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@ArtBIT
Created May 9, 2024 13:43
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Arduino Buzzer
#include "pitches.h"
const int SPKR = 13; // Buzzer pin
const int BTN=2;
// notes in the notes:
int notes_1up[] = {NOTE_E5, NOTE_G5, NOTE_E6, NOTE_C6, NOTE_D6, NOTE_G6};
// note durations: 4 = quarter note, 8 = eighth note, etc.:
int durations_1up[] = {4, 4, 4, 4, 4, 4};
// mario coin
int notes_coin[] = {NOTE_B5, NOTE_E6};
int durations_coin[] = { 8, 1 };
int tempo = 400;
int button_state = 0;
int is_playing = 0;
long last_click_at = 0;
long debounce_delay = 200;
void play(int num_notes, int* notes, int* durations) {
// iterate over the notes of the notes:
if (is_playing) {
return;
}
is_playing = 1;
for (int thisNote = 0; thisNote < num_notes; thisNote++) {
// to calculate the note duration, take the tempo
// divided by the note type.
// e.g. quarter note = tempo / 4, eighth note = tempo/8, etc.
int noteDuration = tempo/durations[thisNote];
tone(SPKR, notes[thisNote], noteDuration);
// to distinguish the notes, set a minimum time between them.
// the note's duration + 30% seems to work well:
int pauseBetweenNotes = noteDuration * 1.30;
delay(pauseBetweenNotes);
// stop the tone playing:
noTone(SPKR);
}
is_playing = 0;
}
void setup()
{
// Initialize serial communication
Serial.begin(9600);
pinMode(SPKR, OUTPUT); //set the speaker as output
pinMode(BTN, INPUT);
play(6, notes_1up, durations_1up);
delay(100);
}
void loop() //do this over and over
{
button_state = digitalRead(BTN);
long now = millis();
if ((now - last_click_at) > debounce_delay) {
if (button_state == HIGH) {
play(2, notes_coin, durations_coin);
return;
}
last_click_at = now;
}
if (Serial.available() > 0) {
int incoming_byte = Serial.read();
if (incoming_byte == 'H') {
play(2, notes_coin, durations_coin);
}
}
}
/*************************************************
* Public Constants
*************************************************/
#define NOTE_B0 31
#define NOTE_C1 33
#define NOTE_CS1 35
#define NOTE_D1 37
#define NOTE_DS1 39
#define NOTE_E1 41
#define NOTE_F1 44
#define NOTE_FS1 46
#define NOTE_G1 49
#define NOTE_GS1 52
#define NOTE_A1 55
#define NOTE_AS1 58
#define NOTE_B1 62
#define NOTE_C2 65
#define NOTE_CS2 69
#define NOTE_D2 73
#define NOTE_DS2 78
#define NOTE_E2 82
#define NOTE_F2 87
#define NOTE_FS2 93
#define NOTE_G2 98
#define NOTE_GS2 104
#define NOTE_A2 110
#define NOTE_AS2 117
#define NOTE_B2 123
#define NOTE_C3 131
#define NOTE_CS3 139
#define NOTE_D3 147
#define NOTE_DS3 156
#define NOTE_E3 165
#define NOTE_F3 175
#define NOTE_FS3 185
#define NOTE_G3 196
#define NOTE_GS3 208
#define NOTE_A3 220
#define NOTE_AS3 233
#define NOTE_B3 247
#define NOTE_C4 262
#define NOTE_CS4 277
#define NOTE_D4 294
#define NOTE_DS4 311
#define NOTE_E4 330
#define NOTE_F4 349
#define NOTE_FS4 370
#define NOTE_G4 392
#define NOTE_GS4 415
#define NOTE_A4 440
#define NOTE_AS4 466
#define NOTE_B4 494
#define NOTE_C5 523
#define NOTE_CS5 554
#define NOTE_D5 587
#define NOTE_DS5 622
#define NOTE_E5 659
#define NOTE_F5 698
#define NOTE_FS5 740
#define NOTE_G5 784
#define NOTE_GS5 831
#define NOTE_A5 880
#define NOTE_AS5 932
#define NOTE_B5 988
#define NOTE_C6 1047
#define NOTE_CS6 1109
#define NOTE_D6 1175
#define NOTE_DS6 1245
#define NOTE_E6 1319
#define NOTE_F6 1397
#define NOTE_FS6 1480
#define NOTE_G6 1568
#define NOTE_GS6 1661
#define NOTE_A6 1760
#define NOTE_AS6 1865
#define NOTE_B6 1976
#define NOTE_C7 2093
#define NOTE_CS7 2217
#define NOTE_D7 2349
#define NOTE_DS7 2489
#define NOTE_E7 2637
#define NOTE_F7 2794
#define NOTE_FS7 2960
#define NOTE_G7 3136
#define NOTE_GS7 3322
#define NOTE_A7 3520
#define NOTE_AS7 3729
#define NOTE_B7 3951
#define NOTE_C8 4186
#define NOTE_CS8 4435
#define NOTE_D8 4699
#define NOTE_DS8 4978
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