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script.on_init(function() | |
firstrun = true | |
end) | |
script.on_event(defines.events.on_tick, function(event) | |
if(firstrun) then | |
firstrun = false | |
autocapture(1) | |
end | |
end) | |
function autocapture(player_index) | |
game.daytime = 0 | |
game.players[player_index].print("Capturing...") | |
for coord in game.get_surface(1).get_chunks() do | |
local position = { coord.x*32, coord.y*32 } | |
local resolution = { 1024, 1024 } | |
local pathtext = "Map/10/"..coord.x.."/"..coord.y..".png" | |
game.take_screenshot{position=position, resolution=resolution, zoom=1, path=pathtext, show_entity_info=true} | |
end | |
game.players[player_index].print("Captured!") | |
end |
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#!/bin/bash | |
FACTORIO=factorio/bin/x64/factorio | |
HOST=172.17.0.3 | |
PORT=34197 | |
SAVE="" | |
[[ $FACTORIO_HOST != "" ]] && HOST=$FACTORIO_HOST | |
[[ $FACTORIO_PORT != "" ]] && PORT=$FACTORIO_PORT | |
REMOTE=$HOST:$PORT | |
[[ $FACTORIO_SAVE != "" ]] && SAVE=$FACTORIO_SAVE | |
[[ $SAVE == "" ]] && SAVE=$(ls -t /tmp/factorio_test/saves/ | head -1) | |
cp player-data.json factorio/ | |
cp /tmp/factorio_test/saves/$SAVE factorio/saves/_snapshot.zip | |
$FACTORIO --load-game _snapshot.zip --autosave-interval 0 --autosave-slots 0 |
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