Created
March 25, 2014 22:46
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Weird code...
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package net.minecraft.client.gui.inventory; | |
import cpw.mods.fml.relauncher.Side; | |
import cpw.mods.fml.relauncher.SideOnly; | |
import net.minecraft.client.resources.I18n; | |
import net.minecraft.inventory.ContainerChest; | |
import net.minecraft.inventory.IInventory; | |
import net.minecraft.util.ResourceLocation; | |
import org.lwjgl.opengl.GL11; | |
@SideOnly(Side.CLIENT) | |
public class GuiChest extends GuiContainer | |
{ | |
private static final ResourceLocation field_110421_t = new ResourceLocation("textures/gui/container/generic_54.png"); | |
private IInventory upperChestInventory; | |
private IInventory lowerChestInventory; | |
/** | |
* window height is calculated with this values, the more rows, the heigher | |
*/ | |
private int inventoryRows; | |
public GuiChest(IInventory par1IInventory, IInventory par2IInventory) | |
{ | |
super(new ContainerChest(par1IInventory, par2IInventory)); | |
this.upperChestInventory = par1IInventory; | |
this.lowerChestInventory = par2IInventory; | |
this.allowUserInput = false; | |
short short1 = 222; | |
int i = short1 - 108; | |
this.inventoryRows = par2IInventory.getSizeInventory() / 9; | |
this.ySize = i + this.inventoryRows * 18; | |
} | |
/** | |
* Draw the foreground layer for the GuiContainer (everything in front of the items) | |
*/ | |
protected void drawGuiContainerForegroundLayer(int par1, int par2) | |
{ | |
this.fontRenderer.drawString(this.lowerChestInventory.isInvNameLocalized() ? this.lowerChestInventory.getInvName() : I18n.getString(this.lowerChestInventory.getInvName()), 8, 6, 4210752); | |
this.fontRenderer.drawString(this.upperChestInventory.isInvNameLocalized() ? this.upperChestInventory.getInvName() : I18n.getString(this.upperChestInventory.getInvName()), 8, this.ySize - 96 + 2, 4210752); | |
} | |
/** | |
* Draw the background layer for the GuiContainer (everything behind the items) | |
*/ | |
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) | |
{ | |
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); | |
this.mc.getTextureManager().bindTexture(field_110421_t); | |
int k = (this.width - this.xSize) / 2; | |
int l = (this.height - this.ySize) / 2; | |
this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.inventoryRows * 18 + 17); | |
this.drawTexturedModalRect(k, l + this.inventoryRows * 18 + 17, 0, 126, this.xSize, 96); | |
} | |
} |
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