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@ArnCarveris
Last active May 22, 2024 16:33
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EnTT Hierarchy
#pragma once
#include <entt/entity/registry.hpp>
namespace entt
{
/*! @brief TODO */
template<typename Entity>
class Hierarchy final {
using traits_type = entt_traits<Entity>;
using component_type = typename Registry<Entity>::component_type;
using view_type = SparseSet<Entity>;
using view_iterator_type = typename view_type::iterator_type;
using fn_type = void(*)(Registry<Entity>&, Entity);
struct Handler final {
fn_type bind;
fn_type unbind;
fn_type destroy;
};
using handler_make_fn_type = Handler(*)();
template<typename Component>
struct Child final {
Entity parent;
};
template<typename... Component>
struct Children final {
Entity eldest;
Entity youngest;
};
using Binding = Children<>;
static void child_capture(Registry<Entity>& registry, Entity child) {
if (registry.attachee<Binding>() == child) {
return;
}
auto& binding = registry.get<Binding>();
binding.eldest = std::min(binding.eldest, child);
binding.youngest = std::max(binding.youngest, child);
}
template<typename Component>
static void child_capture_first(Registry<Entity>& registry, Entity child) {
auto parent = registry.attachee<Binding>();
if (parent == child) {
return;
}
child_capture(registry, child);
registry.assign<Children<Component>>(parent, child, child);
registry.construction<Component>().disconnect<&Hierarchy<Entity>::child_capture_first<Component>>();
registry.construction<Component>().connect<&Hierarchy<Entity>::child_capture_rest<Component>>();
}
template<typename Component>
static void child_capture_rest(Registry<Entity>& registry, Entity child) {
auto parent = registry.attachee<Binding>();
if (parent == child) {
return;
}
child_capture(registry, child);
registry.get<Children<Component>>(parent).youngest = child;
}
template<typename Component>
static void child_bound_first(Registry<Entity>& registry, Entity child) {
auto parent = registry.attachee<Binding>();
if (parent == child) {
return;
}
child_capture(registry, child);
registry.assign<Child<Component>>(child, parent);
registry.assign<Children<Component>>(parent, child, child);
registry.construction<Component>().disconnect<&Hierarchy<Entity>::child_bound_first<Component>>();
registry.construction<Component>().connect<&Hierarchy<Entity>::child_bound_rest<Component>>();
}
template<typename Component>
static void child_bound_rest(Registry<Entity>& registry, Entity child) {
auto parent = registry.attachee<Binding>();
if (parent == child) {
return;
}
child_capture(registry, child);
registry.assign<Child<Component>>(child, parent);
registry.get<Children<Component>>(parent).youngest = child;
}
template<typename Component>
static void child_bound_destroy(Registry<Entity>& registry, Entity child) {
if (!registry.has<Child<Component>>(child)) {
return;
}
auto& component = registry.get<Child<Component>>(child);
if (component.parent == child) {
return;
}
registry.remove<Child<Component>>(child);
auto& children = registry.get<Children<Component>>(component.parent);
if (children.eldest == child) {
++children.eldest;
}
else if (children.youngest == child) {
--children.youngest;
}
if (children.eldest == children.youngest) {
registry.remove<Children<Component>>(component.parent);
}
}
template<typename Component>
static Handler make_capture_handler() {
return Handler{
[](Registry<Entity>& registry, Entity child) {
registry.construction<Component>().connect<&Hierarchy<Entity>::child_capture_first<Component>>();
},
[](Registry<Entity>& registry, Entity child) {
registry.construction<Component>().disconnect<&Hierarchy<Entity>::child_capture_first<Component>>();
registry.construction<Component>().disconnect<&Hierarchy<Entity>::child_capture_rest<Component>>();
},
[](Registry<Entity>& registry, Entity child) {}
};
}
template<typename Component>
static Handler make_bound_handler() {
return Handler{
[](Registry<Entity>& registry, Entity child) {
registry.construction<Component>().connect<&Hierarchy<Entity>::child_bound_first<Component>>();
registry.destruction<Component>().connect<&Hierarchy<Entity>::child_bound_destroy<Component>>();
},
[](Registry<Entity>& registry, Entity child) {
registry.construction<Component>().disconnect<&Hierarchy<Entity>::child_bound_first<Component>>();
registry.construction<Component>().disconnect<&Hierarchy<Entity>::child_bound_rest<Component>>();
},
[](Registry<Entity>& registry, Entity child) {
registry.destruction<Component>().disconnect<&Hierarchy<Entity>::child_bound_destroy<Component>>();
}
};
}
template<typename Component>
Handler& handler(handler_make_fn_type fn = nullptr) {
auto cid = registry.type<Component>();
auto it = handlers.find(cid);
if (it == handlers.end())
{
it = handlers.emplace(cid, fn()).first;
}
return it->second;
}
void handler_bind(Registry<Entity>& registry, Entity parent) {
using limits = std::numeric_limits<Entity>;
registry.replace<Binding>(tag_t{}, limits::max(), limits::min());
for (auto& handler : handlers) {
handler.second.bind(registry, parent);
}
}
void handler_unbind(Registry<Entity>& registry, Entity parent) {
auto& binding = registry.get<Binding>();
registry.accommodate<Binding>(parent, binding);
for (auto& handler : handlers) {
handler.second.unbind(registry, parent);
}
}
void handler_destroy(Registry<Entity>& registry, Entity entity) {
for (auto& handler : handlers) {
handler.second.destroy(registry, entity);
}
}
public:
/*! @brief TODO */
template<typename Component>
using child_type = Child<Component>;
/*! @brief TODO */
template<typename Component>
using children_type = Children<Component>;
/*! @brief TODO */
Hierarchy() = delete;
/*! @brief TODO */
Hierarchy(const Hierarchy&) = delete;
/*! @brief TODO */
Hierarchy(Registry<Entity>& registry) : registry{ registry } {
registry.construction<Binding>(tag_t{}).connect<Hierarchy<Entity>, &Hierarchy<Entity>::handler_bind>(this);
registry.destruction<Binding>(tag_t{}).connect<Hierarchy<Entity>, &Hierarchy<Entity>::handler_unbind>(this);
}
/*! @brief TODO */
~Hierarchy()
{
registry.construction<Binding>(tag_t{}).disconnect<Hierarchy<Entity>, &Hierarchy<Entity>::handler_bind>(this);
registry.destruction<Binding>(tag_t{}).disconnect<Hierarchy<Entity>, &Hierarchy<Entity>::handler_unbind>(this);
handler_destroy(registry, Entity{});
}
/*! @brief TODO */
template<typename... Component>
void capture() {
using accumulator_type = int[];
accumulator_type accumulator = { (handler<Component>(&make_capture_handler<Component>), 0)... };
(void)accumulator;
}
/*! @brief TODO */
template<typename... Component>
void bound() {
using accumulator_type = int[];
accumulator_type accumulator = { (handler<Component>(&make_bound_handler<Component>), 0)... };
(void)accumulator;
}
/*! @brief TODO */
void bind(Entity parent) {
registry.assign<Binding>(tag_t{}, parent);
}
/*! @brief TODO */
void unbind() {
registry.remove<Binding>();
}
/*! @brief TODO */
template<typename Component>
View<Entity, Child<Component>, Component> child_view() {
return registry.view<Child<Component>, Component>();
}
/*! @brief TODO */
template<typename Component>
View<Entity, Children<Component>, Component> children_view() {
return registry.view<Children<Component>, Component>();
}
/*! @brief TODO */
template<typename Component>
void sort() {
registry.sort<Child<Component>>(
[](const auto& lhs, const auto& rhs) {
return lhs.parent < rhs.parent;
}
);
registry.sort<Component, Child<Component>>();
}
/*! @brief TODO */
template<typename Func>
void each(Children<>& children, Func&& func) {
for (auto pos = children.youngest + 1; pos > children.eldest; --pos) {
auto entity = pos - 1;
assert(registry.fast(entity));
func(entity);
}
}
/*! @brief TODO */
template<typename Component, typename Func>
void each(Children<Component>& children, Func&& func) {
auto view = registry.view<Component>();
if (children.eldest == children.youngest) {
func(children.eldest, view.get(children.youngest));
return;
}
auto begin = view.find(children.youngest);
auto end = view.find(children.eldest);
if (begin == end) {
return;
}
for (++end; begin != end; ++begin)
{
auto entity = *begin;
func(entity, view.get(entity));
}
}
/*! @brief TODO */
template<typename... Component, typename Func>
inline void each(Entity parent, Func&& func) {
each(registry.get<Children<Component...>>(parent), std::move(func));
}
/*! @brief TODO */
template<typename... Component, typename View, typename Func>
inline void each(View& view, Entity parent, Func&& func) {
each(view.template get<Children<Component...>>(parent), std::move(func));
}
private:
Registry<Entity>& registry;
std::unordered_map<component_type, Handler> handlers;
};
}
#pragma once
#include "hierarchy.hpp"
namespace entt
{
template<typename Entity>
void hierarchy_test(Registry<Entity>& registry, Hierarchy<Entity>& hierarchy, int parents, int childs) {
{
struct a_t {};
struct b_t {};
auto e0 = registry.create();
auto e1 = registry.create();
auto e2 = registry.create();
auto e3 = registry.create();
auto e4 = registry.create();
registry.assign<a_t>(e0);
registry.assign<a_t>(e1);
registry.assign<a_t>(e2);
registry.assign<a_t>(e4);
registry.assign<b_t>(e0);
registry.assign<b_t>(e2);
registry.assign<b_t>(e3);
registry.assign<b_t>(e4);
auto view = registry.view<a_t, b_t>();
auto begin = view.find(e4);
auto end = view.find(e0);
for (++end; begin != end; ++begin)
{
auto e = *begin;
assert(e == e0 || e == e2 || e == e4);
}
} {
hierarchy.capture<int, double>();
hierarchy.bound<float>();
for (int i = 0; i < parents; ++i) {
auto parent = registry.create();
registry.assign<int>(parent) = int(i * 10);
hierarchy.bind(parent);
for (int j = 0; j < childs; ++j) {
auto child = registry.create();
registry.assign<int>(child) = int(i * 100 + j);
if (j % 2 == 0) {
registry.assign<float>(child) = float(j);
}
else {
registry.assign<double>(child) = double(j);
}
}
hierarchy.unbind();
{
int cnt = 0;
hierarchy.each(parent, [&cnt](auto entity) {
++cnt;
});
assert(cnt == childs);
}
} {
auto view = hierarchy.children_view<int>();
for (auto parent : view)
{
auto& parent_comp = view.get<int>(parent);
hierarchy.each<int>(view, parent, [](auto child, auto& comp) {
auto boolean = false;
boolean = true;
});
}
}
hierarchy.sort<float>();
{
auto view = hierarchy.child_view<float>();
for (auto entity : view)
{
auto& num = view.get<float>(entity);
auto& child = view.get<Hierarchy<Entity>::child_type<float>>(entity);
auto boolean = false;
}
}
}
}
}
@JSH32
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JSH32 commented Jan 9, 2022

Can you explain how this works?

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