Created
August 3, 2018 08:13
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using System; | |
using AnIRC; | |
using GameCorner; | |
namespace WheelOfFortune { | |
public class Wheel { | |
internal Space[] spaces; | |
public int Position; | |
public Space Space => this.spaces[this.Position]; | |
private Random rng = new Random(); | |
public Prize prize; | |
public int prizeAmount; | |
public Wheel(params Space[] spaces) { | |
this.spaces = spaces; | |
} | |
public static Wheel Round1 => new Wheel( | |
new Space(0 , 2500, Colours.Cyan + Colours.Bold), | |
new Space(Tag.WildCard , 500, Colours.Green), | |
new Space(0 , 900, Colours.Yellow), | |
new Space(0 , 700, Colours.Red), | |
new Space(0 , 600, Colours.Cyan), | |
new Space(0 , 800, Colours.Orange), | |
new Space(Tag.Gift , 500, Colours.Purple), | |
new Space(0 , 700, Colours.Yellow), | |
new Space(Tag.Million , 500, Colours.Green), | |
new Space(0 , 600, Colours.Red), | |
new Space(0 , 550, Colours.Cyan), | |
new Space(Tag.HalfCar , 500, Colours.Green), | |
new Space(0 , 900, Colours.Magenta), | |
new Space(Tag.Bankrupt , 0, Colours.DarkGray), | |
new Space(0 , 650, Colours.Purple), | |
new Space(Tag.FreePlay , 500, Colours.Cyan), | |
new Space(0 , 700, Colours.Cyan), | |
new Space(Tag.LoseATurn, 0, Colours.Gray), | |
new Space(0 , 800, Colours.Red), | |
new Space(Tag.Prize , 500, Colours.Blue), | |
new Space(0 , 650, Colours.Magenta), | |
new Space(Tag.HalfCar , 500, Colours.Green), | |
new Space(0 , 900, Colours.Orange), | |
new Space(Tag.Bankrupt , 0, Colours.DarkGray) | |
); | |
public Space Spin() { | |
this.Position = rng.Next(this.spaces.Length); | |
return this.spaces[this.Position]; | |
} | |
} | |
public class Space { | |
public Tag Tag; | |
public int Value; | |
public string Colour; | |
public Space(Tag tag, string colour) : this(tag, 0, colour) { } | |
public Space(Tag tag, int value, string colour) { | |
this.Tag = tag; | |
this.Value = value; | |
this.Colour = colour; | |
} | |
public override string ToString() { | |
switch (this.Tag) { | |
case Tag.Bankrupt : return "Bankrupt"; | |
case Tag.LoseATurn: return "Lose a Turn"; | |
case Tag.FreePlay : return "Free Play"; | |
case Tag.WildCard : /* return "Wild"; */ | |
case Tag.Prize : return "Prize"; | |
case Tag.Gift : /* return "Gift"; */ | |
case Tag.HalfCar : /* return "1/2 Car"; */ | |
case Tag.Million : /* return "One Million"; */ | |
case Tag.Jackpot : /* return "Jackpot"; */ | |
case Tag.Mystery : /* return "Mystery"; */ | |
case Tag.Express : /* return "Express"; */ | |
default: return this.Value.ToString(); | |
} | |
} | |
} | |
public enum Tag { | |
None, | |
Bankrupt, | |
LoseATurn, | |
FreePlay, | |
WildCard, | |
Prize, | |
Gift, | |
HalfCar, | |
Million, | |
Jackpot, | |
Mystery, | |
Express | |
} | |
} |
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