Created
May 26, 2023 16:01
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A demo of applying CIFilters to Swift Images, trying to apply a glow effect
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import SwiftUI | |
import UIKit | |
import CoreImage | |
import PlaygroundSupport | |
extension CIImage { | |
convenience init(_ uiImage: UIImage) { | |
if let cgImage = uiImage.cgImage { | |
self.init(cgImage: cgImage) | |
} else { | |
self.init() | |
} | |
} | |
func bloom(intensity: Float = 1.0, radius: Float = 2) -> CIImage { | |
let ctx = CIContext() | |
guard let filter = CIFilter(name: "CIBloom") else { fatalError("Filter Unavailable") } | |
filter.setValue(self, forKey: kCIInputImageKey) | |
filter.setValue(intensity, forKey: kCIInputIntensityKey) | |
filter.setValue(radius, forKey: kCIInputRadiusKey) | |
return filter.outputImage ?? CIImage.empty() | |
} | |
func edges(intensity: Float = 1.0) -> CIImage { | |
let ctx = CIContext() | |
guard let filter = CIFilter(name: "CIEdges") else { fatalError("Filter Unavailable") } | |
filter.setValue(self, forKey: kCIInputImageKey) | |
filter.setValue(intensity, forKey: kCIInputIntensityKey) | |
return filter.outputImage ?? CIImage.empty() | |
} | |
} | |
extension Image { | |
init(_ cgImage: CGImage) { | |
self.init(cgImage, scale: 1.0, orientation: .up, label: Text("")) | |
} | |
init(_ uiImage: UIImage) { | |
guard let cgImage = uiImage.cgImage else { fatalError("Nil CGImage for UIImage") } | |
self.init(cgImage) | |
} | |
init(_ ciImage: CIImage) { | |
let context = CIContext(options: nil) | |
if let cgImage = context.createCGImage(ciImage, from: ciImage.extent) { | |
self.init(cgImage, scale: 1.0, orientation: .up, label: Text("")) | |
} else { | |
self.init(systemName: "unknown") | |
} | |
} | |
} | |
struct BorderedSymbol: View { | |
let symbolName: String | |
let symbolColor: Color | |
let borderColor: Color | |
var body: some View { | |
let image = UIImage(systemName: symbolName)! | |
let edged = CIImage(image).edges().bloom() | |
ZStack { | |
Image(edged) | |
.renderingMode(.template) | |
.foregroundColor(borderColor) | |
Image(image) | |
.renderingMode(.template) | |
.foregroundColor(symbolColor) | |
} | |
} | |
} | |
let bordered = BorderedSymbol(symbolName: "pin.circle", symbolColor: .orange, borderColor: .blue) | |
.imageScale(.large) | |
.scaleEffect(1.0) | |
.frame(width: 100, height: 100) | |
PlaygroundPage.current.setLiveView(bordered) |
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Some nice references that helped: