnSetup() | |
Patching method System.Void PQSMod_VertexSimplexColorRGB::OnVertexBuild(PQS/VertexBuildData) | |
Patching method System.Void PQSMod_VertexSimplexHeight::.ctor() | |
Patching method System.Void PQSMod_VertexSimplexHeight::Reset() | |
Patching method System.Void PQSMod_VertexSimplexHeight::OnSetup() | |
Patching method System.Void PQSMod_VertexSimplexHeight::OnVertexBuildHeight(PQS/VertexBuildData) | |
Patching method System.Double PQSMod_VertexSimplexHeight::GetVertexMaxHeight() | |
Patching method System.Double PQSMod_VertexSimplexHeight::GetVertexMinHeight() | |
Patching method System.Void PQSMod_VertexSimplexHeightAbsolute::.ctor() | |
Patching method System.Void PQSMod_VertexSimplexHeightAbsolute::Reset() | |
Patching method System.Void PQSMod_VertexSimplexHeightAbsolute::OnSetup() | |
Patching method System.Void PQSMod_VertexSimplexHeightAbsolute::OnVertexBuildHeight(PQS/VertexBuildData) | |
Patching method System.Double PQSMod_VertexSimplexHeightAbsolute::GetVertexMaxHeight() | |
Patching method System.Double PQSMod_VertexSimplexHeightAbsolute::GetVertexMinHeight() | |
Patching method System.Void PQSMod_VertexSimplexHeightFlatten::.ctor() | |
Patching method System.Void PQSMod_VertexSimplexHeightFlatten::Reset() | |
Patching method System.Void PQSMod_VertexSimplexHeightFlatten::OnSetup() | |
Patching method System.Void PQSMod_VertexSimplexHeightFlatten::OnVertexBuildHeight(PQS/VertexBuildData) | |
Patching method System.Double PQSMod_VertexSimplexHeightFlatten::GetVertexMaxHeight() | |
Patching method System.Double PQSMod_VertexSimplexHeightFlatten::GetVertexMinHeight() | |
Patching method System.Void PQSMod_VertexSimplexHeightMap::.ctor() | |
Patching method System.Void PQSMod_VertexSimplexHeightMap::Reset() | |
Patching method System.Void PQSMod_VertexSimplexHeightMap::OnSetup() | |
Patching method System.Void PQSMod_VertexSimplexHeightMap::OnVertexBuildHeight(PQS/VertexBuildData) | |
Patching method System.Double PQSMod_VertexSimplexHeightMap::GetVertexMaxHeight() | |
Patching method System.Double PQSMod_VertexSimplexHeightMap::GetVertexMinHeight() | |
Patching method System.Void PQSMod_VertexSimplexMultiChromatic::.ctor() | |
Patching method System.Void PQSMod_VertexSimplexMultiChromatic::Reset() | |
Patching method System.Void PQSMod_VertexSimplexMultiChromatic::OnSetup() | |
Patching method System.Void PQSMod_VertexSimplexMultiChromatic::OnVertexBuild(PQS/VertexBuildData) | |
Patching method System.Void PQSMod_VertexSimplexNoiseColor::.ctor() | |
Patching method System.Void PQSMod_VertexSimplexNoiseColor::Reset() | |
Patching method System.Void PQSMod_VertexSimplexNoiseColor::OnSetup() | |
Patching method System.Void PQSMod_VertexSimplexNoiseColor::OnVertexBuild(PQS/VertexBuildData) | |
Patching method System.Void PQSMod_VertexVoronoi::.ctor() | |
Patching method System.Void PQSMod_VertexVoronoi::OnSetup() | |
Patching method System.Void PQSMod_VertexVoronoi::OnVertexBuildHeight(PQS/VertexBuildData) | |
Patching method System.Void PQSMod_VoronoiCraters::.ctor() | |
Patching method System.Void PQSMod_VoronoiCraters::OnSetup() | |
Patching method System.Void PQSMod_VoronoiCraters::OnVertexBuildHeight(PQS/VertexBuildData) | |
Patching method System.Void PQSMod_VoronoiCraters::OnVertexBuild(PQS/VertexBuildData) | |
Patching method System.Void PQSMod_VoronoiCraters2::.ctor() | |
Patching method System.Void PQSMod_VoronoiCraters2::OnSetup() | |
Patching method System.Void PQSMod_VoronoiCraters2::OnVertexBuildHeight(PQS/VertexBuildData) | |
Patching method System.Void PQSMod_VoronoiCraters2::OnVertexBuild(PQS/VertexBuildData) | |
Patching method System.Void PQ::.ctor() | |
Patching method System.Void PQ::Awake() | |
Patching method System.Void PQ::SetupQuad(PQ,PQ/QuadChild) | |
Patching method System.Void PQ::UpdateTargetRelativity() | |
Patching method System.Void PQ::UpdateVisibility() | |
Patching method System.Void PQ::UpdateSubdivision() | |
Patching method System.Void PQ::UpdateSubdivisionInit() | |
Patching method System.Void PQ::Build() | |
Patching method System.Boolean PQ::Subdivide() | |
Patching method System.Boolean PQ::Collapse() | |
Patching method System.Void PQ::ClearAndDestroy() | |
Patching method System.Void PQ::Destroy() | |
Patching method System.Void PQ::SetCache() | |
Patching method System.Void PQ::ClearCache() | |
Patching method System.Void PQ::SetVisible() | |
Patching method System.Void PQ::SetInvisible() | |
Patching method System.Void PQ::SetMasterVisible() | |
Patching method System.Void PQ::SetMasterInvisible() | |
Patching method System.Void PQ::QueueForNormalUpdate() | |
Patching method System.Void PQ::UnqueueForNormalUpdate() | |
Patching method PQS/EdgeState PQ::GetEdgeState() | |
Patching method System.Void PQ::SetEdgeState() | |
Patching method System.Void PQ::GetEdgeQuads(PQ,PQ&,PQ&) | |
Patching method PQS/QuadEdge PQ::GetEdge(PQ) | |
Patching method System.Void PQ::SetNeighbour(PQ,PQ) | |
Patching method System.Void PQS::.ctor() | |
Patching method System.Void PQS::.cctor() | |
Patching method EventData`1<PQS> PQS::get_OnReady() | |
Patching method PQS[] PQS::get_ChildSpheres() | |
Patching method System.Void PQS::Reset() | |
Patching method System.Void PQS::Start() | |
Patching method System.Void PQS::OnDestroy() | |
Patching method System.Void PQS::StartSphere(System.Boolean) | |
Patching method System.Void PQS::ResetSphere() | |
Patching method System.Void PQS::RebuildSphere() | |
Patching method System.Void PQS::ForceStart() | |
Patching method System.Void PQS::ResetAndWait() | |
Patching method System.Collections.IEnumerator PQS::ResetAndWaitCoroutine() | |
Patching method System.Void PQS::SetupExternalRender() | |
Patching method System.Void PQS::CloseExternalRender() | |
Patching method UnityEngine.Texture2D[] PQS::CreateMaps(System.Int32,System.Double,System.Boolean,System.Double,UnityEngine.Color) | |
Patching method PQ PQS::AssignQuad(System.Int32) | |
Patching method System.Void PQS::QuadCreated(PQ) | |
Patching method System.Void PQS::DestroyQuad(PQ) | |
Patching method PQ PQS::Q(PQS/ ) | |
Patching method System.Void PQS::CreateQuads() | |
Patching method System.Void PQS::SetupQuad(PQ,System.String,PQS/QuadPlane,PQ,PQ,PQ,PQ,Vector3d) | |
Patching method System.Collections.IEnumerator PQS::UpdateSphere() | |
Patching method System.Void PQS::EnableSphere() | |
Patching method System.Void PQS::ActivateSphere() | |
Patching method System.Void PQS::DisableSphere() | |
Patching method System.Void PQS::DeactivateSphere() | |
Patching method System.Void PQS::SetVisible(System.Boolean) | |
Patching method System.Void PQS::SetTarget(UnityEngine.Transform) | |
Patching method System.Void PQS::SetSecondaryTarget(UnityEngine.Transform) | |
Patching method System.Void PQS::UpdateVisual() | |
Patching method System.Void PQS::DisableSubdivision() | |
Patching method System.Void PQS::EnableSubdivision() | |
Patching method System.Void PQS::UpdateQuadsInit() | |
Patching method System.Void PQS::UpdateQuads() | |
Patching method System.Void PQS::UpdateEdges() | |
Patching method System.Void PQS::FixedUpdate() | |
Patching method System.Void PQS::Update() | |
Patching method System.Void PQS::SetCache() | |
Patching method System.Void PQS::ClearCache() | |
Patching method System.Void PQS::LoadCacheSettings(ConfigNode) | |
Patching method System.Void PQS::CreateCache() | |
Patching method System.Void PQS::BuildTangents(PQ) | |
Patching method System.Void PQS::CreateIndexCache() | |
Patching method System.Void PQS::CreateIndexState(PQS/EdgeState,System.Int32[],System.Int32[]) | |
Patching method System.Int32 PQS::ti(System.Int32,System.Int32) | |
Patching method System.Int32 PQS::vi(System.Int32,System.Int32) | |
Patching method System.Void PQS::CreateCacheNormals() | |
Patching method System.Void PQS::CreateCacheColors() | |
Patching method System.Void PQS::CreateCacheUVExtras() | |
Patching method System.Void PQS::BuildNormals(PQ) | |
Patching method System.Void PQS::BuildNormalsNoClear(PQ) | |
Patching method System.Void PQS::Mod_OnSetup() | |
Patching method System.Void PQS::Mod_OnPostSetup() | |
Patching method System.Void PQS::Mod_OnSphereReset() | |
Patching method System.Void PQS::Mod_OnSphereStart() | |
Patching method System.Void PQS::Mod_OnSphereStarted() | |
Patching method System.Void PQS::Mod_OnSphereTransformUpdate() | |
Patching method System.Double PQS::Mod_GetVertexMaxHeight() | |
Patching method System.Double PQS::Mod_GetVertexMinHeight() | |
Patching method System.Void PQS::Mod_OnPreUpdate() | |
Patching method System.Void PQS::Mod_OnUpdateFinished() | |
Patching method System.Void PQS::Mod_OnActive() | |
Patching method System.Void PQS::Mod_OnInactive() | |
Patching method System.Void PQS::Mod_OnVertexBuildHeight(PQS/VertexBuildData) | |
Patching method System.Void PQS::Mod_OnVertexBuild(PQS/VertexBuildData) | |
Patching method System.Void PQS::Mod_OnMeshBuild() | |
Patching method System.Void PQS::Mod_OnQuadCreate(PQ) | |
Patching method System.Void PQS::Mod_OnQuadDestroy(PQ) | |
Patching method System.Void PQS::Mod_OnQuadPreBuild(PQ) | |
Patching method System.Void PQS::Mod_OnQuadBuilt(PQ) | |
Patching method System.Void PQS::Mod_OnQuadUpdate(PQ) | |
Patching method System.Void PQS::Mod_OnQuadUpdateNormals(PQ) | |
Patching method System.Void PQS::SetupMods() | |
Patching method System.Void PQS::GetChildMods(UnityEngine.GameObject,System.Collections.Generic.List`1<PQSMod>) | |
Patching method System.Void PQS::SetupBuildDelegates(System.Boolean) | |
Patching method System.Void PQS::OnSphereStartDefault() | |
Patching method System.Void PQS::OnSphereTransformUpdateDefault() | |
Patching method System.Void PQS::OnPreUpdateDefault() | |
Patching method System.Boolean PQS::BuildQuad(PQ) | |
Patching method System.Void PQS::BuildVertexMapCoords(PQS/VertexBuildData) | |
Patching method System.Void PQS::BuildVertexHeight(PQS/VertexBuildData) | |
Patching method System.Void PQS::BuildVertexSurfaceRelative(PQS/VertexBuildData) | |
Patching method System.Void PQS::BuildVertexColor(PQS/VertexBuildData) | |
Patching method System.Void PQS::BuildVertexUV2(PQS/VertexBuildData) | |
Patching method System.Void PQS::BuildVertexSphereNormal(PQS/VertexBuildData) | |
Patching method System.Void PQS::BuildVertexQuadUV(PQS/VertexBuildData) | |
Patching method System.Void PQS::BuildVertexSphereUV(PQS/VertexBuildData) | |
Patching method System.Void PQS::BuildMeshSphereNormals() | |
Patching method System.Void PQS::BuildMeshCustomNormals() | |
Patching method System.Void PQS::BuildMeshTangents() | |
Patching method System.Void PQS::AssignMeshTangents() | |
Patching method System.Void PQS::BuildMeshColorChannel() | |
Patching method System.Void PQS::BuildMeshUVChannel() | |
Patching method System.Void PQS::BuildMeshUV2Channel() | |
Patching method UnityEngine.Color PQS::BilinearInterpColorMap(UnityEngine.Texture2D) | |
Patching method UnityEngine.Color PQS::BilinearInterpColorMap(UnityEngine.Vector3,UnityEngine.Texture2D) | |
Patching method System.Double PQS::BilinearInterpFloatMap(UnityEn |
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