Created
October 11, 2013 15:50
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diff --git a/src/server/game/Conditions/DisableMgr.cpp b/src/server/game/Conditions/DisableMgr.cpp | |
index cc23036..73360ce 100755 | |
--- a/src/server/game/Conditions/DisableMgr.cpp | |
+++ b/src/server/game/Conditions/DisableMgr.cpp | |
@@ -117,6 +117,7 @@ void LoadDisables() | |
case DISABLE_TYPE_QUEST: | |
break; | |
case DISABLE_TYPE_MAP: | |
+ case DISABLE_TYPE_LFG_MAP: | |
{ | |
MapEntry const* mapEntry = sMapStore.LookupEntry(entry); | |
if (!mapEntry) | |
@@ -313,6 +314,7 @@ bool IsDisabledFor(DisableType type, uint32 entry, Unit const* unit, uint8 flags | |
break; | |
} | |
case DISABLE_TYPE_MAP: | |
+ case DISABLE_TYPE_LFG_MAP: | |
if (Player const* player = unit->ToPlayer()) | |
{ | |
MapEntry const* mapEntry = sMapStore.LookupEntry(entry); | |
diff --git a/src/server/game/Conditions/DisableMgr.h b/src/server/game/Conditions/DisableMgr.h | |
index b1bb433..8ce4b02 100755 | |
--- a/src/server/game/Conditions/DisableMgr.h | |
+++ b/src/server/game/Conditions/DisableMgr.h | |
@@ -31,7 +31,8 @@ enum DisableType | |
DISABLE_TYPE_BATTLEGROUND = 3, | |
DISABLE_TYPE_ACHIEVEMENT_CRITERIA = 4, | |
DISABLE_TYPE_OUTDOORPVP = 5, | |
- DISABLE_TYPE_VMAP = 6 | |
+ DISABLE_TYPE_VMAP = 6, | |
+ DISABLE_TYPE_LFG_MAP = 7 | |
}; | |
enum SpellDisableTypes | |
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp | |
index 41d3b54..e084ec1 100755 | |
--- a/src/server/game/DungeonFinding/LFGMgr.cpp | |
+++ b/src/server/game/DungeonFinding/LFGMgr.cpp | |
@@ -477,6 +477,8 @@ void LFGMgr::InitializeLockedDungeons(Player* player, uint8 level /* = 0 */) | |
lockData = LFG_LOCKSTATUS_INSUFFICIENT_EXPANSION; | |
else if (DisableMgr::IsDisabledFor(DISABLE_TYPE_MAP, dungeon->map, player)) | |
lockData = LFG_LOCKSTATUS_RAID_LOCKED; | |
+ else if (DisableMgr::IsDisabledFor(DISABLE_TYPE_LFG_MAP, dungeon->map, player)) | |
+ lockData = LFG_LOCKSTATUS_RAID_LOCKED; | |
else if (dungeon->difficulty > DUNGEON_DIFFICULTY_NORMAL && player->GetBoundInstance(dungeon->map, Difficulty(dungeon->difficulty))) | |
lockData = LFG_LOCKSTATUS_RAID_LOCKED; | |
else if (dungeon->minlevel > level) |
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