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@AndrewJack
Last active November 6, 2020 21:49
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Build variant support for react native Android apps
import org.apache.tools.ant.taskdefs.condition.Os
def config = project.hasProperty("react") ? project.react : [];
def bundleAssetName = config.bundleAssetName ?: "index.android.bundle"
def entryFile = config.entryFile ?: "index.android.js"
// because elvis operator
def elvisFile(thing) {
return thing ? file(thing) : null;
}
def reactRoot = elvisFile(config.root) ?: file("../../")
def inputExcludes = config.inputExcludes ?: ["android/**", "ios/**"]
void runBefore(String dependentTaskName, Task task) {
Task dependentTask = tasks.findByPath(dependentTaskName);
if (dependentTask != null) {
dependentTask.dependsOn task
}
}
gradle.projectsEvaluated {
// Grab all build types and product flavors
def buildTypes = android.buildTypes.collect { type -> type.name }
def productFlavors = android.productFlavors.collect { flavor -> flavor.name }
// When no product flavors defined, use empty
if (!productFlavors) productFlavors.add('')
productFlavors.each { productFlavorName ->
buildTypes.each { buildTypeName ->
// Create variant and target names
def targetName = "${productFlavorName.capitalize()}${buildTypeName.capitalize()}"
def targetPath = productFlavorName ?
"${productFlavorName}/${buildTypeName}" :
"${buildTypeName}"
// React js bundle directories
def jsBundleDirConfigName = "jsBundleDir${targetName}"
def jsBundleDir = elvisFile(config."$jsBundleDirConfigName") ?:
file("$buildDir/intermediates/assets/${targetPath}")
def resourcesDirConfigName = "resourcesDir${targetName}"
def resourcesDir = elvisFile(config."${resourcesDirConfigName}") ?:
file("$buildDir/intermediates/res/merged/${targetPath}")
def jsBundleFile = file("$jsBundleDir/$bundleAssetName")
// Bundle task name for variant
def bundleJsAndAssetsTaskName = "bundle${targetName}JsAndAssets"
def currentBundleTask = tasks.create(
name: bundleJsAndAssetsTaskName,
type: Exec) {
group = "react"
description = "bundle JS and assets for ${targetName}."
// Create dirs if they are not there (e.g. the "clean" task just ran)
doFirst {
jsBundleDir.mkdirs()
resourcesDir.mkdirs()
}
// Set up inputs and outputs so gradle can cache the result
inputs.files fileTree(dir: reactRoot, excludes: inputExcludes)
outputs.dir jsBundleDir
outputs.dir resourcesDir
// Set up the call to the react-native cli
workingDir reactRoot
// Set up dev mode
def devEnabled = !targetName.toLowerCase().contains("release")
if (Os.isFamily(Os.FAMILY_WINDOWS)) {
commandLine "cmd", "/c", "react-native", "bundle", "--platform", "android", "--dev", "${devEnabled}",
"--entry-file", entryFile, "--bundle-output", jsBundleFile, "--assets-dest", resourcesDir
} else {
commandLine "react-native", "bundle", "--platform", "android", "--dev", "${devEnabled}",
"--entry-file", entryFile, "--bundle-output", jsBundleFile, "--assets-dest", resourcesDir
}
enabled config."bundleIn${targetName}" ||
config."bundleIn${buildTypeName.capitalize()}" ?:
targetName.toLowerCase().contains("release")
}
// Hook bundle${productFlavor}${buildType}JsAndAssets into the android build process
currentBundleTask.dependsOn("merge${targetName}Resources")
currentBundleTask.dependsOn("merge${targetName}Assets")
runBefore("processArmeabi-v7a${targetName}Resources", currentBundleTask)
runBefore("processX86${targetName}Resources", currentBundleTask)
runBefore("processUniversal${targetName}Resources", currentBundleTask)
runBefore("process${targetName}Resources", currentBundleTask)
}
}
}
@everfire130
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Thank you!

@AndrewJack
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@AndrewJack
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Fixed flavor issue found on facebook/react-native#5580

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