Created
January 27, 2016 12:15
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package mod.steamnsteel.client.renderer.tileentity; | |
import mod.steamnsteel.tileentity.LargeFanTE; | |
import net.minecraft.block.properties.PropertyBool; | |
import net.minecraft.block.state.IBlockState; | |
import net.minecraft.client.Minecraft; | |
import net.minecraft.client.renderer.*; | |
import net.minecraft.client.renderer.texture.TextureMap; | |
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; | |
import net.minecraft.client.renderer.vertex.DefaultVertexFormats; | |
import net.minecraft.client.resources.model.IBakedModel; | |
import net.minecraft.tileentity.TileEntity; | |
import net.minecraft.util.BlockPos; | |
import net.minecraft.world.World; | |
import net.minecraftforge.client.model.ISmartBlockModel; | |
import net.minecraftforge.common.property.IExtendedBlockState; | |
import org.lwjgl.opengl.GL11; | |
public class MyTESR extends TileEntitySpecialRenderer<MyTE> | |
{ | |
@Override | |
public void renderTileEntityAt(LargeFanTE te, double x, double y, double z, float partialTicks, int destroyStage) | |
{ | |
final BlockRendererDispatcher blockRenderer = Minecraft.getMinecraft().getBlockRendererDispatcher(); | |
IBlockState blockState = te.getWorld().getBlockState(te.getPos()); | |
BlockPos blockpos = te.getPos(); | |
IBakedModel model = blockRenderer.getModelFromBlockState(blockState, getWorld(), te.getPos()); | |
Tessellator tessellator = Tessellator.getInstance(); | |
WorldRenderer worldRenderer = tessellator.getWorldRenderer(); | |
bindTexture(TextureMap.locationBlocksTexture); | |
RenderHelper.disableStandardItemLighting(); | |
GlStateManager.blendFunc(770, 771); | |
GlStateManager.enableBlend(); | |
GlStateManager.disableCull(); | |
if (Minecraft.isAmbientOcclusionEnabled()) | |
{ | |
GlStateManager.shadeModel(7425); | |
} | |
else | |
{ | |
GlStateManager.shadeModel(7424); | |
} | |
worldRenderer.begin(GL11.GL_QUADS, DefaultVertexFormats.BLOCK); | |
worldRenderer.setTranslation(x - blockpos.getX(), y - blockpos.getY(), z - blockpos.getZ()); | |
worldRenderer.color(255, 255, 255, 255); | |
if (model instanceof ISmartBlockModel) { | |
model = ((ISmartBlockModel) model).handleBlockState(blockState); | |
} | |
blockRenderer.getBlockModelRenderer().renderModel(te.getWorld(), model, blockState, te.getPos(), worldRenderer); | |
worldRenderer.setTranslation(0.0D, 0.0D, 0.0D); | |
tessellator.draw(); | |
RenderHelper.enableStandardItemLighting(); | |
} | |
} | |
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