Stanislav Ganev Arxero
- Sofia, Bulgaria
- Sign in to view email
- https://stanislav.syntrwave.com
View subs.vtt
1 | |
00:00:25,600 --> 00:00:27,534 | |
<i>This is the Asgardian</i> | |
2 | |
00:00:27,536 --> 00:00:30,005 | |
<i>refugee vessel</i> Statesman. | |
3 | |
00:00:32,708 --> 00:00:34,009 |
View subs.vtt
1 | |
00:00:25,600 --> 00:00:27,534 | |
<i>This is the Asgardian</i> | |
2 | |
00:00:27,536 --> 00:00:30,005 | |
<i>refugee vessel</i> Statesman. | |
3 | |
00:00:32,708 --> 00:00:34,009 |
View server_variables.txt
SERVER VARIABLES Updated once every 24 hours | |
AdvancedMute 1.0 | |
advanced_quake_sounds 5.0 | |
allow_spectators 1.0 | |
amxmodx_version 1.8.2 | |
amx_client_languages 1 | |
amx_language en | |
amx_nextmap [not yet voted on] | |
amx_ptb_version 1.8b3 | |
amx_timeleft 03:46 |
View plugins.ini
;Protection. Preporuchitelno da ne gi mahate! | |
autobuyfix_connor.amxx | |
fullupdate.amxx | |
anti_fullupdate.amxx | |
;KRAI na protekciite (: | |
; Admin Base - Always one has to be activated | |
galileo.amxx debug | |
std_admin_color_chat.amxx | |
restrictWeaponsGround.amxx |
View amxx.cfg
// AMX Mod X Configuration File | |
echo Executing AMX Mod X Configuration File | |
// Default access for all non admin players (see users.ini for access details) | |
// | |
// Default value: "z" | |
amx_default_access "z" | |
// Name of setinfo which should store a password on a client (you should change this) | |
// Note: Always prefix the field with an underscore (aka: "_") |
View server.cfg
hostname "Awesome Cars + Fun Maps" | |
amx_gamename "awesomecs.tk" | |
sv_password "" | |
rcon_password "" | |
log on | |
sv_maxupdaterate 100 | |
sv_minupdaterate 20 | |
sv_unlag 1 | |
sv_maxunlag .5 |
View gist:f3c93a9397edaeaac8e065df3d996cea
Never tell your password to anyone. | |
Friday, November 3, 2017 | |
ArtiseXplosion: It could be edited, but some of us would have to know how to do that. There's a program. | |
Maverick: it is quite hard I believe cause if that stage map can't be edited in the map editor, because it is compiled already and have to be decompiled in order to be edited which by it self is pretty miss match procedure. Genuenly it would be very easy if there is somewhere on the internet something like source code or project of the map | |
ArtiseXplosion: Alrighty then. | |
Maverick: you can ask Nojarq for more in depth details he is more into making maps | |
ArtiseXplosion: If needed, I will. | |
ArtiseXplosion: Yo boss, have you seen my list of maps that should be disbanded? | |
ArtiseXplosion: And also, the list of /maps in the server should be updated. | |
Maverick: sorry mate I saw it and did not act on that cause I study now, but I will do something about it today, do you think it would be better if I made a vote about that post on the front page on the forum |
View gist:b314cdac2dca33d768eacf371b1c6475
Save New Duplicate & Edit Just Text Twitter | |
1 | |
2 | |
3 | |
4 | |
5 | |
6 | |
7 | |
8 |
View hints.cs
//----Regex---- | |
abc… Letters | |
123… Digits | |
\d Any Digit | |
\D Any Non-digit character | |
. Any Character | |
\. Period | |
[abc] Only a, b, or c | |
[^abc] Not a, b, nor c | |
[a-z] Characters a to z |
View try-catch.cs
using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
namespace _18.Different_Integers_Size | |
{ | |
class Program | |
{ |