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JoyStick(PS5)の左ジョイスティックをマウスカーソルと連動させる練習用プログラム
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#include <iostream> | |
#include <fcntl.h> | |
#include <unistd.h> | |
#include <X11/Xlib.h> | |
// #include <X11/Xutil.h> | |
#include <linux/joystick.h> | |
#define JOY_DEV "/dev/input/js0" | |
int open_joy() | |
{ | |
int fd = open(JOY_DEV, O_RDONLY); | |
if (fd < 0) | |
{ | |
perror("error opening joystick"); | |
exit(1); | |
} | |
return fd; | |
} | |
long int map(int value, int min, int max, int min_out, int max_out) | |
{ | |
return (value - min) * (max_out - min_out) / (max - min) + min_out; | |
} | |
int main(void) | |
{ | |
struct js_event e; | |
int raw_joy_x, raw_joy_y; | |
int raw_joy_x_buf, raw_joy_y_buf = 0; | |
int cursor_x, cursor_y; | |
int joy_x, joy_y; | |
int height, width; | |
Display *display = XOpenDisplay(NULL); | |
XEvent event = {0x00}; | |
int scr = XDefaultScreen(display); | |
Window root_window = XRootWindow(display, scr); | |
height = DisplayHeight(display, scr); | |
width = DisplayWidth(display, scr); | |
std::cout << "width: " << width << " height: " << height << std::endl; | |
int fd = open_joy(); | |
while (read(fd, &e, sizeof(e)) > 0) | |
{ | |
if (e.type & JS_EVENT_AXIS) | |
{ | |
if (e.number == 0) | |
{ | |
raw_joy_x = e.value; | |
raw_joy_x_buf = raw_joy_x; | |
} | |
else if (e.number == 1) | |
{ | |
raw_joy_y = e.value; | |
raw_joy_y_buf = raw_joy_y; | |
} | |
} | |
// not working ... :( | |
// if (e.type & JS_EVENT_BUTTON) | |
// { | |
// // cross button -> click pointer | |
// if (e.value == 1) | |
// { | |
// event.type = ButtonPress; | |
// event.xbutton.button = 1; | |
// XSendEvent(display, root_window, True, 0xfff, &event); | |
// // XFlush(display); | |
// usleep(100); | |
// std::cout << "click" << std::endl; | |
// // left click | |
// event.type = ButtonRelease; | |
// event.xbutton.state = 0x100; | |
// XSendEvent(display, root_window, True, 0xfff, &event); | |
// // XFlush(display); | |
// } | |
// } | |
std::cout << "raw_x: " << raw_joy_x << " raw_y: " << raw_joy_y << std::endl; | |
joy_x = map(raw_joy_x, -32767, 32767, -100, 100); | |
joy_y = map(raw_joy_y, -32767, 32767, -100, 100); | |
if (abs(joy_x) > 10) | |
cursor_x += (int)joy_x / 10; | |
if (abs(joy_y) > 10) | |
cursor_y += (int)joy_y / 10; | |
// max=display_width | |
if (cursor_x > width) cursor_x = width; | |
if (cursor_x < 0) cursor_x = 0; | |
if (cursor_y > height) cursor_y = height; | |
if (cursor_y < 0) cursor_y = 0; | |
std::cout << "joy_x: " << joy_x << " joy_y: " << joy_y << " cursor_x: " << cursor_x << " cursor_y: " << cursor_y << std::endl; | |
XWarpPointer(display, None, root_window, 0, 0, 0, 0, cursor_x, cursor_y); | |
XFlush(display); | |
// usleep(100); | |
} | |
return 0; | |
} | |
// g++ joy2cursor.cpp -o joy2cursor -lX11 |
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