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@Aokromes
Created August 14, 2023 16:31
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--- DEBUG: --- START
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
[New Thread 0x7ffff4bff700 (LWP 2408540)]
[New Thread 0x7ffff43fe700 (LWP 2408541)]
[New Thread 0x7ffff3bfd700 (LWP 2408542)]
[New Thread 0x7ffff33fc700 (LWP 2408543)]
[New Thread 0x7ffff2bfb700 (LWP 2408544)]
[New Thread 0x7fff9a3ff700 (LWP 2408549)]
[New Thread 0x7fff99bfe700 (LWP 2408550)]
[New Thread 0x7fff993fd700 (LWP 2408551)]
[New Thread 0x7fff98bfc700 (LWP 2408552)]
[Thread 0x7fff98bfc700 (LWP 2408552) exited]
[Thread 0x7fff993fd700 (LWP 2408551) exited]
[Thread 0x7fff99bfe700 (LWP 2408550) exited]
[Thread 0x7fff9a3ff700 (LWP 2408549) exited]
[New Thread 0x7fff9a3ff700 (LWP 2408553)]
[New Thread 0x7fff99bfe700 (LWP 2408554)]
[New Thread 0x7fff993fd700 (LWP 2408555)]
[New Thread 0x7fff98bfc700 (LWP 2408556)]
Thread 12 "worldserver" received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x7fff99bfe700 (LWP 2408554)]
0x0000555557604692 in extent_arena_ind_get (extent=0x0) at /home/aokromes/src/produccion/dep/jemalloc/include/jemalloc/internal/extent_inlines.h:40
40 unsigned arena_ind = (unsigned)((extent->e_bits &
--- DEBUG: BACKTRACE FULL
#0 0x0000555557604692 in extent_arena_ind_get (extent=0x0) at /home/aokromes/src/produccion/dep/jemalloc/include/jemalloc/internal/extent_inlines.h:40
arena_ind = 32767
#1 0x000055555760b75f in je_tcache_bin_flush_small (tsd=0x7fff99bfce98, tcache=0x7fff99bfd088, tbin=0x7fff99bfd0e0, binind=3, rem=100) at /home/aokromes/src/produccion/dep/jemalloc/src/tcache.c:187
ptr = 0x7fff507c4c50
i = 19
extent = 0x0
bin_arena_ind = 6
bin_arena = 0x7fff978008c0
bin = 0x7fff97807f40
ndeferred = 8
binshard = 0
merged_stats = false
arena = 0x7fff974008c0
nflush = 100
item_extent = {0x7fff72ee3040, 0x7fff72f204c0, 0x7fff72f204c0, 0x7fff72f204c0, 0x7fff72f204c0, 0x7fff72ef7d40, 0x7fff72ee3040, 0x7fff72f204c0, 0x7fff59a402c0, 0x7fff72f204c0, 0x7fff59a6b540, 0x7fff72ef7d40, 0x7fff72ee3040, 0x7fff59a542c0, 0x7fff59a1c5c0, 0x7fff59a542c0, 0x7fff72f204c0, 0x7fff59a402c0, 0x7fff59a402c0, 0x0, 0x7fff59a402c0, 0x7fff72f204c0, 0x7fff72f204c0, 0x7fff59a402c0, 0x7fff59a67b40, 0x7fff72f204c0, 0x7fff59a402c0, 0x0, 0x7fff59a1c5c0, 0x7fff59a542c0, 0x7fff59a6c940, 0x7fff72ef7d40, 0x7fff72ee3d40, 0x7fff59a6c940, 0x7fff72f22040, 0x7fff72f22040, 0x7fff72f204c0, 0x7fff59a542c0, 0x7fff72f22040, 0x7fff72f22040, 0x7fff72ef7d40, 0x7fff72f22040, 0x7fff72f22040, 0x7fff72f22040, 0x0, 0x7fff72f204c0, 0x7fff72ef7d40, 0x7fff59a6b540, 0x7fff72ef7d40, 0x7fff72f204c0, 0x7fff59a402c0, 0x7fff72ee3040, 0x0, 0x7fff979d7980, 0x7fff59a6b540, 0x0, 0x7fff72ee3040, 0x7fff59a402c0, 0x7fff59a6ad40, 0x7fff59a6ad40, 0x7fff59a402c0, 0x7fff59a6ad40, 0x7fff72f204c0, 0x7fff72f16cc0, 0x0, 0x7fff72ef7d40, 0x7fff72ef7d40, 0x7fff72ef7d40, 0x7fff72ef7d40, 0x7fff59a6c940, 0x7fff59a6c940, 0x7fff59a6c940, 0x7fff59a6c940, 0x7fff59a51e40, 0x7fff72f22040, 0x7fff72f22040, 0x7fff72f204c0, 0x7fff72f204c0, 0x7fff72e51bc0, 0x7fff72f247c0, 0x7fff72f204c0, 0x7fff72ef7d40, 0x7fff72ee3040, 0x7fff72f16cc0, 0x7fff72ee3040, 0x7fff59a402c0, 0x7fff72ee3040, 0x7fff59a402c0, 0x7fff72ee3040, 0x7fff59a67b40, 0x7fff59a6b540, 0x7fffbdd54a40, 0x7fff59a67b40, 0x7fffbd8bf340, 0x7fff72ef7d40, 0x7fff59a402c0, 0x7fff59a67b40, 0x7fff59a67b40, 0x7fff59a67b40, 0x7fff59a67b40}
#2 0x000055555753412f in tcache_dalloc_small (slow_path=false, binind=3, ptr=0x7fff59137f70, tcache=0x7fff99bfd088, tsd=0x7fff99bfce98) at /home/aokromes/src/produccion/dep/jemalloc/include/jemalloc/internal/tcache_inlines.h:179
ret = true
bin = 0x7fff99bfd0e0
bin_info = 0x7ffff52008cc
bin = <optimized out>
bin_info = <optimized out>
ret = <optimized out>
#3 arena_sdalloc (slow_path=false, alloc_ctx=0x0, tcache=0x7fff99bfd088, size=48, ptr=0x7fff59137f70, tsdn=0x7fff99bfce98) at /home/aokromes/src/produccion/dep/jemalloc/include/jemalloc/internal/arena_inlines_b.h:420
szind = 3
slab = true
local_ctx = {szind = 1480503744, slab = 85}
szind = <optimized out>
slab = <optimized out>
local_ctx = {szind = <optimized out>, slab = <optimized out>}
rtree_ctx_fallback = {cache = {{leafkey = <optimized out>, leaf = <optimized out>} <repeats 16 times>}, l2_cache = {{leafkey = <optimized out>, leaf = <optimized out>}, {leafkey = <optimized out>, leaf = <optimized out>}, {leafkey = <optimized out>, leaf = <optimized out>}, {leafkey = <optimized out>, leaf = <optimized out>}, {leafkey = <optimized out>, leaf = <optimized out>}, {leafkey = <optimized out>, leaf = <optimized out>}, {leafkey = <optimized out>, leaf = <optimized out>}, {leafkey = <optimized out>, leaf = <optimized out>}}}
rtree_ctx = <optimized out>
rtree_ctx = <optimized out>
extent = <optimized out>
#4 isdalloct (slow_path=false, alloc_ctx=0x0, tcache=0x7fff99bfd088, size=48, ptr=0x7fff59137f70, tsdn=0x7fff99bfce98) at /home/aokromes/src/produccion/dep/jemalloc/include/jemalloc/internal/jemalloc_internal_inlines_c.h:131
No locals.
#5 isfree (slow_path=false, tcache=0x7fff99bfd088, usize=48, ptr=0x7fff59137f70, tsd=0x7fff99bfce98) at /home/aokromes/src/produccion/dep/jemalloc/src/jemalloc.c:2644
alloc_ctx = {szind = 2579484312, slab = 255}
ctx = 0x0
#6 je_sdallocx_default (ptr=0x7fff59137f70, size=40, flags=0) at /home/aokromes/src/produccion/dep/jemalloc/src/jemalloc.c:3583
tsd = 0x7fff99bfce98
fast = true
usize = 48
tcache = 0x7fff99bfd088
#7 0x0000555557549cd8 in je_je_sdallocx_noflags (ptr=0x7fff59137f70, size=40) at /home/aokromes/src/produccion/dep/jemalloc/src/jemalloc.c:3611
No locals.
#8 0x00005555575564f2 in operator delete (ptr=0x7fff59137f70, size=40) at /home/aokromes/src/produccion/dep/jemalloc/src/jemalloc_cpp.cpp:131
No locals.
#9 0x00005555564acc53 in std::default_delete<ThreatManager::Heap>::operator() (this=0x7fff507aa808, __ptr=0x7fff59137f70) at /usr/include/c++/10/bits/unique_ptr.h:85
No locals.
#10 0x00005555564ab1b2 in std::unique_ptr<ThreatManager::Heap, std::default_delete<ThreatManager::Heap> >::~unique_ptr (this=0x7fff507aa808, __in_chrg=<optimized out>) at /usr/include/c++/10/bits/unique_ptr.h:361
__ptr = @0x7fff507aa808: 0x7fff59137f70
__ptr = <optimized out>
#11 0x00005555564a650f in ThreatManager::~ThreatManager (this=0x7fff507aa7f8, __in_chrg=<optimized out>) at /home/aokromes/src/produccion/src/server/game/Combat/ThreatManager.cpp:207
__FUNCTION__ = {<optimized out> <repeats 15 times>}
#12 0x000055555677c9cc in Unit::~Unit (this=0x7fff507a8000, __in_chrg=<optimized out>) at /home/aokromes/src/produccion/src/server/game/Entities/Unit/Unit.cpp:399
i = <optimized out>
__FUNCTION__ = {<optimized out>, <optimized out>, <optimized out>, <optimized out>, <optimized out>, <optimized out>}
i = <optimized out>
#13 0x00005555565a2a88 in Creature::~Creature (this=0x7fff507a8000, __in_chrg=<optimized out>) at /home/aokromes/src/produccion/src/server/game/Entities/Creature/Creature.h:61
No locals.
#14 0x00005555565a2ab0 in Creature::~Creature (this=0x7fff507a8000, __in_chrg=<optimized out>) at /home/aokromes/src/produccion/src/server/game/Entities/Creature/Creature.h:61
No locals.
#15 0x0000555556f699b7 in ObjectGridUnloader::Visit<Creature> (this=0x7fff99bfc227, m=...) at /home/aokromes/src/produccion/src/server/game/Grids/ObjectGridLoader.cpp:211
obj = 0x7fff507a8000
#16 0x0000555556b15dae in VisitorHelper<ObjectGridUnloader, Creature> (v=..., c=...) at /home/aokromes/src/produccion/src/server/game/Grids/Dynamic/TypeContainerVisitor.h:44
No locals.
#17 0x0000555556b144ee in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=..., c=...) at /home/aokromes/src/produccion/src/server/game/Grids/Dynamic/TypeContainerVisitor.h:50
No locals.
#18 0x0000555556b1012e in VisitorHelper<ObjectGridUnloader, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=..., c=...) at /home/aokromes/src/produccion/src/server/game/Grids/Dynamic/TypeContainerVisitor.h:51
No locals.
#19 0x0000555556b0c07d in VisitorHelper<ObjectGridUnloader, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (v=..., c=...) at /home/aokromes/src/produccion/src/server/game/Grids/Dynamic/TypeContainerVisitor.h:57
No locals.
#20 0x0000555556b06156 in TypeContainerVisitor<ObjectGridUnloader, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >::Visit (this=0x7fff99bfc218, c=...) at /home/aokromes/src/produccion/src/server/game/Grids/Dynamic/TypeContainerVisitor.h:91
No locals.
#21 0x0000555556afb7c9 in Grid<Player, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeList<DynamicObject, TypeNull> > > >, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > >::Visit<ObjectGridUnloader> (this=0x7fff599476e8, visitor=...) at /home/aokromes/src/produccion/src/server/game/Grids/Grid.h:90
No locals.
#22 0x0000555556af2a60 in NGrid<8u, Player, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeList<DynamicObject, TypeNull> > > >, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > >::VisitAllGrids<ObjectGridUnloader, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (this=0x7fff59942a00, visitor=...) at /home/aokromes/src/produccion/src/server/game/Grids/NGrid.h:144
y = 1
x = 6
#23 0x0000555556ad5976 in Map::UnloadGrid (this=0x7fff5cf0d140, ngrid=..., unloadAll=true) at /home/aokromes/src/produccion/src/server/game/Maps/Map.cpp:1707
worker = {<No data fields>}
visitor = {i_visitor = @0x7fff99bfc227}
x = 38
y = 26
__FUNCTION__ = "UnloadGrid"
gx = 32767
gy = -1715485760
#24 0x0000555556ad6407 in Map::UnloadAll (this=0x7fff5cf0d140) at /home/aokromes/src/produccion/src/server/game/Maps/Map.cpp:1767
grid = @0x7fff59942a00: {i_gridId = 2458, i_GridInfo = {i_timer = {_expiryTime = {__r = 300000}}, vis_Update = {i_period = 0, i_expireTime = 860}, i_unloadActiveLockCount = 0, i_unloadExplicitLock = true, i_unloadReferenceLock = false}, i_Reference = {<Reference<GridRefManager<NGrid<8, Player, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeList<DynamicObject, TypeNull> > > >, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >, NGrid<8, Player, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeList<DynamicObject, TypeNull> > > >, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >> = {<LinkedListElement> = {iNext = 0x7fff59394c28, iPrev = 0x7fff5cf0d148}, _vptr.Reference = 0x55555827b418 <vtable for GridReference<NGrid<8u, Player, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeList<DynamicObject, TypeNull> > > >, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >+16>, iRefTo = 0x7fff5cf0d140, iRefFrom = 0x7fff59942a00}, <No data fields>}, i_x = 38, i_y = 26, i_cellstate = GRID_STATE_REMOVAL, i_cells = {{{i_container = {i_elements = {_elements = {_element = {<RefManager<GridRefManager<GameObject>, GameObject>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59942a70, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59942a60}, iSize = 0}, _vptr.RefManager = 0x55555827b550 <vtable for GridRefManager<GameObject>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Creature>, Creature>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59942aa0, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59942a90}, iSize = 0}, _vptr.RefManager = 0x55555827b510 <vtable for GridRefManager<Creature>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<DynamicObject>, DynamicObject>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59942ad0, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59942ac0}, iSize = 0}, _vptr.RefManager = 0x55555827b4d0 <vtable for GridRefManager<DynamicObject>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Corpse>, Corpse>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59942b00, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59942af0}, iSize = 0}, _vptr.RefManager = 0x55555827b490 <vtable for GridRefManager<Corpse>+16>}, <No data fields>}}, _TailElements = {<No data fields>}}}}}}, i_objects = {i_elements = {_elements = {_element = {<RefManager<GridRefManager<Player>, Player>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59942b38, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59942b28}, iSize = 0}, _vptr.RefManager = 0x55555827b450 <vtable for GridRefManager<Player>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Creature>, Creature>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59942b68, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59942b58}, iSize = 0}, _vptr.RefManager = 0x55555827b510 <vtable for GridRefManager<Creature>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Corpse>, Corpse>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59942b98, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59942b88}, iSize = 0}, _vptr.RefManager = 0x55555827b490 <vtable for GridRefManager<Corpse>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<DynamicObject>, DynamicObject>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59942bc8, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59942bb8}, iSize = 0}, _vptr.RefManager = 0x55555827b4d0 <vtable for GridRefManager<DynamicObject>+16>}, <No data fields>}}, _TailElements = {<No data fields>}}}}}}}, {i_container = {i_elements = {_elements = {_element = {<RefManager<GridRefManager<GameObject>, GameObject>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59942c00, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59942bf0}, iSize = 0}, _vptr.RefManager = 0x55555827b550 <vtable for GridRefManager<GameObject>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Creature>, Creature>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59942c30, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59942c20}, iSize = 0}, _vptr.RefManager = 0x55555827b510 <vtable for GridRefManager<Creature>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<DynamicObject>, DynamicObject>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59942c60, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59942c50}, iSize = 0}, _vptr.RefManager = 0x55555827b4d0 <vtable for GridRefManager<DynamicObject>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Corpse>, Corpse>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59942c90, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59942c80}, iSize = 0}, _vptr.RefManager = 0x55555827b490 <vtable for GridRefManager<Corpse>+16>}, <No data fields>}}, _TailElements = {<No data fields>}}}}}}, i_objects = {i_elements = {_elements = {_element = {<RefManager<GridRefManager<Player>, Player>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59942cc8, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59942cb8}, iSize = 0}, _vptr.RefManager = 0x55555827b450 <vtable for GridRefManager<Player>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Creature>, Creature>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59942cf8, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59942ce8}, iSize = 0}, _vptr.RefManager = 0x55555827b510 <vtable for GridRefManager<Creature>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Corpse>, Corpse>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59942d28, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59942d18}, iSize = 0}, _vptr.RefManager = 0x55555827b490 <vtable for GridRefManager<Corpse>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<DynamicObject>, DynamicObject>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59942d58, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59942d48}, iSize = 0}, _vptr.RefManager = 0x55555827b4d0 <vtable for GridRefManager<DynamicObject>+16>}, <No data fields>}}, _TailElements = {<No data fields>}}}}}}}, {i_container = {i_elements = {_elements = {_element = {<RefManager<GridRefManager<GameObject>, GameObject>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59942d90, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59942d80}, iSize = 0}, _vptr.RefManager = 0x55555827b550 <vtable for GridRefManager<GameObject>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Creature>, Creature>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59942dc0, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59942db0}, iSize = 0}, _vptr.RefManager = 0x55555827b510 <vtable for GridRefManager<Creature>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<DynamicObject>, DynamicObject>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59942df0, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59942de0}, iSize = 0}, _vptr.RefManager = 0x55555827b4d0 <vtable for GridRefManager<DynamicObject>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Corpse>, Corpse>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59942e20, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59942e10}, iSize = 0}, _vptr.RefManager = 0x55555827b490 <vtable for GridRefManager<Corpse>+16>}, <No data fields>}}, _TailElements = {<No data fields>}}}}}}, i_objects = {i_elements = {_elements = {_element = {<RefManager<GridRefManager<Player>, Player>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59942e58, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59942e48}, iSize = 0}, _vptr.RefManager = 0x55555827b450 <vtable for GridRefManager<Player>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Creature>, Creature>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59942e88, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59942e78}, iSize = 0}, _vptr.RefManager = 0x55555827b510 <vtable for GridRefManager<Creature>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Corpse>, Corpse>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59942eb8, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59942ea8}, iSize = 0}, _vptr.RefManager = 0x55555827b490 <vtable for GridRefManager<Corpse>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<DynamicObject>, DynamicObject>> = {<LinkedListHead> = {iFirst = 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Player>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948768, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948758}, iSize = 0}, _vptr.RefManager = 0x55555827b450 <vtable for GridRefManager<Player>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Creature>, Creature>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948798, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948788}, iSize = 0}, _vptr.RefManager = 0x55555827b510 <vtable for GridRefManager<Creature>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Corpse>, Corpse>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff599487c8, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff599487b8}, iSize = 0}, _vptr.RefManager = 0x55555827b490 <vtable for GridRefManager<Corpse>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<DynamicObject>, DynamicObject>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff599487f8, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff599487e8}, iSize = 0}, _vptr.RefManager = 0x55555827b4d0 <vtable for GridRefManager<DynamicObject>+16>}, <No data fields>}}, _TailElements = {<No data fields>}}}}}}}, {i_container = {i_elements = {_elements = {_element = {<RefManager<GridRefManager<GameObject>, GameObject>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948830, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948820}, iSize = 0}, _vptr.RefManager = 0x55555827b550 <vtable for GridRefManager<GameObject>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Creature>, Creature>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948860, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948850}, iSize = 0}, _vptr.RefManager = 0x55555827b510 <vtable for GridRefManager<Creature>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<DynamicObject>, DynamicObject>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948890, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948880}, iSize = 0}, _vptr.RefManager = 0x55555827b4d0 <vtable for GridRefManager<DynamicObject>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Corpse>, Corpse>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff599488c0, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff599488b0}, iSize = 0}, _vptr.RefManager = 0x55555827b490 <vtable for GridRefManager<Corpse>+16>}, <No data fields>}}, _TailElements = {<No data fields>}}}}}}, i_objects = {i_elements = {_elements = {_element = {<RefManager<GridRefManager<Player>, Player>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff599488f8, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff599488e8}, iSize = 0}, _vptr.RefManager = 0x55555827b450 <vtable for GridRefManager<Player>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Creature>, Creature>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948928, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948918}, iSize = 0}, _vptr.RefManager = 0x55555827b510 <vtable for GridRefManager<Creature>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Corpse>, Corpse>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948958, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948948}, iSize = 0}, _vptr.RefManager = 0x55555827b490 <vtable for GridRefManager<Corpse>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<DynamicObject>, DynamicObject>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948988, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948978}, iSize = 0}, _vptr.RefManager = 0x55555827b4d0 <vtable for GridRefManager<DynamicObject>+16>}, <No data fields>}}, _TailElements = {<No data fields>}}}}}}}, {i_container = {i_elements = {_elements = {_element = {<RefManager<GridRefManager<GameObject>, GameObject>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff599489c0, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff599489b0}, iSize = 0}, _vptr.RefManager = 0x55555827b550 <vtable for GridRefManager<GameObject>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Creature>, Creature>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff599489f0, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff599489e0}, iSize = 0}, _vptr.RefManager = 0x55555827b510 <vtable for GridRefManager<Creature>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<DynamicObject>, DynamicObject>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948a20, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948a10}, iSize = 0}, _vptr.RefManager = 0x55555827b4d0 <vtable for GridRefManager<DynamicObject>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Corpse>, Corpse>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948a50, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948a40}, iSize = 0}, _vptr.RefManager = 0x55555827b490 <vtable for GridRefManager<Corpse>+16>}, <No data fields>}}, _TailElements = {<No data fields>}}}}}}, i_objects = {i_elements = {_elements = {_element = {<RefManager<GridRefManager<Player>, Player>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948a88, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948a78}, iSize = 0}, _vptr.RefManager = 0x55555827b450 <vtable for GridRefManager<Player>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Creature>, Creature>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948ab8, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948aa8}, iSize = 0}, _vptr.RefManager = 0x55555827b510 <vtable for GridRefManager<Creature>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Corpse>, Corpse>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948ae8, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948ad8}, iSize = 0}, _vptr.RefManager = 0x55555827b490 <vtable for GridRefManager<Corpse>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<DynamicObject>, DynamicObject>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948b18, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948b08}, iSize = 0}, _vptr.RefManager = 0x55555827b4d0 <vtable for GridRefManager<DynamicObject>+16>}, <No data fields>}}, _TailElements = {<No data fields>}}}}}}}, {i_container = {i_elements = {_elements = {_element = {<RefManager<GridRefManager<GameObject>, GameObject>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948b50, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948b40}, iSize = 0}, _vptr.RefManager = 0x55555827b550 <vtable for GridRefManager<GameObject>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Creature>, Creature>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948b80, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948b70}, iSize = 0}, _vptr.RefManager = 0x55555827b510 <vtable for GridRefManager<Creature>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<DynamicObject>, DynamicObject>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948bb0, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948ba0}, iSize = 0}, _vptr.RefManager = 0x55555827b4d0 <vtable for GridRefManager<DynamicObject>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Corpse>, Corpse>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948be0, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948bd0}, iSize = 0}, _vptr.RefManager = 0x55555827b490 <vtable for GridRefManager<Corpse>+16>}, <No data fields>}}, _TailElements = {<No data fields>}}}}}}, i_objects = {i_elements = {_elements = {_element = {<RefManager<GridRefManager<Player>, Player>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948c18, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948c08}, iSize = 0}, _vptr.RefManager = 0x55555827b450 <vtable for GridRefManager<Player>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Creature>, Creature>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948c48, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948c38}, iSize = 0}, _vptr.RefManager = 0x55555827b510 <vtable for GridRefManager<Creature>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Corpse>, Corpse>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948c78, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948c68}, iSize = 0}, _vptr.RefManager = 0x55555827b490 <vtable for GridRefManager<Corpse>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<DynamicObject>, DynamicObject>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948ca8, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948c98}, iSize = 0}, _vptr.RefManager = 0x55555827b4d0 <vtable for GridRefManager<DynamicObject>+16>}, <No data fields>}}, _TailElements = {<No data fields>}}}}}}}, {i_container = {i_elements = {_elements = {_element = {<RefManager<GridRefManager<GameObject>, GameObject>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948ce0, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948cd0}, iSize = 0}, _vptr.RefManager = 0x55555827b550 <vtable for GridRefManager<GameObject>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Creature>, Creature>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948d10, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948d00}, iSize = 0}, _vptr.RefManager = 0x55555827b510 <vtable for GridRefManager<Creature>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<DynamicObject>, DynamicObject>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948d40, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948d30}, iSize = 0}, _vptr.RefManager = 0x55555827b4d0 <vtable for GridRefManager<DynamicObject>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Corpse>, Corpse>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948d70, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948d60}, iSize = 0}, _vptr.RefManager = 0x55555827b490 <vtable for GridRefManager<Corpse>+16>}, <No data fields>}}, _TailElements = {<No data fields>}}}}}}, i_objects = {i_elements = {_elements = {_element = {<RefManager<GridRefManager<Player>, Player>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948da8, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948d98}, iSize = 0}, _vptr.RefManager = 0x55555827b450 <vtable for GridRefManager<Player>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Creature>, Creature>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948dd8, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948dc8}, iSize = 0}, _vptr.RefManager = 0x55555827b510 <vtable for GridRefManager<Creature>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<Corpse>, Corpse>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948e08, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948df8}, iSize = 0}, _vptr.RefManager = 0x55555827b490 <vtable for GridRefManager<Corpse>+16>}, <No data fields>}}, _TailElements = {_elements = {_element = {<RefManager<GridRefManager<DynamicObject>, DynamicObject>> = {<LinkedListHead> = {iFirst = {iNext = 0x7fff59948e38, iPrev = 0x0}, iLast = {iNext = 0x0, iPrev = 0x7fff59948e28}, iSize = 0}, _vptr.RefManager = 0x55555827b4d0 <vtable for GridRefManager<DynamicObject>+16>}, <No data fields>}}, _TailElements = {<No data fields>}}}}}}}}}, i_GridObjectDataLoaded = true}
i = {_Ptr = 0x7fff59394c20}
#25 0x0000555556ae54fe in InstanceMap::UnloadAll (this=0x7fff5cf0d140) at /home/aokromes/src/produccion/src/server/game/Maps/Map.cpp:4169
__FUNCTION__ = "UnloadAll"
#26 0x0000555556fbe87f in MapInstanced::DestroyInstance (this=0x7fffd7e96980, itr=...) at /home/aokromes/src/produccion/src/server/game/Maps/MapInstanced.cpp:279
No locals.
#27 0x0000555556fbd342 in MapInstanced::Update (this=0x7fffd7e96980, t=50) at /home/aokromes/src/produccion/src/server/game/Maps/MapInstanced.cpp:61
i = {<std::__detail::_Node_iterator_base<std::pair<unsigned int const, Map*>, false>> = {_M_cur = 0x7fffaa75a740}, <No data fields>}
#28 0x0000555556b2fcd4 in MapUpdateRequest::call (this=0x7fff5ccf4d60) at /home/aokromes/src/produccion/src/server/game/Maps/MapUpdater.cpp:43
__tc_metric_stop_watch42 = std::optional<MetricStopWatch<MapUpdateRequest::call()::<lambda(TimePoint)> >> [no contained value]
#29 0x0000555556b2fa4c in MapUpdater::WorkerThread (this=0x5555583d80a0 <MapManager::instance()::instance+160>) at /home/aokromes/src/produccion/src/server/game/Maps/MapUpdater.cpp:118
request = 0x7fff5ccf4d60
#30 0x0000555556b3212e in std::__invoke_impl<void, void (MapUpdater::*)(), MapUpdater*> (__f=@0x7fffba7cbe50: (void (MapUpdater::*)(MapUpdater * const)) 0x555556b2f9d0 <MapUpdater::WorkerThread()>, __t=@0x7fffba7cbe48: 0x5555583d80a0 <MapManager::instance()::instance+160>) at /usr/include/c++/10/bits/invoke.h:73
No locals.
#31 0x0000555556b32071 in std::__invoke<void (MapUpdater::*)(), MapUpdater*> (__fn=@0x7fffba7cbe50: (void (MapUpdater::*)(MapUpdater * const)) 0x555556b2f9d0 <MapUpdater::WorkerThread()>) at /usr/include/c++/10/bits/invoke.h:95
No locals.
#32 0x0000555556b31fe1 in std::thread::_Invoker<std::tuple<void (MapUpdater::*)(), MapUpdater*> >::_M_invoke<0ul, 1ul> (this=0x7fffba7cbe48) at /usr/include/c++/10/thread:264
No locals.
#33 0x0000555556b31f9a in std::thread::_Invoker<std::tuple<void (MapUpdater::*)(), MapUpdater*> >::operator() (this=0x7fffba7cbe48) at /usr/include/c++/10/thread:271
No locals.
#34 0x0000555556b31f7e in std::thread::_State_impl<std::thread::_Invoker<std::tuple<void (MapUpdater::*)(), MapUpdater*> > >::_M_run (this=0x7fffba7cbe40) at /usr/include/c++/10/thread:215
No locals.
#35 0x00007ffff7926ed0 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
No symbol table info available.
#36 0x00007ffff7aa8ea7 in start_thread (arg=<optimized out>) at pthread_create.c:477
ret = <optimized out>
pd = <optimized out>
unwind_buf = {cancel_jmp_buf = {{jmp_buf = {140735772878592, -886727291278693748, 140737488316862, 140737488316863, 140735772870464, 140736320152272, 886792710381398668, 886744510353795724}, mask_was_saved = 0}}, priv = {pad = {0x0, 0x0, 0x0, 0x0}, data = {prev = 0x0, cleanup = 0x0, canceltype = 0}}}
not_first_call = 0
#37 0x00007ffff761fa2f in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:95
No locals.
--- DEBUG: INFO REGISTERS
rax 0x0 0
rbx 0x7fff99bf6170 140735772844400
rcx 0x98 152
rdx 0x13 19
rsi 0x5555583eac10 93825041083408
rdi 0x0 0
rbp 0x7fff99bf5e40 0x7fff99bf5e40
rsp 0x7fff99bf5e20 0x7fff99bf5e20
r8 0x7fff59a402c0 140734697308864
r9 0x7fff58267390 140734672302992
r10 0x64 100
r11 0x0 0
r12 0x64 100
r13 0x0 0
r14 0x7fff99bfc740 140735772870464
r15 0x7fffba5ea2d0 140736320152272
rip 0x555557604692 0x555557604692 <extent_arena_ind_get+16>
eflags 0x10202 [ IF RF ]
cs 0x33 51
ss 0x2b 43
ds 0x0 0
es 0x0 0
fs 0x0 0
gs 0x0 0
--- DEBUG: CALLS (x/16i $pc)
=> 0x555557604692 <extent_arena_ind_get+16>: mov rax,QWORD PTR [rax]
0x555557604695 <extent_arena_ind_get+19>: and eax,0xfff
0x55555760469a <extent_arena_ind_get+24>: mov DWORD PTR [rbp-0x4],eax
0x55555760469d <extent_arena_ind_get+27>: mov eax,0x0
0x5555576046a2 <extent_arena_ind_get+32>: movzx eax,al
0x5555576046a5 <extent_arena_ind_get+35>: test rax,rax
0x5555576046a8 <extent_arena_ind_get+38>: je 0x5555576046e5 <extent_arena_ind_get+99>
0x5555576046aa <extent_arena_ind_get+40>: cmp DWORD PTR [rbp-0x4],0xffe
0x5555576046b1 <extent_arena_ind_get+47>: seta al
0x5555576046b4 <extent_arena_ind_get+50>: movzx eax,al
0x5555576046b7 <extent_arena_ind_get+53>: test rax,rax
0x5555576046ba <extent_arena_ind_get+56>: je 0x5555576046e5 <extent_arena_ind_get+99>
0x5555576046bc <extent_arena_ind_get+58>: lea rcx,[rip+0x32f5cd] # 0x555557933c90
0x5555576046c3 <extent_arena_ind_get+65>: mov edx,0x2a
0x5555576046c8 <extent_arena_ind_get+70>: lea rsi,[rip+0x32f5e1] # 0x555557933cb0
0x5555576046cf <extent_arena_ind_get+77>: lea rdi,[rip+0x32f092] # 0x555557933768
--- DEBUG: THREAD APPLY ALL BACKTRACE
Thread 14 (Thread 0x7fff98bfc700 (LWP 2408556) "worldserver"):
#0 0x00007ffff7615e23 in __GI___select (nfds=1, readfds=0x7fff98bfa370, writefds=0x0, exceptfds=0x7fff98bfa3f0, timeout=0x7fff98bfa360) at ../sysdeps/unix/sysv/linux/select.c:41
#1 0x00007ffff7a5a670 in ?? () from /lib/x86_64-linux-gnu/libreadline.so.8
#2 0x00007ffff7a5a92d in rl_read_key () from /lib/x86_64-linux-gnu/libreadline.so.8
#3 0x00007ffff7a3d9bf in readline_internal_char () from /lib/x86_64-linux-gnu/libreadline.so.8
#4 0x00007ffff7a3e3ad in readline () from /lib/x86_64-linux-gnu/libreadline.so.8
#5 0x000055555598fa6c in CliThread () at /home/aokromes/src/produccion/src/server/worldserver/CommandLine/CliRunnable.cpp:155
#6 0x000055555598d2fd in std::__invoke_impl<void, void (*)()> (__f=@0x7fffa8d24da8: 0x55555598f994 <CliThread()>) at /usr/include/c++/10/bits/invoke.h:60
#7 0x000055555598cb27 in std::__invoke<void (*)()> (__fn=@0x7fffa8d24da8: 0x55555598f994 <CliThread()>) at /usr/include/c++/10/bits/invoke.h:95
#8 0x000055555598c1d4 in std::thread::_Invoker<std::tuple<void (*)()> >::_M_invoke<0ul> (this=0x7fffa8d24da8) at /usr/include/c++/10/thread:264
#9 0x000055555598b784 in std::thread::_Invoker<std::tuple<void (*)()> >::operator() (this=0x7fffa8d24da8) at /usr/include/c++/10/thread:271
#10 0x0000555555989ade in std::thread::_State_impl<std::thread::_Invoker<std::tuple<void (*)()> > >::_M_run (this=0x7fffa8d24da0) at /usr/include/c++/10/thread:215
#11 0x00007ffff7926ed0 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#12 0x00007ffff7aa8ea7 in start_thread (arg=<optimized out>) at pthread_create.c:477
#13 0x00007ffff761fa2f in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:95
Thread 13 (Thread 0x7fff993fd700 (LWP 2408555) "worldserver"):
#0 0x00007ffff761fd56 in epoll_wait (epfd=32, events=0x7fff993fac30, maxevents=128, timeout=-1) at ../sysdeps/unix/sysv/linux/epoll_wait.c:30
#1 0x000055555593fcb8 in boost::asio::detail::epoll_reactor::run (this=0x7fffa5bbe6a0, usec=-1, ops=...) at /usr/include/boost/asio/detail/impl/epoll_reactor.ipp:471
#2 0x0000555555941683 in boost::asio::detail::scheduler::do_run_one (this=0x7fffa7e5a000, lock=..., this_thread=..., ec=...) at /usr/include/boost/asio/detail/impl/scheduler.ipp:465
#3 0x00005555559410c3 in boost::asio::detail::scheduler::run (this=0x7fffa7e5a000, ec=...) at /usr/include/boost/asio/detail/impl/scheduler.ipp:204
#4 0x0000555555941aff in boost::asio::io_context::run (this=0x7fffa844c8b8) at /usr/include/boost/asio/impl/io_context.ipp:63
#5 0x0000555555941b78 in Trinity::Asio::IoContext::run (this=0x7fffa844c8b8) at /home/aokromes/src/produccion/src/common/Asio/IoContext.h:37
#6 0x0000555556c73505 in NetworkThread<WorldSocket>::Run (this=0x7fffa844c848) at /home/aokromes/src/produccion/src/server/shared/Networking/NetworkThread.h:127
#7 0x0000555556c7773e in std::__invoke_impl<void, void (NetworkThread<WorldSocket>::*)(), NetworkThread<WorldSocket>*> (__f=@0x7fffa8eb1570: (void (NetworkThread<WorldSocket>::*)(NetworkThread<WorldSocket> * const)) 0x555556c73388 <NetworkThread<WorldSocket>::Run()>, __t=@0x7fffa8eb1568: 0x7fffa844c848) at /usr/include/c++/10/bits/invoke.h:73
#8 0x0000555556c77681 in std::__invoke<void (NetworkThread<WorldSocket>::*)(), NetworkThread<WorldSocket>*> (__fn=@0x7fffa8eb1570: (void (NetworkThread<WorldSocket>::*)(NetworkThread<WorldSocket> * const)) 0x555556c73388 <NetworkThread<WorldSocket>::Run()>) at /usr/include/c++/10/bits/invoke.h:95
#9 0x0000555556c775f1 in std::thread::_Invoker<std::tuple<void (NetworkThread<WorldSocket>::*)(), NetworkThread<WorldSocket>*> >::_M_invoke<0ul, 1ul> (this=0x7fffa8eb1568) at /usr/include/c++/10/thread:264
#10 0x0000555556c7757a in std::thread::_Invoker<std::tuple<void (NetworkThread<WorldSocket>::*)(), NetworkThread<WorldSocket>*> >::operator() (this=0x7fffa8eb1568) at /usr/include/c++/10/thread:271
#11 0x0000555556c77524 in std::thread::_State_impl<std::thread::_Invoker<std::tuple<void (NetworkThread<WorldSocket>::*)(), NetworkThread<WorldSocket>*> > >::_M_run (this=0x7fffa8eb1560) at /usr/include/c++/10/thread:215
#12 0x00007ffff7926ed0 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#13 0x00007ffff7aa8ea7 in start_thread (arg=<optimized out>) at pthread_create.c:477
#14 0x00007ffff761fa2f in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:95
Thread 12 (Thread 0x7fff99bfe700 (LWP 2408554) "worldserver"):
#0 0x0000555557604692 in extent_arena_ind_get (extent=0x0) at /home/aokromes/src/produccion/dep/jemalloc/include/jemalloc/internal/extent_inlines.h:40
#1 0x000055555760b75f in je_tcache_bin_flush_small (tsd=0x7fff99bfce98, tcache=0x7fff99bfd088, tbin=0x7fff99bfd0e0, binind=3, rem=100) at /home/aokromes/src/produccion/dep/jemalloc/src/tcache.c:187
#2 0x000055555753412f in tcache_dalloc_small (slow_path=false, binind=3, ptr=0x7fff59137f70, tcache=0x7fff99bfd088, tsd=0x7fff99bfce98) at /home/aokromes/src/produccion/dep/jemalloc/include/jemalloc/internal/tcache_inlines.h:179
#3 arena_sdalloc (slow_path=false, alloc_ctx=0x0, tcache=0x7fff99bfd088, size=48, ptr=0x7fff59137f70, tsdn=0x7fff99bfce98) at /home/aokromes/src/produccion/dep/jemalloc/include/jemalloc/internal/arena_inlines_b.h:420
#4 isdalloct (slow_path=false, alloc_ctx=0x0, tcache=0x7fff99bfd088, size=48, ptr=0x7fff59137f70, tsdn=0x7fff99bfce98) at /home/aokromes/src/produccion/dep/jemalloc/include/jemalloc/internal/jemalloc_internal_inlines_c.h:131
#5 isfree (slow_path=false, tcache=0x7fff99bfd088, usize=48, ptr=0x7fff59137f70, tsd=0x7fff99bfce98) at /home/aokromes/src/produccion/dep/jemalloc/src/jemalloc.c:2644
#6 je_sdallocx_default (ptr=0x7fff59137f70, size=40, flags=0) at /home/aokromes/src/produccion/dep/jemalloc/src/jemalloc.c:3583
#7 0x0000555557549cd8 in je_je_sdallocx_noflags (ptr=0x7fff59137f70, size=40) at /home/aokromes/src/produccion/dep/jemalloc/src/jemalloc.c:3611
#8 0x00005555575564f2 in operator delete (ptr=0x7fff59137f70, size=40) at /home/aokromes/src/produccion/dep/jemalloc/src/jemalloc_cpp.cpp:131
#9 0x00005555564acc53 in std::default_delete<ThreatManager::Heap>::operator() (this=0x7fff507aa808, __ptr=0x7fff59137f70) at /usr/include/c++/10/bits/unique_ptr.h:85
#10 0x00005555564ab1b2 in std::unique_ptr<ThreatManager::Heap, std::default_delete<ThreatManager::Heap> >::~unique_ptr (this=0x7fff507aa808, __in_chrg=<optimized out>) at /usr/include/c++/10/bits/unique_ptr.h:361
#11 0x00005555564a650f in ThreatManager::~ThreatManager (this=0x7fff507aa7f8, __in_chrg=<optimized out>) at /home/aokromes/src/produccion/src/server/game/Combat/ThreatManager.cpp:207
#12 0x000055555677c9cc in Unit::~Unit (this=0x7fff507a8000, __in_chrg=<optimized out>) at /home/aokromes/src/produccion/src/server/game/Entities/Unit/Unit.cpp:399
#13 0x00005555565a2a88 in Creature::~Creature (this=0x7fff507a8000, __in_chrg=<optimized out>) at /home/aokromes/src/produccion/src/server/game/Entities/Creature/Creature.h:61
#14 0x00005555565a2ab0 in Creature::~Creature (this=0x7fff507a8000, __in_chrg=<optimized out>) at /home/aokromes/src/produccion/src/server/game/Entities/Creature/Creature.h:61
#15 0x0000555556f699b7 in ObjectGridUnloader::Visit<Creature> (this=0x7fff99bfc227, m=...) at /home/aokromes/src/produccion/src/server/game/Grids/ObjectGridLoader.cpp:211
#16 0x0000555556b15dae in VisitorHelper<ObjectGridUnloader, Creature> (v=..., c=...) at /home/aokromes/src/produccion/src/server/game/Grids/Dynamic/TypeContainerVisitor.h:44
#17 0x0000555556b144ee in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=..., c=...) at /home/aokromes/src/produccion/src/server/game/Grids/Dynamic/TypeContainerVisitor.h:50
#18 0x0000555556b1012e in VisitorHelper<ObjectGridUnloader, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=..., c=...) at /home/aokromes/src/produccion/src/server/game/Grids/Dynamic/TypeContainerVisitor.h:51
#19 0x0000555556b0c07d in VisitorHelper<ObjectGridUnloader, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (v=..., c=...) at /home/aokromes/src/produccion/src/server/game/Grids/Dynamic/TypeContainerVisitor.h:57
#20 0x0000555556b06156 in TypeContainerVisitor<ObjectGridUnloader, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >::Visit (this=0x7fff99bfc218, c=...) at /home/aokromes/src/produccion/src/server/game/Grids/Dynamic/TypeContainerVisitor.h:91
#21 0x0000555556afb7c9 in Grid<Player, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeList<DynamicObject, TypeNull> > > >, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > >::Visit<ObjectGridUnloader> (this=0x7fff599476e8, visitor=...) at /home/aokromes/src/produccion/src/server/game/Grids/Grid.h:90
#22 0x0000555556af2a60 in NGrid<8u, Player, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeList<DynamicObject, TypeNull> > > >, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > >::VisitAllGrids<ObjectGridUnloader, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (this=0x7fff59942a00, visitor=...) at /home/aokromes/src/produccion/src/server/game/Grids/NGrid.h:144
#23 0x0000555556ad5976 in Map::UnloadGrid (this=0x7fff5cf0d140, ngrid=..., unloadAll=true) at /home/aokromes/src/produccion/src/server/game/Maps/Map.cpp:1707
#24 0x0000555556ad6407 in Map::UnloadAll (this=0x7fff5cf0d140) at /home/aokromes/src/produccion/src/server/game/Maps/Map.cpp:1767
#25 0x0000555556ae54fe in InstanceMap::UnloadAll (this=0x7fff5cf0d140) at /home/aokromes/src/produccion/src/server/game/Maps/Map.cpp:4169
#26 0x0000555556fbe87f in MapInstanced::DestroyInstance (this=0x7fffd7e96980, itr=...) at /home/aokromes/src/produccion/src/server/game/Maps/MapInstanced.cpp:279
#27 0x0000555556fbd342 in MapInstanced::Update (this=0x7fffd7e96980, t=50) at /home/aokromes/src/produccion/src/server/game/Maps/MapInstanced.cpp:61
#28 0x0000555556b2fcd4 in MapUpdateRequest::call (this=0x7fff5ccf4d60) at /home/aokromes/src/produccion/src/server/game/Maps/MapUpdater.cpp:43
#29 0x0000555556b2fa4c in MapUpdater::WorkerThread (this=0x5555583d80a0 <MapManager::instance()::instance+160>) at /home/aokromes/src/produccion/src/server/game/Maps/MapUpdater.cpp:118
#30 0x0000555556b3212e in std::__invoke_impl<void, void (MapUpdater::*)(), MapUpdater*> (__f=@0x7fffba7cbe50: (void (MapUpdater::*)(MapUpdater * const)) 0x555556b2f9d0 <MapUpdater::WorkerThread()>, __t=@0x7fffba7cbe48: 0x5555583d80a0 <MapManager::instance()::instance+160>) at /usr/include/c++/10/bits/invoke.h:73
#31 0x0000555556b32071 in std::__invoke<void (MapUpdater::*)(), MapUpdater*> (__fn=@0x7fffba7cbe50: (void (MapUpdater::*)(MapUpdater * const)) 0x555556b2f9d0 <MapUpdater::WorkerThread()>) at /usr/include/c++/10/bits/invoke.h:95
#32 0x0000555556b31fe1 in std::thread::_Invoker<std::tuple<void (MapUpdater::*)(), MapUpdater*> >::_M_invoke<0ul, 1ul> (this=0x7fffba7cbe48) at /usr/include/c++/10/thread:264
#33 0x0000555556b31f9a in std::thread::_Invoker<std::tuple<void (MapUpdater::*)(), MapUpdater*> >::operator() (this=0x7fffba7cbe48) at /usr/include/c++/10/thread:271
#34 0x0000555556b31f7e in std::thread::_State_impl<std::thread::_Invoker<std::tuple<void (MapUpdater::*)(), MapUpdater*> > >::_M_run (this=0x7fffba7cbe40) at /usr/include/c++/10/thread:215
#35 0x00007ffff7926ed0 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#36 0x00007ffff7aa8ea7 in start_thread (arg=<optimized out>) at pthread_create.c:477
#37 0x00007ffff761fa2f in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:95
Thread 11 (Thread 0x7fff9a3ff700 (LWP 2408553) "worldserver"):
#0 futex_wait_cancelable (private=0, expected=0, futex_word=0x5555583d8144 <MapManager::instance()::instance+324>) at ../sysdeps/nptl/futex-internal.h:186
#1 __pthread_cond_wait_common (abstime=0x0, clockid=0, mutex=0x5555583d80a0 <MapManager::instance()::instance+160>, cond=0x5555583d8118 <MapManager::instance()::instance+280>) at pthread_cond_wait.c:508
#2 __pthread_cond_wait (cond=0x5555583d8118 <MapManager::instance()::instance+280>, mutex=0x5555583d80a0 <MapManager::instance()::instance+160>) at pthread_cond_wait.c:638
#3 0x00007ffff792190c in std::condition_variable::wait(std::unique_lock<std::mutex>&) () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#4 0x0000555556b305d6 in ProducerConsumerQueue<MapUpdateRequest*>::WaitAndPop (this=0x5555583d80a0 <MapManager::instance()::instance+160>, value=@0x7fff9a3fd588: 0x0) at /home/aokromes/src/produccion/src/common/Threading/ProducerConsumerQueue.h:91
#5 0x0000555556b2fa2a in MapUpdater::WorkerThread (this=0x5555583d80a0 <MapManager::instance()::instance+160>) at /home/aokromes/src/produccion/src/server/game/Maps/MapUpdater.cpp:113
#6 0x0000555556b3212e in std::__invoke_impl<void, void (MapUpdater::*)(), MapUpdater*> (__f=@0x7fffba7cb0f0: (void (MapUpdater::*)(MapUpdater * const)) 0x555556b2f9d0 <MapUpdater::WorkerThread()>, __t=@0x7fffba7cb0e8: 0x5555583d80a0 <MapManager::instance()::instance+160>) at /usr/include/c++/10/bits/invoke.h:73
#7 0x0000555556b32071 in std::__invoke<void (MapUpdater::*)(), MapUpdater*> (__fn=@0x7fffba7cb0f0: (void (MapUpdater::*)(MapUpdater * const)) 0x555556b2f9d0 <MapUpdater::WorkerThread()>) at /usr/include/c++/10/bits/invoke.h:95
#8 0x0000555556b31fe1 in std::thread::_Invoker<std::tuple<void (MapUpdater::*)(), MapUpdater*> >::_M_invoke<0ul, 1ul> (this=0x7fffba7cb0e8) at /usr/include/c++/10/thread:264
#9 0x0000555556b31f9a in std::thread::_Invoker<std::tuple<void (MapUpdater::*)(), MapUpdater*> >::operator() (this=0x7fffba7cb0e8) at /usr/include/c++/10/thread:271
#10 0x0000555556b31f7e in std::thread::_State_impl<std::thread::_Invoker<std::tuple<void (MapUpdater::*)(), MapUpdater*> > >::_M_run (this=0x7fffba7cb0e0) at /usr/include/c++/10/thread:215
#11 0x00007ffff7926ed0 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#12 0x00007ffff7aa8ea7 in start_thread (arg=<optimized out>) at pthread_create.c:477
#13 0x00007ffff761fa2f in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:95
Thread 6 (Thread 0x7ffff2bfb700 (LWP 2408544) "worldserver"):
#0 futex_wait_cancelable (private=0, expected=0, futex_word=0x7ffff5062220) at ../sysdeps/nptl/futex-internal.h:186
#1 __pthread_cond_wait_common (abstime=0x0, clockid=0, mutex=0x7ffff5062180, cond=0x7ffff50621f8) at pthread_cond_wait.c:508
#2 __pthread_cond_wait (cond=0x7ffff50621f8, mutex=0x7ffff5062180) at pthread_cond_wait.c:638
#3 0x00007ffff792190c in std::condition_variable::wait(std::unique_lock<std::mutex>&) () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#4 0x0000555557084522 in ProducerConsumerQueue<SQLOperation*>::WaitAndPop (this=0x7ffff5062180, value=@0x7ffff2bf9588: 0x0) at /home/aokromes/src/produccion/src/common/Threading/ProducerConsumerQueue.h:91
#5 0x00005555570842f2 in DatabaseWorker::WorkerThread (this=0x7ffff50c6b00) at /home/aokromes/src/produccion/src/server/database/Database/DatabaseWorker.cpp:48
#6 0x0000555557084a14 in std::__invoke_impl<void, void (DatabaseWorker::*)(), DatabaseWorker*> (__f=@0x7ffff50c6b50: (void (DatabaseWorker::*)(DatabaseWorker * const)) 0x5555570842b8 <DatabaseWorker::WorkerThread()>, __t=@0x7ffff50c6b48: 0x7ffff50c6b00) at /usr/include/c++/10/bits/invoke.h:73
#7 0x0000555557084957 in std::__invoke<void (DatabaseWorker::*)(), DatabaseWorker*> (__fn=@0x7ffff50c6b50: (void (DatabaseWorker::*)(DatabaseWorker * const)) 0x5555570842b8 <DatabaseWorker::WorkerThread()>) at /usr/include/c++/10/bits/invoke.h:95
#8 0x00005555570848c7 in std::thread::_Invoker<std::tuple<void (DatabaseWorker::*)(), DatabaseWorker*> >::_M_invoke<0ul, 1ul> (this=0x7ffff50c6b48) at /usr/include/c++/10/thread:264
#9 0x0000555557084880 in std::thread::_Invoker<std::tuple<void (DatabaseWorker::*)(), DatabaseWorker*> >::operator() (this=0x7ffff50c6b48) at /usr/include/c++/10/thread:271
#10 0x0000555557084864 in std::thread::_State_impl<std::thread::_Invoker<std::tuple<void (DatabaseWorker::*)(), DatabaseWorker*> > >::_M_run (this=0x7ffff50c6b40) at /usr/include/c++/10/thread:215
#11 0x00007ffff7926ed0 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#12 0x00007ffff7aa8ea7 in start_thread (arg=<optimized out>) at pthread_create.c:477
#13 0x00007ffff761fa2f in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:95
Thread 5 (Thread 0x7ffff33fc700 (LWP 2408543) "worldserver"):
#0 0x00007ffff761396f in __GI___poll (fds=0x7ffff33fa048, nfds=1, timeout=-1) at ../sysdeps/unix/sysv/linux/poll.c:29
#1 0x00007ffff7f7c07a in ?? () from /usr/lib/x86_64-linux-gnu/libmariadb.so.3
#2 0x00007ffff7f7c3e2 in ?? () from /usr/lib/x86_64-linux-gnu/libmariadb.so.3
#3 0x00007ffff7f88926 in mysql_get_parameters () from /usr/lib/x86_64-linux-gnu/libmariadb.so.3
#4 0x00007ffff7f88b2b in mysql_get_parameters () from /usr/lib/x86_64-linux-gnu/libmariadb.so.3
#5 0x00007ffff7f7ea97 in ?? () from /usr/lib/x86_64-linux-gnu/libmariadb.so.3
#6 0x00007ffff7f7f60c in ?? () from /usr/lib/x86_64-linux-gnu/libmariadb.so.3
#7 0x00007ffff7f84543 in ?? () from /usr/lib/x86_64-linux-gnu/libmariadb.so.3
#8 0x00007ffff7f88005 in mysql_list_processes () from /usr/lib/x86_64-linux-gnu/libmariadb.so.3
#9 0x000055555702a975 in MySQLConnection::Execute (this=0x7ffff5066280, sql=0x7fffb6577000 "DELETE FROM players_reports_status WHERE guid=182463") at /home/aokromes/src/produccion/src/server/database/Database/MySQLConnection.cpp:197
#10 0x0000555557083495 in BasicStatementTask::Execute (this=0x7fff58ae1000) at /home/aokromes/src/produccion/src/server/database/Database/AdhocStatement.cpp:58
#11 0x00005555570171b5 in SQLOperation::call (this=0x7fff58ae1000) at /home/aokromes/src/produccion/src/server/database/Database/SQLOperation.h:55
#12 0x0000555557084358 in DatabaseWorker::WorkerThread (this=0x7ffff50c8fc0) at /home/aokromes/src/produccion/src/server/database/Database/DatabaseWorker.cpp:54
#13 0x0000555557084a14 in std::__invoke_impl<void, void (DatabaseWorker::*)(), DatabaseWorker*> (__f=@0x7ffff50c8fb0: (void (DatabaseWorker::*)(DatabaseWorker * const)) 0x5555570842b8 <DatabaseWorker::WorkerThread()>, __t=@0x7ffff50c8fa8: 0x7ffff50c8fc0) at /usr/include/c++/10/bits/invoke.h:73
#14 0x0000555557084957 in std::__invoke<void (DatabaseWorker::*)(), DatabaseWorker*> (__fn=@0x7ffff50c8fb0: (void (DatabaseWorker::*)(DatabaseWorker * const)) 0x5555570842b8 <DatabaseWorker::WorkerThread()>) at /usr/include/c++/10/bits/invoke.h:95
#15 0x00005555570848c7 in std::thread::_Invoker<std::tuple<void (DatabaseWorker::*)(), DatabaseWorker*> >::_M_invoke<0ul, 1ul> (this=0x7ffff50c8fa8) at /usr/include/c++/10/thread:264
#16 0x0000555557084880 in std::thread::_Invoker<std::tuple<void (DatabaseWorker::*)(), DatabaseWorker*> >::operator() (this=0x7ffff50c8fa8) at /usr/include/c++/10/thread:271
#17 0x0000555557084864 in std::thread::_State_impl<std::thread::_Invoker<std::tuple<void (DatabaseWorker::*)(), DatabaseWorker*> > >::_M_run (this=0x7ffff50c8fa0) at /usr/include/c++/10/thread:215
#18 0x00007ffff7926ed0 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#19 0x00007ffff7aa8ea7 in start_thread (arg=<optimized out>) at pthread_create.c:477
#20 0x00007ffff761fa2f in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:95
Thread 4 (Thread 0x7ffff3bfd700 (LWP 2408542) "worldserver"):
#0 futex_wait_cancelable (private=0, expected=0, futex_word=0x7ffff50623a4) at ../sysdeps/nptl/futex-internal.h:186
#1 __pthread_cond_wait_common (abstime=0x0, clockid=0, mutex=0x7ffff5062300, cond=0x7ffff5062378) at pthread_cond_wait.c:508
#2 __pthread_cond_wait (cond=0x7ffff5062378, mutex=0x7ffff5062300) at pthread_cond_wait.c:638
#3 0x00007ffff792190c in std::condition_variable::wait(std::unique_lock<std::mutex>&) () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#4 0x0000555557084522 in ProducerConsumerQueue<SQLOperation*>::WaitAndPop (this=0x7ffff5062300, value=@0x7ffff3bfb588: 0x0) at /home/aokromes/src/produccion/src/common/Threading/ProducerConsumerQueue.h:91
#5 0x00005555570842f2 in DatabaseWorker::WorkerThread (this=0x7ffff50c88c0) at /home/aokromes/src/produccion/src/server/database/Database/DatabaseWorker.cpp:48
#6 0x0000555557084a14 in std::__invoke_impl<void, void (DatabaseWorker::*)(), DatabaseWorker*> (__f=@0x7ffff50c8ef0: (void (DatabaseWorker::*)(DatabaseWorker * const)) 0x5555570842b8 <DatabaseWorker::WorkerThread()>, __t=@0x7ffff50c8ee8: 0x7ffff50c88c0) at /usr/include/c++/10/bits/invoke.h:73
#7 0x0000555557084957 in std::__invoke<void (DatabaseWorker::*)(), DatabaseWorker*> (__fn=@0x7ffff50c8ef0: (void (DatabaseWorker::*)(DatabaseWorker * const)) 0x5555570842b8 <DatabaseWorker::WorkerThread()>) at /usr/include/c++/10/bits/invoke.h:95
#8 0x00005555570848c7 in std::thread::_Invoker<std::tuple<void (DatabaseWorker::*)(), DatabaseWorker*> >::_M_invoke<0ul, 1ul> (this=0x7ffff50c8ee8) at /usr/include/c++/10/thread:264
#9 0x0000555557084880 in std::thread::_Invoker<std::tuple<void (DatabaseWorker::*)(), DatabaseWorker*> >::operator() (this=0x7ffff50c8ee8) at /usr/include/c++/10/thread:271
#10 0x0000555557084864 in std::thread::_State_impl<std::thread::_Invoker<std::tuple<void (DatabaseWorker::*)(), DatabaseWorker*> > >::_M_run (this=0x7ffff50c8ee0) at /usr/include/c++/10/thread:215
#11 0x00007ffff7926ed0 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#12 0x00007ffff7aa8ea7 in start_thread (arg=<optimized out>) at pthread_create.c:477
#13 0x00007ffff761fa2f in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:95
Thread 3 (Thread 0x7ffff43fe700 (LWP 2408541) "worldserver"):
#0 0x00007ffff761fd56 in epoll_wait (epfd=16, events=0x7ffff43fbba0, maxevents=128, timeout=-1) at ../sysdeps/unix/sysv/linux/epoll_wait.c:30
#1 0x000055555593fcb8 in boost::asio::detail::epoll_reactor::run (this=0x7ffff5056700, usec=-1, ops=...) at /usr/include/boost/asio/detail/impl/epoll_reactor.ipp:471
#2 0x0000555555941683 in boost::asio::detail::scheduler::do_run_one (this=0x7ffff5065100, lock=..., this_thread=..., ec=...) at /usr/include/boost/asio/detail/impl/scheduler.ipp:465
#3 0x00005555559410c3 in boost::asio::detail::scheduler::run (this=0x7ffff5065100, ec=...) at /usr/include/boost/asio/detail/impl/scheduler.ipp:204
#4 0x0000555555941aff in boost::asio::io_context::run (this=0x7ffff502dc90) at /usr/include/boost/asio/impl/io_context.ipp:63
#5 0x0000555555941b78 in Trinity::Asio::IoContext::run (this=0x7ffff502dc90) at /home/aokromes/src/produccion/src/common/Asio/IoContext.h:37
#6 0x000055555592f1ec in operator() (__closure=0x7ffff43fc410) at /home/aokromes/src/produccion/src/server/worldserver/Main.cpp:254
#7 0x0000555555938527 in boost_asio_handler_invoke_helpers::invoke<main(int, char**)::<lambda()>, main(int, char**)::<lambda()> >(struct {...} &, struct {...} &) (function=..., context=...) at /usr/include/boost/asio/detail/handler_invoke_helpers.hpp:51
#8 0x0000555555938a80 in boost::asio::detail::executor_op<main(int, char**)::<lambda()>, std::allocator<void>, boost::asio::detail::scheduler_operation>::do_complete(void *, boost::asio::detail::scheduler_operation *, const boost::system::error_code &, std::size_t) (owner=0x7ffff5065300, base=0x7ffff5039c00) at /usr/include/boost/asio/detail/executor_op.hpp:70
#9 0x000055555593d60e in boost::asio::detail::scheduler_operation::complete (this=0x7ffff5039c00, owner=0x7ffff5065300, ec=..., bytes_transferred=0) at /usr/include/boost/asio/detail/scheduler_operation.hpp:40
#10 0x0000555555941707 in boost::asio::detail::scheduler::do_run_one (this=0x7ffff5065300, lock=..., this_thread=..., ec=...) at /usr/include/boost/asio/detail/impl/scheduler.ipp:481
#11 0x00005555559410c3 in boost::asio::detail::scheduler::run (this=0x7ffff5065300, ec=...) at /usr/include/boost/asio/detail/impl/scheduler.ipp:204
#12 0x0000555555946314 in boost::asio::thread_pool::thread_function::operator() (this=0x7ffff502b1a8) at /usr/include/boost/asio/impl/thread_pool.ipp:39
#13 0x000055555598956a in boost::asio::detail::posix_thread::func<boost::asio::thread_pool::thread_function>::run (this=0x7ffff502b1a0) at /usr/include/boost/asio/detail/posix_thread.hpp:86
#14 0x000055555593e3c5 in boost::asio::detail::boost_asio_detail_posix_thread_function (arg=0x7ffff502b1a0) at /usr/include/boost/asio/detail/impl/posix_thread.ipp:74
#15 0x00007ffff7aa8ea7 in start_thread (arg=<optimized out>) at pthread_create.c:477
#16 0x00007ffff761fa2f in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:95
Thread 2 (Thread 0x7ffff4bff700 (LWP 2408540) "worldserver"):
#0 futex_wait_cancelable (private=0, expected=0, futex_word=0x7ffff5065198) at ../sysdeps/nptl/futex-internal.h:186
#1 __pthread_cond_wait_common (abstime=0x0, clockid=0, mutex=0x7ffff5065138, cond=0x7ffff5065170) at pthread_cond_wait.c:508
#2 __pthread_cond_wait (cond=0x7ffff5065170, mutex=0x7ffff5065138) at pthread_cond_wait.c:638
#3 0x000055555594aad1 in boost::asio::detail::posix_event::wait<boost::asio::detail::conditionally_enabled_mutex::scoped_lock> (this=0x7ffff5065170, lock=...) at /usr/include/boost/asio/detail/posix_event.hpp:119
#4 0x000055555593e1e7 in boost::asio::detail::conditionally_enabled_event::wait (this=0x7ffff5065168, lock=...) at /usr/include/boost/asio/detail/conditionally_enabled_event.hpp:97
#5 0x0000555555941754 in boost::asio::detail::scheduler::do_run_one (this=0x7ffff5065100, lock=..., this_thread=..., ec=...) at /usr/include/boost/asio/detail/impl/scheduler.ipp:490
#6 0x00005555559410c3 in boost::asio::detail::scheduler::run (this=0x7ffff5065100, ec=...) at /usr/include/boost/asio/detail/impl/scheduler.ipp:204
#7 0x0000555555941aff in boost::asio::io_context::run (this=0x7ffff502dc90) at /usr/include/boost/asio/impl/io_context.ipp:63
#8 0x0000555555941b78 in Trinity::Asio::IoContext::run (this=0x7ffff502dc90) at /home/aokromes/src/produccion/src/common/Asio/IoContext.h:37
#9 0x000055555592f1ec in operator() (__closure=0x7ffff4bfd410) at /home/aokromes/src/produccion/src/server/worldserver/Main.cpp:254
#10 0x0000555555938527 in boost_asio_handler_invoke_helpers::invoke<main(int, char**)::<lambda()>, main(int, char**)::<lambda()> >(struct {...} &, struct {...} &) (function=..., context=...) at /usr/include/boost/asio/detail/handler_invoke_helpers.hpp:51
#11 0x0000555555938a80 in boost::asio::detail::executor_op<main(int, char**)::<lambda()>, std::allocator<void>, boost::asio::detail::scheduler_operation>::do_complete(void *, boost::asio::detail::scheduler_operation *, const boost::system::error_code &, std::size_t) (owner=0x7ffff5065300, base=0x7ffff5039c40) at /usr/include/boost/asio/detail/executor_op.hpp:70
#12 0x000055555593d60e in boost::asio::detail::scheduler_operation::complete (this=0x7ffff5039c40, owner=0x7ffff5065300, ec=..., bytes_transferred=0) at /usr/include/boost/asio/detail/scheduler_operation.hpp:40
#13 0x0000555555941707 in boost::asio::detail::scheduler::do_run_one (this=0x7ffff5065300, lock=..., this_thread=..., ec=...) at /usr/include/boost/asio/detail/impl/scheduler.ipp:481
#14 0x00005555559410c3 in boost::asio::detail::scheduler::run (this=0x7ffff5065300, ec=...) at /usr/include/boost/asio/detail/impl/scheduler.ipp:204
#15 0x0000555555946314 in boost::asio::thread_pool::thread_function::operator() (this=0x7ffff502b168) at /usr/include/boost/asio/impl/thread_pool.ipp:39
#16 0x000055555598956a in boost::asio::detail::posix_thread::func<boost::asio::thread_pool::thread_function>::run (this=0x7ffff502b160) at /usr/include/boost/asio/detail/posix_thread.hpp:86
#17 0x000055555593e3c5 in boost::asio::detail::boost_asio_detail_posix_thread_function (arg=0x7ffff502b160) at /usr/include/boost/asio/detail/impl/posix_thread.ipp:74
#18 0x00007ffff7aa8ea7 in start_thread (arg=<optimized out>) at pthread_create.c:477
#19 0x00007ffff761fa2f in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:95
Thread 1 (Thread 0x7ffff5453fc0 (LWP 2408536) "worldserver"):
#0 futex_wait_cancelable (private=0, expected=0, futex_word=0x5555583d81c0 <MapManager::instance()::instance+448>) at ../sysdeps/nptl/futex-internal.h:186
#1 __pthread_cond_wait_common (abstime=0x0, clockid=0, mutex=0x5555583d8170 <MapManager::instance()::instance+368>, cond=0x5555583d8198 <MapManager::instance()::instance+408>) at pthread_cond_wait.c:508
#2 __pthread_cond_wait (cond=0x5555583d8198 <MapManager::instance()::instance+408>, mutex=0x5555583d8170 <MapManager::instance()::instance+368>) at pthread_cond_wait.c:638
#3 0x00007ffff792190c in std::condition_variable::wait(std::unique_lock<std::mutex>&) () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#4 0x0000555556b2f855 in MapUpdater::wait (this=0x5555583d80a0 <MapManager::instance()::instance+160>) at /home/aokromes/src/produccion/src/server/game/Maps/MapUpdater.cpp:75
#5 0x0000555556b18843 in MapManager::Update (this=0x5555583d8000 <MapManager::instance()::instance>, diff=50) at /home/aokromes/src/produccion/src/server/game/Maps/MapManager.cpp:224
#6 0x0000555556f1f744 in World::Update (this=0x5555583dcf00 <World::instance()::instance>, diff=50) at /home/aokromes/src/produccion/src/server/game/World/World.cpp:2538
#7 0x0000555555932968 in WorldUpdateLoop () at /home/aokromes/src/produccion/src/server/worldserver/Main.cpp:505
#8 0x000055555593119e in main (argc=1, argv=0x7fffffffe1e8) at /home/aokromes/src/produccion/src/server/worldserver/Main.cpp:389
--- DEBUG: --- STOP
Generated by crashreport.gdb script version 1.4
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