Created
March 22, 2021 21:17
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Thumbar buttons disappear after win.hide() is called and cant't be displayed again
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<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="UTF-8"> | |
<title>Hello World!</title> | |
<link rel="stylesheet" type="text/css" href="./styles.css"> | |
</head> | |
<body> | |
<h1>Hello World!</h1> | |
<!-- All of the Node.js APIs are available in this renderer process. --> | |
We are using Node.js <script>document.write(process.versions.node)</script>, | |
Chromium <script>document.write(process.versions.chrome)</script>, | |
and Electron <script>document.write(process.versions.electron)</script>. | |
<script> | |
// You can also require other files to run in this process | |
require('./renderer.js') | |
</script> | |
</body> | |
</html> |
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// Modules to control application life and create native browser window | |
const {app, BrowserWindow} = require('electron') | |
const nativeImage = require('electron').nativeImage | |
function createWindow () { | |
// Create the browser window. | |
const mainWindow = new BrowserWindow({ | |
width: 800, | |
height: 600, | |
webPreferences: { | |
nodeIntegration: true | |
} | |
}) | |
// and load the index.html of the app. | |
mainWindow.loadFile('index.html') | |
// Open the DevTools. | |
// mainWindow.webContents.openDevTools() | |
mainWindow.on('ready-to-show', () => {setThumbar()}) | |
//optional | |
mainWindow.on('show', () => {setThumbar()}) | |
function setThumbar() { | |
console.log("setting thumbar") | |
mainWindow.setThumbarButtons([ | |
{ | |
tooltip: 'Previous', | |
icon: nativeImage.createEmpty(), | |
click() {testHide()} | |
}, { | |
tooltip: 'Play/Pause', | |
icon: nativeImage.createEmpty(), | |
click() {testHide()} | |
}, { | |
tooltip: 'Next', | |
icon: nativeImage.createEmpty(), | |
click() {testHide()} | |
} | |
]) | |
} | |
function testHide() { | |
let mSec = 3000 | |
console.log('hiding window for '+mSec/1000+' seconds') | |
mainWindow.hide() | |
setTimeout(() => { mainWindow.show();}, mSec) | |
} | |
} | |
// This method will be called when Electron has finished | |
// initialization and is ready to create browser windows. | |
// Some APIs can only be used after this event occurs. | |
app.whenReady().then(createWindow) | |
// Quit when all windows are closed, except on macOS. There, it's common | |
// for applications and their menu bar to stay active until the user quits | |
// explicitly with Cmd + Q. | |
app.on('window-all-closed', function () { | |
if (process.platform !== 'darwin') { | |
app.quit() | |
} | |
}) | |
app.on('activate', function () { | |
// On OS X it's common to re-create a window in the app when the | |
// dock icon is clicked and there are no other windows open. | |
if (BrowserWindow.getAllWindows().length === 0) { | |
createWindow() | |
} | |
}) | |
// In this file you can include the rest of your app's specific main process | |
// code. You can also put them in separate files and require them here. |
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// Empty |
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// This file is required by the index.html file and will | |
// be executed in the renderer process for that window. | |
// All of the Node.js APIs are available in this process. |
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/* Empty */ |
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