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@AnishGG
Created June 11, 2019 06:58
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Updated demo by morevnaproject
<?xml version="1.0" encoding="UTF-8"?>
<canvas version="1.0" width="480" height="270" xres="2834.645752" yres="2834.645752" view-box="-4.000000 2.250000 4.000000 -2.250000" antialias="1" fps="24.000" begin-time="0f" end-time="4s 18f" bgcolor="0.500000 0.500000 0.500000 1.000000">
<name>Synfig Animation 1</name>
<meta name="background_first_color" content="0.880000 0.880000 0.880000"/>
<meta name="background_rendering" content="1"/>
<meta name="background_second_color" content="0.650000 0.650000 0.650000"/>
<meta name="background_size" content="15.000000 15.000000"/>
<meta name="grid_color" content="0.623529 0.623529 0.623529"/>
<meta name="grid_show" content="0"/>
<meta name="grid_size" content="0.250000 0.250000"/>
<meta name="grid_snap" content="0"/>
<meta name="guide_color" content="0.435294 0.435294 1.000000"/>
<meta name="guide_show" content="1"/>
<meta name="guide_snap" content="0"/>
<meta name="jack_offset" content="0.000000"/>
<meta name="onion_skin" content="0"/>
<meta name="onion_skin_future" content="0"/>
<meta name="onion_skin_past" content="1"/>
<keyframe time="0f" active="true"/>
<keyframe time="9f" active="true"/>
<keyframe time="15f" active="true"/>
<keyframe time="1s" active="true"> (Duplicate)</keyframe>
<keyframe time="1s 9f" active="true"> (Duplicate)</keyframe>
<keyframe time="1s 18f" active="true"> (Duplicate) (Duplicate)</keyframe>
<keyframe time="2s 3f" active="true"> (Duplicate) (Duplicate)</keyframe>
<keyframe time="2s 12f" active="true"> (Duplicate) (Duplicate) (Duplicate)</keyframe>
<keyframe time="2s 21f" active="true"> (Duplicate) (Duplicate) (Duplicate)</keyframe>
<keyframe time="3s 6f" active="true"> (Duplicate) (Duplicate) (Duplicate) (Duplicate)</keyframe>
<keyframe time="3s 15f" active="true"> (Duplicate) (Duplicate) (Duplicate) (Duplicate)</keyframe>
<keyframe time="4s" active="true"> (Duplicate) (Duplicate) (Duplicate) (Duplicate) (Duplicate)</keyframe>
<keyframe time="4s 5f" active="true"/>
<keyframe time="4s 9f" active="true"> (Duplicate) (Duplicate) (Duplicate) (Duplicate) (Duplicate)</keyframe>
<keyframe time="4s 18f" active="true"> (Duplicate) (Duplicate) (Duplicate) (Duplicate) (Duplicate) (Duplicate)</keyframe>
<layer type="rectangle" active="true" exclude_from_rendering="false" version="0.2" desc="Rectangle025">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="1.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
<param name="color">
<color>
<r>1.000000</r>
<g>0.924508</g>
<b>0.924508</b>
<a>1.000000</a>
</color>
</param>
<param name="point1">
<vector>
<x>-4.0443549156</x>
<y>2.2588922977</y>
</vector>
</param>
<param name="point2">
<vector>
<x>3.9859359264</x>
<y>-2.0033605099</y>
</vector>
</param>
<param name="expand">
<real value="0.0000000000"/>
</param>
<param name="invert">
<bool value="false"/>
</param>
<param name="feather_x">
<real value="0.0000000000"/>
</param>
<param name="feather_y">
<real value="0.0000000000"/>
</param>
<param name="bevel">
<real value="0.0000000000"/>
</param>
<param name="bevCircle">
<bool value="true"/>
</param>
</layer>
<layer type="rectangle" active="true" exclude_from_rendering="false" version="0.2" desc="Rectangle023">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="1.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
<param name="color">
<color>
<r>0.062106</r>
<g>0.062106</g>
<b>0.062106</b>
<a>1.000000</a>
</color>
</param>
<param name="point1">
<vector>
<x>-4.0942239761</x>
<y>-1.5400105715</y>
</vector>
</param>
<param name="point2">
<vector>
<x>4.0608334541</x>
<y>-2.4220407009</y>
</vector>
</param>
<param name="expand">
<real value="0.0000000000"/>
</param>
<param name="invert">
<bool value="false"/>
</param>
<param name="feather_x">
<real value="0.0000000000"/>
</param>
<param name="feather_y">
<real value="0.0000000000"/>
</param>
<param name="bevel">
<real value="0.0000000000"/>
</param>
<param name="bevCircle">
<bool value="true"/>
</param>
</layer>
<layer type="star" active="true" exclude_from_rendering="false" version="0.1" desc="Star011">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="1.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
<param name="color">
<color>
<r>0.062106</r>
<g>0.062106</g>
<b>0.062106</b>
<a>1.000000</a>
</color>
</param>
<param name="origin">
<animated type="vector">
<waypoint time="0s" before="linear" after="linear">
<vector>
<x>3.7448709011</x>
<y>-3.6136372089</y>
</vector>
</waypoint>
<waypoint time="4.75s" before="linear" after="linear">
<vector>
<x>-3.8701810837</x>
<y>-3.6136372089</y>
</vector>
</waypoint>
</animated>
</param>
<param name="invert">
<bool value="false"/>
</param>
<param name="antialias">
<bool value="true"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
</param>
<param name="blurtype">
<integer value="1"/>
</param>
<param name="winding_style">
<integer value="0"/>
</param>
<param name="radius1">
<real value="3.4883056637"/>
</param>
<param name="radius2">
<real value="0.7358694995"/>
</param>
<param name="angle">
<angle value="90.140938"/>
</param>
<param name="points">
<integer value="5"/>
</param>
<param name="regular_polygon">
<bool value="false"/>
</param>
</layer>
<layer type="circle" active="true" exclude_from_rendering="false" version="0.2" desc="Circle043">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<animated type="real">
<waypoint time="4s" before="clamped" after="clamped">
<real value="1.0000000000"/>
</waypoint>
<waypoint time="4.20833349s" before="constant" after="constant">
<real value="0.0000000000"/>
</waypoint>
</animated>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
<param name="color">
<color>
<r>0.906719</r>
<g>0.009391</g>
<b>0.009391</b>
<a>1.000000</a>
</color>
</param>
<param name="radius">
<real value="0.4530802409"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
</param>
<param name="origin">
<animated type="vector">
<waypoint time="0s" before="auto" after="auto">
<vector guid="3CD50092F39C35604C8331F1742AB636">
<x>-3.1592845917</x>
<y>1.1104502678</y>
</vector>
</waypoint>
<waypoint time="0.375s" before="auto" after="auto">
<vector guid="3CD50092F39C35604C8331F1742AB636">
<x>-3.1592845917</x>
<y>1.1104502678</y>
</vector>
</waypoint>
<waypoint time="0.625s" before="linear" after="linear">
<vector guid="307F0CB65EB778553D804D2C2D86E13D">
<x>-3.1592845917</x>
<y>-1.0815409422</y>
</vector>
</waypoint>
<waypoint time="1s" before="halt" after="halt">
<vector guid="3CD50092F39C35604C8331F1742AB636">
<x>-3.1592845917</x>
<y>1.1104502678</y>
</vector>
</waypoint>
<waypoint time="1.375s" before="linear" after="linear">
<vector guid="307F0CB65EB778553D804D2C2D86E13D">
<x>-3.1592845917</x>
<y>-1.0815409422</y>
</vector>
</waypoint>
<waypoint time="1.75s" before="halt" after="halt">
<vector guid="3CD50092F39C35604C8331F1742AB636">
<x>-3.1592845917</x>
<y>1.1104502678</y>
</vector>
</waypoint>
<waypoint time="2.125s" before="linear" after="linear">
<vector guid="307F0CB65EB778553D804D2C2D86E13D">
<x>-3.1592845917</x>
<y>-1.0815409422</y>
</vector>
</waypoint>
<waypoint time="2.5s" before="halt" after="halt">
<vector guid="3CD50092F39C35604C8331F1742AB636">
<x>-3.1592845917</x>
<y>1.1104502678</y>
</vector>
</waypoint>
<waypoint time="2.875s" before="linear" after="linear">
<vector guid="307F0CB65EB778553D804D2C2D86E13D">
<x>-3.1592845917</x>
<y>-1.0815409422</y>
</vector>
</waypoint>
<waypoint time="3.25s" before="halt" after="halt">
<vector guid="3CD50092F39C35604C8331F1742AB636">
<x>-3.1592845917</x>
<y>1.1104502678</y>
</vector>
</waypoint>
<waypoint time="3.625s" before="linear" after="linear">
<vector guid="307F0CB65EB778553D804D2C2D86E13D">
<x>-3.1592845917</x>
<y>-1.0815409422</y>
</vector>
</waypoint>
<waypoint time="4s" before="halt" after="halt">
<vector guid="3CD50092F39C35604C8331F1742AB636">
<x>-3.1592845917</x>
<y>1.1104502678</y>
</vector>
</waypoint>
<waypoint time="4.375s" before="linear" after="linear">
<vector guid="307F0CB65EB778553D804D2C2D86E13D">
<x>-3.1592845917</x>
<y>-1.0815409422</y>
</vector>
</waypoint>
<waypoint time="4.75s" before="halt" after="halt">
<vector guid="3CD50092F39C35604C8331F1742AB636">
<x>-3.1592845917</x>
<y>1.1104502678</y>
</vector>
</waypoint>
</animated>
</param>
<param name="invert">
<bool value="false"/>
</param>
</layer>
<layer type="star" active="true" exclude_from_rendering="false" version="0.1" desc="Star012">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<animated type="real">
<waypoint time="4s" before="constant" after="constant">
<real value="0.0000000000"/>
</waypoint>
<waypoint time="4.20833349s" before="constant" after="constant">
<real value="1.0000000000"/>
</waypoint>
<waypoint time="4.375s" before="clamped" after="clamped">
<real value="1.0000000000"/>
</waypoint>
<waypoint time="4.75s" before="clamped" after="clamped">
<real value="0.0000000000"/>
</waypoint>
</animated>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
<param name="color">
<color>
<r>1.000000</r>
<g>0.000000</g>
<b>0.000000</b>
<a>1.000000</a>
</color>
</param>
<param name="origin">
<vector>
<x>-3.1488835812</x>
<y>0.1502202600</y>
</vector>
</param>
<param name="invert">
<bool value="false"/>
</param>
<param name="antialias">
<bool value="true"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
</param>
<param name="blurtype">
<integer value="1"/>
</param>
<param name="winding_style">
<integer value="0"/>
</param>
<param name="radius1">
<animated type="real">
<waypoint time="4.20833349s" before="constant" after="constant">
<real value="0.5099714143"/>
</waypoint>
<waypoint time="4.29166651s" before="constant" after="constant">
<real value="0.7011752373"/>
</waypoint>
<waypoint time="4.375s" before="constant" after="linear">
<real value="1.0142585426"/>
</waypoint>
<waypoint time="4.75s" before="clamped" after="clamped">
<real value="1.3740254776"/>
</waypoint>
</animated>
</param>
<param name="radius2">
<animated type="real">
<waypoint time="4.20833349s" before="constant" after="constant">
<real value="0.1730214494"/>
</waypoint>
<waypoint time="4.29166651s" before="constant" after="constant">
<real value="0.2183563497"/>
</waypoint>
<waypoint time="4.375s" before="constant" after="linear">
<real value="0.3505050758"/>
</waypoint>
<waypoint time="4.75s" before="clamped" after="clamped">
<real value="0.4540344298"/>
</waypoint>
</animated>
</param>
<param name="angle">
<animated type="angle">
<waypoint time="4.20833349s" before="constant" after="constant">
<angle value="88.982735"/>
</waypoint>
<waypoint time="4.29166651s" before="constant" after="constant">
<angle value="163.200394"/>
</waypoint>
<waypoint time="4.375s" before="constant" after="linear">
<angle value="197.455795"/>
</waypoint>
<waypoint time="4.75s" before="clamped" after="clamped">
<angle value="250.604599"/>
</waypoint>
</animated>
</param>
<param name="points">
<integer value="7"/>
</param>
<param name="regular_polygon">
<bool value="false"/>
</param>
</layer>
<layer type="rectangle" active="true" exclude_from_rendering="false" version="0.2" desc="Rectangle024">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="0.5000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
<param name="color">
<color>
<r>0.000184</r>
<g>0.000184</g>
<b>0.000184</b>
<a>1.000000</a>
</color>
</param>
<param name="point1">
<vector>
<x>-3.4354712963</x>
<y>1.9437273741</y>
</vector>
</param>
<param name="point2">
<vector>
<x>-2.9099028111</x>
<y>1.7844921350</y>
</vector>
</param>
<param name="expand">
<real value="0.0000000000"/>
</param>
<param name="invert">
<bool value="false"/>
</param>
<param name="feather_x">
<real value="0.0000000000"/>
</param>
<param name="feather_y">
<real value="0.0000000000"/>
</param>
<param name="bevel">
<real value="0.0000000000"/>
</param>
<param name="bevCircle">
<bool value="true"/>
</param>
</layer>
</canvas>
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