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[1;0m[1;2m2025-10-14 14:31:13.901 | [1;0mSDL: version 2.30.8 initialised (windows video and wasapi audio)[1;0m | |
[1;0m[1;2m2025-10-14 14:31:13.903 | [1;0mDISPLAY: Using 854x640 window size in windowed mode on display-0[1;0m | |
[1;0m[1;2m2025-10-14 14:31:16.096 | [1;0mOPENGL: Vendor: NVIDIA Corporation[1;0m | |
[1;0m[1;2m2025-10-14 14:31:16.096 | [1;0mOPENGL: Version: 4.6.0 NVIDIA 581.47[1;0m | |
[1;0m[1;2m2025-10-14 14:31:16.096 | [1;0mOPENGL: GLSL version: 4.60 NVIDIA[1;0m | |
[1;0m[1;2m2025-10-14 14:31:16.096 | [1;0mOPENGL: NPOT textures supported[1;0m | |
[1;0m[1;2m2025-10-14 14:31:16.096 | [1;0mRENDER: Using adaptive CRT shader based on the graphics standard of the video mode[1;0m | |
[1;0m[1;2m2025-10-14 14:31:16.118 | [1;0mRENDER: Auto-switched to shader 'crt/hercules'[1;0m | |
[1;0m[1;2m2025-10-14 14:31:16.118 | [1;0mVGA: Pixel doubling enabled[1;0m | |
[1;0m[1;2m2025-10-14 14:31:16.118 | [1;0mVIDEO: Using the DOS video mode's frame rate[1;0m |
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# This is the configuration file for DOSBox Staging (0.82.2). | |
# Lines starting with a '#' character are comments. | |
[sdl] | |
# output: Rendering backend to use for graphics output ('opengl' by default). | |
# Only the 'opengl' backend has shader support and is thus the preferred option. | |
# The 'texture' backend is only provided as a last resort fallback for buggy or | |
# non-existent OpenGL drivers (this is extremely rare). | |
# opengl: OpenGL backend with shader support (default). | |
# texture: SDL's texture backend with bilinear interpolation. |