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@AnyResO
Created March 26, 2024 19:56
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Begin Actor Class=Engine.LevelInfo Name=LevelInfo0
TimeSeconds=5335.745117
Title="MP-BEML4-CanyonCrusade"
Author="DarkPiece"
SupportedModes(0)=Class'GameClasses.ModeCTF'
SupportedModesScoreLimits(0)=8
Description="A stormy night forever changes the battle between the Blood Eagle and Imperial. And the land that the battle was fought on."
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IdealPlayerCountMin=14
IdealPlayerCountMax=24
HavokMoppCodeFilename="MP-BEML4-CanyonCrusade.mopp"
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Name="BaseDeployableSpawnTurret8"
End Actor
Begin Actor Class=BaseObjectClasses.BaseDeployableSpawnTurret Name=BaseDeployableSpawnTurret9
ownerBase=BaseInfo'BaseInfo2'
m_team=TeamInfoBeagle'TeamInfoBeagle0'
HeadVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo1',iLeaf=19,ZoneNumber=1)
Tag="BaseDeployableSpawnTurret"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Touching(1)=Light'Light18'
Touching(2)=Light'Light21'
Touching(3)=Light'Light23'
Touching(4)=Light'Light24'
Touching(5)=Brush'Brush25'
Touching(6)=Light'Light25'
Touching(7)=Light'Light26'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
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Rotation=(Yaw=16384)
ColLocation=(X=-10826.558594,Y=-2065.685547,Z=-6827.090820)
Label="BaseDeployableSpawnTurret2"
Outer=Package'myLevel'
Name="BaseDeployableSpawnTurret9"
End Actor
Begin Actor Class=BaseObjectClasses.BaseDeployableSpawnTurret Name=BaseDeployableSpawnTurret10
ownerBase=BaseInfo'BaseInfo2'
m_team=TeamInfoBeagle'TeamInfoBeagle0'
HeadVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo1',iLeaf=19,ZoneNumber=1)
Tag="BaseDeployableSpawnTurret"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Touching(1)=Light'Light18'
Touching(2)=Light'Light21'
Touching(3)=Light'Light23'
Touching(4)=Light'Light24'
Touching(5)=Brush'Brush25'
Touching(6)=Light'Light25'
Touching(7)=Light'Light26'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
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Rotation=(Yaw=-16384)
ColLocation=(X=-11699.554688,Y=-2173.685547,Z=-6827.980469)
Label="BaseDeployableSpawnTurret3"
Outer=Package'myLevel'
Name="BaseDeployableSpawnTurret10"
End Actor
Begin Actor Class=BaseObjectClasses.BaseDeployableSpawnTurret Name=BaseDeployableSpawnTurret15
ownerBase=BaseInfo'BaseInfo2'
m_team=TeamInfoBeagle'TeamInfoBeagle0'
HeadVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo1',iLeaf=19,ZoneNumber=1)
Tag="BaseDeployableSpawnTurret"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Touching(1)=Light'Light18'
Touching(2)=Light'Light21'
Touching(3)=Light'Light23'
Touching(4)=Light'Light24'
Touching(5)=Brush'Brush25'
Touching(6)=Light'Light25'
Touching(7)=Light'Light26'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-11697.554688,Y=-2073.684082,Z=-6827.972168)
Rotation=(Yaw=-16384)
ColLocation=(X=-11697.554688,Y=-2073.684082,Z=-6827.972168)
Label="BaseDeployableSpawnTurret4"
Outer=Package'myLevel'
Name="BaseDeployableSpawnTurret15"
End Actor
Begin Actor Class=Engine.StaticMeshActor Name=StaticMeshActor25
StaticMesh=StaticMesh'CityInfrastructure.LightFixture'
bNavigationRelevant=False
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo1',iLeaf=19,ZoneNumber=1)
Tag="StaticMeshActor"
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-11741.768555,Y=-1553.039307,Z=-6578.523926)
Rotation=(Yaw=16384)
StaticMeshInstance=StaticMeshInstance'StaticMeshInstance1174'
ColLocation=(X=-11741.768555,Y=-1553.039307,Z=-6578.523926)
Label="StaticMeshActor16"
Outer=Package'myLevel'
Name="StaticMeshActor25"
End Actor
Begin Actor Class=Engine.StaticMeshActor Name=StaticMeshActor26
StaticMesh=StaticMesh'CityInfrastructure.LightFixture'
bNavigationRelevant=False
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo1',iLeaf=19,ZoneNumber=1)
Tag="StaticMeshActor"
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-11741.698242,Y=-2050.504639,Z=-6578.718750)
Rotation=(Yaw=16384)
StaticMeshInstance=StaticMeshInstance'StaticMeshInstance1175'
ColLocation=(X=-11741.698242,Y=-2050.504639,Z=-6578.718750)
Label="StaticMeshActor16"
Outer=Package'myLevel'
Name="StaticMeshActor26"
End Actor
Begin Actor Class=Engine.Light Name=Light18
LightBrightness=128.000000
LightRadius=50.000000
LightHue=255
LightSaturation=127
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo1',iLeaf=19,ZoneNumber=1)
Tag="Light"
Touching(1)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret10'
Touching(2)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret9'
Touching(3)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret8'
Touching(4)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-11612.550781,Y=-1555.293579,Z=-6583.523926)
Rotation=(Yaw=32768)
Label="Light5"
Outer=Package'myLevel'
Name="Light18"
End Actor
Begin Actor Class=Engine.Light Name=Light21
LightBrightness=128.000000
LightRadius=50.000000
LightHue=255
LightSaturation=127
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo1',iLeaf=19,ZoneNumber=1)
Tag="Light"
Touching(1)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret10'
Touching(2)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret9'
Touching(3)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret8'
Touching(4)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-11612.335938,Y=-2052.926758,Z=-6583.053711)
Rotation=(Yaw=32768)
Label="Light6"
Outer=Package'myLevel'
Name="Light21"
End Actor
Begin Actor Class=Engine.StaticMeshActor Name=StaticMeshActor29
StaticMesh=StaticMesh'CityInfrastructure.LightFixture'
bNavigationRelevant=False
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo1',iLeaf=19,ZoneNumber=1)
Tag="StaticMeshActor"
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-10784.232422,Y=-1919.996948,Z=-6603.272949)
Rotation=(Yaw=-16384)
StaticMeshInstance=StaticMeshInstance'StaticMeshInstance1176'
ColLocation=(X=-10784.232422,Y=-1919.996948,Z=-6603.272949)
Label="StaticMeshActor16"
Outer=Package'myLevel'
Name="StaticMeshActor29"
End Actor
Begin Actor Class=Engine.Light Name=Light23
LightBrightness=128.000000
LightRadius=50.000000
LightHue=255
LightSaturation=127
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo1',iLeaf=19,ZoneNumber=1)
Tag="Light"
Touching(1)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret10'
Touching(2)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret9'
Touching(3)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret8'
Touching(4)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-10913.590820,Y=-1917.579834,Z=-6607.607422)
Label="Light6"
Outer=Package'myLevel'
Name="Light23"
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Begin Actor Class=Engine.StaticMeshActor Name=StaticMeshActor30
StaticMesh=StaticMesh'CityInfrastructure.LightFixture'
bNavigationRelevant=False
Level=LevelInfo'LevelInfo0'
Region=(Zone=LevelInfo'LevelInfo0',iLeaf=-1)
Tag="StaticMeshActor"
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-11283.418945,Y=-1264.624512,Z=-6599.026855)
StaticMeshInstance=StaticMeshInstance'StaticMeshInstance1177'
ColLocation=(X=-11283.418945,Y=-1264.624512,Z=-6599.026855)
Label="StaticMeshActor16"
Outer=Package'myLevel'
Name="StaticMeshActor30"
End Actor
Begin Actor Class=Engine.Light Name=Light24
LightBrightness=128.000000
LightRadius=50.000000
LightHue=255
LightSaturation=127
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo1',iLeaf=19,ZoneNumber=1)
Tag="Light"
Touching(1)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret10'
Touching(2)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret9'
Touching(3)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret8'
Touching(4)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-11285.837891,Y=-1393.985352,Z=-6603.361328)
Rotation=(Yaw=16384)
Label="Light6"
Outer=Package'myLevel'
Name="Light24"
End Actor
Begin Actor Class=BaseObjectClasses.BaseDeployableSpawnInventoryStation Name=BaseDeployableSpawnInventoryStation0
ownerBase=BaseInfo'BaseInfo2'
m_team=TeamInfoBeagle'TeamInfoBeagle0'
HeadVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo1',iLeaf=19,ZoneNumber=1)
Tag="BaseDeployableSpawnInventoryStation"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Touching(1)=Brush'Brush25'
Touching(2)=Light'Light25'
Touching(3)=Light'Light26'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-10824.555664,Y=-1955.686035,Z=-6827.090820)
Rotation=(Yaw=16384)
ColLocation=(X=-10824.555664,Y=-1955.686035,Z=-6827.090820)
Label="BaseDeployableSpawnInventoryStation1"
Outer=Package'myLevel'
Name="BaseDeployableSpawnInventoryStation0"
End Actor
Begin Actor Class=BaseObjectClasses.BaseDeployableSpawnInventoryStation Name=BaseDeployableSpawnInventoryStation1
ownerBase=BaseInfo'BaseInfo2'
m_team=TeamInfoBeagle'TeamInfoBeagle0'
HeadVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo1',iLeaf=19,ZoneNumber=1)
Tag="BaseDeployableSpawnInventoryStation"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Touching(1)=Brush'Brush25'
Touching(2)=Light'Light25'
Touching(3)=Light'Light26'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-11698.557617,Y=-1966.686401,Z=-6827.977051)
Rotation=(Yaw=-16384)
ColLocation=(X=-11698.557617,Y=-1966.686401,Z=-6827.977051)
Label="BaseDeployableSpawnInventoryStation3"
Outer=Package'myLevel'
Name="BaseDeployableSpawnInventoryStation1"
End Actor
Begin Actor Class=BaseObjectClasses.BaseDeployableSpawnRepairer Name=BaseDeployableSpawnRepairer0
ownerBase=BaseInfo'BaseInfo2'
m_team=TeamInfoBeagle'TeamInfoBeagle0'
HeadVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo1',iLeaf=19,ZoneNumber=1)
Tag="BaseDeployableSpawnRepairer"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Touching(1)=Brush'Brush25'
Touching(2)=Light'Light25'
Touching(3)=Light'Light26'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-11041.555664,Y=-1310.683228,Z=-6827.305176)
Rotation=(Yaw=32768)
ColLocation=(X=-11041.555664,Y=-1310.683228,Z=-6827.305176)
Label="BaseDeployableSpawnRepairer1"
Outer=Package'myLevel'
Name="BaseDeployableSpawnRepairer0"
End Actor
Begin Actor Class=Engine.Brush Name=Brush25
CsgOper=CSG_Subtract
MainScale=(SheerAxis=SHEER_ZX)
PostScale=(SheerAxis=SHEER_ZX)
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=40,ZoneNumber=2)
Tag="Brush"
Touching(0)=BaseDeployableSpawnRepairer'BaseDeployableSpawnRepairer0'
Touching(1)=BaseDeployableSpawnInventoryStation'BaseDeployableSpawnInventoryStation1'
Touching(2)=BaseDeployableSpawnInventoryStation'BaseDeployableSpawnInventoryStation0'
Touching(3)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret15'
Touching(4)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret10'
Touching(5)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret9'
Touching(6)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret8'
Touching(7)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-11804.557617,Y=-1005.684326,Z=-6144.050781)
Begin Brush Name=Model27
Begin PolyList
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End Brush
Brush=Model'Model27'
PrePivot=(X=-126.929688,Y=-447.643799,Z=-7.905029)
Label="Brush75"
Outer=Package'myLevel'
Name="Brush25"
End Actor
Begin Actor Class=Engine.Light Name=Light25
LightBrightness=60.000000
LightRadius=30.000000
LightHue=170
LightSaturation=191
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo1',iLeaf=11,ZoneNumber=1)
Tag="Light"
Touching(0)=BaseDeployableSpawnRepairer'BaseDeployableSpawnRepairer0'
Touching(1)=BaseDeployableSpawnInventoryStation'BaseDeployableSpawnInventoryStation1'
Touching(2)=BaseDeployableSpawnInventoryStation'BaseDeployableSpawnInventoryStation0'
Touching(3)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret15'
Touching(4)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret10'
Touching(5)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret9'
Touching(6)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret8'
Touching(7)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-10492.557617,Y=-1725.684448,Z=-6744.050781)
Rotation=(Yaw=32768)
Label="Light13"
Outer=Package'myLevel'
Name="Light25"
End Actor
Begin Actor Class=Engine.Light Name=Light26
LightBrightness=60.000000
LightRadius=30.000000
LightHue=170
LightSaturation=191
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo1',iLeaf=11,ZoneNumber=1)
Tag="Light"
Touching(0)=BaseDeployableSpawnRepairer'BaseDeployableSpawnRepairer0'
Touching(1)=BaseDeployableSpawnInventoryStation'BaseDeployableSpawnInventoryStation1'
Touching(2)=BaseDeployableSpawnInventoryStation'BaseDeployableSpawnInventoryStation0'
Touching(3)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret15'
Touching(4)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret10'
Touching(5)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret9'
Touching(6)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret8'
Touching(7)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-10476.556641,Y=-1445.685547,Z=-6744.050781)
Rotation=(Yaw=32768)
Label="Light14"
Outer=Package'myLevel'
Name="Light26"
End Actor
Begin Actor Class=Gameplay.InventoryStationPlatform Name=InventoryStationPlatform6
Base=BaseInventoryStationDouble'BaseInventoryStationDouble1'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo1',iLeaf=19,ZoneNumber=1)
Tag="InventoryStationPlatform"
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-11370.000000,Y=-1392.000000,Z=-6884.547852)
Rotation=(Yaw=-16383)
RelativeLocation=(Y=230.000000,Z=-102.000000)
ColLocation=(X=-11370.000000,Y=-1392.000000,Z=-6884.547852)
Label="InventoryStationPlatform6"
Outer=Package'myLevel'
Name="InventoryStationPlatform6"
End Actor
Begin Actor Class=Gameplay.InventoryStationPlatform Name=InventoryStationPlatform7
Base=BaseInventoryStationDouble'BaseInventoryStationDouble1'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo1',iLeaf=19,ZoneNumber=1)
Tag="InventoryStationPlatform"
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-11600.000000,Y=-1622.000000,Z=-6884.547852)
Rotation=(Yaw=32769)
RelativeLocation=(X=230.000000,Z=-102.000000)
RelativeRotation=(Yaw=-16384)
ColLocation=(X=-11600.000000,Y=-1622.000000,Z=-6884.547852)
Label="InventoryStationPlatform7"
Outer=Package'myLevel'
Name="InventoryStationPlatform7"
End Actor
Begin Actor Class=Gameplay.InventoryStationPlatform Name=InventoryStationPlatform15
Base=BaseInventoryStationDouble'BaseInventoryStationDouble2'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo1',iLeaf=28,ZoneNumber=1)
Tag="InventoryStationPlatform"
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-11050.000000,Y=-2576.000000,Z=-6308.645508)
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RelativeLocation=(X=230.000000,Z=-102.000000)
RelativeRotation=(Yaw=-16384)
ColLocation=(X=-11050.000000,Y=-2576.000000,Z=-6308.645508)
Label="InventoryStationPlatform15"
Outer=Package'myLevel'
Name="InventoryStationPlatform15"
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Begin Actor Class=Engine.StaticMeshActor Name=StaticMeshActor45
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bNavigationRelevant=False
Level=LevelInfo'LevelInfo0'
Region=(Zone=LevelInfo'LevelInfo0',iLeaf=-1)
Tag="StaticMeshActor"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=12723.033203,Y=-2902.492920,Z=-6753.951660)
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Label="StaticMeshActor2"
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bNavigationRelevant=False
Level=LevelInfo'LevelInfo0'
Region=(Zone=LevelInfo'LevelInfo0',iLeaf=-1)
Tag="StaticMeshActor"
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
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Outer=Package'myLevel'
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bNavigationRelevant=False
Level=LevelInfo'LevelInfo0'
Region=(Zone=LevelInfo'LevelInfo0',iLeaf=-1)
Tag="StaticMeshActor"
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
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Rotation=(Yaw=16384)
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Skins(0)=Shader'CityInfrastructure.WallMetalShader'
ColLocation=(X=11750.036133,Y=-2871.241211,Z=-6772.617676)
Label="StaticMeshActor2"
Outer=Package'myLevel'
Name="StaticMeshActor48"
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bNavigationRelevant=False
Level=LevelInfo'LevelInfo0'
Region=(Zone=LevelInfo'LevelInfo0',iLeaf=-1)
Tag="StaticMeshActor"
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=12725.031250,Y=-2468.479492,Z=-6732.959961)
Rotation=(Yaw=-16384)
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Skins(0)=Shader'CityInfrastructure.WallMetalShader'
ColLocation=(X=12725.031250,Y=-2468.479492,Z=-6732.959961)
Label="StaticMeshActor2"
Outer=Package'myLevel'
Name="StaticMeshActor55"
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Begin Actor Class=Engine.StaticMeshActor Name=StaticMeshActor57
StaticMesh=StaticMesh'ImperialBase.WallNodeBeam'
bNavigationRelevant=False
Level=LevelInfo'LevelInfo0'
Region=(Zone=LevelInfo'LevelInfo0',iLeaf=-1)
Tag="StaticMeshActor"
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=11761.034180,Y=-2447.228027,Z=-6751.625488)
Rotation=(Yaw=16384)
StaticMeshInstance=StaticMeshInstance'StaticMeshInstance1182'
DrawScale3D=(X=2.000000,Y=2.000000)
Skins(0)=Shader'CityInfrastructure.WallMetalShader'
ColLocation=(X=11761.034180,Y=-2447.228027,Z=-6751.625488)
Label="StaticMeshActor2"
Outer=Package'myLevel'
Name="StaticMeshActor57"
End Actor
Begin Actor Class=Engine.StaticMeshActor Name=StaticMeshActor64
StaticMesh=StaticMesh'ImperialBase.WallNodeBeam'
bNavigationRelevant=False
Level=LevelInfo'LevelInfo0'
Region=(Zone=LevelInfo'LevelInfo0',iLeaf=-1)
Tag="StaticMeshActor"
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=12504.031250,Y=-2397.269775,Z=-6233.542480)
Rotation=(Yaw=-16384)
StaticMeshInstance=StaticMeshInstance'StaticMeshInstance1183'
DrawScale3D=(X=2.000000,Y=2.000000,Z=1.300000)
Skins(0)=Shader'CityInfrastructure.WallMetalShader'
ColLocation=(X=12504.031250,Y=-2397.269775,Z=-6233.542480)
Label="StaticMeshActor2"
Outer=Package'myLevel'
Name="StaticMeshActor64"
End Actor
Begin Actor Class=Engine.StaticMeshActor Name=StaticMeshActor70
StaticMesh=StaticMesh'ImperialBase.WallNodeBeam'
bNavigationRelevant=False
Level=LevelInfo'LevelInfo0'
Region=(Zone=LevelInfo'LevelInfo0',iLeaf=-1)
Tag="StaticMeshActor"
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=12472.035156,Y=-2953.283691,Z=-6233.550781)
Rotation=(Yaw=-16384)
StaticMeshInstance=StaticMeshInstance'StaticMeshInstance1184'
DrawScale3D=(X=2.000000,Y=2.000000,Z=1.300000)
Skins(0)=Shader'CityInfrastructure.WallMetalShader'
ColLocation=(X=12472.035156,Y=-2953.283691,Z=-6233.550781)
Label="StaticMeshActor2"
Outer=Package'myLevel'
Name="StaticMeshActor70"
End Actor
Begin Actor Class=Engine.StaticMeshActor Name=StaticMeshActor71
StaticMesh=StaticMesh'CityInfrastructure.LightFixture'
bNavigationRelevant=False
Level=LevelInfo'LevelInfo0'
Region=(Zone=LevelInfo'LevelInfo0',iLeaf=-1)
Tag="StaticMeshActor"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=12478.033203,Y=-3077.492920,Z=-5817.951660)
Rotation=(Yaw=-16384)
StaticMeshInstance=StaticMeshInstance'StaticMeshInstance1185'
ColLocation=(X=12478.033203,Y=-3077.492920,Z=-5817.951660)
Label="StaticMeshActor16"
Outer=Package'myLevel'
Name="StaticMeshActor71"
End Actor
Begin Actor Class=Engine.StaticMeshActor Name=StaticMeshActor72
StaticMesh=StaticMesh'CityInfrastructure.LightFixture'
bNavigationRelevant=False
Level=LevelInfo'LevelInfo0'
Region=(Zone=LevelInfo'LevelInfo0',iLeaf=-1)
Tag="StaticMeshActor"
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=12477.962891,Y=-2302.026367,Z=-5818.146973)
Rotation=(Yaw=-16384)
StaticMeshInstance=StaticMeshInstance'StaticMeshInstance1186'
ColLocation=(X=12477.962891,Y=-2302.026367,Z=-5818.146973)
Label="StaticMeshActor16"
Outer=Package'myLevel'
Name="StaticMeshActor72"
End Actor
Begin Actor Class=Engine.StaticMeshActor Name=StaticMeshActor73
StaticMesh=StaticMesh'CityInfrastructure.LightFixture'
bNavigationRelevant=False
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo3',iLeaf=313,ZoneNumber=6)
Tag="StaticMeshActor"
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=11217.067383,Y=-2268.716064,Z=-5809.982422)
Rotation=(Yaw=16384)
StaticMeshInstance=StaticMeshInstance'StaticMeshInstance1187'
ColLocation=(X=11217.067383,Y=-2268.716064,Z=-5809.982422)
Label="StaticMeshActor16"
Outer=Package'myLevel'
Name="StaticMeshActor73"
End Actor
Begin Actor Class=Engine.StaticMeshActor Name=StaticMeshActor74
StaticMesh=StaticMesh'CityInfrastructure.LightFixture'
bNavigationRelevant=False
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo3',iLeaf=313,ZoneNumber=6)
Tag="StaticMeshActor"
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=11217.138672,Y=-3044.181396,Z=-5810.177734)
Rotation=(Yaw=16384)
StaticMeshInstance=StaticMeshInstance'StaticMeshInstance1188'
ColLocation=(X=11217.138672,Y=-3044.181396,Z=-5810.177734)
Label="StaticMeshActor16"
Outer=Package'myLevel'
Name="StaticMeshActor74"
End Actor
Begin Actor Class=Engine.Light Name=Light27
LightBrightness=70.000000
LightRadius=50.000000
LightHue=127
LightSaturation=127
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo3',iLeaf=313,ZoneNumber=6)
Tag="Light"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=12348.815430,Y=-3075.240479,Z=-5822.951660)
Label="Light5"
Outer=Package'myLevel'
Name="Light27"
End Actor
Begin Actor Class=Engine.Light Name=Light28
LightBrightness=70.000000
LightRadius=50.000000
LightHue=127
LightSaturation=127
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo3',iLeaf=313,ZoneNumber=6)
Tag="Light"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=12348.601563,Y=-2299.608643,Z=-5822.481445)
Label="Light6"
Outer=Package'myLevel'
Name="Light28"
End Actor
Begin Actor Class=Engine.Light Name=Light29
LightBrightness=70.000000
LightRadius=50.000000
LightHue=127
LightSaturation=127
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo3',iLeaf=313,ZoneNumber=6)
Tag="Light"
Touching(1)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=11353.021484,Y=-3043.191406,Z=-5807.281738)
Label="Light5"
Outer=Package'myLevel'
Name="Light29"
End Actor
Begin Actor Class=Engine.Light Name=Light30
LightBrightness=70.000000
LightRadius=50.000000
LightHue=127
LightSaturation=127
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo3',iLeaf=313,ZoneNumber=6)
Tag="Light"
Touching(1)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=11352.808594,Y=-2267.559082,Z=-5806.811523)
Label="Light6"
Outer=Package'myLevel'
Name="Light30"
End Actor
Begin Actor Class=BaseObjectClasses.BaseDeployableSpawnTurret Name=BaseDeployableSpawnTurret16
ownerBase=BaseInfo'BaseInfo1'
m_team=TeamInfoImperial'TeamInfoImperial0'
HeadVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo3',iLeaf=292,ZoneNumber=6)
Tag="BaseDeployableSpawnTurret"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Touching(1)=Light'Light31'
Touching(2)=Light'Light32'
Touching(3)=Light'Light33'
Touching(4)=Light'Light34'
Touching(5)=Light'Light35'
Touching(6)=Light'Light36'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=11803.033203,Y=-2550.492920,Z=-6668.991699)
Rotation=(Yaw=-16384)
ColLocation=(X=11803.033203,Y=-2550.492920,Z=-6668.991699)
Label="BaseDeployableSpawnTurret1"
Outer=Package'myLevel'
Name="BaseDeployableSpawnTurret16"
End Actor
Begin Actor Class=BaseObjectClasses.BaseDeployableSpawnTurret Name=BaseDeployableSpawnTurret17
ownerBase=BaseInfo'BaseInfo1'
m_team=TeamInfoImperial'TeamInfoImperial0'
HeadVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo3',iLeaf=292,ZoneNumber=6)
Tag="BaseDeployableSpawnTurret"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Touching(1)=Light'Light31'
Touching(2)=Light'Light32'
Touching(3)=Light'Light33'
Touching(4)=Light'Light34'
Touching(5)=Light'Light35'
Touching(6)=Light'Light36'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=11805.033203,Y=-2658.492920,Z=-6668.991699)
Rotation=(Yaw=-16384)
ColLocation=(X=11805.033203,Y=-2658.492920,Z=-6668.991699)
Label="BaseDeployableSpawnTurret2"
Outer=Package'myLevel'
Name="BaseDeployableSpawnTurret17"
End Actor
Begin Actor Class=BaseObjectClasses.BaseDeployableSpawnTurret Name=BaseDeployableSpawnTurret18
ownerBase=BaseInfo'BaseInfo1'
m_team=TeamInfoImperial'TeamInfoImperial0'
HeadVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo3',iLeaf=267,ZoneNumber=6)
Tag="BaseDeployableSpawnTurret"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Touching(1)=Light'Light31'
Touching(2)=Light'Light32'
Touching(3)=Light'Light33'
Touching(4)=Light'Light34'
Touching(5)=Light'Light35'
Touching(6)=Light'Light36'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=12678.033203,Y=-2566.492920,Z=-6669.881348)
Rotation=(Yaw=16384)
ColLocation=(X=12678.033203,Y=-2566.492920,Z=-6669.881348)
Label="BaseDeployableSpawnTurret3"
Outer=Package'myLevel'
Name="BaseDeployableSpawnTurret18"
End Actor
Begin Actor Class=BaseObjectClasses.BaseDeployableSpawnTurret Name=BaseDeployableSpawnTurret19
ownerBase=BaseInfo'BaseInfo1'
m_team=TeamInfoImperial'TeamInfoImperial0'
HeadVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo3',iLeaf=267,ZoneNumber=6)
Tag="BaseDeployableSpawnTurret"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Touching(1)=Light'Light31'
Touching(2)=Light'Light32'
Touching(3)=Light'Light33'
Touching(4)=Light'Light34'
Touching(5)=Light'Light35'
Touching(6)=Light'Light36'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=12676.033203,Y=-2666.492920,Z=-6669.873047)
Rotation=(Yaw=16384)
ColLocation=(X=12676.033203,Y=-2666.492920,Z=-6669.873047)
Label="BaseDeployableSpawnTurret4"
Outer=Package'myLevel'
Name="BaseDeployableSpawnTurret19"
End Actor
Begin Actor Class=Engine.StaticMeshActor Name=StaticMeshActor75
StaticMesh=StaticMesh'CityInfrastructure.LightFixture'
bNavigationRelevant=False
Level=LevelInfo'LevelInfo0'
Region=(Zone=LevelInfo'LevelInfo0',iLeaf=-1)
Tag="StaticMeshActor"
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=12720.246094,Y=-3187.137695,Z=-6420.424805)
Rotation=(Yaw=-16384)
StaticMeshInstance=StaticMeshInstance'StaticMeshInstance1189'
ColLocation=(X=12720.246094,Y=-3187.137695,Z=-6420.424805)
Label="StaticMeshActor16"
Outer=Package'myLevel'
Name="StaticMeshActor75"
End Actor
Begin Actor Class=Engine.StaticMeshActor Name=StaticMeshActor76
StaticMesh=StaticMesh'CityInfrastructure.LightFixture'
bNavigationRelevant=False
Level=LevelInfo'LevelInfo0'
Region=(Zone=LevelInfo'LevelInfo0',iLeaf=-1)
Tag="StaticMeshActor"
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=12720.175781,Y=-2689.671387,Z=-6420.620117)
Rotation=(Yaw=-16384)
StaticMeshInstance=StaticMeshInstance'StaticMeshInstance1190'
ColLocation=(X=12720.175781,Y=-2689.671387,Z=-6420.620117)
Label="StaticMeshActor16"
Outer=Package'myLevel'
Name="StaticMeshActor76"
End Actor
Begin Actor Class=Engine.Light Name=Light31
LightBrightness=54.000000
LightRadius=50.000000
LightHue=170
LightSaturation=114
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo3',iLeaf=267,ZoneNumber=6)
Tag="Light"
Touching(1)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret18'
Touching(2)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret17'
Touching(3)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret16'
Touching(4)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=12591.028320,Y=-3184.885254,Z=-6425.424805)
Label="Light5"
Outer=Package'myLevel'
Name="Light31"
End Actor
Begin Actor Class=Engine.Light Name=Light32
LightBrightness=54.000000
LightRadius=50.000000
LightHue=170
LightSaturation=114
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo3',iLeaf=267,ZoneNumber=6)
Tag="Light"
Touching(1)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret18'
Touching(2)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret17'
Touching(3)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret16'
Touching(4)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=12590.814453,Y=-2687.253418,Z=-6424.954102)
Label="Light6"
Outer=Package'myLevel'
Name="Light32"
End Actor
Begin Actor Class=Engine.StaticMeshActor Name=StaticMeshActor77
StaticMesh=StaticMesh'CityInfrastructure.LightFixture'
bNavigationRelevant=False
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo3',iLeaf=292,ZoneNumber=6)
Tag="StaticMeshActor"
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=11762.708984,Y=-2728.181885,Z=-6445.173828)
Rotation=(Yaw=16384)
StaticMeshInstance=StaticMeshInstance'StaticMeshInstance1191'
ColLocation=(X=11762.708984,Y=-2728.181885,Z=-6445.173828)
Label="StaticMeshActor16"
Outer=Package'myLevel'
Name="StaticMeshActor77"
End Actor
Begin Actor Class=Engine.Light Name=Light33
LightBrightness=54.000000
LightRadius=50.000000
LightHue=170
LightSaturation=114
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo3',iLeaf=292,ZoneNumber=6)
Tag="Light"
Touching(1)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret18'
Touching(2)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret17'
Touching(3)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret16'
Touching(4)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=11892.068359,Y=-2730.598877,Z=-6449.508301)
Rotation=(Yaw=32768)
Label="Light6"
Outer=Package'myLevel'
Name="Light33"
End Actor
Begin Actor Class=Engine.StaticMeshActor Name=StaticMeshActor78
StaticMesh=StaticMesh'CityInfrastructure.LightFixture'
bNavigationRelevant=False
Level=LevelInfo'LevelInfo0'
Region=(Zone=LevelInfo'LevelInfo0',iLeaf=-1)
Tag="StaticMeshActor"
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=12261.895508,Y=-3463.555664,Z=-6440.927734)
Rotation=(Yaw=32768)
StaticMeshInstance=StaticMeshInstance'StaticMeshInstance1192'
ColLocation=(X=12261.895508,Y=-3463.555664,Z=-6440.927734)
Label="StaticMeshActor16"
Outer=Package'myLevel'
Name="StaticMeshActor78"
End Actor
Begin Actor Class=Engine.Light Name=Light34
LightBrightness=54.000000
LightRadius=50.000000
LightHue=170
LightSaturation=114
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo3',iLeaf=292,ZoneNumber=6)
Tag="Light"
Touching(1)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret18'
Touching(2)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret17'
Touching(3)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret16'
Touching(4)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=12264.312500,Y=-3346.193848,Z=-6445.262207)
Rotation=(Yaw=-16384)
Label="Light6"
Outer=Package'myLevel'
Name="Light34"
End Actor
Begin Actor Class=BaseObjectClasses.BaseDeployableSpawnInventoryStation Name=BaseDeployableSpawnInventoryStation4
ownerBase=BaseInfo'BaseInfo1'
m_team=TeamInfoImperial'TeamInfoImperial0'
HeadVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo3',iLeaf=292,ZoneNumber=6)
Tag="BaseDeployableSpawnInventoryStation"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Touching(1)=Light'Light35'
Touching(2)=Light'Light36'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=11803.033203,Y=-2768.492920,Z=-6668.991699)
Rotation=(Yaw=-16384)
ColLocation=(X=11803.033203,Y=-2768.492920,Z=-6668.991699)
Label="BaseDeployableSpawnInventoryStation1"
Outer=Package'myLevel'
Name="BaseDeployableSpawnInventoryStation4"
End Actor
Begin Actor Class=BaseObjectClasses.BaseDeployableSpawnInventoryStation Name=BaseDeployableSpawnInventoryStation5
ownerBase=BaseInfo'BaseInfo1'
m_team=TeamInfoImperial'TeamInfoImperial0'
HeadVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo3',iLeaf=267,ZoneNumber=6)
Tag="BaseDeployableSpawnInventoryStation"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Touching(1)=Light'Light35'
Touching(2)=Light'Light36'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=12677.033203,Y=-2773.492920,Z=-6669.877930)
Rotation=(Yaw=16384)
ColLocation=(X=12677.033203,Y=-2773.492920,Z=-6669.877930)
Label="BaseDeployableSpawnInventoryStation3"
Outer=Package'myLevel'
Name="BaseDeployableSpawnInventoryStation5"
End Actor
Begin Actor Class=BaseObjectClasses.BaseDeployableSpawnRepairer Name=BaseDeployableSpawnRepairer1
ownerBase=BaseInfo'BaseInfo1'
m_team=TeamInfoImperial'TeamInfoImperial0'
HeadVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo3',iLeaf=292,ZoneNumber=6)
Tag="BaseDeployableSpawnRepairer"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Touching(1)=Light'Light35'
Touching(2)=Light'Light36'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=12020.033203,Y=-3429.492920,Z=-6669.206055)
ColLocation=(X=12020.033203,Y=-3429.492920,Z=-6669.206055)
Label="BaseDeployableSpawnRepairer1"
Outer=Package'myLevel'
Name="BaseDeployableSpawnRepairer1"
End Actor
Begin Actor Class=Engine.Light Name=Light35
LightBrightness=60.000000
LightRadius=30.000000
LightHue=170
LightSaturation=191
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo3',iLeaf=288,ZoneNumber=6)
Tag="Light"
Touching(0)=BaseDeployableSpawnRepairer'BaseDeployableSpawnRepairer1'
Touching(1)=BaseDeployableSpawnInventoryStation'BaseDeployableSpawnInventoryStation5'
Touching(2)=BaseDeployableSpawnInventoryStation'BaseDeployableSpawnInventoryStation4'
Touching(3)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret19'
Touching(4)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret18'
Touching(5)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret17'
Touching(6)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret16'
Touching(7)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=11471.033203,Y=-3014.492920,Z=-6585.951660)
Label="Light13"
Outer=Package'myLevel'
Name="Light35"
End Actor
Begin Actor Class=Engine.Light Name=Light36
LightBrightness=60.000000
LightRadius=30.000000
LightHue=170
LightSaturation=191
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo3',iLeaf=288,ZoneNumber=6)
Tag="Light"
Touching(0)=BaseDeployableSpawnRepairer'BaseDeployableSpawnRepairer1'
Touching(1)=BaseDeployableSpawnInventoryStation'BaseDeployableSpawnInventoryStation5'
Touching(2)=BaseDeployableSpawnInventoryStation'BaseDeployableSpawnInventoryStation4'
Touching(3)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret19'
Touching(4)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret18'
Touching(5)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret17'
Touching(6)=BaseDeployableSpawnTurret'BaseDeployableSpawnTurret16'
Touching(7)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=11455.033203,Y=-3294.492920,Z=-6585.951660)
Label="Light14"
Outer=Package'myLevel'
Name="Light36"
End Actor
Begin Actor Class=Gameplay.InventoryStationPlatform Name=InventoryStationPlatform20
Base=BaseInventoryStationDouble'BaseInventoryStationDouble3'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo3',iLeaf=292,ZoneNumber=6)
Tag="InventoryStationPlatform"
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=12378.000000,Y=-3360.000000,Z=-6726.603027)
Rotation=(Yaw=16385)
RelativeLocation=(Y=230.000000,Z=-102.000000)
ColLocation=(X=12378.000000,Y=-3360.000000,Z=-6726.603027)
Label="InventoryStationPlatform20"
Outer=Package'myLevel'
Name="InventoryStationPlatform20"
End Actor
Begin Actor Class=Gameplay.InventoryStationPlatform Name=InventoryStationPlatform21
Base=BaseInventoryStationDouble'BaseInventoryStationDouble3'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo3',iLeaf=267,ZoneNumber=6)
Tag="InventoryStationPlatform"
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=12608.000000,Y=-3130.000000,Z=-6726.842285)
Rotation=(Yaw=65536)
RelativeLocation=(X=230.000000,Z=-102.000000)
RelativeRotation=(Yaw=-16384)
ColLocation=(X=12608.000000,Y=-3130.000000,Z=-6726.842285)
Label="InventoryStationPlatform21"
Outer=Package'myLevel'
Name="InventoryStationPlatform21"
End Actor
Begin Actor Class=Gameplay.InventoryStationPlatform Name=InventoryStationPlatform23
Base=BaseInventoryStationDouble'BaseInventoryStationDouble4'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo3',iLeaf=313,ZoneNumber=6)
Tag="InventoryStationPlatform"
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=12058.000000,Y=-2160.000000,Z=-6150.959961)
Rotation=(Yaw=16385)
RelativeLocation=(X=230.000000,Z=-102.000000)
RelativeRotation=(Yaw=-16384)
ColLocation=(X=12058.000000,Y=-2160.000000,Z=-6150.959961)
Label="InventoryStationPlatform23"
Outer=Package'myLevel'
Name="InventoryStationPlatform23"
End Actor
Begin Actor Class=Engine.StaticMeshActor Name=StaticMeshActor1
StaticMesh=StaticMesh'BloodEagleBase.FuelTank02'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=102,ZoneNumber=2)
Tag="StaticMeshActor"
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-14208.000000,Y=1264.000000,Z=-6464.000000)
Rotation=(Yaw=-17408)
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CombatRole=Class'EquipmentClasses.CombatRoleMedium'
Team=TeamInfoImperial'TeamInfoImperial0'
BaseInfo=BaseInfo'BaseInfo1'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=223,ZoneNumber=2)
Tag="MultiplayerStart"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=21574.484375,Y=-4616.630859,Z=-2063.562500)
Rotation=(Pitch=604,Yaw=26712)
Label="MultiplayerStart4"
Outer=Package'myLevel'
Name="MultiplayerStart11"
End Actor
Begin Actor Class=Gameplay.MultiplayerStart Name=MultiplayerStart12
CombatRole=Class'EquipmentClasses.CombatRoleMedium'
Team=TeamInfoImperial'TeamInfoImperial0'
BaseInfo=BaseInfo'BaseInfo1'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=223,ZoneNumber=2)
Tag="MultiplayerStart"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=22467.857422,Y=-4190.806641,Z=-1981.000000)
Rotation=(Pitch=604,Yaw=26712)
Label="MultiplayerStart4"
Outer=Package'myLevel'
Name="MultiplayerStart12"
End Actor
Begin Actor Class=Gameplay.MultiplayerStart Name=MultiplayerStart13
CombatRole=Class'EquipmentClasses.CombatRoleMedium'
Team=TeamInfoImperial'TeamInfoImperial0'
BaseInfo=BaseInfo'BaseInfo1'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=223,ZoneNumber=2)
Tag="MultiplayerStart"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=22328.607422,Y=-4255.806641,Z=-1969.812500)
Rotation=(Pitch=604,Yaw=26712)
Label="MultiplayerStart4"
Outer=Package'myLevel'
Name="MultiplayerStart13"
End Actor
Begin Actor Class=Gameplay.MultiplayerStart Name=MultiplayerStart14
CombatRole=Class'EquipmentClasses.CombatRoleMedium'
Team=TeamInfoImperial'TeamInfoImperial0'
BaseInfo=BaseInfo'BaseInfo1'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=223,ZoneNumber=2)
Tag="MultiplayerStart"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=22207.107422,Y=-4174.806641,Z=-2033.687500)
Rotation=(Pitch=604,Yaw=26712)
Label="MultiplayerStart4"
Outer=Package'myLevel'
Name="MultiplayerStart14"
End Actor
Begin Actor Class=Gameplay.MultiplayerStart Name=MultiplayerStart15
CombatRole=Class'EquipmentClasses.CombatRoleMedium'
Team=TeamInfoImperial'TeamInfoImperial0'
BaseInfo=BaseInfo'BaseInfo1'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=223,ZoneNumber=2)
Tag="MultiplayerStart"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=22067.857422,Y=-4239.806641,Z=-2045.562500)
Rotation=(Pitch=604,Yaw=26712)
Label="MultiplayerStart4"
Outer=Package'myLevel'
Name="MultiplayerStart15"
End Actor
Begin Actor Class=Gameplay.MultiplayerStart Name=MultiplayerStart16
CombatRole=Class'EquipmentClasses.CombatRoleMedium'
Team=TeamInfoImperial'TeamInfoImperial0'
BaseInfo=BaseInfo'BaseInfo1'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=237,ZoneNumber=2)
Tag="MultiplayerStart"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=20144.580078,Y=295.351379,Z=-4581.993652)
Rotation=(Pitch=604,Yaw=26712)
Label="MultiplayerStart4"
Outer=Package'myLevel'
Name="MultiplayerStart16"
End Actor
Begin Actor Class=Gameplay.MultiplayerStart Name=MultiplayerStart17
CombatRole=Class'EquipmentClasses.CombatRoleMedium'
Team=TeamInfoImperial'TeamInfoImperial0'
BaseInfo=BaseInfo'BaseInfo1'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=238,ZoneNumber=2)
Tag="MultiplayerStart"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=20005.330078,Y=230.351379,Z=-4581.993652)
Rotation=(Pitch=604,Yaw=26712)
Label="MultiplayerStart4"
Outer=Package'myLevel'
Name="MultiplayerStart17"
End Actor
Begin Actor Class=Gameplay.MultiplayerStart Name=MultiplayerStart18
CombatRole=Class'EquipmentClasses.CombatRoleMedium'
Team=TeamInfoImperial'TeamInfoImperial0'
BaseInfo=BaseInfo'BaseInfo1'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=236,ZoneNumber=2)
Tag="MultiplayerStart"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=19755.580078,Y=-228.648621,Z=-4581.993652)
Rotation=(Pitch=604,Yaw=26712)
Label="MultiplayerStart4"
Outer=Package'myLevel'
Name="MultiplayerStart18"
End Actor
Begin Actor Class=Gameplay.MultiplayerStart Name=MultiplayerStart19
CombatRole=Class'EquipmentClasses.CombatRoleMedium'
Team=TeamInfoImperial'TeamInfoImperial0'
BaseInfo=BaseInfo'BaseInfo1'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=238,ZoneNumber=2)
Tag="MultiplayerStart"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=19616.330078,Y=-293.648621,Z=-4581.993652)
Rotation=(Pitch=604,Yaw=26712)
Label="MultiplayerStart4"
Outer=Package'myLevel'
Name="MultiplayerStart19"
End Actor
Begin Actor Class=BaseObjectClasses.BaseEmergency Name=BaseEmergency4
ownerBase=BaseInfo'BaseInfo2'
HeadVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=73,ZoneNumber=2)
Tag="BaseEmergency"
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-16304.000000,Y=-896.000000,Z=-5040.000000)
Rotation=(Yaw=19452)
ColLocation=(X=-16304.000000,Y=-896.000000,Z=-5040.000000)
Label="BaseEmergency4"
Outer=Package'myLevel'
Name="BaseEmergency4"
End Actor
Begin Actor Class=Gameplay.MultiplayerStart Name=MultiplayerStart20
CombatRole=Class'EquipmentClasses.CombatRoleMedium'
Team=TeamInfoBeagle'TeamInfoBeagle0'
BaseInfo=BaseInfo'BaseInfo2'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=65,ZoneNumber=2)
Tag="MultiplayerStart"
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-20996.660156,Y=-3755.121582,Z=-3649.625000)
Label="MultiplayerStart20"
Outer=Package'myLevel'
Name="MultiplayerStart20"
End Actor
Begin Actor Class=Gameplay.MultiplayerStart Name=MultiplayerStart21
CombatRole=Class'EquipmentClasses.CombatRoleMedium'
Team=TeamInfoBeagle'TeamInfoBeagle0'
BaseInfo=BaseInfo'BaseInfo2'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=65,ZoneNumber=2)
Tag="MultiplayerStart"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-20980.660156,Y=-3867.371582,Z=-3660.937500)
Label="MultiplayerStart20"
Outer=Package'myLevel'
Name="MultiplayerStart21"
End Actor
Begin Actor Class=Gameplay.MultiplayerStart Name=MultiplayerStart22
CombatRole=Class'EquipmentClasses.CombatRoleMedium'
Team=TeamInfoBeagle'TeamInfoBeagle0'
BaseInfo=BaseInfo'BaseInfo2'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=65,ZoneNumber=2)
Tag="MultiplayerStart"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-21254.906250,Y=-3851.371826,Z=-3524.187500)
Label="MultiplayerStart20"
Outer=Package'myLevel'
Name="MultiplayerStart22"
End Actor
Begin Actor Class=Gameplay.MultiplayerStart Name=MultiplayerStart23
CombatRole=Class'EquipmentClasses.CombatRoleMedium'
Team=TeamInfoBeagle'TeamInfoBeagle0'
BaseInfo=BaseInfo'BaseInfo2'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=65,ZoneNumber=2)
Tag="MultiplayerStart"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-21039.115234,Y=-3464.434326,Z=-3605.593750)
bSelected=True
Label="MultiplayerStart20"
Outer=Package'myLevel'
Name="MultiplayerStart23"
End Actor
Begin Actor Class=Gameplay.MultiplayerStart Name=MultiplayerStart24
CombatRole=Class'EquipmentClasses.CombatRoleMedium'
Team=TeamInfoBeagle'TeamInfoBeagle0'
BaseInfo=BaseInfo'BaseInfo2'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=65,ZoneNumber=2)
Tag="MultiplayerStart"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-20892.976563,Y=-3703.170410,Z=-3705.812500)
Label="MultiplayerStart20"
Outer=Package'myLevel'
Name="MultiplayerStart24"
End Actor
Begin Actor Class=Gameplay.MultiplayerStart Name=MultiplayerStart25
CombatRole=Class'EquipmentClasses.CombatRoleMedium'
Team=TeamInfoBeagle'TeamInfoBeagle0'
BaseInfo=BaseInfo'BaseInfo2'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=65,ZoneNumber=2)
Tag="MultiplayerStart"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-20876.976563,Y=-3815.420166,Z=-3717.812500)
Label="MultiplayerStart20"
Outer=Package'myLevel'
Name="MultiplayerStart25"
End Actor
Begin Actor Class=Gameplay.MultiplayerStart Name=MultiplayerStart26
CombatRole=Class'EquipmentClasses.CombatRoleMedium'
Team=TeamInfoBeagle'TeamInfoBeagle0'
BaseInfo=BaseInfo'BaseInfo2'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=65,ZoneNumber=2)
Tag="MultiplayerStart"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-20470.390625,Y=-3665.458740,Z=-3941.500000)
Label="MultiplayerStart20"
Outer=Package'myLevel'
Name="MultiplayerStart26"
End Actor
Begin Actor Class=Gameplay.MultiplayerStart Name=MultiplayerStart27
CombatRole=Class'EquipmentClasses.CombatRoleMedium'
Team=TeamInfoBeagle'TeamInfoBeagle0'
BaseInfo=BaseInfo'BaseInfo2'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=65,ZoneNumber=2)
Tag="MultiplayerStart"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-20501.636719,Y=-3818.208740,Z=-3903.437500)
Label="MultiplayerStart20"
Outer=Package'myLevel'
Name="MultiplayerStart27"
End Actor
Begin Actor Class=Gameplay.MultiplayerStart Name=MultiplayerStart28
CombatRole=Class'EquipmentClasses.CombatRoleMedium'
Team=TeamInfoBeagle'TeamInfoBeagle0'
BaseInfo=BaseInfo'BaseInfo2'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=65,ZoneNumber=2)
Tag="MultiplayerStart"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-20678.394531,Y=-3716.362793,Z=-3828.312500)
Label="MultiplayerStart20"
Outer=Package'myLevel'
Name="MultiplayerStart28"
End Actor
Begin Actor Class=Gameplay.MultiplayerStart Name=MultiplayerStart29
CombatRole=Class'EquipmentClasses.CombatRoleMedium'
Team=TeamInfoBeagle'TeamInfoBeagle0'
BaseInfo=BaseInfo'BaseInfo2'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=65,ZoneNumber=2)
Tag="MultiplayerStart"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-20662.394531,Y=-3828.612793,Z=-3830.187500)
Label="MultiplayerStart20"
Outer=Package'myLevel'
Name="MultiplayerStart29"
End Actor
Begin Actor Class=Gameplay.MultiplayerStart Name=MultiplayerStart30
CombatRole=Class'EquipmentClasses.CombatRoleMedium'
Team=TeamInfoBeagle'TeamInfoBeagle0'
BaseInfo=BaseInfo'BaseInfo2'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=65,ZoneNumber=2)
Tag="MultiplayerStart"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-20435.865234,Y=-3988.434326,Z=-3902.281250)
bSelected=True
Label="MultiplayerStart20"
Outer=Package'myLevel'
Name="MultiplayerStart30"
End Actor
Begin Actor Class=Gameplay.MultiplayerStart Name=MultiplayerStart31
CombatRole=Class'EquipmentClasses.CombatRoleMedium'
Team=TeamInfoBeagle'TeamInfoBeagle0'
BaseInfo=BaseInfo'BaseInfo2'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=65,ZoneNumber=2)
Tag="MultiplayerStart"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-20857.574219,Y=-3571.360596,Z=-3719.937500)
Label="MultiplayerStart20"
Outer=Package'myLevel'
Name="MultiplayerStart31"
End Actor
Begin Actor Class=Gameplay.MultiplayerStart Name=MultiplayerStart32
CombatRole=Class'EquipmentClasses.CombatRoleMedium'
Team=TeamInfoBeagle'TeamInfoBeagle0'
BaseInfo=BaseInfo'BaseInfo2'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=68,ZoneNumber=2)
Tag="MultiplayerStart"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-16076.500000,Y=-537.750000,Z=-5111.750000)
Label="MultiplayerStart20"
Outer=Package'myLevel'
Name="MultiplayerStart32"
End Actor
Begin Actor Class=Gameplay.MultiplayerStart Name=MultiplayerStart33
CombatRole=Class'EquipmentClasses.CombatRoleMedium'
Team=TeamInfoBeagle'TeamInfoBeagle0'
BaseInfo=BaseInfo'BaseInfo2'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=67,ZoneNumber=2)
Tag="MultiplayerStart"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-15986.250000,Y=-947.000000,Z=-5111.750000)
Label="MultiplayerStart20"
Outer=Package'myLevel'
Name="MultiplayerStart33"
End Actor
Begin Actor Class=Gameplay.MultiplayerStart Name=MultiplayerStart34
CombatRole=Class'EquipmentClasses.CombatRoleMedium'
Team=TeamInfoBeagle'TeamInfoBeagle0'
BaseInfo=BaseInfo'BaseInfo2'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=68,ZoneNumber=2)
Tag="MultiplayerStart"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-16334.750000,Y=-634.000000,Z=-5111.750000)
Label="MultiplayerStart20"
Outer=Package'myLevel'
Name="MultiplayerStart34"
End Actor
Begin Actor Class=Gameplay.MultiplayerStart Name=MultiplayerStart35
CombatRole=Class'EquipmentClasses.CombatRoleMedium'
Team=TeamInfoBeagle'TeamInfoBeagle0'
BaseInfo=BaseInfo'BaseInfo2'
Level=LevelInfo'LevelInfo0'
Region=(Zone=ZoneInfo'ZoneInfo0',iLeaf=73,ZoneNumber=2)
Tag="MultiplayerStart"
Touching(0)=DefaultPhysicsVolume'DefaultPhysicsVolume8'
PhysicsVolume=DefaultPhysicsVolume'DefaultPhysicsVolume8'
Location=(X=-16291.750000,Y=-1083.750000,Z=-5111.750000)
Label="MultiplayerStart20"
Outer=Package'myLevel'
Name="MultiplayerStart35"
End Actor
BEGIN ACTORGROUP
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BEGIN SUBGROUPS
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup17
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BEGIN SUBGROUPS
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BEGIN MEMBERACTORS
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BEGIN ACTORGROUP
OBJECTNAME=ActorGroup49
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BEGIN SUBGROUPS
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BEGIN MEMBERACTORS
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BEGIN ACTORGROUP
OBJECTNAME=ActorGroup16
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BEGIN SUBGROUPS
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BEGIN ACTORGROUP
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BEGIN SUBGROUPS
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BEGIN MEMBERACTORS
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BEGIN ACTORGROUP
OBJECTNAME=ActorGroup7
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BEGIN SUBGROUPS
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BEGIN MEMBERACTORS
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BEGIN ACTORGROUP
OBJECTNAME=ActorGroup38
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BEGIN SUBGROUPS
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BEGIN MEMBERACTORS
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BEGIN ACTORGROUP
OBJECTNAME=ActorGroup15
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BEGIN SUBGROUPS
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BEGIN MEMBERACTORS
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BEGIN ACTORGROUP
OBJECTNAME=ActorGroup19
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BEGIN SUBGROUPS
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BEGIN MEMBERACTORS
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BEGIN ACTORGROUP
OBJECTNAME=ActorGroup20
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BEGIN SUBGROUPS
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BEGIN MEMBERACTORS
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BEGIN SUBGROUPS
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BEGIN MEMBERACTORS
ACTORNAME=Brush7
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BEGIN SUBGROUPS
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BEGIN SUBGROUPS
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BEGIN SUBGROUPS
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BEGIN SUBGROUPS
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BEGIN SUBGROUPS
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BEGIN SUBGROUPS
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BEGIN SUBGROUPS
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BEGIN MEMBERACTORS
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OBJECTNAME=ActorGroup69
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BEGIN SUBGROUPS
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BEGIN SUBGROUPS
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BEGIN SUBGROUPS
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BEGIN MEMBERACTORS
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BEGIN SUBGROUPS
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BEGIN MEMBERACTORS
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BEGIN ACTORGROUP
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BEGIN SUBGROUPS
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BEGIN MEMBERACTORS
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BEGIN SUBGROUPS
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BEGIN MEMBERACTORS
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BEGIN ACTORGROUP
OBJECTNAME=ActorGroup63
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ISROOTGROUP=0
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BEGIN SUBGROUPS
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BEGIN MEMBERACTORS
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BEGIN ACTORGROUP
OBJECTNAME=ActorGroup62
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BEGIN SUBGROUPS
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BEGIN MEMBERACTORS
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OBJECTNAME=ActorGroup61
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BEGIN SUBGROUPS
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BEGIN MEMBERACTORS
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BEGIN ACTORGROUP
OBJECTNAME=ActorGroup60
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BEGIN SUBGROUPS
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BEGIN MEMBERACTORS
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BEGIN ACTORGROUP
OBJECTNAME=ActorGroup74
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BEGIN SUBGROUPS
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BEGIN MEMBERACTORS
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BEGIN ACTORGROUP
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BEGIN SUBGROUPS
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BEGIN MEMBERACTORS
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BEGIN ACTORGROUP
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BEGIN SUBGROUPS
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BEGIN MEMBERACTORS
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BEGIN ACTORGROUP
OBJECTNAME=ActorGroup35
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BEGIN SUBGROUPS
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BEGIN MEMBERACTORS
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BEGIN ACTORGROUP
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BEGIN SUBGROUPS
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BEGIN MEMBERACTORS
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BEGIN ACTORGROUP
OBJECTNAME=ActorGroup48
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BEGIN SUBGROUPS
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BEGIN MEMBERACTORS
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OBJECTNAME=ActorGroup55
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ISROOTGROUP=0
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BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup53
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PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup52
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup51
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup36
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ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup50
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup47
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup46
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup45
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
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BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup44
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup43
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup42
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup10
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup40
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup39
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup57
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup41
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup56
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup34
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup33
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup32
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup31
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup30
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup29
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup28
GROUPNAME="Tree Group"
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ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup75
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup26
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup25
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup21
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup22
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup12
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup18
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup11
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
BEGIN ACTORGROUP
OBJECTNAME=ActorGroup9
GROUPNAME="Tree Group"
PARENTGROUPNAME=ActorGroup8
ISROOTGROUP=0
ISLOCKED=0
BEGIN SUBGROUPS
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
END SUBGROUPS
BEGIN MEMBERACTORS
END MEMBERACTORS
END ACTORGROUP
Begin Surface
End Surface
End Map
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