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#include <stdio.h> | |
#include <stdlib.h> | |
#include <time.h> | |
struct Point { | |
char index; | |
int x, y; | |
}; | |
int compare_struct(const void *a, const void *b){ | |
struct Point *aa = (struct Point*)a; | |
struct Point *bb = (struct Point*)b; | |
// compare x*y | |
long long res_a = ((long long)aa->x * aa->y); | |
long long res_b = ((long long)bb->x * bb->y); | |
if(res_a > res_b) | |
return 1; | |
else if (res_a == res_b) | |
return 0; | |
else | |
return -1; | |
} | |
int main(){ | |
struct Point arr[10]; | |
const int count = 10; | |
srand(time(0)); | |
for(int i = 0 ; i < count; i++) | |
arr[i] = (struct Point){.x = rand()%200, .y= rand()%200, .index=i}; | |
// before sort | |
for(int i = 0; i < count ;i++){ | |
printf("Point #%d\n\tindex: %d, x: %d, y: %d\n", i, arr[i].index, arr[i].x, arr[i].y); | |
} | |
printf("----\n"); | |
qsort(arr, count, sizeof(struct Point), compare_struct); | |
// after sort | |
for(int i = 0; i < count ;i++){ | |
printf("Point #%d\n\tindex: %d, x: %d, y: %d\n", i, arr[i].index, arr[i].x, arr[i].y); | |
} | |
return 0; | |
} |
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