Created
January 16, 2015 02:50
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Game damage engine
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from random import randrange | |
class Player: | |
def __init__(self, name): | |
self.health = 100 | |
self.name = name | |
self.dam = 0 | |
def low_damage (self): | |
roll = randrange(10) | |
hp = self.health | |
if roll <= 3: | |
self.health -= 3 | |
elif roll <= 7: | |
self.health -= 5 | |
else: | |
self.health -= 7 | |
self.dam = hp - self.health | |
def med_damage (self): | |
roll = randrange(10) | |
hp = self.health | |
if roll <= 3: | |
self.health -= 10 | |
elif roll <= 7: | |
self.health -= 20 | |
else: | |
self.health -= 30 | |
self.dam = hp - self.health | |
def high_damage (self): | |
roll = randrange(10) | |
hp = self.health | |
if roll <= 3: | |
self.health -= 25 | |
elif roll <= 7: | |
self.health -= 48 | |
else: | |
self.health -= 66 | |
self.dam = hp - self.health | |
def dead_test(self): | |
if self.health <= 0: | |
print 'You died!' | |
print """ _____ _ | |
| ___| | | | |
| |__ _ __ __| | | |
| __| '_ \ / _` | | |
| |__| | | | (_| | | |
\____/_| |_|\__,_|""" | |
quit(0) | |
print """ | |
| _ \ | |
| | | |__ _ _ __ ___ __ _ __ _ ___ | |
| | | / _` | '_ ` _ \ / _` |/ _` |/ _ \ | |
| |/ / (_| | | | | | | (_| | (_| | __/ | |
|___/ \__,_|_| |_| |_|\__,_|\__, |\___| | |
__/ | | |
|___/ | |
_____ _ _ _ | |
|_ _| | | /\| |/\ /\| |/\ | |
| | ___ ___| |_ ___ _ __ \ ` ' / \ ` ' / | |
| |/ _ \/ __| __/ _ \ '__|_ _|_ _| | |
| | __/\__ \ || __/ | / , . \ / , . \ | |
\_/\___||___/\__\___|_| \/|_|\/ \/|_|\/ | |
""" | |
player1 = Player(raw_input('enter a name for your player: ')) | |
print 'player name is {0}' .format(player1.name) | |
print '{0}\'s health is: {1}' .format(player1.name, player1.health) | |
raw_input('press enter to do low damage: ') | |
player1.low_damage() | |
print 'You did {0} damage!' .format(player1.dam) | |
print '{0}\'s health is now {1}.' .format(player1.name, player1.health) | |
raw_input('press enter to do medium damage: ') | |
player1.med_damage() | |
print 'You did {0} damage!' .format(player1.dam) | |
print '{0}\'s health is now {1}.' .format(player1.name, player1.health) | |
raw_input('press enter to do high damage: ') | |
player1.high_damage() | |
print 'You did {0} damage!' .format(player1.dam) | |
print '{0}\'s health is now {1}.' .format(player1.name, player1.health) | |
player1.dead_test() | |
raw_input('press enter to do high damage: ') | |
player1.high_damage() | |
print 'You did {0} damage!' .format(player1.dam) | |
print '{0}\'s health is now {1}.' .format(player1.name, player1.health) | |
player1.dead_test() | |
raw_input('press enter to do high damage: ') | |
player1.high_damage() | |
print 'You did {0} damage!' .format(player1.dam) | |
print '{0}\'s health is now {1}.' .format(player1.name, player1.health) | |
player1.dead_test() |
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