This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
      Learn more about bidirectional Unicode characters
    
  
  
    
  | namespace MemoryPool { | |
| template <class T, std::size_t Size> class MyMemoryPool final{ | |
| using selfMemoryPtr = MyMemoryPool<T, Size>*; | |
| public: | |
| inline MyMemoryPool() : next(nullptr) { expandFreemem(Size); } | |
| inline virtual ~MyMemoryPool() { | |
| for (selfMemoryPtr nextPtr = next; nextPtr != 0; nextPtr = next) { | |
| next = next->next; | |
| std::free(nextPtr); | |
| } | 
  
    
      This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
      Learn more about bidirectional Unicode characters
    
  
  
    
  | #include <Windows.h>#include <crtdbg.h>#include <stdio.h>#include <time.h>#include <assert.h>#ifndef FALSE#define FALSE 0#endif#ifndef TRUE#define TRUE 1#endif#if defined(_DEBUG) && !defined(NEW)#define NEW ::new(_NORMAL_BLOCK, __FILE__, __LINE__)#else#define NEW new#define MALLOC(memsize) malloc(memsize)#endif#define EnableWriteErrorLog#if defined(EnableWriteErrorLog) && defined(_DEBUG)extern int ResetErrorLog(void);extern void WriteErrorLog(const char szFunction[], const char szComment[], const unsigned long uCnt);extern void WriteErrorLog(const char szFunction[], const char szComment[]);extern void WriteErrorLog(const char szFile[], const char szFunction[], const unsigned line, const char szComment[], const unsigned long uCnt);extern void WriteErrorLog(const char szFile[], const char szFunction[], const unsigned line, const char szComment[]);extern void memory_leaks_LOG();#define ErrorLog(log) WriteErrorLog(__FILE__,__FUNCTION__, __LINE__,log)#else#pragma warning(disable: 400 | 
  
    
      This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
      Learn more about bidirectional Unicode characters
    
  
  
    
  | #include "Singleton.h" | |
| class Test1 final: | |
| public singleton::Singleton<Test1>{ | |
| public: | |
| //明示的コンストラクタを最初に呼ぶ | |
| explicit inline Test1() : Num(0){} | |
| // デストラクタ | |
| inline ~Test1() throw(){} | |
| inline int GetNum() const throw(){ return Num; } | |
| void CountNum(){ Num++; } | 
  
    
      This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
      Learn more about bidirectional Unicode characters
    
  
  
    
  | #pragma once | |
| namespace singleton{ | |
| class Uncopyable { | |
| protected: | |
| explicit inline Uncopyable() throw(){} | |
| virtual inline ~Uncopyable() throw(){} | |
| private: | |
| inline Uncopyable(const Uncopyable & right) throw(); | |
| inline Uncopyable & operator=(const Uncopyable & right) throw(); | |
| }; | 
  
    
      This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
      Learn more about bidirectional Unicode characters
    
  
  
    
  | #include "DXUT.h" | |
| #include <wincrypt.h> | |
| #pragma warning (disable : 4127) | |
| #pragma warning (disable : 4512) | |
| #include <msgpack.hpp> | |
| #include <map> | |
| using namespace std; | |
| #pragma comment(lib, "crypt32.lib") | |
| #define KEYLENGTH_128 0x0080 * 0x10000 | |
| // 128-bit長 | 
  
    
      This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
      Learn more about bidirectional Unicode characters
    
  
  
    
  | #pragma once | |
| #ifndef __Serialize__ | |
| #define __Serialize__ | |
| struct SaveData; | |
| class Serialize{ | |
| private: | |
| // ファイル名 | |
| const char* const FileName = "save.dat"; | |
| // 暗号化するパスワード | |
| const char* const password = "パスワード"; |