Created
May 23, 2020 11:30
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Bouncing ball
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<div id="field"> | |
<img src="https://en.js.cx/clipart/ball.svg" width="40" height="40" id="ball"> | |
</div> |
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function animate({ timing, draw, duration }) { | |
let start = performance.now(); | |
requestAnimationFrame(function animate(time) { | |
let timeFraction = (time - start) / duration; | |
if (timeFraction > 1) timeFraction = 1; | |
let progress = timing(timeFraction); | |
draw(progress); | |
if (timeFraction < 1) requestAnimationFrame(animate); | |
}); | |
} | |
function bounce(timeFraction) { | |
for (let a = 0, b = 1, result; 1; a += b, b /= 2) { | |
if (timeFraction >= (7 - 4 * a) / 11) { | |
return ( | |
-Math.pow((11 - 6 * a - 11 * timeFraction) / 4, 2) + Math.pow(b, 2) | |
); | |
} | |
} | |
} | |
function quad(timeFraction) { | |
return Math.pow(timeFraction, 2); | |
} | |
function makeEaseOut(timing) { | |
return function (timeFraction) { | |
return 1 - timing(1 - timeFraction); | |
}; | |
} | |
ball.onclick = () => { | |
let toBottom = field.clientHeight - ball.clientHeight; | |
let toRight = 100; | |
animate({ | |
duration: 2000, | |
timing: makeEaseOut(bounce), | |
draw: (progress) => (ball.style.top = progress * toBottom + "px") | |
}); | |
animate({ | |
duration: 2000, | |
timing: makeEaseOut(quad), | |
draw: (progress) => (ball.style.left = toRight * progress + "px") | |
}); | |
}; |
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#field { | |
height: 200px; | |
border-bottom: 3px black groove; | |
position: relative; | |
} | |
#ball { | |
position: absolute; | |
cursor: pointer; | |
} |
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