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Last active August 29, 2015 13:56
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// ==UserScript==
// @name Forces of War utilities (lite)
// @namespace http://asbra.net/forces-of-war-utilities-bot-script/
// @version 0.1
// @description Useful utilities for the Facebook game Forces of War
// @match https://fb-forces.uken.com/*
// @copyright 2013 Johan / Asbra.net
// ==/UserScript==
var version = 0.1;
var authenticity_token;
var battle_bot = 0;
var min_stamina = 0;
var heal_bot = 0;
var min_health = 0;
var collect_bot = 0;
function conlog(text) {
if(console && console.log) {
console.log(text);
}
var d = new Date();
var newlog = '['+(d.getHours()<10?'0':'')+d.getHours()+':'+(d.getMinutes()<10?'0':'')+d.getMinutes()+':'+(d.getSeconds()<10?'0':'')+d.getSeconds()+'] '+text;
var el_conlog = $('#conlog');
if(el_conlog.length == 1) {
if(el_conlog.html() && el_conlog.html().length > 0) {
var curlog = el_conlog.html().split('<br>');
if(curlog.length > 0) {
newlog = curlog[1] + '<br />' + newlog;
} else {
newlog = el_conlog.html() + '<br />' + newlog;
}
}
$('#conlog').html(newlog);
}
}
function condeb(text) {
if(console && console.debug) {
console.debug(text);
}
var d = new Date();
var newlog = '['+(d.getHours()<10?'0':'')+d.getHours()+':'+(d.getMinutes()<10?'0':'')+d.getMinutes()+':'+(d.getSeconds()<10?'0':'')+d.getSeconds()+'] '+text;
var el_deblog = $('#deblog');
if(el_deblog.length == 1) {
if(el_deblog.html() && el_deblog.html().length > 0) {
var curlog = el_deblog.html().split('<br>');
if(curlog.length > 0) {
newlog = curlog[1] + '<br />' + newlog;
} else {
newlog = el_deblog.html() + '<br />' + newlog;
}
}
$('#deblog').html(newlog);
}
}
function do_action(action) {
$('<form action="'+action+'" method="post">'+
'<input name="authenticity_token" value="'+authenticity_token+'">'+
'</form>').submit();
}
function repeated_checks() {
condeb('repeated_checks');
if(collect_bot) {
var money_bar = $('#money_bar > div > a.loader');
if(money_bar.length == 1 && money_bar.attr('href') == '/empire') {
// There is money to collect!
conlog('There is money to collect!');
window.location.href = money_bar.attr('href');
return;
}
}
if(heal_bot && U_HEALTH < min_health) {
conlog('health '+U_HEALTH+' < '+min_health);
do_action('/regeneration_chamber/regenerate?type=full');
return;
}
if(battle_bot && U_STAMINA > min_stamina) {
if($('div#battle_list_container table#battle_list').length == 0) {
conlog('Time for PvP!');
window.location.href = '/battles';
return;
} else if($('div#battle_list_container table#battle_list').length == 1) {
conlog('Looking for an opponent..');
var found = false;
$.each($('#battle_list tr'),function(index,value){
if(found == false) {
var player = $('.profile',value).html();
var level = $('p',value).html().split(' ')[1];
var winloss = $('b',value).html().split(' ');
var wins = winloss[0].substr(0,winloss[0].length-1);
var loss = winloss[2].substr(0,winloss[2].length-1);
if(level <= (U_LEVEL+1)) {
if(loss < (wins-1)) {
// If opponent is lower level, has a smaller alliance, and has lost alot..
// Attack him!
conlog('Attacking '+player);
$('form',value).submit();
found = true;
}
}
}
});
}
}
setTimeout(function(){repeated_checks();}, 1000);
}
$(document).ready( function() {
conlog('-[ FOW Utils v'+version+' initializing ]-');
$('#body .fb-like').hide();
// Load settings
collect_bot = GM_getValue('fow_collect_bot',0);
battle_bot = GM_getValue('fow_pvp_bot',0);
min_stamina = GM_getValue('fow_min_stamina',0);
heal_bot = GM_getValue('fow_heal_bot',0);
min_health = GM_getValue('fow_min_health',0);
conlog('collect_bot '+collect_bot);
conlog('battle_bot '+battle_bot);
conlog('min_stamina '+min_stamina);
conlog('heal_bot '+heal_bot);
conlog('min_health '+min_health);
// Initialize data
authenticity_token = $('meta[name=csrf-token]').attr('content');
if(collect_bot && $('form[action=/empire/collect_income]').length > 0) {
// There's money to collect!
conlog('Collecting money..');
do_action('/empire/collect_income');
return;
}
// Run main loop
repeated_checks();
// Inject controls
var el = document.createElement( 'div' );
el.id = 'fow_bot_settings';
el.style.zIndex = 99;
el.style.position = 'fixed';
el.style.top = 0;
el.style.left = 0;
el.style.padding = '5px';
el.style.width = '100%';
el.style.height = '110px';
el.style.backgroundColor = 'rgba(0,0,0,0.75)';
el.style.color = 'white';
el.innerHTML = '';
el_left = document.createElement( 'div' );
el_left.id = 'fow_bot_settings_left';
el_left.style.verticalAlign = 'top';
el_left.style.display = 'inline-block';
el_left.style.width = '49%';
el_left.innerHTML = '';
el_left.innerHTML += '<input id="collect_bot" type="checkbox"'+(collect_bot?' checked':'')+' /> Automatically collect income<br />';
el_left.innerHTML += '<input id="battle_bot" type="checkbox"'+(battle_bot?' checked':'')+' /> PvP bot &nbsp; When above <input id="min_stamina" type="text" value="'+min_stamina+'" placeholder="" size="4" /> stamina<br />';
el_left.innerHTML += '<input id="heal_bot" type="checkbox"'+(heal_bot?' checked':'')+' /> Heal me if below <input id="min_health" type="text" value="'+min_health+'" placeholder="0" size="6" /> health<br />';
el_right = document.createElement( 'div' );
el_right.id = 'fow_bot_settings_right';
el_left.style.verticalAlign = 'top';
el_right.style.display = 'inline-block';
el_right.style.width = '49%';
el_right.innerHTML = '';
el_right.innerHTML += 'Status:<br /><span id="conlog"></span><br />';
el_right.innerHTML += '<br />';
el_right.innerHTML += 'Debug:<br /><span id="deblog"></span><br />';
el.appendChild(el_left);
el.appendChild(el_right);
document.body.appendChild(el);
$('#fow_bot_settings #collect_bot').bind('change',function(){collect_bot = !collect_bot;GM_setValue('fow_collect_bot',collect_bot);condeb('collect_bot '+collect_bot);});
$('#fow_bot_settings #battle_bot').bind('change',function(){battle_bot = !battle_bot;GM_setValue('fow_pvp_bot',battle_bot);condeb('battle_bot '+battle_bot);});
$('#fow_bot_settings #min_stamina').bind('change',function(){min_stamina = $('#fow_bot_settings #min_stamina').val();GM_setValue('fow_min_stamina',min_stamina);condeb('min_stamina '+min_stamina);});
$('#fow_bot_settings #heal_bot').bind('change',function(){heal_bot = !heal_bot;GM_setValue('fow_heal_bot',heal_bot);condeb('heal_bot '+heal_bot);});
$('#fow_bot_settings #min_health').bind('change',function(){min_health = $('#fow_bot_settings #min_health').val();GM_setValue('fow_min_health',min_health);condeb('min_health '+min_health);});
});
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