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triaq x264 patch.diff
diff --git a/Makefile b/Makefile
index fb1fdc08..677bfce7 100644
--- a/Makefile
+++ b/Makefile
@@ -400,7 +400,7 @@ OPT0 = --crf 30 -b1 -m1 -r1 --me dia --no-cabac --direct temporal --ssim --no-we
OPT1 = --crf 16 -b2 -m3 -r3 --me hex --no-8x8dct --direct spatial --no-dct-decimate -t0 --slice-max-mbs 50
OPT2 = --crf 26 -b4 -m5 -r2 --me hex --cqm jvt --nr 100 --psnr --no-mixed-refs --b-adapt 2 --slice-max-size 1500
OPT3 = --crf 18 -b3 -m9 -r5 --me umh -t1 -A all --b-pyramid normal --direct auto --no-fast-pskip --no-mbtree
-OPT4 = --crf 22 -b3 -m7 -r4 --me esa -t2 -A all --psy-rd 1.0:1.0 --slices 4 --fgo 8 --fade-compensate 0.5
+OPT4 = --crf 22 -b3 -m7 -r4 --me esa -t2 -A all --psy-rd 1.0:1.0 --slices 4 --fgo 8 --fade-compensate 0.5 --aq2-strength 0.5 --aq3-mode 2
OPT5 = --frames 50 --crf 24 -b3 -m10 -r3 --me tesa -t2
OPT6 = --frames 50 -q0 -m9 -r2 --me hex -Aall
OPT7 = --frames 50 -q0 -m2 -r1 --me hex --no-cabac
diff --git a/common/base.c b/common/base.c
index e3265290..c1cca61a 100644
--- a/common/base.c
+++ b/common/base.c
@@ -383,6 +383,37 @@ REALIGN_STACK void x264_param_default( x264_param_t *param )
param->rc.f_pb_factor = 1.3;
param->rc.i_aq_mode = X264_AQ_VARIANCE;
param->rc.f_aq_strength = 1.0;
+ param->rc.f_aq_sensitivity = 10;
+ param->rc.f_aq_ifactor = 1.0;
+ param->rc.f_aq_pfactor = 1.0;
+ param->rc.f_aq_bfactor = 1.0;
+ param->rc.b_aq2 = 0;
+ param->rc.f_aq2_strength = 0.0;
+ param->rc.f_aq2_sensitivity = 15.0;
+ param->rc.f_aq2_ifactor = 1.0;
+ param->rc.f_aq2_pfactor = 1.0;
+ param->rc.f_aq2_bfactor = 1.0;
+ param->rc.i_aq3_mode = X264_AQ_NONE;
+ param->rc.f_aq3_strength = 0.5;
+ param->rc.f_aq3_strengths[0][0] = 0;
+ param->rc.f_aq3_strengths[0][1] = 0;
+ param->rc.f_aq3_strengths[0][2] = 0;
+ param->rc.f_aq3_strengths[0][3] = 0;
+ param->rc.f_aq3_strengths[1][0] = 0;
+ param->rc.f_aq3_strengths[1][1] = 0;
+ param->rc.f_aq3_strengths[1][2] = 0;
+ param->rc.f_aq3_strengths[1][3] = 0;
+ param->rc.f_aq3_sensitivity = 10;
+ param->rc.f_aq3_ifactor[0] = 1.0;
+ param->rc.f_aq3_ifactor[1] = 1.0;
+ param->rc.f_aq3_pfactor[0] = 1.0;
+ param->rc.f_aq3_pfactor[1] = 1.0;
+ param->rc.f_aq3_bfactor[0] = 1.0;
+ param->rc.f_aq3_bfactor[1] = 1.0;
+ param->rc.b_aq3_boundary = 0;
+ param->rc.i_aq3_boundary[0] = 192;
+ param->rc.i_aq3_boundary[1] = 64;
+ param->rc.i_aq3_boundary[2] = 24;
param->rc.i_lookahead = 40;
param->rc.b_stat_write = 0;
@@ -1512,6 +1543,87 @@ REALIGN_STACK int x264_param_parse( x264_param_t *p, const char *name, const cha
p->rc.i_aq_mode = atoi(value);
OPT("aq-strength")
p->rc.f_aq_strength = atof(value);
+ OPT("aq-sensitivity")
+ p->rc.f_aq_sensitivity = atof(value);
+ OPT("aq-ifactor")
+ p->rc.f_aq_ifactor = atof(value);
+ OPT("aq-pfactor")
+ p->rc.f_aq_pfactor = atof(value);
+ OPT("aq-bfactor")
+ p->rc.f_aq_bfactor = atof(value);
+ OPT("aq2-strength")
+ {
+ p->rc.f_aq2_strength = atof(value);
+ p->rc.b_aq2 = 1;
+ }
+ OPT("aq2-sensitivity")
+ p->rc.f_aq2_sensitivity = atof(value);
+ OPT("aq2-ifactor")
+ p->rc.f_aq2_ifactor = atof(value);
+ OPT("aq2-pfactor")
+ p->rc.f_aq2_pfactor = atof(value);
+ OPT("aq2-bfactor")
+ p->rc.f_aq2_bfactor = atof(value);
+ OPT("aq3-mode")
+ p->rc.i_aq3_mode = atoi(value);
+ OPT("aq3-strength")
+ {
+ int i;
+
+ if( 8 == sscanf( value, "%f:%f:%f:%f:%f:%f:%f:%f",
+ &p->rc.f_aq3_strengths[0][0], &p->rc.f_aq3_strengths[1][0], &p->rc.f_aq3_strengths[0][1], &p->rc.f_aq3_strengths[1][1],
+ &p->rc.f_aq3_strengths[0][2], &p->rc.f_aq3_strengths[1][2], &p->rc.f_aq3_strengths[0][3], &p->rc.f_aq3_strengths[1][3] ) ||
+ 8 == sscanf( value, "%f,%f,%f,%f,%f,%f,%f,%f",
+ &p->rc.f_aq3_strengths[0][0], &p->rc.f_aq3_strengths[1][0], &p->rc.f_aq3_strengths[0][1], &p->rc.f_aq3_strengths[1][1],
+ &p->rc.f_aq3_strengths[0][2], &p->rc.f_aq3_strengths[1][2], &p->rc.f_aq3_strengths[0][3], &p->rc.f_aq3_strengths[1][3] ) )
+ p->rc.f_aq3_strength = 0.0;
+ else if( 2 == sscanf( value, "%f:%f", &p->rc.f_aq3_strengths[0][0], &p->rc.f_aq3_strengths[1][0] ) ||
+ 2 == sscanf( value, "%f,%f", &p->rc.f_aq3_strengths[0][0], &p->rc.f_aq3_strengths[1][0] ) )
+ {
+ p->rc.f_aq3_strength = 0.0;
+ for( i = 0; i < 2; i++ )
+ for( int j = 1; j < 4; j++ )
+ p->rc.f_aq3_strengths[i][j] = p->rc.f_aq3_strengths[i][0];
+ }
+ else if( sscanf( value, "%f", &p->rc.f_aq3_strength ) )
+ for( i = 0; i < 2; i++ )
+ for( int j = 0; j < 4; j++ )
+ p->rc.f_aq3_strengths[i][j] = p->rc.f_aq3_strength;
+ }
+ OPT("aq3-sensitivity")
+ p->rc.f_aq3_sensitivity = atof(value);
+ OPT("aq3-ifactor")
+ if( 2 == sscanf( value, "%f:%f", &p->rc.f_aq3_ifactor[0], &p->rc.f_aq3_ifactor[1] ) ||
+ 2 == sscanf( value, "%f,%f", &p->rc.f_aq3_ifactor[0], &p->rc.f_aq3_ifactor[1] ) )
+ { }
+ else if( sscanf( value, "%f", &p->rc.f_aq3_ifactor[0] ) )
+ p->rc.f_aq3_ifactor[1] = p->rc.f_aq3_ifactor[0];
+ else
+ p->rc.f_aq3_ifactor[1] = p->rc.f_aq3_ifactor[0] = 1.0;
+ OPT("aq3-pfactor")
+ if( 2 == sscanf( value, "%f:%f", &p->rc.f_aq3_pfactor[0], &p->rc.f_aq3_pfactor[1] ) ||
+ 2 == sscanf( value, "%f,%f", &p->rc.f_aq3_pfactor[0], &p->rc.f_aq3_pfactor[1] ) )
+ { }
+ else if( sscanf( value, "%f", &p->rc.f_aq3_pfactor[0] ) )
+ p->rc.f_aq3_pfactor[1] = p->rc.f_aq3_pfactor[0];
+ else
+ p->rc.f_aq3_pfactor[1] = p->rc.f_aq3_pfactor[0] = 1.0;
+ OPT("aq3-bfactor")
+ if( 2 == sscanf( value, "%f:%f", &p->rc.f_aq3_bfactor[0], &p->rc.f_aq3_bfactor[1] ) ||
+ 2 == sscanf( value, "%f,%f", &p->rc.f_aq3_bfactor[0], &p->rc.f_aq3_bfactor[1] ) )
+ { }
+ else if( sscanf( value, "%f", &p->rc.f_aq3_bfactor[0] ) )
+ p->rc.f_aq3_bfactor[1] = p->rc.f_aq3_bfactor[0];
+ else
+ p->rc.f_aq3_bfactor[1] = p->rc.f_aq3_bfactor[0] = 1.0;
+ OPT("aq3-boundary")
+ {
+ if( 3 == sscanf( value, "%d:%d:%d", &p->rc.i_aq3_boundary[0], &p->rc.i_aq3_boundary[1], &p->rc.i_aq3_boundary[2] ) ||
+ 3 == sscanf( value, "%d,%d,%d", &p->rc.i_aq3_boundary[0], &p->rc.i_aq3_boundary[1], &p->rc.i_aq3_boundary[2] ) )
+ p->rc.b_aq3_boundary = 1;
+ else
+ p->rc.i_aq3_boundary[0] = p->rc.i_aq3_boundary[1] = p->rc.i_aq3_boundary[2] = 0;
+ }
OPT("fgo")
p->analyse.i_fgo = atoi(value);
OPT("fade-compensate")
@@ -1750,7 +1862,34 @@ char *x264_param2string( x264_param_t *p, int b_res )
s += sprintf( s, " pb_ratio=%.2f", p->rc.f_pb_factor );
s += sprintf( s, " aq=%d", p->rc.i_aq_mode );
if( p->rc.i_aq_mode )
+ {
s += sprintf( s, ":%.2f", p->rc.f_aq_strength );
+ s += sprintf( s, " aq-sensitivity=%.2f", p->rc.f_aq_sensitivity );
+ s += sprintf( s, " aq-factor=%.2f:%.2f:%.2f", p->rc.f_aq_ifactor,
+ p->rc.f_aq_pfactor,
+ p->rc.f_aq_bfactor );
+ }
+ s += sprintf( s, " aq2=%d", p->rc.b_aq2 );
+ if( p->rc.b_aq2 )
+ {
+ s += sprintf( s, ":%.2f", p->rc.f_aq2_strength );
+ s += sprintf( s, " aq2-sensitivity=%.2f", p->rc.f_aq2_sensitivity );
+ s += sprintf( s, " aq2-factor=%.2f:%.2f:%.2f", p->rc.f_aq2_ifactor,
+ p->rc.f_aq2_pfactor,
+ p->rc.f_aq2_bfactor );
+ }
+ s += sprintf( s, " aq3=%d", p->rc.i_aq3_mode );
+ if( p->rc.i_aq3_mode )
+ {
+ s += sprintf( s, ":[%.2f:%.2f]:[%.2f:%.2f]:[%.2f:%.2f]:[%.2f:%.2f]",
+ p->rc.f_aq3_strengths[0][0], p->rc.f_aq3_strengths[1][0], p->rc.f_aq3_strengths[0][1], p->rc.f_aq3_strengths[1][1],
+ p->rc.f_aq3_strengths[0][2], p->rc.f_aq3_strengths[1][2], p->rc.f_aq3_strengths[0][3], p->rc.f_aq3_strengths[1][3] );
+ s += sprintf( s, " aq3-sensitivity=%.2f", p->rc.f_aq3_sensitivity );
+ s += sprintf( s, " aq3-factor=[%.2f:%.2f]:[%.2f:%.2f]:[%.2f:%.2f]", p->rc.f_aq3_ifactor[0], p->rc.f_aq3_ifactor[1],
+ p->rc.f_aq3_pfactor[0], p->rc.f_aq3_pfactor[1],
+ p->rc.f_aq3_bfactor[0], p->rc.f_aq3_bfactor[1] );
+ s += sprintf( s, " aq3-boundary=%d:%d:%d", p->rc.i_aq3_boundary[0], p->rc.i_aq3_boundary[1], p->rc.i_aq3_boundary[2] );
+ }
if( p->rc.psz_zones )
s += sprintf( s, " zones=%s", p->rc.psz_zones );
else if( p->rc.i_zones )
diff --git a/common/frame.c b/common/frame.c
index 38dea643..d304d5c9 100644
--- a/common/frame.c
+++ b/common/frame.c
@@ -230,6 +230,11 @@ static x264_frame_t *frame_new( x264_t *h, int b_fdec )
if( h->frames.b_have_lowres )
PREALLOC( frame->i_inv_qscale_factor, (h->mb.i_mb_count+3) * sizeof(uint16_t) );
}
+ if( h->param.rc.i_aq3_mode )
+ {
+ PREALLOC( frame->f_qp_offset3, h->mb.i_mb_count * sizeof(float) );
+ PREALLOC( frame->f_qp_offset_aq3, h->mb.i_mb_count * sizeof(float) );
+ }
}
PREALLOC_END( frame->base );
diff --git a/common/frame.h b/common/frame.h
index 3b65e484..e9ca58f6 100644
--- a/common/frame.h
+++ b/common/frame.h
@@ -129,6 +129,8 @@ typedef struct x264_frame
float *f_row_qscale;
float *f_qp_offset;
float *f_qp_offset_aq;
+ float *f_qp_offset3;
+ float *f_qp_offset_aq3;
int b_intra_calculated;
uint16_t *i_intra_cost;
uint16_t *i_propagate_cost;
diff --git a/common/pixel.c b/common/pixel.c
index 20894e23..96890bf6 100644
--- a/common/pixel.c
+++ b/common/pixel.c
@@ -77,6 +77,20 @@ PIXEL_SAD_C( x264_pixel_sad_4x16, 4, 16 )
PIXEL_SAD_C( x264_pixel_sad_4x8, 4, 8 )
PIXEL_SAD_C( x264_pixel_sad_4x4, 4, 4 )
+#define PIXEL_COUNT_C( name, lx, ly ) \
+static int name( pixel *pix, intptr_t i_pix, pixel threshold ) \
+{ \
+ int i_sum = 0; \
+ for( int y = 0; y < ly; y++, pix += i_pix ) \
+ for( int x = 0; x < lx; x++ ) \
+ i_sum += pix[x] > threshold; \
+ return i_sum; \
+}
+
+PIXEL_COUNT_C( x264_pixel_count_16x16, 16, 16 )
+PIXEL_COUNT_C( x264_pixel_count_8x16, 8, 16 )
+PIXEL_COUNT_C( x264_pixel_count_8x8, 8, 8 )
+
/****************************************************************************
* pixel_ssd_WxH
****************************************************************************/
@@ -939,6 +953,9 @@ void x264_pixel_init( int cpu, x264_pixel_function_t *pixf )
pixf->ssim_end4 = ssim_end4;
pixf->vsad = pixel_vsad;
pixf->asd8 = pixel_asd8;
+ pixf->pixel_count[PIXEL_16x16] = x264_pixel_count_16x16;
+ pixf->pixel_count[PIXEL_8x16] = x264_pixel_count_8x16;
+ pixf->pixel_count[PIXEL_8x8] = x264_pixel_count_8x8;
pixf->intra_sad_x3_4x4 = intra_sad_x3_4x4;
pixf->intra_satd_x3_4x4 = intra_satd_x3_4x4;
diff --git a/common/pixel.h b/common/pixel.h
index 627d42b3..238e52fe 100644
--- a/common/pixel.h
+++ b/common/pixel.h
@@ -117,6 +117,8 @@ typedef struct
int (*ads[7])( int enc_dc[4], uint16_t *sums, int delta,
uint16_t *cost_mvx, int16_t *mvs, int width, int thresh );
+ int (*pixel_count[4])( pixel *pix, intptr_t i_pix, pixel threshold );
+
/* calculate satd or sad of V, H, and DC modes. */
void (*intra_mbcmp_x3_16x16)( pixel *fenc, pixel *fdec, int res[3] );
void (*intra_satd_x3_16x16) ( pixel *fenc, pixel *fdec, int res[3] );
diff --git a/encoder/encoder.c b/encoder/encoder.c
index 1567d50d..c330804a 100644
--- a/encoder/encoder.c
+++ b/encoder/encoder.c
@@ -958,6 +958,8 @@ static int validate_parameters( x264_t *h, int b_open )
h->param.rc.i_qp_min = x264_clip3( (int)(X264_MIN3( qp_p, qp_i, qp_b )), 0, QP_MAX );
h->param.rc.i_qp_max = x264_clip3( (int)(X264_MAX3( qp_p, qp_i, qp_b ) + .999), 0, QP_MAX );
h->param.rc.i_aq_mode = 0;
+ h->param.rc.b_aq2 = 0;
+ h->param.rc.i_aq3_mode = 0;
h->param.rc.b_mb_tree = 0;
h->param.rc.i_bitrate = 0;
}
@@ -1175,10 +1177,54 @@ static int validate_parameters( x264_t *h, int b_open )
h->param.rc.f_fade_compensate = 0;
h->param.rc.i_aq_mode = x264_clip3( h->param.rc.i_aq_mode, 0, 3 );
- h->param.rc.f_aq_strength = x264_clip3f( h->param.rc.f_aq_strength, 0, 3 );
- if( h->param.rc.f_aq_strength == 0 )
+ h->param.rc.f_aq_strength = x264_clip3f( h->param.rc.f_aq_strength, -3, 3 );
+ h->param.rc.b_aq2 = h->param.rc.b_aq2 && h->param.rc.f_aq2_strength > 0;
+ if( h->param.rc.f_aq_strength == 0 && (h->param.rc.i_aq_mode > 0 ? !h->param.rc.b_aq2 : 1) )
h->param.rc.i_aq_mode = 0;
-
+ if( h->param.rc.f_aq_sensitivity < 0 )
+ h->param.rc.f_aq_sensitivity = 0;
+ h->param.rc.f_aq_ifactor = x264_clip3f( h->param.rc.f_aq_ifactor, -10, 10 );
+ h->param.rc.f_aq_pfactor = x264_clip3f( h->param.rc.f_aq_pfactor, -10, 10 );
+ h->param.rc.f_aq_bfactor = x264_clip3f( h->param.rc.f_aq_bfactor, -10, 10 );
+ h->param.rc.f_aq2_ifactor = x264_clip3f( h->param.rc.f_aq2_ifactor, -10, 10 );
+ h->param.rc.f_aq2_pfactor = x264_clip3f( h->param.rc.f_aq2_pfactor, -10, 10 );
+ h->param.rc.f_aq2_bfactor = x264_clip3f( h->param.rc.f_aq2_bfactor, -10, 10 );
+ h->param.rc.i_aq3_mode = x264_clip3( h->param.rc.i_aq3_mode, 0, 4 );
+ h->param.rc.f_aq3_strength = x264_clip3f( h->param.rc.f_aq3_strength, -3, 3 );
+ for( int i = 0; i < 2; i++ )
+ for( int j = 0; j < 4; j++ )
+ h->param.rc.f_aq3_strengths[i][j] = x264_clip3f( h->param.rc.f_aq3_strengths[i][j], -3, 3 );
+ if( h->param.rc.f_aq3_strengths[0][0] == 0 && h->param.rc.f_aq3_strengths[1][0] == 0 &&
+ h->param.rc.f_aq3_strengths[0][1] == 0 && h->param.rc.f_aq3_strengths[1][1] == 0 &&
+ h->param.rc.f_aq3_strengths[0][2] == 0 && h->param.rc.f_aq3_strengths[1][2] == 0 &&
+ h->param.rc.f_aq3_strengths[0][3] == 0 && h->param.rc.f_aq3_strengths[1][3] == 0 )
+ {
+ if( h->param.rc.f_aq3_strength == 0 )
+ h->param.rc.i_aq3_mode = 0;
+ else
+ for( int i = 0; i < 2; i++ )
+ for( int j = 0; j < 4; j++ )
+ h->param.rc.f_aq3_strengths[i][j] = h->param.rc.f_aq3_strength;
+ }
+ if( h->param.rc.f_aq3_sensitivity < 0 )
+ h->param.rc.f_aq3_sensitivity = 0;
+ for( int i = 0; i < 2; i++ )
+ {
+ h->param.rc.f_aq3_ifactor[i] = x264_clip3f( h->param.rc.f_aq3_ifactor[i], -10, 10 );
+ h->param.rc.f_aq3_pfactor[i] = x264_clip3f( h->param.rc.f_aq3_pfactor[i], -10, 10 );
+ h->param.rc.f_aq3_bfactor[i] = x264_clip3f( h->param.rc.f_aq3_bfactor[i], -10, 10 );
+ }
+ h->param.rc.i_aq3_boundary[0] = x264_clip3( h->param.rc.i_aq3_boundary[0], 0, (256 << (BIT_DEPTH - 8)) - 1 );
+ h->param.rc.i_aq3_boundary[1] = x264_clip3( h->param.rc.i_aq3_boundary[1], 0, (256 << (BIT_DEPTH - 8)) - 1 );
+ h->param.rc.i_aq3_boundary[2] = x264_clip3( h->param.rc.i_aq3_boundary[2], 0, (256 << (BIT_DEPTH - 8)) - 1 );
+ if( !h->param.rc.b_aq3_boundary ||
+ h->param.rc.i_aq3_boundary[0] <= h->param.rc.i_aq3_boundary[1] || h->param.rc.i_aq3_boundary[1] <= h->param.rc.i_aq3_boundary[2] )
+ {
+ h->param.rc.i_aq3_boundary[0] = (h->param.vui.b_fullrange == 1 ? 205 : 192) << (BIT_DEPTH - 8);
+ h->param.rc.i_aq3_boundary[1] = (h->param.vui.b_fullrange == 1 ? 56 : 64) << (BIT_DEPTH - 8);
+ h->param.rc.i_aq3_boundary[2] = (h->param.vui.b_fullrange == 1 ? 9 : 24) << (BIT_DEPTH - 8);
+ }
+
if( h->param.i_log_level < X264_LOG_INFO && (!h->param.psz_log_file || h->param.i_log_file_level < X264_LOG_INFO) )
{
h->param.analyse.b_psnr = 0;
diff --git a/encoder/ratecontrol.c b/encoder/ratecontrol.c
index 7ed3d292..f99eb19c 100644
--- a/encoder/ratecontrol.c
+++ b/encoder/ratecontrol.c
@@ -165,6 +165,9 @@ struct x264_ratecontrol_t
int bframes; /* # consecutive B-frames before this P-frame */
int bframe_bits; /* total cost of those frames */
+ /* OreAQ stuff */
+ float aq3_threshold;
+
int i_zones;
x264_zone_t *zones;
x264_zone_t *prev_zone;
@@ -256,7 +259,7 @@ static ALWAYS_INLINE uint32_t ac_energy_plane( x264_t *h, int mb_x, int mb_y, x2
}
// Find the total AC energy of the block in all planes.
-static NOINLINE uint32_t ac_energy_mb( x264_t *h, int mb_x, int mb_y, x264_frame_t *frame )
+static NOINLINE uint32_t ac_energy_mb( x264_t *h, int mb_x, int mb_y, x264_frame_t *frame, uint32_t *energy )
{
/* This function contains annoying hacks because GCC has a habit of reordering emms
* and putting it after floating point ops. As a result, we put the emms at the end of the
@@ -268,40 +271,230 @@ static NOINLINE uint32_t ac_energy_mb( x264_t *h, int mb_x, int mb_y, x264_frame
{
/* We don't know the super-MB mode we're going to pick yet, so
* simply try both and pick the lower of the two. */
- uint32_t var_interlaced, var_progressive;
- var_interlaced = ac_energy_plane( h, mb_x, mb_y, frame, 0, 0, 1, 1 );
- var_progressive = ac_energy_plane( h, mb_x, mb_y, frame, 0, 0, 0, 0 );
+ uint32_t var_interlaced_y = ac_energy_plane( h, mb_x, mb_y, frame, 0, 0, 1, 1 );
+ uint32_t var_progressive_y = ac_energy_plane( h, mb_x, mb_y, frame, 0, 0, 0, 0 );
+ uint32_t var_interlaced_uv;
+ uint32_t var_progressive_uv;
if( CHROMA444 )
{
- var_interlaced += ac_energy_plane( h, mb_x, mb_y, frame, 1, 0, 1, 1 );
- var_progressive += ac_energy_plane( h, mb_x, mb_y, frame, 1, 0, 0, 0 );
- var_interlaced += ac_energy_plane( h, mb_x, mb_y, frame, 2, 0, 1, 1 );
- var_progressive += ac_energy_plane( h, mb_x, mb_y, frame, 2, 0, 0, 0 );
+ var_interlaced_uv = ac_energy_plane( h, mb_x, mb_y, frame, 1, 0, 1, 1 );
+ var_progressive_uv = ac_energy_plane( h, mb_x, mb_y, frame, 1, 0, 0, 0 );
+ var_interlaced_uv += ac_energy_plane( h, mb_x, mb_y, frame, 2, 0, 1, 1 );
+ var_progressive_uv += ac_energy_plane( h, mb_x, mb_y, frame, 2, 0, 0, 0 );
}
else if( CHROMA_FORMAT )
{
- var_interlaced += ac_energy_plane( h, mb_x, mb_y, frame, 1, 1, 1, 1 );
- var_progressive += ac_energy_plane( h, mb_x, mb_y, frame, 1, 1, 0, 0 );
+ var_interlaced_uv = ac_energy_plane( h, mb_x, mb_y, frame, 1, 1, 1, 1 );
+ var_progressive_uv = ac_energy_plane( h, mb_x, mb_y, frame, 1, 1, 0, 0 );
+ }
+ uint32_t var_interlaced = var_interlaced_y + var_interlaced_uv;
+ uint32_t var_progressive = var_progressive_y + var_progressive_uv;
+ if( var_interlaced < var_progressive )
+ {
+ var = var_interlaced;
+ energy[0] = var_interlaced_y;
+ energy[1] = var_interlaced_uv;
+ }
+ else
+ {
+ var = var_progressive;
+ energy[0] = var_progressive_y;
+ energy[1] = var_progressive_uv;
}
- var = X264_MIN( var_interlaced, var_progressive );
}
else
{
- var = ac_energy_plane( h, mb_x, mb_y, frame, 0, 0, PARAM_INTERLACED, 1 );
+ energy[0] = ac_energy_plane( h, mb_x, mb_y, frame, 0, 0, PARAM_INTERLACED, 1 );
if( CHROMA444 )
{
- var += ac_energy_plane( h, mb_x, mb_y, frame, 1, 0, PARAM_INTERLACED, 1 );
- var += ac_energy_plane( h, mb_x, mb_y, frame, 2, 0, PARAM_INTERLACED, 1 );
+ energy[1] = ac_energy_plane( h, mb_x, mb_y, frame, 1, 0, PARAM_INTERLACED, 1 );
+ energy[1] += ac_energy_plane( h, mb_x, mb_y, frame, 2, 0, PARAM_INTERLACED, 1 );
}
else if( CHROMA_FORMAT )
- var += ac_energy_plane( h, mb_x, mb_y, frame, 1, 1, PARAM_INTERLACED, 1 );
+ energy[1] = ac_energy_plane( h, mb_x, mb_y, frame, 1, 1, PARAM_INTERLACED, 1 );
+ var = energy[0] + energy[1];
}
x264_emms();
return var;
}
+static int x264_sum_dctq( dctcoef dct[64] )
+{
+ int t = 0;
+ dctcoef *p = &dct[0];
+ for( int i = 1; i < 64; i++ )
+ t += abs(p[i]) * x264_dct8_weight_tab[i];
+ return t;
+}
+
+static NOINLINE void get_image_mb( x264_t *h, int mb_x, int mb_y, x264_frame_t *frame, int b_field, int *luma, int *bluePoint )
+{
+#define BLUE_THRESHOLD (0x81<<(BIT_DEPTH-8))
+#define RED_THRESHOLD (0x87<<(BIT_DEPTH-8))
+ ALIGNED_32( static pixel zero[17] ) = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1};
+ if( CHROMA444 )
+ {
+ int stride[3];
+ int offset[3];
+ for( int i = 0; i < 3; i++ )
+ {
+ stride[i] = frame->i_stride[i];
+ offset[i] = b_field
+ ? 16 * (mb_x + (mb_y&~1) * stride[i]) + (mb_y&1) * stride[i]
+ : 16 * (mb_x + mb_y * stride[i]);
+ stride[i] <<= b_field;
+ }
+ *luma = h->pixf.sad[PIXEL_16x16]( frame->plane[0] + offset[0], stride[0], zero, 0 ) >> 8;
+ *bluePoint =
+ (h->pixf.pixel_count[PIXEL_16x16]( frame->plane[1] + offset[1], stride[1], BLUE_THRESHOLD ) >= 160) &&
+ (h->pixf.pixel_count[PIXEL_16x16]( frame->plane[2] + offset[2], stride[2], RED_THRESHOLD ) <= 96);
+ }
+ else
+ {
+ int height[2];
+ int stride[2];
+ int offset[2];
+ for( int i = 0; i < 2; i++ )
+ {
+ height[i] = i ? 16>>CHROMA_V_SHIFT : 16;
+ stride[i] = frame->i_stride[i];
+ offset[i] = b_field
+ ? 16 * mb_x + height[i] *(mb_y&~1) * stride[i] + (mb_y&1) * stride[i]
+ : 16 * mb_x + height[i] * mb_y * stride[i];
+ stride[i] <<= b_field;
+ }
+ *luma = h->pixf.sad[PIXEL_16x16]( frame->plane[0] + offset[0], stride[0], zero, 0 ) >> 8;
+ ALIGNED_ARRAY_32( pixel, pix,[FENC_STRIDE*16] );
+ int chromapix = h->luma2chroma_pixel[PIXEL_16x16];
+ int weight = 1 + (chromapix == PIXEL_8x16);
+ h->mc.load_deinterleave_chroma_fenc( pix, frame->plane[1] + offset[1], stride[1], height[1] );
+ *bluePoint =
+ (h->pixf.pixel_count[chromapix]( pix, FENC_STRIDE, BLUE_THRESHOLD ) >= 40 * weight) &&
+ (h->pixf.pixel_count[chromapix]( pix+FENC_STRIDE/2, FENC_STRIDE, RED_THRESHOLD ) <= 24 * weight);
+ }
+#undef BLUE_THRESHOLD
+#undef RED_THRESHOLD
+}
+
+static NOINLINE float x264_adjust_OreAQ( x264_t *h, int mb_x, int mb_y, x264_frame_t *frame, uint32_t *energy)
+{
+ uint8_t mode;
+ int bluePoint = 0;
+ int luma = 0;
+ float energy_y,energy_uv,f_qp_adj;
+ uint32_t _energy_y, _energy_uv;
+
+ get_image_mb( h, mb_x, mb_y, frame, PARAM_INTERLACED, &luma, &bluePoint );
+ x264_emms();
+
+ _energy_y = X264_MAX( energy[0], 1 );
+ _energy_uv = X264_MAX( energy[1], 1 );
+
+ h->rc->aq3_threshold = logf( powf( h->param.rc.f_aq3_sensitivity, 4 ) / 2.0 );
+ // logf(energy) = 1.0397 * x264_log2( energy ) / 1.5
+ // energy_y = 1.2 * (logf(_energy_y ) - ((h->rc->aq3_threshold + 2*(BIT_DEPTH-8)) * .91) + 0.5);
+ // energy_uv = 0.8 * (logf(_energy_uv) - ((h->rc->aq3_threshold + 2*(BIT_DEPTH-8)) * .91) + 0.5);
+ energy_y = 0.83176f * x264_log2( _energy_y ) - ((h->rc->aq3_threshold + 2*(BIT_DEPTH-8)) * 1.092f) + 0.5f;
+ energy_uv = 0.55451f * x264_log2( _energy_uv ) - ((h->rc->aq3_threshold + 2*(BIT_DEPTH-8)) * 0.728f) + 0.5f;
+ f_qp_adj = 0.f;
+
+ if( luma > h->param.rc.i_aq3_boundary[0] )
+ {
+ // *** Bright ***
+ // Y & UV Flat -> qp up
+ // Y Flat / UV Bump -> qp y up
+ // Y Bump / UV Flat -> even
+ // Y & UV Bump -> qp down
+ mode = 0x00;
+
+ // qp up
+ if( !bluePoint && energy_y < 0 && energy_uv < 0 )
+ f_qp_adj = X264_MIN( energy_y, energy_uv );
+ // qp y up
+ else if( !bluePoint && energy_y < 0 && energy_uv >= 0 )
+ f_qp_adj = energy_y;
+ // qp down
+ else if( energy_y >= 0 && energy_uv >= 0 )
+ f_qp_adj = X264_MAX( energy_y, energy_uv ) * 0.5f;
+ }
+ else if( luma > h->param.rc.i_aq3_boundary[1] )
+ {
+ // *** Middle ***
+ // Y & UV Flat -> qp up
+ // Y Flat / UV Bump -> even
+ // Y Bump / UV Flat -> qp mix down
+ // Y & UV Bump -> qp down
+ mode = 0x01;
+
+ // qp up
+ if( !bluePoint && energy_y < 0 && energy_uv < 0 )
+ f_qp_adj = X264_MAX( energy_y, energy_uv );
+ // qp mix down
+ else if( energy_y >= 0 && energy_uv < 0 )
+ f_qp_adj = X264_MAX( energy_y+ (!bluePoint * energy_uv), 0 ) * 0.5f;
+ // qp down
+ else if( energy_y >= 0 && energy_uv >= 0 )
+ f_qp_adj = X264_MAX( energy_y, bluePoint * energy_uv );
+ }
+ else if( luma > h->param.rc.i_aq3_boundary[2] )
+ {
+ // *** Dark ***
+ // Y & UV Flat -> qp up
+ // Y Flat / UV Bump -> qp uv down
+ // Y Bump / UV Flat -> qp y down
+ // Y & UV Bump -> qp down
+ mode = 0x02;
+
+ // qp up
+ if( energy_y < 0 && energy_uv < 0 )
+ f_qp_adj = X264_MAX( energy_y, energy_uv ) * 0.5f;
+ // qp uv down
+ else if( energy_y < 0 && energy_uv >= 0 )
+ f_qp_adj = energy_uv * 1.25f;
+ // qp y down
+ else if( energy_y >= 0 && energy_uv < 0 )
+ f_qp_adj = energy_y * 1.25f;
+ // qp down
+ else if( energy_y >= 0 && energy_uv >= 0 )
+ f_qp_adj = X264_MAX( energy_y, energy_uv ) * 1.25f;
+ }
+ else
+ {
+ // *** M.Dark ***
+ // Y & UV Flat -> qp double up
+ // Y Flat / UV Bump -> qp y up
+ // Y Bump / UV Flat -> qp uv up
+ // Y & UV Bump -> even
+ mode = 0x03;
+
+ // qp double up
+ if( energy_y < 0 && energy_uv < 0 )
+ f_qp_adj = energy_y + energy_uv;
+ // qp mix up
+ else if( energy_y < 0 && energy_uv >= 0 )
+ f_qp_adj = energy_y;
+ // qp uv down
+ else if( energy_y >= 0 && energy_uv < 0 )
+ f_qp_adj = energy_uv * 0.5f;
+ }
+
+ /* If f_qp_adj is positive, then lower the qp. */
+ f_qp_adj *= h->param.rc.f_aq3_strengths[f_qp_adj>0][mode];
+
+ if( h->param.rc.i_aq3_mode == X264_AQ_ORE )
+ {
+ /* If current MB is frame edge, lower the qp. */
+ if( mb_x == 0 || mb_y == 0 || mb_x == h->sps->i_mb_width - 1 || mb_y == h->sps->i_mb_height - 1 )
+ f_qp_adj += (float)( (energy_y<0) + (energy_uv<0) + 1 ) * ( h->param.rc.f_aq3_strengths[1][3] + 0.5f );
+ }
+
+ return -f_qp_adj;
+}
+
void x264_adaptive_quant_frame( x264_t *h, x264_frame_t *frame, float *quant_offsets )
{
+ uint32_t energy_yuv[2] = {0, 0};
+
/* Initialize frame stats */
for( int i = 0; i < 3; i++ )
{
@@ -337,7 +530,7 @@ void x264_adaptive_quant_frame( x264_t *h, x264_frame_t *frame, float *quant_off
{
for( int mb_y = 0; mb_y < h->mb.i_mb_height; mb_y++ )
for( int mb_x = 0; mb_x < h->mb.i_mb_width; mb_x++ )
- ac_energy_mb( h, mb_x, mb_y, frame );
+ ac_energy_mb( h, mb_x, mb_y, frame, energy_yuv );
}
else
return;
@@ -350,6 +543,7 @@ void x264_adaptive_quant_frame( x264_t *h, x264_frame_t *frame, float *quant_off
float strength;
float avg_adj = 0.f;
float bias_strength = 0.f;
+ float f_aq_sensitivity = 0.f;
if( h->param.rc.i_aq_mode == X264_AQ_AUTOVARIANCE || h->param.rc.i_aq_mode == X264_AQ_AUTOVARIANCE_BIASED )
{
@@ -358,7 +552,7 @@ void x264_adaptive_quant_frame( x264_t *h, x264_frame_t *frame, float *quant_off
for( int mb_y = 0; mb_y < h->mb.i_mb_height; mb_y++ )
for( int mb_x = 0; mb_x < h->mb.i_mb_width; mb_x++ )
{
- uint32_t energy = ac_energy_mb( h, mb_x, mb_y, frame );
+ uint32_t energy = ac_energy_mb( h, mb_x, mb_y, frame, energy_yuv );
float qp_adj = powf( energy * bit_depth_correction + 1, 0.125f );
frame->f_qp_offset[mb_x + mb_y*h->mb.i_mb_stride] = qp_adj;
avg_adj += qp_adj;
@@ -371,7 +565,10 @@ void x264_adaptive_quant_frame( x264_t *h, x264_frame_t *frame, float *quant_off
bias_strength = h->param.rc.f_aq_strength;
}
else
+ {
strength = h->param.rc.f_aq_strength * 1.0397f;
+ f_aq_sensitivity = h->param.rc.f_aq_sensitivity - 10.f + 14.427f + 2*(BIT_DEPTH-8);
+ }
for( int mb_y = 0; mb_y < h->mb.i_mb_height; mb_y++ )
for( int mb_x = 0; mb_x < h->mb.i_mb_width; mb_x++ )
@@ -390,8 +587,8 @@ void x264_adaptive_quant_frame( x264_t *h, x264_frame_t *frame, float *quant_off
}
else
{
- uint32_t energy = ac_energy_mb( h, mb_x, mb_y, frame );
- qp_adj = strength * (x264_log2( X264_MAX(energy, 1) ) - (14.427f + 2*(BIT_DEPTH-8)));
+ uint32_t energy = ac_energy_mb( h, mb_x, mb_y, frame, energy_yuv );
+ qp_adj = strength * (x264_log2( X264_MAX(energy, 1) ) - f_aq_sensitivity);
}
if( quant_offsets )
qp_adj += quant_offsets[mb_xy];
@@ -402,6 +599,64 @@ void x264_adaptive_quant_frame( x264_t *h, x264_frame_t *frame, float *quant_off
}
}
+ // OreAQ stuffs
+ if( h->param.rc.i_aq3_mode != X264_AQ_NONE )
+ {
+ float strength = 0.f;
+ float avg_adj = 0.f;
+
+ if( h->param.rc.i_aq3_mode == X264_AQ_MIXORE )
+ {
+ float bit_depth_correction = powf(1 << (BIT_DEPTH-8), 0.5f);
+ float avg_adj_pow2 = 0.f;
+ for( int mb_y = 0; mb_y < h->mb.i_mb_height; mb_y++ )
+ for( int mb_x = 0; mb_x < h->mb.i_mb_width; mb_x++ )
+ {
+ uint32_t energy = ac_energy_mb( h, mb_x, mb_y, frame, energy_yuv );
+ float qp_adj = powf( energy + 1, 0.125f );
+ avg_adj += qp_adj;
+ avg_adj_pow2 += qp_adj * qp_adj;
+ frame->f_qp_offset3[mb_x + mb_y*h->mb.i_mb_stride] = qp_adj;
+ frame->f_qp_offset_aq3[mb_x + mb_y*h->mb.i_mb_stride] = x264_adjust_OreAQ( h, mb_x, mb_y, frame, energy_yuv );
+ }
+ avg_adj /= h->mb.i_mb_count;
+ avg_adj_pow2 /= h->mb.i_mb_count;
+ strength = h->param.rc.f_aq3_strengths[1][3] * avg_adj / bit_depth_correction;
+ avg_adj = avg_adj - 0.5f * (avg_adj_pow2 - (14.f * bit_depth_correction)) / avg_adj;
+ }
+
+ for( int mb_y = 0; mb_y < h->mb.i_mb_height; mb_y++ )
+ for( int mb_x = 0; mb_x < h->mb.i_mb_width; mb_x++ )
+ {
+ float qp_adj;
+ int mb_xy = mb_x + mb_y*h->mb.i_mb_stride;
+ if( h->param.rc.i_aq3_mode == X264_AQ_MIXORE )
+ {
+ if( frame->f_qp_offset_aq3[mb_xy] < -1 )
+ {
+ qp_adj = strength * (frame->f_qp_offset3[mb_xy] - avg_adj);
+ qp_adj = X264_MIN( qp_adj, frame->f_qp_offset_aq3[mb_xy] );
+ }
+ else if( frame->f_qp_offset_aq3[mb_xy] >= 1 )
+ qp_adj = frame->f_qp_offset_aq3[mb_xy];
+ else
+ qp_adj = strength * (frame->f_qp_offset3[mb_xy] - avg_adj);
+ }
+ else
+ {
+ ac_energy_mb( h, mb_x, mb_y, frame, energy_yuv );
+ qp_adj = x264_adjust_OreAQ( h, mb_x, mb_y, frame, energy_yuv );
+ }
+ if( quant_offsets )
+ qp_adj += quant_offsets[mb_xy];
+ frame->f_qp_offset3[mb_xy] =
+ frame->f_qp_offset_aq3[mb_xy] = qp_adj;
+ // FIXME: does OreAQ affects lowres factor?
+ // if( h->frames.b_have_lowres )
+ // frame->i_inv_qscale_factor[mb_xy] = x264_exp2fix8(qp_adj);
+ }
+ }
+
/* Remove mean from SSD calculation */
for( int i = 0; i < 3; i++ )
{
@@ -1746,19 +2001,102 @@ int x264_ratecontrol_qp( x264_t *h )
return x264_clip3( h->rc->qpm + 0.5f, h->param.rc.i_qp_min, h->param.rc.i_qp_max );
}
+static NOINLINE float x264_haali_adaptive_quant( x264_t *h )
+{
+#define BLUE_THRESHOLD (0x81<<(BIT_DEPTH-8))
+#define RED_THRESHOLD (0x87<<(BIT_DEPTH-8))
+ ALIGNED_32( static pixel zero[FDEC_STRIDE*8] );
+ ALIGNED_32( dctcoef dct[64] );
+ float qp_adj;
+ int total = 0;
+
+ if( h->mb.i_qp <= 10 ) /* AQ is probably not needed at such low QP */
+ return 0;
+
+ if( h->pixf.sad[PIXEL_16x16](h->mb.pic.p_fenc[0], FENC_STRIDE, zero, 16) > 64*16*16 ) /* light places? */
+ {
+ int (*count_func)( pixel *, intptr_t, pixel ) = CHROMA444 ? h->pixf.pixel_count[PIXEL_16x16] : h->pixf.pixel_count[PIXEL_8x8];
+ int weight = CHROMA444 ? 4 : 1;
+ if( count_func(h->mb.pic.p_fenc[1], FENC_STRIDE, BLUE_THRESHOLD) < 40 * weight /* not enough "blue" pixels? */ ||
+ count_func(h->mb.pic.p_fenc[2], FENC_STRIDE, RED_THRESHOLD) > 24 * weight /* too many "red" pixels? */ )
+ {
+ x264_emms();
+ return 0;
+ }
+ }
+
+ for( int i = 0; i < 4; i++ )
+ {
+ h->dctf.sub8x8_dct8( dct, h->mb.pic.p_fenc[0] + (i&1)*8 + (i>>1)*FENC_STRIDE, zero );
+ total += x264_sum_dctq( dct );
+ }
+
+ x264_emms();
+
+ if( total == 0 ) /* no AC coefficients, nothing to do */
+ return 0;
+
+ /* the function is chosen such that it stays close to 0 in almost all
+ * range of 0..1, and rapidly goes up to 1 near 1.0 */
+ qp_adj = h->rc->qpm * h->param.rc.f_aq2_strength / pow( 2 - expf( -5e-13 * total * total ), h->param.rc.f_aq2_sensitivity );
+
+ /* don't adjust by more than this amount */
+ qp_adj = X264_MIN( qp_adj, h->rc->qpm / 2.f );
+
+ return -qp_adj;
+#undef BLUE_THRESHOLD
+#undef RED_THRESHOLD
+}
+
int x264_ratecontrol_mb_qp( x264_t *h )
{
x264_emms();
float qp = h->rc->qpm;
+
+ float qp_offset = 0;
if( h->param.rc.i_aq_mode )
{
- /* MB-tree currently doesn't adjust quantizers in unreferenced frames. */
- float qp_offset = h->fdec->b_kept_as_ref ? h->fenc->f_qp_offset[h->mb.i_mb_xy] : h->fenc->f_qp_offset_aq[h->mb.i_mb_xy];
- /* Scale AQ's effect towards zero in emergency mode. */
- if( qp > QP_MAX_SPEC )
- qp_offset *= (QP_MAX - qp) / (QP_MAX - QP_MAX_SPEC);
- qp += qp_offset;
+ /* MB-tree currently doesn't adjust quantizers in unreferenced frames. */
+ qp_offset = h->fdec->b_kept_as_ref ? h->fenc->f_qp_offset[h->mb.i_mb_xy] : h->fenc->f_qp_offset_aq[h->mb.i_mb_xy];
+
+ qp_offset *= h->sh.i_type == SLICE_TYPE_I ? h->param.rc.f_aq_ifactor
+ : h->sh.i_type == SLICE_TYPE_P ? h->param.rc.f_aq_pfactor
+ : h->sh.i_type == SLICE_TYPE_B ? h->param.rc.f_aq_bfactor
+ : 1.f;
+ }
+
+ if( h->param.rc.b_aq2 )
+ {
+ float haq_offset = x264_haali_adaptive_quant( h );
+ haq_offset *= h->sh.i_type == SLICE_TYPE_I ? h->param.rc.f_aq2_ifactor
+ : h->sh.i_type == SLICE_TYPE_P ? h->param.rc.f_aq2_pfactor
+ : h->sh.i_type == SLICE_TYPE_B ? h->param.rc.f_aq2_bfactor
+ : 1.f;
+
+ if( qp_offset >= 0.f )
+ qp_offset += haq_offset;
+ else
+ qp_offset = X264_MIN( qp_offset, haq_offset );
+ }
+
+ if( h->param.rc.i_aq3_mode )
+ {
+ /* MB-tree currently doesn't adjust quantizers in unreferenced frames. */
+ float oaq_offset = h->fdec->b_kept_as_ref ? h->fenc->f_qp_offset3[h->mb.i_mb_xy] : h->fenc->f_qp_offset_aq3[h->mb.i_mb_xy];
+
+ oaq_offset *= h->sh.i_type == SLICE_TYPE_I ? h->param.rc.f_aq3_ifactor[oaq_offset<0]
+ : h->sh.i_type == SLICE_TYPE_P ? h->param.rc.f_aq3_pfactor[oaq_offset<0]
+ : h->sh.i_type == SLICE_TYPE_B ? h->param.rc.f_aq3_bfactor[oaq_offset<0]
+ : 1.f;
+
+ qp_offset += oaq_offset;
}
+
+ /* Scale AQ's effect towards zero in emergency mode. */
+ if( qp > QP_MAX_SPEC )
+ qp_offset *= (QP_MAX - qp) / (QP_MAX - QP_MAX_SPEC);
+ qp += qp_offset;
+
return x264_clip3( qp + 0.5f, h->param.rc.i_qp_min, h->param.rc.i_qp_max );
}
diff --git a/x264.c b/x264.c
index 916a426d..db441cc4 100644
--- a/x264.c
+++ b/x264.c
@@ -957,6 +957,63 @@ static void help( x264_param_t *defaults, int longhelp )
" - 3: Auto-variance AQ with bias to dark scenes\n", defaults->rc.i_aq_mode );
H1( " --aq-strength <float> Reduces blocking and blurring in flat and\n"
" textured areas. [%.1f]\n", defaults->rc.f_aq_strength );
+ H1( " --aq-sensitivity <float> \"Center\" of AQ curve. [%.1f]\n"
+ " - 5: most QPs are raised\n"
+ " - 10: good general-use sensitivity\n"
+ " - 15: most QPs are lowered\n", defaults->rc.f_aq_sensitivity );
+ H2( " --aq-ifactor <float> AQ strength factor of I-frames [%.2f]\n", defaults->rc.f_aq_ifactor );
+ H2( " --aq-pfactor <float> AQ strength factor of P-frames [%.2f]\n", defaults->rc.f_aq_pfactor );
+ H2( " --aq-bfactor <float> AQ strength factor of B-frames [%.2f]\n", defaults->rc.f_aq_bfactor );
+ H1( " --aq2-strength <float> Use 2nd AQ (Haali's AQ) algorithm for support. [%.1f]\n"
+ " 0.0: no 2nd AQ\n"
+ " 1.1: strong 2nd AQ\n", defaults->rc.f_aq2_strength );
+ H1( " --aq2-sensitivity <float> \"Flatness\" threshold to trigger 2nd AQ [%.1f]\n"
+ " 5: applies to almost all blocks\n"
+ " 22: only flat blocks\n", defaults->rc.f_aq2_sensitivity );
+ H2( " --aq2-ifactor <float> 2nd AQ strength factor of I-frames [%.2f]\n", defaults->rc.f_aq2_ifactor );
+ H2( " --aq2-pfactor <float> 2nd AQ strength factor of P-frames [%.2f]\n", defaults->rc.f_aq2_pfactor );
+ H2( " --aq2-bfactor <float> 2nd AQ strength factor of B-frames [%.2f]\n", defaults->rc.f_aq2_bfactor );
+ H2( " --aq3-mode <integer> 3rd AQ (OreAQ) method [%d]\n"
+ " - 0: Disabled\n"
+ " - 1: OreAQ\n"
+ " - 2: MixOre (experimental)\n", defaults->rc.i_aq3_mode );
+ H1( " --aq3-strength <float> Reduces blocking and blurring in bump and\n"
+ " clear-cut areas. [%.1f]\n", defaults->rc.f_aq3_strength );
+ H2( " <Up:Down> or <Up1:Down1:Up2:Down2:Up3:Down3:Up4:OtherStuff>\n"
+ " Set QP up/down strength.\n" );
+ H1( " --aq3-sensitivity <float> \"Center\" of 3rd AQ curve. [%.1f]\n"
+ " - 5: most QPs are raised\n"
+ " - 10: good general-use sensitivity\n"
+ " - 15: most QPs are lowered\n", defaults->rc.f_aq3_sensitivity );
+ H2( " --aq3-ifactor <Up:Down> 3rd AQ strength factor of I-frames [%.1f:%.1f]\n", defaults->rc.f_aq3_ifactor[0], defaults->rc.f_aq3_ifactor[1] );
+ H2( " --aq3-pfactor <Up:Down> 3rd AQ strength factor of P-frames [%.1f:%.1f]\n", defaults->rc.f_aq3_pfactor[0], defaults->rc.f_aq3_pfactor[1] );
+ H2( " --aq3-bfactor <Up:Down> 3rd AQ strength factor of B-frames [%.1f:%.1f]\n", defaults->rc.f_aq3_bfactor[0], defaults->rc.f_aq3_bfactor[1] );
+ H2( " --aq3-boundary <int:int:int> OreAQ boundary. \n"
+#if HAVE_BITDEPTH8 && HAVE_BITDEPTH10
+ " fullrange=off [8][10]: [%d:%d:%d][%d:%d:%d]\n"
+ " fullrange=on [8][10]: [%d:%d:%d][%d:%d:%d]\n"
+ " #1: Bright-Middle\n"
+ " #2: Middle-Dark\n"
+ " #3: Dark-M.Dark\n",
+ 192, 64, 24,192<<2, 64<<2, 24<<2,
+ 205, 56, 9,205<<2, 56<<2, 9<<2 );
+#elif HAVE_BITDEPTH8
+ " fullrange=off: [%d:%d:%d]\n"
+ " fullrange=on: [%d:%d:%d]\n"
+ " #1: Bright-Middle\n"
+ " #2: Middle-Dark\n"
+ " #3: Dark-M.Dark\n",
+ 192, 64, 24,
+ 205, 56, 9 );
+#else
+ " fullrange=off: [%d:%d:%d]\n"
+ " fullrange=on: [%d:%d:%d]\n"
+ " #1: Bright-Middle\n"
+ " #2: Middle-Dark\n"
+ " #3: Dark-M.Dark\n",
+ 192<<2, 64<<2, 24<<2,
+ 205<<2, 56<<2, 9<<2 );
+#endif
H1( " --fade-compensate <float> Allocate more bits to fades [%.1f]\n", defaults->rc.f_fade_compensate );
H2( " Approximate sane range: 0.0 - 1.0 (requires mb-tree)\n" );
H1( "\n" );
@@ -1399,7 +1456,23 @@ static struct option long_options[] =
{ "no-fast-pskip", no_argument, NULL, 0 },
{ "no-dct-decimate", no_argument, NULL, 0 },
{ "aq-strength", required_argument, NULL, 0 },
+ { "aq-sensitivity", required_argument, NULL, 0 },
+ { "aq-ifactor", required_argument, NULL, 0 },
+ { "aq-pfactor", required_argument, NULL, 0 },
+ { "aq-bfactor", required_argument, NULL, 0 },
{ "aq-mode", required_argument, NULL, 0 },
+ { "aq2-strength", required_argument, NULL, 0 },
+ { "aq2-sensitivity", required_argument, NULL, 0 },
+ { "aq2-ifactor", required_argument, NULL, 0 },
+ { "aq2-pfactor", required_argument, NULL, 0 },
+ { "aq2-bfactor", required_argument, NULL, 0 },
+ { "aq3-strength", required_argument, NULL, 0 },
+ { "aq3-sensitivity", required_argument, NULL, 0 },
+ { "aq3-ifactor", required_argument, NULL, 0 },
+ { "aq3-pfactor", required_argument, NULL, 0 },
+ { "aq3-bfactor", required_argument, NULL, 0 },
+ { "aq3-mode", required_argument, NULL, 0 },
+ { "aq3-boundary", required_argument, NULL, 0 },
{ "fgo", required_argument, NULL, 0 },
{ "fade-compensate", required_argument, NULL, 0 },
{ "deadzone-inter", required_argument, NULL, 0 },
diff --git a/x264.h b/x264.h
index 84ce9c8d..558a750b 100644
--- a/x264.h
+++ b/x264.h
@@ -208,6 +208,8 @@ typedef struct x264_nal_t
#define X264_AQ_VARIANCE 1
#define X264_AQ_AUTOVARIANCE 2
#define X264_AQ_AUTOVARIANCE_BIASED 3
+#define X264_AQ_ORE 1
+#define X264_AQ_MIXORE 2
#define X264_B_ADAPT_NONE 0
#define X264_B_ADAPT_FAST 1
#define X264_B_ADAPT_TRELLIS 2
@@ -525,6 +527,25 @@ typedef struct x264_param_t
int i_aq_mode; /* psy adaptive QP. (X264_AQ_*) */
float f_aq_strength;
+ float f_aq_sensitivity;
+ float f_aq_ifactor;
+ float f_aq_pfactor;
+ float f_aq_bfactor;
+ int b_aq2; /* psy 2nd adaptive QP */
+ float f_aq2_strength;
+ float f_aq2_sensitivity;
+ float f_aq2_ifactor;
+ float f_aq2_pfactor;
+ float f_aq2_bfactor;
+ int i_aq3_mode; /* psy 3rd adaptive QP */
+ float f_aq3_strength;
+ float f_aq3_strengths[2][4]; /* Up{ Bright, Middle, Dark, M.Dark }, Down{ Bright, Middle, Dark, Other stuff } */
+ float f_aq3_sensitivity;
+ float f_aq3_ifactor[2]; /* { Up, Down } */
+ float f_aq3_pfactor[2]; /* { Up, Down } */
+ float f_aq3_bfactor[2]; /* { Up, Down } */
+ int b_aq3_boundary;
+ int i_aq3_boundary[3];
float f_fade_compensate; /* Give more bits to fades. */
int b_mb_tree; /* Macroblock-tree ratecontrol. */
int i_lookahead;
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