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Evocati 3.18.0 - December 16th, Build P (EPTU.8319238) Patch Notes

discord.gg/pipelinesc

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Star Citizen Patch 3.18.0p

Leaker's note: This build is likely a release candidate.

Alpha Patch 3.18.0p has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.18.0-EPTU.8319238.

It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\EPTU.

Server Region: Us Only

Database Reset: Yes

Long Term Persistence: Enabled

Pledge Copy: Enabled

Starting aUEC: Yes

Please log out then back in on the issue council site to see the Evocati environment there. Please make sure to only select the Evocati 3.18 environment when creating IC reports while the builds are Evocati only

Please monitor etf-testing-chat in spectrum for updates and testing instructions.

USER.cfg settings: r_displaySessionInfo = 1

Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in general gameplay.

Bed Logout v1 for PES is now active. Current Design setup: The 'Log out' interaction is currently only available if you are the only actor in the ship. When you log out the ship and player are instantly stowed.

New Character Repair tool is now active on the PTU website for testing. https://ptu.cloudimperiumgames.com/account/reset

Testing Focus

  • Physicalized Cargo Refactor
  • Salvage - Hull Scraping
  • Platform Assault on Orison
  • Security Post Kareah Reactivation
  • Courier Delivery Missions Update
  • Sandbox Prison Activities
  • Sand Caves
  • Daymar Crash Site
  • Stanton Racetrack Locations
  • Greycat PTV Race Track
  • New Rivers

Known Issues

  • Character Customizer - Stuck on "Saving Character" on the Front End menu after the first time joining PU
  • Items appear not to be removed from the player's inventory when they sell them or hand them in to a contraband kiosk
  • Location - Daymar / Whistler Crypt / Physic - Walking on hills near Whistler's Crypt can potentially kill or wound the player
  • Inventory - Equipped gear can be lost when player dies in armistice zone
  • Scanning not showing advanced statistics and details
  • Vulture collision too fragile and explodes after colliding softly
  • Multilocation - Elevators - Elevator doors open mid-transit
  • Merlin will not undock from Constellation
  • Mercury Star Runner only loads 6 SCU of cargo
  • Stanton - Ships / Vehicles - Ship Features - Reclaimer has no rear Elevator interaction
  • Multivehicle - Stanton - Vehicle Feature - Hit box desync - Vehicles do not take damage when attacked at certain parts of its hull
  • External Inventory - Loot Boxes will Eventually Load Indefinitely
  • Transit - Elevators and Trams are "Jittery" during transit of Player Character
  • UI / Vehicle HUD - It is possible for the Vehicle HUD to vanish for the player during flight and combat
  • VARIANTS ONLY - Weapon / Weapon Feature - Multitool Variants display "HEALING" info regardless of attachments
  • Orison - Mission Content / Locations - A hostile AI is stuck inside a wall at HMR-A and one hostile appears missing at BWD-G for Bounty Assignment: Neal Garrison mission
  • Inventory / Loot Boxes - Loot Boxes will Disappear on Approach or after Opening

Feature Updates

Core Tech

  • Made Further Gen12 Performance Optimizations

Bug Fixes

  • Fixed - Environment - Art / VFX - Player does not leave footprints on terrain
  • Fixed - Incorrect head movement during Mantle/Vault
  • Fixed - ASOP - Ships duplicated when left somewhere and shard change happens and file claim on ASOP
  • Fixed - Shopping / Buying - Shopping Kiosk / UI - Players are sometimes unable to buy from display items or mannequins
  • Fixed - Derelict Colonial Outposts - Locations / AI / Vehicles / Design - The AI Reinforcement dropship does not fully land and touch the ground preventing AI from being able to exit the vehicle
  • Fixed - Economy - Game Code / Inventory / FPS Hull Scraping / Weapons - The Cambio-Lite SRT Attachment has 0uSCU Volume
  • Fixed - CNOU Nomad / Inventory - Nomad has 1 micro SCU for inventory
  • Fixed - Security Outpost Kareah - Design / Locations - Loot boxes are missing from the interior of Kareah
  • Fixed - Misc Hull-A - Cargo / Commodity Kiosk - Ships - Game Code - Cargo can be purchased and stored on the Hull-A while the cargo spindle is retracted
  • Fixed - Drake Corsair - Vehicle Feature - Soft Death - Ceiling collision of corsair gravity room is missing allowing the player to clip out of the ship
  • Fixed - Drake Corsair - Vehicles / Hull Scraping - Scraping the debris of a destroyed Corsair is a lot slower than other ships of similar size

Technical

  • Fixed 4 Client Crashes
  • Fixed 12 Server Crashes

discord.gg/pipelinesc

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