This gist contains a few of the attachments which are used in the Dark Souls II Cheat Engine Guide.
Last active
April 24, 2023 05:16
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Save Atvaark/69c6dcca10b226895a12 to your computer and use it in GitHub Desktop.
Dark Souls II Cheat Engine Guide Attachments
Name | Id |
---|---|
Hollow | -1 |
Host | 0 |
Noclip / Ghost | 18 |
Noclip / Ghost | 19 |
White Phantom | 513 |
White Shade | 514 |
Gold Sunbro | 515 |
Gold Shade Sunbro | 516 |
Arbiter Spirit | 1286 |
Arbiter Spirit | 1287 |
Dark Spirit | 1799 |
Dark Spirit | 1800 |
Red Noclip | 1810 |
Dark Spirit | 1803 |
Gray Spirit | 2315 |
Dragon Spirit | 3085 |
Arena fighter | 4113 |
Friendly NPC | 4352 |
Friendly NPC | 4608 |
Hostile NPC | 5888 |
Class | Id |
---|---|
Warrior | 1 |
Knight | 2 |
Swordsman | 9 |
Bandit | 4 |
Cleric | 6 |
Sorcerer | 7 |
Explorer | 8 |
Deprived | 10 |
Infusion | Id |
---|---|
none | 0 |
fire | 1 |
magic | 2 |
lightning | 3 |
dark | 4 |
poison | 5 |
bleed | 6 |
raw | 7 |
enchanted | 8 |
mundane | 9 |
Phantom | Id |
---|---|
Shade | 1 |
White | 3 |
Bell Keepers | 7 |
Dark Spirit | 8 |
Dark Spirit | 9 |
Dark Spirit | 10 |
Dark Spirit | 11 |
Dark Spirit | 12 |
Dragon Remnants | 13 |
DLC | Area | Bonfire | Id |
---|---|---|---|
Things Betwixt | Spawn Location | 1000 | |
Things Betwixt | Things Betwixt | 2650 | |
Majula | Far Fire | 4650 | |
Forest of Fallen Giants | Crestfallen's Retreat | 10670 | |
Forest of Fallen Giants | Cardinal Tower | 10655 | |
Forest of Fallen Giants | Soldier's Rest | 10660 | |
Forest of Fallen Giants | The Place Unbeknownst | 10675 | |
Heide's Tower of Flame | Heide's Ruin | 31655 | |
Heide's Tower of Flame | Tower of Flame | 31650 | |
Heide's Tower of Flame | The Blue Cathedral | 31660 | |
No Man's Wharf | Unseen Path to Heide's | 18650 | |
Huntsmans Copse | Bridge Approach | 23655 | |
Huntsmans Copse | Undead Refuge | 23650 | |
Huntsmans Copse | Undead Lockaway | 23660 | |
Huntsmans Copse | Undead Purgatory | 23665 | |
Harvest Valley | Poison Pool | 17665 | |
Harvest Valley | The Mines | 17650 | |
Earthen Peak | Lower Earthen Peak | 17655 | |
Earthen Peak | Central Earthen Peak | 17670 | |
Earthen Peak | Upper Earthen Peak | 17675 | |
Iron Keep | Threshold Bridge | 19655 | |
Iron Keep | Ironhearth Hall | 19650 | |
Iron Keep | Eygil's Idol | 19660 | |
Lost Bastille | Straid's Cell | 16650 | |
Lost Bastille | Exile Holding Cells | 16655 | |
Lost Bastille | The Tower Apart | 16660 | |
Lost Bastille | Servant's Quarters | 16675 | |
Lost Bastille | McDuff's Workshop | 16670 | |
Belfry Luna | Upper Ramparts | 16665 | |
Belfry Sol | Belfry Sol Approach | 19665 | |
Sinner's Rise | The Saltfort | 16685 | |
Grave of Saints | Harvel's Resting Place | 34655 | |
Grave of Saints | Grave Entrance | 34650 | |
The Gutter | Central Gutter | 25655 | |
The Gutter | Upper Gutter | 25665 | |
Black Gulch | Hidden Chamber | 25660 | |
Black Gulch | Black Gulch Mouth | 25650 | |
Shaded Woods | Ruined Fork Road | 32655 | |
Shaded Woods | Old Akelarre | 29650 | |
Shaded Woods | Shaded Ruins | 32660 | |
Doors of Pharros | Gyrm's Respite | 33655 | |
Doors of Pharros | Ordeal's End | 33660 | |
Brightstone Cove Tseldora | Royal Army Campsite | 14655 | |
Brightstone Cove Tseldora | Chapel Threshold | 14660 | |
Brightstone Cove Tseldora | Lower Brightstone Cove | 14650 | |
Drangleic Castle | Forgotten Chamber | 21660 | |
Drangleic Castle | Underneath Castle Drangleic | 21665 | |
Drangleic Castle | King's Gate | 21650 | |
Drangleic Castle | Central Castle Drangleic | 21655 | |
Shrine of Amana | Tower of Prayer | 11650 | |
Shrine of Amana | Crumbled Ruins | 11655 | |
Shrine of Amana | Rhoy's Resting Place | 11660 | |
Shrine of Amana | Rise of the Dead | 11670 | |
Undead Crypt | Undead Crypt Entrance | 24655 | |
Undead Crypt | Undead Ditch | 24650 | |
Aldia's Keep | Foregarden | 15650 | |
Aldia's Keep | Ritual Site | 15655 | |
Dragon Aerie | Dragon Aerie | 27650 | |
Dragon Shrine | Shrine Entrance | 27655 | |
Crown of Sunken King | Shulva, Sanctum City | Sanctum Walk | 35650 |
Crown of Sunken King | Shulva, Sanctum City | Tower of Prayer | 35685 |
Crown of Sunken King | Shulva, Sanctum City | Priestess's Chamber | 35655 |
Crown of Sunken King | Dragon's Sanctum | Hidden Sanctum Chamber | 35670 |
Crown of Sunken King | Dragon's Sanctum | Lair of the Imperfect | 35675 |
Crown of Sunken King | Dragon's Sanctum | Sanctum Interior | 35680 |
Crown of Sunken King | Dragon's Rest | Sanctum Nadir | 35665 |
Crown of the Old Iron King | Brume Tower | Throne Floor | 36550 |
Crown of the Old Iron King | Brume Tower | Foyer | 36655 |
Crown of the Old Iron King | Brume Tower | Upper Floor | 36660 |
Crown of the Old Iron King | Brume Tower | Lowermost Floor | 36670 |
Crown of the Old Iron King | Brume Tower | The Smelter Throne | 36675 |
Crown of the Old Iron King | Iron Hallway Entrance | Iron Passage | 36665 |
Crown of the Ivory King | Frozen Eleum Loyce | Outer Wall | 37650 |
Crown of the Ivory King | Frozen Eleum Loyce | Abandoned Dwelling | 37660 |
Crown of the Ivory King | Frozen Eleum Loyce | Lower Garrison | 37665 |
Crown of the Ivory King | Frozen Eleum Loyce | Expulsion Chamber | 37675 |
Crown of the Ivory King | Frozen Eleum Loyce | Inner Wall | 37685 |
Crown of the Ivory King | Grand Cathedral | Grand Cathedral | 37670 |
Last Rest of the Giants | 10665 | ||
Bonfire | 11665 | ||
Lord's Private Chamber | 14665 | ||
Sinners' Rise | 16680 | ||
Eygil's Altar | 19670 | ||
Sanctum of the Scorned | 25670 | ||
Alva's Resting Place | 30650 | ||
Bonfire | 33650 | ||
Garrison Entrance | 37655 |
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00000000; | |
00000A5A;Fire Keepers' Dwelling | |
0000122A;The Far Fire | |
0000299F;Cardinal Tower | |
000029A4;Soldiers' Rest | |
000029A9;Last Rest of the Giants | |
000029AE;The Crestfallen's Retreat | |
000029B3;The Place Unbeknownst | |
00002D82;Tower of Prayer | |
00002D87;Crumbled Ruins | |
00002D8C;Rhoy's Resting Place | |
00002D91;Bonfire | |
00002D96;Rise of the Dead | |
0000393A;Lower Brightstone Cove | |
0000393F;Royal Army Campsite | |
00003944;Chapel Threshold | |
00003949;Lord's Private Chamber | |
00003D22;Foregarden | |
00003D27;Ritual Site | |
0000410A;Straid's Cell | |
0000410F;Exile Holding Cells | |
00004114;The Tower Apart | |
00004119;Upper Ramparts | |
0000411E;McDuff's Workshop | |
00004123;Servants' Quarters | |
00004128;Sinners' Rise | |
0000412D;The Saltfort | |
000044F2;The Mines | |
000044F7;Lower Earthen Peak | |
00004501;Poison Pool | |
00004506;Central Earthen Peak | |
0000450B;Upper Earthen Peak | |
000048DA;Unseen Path to Heide | |
00004CC2;Ironhearth Hall | |
00004CC7;Threshold Bridge | |
00004CCC;Eygil's Idol | |
00004CD1;Belfry Sol Approach | |
00004CD6;Eygil's Altar | |
00005492;King's Gate | |
00005497;Central Castle Drangleic | |
0000549C;Forgotten Chamber | |
000054A1;Under Castle Drangleic | |
00005C62;Undead Refuge | |
00005C67;Bridge Approach | |
00005C6C;Undead Lockaway | |
00005C71;Undead Purgatory | |
0000604A;Undead Ditch | |
0000604F;Undead Crypt Entrance | |
00006432;Black Gulch Mouth | |
00006437;Central Gutter | |
0000643C;Hidden Chamber | |
00006441;Upper Gutter | |
00006446;Sanctum of the Scorned | |
00006C02;Dragon Aerie | |
00006C07;Shrine Entrance | |
000073D2;Old Akelarre | |
000077BA;Alva's Resting Place | |
00007BA2;Tower of Flame | |
00007BA7;Heide's Ruin | |
00007BAC;The Blue Cathedral | |
00007F8F;Ruined Fork Road | |
00007F94;Shaded Ruins | |
00008372;Bonfire | |
00008377;Gyrm's Respite | |
0000837C;Ordeal's End | |
0000875A;Grave Entrance | |
0000875F;Harval's Resting Place | |
00008B42;Sanctum Walk | |
00008B47;Priestess' Chamber | |
00008B51;Sanctum Nadir | |
00008B56;Hidden Sanctum Chamber | |
00008B5B;Lair of the Imperfect | |
00008B60;Sanctum Interior | |
00008B65;Tower of Prayer | |
00008F2A;Throne Floor | |
00008F2F;Foyer | |
00008F34;Upper Floor | |
00008F39;Iron Hallway Entrance | |
00008F3E;Lowermost Floor | |
00008F43;The Smelter Throne | |
00009312;Outer Wall | |
00009317;Garrison Entrance | |
0000931C;Abandoned Dwelling | |
00009321;Lower Garrison | |
00009326;Grand Cathedral | |
0000932B;Expulsion Chamber | |
00009330;Garrison Underground | |
00009335;Inner Wall |
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Source: http://pastebin.com/n7nspytL | |
Don't trust the names 100%, I'm not absolutely confident in my assessments. | |
(?) means I don't know what kind of arrow or bolt it is. | |
? by itself means it had no visual effect. It may be a hitbox, particle effect or wind or something I didn't notice. | |
Bullets that are confirmed to be visible online are marked with a (+) sign and those confirmed to be invisible with a (-). | |
Bullets that are visible but have no effect are marked with a (x) sign. | |
Some bullets are only useable when placed as the first value of a Child Projectile pair with another ID as the second value of the same Child Projectile pair. These bullets are marked with a (1). | |
ADDRESS - 1095EA64 - PLAYER BULLETS? | |
* 01318B24 - SPIDER FANG R2? | |
* 01318B88 - SPIDER FANG R2? | |
* 01318BEC - SPIDER FANG R2? | |
* 01318C50 - SPIDER FANG R2? | |
* 0131A294 - THORNED GREATSWORD R2? | |
* -0131A295 - ? | |
* 0131A2F8 - THORNED GREATSWORD R2? | |
* -0131A2F9 - ? | |
* 0131A35C - THORNED GREATSWORD R2? | |
* -0131A35D - ? | |
* 0131A3C0 - THORNED GREATSWORD R2? | |
* -0131A3C1 - ? | |
* 0131A424 - MOONLIGHT GREATSWORD R2 | |
* -0131A425 - ? | |
* 0131A438 - EXPLOSION HITBOX? | |
* 0131A488 - MOONLIGHT GREATSWORD 2H R2 | |
* -0131A489 - ? | |
* 0131A49C - EXPLOSION HITBOX? | |
* 0131A4EC - MOONLIGHT GREATSWORD 2H R2 | |
* -0131A4ED - ? | |
* 0131A500 - EXPLOSION HITBOX? | |
* 0131A550 - MOONLIGHT GREATSWORD R2 | |
* -0131A551 - ? | |
* 0131A564 - EXPLOSION HITBOX? | |
* 0131B16C - SPITFIRE SPEAR R2? | |
* -0131B16D - EXPLOSION | |
* -0131B16E - ? | |
* 0131B1D0 - SPITFIRE SPEAR 2H R2? | |
* -0131B1D1 - EXPLOSION | |
* -0131B1D2 - ? | |
* 0131B202 - SPITFIRE SPEAR R2? | |
* -0131B203 - EXPLOSION | |
* -0131B204 - ? | |
* 0131C814 - FIRE ATTACK? | |
* -0131C815 - ? | |
* 0131C828 - ? | |
* 0131C878 - FIRE ATTACK? | |
* -0131C879 - ? | |
* 0131C88C - ? | |
* 0131C8DC - SACRED CHIME HAMMER R2 | |
* -0131C8DD - SACRED CHIME HAMMER R2 CIRCLE | |
* 0131CC06 - ? | |
* 0131CC6A - ? | |
* 0131CCCE - ? | |
* 0131CD32 - ? | |
* 013241F4 - SMELTER SWORD R2? | |
* -013241F5 - ? | |
* 01324208 - ? | |
* 01324258 - SMELTER SWORD R2? | |
* -01324259 - ? | |
* 0132426C - ? | |
* 013242BC - SMELTER SWORD R2? | |
* -013242BD - ? | |
* 013242D0 - ? | |
* 01324320 - SMELTER SWORD R2? | |
* -01324321 - ? | |
* 01324334 - ? | |
* 01324384 - CURVED DRAGON GREATSWORD R2 | |
* 0132438E - CURVED DRAGON GREATSWORD R2 | |
* -0132438F - ? | |
* -01324390 - ? | |
* -01324391 - ? | |
* -01324392 - ? | |
* -01324393 - ? | |
* -01324394 - ? | |
* -01324395 - ? | |
* -01324396 - ? | |
* -01324397 - ? | |
* -01324399 - ? | |
* 0132444C - CURVED DRAGON GREATSWORD 2H R2 | |
* 01324456 - CURVED DRAGON GREATSWORD R2 | |
* -01324457 - ? | |
* -01324458 - ? | |
* -01324459 - ? | |
* -0132445A - ? | |
* -0132445B - ? | |
* -0132445C - ? | |
* -0132445D - ? | |
* -0132445E - ? | |
* -0132445F - ? | |
* -01324461 - ? | |
* 013245DC - BOW OF WANT L1? | |
* -013245DD - LIGHTNING VISUAL ON BODY | |
* 01324640 - BOW OF WANT L1? | |
* -01324641 - LIGHTNING VISUAL ON BODY | |
* 01326904 - DRAKEWING ULTRA GREATSWORD R2 | |
* -01326905 - ? | |
* 01326918 - ? | |
* 01326968 - DRAKEWING ULTRA GREATSWORD R2 | |
* -01326969 - ? | |
* 0132697C - ? | |
* 013269CC - DRAGONSLAYER SPEAR R2? | |
* -013269CD - ? | |
* 01326A30 - DRAGONSLAYER SPEAR R2? | |
* -01326A31 - ? | |
* 01326A94 - DRAGONSLAYER SPEAR R2? | |
* -01326A95 - ? | |
* 01326AF8 - DRAGONSLAYER SPEAR R2? | |
* -01326AF9 - ? | |
* 01327264 - SOUL PROJECTILE STATIONARY? (x) | |
* 01327265 - SOUL PROJECTILE STATIONARY? (x) | |
* 013272C8 - SOUL PROJECTILE STATIONARY? (x) | |
* 0132732C - SOUL PROJECTILE STATIONARY? (x) | |
* 01327390 - SOUL PROJECTILE STATIONARY? (x) | |
* 013273F4 - SOUL PROJECTILE STATIONARY? (x) | |
* 01327458 - SOUL PROJECTILE STATIONARY? (x) | |
* 013274BC - SOUL PROJECTILE STATIONARY? (x) | |
* 01327584 - SOUL PROJECTILE STATIONARY LASTS LONGER? (x) | |
* 013275E8 - SOUL PROJECTILE STATIONARY LASTS LONGER? (x) | |
* 013276B0 - SOUL PROJECTILE STATIONARY? (x) | |
* 01327714 - SOUL PROJECTILE STATIONARYD? (x) | |
* 01327778 - SOUL GREATSWORD STATIONARY? (x) | |
* 013277DC - SOUL GREATSWORD STATIONARY? (x) | |
* 01327840 - SOUL PROJECTILE STATIONARY? | |
* 013278A4 - SOUL PROJECTILE STATIONARY? | |
* 013279D0 - SOUL PROJECTILE STATIONARY? | |
* 01327A34 - SOUL PROJECTILE STATIONARY? | |
* 01327A98 - SOUL PROJECTILE STATIONARY? | |
* 01327B62 - ? | |
* 01327BC4 - SOUL SPEAR | |
* -01327BC5 - WATCHER GREATSWORD BUFF VISUAL? | |
* 01327C28 - SOUL SPEAR | |
* -01327C29 - WATCHER GREATSWORD BUFF VISUAL? | |
* 01327C8C - SOUL SPEAR | |
* -01327C8D - WATCHER GREATSWORD BUFF VISUAL? | |
* 01327CF0 - SOUL SPEAR | |
* -01327CF1 - WATCHER GREATSWORD BUFF VISUAL? | |
* 0132877C - SOUL DISK? | |
* 01328790 - HANDS GLOW? | |
* 0132879A - SOUL DISK? | |
* 013287EA - DUST SHOCKWAVE | |
* -013287EB - ? | |
* 0132884F - BLACK SMOKE AND RED LIGHT SIDEWAYS? | |
* 01328859 - BLACK SMOKE AND RED LIGHT FORWARDS? | |
* 013288A9 - SMALL STATIONARY LIGHTNING EFFECT? | |
* 013288B2 - ? | |
* 0132890D - SMALL STATIONARY LIGHTNING EFFECT? | |
* 01328916 - ? | |
* 01328C90 - SANCTUM REPEATING CROSSBOW 2H L2? | |
* -01328C91 - HEX VISUAL EFFECT? | |
* 01328CF4 - SANCTUM CROSSBOW 2H L2? | |
* -01328CF5 - HEX VISUAL EFFECT? | |
* 01330D78 - WRATHFUL AXE R2 CHARGEUP | |
* -01330D79 - WRATHFUL AXE R2 CHARGEUP | |
* -01330D7A - WRATHFUL AXE R2 CHARGEUP | |
* -01330D7D - WRATHFUL AXE R2 EXPLOSION | |
* 0140A213 - SOUL PROJECTILE STATIONARY LASTS LONGER? (x) | |
* 014FE453 - SOUL PROJECTILE STATIONARY LASTS LONGER? (x) | |
* 015F2693 - ? | |
* 01D92CD0 - SOUL ARROW | |
* 01D953E0 - GREAT SOUL ARROW | |
* 01D97AF0 - HEAVY SOUL ARROW | |
* 01D9A200 - GREAT HEAVY SOUL ARROW | |
* 01D9C910 - HOMING SOUL ARROW | |
* 01D9C91A - HOMING SOUL ARROW | |
* 01D9F020 - HEAVY HOMING SOUL ARROW | |
* 01D9F02A - HEAVY HOMING SOUL ARROW | |
* 01DA1730 - HOMING SOUL MASS | |
* 01DA173A - SINGLE HOMING SOUL MASS | |
* -01DA173B - ? | |
* -01DA173C - ? | |
* -01DA173D - ? | |
* -01DA173E - ? | |
* -01DA173F - ? | |
* -01DA1740 - ? | |
* -01DA1741 - ? | |
* -01DA1742 - ? | |
* -01DA1743 - ? | |
* -01DA1744 - ? | |
* -01DA1745 - ? | |
* -01DA1746 - ? | |
* -01DA1747 - ? | |
* 01DA176C - HOMING SOUL MASS SHOT | |
* 01DA3E40 - HOMING CRYSTAL SOUL MASS | |
* 01DA3E4A - SINGLE HOMING SOUL MASS | |
* -01DA3E4B - ? | |
* -01DA3E4C - ? | |
* -01DA3E4D - ? | |
* -01DA3E4E - ? | |
* -01DA3E4F - ? | |
* -01DA3E50 - ? | |
* -01DA3E51 - ? | |
* -01DA3E52 - ? | |
* -01DA3E53 - ? | |
* -01DA3E54 - ? | |
* -01DA3E55 - ? | |
* -01DA3E56 - ? | |
* -01DA3E57 - ? | |
* 01DA3E7C - HOMING CRYSTAL SOUL MASS SHOT | |
* 01DA6550 - SOUL SPEAR | |
* 01DA6550 - CRYSTAL SOUL SPEAR | |
* 01DAB370 - SHOCKWAVE | |
* 01DAB37A - HITBOX? | |
* 01DADA80 - SOUL SPEAR BARRAGE SHOTS | |
* 01DB0190 - SOUL SHOWER | |
* -01DB0191 - ? | |
* 01DB019A - SOUL SHOWER SHOTS | |
* 01DB28A0 - SOUL GREATSWORD BLADE | |
* 01DB28AA - SOUL GREATSWORD HITBOX | |
* 01DB28B4 - ? | |
* 01DB4FB0 - SOUL VORTEX | |
* 01DB4FBA - SOUL VORTEX SHOTS | |
* 01DB5398 - ? | |
* 01DB53A2 - ? | |
* 01DB76C0 - SOUL BOLT | |
* -01DB76C1 - SOUL BOLT LIGHTS | |
* -01DB76C2 - SOUL BOLT BEAM | |
* -01DB76CA - SOUL BOLT BEAM | |
* -01DB76CB - ? | |
* 01DB9DD0 - SOUL GEYSER | |
* -01DB9DD1 - SOUL GEYSER VERTICAL | |
* -01DB9DD2 - SOUL GEYSER HORIZONTAL | |
* 01DB9DDA - SOUL GEYSER TOP | |
* -01DB9DDB - SOUL GEYSER BOTTOM | |
* -01DB9DDC - SOUL GEYSER RIGHT | |
* -01DB9DDD - SOUL GEYSER LEFT | |
* 01DBC4E0 - MAGIC WEAPON ON OFFHAND | |
* -01DBC4E1 - MAGIC WEAPON ON OFFHAND | |
* 01DBC8C8 - MAGIC WEAPON ON MAINHAND | |
* -01DBC8C9 - MAGIC WEAPON ON MAINHAND | |
* 01DBEBF0 - GREAT MAGIC WEAPON ON OFFHAND | |
* -01DBEBF1 - GREAT MAGIC WEAPON ON OFFHAND | |
* 01DBEFD8 - GREAT MAGIC WEAPON ON MAINHAND | |
* -01DBEFD9 - GREAT MAGIC WEAPON ON MAINHAND | |
* 01DC1300 - CRYSTAL MAGIC WEAPON ON OFFHAND | |
* -01DC1301 - CRYSTAL MAGIC WEAPON ON OFFHAND | |
* 01DC16E8 - CRYSTAL MAGIC WEAPON ON MAINHAND | |
* -01DC16E9 - CRYSTAL MAGIC WEAPON ON MAINHAND | |
* 01DC3A10 - GREAT MAGIC SHIELD ON OFFHAND | |
* -01DC3A11 - GREAT MAGIC SHIELD ON OFFHAND | |
* 01DC3DF8 - GREAT MAGIC SHIELD ON MAINHAND | |
* -01DC3DF9 - GREAT MAGIC SHIELD ON MAINHAND | |
* 01DC6120 - YEARN | |
* -01DC6121 - YEARN BALL | |
* 01DC612A - YEARN BALL | |
* 01DC8830 - HUSH | |
* 01DCAF40 - FALL CONTROL | |
* 01DCD650 - HIDDEN WEAPON ON OFFHAND | |
* -01DCD651 - HIDDEN WEAPON ON OFFHAND | |
* -01DCD652 - HIDDEN WEAPON ON OFFHAND | |
* 01DCDA38 - HIDDEN WEAPON ON MAINHAND | |
* -01DCDA39 - HIDDEN WEAPON ON MAINHAND | |
* -01DCDA3A - HIDDEN WEAPON ON MAINHAND | |
* 01DCFD60 - REPAIR | |
* 01DD2470 - CAST LIGHT | |
* -01DD2471 - CAST LIGHT | |
* 01DD4880 - CHAMELEON | |
* -01DD4B8A - CHAMELEON | |
* 01DD7290 - UNLEASH MAGIC | |
* -01DD7291 - UNLEASH MAGIC | |
* 01DD99A0 - ORBITAL LASER | |
* -01DD99AA - ORBITAL LASER | |
* -01DD99B4 - ORBITAL LASER HITBOX | |
* 01DDC0B0 - FOCUS SOULS | |
* -01DDC0B1 - FOCUS SOULS RIGHT | |
* -01DDC0B2 - FOCUS SOULS LEFT | |
* -01DDC0B3 - FOCUS SOULS OUTER CIRCLE | |
* -01DDC0BA - FOCUS SOULS UPPER RIGHT | |
* -01DDC0BB - FOCUS SOULS INNER CIRCLE | |
* -01DDC0BC - FOCUS SOULS LASER | |
* -01DDC0BD - FOCUS SOULS LASER | |
* -01DDC0BE - HITBOX | |
* -01DDC0C4 - FOCUS SOULS LOWER RIGHT | |
* -01DDC0C5 - FOCUS SOULS INNER CIRCLE | |
* -01DDC0C6 - FOCUS SOULS LASER | |
* -01DDC0C7 - FOCUS SOULS LASER | |
* -01DDC0C8 - HITBOX | |
* -01DDC0CE - FOCUS SOULS UPPER LEFT | |
* -01DDC0CF - FOCUS SOULS INNER CIRCLE | |
* -01DDC0D0 - FOCUS SOULS LASER | |
* -01DDC0D1 - FOCUS SOULS LASER | |
* -01DDC0D2 - HITBOX | |
* -01DDC0D8 - FOCUS SOULS LOWER LEFT | |
* -01DDC0D9 - FOCUS SOULS INNER CIRCLE | |
* -01DDC0DA - FOCUS SOULS LASER | |
* -01DDC0DB - FOCUS SOULS LASER | |
* -01DDC0DC - HITBOX | |
* 01E86F10 - HEAL | |
* -01E86F1A - HEAL | |
* -01E86F1B - HEAL | |
* -01E86F1C - HEAL | |
* -01E86F1D - HEAL | |
* -01E86F1E - HEAL | |
* 01E89620 - MED HEAL | |
* -01E8962A - MED HEAL | |
* -01E8962B - MED HEAL | |
* -01E8962C - MED HEAL | |
* -01E8962D - MED HEAL | |
* -01E8962E - MED HEAL | |
* 01E8BD30 - GREAT HEAL EXCERPT | |
* -01E8BD31 - GREAT HEAL EXCERPT | |
* 01E8E440 - GREAT HEAL | |
* -01E8E44A - GREAT HEAL | |
* -01E8E44B - GREAT HEAL | |
* -01E8E44C - GREAT HEAL | |
* -01E8E44D - GREAT HEAL | |
* -01E8E44E - GREAT HEAL | |
* 01E90B50 - SOOTHING SUNLIGHT | |
* -01E90B5A - SOOTHING SUNLIGHT | |
* -01E90B5B - SOOTHING SUNLIGHT | |
* -01E90B5C - SOOTHING SUNLIGHT | |
* -01E90B5D - SOOTHING SUNLIGHT | |
* -01E90B5E - SOOTHING SUNLIGHT | |
* 01E93260 REPLENISHMENT | |
* -01E93261 - REPLENISHMENT | |
* 01E95970 - RESPLENDENT LIFE | |
* -01E95971 - RESPLENDENT LIFE | |
* 01E98080 - BOUNTIFUL SUNLIGHT | |
* -01E9808A - BOUNTIFUL SUNLIGHT | |
* -01E9808B - BOUNTIFUL SUNLIGHT | |
* -01E9808C - BOUNTIFUL SUNLIGHT | |
* -01E9808D - BOUNTIFUL SUNLIGHT | |
* -01E9808E - BOUNTIFUL SUNLIGHT | |
* 01E9A790 - CARESSING PRAYER | |
* -01E9A791 - CARESSING PRAYER | |
* 01E9CEA0 - FORCE | |
* -01E9CEA1 - FORCE ON STAFF | |
* 01E9F5B0 - WRATH OF THE GODS | |
* -01E9F5B1 - WRATH OF THE GODS WITHOUT CHIME SOUND | |
* 01EA1CC0 - EMIT FORCE | |
* -01EA1CC1 - EMIT FORCE HITBOX | |
* 01EA43D0 - HEAVENLY THUNDER | |
* -01EA43D1 - HEAVENLY THUNDER SINGLE BOLT | |
* -01EA43DA - HEAVENLY THUNDER SINGLE BOLT ON STAFF | |
* -01EA43E4 - ? | |
* -01EA43E5 - LIGHTNING SOUND EFFECT? | |
* -01EA43EE - HITBOX? | |
* -01EA43EF - LIGHTNING VISUAL? | |
* 01EA6AE0 - LIGHTNING SPEAR | |
* -01EA6AE0 - HITBOX? | |
* -01EA6AF4 - CONTACT AOE? | |
* -01EA6AF5 - WATER CONTACT AOE? | |
* -01EA6AFE - CONTACT AOE ON STAFF? | |
* -01EA6AFF - WATER CONTACT AOE ON STAFF? | |
* 01EA91F0 - GREAT LIGHTNING STAFF | |
* -01EA91FA - HITBOX? | |
* -01EA9204 - CONTACT AOE? | |
* -01EA9205 - WATER CONTACT AOE? | |
* -01EA920E - CONTACT AOE ON STAFF? | |
* -01EA920F - WATER CONTACT AOE ON STAFF? | |
* 01EAB900 - SUNLIGHT SPEAR | |
* -01EAB90A - HITBOX? | |
* -01EAB914 - CONTACT AOE? | |
* -01EAB915 - WATER CONTACT AOE? | |
* -01EAB91E - CONTACT AOE ON STAFF? | |
* -01EAB91F - WATER CONTACT AOE ON STAFF? | |
* 01EAE010 - SOUL APPEASE | |
* -01EAE01A - SOUL APPEASE NO CHIME SOUND | |
* -01EAE01B - HITBOX? | |
* 01EB0720 -BLINDING BOLT | |
* -01EB0721 - BLINDING BOLT ON STAFF | |
* -01EB072A - SINGLE LIGHTNING VOLLEY | |
* -01EB072B - CONTACT ON STAFF? | |
* -01EB0734 - HITBOX? | |
* -01EB0735 - CONTACT AOE? | |
* -01EB073E - CONTACT AOE ON STAFF? | |
* -01EB073F - WATER CONTACT AOE ON STAFF? | |
* 01EB2E30 - MAGIC BARIER | |
* -01EB2E3A - MAGIC BARRIER NO CHIME SOUND | |
* -01EB2E3B - MAGIC BARRIER NO CHIME SOUND | |
* -01EB2E3C - MAGIC BARRIER NO CHIME SOUND | |
* -01EB2E3D - MAGIC BARRIER NO CHIME SOUND | |
* -01EB2E3E - MAGIC BARRIER NO CHIME SOUND | |
* 01EB5540 - GREAT MAGIC BARRIER | |
* -01EB5541 - GREAT MAGIC BARRIER NO CHIME SOUND | |
* 01EB7C50 - HOMEWARD | |
* 01EBA360 - GUIDANCE | |
* -01EBA361 - GUIDANCE NO CHIME SOUND | |
* 01EBCA70 - SACRED OATH | |
* -01EBCA7A - SACRED OATH | |
* -01EBCA7B - SACRED OATH | |
* -01EBCA7C - SACRED OATH | |
* -01EBCA7D - SACRED OATH | |
* -01EBCA7E - SACRED OATH | |
* 01EBF180 - UNVEIL | |
* 01EC1890 - PERSEVERANCE | |
* -01EC1890 - PERSEVERANCE NO CHIME SOUND | |
* 01EC3FA0 - SUNLIGHT BLADE ON OFFHAND | |
* 01EC4388 - SUNLIGHT BLADE ON MAINHAND | |
* 01ECDBE0 - DENIAL | |
* -01ECDBE1 - DENIAL NO CHIME SOUND | |
* -01ECBDEA - DENIAL LIGHTING VISUALS? NO EFFECT | |
* 01ED02F0 - LIGHTNING GATE (DLC MIRACLE) | |
* -01ED02F1 - LIGHTNING GATE NO CHIME SOUND | |
* -01ED02F2 - LIGHTNING GATE LAUNCH HITBOX? | |
* -01ED02F3 - LIGHTNING GATE ON CASTING LOCATION | |
* -01ED02F4 - LIGHTNING SOUND? | |
* -01ED02F5 - LIGHTNING GATE ON CASTING LOCATION NO SOUND | |
* -01ED02F6 - GATEWAY VISUAL EFFECT | |
* -01ED02F7 - LIGHTNING ON CASTING LOCATION | |
* -01ED02FA - LIGHTNING ON CASTING LOCATION | |
* -01ED0304 - LIGHTNING SUMMONING HITBOX? | |
* -01ED0305 - ? | |
* -01ED0306 - ? | |
* -01ED030E - SINGLE LIGHTNING BOLT | |
* -01ED0318 - SINGLE LIGHTNING BOLT ON STAFF | |
* -01ED0319 - HITBOX? | |
* -01ED0322 - ? | |
* -01ED0323 - LIGHTNING SOUND? | |
* -01ED032C - CONTACT AOE? | |
* -01ED032D - WATER CONTACT AOE? | |
* 01F7B150 - FIREBALL | |
* -01F7B151 - HITBOX? | |
* -01F7B15A - ? | |
* 01F7D860 - FIRE ORB | |
* -01F7D861 - HITBOX? | |
* -01F7D86A - ? | |
* 01F7FF70 - GREAT FIREBALL | |
* -01F7FF71 - HITBOX? | |
* -01F7FF7A - ? | |
* 01F82680 - GREAT CHAOS FIREBALL | |
* -01F82681 - ? | |
* -01F82682 - HITBOX? | |
* -01F82694 - LAVA | |
* -01F82695 - LAVA ON STAFF | |
* 01F84D90 - FIRESTORM | |
* -01F84D91 - FIRE PILLARS | |
* -01F84D92 - FIRE PILLARS | |
* -01F84D93 - FIERY LIGHTING | |
* -01F84D94 - FIERY LIGHTING | |
* -01F84D9A - SINGLE FIRE PILLAR | |
* -01F84D9B - SINGLE FIRE PILLAR | |
* -01F84DA4 - SINGLE FIRE PILLAR ON STAFF | |
* -01F84DA5 - SINGLE FIRE PILLAR ON STAFF | |
* -01F84DAE - SINGLE FIRE PILLAR ON STAFF | |
* -01F84DAF - ? | |
* -01F84DB8 - ? | |
* 01F874A0 - FIRE TEMPEST | |
* -01F874A1 - FIRE PILLARS | |
* -01F874A2 - FIRE PILLARS | |
* -01F874A3 - FIERY LIGHTING | |
* -01F874A4 - FIERY LIGHTING | |
* -01F874AA - SINGLE FIRE PILLAR | |
* -01F874AB - SINGLE FIRE PILLAR | |
* -01F874B4 - SINGLE FIRE PILLAR ON STAFF | |
* -01F874B5 - SINGLE FIRE PILLAR ON STAFF | |
* -01F874BE - SINGLE FIRE PILLAR ON STAFF | |
* -01F874BF - ? | |
* -01F874B8 - ? | |
* 01F89BB0 - CHAOS STORM | |
* -01F89BB1 - FIRE PILLARS | |
* -01F89BB2 - FIRE PILLARS | |
* -01F89BB3 - FIERY LIGHTING | |
* -01F89BB4 - FIERY LIGHTING | |
* -01F89BBA - SINGLE FIRE PILLAR | |
* -01F89BBB - SINGLE FIRE PILLAR | |
* -01F89BC4 - SINGLE FIRE PILLAR ON STAFF | |
* -01F89BC5 - SINGLE FIRE PILLAR ON STAFF | |
* -01F89BCE - SINGLE FIRE PILLAR ON STAFF | |
* -01F89BCF - ? | |
* -01F89BD8 - ? | |
* -01F89BE2 - WIND? | |
* 01F8C2C0 - COMBUSTION | |
* -01F8C2CA - HITBOX | |
* 01F8E9D0 - GREAT COMBUSTION | |
* -01F8E9DA - HITBOX | |
* 01F910E0 - FIRE WHIP | |
* -01F910E1 - FIRE VISUAL | |
* -01F910EA - HITBOX | |
* 01F937F0 - POISON MIST | |
* -01F937FA - SMALL CLOUD VISUAL AND SOUND EFFECT | |
* -01F937FB - LARGE CLOUD AND HITBOX? | |
* 01F95F00 - TOXIC MIST | |
* -01F95F0A - SMALL CLOUD VISUAL AND SOUND EFFECT | |
* -01F95F0B - LARGE CLOUD AND HITBOX? | |
* 01F98610 - ACID SURGE | |
* -01F9861A - SMALL CLOUD VISUAL AND SOUND EFFECT | |
* -01F9861B - LARGE CLOUD AND HITBOX? | |
* 01F9AD20 - LINGERING FLAME | |
* -01F9AD21 - LINGERING FLAME ON STAFF | |
* -01F9AD2A - EXPLOSION CHARGEUP | |
* -01F9AD2B - EXPLOSION | |
* 01F9D430 - FLAME SWATHE | |
* -01F9D431 - FLAME SWATHE ON STAFF | |
* -01F9D43A - EXPLOSION | |
* -01F9D43B - HITBOX | |
* 01F9FB40 - FORBIDDEN SUN | |
* -01F9FB41 - EXPLOSION | |
* -01F9FB42 - HITBOX | |
* -01F9FB54 - LAVA SPAWNING HITBOX? | |
* -01F9FB55 - LAVA ON STAFF | |
* -01F9FB56 - ? | |
* -01F9FB57 - ? | |
* 01FA2250 - FLAME WEAPON ON OFFHAND | |
* 01FA2638 - FLAME WEAPON ON MAINHAND | |
* 01FA4960 - FLASH SWEAT | |
* 01FA7070 - IRON FLESH | |
* 01FA9780 - WARMTH | |
* 01FABE90 - IMMOLATION | |
* -01FABEA4 - DO A BUNCH OF DAMAGE TO ONLY YOURSELF | |
* -01FABEA5 - HITBOX | |
* -01FABEA6 - ? | |
* 01FC1E20 - FIRE WALL (DLC PYROMANCY) | |
* -01FC1E21 - HITBOX | |
* -01FC1E2A - FIRE PILLAR ON STAFF | |
* -01FC1E34 - 1ST FIRE PILLAR | |
* -01FC1E35 - HITBOX | |
* -01FC1E3E - 2ND FIRE PILLAR | |
* -01FC1E3F - HITBOX | |
* -01FC1E48 - 3RD FIRE PILLAR | |
* -01FC1E49 - HITBOX | |
* -01FC1E52 - 4TH FIRE PILLAR | |
* -01FC1E53 - HITBOX | |
* -01FC1E5C - 5TH FIRE PILLAR | |
* -01FC1E5D - HITBOX | |
* -01FC1E66 - 6TH FIRE PILLAR | |
* -01FC1E67 - HITBOX | |
* -01FC1E70 - LAST FIRE PILLAR | |
* -01FC1E71 - HITBOX | |
* -01FC1E7A - HITBOX | |
* 01FC4530 - FLAME SLASH (DLC PYROMANCY) | |
* -01FC453A - FLAME SLASH LEFT TO RIGHT | |
* -01FC4544 - FLAME SLASH FORWARD TO BACK | |
* -01FC454E - FLAME SLASH FORWARD | |
* -01FC454F - FLAME TRAIL | |
* 01FC4918 - FLAME SLASH ALTERNATE | |
* -01FC453A - FLAME SLASH RIGHT TO LEFT | |
* -01FC492C - FLAME SLASH FORWARD TO BACK | |
* -01FC4936 - FLAME SLASH FORWARD | |
* -01FCC937 - FLAME TRAIL | |
* 0206F390 - DARK ORB | |
* 02071AA0 - DARK HAIL | |
* -02071AA1 - DARK HAIL NO CASTING SOUND | |
* 020741B0 - DARK FOG | |
* -020741BA - SMALL CLOUD VISUAL AND SOUND EFFECT | |
* -020741BB - LARGE CLOUD AND HITBOX? | |
* 020768C0 - AFFINITY | |
* -020768CA - SINGLE ORB | |
* -02076BCB - ? | |
* -02076BCC - ? | |
* -02076BCD - ? | |
* -02076BCE - ? | |
* -02076BCF - ? | |
* -02076BD0 - ? | |
* -02076BD1 - ? | |
* -02076BD2 - ? | |
* -02076BD3 - ? | |
* -02076BD4 - ? | |
* -02076BD5 - ? | |
* -02076BD6 - ? | |
* -02076BD7 - ? | |
* -02076BD8 - ? | |
* -020768FC - AFFINITY SHOT | |
* 02078FD0 - DEAD AGAIN | |
* -02078FD1 - DEAD AGAIN NO CASTING SOUND | |
* -02078FDA - CORPSE LIGHT | |
* -02078FDB - EXPLOSION | |
* -02078FDC - HITBOX? | |
* 0207B6E0 - DARK WEAPON ON OFFHAND | |
* 0207BAC8 - DARK WEAPON ON MAINHAND | |
* 0207DDF0 - WHISPER OF DESPAIR | |
* -0207DDFA - WHISPER OF DESPAIR | |
* -0207DDFB - WHISPER OF DESPAIR | |
* -0207DDFC - WHISPER OF DESPAIR | |
* -0207DDFD - WHISPER OF DESPAIR | |
* -0207DDFE - WHISPER OF DESPAIR | |
* 02080500 - REPEL | |
* 02082C10 - TWISTED BARRICADE | |
* 02085320 - NUMBNESS | |
* 020B6060 - DARK GREATSWORD | |
* -020B606A - DARK GREATSWORD BLADE | |
* -020B6074 - HITBOX | |
* -020B6075 - HITBOX | |
* -020B6076 - DARK GREATSWORD BEAM | |
* -020B607E - DARK GREATSWORD BEAM | |
* -020B607F - HITBOX | |
* 020B8770 - SKULL TURRET (DLC HEX) | |
* -020B877A - SKULL TURRET | |
* -020B877B - SKULL | |
* 021635D0 - SCRAPS OF LIFE | |
* -021635D1 - CASTING CIRCLE | |
* -021635D2 - DARK PILLARS | |
* -021635DB - FEW DARK PILLARS | |
* -021635DC - FEW DARK PILLARS | |
* -021635E4 - SINGLE DARK PILLAR | |
* -021635E5 - SINGLE DARK PILLAR | |
* -021635EE - SINGLE DARK PILLAR ON CASTING LOCATION | |
* -021635EF - SINGLE DARK PILLAR ON CASTING LOCATION | |
* -021635F8 - SINGLE DARK PILLAR ON CASTING LOCATION | |
* -02163602 - HITBOX | |
* 02165CE0 - DARKSTORM | |
* -02165CEA - DARKSTORM NO CASTING SOUND | |
* -02165CEB - HITBOX | |
* -02165CEC - HITBOX | |
* 021683F0 - RESONANT SOUL FULL SOULS | |
* -021683F1 - RESONANT SOUL HIGH SOULS | |
* -021683F2 - RESONANT SOUL MID SOULS | |
* -021683F3 - RESONANT SOUL LOW SOULS | |
* -021683F4 - RESONANT SOUL NO SOULS | |
* 0216AB00 - GREAT RESONANT SOUL FULL SOULS | |
* -0216AB01 - GREAT RESONANT SOUL HIGH SOULS | |
* -0216AB02 - GREAT RESONANT SOUL MID SOULS | |
* -0216AB03 - GREAT RESONANT SOUL LOW SOULS | |
* -0216AB04 - GREAT RESONANT SOUL NO SOULS | |
* 0216D210 - CLIMAX FULL SOULS | |
* -0216D211 - CLIMAX HIGH SOULS | |
* -0216D212 - CLIMAX MID SOULS | |
* -0216D213 - CLIMAX LOW SOULS | |
* -0216D214 - CLIMAX NO SOULS | |
* 0216F920 - RESONANT FLESH FULL SOULS | |
* -0216F921 - RESONANT FLESH HIGH SOULS | |
* -0216F922 - RESONANT FLESH MED SOULS | |
* -0216F923 - RESONANT FLESH LOW SOULS | |
* -0216F924 - RESONANT FLESH NO SOULS | |
* 02172030 - RESONANT WEAPON ON OFFHAND FULL SOULS | |
* -02172031 - RESONANT WEAPON ON OFFHAND HIGH SOULS | |
* -02172032 - RESONANT WEAPON ON OFFHAND MED SOULS | |
* -02172033 - RESONANT WEAPON ON OFFHAND LOW SOULS | |
* -02172034 - RESONANT WEAPON ON OFFHAND NO SOULS | |
* 02172418 - RESONANT WEAPON ON MAINHAND FULL SOULS | |
* -02172419 - RESONANT WEAPON ON MAINHAND HIGH SOULS | |
* -0217241A - RESONANT WEAPON ON MAINHAND MED SOULS | |
* -0217241B - RESONANT WEAPON ON MAINHAND LOW SOULS | |
* -0217241C - RESONANT WEAPON ON MAINHAND NO SOULS | |
* -02172422 - OMINOUS BUFFING SOUND | |
* 02174740 - LIFEDRAIN PATCH FULL SOULS | |
* -02174741 - LIFEDRAIN PATCH FULL SOULS ON CASTING LOCATION | |
* -02174742 - CASTING ANIMATION? | |
* -0217474A - LIFEDRAIN PATCH HIGH SOULS | |
* -0217474B - LIFEDRAIN PATCH HIGH SOULS ON CASTING LOCATION | |
* -0217474C - CASTING ANIMATION? | |
* -02174754 - LIFREDRAIN PATCH MED SOULS | |
* -02174755 - LIFREDRAIN PATCH MED SOULS ON CASTING LOCATION | |
* -02174756 - CASTING ANIMATION | |
* -0217475E - LIFEDRAIN PATCH LOW SOULS | |
* -0217475F - LIFEDRAIN PATCH LOW SOULS ON CASTING LOCATION | |
* -02174760 - CASTING ANIMATION? | |
* -02174768 - LIFEDRAIN PATCH NO SOULS | |
* -02174769 - LIFEDRAIN PATCH NO SOULS ON CASTING LOCATION | |
* -0217476A - CASTING ANIMATION? | |
* 02176E50 - PROFOUND STILL | |
* -02176E5A - PROFOUND STILL NO CASTING SOUND | |
* -02176E5B - PROFOUND STILL NO CASTING SOUND | |
* -02176E5D - PROFOUND STILL NO CASTING SOUND | |
* -02176E5D - PROFOUND STILL NO CASTING SOUND | |
* -02176E5E - PROFOUND STILL NO CASTING SOUND | |
* 021AA2A0 - PROMISED WALK OF PEACE +50% | |
* -021AA2AA - PROMISED WALK OF PEACE +10% | |
* -021AA2AB - PROMISED WALK OF PEACE +20% | |
* -021AA2AC - PROMISED WALK OF PEACE +30% | |
* -021AA2AD - PROMISED WALK OF PEACE +40% | |
* -021AA2AE - PROMISED WALK OF PEACE +50% | |
* 021AC9B0 HEX MASS (DLC HEX) FULL SOULS | |
* -021AC9BA - HEX MASS FULL SOULS | |
* -021AC9BB - CASTING HITBOX | |
* -021AC9C4 - HEX MASS MID SOULS | |
* -021AC9C5 - CASTING HITBOX | |
* -021AC9CF - ? | |
* -021AC9D0 - ? | |
* -021AC9D1 - ? | |
* -021AC9D2 - ? | |
* -021AC9D3 - ? | |
* -021AC9D9 - ? | |
* -021AC9DA - ? | |
* -021AC9DB - ? | |
* -021AC9DC - ? | |
* -021AC9DD - ? | |
* -021ACA14 - HEX MASS HIGH SOULS | |
* -021ACA1E - CASTING HITBOX | |
* -021ACA28 - ? | |
* -021ACA29 - ? | |
* -021ACA78 - HEX MASS MED SOULS | |
* -021ACA82 - CASTING HITBOX | |
* -021ACA8C - ? | |
* -021ACA8D - ? | |
* -021ACADC - HEX MASS LOW SOULS | |
* -021ACAE6 - CASTING HITBOX | |
* -021ACAF0 - ? | |
* -021ACAF1 - ? | |
* -021ACB40 - HEX MASS NO SOULS | |
* -021ACB4A - CASTING HITBOX | |
* -021ACB54 - ? | |
* -021ACB55 - ? | |
* 0269AD00 - DELAYED EXPLOSIVE | |
* -0269AD0A - EXPLOSION | |
* 026A7050 - THREE BOLTS FROM BODY | |
* -026A705A - THREE BOLTS FROM CASTING LOCATION | |
* 02FAF08A - ? | |
* 030A32C0 - AMBER HERB? | |
* 030AF9D1 - AROMATIC OOZE MAINHAND | |
* 030AF9D2 - AROMATIC OOZE OFFHAND | |
* 030A80E0 - ? | |
* 0399B508 - DRAGON HEAD STONE EQUIP | |
* -0399B509 - DRAGON HEAD STONE EQUIP | |
* 0399B512 - DRAGON HEAD STONE FIRE | |
* -0399B513 - ? | |
* -0399B51C - DRAGON HEAD STONE FIRE | |
* -0399B526 - DRAGON HEAD STONE FIRE IMPACT | |
* 0399B8F0 - DRAGON TORSO STONE EQUIP | |
* -0399B8F1 - DRAGON TORSO STONE EQUIP | |
* 0399B8FA - DRAGON TORSO STONE ROAR | |
* -0399B8FB - DRAGON ROAR BUFF | |
* 039A16B0 - FLAME BUTTERFLY | |
* 039AB2F0 - HELLO! | |
* 039ADA00 - THANK YOU! | |
* 039B0110 - I'M SORRY! | |
* 039B2820 - VERY GOOD! | |
* 039B9D50 - ALLURING SKULL | |
* -039B9D5A - ALLURING SKULL IMPACT | |
* 039BA138 - LLOYD'S TALISMAN | |
* -039BA142 - HITBOX | |
* 039BC560 - THROWING KNIFE | |
* 039BEB70 - WITCHING URN | |
* -039BEB7A - HITBOX | |
* -039BEB7B - ? | |
* 039C1280 - LIGHTNING URN | |
* -039C128A - HITBOX | |
* -039C128B - ? | |
* 039C3990 - FIREBOMB | |
* -039C399A - HITBOX | |
* -039C399B - ? | |
* 039C4D18 - BLACK FIREBOMB | |
* -039C4D22 - HITBOX | |
* -039C4D23 - ? | |
* 039C60A0 - HEXING URN | |
* -039C60AA - HITBOX | |
* -039C60AB - ? | |
* 039C87B0 - POISON THROWING KNIFE | |
* 039C9B38 - DUNG PIE | |
* -039C9B42 - HITBOX | |
* 039CAEC0 - LACERATING KNIFE | |
* 039CD5D0 - CORROSIVE URN | |
* -039CD5DA - HITBOX | |
* -039CD5DB - ? | |
* 039CFCE0 - HOLY WATER URN | |
* -039CFCEA - HITBOX | |
* -039CFCEB - ? | |
* 039F1FD4 - WOOD ARROW | |
* 039F46E4 - IRON ARROW | |
* 039F6DF4 - MAGIC ARROW | |
* 039F9504 - LIGHTNING ARROW | |
* 039FBC14 - FIRE ARROW | |
* 039FE324 - DARK ARROW | |
* 03A00A34 - POISON ARROW | |
* 03A03144 - LACERTATING ARROW | |
* 03A07F64 - WOODEN GREATARROW? | |
* 03A0CD84 - LIGHTNING GREATARROW? | |
* 03A0F494 - FIRE GREATARROW? | |
* 03A142B4 - MAGIC GREATARROW? | |
* 03A169B0 - BOLT (?) | |
* 03A169C4 - BOLT (?) | |
* 03A169D8 - BOLT (?) | |
* 03A169EC - BOLT (?) | |
* 03A190C0 - BOLT (?) | |
* 03A190D4 - BOLT (?) | |
* 03A190E8 - BOLT (?) | |
* 03A190FC - BOLT (?) | |
* 03A1B7D0 - MAGIC BOLT | |
* 03A1B7E4 - MAGIC BOLT | |
* 03A1DEE0 - LIGHTNING BOLT | |
* 03A1DEF4 - LIGHTNING BOLT | |
* 03A1DF08 - LIGHTNING BOLT | |
* 03A1DF1C - LIGHTNING BOLT | |
* 03A205F0 - FIRE BOLT | |
* 03A20604 - FIRE BOLT | |
* 03A20618 - FIRE BOLT | |
* 03A2062C - FIRE BOLT | |
* 03A22D00 - DARK BOLT | |
* 03A22D14 - DARK BOLT | |
* 03A22D28 - DARK BOLT | |
* 03A22D3C - DARK BOLT | |
* 043B86D0 - HEAVY SOUL ARROW VISUAL ONLY FROM BODY? (1) | |
* 043BADE0 - GREAT SOUL ARROW VISUAL ONLY FROM BODY? (1) | |
* 043BD4F0 - ? | |
* 043BFC00 - GREAT HEAVY SOUL ARROW VISUAL ONLY FROM BODY? (1) | |
* 043C2310 - HOMING SOUL ARROW FROM BODY? (1) | |
* 043C231A - HOMING SOUL ARROW VISUAL ONLY FROM BODY? (1) | |
* 043C4A20 - HEAVY HOMING SOUL ARROW FROM BODY? (1) | |
* 043C4A2A - HEAVY HOMING SOUL ARROW VISUAL ONLY FROM BODY? (1) | |
* 043CBF50 - SOUL SPEAR VISUAL ONLY FROM BODY? (1) | |
* 043CE660 - ? | |
* 043F7E70 - LIGHT EFFECT FROM BODY? (1) | |
* -043F7E71 - LIGHT EFFECT ON HAND? (1) | |
* 044AC910 - MIRACLE CASTING SOUND AND ANIMATION FROM HAND? (1) | |
* 044AF020 - MIRACLE CASTING SOUND AND ANIMATION FROM HAND? (1) | |
* 044B1730 - HEAL? | |
* 044B3E40 - MIRACLE CASTING SOUND AND ANIMATION FROM HAND? (1) | |
* 044B6550 - MIRACLE CASTING SOUND AND ANIMATION FROM HAND? (1) | |
* 044B8C60 - ? | |
* 044B8C61 - ? | |
* 044BB370 - ? | |
* 044BB371 - ? | |
* 044C0190 - CARESSING PRAYER? (1) | |
* -044C0191 - CARESSING PRAYER FROM HAND? (1) | |
* 044C28A0 - FORCE FROM HAND? (1) | |
* -044C28A1 - FORCE FROM STAFF VISUAL ONLY? (1) | |
* 044C4FB0 - WRATH OF THE GODS? (1) | |
* -044C4FB1 - WRATH OF THE GODS FROM HAND VISUAL ONLY? (1) | |
* 044C76C0 - EMIT FORCE FROM STAFF? (1) | |
* -044C76CA - ? | |
* 044C9DD0 - HEAVENLY THUNDER? (1) | |
* -044C9DD1 - HEAVENLY THUNDER SINGLE BOLT? (1) | |
* -044C9DDA - HEAVENLY THUNDER SINGLE BOLT FROM STAFF? (1) | |
* -044C9DE4 - ? | |
* -044C9DE5 - ? | |
* -044C9DEE - ? | |
* -044C9DEF - ? | |
* 044CC4E0 - LIGHTNING SPEAR FROM BODY? (1) | |
* -044CC4EA - ? | |
* -044CC4F4 - ? | |
* -044CC4F5 - LIGHTNING SOUND EFFECT? (1) | |
* -044CC4FE - CONTACT AOE ON STAFF? (1) | |
* -044CC4FF - WATER CONTACT AOE ON STAFF? (1) | |
* 044CEBF0 - GREAT LIGHTNING SPEAR FROM BODY? (1) | |
* -044CEBFA - ? | |
* -044CEC04 - ? | |
* -044CEC05 - LIGHTNING SOUND EFFECT? (1) | |
* -044CEC0E - CONTACT AOE ON STAFF? (1) | |
* -044CEC0F - WATER CONTACT ON STAFF? (1) | |
* 044D1300 - GREAT LIGHTNIGN SPEAR FROM BODY? (1) | |
* -044D130A - ? | |
* -044D130B - ? | |
* -044D1314 - ? | |
* -044D1315 - LIGHTNING SOUND EFFECT? (1) | |
* -044D131E - CONTACT AOE ON STAFF? (1) | |
* -044D131F - WATER CONTACT ON STAFF? (1) | |
* 044D3A10 - LIGHTING EFFECT? (1) | |
* -044D3A1A - LIGHTNING EFFECT ON HAND? (1) | |
* 044D6120 - BLINDING BOLT? (1) | |
* -044D6121 - | |
* -044D612A - | |
* -044D6134 - | |
* -044D6135 - | |
* -044D613E - | |
* -044D613F - | |
* 044D8830 - MIRACLE CASTING SOUND AND ANIMATION FROM HAND? (1) | |
* 044DAF40 - GREAT MAGIC BARRIER? (1) | |
* -044DAF40 - MIRACLE LIGHTING EFFECT DISPLACED? (1) | |
* 044DD650 - MIRACLE CASTING SOUND AND ANIMATION FROM HAND? (1) | |
* 044DFD60 - GUIDANCE? (1) | |
* -044DFD61 - GUIDANCE ON HAND VISUAL ONLY? (1) | |
* 044E2470 - MIRACLE CASTING SOUND AND ANIMATION FROM HAND? (1) | |
* 044E247A - MIRACLE CASTING SOUND AND ANIMATION FROM HAND? (1) | |
* -044E247B - SACRED OATH ON HAND VISUAL ONLY? (1) | |
* 044E4B80 - MIRACLE CASTING SOUND AND ANIMATION FROM HAND? (1) | |
* 044E6290 - PERSEVERANCE? (1) | |
* -044E7291 - PERSEVERANCE ON HAND VISUAL ONLY? (1) | |
* 044E99A0 - SUNLIGHT BLADE CASTING ANIMATION VISUAL ONLY? (1) | |
* 044E9D88 - SUNLIGHT BLADE CASTING ANIMATION VISUAL ONLY? (1) | |
* 044F5CF0 - LIGHTNING GATE? (1) | |
* -044F5CF1 - | |
* -044F5CF2 - | |
* -044F5CF3 - | |
* -044F5CF4 - | |
* -044F5CF5 - | |
* -044F5CF6 - | |
* -044F5CF7 - | |
* -044F5CFA - | |
* -044F5D04 - | |
* 045A3260 - FIREBALL? (1) | |
* -045A3261 - ? | |
* -045AE26A - ? | |
* 045A5970 - GREAT FIREBALL? (1) | |
* -045A5971 - ? | |
* -045A597A - ? | |
* 045A8080 - GREAT CHAOS FIREBALL? (1) | |
* -045A8081 - ? | |
* -045A8082 - LAVA? (1) | |
* -045A8094 - LAVA? (1) | |
* -045A8095 - LAVA ON STAFF? (1) | |
* 045AA790 - FIRESTORM? (1) | |
* -045AA791 - | |
* -045AA792 - | |
* -045AA79A - | |
* -045AA79B - | |
* -045AA7A4 - | |
* -045AA7A5 - | |
* -045AA7AE - | |
* -045AA7AF - | |
* -045AA7B8 - | |
* 045ACEA0 - FIRETEMPEST (1) | |
* -045ACEA1 - | |
* -045ACEA2 - | |
* -045ACEAB - | |
* -045ACEA4 - | |
* -045ACEA5 - | |
* -045ACEB4 - | |
* -045ACEB5 - | |
* -045ACEBE - | |
* -045ACEBF - | |
* -045ACEC8 - | |
* 045AF5B0 - CHAOS STORM (1) | |
* -045AF5B1 - | |
* -045AF5B2 - | |
* -045AF5BA - | |
* -045AF5BB - | |
* -045AF5C4 - | |
* -045AF5C5 - | |
* -045AF5CE - | |
* -045AF5CF - | |
* -045AF5D8 - | |
* -045AF5E2 - | |
* 045B43D0 - COMBUSTION (1) | |
* -045B43DA - ? | |
* 045C2E30 - FLAME SWATHE FROM BODY? (1) | |
* -045C2E31 - FLAME SWATHE ON STAFF? (1) | |
* -045C2E3A - EXPLOSION ON STAFF? (1) | |
* -045C2E3B - ? | |
* 045C5540 - FORBIDDEN SUN? (1) | |
* -045C5541 - | |
* -045C5542 - | |
* -045C5554 - | |
* -045C5555 - | |
* 04694D90 - DARK ORB? (1) | |
* 046974A0 - DARK HAIL? (1) | |
* -046974A1 - DARK HAIL FROM HAND VISUAL ONLY? (1) | |
* 047D23B0 - HEX MASS (DLC HEX)? (1) | |
* -047D23BA - | |
* -047D23BB - | |
* -047D23C4 - | |
* -047D23C5 - | |
* -047D23CF - | |
* -047D23D0 - | |
* -047D23D1 - | |
* -047D23D2 - | |
* -047D23D3 - | |
* -047D23D9 - | |
* -047D23DA - | |
* -047D23DB - | |
* -047D23DC - | |
* -047D23DD - | |
* | |
* ADDRESS - 10B82040 - NPC BULLETS? | |
* | |
* 05F5E10A - ? | |
* 05F5E16E - ? | |
* 05F5E1D2 - ? | |
* 05F5E236 - ? | |
* 05F5E29A - ? | |
* 05F5E2FE - ? | |
* 05F5E4E8 - ? | |
* 05F5E4F2 - ? | |
* 05F5E4FC - ? | |
* 05F5E8D0 - ? | |
* 05F5E8DA - ? | |
* 05F5E8E4 - ? | |
* 05F5ECB8 - ? | |
* 05F5ECC2 - ? | |
* 05F5ECCC - ? | |
* 05F60810 - YOU DIED | |
* 05F62F20 - ? | |
* 068E7F5A - A ROCK? | |
* 06918B6E - FIREBOMBS | |
* -06918B6F - FIREBOMBS EXPLOSION | |
* 0691946A - ARROW (?) | |
* 069194CE - ARROW (?) | |
* 0691B21A - ARROW (?) | |
* 0691B27E - ARROW (?) | |
* 0691B2E2 - FIREBOMB | |
* -0691B2E3 - FIREBOMB EXPLOSION | |
* 06931B0A - ARROW (?) | |
* 06931EF2 - FIRE ARROW | |
* 06933E32 - FIRE ARROW (LARGE FIRE?) | |
* 0696190E - HEAL MIRACLE CIRCLE | |
* 06961D5A - SOUL ARROW | |
* 06961DBE - THREE SOUL ARROWS (-) | |
* 06961DC8 - ? | |
* 06961DD2 - ? | |
* 0697A012 - MIRACLE BUFF? (+) | |
* 0697A0DA - HEAL MIRACLE CIRCLE | |
* 0697A13E - DRAGON PRIESTESS SHOCKWAVE BULLET | |
* -0697A148 - DRAGON PRIESTESS SHOCKWAVE (+) | |
* 0697A1A2 - LIGHTNING SPEAR | |
* 069927DE - BILE? (-) | |
* 069AB454 - ARROW (?) | |
* 06A25066 - OIL URN? | |
* -06A25067 - OIL URN EXPLOSION? | |
* 06A2557A - FIRE ARROW | |
* 06A255DE - FIRE ARROW | |
* 06A55BB2 - WOOD BEING STRUCK? | |
* 06A55F36 - WOOD BEING SHOT? | |
* 06A9EF92 - EXPLOSION (HURTS PLAYER) | |
* -06A9EF93 - YOU DIED | |
* 06A9F05A - SOUL ARROW | |
* 06A9F0BE - SPREAD MAGIC DISKS? (-) | |
* 06A9F122 - RANDOM-STORMLIKE SORCERY? (-) | |
* -06A9F123 - ? | |
* -06A9F124 - ? | |
* -06A9F125 - ? | |
* -06A9F126 - ? | |
* -06A9F127 - ? | |
* 06A9F186 - STRAIGHT MAGIC DISKS? (-) | |
* 06A9F1EA - 360 DEGREE PSUEDO-HEX? (-) | |
* 06A9F24E - WHITE MAGE HOMING SORCERY? (-) | |
* 06A9F2B2 - ? | |
* 06A9F2BC - ? | |
* 06A9F2C6 - ? | |
* 06A9F316 - UNLEASH MAGIC (+) | |
* 06AB7574 - BLACK FLAME (-) | |
* 06AB7632 - DARK BARRAGE? (-) | |
* 06AB7696 - GREEN CLOUD STATIONARY? (-) | |
* 06AB76FA - THE SUN? (-) | |
* 06AB775E - GREEN CLOUD BECOMES SOUL SPEAR? (-) | |
* 06AE8B4C - GREEN CLOUD LAUNCHES UP? (-) | |
* -06AE8B4D - GREEN POOL? (-) | |
* 06AE8F34 - FIREBALL LAUNCHES UP? (-) | |
* -06AE8F35 - GIANT EXPLOSION (-) | |
* 06AE8F98 - FIERY EXPLOSION (-) | |
* -06AE8F99 - BRIGHT EXPLOSION (-) | |
* 06B190B2 - POISON CLOUD (-) | |
* 06B190BC - ? | |
* 06B1936E - ? | |
* 06B19396 - BOLT (?) | |
* 06B193A0 - FIREBOMB | |
* 06B3187E - BOLT (?) | |
* 06B31C02 - BOLT (?) | |
* 06B31D2E - BOLT (?) | |
* 06B31D92 - BOLT (?) | |
* 06B3204E - BOLT (?) | |
* 06B3217A - BOLT (?) | |
* 06B321DE - BOLT (?) | |
* 06B32242 - BOLT (?) | |
* 06B49DF2 - EXPLODE AND DIE (-) | |
* -06B49DF3 - YOU DIED | |
* 06B4A176 - LARGE GREEN CLOUD (-) | |
* 06B4A55E - LARGE ORANGE CLOUD (-) | |
* 06B4A946 - LARGE WHITE CLOUD (-) | |
* 06B4AD2E - LARGE BLACK CLOUD (-) | |
* 06B7AB96 - FALLING BILE? | |
* 06BAB7AA - GREAT SOUL ARROW | |
* 06BAB80E - SOUL SHOWER BOLTS? (+) (x) | |
* 06BAB872 - SOUL SPEAR (+) (x) | |
* 06BAB8D6 - UNLEASH MAGIC BUT ALSO SELF INJURY? (+) | |
* 06BABB92 - GREAT LIGHTNING SPEAR (+) (x) | |
* 06BABBF6 - LIGHTNING SHOCKWAVE? (+) (x) | |
* 06BABC5A - EMIT FORCE (-) | |
* 06BABC64 - SOMETHING LIGHTNING? MAYBE THE AOE? (-) | |
* 06BABCBE - SACRED OATH BUT ALSO SELF INJURY? (+) | |
* 06BABD22 - HEALING MIRACLE | |
* 06BDC8D2 - HEAL (+) | |
* 06BDC936 - FORCE (+) (x) | |
* 06BDC99A - LIGHTS? VISUAL ONLY? (-) | |
* 06BDC9FE - LIGHTNING CUTTER? (+) | |
* 06BDCA08 - LIGHTNING CUTTER HITBOX (+) | |
* 06BDCCBA - HEAVY SOUL ARROW (+) (x) | |
* 06BDCD1E - GREAT HEAVY SOUL ARROW (+) (x) | |
* 06BDCD82 - HOMING SOUL ARROW (+) (x) | |
* 06BF5742 - BOLT (?) | |
* 06C3E226 - THROWING AXE (-) | |
* 06C3E73A - BOLT (?) | |
* 06C6F0F6 - LARGE DARK ORB? (-) | |
* 06C6F1BE - RESONANT SOUL? (-) | |
* 06C6F286 - DARK WRATH OF THE GODS? (-) | |
* 06CD0982 - LITERAL VOMIT (-) | |
* -06CD0983 - ? (-) | |
* 06CD09E6 - RED CLOUD? (-) | |
* 06D4A976 - BOLT (?) | |
* 06D93C98 - SHOCKWAVES.WEBM (-) | |
* -06D93C99 - SHOCKWAVES2THESHOCKENING.WEBM (-) | |
* 06D93D74 - SHOCKWAVES.WEBM (-) | |
* -06D93D75 - MORE SHOCKWAVES.WEBM (-) | |
* 06DDD3F2 - THREE BOLTS (-) | |
* 06DDD456 - THREE BOLTS (-) | |
* 06DDD5BA - THREE BOLTS VERTICAL SPREAD (-) | |
* 06E0DFA2 - THREE BOLTS (-) | |
* 06E0E006 - SLOW FIREBALL (-) | |
* 06E0E06A - SEQUENTIAL FIREBALLS (-) | |
* 06E0E0CE - ARCHING FIREBALL (-) | |
* 06E0E0D8 - EXPLOSION (-) | |
* 072BA442 - SOME KIND OF ACID? (-) | |
* 072D288A - POISON MOTH CLOUD (-) | |
* -072D288B - POISON MOTH CLOUD 2 (-) | |
* 072D2952 - POISON MOTH CLOUD 3 (-) | |
* -072D2953 - POISON MOTH CLOUD 4 (-) | |
* 072EAF8E - POISON SPRAY (-) | |
* 072EAFF2 - POISONBALL (-) | |
* -072EAFF3 - POISONBALL SPRAY (-) | |
* 072EB056 - POISON CLOUD | |
* 072EB060 - ? | |
* -072EB061 - ? | |
* 072ED69E - TOXIC CLOUD (-) | |
* 072ED702 - TOXICBALL (-) | |
* -072ED703 - TOXICBALL SPRAY (-) | |
* 072ED766 - CORROSIVE CLOUD (-) | |
* 072ED770 - ? | |
* -072ED771 - ? | |
* 0734CC66 - FAST FIREBALL (-) | |
* 0734CCCA - FAST POISONBALL (-) | |
* 07365176 - ? | |
* 07365180 - WHITE CLOUD SPRAY? (-) | |
* 0736518A - ? | |
* 073651DA - WHITE CLOUD SPRAY? (-) | |
* 073651E4 - SAND SPRAY CLOUD | |
* 073651EE - SAND SPRAY CLOUD | |
* 0736523E - SAND SPRAY UP | |
* 07365252 - SAND SPRAY UP | |
* 0736525C - SAND SPRAY OUT | |
* 073652A2 - SAND SPRAY DOWN | |
* 073652B6 - SAND SPRAY CLOUD | |
* 073652C0 - SAND SPRAY CLOUD (-) | |
* 07395E52 - DRAGON FIREBALL (-) | |
* 07395E5C - DRAGON BREATH DOWN (-) | |
* -07395E5D - ? | |
* -07395E5E - ? | |
* 07395E66 - ? | |
* 073961D6 - DRAGON BREATH FORWARD (-) | |
* 073961E0 - DRAGON BREATH EXPLOSION (-) | |
* -073961E1 - ? | |
* -073961E2 - ? | |
* 073961EA - DRAGON FIREBREATH (-) | |
* 0739623A - DRAGON STOMP (-) | |
* -0739623B - DRAGON STOMP 2 | |
* -0739623C - DRAGON STOMP 3 | |
* 0739629E - DRAGON STOMP 4 | |
* -0739629F - DRAGON STOMP 5 | |
* -073962A0 - DRAGON STOMP 6 | |
* 07396302 - DRAGON STOMP 7 | |
* -07396303 - DRAGON STOMP 8 | |
* -07396304 - DRAGON STOMP 9 | |
* 07396366 - ? | |
* 07396370 - DRAGON BREATH EXPLOSION (-) | |
* -07396371 - ? | |
* -07396372 - ? | |
* 0739637A - DRAGON FIREBREATH (-) | |
* 073963CA - FAST FIREBALL | |
* -073963CB - FIREBALL EXPLOSION | |
* 0739642E - ? | |
* 07396AC0 - EXPLOSION (HURTS SELF) (-) | |
* 074593B6 - YELLOW CLOUD SPRAY | |
* 0745941A - TOXICBALL LAUNCHES UP | |
* -0745941B - TOXICBALL SPRAY | |
* 0745947E - GIANT CORROSIVE CLOUD | |
* 07459488 - ? | |
* 0748A15A - ? | |
* 0748A164 - BASILISK BREATH (-) | |
* 0748A16E - GIANT PETRIFY CLOUD (-) | |
* 0748A1BE - GIANT PETRIFY CLOUD 2 | |
* 0748A1C8 - GIANT PETRIFY CLOUD 3 | |
* 0748A1D2 - GIANT PETRIFY CLOUD 4 | |
* 0748A222 - GIANT PETRIFY CLOUD 5 | |
* 0748A22C - GIANT PETRIFY CLOUD 6 | |
* 0748A236 - GIANT PETRIFY CLOUD 7 | |
* 074AE9B0 - GIANT BASILISK TAIL SLAM? | |
* 074AF05E - ? | |
* -074AF05F - ROYAL RAT AUTHORITY VOMIT? (-) | |
* -074AF060 - LITERAL VOMIT | |
* 07BFA61A - ? | |
* -07BFA61B - ? | |
* 07BFA67E - SPINNING POISONBALL | |
* 07C2B2F6 - FIREBALL | |
* 07C2B300 - FIREBALL EFFECT? | |
* 07C745A0 - IMMOLATION? (-) (x) | |
* -07C745A1 - ? | |
* 07C745C8 - FIRE WRATH OF THE GODS? (-) | |
* 07C746E0 - FIRE WRATH OF THE GODS? | |
* 07C749B0 - FIRE WRATH OF THE GODS? | |
* 07C749BB - FIRE TRAIL (-) | |
* 07C749BD - SCORTCH MARKS (-) | |
* -07C749BE - ? | |
* 07C749F7 - FIRE TRAIL | |
* 07C749F9 - SCORTCH MARKS | |
* -07C749FA - ? | |
* 07C74AC8 - FIRE WRATH OF THE GODS? | |
* 07C8CF06 - GREATARROW (?) | |
* 07CE7209 - GREATARROW IMPACT | |
* -07CE720A - GREATARROW IMPACT SELF | |
* 07CE7277 - GREATARROW IMPACT | |
* -07CE7278 - GREATARROW IMPACT SELF | |
* 07CE732B - GREATARROW IMPACT GROUND | |
* 07CE738F - GREATARROW IMPACT GROUND | |
* 07CE73FC - GIANT LORD SWORD SHOCKWAVE (-) | |
* -07CE73FD - GIANT LORD SWORD SHOCKWAVE 2 (-) | |
* -07CE73FE - GIANT LORD SWORD SHOCKWAVE 3 (-) | |
* 07D06DD8 - BANEDIGGER HEX? (-) | |
* 07D3827A - ARROW (?) | |
* 07D382DE - ARROW (?) | |
* 07D80FC0 - COMBUSTION | |
* -07D80FC1 - COMBUSTION HITBOX | |
* 07D8127C - FIVE ARCHING FIREBALLS | |
* 07D81286 - ? | |
* 07D812D6 - FLAME SWATHE (-) | |
* 07D812E0 - FLAME SWATHE EXPLOSION? (-) | |
* 07D99656 - MAGIC URN | |
* 07D99660 - ? | |
* 07DB1E90 - PURSUER BEAM (-) | |
* 07DB200C - PURSUER AFFINITY (-) | |
* -07DB200D - ? | |
* 07DCA526 - GREATARROW (?) | |
* 07DCA58A - GREATARROW (?) | |
* 07DFB13A - POISON SPIT? | |
* 07DFB144 - POISON POOL | |
* 07E44646 - ROLLING FLAMES (-) | |
* 07E446AA - FIREBREATH | |
* 07E4470E - TASER LIGHTING? ALONNE CAPTAINS? (-) | |
* 07E44718 - SQUIGGLY SORCERY LIGHTNING (-) | |
* -07E44719 - ? | |
* 07E44772 - FIREBREATH | |
* 07E5CDAE - RUIN SENTINEL SHIELD!!! (-) | |
* -07E5CDAF - RUIN SHIELD HITBOX | |
* 07E7F0C0 - STOMP? | |
* -07E7F0C1 - ? | |
* -07E7F0C2 - ? | |
* 07E75200 - STOMP? | |
* -07E75201 - ? | |
* -07E75202 - ? | |
* 07E7544E - THE ROTTEN VOMIT? | |
* 07E754B2 - ROTTEN'S DARK WRATH OF THE GODS (-) | |
* 07EEF37A - GREAT HEAVY SOUL ARROW | |
* 07F202AE - GIANT DARK BEAD (-) | |
* 07F3894E - SORCERY WRATH OF THE GODS? (-) | |
* 07F389BC - BLUE LIGHTNING (-) | |
* 08F0D253 - STOMP ? | |
* -08F0D254 - STOMP IMPACT? | |
* 08F0D63A - WHAT IS THIS I DONT EVEN SKELETONS WHAT (-) | |
* 08F25AE6 - SOUL SPEAR | |
* 08F25B4A - A BUNCH OF SOUL SPEARS (-) | |
* -08F25B4B - ? | |
* -08525B4C - ? | |
* -08525B4D - ? | |
* -08525B4E - ? | |
* -08525B4F - ? | |
* -08525B50 - ? | |
* -08525B51 - ? | |
* -08525B52 - ? | |
* -08525B53 - ? | |
* 08F25BAE - MYTHA (-) | |
* -08F25BAF - MYTHA HEAD EXPLOSION (-) | |
* -08F25BB0 - MYTHA EXPLOSION (-) | |
* -08F25BB1 - ? | |
* 08F5656A - SOUL SPEAR | |
* 08F565CE - A BUNCH OF CRYSTAL SOUL SPEARS | |
* 08F569B6 - A BUNCH OF CRYSTAL SOUL SPEARS | |
* 08F56A1A - HOMING SOUL SPEAR MASS | |
* -08F56A1B - HOMING SOUL SPEAR MASS 2 | |
* -08F56A1C - HOMING SOUL SPEAR MASS 3 | |
* -08F56A1D - HOMING SOUL SPEAR MASS 4 | |
* -08F56A1E - HOMING SOUL SPEAR MASS 5 | |
* 08F56A24 - SOUL SPEAR | |
* 08F6EF34 - ? | |
* 08F6EF48 - BIG BLUE LIGHTNING (-) | |
* -08F6EF49 - BIG BLUE LIGHTNING 2 (-) | |
* -08F6EF4A - ? | |
* -08F6EF4B - ? | |
* -08F6EF4C - ? | |
* -08F6EF4D - ? | |
* 08F6EF5C - LOOKING GLASS KNIGHT BOLTS (-) | |
* 08F6EF66 - ? | |
* -08F6EF67 - ? | |
* -08F6EF68 - WEIRD NOISES | |
* -08F6EF69 - MORE WEIRD NOISES AND FASTER | |
* 08F6EFA2 - LOUD WEIRD NOISE | |
* 08FA2051 - DARKLURKER DARK SIGN (-) | |
* -08FA2052 - ? | |
* -08FA2053 - DARKLURKER DARK ORB (-) | |
* 08FA2055 - DARKLURKER TELEPORT (-) | |
* 08FA2122 - DARKLURKER LASER BEAM (-) | |
* 08FA2186 - DARKLURKER DARK SPEAR (-) | |
* 08FA21EA - DARKLURKER DARK SIGN FIRE (-) | |
* -08FA21EB - DARKLURKER FIREBALLS (-) | |
* -08FA21EC - ? | |
* 08FA224E - DARKLURKER DARK ORB IMPACT (-) | |
* 08FA4760 - DARKLURKER DARK SIGN 2 | |
* 08FA476A - DARKLURKER DARK ORB IMPACT 2 | |
* 08FA47CE - DARKLURKER DARK ORB IMPACT 3 | |
* 08FA4828 - ? | |
* 08FABF56 - GIANT DARK BEAD (-) | |
* 08FABF60 - GIANT DARK BEAD 2 | |
* 08FABF6A - SOME KIND OF LIFEDRAIN PATCH (-) | |
* 08FABFBA - DARK LIGHTNING (-) | |
* 08FD068A - SOUL SORCERY? (-) | |
* 08FD06EE - SOUL SORCERY? | |
* 08FD0752 - SOUL SORCERY? | |
* 08FD07B6 - SOUL SORCERY? | |
* 08FD081A - SOUL SORCERY? | |
* 08FE8DF2 - DARK FOG? (+) (x) | |
* 08FE8DFC - DARK FOG? (+) (x) | |
* 08FE8E56 - LIGHTNING BOLT (+) (x) | |
* 08FE8EBA - PURSUERS (+) | |
* 08FE8F1E - FIRE TEMPEST (+) (x) | |
* -08FE8F1F - FIRE TEMPEST PILLARS (+) (x) | |
* -08FE8F20 - ? | |
* -08FE8F21 - FIRE TEMPEST LIGHTING (+) (x) | |
* 08FE8F28 - FIRE TEMPEST PILLAR (+) (x) | |
* 08FE8F32 - FIRE TEMPEST FIRE (+) (x) | |
* 08FE8F3C - FIRE TEMPEST FIRE EFFECT (+) (x) | |
* 08FE8F82 - NAVLAAN DARKSTORM? (-) | |
* 08FE8FE6 - SOUL SHOWER (-) | |
* 08FE8FF0 - SOUL SHOWER 2 | |
* 09032236 - SOUL GEYSER | |
* -09032237 - SOUL GEYSER 2 | |
* -09032238 - SOUL GEYSER 3 | |
* -09032240 - SOUL GEYSER 4 | |
* -09032241 - SOUL GEYSER 5 | |
* -09032242 - SOUL GEYSER 6 | |
* -09032243 - SOUL GEYSER 7 | |
* 0903229A - FIRE EFFECT? VISUAL ONLY? | |
* 090322A4 - FIRE TEMPEST PILLAR? | |
* 090322AE - FIRE TEMPEST PILLAR? | |
* 090322B8 - FIRE TEMPEST PILLAR? | |
* 090322FE - GREAT CHAOS FIREBALL (+) | |
* 09032308 - FIREBALL EXPLOSION (+) | |
* 09032312 - FIRE? IS IT THE FIREBALL LAVA? (+) | |
* 0903231C - LAVA AT CASTING LOCATION (+) | |
* 09032362 - UNLEASH MAGIC VISUAL EFFECT? | |
* 09071B02 - RED DARK ORB? (-) | |
* 09896800 - BIG STOMP | |
* 09896A62 - STOMP | |
* -09896A63 - ? | |
* -09896A64 - ? | |
* -09896A65 - FIREBREATH | |
* 09896A6C - ? | |
* -09896A6D - ? | |
* -09896A6E - ? | |
* -09896A6F - ? | |
* 09896A76 - ? | |
* -09896A77 - ? | |
* -09896A78 - ? | |
* -09896A79 - ? | |
* 09896AC6 - STOMP | |
* -09896AC7 - FIREBREATH | |
* -09896AC8 - AOE FIRE | |
* 09896AD0 - STOMP | |
* -09896AD1 - FIREBREATH | |
* -09896AD2 - AOE FIRE | |
* 09896ADA - STOMP | |
* -09896ADB - FIREBREATH | |
* -09896ADC - AOE FIRE | |
* 09896AE4 - ? | |
* -09896AE5 - ? | |
* -09896AE6 - ? | |
* 09896AEE - ? | |
* -09896AEF - ? | |
* -09896AF0 - ? | |
* 09896B2A - ? | |
* -09896B2B - STOMP | |
* -09896B2C - ? | |
* -09896B2D - FIREBREATH AIMED LOW | |
* 098AF03A - SUPER FIREBREATH (-) | |
* -098AF03B - RUMBLY FIRE HITBOX? | |
* -098AF03C - FIREBREATH VISUAL EFFECT VERY PRETTY | |
* 098AF09E - BIG FIREBALL | |
* -098AF09F - FIREBALL EXPLOSION | |
* 098AF102 - BIG FIREBALL 2 | |
* -098AF103 - FIREBALL EXPLOSION | |
* 098C7F40 - STOMP | |
* -098C7F42 - ? | |
* -098C7F43 - ? | |
* 098C754B - WATER SPLASH | |
* 098C7950 - BIG WATER SPLASH | |
* 098C7996 - WATERBALLS (-) | |
* 098DFFFA - ? | |
* -098DFFFB - ? | |
* -098DFFFC - ? | |
* -098DFFFD - ? | |
* 098E005E - ? | |
* -098E005F - ? | |
* -098E0060 - ? | |
* -098E0061 - ? | |
* 098E00C2 - ? | |
* -098E00C3 - ? | |
* -098E00C4 - ? | |
* -098E00C5 - ? | |
* 098E0126 - ? | |
* -098E0127 - ? | |
* -098E0128 - ? | |
* -098E0129 - ? | |
* 098E0162 - GIANT LASER BEAM AIMS DOWN FROM FACE(-) | |
* 098E01C6 - GIANT LASER BEAM AIMS DOWN FROM BODY | |
* 098E022A - ACID SPIT? | |
* 098E028E - ACID SPIT? | |
* 098E02F2 - ? | |
* -098E02F3 - ? | |
* 098E0356 - ? | |
* -098E0357 - ? | |
* 098E24EE - ACID SPIT? | |
* 098E2552 - ACID SPRAY | |
* -098E2553 - ACID SPRAY EFFECT | |
* 098E25B6 - ? | |
* 098E261A - ? | |
* 09941661 - FIREBALL SPRAY | |
* -09941662 - FIREBALL EFFECT | |
* 0994185E - RUMBLING FIREBREATH | |
* 099418C2 - RUMBLING FIREBREATH 2 | |
* 09941926 - SMELTER DEMON AOE? (-) | |
* 0994198D - HEAT VISION (-) | |
* -0994198E - STOMP | |
* 099419F0 - STOMP | |
* -099419F1 - ? | |
* 09941A56 - STOMP | |
* -09941A57 - FIRE TEMPEST ON TARGET? | |
* -09941A58 - ? | |
* 09941AB6 - RUMBLING FIREBREATH | |
* 09959D0A - SMOKE? | |
* 099A340A - GREATARROW (?) | |
* 09A68F52 - BLACK MIASMA BREATH (-) | |
* 09A68F5C - BLACK MIASMA FROM BODY | |
* 09A6901A - BLACK MIASMA FROM BODY 2 | |
* 09A6907E - BLACK MIASMA FROM BODY 3 | |
* 09A6B018 - ? | |
* 09AF9138 - HEX PROJECTILE? (-) | |
* 09AF919C - THREE HEX PROJECTILES (-) | |
* 09AF9200 - HEX AOE (-) | |
* -09AF9201 - HEX AOE FROM STAFF (-) | |
* 09B11513 - GREATARROW IMPACT GROUND | |
* 09B29CDE - DARK WRATH OF THE GODS? (-) | |
* 09B29D42 - DARK WRATH OF THE GODS 2? | |
* 09B29DA6 - HEX LASER BEAM SIDEWAYS FROM BODY (-) | |
* 09B29E0A - HEX LASER BEAM SIDEWAYS FROM BODY | |
* 09B29E6E - HEX LASER BEAM SIDEWAYS FROM BODY | |
* 09B29ED2 - HEX LASER BEAM SIDEWAYS FROM BODY | |
* 09B29F36 - NASHANDRA CURSE ORBS (-) | |
* -09B29F37 - NASHANDRA CURSE ORB (-) | |
* -09B29F38 - ? | |
* 09D5B340 - FIRE SPRAY FROM HAND (-) | |
* -09D5B341 - FIRE SPRAY FROM STAFF | |
* -09D5B342 - FIRE SPRAY FROM STAFF | |
* -09D5B343 - FIRE SPRAY FROM STAFF | |
* -09D5BE44 - ? | |
* -09D5BE45 - ? | |
* -09D5BE46 - ? | |
* -09D5BE47 - ? | |
* 09D73B7A - ? | |
* 09D73BDE - ? | |
* 09D73C42 - ? | |
* 09D73C4C - ? | |
* 09DBCDC0 - EXPLODE AND DIE | |
* -09DBCDC1 - YOU DIED | |
* 09DEDE2A - ARROW (?) | |
* 09DEDE8E - ARROW (?) | |
* 09E061A0 - EXPLODE AND MINOR INJURY | |
* -09E061A1 - YOU DIED | |
* 09EC96A0 - SHOCKWAVE AND STUN BUT NO DAMAGE | |
* 09EC9A92 - ARROW (?) | |
* 09EC9AF6 - ARROW (?) | |
* 09EC9B5A - ARROW (?) | |
* 09EC9BBE - HEX CASTING ANIMATION? (-) | |
* 09EC9BC8 - DARK BEADS? (-) | |
* 09EC9C22 - ARROW (?) | |
* 09EC9C86 - ARROW (?) | |
* 09EE251A - ARROW (?) | |
* 09EE2524 - ARROW (?) | |
* 09EE2CE0 - ? | |
* 09F437CA - SHULVA PRIESTESS AFFINITY (-) | |
* 09F437D4 - SHULVA PRIESTESS AFFINITY 2 (-) | |
* 09F437DE - SHULVA PRIESTESS AFFINITY 3 (-) | |
* 09F437E8 - SHULVA PRIESTESS AFFINITY FIRED (-) | |
* 09F4382E - LIFEDRAIN PATCH LOOKING THING | |
* 09F43842 - SCRAPS OF LIFE CIRCLE (-) | |
* -09F43843 - SCRAPS OF LIFE CIRCLE 2 | |
* -09F43844 - WIND? | |
* -09F43845 - ? | |
* -09F43846 - WIND? | |
* -09F4E847 - WIND? | |
* -09F4E848 - WIND? | |
* -09F43849 - ? | |
* -09F4384A - WIND? | |
* -09F4384B - ? | |
* -09F43892 - RESONANT SOUL? | |
* 09F43950 - BAT FOG? | |
* 09F4395A - ? | |
* 09F5BE60 - POISON STATUE SPIT (-) | |
* -09F5BE61 - POISON STATUE SPIT 2 | |
* -09F5BE62 - POISON STATUE SPIT 3 | |
* -09F5BE63 - POISON STATUE SPIT 4 | |
* 09F5E570 - ? | |
* -09F5E571 - ? | |
* -09F5E572 - ? | |
* -09F5E573 - ? | |
* 09F74500 - ? | |
* -09F74501 - WISPY LIGHT AROUND BODY (-) | |
* 09FA524A - ? | |
* 09FA5254 - ? | |
* 0A0500A0 - SHOCKWAVE THAT ONLY DAMAGES OBJECTS (+) | |
* -0A0500A1 - SCREEN SHAKES SHOCKWAVE | |
* 0A0500AA - SCREEN SHAKES | |
* -0A0500AB - SCREEN SHAKES | |
* 0A0500B4 - ? | |
* 0A0501D6 - ? | |
* 0A0501E0 - ? | |
* -0A0501E1 - SCREEN SHAKES | |
* 0A050302 - ? | |
* 0A05030C - ? | |
* -0A05030D - SCREEN SHAKES | |
* 0A0503CA - ? | |
* 0A0503D4 - ? | |
* -0A0503D5 - SCREEN SHAKES | |
* 0A050438 - ? | |
* -0A050439 - ? | |
* 0A05043A - ? | |
* 0A0504F6 - ? | |
* 0A050500 - SCREEN SHAKES | |
* -0A050501 - SCREEN SHAKES | |
* 0A050502 - ? | |
* 0A05055A - DELAYED SCREEN SHAKE | |
* -0A05055B - SHOCKWAVE | |
* 0A050564 - SHOCKWAVE AND SCREEN SHAKE | |
* -0A050565 - SHOCKWAVE THAT ONLY DAMAGES NPCS | |
* 0A05056E - ? | |
* 0A050578 - ? | |
* 0A050686 - ? | |
* 0A050690 - SCREEN SHAKES | |
* -0A050691 - SCREEN SHAKES | |
* -0A050691 - SCREEN SHAKES | |
* 0A050744 - A LOT OF SCREEN SHAKING | |
* 0A050758 - SCREEN SHAKING AND RUMBLING | |
* 0A068B32 - HEX CASTING LIGHT? | |
* 0A068B96 - DELAYED SCREEN SHAKE | |
* -0A068B96 - DELAYED SCREEN SHAKE | |
* 0A068BA0 - ? | |
* -0A068BA1 - ? | |
* 0A068BFA - ? | |
* -0A068BFB - SCREEN SHAKING AND SHOCKWAVE | |
* -0A068BFC - ? | |
* -0A068BFD - SHOCKWAVE | |
* 0A068C5E - DELAYED HEX CASTING LIGHT? | |
* -0A068C5F - DELAYED HEX CASTING LIGHT? | |
* -0A068C60 - DELAYED HEX CASTING LIGHT? | |
* -0A068C61 - HEX CASTING LIGHT? | |
* -0A068C62 - ? | |
* -0A068C63 - ? | |
* 0A068D1C - ? | |
* 0A068D80 - ? | |
* 0A068D8A - ? | |
* -0A068D8B - ? | |
* -0A068D8C - ? | |
* -0A068DEE - HEX CASTING LIGHT AND SHOCKWAVE? | |
* 0A068E52 - DELAYED SCREEN SHAKE | |
* -0A068E53 - DELAYED SCREEN SHAKE | |
* -0A068E53 - DELAYED SCREEN SHAKE | |
* 0A068E5C - ? | |
* -0A068E5D - SCREEN SHAKE | |
* 0A081182 - SHOCKWAVE | |
* 0A0815BA - ? | |
* 0A0815C4 - SHOCKWAVE | |
* 0A2077E0 - SOUL COLLECTING LIGHT (-) | |
* 0A28DF7A - ARROW IMPACT | |
* 0A48242A - MIRACLE AOE? (-) | |
* 0A48248E - LIGHTNING VOLLEY? (-) | |
* 0A4824F2 - EMIT FORCE? (-) | |
* 0A4824FC - LIGHTNING SHOCKWAVE? (-) | |
* 0A65284A - DUNG PIE? | |
* 0A652854 - ? | |
* 0A72DF3A - FIREBOMB | |
* -0A72DF3B - SCREEN SHAKE | |
* 0A72E1F6 - ARROW (?) | |
* 0A72E25A - ARROW (?) | |
* 0A809A76 - THROWING KNIFE | |
* 0A89C16E - SOUL BARRAGE BOLTS? (-) | |
* 0A89C1D2 - SOUL GREATSWORD BLADE (-) | |
* 0A89C236 - SOUL GEYSER (-) | |
* -0A88C237 - SOUL GEYSER VERTICAL | |
* -0A88C238 - SOUL GEYSER HORIZONTAL | |
* 0A89C240 - SOUL GEYSER TOP | |
* -0A89C241 - SOUL GEYSER BOTTOM | |
* -0A89C242 - SOUL GEYSER RIGHT | |
* -0A89C243 - SOUL GEYSER LEFT | |
* 0A89CS9A - HOMING SOUL ARROW | |
* 0A89C2FE - THREE SOUL ARROWS | |
* 0A89C362 - SOUL VORTEX | |
* 0A89C36C - SOUL VORTEX ARROWS | |
* 0A8B4B92 - HEALING MIRACLE | |
* 0A8B4BF6 - WRATH OF THE GODS? | |
* 0A8B4C5A - LIGHTNING SPEAR | |
* 0A8B4CBE - BLINDING BOLT (-) | |
* 0A8B4CC8 - BLINDING BOLT STATIONARY | |
* 0A8B4CD2 - BLINDING BOLT SINGLE VOLLEY | |
* 0A8CD232 - FIREBALL | |
* 0A8CD23C - FIREBALL EXPLOSION | |
* 0A8CD296 - FIRE SPRAY | |
* 0A8CD2FA - FIRE SPRAY | |
* 0A8CD304 - FIRE SPRAY | |
* 0A8CD30E - ? | |
* 0A8CD35E - FIRE TEMPEST | |
* 0A8CD368 - FIRE TEMPEST SINGLE PILLAR | |
* 0A8CD372 - FIRE TEMPEST | |
* -0A8CD373 - STUN SHOCKWAVE | |
* -0A8CD374 - FIRE TEMPEST LIGHTS | |
* 0A8CD37C - FIRE TEMPEST SINGLE PILLAR ON LOCATION | |
* 0A8CD386 - FIRE TEMPEST SINGLE PILLAR ON LOCATION | |
* 0A8CD390 - FIRE TEMPEST SINGLE PILLAR ON STAFF | |
* 0A8CD39A - FIRE TEMPEST SINGLE PILLAR ON STAFF | |
* 0A8CD3A4 - FIRE TEMPEST SINGLE PILLAR ON STAFF | |
* 0A8CD3C2 - FORBIDDEN SUN (-) | |
* 0A8CD3C2 - FORBIDDEN SUN EXPLOSION | |
* 0A8CD3D6 - FORBIDDEN SUN AFTERBURN | |
* 0A8E55B2 - DARK ORB | |
* 0A8E5616 - DARK HAIL | |
* 0A8E567A - PURSUERS (-) | |
* 0A8E56DE - DARKSTORM | |
* -0A8E56DF - DARKSTORM ON STAFF | |
* -0A8E56E0 - ? | |
* -0A8E56E1 - ? | |
* 0A8E5742 - SCRAPS OF LIFE | |
* 0A8E5742 - SCRAPS OF LIFE | |
* 0A8E5756 - SCRAPS OF LIFE PILLARS | |
* 0A8E5760 - ? | |
* 0A8E576A - SCRAPS OF LIFE SINGLE PILLAR | |
* 0AA0A596 - DARK ORB | |
* 0AA0A5FA - PURSUERS FROM FACE (-) | |
* 0AA0A65E - GIANT EXPLODING DARK ORB (-) | |
* 0AA0A668 - DARK ORB EXPLOSION | |
* 0AA0A6B8 - DARK FOG | |
* 0AA0A6C2 - DARK FOG CLOUD | |
* 0AA3B592 - HEALING MIRACLE (+) | |
* 0AA3B5F6 - MIRACLE BUFF? | |
* 0B54B22A - ARROW (?) | |
* 0B54B234 - ARROW (?) | |
* 0B54B23E - ARROW (?) | |
* 0B54B248 - ARROW (?) | |
* 0B54B252 - ARROW (?) | |
* 0B54B25C - ARROW (?) | |
* 0B54B266 - ARROW (?) | |
* 0B54B270 - GREATARROW (?) | |
* 0B54B27A - GREATARROW (?) | |
* 0B54B284 - GREATARROW (?) | |
* 0B54B28E - GREATARROW (?) | |
* 0B54B298 - GREATARROW (?) | |
* 0B54B2A2 - GREATARROW (?) | |
* 0B54B2AC - GREATARROW (?) | |
* 0B54B2B6 - GREATARROW (?) | |
* 0B54B2C0 - BOLT (?) | |
* 0B54B2CA - BOLT (?) | |
* 0B54B2D4 - BOLT (?) | |
* 0B54B2DE - BOLT (?) | |
* 0B54B2E8 - BOLT (?) | |
* 0B54B2F2 - BOLT (?) | |
* 0B6D2076 - ? | |
* | |
* ADDRESS 10F4896C - WORLD BULLETS? | |
* | |
* 0BEBC5F2 - YOU DIED | |
* -0BEBC5F3 - DAMAGE OVER TIME | |
* -0BEBC5F4 - ? | |
* 0BEBC5FC - YOU DIED | |
* -0BEBC5FD - DAMAGE OVER TIME | |
* -0BEBC5FE - ? | |
* 0BEBC606 - YOU DIED | |
* -0BEBC607 - DAMAGE OVER TIME | |
* -0BEBC608 - ? | |
* 0BEBC656 - ? | |
* -0BEBC657 - ? | |
* -0BEBC658 - ? | |
* 0BEBC660 - ? | |
* -0BEBC661 - ? | |
* -0BEBC662 - ? | |
* 0BEBC66A - ? | |
* -0BEBC6B - ? | |
* -0BEBC6C - ? | |
* 0BEBC6BA - TRAP CHEST ARROWS (YOU DIED) | |
* -0BEBC6BB - TRAP CHEST ARROWS FROM STAFF | |
* 0BEBC6C4 - TRAP CHEST ARROWS (YOU DIED) | |
* -0BEBC6C5 - TRAP CHEST ARROWS FROM STAFF | |
* 0BEBC6CE - TRAP CHEST ARROWS (YOU DIED) REDUCED DAMAGE? | |
* -0BEBC6CF - TRAP CHEST ARROWS FROM STAFF | |
* 0BEBC71E - STUNNING SHOCKWAVE | |
* -OBEBC71F - STUNNING SHOCKWAVE FROM STAFF | |
* 0BEBC728 - LAUNCHING SHOCKWAVE | |
* -0BEBC729 - LAUNCHING SHOCKWAVE FROM STAFF | |
* 0BEBC732 - LAUNCHING SHOCKWAVE | |
* -0BEBC733 - LAUNCHING SHOCKWAVE FROM STAFF | |
* 0BEBCDC2 - ARROW (HITS YOU) | |
* -0BEBCDC3 - ARROW FROM STAFF | |
* 0BEBCDCC - ARROW (HITS YOU) | |
* -0BEBCDCD - ARROW FROM STAFF | |
* 0BEBCDD6 - ARROW (HITS YOU) | |
* -0BEBCDD7 - ARROW FROM STAFF | |
* 0BEBCE26 - BOLT (HITS YOU) | |
* -OBEBCE27 - BOLT FROM STAFF | |
* 0BEBD1AA - NONDAMAGING STUN? | |
* -0BEBD1AB - NONDAMAGING STUN ON STAFF? | |
* 0BEBD592 - POISON POOL COATING | |
* -0BEBD593 - POISON POOL COATING FROM STAFF | |
* -0BEBD594 - ? | |
* 0BEBD59C - POISON POOL COATING AND DAMAGE | |
* -0BEBD59D - POISON POOL COATING AND DAMAGE FROM STAFF | |
* -0BEBDF9E - ? | |
* 0BEBD5A6 - POISON POOL COATING AND DAMAGE | |
* -0BEBD5A7 - POISON POOL COATING AND DAMAGE FROM STAFF | |
* -0BEBD5A8 - ? | |
* 0BEBD5F6 - WATER COATING | |
* -0BEBD5F7 - WATER COATING FROM STAFF | |
* -0BEBD5F8 - ? | |
* 0BEBD600 - WATER COATING | |
* -0BEBD601 - WATER COATING FROM STAFF | |
* -0BEBD602 - ? | |
* 0BEBD60A - WATER COATING | |
* -0BEBD60B - WATER COATING FROM STAFF | |
* -0BEBD60C - ? | |
* 0BEBD65A - CORROSIVE SPLASH | |
* -0BEBD65B - CORROSIVE SPLASH FROM STAFF | |
* -0BEBD65C - ? | |
* 0BEBD664 - CORROSIVE SPLASH (STRONGER) | |
* -0BEBD665 - CORROSIVE SPLASH FROM STAFF (STRONGER) | |
* -0BEBD666 - ? | |
* 0BEBD663 - CORROSIVE SPLASH (STRONGEST) | |
* -0BEBD66F - CORROSIVE SPLASH FROM STAFF (STRONGEST) | |
* -0BEBD670 - ? | |
* 0BEBD97A - OIL PIT FIRE ON STAFF? | |
* 0BEBE14A - STONE THROWING AXE | |
* 0BEBE1AE - STONE THROWING ANVIL HAMMER | |
* 0BEBE532 - EXPLOSION AND KNOCKBACK | |
* 0BEB3F3C - LARGER EXPLOSION AND KNOCKBACK | |
* 0BEBE546 - EVEN LARGER EXPLOSION AND KNOCKBACK | |
* 0BEBE910 - ? | |
* 0BEBE91A - DELAYED DAMAGE OVER TIME (YOU DIED) | |
* 0BEB3924 - DELAYED DAMAGE OVER TIME (YOU DIED) | |
* 0BEB392E - DELAYED DAMAGE OVER TIME (YOU DIED) | |
* 0BEBED02 - FIRE DAMAGE OVER TIME (YOU DIED) | |
* 0BEBED0C - FIRE DAMAGE OVER TIME (YOU DIED) | |
* 0BEBED16 - FIRE DAMAGE OVER TIME (YOU DIED) | |
* 0BEBF0EA - ? | |
* 0BEBF4D2 - FIRE FROM BULL STATUES? (HITS YOU) | |
* 0BEBF4DC - FIRE FROM BULL STATUES? (HITS YOU) | |
* 0BEBF4E6 - FIRE FROM BULL STATUES? (HITS YOU) | |
* 0BEBF8C4 - DAMAGE OVER TIME (YOU DIED) ODDLY TIMED? LAVA HITBOX? | |
* 0BEBFCA2 - DAMAGE OVER TIME (YOU DIED) ODDLY TIMED? LAVA HITBOX? | |
* 0BEC0472 - BALLISTA SHOT? (HITS YOU) | |
* -0BEC0473 - ? | |
* 0BEC04D6 - FIRE BALLISTA SHOT? | |
* -OBEC04D7 - ? | |
* 0BEC053A - MAGIC BALLISTA SHOT? | |
* -0BEC053B - ? | |
* 0BEC085A - BLACK SMOKE AND DAMAGE OVER TIME? (YOU DIED) | |
* 0BEC0864 - BLACK SMOKE AND DAMAGE OVER TIME? (YOU DIED) (STRONGER) | |
* 0BEC086E - BLACK SMOKE AND DAMAGE OVER TIME? (YOU DIED) (STRONGEST) | |
* 0C84CDBA - NONDAMAGING STUN ON STAFF? | |
* 0C85DF2A - FIRE DAMAGE OVER TIME (YOU DIED) | |
* -0C85DF2B - YOU DIED | |
* -0C85DF2C - ? | |
* -0C85DF2D - ? | |
* -0C85DF2E - FIRE DAMAGE OVER TIME (YOU DIED) (WEAK) | |
* -0C85DF2F - FIRE DAMAGE OVER TIME (YOU DIED) (WEAKEST) | |
* 0C85DF34 - FASTER FIRE DAMAGE OVER TIME (YOU DIED) | |
* -0C85DF35 - ? | |
* -0C85DF36 - ? | |
* -0C85DF37 - ? | |
* -0C85DF38 - FASTER FIRE DAMAGE OVER TIME (YOU DIED) (WEAK) | |
* -0C85DF39 - FASTER FIRE DAMAGE OVER TIME (YOU DIED) (WEAKEST) | |
* -0C85DF3A - ? | |
* 0C85DF84 - FIRE DAMAGE (YOU DIED) | |
* -0C85DF85 - ? | |
* -0C85DF86 - ? | |
* 0C85DF8E - VERY FAST FIRE DAMAGE OVER TIME (YOU DIED) | |
* 0C85DF98 - VERY FAST FIRE DAMAGE OVER TIME (YOU DIED) (STRONGER) | |
* 0C85DFA2 - VERY FAST FIRE DAMAGE OVER TIME (YOU DIED) (STRONGER) | |
* 0C85DFAC - VERY FAST FIRE DAMAGE OVER TIME (YOU DIED) (STRONGER) | |
* 0C85DFB6 - VERY FAST FIRE DAMAGE OVER TIME (YOU DIED) (STRONGEST) | |
* 0C867B6A - STRONG KNOCKBACK AND DAMAGE (LAUNCHES YOU FORWARDS) | |
* -0CB67B6B - STRONG KNOCKBACK AND DAMAGE (STATIONARY) | |
* -0CB67B6C - ? | |
* 0C86A2DE - REPEATED HITSTUN AND DAMAGE? (YOU DIED) | |
* -0C86A2DF - REPEATED HITSTUN AND DAMAGE? (YOU DIED) | |
* -0C86A2E0 - REPEATED HITSTUN AND DAMAGE? (YOU DIED) | |
* 0C86F0FE - POISON POOL COATING AND DAMAGE? | |
* -0C86F0FF - POISON POOL COATING AND DAMAGE? | |
* -0C86F100 - ? | |
* 0C86F162 - YOU DIED (ODD ANIMATION) | |
* 0C86F1C6 - ARROW (HITS YOU) | |
* -0C86F1C7 - ARROW FROM STAFF | |
* 0C86F22A - KNOCKBACK AND DAMAGE | |
* -0C86F22B - KNOCKBACK AND DAMAGE | |
* -0C86F22C - KNOCKBACK AND DAMAGE | |
* 0C86F234 - KNOCKBACK AND DAMAGE | |
* 0C86F23E - KNOCKBACK AND DAMAGE | |
* 0C87F248 - KNOCKBACK AND DAMAGE | |
* 0C87F252 - KNOCKBACK AND DAMAGE | |
* 0C873EBA - KNOCKBACK AND DAMAGE | |
* -0C873EBB - FIRE DAMAGE OVER TIME (YOU DIED) | |
* 0C873F1E - KNOCKBACK AND DAMAGE | |
* 0C873F82 - FIRE DAMAGE OVER TIME (YOU DIED) | |
* 0C873FE6 - FIRE DAMAGE OVER TIME (YOU DIED) | |
* 0C87404A - REPEATED HITSTUN AND DAMAGE? (YOU DIED) | |
* -0C87404B - REPEATED HITSTUN AND DAMAGE? (YOU DIED) | |
* -0C87404C - REPEATED HITSTUN AND DAMAGE? (YOU DIED) | |
* 0C878CDA - STRONG CORROSIVE SPRAY (HITS YOU) (25 DAMAGE?) | |
* -0C878CDB - STRONG CORROSIVE SPRAY FROM STAFF | |
* 0C878D3E - RAPID DAMAGE OVER TIME (YOU DIED) | |
* -0C878D3F - ? | |
* 0C88291A - ARROW SHOOTS FROM GROUND AND FLOATS IN PLACE? (HITS YOU) | |
* 0C88297E - POISON STATUE SPIT FROM STAFF | |
* 0C8829E2 - RAPID FIRE DAMAGE OVER TIME (YOU DIED) | |
* 0C8961F4 - SPINNING BLADE TRAP (HITS YOU) | |
* -0C8961F5 - ? | |
* 0C896258 - VERTICAL SPINNING BLADE TRAP? (HITS YOU) | |
* -0C896259 - ? | |
* 0C8962C6 - REPEATED HITSTUN AND DAMAGE? (YOU DIED) | |
* -0C8962C7 - REPEATED HITSTUN AND DAMAGE? (YOU DIED) | |
* -0C8962C8 - REPEATED HITSTUN AND DAMAGE? (YOU DIED) | |
* 0C8962D0 - REPEATED HITSTUN AND DAMAGE? (YOU DIED) | |
* -0C8962D1 - REPEATED HITSTUN AND DAMAGE? (YOU DIED) | |
* -0C8962D2 - REPEATED HITSTUN AND DAMAGE? (YOU DIED) | |
* 0D1E75DC - LARGE EXPLOSION (HITS YOU) | |
* -0D1E75E6 - SHOCKWAVE, DAMAGE AND HITSTUN? | |
* 0D1E7730 - LARGE EXPLOSION (HITS YOU) | |
* -0D1E773A - SHOCKWAVE, DAMAGE AND HITSTUN? | |
* 0D1E77F8 - ? | |
* 0D1E78FC - HORIZONTAL EXPLOSION? GIANT MEMORY FIREBALL IMPACT? | |
* 11490C8A - BLOOD SPATTER | |
* -11490C8B - ? | |
* -11490C8C - ? | |
* -11490C8D - ? | |
* -11490C8E - ? | |
* 11490CF8 - SOULS FROM DYING | |
* -11490CF9 - SOULS FROM DYING FROM STAFF | |
* 11490D02 - SOULS FROM DYING | |
* -11490D03 - SOULS FROM DYING FROM STAFF | |
* 11490D07 - MULTIPLE SOULS FROM DYING | |
* -11490D08 - ? | |
* -11490D09 - ? | |
* 11490D0C - LOTS OF SOULS FROM BOSS DYING? | |
* -11490D0D - ? | |
* -11490D0E - ? | |
* -11490D0F - ? | |
* 11491072 - BLUE SENTINEL UNVEIL | |
* -11491073 - ? | |
* 1149107C - RED UNVEIL? | |
* -1149107D - ? | |
* 127A3980 - WHISPY RED LIGHT ON BODY? | |
* 127AD5C0 - A BUNCH OF ARROWS SHOOT FORWARD (HITS YOU) | |
* -127AD5C1 - A BUNCH OF ARROWS SHOOT FORWARD FROM STAFF | |
* 127AFCD0 - ? | |
* 127B23E0 - ? | |
* -127B23E1 - RAPID DAMAGE OVER TIME (YOU DIED) | |
* 127B4AF0 - ? | |
* -127B5AFA - ? | |
* 127B4B04 - ? | |
* 127B4B0E - WHISPY RED LIGHT ON BODY? | |
* 127B7200 - ? | |
* -127B7201 - ? | |
* -127B7202 - ? | |
* -127B7203 - ? | |
* -127B7204 - ? | |
* -127B7205 - ? | |
* -127B7206 - ? | |
* -127B7207 - ? | |
* 1312F710 - RAPID FIRE DAMAGE OVER TIME(YOU DIED) | |
* 0BEBC5F3 - YOU DIED PETRIFY? | |
* -0BEBC5F4 - ? | |
* 0BEBC5FD - YOU DIED PETRIFY? | |
* -0BEBC5FE - ? | |
* 0BEBC607 - DAMAGE OVER TIME PETRIFY DEATH ANIMATION? | |
* -0BEBC608 - ? | |
* 0BEBC657 - ? | |
* -0BEBC658 - ? | |
* 0BEBC661 - ? | |
* -0BEBC662 - ? | |
* 0BEBC66B - ? | |
* -0BEBC66C - ? |
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20030500 : MOONLIGHT BEAM horizontal | |
20030700 : moonlight vertical | |
112500210 : POMF explosion | |
120900710 : Large fireball | |
121200210 : Ancient Dragon's Firebreath | |
121200220 : Same I think | |
121201110 : Longer flamebreath | |
121201130 : Flamebreath stuck on the caster | |
121201520 : Long ass aoE flame | |
121400000 : Less damaging POMF | |
130500320 : Smegma Demon's AoE | |
131800720 : Pursuer's Sword Beam | |
131801100 : Pursuer's Affinity | |
132400920 : THUNDER THUNDER THUNDER | |
132401010 : Another flame breat | |
150100810 : Multiball activated | |
150100910 : Mytha giving head | |
150301220 : Another magic ball | |
150400840 : Spark Shot | |
150400860 : Mirror Knight's homing electric balls | |
150800310 : Some kind of slow magic | |
150900410 : S. Chime Hammer Affinity | |
151200420 : Single fire pillar | |
151460610 : Dark orb with shade of red | |
160100510 : Not Forbidden Sun | |
160301410 : Invisible AoE magic | |
160310611 : Looks like poison | |
160700510 : OIK Breath attack | |
160700710 : OIK AoE | |
162500920 : Electric abyss projectile | |
162501020 : Same, three of them | |
162501120 : Ornstein's buttslam | |
162700510 : Hex AoE in the air | |
162700710 : Hex AoE following you | |
162701110 : Nashandra Curse pool, don't panic | |
162500920 : Abyss electric bolt | |
162501020 : Ornystein's triple bolt | |
162501120 : Orn's buttslam | |
162701110 : Another value for Nashandra's fun pool | |
165400000 : Another pomf, self damage | |
166500000 : Make you flinch | |
168100010 : IT'S JUST THE SHOCKWAVE! (Long AoE) | |
177100310 : Dark bead shiy |
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00002740 - 10048 - ? | |
000028A8 - 10408 - ? | |
00002A10 - 10768 - SMELTER DEMON (ON FIRE) | |
00002B78 - 11128 - LAST GIANT (WIELDING ARM) | |
00002CE0 - 11488 - PURSUER | |
00002E48 - 11848 - PURSUER | |
00002FB0 - 12208 - THE ROTTEN | |
00003118 - 12568 - THRONE DEFENDER | |
00003280 - 12928 - SCORPIONESS NAJKA (ONE TAIL) | |
000033E8 - 13288 - KOBOLD | |
00003550 - 13648 - HOLLOW SOLDIER (SPEAR) | |
000036B8 - 14008 - CYCLOPS | |
00003820 - 14368 - GIANT BASILISK | |
00003988 - 14728 - KOBOLD | |
00003AF0 - 15088 - HOLLOW SOLDIER (SPEAR) | |
00003C58 - 15448 - CYCLOPS | |
00003DC0 - 15808 - GIANT BASILISK | |
00003F28 - 16168 - KOBOLD | |
00004090 - 16528 - HOLLOW SOLDIER (SPEAR) | |
000041F8 - 16888 - CYCLOPS | |
00004360 - 17248 - GIANT BASILISK | |
000044C8 - 17608 - AAVA, THE KING'S PET (TRANSPARENT) | |
00004630 - 17968 - AAVA, THE KING'S PET (INVISIBLE) | |
00004798 - 18328 - WHITE PHANTOM (UGS) | |
00004900 - 18688 - BLUE PHANTOM (UGS) | |
00004A68 - 19048 - BLACK PHANTOM (UGS) | |
00004BD0 - 19408 - ? | |
00004D38 - 19768 - HOODED GIANT (UNARMED) | |
00004EA0 - 20128 - SANCTUM SOLDIER | |
00005008 - 20488 - ? | |
00005170 - 20848 - ? | |
000052D8 - 21208 - ? | |
00005440 - 21568 - ? | |
000055A8 - 21928 - ? | |
00005710 - 22288 - ? | |
00005878 - 22648 - GYRM WARRIOR (DUAL GREATAXE) | |
000059E0 - 23008 - ? | |
00005B48 - 23368 - IMPORTED HOLLOW (UNARMED) | |
00005CB0 - 23728 - HOLLOW SOLDIER (BOW) | |
00005E18 - 24088 - BLACK PHANTOM (PYRO) | |
00005F80 - 24448 - BLACK PHANTOM (PYRO) | |
000060E8 - 24808 - BLACK PHANTOM (PYRO RANK 1) | |
00006250 - 25168 - BLACK PHANTOM (PYRO RANK 2) | |
000063B8 - 25528 - BLACK PHANTOM (PYRO RANK 3) | |
00006520 - 25888 - BLUE PHANTOM (PYRO RANK 1) | |
00006688 - 26248 - BLUE PHANTOM (PYRO RANK 2) | |
00006958 - 26968 - BLUE PHANTOM (PYRO RANK 3) | |
00006AC0 - 27328 - WHITE SHADE (PYRO) | |
00006C28 - 27688 - WHITE PHANTOM (PYRO) | |
00006D90 - 28048 - GOLD SHADE (PYRO) | |
00006EF8 - 28408 - GOLD PHANTOM (PYRO) | |
00007060 - 28768 - DRAGON SPIRIT (PYRO) | |
000071C8 - 29128 - PURPLE SPIRIT (PYRO) | |
00007330 - 29488 - CLEAR SPIRIT (PYRO) | |
00007498 - 29848 - BONFIRE SPIRIT (PYRO) | |
00007600 - 30208 - GHOST (PYRO) | |
00007768 - 30568 - ABYSS SPIRIT (PYRO) | |
000078D0 - 30928 - DARK RED SHADE (PYRO) | |
00007A38 - 31288 - DARK BLACK PHANTOM (PYRO) | |
00007BA0 - 31648 - DARK BLACK PHANTOM (PYRO RANK 1) | |
00007D08 - 32008 - DARK BLACK PHANTOM (PYRO RANK 2) | |
00007E70 - 32368 - DARK BLACK PHANTOM (PYRO RANK 3) | |
00007FD8 - 32728 - DARK WHITE SHADE (PYRO) | |
00008140 - 33088 - DARK WHITE PHANTOM (PYRO) | |
000082A8 - 33448 - DARK GOLD SHADE (PYRO) | |
00008410 - 33808 - DARK GOLD PHANTOM (PYRO) | |
00008578 - 34168 - DARK CLEAR SPIRIT (PYRO) | |
000086E0 - 34528 - DARKER BLACK PHANTOM (PYRO) | |
00008848 - 34888 - DARKER BLACK PHANTOM (PYRO RANK 1) | |
000089B0 - 35248 - DARKER BLACK PHANTOM (PYRO RANK 2) | |
00008B18 - 35608 - DARKER BLACK PHANTOM (PYRO RANK 3) | |
00008C80 - 35968 - DARKER WHITE SHADE (PYRO) | |
00008DE8 - 36328 - DARKER WHITE PHANTOM (PYRO) | |
00008F50 - 36688 - DARKER GOLD SHADE (PYRO) | |
000090B8 - 37048 - DARKER GOLD PHANTOM (PYRO) | |
00009220 - 37408 - GOBLIN (UNARMED) | |
00009388 - 37768 - BLACK PHANTOM GOBLIN (UNARMED) | |
000094F0 - 38128 - BLACK PHANTOM GOBLIN (UNARMED) | |
00009658 - 38488 - GOBLIN (BONE CLUB) | |
000097C0 - 38848 - GOBLIN (UNARMED) | |
00009928 - 39208 - KOBOLD | |
00009A90 - 39568 - KOBOLD (SMOKEY) | |
00009BF8 - 39928 - HOLLOW SOLDIER (SPEAR) | |
00009D60 - 40288 - HOLLOW SOLDIER (GREATSWORD) | |
00009EC8 - 40648 - BLACK PHANTOM HOLLOW SOLDIER (GREATSWORD) | |
0000A030 - 41008 - HOLLOW SOLDIER (HALBERD) | |
0000A198 - 41368 - HOLLOW SOLDIER (SWORD AND SHIELD) | |
0000A300 - 41728 - HOLLOW SOLDIER (BOW) | |
0000A468 - 42088 - ROYAL SOLDIER (SPEAR) | |
0000A5D0 - 42448 - ROYAL SOLDIER (GREATSWORD) | |
0000A738 - 42808 - ROYAL SOLDIER (BOW) | |
0000ABA0 - 43168 - HOLLOW INFANTRY (UNARMED) | |
0000AA08 - 43528 - HOLLOW INFANTRY (DAGGER) | |
0000AB70 - 43888 - HOLLOW INFANTRY (SWORD AND SHIELD) | |
0000ACD8 - 44248 - HOLLOW INFANTRY (SWORD AND SHIELD) | |
0000AE40 - 44608 - HOLLOW INFANTRY (AXE) | |
0000AFA8 - 44968 - HOLLOW INFANTRY (AXE) | |
0000B110 - 45328 - HOLLOW INFANTRY (BOW) | |
0000B278 - 45688 - HOLLOW INFANTRY (BOW) | |
0000B3E0 - 46048 - ROYAL INFANTRY (SWORD AND SHIELD) | |
0000B548 - 46408 - ROYAL INFANTRY (AXE) | |
0000B6B0 - 46768 - ROYAL INFANTRY (BOW) | |
0000B818 - 47128 - AMANA HEALER | |
0000B980 - 47488 - AMANA CASTER | |
0000BAE8 - 47848 - WHITE PRIEST | |
0000BC50 - 48208 - BLACK PHANTOM WHITE PRIEST | |
0000BDB8 - 48568 - WHITE PRIEST | |
0000BF20 - 48928 - PRIESTESS | |
0000C088 - 49288 - SPIDER HOLLOW | |
0000C1F0 - 49648 - SPIDER HOLLOW | |
0000C358 - 50008 - ROGUE (DUAL SHORTSWORDS) | |
0000C4C0 - 50368 - ROGUE (CLUB) | |
0000C628 - 50728 - ROGUE (BOW) | |
0000C790 - 51088 - VARANGIAN (SWORD AND SHIELD) | |
0000C8F8 - 51448 - VARANGIAN (DUAL SWORDS) | |
0000CA60 - 51808 - VARANGIAN (BOW) | |
0000CBC8 - 52168 - IMPORTED HOLLOW (UNARMED) | |
0000CD30 - 52528 - IMPORTED HOLLOW (UNARMED) | |
0000CE98 - 52888 - IMPORTED HOLLOW (DAGGER) | |
0000D000 - 53248 - IMPORTED HOLLOW (DAGGER) | |
0000D168 - 53608 - STONE SOLDIER (SPEAR AND SHIELD) | |
0000D2D0 - 53968 - STONE SOLDIER (SPEAR) | |
0000D438 - 54328 - BLACK HOLLOW MAGE | |
0000D5A0 - 54688 - BLACK HOLLOW MAGE | |
0000D708 - 55048 - WHITE HOLLOW MAGE | |
0000D870 - 55408 - ? | |
0000D9D8 - 55768 - ? | |
0000DB40 - 56128 - HOODED GIANT (UNARMED) | |
0000DCA8 - 56488 - HOODED GIANT (UNARMED) | |
0000DE10 - 56848 - HOODED GIANT (CLUB) | |
0000DF78 - 57208 - HOODED GIANT (POISON) | |
0000E0E0 - 57568 - HOODED GIANT (MAGE) | |
0000E248 - 57928 - SUSPICIOUS SHADOW (SILVER) | |
0000E3B0 - 58288 - SUSPICIOUS SHADOW (GOLD WITH RAPIER) | |
0000E518 - 58648 - SUSPICIOUS SHADOW (SILVER) | |
0000E680 - 59008 - MANIKIN (CLAWS) | |
0000E7E8 - 59368 - MANIKIN (SWORD AND SHIELD) | |
0000E950 - 59728 - MANIKIN (KNIFE AND SHIELD) | |
0000EAB8 - 60088 - MANIKIN (BOW) | |
0000EC20 - 60448 - MANIKIN (CLAWS) | |
0000ED88 - 60808 - MANIKIN (SWORD AND SHIELD) | |
0000EEF0 - 61168 - MANIKIN (KNIFE AND SHIELD) | |
0000F058 - 61528 - MANIKIN (BOW) | |
0000F1C0 - 61888 - RUPTURING HOLLOW (FIRE) | |
0000F328 - 62248 - BLACK PHANTOM RUPTURING HOLLOW (FIRE) | |
0000F490 - 62608 - RUPTURING HOLLOW (FIRE) | |
0000F5F8 - 62968 - RUPTURING HOLLOW | |
0000F760 - 63328 - RUPTURING HOLLOW | |
0000F8C8 - 63688 - RUPTURING HOLLOW | |
0000FA30 - 64048 - RUPTURING HOLLOW (CORROSION) | |
0000FB98 - 64408 - RUPTURING HOLLOW (PETRIFY) | |
0000FD00 - 64768 - BLACK PHANTOM RUPTURING HOLLOW (CORROSION) | |
0000FE68 - 65128 - UNDEAD CRYPT HOLLOW | |
0000FFD0 - 65488 - UNDEAD CRYPT HOLLOW | |
00010138 - 65848 - UNDEAD CRYPT HOLLOW | |
000102A0 - 66208 - UNDEAD CRYPT HOLLOW | |
00010408 - 66568 - UNDEAD CRYPT HOLLOW | |
00010570 - 66928 - UNDEAD CRYPT HOLLOW | |
000106D8 - 67288 - UNDEAD CRYPT HOLLOW (TORCH) | |
00010840 - 67648 - UNDEAD CRYPT HOLLOW (TORCH) | |
000109A8 - 68008 - UNDEAD CRYPT HOLLOW (SWORD) | |
00010B10 - 68368 - UNDEAD CRYPT HOLLOW | |
00010C78 - 68728 - UNDEAD CRYPT HOLLOW | |
00010DE0 - 69088 - UNDEAD CRYPT HOLLOW | |
00010F48 - 69448 - UNDEAD CRYPT HOLLOW (TORCH) | |
000110B0 - 69808 - UNDEAD CRYPT HOLLOW (TORCH) | |
00011218 - 70168 - WITCHTREE (STAFF) | |
00011380 - 70528 - WITCHTREE (CHIME) | |
000114E8 - 70888 - WHITE WITCHTREE (STAFF) | |
00011650 - 71248 - ARCHDRAKE | |
000117B8 - 71608 - ARCHDRAKE (CHIME) | |
00011920 - 71968 - ARCHDRAKE (STAFF) | |
00011BF0 - 72688 - SKELETON (DUAL FALCHIONS) | |
00011D58 - 73048 - SKELETON (FALCHION AND SHIELD) | |
00011EC0 - 73408 - SKELETON (FALCHION AND SHIELD) | |
00012028 - 73768 - SKELETON (SWORD AND SHIELD) | |
00012190 - 74128 - SKELETON (SWORD AND SHIELD) | |
000122F8 - 74488 - SKELETON (SWORD AND SHIELD) | |
00012460 - 74848 - SKELETON (BOW) | |
000125C8 - 75208 - SKELETON (BOW) | |
00012730 - 75568 - SKELETON (UNARMED) | |
00012898 - 75928 - BONEWHEEL | |
00012A00 - 76288 - BONEWHEEL (FALCHION) | |
00012B68 - 76648 - BONEWHEEL (MURAKUMO) | |
00012CD0 - 77008 - GYRM CITIZEN (ANVIL FLAIL) | |
00012E38 - 77368 - GYRM WARRIOR (THROWING AXES) | |
00012FA0 - 77728 - GYRM WARRIOR (ANVIL HAMMER) | |
00013108 - 78088 - GYRM WARRIOR (CROSSBOW) | |
00013270 - 78448 - GYRM WARRIOR (THROWING AXES) | |
000133D8 - 78808 - GYRM WARRIOR (ANVIL HAMMER) | |
00013540 - 79168 - GYRM WARRIOR (CROSSBOW) | |
000136A8 - 79528 - PROWLING MAGUS | |
00013810 - 79888 - PROWLING MAGUS | |
00013978 - 80248 - PROWLING MAGUS | |
00013AE0 - 80608 - UNDEAD TORTURER (POLE) | |
00013C48 - 80968 - BLACK PHANTOM UNDEAD TORTURER (POLE) | |
00013DB0 - 81328 - UNDEAD TORTURER (WHIP) | |
00013F18 - 81688 - BLACK PHANTOM UNDEAD TORTURER (WHIP) | |
00014080 - 82048 - ARTIFICIAL UNDEAD (HELMET) | |
000141E8 - 82408 - ARTIFICIAL UNDEAD (HELMET) | |
00014350 - 82768 - BLACK PHANTOM ARTIFICIAL UNDEAD (HELMET) | |
000144B8 - 83128 - BLACK PHANTOM ARTIFICIAL UNDEAD (HELMET) | |
00014620 - 83488 - ARTIFICAL UNDEAD | |
00014788 - 83848 - UNDEAD ABERRATION | |
000148F0 - 84208 - UNDEAD ABERRATION | |
00014A58 - 84568 - TSELDORAN CITIZEN (DAGGER) | |
00014BC0 - 84928 - TSELDORAN CITIZEN (SWORD) | |
00014D28 - 85288 - CRAWLING UNDEAD | |
00014FF8 - 86008 - PEASANT (PICKAXE) | |
00015160 - 86368 - PEASANT (PICKAXE) | |
000152C8 - 86728 - PEASANT (SCYTHE) | |
00015598 - 87448 - PEASANT (TORCH) | |
00015700 - 87808 - PEASANT (TORCH) | |
00015868 - 88168 - UNDEAD SMITH | |
000159D0 - 88528 - STONE KNIGHT | |
00015B38 - 88888 - IRONCLAD | |
00015CA0 - 89248 - OLD IRONCLAD | |
00015E08 - 89608 - BLACK PHANTOM IRONCLAD | |
00015F70 - 89968 - BLACK PHANTOM OLD IRONCLAD | |
000160D8 - 90328 - CRASHES? | |
00016240 - 90688 - ROYAL SWORDSMAN | |
000163A8 - 91048 - ROYAL SWORDSMAN | |
00016510 - 91408 - ROYAL SWORDSMAN | |
00016678 - 91768 - ROYAL SWORDSMAN (CROSSBOW) | |
000167E0 - 92128 - ROYAL SWORDSMAN (CROSSBOW) | |
00016948 - 92488 - SYAN KNIGHT (HALBERD) | |
00016AB0 - 92848 - SYAN KNIGHT (HALBERD) | |
00016C18 - 93208 - SYAN KNIGHT (HALBERD) | |
00016D80 - 93568 - SYAN KNIGHT (SWORD) | |
00016EE8 - 93928 - SYAN KNIGHT (SWORD) | |
00017050 - 94288 - SYAN KNIGHT (SWORD) | |
000171B8 - 94648 - SKELETON LORD (HALBERD) | |
00017320 - 95008 - SKELETON LORD (SCYTHE) | |
00017488 - 95368 - SKELETON LORD (STAFF) | |
000175F0 - 95728 - AMANA ABERRATION | |
00017758 - 96088 - ? | |
000178C0 - 96448 - MASKED SKELETON (DUAL FALCHIONS) | |
00017A28 - 96808 - MASKED SKELETON (DUAL FALCHIONS) | |
00017B90 - 97168 - MASKED SKELETON (DUAL FALCHIONS) | |
00017CF8 - 97528 - ARMORED SKELETON (DUAL FALCHIONS) | |
00017E60 - 97888 - MASKED SKELETON (DUAL FALCHIONS) | |
00017FC8 - 98248 - MASKED SKELETON (DUAL FALCHIONS) | |
00018130 - 98608 - MASKED SKELETON (DUAL FALCHIONS) | |
00018298 - 98968 - HELMET SKELETON (FALCHION AND SHIELD) | |
00018400 - 99328 - HELMET SKELETON (FALCHION AND SHIELD) | |
00018568 - 99688 - HELMET SKELETON (FALCHION AND SHIELD) | |
000186D0 - 100048 - ARMORED SKELETON (FALCHION AND SHIELD) | |
00018838 - 100408 - HELMET SKELETON (FALCHION AND SHIELD) | |
000189A0 - 100768 - HELMET SKELETON (FALCHION AND SHIELD) | |
00018B08 - 101128 - HELMET SKELETON (SWORD AND SHIELD) | |
00018C70 - 101488 - HELMET SKELETON (SWORD AND SHIELD) | |
00018DD8 - 101848 - HELMET SKELETON (SWORD AND SHIELD) | |
00018F40 - 102208 - HELMET SKELETON (SWORD AND SHIELD) | |
000190A8 - 102568 - HELMET SKELETON (SWORD AND SHIELD) | |
00019210 - 102928 - HELMET SKELETON (BOW) | |
00019378 - 103288 - HELMET SKELETON (BOW) | |
000194E0 - 103648 - HELMET SKELETON (BOW) | |
00019648 - 104008 - HELMET SKELETON (BOW) | |
000197B0 - 104368 - PIG | |
00019918 - 104728 - UNDEAD BOAR | |
00019A80 - 105088 - SPIDER | |
00019BE8 - 105448 - SPIDER | |
00019D50 - 105808 - SPIDER | |
00019EB8 - 106168 - BLACK PHANTOM SPIDER | |
0001A020 - 106528 - POISON MOTH | |
0001A188 - 106888 - POISON HORN BEETLE | |
0001A2F0 - 107248 - POISON HORN BEETLE | |
0001A458 - 107608 - ACID HORN BEETLE | |
0001A5C0 - 107968 - ACID HORN BEETLE | |
0001A728 - 108328 - RAZORBACK NIGHTCRAWLER | |
0001A890 - 108688 - RAZORBACK NIGHTCRAWLER | |
0001A9F8 - 109048 - HUNTING DOG | |
0001AB60 - 109408 - HUNTING DOG | |
0001ACC8 - 109768 - BASILISK | |
0001AE30 - 110128 - BASILISK | |
0001AF98 - 110488 - BASILISK | |
0001B100 - 110848 - BASILISK | |
0001B268 - 111208 - BASILISK | |
0001B3D0 - 111568 - GUARDIAN DRAGON (BOSS) | |
0001B538 - 111928 - GUARDIAN DRAGON | |
0001B6A0 - 112288 - GUARDIAN DRAGON | |
0001B808 - 112648 - GUARDIAN DRAGON | |
0001B970 - 113008 - CRYSTAL LIZARD | |
0001BAD8 - 113368 - CRYSTAL LIZARD | |
0001BC40 - 113728 - CRYSTAL LIZARD | |
0001BDA8 - 114088 - CRYSTAL LIZARD | |
0001BF10 - 114448 - CRYSTAL LIZARD | |
0001C078 - 114808 - CRYSTAL LIZARD | |
0001C1E0 - 115168 - CRYSTAL LIZARD | |
0001C348 - 115528 - CRYSTAL LIZARD | |
0001C4B0 - 115888 - CRYSTAL LIZARD | |
0001C618 - 116248 - CRYSTAL LIZARD | |
0001C780 - 116608 - CRYSTAL LIZARD | |
0001C8E8 - 116968 - CRYSTAL LIZARD | |
0001CA50 - 117328 - CRYSTAL LIZARD | |
0001CBB8 - 117688 - CRYSTAL LIZARD | |
0001CD20 - 118048 - RED CRYSTAL LIZARD | |
0001CE88 - 118408 - RED CRYSTAL LIZARD | |
0001CFF0 - 118768 - GIANT UNDEAD BOAR | |
0001D158 - 119128 - WALL GHOST | |
0001DC20 - 119488 - DARKDWELLER | |
0001D428 - 119848 - GIANT ACID HORN BEETLE | |
0001D590 - 120208 - GIANT ACID HORN BEETLE | |
0001D6F8 - 120568 - GIANT ACID HORN BEETLE | |
0001D860 - 120928 - GIANT BASILISK | |
0001D9C8 - 121288 - GIANT BASILISK | |
0001DB30 - 121648 - MONGREL RAT | |
0001DC98 - 122008 - DARKSUCKER | |
0001DE00 - 122368 - CORPSE RAT | |
0001DF68 - 122728 - CORPSE RAT | |
0001E0D0 - 123088 - CORPSE RAT | |
0001E238 - 123448 - RAT KING | |
0001E3A0 - 123808 - RAT KING (GHOST) | |
0001E508 - 124168 - RAT KING | |
0001E670 - 124528 - UNDEAD DOG | |
0001E7D8 - 124888 - UNDEAD DOG | |
0001E940 - 125248 - BLACK PHANTOM UNDEAD DOG | |
0001EAA8 - 125608 - UNDEAD SNOW DOG | |
0001EC10 - 125968 - UNDEAD SNOW DOG | |
0001ED78 - 126328 - CYCLOPS | |
0001EEE0 - 126688 - CYCLOPS | |
0001F048 - 127048 - CYCLOPS | |
0001F1B0 - 127408 - HEIDE KNIGHT | |
0001F318 - 127768 - HEIDE KNIGHT | |
0001F480 - 128128 - MASK HEIDE KNIGHT (SPEAR) | |
0001F5E8 - 128488 - MASK HEIDE KNIGHT (SPEAR) | |
0001F750 - 128848 - MASK HEIDE KNIGHT (LANCE) | |
0001F8B8 - 129208 - MASK HEIDE KNIGHT (GRAND LANCE) | |
0001FA20 - 129568 - UNDEAD JAILER | |
0001FB88 - 129928 - BLACK PHANTOM UNDEAD JAILER | |
0001FCF0 - 130288 - FLEXILE SENTRY | |
0001FE58 - 130648 - FLEXILE SENTRY | |
00020128 - 131368 - MILFANITO (HOLLOW) | |
00020290 - 131728 - SMELTER DEMON | |
000203F8 - 132088 - SMELTER DEMON (BLUE) | |
00020560 - 132448 - ALONNE CAPTAIN | |
000206C8 - 132808 - BLACK PHANTOM ALONNE CAPTAIN | |
00020830 - 133168 - ALONNE CAPTAIN | |
00020998 - 133528 - BLACK PHANTOM ALONNE CAPTAIN | |
00020B00 - 133888 - BLACK PHANTOM ALONNE CAPTAIN | |
00020C68 - 134248 - ALONNE CAPTAIN (GREATBOW) | |
00020DD0 - 134608 - ALONNE CAPTAIN (GREATBOW) | |
00020F38 - 135968 - BLACK PHANTOM ALONNE CAPTAIN (GREATBOW) | |
000210A0 - 135328 - BODY OF VENGARL (SWORD AND SHIELD) | |
00021208 - 135688 - BODY OF VENGARL (DUAL SWORDS) | |
00021370 - 136048 - BODY OF VENGARL (GHOST S&S) | |
000214D8 - 136408 - BODY OF VENGARL (WHITE PHANTOM S&S) | |
00021640 - 136768 - BODY OF VENGARL (WHITE PHANTOM S&S) | |
000217A8 - 137128 - BODY OF VENGARL (WHITE PHANTOM S&S) | |
00021910 - 137488 - HEAD OF VENGARL | |
00021A78 - 137848 - LION WARRIOR | |
00021BE0 - 138208 - GOLD LION WARRIOR | |
00021D48 - 138568 - HELMET ELITE GIANT (DUAL CLUBS) | |
00021EB0 - 138928 - HELMET ELITE GIANT (DUAL CLUBS) | |
00022018 - 139288 - THE LAST GIANT | |
00022180 - 139648 - GIANT LORD | |
00022450 - 140368 - GRAVE WARDEN (SICKLE) | |
000225B8 - 140728 - GRAVE WARDEN (SICKLE) | |
00022720 - 141088 - GRAVE WARDEN (SPEAR) | |
00022888 - 141448 - GRAVE WARDEN (SPEAR) | |
000229F0 - 141808 - GRAVE WARDEN (SICKLE) | |
00022B58 - 142168 - GRAVE WARDEN (SPEAR) | |
00022CC0 - 142528 - GRAVE WARDEN (SPEAR) | |
00022F90 - 143248 - GRAVE WARDEN (SPEAR) | |
000230F8 - 143608 - FALCONER (SWORD AND SHIELD) | |
00023260 - 143968 - FALCONER (SWORD AND SHIELD) | |
000233C8 - 144328 - FALCONER | |
00023530 - 144688 - FALCONER (BOW) | |
00023800 - 145408 - RUSTED PRIMAL KNIGHT | |
00023968 - 145768 - DESERT SORCERESS | |
00023C38 - 146488 - THE PURSUER | |
00023DA0 - 146848 - THE PURSUER | |
00023F08 - 147208 - THE PURSUER | |
00024070 - 147568 - THE PURSUER | |
000241D8 - 147928 - ALONNE KNIGHT | |
00024340 - 148288 - ALONNE KNIGHT | |
000244A8 - 148648 - BLACK PHANTOM ALONNE KNIGHT | |
00024610 - 149008 - ALONNE KNIGHT (GREATBOW) | |
00024778 - 149368 - ALONNE KNIGHT (GREATBOW) | |
00024A48 - 150088 - MIMIC | |
00024BB0 - 150448 - MIMIC | |
00024D18 - 150808 - MIMIC | |
00024FE8 - 151528 - MIMIC | |
00025150 - 151888 - MIMIC | |
000252B8 - 152248 - MIMIC | |
00025420 - 152608 - MIMIC | |
00025588 - 152968 - MIMIC | |
000256F0 - 153328 - BELFRY GARGOYLE | |
00025858 - 153688 - RUIN SENTINEL | |
000259C0 - 154048 - RUIN SENTINEL | |
00025B28 - 154408 - THE ROTTEN | |
00025C90 - 154768 - DRAGON SKELETON | |
00025DF8 - 155128 - OLD KNIGHT (SWORD AND SHIELD) | |
00025F60 - 155488 - OLD KNIGHT (UGS) | |
000260C8 - 155848 - OLD KNIGHT (UGS) | |
00026230 - 156208 - OLD KNIGHT (GREATHAMMER) | |
00026398 - 156568 - OLD KNIGHT (GREATHAMMER) | |
00026500 - 156928 - DRAKEKEEPER (SWORD AND SHIELD) | |
00026668 - 157288 - DRAKEKEEPER (UGS) | |
000267D0 - 157648 - DRAKEKEEPER (UNARMED) | |
00026938 - 158008 - DRAKEKEEPER (MACE) | |
00026AA0 - 158368 - DRAKEKEEPER (GREATHAMMER) | |
00026C08 - 158728 - THRONE DEFENDER | |
00026D70 - 159088 - VELSTADT | |
00026ED8 - 159448 - THRONE WATCHER | |
00027040 - 159808 - HOLLOW | |
000271A8 - 160168 - HOLLOW | |
00027310 - 160528 - HOLLOW | |
00027478 - 160888 - HOLLOW (TORCH) | |
000275E0 - 161248 - HOLLOW (TORCH) | |
00027748 - 161608 - HOLLOW (SHORTSWORD) | |
00027A18 - 162328 - HOLLOW (SHORTSWORD) | |
00027B80 - 162688 - COVETOUS DEMON | |
00027CE8 - 163048 - COVETOUS DEMON (SNOW) | |
00027E50 - 163408 - MYTHA, BANEFUL QUEEN | |
00027FB8 - 163768 - MANSCORPION TARK | |
00028120 - 164128 - MANSCORPION TARK (GHOST) | |
00028288 - 164488 - MANSCORPION TARK (WHITE PHANTOM) | |
000283F0 - 164848 - SCORPIONESS NAJKA | |
00028558 - 165208 - MIRROR KNIGHT | |
000286C0 - 165568 - DARKLURKER | |
00028828 - 165928 - DARKLURKER | |
00028990 - 166288 - DARKLURKER PORTAL? | |
00028AF8 - 166648 - AGDAYNE | |
00028C60 - 167008 - AGDAYNE (GHOST) | |
00028DC8 - 167368 - AGDAYNE (WHITE PHANTOM) | |
00028F30 - 167728 - LEYDIA WITCH | |
00029098 - 168088 - BLACK PHANTOM LEYDIA WITCH | |
00029200 - 168448 - IMPERIOUS KNIGHT | |
00029368 - 168808 - LEYDIA PYROMANCER | |
000294D0 - 169168 - VENDRICK | |
00029638 - 169528 - ANCIENT DRAGON | |
000297A0 - 169888 - FIRE SALAMANDER | |
00029908 - 170248 - FIRE SALAMANDER | |
00029A70 - 170608 - DEMON OF SONG | |
00029BD8 - 170968 - THE DUKE'S DEAR FREJA | |
00029D40 - 171328 - THE DUKE'S DEAR FREJA (CLIFFSIDE?) | |
00029EA8 - 171688 - THE OLD IRON KING | |
0002A010 - 172048 - ANT QUEEN | |
0002A178 - 172408 - DRAGONRIDER (BOW) | |
0002A2E0 - 172768 - DRAGONRIDER (HALBERD) | |
0002A448 - 173128 - DRAGONRIDER (HALBERD) | |
0002A5B0 - 173488 - EXECUTIONER'S CHARIOT | |
0002A718 - 173848 - OLD DRAGONSLAYER | |
0002A880 - 174208 - THE LOST SINNER | |
0002A9E8 - 174568 - NASHANDRA | |
0002AB50 - 174928 - ROYAL RAY AUTHORITY | |
0002ACB8 - 175288 - IRON WARRIOR (MELTED) | |
0002AE20 - 175648 - IRON WARRIOR (MELTED) | |
0002AF88 - 176008 - IRON WARRIOR (MELTED) | |
0002B0F0 - 176368 - BLACK PHANTOM IRON WARRIOR (MELTED) | |
0002B258 - 176728 - IRON WARRIOR | |
0002B3C0 - 177088 - IRON WARRIOR | |
0002B528 - 177448 - IRON WARRIOR | |
0002B7F8 - 178168 - FUME SORCERER | |
0002B960 - 178528 - FUME SORCERER | |
0002BAC8 - 178888 - FUME SORCERER | |
0002BC30 - 179248 - BLACK PHANTOM FUME SORCERER | |
0002BD98 - 179608 - ASHEN WARRIOR (DUAL AXES) | |
0002BF00 - 179968 - ASHEN WARRIOR (DUAL AXES) | |
0002C068 - 180328 - ASHEN WARRIOR (DUAL AXES) | |
0002C1D0 - 180688 - ASHEN WARRIOR (DUAL AXES) | |
0002C338 - 181048 - ASHEN WARRIOR (DUAL AXES) | |
0002C4A0 - 181408 - ASHEN WARRIOR (DUAL AXES) | |
0002C608 - 181768 - BLACK PHANTOM ASHEN WARRIOR (DUAL AXES) | |
0002C770 - 182128 - ASHEN WARRIOR (SWORD) | |
0002C8D8 - 182488 - ASHEN WARRIOR (SWORD) | |
0002CA40 - 182848 - ASHEN WARRIOR (SWORD) | |
0002CBA8 - 183208 - ASHEN WARRIOR (AXE AND SHIELD) | |
0002CD10 - 183568 - ASHEN WARRIOR (AXE AND SHIELD) | |
0002CE78 - 183928 - ASHEN WARRIOR (AXE AND SHIELD) | |
0002CFE0 - 184288 - BLACK PHANTOM ASHEN WARRIOR (A&S) | |
0002D2B0 - 185008 - ASHEN WARRIOR (BOW) | |
0002D418 - 185368 - ASHEN WARRIOR (BOW) | |
0002D580 - 185728 - SCORCHER | |
0002D6E8 - 186088 - SCORCHER | |
0002D850 - 186448 - POSSESSED ARMOR | |
0002D9B8 - 186808 - POSSESSED ARMOR | |
0002DB20 - 187168 - POSSESSED ARMOR | |
0002DC88 - 187528 - POSSESSED ARMOR | |
0002DDF0 - 187888 - POSSESSED ARMOR | |
0002DF58 - 188248 - POSSESSED ARMOR | |
0002E0C0 - 188608 - BLACK PHANTOM POSSESSED ARMOR | |
0002E228 - 188968 - CASK RUNNER | |
0002E390 - 189328 - CASK RUNNER | |
0002E4F8 - 189688 - ALSANNA, SILENT ORACLE | |
0002E660 - 190048 - RAMPART GOLEM | |
0002E7C8 - 190408 - RAMPART GOLEM | |
0002E930 - 190768 - RAMPART GOLEM | |
0002EA98 - 191128 - BLACK PHANTOM RAMPART GOLEM | |
0002EC00 - 191488 - BLACK PHANTOM RAMPART GOLEM | |
0002ED68 - 191848 - BLACK PHANTOM RAMPART GOLEM | |
0002EED0 - 192208 - ICE GOLEM | |
0002F038 - 192568 - ICE GOLEM | |
0002F1A0 - 192928 - BLACK PHANTOM ICE GOLEM | |
0002F308 - 193288 - BLACK PHANTOM ICE GOLEM | |
0002F470 - 193648 - ICE STALLION | |
0002F5D8 - 194008 - BLACK PHANTOM ICE STALLION | |
0002F740 - 194368 - ICE RAT | |
0002F8A8 - 194728 - BLACK PHANTOM ICE RAT | |
0002FA10 - 195088 - ICED SPELLSWORD | |
0002FB78 - 195448 - ICED SPELLSWORD | |
0002FCE0 - 195808 - ICED SPELLSWORD | |
0002FE48 - 196168 - ICED SPELLSWORD | |
0002FFB0 - 196528 - BLACK PHANTOM ICED SPELLSWORD | |
00030118 - 196888 - BLACK PHANTOM ICED SPELLSWORD | |
00030280 - 197248 - SPELLSWORD | |
000303E8 - 197608 - SPELLSWORD | |
00030550 - 197968 - SPELLSWORD | |
000306B8 - 198328 - SPELLSWORD | |
00030820 - 198688 - SANCTUM GUARDIAN | |
00030988 - 199048 - SANCTUM GUARDIAN | |
00030AF0 - 199408 - SANCTUM GUARDIAN (CROSSBOWS) | |
00030C58 - 199768 - SAMCTUM GUARDIAN (CROSSBOWS) | |
00030DC0 - 200128 - SANCTUM SOLDIER (GREATHAMMER) | |
00030F28 - 200488 - SANCTUM SOLDIER (GREATHAMMER) | |
00031090 - 200848 - SANCTUM SOLDIER (GREATHAMMER) | |
000311F8 - 201208 - SANCTUM SOLDIER (LANCE) | |
00031360 - 201568 - SANCTUM SOLDIER (LANCE) | |
000314C8 - 201928 - SANCTUM SOLDIER (LANCE) | |
00031630 - 202288 - SANCTUM SOLDIER (BOW) | |
00031798 - 202648 - SANCTUM SOLDIER (BOW) | |
00031900 - 203008 - SANCTUM SOLDIER (BOW) | |
00031A68 - 203368 - SANCTUM SOLDIER (SWORD) | |
00031BD0 - 203728 - SANCTUM SOLDIER (POISON AURA HAMMER) | |
00031D38 - 204088 - SANCTUM SOLDIER (POISON AURA HAMMER) | |
00031EA0 - 204448 - SANCTUM SOLDIER (POISON AURA LANCE) | |
00032008 - 204808 - SANCTUM SOLDIER (POISON AURA LANCE) | |
00032170 - 205168 - SANCTUM SOLDIER (POISON AURA BOW) | |
000322D8 - 205528 - SANCTUM SOLDIER (POISON AURA BOW) | |
00032440 - 295888 - SANCTUM SOLDIER (TORCH) | |
000325A8 - 206248 - SANCTUM SOLDIER (POISON AURA TORCH) | |
00032710 - 206608 - SANCTUM PRIESTESS | |
00032878 - 206968 - POISON STATUE LIZARD | |
000329E0 - 207328 - PETRIFY STATUE LIZARD | |
00032B48 - 207688 - CORROSIVE INSECT | |
00032CB0 - 208048 - CORROSIVE INSECT | |
00032E18 - 208408 - PAGAN TREE | |
00032F80 - 208768 - FUME KNIGHT | |
000330E8 - 209128 - FUME KNIGHT (GLOWING UGS) | |
00033250 - 209488 - FUME KNIGHT | |
000333B8 - 209848 - FUME KNIGHT (GLOWING UGS) | |
00033520 - 210208 - RETAINER (DAGGER) | |
00033688 - 210568 - RETAINER (DAGGER) | |
000337F0 - 210928 - RETAINER (STAFF) | |
00033958 - 211288 - RETAINER (STAFF) | |
00033AC0 - 211648 - GOLEM | |
00033C28 - 212008 - GOLEM | |
00033D90 - 212368 - GOLEM | |
00033EF8 - 212728 - GOLEM | |
00034060 - 213088 - GOLEM | |
000341C8 - 213448 - LUD, THE KING'S PET | |
00034330 - 213808 - LUD, THE KING'S PET | |
00034498 - 214168 - ZALLEN, THE KING'S PET | |
00034700 - 214528 - AAVA, THE KING'S PET | |
00034768 - 214888 - AAVA, THE KING'S PET | |
000348D0 - 215248 - SIR ALONNE | |
00034A38 - 215608 - SINH, SLUMBERING DRAGON | |
00034BA0 - 215968 - ELANA, SQUALID QUEEN | |
00034D08 - 216328 - IMPERFECT | |
00034E70 - 216688 - KING VENDRICK | |
00034FD8 - 217048 - SKELETON (ELANA SUMMON) | |
00035140 - 217408 - PIG (ELANA SUMMON) | |
000352A8 - 217768 - VELSTADT (ELANA SUMMON) | |
00035410 - 218128 - LOYCE KNIGHT (SWORD) | |
00035578 - 218488 - LOYCE KNIGHT (HALBERD) | |
000356E0 - 218848 - LOYCE KNIGHT (GREATAXE) | |
00035848 - 219208 - LOYCE KNIGHT (SPELLSWORD) | |
000359B0 - 219568 - CHARRED LOYCE KNIGHT (SWORD) | |
00035B18 - 219928 - CHARRED LOYCE KNIGHT (GREATAXE) | |
00035C80 - 220288 - CHARRED LOYCE KNIGHT (GREATHAMMER) | |
00035DE8 - 220648 - CHARRED LOYCE KNIGHT (PYRO) | |
00035F50 - 221008 - IVORY KING | |
000360B8 - 221368 - IVORY KING | |
00036220 - 221728 - SHANALOTTE | |
00036388 - 222088 - SHANALOTTE (GHOST) | |
000364F0 - 222448 - SHANALOTTE | |
00036658 - 222808 - SHANALOTTE | |
000367C0 - 223168 - SHANALOTTE | |
00036928 - 223528 - CHILD SHANALOTTE (UNFINISHED) | |
00036A90 - 223888 - HUMAN NASHANDRA | |
00036BF8 - 224248 - LADDERSMITH GILLIGAN | |
00036D60 - 224608 - LADDERSMITH GILLIGAN (GHOST) | |
00036EC8 - 224968 - LADDERSMITH GILLIGAN | |
00037030 - 225328 - ? (IMMEDIATELY DIED?) | |
00037198 - 225688 - STROWEN (UNFINISHED) | |
00037300 - 226048 - STROWEN (UNFINISHED) | |
00037468 - 226408 - STROWEN | |
000375D0 - 226768 - STROWEN (GHOST) | |
00037738 - 227128 - FIREKEEPER 2 (UNFINISHED) | |
000378A0 - 227488 - FIREKEEPER 2 (UNFINISHED GHOST) | |
00037A08 - 227848 - FIREKEEPER 3 (UNFINISHED) | |
00037B70 - 228208 - FIREKEEPER 3 (UNFINISHED GHOST) | |
00037CD8 - 228568 - CHANCELLOR WELLAGER | |
00037E40 - 228928 - HOUSEKEEPER MILIBETH | |
00037FA8 - 229288 - HOUSEKEEPER MILIBETH (GHOST) | |
00038110 - 229648 - HOUSEKEEPER MILIBETH | |
00038278 - 230008 - CAPTAIN DRUMMOND | |
000383E0 - 230368 - CAPTAIN DRUMMOND (GHOST) | |
00038548 - 230728 - CAPTAIN DRUMMOND (WHITE PHANTOM) | |
000386B0 - 231088 - DARKDIVER GRANDAHL | |
00038818 - 231448 - DARKDIVER GRANDAHL (GHOST) | |
00038980 - 231808 - DARKDIVER GRANDAHL | |
00038AE8 - 232168 - DARKDIVER GRANDAHL | |
00038C50 - 232528 - LONESOME GAVLAN | |
00038DB8 - 232888 - LONESOME GAVLAN (GHOST) | |
00038F20 - 233248 - LONESOME GAVLAN | |
00039088 - 233608 - LONESOME GAVLAN | |
000391F0 - 233968 - LONESOME GAVLAN | |
00039358 - 234328 - LONESOME GAVLAN | |
000394C0 - 234688 - LONESOME GAVLAN | |
00039628 - 235048 - MIRROR SQUIRE UGS | |
00039790 - 235408 - MIRROR SQUIRE UGS | |
000398F8 - 235768 - MIRROR SQUIRE SYAN'S HALBERD | |
00039A60 - 236128 - MIRROR SQUIRE SYAN'S HALBERD | |
00039BC8 - 236488 - BLACK PHANTOM SINNER PYRO MALE | |
00039D30 - 236848 - BLACK PHANTOM SINNER PYRO FEMALE | |
00039E98 - 237208 - SAULDEN | |
0003A000 - 237568 - SAULDEN (GHOST) | |
0003A168 - 237928 - CREIGHTON | |
0003A2D0 - 238288 - CREIGHTON (GHOST) | |
0003A438 - 238648 - CREIGHTON | |
0003A5A0 - 239008 - CREIGHTON | |
0003A708 - 239368 - BENHART | |
0003A870 - 239728 - BENHART (GHOST) | |
0003A9D8 - 240088 - BENHART | |
0003AB40 - 240448 - BENHART | |
0003ACA8 - 240808 - BENHART | |
0003AE10 - 241168 - BENHART (WHITE PHANTOM) | |
0003AF78 - 241528 - BENHART (WHITE PHANTOM) | |
0003B0E0 - 241888 - BENHART (WHITE PHANTOM) | |
0003B248 - 242248 - BENHART (WHITE PHANTOM) | |
0003B3B0 - 242608 - BENHART (WHITE PHANTOM) | |
0003B518 - 242968 - PATE | |
0003B680 - 243328 - PATE (GHOST) | |
0003B7E8 - 243688 - PATE | |
0003B950 - 244048 - PATE | |
0003BAB8 - 244408 - PATE (WHITE PHANTOM) | |
0003BC20 - 244768 - CALE | |
0003BD88 - 245128 - CALE (GHOST) | |
0003BEF0 - 245488 - LUCATIEL | |
0003C058 - 245848 - LUCATIEL (GHOST) | |
0003C1C0 - 246208 - LUCATIEL | |
0003C328 - 246568 - LUCATIEL | |
0003C490 - 246928 - LUCATIEL | |
0003C5F8 - 247288 - LUCATIEL | |
0003C760 - 247648 - LUCATIEL (WHITE PHANTOM) | |
0003C8C8 - 248008 - LUCATIEL (WHITE PHANTOM) | |
0003CA30 - 248368 - LUCATIEL (WHITE PHANTOM) | |
0003CB98 - 248728 - LUCATIEL (WHITE PHANTOM) | |
0003CD00 - 249088 - LUCATIEL (WHITE PHANTOM) | |
0003CE68 - 249448 - BELLKEEPER | |
0003CFD0 - 249808 - BELLKEEPER (GHOST) | |
0003D138 - 250168 - BELLKEEPER (FLAME WEAPON) | |
0003D2A0 - 250528 - BELFRY SPIRIT BELLKEEPER (DARK WEAPON) | |
0003D408 - 250888 - BELFRY SPIRIT BELLKEEPER (FLAME WEAPON) | |
0003D570 - 251248 - BLACK PHANTOM BELLKEEPER (FLAME WEAPON) | |
0003D6D8 - 251608 - BLACK PHANTOM BELLKEEPER (DARK WEAPON) | |
0003D840 - 251968 - MELENTIA | |
0003D9A8 - 252328 - MILFANITO | |
0003DB10 - 252688 - MILFANITO | |
0003DC78 - 253048 - MILFANITO (GHOST) | |
0003DDE0 - 253408 - MILFANITO | |
0003DF48 - 253768 - MILFANITO (GHOST) | |
0003E0B0 - 254128 - MILFANITO (EYES OPEN) | |
0003E218 - 254488 - MILFANITO (EYES OPEN GHOST) | |
0003E380 - 254848 - MAUGHLIN | |
0003E4E8 - 255208 - MAUGHLIN (GHOST) | |
0003E650 - 255568 - CHLOANNE | |
0003E7B8 - 255928 - CHLOANNE (GHOST) | |
0003E920 - 256288 - CHLOANNE | |
0003EA88 - 256648 - ROSABETH | |
0003EBF0 - 257008 - ROSABETH (GHOST) | |
0003ED58 - 257368 - LENIGRAST | |
0003EEC0 - 257728 - LENIGRAST (GHOST) | |
0003F028 - 258088 - MCDUFF | |
0003F190 - 258448 - MCDUFF (GHOST) | |
0003F2F8 - 258808 - CARHILLION | |
0003F460 - 259168 - CARHILLION (GHOST) | |
0003F5C8 - 259528 - STRAID | |
0003F730 - 259888 - STRAID (GHOST) | |
0003F898 - 260248 - LICIA | |
0003FA00 - 260608 - LICIA (GHOST) | |
0003FB68 - 260968 - FELKIN | |
0003FCD0 - 261328 - FELKIN (GHOST) | |
0003FE38 - 261688 - NAVLAAN | |
0003FFA0 - 262048 - NAVLAAN (GHOST) | |
00040108 - 262408 - NAVLAAN | |
00040270 - 262768 - NAVLAAN | |
000403D8 - 263128 - NAVLAAN | |
00040540 - 263488 - NAVLAAN | |
000406A8 - 263848 - NAVLAAN | |
00040810 - 264208 - NAVLAAN | |
00040978 - 264568 - MAGEROLD | |
00040AE0 - 264928 - MAGEROLD (GHOST) | |
00040C48 - 265288 - ORNIFEX | |
00040DB0 - 265648 - ORNIFEX (GHOST) | |
00040F18 - 266008 - ORNIFEX | |
00041080 - 266368 - SHALQUOIR | |
000411E8 - 266728 - TITCHY GREN | |
00041350 - 267088 - TITCHY GREN (GHOST) | |
000414B8 - 267448 - CROMWELL | |
00041620 - 267808 - CROMWELL (GHOST) | |
00041788 - 268168 - TARGRAY | |
000418F0 - 268528 - TARGRAY (GHOST) | |
00041A58 - 268888 - ? | |
00041BC0 - 269248 - MAN IN IMPORTED SET? | |
00041D28 - 269608 - MASTERLESS GLENCOUR | |
00041E90 - 269968 - MASTERLESS GLENCOUR | |
00042160 - 270688 - MASTERLESS GLENCOUR | |
000422C8 - 271048 - MASTERLESS GLENCOUR (WHITE PHANTOM) | |
00042430 - 271408 - LONE HUNTER SCHMIDT | |
00042598 - 271768 - PILGRIM BELLCLAIRE | |
00042700 - 272128 - PILGRIM BELLCLAIRE | |
00042868 - 272488 - FELICIA THE BRAVE | |
000429D0 - 272848 - MELINDA THE BUTCHER | |
00042B38 - 273208 - MELINDA THE BUTCHER | |
00042CA0 - 273568 - MELINDA THE BUTCHER | |
00042E08 - 273928 - ASHEN KNIGHT BOYD | |
00042F70 - 274288 - MERCILESS ROENNA | |
000430D8 - 274648 - MERCILESS ROENNA | |
00043240 - 275008 - PECULIAR KINDULAR | |
000433A8 - 275368 - PECULIAR KINDULAR | |
00043510 - 275728 - PECULIAR KINDULAR | |
00043678 - 276088 - PECULIAR KINDULAR | |
000437E0 - 276448 - DRAGONFANG VILLARD | |
00043948 - 276808 - ASLATIEL | |
00043AB0 - 277168 - BLACK PHANTOM DINGY MAIDEN | |
00043C18 - 277528 - BLACK PHANTOM FARAAM KNIGHT | |
00043D80 - 277888 - ABYSS SPIRIT HUNTER | |
00043EE8 - 278248 - ABYSS SPIRIT IRONCLAD | |
00044050 - 278608 - ABYSS SPIRIT XANTHOUS | |
000441B8 - 278968 - ABYSS SPIRIT XANTHOUS | |
00044320 - 279328 - ABYSS SPIRIT IMPORTED | |
00044488 - 279688 - ABYSS SPIRIT RICARD | |
000445F0 - 280048 - ABYSS SPIRIT HAVEL | |
00044758 - 280408 - ABYSS SPIRIT DESERT SORCERESS | |
000448C0 - 280768 - BLACK PHANTOM BUTCHER | |
00044A28 - 281128 - BLACK DRAGON (GREATAXES) | |
00044B90 - 281488 - PAINTING GUARDIAN | |
00044CF8 - 281848 - BLACK DRAGON (WARPICK) | |
00044E60 - 282208 - BLACK DRAGON (SWORD) | |
00044FC8 - 282568 - MAD WARRIOR | |
00045130 - 282928 - BELFRY SPIRIT UGS | |
00045298 - 283288 - BELFRY SPIRIT AVELYNS | |
00045400 - 283648 - BELFRY SPIRIT SPITFIRE | |
00045568 - 284008 - BLACK PHANTOM IRONCLAD (NO PANTS?) | |
000456D0 - 284368 - BLACK PHANTOM IMPORTED (CROSSBOW) | |
00045838 - 284728 - IMPORTED HOLLOW (BROKEN SWORD) | |
000459A0 - 285088 - IMPORTED HOLLOW (BOW) | |
00045B08 - 285448 - SHADED SPIRIT | |
00045C70 - 285808 - SHADED SPIRIT | |
00045DD8 - 286168 - ? | |
00045F40 - 286528 - ? | |
000460A8 - 286888 - BLACK PHANTOM SYAN KNIGHT | |
00046210 - 287248 - BLACK PHANTOM HOLLOW KNIGHT | |
00046378 - 287608 - BLACK PHANTOM CATARINA KNIGHT | |
000464E0 - 287968 - BLACK PHANTOM FALCONER | |
00046648 - 288328 - BLACK PHANTOM PEASANT | |
000467B0 - 288688 - BLACK PHANTOM EXECUTIONER | |
00046918 - 289048 - BLACK PHANTOM BLUE SENTINEL | |
00046A80 - 289408 - BLACK PHANTOM LEYDIA SWORDSMAN | |
00046BE8 - 289768 - BLACK PHANTOM WITCH (VEIL) | |
00046D50 - 290128 - BLACK PHANTOM NAMELESS USURPER | |
00046EB8 - 290488 - BLACK PHANTOM NAMELESS USURPER | |
00047020 - 290848 - BLACK PHANTOM JESTER THOMAS | |
00047188 - 291208 - BLACK PHANTOM RHOY THE EXPLORER | |
000472F0 - 291568 - BLACK PHANTOM MONASTERY GUARDIAN | |
00047458 - 291928 - BLACK PHANTOM BRIGAND | |
000475C0 - 292288 - BLACK PHANTOM UGS RANK 3 | |
00047728 - 292648 - BLACK PHANTOM BOWMAN GUTHRY | |
00047890 - 293008 - BLACK PHANTOM ROYAL SOLDIER | |
000479F8 - 293368 - BLACK PHANTOM DRAKEKEEPER | |
00047B60 - 293728 - BLACK PHANTOM ELITE KNIGHT | |
00047CC8 - 294088 - BLACK PHANTOM KING'S GATE ARCHER | |
00047E30 - 294448 - BLACK PHANTOM SYAN KNIGHT | |
00047F98 - 294808 - BLACK PHANTOM AUROUS | |
00048100 - 295168 - ? | |
00048268 - 295528 - BLACK PHANTOM ROCKSHIELD BALDYR | |
000483D0 - 295888 - BLACK PHANTOM JESTER THOMAS | |
00048538 - 296248 - CERAH THE OLD EXPLORER | |
000486A0 - 296608 - ANCIENT SOLDIER VARG | |
00048808 - 296968 - AFFLICTED GRAVEROBBER | |
00048970 - 297328 - ABBESS FEEVA (WHITE PHANTOM) | |
00048AD8 - 297688 - ABBESS FEEVA (WHITE PHANTOM) | |
00048C40 - 298048 - RUINED ALFIS (WHITE PHANTOM) | |
00048DA8 - 298408 - STEELHEART ELLIE (WHITE PHANTOM) | |
00048F10 - 298768 - STEELHEART ELLIE (WHITE PHANTOM) | |
00049078 - 299128 - STEELHEART ELLIE (WHITE PHANTOM) | |
000491E0 - 299488 - TRANSCENDENT EDDE (WHITE PHANTOM) | |
00049348 - 299848 - RAPACIOUS ANDREI | |
000494B0 - 300208 - BLACK PHANTOM QUICKSWORD RACHEL | |
00049618 - 300568 - BLACK PHANTOM MALDRON THE ASSASSIN | |
00049780 - 300928 - BLACK PHANTOM MALDRON (WHITE RING) | |
000498E8 - 301288 - EVANGELIST SCION WASLO | |
00049A50 - 301648 - BLACK PHANTOM WASLO | |
00049BB8 - 302008 - BLACK PHANTOM NOTCHED WHIP? | |
00049D20 - 302368 - CARHILLION (WHITE PHANTOM) | |
00049E88 - 302728 - STEEL-WILLED LORRIE (WHITE PHANTOM) | |
00049FF0 - 303088 - STEEL-WILLED LORRIE (WHITE PHANTOM) | |
0004A158 - 303448 - DRIFTER SWORDSMAN AIDEL (WHITE PHANTOM) | |
0004A2C0 - 303808 - DRIFTER SWORDSMAN AIDEL (WHITE PHANTOM) | |
0004A428 - 304168 - BLACK PHANTOM CASTAWAY WITCH DONNA | |
0004A590 - 304528 - BLACK PHANTOM HEXER NICHOLAI | |
0004A6F8 - 304888 - BLACK PHANTOM HOLY KNIGHT AURHEIM | |
0004A860 - 305248 - DRAKEBLOOD KNIGHT | |
0004A9C8 - 305608 - BLACK PHANTOM PROWLER (KATANA) | |
0004AB30 - 305968 - BLACK PHANTOM PROWLER (BOW) | |
0004AC98 - 306328 - ELEUM LOYCE HOLLOW KNIGHT | |
0004AE00 - 306688 - ELEUM LOYCE ELITE KNIGHT | |
0004AF68 - 307048 - ELEUM LOYCE ELITE KNIGHT | |
0004B0D0 - 307408 - BELLHELMET ARCHER (WHITE PHANTOM) | |
0004B238 - 307768 - OUTSKIRTS FARAAM KNIGHT | |
0004B3A0 - 308128 - BLACK PHANTOM OUTSKIRTS FARAAM KNIGHT | |
0004B508 - 308488 - OUTSKIRTS KING KNIGHT | |
0004B670 - 308848 - BLACK PHANTOM OUTSKIRTS KING KNIGHT | |
0004B7D8 - 309208 - PYRO FELICIA |
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Vftable Method count Class & structure info | |
------- ------------ ---------------------- | |
0135F4F8 0001 type_info; [SI] | |
0139BD28 0003 struct hkpStorageMeshShape::SubpartStorage: hkReferencedObject, hkBaseObject; [SI] | |
0139BA84 0003 struct hkpStorageExtendedMeshShape::ShapeSubpartStorage: hkReferencedObject, hkBaseObject; [SI] | |
0139BB0C 0003 struct hkpStorageExtendedMeshShape::MeshSubpartStorage: hkReferencedObject, hkBaseObject; [SI] | |
0139F6D0 0002 struct hkpStaticCompoundShape_Internals::AabbCastQuery::AabbCastCollectorWrapper: struct hkpAabbCastCollector; [SI] | |
013A1798 0003 struct hkpSerializedAgentNnEntry: hkReferencedObject, hkBaseObject; [SI] | |
013A3CCC 0003 struct hkpDisplayBindingData::RigidBody: hkReferencedObject, hkBaseObject; [SI] | |
013A3CDC 0003 struct hkpDisplayBindingData::PhysicsSystem: hkReferencedObject, hkBaseObject; [SI] | |
013A3CEC 0003 struct hkpDisplayBindingData: hkReferencedObject, hkBaseObject; [SI] | |
013573B8 0003 struct hkpCharacterRigidBodyCinfo: hkpCharacterControllerCinfo, hkReferencedObject, hkBaseObject; [SI] | |
0139BF24 0002 struct hkpBvTreeAgent::LinearCastAabbCastCollector: struct hkpAabbCastCollector; [SI] | |
013A07C4 0003 struct hkpBvCompressedMeshShapeGc: struct hkcdStaticMeshTree<hkcdStaticMeshTreeCommonConfig<unsigned int,unsigned __int64,11,21>,hkpBvCompressedMeshShapeTreeDataRun>::CustomGeometryConverter; [SI] | |
01397178 0003 struct hkpBreakableMultiMaterial::InverseMapping: hkReferencedObject, hkBaseObject; [SI] | |
0139BF18 0002 struct hkpAabbCastCollector; [SI] | |
013DC18C 0004 struct hkgpMesh::TriangleShape: hkgpMesh::IConvexOverlap::IConvexShape; [SI] | |
013DC1A0 0004 struct hkgpMesh::ExternShape: hkgpMesh::IConvexOverlap::IConvexShape; [SI] | |
013DC180 0002 struct hkgpJobQueue::IJob; [SI] | |
013DC1D0 0002 struct hkgpJobQueue::Box<hkgpMeshInternals::ConcaveEdgeJob::Handle>: struct hkgpJobQueue::IJob; [SI] | |
013DC474 0005 struct hkgpIndexedMeshInternals::DefaultEdgeCollapseInterface: struct hkgpIndexedMesh::IEdgeCollapse, struct hkgpIndexedMesh::ITriangleRemoval, struct hkgpIndexedMesh::IVertexRemoval; [SI] | |
013DC468 0002 struct hkgpIndexedMesh::IVertexRemoval; [SI] | |
013A07B4 0003 struct hkcdStaticMeshTree<hkcdStaticMeshTreeCommonConfig<unsigned int,unsigned __int64,11,21>,hkpBvCompressedMeshShapeTreeDataRun>::CustomGeometryConverter; [SI] | |
013A0034 0003 struct hkcdStaticMeshTree<hkcdStaticMeshTreeCommonConfig<unsigned int,unsigned __int64,11,21>,hkpBvCompressedMeshShapeTreeDataRun>::BuildGeometryProvider<hkpBvCompressedMeshShape_Internals::GeometryProvider>: struct hkGeometryUtils::IVertices; [SI] | |
013BC3AC 0002 struct hkcdGsk_Vector4ShapeInterface: hkcdGskBase::ShapeInterface; [SI] | |
013BC3A0 0002 struct hkcdGskBase::RayCastShapeInterface<hkcdGsk_Vector4Shape>: hkcdGskBase::ShapeInterface, struct hkcdGsk::Cache; [MI] | |
01389360 0003 struct hkMonitorStreamColorTable: hkReferencedObject, hkBaseObject; [SI] | |
0138C7EC 0009 struct hkMemoryAllocator::ExtendedInterface; [SI] | |
0138C8A0 0009 struct hkLargeBlockAllocator; [MI] | |
0138C8F8 0011 struct hkLargeBlockAllocator::FixedMemoryBlockServer: hkMemoryAllocator; [SI] | |
0139FF14 0003 struct hkGeometryUtils::IVertices; [SI] | |
013DBCB8 0002 struct hkGeometryProcessing::IFunction<hkVector4,float>; [SI] | |
013DBCC4 0002 struct hkGeometryProcessing::ConstFunction<hkGeometryProcessing::IFunction<hkVector4,float>>: struct hkGeometryProcessing::IFunction<hkVector4,float>; [SI] | |
0138C844 0009 struct hkFreeListAllocator; [MI] | |
013B7164 0003 struct hclClothContainer: hkReferencedObject, hkBaseObject; [SI] | |
0139F6C4 0002 struct `anonymous namespace'::hkpStaticCompoundShape_RayHitCollectorWrapper: hkpRayHitCollector; [SI] | |
0139CEF8 0002 struct `anonymous namespace'::RotateNormalHitCollector: hkpRayHitCollector; [SI] | |
0139CEEC 0002 struct `anonymous namespace'::NearestHitCollector: hkpRayHitCollector; [SI] | |
01386EC8 0005 struct Movie::CTextureRenderer: struct IUnknown; [MI] | |
01386EE0 0009 struct Movie::CTextureRenderer: struct IUnknown, struct IQualityControl, struct IUnknown; [MI] | |
01386F08 0005 struct Movie::CTextureRenderer: struct IUnknown, struct IQualProp, struct IUnknown, struct IQualityControl, struct IUnknown; [MI] | |
01386F24 0015 struct Movie::CTextureRenderer: struct IMediaFilter, struct IPersist, struct IUnknown, struct IAMovieSetup, struct IUnknown, struct IQualProp, struct IUnknown, struct IQualityControl, struct IUnknown; [MI] | |
01335474 0008 struct LOCALNAMESPACE::hkNativeResource: hkResource, hkReferencedObject, hkBaseObject; [SI] | |
013D92D4 0001 struct FSProtobufExtension::ToStringSettings; [SI] | |
013D92DC 0001 struct FSProtobufExtension::ToStringGlobalSettings: struct FSProtobufExtension::ToStringSettings; [SI] | |
012C4C88 0002 struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::Frpg2MemoryObjectModel>: Frpg2ClientLib::Frpg2MemoryObjectModel; [SI] | |
01323A70 0001 struct DLNRD::TaskManager::TaskInfo; [SI] | |
0132751C 0001 struct DLNRD::SessionMemberLight::SessionMemberTaskInfo: struct DLNRD::TaskManager::TaskInfo; [SI] | |
01323AB0 0001 struct DLNRD::SessionLight::SessionTaskInfo: struct DLNRD::TaskManager::TaskInfo; [SI] | |
01387164 0009 struct CRendererInputPin: struct IUnknown; [MI] | |
013871A4 0018 struct CRendererInputPin: struct IUnknown, struct IQualityControl, struct IUnknown, struct IMemInputPin, struct IUnknown; [MI] | |
0138718C 0005 struct CRendererInputPin: struct IUnknown, struct IMemInputPin, struct IUnknown; [MI] | |
01387234 0005 struct CBaseVideoRenderer: struct IUnknown; [MI] | |
0138724C 0009 struct CBaseVideoRenderer: struct IUnknown, struct IQualityControl, struct IUnknown; [MI] | |
01387274 0005 struct CBaseVideoRenderer: struct IUnknown, struct IQualProp, struct IUnknown, struct IQualityControl, struct IUnknown; [MI] | |
0138728C 0015 struct CBaseVideoRenderer: struct IMediaFilter, struct IPersist, struct IUnknown, struct IAMovieSetup, struct IUnknown, struct IQualProp, struct IUnknown, struct IQualityControl, struct IUnknown; [MI] | |
01387054 0005 struct CBaseRenderer: struct IUnknown; [MI] | |
0138706C 0015 struct CBaseRenderer: struct IMediaFilter, struct IPersist, struct IUnknown, struct IAMovieSetup, struct IUnknown; [MI] | |
012EBBC0 0002 std::system_error: std::runtime_error, std::exception; [SI] | |
012EBB14 0002 std::runtime_error: std::exception; [SI] | |
0135F288 0002 std::out_of_range: std::logic_error, std::exception; [SI] | |
012F0844 0006 std::numpunct<char>: std::locale::facet; [SI] | |
012F081C 0009 std::num_put<char,std::ostreambuf_iterator<char,std::char_traits<char>>>: std::locale::facet; [SI] | |
0135F270 0002 std::logic_error: std::exception; [SI] | |
012EBB20 0001 std::locale::facet; [SI] | |
0135F438 0001 std::locale::_Locimp: std::locale::facet; [SI] | |
0135F27C 0002 std::length_error: std::logic_error, std::exception; [SI] | |
012EBBCC 0002 std::ios_base::failure: std::system_error, std::runtime_error, std::exception; [SI] | |
0135F294 0001 std::ios_base: std::_Iosb<int>; [SI] | |
0135F520 0002 std::exception; [SI] | |
0135F444 0006 std::error_category; [SI] | |
012EBB88 0013 std::ctype<wchar_t>: struct std::ctype_base, std::locale::facet; [SI] | |
012EBB60 0009 std::ctype<char>: struct std::ctype_base, std::locale::facet; [SI] | |
0135F3EC 0008 std::codecvt<wchar_t,char,int>: std::codecvt_base, std::locale::facet; [SI] | |
0135F32C 0008 std::codecvt<char,char,int>: std::codecvt_base, std::locale::facet; [SI] | |
0135F36C 0007 std::basic_streambuf<wchar_t,std::char_traits<wchar_t>>; [SI] | |
0135F2AC 0007 std::basic_streambuf<char,std::char_traits<char>>; [SI] | |
0135F358 0001 std::basic_ostream<wchar_t,std::char_traits<wchar_t>>; [SI] | |
0135F29C 0001 std::basic_ostream<char,std::char_traits<char>>; [SI] | |
0135F428 0001 std::basic_istream<wchar_t,std::char_traits<wchar_t>>: std::ios_base, std::_Iosb<int>; [SI] | |
0135F418 0001 std::basic_istream<char,std::char_traits<char>>: std::ios_base, std::_Iosb<int>; [SI] | |
0135F360 0001 std::basic_ios<wchar_t,std::char_traits<wchar_t>>: std::ios_base, std::_Iosb<int>; [SI] | |
0135F2A4 0001 std::basic_ios<char,std::char_traits<char>>: std::ios_base, std::_Iosb<int>; [SI] | |
0135F3AC 0006 std::basic_filebuf<wchar_t,std::char_traits<wchar_t>>: std::basic_streambuf<wchar_t,std::char_traits<wchar_t>>; [SI] | |
0135F2EC 0006 std::basic_filebuf<char,std::char_traits<char>>: std::basic_streambuf<char,std::char_traits<char>>; [SI] | |
0135F54C 0002 std::bad_typeid: std::exception; [SI] | |
01362738 0002 std::bad_exception: std::exception; [SI] | |
0135F540 0002 std::bad_cast: std::exception; [SI] | |
012B2550 0002 std::bad_alloc: std::exception; [SI] | |
0135F558 0002 std::__non_rtti_object: std::bad_typeid, std::exception; [SI] | |
012F591C 0003 squish::SingleColourFit: squish::ColourFit; [SI] | |
012F290C 0003 squish::RangeFit: squish::ColourFit; [SI] | |
012ED408 0003 squish::ColourFit; [SI] | |
012F28F0 0003 squish::ClusterFit: squish::ColourFit; [SI] | |
0130CB78 0009 ns_MtlDataBin::CMTDValueU8Chunk: FSLibBin::CChunkExt, FSLibBin::CChunk; [SI] | |
0130CD10 0009 ns_MtlDataBin::CMTDValueS32Chunk: FSLibBin::CChunkExt, FSLibBin::CChunk; [SI] | |
0130CEA8 0009 ns_MtlDataBin::CMTDValueF32Chunk: FSLibBin::CChunkExt, FSLibBin::CChunk; [SI] | |
0130D618 0009 ns_MtlDataBin::CMTDTexmapChunk: FSLibBin::CChunkExt, FSLibBin::CChunk; [SI] | |
0130D0F8 0009 ns_MtlDataBin::CMTDRootChunk: FSLibBin::CChunkExt, FSLibBin::CChunk; [SI] | |
0130D3D0 0009 ns_MtlDataBin::CMTDParamChunk: FSLibBin::CChunkExt, FSLibBin::CChunk; [SI] | |
0130D68C 0009 ns_MtlDataBin::CMTDMaterialChunk: FSLibBin::CChunkExt, FSLibBin::CChunk; [SI] | |
0130D8A0 0009 ns_MtlDataBin::CMTDHeaderChunk: FSLibBin::CChunkExt, FSLibBin::CChunk; [SI] | |
0130D51C 0009 ns_MtlDataBin::CMTDDataSetChunk: FSLibBin::CChunkExt, FSLibBin::CChunk; [SI] | |
0138F304 0003 hkxVertexVectorDataChannel: hkReferencedObject, hkBaseObject; [SI] | |
0138F378 0003 hkxVertexSelectionChannel: hkReferencedObject, hkBaseObject; [SI] | |
0138F3E8 0003 hkxVertexIntDataChannel: hkReferencedObject, hkBaseObject; [SI] | |
0138F494 0003 hkxVertexFloatDataChannel: hkReferencedObject, hkBaseObject; [SI] | |
01390424 0003 hkxVertexBuffer: hkReferencedObject, hkBaseObject; [SI] | |
0138E524 0003 hkxVertexAnimation: hkReferencedObject, hkBaseObject; [SI] | |
0138F508 0003 hkxTriangleSelectionChannel: hkReferencedObject, hkBaseObject; [SI] | |
0138F5D4 0003 hkxTextureInplace: hkReferencedObject, hkBaseObject; [SI] | |
0138F664 0003 hkxTextureFile: hkReferencedObject, hkBaseObject; [SI] | |
0138E694 0003 hkxSpline: hkReferencedObject, hkBaseObject; [SI] | |
0138F6D4 0003 hkxSparselyAnimatedString: hkReferencedObject, hkBaseObject; [SI] | |
0138F0F4 0003 hkxSparselyAnimatedInt: hkReferencedObject, hkBaseObject; [SI] | |
0138F104 0003 hkxSparselyAnimatedEnum: hkxSparselyAnimatedInt, hkReferencedObject, hkBaseObject; [SI] | |
0138F7BC 0003 hkxSparselyAnimatedBool: hkReferencedObject, hkBaseObject; [SI] | |
0138F88C 0003 hkxSkinBinding: hkReferencedObject, hkBaseObject; [SI] | |
0138DFD8 0003 hkxScene: hkReferencedObject, hkBaseObject; [SI] | |
0138F8FC 0003 hkxNodeSelectionSet: hkxAttributeHolder, hkReferencedObject, hkBaseObject; [SI] | |
0138E854 0003 hkxNode: hkxAttributeHolder, hkReferencedObject, hkBaseObject; [SI] | |
0138F9F4 0003 hkxMeshSection: hkReferencedObject, hkBaseObject; [SI] | |
0138DCF0 0003 hkxMesh::UserChannelInfo: hkxAttributeHolder, hkReferencedObject, hkBaseObject; [SI] | |
01390414 0003 hkxMesh: hkReferencedObject, hkBaseObject; [SI] | |
013906DC 0003 hkxMaterialShaderSet: hkReferencedObject, hkBaseObject; [SI] | |
0138FB6C 0003 hkxMaterialShader: hkReferencedObject, hkBaseObject; [SI] | |
0138FCA0 0003 hkxMaterialEffect: hkReferencedObject, hkBaseObject; [SI] | |
0138EF0C 0003 hkxMaterial: hkxAttributeHolder, hkReferencedObject, hkBaseObject; [SI] | |
0138FD3C 0003 hkxLight: hkReferencedObject, hkBaseObject; [SI] | |
0138FE6C 0003 hkxIndexBuffer: hkReferencedObject, hkBaseObject; [SI] | |
013906CC 0003 hkxEnvironment: hkReferencedObject, hkBaseObject; [SI] | |
0138F114 0003 hkxEnum: hkReferencedObject, hkBaseObject; [SI] | |
0138FEF0 0003 hkxEdgeSelectionChannel: hkReferencedObject, hkBaseObject; [SI] | |
0139000C 0003 hkxCamera: hkReferencedObject, hkBaseObject; [SI] | |
0139007C 0008 hkxBlobMeshShape: hkMeshShape, hkReferencedObject, hkBaseObject; [SI] | |
0139006C 0003 hkxBlob: hkReferencedObject, hkBaseObject; [SI] | |
0138DCE0 0003 hkxAttributeHolder: hkReferencedObject, hkBaseObject; [SI] | |
01390154 0003 hkxAnimatedVector: hkReferencedObject, hkBaseObject; [SI] | |
013901B0 0003 hkxAnimatedQuaternion: hkReferencedObject, hkBaseObject; [SI] | |
013901FC 0003 hkxAnimatedMatrix: hkReferencedObject, hkBaseObject; [SI] | |
0139023C 0003 hkxAnimatedFloat: hkReferencedObject, hkBaseObject; [SI] | |
013357D4 0003 hkpWorldPostSimulationListener; [SI] | |
01335EC4 0006 hkpWorldObject: hkReferencedObject, hkBaseObject; [SI] | |
01335874 0002 hkpWorldLinearCaster: hkpBroadPhaseCastCollector; [SI] | |
01336714 0005 hkpWorldExtension: hkReferencedObject, hkBaseObject; [SI] | |
013368C4 0003 hkpWorldDeletionListener; [SI] | |
01335880 0003 hkpWorldCinfo: hkReferencedObject, hkBaseObject; [SI] | |
013358C8 0003 hkpWorld: hkReferencedObject, hkBaseObject; [SI] | |
01337214 0023 hkpWheelConstraintData: hkpConstraintData, hkReferencedObject, hkBaseObject; [SI] | |
01395D7C 0004 hkpVelocityConstraintMotor: hkpLimitedForceConstraintMotor, hkpConstraintMotor, hkReferencedObject, hkBaseObject; [SI] | |
013A2614 0008 hkpUnaryAction: hkpAction, hkReferencedObject, hkBaseObject; [SI] | |
013A6C74 0006 hkpTriggerVolume; [MI] | |
013A6CA0 0007 hkpTriggerVolume: hkpWorldPostSimulationListener, hkpEntityListener; [MI] | |
013A6C90 0003 hkpTriggerVolume: hkpEntityListener; [MI] | |
013A6CC0 0005 hkpTriggerVolume: hkReferencedObject, hkBaseObject, hkpContactListener, hkpWorldPostSimulationListener, hkpEntityListener; [MI] | |
0139BB6C 0005 hkpTriangleShape: hkpConvexShape, hkpSphereRepShape, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject; [SI] | |
0139D0D0 0007 hkpTriSampledHeightFieldCollection; [MI] | |
0139D0F4 0005 hkpTriSampledHeightFieldCollection: hkpShapeCollection, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject, hkpShapeContainer; [MI] | |
0139D244 0021 hkpTriSampledHeightFieldBvTreeShape: hkpBvTreeShape, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject; [SI] | |
0139F41C 0031 hkpTreeBroadPhase: hkpBroadPhase, hkReferencedObject, hkBaseObject; [SI] | |
0139D4EC 0004 hkpTransformShape: hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject; [SI] | |
0139CA84 0014 hkpTransformAgent: hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
01335DE4 0027 hkpThinBoxMotion: hkpBoxMotion, hkpMotion, hkReferencedObject, hkBaseObject; [SI] | |
0139C844 0014 hkpSymmetricAgentLinearCast<hkpSphereTriangleAgent>: hkpSphereTriangleAgent, hkpIterativeLinearCastAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139C8F0 0014 hkpSymmetricAgentLinearCast<hkpSphereCapsuleAgent>: hkpSphereCapsuleAgent, hkpIterativeLinearCastAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139C7C0 0014 hkpSymmetricAgentLinearCast<hkpSphereBoxAgent>: hkpSphereBoxAgent, hkpIterativeLinearCastAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139C510 0014 hkpSymmetricAgentLinearCast<hkpMultiSphereTriangleAgent>: hkpMultiSphereTriangleAgent, hkpIterativeLinearCastAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139C5C0 0014 hkpSymmetricAgentLinearCast<hkpCapsuleTriangleAgent>: hkpCapsuleTriangleAgent, hkpIterativeLinearCastAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139B930 0003 hkpSymmetricAgentFlipCollector: hkpCdPointCollector; [SI] | |
0139B940 0003 hkpSymmetricAgentFlipCastCollector: hkpCdPointCollector; [SI] | |
0139B950 0003 hkpSymmetricAgentFlipBodyCollector: hkpCdBodyPairCollector; [SI] | |
0139CACC 0014 hkpSymmetricAgent<hkpTransformAgent>: hkpSymmetricAgentLinearCast<hkpTransformAgent>, hkpTransformAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139C0BC 0014 hkpSymmetricAgent<hkpShapeCollectionAgent>: hkpSymmetricAgentLinearCast<hkpShapeCollectionAgent>, hkpShapeCollectionAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139CB94 0014 hkpSymmetricAgent<hkpMultiSphereAgent>: hkpSymmetricAgentLinearCast<hkpMultiSphereAgent>, hkpMultiSphereAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139C13C 0014 hkpSymmetricAgent<hkpMoppAgent>: hkpSymmetricAgentLinearCast<hkpMoppAgent>, hkpMoppAgent, hkpBvTreeAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139C498 0014 hkpSymmetricAgent<hkpListAgent>: hkpSymmetricAgentLinearCast<hkpListAgent>, hkpListAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139BA34 0014 hkpSymmetricAgent<hkpHeightFieldAgent>: hkpSymmetricAgentLinearCast<hkpHeightFieldAgent>, hkpHeightFieldAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139C348 0014 hkpSymmetricAgent<hkpConvexListAgent>: hkpSymmetricAgentLinearCast<hkpConvexListAgent>, hkpConvexListAgent, hkpPredGskfAgent, hkpGskfAgent, hkpGskBaseAgent, hkpIterativeLinearCastAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139C080 0014 hkpSymmetricAgent<hkpBvTreeStreamAgent>: hkpSymmetricAgentLinearCast<hkpBvTreeStreamAgent>, hkpBvTreeStreamAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139C1C0 0014 hkpSymmetricAgent<hkpBvTreeAgent>: hkpSymmetricAgentLinearCast<hkpBvTreeAgent>, hkpBvTreeAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139BFE4 0014 hkpSymmetricAgent<hkpBvCompressedMeshAgent>: hkpSymmetricAgentLinearCast<hkpBvCompressedMeshAgent>, hkpBvCompressedMeshAgent, hkpBvTreeAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139CC2C 0014 hkpSymmetricAgent<hkpBvAgent>: hkpSymmetricAgentLinearCast<hkpBvAgent>, hkpBvAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139A78C 0022 hkpStorageSampledHeightFieldShape: hkpSampledHeightFieldShape, hkpHeightFieldShape, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject; [SI] | |
0139BD38 0007 hkpStorageMeshShape; [MI] | |
0139BD5C 0005 hkpStorageMeshShape: hkpMeshShape, hkpShapeCollection, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject, hkpShapeContainer; [MI] | |
0139BA94 0007 hkpStorageExtendedMeshShape; [MI] | |
0139BAB4 0005 hkpStorageExtendedMeshShape: hkpExtendedMeshShape, hkpShapeCollection, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject, hkpShapeContainer; [MI] | |
01337884 0023 hkpStiffSpringConstraintData: hkpConstraintData, hkReferencedObject, hkBaseObject; [SI] | |
01397254 0024 hkpStiffSpringChainData: hkpConstraintChainData, hkpConstraintData, hkReferencedObject, hkBaseObject; [SI] | |
01397368 0014 hkpStaticCompoundShapeBreakableMaterial: hkpBreakableMultiMaterial, hkpBreakableMaterial, hkReferencedObject, hkBaseObject; [SI] | |
0139F8E0 0005 hkpStaticCompoundShape; [MI] | |
0139F904 0005 hkpStaticCompoundShape: hkpBvTreeShape, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject, hkpShapeContainer; [MI] | |
0139BF6C 0014 hkpStaticCompoundAgent: hkpBvTreeAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
01395E94 0004 hkpSpringDamperConstraintMotor: hkpLimitedForceConstraintMotor, hkpConstraintMotor, hkReferencedObject, hkBaseObject; [SI] | |
013A2138 0008 hkpSpringAction: hkpBinaryAction, hkpAction, hkReferencedObject, hkBaseObject; [SI] | |
0139C808 0014 hkpSphereTriangleAgent: hkpIterativeLinearCastAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139C964 0004 hkpSphereSphereAgent: hkpIterativeLinearCastAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
013387A4 0005 hkpSphereShape: hkpConvexShape, hkpSphereRepShape, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject; [SI] | |
0133870C 0017 hkpSphereRepShape: hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject; [SI] | |
01335D04 0027 hkpSphereMotion: hkpMotion, hkReferencedObject, hkBaseObject; [SI] | |
0139C8B4 0014 hkpSphereCapsuleAgent: hkpIterativeLinearCastAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139C784 0014 hkpSphereBoxAgent: hkpIterativeLinearCastAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
01338E74 0007 hkpSingleShapeContainer: hkpShapeContainer; [SI] | |
01336620 0007 hkpSimulationIsland: hkpConstraintOwner, hkReferencedObject, hkBaseObject; [SI] | |
0133614C 0004 hkpSimulation: hkReferencedObject, hkBaseObject; [SI] | |
01335868 0002 hkpSimpleWorldRayCaster: hkpBroadPhaseCastCollector; [SI] | |
01390904 0019 hkpSimpleShapePhantom: hkpShapePhantom, hkpPhantom, hkpWorldObject, hkReferencedObject, hkBaseObject; [SI] | |
0139CCDC 0007 hkpSimpleMeshShape; [MI] | |
0139CCFC 0005 hkpSimpleMeshShape: hkpShapeCollection, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject, hkpShapeContainer; [MI] | |
013364CC 0025 hkpSimpleContactConstraintData: hkpConstraintData, hkReferencedObject, hkBaseObject; [SI] | |
013364B0 0004 hkpSimpleConstraintContactMgr::Factory: hkpContactMgrFactory, hkReferencedObject, hkBaseObject; [SI] | |
01336534 0020 hkpSimpleConstraintContactMgr: hkpDynamicsContactMgr, hkpContactMgr, hkReferencedObject, hkBaseObject; [SI] | |
0139C2C0 0003 hkpSimpleClosestContactCollector: hkpCdPointCollector; [SI] | |
013973A4 0014 hkpSimpleBreakableMaterial: hkpBreakableMaterial, hkReferencedObject, hkBaseObject; [SI] | |
013370F4 0019 hkpShapePhantom: hkpPhantom, hkpWorldObject, hkReferencedObject, hkBaseObject; [SI] | |
0139AC94 0003 hkpShapeInfo: hkReferencedObject, hkBaseObject; [SI] | |
01338E54 0007 hkpShapeContainer; [SI] | |
01335748 0004 hkpShapeCollectionFilter; [SI] | |
0139CB1C 0014 hkpShapeCollectionAgent: hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139BC5C 0007 hkpShapeCollection; [MI] | |
0139BC7C 0004 hkpShapeCollection: hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject, hkpShapeContainer; [MI] | |
01338684 0014 hkpShapeBase: hkcdShape, hkReferencedObject, hkBaseObject; [SI] | |
013386C4 0017 hkpShape: hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject; [SI] | |
013A1A0C 0003 hkpSerializedDisplayRbTransforms: hkReferencedObject, hkBaseObject; [SI] | |
013A22DC 0003 hkpSerializedDisplayMarkerList: hkReferencedObject, hkBaseObject; [SI] | |
013A244C 0003 hkpSerializedDisplayMarker: hkReferencedObject, hkBaseObject; [SI] | |
013A8474 0002 hkpSaveContactPointsUtil::EntitySelector; [SI] | |
0139CF04 0022 hkpSampledHeightFieldShape: hkpHeightFieldShape, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject; [SI] | |
01391CE4 0023 hkpRotationalConstraintData: hkpConstraintData, hkReferencedObject, hkBaseObject; [SI] | |
01336A54 0008 hkpRigidBody: hkpEntity, hkpWorldObject, hkReferencedObject, hkBaseObject; [SI] | |
0133649C 0004 hkpReportContactMgr::Factory: hkpContactMgrFactory, hkReferencedObject, hkBaseObject; [SI] | |
0133644C 0019 hkpReportContactMgr: hkpDynamicsContactMgr, hkpContactMgr, hkReferencedObject, hkBaseObject; [SI] | |
013A2638 0008 hkpReorientAction: hkpUnaryAction, hkpAction, hkReferencedObject, hkBaseObject; [SI] | |
0139AD74 0003 hkpRemoveTerminalsMoppModifier; [MI] | |
0139AD84 0003 hkpRemoveTerminalsMoppModifier: hkReferencedObject, hkBaseObject, hkpMoppModifier; [MI] | |
0139D574 0003 hkpRemoveTerminalsMoppModifier2; [MI] | |
0139D544 0003 hkpRemoveTerminalsMoppModifier2: hkpRemoveTerminalsMoppModifier, hkReferencedObject, hkBaseObject, hkpMoppModifier; [MI] | |
0133575C 0002 hkpRayShapeCollectionFilter; [SI] | |
01358D90 0002 hkpRayHitCollector; [SI] | |
0133573C 0002 hkpRayCollidableFilter; [SI] | |
013379E4 0023 hkpRagdollLimitsData: hkpConstraintData, hkReferencedObject, hkBaseObject; [SI] | |
01337294 0023 hkpRagdollConstraintData: hkpConstraintData, hkReferencedObject, hkBaseObject; [SI] | |
013921CC 0023 hkpRackAndPinionConstraintData: hkpConstraintData, hkReferencedObject, hkBaseObject; [SI] | |
013378E4 0023 hkpPulleyConstraintData: hkpConstraintData, hkReferencedObject, hkBaseObject; [SI] | |
013A74F0 0011 hkpProjectileGun: hkpFirstPersonGun, hkReferencedObject, hkBaseObject; [SI] | |
01337324 0023 hkpPrismaticConstraintData: hkpConstraintData, hkReferencedObject, hkBaseObject; [SI] | |
0139C274 0003 hkpPredGskfAgent: hkpGskfAgent, hkpGskBaseAgent, hkpIterativeLinearCastAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
013A1CF4 0003 hkpPoweredChainMapper: hkReferencedObject, hkBaseObject; [SI] | |
013971C4 0024 hkpPoweredChainData: hkpConstraintChainData, hkpConstraintData, hkReferencedObject, hkBaseObject; [SI] | |
013961CC 0004 hkpPositionConstraintMotor: hkpLimitedForceConstraintMotor, hkpConstraintMotor, hkReferencedObject, hkBaseObject; [SI] | |
013373B4 0023 hkpPointToPlaneConstraintData: hkpConstraintData, hkReferencedObject, hkBaseObject; [SI] | |
01337824 0023 hkpPointToPathConstraintData: hkpConstraintData, hkReferencedObject, hkBaseObject; [SI] | |
01397B04 0019 hkpPlaneShape: hkpHeightFieldShape, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject; [SI] | |
013A2A2C 0005 hkpPhysicsSystemWithContacts: hkpPhysicsSystem, hkReferencedObject, hkBaseObject; [SI] | |
013365E8 0005 hkpPhysicsSystem: hkReferencedObject, hkBaseObject; [SI] | |
013A0A14 0003 hkpPhysicsData: hkReferencedObject, hkBaseObject; [SI] | |
013368B4 0003 hkpPhantomOverlapListener; [SI] | |
01335794 0003 hkpPhantomBroadPhaseListener; [MI] | |
013357A4 0003 hkpPhantomBroadPhaseListener: hkReferencedObject, hkBaseObject, hkpBroadPhaseListener; [MI] | |
0139CA48 0014 hkpPhantomAgent: hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
01336674 0015 hkpPhantom: hkpWorldObject, hkReferencedObject, hkBaseObject; [SI] | |
013376B4 0002 hkpPairCollisionFilter; [MI] | |
013376E0 0002 hkpPairCollisionFilter: hkpShapeCollectionFilter, hkpRayShapeCollectionFilter, hkpRayCollidableFilter; [MI] | |
013376CC 0004 hkpPairCollisionFilter: hkpRayShapeCollectionFilter, hkpRayCollidableFilter; [MI] | |
013376C0 0002 hkpPairCollisionFilter: hkpRayCollidableFilter; [MI] | |
013376EC 0004 hkpPairCollisionFilter: hkpCollisionFilter, hkReferencedObject, hkBaseObject, hkpCollidableCollidableFilter, hkpShapeCollectionFilter, hkpRayShapeCollectionFilter, hkpRayCollidableFilter; [MI] | |
01335808 0004 hkpNullContactMgrFactory: hkpContactMgrFactory, hkReferencedObject, hkBaseObject; [SI] | |
013356F4 0010 hkpNullContactMgr: hkpContactMgr, hkReferencedObject, hkBaseObject; [SI] | |
0133581C 0002 hkpNullCollisionFilter; [MI] | |
01335848 0002 hkpNullCollisionFilter: hkpShapeCollectionFilter, hkpRayShapeCollectionFilter, hkpRayCollidableFilter; [MI] | |
01335834 0004 hkpNullCollisionFilter: hkpRayShapeCollectionFilter, hkpRayCollidableFilter; [MI] | |
01335828 0002 hkpNullCollisionFilter: hkpRayCollidableFilter; [MI] | |
01335854 0004 hkpNullCollisionFilter: hkpCollisionFilter, hkReferencedObject, hkBaseObject, hkpCollidableCollidableFilter, hkpShapeCollectionFilter, hkpRayShapeCollectionFilter, hkpRayCollidableFilter; [MI] | |
013381C4 0003 hkpNullBroadPhaseListener; [MI] | |
013381D4 0003 hkpNullBroadPhaseListener: hkReferencedObject, hkBaseObject, hkpBroadPhaseListener; [MI] | |
01338390 0014 hkpNullAgent: hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
01396DCC 0003 hkpMultiThreadedSimulation::MtPhantomBroadPhaseListener: hkpBroadPhaseListener; [SI] | |
01396DBC 0003 hkpMultiThreadedSimulation::MtEntityEntityBroadPhaseListener: hkpBroadPhaseListener; [SI] | |
01396DDC 0003 hkpMultiThreadedSimulation::MtBroadPhaseBorderListener: hkpBroadPhaseListener; [SI] | |
01396F2C 0004 hkpMultiThreadedSimulation: hkpContinuousSimulation, hkpSimulation, hkReferencedObject, hkBaseObject; [SI] | |
0139C4D4 0014 hkpMultiSphereTriangleAgent: hkpIterativeLinearCastAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139D5D4 0017 hkpMultiSphereShape: hkpSphereRepShape, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject; [SI] | |
0139CB58 0014 hkpMultiSphereAgent: hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139D014 0017 hkpMultiRayShape: hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject; [SI] | |
013A2CC4 0008 hkpMouseSpringAction: hkpUnaryAction, hkpAction, hkReferencedObject, hkBaseObject; [SI] | |
013A7894 0009 hkpMountedBallGun: hkpBallGun, hkpFirstPersonGun, hkReferencedObject, hkBaseObject; [SI] | |
013A3034 0008 hkpMotorAction: hkpUnaryAction, hkpAction, hkReferencedObject, hkBaseObject; [SI] | |
01335C14 0027 hkpMotion: hkReferencedObject, hkBaseObject; [SI] | |
0139AD64 0003 hkpMoppModifier; [SI] | |
0139EE78 0003 hkpMoppCode: hkReferencedObject, hkBaseObject; [SI] | |
0139844C 0005 hkpMoppBvTreeShape: hkMoppBvTreeShapeBase, hkpBvTreeShape, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject; [SI] | |
0139C100 0014 hkpMoppAgent: hkpBvTreeAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139BDB0 0007 hkpMeshShape; [MI] | |
0139BDD4 0005 hkpMeshShape: hkpShapeCollection, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject, hkpShapeContainer; [MI] | |
01335B9C 0029 hkpMaxSizeMotion: hkpKeyframedRigidMotion, hkpMotion, hkReferencedObject, hkBaseObject; [SI] | |
0139C1FC 0010 hkpMapPointsToSubShapeContactMgr: hkpContactMgr, hkReferencedObject, hkBaseObject; [SI] | |
01337654 0023 hkpMalleableConstraintData: hkpConstraintData, hkReferencedObject, hkBaseObject; [SI] | |
013973E0 0014 hkpListShapeBreakableMaterial: hkpBreakableMultiMaterial, hkpBreakableMaterial, hkReferencedObject, hkBaseObject; [SI] | |
0139BE50 0007 hkpListShape; [MI] | |
0139BE74 0015 hkpListShape: hkpShapeCollection, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject, hkpShapeContainer; [MI] | |
0139C45C 0014 hkpListAgent: hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139667C 0014 hkpLinearParametricCurve: hkpParametricCurve, hkReferencedObject, hkBaseObject; [SI] | |
01337434 0023 hkpLimitedHingeConstraintData: hkpConstraintData, hkReferencedObject, hkBaseObject; [SI] | |
01395D68 0004 hkpLimitedForceConstraintMotor: hkpConstraintMotor, hkReferencedObject, hkBaseObject; [SI] | |
01335B24 0029 hkpKeyframedRigidMotion: hkpMotion, hkReferencedObject, hkBaseObject; [SI] | |
01337964 0023 hkpHingeLimitsData: hkpConstraintData, hkReferencedObject, hkBaseObject; [SI] | |
013374B4 0023 hkpHingeConstraintData: hkpConstraintData, hkReferencedObject, hkBaseObject; [SI] | |
0139B9E8 0014 hkpHeightFieldAgent: hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
013A74B4 0007 hkpGunProjectile; [MI] | |
013A74D4 0006 hkpGunProjectile: hkReferencedObject, hkBaseObject, hkpContactListener; [MI] | |
0139DD50 0003 hkpGskfAgent: hkpGskBaseAgent, hkpIterativeLinearCastAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139DCF8 0003 hkpGskBaseAgent: hkpIterativeLinearCastAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139AEF4 0002 hkpGroupFilter; [MI] | |
0139AF20 0002 hkpGroupFilter: hkpShapeCollectionFilter, hkpRayShapeCollectionFilter, hkpRayCollidableFilter; [MI] | |
0139AF0C 0004 hkpGroupFilter: hkpRayShapeCollectionFilter, hkpRayCollidableFilter; [MI] | |
0139AF00 0002 hkpGroupFilter: hkpRayCollidableFilter; [MI] | |
0139AF2C 0005 hkpGroupFilter: hkpCollisionFilter, hkReferencedObject, hkBaseObject, hkpCollidableCollidableFilter, hkpShapeCollectionFilter, hkpRayShapeCollectionFilter, hkpRayCollidableFilter; [MI] | |
013A31D4 0002 hkpGroupCollisionFilter; [MI] | |
013A3200 0002 hkpGroupCollisionFilter: hkpShapeCollectionFilter, hkpRayShapeCollectionFilter, hkpRayCollidableFilter; [MI] | |
013A31EC 0004 hkpGroupCollisionFilter: hkpRayShapeCollectionFilter, hkpRayCollidableFilter; [MI] | |
013A31E0 0002 hkpGroupCollisionFilter: hkpRayCollidableFilter; [MI] | |
013A320C 0004 hkpGroupCollisionFilter: hkpCollisionFilter, hkReferencedObject, hkBaseObject, hkpCollidableCollidableFilter, hkpShapeCollectionFilter, hkpRayShapeCollectionFilter, hkpRayCollidableFilter; [MI] | |
013A7C90 0009 hkpGravityGun: hkpFirstPersonGun, hkReferencedObject, hkBaseObject; [SI] | |
013974A4 0023 hkpGenericConstraintData: hkpConstraintData, hkReferencedObject, hkBaseObject; [SI] | |
0139C2B0 0003 hkpFlagCdBodyPairCollector: hkpCdBodyPairCollector; [SI] | |
01335C84 0030 hkpFixedRigidMotion: hkpKeyframedRigidMotion, hkpMotion, hkReferencedObject, hkBaseObject; [SI] | |
01337594 0023 hkpFixedConstraintData: hkpConstraintData, hkReferencedObject, hkBaseObject; [SI] | |
0139DC64 0002 hkpFixedBufferRayHitCollector: hkpRayHitCollector; [SI] | |
0139DB2C 0003 hkpFixedBufferCdPointCollector: hkpCdPointCollector; [SI] | |
013A7DF4 0009 hkpFirstPersonGun: hkReferencedObject, hkBaseObject; [SI] | |
0139D05C 0007 hkpFastMeshShape; [MI] | |
0139D07C 0005 hkpFastMeshShape: hkpMeshShape, hkpShapeCollection, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject, hkpShapeContainer; [MI] | |
01397504 0014 hkpExtendedMeshShapeBreakableMaterial: hkpBreakableMultiMaterial, hkpBreakableMaterial, hkReferencedObject, hkBaseObject; [SI] | |
0139BBE4 0007 hkpExtendedMeshShape; [MI] | |
0139BC04 0005 hkpExtendedMeshShape: hkpShapeCollection, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject, hkpShapeContainer; [MI] | |
0133C414 0006 hkpEntityListener; [SI] | |
01336B84 0003 hkpEntityEntityBroadPhaseListener; [MI] | |
01336B94 0003 hkpEntityEntityBroadPhaseListener: hkReferencedObject, hkBaseObject, hkpBroadPhaseListener; [MI] | |
01335EE0 0007 hkpEntity: hkpWorldObject, hkReferencedObject, hkBaseObject; [SI] | |
013366E4 0003 hkpEndOfStepCallbackUtil; [MI] | |
013366F4 0003 hkpEndOfStepCallbackUtil: hkReferencedObject, hkBaseObject, hkpWorldPostSimulationListener; [MI] | |
013A3EEC 0006 hkpDisableEntityCollisionFilter; [MI] | |
013A3F34 0002 hkpDisableEntityCollisionFilter: hkpShapeCollectionFilter, hkpRayShapeCollectionFilter, hkpRayCollidableFilter, hkpEntityListener; [MI] | |
013A3F20 0004 hkpDisableEntityCollisionFilter: hkpRayShapeCollectionFilter, hkpRayCollidableFilter, hkpEntityListener; [MI] | |
013A3F14 0002 hkpDisableEntityCollisionFilter: hkpRayCollidableFilter, hkpEntityListener; [MI] | |
013A3F08 0002 hkpDisableEntityCollisionFilter: hkpEntityListener; [MI] | |
013A3F40 0004 hkpDisableEntityCollisionFilter: hkpCollisionFilter, hkReferencedObject, hkBaseObject, hkpCollidableCollidableFilter, hkpShapeCollectionFilter, hkpRayShapeCollectionFilter, hkpRayCollidableFilter, hkpEntityListener; [MI] | |
01337534 0023 hkpDeformableFixedConstraintData: hkpConstraintData, hkReferencedObject, hkBaseObject; [SI] | |
01397590 0007 hkpDeferredConstraintOwner: hkpConstraintOwner, hkReferencedObject, hkBaseObject; [SI] | |
0139680C 0006 hkpDefaultWorldMemoryWatchDog: hkWorldMemoryAvailableWatchDog, hkReferencedObject, hkBaseObject; [SI] | |
0133676C 0006 hkpDefaultWorldMaintenanceMgr: hkpWorldMaintenanceMgr, hkReferencedObject, hkBaseObject; [SI] | |
0139F4DC 0008 hkpDefaultToiResourceMgr: hkpToiResourceMgr, hkReferencedObject, hkBaseObject; [SI] | |
01335768 0004 hkpDefaultConvexListFilter: hkpConvexListFilter, hkReferencedObject, hkBaseObject; [SI] | |
013A4104 0003 hkpDashpotAction: hkpBinaryAction, hkpAction, hkReferencedObject, hkBaseObject; [SI] | |
01397C9C 0005 hkpCylinderShape: hkpConvexShape, hkpSphereRepShape, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject; [SI] | |
0139D7AC 0005 hkpConvexVerticesShape: hkpConvexShape, hkpSphereRepShape, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject; [SI] | |
0139B354 0004 hkpConvexVerticesConnectivity: hkReferencedObject, hkBaseObject; [SI] | |
0139BB1C 0005 hkpConvexTranslateShape: hkpConvexTransformShapeBase, hkpConvexShape, hkpSphereRepShape, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject; [SI] | |
01338EB4 0018 hkpConvexTransformShapeBase: hkpConvexShape, hkpSphereRepShape, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject; [SI] | |
0139D854 0005 hkpConvexTransformShape: hkpConvexTransformShapeBase, hkpConvexShape, hkpSphereRepShape, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject; [SI] | |
01338754 0018 hkpConvexShape: hkpSphereRepShape, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject; [SI] | |
0139EF8C 0003 hkpConvexPieceStreamData: hkReferencedObject, hkBaseObject; [SI] | |
0139E118 0007 hkpConvexPieceShape; [MI] | |
0139E13C 0005 hkpConvexPieceShape: hkpConvexShape, hkpSphereRepShape, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject, hkpShapeContainer; [MI] | |
0139D308 0007 hkpConvexPieceMeshShape; [MI] | |
0139D32C 0005 hkpConvexPieceMeshShape: hkpShapeCollection, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject, hkpShapeContainer; [MI] | |
0139D8BC 0007 hkpConvexListShape; [MI] | |
0139D8DC 0005 hkpConvexListShape: hkpConvexShape, hkpSphereRepShape, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject, hkpShapeContainer; [MI] | |
0139C2D0 0014 hkpConvexListAgent: hkpPredGskfAgent, hkpGskfAgent, hkpGskBaseAgent, hkpIterativeLinearCastAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
01397054 0004 hkpContinuousSimulation: hkpSimulation, hkReferencedObject, hkBaseObject; [SI] | |
012D447C 0007 hkpContactListener; [SI] | |
01336600 0007 hkpConstraintOwner: hkReferencedObject, hkBaseObject; [SI] | |
01395D54 0004 hkpConstraintMotor: hkReferencedObject, hkBaseObject; [SI] | |
013357E4 0007 hkpConstraintListener; [SI] | |
0133674C 0007 hkpConstraintInstance: hkReferencedObject, hkBaseObject; [SI] | |
01337030 0007 hkpConstraintCollisionFilter; [MI] | |
01337010 0002 hkpConstraintCollisionFilter: hkpShapeCollectionFilter, hkpRayShapeCollectionFilter, hkpRayCollidableFilter, hkpConstraintListener; [MI] | |
01336FFC 0004 hkpConstraintCollisionFilter: hkpRayShapeCollectionFilter, hkpRayCollidableFilter, hkpConstraintListener; [MI] | |
01336FF0 0002 hkpConstraintCollisionFilter: hkpRayCollidableFilter, hkpConstraintListener; [MI] | |
0133701C 0004 hkpConstraintCollisionFilter: hkpPairCollisionFilter, hkpCollisionFilter, hkReferencedObject, hkBaseObject, hkpCollidableCollidableFilter, hkpShapeCollectionFilter, hkpRayShapeCollectionFilter, hkpRayCollidableFilter, hkpConstraintListener; [MI] | |
01336FE4 0002 hkpConstraintCollisionFilter: hkpConstraintListener; [MI] | |
013968F8 0008 hkpConstraintChainInstanceAction: hkpAction, hkReferencedObject, hkBaseObject; [SI] | |
013969DC 0007 hkpConstraintChainInstance: hkpConstraintInstance, hkReferencedObject, hkBaseObject; [SI] | |
013A427C 0007 hkpConstrainedSystemFilter; [MI] | |
013A42C8 0002 hkpConstrainedSystemFilter: hkpShapeCollectionFilter, hkpRayShapeCollectionFilter, hkpRayCollidableFilter, hkpConstraintListener; [MI] | |
013A42B4 0004 hkpConstrainedSystemFilter: hkpRayShapeCollectionFilter, hkpRayCollidableFilter, hkpConstraintListener; [MI] | |
013A42A8 0002 hkpConstrainedSystemFilter: hkpRayCollidableFilter, hkpConstraintListener; [MI] | |
013A429C 0002 hkpConstrainedSystemFilter: hkpConstraintListener; [MI] | |
013A42D4 0004 hkpConstrainedSystemFilter: hkpCollisionFilter, hkReferencedObject, hkBaseObject, hkpCollidableCollidableFilter, hkpShapeCollectionFilter, hkpRayShapeCollectionFilter, hkpRayCollidableFilter, hkpConstraintListener; [MI] | |
0139A90C 0022 hkpCompressedSampledHeightFieldShape: hkpSampledHeightFieldShape, hkpHeightFieldShape, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject; [SI] | |
0139CF60 0007 hkpCompressedMeshShape; [MI] | |
0139CF84 0005 hkpCompressedMeshShape: hkpShapeCollection, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject, hkpShapeContainer; [MI] | |
01397714 0002 hkpCollisionFilterList; [MI] | |
01397740 0002 hkpCollisionFilterList: hkpShapeCollectionFilter, hkpRayShapeCollectionFilter, hkpRayCollidableFilter; [MI] | |
0139772C 0004 hkpCollisionFilterList: hkpRayShapeCollectionFilter, hkpRayCollidableFilter; [MI] | |
01397720 0002 hkpCollisionFilterList: hkpRayCollidableFilter; [MI] | |
0139774C 0004 hkpCollisionFilterList: hkpCollisionFilter, hkReferencedObject, hkBaseObject, hkpCollidableCollidableFilter, hkpShapeCollectionFilter, hkpRayShapeCollectionFilter, hkpRayCollidableFilter; [MI] | |
01338114 0002 hkpCollisionFilter; [MI] | |
01338140 0002 hkpCollisionFilter: hkpShapeCollectionFilter, hkpRayShapeCollectionFilter, hkpRayCollidableFilter; [MI] | |
0133812C 0004 hkpCollisionFilter: hkpRayShapeCollectionFilter, hkpRayCollidableFilter; [MI] | |
01338120 0002 hkpCollisionFilter: hkpRayCollidableFilter; [MI] | |
0133814C 0004 hkpCollisionFilter: hkReferencedObject, hkBaseObject, hkpCollidableCollidableFilter, hkpShapeCollectionFilter, hkpRayShapeCollectionFilter, hkpRayCollidableFilter; [MI] | |
013382CC 0003 hkpCollisionDispatcher: hkReferencedObject, hkBaseObject; [SI] | |
01335A54 0007 hkpCollisionCallbackUtil; [MI] | |
01335A74 0005 hkpCollisionCallbackUtil: hkpWorldExtension, hkReferencedObject, hkBaseObject, hkpConstraintListener; [MI] | |
01335720 0002 hkpCollidableCollidableFilter; [SI] | |
01393BEC 0023 hkpCogWheelConstraintData: hkpConstraintData, hkReferencedObject, hkBaseObject; [SI] | |
01358D9C 0002 hkpClosestRayHitCollector: hkpRayHitCollector; [SI] | |
01337154 0003 hkpClosestCdPointCollector: hkpCdPointCollector; [SI] | |
01357394 0008 hkpCharacterRigidBodyListener: hkReferencedObject, hkBaseObject; [SI] | |
0133C440 0003 hkpCharacterRigidBody; [MI] | |
0133C450 0006 hkpCharacterRigidBody: hkpWorldPostSimulationListener; [MI] | |
0133C46C 0004 hkpCharacterRigidBody: hkReferencedObject, hkBaseObject, hkpEntityListener, hkpWorldPostSimulationListener; [MI] | |
013A6370 0003 hkpCharacterProxyCinfo: hkpCharacterControllerCinfo, hkReferencedObject, hkBaseObject; [SI] | |
01335E54 0027 hkpCharacterMotion: hkpMotion, hkReferencedObject, hkBaseObject; [SI] | |
01357384 0003 hkpCharacterControllerCinfo: hkReferencedObject, hkBaseObject; [SI] | |
01337144 0003 hkpCdPointCollector; [SI] | |
0139B920 0003 hkpCdBodyPairCollector; [SI] | |
0139C584 0014 hkpCapsuleTriangleAgent: hkpIterativeLinearCastAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
013978A4 0005 hkpCapsuleShape: hkpConvexShape, hkpSphereRepShape, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject; [SI] | |
0139C61C 0004 hkpCapsuleCapsuleAgent: hkpIterativeLinearCastAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
01396B7C 0004 hkpCallbackConstraintMotor: hkpLimitedForceConstraintMotor, hkpConstraintMotor, hkReferencedObject, hkBaseObject; [SI] | |
01396C1C 0019 hkpCachingShapePhantom: hkpShapePhantom, hkpPhantom, hkpWorldObject, hkReferencedObject, hkBaseObject; [SI] | |
0139C044 0014 hkpBvTreeStreamAgent: hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139CC6C 0020 hkpBvTreeShape: hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject; [SI] | |
0139BF30 0014 hkpBvTreeAgent: hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139D92C 0017 hkpBvShape: hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject; [SI] | |
013A0044 0007 hkpBvCompressedMeshShape; [MI] | |
013A0064 0020 hkpBvCompressedMeshShape: hkpBvTreeShape, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject, hkpShapeContainer; [MI] | |
0139BFA8 0014 hkpBvCompressedMeshAgent: hkpBvTreeAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0139CBD0 0014 hkpBvAgent: hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
0133572C 0003 hkpBroadPhaseListener; [SI] | |
0133577C 0002 hkpBroadPhaseCastCollector; [SI] | |
013357B4 0003 hkpBroadPhaseBorderListener; [MI] | |
013357C4 0003 hkpBroadPhaseBorderListener: hkReferencedObject, hkBaseObject, hkpBroadPhaseListener; [MI] | |
013368D4 0003 hkpBroadPhaseBorder; [MI] | |
013368E4 0003 hkpBroadPhaseBorder: hkpWorldPostSimulationListener; [MI] | |
013368F4 0003 hkpBroadPhaseBorder: hkpPhantomOverlapListener, hkpWorldPostSimulationListener; [MI] | |
01336904 0005 hkpBroadPhaseBorder: hkReferencedObject, hkBaseObject, hkpWorldDeletionListener, hkpPhantomOverlapListener, hkpWorldPostSimulationListener; [MI] | |
01338094 0031 hkpBroadPhase: hkReferencedObject, hkBaseObject; [SI] | |
01396CDC 0003 hkpBreakableShape: hkReferencedObject, hkBaseObject; [SI] | |
01397188 0014 hkpBreakableMultiMaterial: hkpBreakableMaterial, hkReferencedObject, hkBaseObject; [SI] | |
0139713C 0014 hkpBreakableMaterial: hkReferencedObject, hkBaseObject; [SI] | |
01337A74 0023 hkpBreakableConstraintData: hkpConstraintData, hkReferencedObject, hkBaseObject; [SI] | |
0139123C 0003 hkpBreakableBody::Controller: hkReferencedObject, hkBaseObject; [SI] | |
01397A94 0005 hkpBoxShape: hkpConvexShape, hkpSphereRepShape, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject; [SI] | |
01335D74 0027 hkpBoxMotion: hkpMotion, hkReferencedObject, hkBaseObject; [SI] | |
0139C9BC 0006 hkpBoxBoxAgent: hkpIterativeLinearCastAgent, hkpCollisionAgent, hkReferencedObject, hkBaseObject; [SI] | |
013A2114 0008 hkpBinaryAction: hkpAction, hkReferencedObject, hkBaseObject; [SI] | |
01397304 0024 hkpBallSocketChainData: hkpConstraintChainData, hkpConstraintData, hkReferencedObject, hkBaseObject; [SI] | |
013A8244 0009 hkpBallGun: hkpFirstPersonGun, hkReferencedObject, hkBaseObject; [SI] | |
013375F4 0023 hkpBallAndSocketConstraintData: hkpConstraintData, hkReferencedObject, hkBaseObject; [SI] | |
013A69AC 0008 hkpAngularDashpotAction: hkpBinaryAction, hkpAction, hkReferencedObject, hkBaseObject; [SI] | |
01356E84 0003 hkpAllCdPointCollector: hkpCdPointCollector; [SI] | |
013968D4 0008 hkpAction: hkReferencedObject, hkBaseObject; [SI] | |
013370B4 0015 hkpAabbPhantom: hkpPhantom, hkpWorldObject, hkReferencedObject, hkBaseObject; [SI] | |
0139B884 0031 hkp3AxisSweep: hkpBroadPhase, hkReferencedObject, hkBaseObject; [SI] | |
013DC40C 0003 hkgpTriangulatorType<hkContainerHeapAllocator,hkgpTriangulatorBase::VertexBase,hkgpTriangulatorBase::TriangleBase,hkgpTriangulatorBase::DefaultEdgeData<hkContainerHeapAllocator>,hkgpTriangulatorBase::SparseEdgeDataPolicy<hkgpTriangulatorBase::DefaultEdgeData<hkContainerHeapAllocator>,hkContainerHeapAllocator>,-1,4,15,0>: hkgpTriangulatorBase, hkReferencedObject, hkBaseObject; [SI] | |
013DC170 0003 hkgpMesh::IConvexOverlap; [SI] | |
013DC0F4 0004 hkgpMesh::IConvexOverlap::IConvexShape; [SI] | |
013DC324 0004 hkgpMesh: hkgpAbstractMesh<hkgpMeshBase::Edge,hkgpMeshBase::Vertex,hkgpMeshBase::Triangle,hkContainerHeapAllocator>, hkReferencedObject, hkBaseObject; [SI] | |
013DC48C 0004 hkgpIndexedMesh: hkgpAbstractMesh<hkgpIndexedMeshDefinitions::Edge,hkgpIndexedMeshDefinitions::Vertex,hkgpIndexedMeshDefinitions::Triangle,hkContainerHeapAllocator>, hkReferencedObject, hkBaseObject; [SI] | |
013DBA4C 0003 hkgpConvexHull: hkReferencedObject, hkBaseObject; [SI] | |
013DC310 0004 hkgpAbstractMesh<hkgpTriangulatorType<hkContainerHeapAllocator,hkgpTriangulatorBase::VertexBase,hkgpTriangulatorBase::TriangleBase,hkgpTriangulatorBase::DefaultEdgeData<hkContainerHeapAllocator>,hkgpTriangulatorBase::SparseEdgeDataPolicy<hkgpTriangulatorBase::DefaultEdgeData<hkContainerHeapAllocator>,hkContainerHeapAllocator>,-1,4,15,0>::Edge,hkgpTriangulatorType<hkContainerHeapAllocator,hkgpTriangulatorBase::VertexBase,hkgpTriangulatorBase::TriangleBase,hkgpTriangulatorBase::DefaultEdgeData<hkContainerHeapAllocator>,hkgpTriangulatorBase::SparseEdgeDataPolicy<hkgpTriangulatorBase::DefaultEdgeData<hkContainerHeapAllocator>,hkContainerHeapAllocator>,-1,4,15,0>::Vertex,hkgpTriangulatorType<hkContainerHeapAllocator,hkgpTriangulatorBase::VertexBase,hkgpTriangulatorBase::TriangleBase,hkgpTriangulatorBase::DefaultEdgeData<hkContainerHeapAllocator>,hkgpTriangulatorBase::SparseEdgeDataPolicy<hkgpTriangulatorBase::DefaultEdgeData<hkContainerHeapAllocator>,hkContainerHeapAllocator>,-1,4,15,0>::Triangle,: hkRe | |
013DC1DC 0004 hkgpAbstractMesh<hkgpMeshBase::Edge,hkgpMeshBase::Vertex,hkgpMeshBase::Triangle,hkContainerHeapAllocator>: hkReferencedObject, hkBaseObject; [SI] | |
013DBCD0 0004 hkgpAbstractMesh<hkgpIndexedMeshDefinitions::Edge,hkgpIndexedMeshDefinitions::Vertex,hkgpIndexedMeshDefinitions::Triangle,hkContainerHeapAllocator>: hkReferencedObject, hkBaseObject; [SI] | |
013DB9FC 0004 hkgpAbstractMesh<hkgpConvexHullImpl::Edge,hkgpConvexHullImpl::Vertex,hkgpConvexHullImpl::Triangle,hkContainerHeapAllocator>: hkReferencedObject, hkBaseObject; [SI] | |
01338674 0003 hkcdShape: hkReferencedObject, hkBaseObject; [SI] | |
013BC394 0002 hkcdGskBase::ShapeInterface; [SI] | |
013A8FDC 0019 hkaSplineCompressedAnimation: hkaAnimation, hkReferencedObject, hkBaseObject; [SI] | |
0133CC54 0003 hkaSkeletonMapper: hkReferencedObject, hkBaseObject; [SI] | |
0133D4FC 0003 hkaSkeleton: hkReferencedObject, hkBaseObject; [SI] | |
013A9DBC 0019 hkaReferencePoseAnimation: hkaAnimation, hkReferencedObject, hkBaseObject; [SI] | |
01358D84 0002 hkaRagdollRaycastInterface; [SI] | |
013AB6B4 0004 hkaRagdollInstance: hkReferencedObject, hkBaseObject; [SI] | |
013A9664 0019 hkaQuantizedAnimation: hkaAnimation, hkReferencedObject, hkBaseObject; [SI] | |
013AAE2C 0019 hkaPredictiveCompressedAnimation: hkaAnimation, hkReferencedObject, hkBaseObject; [SI] | |
013AB1D4 0008 hkaParameterizedReferenceFrame: hkaDefaultAnimatedReferenceFrame, hkaAnimatedReferenceFrame, hkReferencedObject, hkBaseObject; [SI] | |
013A9F24 0006 hkaParameterizedAnimationReferenceFrame: hkaDefaultAnimatedReferenceFrame, hkaAnimatedReferenceFrame, hkReferencedObject, hkBaseObject; [SI] | |
0133D704 0003 hkaMirroredSkeleton: hkReferencedObject, hkBaseObject; [SI] | |
0133D730 0003 hkaMeshBinding: hkReferencedObject, hkBaseObject; [SI] | |
013A9FC4 0019 hkaInterleavedUncompressedAnimation: hkaAnimation, hkReferencedObject, hkBaseObject; [SI] | |
013AA254 0003 hkaFootstepAnalysisInfoContainer: hkReferencedObject, hkBaseObject; [SI] | |
013AB080 0003 hkaFootstepAnalysisInfo: hkReferencedObject, hkBaseObject; [SI] | |
013AB1F8 0008 hkaDirectionalReferenceFrame: hkaParameterizedReferenceFrame, hkaDefaultAnimatedReferenceFrame, hkaAnimatedReferenceFrame, hkReferencedObject, hkBaseObject; [SI] | |
013AB674 0003 hkaDetectRagdollPenetration: hkReferencedObject, hkBaseObject; [SI] | |
0133C71C 0003 hkaDefaultAnimationControlMapperData: hkReferencedObject, hkBaseObject; [SI] | |
0133C6D4 0017 hkaDefaultAnimationControl: hkaAnimationControl, hkReferencedObject, hkBaseObject; [SI] | |
013A9F08 0006 hkaDefaultAnimatedReferenceFrame: hkaAnimatedReferenceFrame, hkReferencedObject, hkBaseObject; [SI] | |
0133D06C 0003 hkaBoneAttachment: hkReferencedObject, hkBaseObject; [SI] | |
013AA434 0003 hkaAnimationPreviewColorContainer: hkReferencedObject, hkBaseObject; [SI] | |
0133C4A8 0002 hkaAnimationControlListener; [SI] | |
0133C9DC 0017 hkaAnimationControl: hkReferencedObject, hkBaseObject; [SI] | |
0133C99C 0003 hkaAnimationContainer: hkReferencedObject, hkBaseObject; [SI] | |
0133D16C 0003 hkaAnimationBinding: hkReferencedObject, hkBaseObject; [SI] | |
013A8F8C 0019 hkaAnimation: hkReferencedObject, hkBaseObject; [SI] | |
0133C500 0002 hkaAnimatedSkeleton; [MI] | |
0133C50C 0010 hkaAnimatedSkeleton: hkReferencedObject, hkBaseObject, hkaAnimationControlListener; [MI] | |
013AB248 0008 hkaAngularReferenceFrame: hkaParameterizedReferenceFrame, hkaDefaultAnimatedReferenceFrame, hkaAnimatedReferenceFrame, hkReferencedObject, hkBaseObject; [SI] | |
0133564C 0007 hkVtableClassRegistry: hkReferencedObject, hkBaseObject, hkSingleton<hkVtableClassRegistry>; [MI] | |
013355C8 0008 hkTypeInfoRegistry: hkReferencedObject, hkBaseObject, hkSingleton<hkTypeInfoRegistry>; [MI] | |
01388B9C 0003 hkTraceStream: hkReferencedObject, hkBaseObject, hkSingleton<hkTraceStream>; [MI] | |
0138C514 0012 hkThreadMemory: hkMemoryAllocator; [SI] | |
013350E0 0010 hkStdioStreamWriter: hkStreamWriter, hkReferencedObject, hkBaseObject; [SI] | |
01335148 0012 hkStdioStreamReader: hkSeekableStreamReader, hkStreamReader, hkReferencedObject, hkBaseObject; [SI] | |
0138D370 0011 hkStatsAllocator: hkMemoryAllocator; [SI] | |
01335684 0006 hkStaticClassNameRegistry: hkClassNameRegistry, hkReferencedObject, hkBaseObject; [SI] | |
0133496C 0003 hkStackTracer: hkReferencedObject, hkBaseObject, hkSingleton<hkStackTracer>; [MI] | |
0138D340 0011 hkSolverAllocator: hkMemoryAllocator; [SI] | |
0133507C 0009 hkSocket::WriterAdapter: hkStreamWriter, hkReferencedObject, hkBaseObject; [SI] | |
01335048 0012 hkSocket::ReaderAdapter: hkStreamReader, hkReferencedObject, hkBaseObject; [SI] | |
013350A4 0012 hkSocket: hkReferencedObject, hkBaseObject; [SI] | |
01388E24 0015 hkSimpleLocalFrame: hkLocalFrame, hkReferencedObject, hkBaseObject; [SI] | |
0138DAE4 0002 hkResourceMap; [SI] | |
013881A4 0003 hkRegisterCheckUtil: hkReferencedObject, hkBaseObject, hkSingleton<hkRegisterCheckUtil>; [MI] | |
01333D00 0003 hkReferencedObjectLock: hkReferencedObject, hkBaseObject, hkSingleton<hkReferencedObjectLock>; [MI] | |
01333CF0 0003 hkReferencedObject: hkBaseObject; [SI] | |
0138D330 0003 hkRefCountedProperties: hkReferencedObject, hkBaseObject; [SI] | |
01334D80 0003 hkOstream: hkReferencedObject, hkBaseObject; [SI] | |
01334724 0003 hkOArchive: hkReferencedObject, hkBaseObject; [SI] | |
01334BE8 0006 hkNativeFileSystem: hkFileSystem, hkReferencedObject, hkBaseObject, hkSingleton<hkFileSystem>; [MI] | |
013983F4 0019 hkMoppBvTreeShapeBase: hkpBvTreeShape, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject; [SI] | |
01334DA8 0010 hkMemoryTrackStreamWriter: hkStreamWriter, hkReferencedObject, hkBaseObject; [SI] | |
01334D30 0012 hkMemoryTrackStreamReader: hkStreamReader, hkReferencedObject, hkBaseObject; [SI] | |
01333C74 0027 hkMemorySystem; [SI] | |
0138DBDC 0014 hkMemoryResourceHandle: hkResourceHandle, hkResourceBase, hkReferencedObject, hkBaseObject; [SI] | |
0138DC1C 0016 hkMemoryResourceContainer: hkResourceContainer, hkResourceBase, hkReferencedObject, hkBaseObject; [SI] | |
01334004 0011 hkMemoryAllocator; [SI] | |
01388E14 0003 hkLocalFrameGroup: hkReferencedObject, hkBaseObject; [SI] | |
01334144 0011 hkLifoAllocator: hkMemoryAllocator; [SI] | |
0138C8C8 0011 hkLargeBlockAllocator: hkMemoryAllocator, struct hkMemoryAllocator::ExtendedInterface; [MI] | |
0139B914 0002 hkHeightFieldRayForwardingCollector: hkpRayHitCollector; [SI] | |
0138C734 0027 hkFreeListMemorySystem: hkMemorySystem; [SI] | |
0138C86C 0012 hkFreeListAllocator: hkMemoryAllocator, struct hkMemoryAllocator::ExtendedInterface; [MI] | |
0138C814 0011 hkFixedSizeAllocator: hkMemoryAllocator; [SI] | |
01334E0C 0003 hkErrStream: hkOstream, hkReferencedObject, hkBaseObject; [SI] | |
013355EC 0011 hkDynamicClassNameRegistry: hkClassNameRegistry, hkReferencedObject, hkBaseObject; [SI] | |
01334C24 0004 hkDummySingleton: hkReferencedObject, hkBaseObject, hkSingleton<hkDummySingleton>; [MI] | |
0133501C 0010 hkDefaultError: hkError, hkReferencedObject, hkBaseObject, hkSingleton<hkError>; [MI] | |
0133561C 0011 hkDefaultClassNameRegistry: hkDynamicClassNameRegistry, hkClassNameRegistry, hkReferencedObject, hkBaseObject, hkSingleton<hkDefaultClassNameRegistry>; [MI] | |
013355A4 0008 hkDefaultBuiltinTypeRegistry: hkBuiltinTypeRegistry, hkReferencedObject, hkBaseObject, hkSingleton<hkBuiltinTypeRegistry>; [MI] | |
01334104 0009 hkCrc32StreamWriter: hkCrcStreamWriter<unsigned int,3988292384>, hkStreamWriter, hkReferencedObject, hkBaseObject; [SI] | |
0138C928 0011 hkCpuThreadPool: hkThreadPool, hkReferencedObject, hkBaseObject; [SI] | |
013891B0 0012 hkCpuJobThreadPool: hkJobThreadPool, hkThreadPool, hkReferencedObject, hkBaseObject; [SI] | |
0138DBD0 0002 hkContainerResourceMap: hkResourceMap; [SI] | |
013AD1FC 0015 hkClothBroadPhasePhantom: hkpAabbPhantom, hkpPhantom, hkpWorldObject, hkReferencedObject, hkBaseObject; [SI] | |
01334CF0 0009 hkBufferedStreamWriter: hkStreamWriter, hkReferencedObject, hkBaseObject; [SI] | |
01335110 0013 hkBufferedStreamReader: hkStreamReader, hkReferencedObject, hkBaseObject; [SI] | |
013351CC 0012 hkBsdSocket: hkSocket, hkReferencedObject, hkBaseObject; [SI] | |
01333CE4 0002 hkBaseObject; [SI] | |
01334734 0010 hkArrayStreamWriter: hkStreamWriter, hkReferencedObject, hkBaseObject; [SI] | |
013906EC 0003 hkAlignSceneToNodeOptions: hkReferencedObject, hkBaseObject; [SI] | |
0133DE84 0006 hclWorldListener; [SI] | |
0133DF18 0003 hclWorld: hkReferencedObject, hkBaseObject; [SI] | |
013B9094 0003 hclVolumeConstraintMxInstanceData: hkReferencedObject, hkBaseObject; [SI] | |
013AF18C 0008 hclVolumeConstraintMx: hclConstraintSet, hkReferencedObject, hkBaseObject; [SI] | |
013B91F4 0003 hclVolumeConstraintInstanceData: hkReferencedObject, hkBaseObject; [SI] | |
013AF424 0009 hclVolumeConstraint: hclConstraintSet, hkReferencedObject, hkBaseObject; [SI] | |
0133E924 0012 hclUpdateSomeVertexFramesOperator: hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
0133EB10 0012 hclUpdateAllVertexFramesOperator: hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
013AF9D4 0009 hclTransitionConstraintSet: hclConstraintSet, hkReferencedObject, hkBaseObject; [SI] | |
013B7530 0003 hclTransitionConstraintInstanceData: hkReferencedObject, hkBaseObject; [SI] | |
013B4844 0004 hclTransformSetDefinition: hkReferencedObject, hkBaseObject; [SI] | |
013571C0 0005 hclTransformSet: hkReferencedObject, hkBaseObject; [SI] | |
013AE028 0006 hclTaperedCapsuleShape: hclShape, hkReferencedObject, hkBaseObject; [SI] | |
013AFD1C 0009 hclStretchLinkConstraintSetMx: hclConstraintSet, hkReferencedObject, hkBaseObject; [SI] | |
013AFE94 0009 hclStretchLinkConstraintSet: hclConstraintSet, hkReferencedObject, hkBaseObject; [SI] | |
013B4C9C 0005 hclStaticShadowBufferDefinition: hclBufferDefinition, hkReferencedObject, hkBaseObject; [SI] | |
013B7274 0009 hclStaticShadowBuffer: hclBuffer, hkReferencedObject, hkBaseObject; [SI] | |
013B0094 0009 hclStandardLinkConstraintSetMx: hclConstraintSet, hkReferencedObject, hkBaseObject; [SI] | |
013B0214 0009 hclStandardLinkConstraintSet: hclConstraintSet, hkReferencedObject, hkBaseObject; [SI] | |
013AD9B4 0006 hclSphereShape: hclShape, hkReferencedObject, hkBaseObject; [SI] | |
0133F340 0012 hclSkinOperator: hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
013403A0 0005 hclSimulateOperator: hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
013B5054 0006 hclSimpleWindAction: hclAction, hkReferencedObject, hkBaseObject; [SI] | |
0133FD68 0012 hclSimpleMeshBoneDeformOperator: hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
013B50D8 0003 hclSimClothPose: hkReferencedObject, hkBaseObject; [SI] | |
0133DD74 0003 hclSimClothInstance: hkReferencedObject, hkBaseObject; [SI] | |
0133E094 0003 hclSimClothData: hkReferencedObject, hkBaseObject; [SI] | |
013B51CC 0005 hclShadowBufferDefinition: hclBufferDefinition, hkReferencedObject, hkBaseObject; [SI] | |
013B73A4 0009 hclShadowBuffer: hclBuffer, hkReferencedObject, hkBaseObject; [SI] | |
013B52A0 0005 hclScratchBufferDefinition: hclBufferDefinition, hkReferencedObject, hkBaseObject; [SI] | |
013B73CC 0009 hclScratchBuffer: hclBuffer, hkReferencedObject, hkBaseObject; [SI] | |
0133F850 0012 hclRecalculateSomeNormalsOperator: hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
0133FA14 0012 hclRecalculateAllNormalsOperator: hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
0133E1D4 0006 hclPointContactPlanesShape: hclShape, hkReferencedObject, hkBaseObject; [SI] | |
013ADE44 0006 hclPlaneShape: hclShape, hkReferencedObject, hkBaseObject; [SI] | |
013AD23C 0006 hclPhysicsClothWorld; [MI] | |
013AD31C 0003 hclPhysicsClothWorld::ClothCollidables: hkReferencedObject, hkBaseObject; [SI] | |
013AD258 0006 hclPhysicsClothWorld: hclWorldListener, hkpEntityListener; [MI] | |
0133EBB8 0012 hclOutputConvertOperator: hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
0133E8D4 0012 hclOperator: hkReferencedObject, hkBaseObject; [SI] | |
0133F084 0012 hclObjectSpaceSkinPOperator: hclObjectSpaceSkinOperator, hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
0133EF78 0012 hclObjectSpaceSkinPNTOperator: hclObjectSpaceSkinOperator, hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
0133EEF4 0012 hclObjectSpaceSkinPNTBOperator: hclObjectSpaceSkinOperator, hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
0133F004 0012 hclObjectSpaceSkinPNOperator: hclObjectSpaceSkinOperator, hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
0133FBCC 0012 hclObjectSpaceSkinOperator: hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
0133F5A0 0012 hclObjectSpaceMeshMeshDeformPOperator: hclObjectSpaceMeshMeshDeformOperator, hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
0133F464 0012 hclObjectSpaceMeshMeshDeformPNTOperator: hclObjectSpaceMeshMeshDeformOperator, hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
0133F3C4 0012 hclObjectSpaceMeshMeshDeformPNTBOperator: hclObjectSpaceMeshMeshDeformOperator, hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
0133F500 0012 hclObjectSpaceMeshMeshDeformPNOperator: hclObjectSpaceMeshMeshDeformOperator, hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
01340570 0012 hclObjectSpaceMeshMeshDeformOperator: hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
0133EDE4 0012 hclMoveParticlesOperator: hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
01340068 0012 hclMeshMeshDeformOperator: hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
0133FEF0 0012 hclMeshBoneDeformOperator: hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
013B233C 0009 hclLocalRangeConstraintSet: hclConstraintSet, hkReferencedObject, hkBaseObject; [SI] | |
0133EC54 0012 hclInputConvertOperator: hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
013B2504 0009 hclHingeConstraintSet: hclConstraintSet, hkReferencedObject, hkBaseObject; [SI] | |
0133FB98 0012 hclGatherSomeVerticesOperator: hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
0133FB34 0012 hclGatherAllVerticesOperator: hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
0133FAB0 0012 hclCopyVerticesOperator: hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
013AE194 0006 hclConvexHeightFieldShape: hclShape, hkReferencedObject, hkBaseObject; [SI] | |
013ADC74 0006 hclConvexGeometryShape: hclShape, hkReferencedObject, hkBaseObject; [SI] | |
013AE1B0 0009 hclConstraintSet: hkReferencedObject, hkBaseObject; [SI] | |
013B286C 0009 hclCompressibleLinkConstraintSetMx: hclConstraintSet, hkReferencedObject, hkBaseObject; [SI] | |
013B2A1C 0009 hclCompressibleLinkConstraintSet: hclConstraintSet, hkReferencedObject, hkBaseObject; [SI] | |
013B6F04 0003 hclCollisionTriangles: hkReferencedObject, hkBaseObject; [SI] | |
013B6DF4 0003 hclCollisionConvexes: hkReferencedObject, hkBaseObject; [SI] | |
0133DD54 0003 hclCollidable: hkReferencedObject, hkBaseObject; [SI] | |
013B2C4C 0003 hclClothState: hkReferencedObject, hkBaseObject; [SI] | |
0133DC1C 0003 hclClothInstance: hkReferencedObject, hkBaseObject; [SI] | |
013AE914 0003 hclClothData: hkReferencedObject, hkBaseObject; [SI] | |
013ADAF4 0006 hclCapsuleShape: hclShape, hkReferencedObject, hkBaseObject; [SI] | |
013B4C84 0005 hclBufferDefinition: hkReferencedObject, hkBaseObject; [SI] | |
0133E0A4 0009 hclBuffer: hkReferencedObject, hkBaseObject; [SI] | |
0133F250 0012 hclBoneSpaceSkinPOperator: hclBoneSpaceSkinOperator, hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
0133F178 0012 hclBoneSpaceSkinPNTOperator: hclBoneSpaceSkinOperator, hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
0133F108 0012 hclBoneSpaceSkinPNTBOperator: hclBoneSpaceSkinOperator, hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
0133F1E4 0012 hclBoneSpaceSkinPNOperator: hclBoneSpaceSkinOperator, hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
0133FC00 0012 hclBoneSpaceSkinOperator: hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
0133F7B4 0012 hclBoneSpaceMeshMeshDeformPOperator: hclBoneSpaceMeshMeshDeformOperator, hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
0133F6AC 0012 hclBoneSpaceMeshMeshDeformPNTOperator: hclBoneSpaceMeshMeshDeformOperator, hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
0133F624 0012 hclBoneSpaceMeshMeshDeformPNTBOperator: hclBoneSpaceMeshMeshDeformOperator, hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
0133F730 0012 hclBoneSpaceMeshMeshDeformPNOperator: hclBoneSpaceMeshMeshDeformOperator, hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
013406F4 0012 hclBoneSpaceMeshMeshDeformOperator: hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
013B364C 0009 hclBonePlanesConstraintSet: hclConstraintSet, hkReferencedObject, hkBaseObject; [SI] | |
0133EE44 0012 hclBlendSomeVerticesOperator: hclOperator, hkReferencedObject, hkBaseObject; [SI] | |
013B3D4C 0009 hclBendStiffnessConstraintSetMx: hclConstraintSet, hkReferencedObject, hkBaseObject; [SI] | |
013B3F7C 0009 hclBendStiffnessConstraintSet: hclConstraintSet, hkReferencedObject, hkBaseObject; [SI] | |
013B4254 0009 hclBendLinkConstraintSetMx: hclConstraintSet, hkReferencedObject, hkBaseObject; [SI] | |
013B43EC 0009 hclBendLinkConstraintSet: hclConstraintSet, hkReferencedObject, hkBaseObject; [SI] | |
01341080 0009 hclAntiPinchConstraintSet: hclConstraintSet, hkReferencedObject, hkBaseObject; [SI] | |
01341070 0003 hclAntiPinchConstraintInstanceData: hkReferencedObject, hkBaseObject; [SI] | |
013AE35C 0006 hclAction: hkReferencedObject, hkBaseObject; [SI] | |
01349BC8 0004 google_custom_ns::protobuf::io::ZeroCopyOutputStream; [SI] | |
01349CFC 0004 google_custom_ns::protobuf::io::ArrayOutputStream: google_custom_ns::protobuf::io::ZeroCopyOutputStream; [SI] | |
0134922C 0002 google_custom_ns::protobuf::internal::FunctionClosure0: google_custom_ns::protobuf::Closure; [SI] | |
01349614 0012 google_custom_ns::protobuf::MessageLite; [SI] | |
01349274 0002 google_custom_ns::protobuf::FatalException: std::exception; [SI] | |
01349220 0002 google_custom_ns::protobuf::Closure; [SI] | |
012E3A14 0002 dantelion2::DLPanicException: std::exception; [SI] | |
013A848C 0002 `anonymous namespace'::hkEntitySelectorListed: hkpSaveContactPointsUtil::EntitySelector; [SI] | |
013A8480 0002 `anonymous namespace'::hkEntitySelectorAll: hkpSaveContactPointsUtil::EntitySelector; [SI] | |
012BDD20 0002 `anonymous namespace'::WorkerThreadHavokInitializer: MtTaskWorkerThreadCallback; [SI] | |
012BDD2C 0002 `anonymous namespace'::WorkerThreadHavokFinalizer: MtTaskWorkerThreadCallback; [SI] | |
012C6DF8 0013 `anonymous namespace'::WaitGuestWarpFinished: NetJob::WaitUntilJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C6F0C 0013 `anonymous namespace'::WaitGuestDisconnect: NetJob::WaitUntilJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C55B0 0013 `anonymous namespace'::WaitFadeoutJob: NetJob::WaitUntilJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C6E30 0013 `anonymous namespace'::WaitDuelEnd: NetJob::WaitUntilJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
0134CEDC 0002 `anonymous namespace'::TransformKeyProvider: MovieSequencer::IMQBTransformKey; [SI] | |
012E38FC 0026 `anonymous namespace'::TemporaryAllocator: DLKR::DLAllocator; [SI] | |
01350E10 0001 `anonymous namespace'::TaskStartMsg: DLKR::DLThreadMessage; [SI] | |
01350E18 0001 `anonymous namespace'::TaskCallbackMsg: DLKR::DLThreadMessage; [SI] | |
0134CEC4 0002 `anonymous namespace'::TargetTransformKeyProvider: MovieSequencer::IMQBTransformKey; [SI] | |
0134C6A8 0002 `anonymous namespace'::SingleFileLoadTask: MtTaskItem; [SI] | |
012BD04C 0004 `anonymous namespace'::ShowMessageJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012C6E68 0013 `anonymous namespace'::ReturnMyWorld: NetJob::WaitUntilJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C5934 0009 `anonymous namespace'::NetJobSequenceAbortOnDead; [MI] | |
012C595C 0013 `anonymous namespace'::NetJobSequenceAbortOnDead: NetSvrJobSequence, INetSvrJob, DLUT::DLNonCopyable, NetEventListener; [MI] | |
01356EFC 0003 `anonymous namespace'::MyCdPointCollector: hkpAllCdPointCollector, hkpCdPointCollector; [SI] | |
012C6F44 0013 `anonymous namespace'::LeaveSession: NetJob::WaitUntilJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C6FB0 0013 `anonymous namespace'::GoDuelField: NetJob::WaitUntilJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012D797C 0003 `anonymous namespace'::GameEntityWorkerThreadEventHandler: MtTaskWorkerThreadEventHandler; [SI] | |
012DDCD4 0003 `anonymous namespace'::DrawTaskWorkerThreadEventHandler: MtTaskWorkerThreadEventHandler; [SI] | |
012B3A7C 0017 `_CreateInventoryCommandJob'::`5'::CustomResource: FrontendEx::FexCommandSelectDialog::CustomResourceProxy, FrontendEx::FexCommandSelectDialog::ResourceProxy, DLUT::DLReferenceCountObject; [SI] | |
012B86A4 0017 `_CreateFuelCustomResourceProxy'::`2'::CustomResource: FrontendEx::FexCommandSelectDialog::CustomResourceProxy, FrontendEx::FexCommandSelectDialog::ResourceProxy, DLUT::DLReferenceCountObject; [SI] | |
012B2354 0017 `_CreateCotextMenuResource'::`2'::CustomResource: FrontendEx::FexCommandSelectDialog::ResourceProxy, DLUT::DLReferenceCountObject; [SI] | |
012C6BD0 0013 `NetSvrVisitorInterface::RequestVisit'::`5'::NetSvrVisitJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C6B78 0013 `NetSvrVisitorInterface::RejectVisit'::`5'::NetSvrRejectVisitJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C6B40 0013 `NetSvrVisitorInterface::GetVisitorList'::`9'::NetSvrGetVisitorListJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C6740 0013 `NetSvrSummonSignInterface::UpdateSummonSign'::`9'::NetSvrUpdateSummonSignJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C685C 0013 `NetSvrSummonSignInterface::SummonSummonSign'::`9'::NetSvrSummonSummonSignJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C6778 0013 `NetSvrSummonSignInterface::RemoveSummonSign'::`9'::NetSvrRemoveSummonSignJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C67B0 0013 `NetSvrSummonSignInterface::RejectSummonSign'::`9'::NetSvrRejectSummonSignJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C6894 0013 `NetSvrSummonSignInterface::GetSummonSignList'::`9'::NetSvrGetSummonSignListJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C6824 0013 `NetSvrSummonSignInterface::CreateSummonSign'::`9'::NetSvrCreateSummonSignJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C6674 0013 `NetSvrPlayerInterface::UpdateLoginPlayerCharacter'::`9'::NetSvrUpdateLoginPlayerCharacterJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C663C 0013 `NetSvrPlayerInterface::GetRightMatchingArea'::`9'::NetSvrGetRightMatchingArea: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C6604 0013 `NetSvrPlayerInterface::GetLoginPlayerCharacter'::`5'::NetSvrGetLoginPlayerCharacter: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C61CC 0013 `NetSvrMirrorKnightSignInterface::UpdateSummonSign'::`9'::NetSvrUpdateSummonSignJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C6204 0013 `NetSvrMirrorKnightSignInterface::RemoveSummonSign'::`9'::NetSvrRemoveSummonSignJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C623C 0013 `NetSvrMirrorKnightSignInterface::RejectSummonSign'::`9'::NetSvrRejectSummonSignJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C62E4 0013 `NetSvrMirrorKnightSignInterface::CreateSummonSign'::`5'::NetSvrCreateSummonSignJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C631C 0013 `NetSvrMirrorKnightSignInterface::CreateSummonMirrorKnightSignJob'::`5'::NetSvrSummonSummonSignJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C6274 0013 `NetSvrMirrorKnightSignInterface::CreateGetMirrorKnightSignListJob'::`6'::NetSvrGetSummonSignListJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C5C50 0011 `NetSvrGhostManager::_StartGetWanderingGhost'::`19'::NetSvrReloadGhostJob: NetSvrJobProxy, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C5C18 0013 `NetSvrGhostInterface::GetGhostDataList'::`9'::NetSvrGetGhostDataListJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C5BE0 0013 `NetSvrGhostInterface::CreateGhostData'::`13'::NetSvrCreateGhostDataJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C5A38 0013 `NetSvrDuelJoinJob::_WaitJoinAlllow'::`2'::WaitJoinAlllowJob: NetJob::WaitUntilJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C588C 0013 `NetSvrDuelJoinJob::_Search'::`2'::DuelSearchJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C58FC 0013 `NetSvrDuelJoinJob::_RequestJoin'::`2'::RequestJoinJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C58C4 0013 `NetSvrDuelJoinJob::_RequestJoin'::`2'::RequestJoinJob: NetJob::RetryOnFailJob, NetJob::DynamicCreateJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C5A00 0013 `NetSvrDuelJoinJob::_JoinSession'::`2'::JoinSessionJob: NetJob::WaitUntilJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C5AA8 0013 `NetSvrDuelJob::WaitJoinRequest'::`2'::WaitJoinRequestJob: NetJob::WaitUntilJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C59C8 0013 `NetSvrDuelJob::WaitEnemyJoin'::`2'::WaitEnemyJoinJob: NetJob::WaitUntilJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C581C 0013 `NetSvrDuelJob::UpdateRegisterWait'::`2'::UpdateDuelWaitJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C57E4 0013 `NetSvrDuelJob::UnRegisterWait'::`2'::UnRegisterDuelWaitJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C5854 0013 `NetSvrDuelJob::RejectJoinRequest'::`2'::RejectJoinRequestJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C57AC 0013 `NetSvrDuelJob::RegisterWait'::`2'::RegisterDuelWaitJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C5994 0012 `NetSvrDuelJob::CheckJoiningPlayer'::`2'::CheckJoiningPlayerJob: NetJob::ImmediateResultJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C5AE0 0013 `NetSvrDuelJob::AllowJoinRequest'::`2'::AllowJoinRequestJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C56A4 0012 `NetSvrDuelAcceptManager::_CreateJoinMonitor'::`2'::JoinMonitorJob: NetJob::DynamicCreateJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C63C8 0013 `NetSvrClientInterface::GetAnnounceMessageList'::`13'::NetSvrGetAnnounceMessageListJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C6428 0013 `NetSvrClientInterface::Connect'::`5'::NetSvrConnectJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C4FE4 0013 `NetSvrBreakInInterface::RejectBreakIn'::`5'::NetSvrRejectBreakInJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C4F74 0013 `NetSvrBreakInInterface::GetBreakInTargetList'::`9'::NetSvrGetBreakInTargetListJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C4FAC 0013 `NetSvrBreakInInterface::BreakIn'::`5'::NetSvrBreakInJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C506C 0013 `NetSvrBreakInInterface::AllowBreakIn'::`5'::NetSvrAllowBreakInJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C4EA4 0011 `NetSvrBloodstainManager::_StartCreateStatueBloodstainJob'::`10'::NetSvrCreateStatueBloodstainJob: NetSvrJobProxy, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C4E74 0011 `NetSvrBloodstainManager::_StartCreateBloodstainJob'::`10'::NetSvrCreateBloodstainJob: NetSvrJobProxy, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C4DCC 0013 `NetSvrBloodstainInterface::GetDeadingGhost'::`9'::NetSvrGetDeadingGhostJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C4E3C 0013 `NetSvrBloodstainInterface::GetBloodstainList'::`9'::NetSvrGetBloodstainListJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C4E04 0013 `NetSvrBloodstainInterface::CreateBloodstain'::`13'::NetSvrCreateBloodstainJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C4D2C 0011 `NetSvrBloodMessageManager::_StartCreateBloodMessageJob'::`8'::NetSvrCreateBloodMessageJob: NetSvrJobProxy, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C4BE0 0013 `NetSvrBloodMessageInterface::RemoveBloodMessage'::`9'::NetSvrRemoveBloodMessageJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C4BA8 0013 `NetSvrBloodMessageInterface::ReentryBloodMessage'::`9'::NetSvrReentryBloodMessageJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C4CEC 0013 `NetSvrBloodMessageInterface::GetBloodMessageList'::`9'::NetSvrGetBloodMessageListJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C4C50 0013 `NetSvrBloodMessageInterface::GetBloodMessageEvaluation'::`9'::NetSvrGetBloodMessageEvaluationJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C4C18 0013 `NetSvrBloodMessageInterface::EvaluateBloodMessage'::`9'::NetSvrEvaluateBloodMessageJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C4CB4 0013 `NetSvrBloodMessageInterface::CreateBloodMessage'::`9'::NetSvrCreateBloodMessageJob: NetSvrJob, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C72CC 0011 `NetSummonJobFactory::CreatePhantomSensingBullet'::`5'::CreatePhantomSensingBulletJob: NetSvrJobProxy, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C70C8 0013 `NetDuelJoinMultiplayCtrl::_CreateMultplayFlowJob'::`3'::WaitDuelEnd: NetJob::WaitUntilJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C7090 0013 `NetDuelJoinMultiplayCtrl::_CreateMultplayFlowJob'::`2'::WaitPhase: NetJob::WaitUntilJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C6ED4 0013 `NetDuelAcceptMultiplayCtrl::_CreateMultplayFlowJob'::`3'::WaitPhase: NetJob::WaitUntilJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C6EA0 0012 `NetDuelAcceptMultiplayCtrl::_CreateMultplayFlowJob'::`2'::SetPhase: NetJob::ImmediateResultJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C06A4 0003 `MapObjFlverResourceFactory::CreateMaterial'::`2'::GiTextPathReplacer: TexPathReplacer; [SI] | |
012B7368 0004 `ItemSelectDialog::_GetItemList'::`2'::NullItemList: ItemSelectDialog::ItemList, DLUT::DLReferenceCountObject; [SI] | |
012B740C 0004 `ItemSelectDialog::SetItemList'::`2'::ItemListDefaultImpl: ItemSelectDialog::ItemList, DLUT::DLReferenceCountObject; [SI] | |
01355BA0 0093 `GXDeferredLightRenderer::_RenderLights<GXDrawSpotLight>'::`12'::DeviceSetter: GXLightDeviceSetter; [SI] | |
01355B84 0006 `GXDeferredLightRenderer::_RenderLights<GXDrawPointLight>'::`12'::DeviceSetter: GXLightDeviceSetter; [SI] | |
012B6554 0011 `FrontendEx::IngameTopLayoutAdapter::_VLayoutAdapter'::`2'::VLayoutAdapter: FrontendEx::IngameTopLayoutAdapter, FrontendEx::FexGridControl::LayoutProxy, DLUT::DLReferenceCountObject; [SI] | |
012B6584 0011 `FrontendEx::IngameTopLayoutAdapter::_HLayoutAdapter'::`2'::HLayoutAdapter: FrontendEx::IngameTopLayoutAdapter, FrontendEx::FexGridControl::LayoutProxy, DLUT::DLReferenceCountObject; [SI] | |
012B2284 0016 `FrontendEx::FexCommandSelectJob::_CreateDialog'::`2'::DefaultResourceProxy: FrontendEx::FexCommandSelectDialog::ResourceProxy, DLUT::DLReferenceCountObject; [SI] | |
012B298C 0004 `FeServerJobFactory::_ValidateString'::`2'::ValidateStringJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B2978 0004 `FeServerJobFactory::SendBoughtItemIdToServer'::`2'::SendBoughtItemIdToServerJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B2A20 0007 `FeServerJobFactory::GetWorldRecord'::`2'::GetWorldRecordJob: FeServerJob, FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B2A00 0007 `FeServerJobFactory::GetPowerStoneRankingDetail'::`2'::GetRankDetailJob: FeServerJob, FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B29E0 0007 `FeServerJobFactory::GetPowerStoneRanking'::`2'::GetRankingJob: FeServerJob, FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B29C0 0007 `FeServerJobFactory::GetPowerStoneMyRanking'::`2'::GetMyRankJob: FeServerJob, FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B29A0 0007 `FeServerJobFactory::GetPowerStoneBasicInfo'::`2'::GetRankBasicInfoJob: FeServerJob, FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B266C 0003 `FeJobSequence::SwitchCondition::ConstantReference'::`2'::SwitchCondition_ConstantRef: FeJobSequence::SwitchCondition, DLUT::DLReferenceCountObject; [SI] | |
012B2750 0004 `FeInventoryJobFactory::WaitCanDrop'::`2'::WaitCanDropJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B69F4 0017 `FeGroupNpcMenuSpellDecrementState::_CreateCustomResourceProxy'::`2'::CustomResource: FrontendEx::FexCommandSelectDialog::CustomResourceProxy, FrontendEx::FexCommandSelectDialog::ResourceProxy, DLUT::DLReferenceCountObject; [SI] | |
012B69AC 0017 `FeGroupNpcMenuChangeAttribute::_CreateCustomResourceProxy'::`5'::CustomResource: FrontendEx::FexCommandSelectDialog::CustomResourceProxy, FrontendEx::FexCommandSelectDialog::ResourceProxy, DLUT::DLReferenceCountObject; [SI] | |
012B53F8 0002 `FeGroupItemEquip::CreateExecJob'::`2'::LoadAndExecJobSequence; [MI] | |
012B5404 0004 `FeGroupItemEquip::CreateExecJob'::`2'::LoadAndExecJobSequence: FixOrderJobSequence, FeBasicJob, FeJob, DLUT::DLReferenceCountObject, FrontendEx::FeGroupFactory; [MI] | |
012B3AD8 0002 `FeGroupInGameMenuInventory2::CreateExecJob'::`2'::LoadAndExecJobSequence; [MI] | |
012B3AE4 0004 `FeGroupInGameMenuInventory2::CreateExecJob'::`2'::LoadAndExecJobSequence: FixOrderJobSequence, FeBasicJob, FeJob, DLUT::DLReferenceCountObject, FrontendEx::FeGroupFactory; [MI] | |
012B880C 0017 `FeCharaMakingCmdList::_CreateDefaultCommandJob'::`8'::CustomResource: FrontendEx::FexCommandSelectDialog::CustomResourceProxy, FrontendEx::FexCommandSelectDialog::ResourceProxy, DLUT::DLReferenceCountObject; [SI] | |
012B87C4 0017 `FeCharaMakingCmdList::_CreateDefaultCommandJob'::`5'::CustomResource: FrontendEx::FexCommandSelectDialog::CustomResourceProxy, FrontendEx::FexCommandSelectDialog::ResourceProxy, DLUT::DLReferenceCountObject; [SI] | |
012B26B4 0004 `EventJobFactory::EndNpcEvent'::`2'::EndNpcEventJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012D79D8 0005 `EnemyGeneratorChrStatus::Update'::`32'::ApplyAbnormalityTarget: SpEffectTarget; [SI] | |
012C88D0 0001 _ThreadTask; [SI] | |
0135E0E4 0001 _SfxCtrl: FX4CG::FXCGSfxCtrl, FFX::FXSfxCtrl; [SI] | |
012C8EE4 0004 _SaveDataEnd: SaveDataBase; [SI] | |
0145C004 0071 [Unknown] | |
0145BEE0 0071 [Unknown] | |
013EDD50 0006 [Unknown] | |
013EDD38 0006 [Unknown] | |
013EDD20 0006 [Unknown] | |
013EDD08 0006 [Unknown] | |
013EDCF0 0006 [Unknown] | |
013EDCDC 0005 [Unknown] | |
013EDCC8 0005 [Unknown] | |
013EDCB4 0005 [Unknown] | |
013EDCA0 0005 [Unknown] | |
013EDC70 0012 [Unknown] | |
013E748C 0012 [Unknown] | |
013E73F0 0026 [Unknown] | |
013E73C4 0010 [Unknown] | |
013E73A4 0008 [Unknown] | |
013E7374 0012 [Unknown] | |
013E7368 0003 [Unknown] | |
013E7344 0009 [Unknown] | |
013E7278 0025 [Unknown] | |
013E726C 0003 [Unknown] | |
013E71F0 0031 [Unknown] | |
013E71E0 0003 [Unknown] | |
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013DDCDC 0009 [Unknown] | |
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013DB350 0006 [Unknown] | |
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01317BB4 0003 [Unknown] | |
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01317810 0004 [Unknown] | |
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01317440 0004 [Unknown] | |
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013173F8 0004 [Unknown] | |
013173F0 0002 [Unknown] | |
0131727C 0004 [Unknown] | |
0131726C 0004 [Unknown] | |
01317228 0017 [Unknown] | |
0134D7F8 0010 XmlDoc: DLUT::DLSaxEventListener; [SI] | |
012C782C 0017 WordCheckerFileCap: FileResourceObject, ResourceObject; [SI] | |
01333BC8 0005 WordChecker::detail::WCToLowerRule: WordChecker::detail::WCRule; [SI] | |
0133362C 0005 WordChecker::detail::WCSkipReadingRule: WordChecker::detail::WCRule; [SI] | |
01333C68 0001 WordChecker::detail::WCRule; [SI] | |
013338F8 0005 WordChecker::detail::WCReverseRule: WordChecker::detail::WCRule; [SI] | |
01332AD0 0005 WordChecker::detail::WCPlainRule: WordChecker::detail::WCRule; [SI] | |
01332894 0005 WordChecker::detail::WCLexicon; [SI] | |
01332DD8 0005 WordChecker::detail::WCExchangeRule: WordChecker::detail::WCRule; [SI] | |
01333388 0005 WordChecker::detail::WCDeleteCharRule: WordChecker::detail::WCRule; [SI] | |
0133307C 0005 WordChecker::detail::WCAlternationRule: WordChecker::detail::WCRule; [SI] | |
01350DC8 0004 WindowsMouseDevice: MouseDevice; [SI] | |
0134FFF0 0001 Win32LogWindowManager; [SI] | |
0134F36C 0017 VsdSoundResourceObject: FileResourceObject, ResourceObject; [SI] | |
012DE4F4 0011 ValueAccessorSlotBase; [SI] | |
012DE674 0011 ValueAccessorSlot<unsigned short>: ValueAccessorSlotBase; [SI] | |
012DE6A4 0011 ValueAccessorSlot<unsigned int>: ValueAccessorSlotBase; [SI] | |
012DE644 0011 ValueAccessorSlot<unsigned char>: ValueAccessorSlotBase; [SI] | |
012DE6D4 0011 ValueAccessorSlot<unsigned __int64>: ValueAccessorSlotBase; [SI] | |
012DE584 0011 ValueAccessorSlot<signed char>: ValueAccessorSlotBase; [SI] | |
012DE5B4 0011 ValueAccessorSlot<short>: ValueAccessorSlotBase; [SI] | |
012DE5E4 0011 ValueAccessorSlot<int>: ValueAccessorSlotBase; [SI] | |
012DE704 0011 ValueAccessorSlot<float>: ValueAccessorSlotBase; [SI] | |
012DE734 0011 ValueAccessorSlot<double>: ValueAccessorSlotBase; [SI] | |
012DE524 0011 ValueAccessorSlot<bool>: ValueAccessorSlotBase; [SI] | |
012DE614 0011 ValueAccessorSlot<__int64>: ValueAccessorSlotBase; [SI] | |
012DE7C4 0011 ValueAccessorSlot<DLMT::DL_VECTOR4AL>: ValueAccessorSlotBase; [SI] | |
012DE794 0011 ValueAccessorSlot<DLMT::DL_VECTOR3AL>: ValueAccessorSlotBase; [SI] | |
012DE764 0011 ValueAccessorSlot<DLMT::DL_VECTOR2AL>: ValueAccessorSlotBase; [SI] | |
012DE554 0011 ValueAccessorSlot<DLMT::DL_COLOR_32>: ValueAccessorSlotBase; [SI] | |
0134D708 0004 TrophyManagerImp_win: DLKR::DLRunnable; [SI] | |
0134D478 0002 TrophyManager; [SI] | |
0134F64C 0098 TransitionCameraOperator: PerspectiveCameraOperator, CameraOperator; [SI] | |
012C085C 0020 TpfbhdMultiMountFileCap: BhdMultiMountFileCap, BhdFileCap, FileResourceObject, ResourceObject; [SI] | |
0134F4BC 0017 TpfFileCap: FileResourceObject, ResourceObject; [SI] | |
0134D6E8 0003 TimeActTrack; [SI] | |
0134E12C 0017 TimeActResourceObject: FileResourceObject, ResourceObject; [SI] | |
012E05CC 0011 TimeActPlayerBase; [SI] | |
0134EA04 0011 TimeActPlayer: TimeActPlayerBase; [SI] | |
012CECE0 0005 TimeActEventHandler; [SI] | |
0134E9FC 0001 TimeActData; [SI] | |
013D9E90 0003 TextureVolume: TextureBase; [SI] | |
0134F57C 0015 TextureResourceObject: ResourceObject; [SI] | |
0134BF5C 0017 TextureFileResourceObject: FileResourceObject, ResourceObject; [SI] | |
0134CE38 0003 TextureCube: TextureBase; [SI] | |
0134CBBC 0017 TextureContainerResourceObject: FileResourceObject, ResourceObject; [SI] | |
0134C6A0 0001 TextureContainer; [SI] | |
01350858 0003 TextureBase; [SI] | |
0134C4A8 0003 Texture2D: TextureBase; [SI] | |
012C0674 0003 TexPathReplacer; [SI] | |
012D7DA4 0032 TargetMapGeneralLocationCtrl: TargetCtrl, GameObject; [SI] | |
012D7D0C 0036 TargetMapCtrl: TargetCtrl, GameObject; [SI] | |
012D7D04 0001 TargetManager; [SI] | |
012D7C8C 0028 TargetGeneratorCtrl: TargetCtrl, GameObject; [SI] | |
012D7C1C 0027 TargetCtrl: GameObject; [SI] | |
012D7BA4 0028 TargetCharacterCtrl: TargetCtrl, GameObject; [SI] | |
012C3EF4 0028 TargetBulletCtrl: TargetCtrl, GameObject; [SI] | |
012CB264 0001 TTypeMemory<3>: Memory; [SI] | |
012B0984 0001 TTypeMemory<14>: Memory; [SI] | |
012C18E4 0007 TSignSet<SummonSignParam>: SignSet, DLUT::DLNonCopyable; [SI] | |
012C15C0 0007 TSignSet<BloodstainParam>: SignSet, DLUT::DLNonCopyable; [SI] | |
012C14E4 0007 TSignSet<BloodMessageParam>: SignSet, DLUT::DLNonCopyable; [SI] | |
012CF1A8 0002 TSGRenderItem<ChrAsmModel>: SGRenderItem, SGRenderObj, SGObject; [SI] | |
012CE7C4 0002 TSGRenderItem<CharacterModelCtrl>: SGRenderItem, SGRenderObj, SGObject; [SI] | |
012C9EEC 0002 TSGRenderItem<AppFlverModelCtrl>: SGRenderItem, SGRenderObj, SGObject; [SI] | |
012D1B90 0002 TPXFixedCollisionCollector<8>: PXFixedCollisionCollector, PXCollisionCollector, PXCollisionCollectorBase; [SI] | |
012BB020 0002 TPXFixedCollisionCollector<2>: PXFixedCollisionCollector, PXCollisionCollector, PXCollisionCollectorBase; [SI] | |
012DD1B4 0002 TPXFixedCollisionCollector<20>: PXFixedCollisionCollector, PXCollisionCollector, PXCollisionCollectorBase; [SI] | |
012B03F8 0002 TPXFixedCollisionCollector<1>: PXFixedCollisionCollector, PXCollisionCollector, PXCollisionCollectorBase; [SI] | |
012BC110 0002 TPXFixedCollisionCollector<16>: PXFixedCollisionCollector, PXCollisionCollector, PXCollisionCollectorBase; [SI] | |
012D1C00 0002 TPXFixedCollisionCollector<10>: PXFixedCollisionCollector, PXCollisionCollector, PXCollisionCollectorBase; [SI] | |
012D7F84 0002 TPXFixedCollisionCollector<100>: PXFixedCollisionCollector, PXCollisionCollector, PXCollisionCollectorBase; [SI] | |
0134D4A8 0002 TMtTaskLockedQueueOut<DLUT::DLLifecycleAdapter<DLKR::DLPlainSpinLock>>: MtTaskQueueOut; [SI] | |
0134D4B4 0002 TMtTaskLockedQueueOut<DLKR::DLDummySyncObject>: MtTaskQueueOut; [SI] | |
012D798C 0002 TMtTaskItem<GameEntityComponent>: MtTaskItem; [SI] | |
0135E664 0002 TMtTaskItem1<SfxFxMtUpdatePass,SfxFxMtUpdatePass::_SFX_ENTITY_TASK>: MtTaskItem; [SI] | |
012D2328 0002 TMtTaskItem1<PlayerLockTargetCtrl,PlayerLockTargetCtrl::UPDATE_TARGET_DATA_TASK_INFO>: MtTaskItem; [SI] | |
012DDD10 0002 TMtTaskItem1<KatanaDrawSystem,KatanaDrawSystem::SHADOW_PASS_INFO>: MtTaskItem; [SI] | |
012DDD88 0002 TMtTaskItem1<KatanaDrawSystem,KatanaDrawSystem::REFLECT_PASS_INFO>: MtTaskItem; [SI] | |
012DDD04 0002 TMtTaskItem1<KatanaDrawSystem,KatanaDrawSystem::LIGHTPREPASS_SCENE_PASS_INFO>: MtTaskItem; [SI] | |
012DDCF8 0002 TMtTaskItem1<KatanaDrawSystem,KatanaDrawSystem::FORWARD_SCENE_PASS_INFO>: MtTaskItem; [SI] | |
012DDD28 0002 TMtTaskItem1<KatanaDrawSystem,KatanaDrawSystem::FILTER_PASS_INFO>: MtTaskItem; [SI] | |
012DDD7C 0002 TMtTaskItem1<KatanaDrawSystem,KatanaDrawSystem::DYNAMIC_SHADOW_PASS_INFO>: MtTaskItem; [SI] | |
012DDD34 0002 TMtTaskItem1<KatanaDrawSystem,KatanaDrawSystem::DRAW_EXEC_INFO *>: MtTaskItem; [SI] | |
012DDD1C 0002 TMtTaskItem1<KatanaDrawSystem,KatanaDrawSystem::ANOTHERWORLD_PASS_INFO>: MtTaskItem; [SI] | |
012CEA14 0002 TMtTaskItem1<ChrMorphemeCtrl,ChrMorphemeCtrl::INITIALISE_COMPONENT_TASK_INFO>: MtTaskItem; [SI] | |
012CF774 0002 TMtTaskItem1<CharacterManager,CharacterManager::POST_PHYSICS_TASK_INFO>: MtTaskItem; [SI] | |
012CF780 0002 TMtTaskItem1<CharacterManager,CharacterManager::MORPHEME_TASK_INFO>: MtTaskItem; [SI] | |
012BF688 0001 TModelDummyPolyFixedCollector<2>: ModelDummyPolyCollector; [SI] | |
012BAD74 0001 TModelDummyPolyFixedCollector<1>: ModelDummyPolyCollector; [SI] | |
012B9E88 0001 TMenuStateBaseList<FeTransitionBase,42>; [SI] | |
012B9E80 0001 TMenuStateBaseList<FeSubStateBase,88>; [SI] | |
0134B358 0011 TFileReadOperationCb<FileResourceObject,void *>: FileReadOperation, FileOperation, DLUT::DLReferenceCountObject; [SI] | |
0134D9F0 0011 TFileReadOperationCb<BinderResourceObject,void *>: FileReadOperation, FileOperation, DLUT::DLReferenceCountObject; [SI] | |
0134DCC0 0011 TFileReadOperationCb<BinderHeaderResourceObject,void *>: FileReadOperation, FileOperation, DLUT::DLReferenceCountObject; [SI] | |
012C1974 0009 SummonSignSetCtrl: SignSetCommonCtrl, DLUT::DLNonCopyable, ISummonSignSetCtrl, DLUT::DLNonCopyable; [MI] | |
012C1904 0027 SummonSignSetCtrl: DLUT::DLNonCopyable; [MI] | |
012DD2E4 0014 SubjectiveCameraOperator: PerspectiveCameraOperator, CameraOperator; [SI] | |
013EB350 0005 StatusDelayedSendTask: Nauru::System::Task, DLUT::DLReferenceCountObject; [SI] | |
012C3D48 0001 StateActState: DLUT::DLNonCopyable; [SI] | |
012C3EE4 0001 StateActManager: DLUT::DLNonCopyable; [SI] | |
012BF19C 0019 StateActJudgePrefabActionHandler: PrefabActionHandler; [SI] | |
012C3D20 0001 StateActGraphManager: DLUT::DLNonCopyable; [SI] | |
012C3D3C 0002 StateActGraph: DLNonAtomicReferenceCountObject; [SI] | |
012C0B94 0008 StateActEventListener; [SI] | |
012C3D18 0001 StateActElapsedTimeManager: DLUT::DLNonCopyable; [SI] | |
012C3D10 0001 StateActCtrlManager: DLUT::DLNonCopyable; [SI] | |
012C3C8C 0032 StateActCtrl: IStateActCtrl; [SI] | |
012C3D34 0001 StateActActionMaker; [SI] | |
012C3BF8 0002 StateActActionContext; [SI] | |
012C3D2C 0001 StateActAction: DLUT::DLNonCopyable; [SI] | |
012B255C 0005 SpEffectOwner: SpEffectTarget; [SI] | |
012C36C0 0001 SpEffectNetCtrl: DLUT::DLNonCopyable; [SI] | |
012C37D8 0006 SpEffectGroup_Status: SpEffectGroup_Common<SpEffectEach_Status,10>; [SI] | |
012C36A4 0006 SpEffectGroup_Spell: SpEffectGroup_Common<SpEffectEach_Spell,1>; [SI] | |
012C366C 0006 SpEffectGroup_SpecialSub: SpEffectGroup_Common<SpEffectEach_SpecialSub,2>; [SI] | |
012C37A0 0006 SpEffectGroup_Special: SpEffectGroup_Common<SpEffectEach_Special,9>; [SI] | |
012C3634 0006 SpEffectGroup_Property: SpEffectGroup_Common<SpEffectEach_Property,2>; [SI] | |
012C35FC 0006 SpEffectGroup_Others: SpEffectGroup_Common<SpEffectEach_Others,5>; [SI] | |
012C35C4 0006 SpEffectGroup_MultiPlay: SpEffectGroup_Common<SpEffectEach_MultiPlay,7>; [SI] | |
012C3768 0006 SpEffectGroup_HealSub: SpEffectGroup_Common<SpEffectEach_HealSub,3>; [SI] | |
012C358C 0006 SpEffectGroup_Heal: SpEffectGroup_Common<SpEffectEach_Heal,4>; [SI] | |
012C3554 0006 SpEffectGroup_Death: SpEffectGroup_Common<SpEffectEach_Death,2>; [SI] | |
012C351C 0006 SpEffectGroup_Damage: SpEffectGroup_Common<SpEffectEach_Damage,2>; [SI] | |
012C37BC 0006 SpEffectGroup_Common<SpEffectEach_Status,10>; [SI] | |
012C3688 0006 SpEffectGroup_Common<SpEffectEach_Spell,1>; [SI] | |
012C3650 0006 SpEffectGroup_Common<SpEffectEach_SpecialSub,2>; [SI] | |
012C3784 0006 SpEffectGroup_Common<SpEffectEach_Special,9>; [SI] | |
012C3618 0006 SpEffectGroup_Common<SpEffectEach_Property,2>; [SI] | |
012C35E0 0006 SpEffectGroup_Common<SpEffectEach_Others,5>; [SI] | |
012C35A8 0006 SpEffectGroup_Common<SpEffectEach_MultiPlay,7>; [SI] | |
012C374C 0006 SpEffectGroup_Common<SpEffectEach_HealSub,3>; [SI] | |
012C3570 0006 SpEffectGroup_Common<SpEffectEach_Heal,4>; [SI] | |
012C3538 0006 SpEffectGroup_Common<SpEffectEach_Death,2>; [SI] | |
012C3500 0006 SpEffectGroup_Common<SpEffectEach_Damage,2>; [SI] | |
012C34C8 0006 SpEffectGroup_Common<SpEffectEach_Basic,9>; [SI] | |
012C3490 0006 SpEffectGroup_Common<SpEffectEach_AbnormalStateSub,3>; [SI] | |
012C34E4 0006 SpEffectGroup_Basic: SpEffectGroup_Common<SpEffectEach_Basic,9>; [SI] | |
012C34AC 0006 SpEffectGroup_AbnormalStateSub: SpEffectGroup_Common<SpEffectEach_AbnormalStateSub,3>; [SI] | |
012C3734 0001 SpEffectEach_Status; [MI] | |
012C373C 0003 SpEffectEach_Status: SpEffectEach_Common, SpEffectEach_CommonSlot<SpEffectEach_Status>; [MI] | |
012C3478 0001 SpEffectEach_Spell; [MI] | |
012C3480 0003 SpEffectEach_Spell: SpEffectEach_Common, SpEffectEach_CommonSlot<SpEffectEach_Spell>; [MI] | |
012C3458 0001 SpEffectEach_SpecialSub; [MI] | |
012C3460 0003 SpEffectEach_SpecialSub: SpEffectEach_Common, SpEffectEach_CommonSlot<SpEffectEach_SpecialSub>; [MI] | |
012C3714 0001 SpEffectEach_Special; [MI] | |
012C371C 0003 SpEffectEach_Special: SpEffectEach_Common, SpEffectEach_CommonSlot<SpEffectEach_Special>; [MI] | |
012C3438 0001 SpEffectEach_Property; [MI] | |
012C3440 0003 SpEffectEach_Property: SpEffectEach_Common, SpEffectEach_CommonSlot<SpEffectEach_Property>; [MI] | |
012C3418 0001 SpEffectEach_Others; [MI] | |
012C3420 0003 SpEffectEach_Others: SpEffectEach_Common, SpEffectEach_CommonSlot<SpEffectEach_Others>; [MI] | |
012C33F8 0001 SpEffectEach_MultiPlay; [MI] | |
012C3400 0003 SpEffectEach_MultiPlay: SpEffectEach_Common, SpEffectEach_CommonSlot<SpEffectEach_MultiPlay>; [MI] | |
012C36F4 0001 SpEffectEach_HealSub; [MI] | |
012C36FC 0003 SpEffectEach_HealSub: SpEffectEach_Common, SpEffectEach_CommonSlot<SpEffectEach_HealSub>; [MI] | |
012C33D8 0001 SpEffectEach_Heal; [MI] | |
012C33E0 0003 SpEffectEach_Heal: SpEffectEach_Common, SpEffectEach_CommonSlot<SpEffectEach_Heal>; [MI] | |
012C33B8 0001 SpEffectEach_Death; [MI] | |
012C33C0 0003 SpEffectEach_Death: SpEffectEach_Common, SpEffectEach_CommonSlot<SpEffectEach_Death>; [MI] | |
012C3398 0001 SpEffectEach_Damage; [MI] | |
012C33A0 0003 SpEffectEach_Damage: SpEffectEach_Common, SpEffectEach_CommonSlot<SpEffectEach_Damage>; [MI] | |
012C372C 0001 SpEffectEach_CommonSlot<SpEffectEach_Status>; [SI] | |
012C3470 0001 SpEffectEach_CommonSlot<SpEffectEach_Spell>; [SI] | |
012C3450 0001 SpEffectEach_CommonSlot<SpEffectEach_SpecialSub>; [SI] | |
012C370C 0001 SpEffectEach_CommonSlot<SpEffectEach_Special>; [SI] | |
012C3430 0001 SpEffectEach_CommonSlot<SpEffectEach_Property>; [SI] | |
012C3410 0001 SpEffectEach_CommonSlot<SpEffectEach_Others>; [SI] | |
012C33F0 0001 SpEffectEach_CommonSlot<SpEffectEach_MultiPlay>; [SI] | |
012C36EC 0001 SpEffectEach_CommonSlot<SpEffectEach_HealSub>; [SI] | |
012C33D0 0001 SpEffectEach_CommonSlot<SpEffectEach_Heal>; [SI] | |
012C33B0 0001 SpEffectEach_CommonSlot<SpEffectEach_Death>; [SI] | |
012C3390 0001 SpEffectEach_CommonSlot<SpEffectEach_Damage>; [SI] | |
012C3360 0001 SpEffectEach_CommonSlot<SpEffectEach_Basic>; [SI] | |
012C3330 0001 SpEffectEach_CommonSlot<SpEffectEach_AbnormalStateSub>; [SI] | |
012C3380 0003 SpEffectEach_Common; [SI] | |
012C3368 0001 SpEffectEach_Basic; [MI] | |
012C3370 0003 SpEffectEach_Basic: SpEffectEach_Common, SpEffectEach_CommonSlot<SpEffectEach_Basic>; [MI] | |
012C3338 0001 SpEffectEach_AbnormalStateSub; [MI] | |
012C3340 0003 SpEffectEach_AbnormalStateSub: SpEffectEach_Common, SpEffectEach_CommonSlot<SpEffectEach_AbnormalStateSub>; [MI] | |
012C2B04 0025 SpEffectActionImpl_TimeShorteningResident: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C2B6C 0025 SpEffectActionImpl_TimeShorteningExec: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C2C3C 0025 SpEffectActionImpl_TimeExtend: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C1A3C 0025 SpEffectActionImpl_ThrowColorStone: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C1BDC 0025 SpEffectActionImpl_StatusSelectBullet: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C27C4 0025 SpEffectActionImpl_Special_WeaponSfx: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C2964 0025 SpEffectActionImpl_Special_SpellParry: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C29CC 0025 SpEffectActionImpl_Special_RandomSpellParry: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C19D4 0025 SpEffectActionImpl_RagdollBomb: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C2BD4 0025 SpEffectActionImpl_PermissionTimeExtend: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C2624 0025 SpEffectActionImpl_MultiplayTerminateRequest: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C1B74 0025 SpEffectActionImpl_IntervalBullet: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C1B0C 0025 SpEffectActionImpl_HomingSoulmassEmitter: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C1AA4 0025 SpEffectActionImpl_HomingSoulmass: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C25BC 0025 SpEffectActionImpl_GenderEffect: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C2894 0025 SpEffectActionImpl_FullBodySfx: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C2554 0025 SpEffectActionImpl_EventFlagEffect: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C21AC 0025 SpEffectActionImpl_EstusFlask: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C28FC 0025 SpEffectActionImpl_DrawDisableFullBodySfx: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C2144 0025 SpEffectActionImpl_DisplayIcon: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C1F9C 0025 SpEffectActionImpl_DisallowHpDamageDeath: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C206C 0025 SpEffectActionImpl_DestroyOwnerEquipment: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C1E4C 0025 SpEffectActionImpl_Damage: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C268C 0025 SpEffectActionImpl_CoolTimeReset: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C22E4 0025 SpEffectActionImpl_ChrStatus_Value: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C234C 0025 SpEffectActionImpl_ChrStatus_Value32: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C2A34 0025 SpEffectActionImpl_ChrStatus_StrongFist: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C275C 0025 SpEffectActionImpl_ChrStatus_SearchSound: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C26F4 0025 SpEffectActionImpl_ChrStatus_Rate: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C1DE4 0025 SpEffectActionImpl_ChrStatus_NpcChameleon: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C2E04 0025 SpEffectActionImpl_ChrStatus_MovementRate<SpEffectStatus_SwingSpeedChange>: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C2D9C 0025 SpEffectActionImpl_ChrStatus_MovementRate<SpEffectStatus_MovingSpeedChange>: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C227C 0025 SpEffectActionImpl_ChrStatus_LockOnPriority: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C24EC 0025 SpEffectActionImpl_ChrStatus_LevelStatus: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C2214 0025 SpEffectActionImpl_ChrStatus_JumpParam: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C20DC 0025 SpEffectActionImpl_ChrStatus_Flag: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C2004 0025 SpEffectActionImpl_ChrStatus_DurabilityBullet: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C1EBC 0025 SpEffectActionImpl_ChrStatus_DamageReflection: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C1F24 0025 SpEffectActionImpl_ChrStatus_DamageBomb: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C1D14 0025 SpEffectActionImpl_ChrStatus_ChooseNpcChameleon: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C1CAC 0025 SpEffectActionImpl_ChrStatus_ChooseChameleon: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C2A9C 0025 SpEffectActionImpl_ChrStatus_ChangeWeaponParam: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C1D7C 0025 SpEffectActionImpl_ChrStatus_Chameleon: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C1C44 0025 SpEffectActionImpl_ChrStatus_BulletParam: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C2E6C 0025 SpEffectActionImpl_ChrStatus_AtkRate<SpEffectChrStatus_AtkRateBySoul>: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C2ED4 0025 SpEffectActionImpl_ChrStatus_AtkRate<SpEffectChrStatus_AtkRateByHollowCount>: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C2484 0025 SpEffectActionImpl_ChrStatus_AdjustDamageByWeight: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C241C 0025 SpEffectActionImpl_ChrStatus_AdjustDamageByRound: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C23B4 0025 SpEffectActionImpl_ChangeAtkDef: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C282C 0025 SpEffectActionImpl_Basic_Sfx: SpEffectActionCommon, SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
012C2D34 0025 SpEffectActionCommon: SpEffectActionInterface, DLUT::DLReferenceCountObject; [SI] | |
0134CC84 0017 SoundResourceObject: FileResourceObject, ResourceObject; [SI] | |
0134BB84 0001 Sound::SoundObject; [SI] | |
0134C25C 0012 Sound::SoundManager; [SI] | |
012D42A0 0001 Sound::SoundID; [SI] | |
0134C254 0001 Sound::BankInfo: Sound::BankBaseInfo; [SI] | |
0134C188 0001 Sound::BankBaseInfo; [SI] | |
0138770C 0005 SoftwareKeyboard::detail::SoftwareKeyboardManagerImpl: SoftwareKeyboard::detail::SoftwareKeyboardManagerBase; [SI] | |
01387724 0005 SoftwareKeyboard::detail::SoftwareKeyboardManagerBase; [SI] | |
0134C4B8 0003 SoftKeyManager: AppSystemMessageListener; [SI] | |
013524E8 0002 SimpleTextEditorUtil: GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01350BFC 0002 SimpleEditBox: GuiFramework::GUIWidget, GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
012C16E0 0001 SignSetCtrlManager: DLUT::DLNonCopyable; [SI] | |
012C16BC 0008 SignSetCommonCtrl: DLUT::DLNonCopyable; [SI] | |
012C169C 0007 SignSet: DLUT::DLNonCopyable; [SI] | |
012C1694 0001 SignPreviewCtrl: DLUT::DLNonCopyable; [SI] | |
012C182C 0001 SignManager: DLUT::DLNonCopyable; [SI] | |
012C172C 0009 SignKeyGuideEntity: GameEntity, GameObject; [SI] | |
012C16E8 0001 SignKeyGuideCtrl: DLUT::DLNonCopyable; [SI] | |
012C8F3C 0004 SignInOutNotifyListener: DLUP::DLUserPreferenceNotifyListener; [SI] | |
012C6460 0006 SignEventListener; [SI] | |
012C1664 0001 SignEventAreaManager: DLUT::DLNonCopyable; [SI] | |
012C165C 0001 SignBlockAllocStrategy; [SI] | |
012B7DBC 0002 ShowWorldInfoJob; [MI] | |
012B7DC8 0004 ShowWorldInfoJob: FixOrderJobSequence, FeBasicJob, FeJob, DLUT::DLReferenceCountObject, FeServerJobFactory; [MI] | |
0135985C 0004 SfxWindControl; [SI] | |
0135EC4C 0015 SfxTextureResourceObject: SfxResourceObject, ResourceObject; [SI] | |
013597BC 0029 SfxSystem; [SI] | |
012DECF8 0010 SfxSlotCtrl; [SI] | |
0135ED0C 0015 SfxShaderResourceObject: SfxResourceObject, ResourceObject; [SI] | |
0135F1FC 0015 SfxResourceObject: ResourceObject; [SI] | |
0135E144 0001 SfxResourceManager: LiveResourceManager; [SI] | |
0135EAC4 0015 SfxModelResourceObject: SfxResourceObject, ResourceObject; [SI] | |
0135F194 0002 SfxMdlTextureFactory: MdlTextureFactory; [SI] | |
0135E61C 0017 SfxFxUpdateDrawPass: FX4CG::FXCGDrawPass; [SI] | |
0135DD54 0004 SfxFxShaderManager; [SI] | |
0135DD68 0001 SfxFxResourceManager; [SI] | |
0135EA3C 0001 SfxFxResHashTable; [SI] | |
0135E6F4 0006 SfxFxParticleAppearanceModel: FFX::FXParticleAppearance_Model, FFX::FXParticleAppearance; [SI] | |
0135E7CC 0001 SfxFxObjectRoot: FX4CG::FXCGObjectRoot, FFX::FXObjectRoot; [SI] | |
0135E674 0017 SfxFxMtUpdatePass: FX4CG::FXCGDrawPass; [SI] | |
0135E454 0020 SfxFxManagerBase<FX4CG::FXCGManager,SfxFxAdapterBase<FX4CG::FXCGAdapterBase<FFX::FXAdapter>>>: FX4CG::FXCGManager, FX4CG::FXCGManagerBase<FX4CG::FXCGAdapterBase<FFX::FXAdapter>>; [SI] | |
0135E7D4 0026 SfxFxGraphicsResourceManager: FX4CG::FXCGGraphicsResourceManager, FFX::FXGraphicsResourceManager; [SI] | |
0135DF1C 0017 SfxFxDrawPass: FX4CG::FXCGDrawPass; [SI] | |
012DFFBC 0009 SfxFxDrawEntityTracer: FX4CG::FXCGDrawEntity, FX4CG::FXCGEntity; [SI] | |
012DFF94 0009 SfxFxDrawEntitySwordTracer: FX4CG::FXCGDrawEntity, FX4CG::FXCGEntity; [SI] | |
012DFDBC 0009 SfxFxDrawEntityRadialBlur: FX4CG::FXCGDrawEntity, FX4CG::FXCGEntity; [SI] | |
012DFD90 0010 SfxFxDrawEntityHostTracer: FX4CG::FXCGDrawEntityHost; [SI] | |
012DFD64 0010 SfxFxDrawEntityHostSwordTracer: FX4CG::FXCGDrawEntityHost; [SI] | |
0135E764 0010 SfxFxDrawEntityHostSpotLight: FX4CG::FXCGDrawEntityHost; [SI] | |
012DFD38 0010 SfxFxDrawEntityHostRadialBlur: FX4CG::FXCGDrawEntityHost; [SI] | |
012DFD0C 0010 SfxFxDrawEntityHostPointWind: FX4CG::FXCGDrawEntityHost; [SI] | |
0135E790 0010 SfxFxDrawEntityHostPointLight: FX4CG::FXCGDrawEntityHost; [SI] | |
0135E724 0010 SfxFxDrawEntityHostFrpgPointLight: FX4CG::FXCGDrawEntityHost; [SI] | |
012DFCE0 0010 SfxFxDrawEntityHostFlicker: FX4CG::FXCGDrawEntityHost; [SI] | |
012C8FD0 0010 SfxFxDrawEntityHostDirectionalLight: FX4CG::FXCGDrawEntityHost; [SI] | |
012DFCB4 0010 SfxFxDrawEntityHostBlink: FX4CG::FXCGDrawEntityHost; [SI] | |
012DFC8C 0009 SfxFxDrawEntityFlicker: FX4CG::FXCGDrawEntity, FX4CG::FXCGEntity; [SI] | |
012DFC64 0009 SfxFxDrawEntityBlink: FX4CG::FXCGDrawEntity, FX4CG::FXCGEntity; [SI] | |
0135EF7C 0021 SfxFxDefaultShaderContext: FX4CG::FXCGShaderContextEntity; [SI] | |
0135E170 0006 SfxFxClusterAppearance_PointSprite: FFX::FXClusterAppearance; [SI] | |
0135E208 0003 SfxFxClusterAppearance_MultiTextureBillboard: FFX::FXClusterAppearance; [SI] | |
0135E2C4 0003 SfxFxClusterAppearance_Billboard: FFX::FXClusterAppearance; [SI] | |
0135E6BC 0007 SfxFxClusterAppearanceModel: FFX::FXClusterAppearance_Model, FFX::FXClusterAppearance; [SI] | |
0135989C 0033 SfxFxAdapterBase<FX4CG::FXCGAdapterBase<FFX::FXAdapter>>: FX4CG::FXCGAdapterBase<FFX::FXAdapter>, FFX::FXAdapter; [SI] | |
01359794 0006 SfxFxActionHandlerPreprocessor: FFX::FXBasicActionHandlerPreprocessor, FFX::FXActionHandlerPreprocessor; [SI] | |
01359890 0002 SfxFxActionHandler<SfxFxAdapterBase<FX4CG::FXCGAdapterBase<FFX::FXAdapter>>>: FFX::FXActionHandler; [SI] | |
01359834 0009 SfxFlverModelRenderer; [SI] | |
0135E35C 0005 SfxFXParticleAppearance_Tracer: FFX::FXParticleAppearance; [SI] | |
0135EB84 0015 SfxEffectResourceObject: SfxResourceObject, ResourceObject; [SI] | |
0135F1A0 0002 SfxEffectData: DLUT::DLReferenceCountObject; [SI] | |
0135E608 0001 SfxCommandRunner; [SI] | |
0135E610 0001 SfxCommandBuffer; [SI] | |
0135E524 0017 SfxBinderResourceObject: FileResourceObject, ResourceObject; [SI] | |
012B42BC 0002 SettingCategoryListCtrl::Listener; [SI] | |
012B43BC 0011 SettingCategoryListCtrl::CategoryLayoutProxy: FrontendEx::FexGridControl::LayoutProxy, DLUT::DLReferenceCountObject; [SI] | |
012B44EC 0041 SettingCategoryListCtrl: FrontendEx::FexGridControl, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B44C4 0008 SettingCategoryListCtrl: FrontendEx::FeGroupStack; [MI] | |
012D8130 0002 SearchEzStateCtrl; [SI] | |
0134E320 0003 SceneManager; [SI] | |
0134EA34 0011 Scene; [SI] | |
012C8F0C 0001 SaveLoadSystem; [SI] | |
01331D48 0002 SaveLoad2::detail::SLSessionResultInfo: DLUT::DLReferenceCountObject; [SI] | |
01331A38 0004 SaveLoad2::SLSystemImpl: DLUP::DLUserPreferenceNotifyListener; [SI] | |
01331D38 0002 SaveLoad2::SLSessionRunnable: DLKR::DLRunnable; [SI] | |
01331A58 0001 SaveLoad2::SLSessionManager; [SI] | |
01331A70 0004 SaveLoad2::SLSession; [SI] | |
01331FF0 0002 SaveLoad2::SLSavedNotifyOperation: SaveLoad2::SLNotifyOperation; [SI] | |
01331CD8 0004 SaveLoad2::SLSaveSession: SaveLoad2::SLSession; [SI] | |
01331FFC 0002 SaveLoad2::SLSaveErrorOperation: SaveLoad2::SLErrorOperation; [SI] | |
01331A2C 0001 SaveLoad2::SLSaveContent; [SI] | |
01331DAC 0002 SaveLoad2::SLSaveConfirmOperation: SaveLoad2::SLConfirmOperation; [SI] | |
01331DB8 0002 SaveLoad2::SLOverwriteConfirmOperation: SaveLoad2::SLConfirmOperation; [SI] | |
01332024 0002 SaveLoad2::SLNotifyOperation; [SI] | |
013320A0 0002 SaveLoad2::SLNoStorageConfirmOperation: SaveLoad2::SLConfirmOperation; [SI] | |
01331DA0 0002 SaveLoad2::SLNoSpaceConfirmOperation: SaveLoad2::SLConfirmOperation; [SI] | |
01332088 0002 SaveLoad2::SLNoFileErrorOperation: SaveLoad2::SLErrorOperation; [SI] | |
01332064 0002 SaveLoad2::SLLoadedNotifyOperation: SaveLoad2::SLNotifyOperation; [SI] | |
01331CFC 0004 SaveLoad2::SLLoadSession: SaveLoad2::SLSession; [SI] | |
01332070 0002 SaveLoad2::SLLoadErrorOperation: SaveLoad2::SLErrorOperation; [SI] | |
01331A10 0001 SaveLoad2::SLLoadContent; [SI] | |
0133203C 0002 SaveLoad2::SLLoadConfirmOperation: SaveLoad2::SLConfirmOperation; [SI] | |
01332094 0002 SaveLoad2::SLInvalidStorageConfirmOperation: SaveLoad2::SLConfirmOperation; [SI] | |
01331D94 0002 SaveLoad2::SLErrorOperation; [SI] | |
01331A24 0001 SaveLoad2::SLContentFormat; [SI] | |
01332030 0002 SaveLoad2::SLConfirmOperation; [SI] | |
0133207C 0002 SaveLoad2::SLBrokenFileErrorOperation: SaveLoad2::SLErrorOperation; [SI] | |
012C8E30 0004 SaveDataShopLineup: SaveDataBase; [SI] | |
012C8DCC 0004 SaveDataPlayer: SaveDataBase; [SI] | |
012C8DF4 0004 SaveDataOption: SaveDataBase; [SI] | |
012C8E58 0004 SaveDataObj: SaveDataBase; [SI] | |
012C8E44 0004 SaveDataNetwork: SaveDataBase; [SI] | |
012C8E08 0004 SaveDataLoadInfo: SaveDataBase; [SI] | |
012C8E1C 0004 SaveDataLoadInfo2: SaveDataLoadInfo, SaveDataBase; [SI] | |
012C8EBC 0004 SaveDataItemPack: SaveDataBase; [SI] | |
012C8EA8 0004 SaveDataItemInventory2: SaveDataBase; [SI] | |
012C8ED0 0004 SaveDataGetObjItem: SaveDataBase; [SI] | |
012C8E80 0004 SaveDataGenerator: SaveDataBase; [SI] | |
012C8DE0 0004 SaveDataGame: SaveDataBase; [SI] | |
012C8E94 0004 SaveDataEvent: SaveDataBase; [SI] | |
012C8E6C 0004 SaveDataEnemy: SaveDataBase; [SI] | |
012C8DB8 0004 SaveDataBase; [SI] | |
01359320 0006 SGWorldRenderer: SGViewportExplorer, SGWorldExplorer; [SI] | |
01359590 0007 SGWorldExplorer; [SI] | |
013592BC 0001 SGWorld: SGObject; [SI] | |
01359148 0001 SGVisbTester: GXDrawItem; [SI] | |
013592B0 0002 SGVisbTestSystem: GXDrawItem; [SI] | |
01359588 0001 SGVisbTestQueryHandle: GXDrawItem; [SI] | |
01359138 0003 SGVisbTestNode; [SI] | |
01359568 0006 SGViewportExplorer: SGWorldExplorer; [SI] | |
0135955C 0002 SGRenderObj: SGObject; [SI] | |
01359314 0002 SGRenderItem: SGRenderObj, SGObject; [SI] | |
013594F4 0001 SGQuadTreeNode; [SI] | |
01358FA0 0002 SGQuadTree; [SI] | |
0135952C 0001 SGObject; [SI] | |
013592C4 0009 SGLayerFlat: SGLayer, SGObject; [SI] | |
013592EC 0009 SGLayerDynamicTree: SGLayer, SGObject; [SI] | |
01359534 0009 SGLayer: SGObject; [SI] | |
012D9890 0001 RumblePadData; [SI] | |
012D9814 0001 RumbleManager; [SI] | |
012D97F4 0001 RumbleCameraData; [SI] | |
0134BBF4 0015 ResourceObject; [SI] | |
012C83E8 0003 ResourceMemoryWatchDog; [SI] | |
012C8B14 0017 RegulationResourceObject: FileResourceObject, ResourceObject; [SI] | |
01350B6C 0001 PrivateClassForBankStorage::RegisteredBank: Sound::BankBaseInfo; [SI] | |
01350B74 0001 PrivateClassForBankStorage::LoadedBank: Sound::BankBaseInfo; [SI] | |
0134D470 0001 PresenceManager; [SI] | |
0134FB10 0002 PrefabSystem; [SI] | |
012BF14C 0019 PrefabStateActActionMaker: PrefabActionHandler; [SI] | |
012D5C54 0001 PrefabPartsEntityFactory; [SI] | |
012D87F8 0007 PrefabPartsComponent: MapEntityComponent, GameEntityComponent; [SI] | |
012D8760 0007 PrefabOwnerComponent: MapEntityComponent, GameEntityComponent; [SI] | |
013411F4 0003 PrefabLib::PfEvaluationFlowImpl: PrefabLib::PfEvaluationFlow, DLUT::DLNonCopyable; [SI] | |
0134F314 0002 PrefabBinaryData: DLUT::DLReferenceCountObject; [SI] | |
012BEFAC 0019 PrefabActionHandler; [SI] | |
012D24A4 0005 PlayerTurnCtrl: ChrTurnCtrl; [SI] | |
012C1328 0004 PlayerStartUpMotionCtrl: ChrMotionSubComponent; [SI] | |
012C1448 0013 PlayerRemoteOperator: CharacterOperator; [SI] | |
012C0D84 0004 PlayerQuickStopCtrl; [SI] | |
012C1410 0013 PlayerOperator: CharacterOperator; [SI] | |
012C127C 0042 PlayerNetworkManipulator: ChrNetworkManipulator, ChrManipulator; [SI] | |
012D23FC 0020 PlayerMovementCtrl: CharacterMovementCtrl; [SI] | |
012C0D54 0009 PlayerMoveIkCtrl: ChrMoveIkCtrl; [SI] | |
012D2544 0007 PlayerMorphemeNodeCtrl: ChrMorphemeNodeCtrl; [SI] | |
012D238C 0006 PlayerMorphemeCtrl: ChrMorphemeCtrl; [SI] | |
012D30A0 0007 PlayerLookAtCtrl: ChrLookAtCtrl; [SI] | |
012D2304 0008 PlayerLockTargetCtrl: CharacterLockTargetCtrl; [SI] | |
012B7F20 0002 PlayerLevelUpLayoutScene: FrontendEx::FexDynamicLayoutScene, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy; [SI] | |
012D24F4 0010 PlayerJumpCtrl: ChrJumpCtrl; [SI] | |
012BDF84 0004 PlayerHeapContainer: ChrHeapInterface; [SI] | |
012C0F8C 0042 PlayerGhostManipulator: PlayerNetworkManipulator, ChrNetworkManipulator, ChrManipulator; [SI] | |
012D21C4 0079 PlayerGameParamCalculator: ChrGameParamCalculator; [SI] | |
012BA610 0002 PlayerEzStateCtrl; [MI] | |
012BA61C 0013 PlayerEzStateCtrl: ChrEzStateCtrl, CommonEzStateCtrl, EzStateCtrl, EzState::EzStateEventListener, EzState::EzStateEnvironment; [MI] | |
012D1D5C 0013 PlayerEquipHeapContainer::_PlayerEquipHeap: DynamicHeapMemoryTemplate<WinAssertHeapStrategy<DLKR::DLDefaultHeapStrategy<DLKR::DLRegularHeap,DLKR::DLMultiThreadingPolicy>>>, HeapMemory; [SI] | |
012BDC9C 0011 PlayerEquipHeapContainer: ChrEquipHeapInterface; [SI] | |
012C0D1C 0013 PlayerEquipBrokenActionCtrl: ChrEquipBrokenActionCtrl; [SI] | |
012D24BC 0008 PlayerDodgeCtrl: ChrDodgeCtrl; [SI] | |
012C0C5C 0047 PlayerDamageActionCtrl: ChrDamageActionCtrl; [SI] | |
012D2054 0037 PlayerCtrl: CharacterCtrl, CharacterCtrlBase, GameEntity, GameObject; [SI] | |
012DCF7C 0011 PlayerCameraOperator: PerspectiveCameraOperator, CameraOperator; [SI] | |
012C13D8 0013 PlayerAiOperator: CharacterOperator; [SI] | |
012C0EDC 0042 PlayerAiManipulator: ChrManipulator; [SI] | |
012BA654 0057 PlayerAi: ChrAi, ChrAiBase; [SI] | |
012D1F04 0005 PlayerActionCtrl: CharacterActionCtrl; [SI] | |
0134A3CC 0011 PerspectiveCameraOperator: CameraOperator; [SI] | |
0134E5FC 0002 ParamWeaverPhysicsData: DLUT::DLReferenceCountObject; [SI] | |
0134E608 0002 ParamWeaverModelData: DLUT::DLReferenceCountObject; [SI] | |
012C8B5C 0017 ParamFileResourceObject_ForRegulation: ParamFileResourceObject, FileResourceObject, ResourceObject; [SI] | |
0134D8DC 0017 ParamFileResourceObject: FileResourceObject, ResourceObject; [SI] | |
012D3160 0001 PadOwnershipManager; [SI] | |
01356E48 0002 PXWorldQueryInterface; [SI] | |
013572A0 0001 PXWorldPreSimulationListener; [SI] | |
01357414 0001 PXWorldPostSimulationListener; [SI] | |
01356E54 0003 PXWorld: PXWorldQueryInterface; [SI] | |
012D4430 0003 PXUserDataMapEntity: PXUserDataGameEntity, PXUserData; [SI] | |
012D4308 0003 PXUserDataGameEntity: PXUserData; [SI] | |
012CEC9C 0003 PXUserDataCharacterCtrl: PXUserDataGameEntity, PXUserData; [SI] | |
012BA90C 0003 PXUserDataBulletObject: PXUserDataGameEntity, PXUserData; [SI] | |
012D42B8 0002 PXUserData; [SI] | |
012D449C 0007 PXThroughContactListener: hkpContactListener; [SI] | |
01358BBC 0001 PXSystemGroupManager; [SI] | |
01356F84 0001 PXSystem; [SI] | |
01357084 0001 PXSkeletonMapperCache; [SI] | |
0135708C 0001 PXSkeletonMapper; [SI] | |
01356F2C 0002 PXSimpleShapePhantom; [MI] | |
01356F1C 0003 PXSimpleShapePhantom::InternalPhantomOverlapListener: hkpPhantomOverlapListener; [SI] | |
01356F38 0009 PXSimpleShapePhantom: PXPhantom, PXEntity, PXWorldQueryInterface; [MI] | |
013571D8 0009 PXRigidBody: PXEntity; [SI] | |
01357504 0008 PXRagdoll: PXEntity; [SI] | |
012BD00C 0003 PXPhantomOverlapListener; [SI] | |
01358CA4 0009 PXPhantom: PXEntity; [SI] | |
01356FF4 0009 PXModelRigidBodyContactListener: hkpContactListener; [SI] | |
0135727C 0008 PXModelRigidBody: PXEntity; [SI] | |
013572D4 0001 PXKeyframedRigidBody; [MI] | |
013572DC 0009 PXKeyframedRigidBody: PXRigidBody, PXEntity, PXWorldPreSimulationListener; [MI] | |
013572A8 0001 PXKeyframedModelRigidBody; [MI] | |
013572B0 0008 PXKeyframedModelRigidBody: PXModelRigidBody, PXEntity, PXWorldPreSimulationListener; [MI] | |
01358BC4 0002 PXGroupFilter; [MI] | |
01358BF0 0002 PXGroupFilter: hkpShapeCollectionFilter, hkpRayShapeCollectionFilter, hkpRayCollidableFilter; [MI] | |
01358BDC 0004 PXGroupFilter: hkpRayShapeCollectionFilter, hkpRayCollidableFilter; [MI] | |
01358BD0 0002 PXGroupFilter: hkpRayCollidableFilter; [MI] | |
01358BFC 0004 PXGroupFilter: hkpCollisionFilter, hkReferencedObject, hkBaseObject, hkpCollidableCollidableFilter, hkpShapeCollectionFilter, hkpRayShapeCollectionFilter, hkpRayCollidableFilter; [MI] | |
01357494 0009 PXFixedRigidBody: PXRigidBody, PXEntity; [SI] | |
01356F60 0008 PXEntity; [SI] | |
01356DF4 0005 PXCollisionCollectorBase; [SI] | |
01356E30 0005 PXCollidingEntityCollector: PXCollisionCollectorBase; [SI] | |
01356FB4 0001 PXClothWorld; [SI] | |
01358E1C 0096 PXClothStaticBuffer: hclBuffer, hkReferencedObject, hkBaseObject; [SI] | |
0135701C 0002 PXClothModelMappingData: DLUT::DLReferenceCountObject; [SI] | |
01358E14 0001 PXClothMesh; [SI] | |
01356FD8 0006 PXClothLocalPointWindAction: hclAction, hkReferencedObject, hkBaseObject; [SI] | |
01356FBC 0006 PXClothLocalDirectionWindAction: hclAction, hkReferencedObject, hkBaseObject; [SI] | |
01358D14 0012 PXClothInstantiationUtil: hclInstantiationUtil, hkReferencedObject, hkBaseObject; [SI] | |
01357194 0001 PXClothInstantiationOutput: struct hclInstantiationOutput; [SI] | |
01357144 0001 PXClothInstantiationInput: struct hclInstantiationInput; [SI] | |
01358DD0 0006 PXClothGlobalDirectionWindAction: hclSimpleWindAction, hclAction, hkReferencedObject, hkBaseObject; [SI] | |
01358CFC 0001 PXClothForceManager; [SI] | |
01357324 0001 PXClothCollidableSet; [SI] | |
01358DEC 0009 PXClothBuffer: hclBuffer, hkReferencedObject, hkBaseObject; [SI] | |
0135719C 0008 PXCloth: PXEntity; [SI] | |
01358D54 0007 PXCharacterRigidBodyContactListener: hkpContactListener; [SI] | |
013573C8 0001 PXCharacterRigidBody; [MI] | |
013573D0 0001 PXCharacterRigidBody: PXWorldPostSimulationListener; [MI] | |
013573D8 0014 PXCharacterRigidBody: PXCharacterControlBase, PXEntity, PXWorldPreSimulationListener, PXWorldPostSimulationListener; [MI] | |
0135741C 0001 PXCharacterControlBase; [MI] | |
01357424 0001 PXCharacterControlBase: PXWorldPostSimulationListener; [MI] | |
0135742C 0014 PXCharacterControlBase: PXEntity, PXWorldPreSimulationListener, PXWorldPostSimulationListener; [MI] | |
01357528 0007 PXBulletRigidBody; [MI] | |
0135754C 0017 PXBulletRigidBody: PXBulletBase, PXEntity, hkpContactListener; [MI] | |
01356EB4 0017 PXBulletPhantom: PXBulletBase, PXEntity; [SI] | |
01358C5C 0017 PXBulletBase: PXEntity; [SI] | |
01357674 0017 PXBreakobjResourceObject: FileResourceObject, ResourceObject; [SI] | |
01358DC4 0002 PXBreakobjData: DLUT::DLReferenceCountObject; [SI] | |
0135776C 0002 PXAabbPhantom; [MI] | |
01357778 0009 PXAabbPhantom: PXPhantom, PXEntity, PXWorldQueryInterface; [MI] | |
0134F624 0009 OrthoCameraOperator: CameraOperator; [SI] | |
01356D20 0003 NvTaskManager: MtTaskWorkerThreadEventHandler; [SI] | |
01356DA8 0005 NvTask: MtTaskItem; [SI] | |
01356C10 0003 NvRoutePlanner: NvEntity, DLUT::DLReferenceCountObject; [SI] | |
01356C00 0003 NvRouteNavigator: NvEntity, DLUT::DLReferenceCountObject; [SI] | |
01356BC8 0001 NvNavigationSystem; [SI] | |
01356D60 0005 NvNaviPolyNearestSearchTask: NvTask, MtTaskItem; [SI] | |
01356CFC 0002 NvNaviPolyNearestSearchContext: NvTaskContext, DLNonAtomicReferenceCountObject; [SI] | |
01356D78 0005 NvNaviPartsCollectTask: NvTask, MtTaskItem; [SI] | |
01356D08 0002 NvNaviPartsCollectContext: NvTaskContext, DLNonAtomicReferenceCountObject; [SI] | |
01356D90 0005 NvNaviNodePathSmoothingTask: NvTask, MtTaskItem; [SI] | |
01356D14 0002 NvNaviNodePathSmoothingContext: NvTaskContext, DLNonAtomicReferenceCountObject; [SI] | |
01356D30 0005 NvNaviNodePathFindingTask: NvTask, MtTaskItem; [SI] | |
01356CE4 0002 NvNaviNodePathFindingContext: NvTaskContext, DLNonAtomicReferenceCountObject; [SI] | |
01356BB4 0004 NvNaviGraphWorld; [SI] | |
01356BDC 0001 NvNaviGraphHashTableImpl; [SI] | |
01356BA4 0001 NvNaviGraphHashTable<NvNaviGraphParts const>: NvNaviGraphHashTableImpl; [SI] | |
01356BAC 0001 NvNaviGraphHashTable<NvNaviGraphGate const>: NvNaviGraphHashTableImpl; [SI] | |
01356BD0 0002 NvNaviGraphData: DLUT::DLReferenceCountObject; [SI] | |
01356CD4 0003 NvNaviGraphCostUpdater: NvEntity, DLUT::DLReferenceCountObject; [SI] | |
012BDC74 0006 NvNaviGraphCostEstimator; [SI] | |
01356D48 0005 NvNaviGatePathFindingTask: NvTask, MtTaskItem; [SI] | |
01356CF0 0002 NvNaviGatePathFindingContext: NvTaskContext, DLNonAtomicReferenceCountObject; [SI] | |
01356C20 0003 NvLocationFinder: NvEntity, DLUT::DLReferenceCountObject; [SI] | |
01356BE4 0003 NvBackreadSearch: NvEntity, DLUT::DLReferenceCountObject; [SI] | |
012C3DDC 0039 NullStateActEntity: IStateActEntity; [SI] | |
012C3D54 0032 NullStateActCtrl: IStateActCtrl; [SI] | |
012B7590 0007 NpcItemSelectMenuComponent: ItemSelectMenuComponent; [SI] | |
012DD294 0014 NormalCameraOperator: PerspectiveCameraOperator, CameraOperator; [SI] | |
01356C8C 0017 NgpFileCap: FileResourceObject, ResourceObject; [SI] | |
012C13B4 0008 NetworkPlayerLockTargetCtrl: CharacterLockTargetCtrl; [SI] | |
012C4B44 0004 NetSyncObject; [SI] | |
012C4B5C 0002 NetSyncDataManager: NetPacketReceiver; [SI] | |
012C6C6C 0009 NetSvrVisitorSummonJob; [MI] | |
012C6C94 0018 NetSvrVisitorSummonJob: NetSvrSummonJobBase, INetSvrJob, DLUT::DLNonCopyable, NetEventListener; [MI] | |
012C6C64 0001 NetSvrVisitorPushNotifyBuffer; [SI] | |
012C6C18 0003 NetSvrVisitorManager; [MI] | |
012C6C28 0014 NetSvrVisitorManager: AbstractNetSvrSubManager, DLUT::DLNonCopyable, INetSvrVisitorReceiver; [MI] | |
012C6B38 0001 NetSvrVisitorInterface: DLUT::DLNonCopyable; [SI] | |
012C5F24 0010 NetSvrTimerJob: INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C693C 0009 NetSvrSummonSignSummonJob; [MI] | |
012C6964 0018 NetSvrSummonSignSummonJob: NetSvrSummonJobBase, INetSvrJob, DLUT::DLNonCopyable, NetEventListener; [MI] | |
012C6928 0004 NetSvrSummonSignPushNotifyBuffer: INetSvrSummonSignReceiver; [SI] | |
012C68DC 0003 NetSvrSummonSignManager; [MI] | |
012C68EC 0014 NetSvrSummonSignManager: AbstractNetSvrSubManager, DLUT::DLNonCopyable, INetSvrSummonSignReceiver; [MI] | |
012C67E8 0006 NetSvrSummonSignInterface: INetSvrSummonSignInterface, DLUT::DLNonCopyable; [SI] | |
012C55E8 0009 NetSvrSummonJobBase; [MI] | |
012C5614 0018 NetSvrSummonJobBase: INetSvrJob, DLUT::DLNonCopyable, NetEventListener; [MI] | |
012C66E8 0001 NetSvrStateChartManager: DLUT::DLNonCopyable; [SI] | |
012C658C 0002 NetSvrProperties; [MI] | |
012C6598 0014 NetSvrProperties: AbstractNetSvrSubManager, DLUT::DLNonCopyable, NetAreaEventLisnter; [MI] | |
012C5538 0001 NetSvrPreviewChrProduct: DLUT::DLNonCopyable; [SI] | |
012C5540 0014 NetSvrPreviewChrManager: AbstractNetSvrSubManager, DLUT::DLNonCopyable; [SI] | |
012C66AC 0014 NetSvrPlayerManager: AbstractNetSvrSubManager, DLUT::DLNonCopyable; [SI] | |
012C65FC 0001 NetSvrPlayerInterface: DLUT::DLNonCopyable; [SI] | |
012C65D4 0001 NetSvrNotifyInterface: DLUT::DLNonCopyable; [SI] | |
012C54E4 0009 NetSvrMonitorJobBase; [MI] | |
012C550C 0010 NetSvrMonitorJobBase: INetSvrJob, DLUT::DLNonCopyable, NetEventListener; [MI] | |
012C6354 0009 NetSvrMirrorKnightSignSummonJob; [MI] | |
012C637C 0018 NetSvrMirrorKnightSignSummonJob: NetSvrSummonJobBase, INetSvrJob, DLUT::DLNonCopyable, NetEventListener; [MI] | |
012C62AC 0005 NetSvrMirrorKnightSignInterface: INetSvrSummonSignInterface, DLUT::DLNonCopyable; [SI] | |
012C5454 0001 NetSvrMemory: DLUT::DLNonCopyable; [SI] | |
012C647C 0002 NetSvrManager; [MI] | |
012C64A4 0053 NetSvrManager: INetSvrManager, DLUT::DLNonCopyable, SignEventListener, INetSvrClientReceiver; [MI] | |
012C6488 0006 NetSvrManager: INetSvrClientReceiver; [MI] | |
012C618C 0014 NetSvrLoginManager: AbstractNetSvrSubManager, DLUT::DLNonCopyable; [SI] | |
012C528C 0002 NetSvrList: DLUT::DLReferenceCountObject; [SI] | |
012C5EEC 0013 NetSvrJobSequence: INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C5EE4 0001 NetSvrJobRunner: DLUT::DLNonCopyable; [SI] | |
012C5EB4 0011 NetSvrJobProxy: INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C5E7C 0013 NetSvrJob: INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C5C80 0014 NetSvrGhostManager: AbstractNetSvrSubManager, DLUT::DLNonCopyable; [SI] | |
012C5BD8 0001 NetSvrGhostInterface: DLUT::DLNonCopyable; [SI] | |
012C5BD0 0001 NetSvrGhostContainer: DLUT::DLNonCopyable; [SI] | |
012C6AA4 0013 NetSvrFailFollowJobSequence: NetSvrJobSequence, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C5B74 0003 NetSvrDuelManager: AbstractNetSvrSubManager, DLUT::DLNonCopyable; [SI] | |
012C5B18 0001 NetSvrDuelJoinManager: AbstractNetSvrMySignManager; [SI] | |
012C569C 0001 NetSvrDuelAcceptManager: AbstractNetSvrMySignManager; [SI] | |
012C525C 0011 NetSvrCreateNpcDisplayGhostJob: NetSvrCreateDisplayGhostJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C522C 0011 NetSvrCreateNetDisplayGhostJob: NetSvrCreateDisplayGhostJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C5E50 0010 NetSvrCreateHostJob: INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C51FC 0011 NetSvrCreateDisplayGhostJobBase: INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C51EC 0003 NetSvrClientPushNotifyBuffer: INetSvrClientReceiver; [SI] | |
012C6400 0001 NetSvrClientInterface: DLUT::DLNonCopyable; [SI] | |
012C516C 0009 NetSvrBreakInSummonJob; [MI] | |
012C5194 0018 NetSvrBreakInSummonJob: NetSvrSummonJobBase, INetSvrJob, DLUT::DLNonCopyable, NetEventListener; [MI] | |
012C5158 0004 NetSvrBreakInPushNotifyBuffer: INetSvrBreakInReceiver; [SI] | |
012C50B4 0003 NetSvrBreakInManager; [MI] | |
012C50C4 0014 NetSvrBreakInManager: AbstractNetSvrSubManager, DLUT::DLNonCopyable, INetSvrBreakInReceiver; [MI] | |
012C4F6C 0001 NetSvrBreakInInterface: DLUT::DLNonCopyable; [SI] | |
012C4ED4 0014 NetSvrBloodstainManager: AbstractNetSvrSubManager, DLUT::DLNonCopyable; [SI] | |
012C4DC4 0001 NetSvrBloodstainInterface: DLUT::DLNonCopyable; [SI] | |
012C4DA0 0002 NetSvrBloodMessagePushNotifyBuffer: INetSvrBloodMessageReceiver; [SI] | |
012C4D5C 0001 NetSvrBloodMessageManager; [MI] | |
012C4D64 0014 NetSvrBloodMessageManager: AbstractNetSvrSubManager, DLUT::DLNonCopyable, INetSvrBloodMessageReceiver; [MI] | |
012C4BA0 0001 NetSvrBloodMessageInterface: DLUT::DLNonCopyable; [SI] | |
012C4B90 0001 NetSvrBloodMessageHistory: DLUT::DLNonCopyable; [SI] | |
012C739C 0001 NetSummonSlotCtrl: DLUT::DLNonCopyable; [SI] | |
012C72C0 0002 NetSummonSlotAreaManager: NetAreaEventLisnter; [SI] | |
012C7384 0002 NetSummonPacketCtrl: NetPacketReceiver; [SI] | |
012C72FC 0033 NetSummonJoinMultiplayCtrl: NetJoinMultiplayCtrl, NetMultiplayCtrl, DLUT::DLNonCopyable; [SI] | |
012C721C 0040 NetSummonAcceptMultiplayCtrl: NetAcceptMultiplayCtrl, NetMultiplayCtrl, DLUT::DLNonCopyable; [SI] | |
012E2BD4 0002 NetSessionManager::ExternalVoiceListener: DLNR::NRExternalVoiceListener; [SI] | |
012E2BE4 0022 NetSessionManager: INetSessionManager, DLUT::DLNonCopyable; [SI] | |
012C4A68 0001 NetPlayerWatcher: DLUT::DLNonCopyable; [SI] | |
012C4B68 0004 NetPlayerSyncObject: NetSyncObject; [SI] | |
012C4B7C 0002 NetPlayerManagerSync: NetPacketReceiver; [SI] | |
012C4A60 0001 NetParamContainer: DLUT::DLNonCopyable; [SI] | |
012BA7D0 0002 NetPacketReceiver; [SI] | |
012E2BA8 0007 NetP2pPacketSpEffect: NetP2pPacketBase, NetPacketReceiver; [SI] | |
012E2B88 0007 NetP2pPacketEventFlag: NetP2pPacketBase, NetPacketReceiver; [SI] | |
012E2B68 0007 NetP2pPacketAiGroup: NetP2pPacketBase, NetPacketReceiver; [SI] | |
012E2B28 0007 NetP2pPacketAiFlag: NetP2pPacketBase, NetPacketReceiver; [SI] | |
012E2B48 0007 NetP2pPacketAiData: NetP2pPacketBase, NetPacketReceiver; [SI] | |
012C4A94 0009 NetNpcPhantomManager: NetEventListener; [SI] | |
012C4AEC 0002 NetNpcPhantomGenerateSync: NetPacketReceiver; [SI] | |
012C4ABC 0005 NetNpcPhantomDirection_HOST: NetNpcPhantomDirection; [SI] | |
012C4AD4 0005 NetNpcPhantomDirection_GUSET: NetNpcPhantomDirection; [SI] | |
012C4A7C 0005 NetNpcPhantomDirection; [SI] | |
012C4AF8 0002 NetNpcPhantomDeadSync: NetPacketReceiver; [SI] | |
012C4B1C 0002 NetLatencyManager: NetPacketReceiver; [SI] | |
012C718C 0033 NetJoinMultiplayCtrl: NetMultiplayCtrl, DLUT::DLNonCopyable; [SI] | |
012C6D88 0001 NetJobUpdateContext; [SI] | |
012C5DB0 0013 NetJob::WaitJob: NetJob::WaitUntilJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C5CEC 0011 NetJob::SuccessJob: NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C56F8 0013 NetJob::RetryOnFailJob: NetJob::DynamicCreateJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C5CBC 0011 NetJob::NetJobBase: INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C5E1C 0012 NetJob::MultiplayJoinStopJob: NetJob::ImmediateResultJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C5D1C 0011 NetJob::FailJob: NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C5D80 0011 NetJob::FailFollowJob: NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C5D4C 0012 NetJob::DynamicCreateJob: NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C557C 0012 NetJob::CallMemberFunctionJob::MethodCallJob<NetJob::CallMemberFunctionJob::CallContainer0<NetSvrPreviewChrManager,void>>: NetJob::ImmediateResultJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C5668 0012 NetJob::CallMemberFunctionJob::MethodCallJob<NetJob::CallMemberFunctionJob::CallContainer0<NetSvrDuelAcceptManager,void>>: NetJob::ImmediateResultJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C5DE8 0012 NetJob::CallMemberFunctionJob::MethodCallJob<NetJob::CallMemberFunctionJob::CallContainer0<NetSummonManager,void>>: NetJob::ImmediateResultJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C6F7C 0012 NetJob::CallMemberFunctionJob::MethodCallJob<NetJob::CallMemberFunctionJob::CallContainer0<NetDuelAcceptMultiplayCtrl,void>>: NetJob::ImmediateResultJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C6DC4 0012 NetIngameDuelJob::ShowDuelStartDialogJob: NetJob::ImmediateResultJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C6D90 0012 NetIngameDuelJob::ConsumeStartItem: NetJob::ImmediateResultJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012C5A70 0013 NetIngameDuelJob::CallEventJob: NetJob::WaitUntilJob, NetJob::NetJobBase, INetSvrJob, DLUT::DLNonCopyable; [SI] | |
012B35AC 0009 NetEventListener; [SI] | |
012E2B18 0002 NetEnemyManager: NetPacketReceiver; [SI] | |
012C7104 0033 NetDuelJoinMultiplayCtrl: NetJoinMultiplayCtrl, NetMultiplayCtrl, DLUT::DLNonCopyable; [SI] | |
012C6FEC 0040 NetDuelAcceptMultiplayCtrl: NetAcceptMultiplayCtrl, NetMultiplayCtrl, DLUT::DLNonCopyable; [SI] | |
012C6580 0002 NetAreaEventLisnter; [SI] | |
012C6CE4 0040 NetAcceptMultiplayCtrl: NetMultiplayCtrl, DLUT::DLNonCopyable; [SI] | |
012D98EC 0011 NaviGraphLocationComponent: GameEntityComponent; [SI] | |
013F2208 0002 Nauru::System::TaskSystem; [SI] | |
013EB524 0005 Nauru::System::Task: DLUT::DLReferenceCountObject; [SI] | |
013EBD2C 0007 Nauru::System::NauruLogLayout: DLLG::DLLayout; [SI] | |
013EBF74 0002 Nauru::Security::RSAObject: DLUT::DLReferenceCountObject; [SI] | |
013F2780 0002 Nauru::Security::CWCObject: DLUT::DLReferenceCountObject; [SI] | |
013EC684 0007 Nauru::Request::UDPRequestConnectionFactory: Nauru::Communication::UDPConnectionFactory; [SI] | |
013F22C0 0003 Nauru::Request::UDPRequestConnection; [MI] | |
013F2278 0014 Nauru::Request::UDPRequestConnection: Nauru::Communication::UDPMessageConnection, Nauru::Communication::UDPConnection, Nauru::Communication::Connection, DLUT::DLReferenceCountObject, CSNW::CSSocketEventListener, CSNW::CSSocketCryptoListener; [MI] | |
013F22B4 0002 Nauru::Request::UDPRequestConnection: CSNW::CSSocketCryptoListener; [MI] | |
013F21C4 0005 Nauru::Request::TCPRequestConnectionFactory: Nauru::Communication::TCPConnectionFactory; [SI] | |
013F223C 0014 Nauru::Request::TCPRequestConnection: Nauru::Communication::TCPMessageConnection, Nauru::Communication::TCPConnection, Nauru::Communication::Connection, DLUT::DLReferenceCountObject; [SI] | |
013EC748 0001 Nauru::NauruInternalMemoryObjectModel; [SI] | |
013F3B74 0020 Nauru::Communication::Win32TCPSocketWrapper: Nauru::Communication::TCPSocketWrapper; [SI] | |
013F2964 0002 Nauru::Communication::Win32TCPConnectionManager: Nauru::Communication::TCPConnectionManager; [SI] | |
013F23E0 0003 Nauru::Communication::UDPMessageConnection; [MI] | |
013F2398 0014 Nauru::Communication::UDPMessageConnection: Nauru::Communication::UDPConnection, Nauru::Communication::Connection, DLUT::DLReferenceCountObject, CSNW::CSSocketEventListener, CSNW::CSSocketCryptoListener; [MI] | |
013F23D4 0002 Nauru::Communication::UDPMessageConnection: CSNW::CSSocketCryptoListener; [MI] | |
013EC664 0007 Nauru::Communication::UDPConnectionFactory; [SI] | |
013F28D0 0003 Nauru::Communication::UDPConnection; [MI] | |
013F2890 0012 Nauru::Communication::UDPConnection: Nauru::Communication::Connection, DLUT::DLReferenceCountObject, CSNW::CSSocketEventListener, CSNW::CSSocketCryptoListener; [MI] | |
013F28C4 0002 Nauru::Communication::UDPConnection: CSNW::CSSocketCryptoListener; [MI] | |
013F3B1C 0020 Nauru::Communication::TCPSocketWrapper; [SI] | |
013F34E0 0014 Nauru::Communication::TCPMessageConnection: Nauru::Communication::TCPConnection, Nauru::Communication::Connection, DLUT::DLReferenceCountObject; [SI] | |
013F34A8 0002 Nauru::Communication::TCPConnectionManager; [SI] | |
013F21AC 0005 Nauru::Communication::TCPConnectionFactory; [SI] | |
013F25DC 0012 Nauru::Communication::TCPConnection: Nauru::Communication::Connection, DLUT::DLReferenceCountObject; [SI] | |
013F3630 0001 Nauru::Communication::MessageQueue; [SI] | |
013F2940 0008 Nauru::Communication::Connection: DLUT::DLReferenceCountObject; [SI] | |
013D9904 0004 Nauru::Client::RamCacheStorage: Nauru::Client::ICacheStorage; [SI] | |
013D9544 0002 Nauru::Client::KeyValueStore; [MI] | |
013D932C 0002 Nauru::Client::KeyValueStore::AsyncStoreRequest: Nauru::Client::KeyValueStore::AsyncProcessRequest; [SI] | |
013D9320 0002 Nauru::Client::KeyValueStore::AsyncProcessRequest; [SI] | |
013D94BC 0002 Nauru::Client::KeyValueStore::AsyncLoadRequest: Nauru::Client::KeyValueStore::AsyncProcessRequest; [SI] | |
013D9550 0001 Nauru::Client::KeyValueStore: Nauru::Client::AsyncResultManagerBase, DLKR::DLRunnable; [MI] | |
013D98F0 0004 Nauru::Client::ICacheStorage; [SI] | |
013D9AA4 0004 Nauru::Client::DiskCacheStorage: Nauru::Client::ICacheStorage; [SI] | |
013D930C 0001 Nauru::Client::AsyncResultManagerBase; [SI] | |
013D9314 0002 Nauru::Client::AsyncResultEntityForKeyValueStore: Nauru::Client::AsyncResultEntityBase, DLUT::DLReferenceCountObject; [SI] | |
013D9300 0002 Nauru::Client::AsyncResultEntityBase: DLUT::DLReferenceCountObject; [SI] | |
012C4A58 0001 MultiPlayPenaltyCtrl; [SI] | |
012D796C 0003 MtTaskWorkerThreadEventHandler; [SI] | |
012BDD14 0002 MtTaskWorkerThreadCallback; [SI] | |
01350E20 0002 MtTaskWorkerThread: DLKR::DLRunnable; [SI] | |
0134D484 0002 MtTaskQueueOut; [SI] | |
012CEA08 0002 MtTaskItem; [SI] | |
012DD53C 0017 MsbFileCap: FileResourceObject, ResourceObject; [SI] | |
01386DD8 0001 Movie::MVMoviePlayer; [SI] | |
01386F64 0049 Movie::CTextureRenderer: CBaseVideoRenderer, CBaseRenderer, CBaseFilter, CUnknown, struct INonDelegatingUnknown, CBaseObject, struct IBaseFilter, struct IMediaFilter, struct IPersist, struct IUnknown, struct IAMovieSetup, struct IUnknown, struct IQualProp, struct IUnknown, struct IQualityControl, struct IUnknown; [MI] | |
01386DE0 0001 Movie::CDeviceLostManager; [SI] | |
01350DB4 0004 MouseDevice; [SI] | |
0135252C 0016 MountDeviceCap: ResourceObject; [SI] | |
012E062C 0003 MorphemeTimeActTrack; [SI] | |
012E05FC 0011 MorphemeTimeActPlayer: TimeActPlayerBase; [SI] | |
012B06D8 0005 MorphemeTimeActEventHandler; [SI] | |
012E0574 0006 MorphemeSystem; [SI] | |
012E05C4 0001 MorphemeSkeletonMapperCache; [SI] | |
012E0590 0001 MorphemeSkeletonMapper; [SI] | |
012E0530 0002 MorphemeResource: DLUT::DLReferenceCountObject; [SI] | |
012E0074 0004 MorphemeMotionCtrl; [SI] | |
012E04BC 0015 MorphemeFileNameLookUpTableResourceObject: ResourceObject; [SI] | |
012D1AE4 0003 MorphemeEventTrackHandler; [SI] | |
012E0094 0001 MorphemeEventTrackCtrl; [SI] | |
012E0088 0002 MorphemeEventTrackAction; [SI] | |
012E0034 0004 MorphemeChrCtrl: MR::CharacterControllerInterfaceBase, MR::CharacterControllerInterface; [SI] | |
012E03E4 0002 MorphemeBundleData: DLUT::DLReferenceCountObject; [SI] | |
012E039C 0017 MorphemeBinderDataResourceObject: FileResourceObject, ResourceObject; [SI] | |
012E02F0 0002 MorphemeBinderData: DLUT::DLReferenceCountObject; [SI] | |
012E02E4 0002 MorphemeAnimData: DLUT::DLReferenceCountObject; [SI] | |
012E025C 0015 MorphemeAnimContainerResourceObject: ResourceObject; [SI] | |
012E01E4 0001 MorphemeAnimContainer; [SI] | |
012E019C 0017 MorphemeAnimBinderDataResourceObject: FileResourceObject, ResourceObject; [SI] | |
012E009C 0002 MorphemeAnimBinderData: DLUT::DLReferenceCountObject; [SI] | |
012C4A44 0004 MorphemeAllocator: NMP::MemoryAllocator; [SI] | |
012CDBD4 0003 ModelTestSceneImpl: GXDrawItem; [SI] | |
012CDA24 0012 ModelTestScene: Scene; [SI] | |
012BA7A4 0001 ModelDummyPolyAllCollector: ModelDummyPolyCollector; [SI] | |
0135114C 0017 ModelDataBase: DLUT::DLReferenceCountObject; [SI] | |
0134E844 0003 ModelDC; [SI] | |
0134B2E4 0002 ModelCtrl; [SI] | |
012B1074 0001 MetaInfoVectorColor32: MetaInfo<DLMT::DL_COLOR_32,unsigned char,15,1,1>, MetaInfoBase; [SI] | |
012B0FD4 0001 MetaInfoRangeBase; [SI] | |
01352AD8 0001 MetaInfoParam<unsigned short>: MetaInfoRangeBase; [SI] | |
01352AF0 0001 MetaInfoParam<unsigned int>: MetaInfoRangeBase; [SI] | |
012B0FFC 0001 MetaInfoParam<unsigned char>: MetaInfoRangeBase; [SI] | |
01352B08 0001 MetaInfoParam<unsigned __int64>: MetaInfoRangeBase; [SI] | |
01352A70 0001 MetaInfoParam<signed char>: MetaInfoRangeBase; [SI] | |
01352A88 0001 MetaInfoParam<short>: MetaInfoRangeBase; [SI] | |
012B1004 0001 MetaInfoParam<int>: MetaInfoRangeBase; [SI] | |
012B0FF4 0001 MetaInfoParam<float>: MetaInfoRangeBase; [SI] | |
01352B30 0001 MetaInfoParam<double>: MetaInfoRangeBase; [SI] | |
01352AB0 0001 MetaInfoParam<__int64>: MetaInfoRangeBase; [SI] | |
01352A60 0003 MetaInfoInitBase; [SI] | |
01352AE0 0003 MetaInfoInit<unsigned short>: MetaInfoInitBase; [SI] | |
01352AF8 0003 MetaInfoInit<unsigned int>: MetaInfoInitBase; [SI] | |
01352AC8 0003 MetaInfoInit<unsigned char>: MetaInfoInitBase; [SI] | |
01352B10 0003 MetaInfoInit<unsigned __int64>: MetaInfoInitBase; [SI] | |
01352A78 0003 MetaInfoInit<signed char>: MetaInfoInitBase; [SI] | |
01352A90 0003 MetaInfoInit<short>: MetaInfoInitBase; [SI] | |
01352AA0 0003 MetaInfoInit<int>: MetaInfoInitBase; [SI] | |
01352B20 0003 MetaInfoInit<float>: MetaInfoInitBase; [SI] | |
01352B38 0003 MetaInfoInit<double>: MetaInfoInitBase; [SI] | |
01352B48 0003 MetaInfoInit<bool>: MetaInfoInitBase; [SI] | |
01352AB8 0003 MetaInfoInit<__int64>: MetaInfoInitBase; [SI] | |
01352B78 0003 MetaInfoInit<DLMT::DL_VECTOR4AL>: MetaInfoInitBase; [SI] | |
01352B68 0003 MetaInfoInit<DLMT::DL_VECTOR3AL>: MetaInfoInitBase; [SI] | |
01352B58 0003 MetaInfoInit<DLMT::DL_VECTOR2AL>: MetaInfoInitBase; [SI] | |
01352B88 0003 MetaInfoInit<DLMT::DL_COLOR_32>: MetaInfoInitBase; [SI] | |
012B13A0 0001 MetaInfoDLVector4ALColor_A8: MetaInfo<DLMT::DL_VECTOR4AL,float,14,3,1>, MetaInfoBase; [SI] | |
012B1398 0001 MetaInfoDLVector4ALColor_A2: MetaInfo<DLMT::DL_VECTOR4AL,float,14,2,1>, MetaInfoBase; [SI] | |
012B1824 0001 MetaInfoDLVector4ALColor: MetaInfo<DLMT::DL_VECTOR4AL,float,14,1,1>, MetaInfoBase; [SI] | |
012B13A8 0001 MetaInfoDLVector2ALYawPitch: MetaInfo<DLMT::DL_VECTOR2AL,float,12,5,1>, MetaInfoBase; [SI] | |
01353018 0001 MetaInfoComboBase; [SI] | |
01353020 0001 MetaInfoCombo<int>: MetaInfoComboBase; [SI] | |
012B1378 0003 MetaInfoCallbackObject_1<AppLightFilter,unsigned int>: MetaInfoCallbackObjectBase; [SI] | |
012B135C 0003 MetaInfoCallbackObjectBase; [SI] | |
01354A44 0003 MetaInfoCallbackObject<GXLensFlareFilter>: MetaInfoCallbackObjectBase; [SI] | |
013558E8 0003 MetaInfoCallbackObject<GXColorGradingCtrl>: MetaInfoCallbackObjectBase; [SI] | |
012B1388 0003 MetaInfoCallbackObject<AppLightFilter>: MetaInfoCallbackObjectBase; [SI] | |
012B0FDC 0001 MetaInfoBase; [SI] | |
01354A68 0001 MetaInfo<unsigned int,unsigned int,7,0,1>: MetaInfoBase; [SI] | |
01353030 0001 MetaInfo<unsigned char,unsigned char,5,0,1>: MetaInfoBase; [SI] | |
012B106C 0001 MetaInfo<int,int,3,0,1>: MetaInfoBase; [SI] | |
012B1064 0001 MetaInfo<float,float,9,0,1>: MetaInfoBase; [SI] | |
012B0FE4 0001 MetaInfo<bool,bool,11,0,1>: MetaInfoBase; [SI] | |
01354074 0001 MetaInfo<DLMT::DL_VECTOR4AL,float,14,0,3>: MetaInfoBase; [SI] | |
01354A60 0001 MetaInfo<DLMT::DL_VECTOR3AL,float,13,0,3>: MetaInfoBase; [SI] | |
012C8BEC 0017 MessageResourceObject_ForRegulation: MemoryResourceObject, FileResourceObject, ResourceObject; [SI] | |
012B0608 0014 MenuCameraOperator: PerspectiveCameraOperator, CameraOperator; [SI] | |
0134BCAC 0017 MemoryResourceObject: FileResourceObject, ResourceObject; [SI] | |
012B0934 0001 Memory; [SI] | |
012BC820 0001 MdlTextureFactory; [SI] | |
012BC7B0 0007 MdlTexture: DLNonAtomicReferenceCountObject; [SI] | |
0134B05C 0002 MdlSkeleton: DLUT::DLReferenceCountObject; [SI] | |
0134E614 0007 MdlSkeletalAnimationContainerList: MdlSkeletalAnimationContainer; [SI] | |
012CCB9C 0007 MdlSkeletalAnimationContainer; [SI] | |
0134F2E0 0002 MdlMirroredSkeleton: DLUT::DLReferenceCountObject; [SI] | |
0134E9DC 0007 MdlMirroredSkeletalAnimation: MdlSkeletalAnimation, DLUT::DLReferenceCountObject; [SI] | |
0134F2AC 0012 MdlMirroredAnimationSampler: MdlAnimationSampler; [SI] | |
0134E7F4 0005 MdlMaterial; [SI] | |
0134FFFC 0007 MdlErrorTexture: MdlTexture, DLNonAtomicReferenceCountObject; [SI] | |
0134B028 0009 MdlDefaultAnimationControl: MdlAnimationControl, DLUT::DLReferenceCountObject; [SI] | |
0134E974 0012 MdlAnimationSampler; [SI] | |
013502B8 0009 MdlAnimationControl: DLUT::DLReferenceCountObject; [SI] | |
0134B050 0002 MdlAnimatedSkeleton: DLUT::DLReferenceCountObject; [SI] | |
0134E8D0 0012 MaterialParamRenderState: MaterialParam; [SI] | |
012CC81C 0012 MaterialParamDummy: MaterialParam; [SI] | |
0134E89C 0012 MaterialParamDepthBias: MaterialParam; [SI] | |
0134E904 0012 MaterialParamConstant: MaterialParam; [SI] | |
0134E860 0012 MaterialParamBoolFlag: MaterialParam; [SI] | |
012C4724 0012 MaterialParam; [SI] | |
0134E854 0002 MaterialData: DLUT::DLReferenceCountObject; [SI] | |
012C05BC 0020 MapbhdMultiMountFileCap: BhdMultiMountFileCap, BhdFileCap, FileResourceObject, ResourceObject; [SI] | |
012D5A70 0002 MapWorldList: DLUT::DLReferenceCountObject; [SI] | |
012D77B4 0005 MapWindReactor; [SI] | |
012D7884 0001 MapWindManager; [SI] | |
012D7844 0001 MapWindCtrl; [SI] | |
012D7820 0006 MapWind: DLUT::DLReferenceCountObject; [SI] | |
012D5C44 0003 MapTimeActTrackSound: TimeActTrack; [SI] | |
012D5C34 0003 MapTimeActTrackSfx: TimeActTrack; [SI] | |
012D5C24 0003 MapTimeActTrackGimmick: TimeActTrack; [SI] | |
012C0C10 0003 MapTimeActTrackExtra: TimeActTrack; [SI] | |
012D5C14 0003 MapTimeActTrackDamage: TimeActTrack; [SI] | |
012D5C04 0003 MapTimeActTrackCamera: TimeActTrack; [SI] | |
012D5BF4 0003 MapTimeActTrackBullet: TimeActTrack; [SI] | |
012C0C00 0003 MapTimeActTrackAi: TimeActTrack; [SI] | |
012D5BDC 0005 MapTimeActEventHandlerList: TimeActEventHandler; [SI] | |
012D5BC4 0005 MapTimeActEventHandler; [SI] | |
012C0BF8 0001 MapTextureResolutionManager; [SI] | |
012D7350 0001 MapTextureResolutionCtrl: DLUT::DLNonCopyable; [SI] | |
012D7334 0004 MapTextureManager: MdlTextureFactory; [SI] | |
012D7280 0007 MapTexture: MdlTexture, DLNonAtomicReferenceCountObject; [SI] | |
012D7804 0006 MapTargetDirectionalWind: MapWind, DLUT::DLReferenceCountObject; [SI] | |
012D7120 0007 MapTargetComponent: MapEntityComponent, GameEntityComponent; [SI] | |
012C0BEC 0002 MapStateActPacketReceiver: NetPacketReceiver; [SI] | |
012C0BB8 0008 MapStateActManager: StateActEventListener; [SI] | |
012C0B48 0007 MapStateActLocation: EventPointChrInsideCheckListener, PXPhantomOverlapListener; [SI] | |
012D5BAC 0005 MapSoundTimeActEventHandler: MapTimeActEventHandler; [SI] | |
012C0914 0005 MapSoundSlotCtrl: AppSoundSlotCtrl; [SI] | |
012D71DC 0001 MapSoundCtrl: DLUT::DLNonCopyable; [SI] | |
012D7178 0003 MapSoundComponent; [MI] | |
012D7188 0007 MapSoundComponent: MapEntityComponent, GameEntityComponent, MapBackreadEventListener; [MI] | |
012BF690 0001 MapSnapDataManager; [SI] | |
012D4B10 0011 MapSfxSlotCtrl: SfxSlotCtrl; [SI] | |
012D6768 0005 MapSfxSlotComponent; [MI] | |
012D6780 0003 MapSfxSlotComponent: MapTimeActEventHandler; [MI] | |
012D6790 0007 MapSfxSlotComponent: MapEntityComponent, GameEntityComponent, MapBackreadEventListener, MapTimeActEventHandler; [MI] | |
012D4AC8 0001 MapRoute; [SI] | |
012D5ADC 0003 MapRegionCubeEnvAttribute: MapRegionAttribute, DLUT::DLReferenceCountObject; [SI] | |
012D5AC0 0003 MapRegionCubeEnv: MapRegionBase, DLUT::DLReferenceCountObject; [SI] | |
012D5AB0 0003 MapRegionBase: DLUT::DLReferenceCountObject; [SI] | |
012D5AA4 0002 MapRegionAttribute: DLUT::DLReferenceCountObject; [SI] | |
012D61A0 0007 MapProxyComponent<MapObjPhysicsComponent>: MapEntityComponent, GameEntityComponent; [SI] | |
012D6828 0007 MapProxyComponent<MapModelComponent>: MapEntityComponent, GameEntityComponent; [SI] | |
012D6A70 0007 MapProxyComponent<MapClothComponent>: MapEntityComponent, GameEntityComponent; [SI] | |
012D6F5C 0007 MapProxyComponent<MapActionComponent>: MapEntityComponent, GameEntityComponent; [SI] | |
012D5C9C 0018 MapPrefabPartsBackreadComponent: MapObjBackreadComponent, MapBackreadComponent, MapEntityComponent, GameEntityComponent; [SI] | |
012D6CAC 0007 MapPoseModifierComponent: MapEntityComponent, GameEntityComponent; [SI] | |
012D77CC 0006 MapPointWind: MapWind, DLUT::DLReferenceCountObject; [SI] | |
012D4AA8 0001 MapPoint; [SI] | |
012C0C20 0001 MapPlayerLocationChecker; [SI] | |
012BF6A0 0002 MapPhysicsManager: PXWorldEventListener; [SI] | |
012D69CC 0003 MapPhysicsComponent; [MI] | |
012D69DC 0009 MapPhysicsComponent: MapEntityComponent, GameEntityComponent, MapBackreadEventListener; [MI] | |
012BF25C 0011 MapPartsNaviGraphLocationComponent: NaviGraphLocationComponent, GameEntityComponent; [SI] | |
012D65E4 0018 MapPartsBackreadComponent: MapBackreadComponent, MapEntityComponent, GameEntityComponent; [SI] | |
012D44FC 0001 MapParamContainer; [SI] | |
012D53FC 0017 MapObjbndResourceObject: FileResourceObject, ResourceObject; [SI] | |
012BEAD8 0003 MapObjWhiteDoorComponent; [MI] | |
012BEAE8 0010 MapObjWhiteDoorComponent: MapObjGimmickComponent, MapEntityComponent, GameEntityComponent, MapBackreadEventListener; [MI] | |
012BE9E0 0003 MapObjTreasureBoxComponent; [MI] | |
012BE9F0 0011 MapObjTreasureBoxComponent: MapObjGimmickComponent, MapEntityComponent, GameEntityComponent, MapBackreadEventListener; [MI] | |
012D64C4 0001 MapObjTouchCtrl: DLUT::DLNonCopyable; [SI] | |
012BE8BC 0003 MapObjTorchComponent; [MI] | |
012BE8CC 0010 MapObjTorchComponent: MapObjGimmickComponent, MapEntityComponent, GameEntityComponent, MapBackreadEventListener; [MI] | |
012D5C5C 0003 MapObjSvrEventTreasureBoxComponent; [MI] | |
012D5C6C 0011 MapObjSvrEventTreasureBoxComponent: MapObjTreasureBoxComponent, MapObjGimmickComponent, MapEntityComponent, GameEntityComponent, MapBackreadEventListener; [MI] | |
012BED48 0009 MapObjSupportNotifyComponent: GameEntitySupportNotifyInterface, GameEntityComponent; [SI] | |
012D63BC 0001 MapObjStatus; [SI] | |
012BE760 0003 MapObjStatueComponent; [MI] | |
012BE770 0010 MapObjStatueComponent: MapObjGimmickComponent, MapEntityComponent, GameEntityComponent, MapBackreadEventListener; [MI] | |
012BF09C 0003 MapObjStateActComponent; [MI] | |
012BF044 0008 MapObjStateActComponent: MapEntityComponent, GameEntityComponent, IStateActEntity, MapBackreadEventListener; [MI] | |
012BF0AC 0039 MapObjStateActComponent: MapBackreadEventListener; [MI] | |
012BE6AC 0003 MapObjRopeComponent; [MI] | |
012BE6BC 0010 MapObjRopeComponent: MapObjGimmickComponent, MapEntityComponent, GameEntityComponent, MapBackreadEventListener; [MI] | |
012BEC04 0009 MapObjRigidBodyContactListener: PXModelRigidBodyContactListener, hkpContactListener; [SI] | |
012D6438 0003 MapObjReactionComponent; [MI] | |
012D6448 0003 MapObjReactionComponent: MapActionHandle; [MI] | |
012D6458 0009 MapObjReactionComponent: MapActionComponent, MapEntityComponent, GameEntityComponent, MapBackreadEventListener, MapActionHandle; [MI] | |
012D63C4 0001 MapObjReactionCommon: DLUT::DLNonCopyable; [SI] | |
012BEE00 0003 MapObjPrefabStateActComponent; [MI] | |
012BEEB4 0008 MapObjPrefabStateActComponent: MapObjStateActComponent, MapEntityComponent, GameEntityComponent, IStateActEntity, MapBackreadEventListener; [MI] | |
012BEE14 0039 MapObjPrefabStateActComponent: MapBackreadEventListener; [MI] | |
012BEC84 0010 MapObjPrefabBreakCtrl: AbstractMapObjBreakCtrl, DLUT::DLNonCopyable; [SI] | |
012D61F4 0003 MapObjPhysicsComponent; [MI] | |
012D6204 0009 MapObjPhysicsComponent: MapPhysicsComponent, MapEntityComponent, GameEntityComponent, MapBackreadEventListener; [MI] | |
012BEC58 0010 MapObjNormalBreakCtrl: AbstractMapObjBreakCtrl, DLUT::DLNonCopyable; [SI] | |
012D60E8 0002 MapObjNaviGraphLocationComponent; [MI] | |
012D60F4 0011 MapObjNaviGraphLocationComponent: NaviGraphLocationComponent, GameEntityComponent, MapObjChangeBehaviorListener; [MI] | |
012D63B4 0001 MapObjMoveCtrl: DLUT::DLNonCopyable; [SI] | |
012BE600 0003 MapObjLadderComponent; [MI] | |
012BE610 0010 MapObjLadderComponent: MapObjGimmickComponent, MapEntityComponent, GameEntityComponent, MapBackreadEventListener; [MI] | |
012BEBD4 0003 MapObjItemDropComponent; [MI] | |
012BEBE4 0007 MapObjItemDropComponent: MapEntityComponent, GameEntityComponent, MapBackreadEventListener; [MI] | |
012D658C 0001 MapObjGimmickCtrl: DLUT::DLNonCopyable; [SI] | |
012D651C 0003 MapObjGimmickComponent; [MI] | |
012D652C 0010 MapObjGimmickComponent: MapEntityComponent, GameEntityComponent, MapBackreadEventListener; [MI] | |
012C0684 0007 MapObjFlverResourceFactory: Flver::FlverResourceFactory; [SI] | |
012D6000 0005 MapObjExtraComponent; [MI] | |
012D6018 0003 MapObjExtraComponent: MapTimeActEventHandler; [MI] | |
012D6028 0008 MapObjExtraComponent: MapEntityComponent, GameEntityComponent, MapBackreadEventListener, MapTimeActEventHandler; [MI] | |
012D5F58 0003 MapObjEventTriggerComponent; [MI] | |
012D5F68 0007 MapObjEventTriggerComponent: MapEntityComponent, GameEntityComponent, MapBackreadEventListener; [MI] | |
012D639C 0001 MapObjEntityCollideReactionCtrl: DLUT::DLNonCopyable; [SI] | |
012BE580 0003 MapObjDoorComponent; [MI] | |
012BE590 0010 MapObjDoorComponent: MapObjGimmickComponent, MapEntityComponent, GameEntityComponent, MapBackreadEventListener; [MI] | |
012D6394 0001 MapObjDmgCollideReactionCtrl: DLUT::DLNonCopyable; [SI] | |
012D64CC 0001 MapObjDamageGimmickCtrl: DLUT::DLNonCopyable; [SI] | |
012D633C 0008 MapObjDamageComponent: GameEntityDamageInterface, GameEntityComponent; [SI] | |
012D63CC 0008 MapObjCollideNotifyComponent: GameEntityCollideNotifyInterface, GameEntityComponent; [SI] | |
012D5EB0 0007 MapObjChrOwnershipComponent: MapEntityComponent, GameEntityComponent; [SI] | |
012D622C 0001 MapObjChrCollideReactionCtrl: DLUT::DLNonCopyable; [SI] | |
012BDF98 0002 MapObjChangeBehaviorListener; [SI] | |
012BE3CC 0003 MapObjBonfireComponent; [MI] | |
012BE3DC 0010 MapObjBonfireComponent: MapObjGimmickComponent, MapEntityComponent, GameEntityComponent, MapBackreadEventListener; [MI] | |
012D5DDC 0018 MapObjBackreadComponent: MapBackreadComponent, MapEntityComponent, GameEntityComponent; [SI] | |
012D6EBC 0007 MapNvmInfoComponent: MapEntityComponent, GameEntityComponent; [SI] | |
012D6904 0006 MapModelWindReactor: MapWindReactor; [SI] | |
012BE37C 0001 MapModelRumbleCtrl: DLUT::DLNonCopyable; [SI] | |
012D68E8 0001 MapModelPointCloudReceiveCtrl; [SI] | |
012D687C 0003 MapModelComponent; [MI] | |
012D688C 0008 MapModelComponent: MapEntityComponent, GameEntityComponent, MapBackreadEventListener; [MI] | |
012D6BF0 0003 MapMdlAnimationComponent; [MI] | |
012D6C00 0009 MapMdlAnimationComponent: MapPoseModifierComponent, MapEntityComponent, GameEntityComponent, MapBackreadEventListener; [MI] | |
012D4AEC 0001 MapLightCtrl; [SI] | |
012D4AD0 0001 MapLayer; [SI] | |
012BF634 0004 MapItemPackSystemListener: MapItemPackListener; [SI] | |
012BF648 0002 MapItemPackNetworkCtrl: NetPacketReceiver; [SI] | |
012BD2B4 0004 MapItemPackEventWindowListener: MapItemPackListener; [SI] | |
012BF5C4 0009 MapItemPackEntity: GameEntity, GameObject; [SI] | |
012D4B40 0001 MapInitialPoseModifierIf; [SI] | |
012D44DC 0007 MapHitWaterContactListener: PXThroughContactListener, hkpContactListener; [SI] | |
012D6E14 0003 MapHitPhysicsComponent; [MI] | |
012D6E24 0009 MapHitPhysicsComponent: MapPhysicsComponent, MapEntityComponent, GameEntityComponent, MapBackreadEventListener; [MI] | |
012BE328 0007 MapHitMaterialSlotComponent: MapEntityComponent, GameEntityComponent; [SI] | |
012D44BC 0007 MapHitEnemyWallContactListener: PXThroughContactListener, hkpContactListener; [SI] | |
012BE264 0008 MapHitDamageComponent: GameEntityDamageInterface, GameEntityComponent; [SI] | |
012BE178 0002 MapHitConnectComponent::_ConnectMap: EventFlagActionListener; [SI] | |
012BE200 0007 MapHitConnectComponent: MapEntityComponent, GameEntityComponent; [SI] | |
012BE124 0007 MapHitBrightnessComponent: MapEntityComponent, GameEntityComponent; [SI] | |
012D6D4C 0018 MapHitBackreadComponent: MapBackreadComponent, MapEntityComponent, GameEntityComponent; [SI] | |
012D5B94 0005 MapGimmickTimeActEventHandler: MapTimeActEventHandler; [SI] | |
012D4B48 0001 MapGimmickListCtrl<MapObjWhiteDoorComponent>; [SI] | |
012D4B50 0001 MapGimmickListCtrl<MapObjSvrEventTreasureBoxComponent>; [SI] | |
012BF564 0001 MapGimmickListCtrl<MapObjStatueComponent>; [SI] | |
012BCED0 0001 MapGimmickListCtrl<MapObjBonfireComponent>; [SI] | |
012C03A0 0004 MapGeneralWindLocation: MapGeneralLocation; [SI] | |
012C02DC 0004 MapGeneralStatueLocation: MapGeneralLocation; [SI] | |
012C0224 0007 MapGeneralSlideLocation: PXPhantomOverlapListener; [MI] | |
012C0244 0004 MapGeneralSlideLocation: MapGeneralPhantomLocation, MapGeneralLocation, EventPointChrInsideCheckListener, PXPhantomOverlapListener; [MI] | |
012C0174 0007 MapGeneralPhantomLocation: PXPhantomOverlapListener; [MI] | |
012C0194 0004 MapGeneralPhantomLocation: MapGeneralLocation, EventPointChrInsideCheckListener, PXPhantomOverlapListener; [MI] | |
012C0110 0004 MapGeneralNavimeshLocation: MapGeneralLocation; [SI] | |
012C0020 0007 MapGeneralLogicNoEntryLocation: PXPhantomOverlapListener; [MI] | |
012C0040 0004 MapGeneralLogicNoEntryLocation: MapGeneralPhantomLocation, MapGeneralLocation, EventPointChrInsideCheckListener, PXPhantomOverlapListener; [MI] | |
012BFF58 0007 MapGeneralLogicLocation: PXPhantomOverlapListener; [MI] | |
012BFF78 0004 MapGeneralLogicLocation: MapGeneralPhantomLocation, MapGeneralLocation, EventPointChrInsideCheckListener, PXPhantomOverlapListener; [MI] | |
012BFEA8 0007 MapGeneralLockOffLocation: PXPhantomOverlapListener; [MI] | |
012BFEC8 0004 MapGeneralLockOffLocation: MapGeneralPhantomLocation, MapGeneralLocation, EventPointChrInsideCheckListener, PXPhantomOverlapListener; [MI] | |
012D4A94 0004 MapGeneralLocation; [SI] | |
012BFE10 0004 MapGeneralIntrudeLocation: MapGeneralLocation; [SI] | |
012BFD58 0007 MapGeneralGeneratorLocation: PXPhantomOverlapListener; [MI] | |
012BFD78 0004 MapGeneralGeneratorLocation: MapGeneralPhantomLocation, MapGeneralLocation, EventPointChrInsideCheckListener, PXPhantomOverlapListener; [MI] | |
012BFC9C 0007 MapGeneralEventTriggerLocation: PXPhantomOverlapListener; [MI] | |
012BFCBC 0004 MapGeneralEventTriggerLocation: MapGeneralPhantomLocation, MapGeneralLocation, EventPointChrInsideCheckListener, PXPhantomOverlapListener; [MI] | |
012BFBD4 0007 MapGeneralEventJudgmentLocation: PXPhantomOverlapListener; [MI] | |
012BFBF4 0004 MapGeneralEventJudgmentLocation: MapGeneralPhantomLocation, MapGeneralLocation, EventPointChrInsideCheckListener, PXPhantomOverlapListener; [MI] | |
012BFB0C 0007 MapGeneralDamageLocation: PXPhantomOverlapListener; [MI] | |
012BFB2C 0004 MapGeneralDamageLocation: MapGeneralPhantomLocation, MapGeneralLocation, EventPointChrInsideCheckListener, PXPhantomOverlapListener; [MI] | |
012BFAA8 0004 MapGeneralBulletLocation: MapGeneralLocation; [SI] | |
012BF9BC 0007 MapGeneralBrightLocation: PXPhantomOverlapListener; [MI] | |
012BF9DC 0004 MapGeneralBrightLocation: MapGeneralPhantomLocation, MapGeneralLocation, EventPointChrInsideCheckListener, PXPhantomOverlapListener; [MI] | |
012BF924 0004 MapGeneralBloodMsgLocation: MapGeneralLocation; [SI] | |
012BF8BC 0004 MapGeneralBloodMsgDisableLocation: MapGeneralLocation; [SI] | |
012BF7B8 0007 MapGeneralBackreadSafetyLocation: PXPhantomOverlapListener; [MI] | |
012BF7D8 0004 MapGeneralBackreadSafetyLocation: MapGeneralPhantomLocation, MapGeneralLocation, EventPointChrInsideCheckListener, PXPhantomOverlapListener; [MI] | |
012D947C 0004 MapGeneralAdviceBloodMsgLocation: MapGeneralBloodMsgLocation, MapGeneralLocation; [SI] | |
012D4474 0001 MapGameBrightManager; [SI] | |
012D55D0 0001 MapFlverModelCtrl; [MI] | |
012D55D8 0004 MapFlverModelCtrl: AppFlverModelCtrl, ModelCtrl, GXDrawItem; [MI] | |
012D78C0 0003 MapFilterManager: AppSystemMessageListener; [SI] | |
012D4B04 0001 MapEnvCtrl; [SI] | |
012D5CE8 0001 MapEntityFactory: PrefabPartsEntityFactory; [SI] | |
012D5D40 0007 MapEntityComponent: GameEntityComponent; [SI] | |
012D43C8 0010 MapEntity: GameEntity, GameObject; [SI] | |
012D55C8 0001 MapDmyPolyAnimPlayer; [SI] | |
012D721C 0003 MapDemoComponent; [MI] | |
012D722C 0007 MapDemoComponent: MapEntityComponent, GameEntityComponent, MapBackreadEventListener; [MI] | |
012D5B70 0007 MapCubeEnvUpdateComponent: GameEntityComponent; [SI] | |
012BF354 0001 MapCubeEnvLightMapBank; [SI] | |
012BE0B8 0006 MapClothWindReactor: MapWindReactor; [SI] | |
012D6AD4 0003 MapClothComponent; [MI] | |
012D6AE4 0007 MapClothComponent: MapEntityComponent, GameEntityComponent, MapBackreadEventListener; [MI] | |
012BDFC8 0001 MapChameleonManager: DLUT::DLNonCopyable; [SI] | |
012BDFC0 0001 MapChameleonAreaData; [SI] | |
012BDFB8 0001 MapChameleonActiveObjCtrl: DLUT::DLNonCopyable; [SI] | |
012BE070 0005 MapBulletSlotComponent; [MI] | |
012BE088 0003 MapBulletSlotComponent: MapTimeActEventHandler; [MI] | |
012BE098 0007 MapBulletSlotComponent: MapEntityComponent, GameEntityComponent, MapBackreadEventListener, MapTimeActEventHandler; [MI] | |
012BDFDC 0001 MapBulletCtrl: DLUT::DLNonCopyable; [SI] | |
012BDFE4 0003 MapBackreadEventListener; [SI] | |
012D66AC 0018 MapBackreadComponent: MapEntityComponent, GameEntityComponent; [SI] | |
012D783C 0001 MapAreaWindCtrl; [SI] | |
012D4B64 0001 MapAreaWhiteDoorCtrl: MapGimmickListCtrl<MapObjWhiteDoorComponent>; [SI] | |
012D4B6C 0001 MapAreaSvrEventTreasureBoxCtrl: MapGimmickListCtrl<MapObjSvrEventTreasureBoxComponent>; [SI] | |
012BF56C 0001 MapAreaStatueCtrl: MapGimmickListCtrl<MapObjStatueComponent>; [SI] | |
012D73E4 0001 MapAreaPointCloudCtrl; [SI] | |
012BF698 0001 MapAreaMultiPlayZoneCtrl; [SI] | |
012D4AD8 0001 MapAreaLightCtrl; [SI] | |
012D4B58 0002 MapAreaInfo: DLUT::DLNonCopyable; [SI] | |
012D78A4 0001 MapAreaFilterCtrl; [SI] | |
012BDFA4 0002 MapAreaDebriCtrl: MapObjChangeBehaviorListener; [SI] | |
012D4B94 0001 MapAreaCtrlOwner; [MI] | |
012D4B9C 0005 MapAreaCtrlOwner: MapAreaCtrl, MapAreaInfo, DLUT::DLNonCopyable, MapInitialPoseModifierIf; [MI] | |
012D4B74 0001 MapAreaCtrl; [MI] | |
012D4B7C 0005 MapAreaCtrl: MapAreaInfo, DLUT::DLNonCopyable, MapInitialPoseModifierIf; [MI] | |
012D77AC 0001 MapAreaBreakobjCtrl: DLUT::DLNonCopyable; [SI] | |
012D704C 0003 MapActionOwnershipComponent; [MI] | |
012D705C 0007 MapActionOwnershipComponent: MapEntityComponent, GameEntityComponent, MapBackreadEventListener; [MI] | |
012D6F10 0003 MapActionHandle; [SI] | |
012D6FB0 0003 MapActionComponent; [MI] | |
012D6FD0 0009 MapActionComponent: MapEntityComponent, GameEntityComponent, MapBackreadEventListener, MapActionHandle; [MI] | |
012D6FC0 0003 MapActionComponent: MapActionHandle; [MI] | |
0134A314 0033 MainApp; [SI] | |
0130CFC8 0001 MTD::MTDTexmapAccessorConst; [SI] | |
0130C9F8 0001 MTD::MTDParamAccessorConst; [SI] | |
012E0004 0004 MR::CharacterControllerInterface; [SI] | |
0134BED0 0001 LiveResourceManager; [SI] | |
012DECCC 0005 KatanaSfxWindControl; [MI] | |
012DECE4 0004 KatanaSfxWindControl: SfxWindControl, MapWindReactor; [MI] | |
012DEC54 0029 KatanaSfxSystem: SfxSystem; [SI] | |
012DEED8 0004 KatanaSfxFxShaderManager: SfxFxShaderManager; [SI] | |
012DED24 0002 KatanaSfxFxActionHandler<SfxFxAdapterBase<FX4CG::FXCGAdapterBase<FFX::FXAdapter>>>: SfxFxActionHandler<SfxFxAdapterBase<FX4CG::FXCGAdapterBase<FFX::FXAdapter>>>, FFX::FXActionHandler; [SI] | |
012DEA90 0009 KatanaSfxFlverModelRenderer: SfxFlverModelRenderer; [SI] | |
012C9854 0033 KatanaMainApp: MainApp; [SI] | |
012DE914 0017 KatanaFilterParamResourceObject: FileResourceObject, ResourceObject; [SI] | |
012DE804 0011 KatanaFilterParamReaderImplBase; [SI] | |
012DDD54 0003 KatanaDrawSystem; [MI] | |
012CDBC4 0001 KatanaDrawSystem::TDrawScene<ModelTestSceneImpl const>: KatanaDrawSystem::IDrawScene; [SI] | |
012CDBCC 0001 KatanaDrawSystem::TDrawScene<GameManager const>: KatanaDrawSystem::IDrawScene; [SI] | |
012DDD64 0002 KatanaDrawSystem: AppFlverShaderReloadListener, AppSystemMessageListener; [MI] | |
012DDB04 0001 KatanaDrawScene; [SI] | |
012DD5B8 0002 KatanaDrawCommandRunner: GXCommandRunner; [SI] | |
01350D98 0006 KatanaBinder4FileDevice: DLIO::DLBinder4FileDevice, DLIO::DLFileDevice; [SI] | |
012B4CE0 0004 ItemSelectDialog::Listener; [SI] | |
012B7684 0041 ItemSelectDialog: FrontendEx::FexGridControl, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B765C 0008 ItemSelectDialog: FrontendEx::FeGroupStack; [MI] | |
012BD73C 0002 ItemInventory2SpellList: ItemInventory2EachList; [SI] | |
012BD94C 0020 ItemInventory2ShopList: ItemInventory2ListBase; [SI] | |
012BD708 0012 ItemInventory2RepositoryList: ItemInventory2EachList; [SI] | |
012BD6D4 0012 ItemInventory2NormalList: ItemInventory2EachList; [SI] | |
012BD894 0020 ItemInventory2ListBase; [SI] | |
012BD6A0 0012 ItemInventory2EquipList: ItemInventory2EachList; [SI] | |
012BD66C 0012 ItemInventory2EachList; [SI] | |
012BD83C 0020 ItemInventory2CofferList: ItemInventory2ListBase; [SI] | |
012BD7E4 0020 ItemInventory2BagList: ItemInventory2ListBase; [SI] | |
012BD9A0 0001 Item2ParamContainer; [SI] | |
012B523C 0002 IngameEquipMenuComponent; [MI] | |
012B5248 0007 IngameEquipMenuComponent: ItemSelectMenuComponent, FeGroupInGameIconHelp::OwnerWindow; [MI] | |
012DCED4 0018 IngameCameraOperator: TransitionCameraOperator, PerspectiveCameraOperator, CameraOperator; [SI] | |
012C1874 0027 ISummonSignSetCtrl: DLUT::DLNonCopyable; [SI] | |
012BEF0C 0039 IStateActEntity; [SI] | |
012C3C04 0032 IStateActCtrl; [SI] | |
012C6C08 0003 INetSvrVisitorReceiver; [SI] | |
012C68CC 0003 INetSvrSummonSignReceiver; [SI] | |
012C51E0 0002 INetSvrClientReceiver; [SI] | |
012C50A4 0003 INetSvrBreakInReceiver; [SI] | |
012C4D24 0001 INetSvrBloodMessageReceiver; [SI] | |
0134C9BC 0090 IDrawContext; [SI] | |
012C157C 0016 IBloodstainSetCtrl: DLUT::DLNonCopyable; [SI] | |
012C1494 0019 IBloodMessageSetCtrl; [SI] | |
012C04DC 0020 HkxbhdMultiMountFileCap: BhdMultiMountFileCap, BhdFileCap, FileResourceObject, ResourceObject; [SI] | |
01357724 0017 HkxPhysFileCap: FileResourceObject, ResourceObject; [SI] | |
012BDEDC 0013 HeapMemory; [SI] | |
012CCBBC 0007 HavokSkeletalAnimationContainer: MdlSkeletalAnimationContainer; [SI] | |
012CCB74 0007 HavokSkeletalAnimation: MdlSkeletalAnimation, DLUT::DLReferenceCountObject; [SI] | |
0135706C 0002 HavokRagdollData: DLUT::DLReferenceCountObject; [SI] | |
01357078 0002 HavokPhysicsData: DLUT::DLReferenceCountObject; [SI] | |
01358DA8 0002 HavokPenetrationRagdollRaycast; [MI] | |
01358DB4 0003 HavokPenetrationRagdollRaycast: hkReferencedObject, hkBaseObject, hkaRagdollRaycastInterface; [MI] | |
01358CCC 0011 HavokMemoryAllocator: hkMemoryAllocator; [SI] | |
01356E74 0003 HavokFirstCdPointCollector: hkpCdPointCollector; [SI] | |
01357028 0002 HavokClothData: DLUT::DLReferenceCountObject; [SI] | |
01356F10 0002 HavokClothCollidableData: DLUT::DLReferenceCountObject; [SI] | |
01358C10 0003 HavokBroadPhaseBorder; [MI] | |
01358C20 0003 HavokBroadPhaseBorder: hkpWorldPostSimulationListener; [MI] | |
01358C30 0003 HavokBroadPhaseBorder: hkpPhantomOverlapListener, hkpWorldPostSimulationListener; [MI] | |
01358C40 0005 HavokBroadPhaseBorder: hkpBroadPhaseBorder, hkReferencedObject, hkBaseObject, hkpWorldDeletionListener, hkpPhantomOverlapListener, hkpWorldPostSimulationListener; [MI] | |
013098E0 0004 GuiFramework::TGUIValueStringPairData<unsigned char>: GuiFramework::GUIObject; [SI] | |
01307D00 0006 GuiFramework::TGUITweakerItem<GuiFramework::GUITextureViewer>: GuiFramework::GUITweakerItem, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01307D1C 0006 GuiFramework::TGUITweakerItem<GuiFramework::GUITextureList>: GuiFramework::GUITweakerItem, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01307958 0001 GuiFramework::TGUIStringStorage<wchar_t>; [SI] | |
01309828 0008 GuiFramework::TGUIRangeTweaker<unsigned int>: GuiFramework::GUIRangeTweaker, GuiFramework::GUITweakerBase, GuiFramework::GUITweakerItem, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
013097F8 0011 GuiFramework::TGUIRangeData<unsigned int>: GuiFramework::GUIRangeDataBase, GuiFramework::GUIObject; [SI] | |
0130805C 0011 GuiFramework::TGUIRangeData<int>: GuiFramework::GUIRangeDataBase, GuiFramework::GUIObject; [SI] | |
012CD114 0011 GuiFramework::TGUIRangeData<float>: GuiFramework::GUIRangeDataBase, GuiFramework::GUIObject; [SI] | |
01309870 0006 GuiFramework::TGUIOnOffTweaker<unsigned char>: GuiFramework::GUIOnOffTweaker, GuiFramework::GUITweakerBase, GuiFramework::GUITweakerItem, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01309854 0006 GuiFramework::TGUIMultiTweaker<float>: GuiFramework::GUIMultiTweaker, GuiFramework::GUITweakerBase, GuiFramework::GUITweakerItem, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
0130988C 0007 GuiFramework::TGUIComboTweaker<unsigned char>: GuiFramework::GUIComboTweaker, GuiFramework::GUITweakerBase, GuiFramework::GUITweakerItem, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01307D58 0007 GuiFramework::TGUIColorTweaker<DLMT::DL_VECTOR4>: GuiFramework::GUIColorTweaker, GuiFramework::GUITweakerBase, GuiFramework::GUITweakerItem, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01307D38 0007 GuiFramework::TGUIColorTweaker<DLMT::DL_COLOR_32>: GuiFramework::GUIColorTweaker, GuiFramework::GUITweakerBase, GuiFramework::GUITweakerItem, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
0130A138 0006 GuiFramework::GUIYawPitchTweaker: GuiFramework::GUITweakerBase, GuiFramework::GUITweakerItem, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
0130B674 0064 GuiFramework::GUIYawPitchControl: GuiFramework::GUIWidget, GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
0130990C 0016 GuiFramework::GUIWindowPainter: GuiFramework::GUIObject; [SI] | |
013096B4 0004 GuiFramework::GUIWindowManager: GuiFramework::GUIObject; [SI] | |
01308394 0059 GuiFramework::GUIWindowBase: GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01308DCC 0064 GuiFramework::GUIWidget: GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
0130B3B4 0014 GuiFramework::GUIVertLayouter: GuiFramework::GUILayouter, GuiFramework::GUILayoutItem, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
0130852C 0006 GuiFramework::GUITweakerItem: GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01308548 0006 GuiFramework::GUITweakerGroupItem: GuiFramework::GUITweakerItem, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01307BFC 0064 GuiFramework::GUITweakerGroup: GuiFramework::GUIAutoVLayout, GuiFramework::GUIWidget, GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
013073B4 0064 GuiFramework::GUITweakerDialog: GuiFramework::GUIAutoVLayoutScroll, GuiFramework::GUIWidget, GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01307A8C 0006 GuiFramework::GUITweakerBase: GuiFramework::GUITweakerItem, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
013072E4 0006 GuiFramework::GUITriggerTweaker: GuiFramework::GUITweakerBase, GuiFramework::GUITweakerItem, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
0130919C 0064 GuiFramework::GUITriggerTweakWidget: GuiFramework::GUIWidget, GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01309114 0004 GuiFramework::GUITimer: GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
0130A314 0064 GuiFramework::GUITextureViewer: GuiFramework::GUIWidget, GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
0130A56C 0064 GuiFramework::GUITextureList: GuiFramework::GUIWidget, GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01309018 0004 GuiFramework::GUITextEditorUtil: GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01307904 0020 GuiFramework::GUISystem: GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
0130A7BC 0059 GuiFramework::GUISlider: GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
0130AB90 0004 GuiFramework::GUIScrollBarUtil: GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01309954 0064 GuiFramework::GUIRootWindow: GuiFramework::GUIWidget, GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
0137B6EC 0027 GuiFramework::GUIRenderImplBase; [SI] | |
0137B674 0028 GuiFramework::GUIRenderImpl: GuiFramework::GUIRenderImplBase; [SI] | |
01307E1C 0008 GuiFramework::GUIRangeTweaker: GuiFramework::GUITweakerBase, GuiFramework::GUITweakerItem, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01307F54 0065 GuiFramework::GUIRangeTweakWidget: GuiFramework::GUIWidget, GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
013079F0 0011 GuiFramework::GUIRangeDataBase: GuiFramework::GUIObject; [SI] | |
01308134 0060 GuiFramework::GUIPropertyLabel: GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
0130865C 0008 GuiFramework::GUIPopupMenuString: GuiFramework::GUIPopupMenuItem, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
013086F0 0008 GuiFramework::GUIPopupMenuSeparator: GuiFramework::GUIPopupMenuItem, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01306DE8 0008 GuiFramework::GUIPopupMenuNode: GuiFramework::GUIPopupMenuItem, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01308638 0008 GuiFramework::GUIPopupMenuItem: GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01308924 0064 GuiFramework::GUIPopupMenu: GuiFramework::GUIWidget, GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01307970 0006 GuiFramework::GUIOnOffTweaker: GuiFramework::GUITweakerBase, GuiFramework::GUITweakerItem, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01307000 0004 GuiFramework::GUIObject; [SI] | |
0130A9FC 0066 GuiFramework::GUINumericEditBox: GuiFramework::GUIEditBox, GuiFramework::GUIWidget, GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
0130AD5C 0006 GuiFramework::GUIMultiTweaker: GuiFramework::GUITweakerBase, GuiFramework::GUITweakerItem, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
0130ADE4 0064 GuiFramework::GUIMultiNumericEditor: GuiFramework::GUIWidget, GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01306EDC 0004 GuiFramework::GUIMsgReceiver: GuiFramework::GUIObject; [SI] | |
0130C374 0005 GuiFramework::GUIListViewItem: GuiFramework::GUIObject; [SI] | |
0130C424 0067 GuiFramework::GUIListView: GuiFramework::GUIWidget, GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
0130C87C 0005 GuiFramework::GUIListBoxItem: GuiFramework::GUIObject; [SI] | |
0130AF64 0065 GuiFramework::GUIListBox: GuiFramework::GUIWidget, GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
0130B528 0014 GuiFramework::GUILayouter: GuiFramework::GUILayoutItem, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
0130C934 0011 GuiFramework::GUILayoutItem_Window: GuiFramework::GUILayoutItem, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
0130B2E8 0011 GuiFramework::GUILayoutItem: GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01307228 0003 GuiFramework::GUIInvoker; [SI] | |
0130B3F0 0003 GuiFramework::GUIInvoker2<GuiFramework::TGUI_SIZE<int>,GuiFramework::TGUI_SIZE<int>>: GuiFramework::GUIInvoker; [SI] | |
01308484 0003 GuiFramework::GUIInvoker2<GuiFramework::TGUI_RECT<int>,GuiFramework::TGUI_RECT<int>>: GuiFramework::GUIInvoker; [SI] | |
013096C8 0003 GuiFramework::GUIInvoker2<GuiFramework::TGUIObjectWeakPtr<GuiFramework::GUIWindowBase>,GuiFramework::TGUIObjectWeakPtr<GuiFramework::GUIWindowBase>>: GuiFramework::GUIInvoker; [SI] | |
0130C534 0003 GuiFramework::GUIInvoker2<GuiFramework::TGUIObjectPtr<GuiFramework::GUIListViewItem>,int>: GuiFramework::GUIInvoker; [SI] | |
01309D28 0003 GuiFramework::GUIInvoker1<int>: GuiFramework::GUIInvoker; [SI] | |
01307960 0003 GuiFramework::GUIInvoker1<float>: GuiFramework::GUIInvoker; [SI] | |
01308ED0 0003 GuiFramework::GUIInvoker1<GuiFramework::TGUIObjectWeakPtr<GuiFramework::GUIWindowBase>>: GuiFramework::GUIInvoker; [SI] | |
0130C544 0003 GuiFramework::GUIInvoker1<GuiFramework::TGUIObjectPtr<GuiFramework::GUIListViewItem>>: GuiFramework::GUIInvoker; [SI] | |
0130B244 0003 GuiFramework::GUIInvoker1<GuiFramework::TGUIObjectPtr<GuiFramework::GUIListBoxItem>>: GuiFramework::GUIInvoker; [SI] | |
0130A8AC 0003 GuiFramework::GUIInvoker1<GuiFramework::GUISlider::MOVE_INFO>: GuiFramework::GUIInvoker; [SI] | |
01307218 0003 GuiFramework::GUIInvoker0: GuiFramework::GUIInvoker; [SI] | |
0137B2BC 0005 GuiFramework::GUIHeapListItem: GuiFramework::GUIListViewItem, GuiFramework::GUIObject; [SI] | |
0137B1AC 0067 GuiFramework::GUIHeapList: GuiFramework::GUIListView, GuiFramework::GUIWidget, GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
013097E4 0004 GuiFramework::GUIFont: GuiFramework::GUIObject; [SI] | |
0130710C 0066 GuiFramework::GUIEditBox: GuiFramework::GUIWidget, GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
0130B13C 0065 GuiFramework::GUIDropDownList: GuiFramework::GUIListBox, GuiFramework::GUIWidget, GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01307B58 0007 GuiFramework::GUIComboTweaker: GuiFramework::GUITweakerBase, GuiFramework::GUITweakerItem, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01309DAC 0065 GuiFramework::GUIComboTweakWidget: GuiFramework::GUIWidget, GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01309C24 0064 GuiFramework::GUIComboBox: GuiFramework::GUIWidget, GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
0130A70C 0007 GuiFramework::GUIColorTweaker: GuiFramework::GUITweakerBase, GuiFramework::GUITweakerItem, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
0130C6EC 0064 GuiFramework::GUIColorSelector: GuiFramework::GUIWidget, GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01309A5C 0060 GuiFramework::GUICheckBox: GuiFramework::GUIButtonBase, GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01309334 0060 GuiFramework::GUIButtonBase: GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
0130AC14 0060 GuiFramework::GUIButton: GuiFramework::GUIButtonBase, GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
013094C4 0064 GuiFramework::GUIAutoVLayoutScroll: GuiFramework::GUIWidget, GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01309F74 0064 GuiFramework::GUIAutoVLayout: GuiFramework::GUIWidget, GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
012B0558 0011 GrapplerCameraOperator: PerspectiveCameraOperator, CameraOperator; [SI] | |
012C03FC 0020 GibhdMultiMountFileCap: BhdMultiMountFileCap, BhdFileCap, FileResourceObject, ResourceObject; [SI] | |
012BC834 0005 GhostChrMorphemeTimeActEventHandler: MorphemeTimeActEventHandler; [SI] | |
012D4364 0001 GameSensor; [SI] | |
012D79B8 0003 GameObject; [SI] | |
012BDE14 0003 GameManagerImp: GameManager; [SI] | |
012CCE70 0002 GameManagerCallbackObjectBase; [SI] | |
012CDBB8 0002 GameManagerCallbackObject<ModelTestSceneImpl>: GameManagerCallbackObjectBase; [SI] | |
012D3104 0022 GameManager; [SI] | |
012BECC4 0009 GameEntitySupportNotifyInterface: GameEntityComponent; [SI] | |
012D843C 0008 GameEntityDamageInterface: GameEntityComponent; [SI] | |
012D8398 0007 GameEntityComponent; [SI] | |
012D6244 0008 GameEntityCollideNotifyInterface: GameEntityComponent; [SI] | |
012D7910 0009 GameEntity: GameObject; [SI] | |
012BD32C 0001 GameDataPlayerTempData; [SI] | |
012D9950 0001 GameDataManager; [SI] | |
01355EA4 0002 GXViewVolumeLightCollector: GXLightCollector; [SI] | |
01352C04 0006 GXViewVolume: GXTestVolume; [SI] | |
01354084 0002 GXToneMapFilter: GXFilterBase, GXDrawItem; [SI] | |
01352B98 0006 GXTestVolume; [SI] | |
01352BBC 0005 GXSpotLight: GXLightBase, DLNonAtomicReferenceCountObject; [SI] | |
01356704 0001 GXShadowMap; [SI] | |
01353380 0003 GXScreenSpaceShadow: GXDrawItem; [SI] | |
01353744 0002 GXSSAOFilter: GXFilterBase, GXDrawItem; [SI] | |
013534F0 0002 GXRenderToTexture: GXDrawItem; [SI] | |
013534FC 0002 GXRenderToCubeTexture: GXDrawItem; [SI] | |
01356220 0005 GXPointLight: GXLightBase, DLNonAtomicReferenceCountObject; [SI] | |
01355E78 0002 GXMotionBlurFilter: GXFilterBase, GXDrawItem; [SI] | |
01355780 0001 GXMSAAScaleRender: GXDrawItem; [SI] | |
01355EB4 0026 GXLinearAllocator: DLKR::DLAllocator; [SI] | |
013568B4 0006 GXLightViewVolume: GXTestVolume; [SI] | |
01352BB4 0001 GXLightManager; [SI] | |
012BB014 0002 GXLightCollector; [SI] | |
013563CC 0005 GXLightBase: DLNonAtomicReferenceCountObject; [SI] | |
01355334 0002 GXLensSimulationFilter: GXFilterBase, GXDrawItem; [SI] | |
01354A54 0002 GXLensFlareFilter: GXFilterBase, GXDrawItem; [SI] | |
01352A40 0002 GXFilterBase: GXDrawItem; [SI] | |
013563B4 0005 GXDrawSpotLight: GXDrawLightBase; [SI] | |
01352DDC 0001 GXDrawSceneManager; [SI] | |
01356B64 0005 GXDrawPointLight: GXDrawLightBase; [SI] | |
0135561C 0088 GXDrawPixelQueryItem: GXDrawItem, DrawPixelQuery; [MI] | |
0135609C 0096 GXDrawPass_DrawContext: IDrawContext; [SI] | |
012B0DB0 0001 GXDrawItem; [SI] | |
01354E78 0002 GXDepthScaleFilter: GXFilterBase, GXDrawItem; [SI] | |
01356090 0002 GXDeferredDecalRenderer; [SI] | |
01356564 0004 GXDeferredDecal: GXDecalBase, GXDrawItem; [SI] | |
01352DC8 0004 GXDecalManager; [SI] | |
01356578 0004 GXDecalBase: GXDrawItem; [SI] | |
01352DE4 0002 GXCubeMapBlurFilter: GXFilterBase, GXDrawItem; [SI] | |
01353218 0089 GXCommandRunner; [SI] | |
01353028 0001 GXCascadedShadowScene: GXDrawItem; [SI] | |
01353AA0 0002 GXAntiAliasingFilter: GXFilterBase, GXDrawItem; [SI] | |
012D76E8 0002 GIEnginePointCloudData: DLUT::DLReferenceCountObject; [SI] | |
012D76DC 0002 GIEngineLightData: DLUT::DLReferenceCountObject; [SI] | |
012D7594 0002 GIEngineAtlasInfoData: DLUT::DLReferenceCountObject; [SI] | |
013EC8C4 0004 Frpg2Sv::UserPreferenceNotifyListener: DLUP::DLUserPreferenceNotifyListener; [SI] | |
013ED8DC 0007 Frpg2Sv::RequestStatusForWaitingLogin: Frpg2Sv::RequestStatusEntityBase, DLUT::DLReferenceCountObject; [SI] | |
013ED85C 0007 Frpg2Sv::RequestStatusForQueryLoginServerInfo: Frpg2Sv::RequestStatusEntityBase, DLUT::DLReferenceCountObject; [SI] | |
013EC6C4 0007 Frpg2Sv::RequestStatusForLoginTask: Frpg2Sv::RequestStatusEntityBase, DLUT::DLReferenceCountObject; [SI] | |
013ED8BC 0007 Frpg2Sv::RequestStatusForLogin: Frpg2Sv::RequestStatusEntityBase, DLUT::DLReferenceCountObject; [SI] | |
013ED83C 0007 Frpg2Sv::RequestStatusForInternalDefault: Frpg2Sv::RequestStatusEntityBase, DLUT::DLReferenceCountObject; [SI] | |
013ED87C 0007 Frpg2Sv::RequestStatusForGetServiceStatus: Frpg2Sv::RequestStatusEntityBase, DLUT::DLReferenceCountObject; [SI] | |
013ED89C 0007 Frpg2Sv::RequestStatusForGetConnectSessionKey: Frpg2Sv::RequestStatusEntityBase, DLUT::DLReferenceCountObject; [SI] | |
013ECA30 0007 Frpg2Sv::RequestStatusForCache: Frpg2Sv::RequestStatusEntityBase, DLUT::DLReferenceCountObject; [SI] | |
013EC750 0007 Frpg2Sv::RequestStatusEntityBase: DLUT::DLReferenceCountObject; [SI] | |
013EC60C 0001 Frpg2Sv::RPCSystemImpl; [MI] | |
013EC5C4 0017 Frpg2Sv::RPCSystemImpl: Frpg2Sv::RPCSystem, DLKR::DLRunnable; [MI] | |
013EC61C 0017 Frpg2Sv::RPCSystem; [SI] | |
013E7F7C 0001 Frpg2Sv::RPCSystem::InternalMemoryObjectModel; [SI] | |
013ED814 0005 Frpg2Sv::LoginTaskForNP: Frpg2Sv::RequestTask, Nauru::System::Task, DLUT::DLReferenceCountObject; [SI] | |
013EAB1C 0010 Frpg2Sv::Frpg2QuickMatchImpl: Frpg2ClientLib::Frpg2QuickMatch, DLUT::DLNonCopyable; [SI] | |
013EA49C 0014 Frpg2Sv::Frpg2NotifyImpl: Frpg2ClientLib::Frpg2Notify, DLUT::DLNonCopyable; [SI] | |
013EDC1C 0003 Frpg2Sv::CustomRequestConnectionForNP; [MI] | |
013EDBD4 0014 Frpg2Sv::CustomRequestConnectionForNP: Nauru::Request::UDPRequestConnection, Nauru::Communication::UDPMessageConnection, Nauru::Communication::UDPConnection, Nauru::Communication::Connection, DLUT::DLReferenceCountObject, CSNW::CSSocketEventListener, CSNW::CSSocketCryptoListener; [MI] | |
013EDC10 0002 Frpg2Sv::CustomRequestConnectionForNP: CSNW::CSSocketCryptoListener; [MI] | |
013EC6A4 0007 Frpg2Sv::CustomRequestConnectionFactoryForNP: Nauru::Request::UDPRequestConnectionFactory, Nauru::Communication::UDPConnectionFactory; [SI] | |
013ECA18 0005 Frpg2Sv::CachedRequestTask: Nauru::System::Task, DLUT::DLReferenceCountObject; [SI] | |
013F1714 0012 Frpg2RequestMessage::VisitorData: google_custom_ns::protobuf::MessageLite; [SI] | |
013F0B4C 0012 Frpg2RequestMessage::UserLogout: google_custom_ns::protobuf::MessageLite; [SI] | |
013F0E58 0012 Frpg2RequestMessage::UserLoginInfo: google_custom_ns::protobuf::MessageLite; [SI] | |
013F0AE4 0012 Frpg2RequestMessage::SocketOptionSetting: google_custom_ns::protobuf::MessageLite; [SI] | |
013E94A4 0012 Frpg2RequestMessage::SignInfo: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1130 0012 Frpg2RequestMessage::SignData: google_custom_ns::protobuf::MessageLite; [SI] | |
013E94D8 0012 Frpg2RequestMessage::SignCellInfo: google_custom_ns::protobuf::MessageLite; [SI] | |
013E77FC 0012 Frpg2RequestMessage::ServerPing: google_custom_ns::protobuf::MessageLite; [SI] | |
013EDA34 0012 Frpg2RequestMessage::RequestWaitForUserLoginResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013EDA00 0012 Frpg2RequestMessage::RequestWaitForUserLogin: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1748 0012 Frpg2RequestMessage::RequestVisitResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013EA0C8 0012 Frpg2RequestMessage::RequestVisit: google_custom_ns::protobuf::MessageLite; [SI] | |
013F10C8 0012 Frpg2RequestMessage::RequestUpdateSignResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E9408 0012 Frpg2RequestMessage::RequestUpdateSign: google_custom_ns::protobuf::MessageLite; [SI] | |
013F184C 0012 Frpg2RequestMessage::RequestUpdateQuickMatchResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013EABB0 0012 Frpg2RequestMessage::RequestUpdateQuickMatch: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1610 0012 Frpg2RequestMessage::RequestUpdatePlayerStatusResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013EB31C 0012 Frpg2RequestMessage::RequestUpdatePlayerStatus: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1200 0012 Frpg2RequestMessage::RequestUpdatePlayerCharacterResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013EB2E8 0012 Frpg2RequestMessage::RequestUpdatePlayerCharacter: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1540 0012 Frpg2RequestMessage::RequestUpdateMirrorKnightSignResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E9938 0012 Frpg2RequestMessage::RequestUpdateMirrorKnightSign: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8738 0012 Frpg2RequestMessage::RequestUpdateLoginPlayerCharacterResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8704 0012 Frpg2RequestMessage::RequestUpdateLoginPlayerCharacter: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1818 0012 Frpg2RequestMessage::RequestUnregisterQuickMatchResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013EAB7C 0012 Frpg2RequestMessage::RequestUnregisterQuickMatch: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1164 0012 Frpg2RequestMessage::RequestSummonSignResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E9574 0012 Frpg2RequestMessage::RequestSummonSign: google_custom_ns::protobuf::MessageLite; [SI] | |
013F15A8 0012 Frpg2RequestMessage::RequestSummonMirrorKnightSignResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E9A3C 0012 Frpg2RequestMessage::RequestSummonMirrorKnightSign: google_custom_ns::protobuf::MessageLite; [SI] | |
013F0D20 0012 Frpg2RequestMessage::RequestSendPlayerList: google_custom_ns::protobuf::MessageLite; [SI] | |
013F0C84 0012 Frpg2RequestMessage::RequestSendMessageToSelectLanguagePlayersResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013F0C50 0012 Frpg2RequestMessage::RequestSendMessageToSelectLanguagePlayers: google_custom_ns::protobuf::MessageLite; [SI] | |
013F102C 0012 Frpg2RequestMessage::RequestSendMessageToPushClient: google_custom_ns::protobuf::MessageLite; [SI] | |
013F0C1C 0012 Frpg2RequestMessage::RequestSendMessageToPlayersResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E9D30 0012 Frpg2RequestMessage::RequestSendMessageToPlayers: google_custom_ns::protobuf::MessageLite; [SI] | |
013F0CEC 0012 Frpg2RequestMessage::RequestSendMessageToAllPlayersResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013F0CB8 0012 Frpg2RequestMessage::RequestSendMessageToAllPlayers: google_custom_ns::protobuf::MessageLite; [SI] | |
013EAC18 0012 Frpg2RequestMessage::RequestSearchQuickMatchResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013EABE4 0012 Frpg2RequestMessage::RequestSearchQuickMatch: google_custom_ns::protobuf::MessageLite; [SI] | |
013F10FC 0012 Frpg2RequestMessage::RequestRemoveSignResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E943C 0012 Frpg2RequestMessage::RequestRemoveSign: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1574 0012 Frpg2RequestMessage::RequestRemoveMirrorKnightSignResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E996C 0012 Frpg2RequestMessage::RequestRemoveMirrorKnightSign: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1268 0012 Frpg2RequestMessage::RequestRemoveBloodMessageResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8C80 0012 Frpg2RequestMessage::RequestRemoveBloodMessage: google_custom_ns::protobuf::MessageLite; [SI] | |
013F177C 0012 Frpg2RequestMessage::RequestRejectVisitResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013EA130 0012 Frpg2RequestMessage::RequestRejectVisit: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1198 0012 Frpg2RequestMessage::RequestRejectSignResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E95DC 0012 Frpg2RequestMessage::RequestRejectSign: google_custom_ns::protobuf::MessageLite; [SI] | |
013F18E8 0012 Frpg2RequestMessage::RequestRejectQuickMatchResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013EACB4 0012 Frpg2RequestMessage::RequestRejectQuickMatch: google_custom_ns::protobuf::MessageLite; [SI] | |
013F15DC 0012 Frpg2RequestMessage::RequestRejectMirrorKnightSignResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E9AA4 0012 Frpg2RequestMessage::RequestRejectMirrorKnightSign: google_custom_ns::protobuf::MessageLite; [SI] | |
013F16E0 0012 Frpg2RequestMessage::RequestRejectBreakInTargetResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E9E68 0012 Frpg2RequestMessage::RequestRejectBreakInTarget: google_custom_ns::protobuf::MessageLite; [SI] | |
013F17E4 0012 Frpg2RequestMessage::RequestRegisterQuickMatchResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013EAB48 0012 Frpg2RequestMessage::RequestRegisterQuickMatch: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1D2C 0012 Frpg2RequestMessage::RequestRegisterPowerStoneDataResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E87D4 0012 Frpg2RequestMessage::RequestRegisterPowerStoneData: google_custom_ns::protobuf::MessageLite; [SI] | |
013F129C 0012 Frpg2RequestMessage::RequestReentryBloodMessageResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8CB4 0012 Frpg2RequestMessage::RequestReentryBloodMessage: google_custom_ns::protobuf::MessageLite; [SI] | |
013ED930 0012 Frpg2RequestMessage::RequestQueryLoginServerInfoResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013ED8FC 0012 Frpg2RequestMessage::RequestQueryLoginServerInfo: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1B58 0012 Frpg2RequestMessage::RequestNotifyRingBellResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013EA678 0012 Frpg2RequestMessage::RequestNotifyRingBell: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1BF4 0012 Frpg2RequestMessage::RequestNotifyOfflineDeathCountResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013EA6E0 0012 Frpg2RequestMessage::RequestNotifyOfflineDeathCount: google_custom_ns::protobuf::MessageLite; [SI] | |
013F17B0 0012 Frpg2RequestMessage::RequestNotifyMirrorKnightResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013EA50C 0012 Frpg2RequestMessage::RequestNotifyMirrorKnight: google_custom_ns::protobuf::MessageLite; [SI] | |
013F19B8 0012 Frpg2RequestMessage::RequestNotifyLeaveSessionResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013EA5DC 0012 Frpg2RequestMessage::RequestNotifyLeaveSession: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1950 0012 Frpg2RequestMessage::RequestNotifyLeaveGuestPlayerResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013EA574 0012 Frpg2RequestMessage::RequestNotifyLeaveGuestPlayer: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1ABC 0012 Frpg2RequestMessage::RequestNotifyKillPlayerResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013EA644 0012 Frpg2RequestMessage::RequestNotifyKillPlayer: google_custom_ns::protobuf::MessageLite; [SI] | |
013EB418 0012 Frpg2RequestMessage::RequestNotifyKillEnemy_Enemy_count: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1AF0 0012 Frpg2RequestMessage::RequestNotifyKillEnemyResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013EB3E4 0012 Frpg2RequestMessage::RequestNotifyKillEnemy: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1984 0012 Frpg2RequestMessage::RequestNotifyJoinSessionResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013EA5A8 0012 Frpg2RequestMessage::RequestNotifyJoinSession: google_custom_ns::protobuf::MessageLite; [SI] | |
013F191C 0012 Frpg2RequestMessage::RequestNotifyJoinGuestPlayerResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013EA540 0012 Frpg2RequestMessage::RequestNotifyJoinGuestPlayer: google_custom_ns::protobuf::MessageLite; [SI] | |
013F19EC 0012 Frpg2RequestMessage::RequestNotifyDisconnectSessionResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013EA610 0012 Frpg2RequestMessage::RequestNotifyDisconnectSession: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1BC0 0012 Frpg2RequestMessage::RequestNotifyDeathResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013EA6AC 0012 Frpg2RequestMessage::RequestNotifyDeath: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1C28 0012 Frpg2RequestMessage::RequestNotifyBuyItemResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013EA714 0012 Frpg2RequestMessage::RequestNotifyBuyItem: google_custom_ns::protobuf::MessageLite; [SI] | |
013E7864 0012 Frpg2RequestMessage::RequestMeasureUploadBandwidthResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E7830 0012 Frpg2RequestMessage::RequestMeasureUploadBandwidth: google_custom_ns::protobuf::MessageLite; [SI] | |
013E78CC 0012 Frpg2RequestMessage::RequestMeasureDownloadBandwidthResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E7898 0012 Frpg2RequestMessage::RequestMeasureDownloadBandwidth: google_custom_ns::protobuf::MessageLite; [SI] | |
013F18B4 0012 Frpg2RequestMessage::RequestJoinQuickMatchResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013EAC4C 0012 Frpg2RequestMessage::RequestJoinQuickMatch: google_custom_ns::protobuf::MessageLite; [SI] | |
013F0AB0 0012 Frpg2RequestMessage::RequestHandshakeResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013ED964 0012 Frpg2RequestMessage::RequestHandshake: google_custom_ns::protobuf::MessageLite; [SI] | |
013EA060 0012 Frpg2RequestMessage::RequestGetVisitorListResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013EA02C 0012 Frpg2RequestMessage::RequestGetVisitorList: google_custom_ns::protobuf::MessageLite; [SI] | |
013E87A0 0012 Frpg2RequestMessage::RequestGetTotalDeathCountResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E876C 0012 Frpg2RequestMessage::RequestGetTotalDeathCount: google_custom_ns::protobuf::MessageLite; [SI] | |
013E9540 0012 Frpg2RequestMessage::RequestGetSignListResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E950C 0012 Frpg2RequestMessage::RequestGetSignList: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1A20 0012 Frpg2RequestMessage::RequestGetServerSidePlayerStatus: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1D94 0012 Frpg2RequestMessage::RequestGetRightMatchingAreaResponse_Area_info: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8940 0012 Frpg2RequestMessage::RequestGetRightMatchingAreaResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1D60 0012 Frpg2RequestMessage::RequestGetRightMatchingArea: google_custom_ns::protobuf::MessageLite; [SI] | |
013F13D4 0012 Frpg2RequestMessage::RequestGetRegulationFileResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013F13A0 0012 Frpg2RequestMessage::RequestGetRegulationFile: google_custom_ns::protobuf::MessageLite; [SI] | |
013E883C 0012 Frpg2RequestMessage::RequestGetPowerStoneRankingResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E890C 0012 Frpg2RequestMessage::RequestGetPowerStoneRankingRecordCountResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E88D8 0012 Frpg2RequestMessage::RequestGetPowerStoneRankingRecordCount: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8808 0012 Frpg2RequestMessage::RequestGetPowerStoneRanking: google_custom_ns::protobuf::MessageLite; [SI] | |
013E88A4 0012 Frpg2RequestMessage::RequestGetPowerStoneMyRankingResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8870 0012 Frpg2RequestMessage::RequestGetPowerStoneMyRanking: google_custom_ns::protobuf::MessageLite; [SI] | |
013F0F28 0012 Frpg2RequestMessage::RequestGetPlayerConnectGameServerResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013F0EC0 0012 Frpg2RequestMessage::RequestGetPlayerConnectGameServer: google_custom_ns::protobuf::MessageLite; [SI] | |
013E85CC 0012 Frpg2RequestMessage::RequestGetPlayerCharacterResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E86D0 0012 Frpg2RequestMessage::RequestGetPlayerCharacterListResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E869C 0012 Frpg2RequestMessage::RequestGetPlayerCharacterList: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8598 0012 Frpg2RequestMessage::RequestGetPlayerCharacter: google_custom_ns::protobuf::MessageLite; [SI] | |
013E9A08 0012 Frpg2RequestMessage::RequestGetMirrorKnightSignListResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E99D4 0012 Frpg2RequestMessage::RequestGetMirrorKnightSignList: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8634 0012 Frpg2RequestMessage::RequestGetLoginPlayerCharacterResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8600 0012 Frpg2RequestMessage::RequestGetLoginPlayerCharacter: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8F68 0012 Frpg2RequestMessage::RequestGetGhostDataListResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8F34 0012 Frpg2RequestMessage::RequestGetGhostDataList: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8234 0012 Frpg2RequestMessage::RequestGetDeadingGhostResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8200 0012 Frpg2RequestMessage::RequestGetDeadingGhost: google_custom_ns::protobuf::MessageLite; [SI] | |
013F0F90 0012 Frpg2RequestMessage::RequestGetConnectionCountResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013F0F5C 0012 Frpg2RequestMessage::RequestGetConnectionCount: google_custom_ns::protobuf::MessageLite; [SI] | |
013E9D98 0012 Frpg2RequestMessage::RequestGetBreakInTargetListResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E9D64 0012 Frpg2RequestMessage::RequestGetBreakInTargetList: google_custom_ns::protobuf::MessageLite; [SI] | |
013E81CC 0012 Frpg2RequestMessage::RequestGetBloodstainListResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8198 0012 Frpg2RequestMessage::RequestGetBloodstainList: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8D50 0012 Frpg2RequestMessage::RequestGetBloodMessageListResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8D1C 0012 Frpg2RequestMessage::RequestGetBloodMessageList: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8DEC 0012 Frpg2RequestMessage::RequestGetBloodMessageEvaluationResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8DB8 0012 Frpg2RequestMessage::RequestGetBloodMessageEvaluation: google_custom_ns::protobuf::MessageLite; [SI] | |
013E799C 0012 Frpg2RequestMessage::RequestGetAnnounceMessageListResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E7968 0012 Frpg2RequestMessage::RequestGetAnnounceMessageList: google_custom_ns::protobuf::MessageLite; [SI] | |
013F12D0 0012 Frpg2RequestMessage::RequestEvaluateBloodMessageResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8D84 0012 Frpg2RequestMessage::RequestEvaluateBloodMessage: google_custom_ns::protobuf::MessageLite; [SI] | |
013F0FC4 0012 Frpg2RequestMessage::RequestDisconnectUser: google_custom_ns::protobuf::MessageLite; [SI] | |
013F0FF8 0012 Frpg2RequestMessage::RequestDisconnectAllUser: google_custom_ns::protobuf::MessageLite; [SI] | |
013E93D4 0012 Frpg2RequestMessage::RequestCreateSignResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E93A0 0012 Frpg2RequestMessage::RequestCreateSign: google_custom_ns::protobuf::MessageLite; [SI] | |
013E9904 0012 Frpg2RequestMessage::RequestCreateMirrorKnightSignResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E98D0 0012 Frpg2RequestMessage::RequestCreateMirrorKnightSign: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1338 0012 Frpg2RequestMessage::RequestCreateGhostDataResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8F00 0012 Frpg2RequestMessage::RequestCreateGhostData: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8130 0012 Frpg2RequestMessage::RequestCreateBloodstain: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8C4C 0012 Frpg2RequestMessage::RequestCreateBloodMessageResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8C18 0012 Frpg2RequestMessage::RequestCreateBloodMessage: google_custom_ns::protobuf::MessageLite; [SI] | |
013F0E8C 0012 Frpg2RequestMessage::RequestCheckLoginResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013F0E24 0012 Frpg2RequestMessage::RequestCheckLogin: google_custom_ns::protobuf::MessageLite; [SI] | |
013F16AC 0012 Frpg2RequestMessage::RequestBreakInTargetResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E9DCC 0012 Frpg2RequestMessage::RequestBreakInTarget: google_custom_ns::protobuf::MessageLite; [SI] | |
013E7934 0012 Frpg2RequestMessage::RequestBenchmarkThroughputResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013E7900 0012 Frpg2RequestMessage::RequestBenchmarkThroughput: google_custom_ns::protobuf::MessageLite; [SI] | |
013F14A4 0012 Frpg2RequestMessage::RegulationFileUpdatePushMessage: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1470 0012 Frpg2RequestMessage::RegulationFileUpdateMessage: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1408 0012 Frpg2RequestMessage::RegulationFileMessage: google_custom_ns::protobuf::MessageLite; [SI] | |
013F143C 0012 Frpg2RequestMessage::RegulationFileDiffData: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1C90 0012 Frpg2RequestMessage::RankingRotationID: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1CC4 0012 Frpg2RequestMessage::RankingRecordCount: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1880 0012 Frpg2RequestMessage::QuickMatchData: google_custom_ns::protobuf::MessageLite; [SI] | |
013EA0FC 0012 Frpg2RequestMessage::PushRequestVisit: google_custom_ns::protobuf::MessageLite; [SI] | |
013E95A8 0012 Frpg2RequestMessage::PushRequestSummonSign: google_custom_ns::protobuf::MessageLite; [SI] | |
013E9A70 0012 Frpg2RequestMessage::PushRequestSummonMirrorKnightSign: google_custom_ns::protobuf::MessageLite; [SI] | |
013EA094 0012 Frpg2RequestMessage::PushRequestRemoveVisitor: google_custom_ns::protobuf::MessageLite; [SI] | |
013E9470 0012 Frpg2RequestMessage::PushRequestRemoveSign: google_custom_ns::protobuf::MessageLite; [SI] | |
013EAD50 0012 Frpg2RequestMessage::PushRequestRemoveQuickMatch: google_custom_ns::protobuf::MessageLite; [SI] | |
013E99A0 0012 Frpg2RequestMessage::PushRequestRemoveMirrorKnightSign: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1678 0012 Frpg2RequestMessage::PushRequestRemoveBreakInTarget: google_custom_ns::protobuf::MessageLite; [SI] | |
013EA164 0012 Frpg2RequestMessage::PushRequestRejectVisit: google_custom_ns::protobuf::MessageLite; [SI] | |
013E9610 0012 Frpg2RequestMessage::PushRequestRejectSign: google_custom_ns::protobuf::MessageLite; [SI] | |
013EACE8 0012 Frpg2RequestMessage::PushRequestRejectQuickMatch: google_custom_ns::protobuf::MessageLite; [SI] | |
013E9AD8 0012 Frpg2RequestMessage::PushRequestRejectMirrorKnightSign: google_custom_ns::protobuf::MessageLite; [SI] | |
013E9E9C 0012 Frpg2RequestMessage::PushRequestRejectBreakInTarget: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1B8C 0012 Frpg2RequestMessage::PushRequestNotifyRingBell: google_custom_ns::protobuf::MessageLite; [SI] | |
013EAC80 0012 Frpg2RequestMessage::PushRequestJoinQuickMatch: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1060 0012 Frpg2RequestMessage::PushRequestHeader: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1304 0012 Frpg2RequestMessage::PushRequestEvaluateBloodMessage: google_custom_ns::protobuf::MessageLite; [SI] | |
013E9E00 0012 Frpg2RequestMessage::PushRequestBreakInTarget: google_custom_ns::protobuf::MessageLite; [SI] | |
013EAD1C 0012 Frpg2RequestMessage::PushRequestAllowQuickMatch: google_custom_ns::protobuf::MessageLite; [SI] | |
013E9E34 0012 Frpg2RequestMessage::PushRequestAllowBreakInTarget: google_custom_ns::protobuf::MessageLite; [SI] | |
013F0D88 0012 Frpg2RequestMessage::PushLoginUserInfo: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1CF8 0012 Frpg2RequestMessage::PowerStoneRankingDataPack: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1C5C 0012 Frpg2RequestMessage::PowerStoneRankingData: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1A54 0012 Frpg2RequestMessage::PlayerStatusUploadConfig: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1A88 0012 Frpg2RequestMessage::PlayerInfoUploadConfigPushMessage: google_custom_ns::protobuf::MessageLite; [SI] | |
013F0EF4 0012 Frpg2RequestMessage::PlayerConnectServerInfo: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8668 0012 Frpg2RequestMessage::PlayerCharacterID: google_custom_ns::protobuf::MessageLite; [SI] | |
013F11CC 0012 Frpg2RequestMessage::PlayerCharacterData: google_custom_ns::protobuf::MessageLite; [SI] | |
013F0DF0 0012 Frpg2RequestMessage::NotifyLogoutToPushServer: google_custom_ns::protobuf::MessageLite; [SI] | |
013F0DBC 0012 Frpg2RequestMessage::NotifyLoginToPushServer: google_custom_ns::protobuf::MessageLite; [SI] | |
013F0D54 0012 Frpg2RequestMessage::NotifyClientServerInfoToPushServer: google_custom_ns::protobuf::MessageLite; [SI] | |
013EC6E4 0012 Frpg2RequestMessage::NRLoggingMessage: google_custom_ns::protobuf::MessageLite; [SI] | |
013F0BE8 0012 Frpg2RequestMessage::NRLogUploadRequest: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8564 0012 Frpg2RequestMessage::MatchingParameter: google_custom_ns::protobuf::MessageLite; [SI] | |
013F0BB4 0012 Frpg2RequestMessage::ManagementTextMessage: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1B24 0012 Frpg2RequestMessage::LoginClientInfo: google_custom_ns::protobuf::MessageLite; [SI] | |
013F136C 0012 Frpg2RequestMessage::GhostData: google_custom_ns::protobuf::MessageLite; [SI] | |
013ED9CC 0012 Frpg2RequestMessage::GetServiceStatusResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013ED998 0012 Frpg2RequestMessage::GetServiceStatus: google_custom_ns::protobuf::MessageLite; [SI] | |
013F0B18 0012 Frpg2RequestMessage::GetConnectGameServerPortIdResponse: google_custom_ns::protobuf::MessageLite; [SI] | |
013F0B80 0012 Frpg2RequestMessage::DateTime: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8164 0012 Frpg2RequestMessage::CellLimitData: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1644 0012 Frpg2RequestMessage::BreakInTargetData: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1094 0012 Frpg2RequestMessage::BloodstainInfo: google_custom_ns::protobuf::MessageLite; [SI] | |
013F1234 0012 Frpg2RequestMessage::BloodMessageData: google_custom_ns::protobuf::MessageLite; [SI] | |
013E8CE8 0012 Frpg2RequestMessage::BloodMessageCellLimitData: google_custom_ns::protobuf::MessageLite; [SI] | |
013F150C 0012 Frpg2RequestMessage::AnnounceMessageDataList: google_custom_ns::protobuf::MessageLite; [SI] | |
013F14D8 0012 Frpg2RequestMessage::AnnounceMessageData: google_custom_ns::protobuf::MessageLite; [SI] | |
013EB218 0012 Frpg2PlayerData::WeaponStatus: google_custom_ns::protobuf::MessageLite; [SI] | |
013EA4D8 0012 Frpg2PlayerData::Vector: google_custom_ns::protobuf::MessageLite; [SI] | |
013EB17C 0012 Frpg2PlayerData::StatsInfo_Bonfire_levels: google_custom_ns::protobuf::MessageLite; [SI] | |
013EB148 0012 Frpg2PlayerData::StatsInfo: google_custom_ns::protobuf::MessageLite; [SI] | |
013F2094 0012 Frpg2PlayerData::ServerSideStatus: google_custom_ns::protobuf::MessageLite; [SI] | |
013F2060 0012 Frpg2PlayerData::PlayerStatus_Phantom_leave_at: google_custom_ns::protobuf::MessageLite; [SI] | |
013EB0AC 0012 Frpg2PlayerData::PlayerStatus: google_custom_ns::protobuf::MessageLite; [SI] | |
013EB078 0012 Frpg2PlayerData::PlayerLocation: google_custom_ns::protobuf::MessageLite; [SI] | |
013EB1E4 0012 Frpg2PlayerData::PhysicalStatus: google_custom_ns::protobuf::MessageLite; [SI] | |
013EB114 0012 Frpg2PlayerData::PhantomTypeCount: google_custom_ns::protobuf::MessageLite; [SI] | |
013EB1B0 0012 Frpg2PlayerData::LevelStatus: google_custom_ns::protobuf::MessageLite; [SI] | |
013EB0E0 0012 Frpg2PlayerData::ItemUsingInfo: google_custom_ns::protobuf::MessageLite; [SI] | |
013EB280 0012 Frpg2PlayerData::EquipmentInfo: google_custom_ns::protobuf::MessageLite; [SI] | |
013F202C 0012 Frpg2PlayerData::DateTime: google_custom_ns::protobuf::MessageLite; [SI] | |
013EB24C 0012 Frpg2PlayerData::ArmorStatus: google_custom_ns::protobuf::MessageLite; [SI] | |
013EB2B4 0012 Frpg2PlayerData::AllStatus: google_custom_ns::protobuf::MessageLite; [SI] | |
013E7FAC 0007 Frpg2ClientLib::RequestStatusForPolling: Frpg2Sv::RequestStatusEntityBase, DLUT::DLReferenceCountObject; [SI] | |
013E7F8C 0007 Frpg2ClientLib::RequestStatusForDefault: Frpg2Sv::RequestStatusEntityBase, DLUT::DLReferenceCountObject; [SI] | |
013E7F84 0001 Frpg2ClientLib::RequestManager; [SI] | |
013E8BE0 0001 Frpg2ClientLib::RequestManager::InternalMemoryObjectModel; [SI] | |
013EA010 0006 Frpg2ClientLib::Frpg2VisitorImpl: Frpg2ClientLib::Frpg2Visitor, DLUT::DLNonCopyable; [SI] | |
013E9374 0010 Frpg2ClientLib::Frpg2SignImpl: Frpg2ClientLib::Frpg2Sign, DLUT::DLNonCopyable; [SI] | |
013E8974 0022 Frpg2ClientLib::Frpg2PlayerImpl: Frpg2ClientLib::Frpg2Player, DLUT::DLNonCopyable; [SI] | |
013E98A4 0010 Frpg2ClientLib::Frpg2MirrorKnightSignImpl: Frpg2ClientLib::Frpg2MirrorKnightSign, DLUT::DLNonCopyable; [SI] | |
012C4B98 0001 Frpg2ClientLib::Frpg2MemoryObjectModel; [SI] | |
013E8EEC 0004 Frpg2ClientLib::Frpg2GhostImpl: Frpg2ClientLib::Frpg2Ghost, DLUT::DLNonCopyable; [SI] | |
013E79D4 0041 Frpg2ClientLib::Frpg2ClientImpl: Frpg2ClientLib::Frpg2Client; [SI] | |
013E7754 0041 Frpg2ClientLib::Frpg2Client; [SI] | |
013E9D10 0007 Frpg2ClientLib::Frpg2BreakInImpl: Frpg2ClientLib::Frpg2BreakIn, DLUT::DLNonCopyable; [SI] | |
013E8114 0006 Frpg2ClientLib::Frpg2BloodstainImpl: Frpg2ClientLib::Frpg2Bloodstain, DLUT::DLNonCopyable; [SI] | |
013E8BE8 0011 Frpg2ClientLib::Frpg2BloodMessageImpl: Frpg2ClientLib::Frpg2BloodMessage, DLUT::DLNonCopyable; [SI] | |
012B2258 0001 FrontendEx::SceneObjProxy: FrontendEx::ComponentProxy; [SI] | |
012B1AD8 0001 FrontendEx::SceneFrameCtrl: FrontendEx::FrameCtrl; [SI] | |
012B1A30 0009 FrontendEx::FexTextTabSpec: FrontendEx::FexButtonSpec; [SI] | |
012B224C 0002 FrontendEx::FexScene: FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B2210 0008 FrontendEx::FexScene: FrontendEx::FeGroupStack; [MI] | |
012B2234 0003 FrontendEx::FexScene: FeSceneBase, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B1F00 0008 FrontendEx::FexMenuWindow: FrontendEx::FeGroupStack; [SI] | |
012B5354 0040 FrontendEx::FexMenu<FrontendEx::FexGroupListLR>: FrontendEx::FexGroupListLR, FrontendEx::FexGroupList<FeGroupListLR>, FeGroupListLR, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B5330 0008 FrontendEx::FexMenu<FrontendEx::FexGroupListLR>: FrontendEx::FeGroupStack; [MI] | |
012B1AF0 0002 FrontendEx::FexLayoutSceneProxy: FrontendEx::FexLayoutResourceProxy; [SI] | |
012B1AFC 0002 FrontendEx::FexLayoutSceneHolder: FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy; [SI] | |
012B2064 0004 FrontendEx::FexLayoutBndResourceProxy::FexLoadResourceExecJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B2334 0001 FrontendEx::FexLayoutBndResourceProxy: FrontendEx::FexLayoutResourceProxy; [SI] | |
012B30E8 0008 FrontendEx::FexGroupList<FeGroupListUD>: FrontendEx::FeGroupStack; [MI] | |
012B310C 0040 FrontendEx::FexGroupList<FeGroupListUD>: FeGroupListUD, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B5268 0008 FrontendEx::FexGroupList<FeGroupListLR>: FrontendEx::FeGroupStack; [MI] | |
012B528C 0040 FrontendEx::FexGroupList<FeGroupListLR>: FeGroupListLR, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B1BFC 0008 FrontendEx::FexGroupList<FeGroupGrid>: FrontendEx::FeGroupStack; [MI] | |
012B1C24 0040 FrontendEx::FexGroupList<FeGroupGrid>: FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B30D4 0004 FrontendEx::FexGroupExecJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B1FF4 0011 FrontendEx::FexGridControl::LayoutProxyStdImpl: FrontendEx::FexGridControl::LayoutProxy, DLUT::DLReferenceCountObject; [SI] | |
012B1F4C 0041 FrontendEx::FexGridControl: FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B1F24 0008 FrontendEx::FexGridControl: FrontendEx::FeGroupStack; [MI] | |
012B1EE4 0002 FrontendEx::FexDynamicLayoutScene: FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy; [SI] | |
012B2E28 0004 FrontendEx::FexDynamicGroupExecJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B2320 0004 FrontendEx::FexCommandSelectJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B1BCC 0011 FrontendEx::FexCommandSelectDialog::GridLayoutAdapter: FrontendEx::FexGridControl::LayoutProxy, DLUT::DLReferenceCountObject; [SI] | |
012B22CC 0017 FrontendEx::FexCommandSelectDialog::CustomResourceProxy: FrontendEx::FexCommandSelectDialog::ResourceProxy, DLUT::DLReferenceCountObject; [SI] | |
012B2314 0002 FrontendEx::FexCommandSelectDialog::Command: DLUT::DLReferenceCountObject; [SI] | |
012B1CEC 0044 FrontendEx::FexCommandSelectDialog: FrontendEx::FexGridControl, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B1CC8 0008 FrontendEx::FexCommandSelectDialog: FrontendEx::FeGroupStack; [MI] | |
012B1EF0 0003 FrontendEx::FeGroupStack; [SI] | |
012B2E00 0002 FrontendEx::FeGroupFactory; [SI] | |
012B24C0 0004 FrontendEx::ConfirmMessageJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B2104 0001 FrontendEx::ConfirmMessageDialog: FeGroupCheckDialog, FeGroupBase; [SI] | |
012B1DAC 0001 FrontendEx::ComponentSizeProperty: FrontendEx::ComponentProperty_VECTOR2; [SI] | |
012B1DBC 0001 FrontendEx::ComponentProxy; [SI] | |
012B1DB4 0001 FrontendEx::ComponentPositionProperty: FrontendEx::ComponentProperty_VECTOR2; [SI] | |
012B1DC4 0001 FrontendEx::ComponentHolder: FrontendEx::ComponentProxy; [SI] | |
012B1DA0 0002 FrontendEx::ComponentFrameCtrl: FrontendEx::FrameCtrl; [SI] | |
012B24D4 0004 FrontendEx::CautionMessageJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B242C 0031 FrontendEx::CautionMessageDialog: FeGroupCautionDialog, FeGroupBase; [SI] | |
012DCE84 0009 FreeOrthoCameraOperator: OrthoCameraOperator, CameraOperator; [SI] | |
012DCDD4 0011 FreeCameraOperator: PerspectiveCameraOperator, CameraOperator; [SI] | |
01351524 0090 FontSet; [SI] | |
0134DE94 0017 FontBinderFileResourceObject: FileResourceObject, ResourceObject; [SI] | |
012CBDCC 0007 FlverTexture: MdlTexture, DLNonAtomicReferenceCountObject; [SI] | |
012C456C 0002 FlverModelShaderReplacer; [SI] | |
0134E5B4 0017 FlverModelDataAdapter: ModelDataBase, DLUT::DLReferenceCountObject; [SI] | |
0134E7C0 0009 FlverModelDC: ModelDC; [SI] | |
0134E80C 0013 FlverMaterial: MdlMaterial; [SI] | |
0134DC24 0017 FlverFileCap: FileResourceObject, ResourceObject; [SI] | |
013510B0 0001 Flver::MdlVtxDecl2; [SI] | |
0135111C 0001 Flver::MdlVtxBuf2; [SI] | |
0135112C 0001 Flver::MdlPrim2; [SI] | |
01351144 0001 Flver::MdlObj; [SI] | |
0135113C 0001 Flver::MdlMtx; [SI] | |
01351124 0001 Flver::MdlIdxBuf2; [SI] | |
01351134 0001 Flver::MdlDmy; [SI] | |
012C0654 0007 Flver::FlverResourceFactory; [SI] | |
012CCCBC 0002 Flver::FlverModelVertexStreamPatch; [SI] | |
0134E558 0001 Flver::FlverModelRenderer; [SI] | |
012CF3F0 0003 Flver::FlverModelMaterialPatch; [SI] | |
012CBA50 0003 Flver::FlverModelInstanceParam; [SI] | |
0134E5A4 0002 Flver::FlverModelData: DLUT::DLReferenceCountObject; [SI] | |
012B273C 0004 FixOrderJobSequence: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012DE834 0015 FilterParamVer3::KatanaFilterParamReaderImplVer3: FilterParamVer2::KatanaFilterParamReaderImplVer2, FilterParamVer1::KatanaFilterParamReaderImplVer1, KatanaFilterParamReaderImplBase; [SI] | |
0134BB10 0003 FilterManager: AppSystemMessageListener; [SI] | |
0134B3BC 0017 FileResourceObject: ResourceObject; [SI] | |
0134FF90 0011 FileReadOperation: FileOperation, DLUT::DLReferenceCountObject; [SI] | |
01350540 0009 FileOperation: DLUT::DLReferenceCountObject; [SI] | |
01351070 0003 FileFontSet: FontSet; [SI] | |
012B2058 0002 FexNullLayoutScene: FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy; [SI] | |
012B51D4 0025 FexButton: FeObjectButtonEx, FeObjectBase; [SI] | |
012B7DA4 0002 FeWarehouseNpcMenu; [MI] | |
012B7DB0 0002 FeWarehouseNpcMenu: FeWarehouseBase, FrontendEx::FeGroupFactory; [MI] | |
012B2A40 0002 FeWarehouseBase; [SI] | |
012B9F58 0003 FeTransitionEqualValue<signed char>: FeTransitionBase; [SI] | |
012B990C 0003 FeTransitionEqualValue<int>: FeTransitionBase; [SI] | |
012B998C 0003 FeTransitionEqualValue<bool>: FeTransitionBase; [SI] | |
012B97C8 0003 FeTransitionBase; [SI] | |
01351DB0 0003 FeTextureHolder: FeTextureProxy, DLUT::DLReferenceCountObject; [SI] | |
012B86EC 0002 FeTestBonfireWarehouse; [MI] | |
012B86F8 0001 FeTestBonfireWarehouse: FrontendEx::FeGroupFactory; [MI] | |
012B8700 0002 FeTestBonfireWarehouse: FeWarehouseBase, FeInventoryJobFactory, FrontendEx::FeGroupFactory; [MI] | |
012B8154 0004 FeTestBonfireSpellBookItemSelectMenu; [MI] | |
012B8074 0004 FeTestBonfireSpellBookItemSelectMenu::SpellBookItemList: ItemSelectDialog::ItemList, DLUT::DLReferenceCountObject; [SI] | |
012B8168 0001 FeTestBonfireSpellBookItemSelectMenu: ItemSelectDialog::Listener; [MI] | |
012B8170 0008 FeTestBonfireSpellBookItemSelectMenu: FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012B8194 0046 FeTestBonfireSpellBookItemSelectMenu: FeItemSelectBaseMenu, FrontendEx::FexMenu<FrontendEx::FexGroupListLR>, FrontendEx::FexGroupListLR, FrontendEx::FexGroupList<FeGroupListLR>, FeGroupListLR, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012E2414 0003 FeTalkBack: FeSceneBase; [SI] | |
012E21D8 0003 FeTalk: FeSceneBase; [SI] | |
012B4254 0025 FeSystemSettingButton: FeObjectButtonEx, FeObjectBase; [SI] | |
012B9CB4 0008 FeSubStateWarningNoCopy: FeSubStateBase; [SI] | |
012B9858 0008 FeSubStateTitleUserPolicy: FeSubStateBase; [SI] | |
012B9DF8 0003 FeSubStateTitleTopMenu::_TransitionNewGame: FeTransitionEqualValue<int>, FeTransitionBase; [SI] | |
012B9CFC 0008 FeSubStateTitleTopMenu: FeSubStateBase; [SI] | |
012B97D8 0008 FeSubStateTitleSteamNetworkCheck: FeSubStateBase; [SI] | |
012B9B88 0008 FeSubStateTitleSteamLoadSystemData: FeSubStateBase; [SI] | |
012B9DB0 0008 FeSubStateTitleStartIngame: FeSubStateBase; [SI] | |
012B9DD4 0008 FeSubStateTitleShutdown: FeSubStateBase; [SI] | |
012B98E8 0008 FeSubStateTitleSetOfflineMode: FeSubStateBase; [SI] | |
012B99CC 0013 FeSubStateTitleSaveSystemData: FeSubStateProcessWindowBase, FeSubStateBase; [SI] | |
012B99A8 0008 FeSubStateTitleSaveFirst: FeSubStateBase; [SI] | |
012B9B50 0003 FeSubStateTitleRegulationSave; [MI] | |
012B9B60 0009 FeSubStateTitleRegulationSave: FeJobUsableSubState, FeSubStateBase, FrontendEx::FeGroupStack; [MI] | |
012B9D8C 0008 FeSubStateTitlePrologue: FeSubStateBase; [SI] | |
012B9D68 0008 FeSubStateTitlePlayerInformation: FeSubStateBase; [SI] | |
012B9954 0003 FeSubStateTitlePS3RegulationCheck; [MI] | |
012B9964 0009 FeSubStateTitlePS3RegulationCheck: FeJobUsableSubState, FeSubStateBase, FrontendEx::FeGroupStack; [MI] | |
012B97FC 0008 FeSubStateTitlePS3PsnSignIn: FeSubStateBase; [SI] | |
012B9D20 0008 FeSubStateTitleOptionScreen: FeSubStateBase; [SI] | |
012B9D44 0008 FeSubStateTitleOptionGame: FeSubStateBase; [SI] | |
012B9BAC 0012 FeSubStateTitleOnlineCheckFailWarn: FeSubStateCommonWindowBase, FeSubStateBase; [SI] | |
012B987C 0013 FeSubStateTitleOnlineCheck: FeSubStateProcessWindowSimple, FeSubStateProcessWindowBase, FeSubStateBase; [SI] | |
012B9CD8 0008 FeSubStateTitleMain: FeSubStateBase; [SI] | |
012B9C90 0008 FeSubStateTitleLogo: FeSubStateBase; [SI] | |
012B9B2C 0008 FeSubStateTitleLoadRegulationInDLC: FeSubStateBase; [SI] | |
012B9A50 0013 FeSubStateTitleLoadProfile: FeSubStateProcessWindowBase, FeSubStateBase; [SI] | |
012B9A2C 0008 FeSubStateTitleLoadDataList: FeSubStateBase; [SI] | |
012B9C6C 0008 FeSubStateTitleInitBranch: FeSubStateBase; [SI] | |
012B9BE0 0012 FeSubStateTitleInformationFailWarn: FeSubStateCommonWindowBase, FeSubStateBase; [SI] | |
012B9E14 0008 FeSubStateTitleInformation: FeSubStateBase; [SI] | |
012B9820 0013 FeSubStateTitleGameServerLogin: FeSubStateProcessWindowBase, FeSubStateBase; [SI] | |
012B9A88 0012 FeSubStateTitleDeleteProfile: FeSubStateCommonWindow, FeSubStateCommonWindowBase, FeSubStateBase; [SI] | |
012B9A08 0008 FeSubStateTitleDeleteDataList: FeSubStateBase; [SI] | |
012B9AE0 0012 FeSubStateTitleDLCErrorDialog: FeSubStateCommonWindow, FeSubStateCommonWindowBase, FeSubStateBase; [SI] | |
012B9ABC 0008 FeSubStateTitleCheckDLC: FeSubStateBase; [SI] | |
012B9EFC 0013 FeSubStateProcessWindowSimple: FeSubStateProcessWindowBase, FeSubStateBase; [SI] | |
012B9EC4 0013 FeSubStateProcessWindowBase: FeSubStateBase; [SI] | |
012B97A0 0008 FeSubStatePenaltyWarn: FeSubStateBase; [SI] | |
012B98B4 0012 FeSubStateOfflineModeWindow: FeSubStateCommonWindowBase, FeSubStateBase; [SI] | |
012B9F34 0008 FeSubStateFadeOut: FeSubStateBase; [SI] | |
012B9E90 0012 FeSubStateCommonWindowBase: FeSubStateBase; [SI] | |
012B976C 0012 FeSubStateCommonWindow: FeSubStateCommonWindowBase, FeSubStateBase; [SI] | |
012B9748 0008 FeSubStateBase; [SI] | |
012B92AC 0010 FeStateTitle: FeMainStateBase; [SI] | |
012B9E70 0003 FeStateFlow; [SI] | |
012B2DF4 0002 FeSortWarehouse: FeWarehouseBase; [SI] | |
012B9154 0004 FeSoftKeyImputJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B7E0C 0003 FeSoeneSpeciallyTreatedItemUseCheck: FeSceneBase; [SI] | |
012B1B2C 0003 FeSimpleCommandPredicate<FeStaticFunctor<bool>>: FeCommandPredicate, DLUT::DLReferenceCountObject; [SI] | |
012B7E68 0003 FeSimpleCommandPredicate<FeConstMemberFunctor<FrontendEx::FexGroupList<FeGroupListUD>,bool>>: FeCommandPredicate, DLUT::DLReferenceCountObject; [SI] | |
012B73CC 0003 FeSimpleCommandPredicate<FeConstMemberFunctor<FrontendEx::FexGroupList<FeGroupListLR>,bool>>: FeCommandPredicate, DLUT::DLReferenceCountObject; [SI] | |
012B1BA8 0003 FeSimpleCommandPredicate<FeConstMemberFunctor<FrontendEx::FexGroupList<FeGroupGrid>,bool>>: FeCommandPredicate, DLUT::DLReferenceCountObject; [SI] | |
012B1B4C 0003 FeSimpleCommandPredicate<FeConstMemberFunctor<FrontendEx::FexCommandSelectDialog,bool>>: FeCommandPredicate, DLUT::DLReferenceCountObject; [SI] | |
012B803C 0003 FeSimpleCommandPredicate<FeConstMemberFunctor<FeTestBonfireSpellBookItemSelectMenu,bool>>: FeCommandPredicate, DLUT::DLReferenceCountObject; [SI] | |
012B35E4 0003 FeSimpleCommandPredicate<FeConstMemberFunctor<FeSceneRepatriationWindow,bool>>: FeCommandPredicate, DLUT::DLReferenceCountObject; [SI] | |
012B73AC 0003 FeSimpleCommandPredicate<FeConstMemberFunctor<FeItemTradeMenu,bool>>: FeCommandPredicate, DLUT::DLReferenceCountObject; [SI] | |
012B738C 0003 FeSimpleCommandPredicate<FeConstMemberFunctor<FeItemSelectBaseMenu,bool>>: FeCommandPredicate, DLUT::DLReferenceCountObject; [SI] | |
012B7A3C 0003 FeSimpleCommandPredicate<FeConstMemberFunctor<FeItemBoxMenu,bool>>: FeCommandPredicate, DLUT::DLReferenceCountObject; [SI] | |
012B93A8 0003 FeSimpleCommandPredicate<FeConstMemberFunctor<FeGroupTitleDataList,bool>>: FeCommandPredicate, DLUT::DLReferenceCountObject; [SI] | |
012B7E48 0003 FeSimpleCommandPredicate<FeConstMemberFunctor<FeGroupTestBonfireLevelUp,bool>>: FeCommandPredicate, DLUT::DLReferenceCountObject; [SI] | |
012B2E60 0003 FeSimpleCommandPredicate<FeConstMemberFunctor<FeGroupRanking,bool>>: FeCommandPredicate, DLUT::DLReferenceCountObject; [SI] | |
012B5168 0003 FeSimpleCommandPredicate<FeConstMemberFunctor<FeGroupItemEquip,bool>>: FeCommandPredicate, DLUT::DLReferenceCountObject; [SI] | |
012B3F04 0003 FeSimpleCommandPredicate<FeConstMemberFunctor<FeGroupIngameMessageWrite,bool>>: FeCommandPredicate, DLUT::DLReferenceCountObject; [SI] | |
012B3F24 0003 FeSimpleCommandPredicate<FeConstMemberFunctor<FeGroupIngameMessageHistory,bool>>: FeCommandPredicate, DLUT::DLReferenceCountObject; [SI] | |
012B4320 0003 FeSimpleCommandPredicate<FeConstMemberFunctor<FeGroupInGameSystemSettingBase,bool>>: FeCommandPredicate, DLUT::DLReferenceCountObject; [SI] | |
012B61AC 0003 FeSimpleCommandPredicate<FeConstMemberFunctor<FeGroupInGameMenuStatusStatus,bool>>: FeCommandPredicate, DLUT::DLReferenceCountObject; [SI] | |
012B61CC 0003 FeSimpleCommandPredicate<FeConstMemberFunctor<FeGroupInGameMenuStatusInfo,bool>>: FeCommandPredicate, DLUT::DLReferenceCountObject; [SI] | |
012B3A2C 0003 FeSimpleCommandPredicate<FeConstMemberFunctor<FeGroupInGameMenuInventory2,bool>>: FeCommandPredicate, DLUT::DLReferenceCountObject; [SI] | |
012B3820 0003 FeSimpleCommandPredicate<FeConstMemberFunctor<FeGroupInGameMenuGestureTop,bool>>: FeCommandPredicate, DLUT::DLReferenceCountObject; [SI] | |
012B3840 0003 FeSimpleCommandPredicate<FeConstMemberFunctor<FeGroupInGameMenuGestureSelect,bool>>: FeCommandPredicate, DLUT::DLReferenceCountObject; [SI] | |
012B519C 0003 FeSimpleCommandPredicate<FeConstMemberFunctor<FeGroupInGameMenuEquipTop,bool>>: FeCommandPredicate, DLUT::DLReferenceCountObject; [SI] | |
012B8D18 0003 FeSimpleCommandPredicate<FeConstMemberFunctor<FeGroupCharaMakingPalette,bool>>: FeCommandPredicate, DLUT::DLReferenceCountObject; [SI] | |
012B9060 0003 FeSimpleCommandPredicate<FeConstMemberFunctor<FeGroupCharaMakingMontage,bool>>: FeCommandPredicate, DLUT::DLReferenceCountObject; [SI] | |
012B8C30 0003 FeSimpleCommandPredicate<FeConstMemberFunctor<FeGroupCharaMakingHorizontalGauge,bool>>: FeCommandPredicate, DLUT::DLReferenceCountObject; [SI] | |
012B8AA4 0003 FeSimpleCommandPredicate<FeConstMemberFunctor<FeGroupCharaMakingEquipDisplay,bool>>: FeCommandPredicate, DLUT::DLReferenceCountObject; [SI] | |
012B1B1C 0003 FeSimpleCommandExecFunctor<FeStaticFunctor<bool>>: FeCommandExecFunctor, DLUT::DLReferenceCountObject; [SI] | |
012B7E58 0003 FeSimpleCommandExecFunctor<FeMemberFunctor<FrontendEx::FexGroupList<FeGroupListUD>,void>>: FeCommandExecFunctor, DLUT::DLReferenceCountObject; [SI] | |
012B73BC 0003 FeSimpleCommandExecFunctor<FeMemberFunctor<FrontendEx::FexGroupList<FeGroupListLR>,void>>: FeCommandExecFunctor, DLUT::DLReferenceCountObject; [SI] | |
012B1B98 0003 FeSimpleCommandExecFunctor<FeMemberFunctor<FrontendEx::FexGroupList<FeGroupGrid>,void>>: FeCommandExecFunctor, DLUT::DLReferenceCountObject; [SI] | |
012B1B3C 0003 FeSimpleCommandExecFunctor<FeMemberFunctor<FrontendEx::FexCommandSelectDialog,void>>: FeCommandExecFunctor, DLUT::DLReferenceCountObject; [SI] | |
012B802C 0003 FeSimpleCommandExecFunctor<FeMemberFunctor<FeTestBonfireSpellBookItemSelectMenu,void>>: FeCommandExecFunctor, DLUT::DLReferenceCountObject; [SI] | |
012B35D4 0003 FeSimpleCommandExecFunctor<FeMemberFunctor<FeSceneRepatriationWindow,void>>: FeCommandExecFunctor, DLUT::DLReferenceCountObject; [SI] | |
012B739C 0003 FeSimpleCommandExecFunctor<FeMemberFunctor<FeItemTradeMenu,void>>: FeCommandExecFunctor, DLUT::DLReferenceCountObject; [SI] | |
012B737C 0003 FeSimpleCommandExecFunctor<FeMemberFunctor<FeItemSelectBaseMenu,void>>: FeCommandExecFunctor, DLUT::DLReferenceCountObject; [SI] | |
012B7A2C 0003 FeSimpleCommandExecFunctor<FeMemberFunctor<FeItemBoxMenu,void>>: FeCommandExecFunctor, DLUT::DLReferenceCountObject; [SI] | |
012B9398 0003 FeSimpleCommandExecFunctor<FeMemberFunctor<FeGroupTitleDataList,void>>: FeCommandExecFunctor, DLUT::DLReferenceCountObject; [SI] | |
012B7E38 0003 FeSimpleCommandExecFunctor<FeMemberFunctor<FeGroupTestBonfireLevelUp,void>>: FeCommandExecFunctor, DLUT::DLReferenceCountObject; [SI] | |
012B2E50 0003 FeSimpleCommandExecFunctor<FeMemberFunctor<FeGroupRanking,void>>: FeCommandExecFunctor, DLUT::DLReferenceCountObject; [SI] | |
012B5158 0003 FeSimpleCommandExecFunctor<FeMemberFunctor<FeGroupItemEquip,void>>: FeCommandExecFunctor, DLUT::DLReferenceCountObject; [SI] | |
012B3EF4 0003 FeSimpleCommandExecFunctor<FeMemberFunctor<FeGroupIngameMessageWrite,void>>: FeCommandExecFunctor, DLUT::DLReferenceCountObject; [SI] | |
012B3F14 0003 FeSimpleCommandExecFunctor<FeMemberFunctor<FeGroupIngameMessageHistory,void>>: FeCommandExecFunctor, DLUT::DLReferenceCountObject; [SI] | |
012B4310 0003 FeSimpleCommandExecFunctor<FeMemberFunctor<FeGroupInGameSystemSettingBase,void>>: FeCommandExecFunctor, DLUT::DLReferenceCountObject; [SI] | |
012B619C 0003 FeSimpleCommandExecFunctor<FeMemberFunctor<FeGroupInGameMenuStatusStatus,void>>: FeCommandExecFunctor, DLUT::DLReferenceCountObject; [SI] | |
012B61BC 0003 FeSimpleCommandExecFunctor<FeMemberFunctor<FeGroupInGameMenuStatusInfo,void>>: FeCommandExecFunctor, DLUT::DLReferenceCountObject; [SI] | |
012B3A1C 0003 FeSimpleCommandExecFunctor<FeMemberFunctor<FeGroupInGameMenuInventory2,void>>: FeCommandExecFunctor, DLUT::DLReferenceCountObject; [SI] | |
012B3810 0003 FeSimpleCommandExecFunctor<FeMemberFunctor<FeGroupInGameMenuGestureTop,void>>: FeCommandExecFunctor, DLUT::DLReferenceCountObject; [SI] | |
012B3830 0003 FeSimpleCommandExecFunctor<FeMemberFunctor<FeGroupInGameMenuGestureSelect,void>>: FeCommandExecFunctor, DLUT::DLReferenceCountObject; [SI] | |
012B518C 0003 FeSimpleCommandExecFunctor<FeMemberFunctor<FeGroupInGameMenuEquipTop,void>>: FeCommandExecFunctor, DLUT::DLReferenceCountObject; [SI] | |
012B8D08 0003 FeSimpleCommandExecFunctor<FeMemberFunctor<FeGroupCharaMakingPalette,void>>: FeCommandExecFunctor, DLUT::DLReferenceCountObject; [SI] | |
012B9050 0003 FeSimpleCommandExecFunctor<FeMemberFunctor<FeGroupCharaMakingMontage,void>>: FeCommandExecFunctor, DLUT::DLReferenceCountObject; [SI] | |
012B8C20 0003 FeSimpleCommandExecFunctor<FeMemberFunctor<FeGroupCharaMakingHorizontalGauge,void>>: FeCommandExecFunctor, DLUT::DLReferenceCountObject; [SI] | |
012B8A94 0003 FeSimpleCommandExecFunctor<FeMemberFunctor<FeGroupCharaMakingEquipDisplay,void>>: FeCommandExecFunctor, DLUT::DLReferenceCountObject; [SI] | |
012B295C 0004 FeServerShowDialogOnFailJob: FixOrderJobSequence, FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B2E0C 0002 FeServerJobFactory; [SI] | |
012B28E0 0007 FeServerJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012E24EC 0003 FeSceneToleranceGuage: FrontendEx::FexScene, FeSceneBase, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012E24E0 0002 FeSceneToleranceGuage: FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012E24BC 0008 FeSceneToleranceGuage: FrontendEx::FeGroupStack; [MI] | |
012B9730 0003 FeSceneTitleUserPolicy: FeSceneBase; [SI] | |
012B9374 0003 FeSceneTitleDataList: FeSceneBase; [SI] | |
012B953C 0003 FeSceneTitle: FrontendEx::FexScene, FeSceneBase, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B9530 0002 FeSceneTitle: FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B950C 0008 FeSceneTitle: FrontendEx::FeGroupStack; [MI] | |
012B89A8 0005 FeSceneTestCharaMaking: FrontendEx::FexScene, FeSceneBase, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B899C 0002 FeSceneTestCharaMaking: FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B8978 0008 FeSceneTestCharaMaking: FrontendEx::FeGroupStack; [MI] | |
012B8644 0005 FeSceneTestBonfire: FrontendEx::FexScene, FeSceneBase, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B8638 0002 FeSceneTestBonfire: FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B8614 0008 FeSceneTestBonfire: FrontendEx::FeGroupStack; [MI] | |
012B3768 0005 FeSceneSummonSignWindow: FrontendEx::FexScene, FeSceneBase, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B375C 0002 FeSceneSummonSignWindow: FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B3738 0008 FeSceneSummonSignWindow: FrontendEx::FeGroupStack; [MI] | |
012B36E4 0003 FeSceneSpecialEffectIcon: FrontendEx::FexScene, FeSceneBase, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B36D8 0002 FeSceneSpecialEffectIcon: FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B36B4 0008 FeSceneSpecialEffectIcon: FrontendEx::FeGroupStack; [MI] | |
012E270C 0005 FeSceneSoul: FrontendEx::FexScene, FeSceneBase, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012E2700 0002 FeSceneSoul: FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012E26DC 0008 FeSceneSoul: FrontendEx::FeGroupStack; [MI] | |
012E2238 0003 FeSceneSimpleBoardBegin: FeSceneBase; [SI] | |
012B3698 0003 FeSceneServerMessage: FrontendEx::FexScene, FeSceneBase, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B368C 0002 FeSceneServerMessage: FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B3668 0008 FeSceneServerMessage: FrontendEx::FeGroupStack; [MI] | |
012E21F0 0003 FeSceneReticle: FeSceneBase; [SI] | |
012B35F4 0009 FeSceneRepatriationWindow; [MI] | |
012B364C 0005 FeSceneRepatriationWindow: FrontendEx::FexScene, FeSceneBase, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, NetEventListener; [MI] | |
012B3640 0002 FeSceneRepatriationWindow: FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, NetEventListener; [MI] | |
012B361C 0008 FeSceneRepatriationWindow: FrontendEx::FeGroupStack, NetEventListener; [MI] | |
012B965C 0003 FeSceneProgressBar: FrontendEx::FexScene, FeSceneBase, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B9650 0002 FeSceneProgressBar: FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B962C 0008 FeSceneProgressBar: FrontendEx::FeGroupStack; [MI] | |
012E245C 0003 FeScenePlayerVoiceChatIcon: FrontendEx::FexScene, FeSceneBase, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012E2450 0002 FeScenePlayerVoiceChatIcon: FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012E242C 0008 FeScenePlayerVoiceChatIcon: FrontendEx::FeGroupStack; [MI] | |
012E24A4 0003 FeScenePlayerNetCurrentKeyword: FrontendEx::FexScene, FeSceneBase, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012E2498 0002 FeScenePlayerNetCurrentKeyword: FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012E2474 0008 FeScenePlayerNetCurrentKeyword: FrontendEx::FeGroupStack; [MI] | |
012E26C4 0003 FeScenePanelLEquip: FrontendEx::FexScene, FeSceneBase, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012E26B8 0002 FeScenePanelLEquip: FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012E2694 0008 FeScenePanelLEquip: FrontendEx::FeGroupStack; [MI] | |
012B7CAC 0001 FeSceneNpcMenu; [MI] | |
012B7CE4 0003 FeSceneNpcMenu: FrontendEx::FexScene, FeSceneBase, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FeInventoryJobFactory; [MI] | |
012B7CD8 0002 FeSceneNpcMenu: FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FeInventoryJobFactory; [MI] | |
012B7CB4 0008 FeSceneNpcMenu: FrontendEx::FeGroupStack, FeInventoryJobFactory; [MI] | |
012B66BC 0002 FeSceneNowLoading; [MI] | |
012B66F8 0003 FeSceneNowLoading: FrontendEx::FexScene, FeSceneBase, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FrontendEx::FeGroupFactory; [MI] | |
012B66EC 0002 FeSceneNowLoading: FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FrontendEx::FeGroupFactory; [MI] | |
012B66C8 0008 FeSceneNowLoading: FrontendEx::FeGroupStack, FrontendEx::FeGroupFactory; [MI] | |
012E2220 0005 FeSceneMapName: FeSceneBase; [SI] | |
012E2644 0003 FeSceneLockOnSite: FrontendEx::FexScene, FeSceneBase, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012E2638 0002 FeSceneLockOnSite: FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012E2614 0008 FeSceneLockOnSite: FrontendEx::FeGroupStack; [MI] | |
012B4C28 0003 FeSceneInGameMenuBg: FeSceneInGameMenuBase, FeSceneBase; [SI] | |
012B4C0C 0006 FeSceneInGameMenu: FeSceneInGameMenuBase, FeSceneBase; [SI] | |
012B5D5C 0005 FeSceneInGame: FrontendEx::FexScene, FeSceneBase, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B5D50 0002 FeSceneInGame: FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B5D2C 0008 FeSceneInGame: FrontendEx::FeGroupStack; [MI] | |
012E25D4 0005 FeSceneHpGuage: FrontendEx::FexScene, FeSceneBase, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012E25C8 0002 FeSceneHpGuage: FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012E25A4 0008 FeSceneHpGuage: FrontendEx::FeGroupStack; [MI] | |
012E257C 0003 FeSceneGuide: FeSceneBase; [SI] | |
012E2534 0003 FeSceneEventMessage: FrontendEx::FexScene, FeSceneBase, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012E2528 0002 FeSceneEventMessage: FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012E2504 0008 FeSceneEventMessage: FrontendEx::FeGroupStack; [MI] | |
012B3594 0004 FeSceneEnemyHpGuage: FeSceneBase; [SI] | |
012B32A8 0003 FeSceneEndroll: FrontendEx::FexScene, FeSceneBase, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B329C 0002 FeSceneEndroll: FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B3278 0008 FeSceneEndroll: FrontendEx::FeGroupStack; [MI] | |
012B3424 0002 FeSceneDirectionMessage; [MI] | |
012B3460 0003 FeSceneDirectionMessage: FrontendEx::FexScene, FeSceneBase, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FrontendEx::FeGroupFactory; [MI] | |
012B3454 0002 FeSceneDirectionMessage: FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FrontendEx::FeGroupFactory; [MI] | |
012B3430 0008 FeSceneDirectionMessage: FrontendEx::FeGroupStack, FrontendEx::FeGroupFactory; [MI] | |
012B33DC 0004 FeSceneCoopPlayerHpGuage: FeSceneBase; [SI] | |
012B2DDC 0005 FeSceneCommonSort: FeSceneBase; [SI] | |
012B2D70 0003 FeSceneCommonNetworkMessage: FrontendEx::FexScene, FeSceneBase, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B2D64 0002 FeSceneCommonNetworkMessage: FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B2D40 0008 FeSceneCommonNetworkMessage: FrontendEx::FeGroupStack; [MI] | |
012B2C08 0003 FeSceneCommonHelp: FeSceneBase; [SI] | |
012B2CE0 0003 FeSceneCommonCursor: FrontendEx::FexScene, FeSceneBase, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B2CD4 0002 FeSceneCommonCursor: FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B2CB0 0008 FeSceneCommonCursor: FrontendEx::FeGroupStack; [MI] | |
012B3370 0003 FeSceneBossHpGuage: FrontendEx::FexScene, FeSceneBase, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B3364 0002 FeSceneBossHpGuage: FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B3340 0008 FeSceneBossHpGuage: FrontendEx::FeGroupStack; [MI] | |
012E2208 0003 FeSceneBloodMassage: FeSceneBase; [SI] | |
012B21F8 0003 FeSceneBase; [SI] | |
012B32D4 0003 FeSceneAdoptionItem: FeSceneBase; [SI] | |
0134E368 0001 FeRenderSystem; [SI] | |
013506F4 0088 FeRenderContext; [SI] | |
012C8D60 0006 FeRegulationSaveJob: FeDoWhileJob, FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B934C 0004 FeRegulationMessageAndSaveJob: FixOrderJobSequence, FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B9360 0004 FeRegulationDownloadAndApplyJob: FixOrderJobSequence, FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B2EE0 0002 FeRankingMyData: FeRankingDataBase, FeServerJobFactory; [SI] | |
012B2E18 0001 FeRankingList::Listener; [SI] | |
012B2EEC 0002 FeRankingList: FeRankingDataBase, FeServerJobFactory; [SI] | |
012B2ED4 0002 FeRankingBasicData: FeRankingDataBase, FeServerJobFactory; [SI] | |
012B92D8 0011 FeOperatorTitle: FeOperatorBase; [SI] | |
012B8874 0011 FeOperatorTestCharaMaking: FeOperatorBase; [SI] | |
012B85E4 0011 FeOperatorTestBonfire: FeOperatorBase; [SI] | |
012B7DDC 0011 FeOperatorSpeciallyTreated: FeOperatorBase; [SI] | |
012B7CFC 0011 FeOperatorNpcMenu: FeOperatorBase; [SI] | |
012E1D3C 0011 FeOperatorNowLoading: FeOperatorBase; [SI] | |
012B4C44 0011 FeOperatorIngame: FeOperatorBase; [SI] | |
012E254C 0011 FeOperatorFrontend: FeOperatorBase; [SI] | |
012B2FEC 0011 FeOperatorEndroll: FeOperatorBase; [SI] | |
012B2C80 0011 FeOperatorCommon: FeOperatorBase; [SI] | |
012B2BC0 0011 FeOperatorBase; [SI] | |
012B3D1C 0025 FeObjectWriteWordSelectButton: FeObjectButton, FeObjectButtonEx, FeObjectBase; [SI] | |
012BA20C 0025 FeObjectButtonEx: FeObjectBase; [SI] | |
012BA28C 0025 FeObjectButton: FeObjectButtonEx, FeObjectBase; [SI] | |
012B772C 0001 FeNpcItemSelectBaseMenu; [MI] | |
012B7358 0003 FeNpcItemSelectBaseMenu::CategoryListAdapter: CategoryListCtrl::CategoryList; [SI] | |
012B7734 0008 FeNpcItemSelectBaseMenu: FrontendEx::FeGroupStack, FeInventoryJobFactory; [MI] | |
012B775C 0047 FeNpcItemSelectBaseMenu: FeItemSelectBaseMenu, FrontendEx::FexMenu<FrontendEx::FexGroupListLR>, FrontendEx::FexGroupListLR, FrontendEx::FexGroupList<FeGroupListLR>, FeGroupListLR, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FeInventoryJobFactory; [MI] | |
012B2598 0001 FeMoviePlayer; [SI] | |
012B9280 0010 FeMainStateBase; [SI] | |
0134BB50 0005 FeLayoutSceneLinked: FeLayoutScene; [SI] | |
0134BB38 0005 FeLayoutScene; [SI] | |
0134BB68 0002 FeLayoutControl; [SI] | |
012B991C 0003 FeJobUsableSubState; [MI] | |
012B992C 0009 FeJobUsableSubState: FeSubStateBase, FrontendEx::FeGroupStack; [MI] | |
012B87AC 0004 FeJobSequenceOK: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B268C 0004 FeJobSequence::SwitchJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B2658 0004 FeJobSequence::IfElseJob: FixOrderJobSequence, FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B2628 0005 FeJobSequence::FeJobDecorator: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B267C 0003 FeJobSequence::CaseCondition: DLUT::DLReferenceCountObject; [SI] | |
012B2640 0005 FeJobSequence::CalcConditionJob: FeJobSequence::FeJobDecorator, FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B7908 0004 FeItemTradeMenu; [MI] | |
012B791C 0001 FeItemTradeMenu: ItemSelectDialog::Listener; [MI] | |
012B7924 0008 FeItemTradeMenu: FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012B794C 0049 FeItemTradeMenu: FeNpcItemSelectBaseMenu, FeItemSelectBaseMenu, FrontendEx::FexMenu<FrontendEx::FexGroupListLR>, FrontendEx::FexGroupListLR, FrontendEx::FexGroupList<FeGroupListLR>, FeGroupListLR, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012B3AF8 0004 FeItemSelectMenu; [MI] | |
012B3B0C 0001 FeItemSelectMenu: ItemSelectDialog::Listener; [MI] | |
012B3B14 0008 FeItemSelectMenu: FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012B3B3C 0048 FeItemSelectMenu: FeNpcItemSelectBaseMenu, FeItemSelectBaseMenu, FrontendEx::FexMenu<FrontendEx::FexGroupListLR>, FrontendEx::FexGroupListLR, FrontendEx::FexGroupList<FeGroupListLR>, FeGroupListLR, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012B781C 0001 FeItemSelectBaseMenu; [MI] | |
012B784C 0046 FeItemSelectBaseMenu: FrontendEx::FexMenu<FrontendEx::FexGroupListLR>, FrontendEx::FexGroupListLR, FrontendEx::FexGroupList<FeGroupListLR>, FeGroupListLR, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FeInventoryJobFactory; [MI] | |
012B7824 0008 FeItemSelectBaseMenu: FrontendEx::FeGroupStack, FeInventoryJobFactory; [MI] | |
012B257C 0002 FeItemDataRepository: DLUT::DLReferenceCountObject; [SI] | |
012B7BA4 0004 FeItemBoxMenu; [MI] | |
012B7BB8 0001 FeItemBoxMenu: ItemSelectDialog::Listener; [MI] | |
012B7BC0 0008 FeItemBoxMenu: FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012B7BE4 0049 FeItemBoxMenu: FeItemTradeMenu, FeNpcItemSelectBaseMenu, FeItemSelectBaseMenu, FrontendEx::FexMenu<FrontendEx::FexGroupListLR>, FrontendEx::FexGroupListLR, FrontendEx::FexGroupList<FeGroupListLR>, FeGroupListLR, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012B2E20 0001 FeInventoryJobFactory; [SI] | |
012B278C 0004 FeInventoryJobFactory::WaitUsingItemJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B27DC 0004 FeInventoryJobFactory::WaitSecondJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B27A0 0004 FeInventoryJobFactory::WaitReUsingItemJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B27C8 0004 FeInventoryJobFactory::WaitFrameJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B2778 0004 FeInventoryJobFactory::WaitEventMessageJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B2764 0004 FeInventoryJobFactory::WaitCloseItemUseCheckWindowJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B27B4 0004 FeInventoryJobFactory::WaitBonfireEventJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B55CC 0004 FeIngameItemSelectMenu; [MI] | |
012B54E4 0001 FeIngameItemSelectMenu: ItemSelectDialog::Listener; [MI] | |
012B55A8 0003 FeIngameItemSelectMenu: FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012B54EC 0046 FeIngameItemSelectMenu: FeItemSelectBaseMenu, FrontendEx::FexMenu<FrontendEx::FexGroupListLR>, FrontendEx::FexGroupListLR, FrontendEx::FexGroupList<FeGroupListLR>, FeGroupListLR, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012B5C58 0001 FeInGameMenuWarehouse::LayoutResourceHolder: FrontendEx::FexLayoutResourceProxy; [SI] | |
012B5F48 0002 FeInGameMenuWarehouse: FeWarehouseBase; [SI] | |
012B24E8 0003 FeIconProxy: FeTextureProxy, DLUT::DLReferenceCountObject; [SI] | |
012B9B14 0002 FeHddCheckThread: DLKR::DLRunnable; [SI] | |
012B968C 0040 FeGroupTitleUserPolicy: FeGroupListLR, FeGroupContainer, FeGroupBase; [SI] | |
012B9554 0002 FeGroupTitleTopMenu; [MI] | |
012B94D0 0002 FeGroupTitleTopMenu::TitleTopLayoutScene: FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy; [SI] | |
012B94DC 0011 FeGroupTitleTopMenu::TitleButtonLayout: FrontendEx::FexGridControl::LayoutProxy, DLUT::DLReferenceCountObject; [SI] | |
012B9584 0041 FeGroupTitleTopMenu: FrontendEx::FexGridControl, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FrontendEx::FeGroupFactory; [MI] | |
012B9560 0008 FeGroupTitleTopMenu: FrontendEx::FeGroupStack, FrontendEx::FeGroupFactory; [MI] | |
012B938C 0002 FeGroupTitleDataList::DataListLayoutScene: FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy; [SI] | |
012B93B8 0011 FeGroupTitleDataList::DataListLayout: FrontendEx::FexGridControl::LayoutProxy, DLUT::DLReferenceCountObject; [SI] | |
012B940C 0041 FeGroupTitleDataList: FrontendEx::FexGridControl, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B93E8 0008 FeGroupTitleDataList: FrontendEx::FeGroupStack; [MI] | |
012B8434 0001 FeGroupTestBonfireTransitionTop; [MI] | |
012B843C 0008 FeGroupTestBonfireTransitionTop: FrontendEx::FeGroupStack, FeInventoryJobFactory; [MI] | |
012B8464 0025 FeGroupTestBonfireTransitionTop: FeGroupTestBonfireTransitionBase, FrontendEx::FexGridControl, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FeInventoryJobFactory; [MI] | |
012B8360 0001 FeGroupTestBonfireTransitionList; [MI] | |
012B8368 0008 FeGroupTestBonfireTransitionList: FrontendEx::FeGroupStack, FeInventoryJobFactory; [MI] | |
012B838C 0041 FeGroupTestBonfireTransitionList: FeGroupTestBonfireTransitionBase, FrontendEx::FexGridControl, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FeInventoryJobFactory; [MI] | |
012B850C 0001 FeGroupTestBonfireTransitionBase; [MI] | |
012B853C 0041 FeGroupTestBonfireTransitionBase: FrontendEx::FexGridControl, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FeInventoryJobFactory; [MI] | |
012B8514 0008 FeGroupTestBonfireTransitionBase: FrontendEx::FeGroupStack, FeInventoryJobFactory; [MI] | |
012B8284 0042 FeGroupTestBonfireTop: FrontendEx::FexTabbedGroup, FrontendEx::FexGroupListLR, FrontendEx::FexGroupList<FeGroupListLR>, FeGroupListLR, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B8260 0008 FeGroupTestBonfireTop: FrontendEx::FeGroupStack; [MI] | |
012B800C 0007 FeGroupTestBonfireSpellbookComponent: ItemSelectMenuComponent; [SI] | |
012B7E7C 0040 FeGroupTestBonfireLevelUpIconHelp: FrontendEx::FexIconHelpDialogBase, FeGroupListUD, FeGroupContainer, FeGroupBase; [SI] | |
012B7F2C 0001 FeGroupTestBonfireLevelUp; [MI] | |
012B7F5C 0040 FeGroupTestBonfireLevelUp: FrontendEx::FexGroupListUD, FrontendEx::FexGroupList<FeGroupListUD>, FeGroupListUD, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FeInventoryJobFactory; [MI] | |
012B7F34 0008 FeGroupTestBonfireLevelUp: FrontendEx::FeGroupStack, FeInventoryJobFactory; [MI] | |
012B9F6C 0048 FeGroupSortDialog: FeGroupListUD, FeGroupContainer, FeGroupBase; [SI] | |
012BA2F4 0025 FeGroupSemiautoSettingButton: FeObjectButtonEx, FeObjectBase; [SI] | |
012B4D84 0043 FeGroupSemiautoSettingBaseMaxInGameBuffer: FeGroupSemiautoSettingBase, FeGroupGrid, FeGroupContainer, FeGroupBase; [SI] | |
012BA0C4 0043 FeGroupSemiautoSettingBase: FeGroupGrid, FeGroupContainer, FeGroupBase; [SI] | |
012B2EF8 0001 FeGroupRanking; [MI] | |
012B2F44 0041 FeGroupRanking: FrontendEx::FexGridControl, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FrontendEx::FeGroupFactory, FeRankingList::Listener, FeServerJobFactory, FeInventoryJobFactory; [MI] | |
012B2F20 0008 FeGroupRanking: FrontendEx::FeGroupStack, FrontendEx::FeGroupFactory, FeRankingList::Listener, FeServerJobFactory, FeInventoryJobFactory; [MI] | |
012B2F0C 0001 FeGroupRanking: FeServerJobFactory, FeInventoryJobFactory; [MI] | |
012B2F14 0002 FeGroupRanking: FeRankingList::Listener, FeServerJobFactory, FeInventoryJobFactory; [MI] | |
012B2F00 0002 FeGroupRanking: FeInventoryJobFactory; [MI] | |
012B72B4 0040 FeGroupNpcVowList: FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B7290 0008 FeGroupNpcVowList: FrontendEx::FeGroupStack; [MI] | |
012B74EC 0040 FeGroupNpcMenuStatus: FeGroupListUD, FeGroupContainer, FeGroupBase; [SI] | |
012B6E58 0004 FeGroupNpcMenuSpellDecrementState; [MI] | |
012B6E6C 0001 FeGroupNpcMenuSpellDecrementState: ItemSelectDialog::Listener; [MI] | |
012B6E74 0008 FeGroupNpcMenuSpellDecrementState: FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012B6E9C 0048 FeGroupNpcMenuSpellDecrementState: FeItemSelectMenu, FeNpcItemSelectBaseMenu, FeItemSelectBaseMenu, FrontendEx::FexMenu<FrontendEx::FexGroupListLR>, FrontendEx::FexGroupListLR, FrontendEx::FexGroupList<FeGroupListLR>, FeGroupListLR, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012B7160 0004 FeGroupNpcMenuShopSell; [MI] | |
012B7038 0004 FeGroupNpcMenuShopSell::ShopSellItemList: ItemSelectDialog::ItemList, DLUT::DLReferenceCountObject; [SI] | |
012B7174 0001 FeGroupNpcMenuShopSell: ItemSelectDialog::Listener; [MI] | |
012B717C 0008 FeGroupNpcMenuShopSell: FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012B71A4 0048 FeGroupNpcMenuShopSell: FeItemSelectMenu, FeNpcItemSelectBaseMenu, FeItemSelectBaseMenu, FrontendEx::FexMenu<FrontendEx::FexGroupListLR>, FrontendEx::FexGroupListLR, FrontendEx::FexGroupList<FeGroupListLR>, FeGroupListLR, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012B75B4 0041 FeGroupNpcMenuShopIconHelp: FrontendEx::FexIconHelpDialogBase, FeGroupListUD, FeGroupContainer, FeGroupBase; [SI] | |
012B704C 0002 FeGroupNpcMenuShopBuy; [MI] | |
012B706C 0001 FeGroupNpcMenuShopBuy: ItemSelectDialog::Listener, FeServerJobFactory; [MI] | |
012B7074 0008 FeGroupNpcMenuShopBuy: FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener, FeServerJobFactory; [MI] | |
012B7058 0004 FeGroupNpcMenuShopBuy: FeServerJobFactory; [MI] | |
012B709C 0048 FeGroupNpcMenuShopBuy: FeItemSelectMenu, FeNpcItemSelectBaseMenu, FeItemSelectBaseMenu, FrontendEx::FexMenu<FrontendEx::FexGroupListLR>, FrontendEx::FexGroupListLR, FrontendEx::FexGroupList<FeGroupListLR>, FeGroupListLR, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener, FeServerJobFactory; [MI] | |
012B6B40 0004 FeGroupNpcMenuRepair; [MI] | |
012B6B54 0001 FeGroupNpcMenuRepair: ItemSelectDialog::Listener; [MI] | |
012B6B5C 0008 FeGroupNpcMenuRepair: FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012B6B84 0048 FeGroupNpcMenuRepair: FeGroupNpcMenuModifyBase, FeItemSelectMenu, FeNpcItemSelectBaseMenu, FeItemSelectBaseMenu, FrontendEx::FexMenu<FrontendEx::FexGroupListLR>, FrontendEx::FexGroupListLR, FrontendEx::FexGroupList<FeGroupListLR>, FeGroupListLR, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012B6C48 0004 FeGroupNpcMenuReinforce; [MI] | |
012B6C5C 0001 FeGroupNpcMenuReinforce: ItemSelectDialog::Listener; [MI] | |
012B6C64 0008 FeGroupNpcMenuReinforce: FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012B6C8C 0048 FeGroupNpcMenuReinforce: FeGroupNpcMenuModifyBase, FeItemSelectMenu, FeNpcItemSelectBaseMenu, FeItemSelectBaseMenu, FrontendEx::FexMenu<FrontendEx::FexGroupListLR>, FrontendEx::FexGroupListLR, FrontendEx::FexGroupList<FeGroupListLR>, FeGroupListLR, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012B6F64 0035 FeGroupNpcMenuNumSelect: FeGroupItemNumSelectDialog, FeGroupBase; [SI] | |
012B6A3C 0004 FeGroupNpcMenuModifyBase; [MI] | |
012B6A50 0001 FeGroupNpcMenuModifyBase: ItemSelectDialog::Listener; [MI] | |
012B6A58 0008 FeGroupNpcMenuModifyBase: FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012B6A7C 0048 FeGroupNpcMenuModifyBase: FeItemSelectMenu, FeNpcItemSelectBaseMenu, FeItemSelectBaseMenu, FrontendEx::FexMenu<FrontendEx::FexGroupListLR>, FrontendEx::FexGroupListLR, FrontendEx::FexGroupList<FeGroupListLR>, FeGroupListLR, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012B68AC 0030 FeGroupNpcMenuInfo: FeGroupBase; [SI] | |
012B7A9C 0004 FeGroupNpcMenuEquipmentPresent; [MI] | |
012B7AB0 0001 FeGroupNpcMenuEquipmentPresent: ItemSelectDialog::Listener; [MI] | |
012B7AB8 0008 FeGroupNpcMenuEquipmentPresent: FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012B7ADC 0049 FeGroupNpcMenuEquipmentPresent: FeItemTradeMenu, FeNpcItemSelectBaseMenu, FeItemSelectBaseMenu, FrontendEx::FexMenu<FrontendEx::FexGroupListLR>, FrontendEx::FexGroupListLR, FrontendEx::FexGroupList<FeGroupListLR>, FeGroupListLR, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012B6D50 0004 FeGroupNpcMenuChangeAttribute; [MI] | |
012B6D64 0001 FeGroupNpcMenuChangeAttribute: ItemSelectDialog::Listener; [MI] | |
012B6D6C 0008 FeGroupNpcMenuChangeAttribute: FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012B6D94 0048 FeGroupNpcMenuChangeAttribute: FeGroupNpcMenuModifyBase, FeItemSelectMenu, FeNpcItemSelectBaseMenu, FeItemSelectBaseMenu, FrontendEx::FexMenu<FrontendEx::FexGroupListLR>, FrontendEx::FexGroupListLR, FrontendEx::FexGroupList<FeGroupListLR>, FeGroupListLR, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012B6804 0040 FeGroupNowLoadingIcon: FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B67E0 0008 FeGroupNowLoadingIcon: FrontendEx::FeGroupStack; [MI] | |
012B673C 0040 FeGroupNowLoading: FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B6714 0008 FeGroupNowLoading: FrontendEx::FeGroupStack; [MI] | |
012BA034 0035 FeGroupItemNumSelectDialog: FeGroupBase; [SI] | |
012B593C 0004 FeGroupItemEquip; [MI] | |
012B5950 0001 FeGroupItemEquip: ItemSelectDialog::Listener; [MI] | |
012B5A18 0008 FeGroupItemEquip: FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012B595C 0046 FeGroupItemEquip: FeIngameItemSelectMenu, FeItemSelectBaseMenu, FrontendEx::FexMenu<FrontendEx::FexGroupListLR>, FrontendEx::FexGroupListLR, FrontendEx::FexGroupList<FeGroupListLR>, FeGroupListLR, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012B42C8 0001 FeGroupInputReception::Listener; [SI] | |
012B45BC 0040 FeGroupInputReception: FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B4594 0008 FeGroupInputReception: FrontendEx::FeGroupStack; [MI] | |
012B43EC 0041 FeGroupIngameSystemSettingMouse: FeGroupIngameSystemSettingBase, FeGroupGrid, FeGroupContainer, FeGroupBase; [SI] | |
012B3E1C 0040 FeGroupIngameMessageWriteWordSelect: FeGroupGrid, FeGroupContainer, FeGroupBase; [SI] | |
012B5D74 0008 FeGroupIngameMessageWriteHistory: FrontendEx::FeGroupStack; [MI] | |
012B5D9C 0048 FeGroupIngameMessageWriteHistory: FeGroupIngameMessageHistory, FrontendEx::FexGridControl, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B3F94 0040 FeGroupIngameMessageWrite: FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B3F6C 0008 FeGroupIngameMessageWrite: FrontendEx::FeGroupStack; [MI] | |
012B5E60 0008 FeGroupIngameMessageReadHistory: FrontendEx::FeGroupStack; [MI] | |
012B5E84 0048 FeGroupIngameMessageReadHistory: FeGroupIngameMessageHistory, FrontendEx::FexGridControl, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B3F38 0011 FeGroupIngameMessageHistory::CustomLayoutProxy: FrontendEx::FexGridControl::LayoutProxy, DLUT::DLReferenceCountObject; [SI] | |
012B4064 0048 FeGroupIngameMessageHistory: FrontendEx::FexGridControl, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B403C 0008 FeGroupIngameMessageHistory: FrontendEx::FeGroupStack; [MI] | |
012B65B4 0002 FeGroupInGameTopSelect; [MI] | |
012B65E4 0041 FeGroupInGameTopSelect: FrontendEx::FexGridControl, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FrontendEx::FeGroupFactory; [MI] | |
012B65C0 0008 FeGroupInGameTopSelect: FrontendEx::FeGroupStack, FrontendEx::FeGroupFactory; [MI] | |
012B491C 0008 FeGroupInGameSystemSettingScreen: FrontendEx::FeGroupStack; [MI] | |
012B4944 0047 FeGroupInGameSystemSettingScreen: FeGroupInGameSystemSettingBase, FrontendEx::FexGridControl, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B4A04 0001 FeGroupInGameSystemSettingKeyboard; [MI] | |
012B4A18 0008 FeGroupInGameSystemSettingKeyboard: FrontendEx::FeGroupStack, SettingCategoryListCtrl::Listener, FeGroupInputReception::Listener; [MI] | |
012B4A0C 0002 FeGroupInGameSystemSettingKeyboard: FeGroupInputReception::Listener; [MI] | |
012B4A3C 0047 FeGroupInGameSystemSettingKeyboard: FeGroupInGameSystemSettingCategoryBase, FeGroupInGameSystemSettingBase, FrontendEx::FexGridControl, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, SettingCategoryListCtrl::Listener, FeGroupInputReception::Listener; [MI] | |
012B4AFC 0002 FeGroupInGameSystemSettingGraphic; [MI] | |
012B4B08 0008 FeGroupInGameSystemSettingGraphic: FrontendEx::FeGroupStack, SettingCategoryListCtrl::Listener; [MI] | |
012B4B2C 0047 FeGroupInGameSystemSettingGraphic: FeGroupInGameSystemSettingCategoryBase, FeGroupInGameSystemSettingBase, FrontendEx::FexGridControl, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, SettingCategoryListCtrl::Listener; [MI] | |
012B4834 0008 FeGroupInGameSystemSettingGame: FrontendEx::FeGroupStack; [MI] | |
012B485C 0047 FeGroupInGameSystemSettingGame: FeGroupInGameSystemSettingBase, FrontendEx::FexGridControl, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B4744 0002 FeGroupInGameSystemSettingCategoryBase; [MI] | |
012B4750 0008 FeGroupInGameSystemSettingCategoryBase: FrontendEx::FeGroupStack, SettingCategoryListCtrl::Listener; [MI] | |
012B4774 0047 FeGroupInGameSystemSettingCategoryBase: FeGroupInGameSystemSettingBase, FrontendEx::FexGridControl, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, SettingCategoryListCtrl::Listener; [MI] | |
012B4494 0011 FeGroupInGameSystemSettingBase::CustomLayoutProxy: FrontendEx::FexGridControl::LayoutProxy, DLUT::DLReferenceCountObject; [SI] | |
012B4684 0047 FeGroupInGameSystemSettingBase: FrontendEx::FexGridControl, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B4660 0008 FeGroupInGameSystemSettingBase: FrontendEx::FeGroupStack; [MI] | |
012B378C 0032 FeGroupInGameReturnTitleCheck: FeGroupCheckDialog, FeGroupBase; [SI] | |
012B5C60 0008 FeGroupInGameMenuStatusStatus: FrontendEx::FeGroupStack; [MI] | |
012B5C84 0012 FeGroupInGameMenuStatusStatus: FeGroupInGameMenuStatusBase, FeGroupInGameMenuOnBg, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B6204 0040 FeGroupInGameMenuStatusInfoIconHelp: FrontendEx::FexIconHelpDialogBase, FeGroupListUD, FeGroupContainer, FeGroupBase; [SI] | |
012B63D4 0040 FeGroupInGameMenuStatusInfo: FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B63AC 0008 FeGroupInGameMenuStatusInfo: FrontendEx::FeGroupStack; [MI] | |
012B62E0 0008 FeGroupInGameMenuStatusBase: FrontendEx::FeGroupStack; [MI] | |
012B6304 0041 FeGroupInGameMenuStatusBase: FeGroupInGameMenuOnBg, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B5B2C 0041 FeGroupInGameMenuOnBg: FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B5B08 0008 FeGroupInGameMenuOnBg: FrontendEx::FeGroupStack; [MI] | |
012B3C10 0004 FeGroupInGameMenuInventory2; [MI] | |
012B3AC4 0004 FeGroupInGameMenuInventory2::InventoryItemList: ItemSelectDialog::ItemList, DLUT::DLReferenceCountObject; [SI] | |
012B3C24 0001 FeGroupInGameMenuInventory2: ItemSelectDialog::Listener; [MI] | |
012B3C2C 0008 FeGroupInGameMenuInventory2: FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012B3C54 0048 FeGroupInGameMenuInventory2: FeItemSelectMenu, FeNpcItemSelectBaseMenu, FeItemSelectBaseMenu, FrontendEx::FexMenu<FrontendEx::FexGroupListLR>, FrontendEx::FexGroupListLR, FrontendEx::FexGroupList<FeGroupListLR>, FeGroupListLR, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack, FeInventoryJobFactory, ItemSelectDialog::Listener; [MI] | |
012B3874 0041 FeGroupInGameMenuGestureTop: FrontendEx::FexGridControl, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B3850 0008 FeGroupInGameMenuGestureTop: FrontendEx::FeGroupStack; [MI] | |
012B3944 0041 FeGroupInGameMenuGestureSelect: FrontendEx::FexGridControl, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B391C 0008 FeGroupInGameMenuGestureSelect: FrontendEx::FeGroupStack; [MI] | |
012B4E34 0002 FeGroupInGameMenuEquipTop::DynamicSceneProxy: FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy; [SI] | |
012B5418 0008 FeGroupInGameMenuEquipTop: FrontendEx::FeGroupStack; [MI] | |
012B543C 0041 FeGroupInGameMenuEquipTop: FeGroupInGameMenuOnBg, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B4E44 0044 FeGroupInGameMenuEquipInfomationStatus: FeGroupSemiautoSettingBaseMaxInGameBuffer, FeGroupSemiautoSettingBase, FeGroupGrid, FeGroupContainer, FeGroupBase; [SI] | |
012B4D74 0002 FeGroupInGameIconHelp::OwnerWindow; [SI] | |
012B5A5C 0042 FeGroupInGameIconHelp: FrontendEx::FexIconHelpDialogBase, FeGroupListUD, FeGroupContainer, FeGroupBase; [SI] | |
012B64AC 0041 FeGroupInGameGroupSelect: FrontendEx::FexGridControl, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B6488 0008 FeGroupInGameGroupSelect: FrontendEx::FeGroupStack; [MI] | |
012B5BD4 0032 FeGroupInGameDefaultSettingCheck: FeGroupCheckDialog, FeGroupBase; [SI] | |
012B31D4 0040 FeGroupEndroll: FrontendEx::FexGroupListUD, FrontendEx::FexGroupList<FeGroupListUD>, FeGroupListUD, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B31B0 0008 FeGroupEndroll: FrontendEx::FeGroupStack; [MI] | |
012B349C 0040 FeGroupDirectionMessage: FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B3478 0008 FeGroupDirectionMessage: FrontendEx::FeGroupStack; [MI] | |
012B91A4 0040 FeGroupCreateNameEntry: FrontendEx::FexGroupListUD, FrontendEx::FexGroupList<FeGroupListUD>, FeGroupListUD, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B917C 0008 FeGroupCreateNameEntry: FrontendEx::FeGroupStack; [MI] | |
012B2AFC 0048 FeGroupCommonSort: FeGroupSortDialog, FeGroupListUD, FeGroupContainer, FeGroupBase; [SI] | |
012B207C 0032 FeGroupCheckDialog: FeGroupBase; [SI] | |
012B88CC 0042 FeGroupCharaMakingTop: FrontendEx::FexTabbedGroup, FrontendEx::FexGroupListLR, FrontendEx::FexGroupList<FeGroupListLR>, FeGroupListLR, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B88A4 0008 FeGroupCharaMakingTop: FrontendEx::FeGroupStack; [MI] | |
012B8D4C 0041 FeGroupCharaMakingPaletteGrid: FrontendEx::FexGridControl, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B8D28 0008 FeGroupCharaMakingPaletteGrid: FrontendEx::FeGroupStack; [MI] | |
012B8EE4 0040 FeGroupCharaMakingPalette: FrontendEx::FexGroupListUD, FrontendEx::FexGroupList<FeGroupListUD>, FeGroupListUD, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B8EC0 0008 FeGroupCharaMakingPalette: FrontendEx::FeGroupStack; [MI] | |
012B9094 0041 FeGroupCharaMakingMontage: FrontendEx::FexGridControl, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B9070 0008 FeGroupCharaMakingMontage: FrontendEx::FeGroupStack; [MI] | |
012B8FAC 0040 FeGroupCharaMakingLeftList: FrontendEx::FexGroupListUD, FrontendEx::FexGroupList<FeGroupListUD>, FeGroupListUD, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B8F88 0008 FeGroupCharaMakingLeftList: FrontendEx::FeGroupStack; [MI] | |
012B89E4 0040 FeGroupCharaMakingLargeSlot: FrontendEx::FexGroupListLR, FrontendEx::FexGroupList<FeGroupListLR>, FeGroupListLR, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B89C0 0008 FeGroupCharaMakingLargeSlot: FrontendEx::FeGroupStack; [MI] | |
012B8AB4 0040 FeGroupCharaMakingIconHelp: FrontendEx::FexIconHelpDialogBase, FeGroupListUD, FeGroupContainer, FeGroupBase; [SI] | |
012B8C64 0040 FeGroupCharaMakingHorizontalGauge: FrontendEx::FexGroupListUD, FrontendEx::FexGroupList<FeGroupListUD>, FeGroupListUD, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B8C40 0008 FeGroupCharaMakingHorizontalGauge: FrontendEx::FeGroupStack; [MI] | |
012B8B7C 0040 FeGroupCharaMakingEquipDisplay: FrontendEx::FexGroupListUD, FrontendEx::FexGroupList<FeGroupListUD>, FeGroupListUD, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B8B58 0008 FeGroupCharaMakingEquipDisplay: FrontendEx::FeGroupStack; [MI] | |
012B886C 0001 FeGroupCharaMakingDetailTab; [SI] | |
012B8E1C 0040 FeGroupCharaMakingColorGauge: FrontendEx::FexGroupListUD, FrontendEx::FexGroupList<FeGroupListUD>, FeGroupListUD, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B8DF4 0008 FeGroupCharaMakingColorGauge: FrontendEx::FeGroupStack; [MI] | |
012B23AC 0031 FeGroupCautionDialog: FeGroupBase; [SI] | |
012B1A5C 0030 FeGroupBase; [SI] | |
012B6948 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG2<FeGroupNpcMenuSpellDecrementState,DLUT::DLReferencePointer<FeJob>,FeItemData,FeFuelItemData>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B3C00 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG2<FeGroupInGameMenuInventory2,DLUT::DLReferencePointer<FeJob>,FeDynamicMessageData,FeGroupNpcMenuNumSelect *>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B876C 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG2<FeCharaMakingCmdList,void,enum FeCharaMakingCmdList::PROPERTY_ID,unsigned int>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B875C 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG2<FeCharaMakingCmdList,DLUT::DLReferencePointer<FeJob>,enum TatooParamEnum,int>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B874C 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG2<FeCharaMakingCmdList,DLUT::DLReferencePointer<FeJob>,enum FG_CTRL_PARAM_ID,int>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B873C 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG2<FeCharaMakingCmdList,DLUT::DLReferencePointer<FeJob>,enum FG_CTRL_ID,int>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B7D74 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG1<FeWarehouseNpcMenu,DLUT::DLReferencePointer<FeJob>,EventMenuContent>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B866C 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG1<FeTestBonfireWarehouse,DLUT::DLReferencePointer<FeJob>,FeFuelItemData>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B7D2C 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG1<FeSceneNpcMenu,DLUT::DLReferencePointer<FeJob>,tag_PLURSL_SELECT_MENU_PARAM const *>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B39FC 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG1<FeNpcItemSelectBaseMenu,void,enum FE_ITEM_PARAM_TYPE>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B7A1C 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG1<FeItemBoxMenu,DLUT::DLReferencePointer<FeJob>,short>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B7004 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG1<FeGroupNpcMenuShopBuy,DLUT::DLReferencePointer<FeJob>,unsigned int>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B6938 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG1<FeGroupNpcMenuChangeAttribute,void,EquipmentCustomAttribute>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B6928 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG1<FeGroupNpcMenuChangeAttribute,DLUT::DLReferencePointer<FeJob>,FeItemData>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B42DC 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG1<FeGroupInGameSystemSettingKeyboard,void,FeGroupInGameSystemSettingKeyboard::PhysicalKeyProperty>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B42EC 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG1<FeGroupInGameSystemSettingGraphic,void,unsigned int>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B3A0C 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG1<FeGroupInGameMenuInventory2,DLUT::DLReferencePointer<FeJob>,enum FeGroupInGameMenuInventory2::_ITEM_SELECT_MODE>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B39EC 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG1<FeGroupInGameMenuInventory2,DLUT::DLReferencePointer<FeJob>,FeItemData>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B872C 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG1<FeCharaMakingCmdList,DLUT::DLReferencePointer<FeJob>,enum FG_CTRL_ID>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B50D0 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG1<ChrEquipmentAssembler,void,enum NetSvrKeywords>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B7D94 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG0<ShowWorldInfoJob,DLUT::DLReferencePointer<FeJob>>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B7D84 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG0<FeWarehouseNpcMenu,DLUT::DLReferencePointer<FeJob>>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B867C 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG0<FeTestBonfireWarehouse,void>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B865C 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG0<FeTestBonfireWarehouse,DLUT::DLReferencePointer<FeJob>>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B2900 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG0<FeServerShowDialogOnFailJob,DLUT::DLReferencePointer<FeJob>>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B7D3C 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG0<FeSceneNpcMenu,DLUT::DLReferencePointer<FeJob>>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B933C 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG0<FeRegulationDownloadAndApplyJob,DLUT::DLReferencePointer<FeJob>>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B8250 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG0<FeGroupTestBonfireTop,DLUT::DLReferencePointer<FeJob>>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B7014 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG0<FeGroupNpcMenuShopSell,DLUT::DLReferencePointer<FeJob>>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B6FF4 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG0<FeGroupNpcMenuShopBuy,DLUT::DLReferencePointer<FeJob>>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B870C 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG0<FeCharaMakingCmdList,void>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B871C 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG0<FeCharaMakingCmdList,DLUT::DLReferencePointer<FeJob>>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B26C8 0003 FeFunctorJobCreator<JOB_CREATOR_MEMFUN_ARG0<EventBonfireManager,void>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B239C 0003 FeFunctorJobCreator<JOB_CREATOR_FUNC_ARG2<DLUT::DLReferencePointer<FeJob>,FeCommandProc,int>>: FeJobCreator, DLUT::DLReferenceCountObject; [SI] | |
012B26A0 0004 FeFunctorJob<JOB_STATIC_FUNCTOR_ARG2<unsigned int,int,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B28A4 0004 FeFunctorJob<JOB_STATIC_FUNCTOR_ARG2<short const *,unsigned int,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B2854 0004 FeFunctorJob<JOB_STATIC_FUNCTOR_ARG2<FeItemReference,unsigned int,bool>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B287C 0004 FeFunctorJob<JOB_STATIC_FUNCTOR_ARG1<wchar_t const *,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B8060 0004 FeFunctorJob<JOB_STATIC_FUNCTOR_ARG1<enum FE_SE_ID,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B7D4C 0004 FeFunctorJob<JOB_STATIC_FUNCTOR_ARG1<enum FE_COMMON_RESPONSE,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B24AC 0004 FeFunctorJob<JOB_STATIC_FUNCTOR_ARG1<FeCommandSE,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B7A74 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG2<ItemInventory2,short,int,bool>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B27F0 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG2<ItemInventory2,short,float,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B2804 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG2<ItemInventory2,short,EquipmentReinforceLv,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B2818 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG2<ItemInventory2,short,EquipmentCustomAttribute,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B2840 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG2<ItemInventory2,int,unsigned int,bool>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B282C 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG2<ItemInventory2,ITEM_INVENTORY2_SHOP_MIN_DATA const *,short,bool>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B28CC 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG2<GameDataPlayerInfo,EquipmentParamID,unsigned char,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B804C 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG2<FeTestBonfireSpellBookItemSelectMenu,FeItemReference,int,bool>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B2868 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG2<FeManager,short,short,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B8790 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG2<FeCharaMakingCmdList,enum FeCharaMakingCmdList::PROPERTY_ID,unsigned int,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012BD060 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG2<EventResult,enum EventResultBase::FE_TYPE_ENUM,bool,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B50F4 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG2<ChrEquipmentAssembler,ChrEquipSlot,FeItemData,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B50E0 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG2<ChrEquipmentAssembler,ChrEquipSlot,FeItemData,bool>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B28B8 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG1<PlayerGameData,unsigned int,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B7A4C 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG1<ItemInventory2,short,bool>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B3724 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG1<INetSvrManager,SignHandle,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B1B84 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG1<FrontendEx::FexCommandSelectDialog,unsigned int,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B1B5C 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG1<FrontendEx::FexCommandSelectDialog,bool,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B7D60 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG1<FeSceneNpcMenu,int,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B3A64 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG1<FeNpcItemSelectBaseMenu,enum FE_ITEM_PARAM_TYPE,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B2890 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG1<FeManager,bool,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B7A60 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG1<FeItemBoxMenu,ItemSelectDialog::SelectionPolicy,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B2EC0 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG1<FeGroupRanking,bool,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B6958 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG1<FeGroupNpcMenuRepair,ItemSelectDialog::SelectionPolicy,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B696C 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG1<FeGroupNpcMenuReinforce,FeItemData,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B6994 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG1<FeGroupNpcMenuChangeAttribute,EquipmentCustomAttribute,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B436C 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG1<FeGroupInGameSystemSettingKeyboard,unsigned char,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B4394 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG1<FeGroupInGameSystemSettingKeyboard,FeGroupInGameSystemSettingKeyboard::PhysicalKeyProperty,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B43A8 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG1<FeGroupInGameSystemSettingGraphic,unsigned int,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B61F0 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG1<FeGroupInGameMenuStatusInfo,FrontendEx::FexKeyGuide,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B3A3C 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG1<FeGroupInGameMenuInventory2,ItemSelectDialog::SelectionPolicy,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012BD088 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG1<EventResult,enum NetMultiPlayResult,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012BD0B0 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG1<EventResult,EventResultBase::RESULT_INFO,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012BD074 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG1<EventResult,EventResult::MessageInfo,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B51C0 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG1<ChrEquipmentAssembler,enum NetSvrKeywords,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B511C 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG1<ChrEquipmentAssembler,ChrEquipSlot,bool>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B3710 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<INetSvrManager,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B2260 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FrontendEx::FexTabbedGroup,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B1B70 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FrontendEx::FexCommandSelectDialog,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B868C 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeTestBonfireWarehouse,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B36FC 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeSceneSummonSignWindow,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B2E98 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeRankingMyData,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B2E3C 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeRankingList,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B2EAC 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeRankingBasicData,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B5144 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeInGameMenuWarehouse,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B7E24 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeGroupTestBonfireLevelUp,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B2E84 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeGroupRanking,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B727C 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeGroupNpcVowList,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B7268 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeGroupNpcVowList,bool>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B7024 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeGroupNpcMenuShopSell,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B7A88 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeGroupNpcMenuEquipmentPresent,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B6980 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeGroupNpcMenuChangeAttribute,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B66A8 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeGroupNowLoadingIcon,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B6694 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeGroupNowLoading,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B5178 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeGroupItemEquip,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B4344 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeGroupInGameSystemSettingScreen,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B4358 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeGroupInGameSystemSettingKeyboard,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B4380 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeGroupInGameSystemSettingGraphic,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B4330 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeGroupInGameSystemSettingGame,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B42FC 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeGroupInGameSystemSettingBase,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B61DC 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeGroupInGameMenuStatusInfo,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B3A50 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeGroupInGameMenuInventory2,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B51AC 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeGroupInGameMenuEquipTop,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B3410 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeGroupDirectionMessage,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B9168 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeGroupCreateNameEntry,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B2E70 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeGroupBase,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B877C 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<FeCharaMakingCmdList,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012BD09C 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<EventResult,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B26D8 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<EventBonfireManager,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B5108 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<ChrEquipmentAssembler,void>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B5130 0004 FeFunctorJob<JOB_MEMBER_FUNCTOR_ARG0<ChrEquipmentAssembler,bool>>: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B1BB8 0004 FeFixResultJob: FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B2708 0004 FeDynamicCreateJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B271C 0006 FeDoWhileJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B2BF0 0003 FeDemoTalk: FeSceneBase; [SI] | |
01351DC4 0053 FeComponentTextureShape: FeComponentLinked, FeComponentBase; [SI] | |
01351F74 0053 FeComponentTextureMask: FeComponentLinked, FeComponentBase; [SI] | |
0135204C 0053 FeComponentTextField: FeComponentLinked, FeComponentBase; [SI] | |
01352134 0057 FeComponentSprite: FeComponentComposite, FeComponentLinked, FeComponentBase; [SI] | |
01351CBC 0054 FeComponentScene: FeComponentComposite, FeComponentLinked, FeComponentBase; [SI] | |
01352224 0053 FeComponentObject: FeComponentComposite, FeComponentLinked, FeComponentBase; [SI] | |
01351E9C 0053 FeComponentMaskShape: FeComponentLinked, FeComponentBase; [SI] | |
0135267C 0140 FeComponentLinked: FeComponentBase; [SI] | |
01351C0C 0042 FeComponentBase; [SI] | |
012B2D28 0003 FeCommonSelectWindow: FrontendEx::FexScene, FeSceneBase, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B2D1C 0002 FeCommonSelectWindow: FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B2CF8 0008 FeCommonSelectWindow: FrontendEx::FeGroupStack; [MI] | |
012B2AE4 0003 FeCommonItemNumSelect: FrontendEx::FexScene, FeSceneBase, FrontendEx::FexLayoutSceneProxy, FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B2AD8 0002 FeCommonItemNumSelect: FrontendEx::FexLayoutResourceProxy, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B2AB4 0008 FeCommonItemNumSelect: FrontendEx::FeGroupStack; [MI] | |
012B2A88 0003 FeCommonItemMenuInfo: FeSceneBase; [SI] | |
012B233C 0004 FeCommandJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B8A88 0002 FeCharaMakingWarehouse: FeWarehouseBase; [SI] | |
012B8854 0005 FeCharaMakingEditParam: FeCharaMakingEditParamBase; [SI] | |
012B2C20 0003 FeCautionWindow: FeSceneBase; [SI] | |
0134BE7C 0017 FeBindResourceMemoryResourceObject: FeBindResourceFileResourceObject, FileResourceObject, ResourceObject; [SI] | |
0134BE34 0017 FeBindResourceFileResourceObject: FileResourceObject, ResourceObject; [SI] | |
012B1B08 0004 FeBasicJob: FeJob, DLUT::DLReferenceCountObject; [SI] | |
012B26EC 0006 FeAddProcessingMessageJob: FeDoWhileJob, FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012DD23C 0014 FallDeadCameraOperator: PerspectiveCameraOperator, CameraOperator; [SI] | |
012E1A94 0001 FaceGenTexture; [SI] | |
012E1B50 0001 FaceGenSamTri; [SI] | |
012E1B48 0001 FaceGenSamMeanImage; [SI] | |
012E1B40 0001 FaceGenSamEgt; [SI] | |
012E1B38 0001 FaceGenSamEgm; [SI] | |
012E1B30 0001 FaceGenSam; [SI] | |
012E18E0 0002 FaceGenParameter: DLUT::DLReferenceCountObject; [SI] | |
012E16D4 0002 FaceGenManager: DLKR::DLRunnable; [SI] | |
012E0FC4 0001 FaceGenImageRGB; [SI] | |
012E0FD4 0001 FaceGenImageFloatCh3; [SI] | |
012E0FCC 0001 FaceGenImageARGB; [SI] | |
012E0FB4 0001 FaceGenGeometry; [SI] | |
012E0FA4 0001 FaceGenFlv2Tri; [SI] | |
012E0F9C 0001 FaceGenCtl; [SI] | |
0135EED4 0021 FX4CG::FXCGShaderContextEntity; [SI] | |
012BA760 0001 FX4CG::FXCGSfxCtrl: FFX::FXSfxCtrl; [SI] | |
0135E7C4 0001 FX4CG::FXCGObjectRoot: FFX::FXObjectRoot; [SI] | |
0135E404 0019 FX4CG::FXCGManagerBase<FX4CG::FXCGAdapterBase<FFX::FXAdapter>>; [SI] | |
0135E3F4 0002 FX4CG::FXCGEntityFactory; [SI] | |
0135DED4 0017 FX4CG::FXCGDrawPass; [SI] | |
012C8FA4 0010 FX4CG::FXCGDrawEntityHost; [SI] | |
013597B0 0001 FX4CG::FXCGDrawContext: FFX::FXDrawContext; [SI] | |
01311068 0001 FSLibBin::CSubStreamManager; [SI] | |
01311070 0010 FSLibBin::CSubStream: FSLibBin::CStream; [SI] | |
01311010 0010 FSLibBin::CStream; [SI] | |
0130E04C 0016 FSLibBin::CPackedItem<unsigned short,8>: FSLibBin::CItem; [SI] | |
0130DE0C 0016 FSLibBin::CPackedItem<unsigned short,4>: FSLibBin::CItem; [SI] | |
0130DCEC 0016 FSLibBin::CPackedItem<unsigned short,3>: FSLibBin::CItem; [SI] | |
0130DC5C 0016 FSLibBin::CPackedItem<unsigned short,2>: FSLibBin::CItem; [SI] | |
0130E0DC 0016 FSLibBin::CPackedItem<unsigned int,4>: FSLibBin::CItem; [SI] | |
0130DF2C 0016 FSLibBin::CPackedItem<unsigned int,3>: FSLibBin::CItem; [SI] | |
0130DE9C 0016 FSLibBin::CPackedItem<unsigned int,2>: FSLibBin::CItem; [SI] | |
0130DD7C 0016 FSLibBin::CPackedItem<unsigned char,8>: FSLibBin::CItem; [SI] | |
0130DBCC 0016 FSLibBin::CPackedItem<unsigned char,4>: FSLibBin::CItem; [SI] | |
0130DB3C 0016 FSLibBin::CPackedItem<unsigned char,3>: FSLibBin::CItem; [SI] | |
0130DAAC 0016 FSLibBin::CPackedItem<unsigned char,2>: FSLibBin::CItem; [SI] | |
0130DFBC 0016 FSLibBin::CPackedItem<unsigned char,16>: FSLibBin::CItem; [SI] | |
0130DDC4 0016 FSLibBin::CPackedItem<signed char,8>: FSLibBin::CItem; [SI] | |
0130DC14 0016 FSLibBin::CPackedItem<signed char,4>: FSLibBin::CItem; [SI] | |
0130DB84 0016 FSLibBin::CPackedItem<signed char,3>: FSLibBin::CItem; [SI] | |
0130DAF4 0016 FSLibBin::CPackedItem<signed char,2>: FSLibBin::CItem; [SI] | |
0130E004 0016 FSLibBin::CPackedItem<signed char,16>: FSLibBin::CItem; [SI] | |
0130E094 0016 FSLibBin::CPackedItem<short,8>: FSLibBin::CItem; [SI] | |
0130DE54 0016 FSLibBin::CPackedItem<short,4>: FSLibBin::CItem; [SI] | |
0130DD34 0016 FSLibBin::CPackedItem<short,3>: FSLibBin::CItem; [SI] | |
0130DCA4 0016 FSLibBin::CPackedItem<short,2>: FSLibBin::CItem; [SI] | |
0130E124 0016 FSLibBin::CPackedItem<int,4>: FSLibBin::CItem; [SI] | |
0130DF74 0016 FSLibBin::CPackedItem<int,3>: FSLibBin::CItem; [SI] | |
0130DEE4 0016 FSLibBin::CPackedItem<int,2>: FSLibBin::CItem; [SI] | |
0130E1FC 0016 FSLibBin::CPackedItem<float,4>: FSLibBin::CItem; [SI] | |
0130E1B4 0016 FSLibBin::CPackedItem<float,3>: FSLibBin::CItem; [SI] | |
0130E16C 0016 FSLibBin::CPackedItem<float,2>: FSLibBin::CItem; [SI] | |
0130E2D4 0016 FSLibBin::CPackedItem<double,4>: FSLibBin::CItem; [SI] | |
0130E28C 0016 FSLibBin::CPackedItem<double,3>: FSLibBin::CItem; [SI] | |
0130E244 0016 FSLibBin::CPackedItem<double,2>: FSLibBin::CItem; [SI] | |
0130FB7C 0016 FSLibBin::CPackedArrayItem<unsigned short,4>: FSLibBin::CArray2DItem<unsigned short>, FSLibBin::CItem; [SI] | |
0130FB34 0016 FSLibBin::CPackedArrayItem<unsigned short,3>: FSLibBin::CArray2DItem<unsigned short>, FSLibBin::CItem; [SI] | |
0130FAEC 0016 FSLibBin::CPackedArrayItem<unsigned short,2>: FSLibBin::CArray2DItem<unsigned short>, FSLibBin::CItem; [SI] | |
0130FD2C 0016 FSLibBin::CPackedArrayItem<unsigned int,4>: FSLibBin::CArray2DItem<unsigned int>, FSLibBin::CItem; [SI] | |
0130FCE4 0016 FSLibBin::CPackedArrayItem<unsigned int,3>: FSLibBin::CArray2DItem<unsigned int>, FSLibBin::CItem; [SI] | |
0130FC9C 0016 FSLibBin::CPackedArrayItem<unsigned int,2>: FSLibBin::CArray2DItem<unsigned int>, FSLibBin::CItem; [SI] | |
0130F9CC 0016 FSLibBin::CPackedArrayItem<unsigned char,4>: FSLibBin::CArray2DItem<unsigned char>, FSLibBin::CItem; [SI] | |
0130F984 0016 FSLibBin::CPackedArrayItem<unsigned char,3>: FSLibBin::CArray2DItem<unsigned char>, FSLibBin::CItem; [SI] | |
0130F93C 0016 FSLibBin::CPackedArrayItem<unsigned char,2>: FSLibBin::CArray2DItem<unsigned char>, FSLibBin::CItem; [SI] | |
0130FAA4 0016 FSLibBin::CPackedArrayItem<signed char,4>: FSLibBin::CArray2DItem<signed char>, FSLibBin::CItem; [SI] | |
0130FA5C 0016 FSLibBin::CPackedArrayItem<signed char,3>: FSLibBin::CArray2DItem<signed char>, FSLibBin::CItem; [SI] | |
0130FA14 0016 FSLibBin::CPackedArrayItem<signed char,2>: FSLibBin::CArray2DItem<signed char>, FSLibBin::CItem; [SI] | |
0130FC54 0016 FSLibBin::CPackedArrayItem<short,4>: FSLibBin::CArray2DItem<short>, FSLibBin::CItem; [SI] | |
0130FC0C 0016 FSLibBin::CPackedArrayItem<short,3>: FSLibBin::CArray2DItem<short>, FSLibBin::CItem; [SI] | |
0130FBC4 0016 FSLibBin::CPackedArrayItem<short,2>: FSLibBin::CArray2DItem<short>, FSLibBin::CItem; [SI] | |
0130FE04 0016 FSLibBin::CPackedArrayItem<int,4>: FSLibBin::CArray2DItem<int>, FSLibBin::CItem; [SI] | |
0130FDBC 0016 FSLibBin::CPackedArrayItem<int,3>: FSLibBin::CArray2DItem<int>, FSLibBin::CItem; [SI] | |
0130FD74 0016 FSLibBin::CPackedArrayItem<int,2>: FSLibBin::CArray2DItem<int>, FSLibBin::CItem; [SI] | |
0130FEDC 0016 FSLibBin::CPackedArrayItem<float,4>: FSLibBin::CArray2DItem<float>, FSLibBin::CItem; [SI] | |
0130FE94 0016 FSLibBin::CPackedArrayItem<float,3>: FSLibBin::CArray2DItem<float>, FSLibBin::CItem; [SI] | |
0130FE4C 0016 FSLibBin::CPackedArrayItem<float,2>: FSLibBin::CArray2DItem<float>, FSLibBin::CItem; [SI] | |
0130FFB4 0016 FSLibBin::CPackedArrayItem<double,4>: FSLibBin::CArray2DItem<double>, FSLibBin::CItem; [SI] | |
0130FF6C 0016 FSLibBin::CPackedArrayItem<double,3>: FSLibBin::CArray2DItem<double>, FSLibBin::CItem; [SI] | |
0130FF24 0016 FSLibBin::CPackedArrayItem<double,2>: FSLibBin::CArray2DItem<double>, FSLibBin::CItem; [SI] | |
0130D97C 0010 FSLibBin::CMemoryStream: FSLibBin::CStream; [SI] | |
0130CABC 0022 FSLibBin::CManagerClient<FSLibBin::CL_ITEM_U8_ARRAY_VARIABLE>: FSLibBin::CL_ITEM_U8_ARRAY_VARIABLE, FSLibBin::CArrayItem<unsigned char>, FSLibBin::CItem; [SI] | |
0130D7E4 0022 FSLibBin::CManagerClient<FSLibBin::CL_ITEM_U8_ARRAY_FIXED>: FSLibBin::CL_ITEM_U8_ARRAY_FIXED, FSLibBin::CArrayItem<unsigned char>, FSLibBin::CItem; [SI] | |
0130D314 0022 FSLibBin::CManagerClient<FSLibBin::CL_ITEM_TEXT_VARIABLE>: FSLibBin::CL_ITEM_TEXT_VARIABLE, FSLibBin::CGenericStringItem<char>, FSLibBin::CArrayItem<char>, FSLibBin::CItem; [SI] | |
0130CC54 0022 FSLibBin::CManagerClient<FSLibBin::CL_ITEM_S32_ARRAY_VARIABLE>: FSLibBin::CL_ITEM_S32_ARRAY_VARIABLE, FSLibBin::CArrayItem<int>, FSLibBin::CItem; [SI] | |
0130CDEC 0022 FSLibBin::CManagerClient<FSLibBin::CL_ITEM_F32_ARRAY_VARIABLE>: FSLibBin::CL_ITEM_F32_ARRAY_VARIABLE, FSLibBin::CArrayItem<float>, FSLibBin::CItem; [SI] | |
0130D444 0017 FSLibBin::CManagerClient<FSLibBin::CL_ITEM_CHUNK_ARRAY_VARIABLE>: FSLibBin::CL_ITEM_CHUNK_ARRAY_VARIABLE, FSLibBin::CChunkArrayItem, FSLibBin::CItem; [SI] | |
0130D0AC 0018 FSLibBin::CManagerClient<FSLibBin::CL_ITEM_CHUNK>: FSLibBin::CL_ITEM_CHUNK, FSLibBin::CChunkItem, FSLibBin::CItem; [SI] | |
0130D064 0017 FSLibBin::CManagerClient<FSLibBin::CL_ITEM_ANYCHUNK>: FSLibBin::CL_ITEM_ANYCHUNK, FSLibBin::CChunkArrayItem, FSLibBin::CItem; [SI] | |
0130EBDC 0016 FSLibBin::CL_ITEM_U8x8: FSLibBin::CPackedItem<unsigned char,8>, FSLibBin::CItem; [SI] | |
013107DC 0016 FSLibBin::CL_ITEM_U8x4_ARRAY_VARIABLE: FSLibBin::CPackedArrayItem<unsigned char,4>, FSLibBin::CArray2DItem<unsigned char>, FSLibBin::CItem; [SI] | |
013102CC 0016 FSLibBin::CL_ITEM_U8x4_ARRAY_FIXED: FSLibBin::CPackedArrayItem<unsigned char,4>, FSLibBin::CArray2DItem<unsigned char>, FSLibBin::CItem; [SI] | |
0130EA2C 0016 FSLibBin::CL_ITEM_U8x4: FSLibBin::CPackedItem<unsigned char,4>, FSLibBin::CItem; [SI] | |
01310794 0016 FSLibBin::CL_ITEM_U8x3_ARRAY_VARIABLE: FSLibBin::CPackedArrayItem<unsigned char,3>, FSLibBin::CArray2DItem<unsigned char>, FSLibBin::CItem; [SI] | |
01310284 0016 FSLibBin::CL_ITEM_U8x3_ARRAY_FIXED: FSLibBin::CPackedArrayItem<unsigned char,3>, FSLibBin::CArray2DItem<unsigned char>, FSLibBin::CItem; [SI] | |
0130E99C 0016 FSLibBin::CL_ITEM_U8x3: FSLibBin::CPackedItem<unsigned char,3>, FSLibBin::CItem; [SI] | |
0131074C 0016 FSLibBin::CL_ITEM_U8x2_ARRAY_VARIABLE: FSLibBin::CPackedArrayItem<unsigned char,2>, FSLibBin::CArray2DItem<unsigned char>, FSLibBin::CItem; [SI] | |
0131023C 0016 FSLibBin::CL_ITEM_U8x2_ARRAY_FIXED: FSLibBin::CPackedArrayItem<unsigned char,2>, FSLibBin::CArray2DItem<unsigned char>, FSLibBin::CItem; [SI] | |
0130E90C 0016 FSLibBin::CL_ITEM_U8x2: FSLibBin::CPackedItem<unsigned char,2>, FSLibBin::CItem; [SI] | |
0130EE1C 0016 FSLibBin::CL_ITEM_U8x16: FSLibBin::CPackedItem<unsigned char,16>, FSLibBin::CItem; [SI] | |
0130CA64 0021 FSLibBin::CL_ITEM_U8_ARRAY_VARIABLE: FSLibBin::CArrayItem<unsigned char>, FSLibBin::CItem; [SI] | |
0130D78C 0021 FSLibBin::CL_ITEM_U8_ARRAY_FIXED: FSLibBin::CArrayItem<unsigned char>, FSLibBin::CItem; [SI] | |
0130F17C 0016 FSLibBin::CL_ITEM_U8: FSLibBin::CGenericItem<unsigned char>, FSLibBin::CItem; [SI] | |
01310B3C 0016 FSLibBin::CL_ITEM_U32x4_ARRAY_VARIABLE: FSLibBin::CPackedArrayItem<unsigned int,4>, FSLibBin::CArray2DItem<unsigned int>, FSLibBin::CItem; [SI] | |
0131062C 0016 FSLibBin::CL_ITEM_U32x4_ARRAY_FIXED: FSLibBin::CPackedArrayItem<unsigned int,4>, FSLibBin::CArray2DItem<unsigned int>, FSLibBin::CItem; [SI] | |
0130EF3C 0016 FSLibBin::CL_ITEM_U32x4: FSLibBin::CPackedItem<unsigned int,4>, FSLibBin::CItem; [SI] | |
01310AF4 0016 FSLibBin::CL_ITEM_U32x3_ARRAY_VARIABLE: FSLibBin::CPackedArrayItem<unsigned int,3>, FSLibBin::CArray2DItem<unsigned int>, FSLibBin::CItem; [SI] | |
013105E4 0016 FSLibBin::CL_ITEM_U32x3_ARRAY_FIXED: FSLibBin::CPackedArrayItem<unsigned int,3>, FSLibBin::CArray2DItem<unsigned int>, FSLibBin::CItem; [SI] | |
0130ED8C 0016 FSLibBin::CL_ITEM_U32x3: FSLibBin::CPackedItem<unsigned int,3>, FSLibBin::CItem; [SI] | |
01310AAC 0016 FSLibBin::CL_ITEM_U32x2_ARRAY_VARIABLE: FSLibBin::CPackedArrayItem<unsigned int,2>, FSLibBin::CArray2DItem<unsigned int>, FSLibBin::CItem; [SI] | |
0131059C 0016 FSLibBin::CL_ITEM_U32x2_ARRAY_FIXED: FSLibBin::CPackedArrayItem<unsigned int,2>, FSLibBin::CArray2DItem<unsigned int>, FSLibBin::CItem; [SI] | |
0130ECFC 0016 FSLibBin::CL_ITEM_U32x2: FSLibBin::CPackedItem<unsigned int,2>, FSLibBin::CItem; [SI] | |
0130F6F4 0021 FSLibBin::CL_ITEM_U32_ARRAY_VARIABLE: FSLibBin::CArrayItem<unsigned int>, FSLibBin::CItem; [SI] | |
0130F48C 0021 FSLibBin::CL_ITEM_U32_ARRAY_FIXED: FSLibBin::CArrayItem<unsigned int>, FSLibBin::CItem; [SI] | |
0130D6FC 0016 FSLibBin::CL_ITEM_U32: FSLibBin::CGenericItem<unsigned int>, FSLibBin::CItem; [SI] | |
0130EEAC 0016 FSLibBin::CL_ITEM_U16x8: FSLibBin::CPackedItem<unsigned short,8>, FSLibBin::CItem; [SI] | |
0131098C 0016 FSLibBin::CL_ITEM_U16x4_ARRAY_VARIABLE: FSLibBin::CPackedArrayItem<unsigned short,4>, FSLibBin::CArray2DItem<unsigned short>, FSLibBin::CItem; [SI] | |
0131047C 0016 FSLibBin::CL_ITEM_U16x4_ARRAY_FIXED: FSLibBin::CPackedArrayItem<unsigned short,4>, FSLibBin::CArray2DItem<unsigned short>, FSLibBin::CItem; [SI] | |
0130EC6C 0016 FSLibBin::CL_ITEM_U16x4: FSLibBin::CPackedItem<unsigned short,4>, FSLibBin::CItem; [SI] | |
01310944 0016 FSLibBin::CL_ITEM_U16x3_ARRAY_VARIABLE: FSLibBin::CPackedArrayItem<unsigned short,3>, FSLibBin::CArray2DItem<unsigned short>, FSLibBin::CItem; [SI] | |
01310434 0016 FSLibBin::CL_ITEM_U16x3_ARRAY_FIXED: FSLibBin::CPackedArrayItem<unsigned short,3>, FSLibBin::CArray2DItem<unsigned short>, FSLibBin::CItem; [SI] | |
0130EB4C 0016 FSLibBin::CL_ITEM_U16x3: FSLibBin::CPackedItem<unsigned short,3>, FSLibBin::CItem; [SI] | |
013108FC 0016 FSLibBin::CL_ITEM_U16x2_ARRAY_VARIABLE: FSLibBin::CPackedArrayItem<unsigned short,2>, FSLibBin::CArray2DItem<unsigned short>, FSLibBin::CItem; [SI] | |
013103EC 0016 FSLibBin::CL_ITEM_U16x2_ARRAY_FIXED: FSLibBin::CPackedArrayItem<unsigned short,2>, FSLibBin::CArray2DItem<unsigned short>, FSLibBin::CItem; [SI] | |
0130EABC 0016 FSLibBin::CL_ITEM_U16x2: FSLibBin::CPackedItem<unsigned short,2>, FSLibBin::CItem; [SI] | |
0130F644 0021 FSLibBin::CL_ITEM_U16_ARRAY_VARIABLE: FSLibBin::CArrayItem<unsigned short>, FSLibBin::CItem; [SI] | |
0130F3DC 0021 FSLibBin::CL_ITEM_U16_ARRAY_FIXED: FSLibBin::CArrayItem<unsigned short>, FSLibBin::CItem; [SI] | |
0130F20C 0016 FSLibBin::CL_ITEM_U16: FSLibBin::CGenericItem<unsigned short>, FSLibBin::CItem; [SI] | |
01310164 0016 FSLibBin::CL_ITEM_TEXT_VARIABLE_ARRAY_VARIABLE: FSLibBin::CGenericStringArrayItem<char>, FSLibBin::CArray2DItem<char>, FSLibBin::CItem; [SI] | |
01310044 0016 FSLibBin::CL_ITEM_TEXT_VARIABLE_ARRAY_FIXED: FSLibBin::CGenericStringArrayItem<char>, FSLibBin::CArray2DItem<char>, FSLibBin::CItem; [SI] | |
0130D2BC 0021 FSLibBin::CL_ITEM_TEXT_VARIABLE: FSLibBin::CGenericStringItem<char>, FSLibBin::CArrayItem<char>, FSLibBin::CItem; [SI] | |
0131011C 0016 FSLibBin::CL_ITEM_TEXT_FIXED_ARRAY_VARIABLE: FSLibBin::CGenericStringArrayItem<char>, FSLibBin::CArray2DItem<char>, FSLibBin::CItem; [SI] | |
0130FFFC 0016 FSLibBin::CL_ITEM_TEXT_FIXED_ARRAY_FIXED: FSLibBin::CGenericStringArrayItem<char>, FSLibBin::CArray2DItem<char>, FSLibBin::CItem; [SI] | |
0130F7A4 0021 FSLibBin::CL_ITEM_TEXT_FIXED: FSLibBin::CGenericStringItem<char>, FSLibBin::CArrayItem<char>, FSLibBin::CItem; [SI] | |
0130EC24 0016 FSLibBin::CL_ITEM_S8x8: FSLibBin::CPackedItem<signed char,8>, FSLibBin::CItem; [SI] | |
013108B4 0016 FSLibBin::CL_ITEM_S8x4_ARRAY_VARIABLE: FSLibBin::CPackedArrayItem<signed char,4>, FSLibBin::CArray2DItem<signed char>, FSLibBin::CItem; [SI] | |
013103A4 0016 FSLibBin::CL_ITEM_S8x4_ARRAY_FIXED: FSLibBin::CPackedArrayItem<signed char,4>, FSLibBin::CArray2DItem<signed char>, FSLibBin::CItem; [SI] | |
0130EA74 0016 FSLibBin::CL_ITEM_S8x4: FSLibBin::CPackedItem<signed char,4>, FSLibBin::CItem; [SI] | |
0131086C 0016 FSLibBin::CL_ITEM_S8x3_ARRAY_VARIABLE: FSLibBin::CPackedArrayItem<signed char,3>, FSLibBin::CArray2DItem<signed char>, FSLibBin::CItem; [SI] | |
0131035C 0016 FSLibBin::CL_ITEM_S8x3_ARRAY_FIXED: FSLibBin::CPackedArrayItem<signed char,3>, FSLibBin::CArray2DItem<signed char>, FSLibBin::CItem; [SI] | |
0130E9E4 0016 FSLibBin::CL_ITEM_S8x3: FSLibBin::CPackedItem<signed char,3>, FSLibBin::CItem; [SI] | |
01310824 0016 FSLibBin::CL_ITEM_S8x2_ARRAY_VARIABLE: FSLibBin::CPackedArrayItem<signed char,2>, FSLibBin::CArray2DItem<signed char>, FSLibBin::CItem; [SI] | |
01310314 0016 FSLibBin::CL_ITEM_S8x2_ARRAY_FIXED: FSLibBin::CPackedArrayItem<signed char,2>, FSLibBin::CArray2DItem<signed char>, FSLibBin::CItem; [SI] | |
0130E954 0016 FSLibBin::CL_ITEM_S8x2: FSLibBin::CPackedItem<signed char,2>, FSLibBin::CItem; [SI] | |
0130EE64 0016 FSLibBin::CL_ITEM_S8x16: FSLibBin::CPackedItem<signed char,16>, FSLibBin::CItem; [SI] | |
0130F5EC 0021 FSLibBin::CL_ITEM_S8_ARRAY_VARIABLE: FSLibBin::CArrayItem<signed char>, FSLibBin::CItem; [SI] | |
0130F384 0021 FSLibBin::CL_ITEM_S8_ARRAY_FIXED: FSLibBin::CArrayItem<signed char>, FSLibBin::CItem; [SI] | |
0130F1C4 0016 FSLibBin::CL_ITEM_S8: FSLibBin::CGenericItem<signed char>, FSLibBin::CItem; [SI] | |
01310C14 0016 FSLibBin::CL_ITEM_S32x4_ARRAY_VARIABLE: FSLibBin::CPackedArrayItem<int,4>, FSLibBin::CArray2DItem<int>, FSLibBin::CItem; [SI] | |
01310704 0016 FSLibBin::CL_ITEM_S32x4_ARRAY_FIXED: FSLibBin::CPackedArrayItem<int,4>, FSLibBin::CArray2DItem<int>, FSLibBin::CItem; [SI] | |
0130EF84 0016 FSLibBin::CL_ITEM_S32x4: FSLibBin::CPackedItem<int,4>, FSLibBin::CItem; [SI] | |
01310BCC 0016 FSLibBin::CL_ITEM_S32x3_ARRAY_VARIABLE: FSLibBin::CPackedArrayItem<int,3>, FSLibBin::CArray2DItem<int>, FSLibBin::CItem; [SI] | |
013106BC 0016 FSLibBin::CL_ITEM_S32x3_ARRAY_FIXED: FSLibBin::CPackedArrayItem<int,3>, FSLibBin::CArray2DItem<int>, FSLibBin::CItem; [SI] | |
0130EDD4 0016 FSLibBin::CL_ITEM_S32x3: FSLibBin::CPackedItem<int,3>, FSLibBin::CItem; [SI] | |
01310B84 0016 FSLibBin::CL_ITEM_S32x2_ARRAY_VARIABLE: FSLibBin::CPackedArrayItem<int,2>, FSLibBin::CArray2DItem<int>, FSLibBin::CItem; [SI] | |
01310674 0016 FSLibBin::CL_ITEM_S32x2_ARRAY_FIXED: FSLibBin::CPackedArrayItem<int,2>, FSLibBin::CArray2DItem<int>, FSLibBin::CItem; [SI] | |
0130ED44 0016 FSLibBin::CL_ITEM_S32x2: FSLibBin::CPackedItem<int,2>, FSLibBin::CItem; [SI] | |
0130CBFC 0021 FSLibBin::CL_ITEM_S32_ARRAY_VARIABLE: FSLibBin::CArrayItem<int>, FSLibBin::CItem; [SI] | |
0130F4E4 0021 FSLibBin::CL_ITEM_S32_ARRAY_FIXED: FSLibBin::CArrayItem<int>, FSLibBin::CItem; [SI] | |
0130D58C 0016 FSLibBin::CL_ITEM_S32: FSLibBin::CGenericItem<int>, FSLibBin::CItem; [SI] | |
0130EEF4 0016 FSLibBin::CL_ITEM_S16x8: FSLibBin::CPackedItem<short,8>, FSLibBin::CItem; [SI] | |
01310A64 0016 FSLibBin::CL_ITEM_S16x4_ARRAY_VARIABLE: FSLibBin::CPackedArrayItem<short,4>, FSLibBin::CArray2DItem<short>, FSLibBin::CItem; [SI] | |
01310554 0016 FSLibBin::CL_ITEM_S16x4_ARRAY_FIXED: FSLibBin::CPackedArrayItem<short,4>, FSLibBin::CArray2DItem<short>, FSLibBin::CItem; [SI] | |
0130ECB4 0016 FSLibBin::CL_ITEM_S16x4: FSLibBin::CPackedItem<short,4>, FSLibBin::CItem; [SI] | |
01310A1C 0016 FSLibBin::CL_ITEM_S16x3_ARRAY_VARIABLE: FSLibBin::CPackedArrayItem<short,3>, FSLibBin::CArray2DItem<short>, FSLibBin::CItem; [SI] | |
0131050C 0016 FSLibBin::CL_ITEM_S16x3_ARRAY_FIXED: FSLibBin::CPackedArrayItem<short,3>, FSLibBin::CArray2DItem<short>, FSLibBin::CItem; [SI] | |
0130EB94 0016 FSLibBin::CL_ITEM_S16x3: FSLibBin::CPackedItem<short,3>, FSLibBin::CItem; [SI] | |
013109D4 0016 FSLibBin::CL_ITEM_S16x2_ARRAY_VARIABLE: FSLibBin::CPackedArrayItem<short,2>, FSLibBin::CArray2DItem<short>, FSLibBin::CItem; [SI] | |
013104C4 0016 FSLibBin::CL_ITEM_S16x2_ARRAY_FIXED: FSLibBin::CPackedArrayItem<short,2>, FSLibBin::CArray2DItem<short>, FSLibBin::CItem; [SI] | |
0130EB04 0016 FSLibBin::CL_ITEM_S16x2: FSLibBin::CPackedItem<short,2>, FSLibBin::CItem; [SI] | |
0130F69C 0021 FSLibBin::CL_ITEM_S16_ARRAY_VARIABLE: FSLibBin::CArrayItem<short>, FSLibBin::CItem; [SI] | |
0130F434 0021 FSLibBin::CL_ITEM_S16_ARRAY_FIXED: FSLibBin::CArrayItem<short>, FSLibBin::CItem; [SI] | |
0130F254 0016 FSLibBin::CL_ITEM_S16: FSLibBin::CGenericItem<short>, FSLibBin::CItem; [SI] | |
01310DC4 0016 FSLibBin::CL_ITEM_F64x4_ARRAY_VARIABLE: FSLibBin::CPackedArrayItem<double,4>, FSLibBin::CArray2DItem<double>, FSLibBin::CItem; [SI] | |
01310F74 0016 FSLibBin::CL_ITEM_F64x4_ARRAY_FIXED: FSLibBin::CPackedArrayItem<double,4>, FSLibBin::CArray2DItem<double>, FSLibBin::CItem; [SI] | |
0130F134 0016 FSLibBin::CL_ITEM_F64x4: FSLibBin::CPackedItem<double,4>, FSLibBin::CItem; [SI] | |
01310D7C 0016 FSLibBin::CL_ITEM_F64x3_ARRAY_VARIABLE: FSLibBin::CPackedArrayItem<double,3>, FSLibBin::CArray2DItem<double>, FSLibBin::CItem; [SI] | |
01310F2C 0016 FSLibBin::CL_ITEM_F64x3_ARRAY_FIXED: FSLibBin::CPackedArrayItem<double,3>, FSLibBin::CArray2DItem<double>, FSLibBin::CItem; [SI] | |
0130F0EC 0016 FSLibBin::CL_ITEM_F64x3: FSLibBin::CPackedItem<double,3>, FSLibBin::CItem; [SI] | |
01310D34 0016 FSLibBin::CL_ITEM_F64x2_ARRAY_VARIABLE: FSLibBin::CPackedArrayItem<double,2>, FSLibBin::CArray2DItem<double>, FSLibBin::CItem; [SI] | |
01310EE4 0016 FSLibBin::CL_ITEM_F64x2_ARRAY_FIXED: FSLibBin::CPackedArrayItem<double,2>, FSLibBin::CArray2DItem<double>, FSLibBin::CItem; [SI] | |
0130F0A4 0016 FSLibBin::CL_ITEM_F64x2: FSLibBin::CPackedItem<double,2>, FSLibBin::CItem; [SI] | |
0130F74C 0021 FSLibBin::CL_ITEM_F64_ARRAY_VARIABLE: FSLibBin::CArrayItem<double>, FSLibBin::CItem; [SI] | |
0130F594 0021 FSLibBin::CL_ITEM_F64_ARRAY_FIXED: FSLibBin::CArrayItem<double>, FSLibBin::CItem; [SI] | |
0130F2E4 0016 FSLibBin::CL_ITEM_F64: FSLibBin::CGenericItem<double>, FSLibBin::CItem; [SI] | |
01310CEC 0016 FSLibBin::CL_ITEM_F32x4_ARRAY_VARIABLE: FSLibBin::CPackedArrayItem<float,4>, FSLibBin::CArray2DItem<float>, FSLibBin::CItem; [SI] | |
01310E9C 0016 FSLibBin::CL_ITEM_F32x4_ARRAY_FIXED: FSLibBin::CPackedArrayItem<float,4>, FSLibBin::CArray2DItem<float>, FSLibBin::CItem; [SI] | |
0130F05C 0016 FSLibBin::CL_ITEM_F32x4: FSLibBin::CPackedItem<float,4>, FSLibBin::CItem; [SI] | |
01310CA4 0016 FSLibBin::CL_ITEM_F32x3_ARRAY_VARIABLE: FSLibBin::CPackedArrayItem<float,3>, FSLibBin::CArray2DItem<float>, FSLibBin::CItem; [SI] | |
01310E54 0016 FSLibBin::CL_ITEM_F32x3_ARRAY_FIXED: FSLibBin::CPackedArrayItem<float,3>, FSLibBin::CArray2DItem<float>, FSLibBin::CItem; [SI] | |
0130F014 0016 FSLibBin::CL_ITEM_F32x3: FSLibBin::CPackedItem<float,3>, FSLibBin::CItem; [SI] | |
01310C5C 0016 FSLibBin::CL_ITEM_F32x2_ARRAY_VARIABLE: FSLibBin::CPackedArrayItem<float,2>, FSLibBin::CArray2DItem<float>, FSLibBin::CItem; [SI] | |
01310E0C 0016 FSLibBin::CL_ITEM_F32x2_ARRAY_FIXED: FSLibBin::CPackedArrayItem<float,2>, FSLibBin::CArray2DItem<float>, FSLibBin::CItem; [SI] | |
0130EFCC 0016 FSLibBin::CL_ITEM_F32x2: FSLibBin::CPackedItem<float,2>, FSLibBin::CItem; [SI] | |
0130CD94 0021 FSLibBin::CL_ITEM_F32_ARRAY_VARIABLE: FSLibBin::CArrayItem<float>, FSLibBin::CItem; [SI] | |
0130F53C 0021 FSLibBin::CL_ITEM_F32_ARRAY_FIXED: FSLibBin::CArrayItem<float>, FSLibBin::CItem; [SI] | |
0130F29C 0016 FSLibBin::CL_ITEM_F32: FSLibBin::CGenericItem<float>, FSLibBin::CItem; [SI] | |
0130D1BC 0018 FSLibBin::CL_ITEM_CHUNK_WRAPPER<ns_MtlDataBin::CMTDMaterialChunk>: FSLibBin::CChunkItemWrapper<ns_MtlDataBin::CMTDMaterialChunk,FSLibBin::CL_ITEM_CHUNK>, FSLibBin::CManagerClient<FSLibBin::CL_ITEM_CHUNK>, FSLibBin::CL_ITEM_CHUNK, FSLibBin::CChunkItem, FSLibBin::CItem; [SI] | |
0130D16C 0018 FSLibBin::CL_ITEM_CHUNK_WRAPPER<ns_MtlDataBin::CMTDHeaderChunk>: FSLibBin::CChunkItemWrapper<ns_MtlDataBin::CMTDHeaderChunk,FSLibBin::CL_ITEM_CHUNK>, FSLibBin::CManagerClient<FSLibBin::CL_ITEM_CHUNK>, FSLibBin::CL_ITEM_CHUNK, FSLibBin::CChunkItem, FSLibBin::CItem; [SI] | |
0130D4D4 0017 FSLibBin::CL_ITEM_CHUNK_ARRAY_VARIABLE_WRAPPER<ns_MtlDataBin::CMTDTexmapChunk>: FSLibBin::CChunkArrayItemWrapper<ns_MtlDataBin::CMTDTexmapChunk,FSLibBin::CL_ITEM_CHUNK_ARRAY_VARIABLE>, FSLibBin::CManagerClient<FSLibBin::CL_ITEM_CHUNK_ARRAY_VARIABLE>, FSLibBin::CL_ITEM_CHUNK_ARRAY_VARIABLE, FSLibBin::CChunkArrayItem, FSLibBin::CItem; [SI] | |
0130D48C 0017 FSLibBin::CL_ITEM_CHUNK_ARRAY_VARIABLE_WRAPPER<ns_MtlDataBin::CMTDParamChunk>: FSLibBin::CChunkArrayItemWrapper<ns_MtlDataBin::CMTDParamChunk,FSLibBin::CL_ITEM_CHUNK_ARRAY_VARIABLE>, FSLibBin::CManagerClient<FSLibBin::CL_ITEM_CHUNK_ARRAY_VARIABLE>, FSLibBin::CL_ITEM_CHUNK_ARRAY_VARIABLE, FSLibBin::CChunkArrayItem, FSLibBin::CItem; [SI] | |
0130D644 0017 FSLibBin::CL_ITEM_CHUNK_ARRAY_VARIABLE_WRAPPER<ns_MtlDataBin::CMTDDataSetChunk>: FSLibBin::CChunkArrayItemWrapper<ns_MtlDataBin::CMTDDataSetChunk,FSLibBin::CL_ITEM_CHUNK_ARRAY_VARIABLE>, FSLibBin::CManagerClient<FSLibBin::CL_ITEM_CHUNK_ARRAY_VARIABLE>, FSLibBin::CL_ITEM_CHUNK_ARRAY_VARIABLE, FSLibBin::CChunkArrayItem, FSLibBin::CItem; [SI] | |
0130D3FC 0016 FSLibBin::CL_ITEM_CHUNK_ARRAY_VARIABLE: FSLibBin::CChunkArrayItem, FSLibBin::CItem; [SI] | |
0130D9D4 0016 FSLibBin::CL_ITEM_CHUNK_ARRAY_FIXED: FSLibBin::CChunkArrayItem, FSLibBin::CItem; [SI] | |
0130CFD4 0017 FSLibBin::CL_ITEM_CHUNK: FSLibBin::CChunkItem, FSLibBin::CItem; [SI] | |
013101F4 0016 FSLibBin::CL_ITEM_BINARY_VARIABLE_ARRAY_VARIABLE: FSLibBin::CGenericStringArrayItem<unsigned char>, FSLibBin::CArray2DItem<unsigned char>, FSLibBin::CItem; [SI] | |
013100D4 0016 FSLibBin::CL_ITEM_BINARY_VARIABLE_ARRAY_FIXED: FSLibBin::CGenericStringArrayItem<unsigned char>, FSLibBin::CArray2DItem<unsigned char>, FSLibBin::CItem; [SI] | |
0130F854 0021 FSLibBin::CL_ITEM_BINARY_VARIABLE: FSLibBin::CGenericStringItem<unsigned char>, FSLibBin::CArrayItem<unsigned char>, FSLibBin::CItem; [SI] | |
013101AC 0016 FSLibBin::CL_ITEM_BINARY_FIXED_ARRAY_VARIABLE: FSLibBin::CGenericStringArrayItem<unsigned char>, FSLibBin::CArray2DItem<unsigned char>, FSLibBin::CItem; [SI] | |
0131008C 0016 FSLibBin::CL_ITEM_BINARY_FIXED_ARRAY_FIXED: FSLibBin::CGenericStringArrayItem<unsigned char>, FSLibBin::CArray2DItem<unsigned char>, FSLibBin::CItem; [SI] | |
0130F7FC 0021 FSLibBin::CL_ITEM_BINARY_FIXED: FSLibBin::CGenericStringItem<unsigned char>, FSLibBin::CArrayItem<unsigned char>, FSLibBin::CItem; [SI] | |
0130D01C 0016 FSLibBin::CL_ITEM_ANYCHUNK: FSLibBin::CChunkArrayItem, FSLibBin::CItem; [SI] | |
01310FB8 0001 FSLibBin::CItemManagementInfo; [SI] | |
0130DA1C 0016 FSLibBin::CItem; [SI] | |
0130D374 0022 FSLibBin::CGenericStringItemWrapper<char,FSLibBin::CL_ITEM_TEXT_VARIABLE>: FSLibBin::CManagerClient<FSLibBin::CL_ITEM_TEXT_VARIABLE>, FSLibBin::CL_ITEM_TEXT_VARIABLE, FSLibBin::CGenericStringItem<char>, FSLibBin::CArrayItem<char>, FSLibBin::CItem; [SI] | |
0130F32C 0021 FSLibBin::CGenericStringItem<unsigned char>: FSLibBin::CArrayItem<unsigned char>, FSLibBin::CItem; [SI] | |
0130D264 0021 FSLibBin::CGenericStringItem<char>: FSLibBin::CArrayItem<char>, FSLibBin::CItem; [SI] | |
0130F8F4 0016 FSLibBin::CGenericStringArrayItem<unsigned char>: FSLibBin::CArray2DItem<unsigned char>, FSLibBin::CItem; [SI] | |
0130F8AC 0016 FSLibBin::CGenericStringArrayItem<char>: FSLibBin::CArray2DItem<char>, FSLibBin::CItem; [SI] | |
0130D744 0016 FSLibBin::CGenericItemWrapper<unsigned int,FSLibBin::CL_ITEM_U32>: FSLibBin::CL_ITEM_U32, FSLibBin::CGenericItem<unsigned int>, FSLibBin::CItem; [SI] | |
0130D5D4 0016 FSLibBin::CGenericItemWrapper<int,FSLibBin::CL_ITEM_S32>: FSLibBin::CL_ITEM_S32, FSLibBin::CGenericItem<int>, FSLibBin::CItem; [SI] | |
0130E3AC 0016 FSLibBin::CGenericItem<unsigned short>: FSLibBin::CItem; [SI] | |
0130D6B4 0016 FSLibBin::CGenericItem<unsigned int>: FSLibBin::CItem; [SI] | |
0130E31C 0016 FSLibBin::CGenericItem<unsigned char>: FSLibBin::CItem; [SI] | |
0130E364 0016 FSLibBin::CGenericItem<signed char>: FSLibBin::CItem; [SI] | |
0130E3F4 0016 FSLibBin::CGenericItem<short>: FSLibBin::CItem; [SI] | |
0130D544 0016 FSLibBin::CGenericItem<int>: FSLibBin::CItem; [SI] | |
0130E43C 0016 FSLibBin::CGenericItem<float>: FSLibBin::CItem; [SI] | |
0130E484 0016 FSLibBin::CGenericItem<double>: FSLibBin::CItem; [SI] | |
0130D910 0010 FSLibBin::CFileStream: FSLibBin::CStream; [SI] | |
01311050 0005 FSLibBin::CFString: FSLibBin::CFBaseString<char>; [SI] | |
0131103C 0004 FSLibBin::CFBaseString<char>; [SI] | |
01310FC4 0017 FSLibBin::CChunkItem: FSLibBin::CItem; [SI] | |
0130D9A8 0009 FSLibBin::CChunkExt: FSLibBin::CChunk; [SI] | |
0130D8CC 0016 FSLibBin::CChunkArrayItem: FSLibBin::CItem; [SI] | |
0130D95C 0007 FSLibBin::CChunk; [SI] | |
0130CB1C 0022 FSLibBin::CArrayItemWrapper<unsigned char,FSLibBin::CL_ITEM_U8_ARRAY_VARIABLE>: FSLibBin::CManagerClient<FSLibBin::CL_ITEM_U8_ARRAY_VARIABLE>, FSLibBin::CL_ITEM_U8_ARRAY_VARIABLE, FSLibBin::CArrayItem<unsigned char>, FSLibBin::CItem; [SI] | |
0130D844 0022 FSLibBin::CArrayItemWrapper<unsigned char,FSLibBin::CL_ITEM_U8_ARRAY_FIXED>: FSLibBin::CManagerClient<FSLibBin::CL_ITEM_U8_ARRAY_FIXED>, FSLibBin::CL_ITEM_U8_ARRAY_FIXED, FSLibBin::CArrayItem<unsigned char>, FSLibBin::CItem; [SI] | |
0130CCB4 0022 FSLibBin::CArrayItemWrapper<int,FSLibBin::CL_ITEM_S32_ARRAY_VARIABLE>: FSLibBin::CManagerClient<FSLibBin::CL_ITEM_S32_ARRAY_VARIABLE>, FSLibBin::CL_ITEM_S32_ARRAY_VARIABLE, FSLibBin::CArrayItem<int>, FSLibBin::CItem; [SI] | |
0130CE4C 0022 FSLibBin::CArrayItemWrapper<float,FSLibBin::CL_ITEM_F32_ARRAY_VARIABLE>: FSLibBin::CManagerClient<FSLibBin::CL_ITEM_F32_ARRAY_VARIABLE>, FSLibBin::CL_ITEM_F32_ARRAY_VARIABLE, FSLibBin::CArrayItem<float>, FSLibBin::CItem; [SI] | |
0130E524 0021 FSLibBin::CArrayItem<unsigned short>: FSLibBin::CItem; [SI] | |
0130E5D4 0021 FSLibBin::CArrayItem<unsigned int>: FSLibBin::CItem; [SI] | |
0130CA0C 0021 FSLibBin::CArrayItem<unsigned char>: FSLibBin::CItem; [SI] | |
0130E4CC 0021 FSLibBin::CArrayItem<signed char>: FSLibBin::CItem; [SI] | |
0130E57C 0021 FSLibBin::CArrayItem<short>: FSLibBin::CItem; [SI] | |
0130CBA4 0021 FSLibBin::CArrayItem<int>: FSLibBin::CItem; [SI] | |
0130CD3C 0021 FSLibBin::CArrayItem<float>: FSLibBin::CItem; [SI] | |
0130E62C 0021 FSLibBin::CArrayItem<double>: FSLibBin::CItem; [SI] | |
0130D20C 0021 FSLibBin::CArrayItem<char>: FSLibBin::CItem; [SI] | |
0130E75C 0016 FSLibBin::CArray2DItem<unsigned short>: FSLibBin::CItem; [SI] | |
0130E7EC 0016 FSLibBin::CArray2DItem<unsigned int>: FSLibBin::CItem; [SI] | |
0130E6CC 0016 FSLibBin::CArray2DItem<unsigned char>: FSLibBin::CItem; [SI] | |
0130E714 0016 FSLibBin::CArray2DItem<signed char>: FSLibBin::CItem; [SI] | |
0130E7A4 0016 FSLibBin::CArray2DItem<short>: FSLibBin::CItem; [SI] | |
0130E834 0016 FSLibBin::CArray2DItem<int>: FSLibBin::CItem; [SI] | |
0130E87C 0016 FSLibBin::CArray2DItem<float>: FSLibBin::CItem; [SI] | |
0130E8C4 0016 FSLibBin::CArray2DItem<double>: FSLibBin::CItem; [SI] | |
0130E684 0016 FSLibBin::CArray2DItem<char>: FSLibBin::CItem; [SI] | |
0130DA78 0001 FSLibBin::CArray2D<unsigned short>; [SI] | |
0130DA88 0001 FSLibBin::CArray2D<unsigned int>; [SI] | |
0130DA68 0001 FSLibBin::CArray2D<unsigned char>; [SI] | |
0130DA70 0001 FSLibBin::CArray2D<signed char>; [SI] | |
0130DA80 0001 FSLibBin::CArray2D<short>; [SI] | |
0130DA90 0001 FSLibBin::CArray2D<int>; [SI] | |
0130DA98 0001 FSLibBin::CArray2D<float>; [SI] | |
0130DAA0 0001 FSLibBin::CArray2D<double>; [SI] | |
0130DA60 0001 FSLibBin::CArray2D<char>; [SI] | |
0130D124 0017 FSLibBin::CAnyChunkItemWrapper<FSLibBin::CL_ITEM_ANYCHUNK>: FSLibBin::CManagerClient<FSLibBin::CL_ITEM_ANYCHUNK>, FSLibBin::CL_ITEM_ANYCHUNK, FSLibBin::CChunkArrayItem, FSLibBin::CItem; [SI] | |
0135E344 0005 FFX::FXParticleAppearance; [SI] | |
0135978C 0001 FFX::FXDrawContext; [SI] | |
0135E154 0006 FFX::FXClusterAppearance; [SI] | |
01359754 0006 FFX::FXActionHandlerPreprocessor; [SI] | |
01359884 0002 FFX::FXActionHandler; [SI] | |
0134DF8C 0017 EzStateResourceObject: FileResourceObject, ResourceObject; [SI] | |
01350E04 0002 EzStateData: DLUT::DLReferenceCountObject; [SI] | |
0134CEF4 0002 EzStateCtrl; [MI] | |
0134CF00 0005 EzStateCtrl: EzState::EzStateEventListener, EzState::EzStateEnvironment; [MI] | |
0130388C 0001 EzState::detail::EzStateRegisterSet; [SI] | |
01304380 0001 EzState::detail::EzStateManagerImpl; [SI] | |
0130384C 0013 EzState::detail::EzStateMachineImpl: EzState::EzStateMachine, EzState::EzStateEventListener; [SI] | |
01304214 0005 EzState::detail::EzStateExternalEventTemp: EzState::EzStateEvent; [SI] | |
01304348 0013 EzState::detail::EzStateCGMachine: EzState::EzStateMachine, EzState::EzStateEventListener; [SI] | |
013041A0 0002 EzState::EzStateValue::EzStateSharedString: DLUT::DLReferenceCountObject; [SI] | |
013038E0 0001 EzState::EzStateMessageQueue; [SI] | |
013038D8 0001 EzState::EzStateMessage; [SI] | |
01303884 0001 EzState::EzStateMachineDebugInterface; [SI] | |
013038A0 0013 EzState::EzStateMachine: EzState::EzStateEventListener; [SI] | |
01303894 0002 EzState::EzStateEventListener; [SI] | |
013041AC 0005 EzState::EzStateEvent; [SI] | |
013040E0 0004 EzState::EzStateEnvironmentQueryImpl: EzState::EzStateEnvironmentQuery; [SI] | |
01304388 0004 EzState::EzStateEnvironmentQuery; [SI] | |
0134CEE8 0002 EzState::EzStateEnvironment; [SI] | |
013063B0 0007 EzState23Loader::EzStateTransitionHostEvent: EzState23Loader::EzStateEventImpl, EzState23Loader::EzStateEvent; [SI] | |
01306438 0005 EzState23Loader::EzStateTransition; [SI] | |
0130581C 0008 EzState23Loader::EzStateSpawnChildEvent: EzState23Loader::EzStateInternalEvent, EzState23Loader::EzStateEventImpl, EzState23Loader::EzStateEvent; [SI] | |
0130555C 0008 EzState23Loader::EzStateRegisterSetEvent: EzState23Loader::EzStateInternalEvent, EzState23Loader::EzStateEventImpl, EzState23Loader::EzStateEvent; [SI] | |
013046E8 0005 EzState23Loader::EzStateProject; [SI] | |
013069C8 0005 EzState23Loader::EzStateMapState; [SI] | |
01305AD4 0005 EzState23Loader::EzStateMap; [SI] | |
013052B8 0008 EzState23Loader::EzStateKillChildEvent: EzState23Loader::EzStateInternalEvent, EzState23Loader::EzStateEventImpl, EzState23Loader::EzStateEvent; [SI] | |
01306708 0008 EzState23Loader::EzStateInternalEvent: EzState23Loader::EzStateEventImpl, EzState23Loader::EzStateEvent; [SI] | |
01304DF4 0007 EzState23Loader::EzStateExternalEventT<6>: EzState23Loader::EzStateEventImpl, EzState23Loader::EzStateEvent; [SI] | |
01304E54 0007 EzState23Loader::EzStateExternalEventT<30>: EzState23Loader::EzStateEventImpl, EzState23Loader::EzStateEvent; [SI] | |
01304E34 0007 EzState23Loader::EzStateExternalEventT<22>: EzState23Loader::EzStateEventImpl, EzState23Loader::EzStateEvent; [SI] | |
01304E14 0007 EzState23Loader::EzStateExternalEventT<14>: EzState23Loader::EzStateEventImpl, EzState23Loader::EzStateEvent; [SI] | |
01304E74 0007 EzState23Loader::EzStateExternalEvent: EzState23Loader::EzStateExternalEventT<6>, EzState23Loader::EzStateEventImpl, EzState23Loader::EzStateEvent; [SI] | |
01306084 0007 EzState23Loader::EzStateEventImpl: EzState23Loader::EzStateEvent; [SI] | |
01306A50 0001 EzState23Loader::EzStateEvent; [SI] | |
01305E10 0005 EzState23Loader::EzStateEvaluator; [SI] | |
01306C78 0005 EzState23Loader::EzStateCondition; [SI] | |
012DD1DC 0017 ExFollowCameraOperator: PerspectiveCameraOperator, CameraOperator; [SI] | |
012BD2C8 0001 EventWindowManager; [SI] | |
012D9590 0001 EventValueManager; [SI] | |
012BD270 0001 EventValueBuffer; [SI] | |
012D95A0 0001 EventTimerManager; [SI] | |
012BD250 0007 EventTaskPointCtrl: EventTaskCtrl; [SI] | |
012BD230 0007 EventTaskObjCtrl: EventTaskCtrl; [SI] | |
012BD210 0007 EventTaskNonOwnerCtrl: EventTaskCtrl; [SI] | |
012D8D24 0001 EventTaskManager; [SI] | |
012BD1F0 0007 EventTaskCtrl; [SI] | |
012BD1D0 0007 EventTaskChrCtrl: EventTaskCtrl; [SI] | |
012BD1C8 0001 EventTaskAreaCtrl; [SI] | |
012BD1C0 0001 EventTalkManager; [SI] | |
012BD1B8 0001 EventTalkCtrl; [SI] | |
012D95C4 0001 EventSoundManager; [SI] | |
012BD190 0009 EventResultManager: NetEventListener; [SI] | |
012BD168 0004 EventResultJob::WaitSessionJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012BD17C 0004 EventResultJob::WaitJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012BD154 0004 EventResultJob::WaitFeEndJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012BD12C 0004 EventResultJob::Remunerate: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012BD140 0004 EventResultJob::ChargeVowContributeJob: FeBasicJob, FeJob, DLUT::DLReferenceCountObject; [SI] | |
012BD0E4 0007 EventResultBase; [SI] | |
012BD0C4 0007 EventResult: EventResultBase; [SI] | |
012BCFB0 0003 EventResidentAction_GetItem_HostKillCount: EventResidentAction_GetItem, EventResidentActionBase; [SI] | |
012BCFA0 0003 EventResidentAction_GetItem_BlackPhantomKillCount: EventResidentAction_GetItem, EventResidentActionBase; [SI] | |
012BCFC0 0003 EventResidentAction_DlcEnable: EventResidentActionBase; [SI] | |
012BCFE0 0003 EventResidentAction_CheckGiantsSeed: EventResidentActionBase; [SI] | |
012BCFD0 0003 EventResidentAction_CheckEndrollItem: EventResidentActionBase; [SI] | |
012BCF90 0003 EventResidentActionBase; [SI] | |
012D8CFC 0001 EventPositionSaveEstimator; [SI] | |
012D9560 0007 EventPointManager: SignEventListener; [SI] | |
012BD03C 0001 EventPointChrInsideCheckManager; [SI] | |
012BD01C 0007 EventPointChrInsideCheckListener: PXPhantomOverlapListener; [SI] | |
012D9504 0009 EventPointBulletEmitter: GameEntity, GameObject; [SI] | |
012D94B4 0001 EventPointAreaCtrl; [SI] | |
012BD044 0001 EventPhantomReturn; [SI] | |
012D8CF0 0002 EventPacketResultCtrl: NetPacketReceiver; [SI] | |
012D8CE4 0002 EventPacketFlagCtrl: NetPacketReceiver; [SI] | |
012D8CD8 0002 EventPacketConditionCtrl: NetPacketReceiver; [SI] | |
012D8CCC 0002 EventPacketBossBattleCtrl: NetPacketReceiver; [SI] | |
012BD004 0001 EventNotifyManager; [SI] | |
012D4A0C 0001 EventMovementPointManager; [SI] | |
012D4A04 0001 EventMovementPointCtrl; [SI] | |
012D8D04 0001 EventManager; [SI] | |
0134D700 0001 EventMakerRes; [SI] | |
012C8BA4 0017 EventMakerExResourceObject_ForRegulation: EventMakerExResourceObject, FileResourceObject, ResourceObject; [SI] | |
0134DDBC 0017 EventMakerExResourceObject: FileResourceObject, ResourceObject; [SI] | |
0134D6F8 0001 EventMakerEvd; [SI] | |
012D8D64 0001 EventKeyGuideManager; [SI] | |
012D8D2C 0007 EventKeyGuideCtrl: EventPointChrInsideCheckListener, PXPhantomOverlapListener; [SI] | |
012BCF74 0002 EventGraveCtrl::EventGrave: EventFlagActionListener; [SI] | |
012D9588 0001 EventGlobalValueCtrl; [SI] | |
012D9474 0001 EventFlagManager; [SI] | |
012BCF60 0001 EventFlagBuffer; [SI] | |
012BCF54 0002 EventFlagActionListener; [SI] | |
012BCF4C 0001 EventFlagActionCtrl; [SI] | |
012D93E8 0002 EventEzStatePointCtrl; [MI] | |
012D93F4 0020 EventEzStatePointCtrl: EventEzStateCtrl, CommonEzStateCtrl, EzStateCtrl, EzState::EzStateEventListener, EzState::EzStateEnvironment; [MI] | |
012D9388 0002 EventEzStateObjCtrl; [MI] | |
012D9394 0020 EventEzStateObjCtrl: EventEzStateCtrl, CommonEzStateCtrl, EzStateCtrl, EzState::EzStateEventListener, EzState::EzStateEnvironment; [MI] | |
012D9308 0002 EventEzStateCtrl; [MI] | |
012D9314 0019 EventEzStateCtrl: CommonEzStateCtrl, EzStateCtrl, EzState::EzStateEventListener, EzState::EzStateEnvironment; [MI] | |
012D8E58 0002 EventEzStateChrCtrl; [MI] | |
012D8E64 0020 EventEzStateChrCtrl: EventEzStateCtrl, CommonEzStateCtrl, EzStateCtrl, EzState::EzStateEventListener, EzState::EzStateEnvironment; [MI] | |
012BCF44 0001 EventDrawCtrl; [SI] | |
012D9234 0002 EventConditionSystem_IsTrue: EventConditionBase; [SI] | |
012D921C 0002 EventConditionSystem_IsConditionGroupTrue: EventConditionBase; [SI] | |
012D9240 0002 EventConditionSystem_IsActorExist: EventConditionBase; [SI] | |
012D9284 0002 EventConditionSystem_IsActor: EventConditionBase; [SI] | |
012D9228 0002 EventConditionSystem_CompareBossBattleId: EventConditionBase; [SI] | |
012D9210 0002 EventConditionOther_IsSaving: EventConditionBase; [SI] | |
012D9204 0002 EventConditionOther_IsGraveGeneatable: EventConditionBase; [SI] | |
012D91EC 0002 EventConditionOther_CompareTotalSoul: EventConditionBase; [SI] | |
012D91E0 0002 EventConditionOther_CompareSoul: EventConditionBase; [SI] | |
012D91F8 0002 EventConditionOther_CompareRound: EventConditionBase; [SI] | |
012D91B0 0002 EventConditionObj_IsSearch: EventConditionBase; [SI] | |
012D9198 0002 EventConditionObj_IsDamaged: EventConditionBase; [SI] | |
012D918C 0002 EventConditionObj_IsBreak: EventConditionBase; [SI] | |
012D91D4 0002 EventConditionObj_IsActive: EventConditionBase; [SI] | |
012D9180 0002 EventConditionObj_CompareState: EventConditionBase; [SI] | |
012D91A4 0002 EventConditionObj_CompareRideNum: EventConditionBase; [SI] | |
012D91C8 0002 EventConditionObj_ComparePlayerDistance: EventConditionBase; [SI] | |
012D92FC 0002 EventConditionObj_CompareBreakNum: EventConditionBase; [SI] | |
012D91BC 0002 EventConditionObj_CheckAroundSound: EventConditionBase; [SI] | |
012D9114 0002 EventConditionNet_IsReceivedBell: EventConditionBase; [SI] | |
012D9174 0002 EventConditionNet_IsOffline: EventConditionBase; [SI] | |
012D9150 0002 EventConditionNet_IsNpcActive: EventConditionBase; [SI] | |
012D90FC 0002 EventConditionNet_IsMultiPlay: EventConditionBase; [SI] | |
012D915C 0002 EventConditionNet_IsHostDead: EventConditionBase; [SI] | |
012D9108 0002 EventConditionNet_IsHost: EventConditionBase; [SI] | |
012D9168 0002 EventConditionNet_IsForgivePenaltyItemGettable: EventConditionBase; [SI] | |
012D9138 0002 EventConditionNet_IsDuelRunningMatching: EventConditionBase; [SI] | |
012D912C 0002 EventConditionNet_IsDuelMatchingCompleted: EventConditionBase; [SI] | |
012D9120 0002 EventConditionNet_IsDuelEnable: EventConditionBase; [SI] | |
012D9144 0002 EventConditionNet_CompareMultiPlayNum: EventConditionBase; [SI] | |
012D90F0 0002 EventConditionMap_IsUsableMap: EventConditionBase; [SI] | |
012D90A8 0002 EventConditionMap_IsPlayerRideHit: EventConditionBase; [SI] | |
012D90B4 0002 EventConditionMap_IsPlayerInsideMultiPlayZone: EventConditionBase; [SI] | |
012D90C0 0002 EventConditionMap_IsPlayerInsideMap: EventConditionBase; [SI] | |
012D90CC 0002 EventConditionMap_IsBackreadStabilize: EventConditionBase; [SI] | |
012D90D8 0002 EventConditionMap_IsActiveMap: EventConditionBase; [SI] | |
012D90E4 0002 EventConditionMap_ComparePlayerRelationshipOnHitGroup: EventConditionBase; [SI] | |
012D9090 0002 EventConditionItem_IsItemMyDropped: EventConditionBase; [SI] | |
012D909C 0002 EventConditionItem_IsGetObjItem: EventConditionBase; [SI] | |
012D9078 0002 EventConditionItem_CompareItemNum: EventConditionBase; [SI] | |
012D9084 0002 EventConditionItem_CompareEquipItemNum: EventConditionBase; [SI] | |
012BCF20 0001 EventConditionHolder; [SI] | |
012BCF18 0001 EventConditionGroup; [SI] | |
012D906C 0002 EventConditionFlag_CompareValueId: EventConditionBase; [SI] | |
012D9060 0002 EventConditionFlag_CompareValue: EventConditionBase; [SI] | |
012D9048 0002 EventConditionFlag_Compare; [MI] | |
012D9054 0002 EventConditionFlag_Compare: EventConditionBase, EventFlagActionListener; [MI] | |
012D9024 0002 EventConditionEvent_IsBossKill: EventConditionBase; [SI] | |
012D9018 0002 EventConditionEvent_IsBossBattle: EventConditionBase; [SI] | |
012D900C 0002 EventConditionEvent_CompareTimer: EventConditionBase; [SI] | |
012D9000 0002 EventConditionEvent_CompareTaskState: EventConditionBase; [SI] | |
012D92F0 0002 EventConditionEvent_CompareStateTime: EventConditionBase; [SI] | |
012D903C 0002 EventConditionEvent_CompareRandValue: EventConditionBase; [SI] | |
012D9030 0002 EventConditionEvent_CompareBossHpRate: EventConditionBase; [SI] | |
012D8F58 0002 EventConditionChr_IsSearch: EventConditionBase; [SI] | |
012D9364 0002 EventConditionChr_IsPointInside: EventConditionBase; [SI] | |
012D8F94 0002 EventConditionChr_IsPlayerVowEnable: EventConditionBase; [SI] | |
012D8FB8 0002 EventConditionChr_IsPlayerUseTorch: EventConditionBase; [SI] | |
012D9370 0002 EventConditionChr_IsPlayerPointInside: EventConditionBase; [SI] | |
012D8F64 0002 EventConditionChr_IsPlayerPlayingMotion: EventConditionBase; [SI] | |
012D8F40 0002 EventConditionChr_IsPlayerHpDecrease: EventConditionBase; [SI] | |
012D8F70 0002 EventConditionChr_IsPlayerDamaged: EventConditionBase; [SI] | |
012D8F4C 0002 EventConditionChr_IsPartsDead: EventConditionBase; [SI] | |
012D8F04 0002 EventConditionChr_IsMaxRespawnCount: EventConditionBase; [SI] | |
012D8F10 0002 EventConditionChr_IsDeadOrRespawnOver: EventConditionBase; [SI] | |
012D8EF8 0002 EventConditionChr_IsDead: EventConditionBase; [SI] | |
012D8FF4 0002 EventConditionChr_IsActiveChr: EventConditionBase; [SI] | |
012D8FDC 0002 EventConditionChr_HasSpEffect: EventConditionBase; [SI] | |
012D8FE8 0002 EventConditionChr_HasPlayerSpEffect: EventConditionBase; [SI] | |
012D8FD0 0002 EventConditionChr_DoesPlayerEventAction: EventConditionBase; [SI] | |
012D8F88 0002 EventConditionChr_CompareStartUpState: EventConditionBase; [SI] | |
012D8FA0 0002 EventConditionChr_ComparePlayerVowLevel: EventConditionBase; [SI] | |
012D8FC4 0002 EventConditionChr_ComparePlayerHumanCondition: EventConditionBase; [SI] | |
012D8F34 0002 EventConditionChr_ComparePlayerHpValue: EventConditionBase; [SI] | |
012D8EEC 0002 EventConditionChr_ComparePlayerDistance: EventConditionBase; [SI] | |
012D8FAC 0002 EventConditionChr_ComparePlayerCriminalLevel: EventConditionBase; [SI] | |
012D9278 0002 EventConditionChr_CompareLogicEzStateFlag: EventConditionBase; [SI] | |
012D8F28 0002 EventConditionChr_CompareHpValue: EventConditionBase; [SI] | |
012D8F1C 0002 EventConditionChr_CompareHpRate: EventConditionBase; [SI] | |
012D8F7C 0002 EventConditionChr_CompareFallingTime: EventConditionBase; [SI] | |
012D937C 0002 EventConditionChr_CompareActiveChrNum: EventConditionBase; [SI] | |
012D8EE0 0002 EventConditionBase; [SI] | |
012BCF68 0002 EventClatteryItemDrop: EventFlagActionListener; [SI] | |
012B03AC 0015 EventCameraOperator: PerspectiveCameraOperator, CameraOperator; [SI] | |
012BCF10 0001 EventCameraManager; [SI] | |
012BCEE8 0001 EventBossBattleManager; [SI] | |
012BCED8 0001 EventBonfireManager: MapGimmickListCtrl<MapObjBonfireComponent>; [SI] | |
012D9580 0001 EventAreaValueCtrl; [SI] | |
012D9598 0001 EventAreaTimer; [SI] | |
012B80AC 0041 EquipSpellListCtrl: FrontendEx::FexGridControl, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B8088 0008 EquipSpellListCtrl: FrontendEx::FeGroupStack; [MI] | |
012E2684 0003 EquipPanelGroupLsit: EquipPanelGroup; [SI] | |
012E2674 0003 EquipPanelGroup; [SI] | |
012D884C 0106 EntityPrefabActionHandler: PrefabActionHandler; [SI] | |
012D4078 0004 EnemyWalkMotionCtrl: ChrMotionSubComponent; [SI] | |
012BCEBC 0004 EnemyQuickTurnCtrl; [SI] | |
012BCDFC 0047 EnemyPartsDamageActionCtrl: ChrDamageActionCtrl; [SI] | |
012D3C64 0004 EnemyPartialIkMotionCtrl: ChrMotionSubComponent; [SI] | |
012D346C 0013 EnemyOperator: CharacterOperator; [SI] | |
012D3534 0020 EnemyMovementCtrl: CharacterMovementCtrl; [SI] | |
012D3A40 0007 EnemyMorphemeNodeCtrl: ChrMorphemeNodeCtrl; [SI] | |
012D3424 0006 EnemyMorphemeCtrl: ChrMorphemeCtrl; [SI] | |
012D4234 0007 EnemyLookAtCtrl: ChrLookAtCtrl; [SI] | |
012D3400 0008 EnemyLockTargetCtrl: CharacterLockTargetCtrl; [SI] | |
012D38EC 0005 EnemyJumpMotionCtrl: ChrJumpMotionCtrl, ChrMotionSubComponent; [SI] | |
012D34DC 0020 EnemyInput: ChrInput; [SI] | |
012D7B1C 0002 EnemyGeneratorPacketCtrl: NetPacketReceiver; [SI] | |
012D7B64 0001 EnemyGeneratorManager; [SI] | |
012C0C54 0001 EnemyGeneratorDeadCounter; [SI] | |
012D7AF4 0009 EnemyGeneratorCtrl: GameEntity, GameObject; [SI] | |
012D79D0 0001 EnemyGeneratorAreaCtrl; [SI] | |
012D79C8 0001 EnemyGeneratorAreaChrStatus; [SI] | |
012D4264 0014 EnemyEquipWeaponCtrl: ChrEquipWeaponCtrl; [SI] | |
012BDCCC 0010 EnemyEquipHeapContainer: ChrEquipHeapInterface; [SI] | |
012BCD48 0013 EnemyEquipBrokenActionCtrl: ChrEquipBrokenActionCtrl; [SI] | |
012BCD2C 0006 EnemyDodgeCtrl: ChrDodgeCtrl; [SI] | |
012BCC6C 0047 EnemyDamageActionCtrl: EnemyPartsDamageActionCtrl, ChrDamageActionCtrl; [SI] | |
012D35CC 0004 EnemyAttackMotionCtrl: ChrMotionSubComponent; [SI] | |
012D316C 0005 EnemyActionCtrlBase: CharacterActionCtrl; [SI] | |
012D32C4 0005 EnemyActionCtrl: EnemyActionCtrlBase, CharacterActionCtrl; [SI] | |
0134D3AC 0013 DynamicHeapMemoryTemplate<WinAssertHeapStrategy<DLKR::DLDefaultHeapStrategy<DLKR::DLSmallObjectHeapWrapper<DLKR::DLRegularHeap,0,4096,80,4>,DLKR::DLMultiThreadingPolicy>>>: HeapMemory; [SI] | |
012C5494 0013 DynamicHeapMemoryTemplate<WinAssertHeapStrategy<DLKR::DLDefaultHeapStrategy<DLKR::DLSmallObjectHeapWrapper<DLKR::DLRegularHeap,0,4096,128,16>,DLKR::DLMultiThreadingPolicy>>>: HeapMemory; [SI] | |
012BDF14 0013 DynamicHeapMemoryTemplate<WinAssertHeapStrategy<DLKR::DLDefaultHeapStrategy<DLKR::DLRegularHeap,DLKR::DLMultiThreadingPolicy>>>: HeapMemory; [SI] | |
012BDF4C 0013 DynamicHeapMemoryTemplate<WinAssertHeapStrategy<DLKR::DLBiHeapStrategy<DLKR::DLRobustHeap,DLKR::DLMultiThreadingPolicy>>>: HeapMemory; [SI] | |
012C545C 0013 DynamicHeapMemoryTemplate<WinAssertHeapStrategy<DLKR::DLBiHeapStrategy<DLKR::DLBiHeap,DLKR::DLMultiThreadingPolicy>>>: HeapMemory; [SI] | |
013D9EA0 0001 DynamicBitset: DLUT::DLNonCopyable; [SI] | |
013528B4 0094 DrawNullContext: IDrawContext; [SI] | |
0134F9A4 0090 DrawDeferredContext: IDrawContext; [SI] | |
0134EDB4 0091 DrawContext: IDrawContext; [SI] | |
01351690 0001 DrawCommandThread::TaskMessage: DLKR::DLThreadMessage; [SI] | |
013516AC 0002 DrawCommandThread: DLKR::DLRunnable; [SI] | |
012BCC4C 0007 DemoTimeLineTalk: DemoTimeLineDispositionBase, DemoTimeLineBase; [SI] | |
012D97BC 0005 DemoTimeLineSound::_DemoSoundSlot: DemoTimeLineSlotBase; [SI] | |
012D97D4 0007 DemoTimeLineSound: DemoTimeLineDispositionBase, DemoTimeLineBase; [SI] | |
012BCC34 0005 DemoTimeLineSlotBase; [SI] | |
012D979C 0004 DemoTimeLineSkeleton: DemoTimeLineBase; [SI] | |
012BCC14 0007 DemoTimeLineSfxSlotOneShot: DemoTimeLineDispositionBase, DemoTimeLineBase; [SI] | |
012BCBF4 0007 DemoTimeLineSfxSlot: DemoTimeLineDispositionBase, DemoTimeLineBase; [SI] | |
012D9704 0005 DemoTimeLineSfx::_DemoSfxSlot: DemoTimeLineSlotBase; [SI] | |
012D971C 0007 DemoTimeLineSfx: DemoTimeLineDispositionBase, DemoTimeLineBase; [SI] | |
012BCBD4 0007 DemoTimeLineObject: DemoTimeLineDispositionBase, DemoTimeLineBase; [SI] | |
012BCBB4 0007 DemoTimeLineMotionBlur: DemoTimeLineDispositionBase, DemoTimeLineBase; [SI] | |
012BCB94 0007 DemoTimeLineModelFade: DemoTimeLineDispositionBase, DemoTimeLineBase; [SI] | |
012BCB74 0007 DemoTimeLineMetamorMineralization: DemoTimeLineDispositionBase, DemoTimeLineBase; [SI] | |
012BCB40 0007 DemoTimeLineLight: DemoTimeLineDispositionBase, DemoTimeLineBase; [SI] | |
012BCB20 0007 DemoTimeLineFocus: DemoTimeLineDispositionBase, DemoTimeLineBase; [SI] | |
012BCABC 0007 DemoTimeLineFilter: DemoTimeLineDispositionBase, DemoTimeLineBase; [SI] | |
012BCA9C 0007 DemoTimeLineFade: DemoTimeLineDispositionBase, DemoTimeLineBase; [SI] | |
012BCA7C 0007 DemoTimeLineEntireBodySfx: DemoTimeLineDispositionBase, DemoTimeLineBase; [SI] | |
012BCA5C 0007 DemoTimeLineDummy: DemoTimeLineDispositionBase, DemoTimeLineBase; [SI] | |
012D96E4 0007 DemoTimeLineDispositionBase: DemoTimeLineBase; [SI] | |
012BCA0C 0002 DemoTimeLineController::_DemoSfxSlot: DemoTimeLineSlotBase; [SI] | |
012D96BC 0004 DemoTimeLineCamera: DemoTimeLineBase; [SI] | |
012BC9EC 0007 DemoTimeLineBlackOut: DemoTimeLineDispositionBase, DemoTimeLineBase; [SI] | |
012D96A8 0004 DemoTimeLineBase; [SI] | |
012CCC64 0007 DemoSkeletalAnimationContainer: MdlSkeletalAnimationContainer; [SI] | |
012CCC44 0007 DemoSkeletalAnimation: MdlSkeletalAnimation, DLUT::DLReferenceCountObject; [SI] | |
012D9654 0017 DemoResourceObject: FileResourceObject, ResourceObject; [SI] | |
012D95D8 0001 DemoResource; [SI] | |
012BC9E0 0002 DemoPacketCtrl: NetPacketReceiver; [SI] | |
012D95D0 0001 DemoManager; [SI] | |
012BC9D8 0001 DemoExtraResource; [SI] | |
012BC058 0011 DemoChrNaviGraphLocationComponent: NaviGraphLocationComponent, GameEntityComponent; [SI] | |
012CEB44 0067 DemoCharacterCtrl: CharacterCtrlBase, GameEntity, GameObject; [SI] | |
012DD0E4 0015 DemoCameraOperator: PerspectiveCameraOperator, CameraOperator; [SI] | |
012CCC10 0012 DemoAnimationSampler: MdlAnimationSampler; [SI] | |
013EB44C 0005 DelayedSendTask: Nauru::System::Task, DLUT::DLReferenceCountObject; [SI] | |
012DD08C 0014 DefaultCameraOperator: PerspectiveCameraOperator, CameraOperator; [SI] | |
0134B2A8 0004 DebugManager; [SI] | |
012D42B0 0001 DamageParamContainer; [SI] | |
013E7FCC 0003 DLUTD::DLMemFunHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>,Frpg2Sv::RPCSystem::InternalMemoryObjectModel>,Frpg2ClientLib::RequestManager *,void (__thiscall Frpg2ClientLib::RequestManager::*)(void const *,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>,Frpg2Sv::RPCSystem::InternalMemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2Sv::RPCSystem::InternalMemoryObjectModel>, Frpg2Sv::RPCSystem::InternalMemoryObjectModel; [SI] | |
013EAD84 0003 DLUTD::DLMemFunHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::RequestManager::InternalMemoryObjectModel>,Frpg2Sv::Frpg2QuickMatchImpl *,void (__thiscall Frpg2Sv::Frpg2QuickMatchImpl::*)(unsigned int,void const *,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::RequestManager::InternalMemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::RequestManager::InternalMemoryObjectModel>, Frpg2ClientLib::RequestManager::InternalMemoryObjectModel; [SI] | |
013EA748 0003 DLUTD::DLMemFunHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::RequestManager::InternalMemoryObjectModel>,Frpg2Sv::Frpg2NotifyImpl *,void (__thiscall Frpg2Sv::Frpg2NotifyImpl::*)(unsigned int,void const *,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::RequestManager::InternalMemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::RequestManager::InternalMemoryObjectModel>, Frpg2ClientLib::RequestManager::InternalMemoryObjectModel; [SI] | |
013EA198 0003 DLUTD::DLMemFunHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::RequestManager::InternalMemoryObjectModel>,Frpg2ClientLib::Frpg2VisitorImpl *,void (__thiscall Frpg2ClientLib::Frpg2VisitorImpl::*)(unsigned int,void const *,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::RequestManager::InternalMemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::RequestManager::InternalMemoryObjectModel>, Frpg2ClientLib::RequestManager::InternalMemoryObjectModel; [SI] | |
013E9644 0003 DLUTD::DLMemFunHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::RequestManager::InternalMemoryObjectModel>,Frpg2ClientLib::Frpg2SignImpl *,void (__thiscall Frpg2ClientLib::Frpg2SignImpl::*)(unsigned int,void const *,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::RequestManager::InternalMemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::RequestManager::InternalMemoryObjectModel>, Frpg2ClientLib::RequestManager::InternalMemoryObjectModel; [SI] | |
013E9B0C 0003 DLUTD::DLMemFunHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::RequestManager::InternalMemoryObjectModel>,Frpg2ClientLib::Frpg2MirrorKnightSignImpl *,void (__thiscall Frpg2ClientLib::Frpg2MirrorKnightSignImpl::*)(unsigned int,void const *,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::RequestManager::InternalMemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::RequestManager::InternalMemoryObjectModel>, Frpg2ClientLib::RequestManager::InternalMemoryObjectModel; [SI] | |
013E9ED0 0003 DLUTD::DLMemFunHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::RequestManager::InternalMemoryObjectModel>,Frpg2ClientLib::Frpg2BreakInImpl *,void (__thiscall Frpg2ClientLib::Frpg2BreakInImpl::*)(unsigned int,void const *,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::RequestManager::InternalMemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::RequestManager::InternalMemoryObjectModel>, Frpg2ClientLib::RequestManager::InternalMemoryObjectModel; [SI] | |
013E8E20 0003 DLUTD::DLMemFunHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::RequestManager::InternalMemoryObjectModel>,Frpg2ClientLib::Frpg2BloodMessageImpl *,void (__thiscall Frpg2ClientLib::Frpg2BloodMessageImpl::*)(unsigned int,void const *,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::RequestManager::InternalMemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::RequestManager::InternalMemoryObjectModel>, Frpg2ClientLib::RequestManager::InternalMemoryObjectModel; [SI] | |
012C502C 0003 DLUTD::DLMemFunHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<unsigned char,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>,NetSvrBreakInInterface *,void (__thiscall NetSvrBreakInInterface::*)(unsigned char,unsigned int,void const *,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<unsigned char,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::Frpg2MemoryObjectModel>, Frpg2ClientLib::Frpg2MemoryObjectModel; [SI] | |
012BEA40 0003 DLUTD::DLMemFunHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<unsigned char,DLUT::DLNullType>,DLUTD::DLDefaultMemoryObjectModel<DLKR::DLSingleThreadingPolicy>>,MapObjTreasureBoxComponent *,void (__thiscall MapObjTreasureBoxComponent::*)(unsigned char)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<unsigned char,DLUT::DLNullType>,DLUTD::DLDefaultMemoryObjectModel<DLKR::DLSingleThreadingPolicy>>, struct DLUTD::DLFunctorImplBase<void,DLUTD::DLDefaultMemoryObjectModel<DLKR::DLSingleThreadingPolicy>>, DLUTD::DLDefaultMemoryObjectModel<DLKR::DLSingleThreadingPolicy>; [SI] | |
013F2214 0003 DLUTD::DLMemFunHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<enum Nauru::System::Scheduler::CallbackType,DLUT::TypeList::DLTypeList<void *,DLUT::DLNullType>>,Nauru::NauruInternalMemoryObjectModel>,Nauru::System::TaskSystem *,void (__thiscall Nauru::System::TaskSystem::*)(enum Nauru::System::Scheduler::CallbackType,void *)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<enum Nauru::System::Scheduler::CallbackType,DLUT::TypeList::DLTypeList<void *,DLUT::DLNullType>>,Nauru::NauruInternalMemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Nauru::NauruInternalMemoryObjectModel>, Nauru::NauruInternalMemoryObjectModel; [SI] | |
012C6BB0 0003 DLUTD::DLMemFunHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2Visitor::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>,NetSvrVisitorInterface *,void (__thiscall NetSvrVisitorInterface::*)(unsigned int,void const *,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2Visitor::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::Frpg2MemoryObjectModel>, Frpg2ClientLib::Frpg2MemoryObjectModel; [SI] | |
012C6804 0003 DLUTD::DLMemFunHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2Sign::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>,NetSvrSummonSignInterface *,void (__thiscall NetSvrSummonSignInterface::*)(unsigned int,void const *,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2Sign::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::Frpg2MemoryObjectModel>, Frpg2ClientLib::Frpg2MemoryObjectModel; [SI] | |
012C5BB0 0003 DLUTD::DLMemFunHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2QuickMatch::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>,NetSvrDuelMessageContainer *,void (__thiscall NetSvrDuelMessageContainer::*)(unsigned int,void const *,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2QuickMatch::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::Frpg2MemoryObjectModel>, Frpg2ClientLib::Frpg2MemoryObjectModel; [SI] | |
012C65DC 0003 DLUTD::DLMemFunHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2Notify::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>,NetSvrNotifyInterface *,void (__thiscall NetSvrNotifyInterface::*)(unsigned int,void const *,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2Notify::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::Frpg2MemoryObjectModel>, Frpg2ClientLib::Frpg2MemoryObjectModel; [SI] | |
012C62C4 0003 DLUTD::DLMemFunHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2MirrorKnightSign::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>,NetSvrMirrorKnightSignInterface *,void (__thiscall NetSvrMirrorKnightSignInterface::*)(unsigned int,void const *,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2MirrorKnightSign::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::Frpg2MemoryObjectModel>, Frpg2ClientLib::Frpg2MemoryObjectModel; [SI] | |
012C4C94 0003 DLUTD::DLMemFunHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2BloodMessage::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>,NetSvrBloodMessageInterface *,void (__thiscall NetSvrBloodMessageInterface::*)(unsigned int,void const *,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2BloodMessage::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::Frpg2MemoryObjectModel>, Frpg2ClientLib::Frpg2MemoryObjectModel; [SI] | |
012C6418 0003 DLUTD::DLMemFunHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<Frpg2ClientLib::Frpg2Vector<Frpg2ClientLib::RegulationDiffData> const &,DLUT::DLNullType>,Frpg2ClientLib::Frpg2MemoryObjectModel>,NetSvrClientInterface *,void (__thiscall NetSvrClientInterface::*)(Frpg2ClientLib::Frpg2Vector<Frpg2ClientLib::RegulationDiffData> const &)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<Frpg2ClientLib::Frpg2Vector<Frpg2ClientLib::RegulationDiffData> const &,DLUT::DLNullType>,Frpg2ClientLib::Frpg2MemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::Frpg2MemoryObjectModel>, Frpg2ClientLib::Frpg2MemoryObjectModel; [SI] | |
013EB380 0003 DLUTD::DLMemFunHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<DLUT::DLVector<unsigned int,DLUT::DLConsecutiveMemoryContainerTraits> const &,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>,Frpg2ClientLib::PlayerStatusSyncManager *,void (__thiscall Frpg2ClientLib::PlayerStatusSyncManager::*)(DLUT::DLVector<unsigned int,DLUT::DLConsecutiveMemoryContainerTraits> const &,unsigned int,unsigned int,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<DLUT::DLVector<unsigned int,DLUT::DLConsecutiveMemoryContainerTraits> const &,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::Frpg2MemoryObjectModel>, Frpg2ClientLib::Frpg2MemoryObjectModel; [SI] | |
013EB464 0003 DLUTD::DLMemFunHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<DLUT::DLVector<unsigned int,DLUT::DLConsecutiveMemoryContainerTraits> const &,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>,Frpg2ClientLib::EnemyKillCountManager *,void (__thiscall Frpg2ClientLib::EnemyKillCountManager::*)(DLUT::DLVector<unsigned int,DLUT::DLConsecutiveMemoryContainerTraits> const &,unsigned int,unsigned int,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<DLUT::DLVector<unsigned int,DLUT::DLConsecutiveMemoryContainerTraits> const &,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::Frpg2MemoryObjectModel>, Frpg2ClientLib::Frpg2MemoryObjectModel; [SI] | |
013EC728 0003 DLUTD::DLMemFunHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<DLUT::DLReferencePointer<Nauru::Request::UDPRequestConnection>,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>>>,Nauru::NauruInternalMemoryObjectModel>,Frpg2Sv::RPCSystemImpl *,void (__thiscall Frpg2Sv::RPCSystemImpl::*)(DLUT::DLReferencePointer<Nauru::Request::UDPRequestConnection>,void const *,unsigned int,void const *,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<DLUT::DLReferencePointer<Nauru::Request::UDPRequestConnection>,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>>>,Nauru::NauruInternalMemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Nauru::NauruInternalMemoryObjectModel>, Nauru::NauruInternalMemoryObjectModel; [SI] | |
013EC718 0003 DLUTD::DLMemFunHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<DLUT::DLReferencePointer<Nauru::Request::TCPRequestConnection>,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>>>,Nauru::NauruInternalMemoryObjectModel>,Frpg2Sv::RPCSystemImpl *,void (__thiscall Frpg2Sv::RPCSystemImpl::*)(DLUT::DLReferencePointer<Nauru::Request::TCPRequestConnection>,void const *,unsigned int,void const *,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<DLUT::DLReferencePointer<Nauru::Request::TCPRequestConnection>,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>>>,Nauru::NauruInternalMemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Nauru::NauruInternalMemoryObjectModel>, Nauru::NauruInternalMemoryObjectModel; [SI] | |
012C6408 0003 DLUTD::DLMemFunHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<DLTX::DLBasicString<char,DLTX::DLStringTraits,0> const &,DLUT::TypeList::DLTypeList<DLUT::DLDateTime const &,DLUT::TypeList::DLTypeList<enum Frpg2Sv::Frpg2LanguageCode,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>,NetSvrClientInterface *,void (__thiscall NetSvrClientInterface::*)(DLTX::DLBasicString<char,DLTX::DLStringTraits,0> const &,DLUT::DLDateTime const &,enum Frpg2Sv::Frpg2LanguageCode,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<DLTX::DLBasicString<char,DLTX::DLStringTraits,0> const &,DLUT::TypeList::DLTypeList<DLUT::DLDateTime const &,DLUT::TypeList::DLTypeList<enum Frpg2Sv::Frpg2LanguageCode,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::Frpg2MemoryObjectModel>, Frpg2ClientLib::Frpg2MemoryObjectModel; [SI] | |
012C501C 0003 DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>: struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::Frpg2MemoryObjectModel>, Frpg2ClientLib::Frpg2MemoryObjectModel; [SI] | |
012CCD04 0090 DLUTD::DLFunctorHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<void *,DLUT::TypeList::DLTypeList<void *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,DLGR::DLGfxMemoryObjectModel>,void (__cdecl *)(void *,void *,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<void *,DLUT::TypeList::DLTypeList<void *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,DLGR::DLGfxMemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,DLGR::DLGfxMemoryObjectModel>, DLGR::DLGfxMemoryObjectModel; [SI] | |
012C6BC0 0003 DLUTD::DLFunctorHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2Visitor::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>,void (__cdecl *)(unsigned int,void const *,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2Visitor::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::Frpg2MemoryObjectModel>, Frpg2ClientLib::Frpg2MemoryObjectModel; [SI] | |
012C6814 0003 DLUTD::DLFunctorHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2Sign::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>,void (__cdecl *)(unsigned int,void const *,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2Sign::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::Frpg2MemoryObjectModel>, Frpg2ClientLib::Frpg2MemoryObjectModel; [SI] | |
012C5BC0 0003 DLUTD::DLFunctorHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2QuickMatch::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>,void (__cdecl *)(unsigned int,void const *,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2QuickMatch::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::Frpg2MemoryObjectModel>, Frpg2ClientLib::Frpg2MemoryObjectModel; [SI] | |
012C65EC 0003 DLUTD::DLFunctorHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2Notify::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>,void (__cdecl *)(unsigned int,void const *,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2Notify::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::Frpg2MemoryObjectModel>, Frpg2ClientLib::Frpg2MemoryObjectModel; [SI] | |
012C62D4 0003 DLUTD::DLFunctorHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2MirrorKnightSign::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>,void (__cdecl *)(unsigned int,void const *,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2MirrorKnightSign::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::Frpg2MemoryObjectModel>, Frpg2ClientLib::Frpg2MemoryObjectModel; [SI] | |
012C503C 0003 DLUTD::DLFunctorHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2BreakIn::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>,void (__cdecl *)(unsigned int,void const *,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2BreakIn::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::Frpg2MemoryObjectModel>, Frpg2ClientLib::Frpg2MemoryObjectModel; [SI] | |
012C505C 0003 DLUTD::DLFunctorHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2BreakIn::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>,DLUT::DLBinderFirst<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<unsigned char,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>>>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2BreakIn::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::Frpg2MemoryObjectModel>, Frpg2ClientLib::Frpg2MemoryObjectModel; [SI] | |
012C4CA4 0003 DLUTD::DLFunctorHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2BloodMessage::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>,void (__cdecl *)(unsigned int,void const *,unsigned int)>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<enum Frpg2ClientLib::Frpg2BloodMessage::CallbackType,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::Frpg2MemoryObjectModel>, Frpg2ClientLib::Frpg2MemoryObjectModel; [SI] | |
013EC738 0003 DLUTD::DLFunctorHandler<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<DLUT::DLReferencePointer<Nauru::Request::UDPRequestConnection>,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>>>,Nauru::NauruInternalMemoryObjectModel>,Workaround::PushFunctionAdapter>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<DLUT::DLReferencePointer<Nauru::Request::UDPRequestConnection>,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>>>,Nauru::NauruInternalMemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Nauru::NauruInternalMemoryObjectModel>, Nauru::NauruInternalMemoryObjectModel; [SI] | |
012BE98C 0001 DLUTD::DLDefaultMemoryObjectModel<DLKR::DLSingleThreadingPolicy>; [SI] | |
012C45D4 0010 DLUT::DLSaxEventListener; [SI] | |
012B1AE4 0002 DLUT::DLReferenceCountObject; [SI] | |
012BDFB0 0001 DLUT::DLNonCopyable; [SI] | |
0134D490 0005 DLUT::DLLifecycleAdapter<DLKR::DLPlainSpinLock>: DLKR::DLPlainSpinLock, DLKR::DLSyncObject, DLUT::DLNonCopyable; [SI] | |
01331D20 0005 DLUT::DLLifecycleAdapter<DLKR::DLPlainSingleSignal>: DLKR::DLPlainSingleSignal, DLKR::DLSyncObject, DLUT::DLNonCopyable; [SI] | |
012E4234 0005 DLUT::DLLifecycleAdapter<DLKR::DLPlainReadWriteLock>: DLKR::DLPlainReadWriteLock, DLKR::DLSyncObject, DLUT::DLNonCopyable; [SI] | |
012E4D6C 0005 DLUT::DLLifecycleAdapter<DLKR::DLPlainMutex>: DLKR::DLPlainMutex, DLKR::DLSyncObject, DLUT::DLNonCopyable; [SI] | |
012C4B04 0005 DLUT::DLLifecycleAdapter<DLKR::DLPlainLightMutex>: DLKR::DLPlainLightMutex, DLKR::DLSyncObject, DLUT::DLNonCopyable; [SI] | |
013516B8 0005 DLUT::DLLifecycleAdapter<DLKR::DLPlainEventSignal>: DLKR::DLPlainEventSignal, DLKR::DLSyncObject, DLUT::DLNonCopyable; [SI] | |
012F0F44 0005 DLUT::DLLifecycleAdapter<DLKR::DLPlainConditionSignal>: DLKR::DLPlainConditionSignal, DLKR::DLSyncObject, DLUT::DLNonCopyable; [SI] | |
012C504C 0003 DLUT::DLBinderFirst<DLUT::DLFunctor<void,DLUT::TypeList::DLTypeList<unsigned char,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>>: DLUTD::DLFunctorImpl<void,DLUT::TypeList::DLTypeList<unsigned int,DLUT::TypeList::DLTypeList<void const *,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>>,Frpg2ClientLib::Frpg2MemoryObjectModel>, struct DLUTD::DLFunctorImplBase<void,Frpg2ClientLib::Frpg2MemoryObjectModel>, Frpg2ClientLib::Frpg2MemoryObjectModel; [SI] | |
012E8CA0 0001 DLUP::DLUserPreferenceService; [SI] | |
012ECE54 0001 DLUP::DLUserPreferenceNotifyServiceImpl: DLUP::DLUserPreferenceNotifyService; [SI] | |
012E8CA8 0001 DLUP::DLUserPreferenceNotifyService; [SI] | |
012C8F28 0004 DLUP::DLUserPreferenceNotifyListener; [SI] | |
012F2574 0011 DLUP::DLRegistryImpl: DLUP::DLRegistry, DLUP::DLUserPreferenceNotifyListener; [SI] | |
0137AF54 0001 DLUID::VirtualInputData; [SI] | |
0137AF4C 0001 DLUID::VirtualAnalogKeyInfo<float>: DLUT::DLVector<float,DLUT::DLConsecutiveMemoryContainerTraits>, DLUT::PODVector<float>, DLUT::PODVectorBase; [SI] | |
0137AFB4 0001 DLUID::UserInputMapperSlot<DLKR::DLSingleThreadingPolicy>; [SI] | |
0137A1D0 0004 DLUID::UserInputExtensionSetting; [SI] | |
0137A1E4 0008 DLUID::UserInputExtension; [SI] | |
013762D0 0001 DLUID::SentineledIterator<DLUT::DLVector<DLUID::D2DMappingContext *,DLUT::DLConsecutiveMemoryContainerTraits> const,DLUID::D2DMappingContext const>: DLUID::BaseIterator<DLUID::D2DMappingContext const,DLUID::SentineledIterator<DLUT::DLVector<DLUID::D2DMappingContext *,DLUT::DLConsecutiveMemoryContainerTraits> const,DLUID::D2DMappingContext const>>; [SI] | |
013762D8 0001 DLUID::SentineledIterator<DLUT::DLVector<DLUID::D2AMappingContext *,DLUT::DLConsecutiveMemoryContainerTraits> const,DLUID::D2AMappingContext const>: DLUID::BaseIterator<DLUID::D2AMappingContext const,DLUID::SentineledIterator<DLUT::DLVector<DLUID::D2AMappingContext *,DLUT::DLConsecutiveMemoryContainerTraits> const,DLUID::D2AMappingContext const>>; [SI] | |
013762E8 0001 DLUID::SentineledIterator<DLUT::DLVector<DLUID::AA2DMappingContext *,DLUT::DLConsecutiveMemoryContainerTraits> const,DLUID::AA2DMappingContext const>: DLUID::BaseIterator<DLUID::AA2DMappingContext const,DLUID::SentineledIterator<DLUT::DLVector<DLUID::AA2DMappingContext *,DLUT::DLConsecutiveMemoryContainerTraits> const,DLUID::AA2DMappingContext const>>; [SI] | |
013762E0 0001 DLUID::SentineledIterator<DLUT::DLVector<DLUID::A2DMappingContext *,DLUT::DLConsecutiveMemoryContainerTraits> const,DLUID::A2DMappingContext const>: DLUID::BaseIterator<DLUID::A2DMappingContext const,DLUID::SentineledIterator<DLUT::DLVector<DLUID::A2DMappingContext *,DLUT::DLConsecutiveMemoryContainerTraits> const,DLUID::A2DMappingContext const>>; [SI] | |
013762C8 0001 DLUID::SentineledIterator<DLUT::DLVector<DLUID::A2AMappingContext *,DLUT::DLConsecutiveMemoryContainerTraits> const,DLUID::A2AMappingContext const>: DLUID::BaseIterator<DLUID::A2AMappingContext const,DLUID::SentineledIterator<DLUT::DLVector<DLUID::A2AMappingContext *,DLUT::DLConsecutiveMemoryContainerTraits> const,DLUID::A2AMappingContext const>>; [SI] | |
01375B8C 0030 DLUID::PadDevice<DLKR::DLSingleThreadingPolicy>: DLUID::DLUserInputDeviceImpl<DLKR::DLSingleThreadingPolicy>, DLUI::DLUserInputDevice<DLKR::DLSingleThreadingPolicy>; [SI] | |
01375E04 0030 DLUID::MouseDevice<DLKR::DLSingleThreadingPolicy>: DLUID::DLUserInputDeviceImpl<DLKR::DLSingleThreadingPolicy>, DLUI::DLUserInputDevice<DLKR::DLSingleThreadingPolicy>; [SI] | |
01376164 0030 DLUID::KeyboardDevice<DLKR::DLSingleThreadingPolicy>: DLUID::DLUserInputDeviceImpl<DLKR::DLSingleThreadingPolicy>, DLUI::DLUserInputDevice<DLKR::DLSingleThreadingPolicy>; [SI] | |
0137B04C 0001 DLUID::DynamicBitset; [SI] | |
0137584C 0030 DLUID::DummyDevice<DLKR::DLSingleThreadingPolicy>: DLUID::DLUserInputDeviceImpl<DLKR::DLSingleThreadingPolicy>, DLUI::DLUserInputDevice<DLKR::DLSingleThreadingPolicy>; [SI] | |
01376294 0001 DLUID::DLUserInputTraitsImpl<DLKR::DLSingleThreadingPolicy>: DLUI::DLUserInputTraits<DLKR::DLSingleThreadingPolicy>; [SI] | |
01376288 0001 DLUID::DLUserInputMapperImpl<DLKR::DLSingleThreadingPolicy>: DLUI::DLUserInputMapper<DLKR::DLSingleThreadingPolicy>; [SI] | |
01372E04 0005 DLUID::DLUserInputManagerImplBase<DLKR::DLSingleThreadingPolicy>; [SI] | |
0137290C 0005 DLUID::DLUserInputManagerImpl<DLKR::DLSingleThreadingPolicy>: DLUID::DLUserInputManagerImplBase<DLKR::DLSingleThreadingPolicy>; [SI] | |
01372B70 0002 DLUID::DLUserInputDeviceOutputInterface; [SI] | |
0137A0A4 0030 DLUID::DLUserInputDeviceImpl<DLKR::DLSingleThreadingPolicy>: DLUI::DLUserInputDevice<DLKR::DLSingleThreadingPolicy>; [SI] | |
01376334 0006 DLUID::D2DMappingContext: DLUID::DLUserInputMappingContextImpl, DLUI::DLUserInputMappingContext; [SI] | |
01376354 0006 DLUID::D2AMappingContext: DLUID::DLUserInputMappingContextImpl, DLUI::DLUserInputMappingContext; [SI] | |
013762A8 0001 DLUID::BaseIterator<DLUID::D2DMappingContext const,DLUID::SentineledIterator<DLUT::DLVector<DLUID::D2DMappingContext *,DLUT::DLConsecutiveMemoryContainerTraits> const,DLUID::D2DMappingContext const>>; [SI] | |
013762B0 0001 DLUID::BaseIterator<DLUID::D2AMappingContext const,DLUID::SentineledIterator<DLUT::DLVector<DLUID::D2AMappingContext *,DLUT::DLConsecutiveMemoryContainerTraits> const,DLUID::D2AMappingContext const>>; [SI] | |
013762C0 0001 DLUID::BaseIterator<DLUID::AA2DMappingContext const,DLUID::SentineledIterator<DLUT::DLVector<DLUID::AA2DMappingContext *,DLUT::DLConsecutiveMemoryContainerTraits> const,DLUID::AA2DMappingContext const>>; [SI] | |
013762B8 0001 DLUID::BaseIterator<DLUID::A2DMappingContext const,DLUID::SentineledIterator<DLUT::DLVector<DLUID::A2DMappingContext *,DLUT::DLConsecutiveMemoryContainerTraits> const,DLUID::A2DMappingContext const>>; [SI] | |
013762A0 0001 DLUID::BaseIterator<DLUID::A2AMappingContext const,DLUID::SentineledIterator<DLUT::DLVector<DLUID::A2AMappingContext *,DLUT::DLConsecutiveMemoryContainerTraits> const,DLUID::A2AMappingContext const>>; [SI] | |
01376374 0006 DLUID::AA2DMappingContext: DLUID::DLUserInputMappingContextImpl, DLUI::DLUserInputMappingContext; [SI] | |
01376314 0006 DLUID::A2DMappingContext: DLUID::DLUserInputMappingContextImpl, DLUI::DLUserInputMappingContext; [SI] | |
013762F4 0006 DLUID::A2AMappingContext: DLUID::DLUserInputMappingContextImpl, DLUI::DLUserInputMappingContext; [SI] | |
0137667C 0004 DLUI::DLUserInputVirtualAnalogModifierSetting: DLUID::UserInputExtensionSetting; [SI] | |
0137A348 0008 DLUI::DLUserInputVirtualAnalogModifier: DLUID::UserInputExtension; [SI] | |
01374630 0001 DLUI::DLUserInputTraits<DLKR::DLSingleThreadingPolicy>; [SI] | |
01376690 0004 DLUI::DLUserInputPhysicalAnalogModifierSetting: DLUID::UserInputExtensionSetting; [SI] | |
0137A36C 0008 DLUI::DLUserInputPhysicalAnalogModifier: DLUID::UserInputExtension; [SI] | |
0137A124 0006 DLUI::DLUserInputMappingContext; [SI] | |
01372DF8 0001 DLUI::DLUserInputMapperSet<DLKR::DLSingleThreadingPolicy>; [SI] | |
01372E24 0001 DLUI::DLUserInputMapper<DLKR::DLSingleThreadingPolicy>; [SI] | |
01376778 0004 DLUI::DLUserInputDirectConverterSetting: DLUID::UserInputExtensionSetting; [SI] | |
0137A488 0008 DLUI::DLUserInputDirectConverter: DLUID::UserInputExtension; [SI] | |
01372C1C 0002 DLUI::DLUserInputDeviceRumbleInterface: DLUID::DLUserInputDeviceOutputInterface; [SI] | |
0137AF64 0018 DLUI::DLUserInputDevice<DLKR::DLSingleThreadingPolicy>; [SI] | |
013768C8 0004 DLUI::DLUserInputDAConverterSetting: DLUID::UserInputExtensionSetting; [SI] | |
0137A608 0008 DLUI::DLUserInputDAConverter: DLUID::UserInputExtension; [SI] | |
01376820 0004 DLUI::DLUserInputADConverterSetting: DLUID::UserInputExtensionSetting; [SI] | |
0137A548 0008 DLUI::DLUserInputADConverter: DLUID::UserInputExtension; [SI] | |
0134F44C 0005 DLTexture2DEx: DLGR::DLTexture2D, DLGR::DLTextureBase, DLGR::DLGPUResource, DLGR::DLGfxReferenceCountObject, DLUT::DLReferenceCountObject; [SI] | |
01377E54 0031 DLSZD::DLXmlArchiveSaver: DLSZ::DLArchiveSaver; [SI] | |
0137926C 0002 DLSZD::DLXmlArchiveLoader::ParserTask: DLKR::DLRunnable; [SI] | |
01379240 0010 DLSZD::DLXmlArchiveLoader::DeserialSaxEventListener: DLUT::DLSaxEventListener; [SI] | |
0137927C 0030 DLSZD::DLXmlArchiveLoader: DLSZ::DLArchiveLoader; [SI] | |
01375440 0004 DLSZD::DLXMLSerializer: DLSZ::DLSerializer; [SI] | |
013755C4 0004 DLSZD::DLBinSerializer: DLSZ::DLSerializer; [SI] | |
01379BAC 0031 DLSZD::DLBinArchiveSaver: DLSZ::DLArchiveSaver; [SI] | |
0137A024 0030 DLSZD::DLBinArchiveLoader: DLSZ::DLArchiveLoader; [SI] | |
0137542C 0004 DLSZ::DLSerializer; [SI] | |
013716C8 0002 DLSZ::DLOArchive: DLSZ::DLArchive; [SI] | |
013719B4 0004 DLSZ::DLIArchive: DLSZ::DLArchive; [SI] | |
01377DD4 0031 DLSZ::DLArchiveSaver; [SI] | |
013791C4 0030 DLSZ::DLArchiveLoader; [SI] | |
013716BC 0002 DLSZ::DLArchive; [SI] | |
012EBC90 0012 DLSY::StdOStreamAdapter<std::basic_ostream<wchar_t,std::char_traits<wchar_t>>>: DLIO::DLOutputStream; [SI] | |
012EBC5C 0012 DLSY::StdOStreamAdapter<std::basic_ostream<char,std::char_traits<char>>>: DLIO::DLOutputStream; [SI] | |
012EBB28 0013 DLSY::StdIStreamAdapter<std::basic_istream<wchar_t,std::char_traits<wchar_t>>>: DLIO::DLInputStream; [SI] | |
012EBADC 0013 DLSY::StdIStreamAdapter<std::basic_istream<char,std::char_traits<char>>>: DLIO::DLInputStream; [SI] | |
012F0AB0 0002 DLSY::RealtimeTaskDispatcher: DLKR::DLRunnable; [SI] | |
012EF224 0004 DLSY::DLWin32DialogAssertHandler; [MI] | |
012EF238 0002 DLSY::DLWin32DialogAssertHandler: DLSY::DLAssertEventListener, DLSY::DLAssertInputEventSocket; [MI] | |
012EBC4C 0003 DLSY::DLStdOutputStreamImpl: DLSY::DLStdOutputStream; [SI] | |
012EBC3C 0003 DLSY::DLStdOutputStream; [SI] | |
012EBACC 0003 DLSY::DLStdInputStreamImpl: DLSY::DLStdInputStream; [SI] | |
012EBABC 0003 DLSY::DLStdInputStream; [SI] | |
012E7B1C 0022 DLSY::DLRuntimeImpl: DLSY::DLRuntime; [SI] | |
012E7AA4 0022 DLSY::DLRuntime; [SI] | |
012EBEB8 0007 DLSY::DLRealtimeServiceManagerImpl: DLSY::DLRealtimeServiceManager; [SI] | |
012EBE98 0007 DLSY::DLRealtimeServiceManager; [SI] | |
01329DBC 0002 DLSY::DLExitEventListener; [SI] | |
012EF204 0004 DLSY::DLAssertInputEventSocket; [SI] | |
012EB750 0006 DLSY::DLAssertEventManagerImpl: DLSY::DLAssertEventManager; [SI] | |
012EB734 0006 DLSY::DLAssertEventManager; [SI] | |
012EF218 0002 DLSY::DLAssertEventListener; [SI] | |
013714C0 0001 DLSL::DLSerializeLightLoader: DLSL::DLSerializeLightArchiver; [SI] | |
013714B4 0001 DLSL::DLSerializeLightArchiver; [SI] | |
012F93B8 0013 DLRSD::VirtualMemoryInputStream: DLIO::DLPseudoAsyncInputStream, DLIO::DLInputStream; [SI] | |
012F0FC0 0002 DLRSD::TransferTaskManager: DLKR::DLRunnable; [SI] | |
012F78F8 0011 DLRSD::TransferTask; [SI] | |
012F1758 0011 DLRSD::StreamTransferTask: DLRSD::TransferTask; [SI] | |
012F8128 0002 DLRSD::PostProcessor: DLKR::DLRunnable; [SI] | |
012F149C 0011 DLRSD::FileTransferTask: DLRSD::TransferTask; [SI] | |
012F7630 0005 DLRSD::FileLoader: DLKR::DLRunnable; [SI] | |
012F1F84 0040 DLRSD::DLCacheFileOperator: DLIO::DLFileOperator; [SI] | |
012F17DC 0003 DLRSD::DCXFileInterpreter: DLRS::DLResourceInterpreter; [SI] | |
012F174C 0002 DLRSD::ChainedStreamRsrcRequest: DLRS::DLResourceStreamRequest, DLRS::DLResourceRequest; [SI] | |
012F1490 0002 DLRSD::ChainedFileRsrcRequest: DLRS::DLResourceFileRequest, DLRS::DLResourceRequest; [SI] | |
012F6FB8 0006 DLRSD::CacheableFileLoader: DLRSD::FileLoader, DLKR::DLRunnable; [SI] | |
012F2028 0006 DLRSD::CacheSystem: DLIO::DLFileDevice; [SI] | |
012EC7A4 0002 DLRS::DefaultInterpreterFactory: DLRS::DLInterpreterFactory; [SI] | |
012F1740 0002 DLRS::DLResourceStreamRequest: DLRS::DLResourceRequest; [SI] | |
012F1BEC 0003 DLRS::DLResourceStreamLoadEventQueue: DLRS::DLResourceLoadEventQueue; [SI] | |
012F1BE4 0001 DLRS::DLResourceStreamLoadEvent: DLRS::DLResourceLoadEvent; [SI] | |
012F1BD8 0002 DLRS::DLResourceStreamHandle: DLRS::DLResourceHandle; [SI] | |
012F10A4 0002 DLRS::DLResourceRequest; [SI] | |
012F701C 0003 DLRS::DLResourceLoadEventQueue; [SI] | |
012F8154 0001 DLRS::DLResourceLoadEvent; [SI] | |
012F17CC 0003 DLRS::DLResourceInterpreter; [SI] | |
012F8140 0002 DLRS::DLResourceHandle; [SI] | |
012F1484 0002 DLRS::DLResourceFileRequest: DLRS::DLResourceRequest; [SI] | |
012F1A90 0003 DLRS::DLResourceFileLoadEventQueue: DLRS::DLResourceLoadEventQueue; [SI] | |
012F814C 0001 DLRS::DLResourceFileLoadEvent: DLRS::DLResourceLoadEvent; [SI] | |
012F1A84 0002 DLRS::DLResourceFileHandle: DLRS::DLResourceHandle; [SI] | |
012EC6BC 0002 DLRS::DLInterpreterFactory; [SI] | |
012EB61C 0001 DLRF::DLRuntimeConstructionContext: DLRF::DLAbstractInvokeContext, DLUT::DLNonCopyable; [SI] | |
012E5444 0012 DLRF::DLRuntimeClassImpl<wchar_t,1>: DLRF::DLRuntimeClass; [SI] | |
012E5478 0012 DLRF::DLRuntimeClassImpl<wchar_t * *,1>: DLRF::DLRuntimeClass; [SI] | |
012E4EFC 0012 DLRF::DLRuntimeClassImpl<void,1>: DLRF::DLRuntimeClass; [SI] | |
012E53A8 0012 DLRF::DLRuntimeClassImpl<void * *,1>: DLRF::DLRuntimeClass; [SI] | |
012E5034 0012 DLRF::DLRuntimeClassImpl<unsigned short,1>: DLRF::DLRuntimeClass; [SI] | |
012E5270 0012 DLRF::DLRuntimeClassImpl<unsigned short * *,1>: DLRF::DLRuntimeClass; [SI] | |
012E5068 0012 DLRF::DLRuntimeClassImpl<unsigned int,1>: DLRF::DLRuntimeClass; [SI] | |
012E52A4 0012 DLRF::DLRuntimeClassImpl<unsigned int * *,1>: DLRF::DLRuntimeClass; [SI] | |
012E5000 0012 DLRF::DLRuntimeClassImpl<unsigned char,1>: DLRF::DLRuntimeClass; [SI] | |
012E523C 0012 DLRF::DLRuntimeClassImpl<unsigned char * *,1>: DLRF::DLRuntimeClass; [SI] | |
012E509C 0012 DLRF::DLRuntimeClassImpl<unsigned __int64,1>: DLRF::DLRuntimeClass; [SI] | |
012E52D8 0012 DLRF::DLRuntimeClassImpl<unsigned __int64 * *,1>: DLRF::DLRuntimeClass; [SI] | |
012E4F30 0012 DLRF::DLRuntimeClassImpl<signed char,1>: DLRF::DLRuntimeClass; [SI] | |
012E516C 0012 DLRF::DLRuntimeClassImpl<signed char * *,1>: DLRF::DLRuntimeClass; [SI] | |
012E4F64 0012 DLRF::DLRuntimeClassImpl<short,1>: DLRF::DLRuntimeClass; [SI] | |
012E51A0 0012 DLRF::DLRuntimeClassImpl<short * *,1>: DLRF::DLRuntimeClass; [SI] | |
012E4F98 0012 DLRF::DLRuntimeClassImpl<int,1>: DLRF::DLRuntimeClass; [SI] | |
012E51D4 0012 DLRF::DLRuntimeClassImpl<int * *,1>: DLRF::DLRuntimeClass; [SI] | |
012E5104 0012 DLRF::DLRuntimeClassImpl<float,1>: DLRF::DLRuntimeClass; [SI] | |
012E5340 0012 DLRF::DLRuntimeClassImpl<float * *,1>: DLRF::DLRuntimeClass; [SI] | |
012E5138 0012 DLRF::DLRuntimeClassImpl<double,1>: DLRF::DLRuntimeClass; [SI] | |
012E5374 0012 DLRF::DLRuntimeClassImpl<double * *,1>: DLRF::DLRuntimeClass; [SI] | |
012E50D0 0012 DLRF::DLRuntimeClassImpl<char,1>: DLRF::DLRuntimeClass; [SI] | |
012E530C 0012 DLRF::DLRuntimeClassImpl<char * *,1>: DLRF::DLRuntimeClass; [SI] | |
012E53DC 0012 DLRF::DLRuntimeClassImpl<bool,1>: DLRF::DLRuntimeClass; [SI] | |
012E5410 0012 DLRF::DLRuntimeClassImpl<bool * *,1>: DLRF::DLRuntimeClass; [SI] | |
012E54AC 0012 DLRF::DLRuntimeClassImpl<`anonymous namespace'::FunctionType,1>: DLRF::DLRuntimeClass; [SI] | |
012E4FCC 0012 DLRF::DLRuntimeClassImpl<__int64,1>: DLRF::DLRuntimeClass; [SI] | |
012E5208 0012 DLRF::DLRuntimeClassImpl<__int64 * *,1>: DLRF::DLRuntimeClass; [SI] | |
012C77F4 0012 DLRF::DLRuntimeClassImpl<WordCheckerFileCap,0>: DLRF::DLRuntimeClass; [SI] | |
01333BE0 0012 DLRF::DLRuntimeClassImpl<WordChecker::detail::WCToLowerRule,0>: DLRF::DLRuntimeClass; [SI] | |
01333644 0012 DLRF::DLRuntimeClassImpl<WordChecker::detail::WCSkipReadingRule,0>: DLRF::DLRuntimeClass; [SI] | |
01333910 0012 DLRF::DLRuntimeClassImpl<WordChecker::detail::WCReverseRule,0>: DLRF::DLRuntimeClass; [SI] | |
01332AE8 0012 DLRF::DLRuntimeClassImpl<WordChecker::detail::WCPlainRule,0>: DLRF::DLRuntimeClass; [SI] | |
0133280C 0012 DLRF::DLRuntimeClassImpl<WordChecker::detail::WCLexicon,0>: DLRF::DLRuntimeClass; [SI] | |
01332DA4 0012 DLRF::DLRuntimeClassImpl<WordChecker::detail::WCExchangeRule,0>: DLRF::DLRuntimeClass; [SI] | |
01333354 0012 DLRF::DLRuntimeClassImpl<WordChecker::detail::WCDeleteCharRule,0>: DLRF::DLRuntimeClass; [SI] | |
01333094 0012 DLRF::DLRuntimeClassImpl<WordChecker::detail::WCAlternationRule,0>: DLRF::DLRuntimeClass; [SI] | |
0134F3B4 0012 DLRF::DLRuntimeClassImpl<VsdSoundResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
012C08B0 0012 DLRF::DLRuntimeClassImpl<TpfbhdMultiMountFileCap,0>: DLRF::DLRuntimeClass; [SI] | |
0134F488 0012 DLRF::DLRuntimeClassImpl<TpfFileCap,0>: DLRF::DLRuntimeClass; [SI] | |
0134E174 0012 DLRF::DLRuntimeClassImpl<TimeActResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
0134F548 0012 DLRF::DLRuntimeClassImpl<TextureResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
0134BF28 0012 DLRF::DLRuntimeClassImpl<TextureFileResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
0134CB88 0012 DLRF::DLRuntimeClassImpl<TextureContainerResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
0134CC40 0012 DLRF::DLRuntimeClassImpl<SoundResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
013524B4 0012 DLRF::DLRuntimeClassImpl<SimpleTextEditorUtil,0>: DLRF::DLRuntimeClass; [SI] | |
01350BC0 0012 DLRF::DLRuntimeClassImpl<SimpleEditBox,0>: DLRF::DLRuntimeClass; [SI] | |
012C1754 0012 DLRF::DLRuntimeClassImpl<SignKeyGuideEntity,0>: DLRF::DLRuntimeClass; [SI] | |
0135EC14 0012 DLRF::DLRuntimeClassImpl<SfxTextureResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
0135ECD4 0012 DLRF::DLRuntimeClassImpl<SfxShaderResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
0135F23C 0012 DLRF::DLRuntimeClassImpl<SfxResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
0135EA8C 0012 DLRF::DLRuntimeClassImpl<SfxModelResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
0135EFD4 0012 DLRF::DLRuntimeClassImpl<SfxFxDefaultShaderContext,0>: DLRF::DLRuntimeClass; [SI] | |
0135EB4C 0012 DLRF::DLRuntimeClassImpl<SfxEffectResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
0135E4F0 0012 DLRF::DLRuntimeClassImpl<SfxBinderResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
0134BBBC 0012 DLRF::DLRuntimeClassImpl<ResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
012C8C68 0012 DLRF::DLRuntimeClassImpl<RegulationResourceObject_NoApply,0>: DLRF::DLRuntimeClass; [SI] | |
012C8C34 0012 DLRF::DLRuntimeClassImpl<RegulationResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
012D8818 0012 DLRF::DLRuntimeClassImpl<PrefabPartsComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D8780 0012 DLRF::DLRuntimeClassImpl<PrefabOwnerComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D2190 0012 DLRF::DLRuntimeClassImpl<PlayerCtrl,0>: DLRF::DLRuntimeClass; [SI] | |
012C8C9C 0012 DLRF::DLRuntimeClassImpl<ParamFileResourceObject_ForRegulation,0>: DLRF::DLRuntimeClass; [SI] | |
0134D924 0012 DLRF::DLRuntimeClassImpl<ParamFileResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
0134E0B0 0012 DLRF::DLRuntimeClassImpl<ParamDefFileResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
012D4440 0012 DLRF::DLRuntimeClassImpl<PXUserDataMapEntity,0>: DLRF::DLRuntimeClass; [SI] | |
012D4318 0012 DLRF::DLRuntimeClassImpl<PXUserDataGameEntity,0>: DLRF::DLRuntimeClass; [SI] | |
012CECAC 0012 DLRF::DLRuntimeClassImpl<PXUserDataCharacterCtrl,0>: DLRF::DLRuntimeClass; [SI] | |
012BA91C 0012 DLRF::DLRuntimeClassImpl<PXUserDataBulletObject,0>: DLRF::DLRuntimeClass; [SI] | |
013575B8 0012 DLRF::DLRuntimeClassImpl<PXUserData,0>: DLRF::DLRuntimeClass; [SI] | |
0135763C 0012 DLRF::DLRuntimeClassImpl<PXBreakobjResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
01356C54 0012 DLRF::DLRuntimeClassImpl<NgpFileCap,0>: DLRF::DLRuntimeClass; [SI] | |
012D991C 0012 DLRF::DLRuntimeClassImpl<NaviGraphLocationComponent,0>: DLRF::DLRuntimeClass; [SI] | |
013EBD4C 0012 DLRF::DLRuntimeClassImpl<Nauru::System::NauruLogLayout,0>: DLRF::DLRuntimeClass; [SI] | |
012DD584 0012 DLRF::DLRuntimeClassImpl<MsbFileCap,0>: DLRF::DLRuntimeClass; [SI] | |
01352578 0012 DLRF::DLRuntimeClassImpl<MountDeviceCap,0>: DLRF::DLRuntimeClass; [SI] | |
012E04FC 0012 DLRF::DLRuntimeClassImpl<MorphemeFileNameLookUpTableResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
012E0368 0012 DLRF::DLRuntimeClassImpl<MorphemeBinderDataResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
012E029C 0012 DLRF::DLRuntimeClassImpl<MorphemeAnimContainerResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
012E0168 0012 DLRF::DLRuntimeClassImpl<MorphemeAnimBinderDataResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
012CD9F0 0012 DLRF::DLRuntimeClassImpl<ModelTestScene,0>: DLRF::DLRuntimeClass; [SI] | |
012DEA5C 0012 DLRF::DLRuntimeClassImpl<ModelLinkBinderResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
012DCCA0 0012 DLRF::DLRuntimeClassImpl<ModelBndFileObj,0>: DLRF::DLRuntimeClass; [SI] | |
012C8D04 0012 DLRF::DLRuntimeClassImpl<MessageResourceObject_ForRegulation,0>: DLRF::DLRuntimeClass; [SI] | |
0134BC78 0012 DLRF::DLRuntimeClassImpl<MemoryResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
0134F278 0012 DLRF::DLRuntimeClassImpl<MdlMirroredAnimationSampler,0>: DLRF::DLRuntimeClass; [SI] | |
0134AFF4 0012 DLRF::DLRuntimeClassImpl<MdlDefaultAnimationControl,0>: DLRF::DLRuntimeClass; [SI] | |
0134E9A8 0012 DLRF::DLRuntimeClassImpl<MdlAnimationSampler,0>: DLRF::DLRuntimeClass; [SI] | |
01350284 0012 DLRF::DLRuntimeClassImpl<MdlAnimationControl,0>: DLRF::DLRuntimeClass; [SI] | |
012C0610 0012 DLRF::DLRuntimeClassImpl<MapbhdMultiMountFileCap,0>: DLRF::DLRuntimeClass; [SI] | |
012D73A8 0012 DLRF::DLRuntimeClassImpl<MapTextureResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
012D7300 0012 DLRF::DLRuntimeClassImpl<MapTextureBinderResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
012D70EC 0012 DLRF::DLRuntimeClassImpl<MapTargetComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D71A8 0012 DLRF::DLRuntimeClassImpl<MapSoundComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D67B0 0012 DLRF::DLRuntimeClassImpl<MapSfxSlotComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D6B6C 0012 DLRF::DLRuntimeClassImpl<MapPrefabPartsBackreadComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D6CCC 0012 DLRF::DLRuntimeClassImpl<MapPoseModifierComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D6A04 0012 DLRF::DLRuntimeClassImpl<MapPhysicsComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D695C 0012 DLRF::DLRuntimeClassImpl<MapPhantomComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012BF28C 0012 DLRF::DLRuntimeClassImpl<MapPartsNaviGraphLocationComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D6630 0012 DLRF::DLRuntimeClassImpl<MapPartsBackreadComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D5444 0012 DLRF::DLRuntimeClassImpl<MapObjbndResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
012BEAA4 0012 DLRF::DLRuntimeClassImpl<MapObjWhiteDoorComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012BE994 0012 DLRF::DLRuntimeClassImpl<MapObjTreasureBoxComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012BE8F8 0012 DLRF::DLRuntimeClassImpl<MapObjTorchComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012BE844 0012 DLRF::DLRuntimeClassImpl<MapObjSvrEventTreasureBoxComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012BED70 0012 DLRF::DLRuntimeClassImpl<MapObjSupportNotifyComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012BE79C 0012 DLRF::DLRuntimeClassImpl<MapObjStatueComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012BF068 0012 DLRF::DLRuntimeClassImpl<MapObjStateActComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012BE6E8 0012 DLRF::DLRuntimeClassImpl<MapObjRopeComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D6480 0012 DLRF::DLRuntimeClassImpl<MapObjReactionComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012BEED8 0012 DLRF::DLRuntimeClassImpl<MapObjPrefabStateActComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D61C0 0012 DLRF::DLRuntimeClassImpl<MapObjPhysicsComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D6124 0012 DLRF::DLRuntimeClassImpl<MapObjNaviGraphLocationComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012BE63C 0012 DLRF::DLRuntimeClassImpl<MapObjLadderComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012BEBA0 0012 DLRF::DLRuntimeClassImpl<MapObjItemDropComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D6558 0012 DLRF::DLRuntimeClassImpl<MapObjGimmickComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D604C 0012 DLRF::DLRuntimeClassImpl<MapObjExtraComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D5F88 0012 DLRF::DLRuntimeClassImpl<MapObjEventTriggerComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012BE54C 0012 DLRF::DLRuntimeClassImpl<MapObjDoorComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012BE4DC 0012 DLRF::DLRuntimeClassImpl<MapObjDisplayComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D6360 0012 DLRF::DLRuntimeClassImpl<MapObjDamageComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D62C4 0012 DLRF::DLRuntimeClassImpl<MapObjCollideNotifyComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D5ED0 0012 DLRF::DLRuntimeClassImpl<MapObjChrOwnershipComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012BE408 0012 DLRF::DLRuntimeClassImpl<MapObjBonfireComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D5E28 0012 DLRF::DLRuntimeClassImpl<MapObjBackreadComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D6EDC 0012 DLRF::DLRuntimeClassImpl<MapNvmInfoComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D6848 0012 DLRF::DLRuntimeClassImpl<MapModelComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D6C28 0012 DLRF::DLRuntimeClassImpl<MapMdlAnimationComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012BF5EC 0012 DLRF::DLRuntimeClassImpl<MapItemPackEntity,0>: DLRF::DLRuntimeClass; [SI] | |
012D6E4C 0012 DLRF::DLRuntimeClassImpl<MapHitPhysicsComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012BE348 0012 DLRF::DLRuntimeClassImpl<MapHitMaterialSlotComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012BE288 0012 DLRF::DLRuntimeClassImpl<MapHitDamageComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012BE1CC 0012 DLRF::DLRuntimeClassImpl<MapHitConnectComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012BE144 0012 DLRF::DLRuntimeClassImpl<MapHitBrightnessComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D6D98 0012 DLRF::DLRuntimeClassImpl<MapHitBackreadComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012C036C 0012 DLRF::DLRuntimeClassImpl<MapGeneralWindLocation,0>: DLRF::DLRuntimeClass; [SI] | |
012C02F0 0012 DLRF::DLRuntimeClassImpl<MapGeneralStatueLocation,0>: DLRF::DLRuntimeClass; [SI] | |
012C0258 0012 DLRF::DLRuntimeClassImpl<MapGeneralSlideLocation,0>: DLRF::DLRuntimeClass; [SI] | |
012C01A8 0012 DLRF::DLRuntimeClassImpl<MapGeneralPhantomLocation,0>: DLRF::DLRuntimeClass; [SI] | |
012C00DC 0012 DLRF::DLRuntimeClassImpl<MapGeneralNavimeshLocation,0>: DLRF::DLRuntimeClass; [SI] | |
012C0054 0012 DLRF::DLRuntimeClassImpl<MapGeneralLogicNoEntryLocation,0>: DLRF::DLRuntimeClass; [SI] | |
012BFF8C 0012 DLRF::DLRuntimeClassImpl<MapGeneralLogicLocation,0>: DLRF::DLRuntimeClass; [SI] | |
012BFEDC 0012 DLRF::DLRuntimeClassImpl<MapGeneralLockOffLocation,0>: DLRF::DLRuntimeClass; [SI] | |
012D4A50 0012 DLRF::DLRuntimeClassImpl<MapGeneralLocation,0>: DLRF::DLRuntimeClass; [SI] | |
012BFE24 0012 DLRF::DLRuntimeClassImpl<MapGeneralIntrudeLocation,0>: DLRF::DLRuntimeClass; [SI] | |
012BFD8C 0012 DLRF::DLRuntimeClassImpl<MapGeneralGeneratorLocation,0>: DLRF::DLRuntimeClass; [SI] | |
012BFCD0 0012 DLRF::DLRuntimeClassImpl<MapGeneralEventTriggerLocation,0>: DLRF::DLRuntimeClass; [SI] | |
012BFC08 0012 DLRF::DLRuntimeClassImpl<MapGeneralEventJudgmentLocation,0>: DLRF::DLRuntimeClass; [SI] | |
012BFB40 0012 DLRF::DLRuntimeClassImpl<MapGeneralDamageLocation,0>: DLRF::DLRuntimeClass; [SI] | |
012BFA74 0012 DLRF::DLRuntimeClassImpl<MapGeneralBulletLocation,0>: DLRF::DLRuntimeClass; [SI] | |
012BF9F0 0012 DLRF::DLRuntimeClassImpl<MapGeneralBrightLocation,0>: DLRF::DLRuntimeClass; [SI] | |
012BF938 0012 DLRF::DLRuntimeClassImpl<MapGeneralBloodMsgLocation,0>: DLRF::DLRuntimeClass; [SI] | |
012BF888 0012 DLRF::DLRuntimeClassImpl<MapGeneralBloodMsgDisableLocation,0>: DLRF::DLRuntimeClass; [SI] | |
012BF7EC 0012 DLRF::DLRuntimeClassImpl<MapGeneralBackreadSafetyLocation,0>: DLRF::DLRuntimeClass; [SI] | |
012BF718 0012 DLRF::DLRuntimeClassImpl<MapGeneralAdviceBloodMsgLocation,0>: DLRF::DLRuntimeClass; [SI] | |
012D5D60 0012 DLRF::DLRuntimeClassImpl<MapEntityComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D4394 0012 DLRF::DLRuntimeClassImpl<MapEntity,0>: DLRF::DLRuntimeClass; [SI] | |
012D724C 0012 DLRF::DLRuntimeClassImpl<MapDemoComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D5B3C 0012 DLRF::DLRuntimeClassImpl<MapCubeEnvUpdateComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D6A90 0012 DLRF::DLRuntimeClassImpl<MapClothComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012BE03C 0012 DLRF::DLRuntimeClassImpl<MapBulletSlotComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012BF320 0012 DLRF::DLRuntimeClassImpl<MapBossDeadObjSfxSlotComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D66F8 0012 DLRF::DLRuntimeClassImpl<MapBackreadComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D707C 0012 DLRF::DLRuntimeClassImpl<MapActionOwnershipComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D6F7C 0012 DLRF::DLRuntimeClassImpl<MapActionComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012DE8DC 0012 DLRF::DLRuntimeClassImpl<KatanaFilterParamResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
012C0530 0012 DLRF::DLRuntimeClassImpl<HkxbhdMultiMountFileCap,0>: DLRF::DLRuntimeClass; [SI] | |
013576EC 0012 DLRF::DLRuntimeClassImpl<HkxPhysFileCap,0>: DLRF::DLRuntimeClass; [SI] | |
012CCB00 0012 DLRF::DLRuntimeClassImpl<HavokAnimationSampler,0>: DLRF::DLRuntimeClass; [SI] | |
0130A154 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIYawPitchTweaker,0>: DLRF::DLRuntimeClass; [SI] | |
0130B78C 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIYawPitchControl,0>: DLRF::DLRuntimeClass; [SI] | |
01308494 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIWindowBase,0>: DLRF::DLRuntimeClass; [SI] | |
01308EE0 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIWidget,0>: DLRF::DLRuntimeClass; [SI] | |
0130B400 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIVertLayouter,0>: DLRF::DLRuntimeClass; [SI] | |
01308564 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUITweakerItem,0>: DLRF::DLRuntimeClass; [SI] | |
01308598 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUITweakerGroupItem,0>: DLRF::DLRuntimeClass; [SI] | |
01307D78 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUITweakerGroup,0>: DLRF::DLRuntimeClass; [SI] | |
013074B8 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUITweakerDialog,0>: DLRF::DLRuntimeClass; [SI] | |
01307AA8 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUITweakerBase,0>: DLRF::DLRuntimeClass; [SI] | |
01307300 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUITriggerTweaker,0>: DLRF::DLRuntimeClass; [SI] | |
013092A0 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUITriggerTweakWidget,0>: DLRF::DLRuntimeClass; [SI] | |
01309128 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUITimer,0>: DLRF::DLRuntimeClass; [SI] | |
0130A418 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUITextureViewer,0>: DLRF::DLRuntimeClass; [SI] | |
0130A670 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUITextureList,0>: DLRF::DLRuntimeClass; [SI] | |
01306E78 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUITextureBase,0>: DLRF::DLRuntimeClass; [SI] | |
0130906C 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUITextEditorUtil,0>: DLRF::DLRuntimeClass; [SI] | |
0130A8BC 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUISlider,0>: DLRF::DLRuntimeClass; [SI] | |
0130ABA4 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIScrollBarUtil,0>: DLRF::DLRuntimeClass; [SI] | |
01307E40 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIRangeTweaker,0>: DLRF::DLRuntimeClass; [SI] | |
0130808C 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIRangeTweakWidget,0>: DLRF::DLRuntimeClass; [SI] | |
01307A20 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIRangeDataBase,0>: DLRF::DLRuntimeClass; [SI] | |
01308228 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIPropertyLabel,0>: DLRF::DLRuntimeClass; [SI] | |
01308680 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIPopupMenuString,0>: DLRF::DLRuntimeClass; [SI] | |
01308714 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIPopupMenuSeparator,0>: DLRF::DLRuntimeClass; [SI] | |
01306E0C 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIPopupMenuNode,0>: DLRF::DLRuntimeClass; [SI] | |
01308A28 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIPopupMenu,0>: DLRF::DLRuntimeClass; [SI] | |
0130798C 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIOnOffTweaker,0>: DLRF::DLRuntimeClass; [SI] | |
01307014 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIObject,0>: DLRF::DLRuntimeClass; [SI] | |
0130AB08 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUINumericEditBox,0>: DLRF::DLRuntimeClass; [SI] | |
0130AD78 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIMultiTweaker,0>: DLRF::DLRuntimeClass; [SI] | |
0130AEEC 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIMultiNumericEditor,0>: DLRF::DLRuntimeClass; [SI] | |
01306EF0 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIMsgReceiver,0>: DLRF::DLRuntimeClass; [SI] | |
0130C38C 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIListViewItem,0>: DLRF::DLRuntimeClass; [SI] | |
0130C554 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIListView,0>: DLRF::DLRuntimeClass; [SI] | |
0130C894 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIListBoxItem,0>: DLRF::DLRuntimeClass; [SI] | |
0130B06C 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIListBox,0>: DLRF::DLRuntimeClass; [SI] | |
0130B564 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUILayouter,0>: DLRF::DLRuntimeClass; [SI] | |
0130C964 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUILayoutItem_Window,0>: DLRF::DLRuntimeClass; [SI] | |
0130B318 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUILayoutItem,0>: DLRF::DLRuntimeClass; [SI] | |
0137B410 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIHeapListItem,0>: DLRF::DLRuntimeClass; [SI] | |
0137B3DC 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIHeapList,0>: DLRF::DLRuntimeClass; [SI] | |
013098AC 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIFont,0>: DLRF::DLRuntimeClass; [SI] | |
01307238 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIEditBox,0>: DLRF::DLRuntimeClass; [SI] | |
0130B254 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIDropDownList,0>: DLRF::DLRuntimeClass; [SI] | |
01307B78 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIComboTweaker,0>: DLRF::DLRuntimeClass; [SI] | |
01309EB4 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIComboTweakWidget,0>: DLRF::DLRuntimeClass; [SI] | |
01309D38 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIComboBox,0>: DLRF::DLRuntimeClass; [SI] | |
0130A744 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIColorTweaker,0>: DLRF::DLRuntimeClass; [SI] | |
0130C7F4 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIColorSelector,0>: DLRF::DLRuntimeClass; [SI] | |
01309B50 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUICheckBox,0>: DLRF::DLRuntimeClass; [SI] | |
01306F6C 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUICallbackObjectBase,0>: DLRF::DLRuntimeClass; [SI] | |
01309428 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIButtonBase,0>: DLRF::DLRuntimeClass; [SI] | |
0130AD08 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIButton,0>: DLRF::DLRuntimeClass; [SI] | |
013095C8 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIAutoVLayoutScroll,0>: DLRF::DLRuntimeClass; [SI] | |
0130A078 0012 DLRF::DLRuntimeClassImpl<GuiFramework::GUIAutoVLayout,0>: DLRF::DLRuntimeClass; [SI] | |
012C0450 0012 DLRF::DLRuntimeClassImpl<GibhdMultiMountFileCap,0>: DLRF::DLRuntimeClass; [SI] | |
012D8638 0012 DLRF::DLRuntimeClassImpl<GameEntitySupportNotifyInterface,0>: DLRF::DLRuntimeClass; [SI] | |
012D8598 0012 DLRF::DLRuntimeClassImpl<GameEntityPhantomEventNotifyInterface,0>: DLRF::DLRuntimeClass; [SI] | |
012D84F0 0012 DLRF::DLRuntimeClassImpl<GameEntityHitNotifyInterface,0>: DLRF::DLRuntimeClass; [SI] | |
012D8460 0012 DLRF::DLRuntimeClassImpl<GameEntityDamageInterface,0>: DLRF::DLRuntimeClass; [SI] | |
012D83B8 0012 DLRF::DLRuntimeClassImpl<GameEntityComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D8328 0012 DLRF::DLRuntimeClassImpl<GameEntityCollideNotifyInterface,0>: DLRF::DLRuntimeClass; [SI] | |
012D7938 0012 DLRF::DLRuntimeClassImpl<GameEntity,0>: DLRF::DLRuntimeClass; [SI] | |
01350054 0012 DLRF::DLRuntimeClassImpl<GUITimeGraphLine,0>: DLRF::DLRuntimeClass; [SI] | |
013500B4 0012 DLRF::DLRuntimeClassImpl<GUITimeGraph,0>: DLRF::DLRuntimeClass; [SI] | |
012D7778 0012 DLRF::DLRuntimeClassImpl<GIEnginePointCloudDataResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
012D76A8 0012 DLRF::DLRuntimeClassImpl<GIEngineLightBinderResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
012D760C 0012 DLRF::DLRuntimeClassImpl<GIEngineAtlasInfoDataResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
0134DEDC 0012 DLRF::DLRuntimeClassImpl<FontBinderFileResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
0134DBEC 0012 DLRF::DLRuntimeClassImpl<FlverFileCap,0>: DLRF::DLRuntimeClass; [SI] | |
0134DB8C 0012 DLRF::DLRuntimeClassImpl<FlverBinderResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
0134B388 0012 DLRF::DLRuntimeClassImpl<FileResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
012B3EC0 0012 DLRF::DLRuntimeClassImpl<FeObjectWriteWordSelectButton,0>: DLRF::DLRuntimeClass; [SI] | |
012BA390 0012 DLRF::DLRuntimeClassImpl<FeObjectButtonEx,0>: DLRF::DLRuntimeClass; [SI] | |
012BA3C4 0012 DLRF::DLRuntimeClassImpl<FeObjectButton,0>: DLRF::DLRuntimeClass; [SI] | |
012BA35C 0012 DLRF::DLRuntimeClassImpl<FeObjectBase,0>: DLRF::DLRuntimeClass; [SI] | |
0134BE00 0012 DLRF::DLRuntimeClassImpl<FeBindResourceMemoryResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
0134BDCC 0012 DLRF::DLRuntimeClassImpl<FeBindResourceFileResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
0134DF54 0012 DLRF::DLRuntimeClassImpl<EzStateResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
0134E028 0012 DLRF::DLRuntimeClassImpl<EzStateDebugResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
01306404 0012 DLRF::DLRuntimeClassImpl<EzState23Loader::EzStateTransitionHostEvent,0>: DLRF::DLRuntimeClass; [SI] | |
013063D0 0012 DLRF::DLRuntimeClassImpl<EzState23Loader::EzStateTransition,0>: DLRF::DLRuntimeClass; [SI] | |
01305840 0012 DLRF::DLRuntimeClassImpl<EzState23Loader::EzStateSpawnChildEvent,0>: DLRF::DLRuntimeClass; [SI] | |
01305580 0012 DLRF::DLRuntimeClassImpl<EzState23Loader::EzStateRegisterSetEvent,0>: DLRF::DLRuntimeClass; [SI] | |
01304630 0012 DLRF::DLRuntimeClassImpl<EzState23Loader::EzStateProject,0>: DLRF::DLRuntimeClass; [SI] | |
01306994 0012 DLRF::DLRuntimeClassImpl<EzState23Loader::EzStateMapState,0>: DLRF::DLRuntimeClass; [SI] | |
01305AA0 0012 DLRF::DLRuntimeClassImpl<EzState23Loader::EzStateMap,0>: DLRF::DLRuntimeClass; [SI] | |
013052DC 0012 DLRF::DLRuntimeClassImpl<EzState23Loader::EzStateKillChildEvent,0>: DLRF::DLRuntimeClass; [SI] | |
0130672C 0012 DLRF::DLRuntimeClassImpl<EzState23Loader::EzStateInternalEvent,0>: DLRF::DLRuntimeClass; [SI] | |
01304D24 0012 DLRF::DLRuntimeClassImpl<EzState23Loader::EzStateExternalEventT<6>,0>: DLRF::DLRuntimeClass; [SI] | |
01304DC0 0012 DLRF::DLRuntimeClassImpl<EzState23Loader::EzStateExternalEventT<30>,0>: DLRF::DLRuntimeClass; [SI] | |
01304D8C 0012 DLRF::DLRuntimeClassImpl<EzState23Loader::EzStateExternalEventT<22>,0>: DLRF::DLRuntimeClass; [SI] | |
01304D58 0012 DLRF::DLRuntimeClassImpl<EzState23Loader::EzStateExternalEventT<14>,0>: DLRF::DLRuntimeClass; [SI] | |
01304CF0 0012 DLRF::DLRuntimeClassImpl<EzState23Loader::EzStateExternalEvent,0>: DLRF::DLRuntimeClass; [SI] | |
013060A4 0012 DLRF::DLRuntimeClassImpl<EzState23Loader::EzStateEventImpl,0>: DLRF::DLRuntimeClass; [SI] | |
01305DDC 0012 DLRF::DLRuntimeClassImpl<EzState23Loader::EzStateEvaluator,0>: DLRF::DLRuntimeClass; [SI] | |
01306C90 0012 DLRF::DLRuntimeClassImpl<EzState23Loader::EzStateCondition,0>: DLRF::DLRuntimeClass; [SI] | |
012D952C 0012 DLRF::DLRuntimeClassImpl<EventPointBulletEmitter,0>: DLRF::DLRuntimeClass; [SI] | |
012C8CD0 0012 DLRF::DLRuntimeClassImpl<EventMakerExResourceObject_ForRegulation,0>: DLRF::DLRuntimeClass; [SI] | |
0134DE04 0012 DLRF::DLRuntimeClassImpl<EventMakerExResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
0134E210 0012 DLRF::DLRuntimeClassImpl<EventMakerExDbgDefResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
012D34A4 0012 DLRF::DLRuntimeClassImpl<EnemyOperator,0>: DLRF::DLRuntimeClass; [SI] | |
012D7AC0 0012 DLRF::DLRuntimeClassImpl<EnemyGeneratorCtrl,0>: DLRF::DLRuntimeClass; [SI] | |
012D961C 0012 DLRF::DLRuntimeClassImpl<DemoResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
012BC088 0012 DLRF::DLRuntimeClassImpl<DemoChrNaviGraphLocationComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012CEAEC 0012 DLRF::DLRuntimeClassImpl<DemoCharacterCtrl,0>: DLRF::DLRuntimeClass; [SI] | |
0137A23C 0012 DLRF::DLRuntimeClassImpl<DLUID::UserInputExtensionSetting,0>: DLRF::DLRuntimeClass; [SI] | |
0137A208 0012 DLRF::DLRuntimeClassImpl<DLUID::UserInputExtension,0>: DLRF::DLRuntimeClass; [SI] | |
01376250 0012 DLRF::DLRuntimeClassImpl<DLUID::DLUserInputDeviceOutputInterface,0>: DLRF::DLRuntimeClass; [SI] | |
013766D8 0012 DLRF::DLRuntimeClassImpl<DLUI::DLUserInputVirtualAnalogModifierSetting,0>: DLRF::DLRuntimeClass; [SI] | |
0137A390 0012 DLRF::DLRuntimeClassImpl<DLUI::DLUserInputVirtualAnalogModifier,0>: DLRF::DLRuntimeClass; [SI] | |
013766A4 0012 DLRF::DLRuntimeClassImpl<DLUI::DLUserInputPhysicalAnalogModifierSetting,0>: DLRF::DLRuntimeClass; [SI] | |
0137A3C4 0012 DLRF::DLRuntimeClassImpl<DLUI::DLUserInputPhysicalAnalogModifier,0>: DLRF::DLRuntimeClass; [SI] | |
0137678C 0012 DLRF::DLRuntimeClassImpl<DLUI::DLUserInputDirectConverterSetting,0>: DLRF::DLRuntimeClass; [SI] | |
0137A4AC 0012 DLRF::DLRuntimeClassImpl<DLUI::DLUserInputDirectConverter,0>: DLRF::DLRuntimeClass; [SI] | |
01372BE8 0012 DLRF::DLRuntimeClassImpl<DLUI::DLUserInputDeviceRumbleInterface,0>: DLRF::DLRuntimeClass; [SI] | |
013768DC 0012 DLRF::DLRuntimeClassImpl<DLUI::DLUserInputDAConverterSetting,0>: DLRF::DLRuntimeClass; [SI] | |
0137A62C 0012 DLRF::DLRuntimeClassImpl<DLUI::DLUserInputDAConverter,0>: DLRF::DLRuntimeClass; [SI] | |
01376834 0012 DLRF::DLRuntimeClassImpl<DLUI::DLUserInputADConverterSetting,0>: DLRF::DLRuntimeClass; [SI] | |
0137A56C 0012 DLRF::DLRuntimeClassImpl<DLUI::DLUserInputADConverter,0>: DLRF::DLRuntimeClass; [SI] | |
012ED700 0012 DLRF::DLRuntimeClassImpl<DLNW::DLNetworkTcpServerAppender,0>: DLRF::DLRuntimeClass; [SI] | |
012ED8F0 0012 DLRF::DLRuntimeClassImpl<DLNW::DLNetworkLayout,0>: DLRF::DLRuntimeClass; [SI] | |
012EDA48 0012 DLRF::DLRuntimeClassImpl<DLNW::DLNetworkAppender,0>: DLRF::DLRuntimeClass; [SI] | |
01329CD8 0012 DLRF::DLRuntimeClassImpl<DLNRD::SteamPlayerData,0>: DLRF::DLRuntimeClass; [SI] | |
0131E784 0012 DLRF::DLRuntimeClassImpl<DLNRD::PlayerData,0>: DLRF::DLRuntimeClass; [SI] | |
01314CBC 0012 DLRF::DLRuntimeClassImpl<DLMO::MOFmodDivideListenerCue,0>: DLRF::DLRuntimeClass; [SI] | |
01316FE0 0012 DLRF::DLRuntimeClassImpl<DLMO::MOFmodCueBase,0>: DLRF::DLRuntimeClass; [SI] | |
01314B24 0012 DLRF::DLRuntimeClassImpl<DLMO::MOFmodCue,0>: DLRF::DLRuntimeClass; [SI] | |
013170DC 0012 DLRF::DLRuntimeClassImpl<DLMO::IMOCue,0>: DLRF::DLRuntimeClass; [SI] | |
012EB5AC 0012 DLRF::DLRuntimeClassImpl<DLLG::Strategy::DLPollingStrategy,0>: DLRF::DLRuntimeClass; [SI] | |
012EB578 0012 DLRF::DLRuntimeClassImpl<DLLG::Strategy::DLForegroundStrategy,0>: DLRF::DLRuntimeClass; [SI] | |
012EEE9C 0012 DLRF::DLRuntimeClassImpl<DLLG::Strategy::DLBackgroundStrategy,0>: DLRF::DLRuntimeClass; [SI] | |
012EB5E0 0012 DLRF::DLRuntimeClassImpl<DLLG::Strategy::DLAsyncPollingStrategy,0>: DLRF::DLRuntimeClass; [SI] | |
012EDB8C 0012 DLRF::DLRuntimeClassImpl<DLLG::DLWriterAppender,0>: DLRF::DLRuntimeClass; [SI] | |
012EDC48 0012 DLRF::DLRuntimeClassImpl<DLLG::DLStdOutAppender,0>: DLRF::DLRuntimeClass; [SI] | |
012EE8D8 0012 DLRF::DLRuntimeClassImpl<DLLG::DLSimpleLayout,0>: DLRF::DLRuntimeClass; [SI] | |
012EEA1C 0012 DLRF::DLRuntimeClassImpl<DLLG::DLPatternLayout,0>: DLRF::DLRuntimeClass; [SI] | |
012EF014 0012 DLRF::DLRuntimeClassImpl<DLLG::DLLoggingStrategy,0>: DLRF::DLRuntimeClass; [SI] | |
012F5FD0 0012 DLRF::DLRuntimeClassImpl<DLLG::DLLogCondition,0>: DLRF::DLRuntimeClass; [SI] | |
012F5DF4 0012 DLRF::DLRuntimeClassImpl<DLLG::DLLayout,0>: DLRF::DLRuntimeClass; [SI] | |
012EEB54 0012 DLRF::DLRuntimeClassImpl<DLLG::DLHierarchy,0>: DLRF::DLRuntimeClass; [SI] | |
012EDE04 0012 DLRF::DLRuntimeClassImpl<DLLG::DLFileAppender,0>: DLRF::DLRuntimeClass; [SI] | |
012EE110 0012 DLRF::DLRuntimeClassImpl<DLLG::DLConsoleAppender,0>: DLRF::DLRuntimeClass; [SI] | |
012EDF88 0012 DLRF::DLRuntimeClassImpl<DLLG::DLConditionalAppender,0>: DLRF::DLRuntimeClass; [SI] | |
012EF048 0012 DLRF::DLRuntimeClassImpl<DLLG::DLCategoryRepository,0>: DLRF::DLRuntimeClass; [SI] | |
012F61C4 0012 DLRF::DLRuntimeClassImpl<DLLG::DLCategory,0>: DLRF::DLRuntimeClass; [SI] | |
012F5CD8 0012 DLRF::DLRuntimeClassImpl<DLLG::DLAppender,0>: DLRF::DLRuntimeClass; [SI] | |
012F6004 0012 DLRF::DLRuntimeClassImpl<DLLG::Condition::FilterByID,0>: DLRF::DLRuntimeClass; [SI] | |
01374AB4 0012 DLRF::DLRuntimeClassImpl<DLGR::DLRasterFontData,0>: DLRF::DLRuntimeClass; [SI] | |
01376E88 0012 DLRF::DLRuntimeClassImpl<DLGR::DLFontDataCCM2,0>: DLRF::DLRuntimeClass; [SI] | |
01376B78 0012 DLRF::DLRuntimeClassImpl<DLGR::DLFontDataCCM,0>: DLRF::DLRuntimeClass; [SI] | |
01374A80 0012 DLRF::DLRuntimeClassImpl<DLGR::DLFontData,0>: DLRF::DLRuntimeClass; [SI] | |
0134D378 0012 DLRF::DLRuntimeClassImpl<CustomGUIHeapList,0>: DLRF::DLRuntimeClass; [SI] | |
012BBB94 0012 DLRF::DLRuntimeClassImpl<CommonbndFileCap,0>: DLRF::DLRuntimeClass; [SI] | |
012D1EAC 0012 DLRF::DLRuntimeClassImpl<ChrNaviGraphLocationComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012D86E0 0012 DLRF::DLRuntimeClassImpl<ChrCollideNotifyComponent,0>: DLRF::DLRuntimeClass; [SI] | |
012CE880 0012 DLRF::DLRuntimeClassImpl<CharacterOperator,0>: DLRF::DLRuntimeClass; [SI] | |
012CE704 0012 DLRF::DLRuntimeClassImpl<CharacterCtrlBase,0>: DLRF::DLRuntimeClass; [SI] | |
012CE41C 0012 DLRF::DLRuntimeClassImpl<CharacterCtrl,0>: DLRF::DLRuntimeClass; [SI] | |
012D8220 0012 DLRF::DLRuntimeClassImpl<BulletObject,0>: DLRF::DLRuntimeClass; [SI] | |
012BF4E8 0012 DLRF::DLRuntimeClassImpl<BtpbFileCap,0>: DLRF::DLRuntimeClass; [SI] | |
012BF448 0012 DLRF::DLRuntimeClassImpl<BtlFileCap,0>: DLRF::DLRuntimeClass; [SI] | |
012BF3A8 0012 DLRF::DLRuntimeClassImpl<BtabFileCap,0>: DLRF::DLRuntimeClass; [SI] | |
01350E88 0012 DLRF::DLRuntimeClassImpl<BndMultiMountDeviceCap,0>: DLRF::DLRuntimeClass; [SI] | |
01350F9C 0012 DLRF::DLRuntimeClassImpl<BndMountDeviceCap,0>: DLRF::DLRuntimeClass; [SI] | |
0134F5E0 0012 DLRF::DLRuntimeClassImpl<BndFileObj,0>: DLRF::DLRuntimeClass; [SI] | |
0134DA20 0012 DLRF::DLRuntimeClassImpl<BinderResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
0134DA54 0012 DLRF::DLRuntimeClassImpl<BinderMemoryResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
0134DCF0 0012 DLRF::DLRuntimeClassImpl<BinderHeaderResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
0134D5A8 0012 DLRF::DLRuntimeClassImpl<BhdMultiMountFileCap,0>: DLRF::DLRuntimeClass; [SI] | |
0134D660 0012 DLRF::DLRuntimeClassImpl<BhdFileCap,0>: DLRF::DLRuntimeClass; [SI] | |
012DE9BC 0012 DLRF::DLRuntimeClassImpl<AssetConfigBinderResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
012DCB34 0012 DLRF::DLRuntimeClassImpl<AppFlverModelResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
012CB548 0012 DLRF::DLRuntimeClassImpl<AppFlverIblTextureGUIProxy,0>: DLRF::DLRuntimeClass; [SI] | |
012E0F14 0012 DLRF::DLRuntimeClassImpl<AppFgResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
012B098C 0012 DLRF::DLRuntimeClassImpl<AppDecalResourceObject,0>: DLRF::DLRuntimeClass; [SI] | |
012C44EC 0012 DLRF::DLRuntimeClassImpl<AcbFileCap,0>: DLRF::DLRuntimeClass; [SI] | |
012E4D84 0012 DLRF::DLRuntimeClass; [SI] | |
012EB4F0 0006 DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
012ED6E4 0006 DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
012F0C98 0001 DLRF::DLMethodInvokeContext: DLRF::DLAbstractInvokeContext, DLUT::DLNonCopyable; [SI] | |
0130A1C4 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUIYawPitchTweaker,void,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
0130B7FC 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUIYawPitchControl,void,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
01308510 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUIWindowBase,void,DLUT::TypeList::DLTypeList<float,DLUT::DLNullType>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
013084F4 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUIWindowBase,void,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
01308FA4 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUIWidget,void,DLUT::TypeList::DLTypeList<int,DLUT::TypeList::DLTypeList<int,DLUT::TypeList::DLTypeList<int,DLUT::TypeList::DLTypeList<int,DLUT::DLNullType>>>>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
01308F88 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUIWidget,void,DLUT::TypeList::DLTypeList<int,DLUT::TypeList::DLTypeList<int,DLUT::TypeList::DLTypeList<int,DLUT::DLNullType>>>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
01308F6C 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUIWidget,void,DLUT::TypeList::DLTypeList<int,DLUT::TypeList::DLTypeList<int,DLUT::DLNullType>>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
01308F50 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUIWidget,void,DLUT::TypeList::DLTypeList<int,DLUT::DLNullType>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
01308FC0 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUIWidget,void,DLUT::TypeList::DLTypeList<float,DLUT::DLNullType>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
01308F34 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUIWidget,void,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
0130B464 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUIVertLayouter,void,DLUT::TypeList::DLTypeList<GuiFramework::GUISignalInfo,DLUT::TypeList::DLTypeList<GuiFramework::TGUI_SIZE<int>,DLUT::TypeList::DLTypeList<GuiFramework::TGUI_SIZE<int>,DLUT::DLNullType>>>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
01307524 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUITweakerDialog,void,DLUT::TypeList::DLTypeList<float,DLUT::DLNullType>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
0130736C 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUITriggerTweaker,void,DLUT::TypeList::DLTypeList<GuiFramework::GUISignalInfo,DLUT::DLNullType>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
0130917C 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUITimer,void,DLUT::TypeList::DLTypeList<float,DLUT::DLNullType>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
0130A6D4 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUITextureList,void,DLUT::TypeList::DLTypeList<GuiFramework::TGUIObjectPtr<GuiFramework::GUIListViewItem>,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
0130A6F0 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUITextureList,void,DLUT::TypeList::DLTypeList<GuiFramework::TGUIObjectPtr<GuiFramework::GUIListViewItem>,DLUT::DLNullType>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
01307EA4 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUIRangeTweaker,void,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
013080FC 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUIRangeTweakWidget,void,DLUT::TypeList::DLTypeList<GuiFramework::GUISlider::MOVE_INFO,DLUT::DLNullType>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
01308118 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUIRangeTweakWidget,void,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
01308A88 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUIPopupMenu,void,DLUT::TypeList::DLTypeList<GuiFramework::TGUIObjectWeakPtr<GuiFramework::GUIWindowBase>,DLUT::TypeList::DLTypeList<GuiFramework::TGUIObjectWeakPtr<GuiFramework::GUIWindowBase>,DLUT::DLNullType>>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
0130AB74 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUINumericEditBox,void,DLUT::TypeList::DLTypeList<float,DLUT::DLNullType>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
0130B5D8 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUILayouter,void,DLUT::TypeList::DLTypeList<GuiFramework::TGUI_RECT<int>,DLUT::TypeList::DLTypeList<GuiFramework::TGUI_RECT<int>,DLUT::DLNullType>>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
0130B5BC 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUILayouter,void,DLUT::TypeList::DLTypeList<GuiFramework::TGUIObjectWeakPtr<GuiFramework::GUIWindowBase>,DLUT::DLNullType>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
0130B5F4 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUILayouter,void,DLUT::TypeList::DLTypeList<GuiFramework::GUISignalInfo,DLUT::DLNullType>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
0130C9DC 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUILayoutItem_Window,void,DLUT::TypeList::DLTypeList<GuiFramework::TGUI_RECT<int>,DLUT::TypeList::DLTypeList<GuiFramework::TGUI_RECT<int>,DLUT::DLNullType>>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
01307290 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUIEditBox,void,DLUT::TypeList::DLTypeList<float,DLUT::DLNullType>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
0130B2B8 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUIDropDownList,void,DLUT::TypeList::DLTypeList<GuiFramework::TGUIObjectWeakPtr<GuiFramework::GUIWindowBase>,DLUT::TypeList::DLTypeList<GuiFramework::TGUIObjectWeakPtr<GuiFramework::GUIWindowBase>,DLUT::DLNullType>>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
01307BDC 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUIComboTweaker,void,DLUT::TypeList::DLTypeList<int,DLUT::DLNullType>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
01309D90 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUIComboBox,void,DLUT::TypeList::DLTypeList<GuiFramework::TGUIObjectPtr<GuiFramework::GUIListBoxItem>,DLUT::DLNullType>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
0130C860 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUIColorSelector,void,DLUT::TypeList::DLTypeList<GuiFramework::GUISignalInfo,DLUT::DLNullType>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
01306FE4 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUICallbackObjectBase,void,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
01309640 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUIAutoVLayoutScroll,void,DLUT::TypeList::DLTypeList<GuiFramework::TGUI_RECT<int>,DLUT::TypeList::DLTypeList<GuiFramework::TGUI_RECT<int>,DLUT::DLNullType>>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
0130A0DC 0006 DLRF::DLConcreteMethodInvoker<GuiFramework::GUIAutoVLayout,void,DLUT::TypeList::DLTypeList<GuiFramework::GUISignalInfo,DLUT::TypeList::DLTypeList<GuiFramework::TGUI_SIZE<int>,DLUT::TypeList::DLTypeList<GuiFramework::TGUI_SIZE<int>,DLUT::DLNullType>>>,0>: DLRF::DLMethodInvoker<DLRF::DLMethodInvokeContext>; [SI] | |
01333C14 0006 DLRF::DLConcreteConstructor<WordChecker::detail::WCToLowerRule,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
01333678 0006 DLRF::DLConcreteConstructor<WordChecker::detail::WCSkipReadingRule,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
01333944 0006 DLRF::DLConcreteConstructor<WordChecker::detail::WCReverseRule,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
01332B1C 0006 DLRF::DLConcreteConstructor<WordChecker::detail::WCPlainRule,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
01332840 0006 DLRF::DLConcreteConstructor<WordChecker::detail::WCLexicon,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
01332DF0 0006 DLRF::DLConcreteConstructor<WordChecker::detail::WCExchangeRule,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
013333A0 0006 DLRF::DLConcreteConstructor<WordChecker::detail::WCDeleteCharRule,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
013330C8 0006 DLRF::DLConcreteConstructor<WordChecker::detail::WCAlternationRule,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
013EBD80 0006 DLRF::DLConcreteConstructor<Nauru::System::NauruLogLayout,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
013064C0 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateTransitionHostEvent,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
01306450 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateTransition,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
013064A4 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateTransition,DLUT::TypeList::DLTypeList<DLKR::DLAllocator *,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
01305874 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateSpawnChildEvent,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
013055B4 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateRegisterSetEvent,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
01305608 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateRegisterSetEvent,DLUT::TypeList::DLTypeList<DLKR::DLAllocator *,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
01304678 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateProject,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
013046CC 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateProject,DLUT::TypeList::DLTypeList<DLKR::DLAllocator *,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
013069E0 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateMapState,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
01306A34 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateMapState,DLUT::TypeList::DLTypeList<DLKR::DLAllocator *,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
01305AEC 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateMap,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
01305B40 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateMap,DLUT::TypeList::DLTypeList<DLKR::DLAllocator *,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
01305310 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateKillChildEvent,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
01306760 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateInternalEvent,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
01304EE8 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateExternalEventT<6>,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
01305054 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateExternalEventT<6>,DLUT::TypeList::DLTypeList<DLKR::DLAllocator *,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
01304FE4 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateExternalEventT<30>,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
013050A8 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateExternalEventT<30>,DLUT::TypeList::DLTypeList<DLKR::DLAllocator *,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
01304F90 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateExternalEventT<22>,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
0130508C 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateExternalEventT<22>,DLUT::TypeList::DLTypeList<DLKR::DLAllocator *,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
01304F3C 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateExternalEventT<14>,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
01305070 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateExternalEventT<14>,DLUT::TypeList::DLTypeList<DLKR::DLAllocator *,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
01304E94 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateExternalEvent,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
01305038 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateExternalEvent,DLUT::TypeList::DLTypeList<DLKR::DLAllocator *,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
013060D8 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateEventImpl,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
01305E28 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateEvaluator,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
01305E7C 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateEvaluator,DLUT::TypeList::DLTypeList<DLKR::DLAllocator *,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
01306CC4 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateCondition,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
01306D18 0006 DLRF::DLConcreteConstructor<EzState23Loader::EzStateCondition,DLUT::TypeList::DLTypeList<DLKR::DLAllocator *,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
0137A3F8 0006 DLRF::DLConcreteConstructor<DLUI::DLUserInputVirtualAnalogModifier,DLUT::TypeList::DLTypeList<DLKR::DLAllocator *,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
0137A414 0006 DLRF::DLConcreteConstructor<DLUI::DLUserInputPhysicalAnalogModifier,DLUT::TypeList::DLTypeList<DLKR::DLAllocator *,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
0137A4E0 0006 DLRF::DLConcreteConstructor<DLUI::DLUserInputDirectConverter,DLUT::TypeList::DLTypeList<DLKR::DLAllocator *,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
0137A660 0006 DLRF::DLConcreteConstructor<DLUI::DLUserInputDAConverter,DLUT::TypeList::DLTypeList<DLKR::DLAllocator *,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
0137A5A0 0006 DLRF::DLConcreteConstructor<DLUI::DLUserInputADConverter,DLUT::TypeList::DLTypeList<DLKR::DLAllocator *,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
012ED734 0006 DLRF::DLConcreteConstructor<DLNW::DLNetworkTcpServerAppender,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
012ED924 0006 DLRF::DLConcreteConstructor<DLNW::DLNetworkLayout,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
012EDA7C 0006 DLRF::DLConcreteConstructor<DLNW::DLNetworkAppender,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
01329D54 0006 DLRF::DLConcreteConstructor<DLNRD::SteamPlayerData,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
012EB68C 0006 DLRF::DLConcreteConstructor<DLLG::Strategy::DLPollingStrategy,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
012EEF5C 0006 DLRF::DLConcreteConstructor<DLLG::Strategy::DLForegroundStrategy,DLUT::TypeList::DLTypeList<unsigned int,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
012EB670 0006 DLRF::DLConcreteConstructor<DLLG::Strategy::DLForegroundStrategy,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
012EEED0 0006 DLRF::DLConcreteConstructor<DLLG::Strategy::DLBackgroundStrategy,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
012EB6A8 0006 DLRF::DLConcreteConstructor<DLLG::Strategy::DLAsyncPollingStrategy,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
012EDBF4 0006 DLRF::DLConcreteConstructor<DLLG::DLWriterAppender,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
012EDCA8 0006 DLRF::DLConcreteConstructor<DLLG::DLStdOutAppender,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
012EE94C 0006 DLRF::DLConcreteConstructor<DLLG::DLSimpleLayout,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
012EEA8C 0006 DLRF::DLConcreteConstructor<DLLG::DLPatternLayout,DLUT::TypeList::DLTypeList<wchar_t const *,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
012EEA70 0006 DLRF::DLConcreteConstructor<DLLG::DLPatternLayout,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
012EDE38 0006 DLRF::DLConcreteConstructor<DLLG::DLFileAppender,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
012EE1D8 0006 DLRF::DLConcreteConstructor<DLLG::DLConsoleAppender,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
012EDFE8 0006 DLRF::DLConcreteConstructor<DLLG::DLConditionalAppender,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
012F6038 0006 DLRF::DLConcreteConstructor<DLLG::Condition::FilterByID,DLUT::TypeList::DLTypeList<DLUT::DLNullType,DLUT::DLNullType>>: DLRF::DLMethodInvoker<DLRF::DLRuntimeConstructionContext>; [SI] | |
012EB614 0001 DLRF::DLAbstractInvokeContext: DLUT::DLNonCopyable; [SI] | |
012BC7A4 0002 DLNonAtomicReferenceCountObject; [SI] | |
012FA5D4 0049 DLNWD::Win32UDPSocket: DLNWD::UDPSocketBase, DLNW::DLSocket; [SI] | |
012FA36C 0036 DLNWD::Win32TCPSocket: DLNW::DLSocket; [SI] | |
012FA2A8 0009 DLNWD::Win32TCPServerSocket: DLNW::DLServerSocket; [SI] | |
012FDA54 0005 DLNWD::Win32TCPOutputStream: DLIO::DLPseudoAsyncOutputStream, DLIO::DLOutputStream; [SI] | |
012FDA88 0013 DLNWD::Win32TCPInputStream: DLIO::DLPseudoAsyncInputStream, DLIO::DLInputStream; [SI] | |
012F27F0 0006 DLNWD::UDPSocketFactory: DLNW::DLSocketFactory, DLNW::DLProtocolInfo; [SI] | |
012FA504 0049 DLNWD::UDPSocketBase: DLNW::DLSocket; [SI] | |
012FDCA4 0002 DLNWD::UDPOutputStream; [MI] | |
012FDCB4 0019 DLNWD::UDPOutputStream: DLIO::DLPseudoAsyncOutputStream, DLIO::DLOutputStream, DLUT::DLReferenceCountObject; [MI] | |
012FDAC4 0002 DLNWD::UDPInputStream; [MI] | |
012FDAD4 0015 DLNWD::UDPInputStream: DLIO::DLPseudoAsyncInputStream, DLIO::DLInputStream, DLUT::DLReferenceCountObject; [MI] | |
012F8E80 0003 DLNWD::UDPIOStreamFactory: DLNWD::IOStreamFactory; [SI] | |
012FE3D4 0006 DLNWD::UDPChannel; [SI] | |
012F27D4 0006 DLNWD::TCPSocketFactory: DLNW::DLSocketFactory, DLNW::DLProtocolInfo; [SI] | |
012F8E70 0003 DLNWD::IOStreamFactory; [SI] | |
012FA41C 0003 DLNWD::FSDPSocket; [MI] | |
012FA42C 0002 DLNWD::FSDPSocket: DLNW::DLSocketCryptoListener; [MI] | |
012FA43C 0036 DLNWD::FSDPSocket: DLNW::DLSocket, DLNW::DLSocketEventListener, DLNW::DLSocketCryptoListener; [MI] | |
012FDDD8 0002 DLNWD::FSDPOutputStream; [MI] | |
012FDDE4 0019 DLNWD::FSDPOutputStream: DLNWD::UDPOutputStream, DLIO::DLPseudoAsyncOutputStream, DLIO::DLOutputStream, DLUT::DLReferenceCountObject; [MI] | |
012FDD08 0002 DLNWD::FSDPInputStream; [MI] | |
012FDD14 0015 DLNWD::FSDPInputStream: DLNWD::UDPInputStream, DLIO::DLPseudoAsyncInputStream, DLIO::DLInputStream, DLUT::DLReferenceCountObject; [MI] | |
012F8E90 0003 DLNWD::FSDPIOStreamFactory: DLNWD::IOStreamFactory; [SI] | |
012F5C08 0003 DLNWD::DLNetworkTcpServerAppenderImpl; [MI] | |
012F5C18 0002 DLNWD::DLNetworkTcpServerAppenderImpl: DLKR::DLRunnable, DLNW::DLSimpleTCPSocketEventListener; [MI] | |
012F5EC8 0002 DLNWD::DLNetworkAppenderImpl; [MI] | |
012F5ED4 0002 DLNWD::DLNetworkAppenderImpl: DLKR::DLRunnable, DLNW::DLSocketEventListener; [MI] | |
012F5EBC 0002 DLNW::DLSocketEventListener; [SI] | |
012FA40C 0003 DLNW::DLSocketCryptoListener; [SI] | |
012FA2D4 0036 DLNW::DLSocket; [SI] | |
012F8EB4 0003 DLNW::DLSimpleTCPSocketGroup::NullListener: DLNW::DLSimpleTCPSocketEventListener; [SI] | |
012F8EC4 0003 DLNW::DLSimpleTCPSocketEventListener; [SI] | |
012FA280 0009 DLNW::DLServerSocket; [SI] | |
012F27C0 0004 DLNW::DLProtocolInfo; [SI] | |
012ED798 0010 DLNW::DLNetworkTcpServerAppender: DLLG::DLAppender; [SI] | |
012ED8D0 0007 DLNW::DLNetworkLayout: DLLG::DLPatternLayout, DLLG::DLLayout; [SI] | |
012EDB08 0010 DLNW::DLNetworkAppender: DLLG::DLAppender; [SI] | |
01329BF8 0005 DLNRD::Thread: DLKR::DLRunnable; [SI] | |
01326BE0 0001 DLNRD::TaskManager; [SI] | |
0132609C 0005 DLNRD::SurveillanceBase: DLNRD::Thread, DLKR::DLRunnable; [SI] | |
0132D0E0 0002 DLNRD::SteamVoiceChat: DLUT::DLReferenceCountObject; [SI] | |
01324C54 0001 DLNRD::SteamSurveillance; [MI] | |
01324C5C 0005 DLNRD::SteamSurveillance: DLNRD::SurveillanceBase, DLNRD::Thread, DLKR::DLRunnable, DLNRD::TaskManager; [MI] | |
013318E8 0002 DLNRD::SteamSocketOutputStream; [MI] | |
013318F4 0012 DLNRD::SteamSocketOutputStream: DLIO::DLPseudoAsyncOutputStream, DLIO::DLOutputStream, DLUT::DLReferenceCountObject; [MI] | |
01331608 0002 DLNRD::SteamSocketInputStream; [MI] | |
01331614 0013 DLNRD::SteamSocketInputStream: DLIO::DLPseudoAsyncInputStream, DLIO::DLInputStream, DLUT::DLReferenceCountObject; [MI] | |
01331174 0010 DLNRD::SteamSessionMemberLight: DLNRD::SessionMemberLight, DLNRD::TaskManager; [SI] | |
0132BEBC 0001 DLNRD::SteamSessionManagerRepository: DLNRD::SessionManagerRepository; [SI] | |
013302C0 0002 DLNRD::SteamSessionLight; [MI] | |
013302CC 0068 DLNRD::SteamSessionLight: DLNRD::SessionLight, DLNRD::TaskManager, DLNRD::ReferenceCountObject; [MI] | |
0132BF54 0014 DLNRD::SteamRankingManager: DLNRD::RankingManager, DLNRD::Thread, DLKR::DLRunnable; [SI] | |
013311A0 0001 DLNRD::SteamPlayerDataHelper; [SI] | |
01329D0C 0017 DLNRD::SteamPlayerData: DLNRD::PlayerData, DLNRD::ReferenceCountObject; [SI] | |
0132B2BC 0004 DLNRD::SteamOnlineIDDataManager: DLNRD::OnlineIDDataManager; [SI] | |
0132B3B0 0006 DLNRD::SteamOnlineIDData: DLNRD::OnlineIDData, DLNRD::ReferenceCountObject; [SI] | |
0132BDBC 0020 DLNRD::SteamMatchingSystem: DLNRD::MatchingSystem; [SI] | |
01324874 0002 DLNRD::SocketManager; [MI] | |
01323A78 0006 DLNRD::SocketManager::ManagerListener; [SI] | |
01324880 0006 DLNRD::SocketManager: DLNRD::Socket::SocketListener, DLNRD::ReferenceCountObject; [MI] | |
01324858 0006 DLNRD::Socket::SocketListener; [SI] | |
01327524 0010 DLNRD::SessionMemberLight: DLNRD::TaskManager; [SI] | |
013275E8 0001 DLNRD::SessionManagerRepository; [SI] | |
013267F4 0023 DLNRD::SessionManager; [MI] | |
01326854 0005 DLNRD::SessionManager: DLNRD::Thread, DLKR::DLRunnable, DLNR::NRSessionManager; [MI] | |
01323AB8 0002 DLNRD::SessionLight; [MI] | |
01323A94 0006 DLNRD::SessionLight::SessionSocketListener: DLNRD::SocketManager::ManagerListener; [SI] | |
01323AC4 0068 DLNRD::SessionLight: DLNRD::TaskManager, DLNRD::ReferenceCountObject; [MI] | |
01326ACC 0002 DLNRD::RequestManager: DLNRD::ReferenceCountObject; [SI] | |
0131E590 0002 DLNRD::ReferenceCountObject; [SI] | |
0132BD08 0001 DLNRD::RankingScoreOutputCollection: DLUT::DLVector<DLNRD::RankingScoreOutput,DLUT::DLConsecutiveMemoryContainerTraits>, dantelion2::stdx::vector<DLNRD::RankingScoreOutput,DLKR::DLStdAllocator<DLNRD::RankingScoreOutput,DLUT::DLConsecutiveMemoryContainerTraits<DLNRD::RankingScoreOutput>::MemoryTraits>>, dantelion2::stdx::_Vector_val<DLNRD::RankingScoreOutput,DLKR::DLStdAllocator<DLNRD::RankingScoreOutput,DLUT::DLConsecutiveMemoryContainerTraits<DLNRD::RankingScoreOutput>::MemoryTraits>>, struct std::_Container_base0; [SI] | |
0132BD10 0010 DLNRD::RankingScoreOutput: DLNR::NRScoreOutput; [SI] | |
01325F50 0001 DLNRD::RankingScoreInputCollection: DLUT::DLVector<DLNRD::RankingScoreInput,DLUT::DLConsecutiveMemoryContainerTraits>, dantelion2::stdx::vector<DLNRD::RankingScoreInput,DLKR::DLStdAllocator<DLNRD::RankingScoreInput,DLUT::DLConsecutiveMemoryContainerTraits<DLNRD::RankingScoreInput>::MemoryTraits>>, dantelion2::stdx::_Vector_val<DLNRD::RankingScoreInput,DLKR::DLStdAllocator<DLNRD::RankingScoreInput,DLUT::DLConsecutiveMemoryContainerTraits<DLNRD::RankingScoreInput>::MemoryTraits>>, struct std::_Container_base0; [SI] | |
01325F5C 0016 DLNRD::RankingScoreInput: DLNR::NRScoreInput; [SI] | |
0132A2A0 0014 DLNRD::RankingManager: DLNRD::Thread, DLKR::DLRunnable; [SI] | |
0131E7BC 0017 DLNRD::PlayerData: DLNRD::ReferenceCountObject; [SI] | |
01327804 0002 DLNRD::OutputMultiStream; [MI] | |
01327810 0012 DLNRD::OutputMultiStream: DLIO::DLOutputStream, DLUT::DLReferenceCountObject; [MI] | |
01326ADC 0004 DLNRD::OnlineIDDataManager; [SI] | |
0132C908 0006 DLNRD::OnlineIDData: DLNRD::ReferenceCountObject; [SI] | |
0132D2E4 0020 DLNRD::MatchingSystem; [SI] | |
01329DC8 0002 DLNRD::ExitEvent: DLSY::DLExitEventListener; [SI] | |
01325938 0004 DLNRD::EventManager; [MI] | |
0132594C 0005 DLNRD::EventManager: DLNRD::Thread, DLKR::DLRunnable, DLNR::NREventManager; [MI] | |
0131E32C 0023 DLNR::NRSessionManager; [SI] | |
0131E38C 0001 DLNR::NRServerInfo; [SI] | |
0132BD3C 0010 DLNR::NRScoreOutput; [SI] | |
01325C94 0016 DLNR::NRScoreInput; [SI] | |
012E2BC8 0002 DLNR::NRExternalVoiceListener; [SI] | |
0131E318 0004 DLNR::NREventManager; [SI] | |
01314654 0010 DLMO::MOStaticObjOctree: DLMO::MOOctreeBase; [SI] | |
01314F2C 0001 DLMO::MORingBuffer; [SI] | |
013171EC 0005 DLMO::MORPCParameter: DLMO::MOParameter; [SI] | |
0131720C 0005 DLMO::MOParameter; [SI] | |
013150A8 0010 DLMO::MOOctreeBase; [SI] | |
01314248 0001 DLMO::MOMessageRingBuffer: DLMO::MORingBuffer; [SI] | |
013143A4 0029 DLMO::MOFmodSphereEmitter: DLMO::MOFmodEmitter, DLMO::IMOEmitter, DLUT::DLReferenceCountObject; [SI] | |
01313FC8 0002 DLMO::MOFmodSoundManager; [MI] | |
01313FD4 0121 DLMO::MOFmodSoundManager: DLMO::IMOSoundManager, DLKR::DLRunnable, DLKR::DLThread; [MI] | |
01314CF4 0025 DLMO::MOFmodPointEmitter: DLMO::MOFmodEmitter, DLMO::IMOEmitter, DLUT::DLReferenceCountObject; [SI] | |
01314DB0 0004 DLMO::MOFmodPanner: DLMO::IMOPanner, DLMO::IMODataManager<DLMO::IMOEmitter *>; [SI] | |
013142A4 0027 DLMO::MOFmodOBBEmitter: DLMO::MOFmodEmitter, DLMO::IMOEmitter, DLUT::DLReferenceCountObject; [SI] | |
01314C0C 0043 DLMO::MOFmodDivideListenerCue: DLMO::MOFmodCueBase, DLMO::IMOCue; [SI] | |
01314B5C 0025 DLMO::MOFmodDiscreteChannelEmitter: DLMO::MOFmodPointEmitter, DLMO::MOFmodEmitter, DLMO::IMOEmitter, DLUT::DLReferenceCountObject; [SI] | |
01317014 0043 DLMO::MOFmodCueBase: DLMO::IMOCue; [SI] | |
01314A74 0043 DLMO::MOFmodCue: DLMO::MOFmodCueBase, DLMO::IMOCue; [SI] | |
013148C4 0022 DLMO::MOFmodBankPack: DLMO::IMOBankPack; [SI] | |
013171D4 0005 DLMO::MOFixedParameter: DLMO::MOParameter; [SI] | |
013145FC 0010 DLMO::MODynamicObjOctree: DLMO::MOOctreeBase; [SI] | |
013145F4 0001 DLMO::MODebugControl; [SI] | |
01314540 0002 DLMO::MOCueManager: DLMO::IMODataManager<DLMO::IMOCue *>; [SI] | |
01311978 0002 DLMO::MOBankManager: DLMO::IMODataManager<DLMO::IMOBankPack *>; [SI] | |
01311984 0002 DLMO::IMOSoundManager; [MI] | |
01311994 0101 DLMO::IMOSoundManager: DLKR::DLRunnable, DLKR::DLThread; [MI] | |
01314F18 0004 DLMO::IMOPanner: DLMO::IMODataManager<DLMO::IMOEmitter *>; [SI] | |
01314FE4 0025 DLMO::IMOEmitter: DLUT::DLReferenceCountObject; [SI] | |
01314F0C 0002 DLMO::IMODataManager<DLMO::IMOEmitter *>; [SI] | |
01314534 0002 DLMO::IMODataManager<DLMO::IMOCue *>; [SI] | |
0131196C 0002 DLMO::IMODataManager<DLMO::IMOBankPack *>; [SI] | |
01317114 0042 DLMO::IMOCue; [SI] | |
0131504C 0022 DLMO::IMOBankPack; [SI] | |
012F636C 0003 DLLG::pattern::PatternParser::LiteralPatternConverter: DLLG::pattern::PatternConverter; [SI] | |
012F635C 0003 DLLG::pattern::PatternParser::DatePatternConverter: DLLG::pattern::PatternConverter; [SI] | |
012F634C 0003 DLLG::pattern::PatternParser::CategoryPatternConverter: DLLG::pattern::PatternConverter; [SI] | |
012F633C 0003 DLLG::pattern::PatternParser::BasicPatternConverter: DLLG::pattern::PatternConverter; [SI] | |
012F6290 0003 DLLG::pattern::PatternConverter; [SI] | |
012EED4C 0007 DLLG::Strategy::DLPollingStrategy: DLLG::DLLoggingStrategy; [SI] | |
012EEF78 0007 DLLG::Strategy::DLForegroundStrategy: DLLG::DLLoggingStrategy; [SI] | |
012EEEEC 0002 DLLG::Strategy::DLBackgroundStrategy::LogTask: DLKR::DLRunnable; [SI] | |
012EEEF8 0007 DLLG::Strategy::DLBackgroundStrategy: DLLG::DLLoggingStrategy; [SI] | |
012EECE8 0002 DLLG::Strategy::DLAsyncPollingStrategy::LogTask: DLKR::DLRunnable; [SI] | |
012EECF4 0007 DLLG::Strategy::DLAsyncPollingStrategy: DLLG::DLLoggingStrategy; [SI] | |
012EDBC0 0012 DLLG::DLWriterAppender: DLLG::DLAppender; [SI] | |
012EDC7C 0010 DLLG::DLStdOutAppender: DLLG::DLAppender; [SI] | |
012EE92C 0007 DLLG::DLSimpleLayout: DLLG::DLLayout; [SI] | |
012EEA50 0007 DLLG::DLPatternLayout: DLLG::DLLayout; [SI] | |
012EEC80 0007 DLLG::DLLoggingStrategy; [SI] | |
012EB62C 0016 DLLG::DLLogManagerImpl: DLLG::DLLogManager; [SI] | |
012EB4AC 0016 DLLG::DLLogManager; [SI] | |
012F5F6C 0003 DLLG::DLLogCondition; [SI] | |
012EE90C 0007 DLLG::DLLayout; [SI] | |
012EEB8C 0024 DLLG::DLHierarchy: DLLG::DLCategoryRepository; [SI] | |
012EDDD0 0012 DLLG::DLFileAppender: DLLG::DLWriterAppender, DLLG::DLAppender; [SI] | |
012EE144 0020 DLLG::DLConsoleAppender::ConsoleWriter: DLIO::DLWriter; [SI] | |
012EE1A4 0012 DLLG::DLConsoleAppender: DLLG::DLWriterAppender, DLLG::DLAppender; [SI] | |
012EDFBC 0010 DLLG::DLConditionalAppender: DLLG::DLAppender; [SI] | |
012EEACC 0024 DLLG::DLCategoryRepository; [SI] | |
012F6284 0002 DLLG::DLCategory; [SI] | |
012ED76C 0010 DLLG::DLAppender; [SI] | |
012F608C 0003 DLLG::Condition::FilterByID: DLLG::DLLogCondition; [SI] | |
0137AEDC 0026 DLKRD::HeapAllocator<DLSZD::SelfDestructibleLinearHeap>: DLKR::DLAllocator; [SI] | |
012EB42C 0026 DLKRD::HeapAllocator<DLKR::Win32RuntimeHeapImpl>: DLKR::DLAllocator; [SI] | |
012EF814 0026 DLKRD::HeapAllocator<DLKR::DebugDynamicHeap<DLKR::DLDefaultHeapStrategy<DLKR::DLRegularHeap,DLKR::DLSingleThreadingPolicy>>>: DLKR::DLAllocator; [SI] | |
012EA78C 0026 DLKRD::HeapAllocator<DLKR::DLSystemHeapImpl>: DLKR::DLAllocator; [SI] | |
0134D30C 0014 DLKRD::HeapAllocator<DLKR::DLDynamicHeap<WinAssertHeapStrategy<DLKR::DLDefaultHeapStrategy<DLKR::DLSmallObjectHeapWrapper<DLKR::DLRegularHeap,0,4096,80,4>,DLKR::DLMultiThreadingPolicy>>>>: DLKR::DLAllocator; [SI] | |
012C5384 0014 DLKRD::HeapAllocator<DLKR::DLDynamicHeap<WinAssertHeapStrategy<DLKR::DLDefaultHeapStrategy<DLKR::DLSmallObjectHeapWrapper<DLKR::DLRegularHeap,0,4096,128,16>,DLKR::DLMultiThreadingPolicy>>>>: DLKR::DLAllocator; [SI] | |
012D1CDC 0014 DLKRD::HeapAllocator<DLKR::DLDynamicHeap<WinAssertHeapStrategy<DLKR::DLDefaultHeapStrategy<DLKR::DLRegularHeap,DLKR::DLMultiThreadingPolicy>>>>: DLKR::DLAllocator; [SI] | |
012D1C6C 0004 DLKRD::HeapAllocator<DLKR::DLDynamicHeap<WinAssertHeapStrategy<DLKR::DLBiHeapStrategy<DLKR::DLRobustHeap,DLKR::DLMultiThreadingPolicy>>>>: DLKR::DLAllocator; [SI] | |
012C529C 0014 DLKRD::HeapAllocator<DLKR::DLDynamicHeap<WinAssertHeapStrategy<DLKR::DLBiHeapStrategy<DLKR::DLBiHeap,DLKR::DLMultiThreadingPolicy>>>>: DLKR::DLAllocator; [SI] | |
012E8CEC 0026 DLKRD::HeapAllocator<DLKR::DLDynamicHeap<DLKR::DLDefaultHeapStrategy<DLKR::DLRegularHeap,DLKR::DLSingleThreadingPolicy>>>: DLKR::DLAllocator; [SI] | |
012EB50C 0026 DLKRD::HeapAllocator<DLKR::DLDynamicHeap<DLKR::DLDefaultHeapStrategy<DLKR::DLRegularHeap,DLKR::DLMultiThreadingPolicy>>>: DLKR::DLAllocator; [SI] | |
012EC6CC 0026 DLKRD::HeapAllocator<DLKR::DLDynamicHeap<DLKR::DLBiHeapStrategy<DLKR::DLSmallObjectHeapWrapper<DLKR::DLRobustHeap,0,2048,128,16>,DLKR::DLMultiThreadingPolicy>>>: DLKR::DLAllocator; [SI] | |
012EF7A4 0026 DLKRD::HeapAllocator<DLKR::DLDebugHeap>: DLKR::DLAllocator; [SI] | |
012E99D4 0001 DLKR::DLThreadMessage; [SI] | |
012E804C 0002 DLKR::DLThread; [SI] | |
012CCC08 0001 DLKR::DLTemporaryHeap: DLUT::DLNonCopyable; [SI] | |
01371F54 0001 DLKR::DLSmallObjectAllocator<DLKR::DLSingleThreadingPolicy>: DLUT::DLNonCopyable; [SI] | |
01371F5C 0001 DLKR::DLSmallObjectAllocator<DLKR::DLMultiThreadingPolicy>: DLUT::DLNonCopyable; [SI] | |
012B999C 0002 DLKR::DLRunnable; [SI] | |
0137229C 0001 DLKR::DLPlainSpinLock: DLKR::DLSyncObject, DLUT::DLNonCopyable; [SI] | |
012F64BC 0001 DLKR::DLPlainSingleSignal: DLKR::DLSyncObject, DLUT::DLNonCopyable; [SI] | |
012F92D0 0001 DLKR::DLPlainSemaphore: DLKR::DLSyncObject, DLUT::DLNonCopyable; [SI] | |
012EA770 0001 DLKR::DLPlainReadWriteLock: DLKR::DLSyncObject, DLUT::DLNonCopyable; [SI] | |
012EA8A0 0001 DLKR::DLPlainMutex: DLKR::DLSyncObject, DLUT::DLNonCopyable; [SI] | |
012E7D9C 0001 DLKR::DLPlainLightMutex: DLKR::DLSyncObject, DLUT::DLNonCopyable; [SI] | |
01374E7C 0001 DLKR::DLPlainEventSignal: DLKR::DLSyncObject, DLUT::DLNonCopyable; [SI] | |
012EC33C 0001 DLKR::DLPlainConditionSignal: DLKR::DLSyncObject, DLUT::DLNonCopyable; [SI] | |
01371D6C 0001 DLKR::DLFastSmallObjectAllocator<DLKR::DLSingleThreadingPolicy>: DLUT::DLNonCopyable; [SI] | |
012BE9C8 0005 DLKR::DLDummySyncObject: DLKR::DLSyncObject, DLUT::DLNonCopyable; [SI] | |
012BB554 0026 DLKR::DLBackAllocator: DLKR::DLAllocator; [SI] | |
012BB4E4 0026 DLKR::DLAllocator; [SI] | |
012F823C 0041 DLIOD::msvc90_windows::MicrosoftDiskFileOperator: DLIO::DLFileOperator; [SI] | |
012F81E0 0004 DLIOD::msvc90_windows::MicrosoftDiskFileEnumeratorSPI: DLIO::DLFileEnumeratorSPI; [SI] | |
012F2090 0006 DLIOD::msvc90_windows::MicrosoftDiskFileDevice: DLIO::DLFileDevice; [SI] | |
012F93F4 0044 DLIOD::VirtualDiskFileOperator: DLIO::DLFileOperator; [SI] | |
012F94E4 0004 DLIOD::DLBinder4FileEnumeratorSPI: DLIO::DLFileEnumeratorSPI; [SI] | |
012F967C 0004 DLIOD::DLBinder3FileEnumeratorSPI: DLIO::DLFileEnumeratorSPI; [SI] | |
013DABD4 0013 DLIO::DLZeroInputStream: DLIO::DLPseudoAsyncInputStream, DLIO::DLInputStream; [SI] | |
012ECE5C 0023 DLIO::DLWriter; [SI] | |
012FAE7C 0016 DLIO::DLStreamDomainDecorator: DLIO::DLSeekableInputStream, DLIO::DLInputStream; [SI] | |
012E89AC 0012 DLIO::DLSharedMemoryStream::SharedMemoryOutputStream: DLIO::DLPseudoAsyncOutputStream, DLIO::DLOutputStream; [SI] | |
012E8974 0013 DLIO::DLSharedMemoryStream::SharedMemoryInputStream: DLIO::DLPseudoAsyncInputStream, DLIO::DLInputStream; [SI] | |
012E89E4 0023 DLIO::DLReader; [SI] | |
012ECE1C 0012 DLIO::DLPseudoAsyncOutputStream: DLIO::DLOutputStream; [SI] | |
012ECDE4 0013 DLIO::DLPseudoAsyncInputStream: DLIO::DLInputStream; [SI] | |
012ECEBC 0023 DLIO::DLOutputStreamWriter: DLIO::DLWriter; [SI] | |
012B9308 0012 DLIO::DLOutputStream; [SI] | |
012E7D1C 0016 DLIO::DLMemoryOutputStream: DLIO::DLSeekableOutputStream, DLIO::DLOutputStream; [SI] | |
012E7C0C 0016 DLIO::DLMemoryInputStream: DLIO::DLSeekableInputStream, DLIO::DLInputStream; [SI] | |
012E8A44 0023 DLIO::DLInputStreamReader: DLIO::DLReader; [SI] | |
012B9248 0013 DLIO::DLInputStream; [SI] | |
012E8AA4 0016 DLIO::DLFileOutputStream: DLIO::DLSeekableOutputStream, DLIO::DLOutputStream; [SI] | |
012EC35C 0040 DLIO::DLFileOperator; [SI] | |
012E8B24 0016 DLIO::DLFileInputStream: DLIO::DLSeekableInputStream, DLIO::DLInputStream; [SI] | |
012F81CC 0004 DLIO::DLFileEnumeratorSPI; [SI] | |
012E8B78 0002 DLIO::DLFileEnumerator; [SI] | |
012F20CC 0003 DLIO::DLFileDeviceImageSPI; [SI] | |
012F20AC 0006 DLIO::DLFileDevice; [SI] | |
012FAA84 0023 DLIO::DLEndianOutputStreamWriter: DLIO::DLOutputStreamWriter, DLIO::DLWriter; [SI] | |
01371F64 0023 DLIO::DLEndianInputStreamReader: DLIO::DLInputStreamReader, DLIO::DLReader; [SI] | |
013EDDA0 0003 DLIO::DLEncryptedBinderLightUtilityInterface; [SI] | |
013EDEB8 0010 DLIO::DLEncryptedBinderLightObjectInterface; [SI] | |
012FADD0 0002 DLIO::DLCompressFileAsyncReadTask: DLKR::DLRunnable; [SI] | |
013733CC 0023 DLIO::DLCharacterOutputStreamWriter: DLIO::DLOutputStreamWriter, DLIO::DLWriter; [SI] | |
01372E2C 0023 DLIO::DLCharacterInputStreamReader: DLIO::DLInputStreamReader, DLIO::DLReader; [SI] | |
012EB8C4 0013 DLIO::DLBufferedInputStream: DLIO::DLPseudoAsyncInputStream, DLIO::DLInputStream; [SI] | |
012FAC3C 0016 DLIO::DLBinder4MemoryDataReader: DLIO::DLBinder4DataReaderBase; [SI] | |
012FAC84 0016 DLIO::DLBinder4MD5DataReader: DLIO::DLBinder4DataReaderBase; [SI] | |
012F94FC 0045 DLIO::DLBinder4FileOperator: DLIO::DLFileOperator; [SI] | |
012F20DC 0003 DLIO::DLBinder4FileDeviceImageSPI: DLIO::DLFileDeviceImageSPI; [SI] | |
012F8470 0003 DLIO::DLBinder4FileDevice::RefFileStreamOperatorCreater: DLIO::DLBinder4FileDevice::FileOperatorCreater, DLIO::DLBinder4FileDevice::OperatorCreaterBase; [SI] | |
012F841C 0002 DLIO::DLBinder4FileDevice::OperatorCreaterBase; [SI] | |
012F8428 0002 DLIO::DLBinder4FileDevice::MemoryOperatorCreater: DLIO::DLBinder4FileDevice::OperatorCreaterBase; [SI] | |
012F8444 0003 DLIO::DLBinder4FileDevice::FileStreamOperatorCreater: DLIO::DLBinder4FileDevice::FileOperatorCreater, DLIO::DLBinder4FileDevice::OperatorCreaterBase; [SI] | |
012F8434 0003 DLIO::DLBinder4FileDevice::FileOperatorCreater: DLIO::DLBinder4FileDevice::OperatorCreaterBase; [SI] | |
012F8454 0006 DLIO::DLBinder4FileDevice: DLIO::DLFileDevice; [SI] | |
012FABF4 0016 DLIO::DLBinder4DiskDataReader: DLIO::DLBinder4DataReaderBase; [SI] | |
012FAD14 0016 DLIO::DLBinder4DecompressionDataReader: DLIO::DLBinder4DataReaderBase; [SI] | |
012FABAC 0016 DLIO::DLBinder4DataReaderBase; [SI] | |
012F94D0 0002 DLIO::DLBinder4DataReadTaskManager: DLKR::DLRunnable; [SI] | |
012FABA0 0002 DLIO::DLBinder4CompressFileAsyncReadTask: DLKR::DLRunnable; [SI] | |
012FACCC 0016 DLIO::DLBinder4CipherDataReader: DLIO::DLBinder4DataReaderBase; [SI] | |
012F95BC 0045 DLIO::DLBinder3FileOperator: DLIO::DLFileOperator; [SI] | |
012F20F0 0003 DLIO::DLBinder3FileDeviceImageSPI: DLIO::DLFileDeviceImageSPI; [SI] | |
012F8614 0003 DLIO::DLBinder3FileDevice::RefFileStreamOperatorCreater: DLIO::DLBinder3FileDevice::FileOperatorCreater, DLIO::DLBinder3FileDevice::OperatorCreaterBase; [SI] | |
012F85C0 0002 DLIO::DLBinder3FileDevice::OperatorCreaterBase; [SI] | |
012F85CC 0002 DLIO::DLBinder3FileDevice::MemoryOperatorCreater: DLIO::DLBinder3FileDevice::OperatorCreaterBase; [SI] | |
012F8604 0003 DLIO::DLBinder3FileDevice::FileStreamOperatorCreater: DLIO::DLBinder3FileDevice::FileOperatorCreater, DLIO::DLBinder3FileDevice::OperatorCreaterBase; [SI] | |
012F85F4 0003 DLIO::DLBinder3FileDevice::FileOperatorCreater: DLIO::DLBinder3FileDevice::OperatorCreaterBase; [SI] | |
012F85D8 0006 DLIO::DLBinder3FileDevice: DLIO::DLFileDevice; [SI] | |
012FADDC 0001 DLIO::DLBinder3EntryReader; [SI] | |
01386DCC 0002 DLGRD::DLGenericDeviceLostEventHandler<Movie::CDeviceLostManager>: DLGRD::DLDeviceLostEventHandlerBase; [SI] | |
0134A304 0002 DLGRD::DLGenericDeviceLostEventHandler<MainApp>: DLGRD::DLDeviceLostEventHandlerBase; [SI] | |
0134F7D8 0089 DLGRD::DLGenericDeviceLostEventHandler<DrawTimeQuery>: DLGRD::DLDeviceLostEventHandlerBase; [SI] | |
0134A610 0002 DLGRD::DLGenericDeviceLostEventHandler<DrawSystem>: DLGRD::DLDeviceLostEventHandlerBase; [SI] | |
012E5A7C 0002 DLGRD::DLGenericDeviceLostEventHandler<DLGR::DLTextureVolume>: DLGRD::DLDeviceLostEventHandlerBase; [SI] | |
012E5E4C 0002 DLGRD::DLGenericDeviceLostEventHandler<DLGR::DLTextureLine>: DLGRD::DLDeviceLostEventHandlerBase; [SI] | |
012E603C 0002 DLGRD::DLGenericDeviceLostEventHandler<DLGR::DLTextureCube>: DLGRD::DLDeviceLostEventHandlerBase; [SI] | |
012E56C4 0002 DLGRD::DLGenericDeviceLostEventHandler<DLGR::DLTexture2D>: DLGRD::DLDeviceLostEventHandlerBase; [SI] | |
012EAB5C 0002 DLGRD::DLGenericDeviceLostEventHandler<DLGR::DLSurface>: DLGRD::DLDeviceLostEventHandlerBase; [SI] | |
013DADE0 0002 DLGRD::DLGenericDeviceLostEventHandler<DLGR::DLQuery>: DLGRD::DLDeviceLostEventHandlerBase; [SI] | |
01372678 0002 DLGRD::DLGenericDeviceLostEventHandler<DLGR::DLDrawDevice>: DLGRD::DLDeviceLostEventHandlerBase; [SI] | |
012E903C 0007 DLGR::DLVertexShader: DLGR::DLShader, DLGR::DLGPUResource, DLGR::DLGfxReferenceCountObject, DLUT::DLReferenceCountObject; [SI] | |
012E97E4 0005 DLGR::DLVertexDeclaration: DLGR::DLGPUResource, DLGR::DLGfxReferenceCountObject, DLUT::DLReferenceCountObject; [SI] | |
012E9244 0005 DLGR::DLVertexBuffer: DLGR::DLGPUResource, DLGR::DLGfxReferenceCountObject, DLUT::DLReferenceCountObject; [SI] | |
0137AA4C 0014 DLGR::DLUnknownLetterFontRenderer: DLGR::DLRasterFontRenderer, DLGR::DLFontRenderer; [SI] | |
013770B4 0011 DLGR::DLUnknownLetterFontData: DLGR::DLRasterFontData, DLGR::DLFontData, DLUT::DLReferenceCountObject; [SI] | |
012E5A64 0005 DLGR::DLTextureVolume: DLGR::DLTextureBase, DLGR::DLGPUResource, DLGR::DLGfxReferenceCountObject, DLUT::DLReferenceCountObject; [SI] | |
012E5E34 0005 DLGR::DLTextureLine: DLGR::DLTextureBase, DLGR::DLGPUResource, DLGR::DLGfxReferenceCountObject, DLUT::DLReferenceCountObject; [SI] | |
012E6024 0005 DLGR::DLTextureCube: DLGR::DLTextureBase, DLGR::DLGPUResource, DLGR::DLGfxReferenceCountObject, DLUT::DLReferenceCountObject; [SI] | |
012E9D6C 0009 DLGR::DLTextureConverter; [SI] | |
012EA220 0009 DLGR::DLTextureCompressorDXT: DLGR::DLTextureCompressor; [SI] | |
012EA194 0009 DLGR::DLTextureCompressor; [SI] | |
012E6638 0006 DLGR::DLTextureBuilder_TPF: DLGR::DLTextureBuilder; [SI] | |
012E661C 0006 DLGR::DLTextureBuilder_PNG: DLGR::DLTextureBuilder; [SI] | |
0134C480 0006 DLGR::DLTextureBuilder_DDS: DLGR::DLTextureBuilder; [SI] | |
012E6600 0006 DLGR::DLTextureBuilder; [SI] | |
012EAD34 0005 DLGR::DLTextureBase: DLGR::DLGPUResource, DLGR::DLGfxReferenceCountObject, DLUT::DLReferenceCountObject; [SI] | |
012E5C54 0005 DLGR::DLTextureArray: DLGR::DLTextureBase, DLGR::DLGPUResource, DLGR::DLGfxReferenceCountObject, DLUT::DLReferenceCountObject; [SI] | |
012E56AC 0005 DLGR::DLTexture2D: DLGR::DLTextureBase, DLGR::DLGPUResource, DLGR::DLGfxReferenceCountObject, DLUT::DLReferenceCountObject; [SI] | |
01373B14 0001 DLGR::DLTextProcessor: DLGR::DLSingleFontContextHolder<DLGR::DLTextProcessContext>; [SI] | |
01373718 0001 DLGR::DLTaggedTextProcessor: DLGR::DLTextProcessor, DLGR::DLSingleFontContextHolder<DLGR::DLTextProcessContext>; [SI] | |
012EAB44 0005 DLGR::DLSurface: DLGR::DLGPUResource, DLGR::DLGfxReferenceCountObject, DLUT::DLReferenceCountObject; [SI] | |
0134C49C 0002 DLGR::DLSharedMemoryObject: DLGR::DLGfxReferenceCountObject, DLUT::DLReferenceCountObject; [SI] | |
012E901C 0007 DLGR::DLShader: DLGR::DLGPUResource, DLGR::DLGfxReferenceCountObject, DLUT::DLReferenceCountObject; [SI] | |
0134A604 0002 DLGR::DLSDObjectFactory: DLGR::DLGfxReferenceCountObject, DLUT::DLReferenceCountObject; [SI] | |
013772AC 0014 DLGR::DLRasterFontRenderer: DLGR::DLFontRenderer; [SI] | |
013DADD4 0002 DLGR::DLQuery: DLGR::DLGfxReferenceCountObject, DLUT::DLReferenceCountObject; [SI] | |
012E905C 0007 DLGR::DLPixelShader: DLGR::DLShader, DLGR::DLGPUResource, DLGR::DLGfxReferenceCountObject, DLUT::DLReferenceCountObject; [SI] | |
012E9D94 0009 DLGR::DLLinearFormatTextureConverter: DLGR::DLTextureConverter; [SI] | |
012E9424 0005 DLGR::DLIndexBuffer: DLGR::DLGPUResource, DLGR::DLGfxReferenceCountObject, DLUT::DLReferenceCountObject; [SI] | |
01373EAC 0005 DLGR::DLGlyphVectorRenderer; [SI] | |
01373674 0002 DLGR::DLGlyphVector: DLUT::DLReferenceCountObject; [SI] | |
012EAF14 0002 DLGR::DLGfxReferenceCountObject: DLUT::DLReferenceCountObject; [SI] | |
012CCCC8 0001 DLGR::DLGfxMemoryObjectModel; [SI] | |
012E9004 0005 DLGR::DLGPUResource: DLGR::DLGfxReferenceCountObject, DLUT::DLReferenceCountObject; [SI] | |
01374CB4 0014 DLGR::DLFontRenderer; [SI] | |
01376BAC 0011 DLGR::DLFontDataCCM: DLGR::DLRasterFontData, DLGR::DLFontData, DLUT::DLReferenceCountObject; [SI] | |
01376EBC 0011 DLGR::DLFontDataCCM2: DLGR::DLRasterFontData, DLGR::DLFontData, DLUT::DLReferenceCountObject; [SI] | |
01374A60 0007 DLGR::DLFontData: DLUT::DLReferenceCountObject; [SI] | |
01373708 0003 DLGR::DLFontContextStack<unsigned int>: DLGR::DLFontContextHolder<unsigned int>; [SI] | |
013736F8 0003 DLGR::DLFontContextStack<DLMT::DL_COLOR_32>: DLGR::DLFontContextHolder<DLMT::DL_COLOR_32>; [SI] | |
013736E8 0003 DLGR::DLFontContextStack<DLGR::DLTaggedContext>: DLGR::DLFontContextHolder<DLGR::DLTaggedContext>; [SI] | |
013736D8 0003 DLGR::DLFontContextHolder<unsigned int>; [SI] | |
013736C8 0003 DLGR::DLFontContextHolder<DLMT::DL_COLOR_32>; [SI] | |
013736B8 0003 DLGR::DLFontContextHolder<DLGR::DLTaggedContext>; [SI] | |
01372684 0002 DLGR::DLDrawDevice: DLGR::DLGfxReferenceCountObject, DLUT::DLReferenceCountObject; [SI] | |
0137A844 0014 DLGR::DLCCMFontRenderer: DLGR::DLFontRenderer; [SI] | |
01374CF0 0014 DLGR::DLCCM2FontRenderer: DLGR::DLFontRenderer; [SI] | |
013EDDB0 0003 DLEBL::DLEncryptedBinderLightUtility: DLIO::DLEncryptedBinderLightUtilityInterface; [SI] | |
013EDEE4 0010 DLEBL::DLEncryptedBinderLightObject: DLIO::DLEncryptedBinderLightObjectInterface; [SI] | |
013EDE14 0040 DLEBL::DLEncryptedBinderLightFileOperator: DLIO::DLFileOperator; [SI] | |
013EDD84 0006 DLEBL::DLEncryptedBinderLightFileDevice: DLIO::DLFileDevice; [SI] | |
012F8B24 0017 DLCR::Null::NullSeekableDecryptionStream: DLCR::DLSeekableDecryptionStream, DLIO::DLSeekableInputStream, DLIO::DLInputStream; [SI] | |
012F8A8C 0014 DLCR::Null::NullEncryptionStream: DLCR::DLEncryptionStream, DLIO::DLPseudoAsyncOutputStream, DLIO::DLOutputStream; [SI] | |
012F8AE8 0014 DLCR::Null::NullDecryptionStream: DLCR::DLDecryptionStream, DLIO::DLPseudoAsyncInputStream, DLIO::DLInputStream; [SI] | |
012F2610 0003 DLCR::DLSerialKeyGeneratorSPI: DLCR::DLKeyGeneratorSPI; [SI] | |
012F8B94 0003 DLCR::DLSerialCipherKey: DLCR::DLCipherKey; [SI] | |
012F25D8 0007 DLCR::DLNullCipherSPI: DLCR::DLCipherSPI; [SI] | |
012F2600 0003 DLCR::DLKeyGeneratorSPI; [SI] | |
012F8AC8 0003 DLCR::DLEncrypter; [SI] | |
012F8AD8 0003 DLCR::DLDefaultEncrypter: DLCR::DLEncrypter; [SI] | |
012F8B78 0002 DLCR::DLDefaultDecrypter: DLCR::DLDecrypter; [SI] | |
012F8B6C 0002 DLCR::DLDecrypter; [SI] | |
012F25B8 0007 DLCR::DLCipherSPI; [SI] | |
012F8B84 0003 DLCR::DLCipherKey; [SI] | |
012FE4E0 0007 DLCR::DLAESCipherSPI: DLCR::DLCipherSPI; [SI] | |
012FE7B0 0004 DLCR::AES::DLRijndaelAlgorithm: DLCR::AES::DLCipherAlgorithm; [SI] | |
012FE5B4 0003 DLCR::AES::DLPaddingMode; [SI] | |
012FE5E4 0003 DLCR::AES::DLPKCS5PaddingMode: DLCR::AES::DLPaddingMode; [SI] | |
012FE620 0004 DLCR::AES::DLOFBMode: DLCR::AES::DLFeedbackMode; [SI] | |
012FE5C4 0003 DLCR::AES::DLNullPaddingMode: DLCR::AES::DLPaddingMode; [SI] | |
012FE4D0 0003 DLCR::AES::DLNullIVGenerator: DLCR::AES::DLIVGenerator; [SI] | |
012FE4BC 0004 DLCR::AES::DLNullFeedbackMode: DLCR::AES::DLFeedbackMode; [SI] | |
012FE594 0003 DLCR::AES::DLMWCIVGenerator: DLCR::AES::DLIVGenerator; [SI] | |
012FE4AC 0003 DLCR::AES::DLIVGenerator; [SI] | |
012FE498 0004 DLCR::AES::DLFeedbackMode; [SI] | |
012FE660 0004 DLCR::AES::DLECBMode: DLCR::AES::DLFeedbackMode; [SI] | |
012FE79C 0004 DLCR::AES::DLCipherAlgorithm; [SI] | |
012FE600 0004 DLCR::AES::DLCTRMode: DLCR::AES::DLFeedbackMode; [SI] | |
012FE640 0004 DLCR::AES::DLCFBMode: DLCR::AES::DLFeedbackMode; [SI] | |
012FE680 0004 DLCR::AES::DLCBCMode: DLCR::AES::DLFeedbackMode; [SI] | |
012FE72C 0017 DLCR::AES::AESSeekableDecryptionStream: DLCR::DLSeekableDecryptionStream, DLIO::DLSeekableInputStream, DLIO::DLInputStream; [SI] | |
012FE698 0006 DLCR::AES::AESEncryptionStream: DLCR::DLEncryptionStream, DLIO::DLPseudoAsyncOutputStream, DLIO::DLOutputStream; [SI] | |
012FE6D8 0003 DLCR::AES::AESEncrypter: DLCR::DLEncrypter; [SI] | |
012FE6EC 0014 DLCR::AES::AESDecryptionStream: DLCR::DLDecryptionStream, DLIO::DLPseudoAsyncInputStream, DLIO::DLInputStream; [SI] | |
012FE778 0002 DLCR::AES::AESDecrypter: DLCR::DLDecrypter; [SI] | |
013504D0 0010 DLCManagerBase; [SI] | |
012F8814 0021 DLCM::Zlib::ZlibSeekableDecompressionStream: DLCM::DLSeekableDecompressionStream, DLIO::DLSeekableInputStream, DLIO::DLInputStream; [SI] | |
012ECDA4 0007 DLCM::Zlib::ZlibSPI: DLCM::DLCompressorSPI; [SI] | |
012F86CC 0018 DLCM::Zlib::ZlibDecompressionStream: DLCM::DLDecompressionStream, DLIO::DLPseudoAsyncInputStream, DLIO::DLInputStream; [SI] | |
012F8674 0018 DLCM::Zlib::ZlibCompressionStream: DLCM::DLCompressionStream, DLIO::DLPseudoAsyncOutputStream, DLIO::DLOutputStream; [SI] | |
012F8A34 0021 DLCM::Edge::EdgeSeekableDecompressionStream: DLCM::DLSeekableDecompressionStream, DLIO::DLSeekableInputStream, DLIO::DLInputStream; [SI] | |
012ECDC4 0007 DLCM::Edge::EdgeSPI: DLCM::DLCompressorSPI; [SI] | |
012F898C 0018 DLCM::Edge::EdgeDecompressionStream: DLCM::DLDecompressionStream, DLIO::DLPseudoAsyncInputStream, DLIO::DLInputStream; [SI] | |
012F8924 0018 DLCM::Edge::EdgeCompressionStream: DLCM::DLCompressionStream, DLIO::DLPseudoAsyncOutputStream, DLIO::DLOutputStream; [SI] | |
012E8B8C 0007 DLCM::DLSimpleDecompressionUtility::AutoProfileDecStream: DLCM::DLDecompressionStream, DLIO::DLPseudoAsyncInputStream, DLIO::DLInputStream; [SI] | |
012F88C4 0006 DLCM::DLDefaultDecompressor: DLCM::DLDecompressor; [SI] | |
012F888C 0006 DLCM::DLDefaultCompressor: DLCM::DLCompressor; [SI] | |
012F88A8 0006 DLCM::DLDecompressor; [SI] | |
012ECD84 0007 DLCM::DLCompressorSPI; [SI] | |
012F8870 0006 DLCM::DLCompressor; [SI] | |
012C4B88 0001 Cypher::AesCypher; [SI] | |
0137C1C4 0007 CustomParamStorageMeshShape; [MI] | |
0137C1E4 0005 CustomParamStorageMeshShape: hkpStorageMeshShape, hkpMeshShape, hkpShapeCollection, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject, hkpShapeContainer; [MI] | |
0137B984 0007 CustomParamStorageExtendedMeshShape; [MI] | |
0137B9A4 0005 CustomParamStorageExtendedMeshShape: hkpStorageExtendedMeshShape, hkpExtendedMeshShape, hkpShapeCollection, hkpShape, hkpShapeBase, hkcdShape, hkReferencedObject, hkBaseObject, hkpShapeContainer; [MI] | |
0137B874 0003 CustomMeshTriangleParameter: CustomMeshParameter, hkReferencedObject, hkBaseObject; [SI] | |
0137B864 0003 CustomMeshParameter: hkReferencedObject, hkBaseObject; [SI] | |
012BC948 0001 CubeEnvRecordManager; [SI] | |
012BBBCC 0017 CommonbndFileCap: FileResourceObject, ResourceObject; [SI] | |
012DCCD4 0002 CommonEzStateCtrl; [MI] | |
012DCCE0 0011 CommonEzStateCtrl: EzStateCtrl, EzState::EzStateEventListener, EzState::EzStateEnvironment; [MI] | |
012CCCD0 0002 ClothModelCtrl: Flver::FlverModelVertexStreamPatch; [SI] | |
012BAFBC 0005 ChrWindCtrl; [SI] | |
012BAF9C 0005 ChrWetCtrl; [SI] | |
012BC784 0001 ChrWepSfxCtrl; [SI] | |
012D1194 0004 ChrWalkMotionCtrl: ChrMotionSubComponent; [SI] | |
012CF05C 0005 ChrTurnCtrl; [SI] | |
012BC828 0002 ChrTextureManager: MdlTextureFactory; [SI] | |
012BC7D0 0007 ChrTexture: MdlTexture, DLNonAtomicReferenceCountObject; [SI] | |
012BC104 0002 ChrStatusPacketReceiver: NetPacketReceiver; [SI] | |
012BB100 0002 ChrStatusAbnormalityEffect: DLUT::DLReferenceCountObject; [SI] | |
012BB0F4 0002 ChrStatusAbnormalities: DLUT::DLReferenceCountObject; [SI] | |
012D1140 0004 ChrRopeMotionCtrl: ChrMotionSubComponent; [SI] | |
012BC184 0004 ChrResTimeActObject: ChrResObjectBase; [SI] | |
012BC170 0004 ChrResSoundObject: ChrResObjectBase; [SI] | |
012BC134 0004 ChrResObjectBase; [SI] | |
012BC15C 0004 ChrResMorphemeObject: ChrResObjectBase; [SI] | |
012BC148 0004 ChrResModelObject: ChrResObjectBase; [SI] | |
012D1BF4 0001 ChrRagdollCtrl; [SI] | |
012CEA84 0004 ChrPositionFixCtrl; [SI] | |
012BAF3C 0004 ChrPoiseCtrl; [SI] | |
012D1BB4 0001 ChrPhysicsCtrl; [SI] | |
012D1B88 0001 ChrPhysicalProxy; [SI] | |
012D112C 0004 ChrPassiveActionMotionCtrl: ChrMotionSubComponent; [SI] | |
012D0C58 0004 ChrPartialIkMotionCtrl: ChrMotionSubComponent; [SI] | |
012BAF18 0004 ChrParryActionCtrl; [SI] | |
012D196C 0042 ChrPadManipulator: ChrManipulator; [SI] | |
012BAF04 0004 ChrObjGenerateCtrl; [SI] | |
012CF73C 0013 ChrNullOperator: CharacterOperator; [SI] | |
012D18A4 0042 ChrNetworkManipulator: ChrManipulator; [SI] | |
012D1E14 0002 ChrNetworkDataCtrl; [SI] | |
012BBD9C 0042 ChrNetAiManipulator: ChrManipulator; [SI] | |
012D1E7C 0011 ChrNaviGraphLocationComponent: NaviGraphLocationComponent, GameEntityComponent; [SI] | |
012BAECC 0009 ChrMoveIkCtrl; [SI] | |
012BBE80 0004 ChrMotionSubComponent; [SI] | |
012BC0F8 0002 ChrMotionPacketReceiver: NetPacketReceiver; [SI] | |
012CEA3C 0001 ChrMotionCtrl; [SI] | |
012CEDF8 0003 ChrMorphemeTimeActTrackWeaponCtrl: MorphemeTimeActTrack; [SI] | |
012CEDE8 0003 ChrMorphemeTimeActTrackStaminaCtrl: MorphemeTimeActTrack; [SI] | |
012BC920 0003 ChrMorphemeTimeActTrackSpEffectCtrl: MorphemeTimeActTrack; [SI] | |
012CE398 0010 ChrMorphemeTimeActTrackSoundCtrlInterfaceBase; [SI] | |
012CE3C4 0010 ChrMorphemeTimeActTrackSoundCtrlCharacterInterface: ChrMorphemeTimeActTrackSoundCtrlInterfaceBase; [SI] | |
012CEDD8 0003 ChrMorphemeTimeActTrackSoundCtrl: MorphemeTimeActTrack; [SI] | |
012CEDC8 0003 ChrMorphemeTimeActTrackSfxCtrl: MorphemeTimeActTrack; [SI] | |
012BC910 0003 ChrMorphemeTimeActTrackParryCtrl: MorphemeTimeActTrack; [SI] | |
012BC900 0003 ChrMorphemeTimeActTrackObjGenerateCtrl: MorphemeTimeActTrack; [SI] | |
012BC8F0 0003 ChrMorphemeTimeActTrackLockOnCtrl: MorphemeTimeActTrack; [SI] | |
012BC8E0 0003 ChrMorphemeTimeActTrackGimmickCtrl: MorphemeTimeActTrack; [SI] | |
012CEDB8 0003 ChrMorphemeTimeActTrackFootEffectCtrl: MorphemeTimeActTrack; [SI] | |
012BC8D0 0003 ChrMorphemeTimeActTrackEventCtrl: MorphemeTimeActTrack; [SI] | |
012BC8C0 0003 ChrMorphemeTimeActTrackDeadCtrl: MorphemeTimeActTrack; [SI] | |
012CEDA8 0003 ChrMorphemeTimeActTrackDamageCtrl: MorphemeTimeActTrack; [SI] | |
012CED98 0003 ChrMorphemeTimeActTrackDamageActionCtrl: MorphemeTimeActTrack; [SI] | |
012BC8B0 0003 ChrMorphemeTimeActTrackChrPartsCtrl: MorphemeTimeActTrack; [SI] | |
012BC8A0 0003 ChrMorphemeTimeActTrackChrMoveCtrl: MorphemeTimeActTrack; [SI] | |
012BC88C 0003 ChrMorphemeTimeActTrackChrModelCtrl: MorphemeTimeActTrack; [SI] | |
012BC87C 0003 ChrMorphemeTimeActTrackChrItemCtrl: MorphemeTimeActTrack; [SI] | |
012BC86C 0003 ChrMorphemeTimeActTrackChrGenerateCtrl: MorphemeTimeActTrack; [SI] | |
012BC85C 0003 ChrMorphemeTimeActTrackChrCollidCtrl: MorphemeTimeActTrack; [SI] | |
012CED88 0003 ChrMorphemeTimeActTrackCameraCtrl: MorphemeTimeActTrack; [SI] | |
012CED78 0003 ChrMorphemeTimeActTrackBulletCtrl: MorphemeTimeActTrack; [SI] | |
012CED68 0003 ChrMorphemeTimeActTrackAttackCtrl: MorphemeTimeActTrack; [SI] | |
012BC84C 0003 ChrMorphemeTimeActTrackAiCtrl: MorphemeTimeActTrack; [SI] | |
012CED50 0005 ChrMorphemeTimeActEventHandler: MorphemeTimeActEventHandler; [SI] | |
012D16C4 0007 ChrMorphemeNodeCtrl; [SI] | |
012CEA20 0006 ChrMorphemeCtrl; [SI] | |
012D17F4 0042 ChrManipulator; [SI] | |
012D1C44 0007 ChrLookAtCtrl; [SI] | |
012BBD94 0001 ChrLogicalInputFilter; [SI] | |
012D1738 0001 ChrLogicalInput; [SI] | |
012BC0EC 0002 ChrLockOnPacketReceiver: NetPacketReceiver; [SI] | |
012BAEC0 0001 ChrLightCtrl; [SI] | |
012BAEB0 0003 ChrLanternCtrl; [SI] | |
012D0AC4 0004 ChrLadderMotionCtrl: ChrMotionSubComponent; [SI] | |
012CEECC 0001 ChrLadderCtrl; [SI] | |
012D0944 0005 ChrJumpMotionCtrl: ChrMotionSubComponent; [SI] | |
012CEEA0 0010 ChrJumpCtrl; [SI] | |
012BAE98 0005 ChrJumpAttackCtrl; [SI] | |
012BBF48 0004 ChrItemMotionCtrl: ChrMotionSubComponent; [SI] | |
012CEE90 0003 ChrItemCtrl; [SI] | |
012D16E4 0020 ChrInput; [SI] | |
012BBE94 0004 ChrHitBackMotionCtrl: ChrMotionSubComponent; [SI] | |
012D08A0 0004 ChrGuardMotionCtrl: ChrMotionSubComponent; [SI] | |
012CEE7C 0004 ChrGuardActionCtrl; [SI] | |
012BC0E0 0002 ChrGrabPacketReceiver: NetPacketReceiver; [SI] | |
012D07EC 0004 ChrGrabMotionCtrl: ChrMotionSubComponent; [SI] | |
012CEE2C 0004 ChrGrabActionCtrl; [SI] | |
012CE8CC 0078 ChrGameParamCalculator; [SI] | |
012BB04C 0001 ChrFullBodySfxCtrl; [SI] | |
012CE8C0 0001 ChrFootEffectCtrl; [SI] | |
012BA56C 0002 ChrEzStateCtrl; [MI] | |
012BA578 0013 ChrEzStateCtrl: CommonEzStateCtrl, EzStateCtrl, EzState::EzStateEventListener, EzState::EzStateEnvironment; [MI] | |
012BAE2C 0021 ChrEventWhiteDoorActionCtrl: ChrEventSubActionCtrl; [SI] | |
012D1E04 0002 ChrEventTriggerCtrl; [SI] | |
012D1AF4 0003 ChrEventTrackHandler: MorphemeEventTrackHandler; [SI] | |
012D1AD8 0002 ChrEventTrackActionUpperBody: MorphemeEventTrackAction; [SI] | |
012D1ACC 0002 ChrEventTrackActionTimeAct: MorphemeEventTrackAction; [SI] | |
012D1AC0 0002 ChrEventTrackActionStateControl: MorphemeEventTrackAction; [SI] | |
012D1AB4 0002 ChrEventTrackActionRope: MorphemeEventTrackAction; [SI] | |
012D1AA8 0002 ChrEventTrackActionMagic: MorphemeEventTrackAction; [SI] | |
012BBC48 0002 ChrEventTrackActionItem: MorphemeEventTrackAction; [SI] | |
012D1A9C 0002 ChrEventTrackActionIk: MorphemeEventTrackAction; [SI] | |
012D1A90 0002 ChrEventTrackActionHit: MorphemeEventTrackAction; [SI] | |
012D1A84 0002 ChrEventTrackActionGuardSequence: MorphemeEventTrackAction; [SI] | |
012D1A78 0002 ChrEventTrackActionGuard: MorphemeEventTrackAction; [SI] | |
012D1A6C 0002 ChrEventTrackActionGravity: MorphemeEventTrackAction; [SI] | |
012D1A60 0002 ChrEventTrackActionFootEffect: MorphemeEventTrackAction; [SI] | |
012D1A54 0002 ChrEventTrackActionFalling: MorphemeEventTrackAction; [SI] | |
012BBC3C 0002 ChrEventTrackActionEventAction: MorphemeEventTrackAction; [SI] | |
012D1A48 0002 ChrEventTrackActionDoor: MorphemeEventTrackAction; [SI] | |
012D1A3C 0002 ChrEventTrackActionDamage: MorphemeEventTrackAction; [SI] | |
012BBC30 0002 ChrEventTrackActionBossExtraMotion: MorphemeEventTrackAction; [SI] | |
012BBC20 0002 ChrEventTrackActionBossDie: MorphemeEventTrackAction; [SI] | |
012D1A30 0002 ChrEventTrackActionBossDamage: MorphemeEventTrackAction; [SI] | |
012BBC14 0002 ChrEventTrackActionAttackStagger: MorphemeEventTrackAction; [SI] | |
012D1A24 0002 ChrEventTrackActionAttack: MorphemeEventTrackAction; [SI] | |
012BADD4 0021 ChrEventSubActionCtrl; [SI] | |
012BAD7C 0021 ChrEventPickUpItemActionCtrl: ChrEventSubActionCtrl; [SI] | |
012BAD1C 0021 ChrEventLightTorchActionCtrl: ChrEventSubActionCtrl; [SI] | |
012BACC4 0021 ChrEventLevelUpActionCtrl: ChrEventSubActionCtrl; [SI] | |
012BAC14 0021 ChrEventKindleBonfireActionCtrl: ChrEventSubActionCtrl; [SI] | |
012BABBC 0021 ChrEventKickGimmickActionCtrl: ChrEventSubActionCtrl; [SI] | |
012BAC6C 0021 ChrEventGimmickActionCtrl: ChrEventSubActionCtrl; [SI] | |
012BAB0C 0021 ChrEventDoorActionCtrl: ChrEventSubActionCtrl; [SI] | |
012BAAB4 0021 ChrEventBallistaActionCtrl: ChrEventSubActionCtrl; [SI] | |
012D05C4 0004 ChrEventActionMotionCtrl: ChrMotionSubComponent; [SI] | |
012CEE24 0001 ChrEventActionCtrl; [SI] | |
012BB2A4 0011 ChrEquipWeaponCtrl; [SI] | |
012BB930 0010 ChrEquipSfxSlotCtrl: SfxSlotCtrl; [SI] | |
012BC0D4 0002 ChrEquipPacketReceiver: NetPacketReceiver; [SI] | |
012BAA78 0013 ChrEquipBrokenActionCtrl; [SI] | |
012BA964 0004 ChrDownActionCtrl; [SI] | |
012D0428 0004 ChrDodgeMotionCtrl: ChrMotionSubComponent; [SI] | |
012CEE08 0006 ChrDodgeCtrl; [SI] | |
012BC0C8 0002 ChrDeadPacketReceiver: NetPacketReceiver; [SI] | |
012BAA54 0005 ChrDeadActionCtrl; [SI] | |
012BC0BC 0002 ChrDamagePacketReceiver: NetPacketReceiver; [SI] | |
012D0244 0004 ChrDamageMotionCtrl: ChrMotionSubComponent; [SI] | |
012BA97C 0047 ChrDamageActionCtrl; [SI] | |
012BB044 0001 ChrCullingGroupCtrl; [SI] | |
012D0130 0004 ChrConditionMotionCtrl: ChrMotionSubComponent; [SI] | |
012D8714 0001 ChrCollideReactionCtrl: DLUT::DLNonCopyable; [SI] | |
012D86BC 0008 ChrCollideNotifyComponent: GameEntityCollideNotifyInterface, GameEntityComponent; [SI] | |
012D1B04 0001 ChrClothCtrl; [SI] | |
012CF730 0001 ChrBodyScale; [SI] | |
012CFA4C 0004 ChrAttackMotionCtrl: ChrMotionSubComponent; [SI] | |
012D1C64 0001 ChrAttackDamageCtrl; [SI] | |
012CF6EC 0016 ChrAsmResource; [SI] | |
012BB5CC 0016 ChrAsmResidentResource: ChrAsmResource; [SI] | |
012BB5C0 0001 ChrAsmResidentResManager; [SI] | |
012BB4C4 0007 ChrAsmModelStatus; [SI] | |
012CF614 0008 ChrAsmModelPoseDummyPolygon: ChrAsmModelPose; [SI] | |
012CF638 0008 ChrAsmModelPoseBone: ChrAsmModelPose; [SI] | |
012CF5F0 0008 ChrAsmModelPose; [SI] | |
012CF414 0045 ChrAsmModelParts: ChrAsmModelBase; [SI] | |
012CF400 0003 ChrAsmModelMaterialPatch: Flver::FlverModelMaterialPatch; [SI] | |
012CF2BC 0056 ChrAsmModelFace: ChrAsmModelBase; [SI] | |
012CF204 0045 ChrAsmModelBase; [SI] | |
012CF1B4 0019 ChrAsmModel: GXDrawItem; [SI] | |
012CF0D4 0028 ChrAsmCtrl; [SI] | |
012BB3DC 0057 ChrAsmCopyModelFace: ChrAsmModelFace, ChrAsmModelBase; [SI] | |
012BB38C 0019 ChrAsmCopyModel: ChrAsmModel, GXDrawItem; [SI] | |
012BB314 0028 ChrAsmCopyCtrl: ChrAsmCtrl; [SI] | |
012BB2D4 0002 ChrAsmCommonResData: DLUT::DLReferenceCountObject; [SI] | |
012D8084 0001 ChrAiNavimeshCtrl; [SI] | |
012BA4F8 0001 ChrAiMapObjectCtrl; [SI] | |
012D1744 0043 ChrAiManipulator: ChrManipulator; [SI] | |
012D7F14 0016 ChrAiBase; [SI] | |
012D7E4C 0048 ChrAi: ChrAiBase; [SI] | |
012BA950 0003 ChrActionSfxCtrl; [SI] | |
012CECFC 0020 CharacterTimeActEventHandler: TimeActEventHandler; [SI] | |
012BC78C 0005 CharacterSoundSlotCtrl: AppSoundSlotCtrl; [SI] | |
012CF074 0011 CharacterSfxSlotCtrl: SfxSlotCtrl; [SI] | |
012CEF84 0001 CharacterRigidBody; [SI] | |
012CE848 0013 CharacterOperator; [SI] | |
012CEFD4 0020 CharacterMovementCtrl; [SI] | |
012CE7E4 0010 CharacterModelCtrl: GXDrawItem; [SI] | |
012CF7B4 0007 CharacterManager; [SI] | |
012CE7A0 0008 CharacterLockTargetCtrl; [SI] | |
012CF0A4 0011 CharacterHorizontalSfxSlotCtrl: SfxSlotCtrl; [SI] | |
012CE788 0005 CharacterDamageCtrl; [SI] | |
012CE5EC 0065 CharacterCtrlBase: GameEntity, GameObject; [SI] | |
012CE454 0037 CharacterCtrl: CharacterCtrlBase, GameEntity, GameObject; [SI] | |
012CE284 0005 CharacterActionCtrl; [SI] | |
013EB368 0005 CharDataDelayedSendTask: Nauru::System::Task, DLUT::DLReferenceCountObject; [SI] | |
012B73DC 0011 CategoryListCtrl::CategoryLayoutProxy: FrontendEx::FexGridControl::LayoutProxy, DLUT::DLReferenceCountObject; [SI] | |
012B7444 0041 CategoryListCtrl: FrontendEx::FexGridControl, FrontendEx::FexGroupGrid, FrontendEx::FexGroupList<FeGroupGrid>, FeGroupGrid, FeGroupContainer, FeGroupBase, FrontendEx::FexMenuWindow, FrontendEx::FeGroupStack; [MI] | |
012B7420 0008 CategoryListCtrl: FrontendEx::FeGroupStack; [MI] | |
012DD044 0007 CameraRigidBody; [MI] | |
012DD064 0009 CameraRigidBody: PXRigidBody, PXEntity, hkpContactListener; [MI] | |
0134A3FC 0009 CameraOperator; [SI] | |
012DCD34 0001 CameraManager; [SI] | |
013F4DC4 0015 CSNWD::Win32UDPSocket: CSNWD::UDPSocketBase; [SI] | |
013F36A4 0005 CSNWD::UDPSocketFactory: CSNW::CSSocketFactory, CSNW::CSProtocolInfo; [SI] | |
013F4D84 0015 CSNWD::UDPSocketBase; [SI] | |
013F60EC 0036 CSNWD::FSDPSocket: CSNW::CSSocket; [SI] | |
013F8568 0002 CSNWD::FSDPOutputStream; [MI] | |
013F8534 0012 CSNWD::FSDPOutputStream: DLIO::DLPseudoAsyncOutputStream, DLIO::DLOutputStream, DLUT::DLReferenceCountObject; [MI] | |
013F656C 0002 CSNWD::FSDPInputStream; [MI] | |
013F652C 0015 CSNWD::FSDPInputStream: DLIO::DLPseudoAsyncInputStream, DLIO::DLInputStream, DLUT::DLReferenceCountObject; [MI] | |
013F2874 0002 CSNW::CSSocketEventListener; [SI] | |
013F2880 0003 CSNW::CSSocketCryptoListener; [SI] | |
013F6054 0036 CSNW::CSSocket; [SI] | |
013F3690 0004 CSNW::CSProtocolInfo; [SI] | |
0138753C 0004 CRendererPosPassThru: struct INonDelegatingUnknown, CBaseObject; [MI] | |
01387554 0018 CRendererPosPassThru: struct IMediaPosition, struct IDispatch, struct IUnknown, CUnknown, struct INonDelegatingUnknown, CBaseObject; [MI] | |
013875A4 0021 CRendererPosPassThru: CPosPassThru, struct IMediaSeeking, struct IUnknown, CMediaPosition, struct IMediaPosition, struct IDispatch, struct IUnknown, CUnknown, struct INonDelegatingUnknown, CBaseObject; [MI] | |
013871F4 0015 CRendererInputPin: CBaseInputPin, CBasePin, CUnknown, struct INonDelegatingUnknown, CBaseObject, struct IPin, struct IUnknown, struct IQualityControl, struct IUnknown, struct IMemInputPin, struct IUnknown; [MI] | |
0138747C 0004 CPosPassThru: struct INonDelegatingUnknown, CBaseObject; [MI] | |
013874E4 0021 CPosPassThru: struct IMediaSeeking, struct IUnknown, CMediaPosition, struct IMediaPosition, struct IDispatch, struct IUnknown, CUnknown, struct INonDelegatingUnknown, CBaseObject; [MI] | |
01387494 0018 CPosPassThru: struct IMediaPosition, struct IDispatch, struct IUnknown, CUnknown, struct INonDelegatingUnknown, CBaseObject; [MI] | |
013873B8 0008 CEnumPins: struct IEnumPins, struct IUnknown; [SI] | |
013873DC 0008 CEnumMediaTypes: struct IEnumMediaTypes, struct IUnknown; [SI] | |
01350FE0 0003 CCallback<TrophySteamAchievements,UserStatsStored_t,0>: CCallbackBase; [SI] | |
01350FD0 0003 CCallback<TrophySteamAchievements,UserStatsReceived_t,0>: CCallbackBase; [SI] | |
01350FF0 0003 CCallback<TrophySteamAchievements,UserAchievementStored_t,0>: CCallbackBase; [SI] | |
013876EC 0003 CCallback<SoftwareKeyboard::detail::SoftwareKeyboardManagerImpl,GamepadTextInputDismissed_t,0>: CCallbackBase; [SI] | |
013876FC 0003 CCallback<SoftwareKeyboard::detail::SoftwareKeyboardManagerImpl,GameOverlayActivated_t,0>: CCallbackBase; [SI] | |
012BDE00 0003 CCallback<GameManagerImp,SteamShutdown_t,0>: CCallbackBase; [SI] | |
013ED82C 0003 CCallback<Frpg2Sv::LoginTaskForNP,GetAuthSessionTicketResponse_t,0>: CCallbackBase; [SI] | |
01324C44 0003 CCallback<DLNRD::SteamSurveillance,SteamServersDisconnected_t,0>: CCallbackBase; [SI] | |
01324C34 0003 CCallback<DLNRD::SteamSurveillance,SteamServersConnected_t,0>: CCallbackBase; [SI] | |
013302B0 0003 CCallback<DLNRD::SteamSessionLight,ValidateAuthTicketResponse_t,0>: CCallbackBase; [SI] | |
01330270 0003 CCallback<DLNRD::SteamSessionLight,PersonaStateChange_t,0>: CCallbackBase; [SI] | |
01330290 0003 CCallback<DLNRD::SteamSessionLight,P2PSessionRequest_t,0>: CCallbackBase; [SI] | |
013302A0 0003 CCallback<DLNRD::SteamSessionLight,P2PSessionConnectFail_t,0>: CCallbackBase; [SI] | |
01330280 0003 CCallback<DLNRD::SteamSessionLight,LobbyChatUpdate_t,0>: CCallbackBase; [SI] | |
01330260 0003 CCallResult<DLNRD::SteamSessionLight,LobbyEnter_t>: CCallbackBase; [SI] | |
01330250 0003 CCallResult<DLNRD::SteamSessionLight,LobbyCreated_t>: CCallbackBase; [SI] | |
013872CC 0049 CBaseVideoRenderer: CBaseRenderer, CBaseFilter, CUnknown, struct INonDelegatingUnknown, CBaseObject, struct IBaseFilter, struct IMediaFilter, struct IPersist, struct IUnknown, struct IAMovieSetup, struct IUnknown, struct IQualProp, struct IUnknown, struct IQualityControl, struct IUnknown; [MI] | |
013870AC 0045 CBaseRenderer: CBaseFilter, CUnknown, struct INonDelegatingUnknown, CBaseObject, struct IBaseFilter, struct IMediaFilter, struct IPersist, struct IUnknown, struct IAMovieSetup, struct IUnknown; [MI] | |
012BA7F4 0008 BulletShotMotion: BulletMotionBase; [SI] | |
012D82A4 0004 BulletRenderer; [SI] | |
012BA7E8 0002 BulletPacketReceiver: NetPacketReceiver; [SI] | |
012D827C 0009 BulletObjectBase: GameEntity, GameObject; [SI] | |
012D8254 0009 BulletObject: BulletObjectBase, GameEntity, GameObject; [SI] | |
012D8184 0008 BulletMotionBase; [SI] | |
012BA7DC 0002 BulletEmitterPacketReceiver: NetPacketReceiver; [SI] | |
012D816C 0001 BulletEmitterCtrl; [SI] | |
012BA7AC 0008 BulletAttachMotion: BulletMotionBase; [SI] | |
012BF51C 0017 BtpbFileCap: FileResourceObject, ResourceObject; [SI] | |
012BF47C 0017 BtlFileCap: FileResourceObject, ResourceObject; [SI] | |
012BF3DC 0017 BtabFileCap: FileResourceObject, ResourceObject; [SI] | |
012BA74C 0004 BossUniqueBaseCtrl; [SI] | |
012D8B6C 0013 BossOperator: EnemyOperator, CharacterOperator; [SI] | |
012D8C34 0020 BossMovementCtrl: EnemyMovementCtrl, CharacterMovementCtrl; [SI] | |
012D8B50 0006 BossMorphemeCtrl: ChrMorphemeCtrl; [SI] | |
012D8C90 0014 BossEquipWeaponCtrl: EnemyEquipWeaponCtrl, ChrEquipWeaponCtrl; [SI] | |
012BA73C 0003 BossEnemyGeneratorCtrl; [SI] | |
012D8BD4 0004 BossDamageMotionCtrl: ChrMotionSubComponent; [SI] | |
012D8C88 0001 BossAttackCtrl; [SI] | |
012D8A14 0004 BossActionCtrl: EnemyActionCtrlBase, CharacterActionCtrl; [SI] | |
01350EBC 0020 BndMultiMountDeviceCap: MountDeviceCap, ResourceObject; [SI] | |
01350D70 0009 BndMultiMountDevice: DLIO::DLFileDevice; [SI] | |
01350F4C 0019 BndMountDeviceCap: MountDeviceCap, ResourceObject; [SI] | |
012C1628 0008 BloodstainSetCtrl: SignSetCommonCtrl, DLUT::DLNonCopyable, IBloodstainSetCtrl, DLUT::DLNonCopyable; [MI] | |
012C15E4 0016 BloodstainSetCtrl: DLUT::DLNonCopyable; [MI] | |
012C1504 0019 BloodMessageSetCtrl; [MI] | |
012C1554 0009 BloodMessageSetCtrl: SignSetCommonCtrl, DLUT::DLNonCopyable, IBloodMessageSetCtrl; [MI] | |
0134DA8C 0017 BinderResourceObject: ResourceObject; [SI] | |
0134DAD4 0017 BinderMemoryResourceObject: BinderResourceObject, ResourceObject; [SI] | |
0134DD24 0016 BinderHeaderResourceObject: ResourceObject; [SI] | |
0134D5DC 0020 BhdMultiMountFileCap: BhdFileCap, FileResourceObject, ResourceObject; [SI] | |
0134D694 0020 BhdFileCap: FileResourceObject, ResourceObject; [SI] | |
012DE9F0 0002 AssetConfigData: DLUT::DLReferenceCountObject; [SI] | |
012B18B8 0002 AppVolumeFogFilter: GXFilterBase, GXDrawItem; [SI] | |
012B1818 0002 AppVignettingFilter: GXFilterBase, GXDrawItem; [SI] | |
012C4240 0004 AppTrophyManagerImp_win: TrophyManagerImp_win, DLKR::DLRunnable; [SI] | |
012C3FD4 0002 AppTrophyManager: TrophyManager; [SI] | |
012D78AC 0003 AppSystemMessageListener; [SI] | |
012C9078 0005 AppSoundSlotCtrl; [SI] | |
012C9070 0001 AppSoundObject: Sound::SoundObject; [SI] | |
012C8FFC 0012 AppSoundManager: Sound::SoundManager; [SI] | |
012D42A8 0001 AppSoundID: Sound::SoundID; [SI] | |
012DD7F4 0003 AppScreenSpaceShadow: GXScreenSpaceShadow, GXDrawItem; [SI] | |
012C83F8 0003 AppResourceMemoryWatchDog: ResourceMemoryWatchDog; [SI] | |
012C82C4 0001 AppResourceManagerBase: LiveResourceManager; [SI] | |
012DCB68 0001 AppResourceManager: AppResourceManagerBase, LiveResourceManager; [SI] | |
012C148C 0001 AppPresenceManager: PresenceManager; [SI] | |
012E063C 0002 AppPrefabSystem: PrefabSystem; [SI] | |
012CC850 0002 AppMtdMaterialParamSolver: MtdMaterialParamSolver; [SI] | |
012CCA2C 0012 AppMaterialParamSpecular: MaterialParam; [SI] | |
012C48CC 0012 AppMaterialParamRimLighting: MaterialParam; [SI] | |
012C4774 0012 AppMaterialParamHairSpecular: MaterialParam; [SI] | |
012CC9F0 0012 AppMaterialParamBlendMode: MaterialParam; [SI] | |
012CC85C 0012 AppMaterialParamAlphaRef: MaterialParam; [SI] | |
012B136C 0002 AppLightFilter: GXFilterBase, GXDrawItem; [SI] | |
0134FF3C 0020 AppGUISystem: GuiFramework::GUISystem, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
013518DC 0002 AppGUIRootWindow: GuiFramework::GUIRootWindow, GuiFramework::GUIWidget, GuiFramework::GUIWindowBase, GuiFramework::GUIMsgReceiver, GuiFramework::GUIObject; [SI] | |
01351844 0029 AppGUIRender: GuiFramework::GUIRenderImpl, GuiFramework::GUIRenderImplBase; [SI] | |
012B107C 0002 AppFogFilter: GXFilterBase, GXDrawItem; [SI] | |
012CC018 0002 AppFlverShaderReloadListener; [SI] | |
012C462C 0010 AppFlverShaderInfoTable: DLUT::DLSaxEventListener; [SI] | |
012CC024 0002 AppFlverShaderGroup; [MI] | |
012CC030 0003 AppFlverShaderGroup: ShaderGroup, DLUT::DLReferenceCountObject, AppFlverShaderReloadListener; [MI] | |
012CBDEC 0007 AppFlverResourceFactory: Flver::FlverResourceFactory; [SI] | |
012C4578 0022 AppFlverModelShaderReplacer: FlverModelShaderReplacer; [SI] | |
012DCAEC 0017 AppFlverModelResourceObject: FileResourceObject, ResourceObject; [SI] | |
012CBA60 0003 AppFlverModelInstanceParam: Flver::FlverModelInstanceParam; [SI] | |
012CB624 0001 AppFlverModelData; [SI] | |
012CB8C8 0097 AppFlverModelDC: FlverModelDC, ModelDC; [SI] | |
012C9EF8 0001 AppFlverModelCtrl; [MI] | |
012C9F00 0004 AppFlverModelCtrl: ModelCtrl, GXDrawItem; [MI] | |
012CC290 0013 AppFlverMaterial: FlverMaterial, MdlMaterial; [SI] | |
012B1A28 0001 AppFgVertexMoveInfo; [SI] | |
012E0EC4 0017 AppFgResourceObject: FileResourceObject, ResourceObject; [SI] | |
012E0E7C 0002 AppFgResource: DLUT::DLReferenceCountObject; [SI] | |
012E0E70 0002 AppFgFlverVertex: Flver::FlverModelVertexStreamPatch; [SI] | |
012E0E4C 0001 AppFgFlverTransformer; [SI] | |
012E0CD4 0090 AppFgFlverMaterialPatch: Flver::FlverModelMaterialPatch; [SI] | |
012E0AB4 0020 AppFgFlver; [SI] | |
012E07F8 0009 AppFgCtrl; [SI] | |
012B19D4 0020 AppFgCopyFlver: AppFgFlver; [SI] | |
012B19A4 0010 AppFgCopyCtrl: AppFgCtrl; [SI] | |
012B0DB8 0001 AppDrawVolumeFog: GXDrawItem; [SI] | |
012DE4E8 0002 AppDeferredDecalRenderer: GXDeferredDecalRenderer; [SI] | |
012B09C4 0017 AppDecalResourceObject: FileResourceObject, ResourceObject; [SI] | |
012DE4D4 0004 AppDecalManager: GXDecalManager; [SI] | |
012B06C4 0004 AppDebugManager: DebugManager; [SI] | |
012BDDD4 0010 AppDLCContentsInfoAccessor: DLCContentsInfoAccessor; [SI] | |
012B0BF4 0002 AppBlackOutFilter: GXFilterBase, GXDrawItem; [SI] | |
013525D4 0001 Ap2TodAnim; [SI] | |
013525DC 0002 Ap2CamAnim: Ap2TodAnim; [SI] | |
013511DC 0015 Ap2AnimFileSingle: Ap2AnimFile; [SI] | |
0135119C 0015 Ap2AnimFile; [SI] | |
013525E8 0001 AnimObjectInfo; [SI] | |
01351194 0001 AnimFileInfo; [SI] | |
0134E634 0007 AniFileContainer: MdlSkeletalAnimationContainer; [SI] | |
01352644 0012 AniFileAnimationSampler: MdlAnimationSampler; [SI] | |
0135121C 0008 AniFileAnimationAdapter: MdlSkeletalAnimation, DLUT::DLReferenceCountObject; [SI] | |
012C0D9C 0078 AiPlayerGameParamCalculator: ChrGameParamCalculator; [SI] | |
012D7E2C 0001 AiManager; [SI] | |
012C1654 0001 ActiveSignManager: DLUT::DLNonCopyable; [SI] | |
012DCFCC 0013 ActionCameraOperator: PerspectiveCameraOperator, CameraOperator; [SI] | |
012C4524 0017 AcbFileCap: FileResourceObject, ResourceObject; [SI] | |
012C5660 0001 AbstractNetSvrMySignManager; [SI] | |
012BEC2C 0010 AbstractMapObjBreakCtrl: DLUT::DLNonCopyable; [SI] |
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00000000; | |
0000000A;? | |
00000014;? | |
000F4240;A standard dagger. | |
Has only modest attack and short reach, | |
but can be jabbed in rapid succession. | |
With a powerful critical attack, this is | |
a potent weapon in the hands of the capable. | |
000F6950;A knife with a slightly broad single edge. | |
Its tip is shaped to leave a wound that | |
won't easily close. | |
Designed for unsavory work, | |
and beloved by those of unsavory ilk. | |
000FDE80;Dagger forged from the soul of Mytha, | |
the Baneful Queen. Coated with a potent poison. | |
Mytha was the fairest queen in the land, | |
until something unhinged her. | |
Was it the poison found deep within the earth, | |
or the passion that consumed her heart? | |
00100590;Dagger used by those who lurk in the shadows. | |
Formed by bending a sword into the | |
shape of a dagger. | |
In Mirrah, the land of knights, there exists | |
an order of shadow knights who carry out | |
assassinations in the cover of darkness. | |
Those who fled even the order of shadow | |
knights had rejected all forms of honor, | |
and resorted to unseemly mercenary work. | |
00102CA0;Dagger with a crooked tip. | |
A common accessory of thieves, | |
shoddily crafted and without much bite. | |
001053B0;A broken straight sword. | |
Handled as a dagger due to its length. | |
This inexpensive sword is terribly worn, | |
but nevertheless a favorite amongst thieves. | |
0010C8E0;Unlike standard weapons, this dagger is | |
intended for parrying. | |
Accomplishments are forever out of reach | |
to those who constantly fear failure. | |
A true warrior hones his body and mind, | |
and peers far beyond immediate hardship. | |
0010EFF0;Knife of the manikins of Harvest Valley. | |
The peculiar art of puppetry | |
is a vestige of the two lost lands. | |
The Queen, entranced by poison, | |
used it to beckon unknowing souls | |
to the defiled valley. | |
00113E10;A dagger fashioned from rare geisteel, | |
boasting an unusually long blade. | |
Geisteel was a precious alloy created in the | |
eastern land of Mirrah, its composition long | |
kept secret from foreign lands. | |
That is, until Chancellor Wellager was ordered | |
by King Vendrick to grant the gifted blacksmith | |
Llewellyn a lifetime contract, whatever the cost, | |
in order to introduce the rare alloy to Drangleic. | |
00116520;Dagger used by fume sorcerers | |
when a battle draws too close for comfort. | |
An ordinary-looking dagger laced with magic. | |
Strengthens spells, but also increases | |
vulnerability to them. | |
00118C30;A sharp dagger. | |
Crafted to facilitate assassinations | |
with a focused backstab. | |
One true strike with this blade, | |
and your work will be done. | |
0011B340;Short sword wielded by retainers | |
in the Garrison Ward. | |
Long ago, the retainers attended to the | |
priestesses, but with their disappearance, | |
the retainers were left to wander | |
frigid Eleum Loyce without purpose. | |
00124F80;Straight sword with its blade broken near in half. | |
Nearly useless in battle, but "nearly useless" | |
trumps "empty-handed". | |
00127690;A small straight sword. | |
Longer than a dagger, but still lightweight. | |
Widely used, as it requires no particular strength. | |
A reasonable choice that will suffice in many | |
situations, but not the thing to take along if you | |
expect to face any serious challenge. | |
00129DA0;Standard straight sword. | |
This straight sword is sufficient in most | |
respects, and effective in most situations if | |
wielded properly. Those who aspire to master the | |
sword are certain to wield this at some point | |
during their journey. | |
0012C4B0;Standard straight sword. | |
This straight sword is sufficient in most | |
respects, and effective in most situations if | |
wielded properly. Those who aspire to master | |
the sword are certain to wield this at some | |
point during their journey. | |
0012EBC0;Inexpensive straight sword. | |
Standard issue for Drangleic foot soldiers. | |
No masterpiece, this weapon won't be used to | |
fend off any truly threatening foe. | |
001312D0;A sword with a segmented blade. | |
When swung, its segments separate | |
and the sword strikes in a whipping slash. | |
Crafted with a rare magnetic stone of | |
remarkable strength only found deep within | |
caves of the Gutter. | |
001339E0;Straight sword wielded by possessed armor. | |
Has a heated blade imbued with fire. | |
These suits of armor were once decorations, | |
until the black fog ruling the tower seized | |
control of them. | |
001360F0;Straight sword wielded by Varangians | |
and engraved with a skull. | |
A former king launched a campaign to | |
capture these terrors of the high seas, | |
but rather than imprison them, forced | |
them into hard labor at No-man's Wharf. | |
The king, wracked with fear and suspicion, | |
began to see the progenitor of the curse in | |
anything and everything. During his reign, | |
sorcerers in particular suffered dreadful | |
persecution. | |
00138800;Straight sword wielded by Leydia apostles. | |
Imbued with a special magic that makes the | |
Blue Flame both a sword and magic catalyst. | |
Execute a strong attack to emit magic. | |
The Leydia apostles, adept at magic, wielded | |
unique weapons but were hunted down as | |
traitors. | |
Effect: use sorcery (strong attack) | |
0013AF10;Straight sword forged from | |
the soul of the fume knight, and | |
imbued with the Dark of Nadalia. | |
The exile swordsman Raime had the | |
ability to expunge the black fog, | |
but chose instead to live alongside it, | |
in the company of the child of Dark | |
that haunts his sword. | |
00142440;Straight sword originating in Heide. | |
A special alloy makes it very durable. | |
The composition of the alloy of these swords | |
remains a mystery, but in Drangleic the attempt | |
to imitate it resulted in the similar bradden | |
steel. | |
00144B50;Straight sword of warrior Vengarl of Forossa. | |
This sword is battle-worn and terribly rusted, | |
but remains a deadly weapon owing to | |
its incredible weight. | |
Legend has it that it was built to test the | |
limits of the strength of Forossa knights, | |
until Vengarl swung it about like a wooden | |
plaything, claiming ownership by demonstration. | |
00147260;no text | |
no text | |
00149970;In legend, this oddly-shaped straight sword | |
is said to be forged from the black dragon's tail. | |
As it is told, the black dragon lost its tail to | |
a brave warrior in a magnificent battle, | |
and the tail was later used to forge | |
several legendary weapons. | |
0014C080;A well-forged long sword. | |
Of unknown origin, and exhibiting | |
no special power, but sturdily crafted. | |
Perhaps it does not live up to its name, | |
but nevertheless, merely wielding this sword | |
seems to cause warmth to well up within | |
one's bosom. | |
0014E790;An extremely sturdy pitch-black straight sword. | |
Colossal warriors staunchly watch over | |
the shrine, ready to defend its resident, | |
or allow one worthy enough to be granted | |
audience. | |
00150EA0;Straight sword wielded by ashen warriors. | |
As brittle is it appears. | |
The jagged edge of this tired and worn blade | |
tears into the hides of foes. | |
001535B0;Sword of Fabian, knight of Eleum Loyce. | |
This blade, crafted with ivory ore native | |
to the land, harnesses souls to slash at foes. | |
Sir Fabian led the loyal knights of Eleum Loyce | |
straight into the depths of chaos to exterminate | |
the terrible things that dwelled there, | |
but not one of the selfless knights returned. | |
00155CC0;A large thrusting sword with a blade. | |
The sturdy, slender long blade is designed | |
to pierce the armor of enemies, and its | |
strong attack can even inflict damage upon | |
foes hiding behind shields. | |
Though primarily a thrusting sword, its blade | |
can also be used to slash your enemy. | |
Effect: shield piercing (strong attack) | |
001583D0;A slightly stubby thrusting sword. | |
Has a sharp, sturdy blade designed for thrusting. | |
The Mail Breaker has limited reach, | |
but a powerful critical attack. | |
Effective against foes donning thick armor | |
or with naturally hard skin. | |
Effect: shield piercing (strong attack) | |
0015AAE0;Rapier of darkness and chaos. | |
Once, a brilliant young sorcerer cast away his | |
earthly desires, devoting himself entirely to the | |
Dark that bewitched him. | |
Nebulous, inky and serene, the Dark holds an | |
allure matched only by the fear it strikes | |
in men's hearts. Could it be nature, | |
holding a mirror to mankind? | |
0015D1F0;Thrusting sword forged from the soul | |
of the Duke's Dear Freja. | |
Its needle-like blade can easily pierce the | |
seams of the toughest armor. | |
Supposedly, the duke himself, an eccentric soul | |
fascinated with spiders, went on to take a form | |
that was far from human. | |
Effect: shield piercing (strong attack) | |
0015F900;Thrusting sword of Chancellor Wellager. | |
Forged with rare geisteel. | |
A masterpiece of the great blacksmith Llewellyn | |
that he brought along as a gift when he | |
left Mirrah for Drangleic. | |
0016E360;A standard thrusting sword. | |
Thrusting swords are light swords with fine tips | |
that can be used while holding up a shield, | |
and are effective for parrying. | |
Use quick thrusts to damage hard-skinned foes. | |
Also effective when fighting in narrow spaces. | |
00173180;Manscorpion Tark's thrusting sword. | |
The scorpion pincer guard contains poison, | |
which is injected into foes pierced by the blade. | |
Tark's past is a thing obscure. | |
But then again, do any of us know who we are, | |
let alone what we may have been? | |
00175890;An exquisitely decorated rapier. | |
Said to belong to a prince who appears | |
in an ancient tale. | |
There are numerous variations of the story | |
of the prince who wandered the lands and | |
eventually became Undead. | |
The majority of these tales end in tragedy, | |
but there are some exceptions. | |
00181BE0;Rapier wielded by sorcerers of Eleum Loyce. | |
Imbued with a magic that is released | |
with a strong attack. | |
A great protective wall was erected to | |
protect Eleum Loyce from the encroaching | |
chaos, and these sorcerers were among its | |
defenders. | |
Effect: special attack (strong attack) | |
00186A00;A standard curved sword. | |
Each slash of a curved sword does | |
less damage than a straight sword, but can deal | |
a series of hits in flowing succession. | |
The sharp blade is effective at causing bleeding, | |
but is soon dulled. Beware when facing | |
rock-solid foes. | |
00189110;A uniquely-shaped curved sword. | |
The name of its creator is unknown, | |
but he was clearly a true craftsman. | |
The curved blade is designed to reach around | |
an opponent's shield to deal damage. | |
Use the strong attack to utilize. | |
Effect: shield piercing (strong attack) | |
0018B820;A curved sword forged from the soul | |
of the Flexile Sentry. Once straight, | |
but later twisted to reflect its warped owner. | |
The sentry crammed inmates of the | |
overflowing Bastille onto a rickety ship, | |
and cast them out to the open sea. | |
The majority of them drowned or starved, | |
but a few hardy survivors made land | |
to the south, and imparted their knowledge | |
of sorcery to the people there. | |
0018DF30;Curved sword forged from the soul of Alsanna. | |
Formed by two curious blades, | |
this sword can restore an ally's HP | |
with a hit from its strong attack. | |
The enigmatic Alsanna quietly found a place | |
at the Ivory King's side, and when his strength | |
was fully drained, he conferred this sword, | |
inscribed with the name of the land, to her. | |
Effect: special attack (strong attack) | |
00190640;Small curved sword of the | |
manikins of Harvest Valley. | |
The peculiar art of puppetry | |
is a vestige of the two lost lands. | |
The Queen, entranced by poison, | |
used it to beckon unknowing souls | |
to the defiled valley. | |
00192D50;A small curved sword with a narrow blade. | |
The rapid slashing of the lightweight scimitar | |
hardly allows the victim to catch a breath. | |
Has a sharp blade, but is rather ineffective | |
against armor and hard skin. | |
00195460;Curved sword of warrior Vengarl of Forossa. | |
This sword is battle-worn and terribly rusted, | |
but remains a deadly weapon owing to | |
its incredible weight. | |
Legend has it that it was built to test the | |
limits of the strength of Forossa knights, | |
until Vengarl swung it about like a wooden | |
plaything, claiming ownership by demonstration. | |
00197B70;Curved sword forged from | |
the soul of the Duke's Dear Freja. | |
Its blade is coated with a sticky silk | |
that is cast with each strong attack, | |
slowing enemy movement. | |
Supposedly, the duke himself, an eccentric soul | |
fascinated with spiders, went on to take a | |
form that was far from human. | |
Effect: movement slowdown (strong attack) | |
0019A280;Scimitar of Laddersmith Gilligan. | |
Nothing notable about this weapon, | |
except perhaps the luxurious jewels | |
embedded in the hilt. If your aim is | |
to appear dazzling on the battlefield, | |
this might just do just the trick. | |
0019C990;Crafted at the Lindelt Monastery to replicate | |
an ancient, sacred scimitar characterized by | |
its uniquely shaped tip. | |
When a true master wields this scimitar, | |
their graceful chained attacks are described | |
as mystical dances, and their deadly slashes | |
as lingering nightmares. | |
0019F0A0;A katana of unknown origin. | |
Crafted with a peculiar yet refined technique. | |
The finely-sharpened blade of a katana | |
slices with unmistakable smoothness, | |
but should be wielded with caution, as its | |
delicate constitution means it's easily worn. | |
001A17B0;A katana of unknown origin. | |
Crafted with a peculiar yet refined technique. | |
The extremely long blade allows for strikes | |
from great distance, but its construction | |
makes it extremely fragile. | |
001A3EC0;A katana of unknown origin. | |
Damage to foes also damages its owner. | |
The peculiar pattern upon the blade suggests | |
the sinister nature of this cursed blade. | |
It is an alluring vortex, and a lonely soul. | |
Effect: attacks also damage player | |
001A65D0;Blacksteel katana wielded by Alonne Knights. | |
One of the sturdiest types of katana, | |
preferred by masters of the quick-draw. | |
In the heyday of his land, the Old Iron King | |
fancied entertaining dubious and eccentric | |
guests from faraway lands. | |
Most of them were charlatans, but among | |
the riff-raff was an unusual knight from | |
the far east. He trained the Iron King's men | |
in the sword, in obeisance to his new lord. | |
001A8CE0;A katana with a terribly worn blade. | |
Appears useless, but is in fact coated | |
with deadly poison. | |
This sword has claimed countless victims, | |
and the bloodstains upon its blade have | |
turned to poison. | |
001ADB00;Katana of Grave Warden Agdayne. | |
Has a crystal-clear blade and a strong attack | |
that slices through enemy shields. | |
This katana was originally wielded by | |
the one who gave us the first death, | |
and still exists imperfectly between planes. | |
Effect: shield piercing (strong attack) | |
001B0210;The katana of a berserker, by its name. | |
The thick, shiny black blade cuts exquisitely. | |
Its origins and owner are unknown, but at some | |
point the blade became known by this name. | |
001B5030;Katana forged from the soul of Sir Alonne. | |
The captivating, undulating design serves to | |
enhance this weapon's mystical allure. | |
Alonne came from the east, and soon became | |
the Iron King's most trusted knight. | |
When he departed, the Old Iron King bequeathed | |
Sir Alonne's name to his iron warriors. | |
001B7740;A standard greatsword. | |
Heavy greatswords are designed to | |
be wielded two-handed. | |
Normally swung in large arcs and effective | |
against multiple foes, be wary that such attacks | |
leave the wielder wide open. | |
001B9E50;A greatsword with an undulating blade. | |
The unique shape is designed to pare the flesh, | |
and is highly effective at causing bleeding. | |
Flamberge literally means "flame blade," | |
but it also seems to bear a certain creature's | |
likeness. | |
001BC560;A very large greatsword. | |
Very heavy, and designed for use with both | |
hands. | |
Allows for broad attacks that are effective | |
against multiple foes. Requires great strength | |
and experience to handle effectively. | |
001BEC70;An ancient greatsword of unknown origin. | |
This sword was passed down through | |
generations, until it reached Gordin, | |
wandering knight of Forossa, | |
and was lost upon his death. | |
Uncannily, every last one of the prominent | |
swordsmen who inherited this weapon | |
was left-handed. | |
001BF058;An ancient greatsword of unknown origin. | |
This sword was passed down through | |
generations, until it reached Gordin, | |
wandering knight of Forossa, | |
and was lost upon his death. | |
Uncannily, every last one of the prominent | |
swordsmen who inherited this weapon | |
was left-handed. | |
001C3A90;Greatsword of Drummond, Royal Army Captain. | |
An old and unadorned sword, perhaps, | |
but the pride and joy of this venerable captain. | |
An heirloom passed from grandfather to father, | |
and then from father to son. Drummond, | |
and those before him, used this sword to | |
repel those who would threaten their great land. | |
001C61A0;A greatsword forged from the soul | |
of the Looking Glass Knight. | |
Strong attack unleashes its latent power. | |
Fearing something wicked, the King fled | |
the castle and never returned. But his warrior, | |
forever true to his command, stands ready | |
to expunge those who would challenge him. | |
Effect: special attack (strong attack) | |
001C88B0;The blade of this greatsword shines like | |
the brilliant rays of the moon. In the oldest | |
legends, rarely spoken of today, it is said that | |
the sword was born of a great white being. | |
Then, what explains this lifeless weapon? | |
Perhaps there has been some mistake... | |
001C8C98;The blade of this greatsword shines like | |
the brilliant rays of the moon. In the oldest | |
legends, rarely spoken of today, it is said that | |
the sword was born of a great white being. | |
The strong attack unleashes its strength, | |
launching a wave of moonlight. | |
Effect: special attack (strong attack) | |
001CAFC0;Greatsword of the Primal Knights | |
that defend Drangleic castle. | |
The brutish and mighty Primal Knights | |
wield this sword like a feather-light twig, | |
but to the ordinary warrior it is a chore | |
to even hold up, owing to its great weight. | |
Terrible experiments were said to have | |
taken place in a hidden manor in Drangleic. | |
The mastermind presiding over the | |
deeds was known as Lord Aldia. | |
001CFDE0;Greatsword of Vendrick, King of Drangleic. | |
The strength of this sword is relative to | |
the number of souls possessed by its wielder. | |
One fragment of Dark, having taken human shape, | |
became obsessed with the King's soul. | |
Impelled by its own cravings, it sought souls, | |
and strove to make the strength of the Giants | |
its own. | |
Effect: attack boosted by souls held | |
001D24F0;Greatsword issued to the proud knights | |
of Mirrah's official order. | |
This one was wielded by Lucatiel. | |
This greatsword demands advanced skill | |
in a rare and unique sword technique. | |
A tiny message is inscribed in the blade, | |
a promise to someone special. | |
001D28D8;Greatsword issued to the proud knights of | |
Mirrah's official order. | |
This greatsword demands advanced skill | |
in a rare and unique sword technique. | |
A tiny message is inscribed in the blade, | |
a promise to someone special. | |
001D4C00;In legend, this oddly-shaped long sword | |
is said to be forged from the black dragon's tail. | |
As it is told, the black dragon lost its tail to | |
a brave warrior in a magnificent battle, | |
and the tail was later used to forge | |
several legendary weapons. | |
001D7310;Greatsword wielded by knights who served | |
a lord of light in a long-forgotten age. | |
Even after their flesh was charred by | |
flame, they remained as strong as ever, | |
and stood watch, challenging visitors to | |
their land. | |
001D9A20;Greatsword of the royal swordsmen. | |
Its undulating blade draws blood from its foes. | |
Despite the magnificence of this weapon, | |
it was terribly inadequate in the war against | |
the mighty Giants. | |
001DC130;An old undated greatsword. | |
Wielded by a warrior from a time so ancient | |
that there exists no record of his endeavors. | |
Has extremely low durability. | |
Sometimes, just as a thing falls to pieces, | |
it unleashes its last flash of great power... | |
001DE840;Greatsword wielded by the Throne Defender. | |
Unleash its true power to enwreath in magic. | |
The Defender has stood by the throne for ages. | |
Will his wait be worth the while? | |
001E0F50;Greatsword wielded by the Throne Watcher. | |
Unleash its true power to enwreath in magic. | |
The Watcher has stood by the throne for ages. | |
Will his wait be worth the while? | |
001E3660;Sword that opens the Embedded's door. | |
Shaped like a weapon, but is in fact a key. | |
Plunge the key into the Embedded | |
to bring a rhapsodic end to his fate. | |
The once-human Embedded, realizing that he | |
could never resist the temptations of the flesh, | |
bound himself eternally with chains. Since then, | |
he has awaited the day that somebody will | |
find this key, and bury it within his bosom. | |
001E5D70;Greatsword wielded by the Drakeblood Knights, | |
led by the honorable Sir Yorgh. The insignia | |
chiseled upon its hilt symbolizes dragon's blood. | |
To the Drakeblood Knights, fresh dragon blood | |
was sacrosanct. They believed that by obtaining it, | |
they could achieve a true understanding of life, | |
transcending their own banal existence. | |
001E70F8;Greatsword of the Knights of Loyce. | |
The Knights of Loyce were commanded | |
to strike down each malformed terror that | |
arose from Chaos, and they would not | |
hesitate even if it were their own king. | |
001E74E0;A charred greatsword of the Knights of Loyce, | |
its blade burned black by flame. | |
These Knights of Loyce lacked all sense of self, | |
and were driven only by the urge to expunge | |
any who might disturb the flame, even | |
former compatriots. | |
001E8480;A crude hand axe. | |
More of a tool than a weapon. | |
Its short range necessitates close-range, | |
and therefore perilous, combat. | |
Does a respectable amount of damage, however, | |
considering its relatively light weight. | |
001EAB90;An axe crafted for battle. | |
Axes generally deal more damage than swords, | |
but each swing leaves its wielder vulnerable. | |
One is tempted to swing axes with wild abandon, | |
but in fact their effective manipulation demands | |
caution and precise timing. | |
001ED2A0;An axe of bandits of the Forossan outskirts. | |
Very sturdily built for the armament of a bandit. | |
When Forossa fell to war, its citizens were left | |
landless, and entirely to their own devices. | |
Many were reduced to thievery, while Forossan | |
knights scattered to other lands as sellswords. | |
001EF9B0;An axe wielded by Drangleic infantry. | |
A makeshift, crude weapon that deals an | |
underwhelming amount of damage. | |
001F95F0;An axe used by the nomadic Gyrm. | |
At first glance this axe appears crude, | |
but with further examination one sees the | |
fine craftsmanship of Gyrm blacksmiths. | |
Quite heavy for a human, but flung about | |
with reckless abandon by the Gyrm. | |
001FBD00;The beloved black axe of the gallant | |
Shieldless Lothian, formerly of Forossa. | |
No warrior matched the ferocity of unbeatable | |
Lothian, but he abruptly retired from the | |
battlefield and was never heard from again. | |
Some say that he grew tired of the frailty | |
of human foes, and set off to slay the | |
legendary dragon. | |
001FE410;An oddly large butcher's knife. | |
Not your standard weapon, but certainly | |
deadly enough to be utilized as one. | |
Absorbs the HP of foes. | |
Who in their right mind would create such | |
a thing? Perhaps it is best not to dwell | |
on how it was likely used in the past. | |
Effect: HP absorb | |
00200B20;A silver-black sickle imbued with the | |
power of dark. The large arced blade | |
reaches around shields and inflicts damage. | |
The grave wardens vowed to ensure the | |
tranquility of those who slumber in the | |
Undead Crypt. If one dares disturb them, | |
the grave wardens make no allowance for | |
stature or riches, and will readily bury them | |
along with the others. | |
Effect: shield piercing (strong attack) | |
002191C0;A bronze greataxe with a crescent-shaped blade. | |
Its long handle gives the weapon great reach. | |
One senses that this axe was once imbued | |
with a sacred power, but only traces of it | |
remain. | |
Perhaps those who blessed this axe | |
are no longer with us. | |
0021B8D0;A greataxe wielded with both hands. | |
This greataxe, crafted with a gigantic, weighty | |
blade, is designed to inflict heavy damage, | |
and requires inhuman strength to handle. | |
Each swing of the greataxe requires the full | |
force of the body, leaving the wielder wide open. | |
Mastering this weapon will require the | |
most thorough training of both body and mind. | |
0021DFE0;A greataxe of bandits of the Forossan outskirts. | |
Very sturdily built for the armament of a bandit. | |
When Forossa fell to war, its citizens were left | |
landless, and entirely to their own devices. | |
Many were reduced to thievery, while Forossan | |
knights scattered to other lands as sellswords. | |
00222E00;Greataxe wielded by Lion Clan warriors. | |
The finely-crafted blade cuts smoothly, | |
evidence that the lion clansmen | |
are much more than vulgar beasts. | |
00225510;Greataxe forged from the Last Giant's soul. | |
This weapon resembles a primitive stone tool, | |
but is quite powerful owing to its immense size. | |
King Vendrick disappeared as of the war with | |
the Giants reached its ferocious peak, leaving his castle and people in turmoil. | |
Some swear that upon hearing the news, | |
the Queen's face remained as still as her portrait. | |
00227C20;A greataxe used by the nomadic Gyrm. | |
At first glance this greataxe appears crude, | |
but with further examination one sees the | |
fine craftsmanship of Gyrm blacksmiths. | |
Quite heavy for a human, but swung about | |
with reckless abandon by the Gyrm. | |
0022F150;In legend, this oddly-shaped greataxe | |
is said to be forged from the black dragon's tail. | |
As it is told, the black dragon lost its tail to | |
a brave warrior in a magnificent battle, | |
and the tail was later used to forge | |
several legendary weapons. | |
00231860;Greataxe wielded by knights who served | |
a lord of light in a long-forgotten age. | |
Even after their flesh was charred by | |
flame, they remained as strong as ever, | |
and stood watch, challenging visitors to | |
their land. | |
00233F70;An extremely sturdy pitch-black greataxe. | |
Colossal warriors staunchly watch over | |
the shrine, ready to defend its resident, | |
or allow one worthy enough to be granted | |
audience. | |
00249F00;A wooden club. | |
A primitive weapon, to be certain, | |
but quite powerful, so much so that | |
it can break the guard of a shield. | |
0024C610;A club fitted with a head | |
crafted for battle. | |
The mace is the archetypal blunt weapon. | |
It has a primitive appearance, but also | |
many advantages, including the ability to | |
break the guard of a shield. | |
Keep the proper distance from your foe, | |
and this can be a very effective weapon. | |
0024ED20;A club fitted with a spiked head. | |
The spikes of this blunt weapon cause bleeding. | |
Normally wielded by clerics, but clearly intended | |
to draw blood. | |
00251430;A wooden club headed with nails. | |
Designed as a deadlier club, | |
and certainly offers a stronger attack, | |
but this club also seems quick to fall apart, | |
perhaps due to its shoddy craftsmanship. | |
00253B40;An old smithing hammer. | |
Looks like a typical hammer, | |
but is in fact incredibly sturdy. | |
Some say it was the hammer used long ago | |
by a famed blacksmith of yore. | |
0025B070;The mace of formerly high-ranking clerics. | |
It is combined with a sacred chime, and can | |
cast miracles and hexes with strong attack. | |
The clerics held venerated positions once, | |
but now, their souls wander aimlessly | |
in the depths of a murky darkness. | |
Effect: use miracle and hex (strong attack) | |
002625A0;An ordinary kitchen ladle. | |
He who chooses this as a weapon either | |
faces extenuating circumstances or has | |
an odd sense of humor. If you care for | |
your life, leave this one in the kitchen. | |
002673C0;An ordinary hammer used by a blacksmith. | |
Can be used as a hammer, but not to | |
any great effect, as it was made to shape | |
weapons, not serve as one. | |
00269AD0;In legend, this oddly-shaped war hammer | |
is said to be forged from the black dragon's tail. | |
As it is told, the black dragon lost its tail to | |
a brave warrior in a magnificent battle, | |
and the tail was later used to forge | |
several legendary weapons. | |
0026C1E0;Hammer used by Aldian acolytes. | |
Not used as a weapon, but as an instrument | |
to dissect the bodies of the victims of | |
their experimentation. | |
They say that Lord Aldia was the King's | |
elder brother and helped found Drangleic, | |
but he later lost interest in the land's fortunes. | |
00271000;A club forged from the soul of the | |
Flexile Sentry. The spikes covering its length | |
are as vile as the sentry itself. | |
The sentry crammed inmates of the | |
overflowing Bastille onto a rickety ship, | |
and cast them out to the open sea. | |
The majority of them drowned or starved, | |
but a few hardy survivors made land | |
to the south, and imparted their knowledge | |
of sorcery to the people there. | |
0027AC40;A large wooden club. | |
Not an elegant weapon by any means, | |
but a beastly thing with plenty of weight | |
to easily break a shielded defense. | |
0027D350;A pickaxe used for mining. | |
Not intended as a weapon, | |
but packs a powerful punch. | |
This tool, designed to crush hard rock, | |
can easily puncture weaker forms of armor. | |
0027FA60;A giant wooden club made from the | |
branches of a towering tree. | |
Designed to smash foes. Simple but | |
terribly effective against common shields. | |
00282170;A great hammer used by the nomadic Gyrm. | |
A makeshift weapon created | |
from a blacksmith's anvil. | |
As heavy as it appears. | |
Crafted rather shoddily, but each hit landed | |
is certain to inflict serious damage. | |
002896A0;Great hammer forged from the soul of | |
the Old Iron King. | |
The tip is formed of molten rock. | |
The corpse of the Old Iron King became | |
the vessel that bred Ichorous Earth. | |
The heavy rock tip is formed of cooled | |
magma, with a still-smoldering core. | |
Strong attack releases its inner power. | |
Effect: special attack (strong attack) | |
0028BDB0;The skull of some unidentified creature. | |
Swing as a great hammer to use as a weapon. | |
Possibly the skull of a dragon. | |
A rare specimen, likely too rare to | |
be swung about willy-nilly. | |
0028E4C0;A giant dragon tooth used as a great hammer. | |
As solid as a boulder, this tooth is said | |
to be taken from a dragon, but the truth | |
of this claim is unclear. | |
What is certain is that it bears some mystical | |
power, and its wielder gains resistance to | |
magic and fire. | |
Effect: resistance to magic and fire | |
00290BD0;Club of the Giants that besieged Drangleic. | |
Nothing more than a boulder bound to a | |
tree, but a very powerful, if primitive, weapon. | |
King Vendrick, in adherence to Queen | |
Nashandra's counsel, led his armies north | |
in an effort to subjugate the Giants, and | |
claim their powerful souls for his own. | |
002932E0;One of the malformed weapons developed | |
in Aldia. Swung like a great hammer. | |
Appears to be a fragment of a giant shell, | |
but its precise origins are unknown. | |
The peculiar figure known as Lord Aldia | |
attempted to uncover the secrets of life itself, | |
and viewed the Undead as a key to this mystery. | |
002959F0;Great hammer made of unknown materials. | |
Perhaps it is stone, or even wood. | |
The origins of its name are unclear. | |
Its tremendous weight suggests that it | |
was never intended for humans. | |
Perhaps it was an offering to the | |
demons that appear in legend. | |
00298100;A mace normally issued to clerics | |
of the Archdrake sect of Lindelt. | |
The land of Lindelt is governed by | |
stringent laws, and those who dare defy | |
them are punished without mercy. | |
It is often the sinful who seek piety, | |
spurred only by a selfish desire for salvation. | |
0029A810;An undated great hammer. | |
Wielded by a warrior from a time so ancient | |
that there exists no record of his endeavors. | |
Has extremely low durability. | |
Sometimes, just as a thing falls to pieces, | |
it unleashes its last flash of great power... | |
0029CF20;An extremely sturdy pitch-black great hammer. | |
Colossal warriors staunchly watch over | |
the shrine, ready to defend its resident, | |
or allow one worthy enough to be granted | |
audience. | |
0029F630;Great hammer of the Royal Aegis. | |
The power of this hammer's blessing has | |
not faded completely, despite its being | |
exposed to the dark of the Undead Crypt. | |
Unleash its latent power with a strong attack. | |
Sir Velstadt, known as the Royal Aegis, | |
gave himself to the King in both life and death. | |
Effect: special attack (strong attack) | |
002A1D40;A mace wielded by sanctum soldiers. | |
This mace was corrupted by poison | |
when Sinh, the slumbering dragon, awoke. | |
A mere mortal would be asphyxiated | |
by the poison emitted when wielding | |
this mace, but for the noxious sanctum | |
soldiers, this fact matters none. | |
002AB980;A standard spear. | |
Spears allow one to attack a foe from | |
a distance, and while holding up a shield. | |
Thrusting attacks are effective even against | |
opponents with strong defense, but they have | |
a narrow point of contact and won't effectively | |
break through a shielded defense. | |
002AE090;A spear with winged lugs. | |
Longer than standard spears, allowing for | |
attacks from further away. | |
Thrusting attacks are effective even against | |
opponents with high defense, but they have | |
a narrow point of contact and won't effectively | |
break through a shielded defense. | |
002B07A0;A spear with an extended pole. | |
Offers a very long reach, even for a spear, | |
allowing for attacks from safer distances. | |
Traditionally a weapon of regimental rather | |
than single combat due to its unwieldiness. | |
However, if you can manage to effectively | |
step around an opponent, they will hardly | |
have a chance to hit back. | |
002B2EB0;A spear with a broad blade. | |
The blade is widened and given extra weight | |
to allow for slashing. | |
The broader attacks of the partizan, however, | |
make it less effective in narrow spaces. | |
002B55C0;Spear of the castle stone soldiers. | |
Sir Velstadt could always be found at | |
the King's side, and followed him upon his exit. | |
The knights in his service waited patiently | |
for his return, until they turned to stone. | |
002B7CD0;A spear said to have been forged in Aldia. | |
Contains the power of a great flame, | |
which is unleashed in a strong attack. | |
The mysterious Lord Aldia secluded himself | |
inside a manor to conduct various experiments. | |
Those invited to the manor disappeared, | |
replaced over time with malformed beasts | |
that roamed its halls. | |
Effect: special attack (strong attack) | |
002B9058;Spear wielded by Sir Yorgh during his | |
invasion of the Sanctum City. | |
After his defeat of the Sunken King, | |
Sir Yorgh pierced Sinh, the slumbering dragon, | |
with this spear to claim its blood. | |
But Sinh immediately awoke, spewing | |
a poisonous fog that blanketed the | |
city in death, and Sir Yorgh disappeared | |
into the Eternal Sanctum. | |
002BA3E0;A silver-black spear imbued with the | |
power of dark. | |
The grave wardens vowed to ensure the | |
tranquility of those who slumber in the | |
Undead Crypt. If one dares disturb them, | |
the grave wardens make no allowance for | |
stature or riches, and will readily bury them | |
along with the others. | |
002BCAF0;A spear originating in Heide. | |
A special alloy makes it very durable. | |
The composition of the alloy of these spears | |
remains a mystery, but in Drangleic the attempt | |
to imitate it resulted in the similar bradden | |
steel. | |
002BF200;A long spear wielded by Pate. | |
This appears to be a very ordinary spear, | |
but seems to have accumulated power over | |
the course of countless battles. | |
It is not always advisable to stand out. | |
Especially if you have something to hide. | |
002C1910;A trident wielded by an old sorcerer. | |
The tip is sharpened so smoothly | |
that it suggests a degree of madness. | |
Use strong attack to perform a power- | |
channeling dance, the madness of which | |
boosts the morale of nearby allies. | |
Effect: attack boost (Two-handed strong attack) | |
002C2C98;A two-pronged spear that imitates a weapon | |
mentioned in an ancient text. | |
Gargoyles are said to guard castles and forts | |
from ill fortune, and they have appeared in many | |
forms in all the great lands throughout history. | |
Some of them are so meticulously crafted | |
that they look as if they might come to life. | |
002C3080;A ranseur forged from the soul of | |
the Old Dragonslayer. | |
The spear of the knight known as the | |
Dragonslayer was imbued with the | |
power of lightning, and shattered the | |
stone scales of dragons. | |
Strong attack unleashes its latent power. | |
Effect: lightning, special attack (strong attack) | |
002C4020;A lance originating in Heide. | |
A special alloy makes it very durable. | |
The composition of the alloy of these lances | |
remains a mystery, but in Drangleic the attempt | |
to imitate it resulted in the similar bradden | |
steel. | |
Lances are normally wielded by mounted knights, | |
and it takes considerable training to handle | |
one on the ground. | |
002C8E40;A lance originating in Heide. | |
A special alloy makes it very durable. | |
The tip of the lance has been extended. | |
The composition of the alloy of these lances | |
remains a mystery, but in Drangleic the attempt | |
to imitate it resulted in the similar bradden | |
steel. | |
Lances are normally wielded by mounted knights, | |
and it takes considerable training to handle | |
one on the ground. | |
002CB550;A lance fashioned from rare geisteel. | |
Designed for high-ranking Drangleic knights, | |
hence the decorative design. | |
Geisteel equipment is of the finest make, | |
but geisteel is so rare that very few of | |
these weapons were actually used in combat. | |
002CDC60;Lance forged from the soul of | |
the Executioner's Chariot. | |
Its cross-shaped blade causes bleeding. | |
The perverse design of this spear mirrors | |
the chariot from which it came, a merciless | |
creation that endlessly tortured the Undead. | |
002D0370;Lance wielded by the rampart golems, | |
granted life by the Ivory King. | |
The golems were charged with the | |
containment of the creatures of chaos | |
within the boundaries of the wall. | |
When the doors of Eleum Loyce were | |
flung open, the place turned frigid and lifeless, | |
but the golems remained dutifully on guard. | |
002D2A80;Weapon wielded by the iron warriors | |
that wander Brume Tower. | |
Appears to have once been an axe, | |
but in this terribly melted state it is little more | |
than a great lump that crushes its foes | |
by virtue of its sheer weight. | |
002DC6C0;A great scythe used to harvest grain. | |
Normally used as a farm tool, not a weapon. | |
It feels almost as if there were power in its | |
giant blade, perhaps drawn from the fears of | |
those hunted by this fearsome thing. | |
002DEDD0;Created by strapping a large blade to a hilt. | |
A crude makeshift weapon with low durability. | |
Primitive weapons can be more effective | |
at evoking fear than more advanced efforts. | |
Perhaps this is why the wielder chose this | |
fearsome creation. | |
002E14E0;A large sickle with a round blade. | |
The thin blade, fortified with bradden steel, | |
slices with a fine smoothness. | |
Hooks into flesh, then rips it apart | |
to cause bleeding. | |
002E6300;A sickle with a crescent-shaped blade. | |
This sickle, enchanted by magic, | |
is not intended as a weapon, | |
but rather a ceremonial instrument. | |
002E8A10;The scythe used by Titchy Gren, and | |
by believers in Nahr Alma, god of blood. | |
Normally used only in ceremonies. | |
Imbued with the power of dark. | |
This is no place for talk of such things, however. | |
002EB120;Scythe forged from the soul of | |
the Covetous Demon. | |
The curved spine of the Covetous Demon is | |
as hard as rock, and rather than slicing | |
through flesh, this weapon seems to grind it | |
apart. | |
That thing that ended up as a monstrous fiend, | |
what was it to begin with, and why did it never | |
leave the queen? Perhaps it was entranced | |
by some perversion of love. | |
002ED830;A scythe born from the soul of Nashandra. | |
The old one of the Abyss was reborn in death, | |
split into miniscule fragments, and spread | |
across the land. After regaining their shapes, | |
they crawled forth, yearning for strong souls, | |
in search of greater power. | |
0030D400;A halberd characterized by a sharp beaked spike. | |
This weapon is swung down upon foes like | |
a pickaxe, utilizing its own weight in a powerful | |
attack. Can break through a shielded guard | |
and deal damage. | |
Effect: shield piercing (strong attack) | |
0030FB10;A scythe fitted with a large custom blade. | |
Has an extended slashing reach when | |
swung broadly, but beware, these | |
attacks make the wielder very vulnerable. | |
00312220;Halberds are combinations of axes and spears | |
with unique bladed tips. | |
Can be used in spear-like thrust attacks, | |
or in axe-like sweeping attacks. | |
The halberd challenges a warrior's skills, | |
but can be a very effective weapon when | |
its two functions are applied properly. | |
00317040;A halberd with a helix-shaped handle, headed | |
with a double blade. A complex design, | |
some would say excessively so, that hides | |
a spear within its handle. | |
Although its precise origins are unclear, | |
its construction appears to utilize | |
techniques from the lost land of Olaphis. | |
00319750;A spear that was embedded in a stone statue. | |
According to an old local legend, a great spear | |
was used to defeat Santier, the walking statue. | |
Perhaps this is that very spear... | |
But it will be difficult to utilize such a thing | |
in the manner of a spear. Your only choice is | |
to swing it around, and smite foes about the head. | |
00319B38;A spear that was embedded in a stone statue. | |
According to an old local legend, a great spear | |
was used to defeat Santier, the walking statue. | |
Perhaps this is that very spear... | |
But it will be difficult to utilize such a thing | |
in the manner of a spear. Your only choice is | |
to swing it around, and smite foes about the | |
head. | |
0031E570;Halberd of the Primal Knights | |
that defend Drangleic castle. | |
The brutish and mighty Primal Knights | |
wield this halberd like a feather-light twig, | |
but to the ordinary warrior it is a chore | |
to even hold up, owing to its great weight. | |
Terrible experiments were said to have | |
taken place in a hidden manor in Drangleic. | |
The mastermind presiding over the | |
deeds was thought to be Lord Aldia. | |
00320C80;Halberd of Targray, Knight of the Blue. | |
A fitting weapon for a shepherd of lost souls. | |
Those who put faith in an absolute good | |
also believe in the existence of true | |
evil. But to others, the distinction between | |
the two can be quite unclear. | |
00323390;Halberd of the Dragonriders, | |
King Vendrick's royal guard. | |
A highly versatile weapon that can slash, | |
sweep, and thrust when wielded nimbly, | |
and is also imbued with magic. | |
Demands great skill of its wielder, and thus | |
served to test the worthiness of those | |
who aspired to join the Dragonriders. | |
00325AA0;Halberd wielded by knights who served | |
a lord of light in a long-forgotten age. | |
Even after their flesh was charred by | |
flame, they remained as strong as ever, | |
and stood watch, challenging visitors to | |
their land. | |
003281B0;Replica of the halberd of the loyal knight Syan. | |
A meticulously-crafted, distinguished weapon. | |
Sir Syan was widely known as the kingdom's | |
most loyal knight, and when the Giants invaded, | |
he volunteered to lead the advance party, | |
but was slaughtered most dishonorably. | |
The King commissioned replicas of Syan's | |
accoutrements and bestowed them to | |
promising knights, but not long after they | |
donned the armor did they go thoroughly mad. | |
0032A8C0;Halberd forged from the soul of a Skeleton Lord. | |
Imbued with the power of dark. | |
The unsettling skull carved into this halberd | |
recalls the final moments of the Skeleton Lord | |
from whom it was created. | |
0032CFD0;An undated halberd. | |
Wielded by a warrior from a time so ancient | |
that there exists no record of his endeavors. | |
Has extremely low durability. | |
Sometimes, just as a thing falls to pieces, | |
it unleashes its last flash of great power... | |
0032F6E0;An undated pike. | |
Wielded by a warrior from a time so ancient | |
that there exists no record of his endeavors. | |
Has extremely low durability. | |
Sometimes, just as a thing falls to pieces, | |
it unleashes its last flash of great power... | |
00331DF0;An extremely sturdy pitch-black war hammer. | |
Colossal warriors staunchly watch over | |
the shrine, ready to defend its resident, | |
or allow one worthy enough to be granted | |
audience. | |
00336C10;An armament forged from the soul of | |
Elana, child of Dark. | |
Use strong attack to unleash its latent power. | |
When the Abyss dissipated, the things | |
that called it home were fragmented | |
and scattered across the realm. | |
Eventually these pieces regained form, | |
in ways that hinted at humanity's true nature. | |
00340850;A weapon that attaches to the hands. | |
The wearer attacks in a scratching motion | |
with these three-pronged claws. | |
Claws inflict deep wounds and | |
cause bleeding. | |
00342F60;One of the malformed weapons developed | |
in Aldia. Appears to be a crustacean pincer, | |
but its precise origins are unclear. | |
Use strong attack to inflict damage even upon | |
foes with raised shields. | |
The peculiar figure known as Lord Aldia | |
attempted to uncover the secrets of life itself, | |
and viewed the Undead as a key to this mystery. | |
Effect: shield piercing (strong attack) | |
00345670;Claws used by the manikins of Harvest Valley. | |
The peculiar art of puppetry | |
is a vestige of the two lost lands. | |
The Queen, entranced by poison, | |
used it to beckon unknowing souls | |
to the defiled valley. | |
00347D80;A hook that covers the hand. | |
Clearly not intended as a weapon, | |
but certainly sharp enough to | |
shred an enemy's skin. | |
003567E0;Weapon used to strike with one's fists. | |
The thick leather covering bears iron studs, | |
and protects the hands while augmenting | |
their striking power. | |
Attacks with the fists are solely dependent on | |
one's strength. With this weapon, any encounter | |
becomes a brawl. | |
00358EF0;Claws used by those who lurk in the shadows. | |
A sharp blade is attached to each of the fingers. | |
Those who abandoned the knight's code | |
stooped to all manner of unspeakable deeds, | |
all for a bit of coin. | |
0035DD10;Bone that is bound to the fist. | |
Used to enhance hand-to-hand combat. | |
Salvaged from a malformed creature. | |
Enables one to fight with inhuman strength, | |
as if the very spirit of the bone's malicious | |
owner has taken control. | |
0036EE80;A leather whip. | |
Not normally used on the battlefield. | |
Very effective against bare flesh, but not | |
against enemies with armor or like protection. | |
00371590;A whip covered in spikes. | |
Shreds skin and causes bleeding. | |
Very effective against bare flesh, but not | |
against enemies with armor or like protection. | |
00373CA0;A blood-stained whip. | |
A tool made for a purpose forbidden by the gods. | |
Its effect is augmented by its pointed tip, | |
but still only marginally effective against | |
protective covering such as hard armor. | |
003763B0;A whip born from the soul of | |
the Demon of Song. | |
Covered with strange spots that | |
betray its poisonous effects. | |
The Demon's sonorous voice, in stark | |
contrast to its hideous form, is surely | |
intended to lure people close so that | |
it may devour them. | |
0037D8E0;A leather whip that has seen plenty of use. | |
It appears no different than an ordinary whip, | |
but is charmed by an ancient blessing | |
that boosts damage inflicted on Hollows. | |
The blessing is likely the work of a cleric, | |
but whether the spell is good or evil is unclear. | |
Effect: attack boost against Hollows | |
0039FBC0;The first staff of most sorcerers. | |
A catalyst for sorceries and hexes. | |
To use sorceries, attune a sorcery | |
at a bonfire and equip a staff. | |
The strength of most sorceries is | |
affected by the caster's intelligence. | |
003A22D0;Staff held by a priestess of Amana. | |
A ritual staff that was not intended for | |
use in battle, but nevertheless it functions | |
as a catalyst for sorceries and hexes. | |
The Demon was contained within the | |
shrine by sacred rituals, but over time the | |
tradition was lost, and the Demon set free. | |
It gained knowledge, and learned to lure | |
humans into its lair using song. | |
Effect: spell damage modifier while human | |
003A49E0;Branch of a forest-wandering witchtree. | |
A catalyst for sorceries and hexes. | |
Now it is used as a weapon, but this was | |
originally a part of a witchtree. | |
003A70F0;Staff used by hollowed Drangleic sorcerers. | |
A catalyst for sorceries and hexes. | |
The lizard affixed to its tip is a simple charm, | |
and has no bearing on the staff's powers. | |
003ABF10;Staff of Olenford the sorcerer. | |
A catalyst for sorceries and hexes. | |
Olenford, revered as the father of sorcery | |
in Melfia, sought knowledge that surpassed | |
mankind's ken, and so ventured into the | |
Undead Crypt, and did away with his humanity. | |
Some hold the theory that Melfian sorceries | |
and pyromancies originated within the | |
boundaries of Drangleic, in ages past. | |
003AE620;Staff of members of | |
the Archdrake sect of Lindelt. | |
A catalyst for sorceries and hexes. | |
In Lindelt, known for its clerics | |
and their miracles, sorcery is | |
believed to be a profane practice. | |
But as with anything, such beliefs | |
are part faith and part front, | |
and this staff was born of that hypocrisy. | |
003B0D30;Staff used by hollowed Drangleic sorcerers. | |
A catalyst for sorceries and hexes. | |
The bat affixed to its tip is a simple charm. | |
It has no bearing on the staff's powers, | |
but the germs on the cadaver poison | |
foes upon contact in strike attacks. | |
003B3440;Staff crafted with animal bones. | |
A catalyst for sorceries and hexes. | |
Properly trained sorcerers receive | |
their first staff from their master after | |
reaching a certain level of accomplishment. | |
Those without proper training must | |
devise something of their own making. | |
003B5B50;Staff of the lost land of Olaphis. | |
Sorcery-dedicated catalyst. | |
Cannot be used to cast hexes. | |
The crystal at the tip of the staff | |
greatly augments spell strength. | |
Already a finely-crafted staff, | |
made even more effective by its crystal, | |
the brilliance of which has been polished | |
over time with powerful magic. | |
003B8260;A staff said to have been forged in Aldia. | |
A catalyst for sorceries and hexes. | |
Particularly powerful for casting hexes. | |
The mysterious Lord Aldia secluded himself | |
inside a manor to conduct various experiments. | |
Those invited to the manor disappeared, | |
replaced over time with malformed beasts | |
that roamed its halls. | |
003BA970;Spontoon used by warriors on pilgrimage. | |
Rather worn from the long journey | |
it has doubtless seen. | |
A spear which also doubles as | |
a catalyst for sorceries, making it an | |
ideal choice for light-footed pilgrims. | |
Effect: use sorcery (strong attack) | |
003BF790;Staff of Azal, sage of Forossa. | |
Rather roughly crafted, but | |
imbued with the magic of Azal. | |
Greatly intensifies spells, but also | |
drastically reduces spell usages. | |
This staff, unfit for the inexperienced, | |
is evidence of sage Azal's prowess. | |
003C1EA0;Staff wielded by the retainers | |
in the cathedral city. | |
Long ago, the retainers attended to | |
the priestesses, but with them gone, | |
the retainers were left to wander | |
frigid Eleum Loyce without purpose. | |
003D3010;Most clerics receive this as their first | |
sacred chime. A catalyst for miracles and hexes. | |
To use miracles, equip a sacred chime | |
and attune a miracle at a bonfire. | |
The strength of most miracles is | |
affected by the caster's faith. | |
003D5720;Witchtree bellvine that sprouts amongst old | |
growth. A catalyst for miracles and hexes. | |
Clerics who were ostracized devised this | |
as an alternative catalyst for casting miracles. | |
Most clerics who are stripped of their status | |
are good-for-nothings, but among them are | |
powerful spell casters who represented | |
real threats to the establishment. | |
Although not a proper catalyst, | |
the bellvine is quite powerful. | |
003D7E30;Sacred chime granted to high-ranking clerics. | |
A catalyst for miracles and hexes. | |
Drangleic was the home of many clerics, | |
but King Vendrick held a lukewarm opinion of | |
their powers, and kept them only as attendants | |
to ceremony. In this sense, Drangleic was | |
not the place for a cleric with any ambition. | |
003DA540;A sacred chime shaped as a dragon. | |
A catalyst for miracles and hexes. | |
This chime sat long in the Dark Chasm, | |
but still one senses a sublime purity. | |
Only those with the deepest faith can | |
wield this chime, but they will be rewarded | |
with greatly amplified spells. | |
003DCC50;Sacred chime created from the soul of | |
Nashandra. | |
The old one of the Abyss was reborn in death, | |
split into miniscule fragments, and spread | |
across the land. | |
After taking their shapes, they courted monarchs | |
of considerable power, which they desired | |
to make their own. | |
003DF360;Sacred chime used by members of the | |
Archdrake Sect of Lindelt. | |
A catalyst for miracles and hexes. | |
The land of Lindelt is governed by | |
stringent laws, and those who dare defy | |
them are punished without mercy. | |
It is often the sinful who seek piety, | |
spurred only by a selfish desire for salvation. | |
003E4180;Sacred chime of Licia of Lindelt. | |
A catalyst for miracles and hexes. | |
In any town there will be a few folk with | |
unusual urges. They either endeavor to resist | |
these urges, or act upon them out of the view | |
of others. The world is not so welcoming they | |
may bare their souls true. | |
003E6890;Sacred chime blessed by Caitha, goddess of tears. | |
Hex-dedicated catalyst. | |
Cannot be used to cast miracles. | |
Caitha, the goddess of tears, is known as a | |
compassionate being that is with us in | |
times of tragedy, but some believe that she | |
is a demoness that guides us toward misfortune. | |
003E8FA0;Sacred chime commonly used | |
by clerics of Lindelt. | |
A catalyst for miracles and hexes. | |
A sacred chime serves to conduct the | |
power of miracles, but in the past, something | |
entirely different served the same purpose. | |
003EB6B0;A rare sacred chime of unknown origin. | |
Can be used as a shield. | |
This chime, likely brought here by a visiting saint, | |
slightly augments the effects of miracles. | |
Use strong attack to emit miracles and hexes. | |
Effect: use miracles and hexes (strong attack) | |
003EDDC0;Sacred chime forged from | |
the soul of Nadalia, Bride of Ash. | |
Nothing appears sacred about the frightful | |
design of this chime, but it does have the | |
benefit of raising one's faith. | |
The oozing, frozen iron forming the bell | |
seems to anticipate a scream. | |
003F52F0;Staff used by Leydia witches. | |
Imbued with a special magic, making it | |
a catalyst for sorceries, miracles, and hexes. | |
Leydia apostles are adept at magic, and wielded | |
unique weapons, but were deemed | |
blasphemous and slaughtered. | |
Effect: use sorceries, miracles, and hexes | |
00401640;The type of small bow used by hunters in | |
training. Equip arrows to use. | |
Equip up to two types of arrows to give | |
yourself immediate options in battle. | |
Use arrows to hit enemies from afar to gain | |
the upper hand by drawing first blood. | |
00403D50;A standard bow used by hunters. | |
Equip arrows to use. | |
Equip up to two types of arrows to give | |
yourself immediate options in battle. | |
Use arrows to hit enemies from afar to gain | |
the upper hand by drawing first blood. | |
00406460;A bow crafted from various materials. | |
Inflicts more damage than ordinary bows, | |
but has a shorter range, making it unfit | |
for sniping. | |
00408B70;A bow built for sea-faring marine warriors. | |
Has an extended range for hunting down | |
sea monsters from afar. | |
A great sea lies to the north of Drangleic, | |
and beyond that is an unexplored continent | |
that is home to things inhuman. | |
0040B280;Bow wielded by the Dragonriders, | |
King Vendrick's royal guard. | |
Merely drawing this bow requires inhuman | |
strength, but each shot has deadly potential. | |
Demands great skill of its wielder, and thus | |
served to test the worthiness of those | |
who aspired to join the Dragonriders. | |
004127B0;Wooden bow used by bell keepers. | |
Very light, and requiring hardly any strength. | |
The bells symbolize forbidden love; | |
the bell keepers, their faithful guardians, | |
ever-ready to annihilate trespassers. | |
They will stand watch, for ever and ever, | |
these determined, if ill-fated, marionettes. | |
00414EC0;A bow created from the soul of Nashandra. | |
The old one of the Abyss was reborn in death, | |
split into miniscule fragments, and spread | |
across the land. | |
Light and Dark are two sides of the same coin, | |
much like the soul and the curse. The beings | |
who presented themselves to those in search | |
of kinghood were drawn to their awesome strength. | |
004175D0;A black bow designed for long distances. | |
Difficult to handle at first, and requiring | |
some amount of practice to master. | |
The hunting goddess Evlana was no goddess | |
at all, but rather a brave and highly skilled | |
bow huntress. Long after her demise, | |
the passing of lore transformed her into a deity. | |
00432380;Unique bow equipped by Alonne Knights. | |
This very powerful bow uses greatarrows, | |
but each draw of the string requires a great | |
deal of time, leaving the shooter vulnerable. | |
In the heyday of his land, the Old Iron King | |
fancied entertaining dubious and eccentric | |
guests from faraway lands. | |
Most of them were charlatans, but among | |
the riff-raff was an unusual knight from | |
the far east. He trained the Iron King's men | |
in the sword, in obeisance to his new lord. | |
004371A0;A greatbow said to be used to down | |
ancient dragons flying high above the clouds. | |
Extremely large for a mere bow, and more | |
destructive than any ranged weapon imaginable. | |
Shooting this bow first requires the grounding | |
of its stabilizing anchor, which takes time and | |
leaves the shooter vulnerable. Also requires | |
greatarrows. | |
004398B0;Greatbow wielded by possessed armor. | |
Crafted with multiple layers of iron, | |
resulting in almost excessive sturdiness. | |
These suits of armor were once decorations, | |
until the black fog ruling the tower seized | |
control of them. | |
0043BFC0;A greatbow made of animal bone. | |
The fine craftsmanship suggests that | |
it originates in Lanafir. | |
The unusual design appears to have | |
ceremonial implications, but may simply | |
be intended to intimidate foes. | |
004630C0;A standard crossbow. | |
Equip bolts to use. Unlike bows, | |
a crossbow can be held in one hand. | |
Equip up to two types of bolts to give | |
yourself immediate options in battle. | |
004657D0;A large crossbow that deals heavy damage. | |
Equip bolts to use. Unlike bows, | |
a crossbow can be held in one hand. | |
Equip up to two types of bolts to give | |
yourself immediate options in battle. | |
0046A5F0;Crossbow created from the soul | |
of the Executioner's Chariot. | |
Iron plate serves as a shield while firing. | |
The merciless chariot inflicted agony upon | |
others with utter impunity, and the crossbow | |
created from its soul strives to protect | |
from possible retribution. | |
Effect: guard while firing | |
00471B20;An extremely rare rapid-firing crossbow. | |
Fire three successive bolts. Inflict heavy | |
damage by making all three shots count. | |
Fiorenza, the richest merchant in all of Volgen, | |
recreated this lost weapon after reading of it | |
in an old book. | |
00474230;Crossbow wielded by sanctum knights. | |
Strong attack fires dark bolts. | |
These guardian knights were sentenced to eternal | |
stewardship of the Sanctum in a clandestine ritual | |
carried out in the great depths, but today the | |
sanctum receives nary a visitor. | |
00476940;Repeating crossbow wielded by sanctum knights. | |
Strong attack fires dark bolts. | |
These guardian knights were sentenced to eternal | |
stewardship of the Sanctum in a clandestine ritual | |
carried out in the great depths, but today the | |
sanctum receives nary a visitor. | |
004C4B40;A curved greatsword said to have been | |
brought to this land by a foreign warrior. | |
Hold with both hands to make parrying possible. | |
The exquisitely crafted wide blade makes deadly | |
use of both its weight and smooth slicing action. | |
A tough training regimen is required to master | |
this sword. | |
004C7250;A curved greatsword forged from | |
the soul of the Flexile Sentry. | |
There is something unsettling, and at the | |
same time beautiful, about its long curved blade. | |
The sentry crammed inmates of the | |
overflowing Bastille onto a rickety ship, | |
and cast them out to the open sea. | |
The majority of them drowned or starved, | |
but a few hardy survivors made land | |
to the south, and imparted their knowledge | |
of sorcery to the people there. | |
004CE780;A curved greatsword forged from | |
the soul of the Ancient Dragon. | |
In the Age of Ancients, the world was unformed, | |
shrouded by fog. A land of grey crags, archtrees, | |
and everlasting dragons. | |
Effect: special attack (strong attack) | |
004D0E90;A great curved sword with an ominous blade. | |
One of the forbidden weapons sealed away | |
by the Ivory King. | |
Formed by rock, tree, and the remnants | |
of a most peculiar soul. | |
It is said that the farther its wielder travels, | |
the deadlier the blade becomes. | |
004F5880;A straight sword with a very long blade. | |
One of few ultra greatswords. | |
As the name suggests, the Zweihander is held | |
with two hands, but its weight is such that even | |
wielding it in this manner requires strength | |
worthy of the blade. | |
004F7F90;A straight sword with a very long blade. | |
One of few ultra greatswords. | |
No human was intended to wield a sword | |
of this weight or destructiveness. | |
Only a few famed warriors have ever | |
wielded this great blade, for it challenges | |
the very limits of human ability. | |
004FA6A0;An ultra greatsword forged from | |
the soul of the Smelter Demon. | |
Its blade bears the strength of terrible flames, | |
a latent power unleashed by a strong attack. | |
The earth spouted fire, and a beast arose from | |
the flames. The short-sighted king was incinerated | |
by the creature in one swing, and his castle | |
devoured in a sea of flames. | |
Effect: special attack (strong attack) | |
004FBA28;Ultra greatsword crafted from the soul | |
of the Smelter Demon. | |
Its blade is imbued with a great flame. | |
Use strong attack to unleash its latent power. | |
When the old king acquired the power to grant life | |
to heaps of iron, he molded a great array of | |
metallic automatons. The iron monstrosity itself | |
was perhaps one of the king's puppets. | |
Effect: special attack (strong attack) | |
004FCDB0;A sword decorated with drake wings. | |
Use strong attack to unleash its latent power. | |
The blade of this sword is split into two, | |
and is best swung in smashing motions | |
rather than slices. | |
Drakes are likely descendants of the ancient | |
dragons, and although their strength pales in | |
comparison to what is described in legend, | |
to mere humans they are still mighty beasts. | |
Effect: special attack (strong attack) | |
004FF4C0;An ultra greatsword forged from the soul | |
of King Vendrick. | |
Inflicts heavy damage on enemy armor. | |
Only the King knows whether the depiction | |
of the Queen is a resentful mockery, | |
or an affectionate exaltation. | |
00501BD0;Ultra greatsword forged from | |
the soul of the fume knight. | |
The exile swordsman Raime had the | |
ability to expunge the black fog, | |
but chose instead to live alongside it, | |
in the company of the child of Dark | |
that haunts his sword. | |
00502F58;Ultra greatsword of the Ivory King of Eleum Loyce. | |
Wield with both hands to realize its full strength. | |
It is said that the Ivory King was once | |
the highest ranking knight in his home | |
of Forossa, famed for its god of war. | |
After taking his crown, they say he was the | |
first to swing his sword in times of need, | |
be it for his homeland or his people. | |
005069F0;Ultra greatsword of the Pursuer. | |
Known as the mightiest of the straight | |
swords, it demands great strength | |
and dexterity of its wielder. | |
The Pursuer hunts down those branded by | |
the curse, as if each Undead soul that he | |
claims will atone one of his sins. | |
00507D78;An extremely sturdy pitch-black greatsword. | |
Colossal warriors staunchly watch over | |
the shrine, ready to defend its resident, | |
or allow one worthy enough to be granted | |
audience. | |
00509100;Ultra greatsword symbolizing guardianship | |
over the Undead Crypt. The sword has never | |
seen the light of day, and is steeped in dark. | |
0050A488;An undated ultra greatsword. | |
Wielded by a warrior from a time so ancient | |
that there exists no record of his endeavors. | |
Has extremely low durability. | |
Sometimes, just as a thing falls to pieces, | |
it unleashes its last flash of great power... | |
0050B810;Ultra greatsword wielded by knights who | |
served a lord of light in a long-forgotten age. | |
Even after their flesh was charred by | |
flame, they remained as strong as ever, | |
and stood watch, challenging visitors to | |
their land. | |
0050CB98;An ultra greatsword forged from the soul | |
of the Lost Sinner. | |
Its blade saps the life of its wielder. | |
The true nature of this sword is unknown, | |
even to the Lost Sinner herself. | |
Those who choose this sword will share | |
the burden of the Lost Sinner's misdeeds. | |
Effect: attacks damage wielder | |
00510630;Twinblade of the castle stone soldiers. | |
Sir Velstadt could always be found at the | |
King's side, and followed him when he fled. | |
The knights in his service waited patiently | |
for his return, but turned to stone before he did. | |
00515450;Twinblade of the Dragonriders, | |
King Vendrick's royal guard. | |
Twinblades are wielded with an unusual | |
technique. This one strikes hard, but is very | |
heavy. | |
Demands great skill of its wielder, and thus | |
served to test the worthiness of those | |
who aspired to join the Dragonriders. | |
00517B60;A twinblade fashioned from rare geisteel. | |
Designed for high-ranking Drangleic knights, | |
hence the decorative design. | |
Geisteel equipment is of the finest make, | |
but geisteel is so rare that very few of | |
these weapons were actually used in combat. | |
0051A270;A twinblade with heavy blades on each end. | |
More suited to smashing foes than slashing them. | |
Requires a great deal of muscle to wield artfully. | |
The twinblade closely imitates the design of | |
a foreign-made weapon that has blades affixed | |
to both ends of its hilt. | |
0051C980;A twinblade imported from a foreign land. | |
The razor-sharp blades cause bleeding, | |
but as a result, are easily worn and dulled. | |
When wielded by a master, this dual-tipped | |
blade is an unparalleled weapon that hardly | |
allows a foe the opportunity to retaliate. | |
0051F090;A twinblade originating in Melfia. | |
Doubles as a catalyst for sorcery. | |
A rare weapon used by very few warriors, | |
owing to its dependence on honed skills | |
with both staff and sword. | |
Effect: use sorcery (strong attack) | |
005265C0;A flame catalyst used by pyromancers. | |
Pyromancers rouse this flame to produce | |
various fire arts. | |
Equip pyromancy flame to produce pyromancy. | |
Attune pyromancies at a bonfire. | |
The strength of a pyromancy depends on the | |
strength of one's pyromancy flame, which can | |
be improved through reinforcement. | |
00528CD0;A flame catalyst used by pyromancers. | |
Pyromancers rouse this flame to produce | |
various fire arts. | |
The flame rewards those with a thirst for power. | |
The more Hollowed one is, the stronger its effect. | |
Effect: Spell power scales with Hollowing | |
0053EC60;A dagger affixed with a black crystal. | |
Found deep inside the Gutter, in the Black Gulch. | |
Heavier than a standard dagger, but with a | |
fine crystal that gives it a smoother slice. | |
Some of the more determined souls exiled | |
to the Gutter sought to scale the walls of the | |
forsaken place and walk the earth once again, | |
but failed, and wasted away mired in misery and | |
resentment. | |
00541370;A straight sword affixed with yellow quartz. | |
This longsword was found in the Iron Keep. | |
Breaks easily due to corrosion, but is light | |
and still inflicts very significant damage. | |
In the Old Iron King's great iron keep | |
was a vast collection of weapons, erected | |
as a display of strength to the world. | |
But they were lost when the king's conceit | |
doomed the castle to sink into a lake of fire. | |
00543A80;An axe with an unusual design. | |
Found in the Undead Purgatory. | |
The chains and spikes wrapped around the | |
axe cause bleeding, but weaken the axe's | |
effectiveness when slashing. | |
Accessories that are added to a weapon | |
for the sole purpose of tormenting foes | |
can often detract from the weapon's | |
natural effectiveness. | |
00546190;A pole with lumps attached to it. | |
Found in the manor in Aldia. | |
Heavier than a standard mace, but with more | |
effective striking owing to its hard lumps. | |
In the far eastern outskirts of Drangleic lies an | |
old manor that is now long forgotten. | |
As it should be, for the things that lurk there | |
are better left unknown. | |
005488A0;A staff enwreathed in a matte blackness. | |
Found in the heart of the Dark Chasm. | |
A catalyst for sorceries and hexes. | |
No one knows what lies beyond the | |
dark passages found across Drangleic, | |
but perhaps they are better left undisturbed. | |
00557300;Standard straight sword. | |
This straight sword is sufficient in most | |
respects, and effective in most situations if | |
wielded properly. Those who aspire to master the | |
sword are certain to wield this at some point | |
during their journey. | |
00559A10;A curved greatsword said to have been | |
brought to this land by a foreign warrior. | |
Hold with both hands to make parrying possible. | |
The exquisitely crafted wide blade makes deadly | |
use of both its weight and smooth slicing action. | |
A tough training regimen is required to master | |
this sword. | |
0055C120;Blacksteel katana wielded by Alonne Knights. | |
One of the sturdiest types of katana, | |
preferred by masters of the quick-draw. | |
In the heyday of his land, the Old Iron King | |
fancied entertaining dubious and eccentric | |
guests from faraway lands. Most of them were | |
charlatans, but amongst the riff-raff were | |
true masters of authentic and refined arts. | |
0055E830;A standard thrusting sword. | |
Thrusting swords are light swords with fine tips | |
that can be used while holding up a shield, | |
and are effective for parrying. | |
Use quick thrusts to damage hard-skinned foes. | |
Also effective when fighting in narrow spaces. | |
00560F40;A greataxe wielded with both hands. | |
This greataxe, crafted with a gigantic, weighty | |
blade, is designed to inflict heavy damage, | |
and requires inhuman strength to handle. | |
Each swing of the greataxe requires the full | |
force of the body, leaving the wielder wide open. | |
Mastering this weapon will require the | |
most thorough training of both body and mind. | |
00563650;A giant wooden club made from the | |
branches of a towering tree. | |
Designed to smash foes. Simple but | |
terribly effective against common shields. | |
00565D60;Weapon used to strike with one's fists. | |
The thick leather covering bears iron studs, | |
and protects the hands while augmenting | |
their striking power. | |
Attacks with the fists are solely dependent on | |
one's strength. With this weapon, any encounter | |
becomes a brawl. | |
005D1420;Binoculars are used to peer at distant sights. | |
Equip in place of a weapon to use. | |
A rare tool crafted in Volgen. | |
These won't help you in battle, but with a | |
little creativity, can be put to good use. | |
00A7D8C0;A traditional small metal shield. | |
Small shields are very light and easy to use, | |
but have low stability when attacked. | |
The center of a buckler is convex, | |
designed to brush attacks aside, | |
making parrying easier. | |
00A7EC48;Small shield of Benhart of Jugo. | |
This parma, emblazoned with a family crest | |
of some sort, has clearly been around for | |
several generations, but has no special value. | |
00A7FFD0;Small, leather-covered shield. | |
A particularly traditional type of small shield. | |
Small shields are very light and easy to use, | |
but not very stable when attacked. | |
00A826E0;A small shield made of iron. | |
The unusual design suggests a foreign origin. | |
Lightweight despite its iron construction, | |
and sturdy despite its small size, but not | |
sufficient to protect one from real danger. | |
00A84DF0;A small shield used by Drangleic foot soldiers. | |
A clearly makeshift shield that does not offer | |
significant defense. The only advantage of this | |
shield is that it makes parrying easier. | |
00A87500;Small metal shield with protrusions. | |
Small shields are very light and easy to use, | |
but are not very stable when attacked. | |
The protrusions on the center of the shield | |
are designed to brush attacks aside and | |
make parrying easier. | |
00A89C10;Small shield used by Volgen Falconers. | |
Appears like a glistening gold falcon from afar. | |
Domestic Volgen soldiers are infamously timid, | |
so it is no wonder that this fierce band of | |
mercenary falconers was hired to compensate. | |
The falconers are rumored to be untrusting of | |
others, and demanding of prompt, full payment. | |
But no wonder; they deliver much more than | |
they are paid, and are well aware of it. | |
00A8EA30;A shield used by the | |
manikins of Harvest Valley. | |
The peculiar art of puppetry | |
is a vestige of the two lost lands. | |
The Queen, entranced by poison, | |
used it to beckon unknowing souls | |
to the defiled valley. | |
00A91140;A small shield fashioned from rare geisteel. | |
A masterpiece of the great blacksmith Llewellyn | |
that he brought along as a gift when he | |
left Mirrah for Drangleic. | |
00A93C38;A standard wooden parma. | |
The fancy name and nifty paint are | |
surely a merchant's efforts to make | |
this very ordinary shield more attractive. | |
00A98670;A parma used by clerics on pilgrimage. | |
Enchanted with a somewhat fragile blessing that | |
allows spells to be deflected by parrying. | |
Unfortunately, the shield provides very little | |
physical defense, and is more of a lucky charm | |
than a proper shield. | |
00A9AD80;A small shield used by clerics on pilgrimage. | |
Enchanted with a somewhat fragile blessing that | |
allows spells to be deflected by parrying. | |
Specially-crafted to provide extra durability | |
and some level of physical defense. | |
00A9D490;Small shield used by Leydia apostles. | |
Imbued with a special magic that allows | |
spells to be deflected by parrying. | |
The Leydia apostles were inhabitants of the | |
Undead Crypt, but failed to treat death | |
with the proper respect. As punishment, | |
they were denied peaceful deaths. | |
00A9FBA0;Small shield used by Aldian warlocks. | |
Reinforced by a covert ritual that granted | |
the shield the power of flame. | |
Can deflect spells by parrying. | |
The peculiar figure known as Lord Aldia | |
kept Giants in his manor, and attempted | |
to recreate a dragon, but after some time, | |
was not heard from again. | |
00AA22B0;A shield with a curious design. | |
One of the treasures of the Sunken King. | |
A mixture of mystical tree branch | |
and sacred chime iron allows this shield | |
to serve as a catalyst for miracles | |
and sorceries. | |
Most of the miracles and sorceries | |
created in the Sanctum City were lost, | |
but the quality of their armor and shields | |
suggests highly advanced craftsmanship. | |
00AA49C0;Small Varangian shield engraved with a strange | |
pattern. | |
A former king launched a campaign to | |
capture these terrors of the high seas, | |
but rather than imprison them, forced | |
them into hard labor at No-man's Wharf. | |
00AAAB68;Small shield used by the Throne Watcher. | |
Made from an old sacred chime. | |
The Watcher has stood by the throne for ages. | |
Will his wishes be fulfilled? | |
00AAE600;A leather-covered shield. | |
Preferred by hunters. | |
Inferior to metal shields in terms of | |
stability and physical damage reduction, | |
but easy to use and weighing so little | |
that it hardly requires any strength to bear. | |
00AB0D10;Wooden shield used from ancient times. | |
Inferior to metal shields in terms of | |
stability and physical damage reduction, | |
but easy to use and weighing so little | |
that it hardly requires any strength to bear. | |
00AB3420;Medium-sized metal shield. | |
A commonly-used, standard shield. | |
Has a pointed top designed for ease | |
of use while on horseback. | |
00AB5B30;Captain Drummond's shield. | |
Even with its embossing terribly worn, | |
this shield exudes pride and authority. | |
An heirloom passed from grandfather to father, | |
and then from father to son. Drummond, | |
and those before him, held this shield when | |
facing those who would threaten their great land. | |
00AB8240;Shield used by the Lion Clan warriors. | |
Made of wood, but reinforced with metal. | |
Light yet sturdy. | |
The design on the shield appears to have some | |
religious significance, but we will never know | |
what sort of gods these warriors answer to. | |
00ABA950;Shield of the Archdrake sect of Lindelt. | |
The dragon was engraved for ritual purposes, | |
but the shield itself is highly functional. | |
The secrets of Lindelt rituals are protected | |
by the Archdrake sect, and only a select few | |
are given access to their canon of knowledge, | |
which includes the truthful origins of the | |
Archdrake sect itself. | |
00ABD060;Shield of Vendrick, King of Drangleic. | |
One fragment of Dark, having taken human shape, | |
became obsessed with the King's soul. | |
Impelled by its own cravings, it sought souls, | |
and strove to make the strength of the Giants | |
its own. | |
00ABF770;Shield issued to the proud knights | |
of Mirrah's official order. | |
In Mirrah, a land perennially beset by unrest, | |
this shield was a symbol of the great knights' | |
strength and willingness to give their lives for | |
their country. | |
00AC1E80;An undated ancient shield. | |
Wielded by a warrior from a time so ancient | |
that there exists no record of his endeavors. | |
Has extremely low durability. | |
Sometimes, just as a thing falls to pieces, | |
it unleashes its last flash of great power... | |
00AC4590;Shield of the Knights of Loyce. | |
Gradually restores HP while equipped. | |
The Knights of Loyce were commanded | |
to strike down each malformed terror that | |
arose from Chaos, and they would not | |
hesitate even if it were their own king. | |
00AC5918;Charred shield of the Knights of Loyce, | |
burned black by flame. | |
Gradually restores HP while equipped. | |
These Knights of Loyce lacked all sense of self, | |
and were driven only by the urge to expunge | |
any who might disturb the flame, even | |
former compatriots. | |
00AC6CA0;A shield with a blue relief of a spirit tree. | |
A rather well-built shield decorated by | |
the spirit tree that appears in the allegory | |
of Quella, god of dream. | |
Has a faint residue of magic, | |
and can deflect spells by parrying. | |
00AC93B0;A blue shield with a gold relief of wings. | |
Likely a symbol of guardianship used | |
by Knights of the Blue. | |
Contains materials enchanted by magic, | |
allowing spells to be deflected by parrying. | |
00ACBAC0;Shield depicting a priestess | |
of Eleum Loyce. | |
Emanates a certain heat that | |
heightens the abilities of its bearer. | |
The priestesses, who devoted themselves | |
to appeasing the ancient flame, are no longer. | |
00ACE1D0;The shield of formerly high-ranking clerics. | |
The effects of a blessing are still with it, | |
and the shield recovers one's stamina. | |
The clerics held venerated positions once, | |
but now, their souls wander aimlessly | |
in the depths of a murky darkness. | |
Effect: stamina recovery | |
00AD2FF0;A silver-black shield imbued with the | |
power of dark. | |
The equipment of the wardens of the | |
Undead Crypt are soaked in its darkness, | |
and permeated by its power. | |
The grave wardens are said to know the name | |
of every guest who rests in the crypt, | |
no matter how long they have been with them. | |
00AD5700;Shield of the castle stone soldiers. | |
Sir Velstadt could always be found at the | |
King's side, and followed him when he fled. | |
The knights in his service waited patiently | |
for his return, but turned to stone before he did. | |
00AD7E10;Shield of the blue spirit tree that | |
and is said to possess divine powers. | |
Appears in the allegory of Quella, | |
God of Dream, and can deflect spells | |
by parrying. | |
Once there was a boy who was easily | |
frightened, until the talking tree of dreamworld | |
transformed itself into a shield to protect him. | |
00ADA520;Shield depicting the moon butterfly. | |
A decorative shield not intended for battle, | |
but effective at poisoning foes. | |
Little is known about the moon butterfly, | |
which only appears on full-moon nights in winter. | |
Some say the butterfly is a magical being, | |
and its larvae have never once been spotted. | |
00ADCC30;Shield of the Archdrake sect of Lindelt. | |
Represents a slumbering dragon, | |
and is intended for use in covert rituals. | |
The fools who woke the slumbering dragon | |
earned not only its ire, but also the | |
destruction of an entire country. | |
The survivors buried their wrongdoings in | |
the past, and in a show of terrible conceit, | |
attempted to make amends by carrying on | |
the knowledge of the wasted land. | |
Effect: stamina recovery | |
00ADDFB8;Shield of darkness and chaos. | |
Once, a brilliant young sorcerer cast away his | |
earthly desires, devoting himself entirely to the | |
Dark that bewitched him. | |
Nebulous, inky and serene, the Dark holds an | |
allure matched only by the fear it strikes | |
in men's hearts. Could it be nature, | |
holding a mirror to mankind? | |
00ADF340;A long wooden shield. | |
Its face features a lion. | |
Its wooden construction makes it lightweight | |
and easy to use, but as a shield is inferior | |
to its metal counterparts. | |
00AE4160;Shield of hollowed royal soldiers. | |
The thing is in tatters, and only serves | |
as a shield in a most minimal respect. | |
The accoutrements of royal soldiers feature | |
a depiction of a brave knight from an old parable. | |
00AE6870;A metal shield issued to knights. | |
Nothing special about this shield, which is | |
precisely why it is so easy to use, | |
and the likely reason for its popularity. | |
People rarely agree over what constitutes | |
quality, but the broad popularity of these | |
shields proves that there are exceptions. | |
00AEB690;Shield of warrior Vengarl of Forossa. | |
The chisels on the face were carved by | |
Vengarl, to count the heads he claimed. | |
The shield is terribly rusted and worn, but | |
incredibly powerful, as if the deeds of its | |
previous owner have rubbed off on it. | |
00AECA18;Shield wielded by the rampart golems, | |
granted life by the Ivory King. | |
The golems were charged with the | |
containment of the creatures of chaos | |
within the boundaries of the wall. | |
When the doors of Eleum Loyce were | |
flung open, the place turned frigid and lifeless, | |
but the golems remained dutifully on guard. | |
00AF04B0;A wooden parma issued to bell keepers. | |
Very light, and requiring hardly any strength. | |
The bells symbolize forbidden love; | |
the bell keepers, their faithful guardians, | |
ever-ready to annihilate trespassers. | |
They will stand watch, for ever and ever, | |
these determined, if ill-fated, marionettes. | |
00AF1838;Shield of the Throne Defender. | |
Permeated by powerful magic. | |
The Defender has stood by the throne for ages. | |
Will his wait be worth the while? | |
00AF2BC0;A shield that appears in ancient legends. | |
Strangely shaped, and said to be crafted | |
from the talons of the black dragon. | |
The legend of the pale dragon is told in | |
various locales, but each account is fragmentary. | |
Very rarely is the black dragon mentioned, | |
and some say that it is merely an embellishment | |
adopted in later retellings of the story. | |
00AF3F48;An extremely sturdy pitch-black shield. | |
Colossal warriors staunchly watch over | |
the shrine, ready to defend its resident, | |
or allow one worthy enough to be granted | |
audience. | |
00AF52D0;A strangely porcine shield. | |
The pig head looks eerily authentic, but is an | |
imitation. Though the shield's defensive capacity | |
is ordinary, it may spook an unsuspecting foe. | |
00AF6658;Shield used by Aldian acolytes. | |
Crafted from the skull of some creature that | |
outlived its usefulness for experimentation. | |
The peculiar figure known as Lord Aldia | |
kept Giants in his manor, and attempted | |
to recreate a dragon, but after some time, | |
was not heard from again. | |
00AF79E0;A wooden greatshield featuring twin dragons. | |
Quite light for this size of shield. | |
One requires strength to handle a greatshield, | |
but they are very stable. In battle, one fights | |
using shield bash instead of parrying. | |
00AFA0F0;A metal greatshield. | |
Very heavy, and requiring great strength to | |
handle, but provides excellent defense. | |
One requires strength to handle a greatshield, | |
but they are very stable. In battle, one fights | |
using shield bash instead of parrying. | |
00AFEF10;Shield of the knights who long ago | |
attempted to conquer the Undead Crypt. | |
They bore no weapons, only a shield split into | |
left and right halves, which they used to | |
playfully crush their foes until their corpses | |
were kneaded beyond recognition. | |
The engraving depicts two messengers from the | |
hereafter who welcome the recently dead by | |
reviewing the merits of their deeds in life. | |
00B01620;Shield of the knights who long ago | |
attempted to conquer the Undead Crypt. | |
They bore no weapons, only a shield split into | |
left and right halves, which they used to | |
playfully crush their foes until their corpses | |
were kneaded beyond recognition. | |
The engraving depicts two messengers from the | |
hereafter who welcome the recently dead by | |
reviewing the merits of their deeds in life. | |
00B03D30;A greatshield created from the soul | |
of the Looking Glass Knight. | |
Can deflect spells. | |
The Looking Glass at the castle is said | |
to have been a passage to another world. | |
00B06440;Greatshield of the Dragonriders, | |
King Vendrick's royal guard. | |
The rank of Dragonrider was reserved for | |
honorable warriors who helped found Drangleic. | |
Together with the King, they crushed its former | |
inhabitants and erected a magnificent kingdom | |
upon their graves. | |
00B08B50;Shield of the Primal Knights | |
that defend Drangleic castle. | |
Very heavy, and has the power of lightning. | |
The brutish and mighty Primal Knights | |
wield this shield as if it were made of paper, | |
but to the ordinary warrior it is a chore | |
to even hold up, owing to its great weight. | |
Whatever was created by Lord Aldia | |
was lost with his disappearance, | |
but the King attempted to revive these | |
things, even if only fragments remained. | |
00B0D970;A shield formed by chiseling a giant boulder. | |
As solid as rock, this shield offers incredible | |
defense, but is also terribly heavy. | |
So heavy, in fact, that he who takes it | |
into battle is not allowed to flee, | |
until he or his opponent has fallen. | |
00B10080;A greatshield used by the nomadic Gyrm. | |
Appears to be a stone monument that was | |
converted into a makeshift shield. | |
Naturally, it is quite heavy, and haphazardly | |
crafted, but very few attacks will make it | |
past this monster. | |
00B12790;Greatshield of the Pursuer. | |
For those who can handle the weight of | |
this shield, it offers resistance to curses. | |
The Pursuer hunts down those branded by | |
the curse, as if each Undead soul that he | |
claims will atone one of his sins. | |
00B14EA0;Pate's favorite greatshield. | |
Appears rather humdrum, but in fact was | |
forged by layering thin sheets of iron, | |
a process that creates a shield with | |
excellent defense for its weight. | |
It is not always advisable to stand out. | |
Especially if you have something to hide. | |
00B175B0;An undated ancient greatshield. | |
Wielded by a warrior from a time so ancient | |
that there exists no record of his endeavors. | |
Has extremely low durability. | |
Sometimes, just as a thing falls to pieces, | |
it unleashes its last flash of great power... | |
00B19CC0;An extremely sturdy pitch-black greatshield. | |
Colossal warriors staunchly watch over | |
the shrine, ready to defend its resident, | |
or allow one worthy enough to be granted | |
audience. | |
00B1C3D0;Greatshield of the King's loyal knight Syan. | |
The King commissioned this greatshield | |
specifically for his loyal knight, but Syan | |
met his demise before its completion. | |
00B28720;A small shield decorated with a phoenix. | |
The sea of flame that swallowed the | |
Iron Keep took this shield as well, but when | |
it was retrieved it was mysteriously unscathed, | |
save a degree of discoloration. | |
00B2AE30;A small shield depicting a hero of yore. | |
Perhaps these famed champions are no more, | |
or perhaps they have no desire to appear in | |
public view. | |
But their very absence has made tales of their | |
brave deeds all the more alluring, and this | |
shield memorializes one of their brethren. | |
00B2D540;A shield decorated by intertwined dragons. | |
The black and white contrast depicts the | |
ebb and flow of the fate of all things living, | |
and the serpentine dragons that watch over | |
the march of time. | |
The bearer of this shield will be blessed | |
by great fortune in battle. | |
00B2FC50;A rare shield depicting a blossoming flower, | |
that soothes the weary heart of its bearer. | |
What makes flowers beautiful, and why | |
are we comforted when we gaze upon them? | |
Sadly, the flower depicted on this shield | |
went extinct long ago. | |
Effect: stamina recovery | |
00B32360;Shield of the rebel Raime. | |
Raime and Velstadt were known as | |
the left- and right-arms of the King, | |
until their wills clashed, and Raime was | |
deemed a traitor. | |
The black raven is despised as an augur | |
of death, but it was Raime's favorite bird. | |
00B34A70;A greatshield with an unsettling design. | |
Covered in the prints of countless hands. | |
The true origin of this shield is unknown. | |
No amount of polishing can clear its face | |
of the mysterious hand prints. | |
Effect: HP absorb | |
00B40DC0;A shield affixed with a black crystal. | |
Found deep inside the Gutter, in the Black Gulch. | |
Heavier than a standard small shield but the hard | |
crystal boosts its defense against slashing. | |
Some of the more determined souls exiled | |
to the Gutter sought to scale the walls of the | |
forsaken place and walk the earth once again, | |
but failed, and wasted away mired in misery and | |
resentment. | |
00B434D0;A small shield affixed with a yellow quartz. | |
This shield was found in the Iron Keep. | |
Breaks easily due to corrosion, | |
but is light and still very stable. | |
In the Old Iron King's great iron keep | |
was a vast collection of weapons, erected | |
as a display of strength to the world. | |
But they were lost when the king's conceit | |
doomed the castle to sink into a lake of fire. | |
00B45BE0;A shield with an unusual design. | |
Found in the Undead Purgatory. | |
The chains and spikes wrapped around the | |
shield cause bleeding, but weaken the shield's | |
effectiveness. | |
Accessories that are added to a weapon | |
for the sole purpose of tormenting foes | |
can often detract from the weapon's | |
natural effectiveness. | |
00B482F0;A shield with lumps attached to it. | |
Found in the manor in Aldia. | |
Heavier than a standard shield, | |
but more stable owing to the hard lumps. | |
In the far eastern outskirts of Drangleic lies an | |
old manor that is now long forgotten. | |
As it should be, for the things that lurk there | |
are better left unknown. | |
00B4AA00;A shield enwreathed in a matte blackness. | |
Found in the heart of the Dark Chasm. | |
No one knows what lies beyond the | |
dark passages found across Drangleic, | |
but perhaps they are better left undisturbed. | |
014096B4;Although it appears to be a common helmet, | |
it has in fact been meticulously customized. | |
Belonged to mild-mannered Pate. | |
This has been considerably altered. | |
Perhaps it was pillaged. | |
014096B5;Although it appears to be common armor, | |
it has in fact been meticulously customized. | |
Belonged to mild-mannered Pate. | |
This has been considerably altered. | |
Perhaps it was pillaged. | |
014096B6;Although they appear to be common gloves, | |
they have in fact been meticulously customized. | |
Belonged to mild-mannered Pate. | |
They have been considerably altered. | |
Perhaps they were pillaged. | |
014096B7;Although they appear to be common trousers, | |
they have in fact been meticulously customized. | |
Belonged to mild-mannered Pate. | |
They have been considerably altered. | |
Perhaps they were pillaged. | |
0140BDC4;A full face mask. | |
Called a thief mask since most people | |
wearing them are up to no good. | |
Not terribly effective as armor. | |
0140BDC5;Armor dyed black. | |
Allows the wearer to blend in with the dark. | |
Often used by those with ill-intent. | |
Meticulously crafted, and provides fair defense. | |
0140BDC6;Leather gloves dyed black. | |
Allows the wearer to blend in with the dark. | |
Often used by those with ill-intent. | |
Meticulously crafted, and provide fair defense. | |
0140BDC7;Leather boots dyed black. | |
Allows the wearer to blend in with the dark. | |
Often used by those with ill-intent. | |
Meticulously crafted, and provide fair defense. | |
0140E4D4;A hood for the roving type. | |
Light, sturdy leather made for long journeys. | |
0140E4D5;A coat for the roving type. | |
Light, sturdy leather made for long journeys. | |
0140E4D6;Manchettes for the roving type. | |
Light, sturdy leather made for long journeys. | |
0140E4D7;Boots for the roving type. | |
Light, sturdy leather made for long journeys. | |
01410BE4;A leather hat with a large brim. | |
Traditionally used by bow hunters. | |
The hunting goddess Evlana was no goddess | |
at all, but rather a brave and highly skilled | |
bow huntress. Long after her demise, | |
the passing of lore transformed her into a deity. | |
01410BE5;Armor made from soft leather. | |
A commonplace piece of equipment. | |
Few embellishments. | |
Lightweight and easy to use. | |
01410BE6;Gloves made from soft leather. | |
A commonplace piece of equipment. | |
Few embellishments. | |
Lightweight and easy to use. | |
01410BE7;Boots made from soft leather. | |
A commonplace piece of equipment. | |
Few embellishments. | |
Lightweight and easy to use. | |
01410FCC;A commonplace leather hat with a feather. | |
Traditionally used by bow hunters. | |
The wildfowl Coco was ever-loyal to | |
the goddess Evlana, and hunters place its | |
feathers in their caps in hopes of receiving | |
the divine protection of the famed bird. | |
014132F4;Metal helmet worn by knights. | |
Standard issue for new Drangleic knights. | |
Knights have long trusted this helmet | |
for its excellent functionality. | |
014132F5;Metal armor worn by knights. | |
Standard issue for new Drangleic knights. | |
Knights have long trusted this armor | |
for its excellent functionality. | |
014132F6;Metal gauntlets worn by knights. | |
Standard issue for new Drangleic knights. | |
Knights have long trusted these gauntlets | |
for their excellent functionality. | |
014132F7;Metal leggings worn by knights. | |
Standard issue for new Drangleic knights. | |
Knights have long trusted these leggings | |
for their excellent functionality. | |
01415A04;Helmet made of bradden steel. | |
Provides sturdy defense, making it an | |
old-time favorite of elite knights. | |
Bradden steel is used widely in Drangleic. | |
This fine alloy is made from ores mined | |
in the southern kingdom. | |
01415A05;Armor made of bradden steel. | |
Provides sturdy defense, making it an | |
old-time favorite of elite knights. | |
Bradden steel is used widely in Drangleic. | |
This fine alloy is made from ores mined | |
in the southern kingdom. | |
01415A06;Gloves reinforced with bradden steel. | |
They provide sturdy defense, making them | |
an old-time favorite of elite knights. | |
Bradden steel is used widely in Drangleic. | |
This fine alloy is made from ores mined | |
in the southern kingdom. | |
01415A07;Leggings made of bradden steel. | |
They provide sturdy defense, making them | |
an old-time favorite of elite knights. | |
Bradden steel is used widely in Drangleic. | |
This fine alloy is made from ores mined | |
in the southern kingdom. | |
01418114;Hood favored by pyromancers. | |
It appears tattered but in fact its fabric | |
is reinforced with pyromancy. | |
Magic is no show. It is an art | |
that allows mere mortals to glimpse | |
into the very fabric of what is and may be. | |
01418115;Robe favored by pyromancers. | |
It appears tattered but in fact its fabric | |
is reinforced with pyromancy. | |
Magic is no show. It is an art | |
that allows mere mortals to glimpse | |
into the very fabric of what is and may be. | |
01418116;Gloves favored by pyromancers. | |
They appear tattered but in fact the fabric | |
is reinforced with pyromancy. | |
Magic is no show. It is an art | |
that allows mere mortals to glimpse | |
into the very fabric of what is and may be. | |
01418117;Boots favored by pyromancers. | |
They appear tattered but in fact the fabric | |
is reinforced with pyromancy. | |
Magic is no show. It is an art | |
that allows mere mortals to glimpse | |
into the very fabric of what is and may be. | |
0141A824;Hood worn by looting brigands. | |
Mountains surround Drangleic on three sides. | |
Most travelers who try to cross them end up | |
hapless prey to the countless brigands | |
lurking there. | |
0141A825;Armor donned by looting brigands. | |
This armor may appear shoddy, | |
but is in fact a very functional piece of work, | |
its materials meticulously crafted together. | |
0141A826;Gauntlets donned by looting brigands. | |
These gauntlets may appear shoddy, | |
but are in fact a very functional piece of work, | |
the materials meticulously crafted together. | |
0141A827;Trousers donned by looting brigands. | |
These trousers may appear shoddy, | |
but are in fact a very functional piece of work, | |
the materials meticulously crafted together. | |
0141F644;Hemp hood that fully covers the face. | |
Provides protection from the elements, | |
and little more. | |
The cursed souls who wander the lands | |
have a strange way of ending up here, | |
as if drawn from afar by some force. | |
0141F645;Traveler's tunic. | |
Won't provide much in the way of protection. | |
The cursed souls who wander the lands | |
have a strange way of ending up here, | |
as if drawn from afar by some force. | |
0141F646;Traveler's manchettes. | |
Won't provide much in the way of protection. | |
The cursed souls who wander the lands | |
have a strange way of ending up here, | |
as if drawn from afar by some force. | |
0141F647;Traveler's trousers. | |
Won't provide much in the way of protection. | |
The cursed souls who wander the lands | |
have a strange way of ending up here, | |
as if drawn from afar by some force. | |
01429284;Hat worn by merchants from Lanafir, | |
where blue represents knowledge. | |
Wearing this increases item discovery. | |
Lanafir is the farthest land to the south | |
and follows a strict edict of isolationism. The | |
rare visitor from Lanafir is always a little odd. | |
Effect: Raises item discovery | |
01429285;Coat worn by merchants from Lanafir. | |
The eagle is normally a symbol of strength, | |
but in Lanafir it symbolizes wealth. | |
Lanafir is the farthest land to the south | |
and follows a strict edict of isolationism. The | |
rare visitor from Lanafir is always a little odd. | |
01429286;Gloves worn by merchants from Lanafir. | |
Lanafir is the farthest land to the south | |
and follows a strict edict of isolationism. The | |
rare visitor from Lanafir is always a little odd. | |
01429287;Boots worn by merchants from Lanafir. | |
Lanafir is the farthest land to the south | |
and follows a strict edict of isolationism. The | |
rare visitor from Lanafir is always a little odd. | |
0142E0A4;A helm as if hewn from a giant boulder. | |
Offers stupendous defense, but weighs a ton. | |
The origin of the name Havel is not clear. | |
Some say it was the warrior who wore the armor, | |
but others say that it was the name of a great | |
kingdom ruined in a barbaric war. | |
0142E0A5;Armor as if hewn from a giant boulder. | |
Offers stupendous defense, but weighs a ton. | |
The origin of the name Havel is not clear. | |
Some say it was the warrior who wore the armor, | |
but others say that it was the name of a great | |
kingdom ruined in a barbaric war. | |
0142E0A6;Gauntlets as if hewn from a giant boulder. | |
They offer stupendous defense, but weigh a ton. | |
The origin of the name Havel is not clear. | |
Some say it was the warrior who wore the armor, | |
but others say that it was the name of a great | |
kingdom ruined in a barbaric war. | |
0142E0A7;Leggings as if hewn from a giant boulder. | |
They offer stupendous defense, but weigh a ton. | |
The origin of the name Havel is not clear. | |
Some say it was the warrior who wore the armor, | |
but others say that it was the name of a great | |
kingdom ruined in a barbaric war. | |
0143A3F4;A boldly-colored jester's cap. | |
A nice bit of fun to try on. | |
Jesters are more than festival fixtures; | |
some have a second face, hidden from | |
public view. | |
Effect: Raises item discovery | |
0143A3F5;A boldly-colored jester's robe. | |
A nice bit of fun to try on. | |
Jesters are more than festival fixtures; | |
some have a second face, hidden from | |
public view. | |
Effect: Nullifies foes' critical hits | |
0143A3F6;Boldly-colored jester's gloves. | |
A nice bit of fun to try on. | |
Jesters are more than festival fixtures; | |
some have a second face, hidden from | |
public view. | |
Effect: Increases number of Souls acquired | |
0143A3F7;Boldly-colored jester's tights. | |
A nice bit of fun to try on. | |
Jesters are more than festival fixtures; | |
some have a second face, hidden from | |
public view. | |
Effect: Reduces falling damage | |
0143F214;Hat worn by astrologists in Melfia. | |
Astrologists believe that magical powers | |
can be obtained at moments of special | |
heavenly alignment. | |
Even the collective wisdom of the | |
Melfian Magic Academy cannot pull magic | |
out of the sky, but the ideas of the | |
astrologists led to the creation of | |
new and very useful magic devices. | |
0143F215;Robe worn by astrologists in Melfia. | |
Astrologists believe that magical powers | |
can be obtained at moments of special | |
heavenly alignment. | |
Even the collective wisdom of the | |
Melfian Magic Academy cannot pull magic | |
out of the sky, but the ideas of the | |
astrologists led to the creation of | |
new and very useful magic devices. | |
0143F216;Gauntlets worn by astrologists in Melfia. | |
Astrologists believe that magical powers | |
can be obtained at moments of special | |
heavenly alignment. | |
Even the collective wisdom of the | |
Melfian Magic Academy cannot pull magic | |
out of the sky, but the ideas of the | |
astrologists led to the creation of | |
new and very useful magic devices. | |
0143F217;Robe bottoms worn by astrologists in Melfia. | |
Astrologists believe that magical powers | |
can be obtained at moments of special | |
heavenly alignment. | |
Even the collective wisdom of the | |
Melfian Magic Academy cannot pull magic | |
out of the sky, but the ideas of the | |
astrologists led to the creation of | |
new and very useful magic devices. | |
014551A4;Helmet worn by the Forossa Lion Knights. | |
The mighty Lion Knights, worshippers of | |
the war god Faraam, wore heavy armor and | |
were feared for their nimble two-handed | |
swordplay. | |
But their legacy was cut short with the fall | |
of Forossa. | |
014551A5;Armor worn by the Forossa Lion Knights. | |
The mighty Lion Knights, worshippers of | |
the war god Faraam, wore heavy armor and | |
were feared for their nimble two-handed | |
swordplay. | |
But their legacy was cut short with the fall | |
of Forossa. | |
014551A6;Gauntlets worn by the Forossa Lion Knights. | |
The mighty Lion Knights, worshippers of | |
the war god Faraam, wore heavy armor and | |
were feared for their nimble two-handed | |
swordplay. | |
But their legacy was cut short with the fall | |
of Forossa. | |
014551A7;Boots worn by the Forossa Lion Knights. | |
The mighty Lion Knights, worshippers of | |
the war god Faraam, wore heavy armor and | |
were feared for their nimble two-handed | |
swordplay. | |
But their legacy was cut short with the fall | |
of Forossa. | |
014578B4;An eerily-shaped helmet spoken of in legend, | |
crafted with scales of the Black Dragon. | |
The Black Dragon was long considered a | |
mere legend, but this helm proves its existence. | |
014578B5;Eerily-shaped armor spoken of in legend, | |
crafted with scales of the Black Dragon. | |
The Black Dragon was long considered a | |
mere legend, but this proves its existence. | |
014578B6;Eerily-shaped gauntlets spoken of in legend, | |
crafted with scales of the Black Dragon. | |
The Black Dragon was long considered a | |
mere legend, but these prove its existence. | |
014578B7;Eerily-shaped Leggings spoken of in legend, | |
crafted with scales of the Black Dragon. | |
The Black Dragon was long considered a | |
mere legend, but these prove its existence. | |
01459FC4;This blindingly-bright yellow costume is said | |
to have been worn by the Xanthous King. | |
Perhaps the heinously towering head cloth | |
crown served some purpose, or perhaps it | |
was some strange display of power. | |
01459FC5;This blindingly-bright yellow costume is said | |
to have been worn by the Xanthous King. | |
Despite the costume's being in near tatters, | |
its yellow hues are mysteriously unfaded. | |
01459FC6;This blindingly-bright yellow costume is said | |
to have been worn by the Xanthous King. | |
Despite the costume's being in near tatters, | |
its yellow hues are mysteriously unfaded. | |
01459FC7;This blindingly-bright yellow costume is said | |
to have been worn by the Xanthous King. | |
Despite the costume's being in near tatters, | |
its yellow hues are mysteriously unfaded. | |
0145C6D4;A mask honoring an ancient goddess. | |
Sin was said to be her domain, but the | |
name of this goddess is long forgotten. | |
Little is known about what purpose the | |
mask served, only that it was worn by | |
a person of great authority. | |
0145C6D5;Robe honoring an ancient goddess. | |
Sin was said to be her domain, but the | |
name of this goddess is long forgotten. | |
Little is known about what purpose the | |
robe served, only that it was worn by | |
a person of great authority. | |
0145C6D6;Manchettes honoring an ancient goddess. | |
Sin was said to be her domain, but the | |
name of this goddess is long forgotten. | |
Little is known about what purpose the | |
manchettes served, only that they were worn | |
by a person of great authority. | |
0145C6D7;Tights honoring an ancient goddess. | |
Sin was said to be her domain, but the | |
name of this goddess is long forgotten. | |
Little is known about what purpose the | |
tights served, only that they were worn by | |
a person of great authority. | |
0145EDE4;Helm of kings of the desert land of Jugo. | |
First worn by Aurous, the land's heroic founder. | |
According to legend, the armor of Aurous | |
is composed of a mysterious substance that | |
cannot be seen by cowards. | |
What do your eyes tell you? | |
Effect: Raises equipment load | |
0145EDE5;Armor of kings of the desert land of Jugo. | |
First worn by Aurous, the land's heroic founder. | |
According to legend, the armor of Aurous | |
is composed of a mysterious substance that | |
cannot be seen by cowards. | |
What do your eyes tell you? | |
Effect: Raises equipment load | |
0145EDE6;Gauntlets of kings of the desert land of Jugo. | |
First worn by Aurous, the land's heroic founder. | |
According to legend, the armor of Aurous | |
is composed of a mysterious substance that | |
cannot be seen by cowards. | |
What do your eyes tell you? | |
Effect: Raises equipment load | |
0145EDE7;Leggings of kings of the desert land of Jugo. | |
First worn by Aurous, the land's heroic founder. | |
According to legend, the armor of Aurous | |
is composed of a mysterious substance that | |
cannot be seen by cowards. | |
What do your eyes tell you? | |
Effect: Raises equipment load | |
0145F1CC;Helm of kings of the desert land of Jugo. | |
First worn by Aurous, the land's heroic founder. | |
According to legend, the armor of Aurous | |
is composed of a mysterious substance that | |
cannot be seen by cowards. | |
What do your eyes tell you? | |
0145F1CD;Armor of kings of the desert land of Jugo. | |
First worn by Aurous, the land's heroic founder. | |
According to legend, the armor of Aurous | |
is composed of a mysterious substance that | |
cannot be seen by cowards. | |
What do your eyes tell you? | |
0145F1CE;Gauntlets of kings of the desert land of Jugo. | |
First worn by Aurous, the land's heroic founder. | |
According to legend, the armor of Aurous | |
is composed of a mysterious substance that | |
cannot be seen by cowards. | |
What do your eyes tell you? | |
0145F1CF;Leggings of kings of the desert land of Jugo. | |
First worn by Aurous, the land's heroic founder. | |
According to legend, the armor of Aurous | |
is composed of a mysterious substance that | |
cannot be seen by cowards. | |
What do your eyes tell you? | |
014614F4;A traditional sacred headcloth crafted at | |
the Lindelt Monastery. | |
Made of a lightweight, flowing white fabric. | |
The ceremonial design suggests that they | |
revered whatever it was they watched over. | |
The purity of the garment, however, | |
neatly symbolizes the fraudulence found | |
at the very heart of the monastery. | |
014614F5;A traditional sacred longshirt crafted at | |
the Lindelt Monastery. | |
Made of a lightweight, flowing white fabric. | |
The ceremonial design suggests that they | |
revered whatever it was they watched over. | |
The purity of the garment, however, | |
neatly symbolizes the fraudulence found | |
at the very heart of the monastery. | |
014614F6;Traditional sacred gloves crafted at | |
the Lindelt Monastery. | |
Made of a lightweight, flowing white fabric. | |
The ceremonial design suggests that they | |
revered whatever it was they watched over. | |
The purity of the garment, however, | |
neatly symbolizes the fraudulence found | |
at the very heart of the monastery. | |
014614F7;A traditional sacred skirt crafted at | |
the Lindelt Monastery. | |
Made of a lightweight, flowing white fabric. | |
The ceremonial design suggests that they | |
revered whatever it was they watched over. | |
The purity of the garment, however, | |
neatly symbolizes the fraudulence found | |
at the very heart of the monastery. | |
01466314;An unassuming dingy hood. | |
Although by now gray with soot and | |
nearly unraveled, its fabric was originally | |
a pure white. | |
01466315;An unassuming dingy robe. | |
Although by now gray with soot and | |
nearly unraveled, its fabric was originally | |
a pure white. | |
01466316;Unassuming dingy cuffs. | |
Although by now gray with soot and | |
nearly unraveled, their fabric was originally | |
a pure white. | |
01466317;An unassuming dingy skirt. | |
Originally pure white. | |
A close inspection reveals old dried blood. | |
What tragedy could have befallen | |
its original owner? | |
0146FF54;Monocled hat favored by Blue-eyed Durgo. | |
Extends arrow range. | |
The hero Durgo, an expert bowman, | |
and his brother-in-law defended their | |
homeland from aggressors. | |
In spite of Lanafir's policy of isolationism, | |
Durgo was well known even beyond its domain. | |
Effect: Boosts range of bows | |
01472666;Stone gauntlets engraved with odd writing. | |
Said to bring good fortune to their wearer. | |
The wealthy merchant Fiorenza searched for | |
these rare and precious gauntlets his entire life, | |
but was not the one who found them. | |
Effect: Rare chance normal attacks become | |
critical hits | |
01474D75;A large barrel. | |
One can wear this barrel, but it conceals | |
the arms, making movement very difficult. | |
The barrel is oddly comforting, however, | |
and gradually restores HP, perhaps an | |
effect of the strange crest painted upon it. | |
01477487;Boots crafted with brown fur. | |
Absorb shock and reduce fall damage. | |
These boots, used in a celebrative festival, | |
are light, rugged, and retain warmth. | |
Effect: Reduces falling damage | |
01479B94;Hat made from wings of the rare moon butterfly. | |
Poisons those who approach its wearer. | |
Little is known about the moon butterfly, | |
which only appears on full-moon nights in winter. | |
Some say the butterfly is a magical being, | |
and its larvae have never once been spotted. | |
Effect: Poisons nearby foes | |
01479B95;Pinions made from wings of the rare moon butterfly. | |
Poisons those who approach its wearer. | |
Also extends jump distance. | |
Little is known about the moon butterfly, | |
which only appears on full-moon nights in winter. | |
Some say the butterfly is a magical being, | |
and its larvae have never once been spotted. | |
Effects: | |
Poisons nearby foes | |
Increases length of jump | |
01479B96;Cuffs made from wings of the rare moon butterfly. | |
Poisons those who approach its wearer. | |
Little is known about the moon butterfly, | |
which only appears on full-moon nights in winter. | |
Some say the butterfly is a magical being, | |
and its larvae have never once been spotted. | |
Effect: Poisons nearby foes | |
01479B97;Skirt made from wings of the rare moon butterfly. | |
Poisons those who approach its wearer. | |
Also extends jump distance. | |
Little is known about the moon butterfly, | |
which only appears on full-moon nights in winter. | |
Some say the butterfly is a magical being, | |
and its larvae have never once been spotted. | |
Effects: | |
Poisons nearby foes | |
Increases length of jump | |
0147C2A4;An odd helmet shaped like an onion. | |
This helmet appears rather absurd, | |
but its multi-faced construction is in fact | |
quite practical as it effectively deflects | |
physical attacks. | |
The old tales speak of brave Catarina | |
knights wearing this helmet as they | |
rushed courageously into battle. | |
0147C2A5;Odd armor shaped like an onion. | |
This armor appears rather absurd, | |
but its multi-faced construction is in fact | |
quite practical as it effectively deflects | |
physical attacks. | |
The old tales speak of brave Catarina | |
knights wearing this armor as they | |
rushed courageously into battle. | |
0147C2A6;Odd gauntlets shaped like an onion. | |
These gauntlets appear rather absurd, | |
but their multi-faced construction is in fact | |
quite practical as they effectively deflect | |
physical attacks. | |
The old tales speak of brave Catarina | |
knights wearing these gauntlets as they | |
rushed courageously into battle. | |
0147C2A7;Odd leggings shaped like an onion. | |
These leggings appear rather absurd, | |
but their multi-faced construction is in fact | |
quite practical as they effectively deflect | |
physical attacks. | |
The old tales speak of brave Catarina | |
knights wearing these leggings as they | |
rushed courageously into battle. | |
0147E9B4;Helm worn by Alva the Wayfarer. | |
Light but offers very high defense. | |
Alva crossed many a land in search | |
of a cure for Saint Serreta's sickness, | |
but failed and relinquished his knighthood. | |
Alva was once wracked with guilt and remorse, | |
but rediscovered his purpose in life with the | |
aid of the witch who once | |
plotted against him. | |
0147E9B5;Armor worn by Alva the Wayfarer. | |
Light but offers very high defense. | |
Alva crossed many a land in search | |
of a cure for Saint Serreta's sickness, | |
but failed and relinquished his knighthood. | |
Alva was once wracked with guilt and remorse, | |
but rediscovered his purpose in life with the | |
aid of the witch who once | |
plotted against him. | |
0147E9B6;Gauntlets worn by Alva the Wayfarer. | |
Light but offer very high defense. | |
Alva crossed many a land in search | |
of a cure for Saint Serreta's sickness, | |
but failed and relinquished his knighthood. | |
Alva was once wracked with guilt and remorse, | |
but rediscovered his purpose in life with the | |
aid of the witch who once | |
plotted against him. | |
0147E9B7;Leggings worn by Alva the Wayfarer. | |
Light but offer very high defense. | |
Alva crossed many a land in search | |
of a cure for Saint Serreta's sickness, | |
but failed and relinquished his knighthood. | |
Alva was once wracked with guilt and remorse, | |
but rediscovered his purpose in life with the | |
aid of the witch who once | |
plotted against him. | |
014810C4;Veil worn by Zullie the Witch, | |
seducer of Alva the Wayfarer. | |
Boasts excellent magic defense. | |
When Zullie the Witch learned of Alva's dedication | |
to Saint Serreta, she used all manner of tricks and | |
deceit to ruin him, but in the end she would | |
spend her life with him, supporting his endeavors. | |
The witch, as unloving as she was unloved, finally | |
found illumination through her blighted existence. | |
014810C5;Robe worn by Zullie the Witch, | |
seducer of Alva the Wayfarer. | |
Boasts excellent magic defense. | |
When Zullie the Witch learned of Alva's dedication | |
to Saint Serreta, she used all manner of tricks and | |
deceit to ruin him, but in the end she would | |
spend her life with him, supporting his endeavors. | |
The witch, as unloving as she was unloved, finally | |
found illumination through her blighted existence. | |
014810C6;Gloves worn by Zullie the Witch, | |
seducer of Alva the Wayfarer. | |
Boasts excellent magic defense. | |
When Zullie the Witch learned of Alva's dedication | |
to Saint Serreta, she used all manner of tricks and | |
deceit to ruin him, but in the end she would | |
spend her life with him, supporting his endeavors. | |
The witch, as unloving as she was unloved, finally | |
found illumination through her blighted existence. | |
014810C7;Trousers worn by Zullie the Witch, | |
seducer of Alva the Wayfarer. | |
Boasts excellent magic defense. | |
When Zullie the Witch learned of Alva's dedication | |
to Saint Serreta, she used all manner of tricks and | |
deceit to ruin him, but in the end she would | |
spend her life with him, supporting his endeavors. | |
The witch, as unloving as she was unloved, finally | |
found illumination through her blighted existence. | |
014814AC;Hat worn by Zullie the Witch, | |
seducer of Alva the Wayfarer. | |
Allows the attunement of an extra spell. | |
When Zullie the Witch learned of Alva's dedication | |
to Saint Serreta, she used all manner of tricks and | |
deceit to ruin him, but in the end she would | |
spend her life with him, supporting his endeavors. | |
The witch, as unloving as she was unloved, finally | |
found illumination through her blighted existence. | |
01481894;Domino mask worn by Zullie the Witch, | |
seducer of Alva the Wayfarer. | |
Strengthens magic attacks but reduces max HP. | |
When Zullie the Witch learned of Alva's dedication | |
to Saint Serreta, she used all manner of tricks and | |
deceit to ruin him, but in the end she would | |
spend her life with him, supporting his endeavors. | |
The witch, as unloving as she was unloved, finally | |
found illumination through her blighted existence. | |
Effects: | |
Raises magic ATK | |
Lowers max HP | |
01499764;Black helm of the Drakeblood Knights, | |
who came from a land long forgotten. | |
The Drakeblood Knights, who worshipped the | |
blood of dragons, were led by Sir Yorgh | |
in a siege of the Eternal Sanctum, but sunk | |
into the Sanctum when the slumbering | |
dragon awoke. | |
The red cloth wrapped around their black | |
armor represents the sacred blood of dragons. | |
01499765;Black armor of the Drakeblood Knights, | |
who came from a land long forgotten. | |
The Drakeblood Knights, who worshipped the | |
blood of dragons, were led by Sir Yorgh | |
in a siege of the Eternal Sanctum, but sunk | |
into the Sanctum when the slumbering | |
dragon awoke. | |
The red cloth wrapped around their black | |
armor represents the sacred blood of dragons. | |
01499766;Black gauntlets of the Drakeblood Knights, | |
who came from a land long forgotten. | |
The Drakeblood Knights, who worshipped the | |
blood of dragons, were led by Sir Yorgh | |
in a siege of the Eternal Sanctum, but sunk | |
into the Sanctum when the slumbering | |
dragon awoke. | |
The red cloth wrapped around their black | |
armor represents the sacred blood of dragons. | |
01499767;Black leggings of the Drakeblood Knights, | |
who came from a land long forgotten. | |
The Drakeblood Knights, who worshipped the | |
blood of dragons, were led by Sir Yorgh | |
in a siege of the Eternal Sanctum, but sunk | |
into the Sanctum when the slumbering | |
dragon awoke. | |
The red cloth wrapped around their black | |
armor represents the sacred blood of dragons. | |
0149BE74;Hood of a Forossan sage. | |
Forossans venerated the god of war, | |
and sages who led warriors into battle were | |
called Northwarders. | |
Northwarders earned their title only after | |
completing a great journey of great hardship, | |
after which they would be worshipped | |
as oracles of the war gods. | |
Effect: extends duration of spell effects | |
0149BE75;Robe of a Forossan sage. | |
In Forossa, the gods of war were venerated, | |
and sages who led warriors into battle were | |
called Northwarders. | |
Northwarders earned their title only after | |
completing a great journey of great hardship, | |
after which they would be worshipped | |
as oracles of the war gods. | |
Effect: extends duration of spell effects | |
0149BE76;Manchettes of a Forossan sage. | |
In Forossa, the gods of war were venerated, | |
and sages who led warriors into battle were | |
called Northwarders. | |
Northwarders earned their title only after | |
completing a great journey of great hardship, | |
after which they would be worshipped | |
as oracles of the war gods. | |
Effect: extends duration of spell effects | |
0149BE77;Trousers of a Forossan sage. | |
In Forossa, the gods of war were venerated, | |
and sages who led warriors into battle were | |
called Northwarders. | |
Northwarders earned their title only after | |
completing a great journey of great hardship, | |
after which they would be worshipped | |
as oracles of the war gods. | |
Effect: extends duration of spell effects | |
0149E584;no text | |
no text | |
0149E585;no text | |
no text | |
0149E586;no text | |
no text | |
0149E587;no text | |
no text | |
014A0C94;Crown of the Old Iron King | |
who once ruled this land. | |
The King sunk below the scorching iron, | |
met the one whose name must never | |
be repeated, and became Ichorous Earth. | |
But these were events of long ago, | |
and today, no one even remembers | |
the King's name. | |
014A33A4;Crown of the Ivory King | |
who once ruled this land. | |
Far to the north, a King built a | |
great cathedral to appease the raging flame. | |
But when he sensed the degradation of | |
his soul, he left without a word, leaving | |
everything to Alsanna, who had, | |
unbeknownst, found a place at his side. | |
But these were events of long ago, | |
and today, no one even remembers | |
the King's name. | |
014A5AB4;Crown of the Sunken King | |
who once ruled this land. | |
The King erected the Eternal Sanctum below | |
the earth to worship the great dragon, | |
but the towering bulwark crumbled with the | |
city shortly after the dragon's awakening. | |
But these were events of long ago, | |
and today, no one even remembers | |
the King's name. | |
014A81C4;Helm forged from an ancient bell. | |
Appears to be a mere curiosity, | |
but is in fact quite practical. | |
The top of the helm provides | |
significant defense. | |
014AA8D4;A hood imitating the head of a Hollow. | |
Provides curse resistance, and makes | |
it easier to detect messages from other worlds. | |
Finely crafted to perfectly imitate the head | |
of a Hollow, only without the abhorrent stench. | |
Whoever created this was surely deeply | |
respectful of those lost to Hollowing. | |
014ACFE4;A mask depicting Pharros' contraption. | |
Tears flow from the eyes of this mask, | |
drenching its wearer. | |
The majority of Pharros' creations | |
are perplexing to reasoned men, | |
and this mask is no exception. | |
014AF6F7;Skirt of a nameless troubadour. | |
High durability, despite its appearance. | |
While troubadours can get by on their own | |
through wily use of their arts for the most part, | |
they might still require a generous patron. | |
The stunning arrangement of layered flowers | |
on this skirt is designed to capture the | |
attention of a candidate for the position. | |
014B1E04;An ornamental helm commissioned by the | |
Old Iron King. | |
An awkwardly repurposed iron ornament, | |
and as such, remains a stuffy, heavy thing. | |
Wearing it gives one the sensation | |
of being smothered in iron. | |
014B4514;Headpiece depicting the avaricious creature | |
that mimics treasure chests. | |
Increases soul absorption and item discovery, | |
but steadily drains HP. | |
There is a curious tale of an incorrigibly covetous | |
ancient deity. Clearly it has currency amongst some | |
miscreants, or this would have never been crafted. | |
01500004;Helm worn by Hollowed royal soldiers. | |
Appears to be crafted with quality materials, | |
but is highly degraded and close to falling apart. | |
Wearing this will be of little use. | |
01500005;Armor worn by Hollowed royal soldiers. | |
Appears to be crafted with quality materials, | |
but is highly degraded and close to falling apart. | |
Wearing this will be of little use. | |
01500006;Gauntlets worn by Hollowed royal soldiers. | |
They appear to be crafted with quality materials, | |
but are highly degraded and close to falling apart. | |
Wearing these will be of little use. | |
01500007;Leggings worn by Hollowed royal soldiers. | |
They appear to be crafted with quality materials, | |
but are highly degraded and close to falling apart. | |
Wearing these will be of little use. | |
015003EC;Royal Drangleic soldier helm. | |
Equipment crafted by the royal blacksmith. | |
Finely polished and ready for battle. | |
015003ED;Royal Drangleic soldier armor. | |
Equipment crafted by the royal blacksmith. | |
Finely polished and ready for battle. | |
015003EE;Royal Drangleic soldier Gauntlets. | |
Equipment crafted by the royal blacksmith. | |
Finely polished and ready for battle. | |
015003EF;Royal Drangleic soldier Leggings. | |
Equipment crafted by the royal blacksmith. | |
Finely polished and ready for battle. | |
01502714;Helm worn by Hollowed infantry. | |
A piece of basic, minimal equipment. | |
Worse yet, it's worn and nearly falling apart. | |
Not recommended unless your options are spent. | |
01502715;Armor worn by Hollowed infantry. | |
A piece of basic, minimal equipment. | |
Worse yet, it's worn and nearly falling apart. | |
Not recommended unless your options are spent. | |
01502716;Gloves worn by Hollowed infantry. | |
A piece of basic, minimal equipment. | |
Worse yet, they're worn and nearly falling apart. | |
Not recommended unless your options are spent. | |
01502717;Leggings worn by Hollowed infantry. | |
A piece of basic, minimal equipment. | |
Worse yet, they're worn and nearly falling apart. | |
Not recommended unless your options are spent. | |
01502AFC;Helmet worn by Drangleic infantry. | |
A piece of basic, minimal equipment. | |
At least it's light and easy-to-use. | |
01502AFD;Armor worn by Drangleic infantry. | |
A piece of basic, minimal equipment. | |
At least it's light and easy-to-use. | |
01502AFE;Gloves worn by Drangleic infantry. | |
A piece of basic, minimal equipment. | |
At least they're light and easy-to-use. | |
01502AFF;Leggings worn by Drangleic infantry. | |
A piece of basic, minimal equipment. | |
At least they're light and easy-to-use. | |
01509C44;Traditional headpiece for Drangleic clerics. | |
The clerics of Drangleic were not viewed with | |
particular reverence, and their positions were | |
only preserved as a nod to tradition. | |
It is customary for clerics to wear | |
different garb depending on their sex, | |
but the reason for this practice is unknown. | |
This is a men's headpiece. | |
01509C45;Traditional Robe worn by Drangleic clerics. | |
The clerics of Drangleic were not viewed with | |
particular reverence, and their positions were | |
only preserved as a nod to tradition. | |
It is customary for clerics to wear | |
different garb depending on their sex, | |
but the reason for this practice is unknown. | |
This is a men's robe. | |
01509C46;Traditional Gloves worn by Drangleic clerics. | |
The clerics of Drangleic were not viewed with | |
particular reverence, and their positions were | |
only preserved as a nod to tradition. | |
It is customary for clerics to wear | |
different garb depending on their sex, | |
but the reason for this practice is unknown. | |
These are men's gloves. | |
01509C47;Traditional Skirt worn by Drangleic clerics. | |
The clerics of Drangleic were not viewed with | |
particular reverence, and their positions were | |
only preserved as a nod to tradition. | |
It is customary for clerics to wear | |
different garb depending on their sex, | |
but the reason for this practice is unknown. | |
This is a men's skirt. | |
0150A414;Traditional headpiece worn by Drangleic clerics. | |
The clerics of Drangleic have retained their | |
nominal status throughout the ages, but were | |
always at arms length from the royal family, | |
as if their existence was little more than | |
a formality. | |
It is customary for clerics to wear | |
different garb depending on their sex, | |
but the reason for this practice is unknown. | |
This is a women's headpiece. | |
0150A415;Robe worn by Drangleic clerics. | |
The clerics of Drangleic have retained their | |
nominal status throughout the ages, but were | |
always at arms length from the royal family, | |
as if their existence was little more than | |
a formality. | |
It is customary for clerics to wear | |
different garb depending on their sex, | |
but the reason for this practice is unknown. | |
This is a women's robe. | |
0150A416;Gloves worn by Drangleic clerics. | |
The clerics of Drangleic have retained their | |
nominal status throughout the ages, but were | |
always at arms length from the royal family, | |
as if their existence was little more than | |
a formality. | |
It is customary for clerics to wear | |
different garb depending on their sex, | |
but the reason for this practice is unknown. | |
These are women's gloves. | |
0150A417;Skirt worn by Drangleic clerics. | |
The clerics of Drangleic have retained their | |
nominal status throughout the ages, but were | |
always at arms length from the royal family, | |
as if their existence was little more than | |
a formality. | |
It is customary for clerics to wear | |
different garb depending on their sex, | |
but the reason for this practice is unknown. | |
This is a women's skirt. | |
0150EA64;Hood worn by Hollowed thieves. | |
The hood is primarily intended to hide the | |
face of the wearer, and is of no practical | |
value as defensive gear. | |
0150EA65;Armor donned by Hollowed thieves. | |
Despite its crude appearance, | |
this armor is surprisingly sturdy. | |
0150EA66;Gauntlets worn by Hollowed thieves. | |
Despite their crude appearance, | |
these gauntlets are surprisingly sturdy. | |
0150EA67;Leggings worn by Hollowed thieves. | |
Despite their crude appearance, | |
these leggings are surprisingly sturdy. | |
01515F94;Helmet of bandits of the Forossan outskirts. | |
The territory of Forossa became lawless | |
after the kingdom fell to war. Citizens | |
became bandits, and scattered to other lands. | |
01515F95;Armor of bandits of the Forossan outskirts. | |
The territory of Forossa became lawless | |
after the kingdom fell to war. Citizens | |
became bandits, and scattered to other lands. | |
01515F96;Gauntlets of bandits of the Forossan outskirts. | |
The territory of Forossa became lawless | |
after the kingdom fell to war. Citizens | |
became bandits, and scattered to other lands. | |
01515F97;Boots of bandits of the Forossan outskirts. | |
The territory of Forossa became lawless | |
after the kingdom fell to war. Citizens | |
became bandits, and scattered to other lands. | |
0151ADB4;Helmet worn by Varangians that terrorized | |
nearby seas. | |
The coastline stretches far in northern Drangleic. | |
Beyond this northern sea is an unexplored | |
continent, said to be the home of things inhuman. | |
0151ADB5;Armor worn by Varangians that terrorized | |
nearby seas. | |
The coastline stretches far in northern Drangleic. | |
Beyond this northern sea is an unexplored | |
continent, said to be the home of things inhuman. | |
0151ADB6;Cuffs worn by Varangians that terrorized | |
nearby seas. | |
The coastline stretches far in northern Drangleic. | |
Beyond this northern sea is an unexplored | |
continent, said to be the home of things inhuman. | |
0151ADB7;Leggings worn by Varangians that terrorized | |
nearby seas. | |
The coastline stretches far in northern Drangleic. | |
Beyond this northern sea is an unexplored | |
continent, said to be the home of things inhuman. | |
01527104;Hood worn by Hollowed Drangleic mages. | |
Drangleic mages wore different garb | |
depending on their sex. | |
What function this served, however, | |
is unknown, as with many old practices. | |
This is a women's hood. | |
01527105;Robe worn by Hollowed Drangleic mages. | |
Drangleic mages wore different garb | |
depending on their sex. | |
What function this served, however, | |
is unknown, as with many old practices. | |
This is a women's robe. | |
015278D4;Hood worn by Hollowed Drangleic mages. | |
Drangleic mages wore different garb | |
depending on their sex. | |
What function this served, however, | |
is unknown, as with many old practices. | |
This is a men's hood. | |
015278D5;Robe worn by Hollowed Drangleic mages. | |
Drangleic mages wore different garb | |
depending on their sex. | |
What function this served, however, | |
is unknown, as with many old practices. | |
This is a men's robe. | |
01529815;Robe worn by Lion Clan mages. | |
The Lion Clan are an offshoot race | |
that appear in historical records quite abruptly, | |
as if one day they climbed up out of the depths | |
of the very earth itself. | |
Effect: Improves casting speed | |
01529816;Cuffs worn by Lion Clan mages. | |
The Lion Clan are an offshoot race | |
that appear in historical records quite abruptly, | |
as if one day they climbed up out of the depths | |
of the very earth itself. | |
Effect: Improves casting speed | |
01529817;Skirt worn by Lion Clan mages. | |
The Lion Clan are an offshoot race | |
that appear in historical records quite abruptly, | |
as if one day they climbed up out of the depths | |
of the very earth itself. | |
Effect: Improves casting speed | |
01530D44;Heavy steel helmet. | |
A relic of an order of knights said to be | |
the mightiest warriors of their time. | |
01530D45;Heavy steel armor. | |
A relic of an order of knights said to be | |
the mightiest warriors of their time. | |
01530D46;Heavy steel gauntlets. | |
A relic of an order of knights said to be | |
the mightiest warriors of their time. | |
01530D47;Heavy steel leggings. | |
A relic of an order of knights said to be | |
the mightiest warriors of their time. | |
01533454;Used to hide in the cover of night. | |
Those who are especially adept assassins | |
are often hired as bodyguards. | |
In an attempt to stave off the curse, | |
King Vendrick hired shadowmen to | |
put down the Hollows, but before long | |
they were Hollowed themselves. | |
01533455;Used to hide in the cover of night. | |
Those who are especially adept assassins | |
are often hired as bodyguards. | |
In an attempt to stave off the curse, | |
King Vendrick hired shadowmen to | |
put down the Hollows, but before long | |
they were Hollowed themselves. | |
01533456;Used to hide in the cover of night. | |
Those who are especially adept assassins | |
are often hired as bodyguards. | |
In an attempt to stave off the curse, | |
King Vendrick hired shadowmen to | |
put down the Hollows, but before long | |
they were Hollowed themselves. | |
01533457;Used to hide in the cover of night. | |
Those who are especially adept assassins | |
are often hired as bodyguards. | |
In an attempt to stave off the curse, | |
King Vendrick hired shadowmen to | |
put down the Hollows, but before long | |
they were Hollowed themselves. | |
01535B64;Mask of the manikins of Harvest Valley. | |
A fickle queen gave them life, and tore off | |
their faces. How else could she forgive | |
those who dared gaze upon her? | |
01535B65;Top of the manikins of Harvest Valley. | |
The peculiar art of puppetry is a vestige | |
of the two lost lands. | |
A queen breathed life into these dolls with | |
the very miasma that afflicted her poison- | |
drenched bosom, so that she would have | |
slaves to serve her temperamental will. | |
01535B66;Gloves of the manikins of Harvest Valley. | |
The peculiar art of puppetry is a vestige | |
of the two lost lands. | |
A queen breathed life into these dolls with | |
the very miasma that afflicted her poison- | |
drenched bosom, so that she would have | |
slaves to serve her temperamental will. | |
01535B67;Boots of the manikins of Harvest Valley. | |
The peculiar art of puppetry is a vestige | |
of the two lost lands. | |
A queen breathed life into these dolls with | |
the very miasma that afflicted her poison- | |
drenched bosom, so that she would have | |
slaves to serve her temperamental will. | |
0153D094;Rags worn by imprisoned Hollows. | |
This appears to have been worn on the head. | |
Judging by its looks and apparent virtues, | |
this really is no more than a tattered scrap | |
of cloth. It still carries the stench of a Hollow. | |
Effect: Raises item discovery | |
0153D095;Rags worn by imprisoned Hollows. | |
This appears to have been worn on the body. | |
Judging by its looks and apparent virtues, | |
this really is no more than a tattered scrap | |
of cloth. It still carries the stench of a Hollow. | |
Effect: Raises item discovery | |
0153D096;Rags worn by imprisoned Hollows. | |
This appears to have been worn on the arms. | |
Judging by its looks and apparent virtues, | |
this really is no more than a tattered scrap | |
of cloth. It still carries the stench of a Hollow. | |
0153D097;Rags worn by imprisoned Hollows. | |
This appears to have been worn on the hip. | |
Judging by its looks and apparent virtues, | |
this really is no more than a tattered scrap | |
of cloth. It still carries the stench of a Hollow. | |
0153D47C;Rags worn by imprisoned Hollows. | |
This appears to have been worn on the head. | |
Judging by its looks and apparent virtues, | |
this really is no more than a tattered scrap | |
of cloth. It still carries the stench of a Hollow. | |
Effect: Raises item discovery | |
0153D47D;Rags worn by imprisoned Hollows. | |
This appears to have been worn on the body. | |
Judging by its looks and apparent virtues, | |
this really is no more than a tattered scrap | |
of cloth. It still carries the stench of a Hollow. | |
Effect: Raises item discovery | |
01546CD4;Helm of the Archdrake sect of Lindelt. | |
Little is known about the Archdrake sect | |
and its ancient rituals, and those who dare to indulge | |
their curiosity have been known to simply vanish. | |
The Archdrake sect are the keepers of Lindelt's | |
histories, including the only record of its | |
foundation, a tome they have good reason to | |
keep hidden away. | |
01546CD5;Robes of the Archdrake sect of Lindelt. | |
Little is known about the Archdrake sect | |
and its ancient rituals, and those who dare to indulge | |
their curiosity have been known to simply vanish. | |
The Archdrake sect are the keepers of Lindelt's | |
histories, including the only record of its | |
foundation, a tome they have good reason to | |
keep hidden away. | |
01546CD6;Gloves of the Archdrake sect of Lindelt. | |
Little is known about the Archdrake sect | |
and its ancient rituals, and those who dare to indulge | |
their curiosity have been known to simply vanish. | |
The Archdrake sect are the keepers of Lindelt's | |
histories, including the only record of its | |
foundation, a tome they have good reason to | |
keep hidden away. | |
01546CD7;Boots of the Archdrake sect of Lindelt. | |
Little is known about the Archdrake sect | |
and its ancient rituals, and those who dare to indulge | |
their curiosity have been known to simply vanish. | |
The Archdrake sect are the keepers of Lindelt's | |
histories, including the only record of its | |
foundation, a tome they have good reason to | |
keep hidden away. | |
0154E204;Helm of the nomadic Gyrm. | |
The stocky Gyrm are kind-natured, | |
but humans deemed them impure, | |
and drove them underground. | |
0154E205;Armor of the nomadic Gyrm. | |
The stocky Gyrm are kind-natured, | |
but humans deemed them impure, | |
and drove them underground. | |
0154E206;Gloves of the nomadic Gyrm. | |
The stocky Gyrm are kind-natured, | |
but humans deemed them impure, | |
and drove them underground. | |
0154E207;Boots of the nomadic Gyrm. | |
The stocky Gyrm are kind-natured, | |
but humans deemed them impure, | |
and drove them underground. | |
01550914;Warrior helm of the nomadic Gyrm. | |
Excellent poise and defense, but very heavy. | |
Most Gyrm descendants refuse contact | |
with outsiders, and live with a sense of deep | |
contempt for those who exiled them. | |
01550915;Warrior armor of the nomadic Gyrm. | |
Excellent poise and defense, but very heavy. | |
Most Gyrm descendants refuse contact | |
with outsiders, and live with a sense of deep | |
contempt for those who exiled them. | |
01550916;Warrior gloves of the nomadic Gyrm. | |
Excellent poise and defense, but very heavy. | |
Most of the Gyrm descendants refused contact | |
with any outsiders, and live with a sense of deep | |
contempt for those who exiled them. | |
01550917;Warrior boots of the nomadic Gyrm. | |
Excellent poise and defense, but very heavy. | |
Most Gyrm descendants refuse contact | |
with outsiders, and live with a sense of deep | |
contempt for those who exiled them. | |
01550CFC;Greathelm worn by the nomadic Gyrm. | |
Excellent poise and defense, but very heavy. | |
Most Gyrm descendants refuse contact | |
with outsiders, and live with a sense of deep | |
contempt for those who exiled them. | |
01553024;Mask of a knight subsumed by dark. | |
No one knows the true identity of these men | |
who are said to freely manipulate dark. | |
Old foreign legends describe them as poor | |
souls who chased the lost art of lifedrain. | |
01553025;Armor of a knight subsumed by dark. | |
No one knows the true identity of these men | |
who are said to freely manipulate dark. | |
Old foreign legends describe them as poor | |
souls who chased the lost art of lifedrain. | |
01553026;Gauntlets of a knight subsumed by dark. | |
No one knows the true identity of these men | |
who are said to freely manipulate dark. | |
Old foreign legends describe them as poor | |
souls who chased the lost art of lifedrain. | |
01553027;Leggings of a knight subsumed by dark. | |
No one knows the true identity of these men | |
who are said to freely manipulate dark. | |
Old foreign legends describe them as poor | |
souls who chased the lost art of lifedrain. | |
01555734;Strange mask worn by Aldia warlocks. | |
Grants dark defense, and increased soul acquisition. | |
Warlocks in Aldia gave rise to wicked things, | |
and even cast forbidden rituals upon themselves. | |
No one knows if they were born mad, or if their | |
own misdeeds drove them over the edge. | |
Effect: Increases number of Souls acquired | |
0156B6C4;Cap worn by settlers of Tseldora. | |
Rather fancy but with low defense | |
and unfit for battle. | |
Tseldora flourished with the discovery of | |
brightstone, deep under the settlement. | |
But with this prosperity came greed in equal | |
measure, and the people were ever in search of | |
that which they lacked. | |
Effect: Increases number of Souls acquired | |
0156B6C5;Robe worn by settlers of Tseldora. | |
Rather fancy but with low defense | |
and unfit for battle. | |
The brightstone that brought prosperity to | |
Tseldora served only to stoke the flames of its | |
peoples' desires, eventually leading to its ruin. | |
Those bewitching, brilliantly gleaming stones | |
are said to be fragments of a being that once | |
roamed the entrails of the earth. | |
Effect: Increases number of Souls acquired | |
0156B6C6;Manchettes worn by settlers of Tseldora. | |
Rather fancy but with low defense | |
and unfit for battle. | |
The brightstone that brought prosperity to | |
Tseldora served only to stoke the flames of its | |
peoples' desires, eventually leading to its ruin. | |
Those bewitching, brilliantly gleaming stones | |
are said to be fragments of a being that once | |
roamed the entrails of the earth. | |
Effect: Increases number of Souls acquired | |
0156B6C7;Trousers worn by settlers of Tseldora. | |
Rather fancy but with low defense | |
and unfit for battle. | |
The brightstone that brought prosperity to | |
Tseldora served only to stoke the flames of its | |
peoples' desires, eventually leading to its ruin. | |
Those bewitching, brilliantly gleaming stones | |
are said to be fragments of a being that once | |
roamed the entrails of the earth. | |
Effect: Increases number of Souls acquired | |
015704E4;Hat commonly worn by peasants. | |
Designed to block sunlight, | |
more fit for farming than fighting. | |
015704E5;Attire commonly worn by peasants. | |
Normal workwear, more fit for farming | |
than fighting. | |
015704E6;Long gloves commonly worn by peasants. | |
Normal workwear, more fit for farming | |
than fighting. | |
015704E7;Trousers commonly worn by peasants. | |
Normal workwear, more fit for farming | |
than fighting. | |
01577A14;Helm worn by Ironclad Soldiers. | |
Provides high defense, but is so heavy that | |
it requires great strength to move. | |
The Ironclad Soldiers were minions created | |
by the Old Iron King, their life granted by | |
an enchantment of souls. | |
Once, the Old King could have unraveled the | |
greater mysteries, with the aid of his great soul, | |
but he was led astray by his enormous fortune, | |
becoming nothing more than a vulgar hedonist. | |
01577A15;Armor worn by Ironclad Soldiers. | |
Provides high defense, but is so heavy that | |
it requires great strength to move. | |
The Ironclad Soldiers were minions created | |
by the Old Iron King, their life granted by | |
an enchantment of souls. By now this is | |
again an iron husk, and fit to wear. | |
Once, the Old King could have unraveled the | |
greater mysteries with the aid of his great soul, | |
but he was led astray by his enormous fortune, | |
becoming nothing more than a vulgar hedonist. | |
Effect: Nullifies foes' critical hits | |
01577A16;Gauntlets worn by Ironclad Soldiers. | |
Provides high defense, but are so heavy that | |
they require great strength to move. | |
The Ironclad Soldiers were minions created | |
by the Old Iron King, their life granted by | |
an enchantment of souls. By now this is | |
again an iron husk, and fit to wear. | |
Once, the Old King could have unraveled the | |
greater mysteries with the aid of his great soul, | |
but he was led astray by his enormous fortune, | |
becoming nothing more than a vulgar hedonist. | |
01577A17;Leggings worn by Ironclad Soldiers. | |
Provides high defense, but are so heavy that | |
they require great strength to move. | |
The Ironclad Soldiers were minions created | |
by the Old Iron King, their life granted by | |
an enchantment of souls. By now this is | |
again an iron husk, and fit to wear. | |
Once, the Old King could have unraveled the | |
greater mysteries with the aid of his great soul, | |
but he was led astray by his enormous fortune, | |
becoming nothing more than a vulgar hedonist. | |
015781E4;Old helm worn by Ironclad Soldiers. | |
Boasts high defense, but extremely heavy. | |
One day, warriors wearing decrepit armor | |
emerged from Drangleic castle, and quietly | |
assumed positions amongst the royal army. | |
Not one of them ever spoke a word, | |
or revealed the face under the mask. | |
015781E5;Old armor worn by Ironclad Soldiers. | |
Provides high defense, but extremely heavy. | |
One day, warriors wearing decrepit armor | |
emerged from Drangleic castle, and quietly | |
assumed positions amongst the royal army. | |
Not one of them ever spoke a word, | |
or revealed the face under the mask. | |
Effect: Nullifies foes' critical hits | |
015781E6;Old gauntlets worn by Ironclad Soldiers. | |
Provides high defense, but extremely heavy. | |
One day, warriors wearing decrepit armor | |
emerged from Drangleic castle, and quietly | |
assumed positions amongst the royal army. | |
Not one of them ever spoke a word, | |
or revealed the face under the mask. | |
015781E7;Old leggings worn by Ironclad Soldiers. | |
Provides high defense, but extremely heavy. | |
One day, warriors wearing decrepit armor | |
emerged from Drangleic castle, and quietly | |
assumed positions amongst the royal army. | |
Not one of them ever spoke a word, | |
or revealed the face under the mask. | |
0157A124;Helmet of a royal swordsman. | |
Its shape provides defense while allowing | |
great mobility. Stripped of ornamentation, | |
this particular helm is designed strictly for battle. | |
King Vendrick supplied his bravest men with the | |
best armor available to face the great giants, | |
but very few returned alive. | |
0157A125;Armor of a royal swordsman. | |
Its shape provides defense while allowing | |
great mobility. Stripped of ornamentation, | |
this armor is designed strictly for battle. | |
King Vendrick supplied his bravest men with the | |
best armor available to face the great giants, | |
but very few returned alive. | |
0157A126;Gloves of a royal swordsman. | |
Their shape provides defense while allowing | |
great mobility. Stripped of ornamentation, | |
these gloves are designed strictly for battle. | |
King Vendrick supplied his bravest men with the | |
best armor available to face the great giants, | |
but very few returned alive. | |
0157A127;Leggings of a royal swordsman. | |
Their shape provides defense while allowing | |
great mobility. Stripped of ornamentation, | |
these leggings are designed strictly for battle. | |
King Vendrick supplied his bravest men with the | |
best armor available to face the great giants, | |
but very few returned alive. | |
0157C834;Replica of the helmet of the loyal knight Syan. | |
This solidly-crafted helm offers high defense. | |
Sir Syan was widely known as the kingdom's | |
most leal knight, and when the Giants invaded, | |
he volunteered to lead the advance party, | |
but was slaughtered most dishonorably. | |
The King commissioned replicas of Syan's | |
accoutrements and bestowed them to | |
promising knights, but not long after they | |
donned the armor did they go thoroughly mad. | |
0157C835;Replica of the armor of the loyal knight Syan. | |
This solidly-crafted gear offers high defense. | |
Sir Syan was widely known as the kingdom's | |
most leal knight, and when the Giants invaded, | |
he volunteered to lead the advance party, | |
but was slaughtered most dishonorably. | |
The King commissioned replicas of Syan's | |
accoutrements and bestowed them to | |
promising knights, but not long after they | |
donned the armor did they go thoroughly mad. | |
0157C836;Replica of the gauntlets of the loyal knight Syan. | |
This solidly-crafted gear offers high defense. | |
Sir Syan was widely known as the kingdom's | |
most leal knight, and when the Giants invaded, | |
he volunteered to lead the advance party, | |
but was slaughtered most dishonorably. | |
The King commissioned replicas of Syan's | |
accoutrements and bestowed them to | |
promising knights, but not long after they | |
donned the armor did they go thoroughly mad. | |
0157C837;Replica of the leggings of the loyal knight Syan. | |
This solidly-crafted gear offers high defense. | |
Sir Syan was widely known as the kingdom's | |
most leal knight, and when the Giants invaded, | |
he volunteered to lead the advance party, | |
but was slaughtered most dishonorably. | |
The King commissioned replicas of Syan's | |
accoutrements and bestowed them to | |
promising knights, but not long after they | |
donned the armor did they go thoroughly mad. | |
0157EF44;Skeleton Lord Crown. | |
High dark defense. | |
The Old Iron King led his best men | |
on Undead hunts, but their memories | |
were purged in rebirth. | |
0157EF45;Skeleton Lord robe. | |
High dark defense. | |
The very men who were ordered to hunt | |
down the Undead were themselves | |
hollowed, and founded a kingdom of bone. | |
0157EF46;Skeleton Lord cuffs. | |
High dark defense. | |
The very men who were ordered to hunt | |
down the Undead were themselves | |
hollowed, and founded a kingdom of bone. | |
0157EF47;Skeleton Lord skirt. | |
High dark defense. | |
The very men who were ordered to hunt | |
down the Undead were themselves | |
hollowed, and founded a kingdom of bone. | |
015F1B34;Greathelm worn by Heide Knights. | |
Whether Heide refers to a kingdom or | |
was just a name for the land is not clear, | |
for no records date back far enough to tell. | |
All that is known is that the Way of Blue | |
has its origins in Heide, and that Heide | |
was later subsumed by the sea. | |
015F1B35;Chainmail worn by Heide Knights. | |
Whether Heide refers to a kingdom or | |
was just a name for the land is not clear, | |
for no records date back far enough to tell. | |
All that is known is that the Way of Blue | |
has its origins in Heide, and that Heide | |
was later subsumed by the sea. | |
015F1B36;Gauntlets worn by Heide Knights. | |
Whether Heide refers to a kingdom or | |
was just a name for the land is not clear, | |
for no records date back far enough to tell. | |
All that is known is that the Way of Blue | |
has its origins in Heide, and that Heide | |
was later subsumed by the sea. | |
015F1B37;Leggings worn by Heide Knights. | |
Whether Heide refers to a kingdom or | |
was just a name for the land is not clear, | |
for no records date back far enough to tell. | |
All that is known is that the Way of Blue | |
has its origins in Heide, and that Heide | |
was later subsumed by the sea. | |
015F1F1C;Iron mask worn by Heide Knights. | |
Whether Heide refers to a kingdom or | |
was just a name for the land is not clear, | |
for no records date back far enough to tell. | |
All that is known is that the Way of Blue | |
has its origins in Heide, and that Heide | |
was later subsumed by the sea. | |
015F9065;Dress worn by a far-gone muse. | |
Offers almost no physical defense, | |
but is blessed with high resistance to magic. | |
These enchanting singers were given song by the | |
Great Dead One, and have little concept of self. | |
They live only to sing, and will continue singing | |
until they can do so no longer. | |
015F944D;Dress worn by a far-gone muse. | |
Offers almost no physical defense, | |
but is blessed with high resistance to magic. | |
These enchanting singers were given song by the | |
Great Dead One, and have little concept of self. | |
They live only to sing, and will continue singing | |
until they can do so no longer. | |
015F9835;Dress worn by a far-gone muse. | |
Offers almost no physical defense, | |
but is blessed with high resistance to magic. | |
These enchanting singers were given song by the | |
Great Dead One, and have little concept of self. | |
They live only to sing, and will continue singing | |
until they can do so no longer. | |
015FB774;Helm of the Smelter Demon, | |
a great mass of iron that was given life. | |
High fire defense. | |
The Old Iron King was possessed of a great bounty | |
of ore, but was incinerated by a creature that rose | |
from the infernal depths of the earth. | |
015FB775;Armor of the Smelter Demon, | |
a great mass of iron that was given life. | |
High fire defense. | |
The Old Iron King was possessed of a great bounty | |
of ore, but was incinerated by a creature that rose | |
from the infernal depths of the earth. | |
015FB776;Gauntlets of the Smelter Demon, | |
a great mass of iron that was given life. | |
High fire defense. | |
The Old Iron King was possessed of a great bounty | |
of ore, but was incinerated by a creature that rose | |
from the infernal depths of the earth. | |
015FB777;Leggings of the Smelter Demon, | |
a great mass of iron that was given life. | |
High fire defense. | |
The Old Iron King was possessed of a great bounty | |
of ore, but was incinerated by a creature that rose | |
from the infernal depths of the earth. | |
015FDE84;Helmet worn by the captain of the Alonne Knights. | |
The accoutrements of the Alonne Knights, who | |
served the Old Iron King, were created with an | |
advanced casting technique. They remain solid, | |
and handsomely crafted. | |
The design is styled after the armor worn by an | |
unusual knight who trained the Iron King's men in | |
the sword. He was said to have deserted his liege | |
after bearing witness to his descent into depravity. | |
015FDE85;Armor worn by the captain of the Alonne Knights. | |
The accoutrements of the Alonne Knights, who | |
served the Old Iron King, were created with an | |
advanced casting technique. They remain solid, | |
and handsomely crafted. | |
The design is styled after the armor worn by an | |
unusual knight who trained the Iron King's men in | |
the sword. He was said to have deserted his liege | |
after bearing witness to his descent into depravity. | |
015FE26C;Helm worn by Alonne Knights. | |
The bonds of the Alonne Knights, who served the | |
Old Iron King, were mightier than the land's iron, | |
but in the end the knights were subsumed | |
by the flames that brought the castle down. | |
015FE26D;Armor worn by Alonne Knights. | |
The bonds of the Alonne Knights, who served the | |
Old Iron King, were mightier than the land's iron, | |
but in the end the knights were subsumed | |
by the flames that brought the castle down. | |
015FE26E;Gauntlets worn by Alonne Knights. | |
The bonds of the Alonne Knights, who served the | |
Old Iron King, were mightier than the land's iron, | |
but in the end the knights were subsumed | |
by the flames that brought the castle down. | |
015FE26F;Leggings worn by Alonne Knights. | |
The bonds of the Alonne Knights, who served the | |
Old Iron King, were mightier than the land's iron, | |
but in the end the knights were subsumed | |
by the flames that brought the castle down. | |
01600594;Helmet worn by the ferocious Vengarl of Forossa. | |
As Vengarl's helmet suggests, he was not | |
unlike a mad beast on the battlefield. | |
01600595;Armor of the ferocious Vengarl of Forossa. | |
Vengarl was known as a raging, deadly warrior. | |
Even Forossa's Lion Knights, a motley crew of | |
rabid fighters, kept him at arm's length. | |
01600596;Gloves of the ferocious Vengarl of Forossa. | |
Vengarl was known as a raging, deadly warrior. | |
Even Forossa's Lion Knights, a motley crew of | |
rabid fighters, kept him at arm's length. | |
01600597;Boots of the ferocious Vengarl of Forossa. | |
Vengarl was known as a raging, deadly warrior. | |
Even Forossa's Lion Knights, a motley crew of | |
rabid fighters, kept him at arm's length. | |
01602CA5;Cape worn by Lion Clan warriors. | |
The Lion Clan are an offshoot race | |
that have no ties to humans, | |
and would murder anyone with the | |
curious notion of approaching them. | |
The lion clansmen seem to despise their | |
own looks, as they hate being seen. | |
Effect: Reduces falling damage | |
01602CA6;Cuffs worn by Lion Clan warriors. | |
The Lion Clan are an offshoot race | |
that have no ties to humans, | |
and would murder anyone who might have | |
the curious notion of approaching them. | |
The lion clansmen seem to despise their | |
own looks, as they hate being seen. | |
Effect: Reduces falling damage | |
01602CA7;Skirt worn by Lion Clan warriors. | |
The Lion Clan are an offshoot race | |
that have no ties to humans, | |
and would murder anyone with the | |
curious notion of approaching them. | |
The lion clansmen seem to despise their | |
own looks, as they hate being seen. | |
Effect: Reduces falling damage | |
0160308C;Helm worn by Lion Clan warriors. | |
The Lion Clan are an offshoot race | |
that have no ties to humans, | |
and would murder anyone with the | |
curious notion of approaching them. | |
The lion clansmen seem to despise their | |
own looks, as they hate being seen. | |
Effect: Reduces falling damage | |
0160308D;Red cape worn by Lion Clan warriors. | |
The Lion Clan are an offshoot race | |
that have no ties to humans, | |
and would murder anyone with the | |
curious notion of approaching them. | |
The lion clansmen seem to despise their | |
own looks, as they hate being seen. | |
Effect: Reduces falling damage | |
0160C8E4;Mask worn by wardens of the crypt. | |
No notable effects. Designed only to block light. | |
The wardens of the crypt watch over the | |
slumbering dead, making sure they are not awoken. | |
Be they king or peasant, wise or dull, rich or poor, | |
the wardens treat them with the same care. | |
0160C8E5;Top worn by wardens of the crypt. | |
The wardens of the crypt watch over the | |
slumbering dead, making sure they are not awoken. | |
Be they king or peasant, wise or dull, rich or poor, | |
the wardens treat them with the same care. | |
0160C8E6;Cuffs worn by wardens of the crypt. | |
The wardens of the crypt watch over the | |
slumbering dead, making sure they are not awoken. | |
Be they king or peasant, wise or dull, rich or poor, | |
the wardens treat them with the same care. | |
0160C8E7;Bottoms worn by wardens of the crypt. | |
The wardens of the crypt watch over the | |
slumbering dead, making sure they are not awoken. | |
Be they king or peasant, wise or dull, rich or poor, | |
the wardens treat them with the same care. | |
0160EFF4;Helm worn by the Volgen Falconers. | |
Domestic Volgen soldiers are infamously timid, | |
so it is no wonder that this fierce band of | |
mercenary falconers was hired to compensate. | |
In practice they serve as bodyguards for the | |
affluent elite, and they serve well, such that | |
nobody dares scrutinize their backgrounds. | |
0160EFF5;Armor worn by the Volgen Falconers. | |
Domestic Volgen soldiers are infamously timid, | |
so it is no wonder that this fierce band of | |
mercenary falconers was hired to compensate. | |
In practice they serve as bodyguards for the | |
affluent elite, and they serve well, such that | |
nobody dares scrutinize their backgrounds. | |
0160EFF6;Gloves worn by the Volgen Falconers. | |
Domestic Volgen soldiers are infamously timid, | |
so it is no wonder that this fierce band of | |
mercenary falconers was hired to compensate. | |
In practice they serve as bodyguards for the | |
affluent elite, and they serve well, such that | |
nobody dares scrutinize their backgrounds. | |
0160EFF7;Boots worn by the Volgen Falconers. | |
Domestic Volgen soldiers are infamously timid, | |
so it is no wonder that this fierce band of | |
mercenary falconers was hired to compensate. | |
In practice they serve as bodyguards for the | |
affluent elite, and they serve well, such that | |
nobody dares scrutinize their backgrounds. | |
01611704;Helm worn by the Primal Knights | |
of Drangleic castle. | |
Durability is low due to rusting. | |
Its weight would normally crush a man, | |
but to the brutish Primal Knights | |
it may as well be made of papyrus. | |
01611705;Armor worn by the Primal Knights | |
of Drangleic castle. | |
Durability is low due to rusting. | |
Its weight would normally crush a man, | |
but to the brutish Primal Knights | |
it may as well be made of papyrus. | |
01611706;Gauntlets worn by the Primal Knights | |
of Drangleic castle. | |
Durability is low due to rusting. | |
Its weight would normally crush a man, | |
but to the brutish Primal Knights | |
it may as well be made of papyrus. | |
01611707;Leggings worn by the Primal Knights | |
of Drangleic castle. | |
Durability is low due to rusting. | |
Its weight would normally crush a man, | |
but to the brutish Primal Knights | |
it may as well be made of papyrus. | |
01613E14;Helm worn by the Primal Knights | |
of Drangleic castle. | |
Its weight would normally crush a man, | |
but the Primal Knights wear it as if it were silk, | |
so fearsome is their brute strength. | |
The King restored a forbidden, long-lost art | |
to create these inhuman abominations. | |
01613E15;Armor worn by the Primal Knights | |
of Drangleic castle. | |
Its weight would normally crush a man, | |
but the Primal Knights wear it as if it were silk, | |
so fearsome is their brute strength. | |
The King restored a forbidden, long-lost art | |
to create these inhuman abominations. | |
01613E16;Gauntlets worn by the Primal Knights | |
of Drangleic castle. | |
Their weight would normally crush a man, | |
but the Primal Knights wear them as if they were | |
silk, so fearsome is their brute strength. | |
The King restored a forbidden, long-lost art | |
to create these inhuman abominations. | |
01613E17;Leggings worn by the Primal Knights | |
of Drangleic castle. | |
Their weight would normally crush a man, | |
but the Primal Knights wear them as if they were | |
silk, so fearsome is their brute strength. | |
The King restored a forbidden, long-lost art | |
to create these inhuman abominations. | |
01616524;Sorceress hood from the distant land of Jugo. | |
Appears to be a plain, thin fabric, | |
but is permeated with powerful magic. | |
Desert Sorceresses have enchanting looks, | |
and they use them to catch people off guard. | |
Oddly enough, even those who are perceptive | |
enough to realize the ploy fall prey to their | |
seductions with alarming regularity. | |
01616525;Sorceress top from the distant land of Jugo. | |
Appears to be a plain, thin fabric, | |
but is permeated with powerful magic. | |
Desert Sorceresses have enchanting looks, | |
and they use them to catch people off guard. | |
Oddly enough, even those who are perceptive | |
enough to realize the ploy fall prey to their | |
seductions with alarming regularity. | |
01616526;Sorceress gloves from the distant land of Jugo. | |
Appears to be a plain, thin fabric, | |
but is permeated with powerful magic. | |
Desert Sorceresses have enchanting looks, | |
and they use them to catch people off guard. | |
Oddly enough, even those who are perceptive | |
enough to realize the ploy fall prey to their | |
seductions with alarming regularity. | |
01616527;Sorceress skirt from the distant land of Jugo. | |
Appears to be a plain, thin fabric, | |
but is permeated with powerful magic. | |
Desert Sorceresses have enchanting looks, | |
and they use them to catch people off guard. | |
Oddly enough, even those who are perceptive | |
enough to realize the ploy fall prey to their | |
seductions with alarming regularity. | |
01618C34;Mask worn by acolytes of Aldia. | |
Several of the greatest minds converged in Aldia | |
to weave strange new rituals, but rumors suggest | |
that during the course of their work their thoughts | |
were not their own. | |
The nebulous face of the mask is designed | |
to deflect the ire of the ritual sacrifice. | |
01618C35;Robe worn by acolytes of Aldia. | |
Several of the greatest minds converged in Aldia | |
to weave strange new rituals, but rumors suggest | |
that during the course of their work their thoughts | |
were not their own. | |
This white robe is designed to bear the brunt | |
of the ritual sacrifice's gushing blood. | |
01618C36;Gloves worn by acolytes of Aldia. | |
Several of the greatest minds converged in Aldia | |
to weave strange new rituals, but rumors suggest | |
that during the course of their work their thoughts | |
were not their own. | |
These white gloves are designed to bear the | |
brunt of the ritual sacrifice's gushing blood. | |
01618C37;Boots worn by acolytes of Aldia. | |
Several of the greatest minds converged in Aldia | |
to weave strange new rituals, but rumors suggest | |
that during the course of their work their thoughts | |
were not their own. | |
These practical boots are designed to prevent the | |
acolyte from slipping on the blood of the sacrifice. | |
0161901C;Hood worn by the Archmaster of Aldia. | |
Several of the greatest minds converged in Aldia | |
to weave strange new rituals, but rumors suggest | |
that during the course of their work their thoughts | |
were not their own. | |
The nebulous face of the mask is designed | |
to deflect the ire of the ritual sacrifice. | |
0162C4B4;Helmet worn by the jailer's creation, | |
the Ruin Sentinel. | |
The sentinel has no form, | |
its soul residing within the armor itself. | |
Stare at it for long and its seems ready to | |
spring to life, but surely, such is an illusion. | |
0162C4B5;Armor worn by the jailer's creation, | |
the Ruin Sentinel. | |
The sentinel has no form, | |
its soul residing within the armor itself. | |
Stare at it for long and its seems ready to | |
spring to life, but surely, such is an illusion. | |
0162C4B6;Gauntlets worn by the jailer's creation, | |
the Ruin Sentinel. | |
The sentinel has no form, | |
its soul residing within the armor itself. | |
Stare at it for long and its seems ready to | |
spring to life, but surely, such is an illusion. | |
0162C4B7;Leggings worn by the jailer's creation, | |
the Ruin Sentinel. | |
The sentinel has no form, | |
its soul residing within the armor itself. | |
Stare at it for long and its seems ready to | |
spring to life, but surely, such is an illusion. | |
01638804;An old undated helmet. | |
How old could this nearly-crumbling helmet be? | |
Has extremely low durability. | |
Sometimes, just as a thing falls to pieces, | |
it unleashes its last flash of great power... | |
01638805;Old undated Armor. | |
How old could this nearly-crumbling armor be? | |
Has extremely low durability. | |
Sometimes, just as a thing falls to pieces, | |
it unleashes its last flash of great power... | |
01638806;Old undated Gauntlets. | |
How old could these nearly-crumbling gauntlets be? | |
Extremely low durability. | |
Sometimes, just as a thing falls to pieces, | |
it unleashes its last flash of great power... | |
01638807;Old undated Leggings. | |
How old could these nearly-crumbling leggings be? | |
Extremely low durability. | |
Sometimes, just as a thing falls to pieces, | |
it unleashes its last flash of great power... | |
0163AF14;Giant onyx helmet. | |
Something dark indeed eats away at the | |
drakekeepers, eternal guardians of the shrine. | |
0163AF15;Giant onyx armor. | |
Something dark indeed eats away at the | |
drakekeepers, eternal guardians of the shrine. | |
0163AF16;Giant onyx gauntlets. | |
Something dark indeed eats away at the | |
drakekeepers, eternal guardians of the shrine. | |
0163AF17;Giant onyx leggings. | |
Something dark indeed eats away at the | |
drakekeepers, eternal guardians of the shrine. | |
0163D624;Helmet worn by the Throne Defender. | |
The Defender has stood by the throne for ages. | |
Will his wait be worth the while? | |
0163D625;Armor worn by the Throne Defender. | |
The Defender has stood by the throne for ages. | |
Will his wait be worth the while? | |
0163D626;Gauntlets worn by the Throne Defender. | |
The Defender has stood by the throne for ages. | |
Will his wait be worth the while? | |
0163D627;Leggings worn by the Throne Defender. | |
The Defender has stood by the throne for ages. | |
Will his wait be worth the while? | |
0163FD34;Helm worn by the Royal Aegis. | |
Originally imbued with the power of miracles, | |
now soaked with dark after extended exposure | |
in the Undead Crypt. | |
A knight from a faraway land was lured to this | |
accursed land, but forgot even why he came, | |
eventually reduced to a shadow of his former self. | |
0163FD35;Armor worn by the Royal Aegis. | |
Originally imbued with the power of miracles, | |
now soaked with dark after extended exposure | |
in the Undead Crypt. | |
A knight from a faraway land was lured to this | |
accursed land, but forgot even why he came, | |
eventually reduced to a shadow of his former self. | |
0163FD36;Gauntlets worn by the Royal Aegis. | |
Originally imbued with the power of miracles, | |
now soaked with dark after extended exposure | |
in the Undead Crypt. | |
A knight from a faraway land was lured to this | |
accursed land, but forgot even why he came, | |
eventually reduced to a shadow of his former self. | |
0163FD37;Leggings worn by the Royal Aegis. | |
Originally imbued with the power of miracles, | |
now soaked with dark after extended exposure | |
in the Undead Crypt. | |
A knight from a faraway land was lured to this | |
accursed land, but forgot even why he came, | |
eventually reduced to a shadow of his former self. | |
01642444;Helm worn by the Throne Watcher. | |
Has high magic defense. | |
The Watcher waited by the throne for ages. | |
Will all his waiting ever be rewarded? | |
01642445;Armor worn by the Throne Watcher. | |
Has high magic defense. | |
The Watcher waited by the throne for ages. | |
Will all his waiting ever be rewarded? | |
01642446;Gauntlets worn by the Throne Watcher. | |
Has high magic defense. | |
The Watcher waited by the throne for ages. | |
Will all his waiting ever be rewarded? | |
01642447;Leggings worn by the Throne Watcher. | |
Has high magic defense. | |
The Watcher waited by the throne for ages. | |
Will all his waiting ever be rewarded? | |
017E14E4;Mask worn by the Looking Glass Knight. | |
Made of metal, but has high lightning defense. | |
Those who wish to serve the king as loyal | |
warriors must take the King's Passage | |
and face the Looking Glass Knight. | |
Those who fail the test are sacrificed | |
by the merciless specular monstrosity. | |
017E14E5;Armor worn by the Looking Glass Knight. | |
Made of metal, but has high lightning defense. | |
Those who wish to serve the king as loyal | |
warriors must take the King's Passage | |
and face the Looking Glass Knight. | |
Those who fail the test are sacrificed | |
by the merciless specular monstrosity. | |
017E14E6;Gauntlets worn by the Looking Glass Knight. | |
Made of metal, but have high lightning defense. | |
Those who wish to serve the king as loyal | |
warriors must take the King's Passage | |
and face the Looking Glass Knight. | |
Those who fail the test are sacrificed | |
by the merciless specular monstrosity. | |
017E14E7;Leggings worn by the Looking Glass Knight. | |
Made of metal, but have high lightning defense. | |
Those who wish to serve the king as loyal | |
warriors must take the King's Passage | |
and face the Looking Glass Knight. | |
Those who fail the test are sacrificed | |
by the merciless specular monstrosity. | |
017E6305;Robe worn by Agdayne of the Undead Crypt. | |
Life itself is suffering; or karma, | |
as some have called it. | |
The embrace of death awaits all things. | |
But does death mean an end to suffering? | |
017E6306;Cuffs worn by Agdayne of the Undead Crypt. | |
Life itself is suffering; or karma, | |
as some have called it. | |
The embrace of death awaits all things. | |
But does death mean an end to suffering? | |
017E6307;Kilt worn by Agdayne of the Undead Crypt. | |
Life itself is suffering; or karma, | |
as some have called it. | |
The embrace of death awaits all things. | |
But does death mean an end to suffering? | |
017ED834;Hood worn by Leydia witches. | |
Leydia apostles worship Galib, god of disease. | |
They once resided in the Undead Crypt | |
beside Fenito. | |
The Leydia witches grew conceited, | |
and began to manipulate both the onset | |
and curing of disease, making themselves | |
the effective gatekeepers of the crypt. | |
017ED835;Robe worn by Leydia witches. | |
Leydia apostles worship Galib, god of disease. | |
They once resided in the Undead Crypt | |
beside Fenito. | |
The Leydia witches grew conceited, | |
and began to manipulate both the onset | |
and curing of disease, making themselves | |
the effective gatekeepers of the crypt. | |
017EFF44;Helmet worn by once-proud clerics. | |
Relics of a party who long ago attempted | |
to conquer the Undead Crypt. | |
For this sin their deaths have been postponed, | |
so they may serve as crypt sentries. | |
017EFF45;Armor worn by once-proud clerics. | |
Relics of a party who long ago attempted | |
to conquer the Undead Crypt. | |
For this sin their deaths have been postponed, | |
so they may serve as crypt sentries. | |
017EFF46;Gloves worn by once-proud clerics. | |
Relics of a party who long ago attempted | |
to conquer the Undead Crypt. | |
For this sin their deaths have been postponed, | |
so they may serve as crypt sentries. | |
017EFF47;Boots worn by once-proud clerics. | |
Relics of a party who long ago attempted | |
to conquer the Undead Crypt. | |
For this sin their deaths have been postponed, | |
so they may serve as crypt sentries. | |
017F2654;Helmet worn by once-proud knights. | |
Relics of a party who long ago | |
attempted to conquer the Undead Crypt. | |
For this act of conceit they will never rest | |
in peace, and instead serve as crypt guardians. | |
017F2655;Armor worn by once-proud knights. | |
Relics of a party who long ago | |
attempted to conquer the Undead Crypt. | |
For this act of conceit they will never rest | |
in peace, and instead serve as crypt guardians. | |
017F2656;Gloves worn by once-proud knights. | |
Relics of a party who long ago | |
attempted to conquer the Undead Crypt. | |
For this act of conceit they will never rest | |
in peace, and instead serve as crypt guardians. | |
017F2657;Leggings worn by once-proud knights. | |
Relics of a party who long ago | |
attempted to conquer the Undead Crypt. | |
For this act of conceit they will never rest | |
in peace, and instead serve as crypt guardians. | |
017F4D64;Hood of a Leydia pyromancer. | |
Leydia apostles, in their conceit, occupied | |
the Undead Crypt and misused death. | |
This invoked the ire of Fenito, | |
who branded them as transgressors. | |
017F4D65;Robe of a Leydia pyromancer. | |
Leydia apostles, in their conceit, occupied | |
the Undead Crypt and misused death. | |
This invoked the ire of Fenito, | |
who branded them as transgressors. | |
017F4D66;Gauntlets of a Leydia pyromancer. | |
Leydia apostles, in their conceit, occupied | |
the Undead Crypt and misused death. | |
This invoked the ire of Fenito, | |
who branded them as transgressors. | |
017F7474;Crown of Vendrick, King of Drangleic. | |
What makes a king? | |
Some say that it is birthright, | |
while others call it destiny. | |
Perhaps it is not important, as long as | |
the king's name serves to unite his people. | |
017F7475;Armor of Vendrick, King of Drangleic. | |
What makes a king? | |
Some say that it is birthright, | |
while others call it destiny. | |
Perhaps it is not important, as long as | |
the king's name serves to unite his people. | |
017F7476;Gauntlets of Vendrick, King of Drangleic. | |
What makes a king? | |
Some say that it is birthright, | |
while others call it destiny. | |
Perhaps it is not important, as long as | |
the king's name serves to unite his people. | |
017F7477;Leggings of Vendrick, King of Drangleic. | |
What makes a king? | |
Some say that it is birthright, | |
while others call it destiny. | |
Perhaps it is not important, as long as | |
the king's name serves to unite his people. | |
018E4184;Helm worn by the Dragonriders, | |
King Vendrick's royal guard. | |
According to legend, the Dragonriders | |
straddled not horses, but wyrms. | |
Aspiring Dragonriders who had not the mettle | |
to handle their training were torn apart by | |
their wyrms, and those who survived emerged | |
with deific strength. | |
018E4185;Armor worn by the Dragonriders, | |
King Vendrick's royal guard. | |
According to legend, the Dragonriders | |
straddled not horses, but wyrms. | |
Aspiring Dragonriders who had not the mettle | |
to handle their training were torn apart by | |
their wyrms, and those who survived emerged | |
with deific strength. | |
018E4186;Gauntlets worn by King Vendrick's loyal | |
Dragonriders. | |
According to legend, the Dragonriders went into | |
battle astride not horses, but wyrms. | |
Aspiring Dragonriders who had not the mettle | |
to handle their training were torn apart by | |
their wyrms, and those who survived emerged | |
with deific strength. | |
018E4187;Leggings worn by King Vendrick's loyal Dragonriders. | |
According to legend, the Dragonriders went into | |
battle astride not horses, but wyrms. | |
Aspiring Dragonriders who had not the mettle | |
to handle their training were torn apart by | |
their wyrms, and those who survived emerged | |
with deific strength. | |
018F7A04;Black helmet worn by the executioner | |
of the Undead Purgatory. The spikes | |
are designed to evoke fear. | |
The executioner mercilessly put down countless | |
Undead, but how could he know that it was never | |
his own will, but that of the chariot horse? | |
018F7A05;Black Armor worn by the executioner | |
of the Undead Purgatory. The spikes | |
are designed to evoke fear. | |
The executioner mercilessly put down countless | |
Undead, but how could he know that it was never | |
his own will, but that of the chariot horse? | |
018F7A06;Black gauntlets worn by the executioner | |
of the Undead Purgatory. The spikes | |
are designed to evoke fear. | |
The executioner mercilessly put down countless | |
Undead, but how could he know that it was never | |
his own will, but that of the chariot horse? | |
018F7A07;Black Leggings worn by the executioner | |
of the Undead Purgatory. The spikes | |
are designed to evoke fear. | |
The executioner mercilessly put down countless | |
Undead, but how could he know that it was never | |
his own will, but that of the chariot horse? | |
0190B284;Mask of the Lost Sinner. | |
Increases equip load. | |
The spikes pointing inward suggest that | |
this was not only used to bind prisoners, | |
but to torture them as well. | |
Effect: Raises equipment load | |
0190B285;Straightjacket of the Lost Sinner. | |
A tightly cinched belt presses against the waist. | |
By now, no one knows who this was used to | |
punish, or for what reason. | |
0190B286;Hand restraints of the Lost Sinner. | |
Increases power of pyromancy. | |
A device used to restrict use of the hands. | |
By now, no one knows who this was used to | |
punish, or for what reason. | |
Effect: Raises power of pyromancies | |
0190B287;Skirt worn by the Lost Sinner | |
A tattered skirt that the guilty wear in shame. | |
By now, no one knows who this was used to | |
punish, or for what reason. | |
01948314;Mask worn by fume sorcerers. | |
After the Old Iron King sunk into the lava, | |
scores of men were dispatched to this land | |
to tap the replete stores of iron. | |
But they soon lost their nerve when faced with | |
the child of Dark, and all but the most steadfast | |
of them became servants of the black fog. | |
01948315;Robes worn by fume sorcerers. | |
After the Old Iron King sunk into the lava, | |
scores of men were dispatched to this land | |
to tap the replete stores of iron. | |
But they soon lost their nerve when faced with | |
the child of Dark, and all but the most steadfast | |
of them became servants of the black fog. | |
01948316;Gloves worn by fume sorcerers. | |
After the Old Iron King sunk into the lava, | |
scores of men were dispatched to this land | |
to tap the replete stores of iron. | |
But they soon lost their nerve when faced with | |
the child of Dark, and all but the most steadfast | |
of them became servants of the black fog. | |
01948317;Boots worn by fume sorcerers. | |
After the Old Iron King sunk into the lava, | |
scores of men were dispatched to this land | |
to tap the replete stores of iron. | |
But they soon lost their nerve when faced with | |
the child of Dark, and all but the most steadfast | |
of them became servants of the black fog. | |
0195BB94;Helm of the rampart golems, | |
granted life by the Ivory King. | |
The golems were charged with the | |
containment of the creatures of chaos | |
within the boundaries of the wall. | |
When the doors of Eleum Loyce were | |
flung open, the place turned frigid and lifeless, | |
but the golems remained dutifully on guard. | |
0195BB95;Armor of the rampart golems, | |
granted life by the Ivory King. | |
The golems were charged with the | |
containment of the creatures of chaos | |
within the boundaries of the wall. | |
When the doors of Eleum Loyce were | |
flung open, the place turned frigid and lifeless, | |
but the golems remained dutifully on guard. | |
0195BB96;Gauntlets of the rampart golems, | |
granted life by the Ivory King. | |
The golems were charged with the | |
containment of the creatures of chaos | |
within the boundaries of the wall. | |
When the doors of Eleum Loyce were | |
flung open, the place turned frigid and lifeless, | |
but the golems remained dutifully on guard. | |
0195BB97;Leggings of the rampart golems, | |
granted life by the Ivory King. | |
The golems were charged with the | |
containment of the creatures of chaos | |
within the boundaries of the wall. | |
When the doors of Eleum Loyce were | |
flung open, the place turned frigid and lifeless, | |
but the golems remained dutifully on guard. | |
0196A5F4;Helm of the sanctum knights. | |
The sanctum knights renounced their own | |
flesh to eternally guard the Sanctum | |
from Sir Yorgh and his Drakeblood Knights. | |
0196A5F5;Armor of the sanctum knights. | |
The sanctum knights renounced their own | |
flesh to eternally guard the Sanctum | |
from Sir Yorgh and his Drakeblood Knights. | |
0196A5F6;Gauntlets of the sanctum knights. | |
The sanctum knights renounced their own | |
flesh to eternally guard the Sanctum | |
from Sir Yorgh and his Drakeblood Knights. | |
0196A5F7;Leggings of the sanctum knights. | |
The sanctum knights renounced their own | |
flesh to eternally guard the Sanctum | |
from Sir Yorgh and his Drakeblood Knights. | |
Effect: Reduces falling damage | |
0196CD06;Gauntlets of the sanctum soldiers. | |
Improves effect of poison weapons. | |
These gauntlets are corroded by the | |
poison of the slumbering dragon, making it | |
difficult to discern their original shape. | |
01976944;Tiara of the Eternal Sanctum priestesses. | |
Prevents effects that block spells. | |
This tiara has been warped by poison, | |
adding to its already peculiar design. | |
It is said that the priestesses sang | |
to preserve the dragon's deep slumber, | |
but one wonders if a single phrase of | |
their song ever reached the dragon's ears. | |
01982C94;Helm worn by the fume knight. | |
The rebel Raime, after his defeat at the | |
hands of Velstadt, came to Brume Tower | |
in search of greater strength. | |
When he found it, it came not from | |
a regal father figure like before, | |
but from a newfound mother, | |
who gave him true purpose. | |
01982C95;Armor worn by the fume knight. | |
The rebel Raime, after his defeat at the | |
hands of Velstadt, came to Brume Tower | |
in search of greater strength. | |
When he found it, it came not from | |
a regal father figure like before, | |
but from a newfound mother, | |
who gave him true purpose. | |
01982C96;Gauntlets worn by the fume knight. | |
The rebel Raime, after his defeat at the | |
hands of Velstadt, came to Brume Tower | |
in search of greater strength. | |
When he found it, it came not from | |
a regal father figure like before, | |
but from a newfound mother, | |
who gave him true purpose. | |
01982C97;Leggings worn by the fume knight. | |
The rebel Raime, after his defeat | |
by Velstadt, came to Brume Tower | |
in search of greater strength. | |
When he found it, it came not from | |
a regal father figure like before, | |
but from a newfound mother, | |
who gave him true purpose. | |
01987AB5;Robe of the retainers in the cathedral city. | |
Long ago, the retainers attended to | |
the priestesses, but with them gone, | |
the retainers were left to wander | |
frigid Eleum Loyce without purpose. | |
0198EFE4;Helm worn by Sir Alonne, | |
who served the Old Iron King. | |
Sir Alonne came to this land from the east, | |
chose to serve a little-known and unestablished | |
lord, and helped him become the Old Iron King. | |
Then, at the very peak of his sire's rule, | |
Sir Alonne set out again, in search of | |
lands yet unknown. | |
0198EFE5;Armor worn by Sir Alonne, | |
who served the Old Iron King. | |
Sir Alonne came to this land from the east, | |
chose to serve a little-known and unestablished | |
lord, and helped him become the Old Iron King. | |
Then, at the very peak of his sire's rule, | |
Sir Alonne set out again, in search of | |
lands yet unknown. | |
0198EFE6;Gauntlets worn by Sir Alonne, | |
who served the Old Iron King. | |
Sir Alonne came to this land from the east, | |
chose to serve a little-known and unestablished | |
lord, and helped him become the Old Iron King. | |
Then, at the very peak of his sire's rule, | |
Sir Alonne set out again, in search of | |
lands yet unknown. | |
0198EFE7;Leggings worn by Sir Alonne, | |
who served the Old Iron King. | |
Sir Alonne came to this land from the east, | |
chose to serve a little-known and unestablished | |
lord, and helped him become the Old Iron King. | |
Then, at the very peak of his sire's rule, | |
Sir Alonne set out again, in search of | |
lands yet unknown. | |
019A2864;Helm of a Knight of Loyce. | |
The Knights of Loyce were devoted | |
guardians of this land that delved | |
valiantly into the depths of chaos, | |
never to return. | |
The few that survived remain in | |
Eleum Loyce, now frozen over, | |
awaiting the call of their master. | |
019A2865;Armor of a Knight of Loyce. | |
The Knights of Loyce were devoted | |
guardians of this land that delved | |
valiantly into the depths of chaos, | |
never to return. | |
The few that survived remain in | |
Eleum Loyce, now frozen over, | |
awaiting the call of their master. | |
019A2866;Gauntlets of a Knight of Loyce. | |
The Knights of Loyce were devoted | |
guardians of this land that delved | |
valiantly into the depths of chaos, | |
never to return. | |
The few that survived remain in | |
Eleum Loyce, now frozen over, | |
awaiting the call of their master. | |
019A2867;Leggings of a Knight of Loyce. | |
The Knights of Loyce were devoted | |
guardians of this land that delved | |
valiantly into the depths of chaos, | |
never to return. | |
The few that survived remain in | |
Eleum Loyce, now frozen over, | |
awaiting the call of their master. | |
019A4F74;Charred helm of the Knights of Loyce, | |
burned black by flame. | |
These Knights of Loyce plunged into the old Chaos | |
with their lord, and lost their sense of self. | |
To this day, they still burn in agony, | |
alongside their once-proud king. | |
019A4F75;Charred armor of the Knights of Loyce, | |
burned black by flame. | |
These Knights of Loyce plunged into the old Chaos | |
with their lord, and lost their sense of self. | |
To this day, they still burn in agony, | |
alongside their once-proud king. | |
019A4F76;Charred gauntlets of the Knights of Loyce, | |
burned black by flame. | |
These Knights of Loyce plunged into the old Chaos | |
with their lord, and lost their sense of self. | |
To this day, they still burn in agony, | |
alongside their once-proud king. | |
019A4F77;Charred leggings of the Knights of Loyce, | |
burned black by flame. | |
These Knights of Loyce plunged into the old Chaos | |
with their lord, and lost their sense of self. | |
To this day, they still burn in agony, | |
alongside their once-proud king. | |
019A7684;Helm of the Ivory King of Eleum Loyce. | |
The Ivory King kept his countenance from | |
his people. The Knights of Loyce dutifully | |
followed suit, never unhinging their helmets | |
in public view. | |
019A7685;Armor of the Ivory King of Eleum Loyce. | |
The land of Eleum Loyce was a vast rampart | |
built to contain the ancient Chaos. The Ivory King | |
placed his throne upon the very mouth of Chaos, | |
and served as the first line of defense. | |
019A7686;Gauntlets of the Ivory King of Eleum Loyce. | |
The land of Eleum Loyce was a vast rampart | |
built to contain the ancient Chaos. The Ivory King | |
placed his throne upon the very mouth of Chaos, | |
and served as the first line of defense. | |
019A7687;Leggings of the Ivory King of Eleum Loyce. | |
The land of Eleum Loyce was a vast rampart | |
built to contain the ancient Chaos. The Ivory King | |
placed his throne upon the very mouth of Chaos, | |
and served as the first line of defense. | |
019F3175;Armor reinforced with rare geisteel. | |
Belonged to Chancellor Wellager. | |
Quality equipment that is both light and strong. | |
Crafted by the castle's resident master smith | |
Llewellyn, and supplied only to a select few. | |
His work easily identified by its lack of | |
ostentation, Llewellyn focused solely on an | |
economy of simplicity and strength. | |
019F3176;Gloves reinforced with rare geisteel. | |
Excellent defensive gear that is both light | |
and sturdy. | |
Quality equipment that is both light and strong. | |
Crafted by the castle's resident master smith | |
Llewellyn, and supplied only to a select few. | |
His work easily identified by its lack of | |
ostentation, Llewellyn focused solely on an | |
economy of simplicity and strength. | |
019F3177;Shoes reinforced with rare geisteel. | |
Excellent defensive gear that is both light | |
and sturdy. | |
Quality equipment that is both light and strong. | |
Crafted by the castle's resident master smith | |
Llewellyn, and supplied only to a select few. | |
His work easily identified by its lack of | |
ostentation, Llewellyn focused solely on an | |
economy of simplicity and strength. | |
019FA6A4;A traditional Drangleic helmet. | |
Belonged to Captain Drummond. | |
In his day, King Vendrick was fair and just, | |
and expected the same of his liegemen. | |
This helm was proof of King Vendrick's trust, | |
an honor, until his transfiguration. | |
019FA6A5;Traditional Drangleic armor. | |
Belonged to Captain Drummond. | |
Drummond's ancestors have served Drangleic | |
for generations, principally as defenders | |
of the great fort, but Captain Drummond | |
is the last in this proud line. | |
019FA6A6;Traditional Drangleic gauntlets. | |
Belonged to Captain Drummond. | |
Drummond's ancestors have served Drangleic | |
for generations, principally as defenders | |
of the great fort, but Captain Drummond | |
is the last in this proud line. | |
019FA6A7;Traditional Drangleic leggings. | |
Belonged to Captain Drummond. | |
Drummond's ancestors have served Drangleic | |
for generations, principally as defenders | |
of the great fort, but Captain Drummond | |
is the last in this proud line. | |
01A265C4;Atypical steel mask. | |
Belonged to Creighton the Wanderer. | |
Its design resembles that of the knight order | |
of the eastern land of Mirrah, but with some | |
odd differences that catch the eye. | |
Perhaps it is a finely-crafted imitation. | |
01A265C5;Atypical chainmail. | |
Belonged to Creighton the Wanderer. | |
Its design resembles that of the knight order | |
of the eastern land of Mirrah, but with some | |
odd differences that catch the eye. | |
Perhaps it is a finely-crafted imitation. | |
01A265C6;Atypical chain gloves. | |
Belonged to Creighton the Wanderer. | |
Their design resembles that of the knight order | |
of the eastern land of Mirrah, but with some | |
odd differences that catch the eye. | |
Perhaps they are finely-crafted imitations. | |
01A265C7;Atypical chain leggings. | |
Belonged to Creighton the Wanderer. | |
Their design resembles that of the knight order | |
of the eastern land of Mirrah, but with some | |
odd differences that catch the eye. | |
Perhaps they are finely-crafted imitations. | |
01A28CD4;A helmet of unknown origin. | |
Belonged to Benhart of Jugo. | |
Apparently Benhart found this while wandering | |
land to land, but its origins are unknown. | |
He wore it all the time; he adored it so, | |
leaving a slight odor. | |
01A28CD5;Armor of unknown origin. | |
Belonged to Benhart of Jugo. | |
Apparently Benhart found this while wandering | |
land to land, but its origins are unknown. | |
He wore it all the time; he adored it so, | |
leaving a slight odor. | |
01A28CD6;Gauntlets of unknown origin. | |
Belonged to Benhart of Jugo. | |
Apparently Benhart found them while wandering | |
land to land, but their origins are unknown. | |
He wore them all the time; he adored them so, | |
leaving a slight odor. | |
01A28CD7;Boots of unknown origin. | |
Belonged to Benhart of Jugo. | |
Apparently Benhart found them while wandering | |
land to land, but their origins are unknown. | |
He wore them all the time; he adored them so, | |
leaving a slight odor. | |
01A2B3E4;Helmet made of iron. | |
A commonplace piece of armor. | |
No embellishments. Very solid. | |
01A2B3E5;Armor made of sturdy leather. | |
A commonplace piece of armor. | |
No embellishments. Very solid. | |
01A2B3E6;Gauntlets made of sturdy leather. | |
A commonplace piece of armor. | |
No embellishments. Very solid. | |
01A2B3E7;Boots made of sturdy leather. | |
A commonplace piece of armor. | |
No embellishments. Very solid. | |
01A3C554;Helm of a light Mirrah foot soldier. | |
Belonged to Cale the Cartographer. | |
Apparently Cale procured this inexpensively | |
second-hand, but it's surprisingly well-made. | |
01A3C555;Armor of a light Mirrah foot soldier. | |
Belonged to Cale the Cartographer. | |
Apparently Cale procured this inexpensively | |
second-hand, but it's surprisingly well-made. | |
01A3C557;Shoes of a light Mirrah foot soldier. | |
Belonged to Cale the Cartographer. | |
Apparently Cale procured these inexpensively | |
second-hand, but they're surprisingly well-made. | |
01A3EC64;Mask attached to a ceremonial hat. | |
Belonged to Lucatiel of Mirrah. | |
Normally hats and masks are separate, | |
but these two have been adjoined. | |
01A3EC65;Vest worn by knights while on travel. | |
Belonged to Lucatiel of Mirrah. | |
Only those who have distinguished themselves | |
on the battlefield were admitted into the elite | |
ranks of Mirrah's official order of knights. | |
It is common to hear of a peasant's dream of | |
striving for knighthood as an escape from | |
hardship, but who would ever think it possible? | |
01A3EC66;Gloves worn by knights while on travel. | |
Belonged to Lucatiel of Mirrah. | |
Only those who have distinguished themselves | |
on the battlefield were admitted into the elite | |
ranks of Mirrah's official order of knights. | |
It is common to hear of a peasant's dream of | |
striving for knighthood as an escape from | |
hardship, but who would ever think it possible? | |
01A3EC67;Trousers worn by knights while on travel. | |
Belonged to Lucatiel of Mirrah. | |
Only those who have distinguished themselves | |
on the battlefield were admitted into the elite | |
ranks of Mirrah's official order of knights. | |
It is common to hear of a peasant's dream of | |
striving for knighthood as an escape from | |
hardship, but who would ever think it possible? | |
01A3F04C;A hat from the land of Mirrah. | |
An elite order of knights in a far land | |
used this hat in a ceremonial capacity. | |
Masterfully crafted, but of little practical | |
use on the battlefield. | |
01A41374;An old helmet that is oddly comfortable. | |
Belonged to a Bell Keeper. | |
To this day, the forbidden love of the | |
Prince of Alken and the Princess of Venn | |
manipulates these marionettes. | |
Surely they never imagined that their dolls | |
would outlast their own kingdoms. | |
01A41375;An old bellyband that is oddly comfortable. | |
Belonged to a Bell Keeper. | |
To this day, the forbidden love of the | |
Prince of Alken and the Princess of Venn | |
manipulates these marionettes. | |
Surely they never imagined that their dolls | |
would outlast their own kingdoms. | |
01A41376;An old pair of cuffs that are oddly comfortable. | |
Belonged to a Bell Keeper. | |
To this day, the forbidden love of the | |
Prince of Alken and the Princess of Venn | |
manipulates these marionettes. | |
Surely they never imagined that their dolls | |
would outlast their own kingdoms. | |
01A41377;Old trousers that are oddly comfortable. | |
Belonged to a Bell Keeper. | |
To this day, the forbidden love of the | |
Prince of Alken and the Princess of Venn | |
manipulates these marionettes. | |
Surely they never imagined that their dolls | |
would outlast their own kingdoms. | |
01A46194;Mask from an unknown foreign land. | |
King Vendrick called upon powers from | |
beyond his borders in an attempt to | |
stave off the curse. Perhaps this belonged | |
to one of his guests. | |
01A46195;Armor from an unknown foreign land. | |
King Vendrick called upon powers from | |
beyond his borders in an attempt to | |
stave off the curse. Perhaps this belonged | |
to one of his guests. | |
01A46196;Gauntlets from an unknown foreign land. | |
King Vendrick called upon powers from | |
beyond his borders in an attempt to | |
stave off the curse. Perhaps they belonged | |
to one of his guests. | |
01A46197;Leggings from an unknown foreign land. | |
King Vendrick called upon powers from | |
beyond his borders in an attempt to | |
stave off the curse. Perhaps they belonged | |
to one of his guests. | |
01A59A15;A terribly worn dress. | |
Belonged to Rosabeth of Melfia. | |
Rosabeth adored this dress, despite the | |
fact it has no bearing on pyromancy. | |
If it suits your fancy, by all means, try it on. | |
01A65D64;A black hood. | |
Grants slight increase to spellcasting speed. | |
Belonged to Straid of Olaphis. | |
Straid was invited to the old kingdom of Olaphis | |
for his wisdom, but its depth was such that | |
people soon feared him, and in the end | |
Straid was led into a dreadful trap. | |
Effect: Improves casting speed | |
01A65D65;A black robe. | |
Enchanted with resistance to magic. | |
Belonged to Straid of Olaphis. | |
Straid spent several lifetimes as stone. | |
During this hiatus, kingdoms rose and fell, | |
until the land called Drangleic came to be. | |
01A65D66;Black gloves. | |
Enchanted with resistance to magic. | |
Belonged to Straid of Olaphis. | |
Straid spent several lifetimes as stone. | |
During this hiatus, kingdoms rose and fell, | |
until the land called Drangleic came to be. | |
01A65D67;Black boots. | |
Enchanted with resistance to magic. | |
Belonged to Straid of Olaphis. | |
Straid spent several lifetimes as stone. | |
During this hiatus, kingdoms rose and fell, | |
until the land called Drangleic came to be. | |
01A68474;Hood worn by miracle-casting clerics. | |
Grants slight increase to spell uses. | |
Belonged to Licia of Lindelt. | |
Lindelt is founded upon stringent commandments. | |
Its inhabitants often travel to distant lands | |
for ascetic training, but more than a few of | |
these trainees liberate themselves from | |
Lindelt's teachings in the process. | |
Effect: Increases number of casts for each spell | |
01A68475;Dress worn by miracle-casting clerics. | |
Belonged to Licia of Lindelt. | |
While it's true Licia dedicated herself | |
to miracles, it's rare for anyone to pass | |
through life without trouble. | |
Even clerics aren't always who they seem. | |
01A68476;Gloves worn by miracle-casting clerics. | |
Belonged to Licia of Lindelt. | |
While it's true Licia dedicated herself | |
to miracles, it's rare for anyone to pass | |
through life without trouble. | |
Even clerics aren't always who they seem. | |
01A68477;Trousers worn by miracle-casting clerics. | |
Belonged to Licia of Lindelt. | |
While it's true Licia dedicated herself | |
to miracles, it's rare for anyone to pass | |
through life without trouble. | |
Even clerics aren't always who they seem. | |
01A6AB84;Hood worn by a hexer. | |
Grants slight increase to spell uses. | |
Belonged to Felkin the Outcast. | |
Hexing appears to be an offshoot of sorcery, | |
but its specific origins are unknown. | |
Effect: Increases number of casts for each spell | |
01A6AB85;Robe worn by a hexer. | |
Belonged to Felkin the Outcast. | |
Those who have a taste of dark are drawn | |
into its vortex and rarely return. | |
Perhaps it appeals to something deep within | |
the human soul. | |
01A6AB86;Gloves worn by a hexer. | |
Belonged to Felkin the Outcast. | |
Those who have a taste of dark are drawn | |
into its vortex and rarely return. | |
Perhaps it appeals to something deep within | |
the human soul. | |
01A6AB87;Boots worn by a hexer. | |
Belonged to Felkin the Outcast. | |
Those who have a taste of dark are drawn | |
into its vortex and rarely return. | |
Perhaps it appeals to something deep within | |
the human soul. | |
01A6D294;Hood worn by a chaos sorcerer. | |
The man claims to have sealed himself away, | |
but who?s ever heard of sentient magic? | |
It is no doubt difficult to judge the veracity of | |
the man's words, but this hood certainly seems | |
to possess an unusual power. | |
Effect: Improves casting speed | |
01A6D295;Robe worn by a chaos sorcerer. | |
He calls himself Navlaan now. | |
01A6D296;Gloves worn by a chaos sorcerer. | |
He calls himself Navlaan now. | |
01A6D297;Boots worn by a chaos sorcerer. | |
He calls himself Navlaan now. | |
01A8A754;Hood worn by servants of Nahr Alma, | |
god of blood. | |
Increases souls acquired for each kill. | |
Belonged to Titchy Gren. | |
Those who profess faith in Nahr Alma | |
have rejected all that is this world, | |
and vow to travel a path stained with blood. | |
Effect: Increases number of Souls acquired | |
01A8A755;Robe worn by servants of Nahr Alma, | |
god of blood. | |
Increases souls acquired for each kill. | |
Belonged to Titchy Gren. | |
Those who profess faith in Nahr Alma | |
have rejected all that is this world, | |
and vow to travel a path stained with blood. | |
Effect: Increases number of Souls acquired | |
01AA7C14;Helm of one who guides others. | |
Belonged to Targray, Knight of the Blue. | |
Targray can appear obtuse, | |
but the blue knight means no harm. | |
He only wishes to offer guidance to | |
those in need, for that is his purpose. | |
01AA7C15;Armor of one who guides others. | |
Belonged to Targray, Knight of the Blue. | |
The Blue Sentinels have vowed to uplift | |
themselves through tireless training and | |
selfless adherence to order and justice. | |
May this armor ease their difficult journey. | |
01AA7C16;Manifers of one who guides others. | |
Belonged to Targray, Knight of the Blue. | |
The Blue Sentinels have vowed to uplift | |
themselves through tireless training and | |
selfless adherence to order and justice. | |
May these manifers ease their difficult journey. | |
01AA7C17;Leggings of one who guides others. | |
Belonged to Targray, Knight of the Blue. | |
The Blue Sentinels have vowed to uplift | |
themselves through tireless training and | |
selfless adherence to order and justice. | |
May these leggings ease their difficult journey. | |
01D92CD0;An elementary sorcery. | |
Fires a small soul arrow straight ahead. | |
To use sorceries, attune a sorcery | |
at a bonfire and equip a staff. | |
01D953E0;A spell superior to the Soul Arrow. | |
More powerful, and effective at damaging | |
enemies resistant to physical attacks. | |
The strength of this spell is influenced | |
by one's intelligence. | |
01D97AF0;Advanced soul spell. | |
Fires a devastating, thick soul arrow. | |
But beware. The more powerful the soul arrow, | |
the longer the casting time. | |
01D9A200;A spell superior to Heavy Soul Arrow. | |
Fires an even stronger soul arrow. | |
Difficult to handle, but very powerful. | |
Only the well-trained can handle these arrows. | |
01D9C910;One of the sorceries devised by Straid, | |
the great mage of ancient Olaphis. | |
Fires soul arrows that follow their | |
targets to the ends of the earth. | |
01D9F020;One of the sorceries devised by Straid, | |
the great mage of ancient Olaphis. | |
Fires thick, powerful soul arrows that seek | |
their targets to the ends of the earth. | |
01DA1730;Multiple soul masses appear above the head. | |
When fired, they home in on their target. | |
This spell was said to have been devised | |
by a master sorcerer, but his name is | |
long forgotten. | |
01DA3E40;Soulbeads made more lethal with crystallization. | |
When fired, they home in on their target. | |
Crystallization makes souls and sorceries all the | |
more powerful. | |
01DA6550;Sorcery that fires souls shaped into a spear. | |
Pierces enemies, causing heavy damage. | |
This spell was said to have been devised | |
by a master sorcerer, but his name is | |
long forgotten. | |
01DA8C60;Soul spear sharpened through crystallization. | |
Pierces enemies, causing heavy damage. | |
Superior to the most finely sharpened weapons. | |
When wielded precisely, it can take down several | |
enemies at once. | |
01DAB370;Does not inflict damage, but unleashes a | |
large shockwave, toppling opponents. | |
Intended to stun opponents and make them | |
vulnerable to attack. Some call this child's play, | |
but for an innovative caster, it is a deadly tool. | |
01DADA80;Fires a flurry of soul spears. | |
Inflicts high damage when multiple spears hit. | |
A reworking of an ancient spell concocted | |
at the Melfian Magic Academy. | |
A simple idea, but potentially highly effective. | |
When used properly, of course. | |
01DB0190;Hurls a huge soul mass which splits | |
into smaller souls that rain from above. | |
Requires real talent and is difficult | |
to handle. Only works in certain places, | |
and against certain foes. | |
01DB28A0;A sorcery that attacks foes using a sword made | |
of souls. Energy is focused in a single point, | |
and wielded as a sword with both hands. | |
Use of this sorcery is not too dissimilar to | |
swordplay, and so inherently endangers the caster. | |
01DB4FB0;One of the lost sorceries preserved only | |
in the Undead Crypt. | |
Fires successive homing souls. | |
Extremely difficult sorcery to evade, | |
making it very effective against frisky foes. | |
01DB76C0;One of the sorceries devised by Straid, | |
the great mage of ancient Olaphis. | |
Fires a blinding, piercing bolt of light. | |
Straid started with an unwieldy spell | |
that back-fired on its caster, | |
and in time, perfected it. | |
01DB9DD0;A secret art unleashes a gush of souls. | |
The homing soul mass pierces its target, | |
then hits repeatedly for additional damage. | |
This blasphemous spell is a family heirloom of | |
Lord Aldia's. It was designed to pummel foes | |
until its power is entirely exhausted. | |
01DBC4E0;Sorcery that imbues weapon in other hand | |
with magic. Adds magic damage to the types of | |
damage the weapon already inflicts. | |
Wielding a sword and casting a sorcery | |
are two different things, and some members | |
the Melfian Magic Academy view these varieties | |
of spells as impure. | |
01DBEBF0;A sorcery superior to Magic Weapon. Reinforces | |
weapon in other hand with intense magic, | |
allowing for infliction of heavy magic damage. | |
The old purists of the Melfian Magic Academy | |
view swordplay as a barbaric form of engagement. | |
01DC1300;Imbues weapon in other hand with crystal magic. | |
More powerful than standard magic reinforcement. | |
The utilization of crystals to enhance soul power | |
is an ancient form of magical reinforcement. | |
01DC3A10;Imbues off-hand shield with magic. | |
Reinforce shield to absorb additional damage. | |
Certain members of the Melfian Magic | |
Academy scoff at these types of magic. | |
The purists, in particular, are disdainful of | |
anything vaguely linked to sword fighting. | |
01DC6120;Creates a warm soul-like orb that serves | |
as a decoy and lures foes toward itself. | |
People regret loss, and yearn for what they | |
do not have. Perhaps the name of this | |
sorcery harkens to this irony. | |
01DC8830;A sorcery that facilitates surreptitious activity. | |
Reduces the sound made by its caster. | |
The eastern land of Mirrah is not only the | |
home of proud knights. There is also a | |
traditional order of shadow knights, | |
who quietly carry out unspeakable tasks. | |
01DCAF40;A sorcery that facilitates surreptitious activity. | |
Reduces the damage taken from falls. | |
The eastern land of Mirrah is not only the | |
home of proud knights. There is also a | |
traditional order of shadow knights, who use | |
any means necessary to carry out their orders. | |
01DCD650;A sorcery that dates farther back than recollection. | |
Makes weapon in other hand invisible. | |
Effective use of this, like any tool, perhaps, | |
is reliant upon the ingenuity of its caster. | |
01DCFD60;A sorcery that dates farther back than recollection. | |
Repairs equipped weapons and armor. | |
Uses light to repair damaged weapons and armor. | |
Supposedly this sorcery restores items to a past | |
state, but with the knowledge of this art lost, | |
the finer details of the phenomenon are unknown. | |
01DD2470;A sorcery that dates farther back than recollection. | |
Creates a light that illuminates one's surroundings. | |
Light banishes dark, and reveals all. | |
Whether this is desired, is another matter. | |
01DD4B80;A sorcery that dates farther back than recollection. | |
Allows you to blend into your surroundings. | |
Those who fear the unseen are cowards. | |
Those who never doubt their eyes are fools. | |
01DD7290;Boosts magic within the body beyond even | |
your own limits, but at great cost to HP. | |
The terrible deeds carried out in Aldia led | |
to the unintentional birth of several shadowy | |
things, all of them eerily malformed. | |
01DD99A0;One of the ancient sorceries that | |
were lost when Eleum Loyce froze over. | |
Rapidly fire a barrage of small souls. | |
Intended to protect its caster | |
more than damage enemies. | |
01DDC0B0;An ancient sorcery of Shulva, the Sanctum City. | |
Fires a focused beam of souls. | |
The development of sorceries was stunted | |
in Shulva, as they were considered taboo. | |
Even so, there were some occasional gems | |
created by a group of nameless enthusiasts. | |
01E86F10;A healing miracle widely used by clerics. | |
Slightly restores HP. | |
To use miracles, equip a sacred chime | |
and attune a miracle at a bonfire. | |
01E89620;Superior spell to Heal. | |
Restores HP. | |
The strength of miracles are influenced | |
by one's faith. | |
Miracles are tales of the Gods passed down | |
long ago, but only a small number of the | |
original tomes remain in their entirety, | |
and most that exist are restorations. | |
01E8BD30;A highly advanced miracle. | |
An excerpt from the Great Heal tome. | |
Greatly restores HP. | |
Its effect is the same as Great Heal, | |
but has limited uses. | |
The erudite Great Heal tome requires | |
extensive training to properly interpret, | |
making it accessible to only a select few. | |
01E8E440;A glorious miracle only accessible to a small | |
minority of clerics. Greatly restores HP. | |
Only a select few have learned to recite this | |
epic romance in its entirety, but those who do | |
are amply rewarded. | |
01E90B50;A special miracle passed down through the ages. | |
Greatly heals HP of self and nearby allies. | |
This miracle, once kept by the Lindelt Monastery, | |
was stolen and never recovered. | |
01E93260;An intermediate miracle. | |
Gradually restores HP. | |
This miracle is used by the resolute Lindelt | |
cleric knights when fighting on the front lines. | |
There is a story, passed down through generations, | |
claiming this band of knights once felled a | |
poisonous dragon which menaced an entire nation. | |
01E95970;A great miracle used by highly-ranked clerics. | |
Slowly restores a large amount of HP. | |
Cleric Forsalle of Lindelt was a master of | |
miracles who fought battles across the lands. | |
His allies called him a holy knight, but his | |
enemies feared him for his "demonic powers." | |
01E98080;A special miracle passed down through the ages. | |
Slowly heals a great amount of HP of self | |
and nearby allies. | |
This miracle, once kept by the Lindelt Monastery, | |
was stolen and never recovered. | |
01E9A790;An elementary miracle for clerics. | |
Purifies the body, removing all poison. | |
Affects both the caster and nearby allies. | |
This spell was recently developed, | |
and may not be an authentic miracle. | |
01E9CEA0;An elementary miracle. | |
Releases a shockwave that staggers foes. | |
Pushes nearby foes back, but leaves them unhurt. | |
Does not directly cause damage, but can be | |
highly effective with a little ingenuity. | |
01E9F5B0;Miracle that releases local shockwave, | |
staggering nearby foes and causing heavy damage. | |
Little is known about the origins of this miracle, | |
except its shared roots with the Force spell. | |
It makes mention of certain Gods, but alas, | |
their actual names are long forgotten. | |
01EA1CC0;A miracle derived from Force. | |
Emits a forward-moving shockwave. | |
Throughout history, there have been many | |
examples of imitative miracles. | |
When discerning original from imitator is nigh | |
on impossible, which is which hardly matters. | |
01EA43D0;Emits lightning in random directions. | |
Scholars bicker over whether this is | |
the original Lightning Spear, or a derivative. | |
One can never gain full control of the power | |
of the Gods, but with a little favor from lady luck, | |
this spell will destroy your foes. | |
01EA6AE0;A miracle that launches a spear of lightning. | |
Said to be the legacy of an ancient clan | |
whose leader was revered as the God of Sun. | |
The name of the clan has been lost to time, | |
but the gross incandescence of our magnificent | |
father shall never wane. | |
01EA91F0;A miracle that launches a great spear of lightning. | |
Said to be the legacy of an ancient clan | |
whose leader was revered as the God of Sun. | |
The name of the clan has been lost to time, | |
but the gross incandescence of our magnificent | |
father shall never wane. | |
01EAB900;A miracle that launches a spear of sunlight. | |
Powered with immense wondrous souls. | |
One of the ancient original miracles, | |
said to have existed from the infancy | |
of the very world. | |
01EAE010;One of the lost miracles preserved only | |
in the Undead Crypt. Inflicts heavy | |
damage on mindless Hollows, but has | |
no effect on anything else. | |
The Undead Crypt is a place of rest | |
for the living. Those afflicted by the curse | |
can only pray to one day gain entrance. | |
01EB0720;A miracle that creates a giant soul mass | |
and transforms it into a lightning-spouting | |
orb of light. | |
Crafted in ancient times by the God of Sun, | |
but later forbidden by the same deity. Was it | |
to protect the world from hatred, or sorrow? | |
01EB2E30;A miracle encasing the body in a magic barrier. | |
Increases resistance to magic, lightning, | |
fire, and dark. | |
This miracle is said to shield its caster with | |
the Rock's armor, and was common | |
amongst the wizard knights of Mirrah. | |
01EB5540;Superior miracle to Magic Barrier. | |
Increases resistance to magic, lightning, | |
fire, and dark. | |
The knights of Mirrah are expected to fight | |
honorably, with reliance only upon swordsmanship. | |
They only resort to magic the only time they | |
truly need it: to face the magic of an enemy. | |
01EB7C50;A miracle that returns its caster to the | |
last bonfire rested at. Traditionally, | |
its destination was the caster's homeland. | |
The curse slowly erodes one's memory, | |
until even one's birthplace is reduced to | |
a figment of a clouded past. | |
But the bonfires are constant, | |
a beacon for the tragically afflicted. | |
01EBA360;A miracle created to help those who have | |
lost their way. Reveals more messages | |
from other worlds. | |
Countless worlds loosely overlap, | |
and at the seams of contact, kindred souls, | |
who have lost their way, call out to one | |
another with fleeting messages of hope. | |
01EBCA70;An ancient miracle said to have been devised | |
by warriors who once served the God of Sun. | |
Provides a temporary boost to the attack and | |
defense of its caster and all nearby allies. | |
01EBF180;A miracle that senses traitors. | |
Reveals the location of the nearest enemy, | |
or invading dark spirit. | |
Those who serve the Lindelt Monastery | |
willfully adhere to strict commandments. | |
This miracle was created to castigate those | |
who ignore the righteous teachings. | |
01EC1890;Enwreathes its caster with a pure veil. | |
Grants temporary resistance to status effects. | |
Lindelt ascetics are sent to distant lands | |
for proselytizing and self-training, | |
but many of them decide not to return. | |
01EC3FA0;An ancient miracle of the sun. | |
Reinforces weapon in other hand with sunlight, | |
a form of lightning. | |
The sun grants life to all things upon the earth, | |
even if the worshippers of sunlight no longer | |
bless the surface with their presence. | |
01ECDBE0;An ancient miracle owed to the cardinal of Shulva. | |
Challenge fate one time when HP reaches 0. | |
Originally intended to grant the dying | |
a few moments for a final farewell. | |
01ED02F0;Developed from a primal miracle. | |
Launch splintering spears of lightning. | |
Ever since miracles came to be, learned | |
men have endeavored to rework and remold | |
them to their satisfaction. | |
This is one such effort. | |
01F7B150;A standard spell for pyromancers. | |
Creates a fireball that is hurled at foes. | |
To use pyromancies, equip | |
a pyromancy flame to serve | |
as the catalyst, and assign | |
a pyromancy to an | |
attunement slot. | |
The power of a pyromancy is | |
directly affected by the | |
quality of the catalyst. | |
01F7D860;A stronger form of Fireball. | |
Creates a fireball that is hurled at foes. | |
Also inflicts damage to foes near point of | |
contact. | |
The power of pyromancies is influenced | |
by one's pyromancy flame, which can be | |
strengthened through reinforcement. | |
01F7FF70;The strongest form of Fireball. | |
Creates a giant fireball that is hurled at foes. | |
The exalted flame, long pined after. | |
Even if it would scorch our very flesh. | |
01F82680;The chaos flame is said to have | |
devoured the mother of pyromancy. | |
Create a chaos flame, and hurl it at foes. | |
This special flame creates a short-lived | |
surge of molten lava wherever it lands. | |
01F84D90;An ancient, primal pyromancy. | |
Pillars of flame erupt near the caster. | |
The Firestorm is said to be the wrath | |
and ire of the spell's creator. | |
01F874A0;An ancient, primal pyromancy. | |
Giant pillars of flame erupt near the caster. | |
The fire tempest incinerates all life. | |
What menace was so great as to make | |
such a fearsome spell necessary? | |
01F89BB0;The chaos flame is said to have | |
devoured the mother of pyromancy. | |
Create multiple pillars of chaos flame. | |
Those who sought great power were | |
consumed by their own desires. | |
Where are these lost souls now? | |
01F8C2C0;An elementary spell for new pyromancers. | |
Releases flame in front of the caster. | |
The simplest pyromancy of all, | |
but surprisingly effective. | |
01F8E9D0;Superior spell to Combustion. | |
Releases intense flame in front of the caster. | |
A very powerful spell, but so simple that | |
it can be awkward to use. | |
01F910E0;An ancient, primal pyromancy. | |
Sweep foes with a whip-like flame. | |
One of the original pyromancies. | |
Effective use of it demands agile footwork, | |
making it a difficult spell for most. | |
01F937F0;A fringe pyromancy of unknown origin. | |
Creates a cloud of poison mist. | |
This spell contradicts the very principles of | |
pyromancy, suggesting that its creator | |
had a heretical streak. | |
01F95F00;A fringe pyromancy of unknown origin. | |
Creates a powerful cloud of poison mist. | |
The poison gradually erodes the target's body, | |
inflicting damage all the while. | |
Whoever created this spell did not believe | |
his enemies deserved a swift death. | |
01F98610;A fringe pyromancy of unknown origin. | |
Sprays an equipment-eroding acid. | |
Does not directly damage foes, but eats away | |
at their equipment instead. Yet another | |
pyromancy inspired by perniciousness. | |
01F9AD20;One of the pyromancies devised by Straid, | |
the great mage of ancient Olaphis. | |
Release a static fireball that explodes when | |
foes draw near. | |
Straid was an oddly gifted mage, well-versed | |
in both sorceries and pyromancies, but his | |
curious temperament never allowed him | |
to settle down in one place for very long. | |
01F9D430;One of the pyromancies devised by Straid, | |
the great mage of ancient Olaphis. | |
Great flames envelop and immolate faraway foes. | |
Straid, always immersed in magic, | |
never accepted an apprentice. | |
As a result, much of his extensive | |
knowledge is permanently lost. | |
01F9FB40;Pyromancy developed in Aldian rites. | |
Fires a giant fireball with a widely | |
encompassing explosion. | |
What could possibly justify such excessive | |
destructive power? In all likelihood, the madmen | |
of Aldia never even questioned the need. | |
01FA2250;Pyromancy that imbues weapon in other hand | |
with fire. Adds fire damage to the types of | |
damage the weapon already inflicts. | |
Pyromancy and sorcery are said to be | |
like oil and water, but in fact their origins | |
can be traced to a common source. | |
01FA4960;A pyromancy that internalizes the power of flame. | |
Sweat profusely, reducing fire damage. | |
Most useful when facing other flame-manipulating | |
pyromancers. | |
Just don't take the looks you get personally. | |
01FA7070;A pyromancy that internalizes the power of flame. | |
Turns the body into iron, | |
increasing defense and resistance. | |
As one might guess, the rock-solid flesh enabled | |
by this spell dramatically slows movement. | |
Guaranteed to cause trouble if used | |
at an inopportune moment. | |
01FA9780;One of the lost pyromancies preserved only | |
in the Undead Crypt. Creates a gentle, | |
warm flame that heals those who touch it. | |
Fire can be a show of strength, but it is | |
also a symbol of wisdom and comfort. | |
Fire is what the caster wishes it be. | |
01FABE90;A pyromancy that creates a coating of flame, | |
allowing the caster to incinerate nearby foes. | |
Needless to say, this is a perilous spell | |
that burns the caster while active. | |
If a person is truly desirous of something, | |
perhaps being set on fire does not seem so bad. | |
01FC1E20;Pyromancy created by the magus Eygil, | |
loyal follower of the Old Iron King. | |
Creates several pillars of flame | |
in front of the caster. | |
Eygil sought to grant fire a will of its own. | |
This pyromancy was conjured up to behave | |
like a snake, writhing toward its prey, | |
with a mind to strike. | |
01FC4530;Pyromancy created by the magus Eygil, | |
loyal follower of the Old Iron King. | |
Cast flame in a sweeping motion across | |
a targeted area. | |
The fire seems to dance, and makes its | |
victims dance with it. | |
01FC6C40;A pyromancy of Nadalia, Bride of Ash. | |
Spouts multiple Dark flames. | |
This child of Dark, bearing inconceivable | |
strength, found herself in a kingless land | |
devoid of souls. And in journeying there, has | |
all but condemned herself to a fate most wretched. | |
0206F390;A hex modified from an old sorcery by | |
Gilleah, the father of Hexing. | |
Fires a heavy orb of darkness. | |
To use hexes, equip a sacred chime or staff, | |
and attune a hex at a bonfire. | |
Required equipment depends on hex. | |
Catalyst: staff | |
02071AA0;A hex modified from an old sorcery by | |
Gilleah the Hexer. | |
Fires several orbs of darkness. | |
Hexing is rooted in both sorcery and | |
miracles, but is viewed as a perilous affront | |
to all life, and banned in most lands. | |
Catalyst: staff | |
020741B0;A hex that releases a temporary localized mist. | |
Those who breathe in the mist are instantly | |
assailed by poison. | |
This hex is regarded as a poison due to | |
the outward symptoms, but in fact the mist | |
eats away at the target's inner essence. | |
Just the traits that led to the prohibition | |
of hexing. | |
Catalyst: staff | |
020768C0;An advanced hex based on an ancient sorcery. | |
Creates a dark mass that seems to pursue | |
its target with a will of its own. | |
It appears to be a manifestation of an emotion. | |
Perhaps of hate, perhaps of love. | |
Catalyst: staff | |
02078FD0;Hex that casts a dark flame upon corpses, | |
causing them to combust violently. | |
Hexes such as these, that tamper with | |
life itself, are particularly abhorred. | |
Catalyst: staff | |
0207B6E0;Felkin the Outcast applied his art | |
to transform Magic Weapon into a hex. | |
Adds dark damage to the types of damage | |
the weapon already inflicts. | |
Those who choose the path of dark | |
are admonished by all manner of sorcerers. | |
But this does not stop the curious from | |
being drawn to this strangely alluring craft. | |
Catalyst: staff | |
0207DDF0;A hex that releases verbose darkness. | |
The darkness echoes words of despair, | |
reducing the defense of opponents. | |
The Dark blankets the world in black. | |
A thing of tranquility, a thing serene. | |
Catalyst: staff | |
02080500;A hex that distorts local space. | |
For a brief moment, no damage can be inflicted. | |
The hexer Gilleah took no apprentice, and it is | |
unclear how his spells were passed down. | |
It is even possible that hexes originated from | |
another source altogether. | |
Catalyst: staff | |
02082C10;A hex that distorts local space. | |
For a brief moment, spells are deflected. | |
Hexer Gilleah never took an apprentice, making | |
it unclear how his spells were passed down. | |
It is even possible that hexes came from | |
another source entirely. | |
Catalyst: staff | |
02085320;A hex that transforms its caster's flesh. | |
Temporarily reduces received damage, | |
but darkens one's sight. | |
If it cannot be observed, it does not exist. | |
Certainly a common conception, but one | |
with far too many exceptions in this world. | |
Catalyst: staff | |
020B6060;Hex adapted from an ancient sorcery. | |
Brandish Dark like a sword. | |
By its nature Dark is normally tranquil, | |
but this hex releases a focused blade | |
of Dark in an uncharacteristic flash | |
of brilliance. | |
Catalyst: staff | |
020B8770;Hex created by the children of Dark. | |
Fire multiple Dark orbs that seek their target. | |
Hexes that grant a fleeting volition to Dark | |
have existed from ancient times, | |
and it appears that the children of Dark | |
have some recollection of the creator | |
of these spells. | |
Catalyst: staff | |
021635D0;An esoteric spell created by Navlaan, | |
the infamous exiled sorcerer. | |
Awakens the souls of the long-buried dead. | |
The heretic Navlaan was executed along with | |
his entire village, and the mere utterance of | |
his name became a crime. Some say it was | |
because he sought to restore the banned art | |
of resurrection. | |
Catalyst: sacred chime | |
02165CE0;An esoteric spell created by Navlaan, | |
the infamous exiled sorcerer. | |
Creates a local vortex of dark flame. | |
The heretic Navlaan was executed along with | |
his entire village, and the mere utterance of | |
his name became a crime. Some say it was | |
because he sought to restore the banned art | |
of resurrection. | |
Catalyst: sacred chime | |
021683F0;A hex that distorts the power of life. | |
Emits a dark mass at the cost of souls. | |
Can be used even without souls, | |
but at greatly reduced strength. | |
Catalyst: sacred chime | |
0216AB00;A hex that distorts the power of life. | |
Emits a large mass of dark at the cost of souls. | |
Can be used even without souls, | |
but at greatly reduced strength. | |
Catalyst: sacred chime | |
0216D210;A hex that distorts the power of life. | |
Emits a mass of dark, but at the cost of all souls. | |
Strength varies depending on the number | |
of souls. Not a hex to be used lightly. | |
Catalyst: sacred chime | |
0216F920;A hex developed independently by Outcast Felkin. | |
Transforms a certain number of souls | |
into HP over a period of time. | |
Something gained, something lost. | |
Catalyst: sacred chime | |
02172030;A hex developed independently by Outcast Felkin. | |
Transforms a certain number of souls | |
into attack power over a period of time. | |
Something gained, something lost. | |
Catalyst: sacred chime | |
02174740;Consume a number of souls and | |
affix dark to a certain spot. | |
Inflicts damage upon those who touch it. | |
This distorted dark, brewed by hexers, | |
drains the life-force of those who touch it. | |
Catalyst: sacred chime | |
02176E50;A hex created by an ostracized cleric. | |
Blocks the spells of nearby casters. | |
This hex, born of jealousy and humiliation, | |
is a locus of dark thoughts. The very things | |
that reflect the true essence of life itself. | |
Catalyst: sacred chime | |
021AA2A0;A hex created from an ancient miracle | |
of unknown origin. Slows the walking pace | |
of its caster and those in the vicinity. | |
To stand and glare at one another, | |
steaming with ire and wrath, | |
but without making a move. | |
Such is the nature of peace. | |
Catalyst: Sacred Chime | |
021AC9B0;Hex that converts souls into a large mass of Dark. | |
This momentous mass of Dark dances to | |
signal the joy of its own release, or perhaps | |
merely to taunt foes as it veers towards them. | |
Hexes are an expression of human depravity, | |
of which this dance is a perfect example. | |
Catalyst: sacred chime | |
02628110;An old ring set with a red jewel. | |
Raises maximum HP. | |
Each ring has a different power, | |
and even very modest rings can be | |
a great boon on a perilous journey. | |
02628111;An old ring set with a red jewel. | |
Raises maximum HP. | |
Each ring has a different power, | |
and even very modest rings can be | |
a great boon on a perilous journey. | |
02628112;An old ring set with a red jewel. | |
Raises maximum HP. | |
Each ring has a different power, | |
and even very modest rings can be | |
a great boon on a perilous journey. | |
02628113;An old ring set with a red jewel. | |
Raises maximum HP. | |
Each ring has a different power, | |
and even very modest rings can be | |
a great boon on a perilous journey. | |
0262A820;The ring is named for | |
its decorative green blossom, | |
but its luster is long since faded. | |
Raises stamina recovery speed. | |
0262A821;The ring is named for | |
its decorative green blossom, | |
but its luster is long since faded. | |
Raises stamina recovery speed. | |
0262A822;The ring is named for | |
its decorative green blossom, | |
but its luster is long since faded. | |
Raises stamina recovery speed. | |
0262CF30;A ring bearing a soldier's seal. | |
Increases the load that can be carried. | |
These rings were granted to warriors who | |
distinguished themselves in the service of | |
King Vendrick. The king favored simple | |
warriors who staked their every battle on | |
strength alone. | |
0262CF31;A ring bearing a soldier's seal. | |
Increases the load that can be carried. | |
These rings were granted to warriors who | |
distinguished themselves in the service of | |
King Vendrick. The king favored simple | |
warriors who staked their every battle on | |
strength alone. | |
0262CF32;A ring bearing a soldier's seal. | |
Increases the load that can be carried. | |
These rings were granted to warriors who | |
distinguished themselves in the service of | |
King Vendrick. The king favored simple | |
warriors who staked their every battle on | |
strength alone. | |
0262F640;A dragon signet ring. | |
Grants its bearer the protection of dragons. | |
Increases HP, stamina, and maximum load, | |
but is easily broken. | |
Raulmond, knight of Drangleic, served the | |
King by guarding the fort until his own demise, | |
and was said to have cherished this ring | |
throughout his life of service. | |
0262F641;A dragon signet ring. | |
Grants its bearer the protection of dragons. | |
Increases HP, stamina, and maximum load, | |
but is easily broken. | |
Raulmond, knight of Drangleic, served the | |
King by guarding the fort until his own demise, | |
and was said to have cherished this ring | |
throughout his life of service. | |
0262F642;A dragon signet ring. | |
Grants its bearer the protection of dragons. | |
Increases HP, stamina, and maximum load, | |
but is easily broken. | |
Raulmond, knight of Drangleic, served the | |
King by guarding the fort until his own demise, | |
and was said to have cherished this ring | |
throughout his life of service. | |
02631D50;Wearer gains the protection of steel. | |
Increases physical defense. | |
Said to be the ring of the once legendary | |
Knight King, though his tales are long | |
forgotten, and even the greatly wizened | |
have no recollection of his exploits. | |
02631D51;Wearer gains the protection of steel. | |
Increases physical defense. | |
Said to be the ring of the once legendary | |
Knight King, though his tales are long | |
forgotten, and even the greatly wizened | |
have no recollection of his exploits. | |
02631D52;Wearer gains the protection of steel. | |
Increases physical defense. | |
Said to be the ring of the once legendary | |
Knight King, though his tales are long | |
forgotten, and even the greatly wizened | |
have no recollection of his exploits. | |
02631D53;no text | |
no text | |
02634460;A ring bestowed upon students of a | |
certain standard at the Melfian Magic Academy. | |
Its soul-based quartz increases magic defense. | |
Pyromancer Glocken crafts these replicas, much to | |
the dismay of the conservative old-guard faculty. | |
02634461;A ring bestowed upon students of a | |
certain standard at the Melfian Magic Academy. | |
Its soul-based quartz increases magic defense. | |
Pyromancer Glocken crafts these replicas, much to | |
the dismay of the conservative old-guard faculty. | |
02634462;A ring bestowed upon students of a | |
certain standard at the Melfian Magic Academy. | |
Its soul-based quartz increases magic defense. | |
Pyromancer Glocken crafts these replicas, much to | |
the dismay of the conservative old-guard faculty. | |
02634463;A ring bestowed upon students of a | |
certain standard at the Melfian Magic Academy. | |
Its soul-based quartz increases magic defense. | |
Pyromancer Glocken crafts these replicas, much to | |
the dismay of the conservative old-guard faculty. | |
02636B70;A ring bestowed upon students of a | |
certain standard at the Melfian Magic Academy. | |
Its fire-based quartz increases fire defense. | |
There are rumors that Pyromancer Glocken | |
has made a hefty profit selling these replicas. | |
02636B71;A ring bestowed upon students of a | |
certain standard at the Melfian Magic Academy. | |
Its fire-based quartz increases fire defense. | |
There are rumors that Pyromancer Glocken | |
has made a hefty profit selling these replicas. | |
02636B72;A ring bestowed upon students of a | |
certain standard at the Melfian Magic Academy. | |
Its fire-based quartz increases fire defense. | |
There are rumors that Pyromancer Glocken | |
has made a hefty profit selling these replicas. | |
02636B73;A ring bestowed upon students of a | |
certain standard at the Melfian Magic Academy. | |
Its fire-based quartz increases fire defense. | |
There are rumors that Pyromancer Glocken | |
has made a hefty profit selling these replicas. | |
02639280;A ring bestowed upon students of a | |
certain standard at the Melfian Magic Academy. | |
Its lightning quartz increases lightning defense. | |
Pyromancer Glocken crafted so many of these | |
replicas that they became widespread, such that | |
his fellow magicians harshly scolded him for | |
undermining lessons gained from harsh training. | |
02639281;A ring bestowed upon students of a | |
certain standard at the Melfian Magic Academy. | |
Its lightning quartz increases lightning defense. | |
Pyromancer Glocken crafted so many of these | |
replicas that they became widespread, such that | |
his fellow magicians harshly scolded him for | |
undermining lessons gained from harsh training. | |
02639282;A ring bestowed upon students of a | |
certain standard at the Melfian Magic Academy. | |
Its lightning quartz increases lightning defense. | |
Pyromancer Glocken crafted so many of these | |
replicas that they became widespread, such that | |
his fellow magicians harshly scolded him for | |
undermining lessons gained from harsh training. | |
02639283;A ring bestowed upon students of a | |
certain standard at the Melfian Magic Academy. | |
Its lightning quartz increases lightning defense. | |
Pyromancer Glocken crafted so many of these | |
replicas that they became widespread, such that | |
his fellow magicians harshly scolded him for | |
undermining lessons gained from harsh training. | |
0263B990;A ring bestowed upon students of a | |
certain standard at the Melfian Magic Academy. | |
Its dark-infused quartz increases dark defense. | |
Pyromancer Glocken was criticized for crafting | |
these replicas, but it is well known that they | |
have saved the life of many a traveler. | |
0263B991;A ring bestowed upon students of a | |
certain standard at the Melfian Magic Academy. | |
Its dark-infused quartz increases dark defense. | |
Pyromancer Glocken was criticized for crafting | |
these replicas, but it is well known that they | |
have saved the life of many a traveler. | |
0263B992;A ring bestowed upon students of a | |
certain standard at the Melfian Magic Academy. | |
Its dark-infused quartz increases dark defense. | |
Pyromancer Glocken was criticized for crafting | |
these replicas, but it is well known that they | |
have saved the life of many a traveler. | |
0263B993;A ring bestowed upon students of a | |
certain standard at the Melfian Magic Academy. | |
Its dark-infused quartz increases dark defense. | |
Pyromancer Glocken was criticized for crafting | |
these replicas, but it is well known that they | |
have saved the life of many a traveler. | |
0263E0A0;One of several "bite" rings, | |
known for their peculiar design. | |
Increases poison resistance. | |
The similar, oddly disturbing design | |
of these rings suggests a common source. | |
Whoever the master craftsman was, | |
he clearly knew his trade. | |
0263E0A1;One of several "bite" rings, | |
known for their peculiar design. | |
Increases poison resistance. | |
The similar, oddly disturbing design | |
of these rings suggests a common source. | |
Whoever the master craftsman was, | |
he clearly knew his trade. | |
026407B0;One of several "bite" rings, | |
known for their peculiar design. | |
Increases bleeding resistance. | |
The similar, oddly disturbing design | |
of these rings suggests a common source. | |
Whoever the master craftsman was, | |
he clearly knew his trade. | |
026407B1;One of several "bite" rings, | |
known for their peculiar design. | |
Increases bleeding resistance. | |
The similar, oddly disturbing design | |
of these rings suggests a common source. | |
Whoever the master craftsman was, | |
he clearly knew his trade. | |
02642EC0;Knuckle ring worn by Rhoy the Explorer. | |
Slows equipment degradation. | |
Expensive, flashy gear will not always | |
make life easier for you. Sometimes, | |
you just need your tried-and-true | |
equipment to last the long haul. | |
02642EC1;Knuckle ring worn by Rhoy the Explorer. | |
Slows equipment degradation. | |
Expensive, flashy gear will not always | |
make life easier for you. Sometimes, | |
you just need your tried-and-true | |
equipment to last the long haul. | |
02642EC2;Knuckle ring worn by Rhoy the Explorer. | |
Slows equipment degradation. | |
Expensive, flashy gear will not always | |
make life easier for you. Sometimes, | |
you just need your tried-and-true | |
equipment to last the long haul. | |
026455D0;One of several "bite" rings, | |
known for their peculiar design. | |
Increases curse resistance. | |
The similar, oddly disturbing design | |
of these rings suggests a common source. | |
Whoever the master craftsman was, | |
he clearly knew his trade. | |
02646958;Knuckle ring worn by Rhoy the Explorer. | |
Increases petrification resistance. | |
Petrification is tantamount to death, | |
and in that sense, this knuckle ring | |
is a charm that may save your life. | |
02647CE0;A protective ring set with gemstones | |
of four different colors. | |
Increases the wearer's resistance to magic, | |
lightning, fire and dark. | |
The artistry required to attune the varying | |
powers of four different stones within one ring | |
could only be described as transcendental. | |
There is only one sorcerer who could have | |
done this; a man from the lost land of Olaphis. | |
02647CE1;A protective ring set with gemstones | |
of four different colors. | |
Increases the wearer's resistance to magic, | |
lightning, fire and dark. | |
The artistry required to attune the varying | |
powers of four different stones within one ring | |
could only be described as transcendental. | |
There is only one sorcerer who could have | |
done this; a man from the lost land of Olaphis. | |
0264A3F0;A protective ring adorned with four blessed | |
gems. Increases resistance to poison, bleeding, | |
petrification and curses. | |
A creation of the lost land of Olaphis. | |
The sorcerer who created this was so | |
powerful that he became widely feared. | |
0264A3F1;A protective ring adorned with four blessed | |
gems. Increases resistance to poison, bleeding, | |
petrification and curses. | |
A creation of the lost land of Olaphis. | |
The sorcerer who created this was so | |
powerful that he became widely feared. | |
0264CB00;The Ring of Blades is modeled after the | |
mad knight of Alken's weapon of choice. | |
Increases physical attack. | |
The kingdoms of Alken and Venn | |
long ago flourished on these very grounds. | |
They were both founded by the same man, | |
but were reduced to rivalry and spite. | |
0264CB01;The Ring of Blades is modeled after the | |
mad knight of Alken's weapon of choice. | |
Increases physical attack. | |
The kingdoms of Alken and Venn | |
long ago flourished on these very grounds. | |
They were both founded by the same man, | |
but were reduced to rivalry and spite. | |
0264CB02;The Ring of Blades is modeled after the | |
mad knight of Alken's weapon of choice. | |
Increases physical attack. | |
The kingdoms of Alken and Venn | |
long ago flourished on these very grounds. | |
They were both founded by the same man, | |
but were reduced to rivalry and spite. | |
02658E50;A ring blessed by the High Priest of Volgen. | |
Increases intelligence. | |
The clerics of the great city of Volgen are | |
perennially entrenched in scandalous power | |
struggles, but among them remain a few | |
strong-willed, upstanding noblemen. | |
0265B560;A ring blessed by the High Priest of Volgen. | |
Increases faith. | |
The clerics of the great city of Volgen are | |
perennially entrenched in scandalous power | |
struggles, but among them remain a few | |
strong-willed, upstanding noblemen. | |
0265DC70;The beloved ring of the gallant | |
Shieldless Lothian, formerly of Forossa. | |
Hits greatly reduce enemy poise. | |
The effect may seem trivial, but for those | |
who comprehend how critical it is to exploit a | |
hole in enemy defenses, the significance of | |
this ring will be clear. | |
026651A0;A ring set with a rare tearstone. | |
Reacts when the wearer is in danger, | |
temporarily increasing its wearer's | |
attack power. | |
Caitha, goddess of tears, mourns the undeserving | |
dead, shedding tears as red as blood. | |
It is said that the stone set in this ring | |
is one such tear. | |
02669FC0;A ring set with a rare tearstone. | |
Reacts when the wearer is in danger, | |
temporarily increasing its wearer's | |
defense. | |
Caitha, goddess of tears, mourns those who have | |
lost loved ones by shedding pure tears of blue. | |
It is said that the stone set in this ring | |
is one such tear. | |
0266C6D0;The beloved ring of the gallant | |
Shieldless Lothian, formerly of Forossa. | |
Increases poise. | |
Lothian was born a peasant, and died a general. | |
His determination and diligence were unmatched, | |
especially on the battlefield, where he earned | |
his name by choosing to fight without a shield. | |
0266C6D1;The beloved ring of the gallant | |
Shieldless Lothian, formerly of Forossa. | |
Increases poise. | |
Lothian was born a peasant, and died a general. | |
His determination and diligence were unmatched, | |
especially on the battlefield, where he earned | |
his name by choosing to fight without a shield. | |
0266C6D2;The beloved ring of the gallant | |
Shieldless Lothian, formerly of Forossa. | |
Increases poise. | |
Lothian was born a peasant, and died a general. | |
His determination and diligence were unmatched, | |
especially on the battlefield, where he earned | |
his name by choosing to fight without a shield. | |
0266DA58;The beloved ring of a dragon-slaying knight. | |
Strengthens thrust weapon counter attacks. | |
After many years of use, the ring's face has | |
worn down, but close inspection reveals an | |
engraved lion. | |
0266EDE0;Divine ring that watches over one's soul. | |
Created by Ivory Rhones, sage of Lindelt. | |
Its great protective power will protect you | |
from any loss upon death or petrification, | |
but after its power is spent, the ring will break. | |
026714F0;Divine ring that watches over one's life. | |
Created by the students of Ivory Rhones, | |
sage of Lindelt. | |
Its great protective power will protect you | |
from any loss upon death, but after | |
its power is spent, the ring will break. | |
02673C00;A ring used long, long ago in a land | |
that existed where Drangleic does now. | |
Extends length of spell effect. | |
The ancient dragons were once worshipped in | |
several nations, and rumors concerning objects | |
of similar enchantment to this uncommon ring | |
abound in many lands, though their origins | |
are no longer verifiable. | |
02673C01;A ring used long, long ago in a land | |
that existed where Drangleic does now. | |
Extends length of spell effect. | |
The ancient dragons were once worshipped in | |
several nations, and rumors concerning objects | |
of similar enchantment to this uncommon ring | |
abound in many lands, though their origins | |
are no longer verifiable. | |
02673C02;A ring used long, long ago in a land | |
that existed where Drangleic does now. | |
Extends length of spell effect. | |
The ancient dragons were once worshipped in | |
several nations, and rumors concerning objects | |
of similar enchantment to this uncommon ring | |
abound in many lands, though their origins | |
are no longer verifiable. | |
02676310;A ring that belonged to Fiorenza, the only | |
truly moneyed merchant in Volgen. | |
Shortens spell casting time. | |
Fiorenza used his riches to buy up trinkets of | |
luxury and rare collectibles, but was ruined | |
after years of excessive debauchery. | |
02676311;A ring that belonged to Fiorenza, the only | |
truly moneyed merchant in Volgen. | |
Shortens spell casting time. | |
Fiorenza used his riches to buy up trinkets of | |
luxury and rare collectibles, but was ruined | |
after years of excessive debauchery. | |
02676312;A ring that belonged to Fiorenza, the only | |
truly moneyed merchant in Volgen. | |
Shortens spell casting time. | |
Fiorenza used his riches to buy up trinkets of | |
luxury and rare collectibles, but was ruined | |
after years of excessive debauchery. | |
02678A20;One of the secret treasures restored in Aldia. | |
Increases spell uses, but at the cost of HP. | |
This modest-looking ring contains | |
very powerful magic. To imagine | |
what unspeakable deeds were performed | |
to create such rings, one need only recall | |
the cruel fate of the residents of Aldia. | |
02678A21;One of the secret treasures restored in Aldia. | |
Increases spell uses, but at the cost of HP. | |
This modest-looking ring contains | |
very powerful magic. To imagine | |
what unspeakable deeds were performed | |
to create such rings, one need only recall | |
the cruel fate of the residents of Aldia. | |
02678A22;One of the secret treasures restored in Aldia. | |
Increases spell uses, but at the cost of HP. | |
This modest-looking ring contains | |
very powerful magic. To imagine | |
what unspeakable deeds were performed | |
to create such rings, one need only recall | |
the cruel fate of the residents of Aldia. | |
0267B130;One of the secret treasures restored in Aldia. | |
Raises the number of spells you may attune. | |
This modest-looking ring contains | |
very powerful magic. To imagine | |
what unspeakable deeds were performed | |
to create such rings, one need only recall | |
the cruel fate of the residents of Aldia. | |
0267B131;One of the secret treasures restored in Aldia. | |
Raises the number of spells you may attune. | |
This modest-looking ring contains | |
very powerful magic. To imagine | |
what unspeakable deeds were performed | |
to create such rings, one need only recall | |
the cruel fate of the residents of Aldia. | |
0267B132;One of the secret treasures restored in Aldia. | |
Raises the number of spells you may attune. | |
This modest-looking ring contains | |
very powerful magic. To imagine | |
what unspeakable deeds were performed | |
to create such rings, one need only recall | |
the cruel fate of the residents of Aldia. | |
0267D840;A gold ring depicting the snake, | |
both the servant and manifestation | |
of the god of desire, Zinder. | |
Greed is traditionally viewed as a vice, | |
but only a coward sees every chance | |
as something to fear. | |
0267D841;A gold ring depicting the snake, | |
both the servant and manifestation | |
of the god of desire, Zinder. | |
Greed is traditionally viewed as a vice, | |
but only a coward sees every chance | |
as something to fear. | |
0267D842;A gold ring depicting the snake, | |
both the servant and manifestation | |
of the god of desire, Zinder. | |
Greed is traditionally viewed as a vice, | |
but only a coward sees every chance | |
as something to fear. | |
0267FF50;A silver ring depicting the snake, | |
both the servant and manifestation | |
of the god of greed, Zandroe. | |
Greed is traditionally viewed as a vice, | |
but only a fool allows that to ruin | |
a good opportunity. | |
0267FF51;A silver ring depicting the snake, | |
both the servant and manifestation | |
of the god of greed, Zandroe. | |
Greed is traditionally viewed as a vice, | |
but only a fool allows that to ruin | |
a good opportunity. | |
0267FF52;A silver ring depicting the snake, | |
both the servant and manifestation | |
of the god of greed, Zandroe. | |
Greed is traditionally viewed as a vice, | |
but only a fool allows that to ruin | |
a good opportunity. | |
02684D70;A modest, but inexplicably disturbing ring. | |
Absorb HP for each enemy defeated. | |
Peer too closely at the rare stone that | |
forms the eye of this ring, and things that | |
writhe and stir may come into focus. | |
02684D71;A modest, but inexplicably disturbing ring. | |
Absorb HP for each enemy defeated. | |
Peer too closely at the rare stone that | |
forms the eye of this ring, and things that | |
writhe and stir may come into focus. | |
02684D72;A modest, but inexplicably disturbing ring. | |
Absorb HP for each enemy defeated. | |
Peer too closely at the rare stone that | |
forms the eye of this ring, and things that | |
writhe and stir may come into focus. | |
02687480;A protective ring passed down in House | |
Osteria. Gradually restores HP. | |
In the sacred land of Lindelt, this ring | |
symbolized prosperity and longevity | |
for the great House Osteria. | |
But the ring is fragile and breaks easily, | |
as if it hates being taken for granted. | |
02689B90;An unusual ring of unknown origin. | |
Limits the wearer's HP reduction when Hollow. | |
Alas, this ring will not make you human. | |
What is lost is not easily retrieved. | |
0268C2A0;Silver ring depicting a leaping feline. | |
Reduces damage from falling. | |
Legend has it that when cats grow old, | |
a force brews within them, and | |
they are reborn as something new. | |
0268E9B0;A cursed ring depicting a demon eye. | |
Becomes easier to be detected by enemies. | |
If it is tranquility that you seek, | |
then you should never have left your home. | |
If you seek strife, then fair enough, | |
but no need to overdo it. | |
026910C0;The ring of the assassin Gower, | |
who has killed a half-dozen kings, | |
and several distinguished clergymen. | |
Reduces damage taken from behind. | |
For an assassin, whose own life is always | |
at stake, the greatest liability is one's | |
exposed back. | |
026937D0;A special ring that can be engraved | |
with the name of a god. | |
Becomes easier to connect to worlds of | |
players who chose the same god. | |
There are countless vestiges of long-lost | |
gods in the ruins of Drangleic. | |
Or perhaps they are the very same gods | |
as ours, only known by different names. | |
02695EE0;An old ring of the Melfian Magic Academy. | |
Depicts a soundly slumbering dragon. | |
Masks the sounds made by its wearer. | |
Though unknown for certain, some say | |
the founders of the academy were | |
sinful men who came from across | |
the northern seas. | |
The sorceries they left behind were | |
fragmentary, and barely legible, | |
leading to the loss of much of their wisdom. | |
026985F0;A ring graced with the engraving of a hawk. | |
Extends the range of arrows. | |
Blue-eyed Durgo, the nomadic bowman, | |
had many a valiant victory in battle, | |
half owing to the boon of this ring. | |
0269AD00;An odd stone ring containing a fiery heat. | |
Accumulates power as the user is harmed, then | |
explodes, damaging surrounding enemies | |
while leaving its wearer unscathed. | |
Our deeds will come back to us | |
in some form or another, both good and bad. | |
0269FB20;A ring of blue stone. | |
The stone is misshaped, however imperceptibly. | |
Renders certain equipment invisible. | |
Do not judge your foes by their appearance. | |
He who approaches without a sword | |
carries two behind his back. | |
026A2230;A soul is much like a curse. | |
And those with strong souls must bear | |
within themselves an even stronger curse. | |
Vendrick, King of Drangleic, used a | |
powerful soul to keep the curse at bay. | |
In the end, he sought the flame that began it all. | |
Wear this ring to open the King's Gate. | |
026A4940;The wearer of this ring appears human | |
even when Hollow. | |
They say that in the Undead Crypt, | |
we can reacquaint ourselves with the dead. | |
We all suffer loss. | |
And none of us can escape death. | |
Then, what is the fascination with reclaiming | |
that which has already passed into the beyond? | |
026A7050;Ring granted protection by Kremmel, | |
god of Struggle. | |
The ring's spikes drive into the wearer's | |
skin, so that each blow taken fuels spite | |
toward the perpetrator. | |
When damage is taken, the ring retaliates | |
and inflicts damage upon enemy. | |
026A7051;Ring granted protection by Kremmel, | |
god of Struggle. | |
The ring's spikes drive into the wearer's | |
skin, so that each blow taken fuels spite | |
toward the perpetrator. | |
When damage is taken, the ring retaliates | |
and inflicts damage upon enemy. | |
026A7052;Ring granted protection by Kremmel, | |
god of Struggle. | |
The ring's spikes drive into the wearer's | |
skin, so that each blow taken fuels spite | |
toward the perpetrator. | |
When damage is taken, the ring retaliates | |
and inflicts damage upon enemy. | |
026A9760;A soft string-like ring tied around the finger. | |
Makes it easier for invaders to find your world. | |
Who would create such a ring, and why? | |
Perhaps the answer is better left unknown. | |
026ABE70;A precious ring which grants the protection | |
of Quella, god of dreams. | |
Makes its wearer appear as a phantom, | |
misleading invaders. | |
He who sets the trap must be wary. | |
For traps are known to spring upon their owners. | |
026AE580;A ring of red stone. | |
The stone is misshaped, however imperceptibly. | |
Renders certain equipment invisible. | |
Do not judge your foes by their appearance. | |
He who approaches without a sword | |
carries two behind his back. | |
026B0C90;A ring of black stone. | |
The stone is misshaped, however imperceptibly. | |
Renders certain equipment invisible. | |
Do not judge your foes by their appearance. | |
He who approaches without a sword | |
carries two behind his back. | |
026B81C0;A powerful soul is like a curse. | |
And Vendrick, King of Drangleic used a | |
powerful soul to keep the curse at bay. | |
King Vendrick sought greater souls, | |
and made the giants' strength his own, | |
but even still, the curse overcame him. | |
Wear this ring to open the King's Gate. | |
026BA8D0;Ring worn by Rhoy the Explorer. | |
Hear the inner voices of surrounding foes. | |
Useful for locating hidden enemies, | |
and perhaps for a few other things, as well. | |
026BCFE0;A ring of yellow stone. | |
The stone is misshaped, however imperceptibly. | |
Renders certain equipment invisible. | |
Do not judge your foes by their appearance. | |
He who approaches without a sword | |
carries two behind his back. | |
026D0860;Ring of the Rat King covenant. | |
Join this covenant and wear this ring | |
to lure trespassers of the Rat King's territory | |
into your world. | |
If you receive this ring, | |
rejoice in the opportunity to demonstrate | |
your allegiance to an eminently noble being. | |
026D2F70;Ring of the Bell Keeper covenant. | |
Join this covenant and wear this ring | |
to be automatically summoned to the world | |
of an invader of the bell keepers' domain. | |
The twin bells symbolize the bond between | |
two lovers who could never be united. | |
The bell keepers are their eternal guardians. | |
For that is their love; that is their curse. | |
026D5680;Ring of the Blue Sentinel covenant. | |
Join this covenant and wear this ring | |
to be automatically summoned | |
to the worlds of blue apostles | |
who have been invaded by dark spirits. | |
The ring is engraved with the crest of the | |
Way of Blue, symbolizing the dignified oath to | |
protect each world's master from dark spirits. | |
026D7D90;Ring of the Brotherhood of Blood covenant. | |
This ring is nothing special. Perhaps, | |
in the end, an oath is but a window | |
into the ambitions of the oath taker. | |
If you have taken this oath, | |
then you know what you want. | |
To be soaked in the blood of your kind. | |
026DA4A0;Ring of the Way of Blue covenant. | |
Increases HP slightly. | |
The Way of Blue is not a developed religion. | |
It is a humble prayer that spread naturally | |
amongst those seeking help. | |
When apostles of Blue are invaded by | |
dark spirits, they can receive assistance | |
from masters of other worlds. | |
026DCBB0;Ring of the Pilgrims of Dark covenant. | |
Increases the attack strength of hexes, | |
but casting them reduces HP. | |
What is dark? | |
Perhaps we already know. | |
We fear dark, yet find solace in it. | |
Those who join this covenant can see | |
the hidden Dark Chasm. | |
026DF2C0;Ring of the Company of Champions covenant. | |
Greatly increases attack power of bare hands. | |
The souls of fallen heroes found along the way | |
salute those who scoff at danger and bravely | |
seek the harder path. | |
Joining this covenant strengthens the enemies | |
within your world. | |
026E19D0;Ring of the Heirs to the Sun covenant. | |
Slightly increases miracle attack power. | |
Worship of the sun, now a lost belief, | |
was once widespread amongst great warriors. | |
Members of this covenant can leave their | |
golden signs to be more easily summoned | |
to join brethren in jolly cooperation. | |
026E40E0;Ring of the Dragon Remnants covenant. | |
Slightly increases Estus Flask HP recovery. | |
Possessing a dragon scale is proof of its owner's | |
prowess. Strength should always be displayed | |
boldly, and meted out justly. | |
Members of the covenant who bear dragon scales | |
can fight with one another. The survivor of the | |
duel claims the dragon scale of the opponent. | |
02719C40;Ring depicting a simpleton's flower. | |
Wearer becomes invisible while rolling. | |
This ring was worn by the soldiers of | |
the Old Iron King, said to be blessed | |
with divine protection. | |
This ring only does one thing, but with | |
ingenuity it can be fearsomely effective. | |
0271C350;An oddly deformed iron ring. | |
Increases the strength of its wearer. | |
The Old Iron King ruled over | |
a great age of iron. | |
The King's power allowed him | |
to mold iron freely, as if he held sway | |
over the forces of life and creation. | |
0271EA60;An oddly deformed iron ring. | |
Increases the dexterity of its wearer. | |
The Old Iron King ruled over | |
a great age of iron. | |
The King's power allowed him | |
to mold iron freely, as if he held sway | |
over the forces of life and creation. | |
02721170;Ring of the guardians of Eleum Loyce. | |
Attacks greatly decrease enemy stamina. | |
Eleum Loyce existed to subdue | |
the raging flame, but when the ivory | |
gates were flung open, the land grew cold | |
and lifeless. | |
02723880;Ring depicting a hand grasping a stone. | |
Increases magic attack, | |
but reduces physical defense. | |
The origin of this ring is unknown, | |
but its design suggests one of the | |
darker deities. | |
Effective use of this ring requires | |
skill on the part of its wearer. | |
02725F90;Ring depicting a hand grasping a stone. | |
Increases lightning attack, | |
but reduces physical defense. | |
The origin of this ring is unknown, | |
but its design suggests one of the | |
darker deities. | |
Effective use of this ring requires | |
skill on the part of its wearer. | |
027286A0;Ring depicting a hand grasping a stone. | |
Increases fire attack, | |
but reduces physical defense. | |
The origin of this ring is unknown, | |
but its design suggests one of the | |
darker deities. | |
Effective use of this ring requires | |
skill on the part of its wearer. | |
0272ADB0;Ring depicting a hand grasping a stone. | |
Increases dark attack, | |
but reduces physical defense. | |
The origin of this ring is unknown, | |
but its design suggests one of the | |
darker deities. | |
Effective use of this ring requires | |
skill on the part of its wearer. | |
0272FBD0;Ring of Raime the traitor. | |
Reduces stamina loss when blocking | |
with shield. | |
Raime was an agile swordsman who | |
served King Vendrick, but after resigning | |
from his post, he reconsidered his | |
way of life and was born again as | |
a stalwart warrior. | |
027322E0;Ring of Flynn, the infamous thief. | |
Utilizes the strength of the wind, | |
such that lower equip load proportionally | |
increases physical attack. | |
Flynn was known as a tiny fighter | |
who packed a mighty punch. | |
Even the most skilled warriors | |
in the land failed to capture him. | |
027349F0;Ring crafted from the chains of the Embedded. | |
Receive various benefits, but at the cost | |
of increased damage taken. | |
The chains of the Embedded have the power | |
to transform people into slaves of pleasure, | |
setting them on a path of ruin. | |
This ring augments that peculiar quality. | |
02737100;A ring bearing a sharp stud. | |
Appear human when a phantom. | |
This ring jabs into the skin, creating | |
a throbbing pain that serves as | |
a constant reminder of one's humanity. | |
02739810;Ring of Sir Yorgh, who sought the blood | |
of a dragon and invaded Shulva. | |
Can deflect spells. | |
When Sir Yorgh faced Sinh, the slumbering | |
dragon, he drew blood with a flash of his steel, | |
but Sinh responded by spewing forth the | |
poison that had long brewed within him, | |
blanketing the city in a miasmic cloud. | |
0280DE80;A ring affixed with an open vessel. | |
The vessel insatiably absorbs souls | |
in place of its wearer, who is left | |
unaware even of their collection. | |
All things are rooted in souls, | |
but what drives our thirst for them? | |
Abstinence from this elixir may be | |
the truest homage to an enduring self. | |
03041840;Key to the soldier's door in the Forest of | |
Fallen Giants. | |
A fort was erected in the forest to face the Giants, | |
but now the soldiers are lost and Hollowed. | |
They are enfeebled, but not without honor, | |
and continue to steadfastly defend their country. | |
03043F50;Key to the King's Passage, | |
inside Drangleic Castle. | |
King Vendrick tried all manner of things to | |
purge the curse that threatened his kingdom. | |
But when every last attempt failed, | |
the King fled through the King's Passage. | |
0304B480;Tool used to reinforce | |
weapons. | |
Rest at a bonfire to make | |
weapon reinforcement possible. | |
0304DB90;Tool used to reinforce | |
armor. | |
Rest at a bonfire to make | |
armor reinforcement possible. | |
03072580;Key to the cells of the Lost Bastille. | |
Long ago, a bastille lord, driven to desperation | |
by the rapid spread of curse across the land, | |
began to see each subject as a carrier of the | |
blight, and locked them away in droves. | |
This entire bastille was turned into a prison, | |
and left abandoned to rot with its prisoners. | |
03074C90;Key to the iron door of the Iron Keep. | |
The Old Iron King's castle sunk into a lake | |
of fire, weighed down by the castle's iron, | |
and the burden of the king's conceit. | |
Over the ages, the iron was stripped from | |
the castle by opportunistic passers-by. | |
The iron door, too, must be somewhere, far away. | |
030773A0;Key found in the Gutter. | |
Intricately designed, but of unknown origin. | |
All manner of terrible things have been | |
cast into the Gutter in Majula, forming a | |
settlement of filth and chaos. | |
03079AB0;Key to Brightstone Cove Tseldora. | |
The eccentric Lord Tseldora, known for his | |
fascination with spiders, built a town and | |
a personal fortune by mining brightstone. | |
One day, the town was overrun by spiders, | |
but Lord Tseldora only stood by and watched, | |
eerily contented. | |
0307C1C0;This key is very old, but in very good | |
condition, such that it should still function. | |
Only, what lock does this key fit? | |
0307E8D0;A strange key shaped like a wild beast's fang. | |
What manner of dilettante would create such a | |
key, and what might it unlock? | |
03080FE0;Key to the abandoned house in Majula. | |
Received from Cale the Cartographer. | |
In the past, Majula served as a dumping ground | |
for horrible things, but is now a gathering place | |
for those with no better place to go. | |
It seems this house in Majula was the final | |
home for a few such souls. | |
030836F0;Key of Blacksmith Lenigrast of Majula. | |
Majula, the land of exiles, is comprised of | |
abandoned old houses, one of which | |
Lenigrast has fashioned into a workshop. | |
03085E00;A perfectly smooth and silky stone. | |
Use to restore HP. | |
The shine of this stone is no ordinary polish, | |
and can only be achieved over a long period. | |
Some in this land are in search of such | |
mystical stones. | |
03087188;A smooth and silky stone. | |
Use to slightly restore HP. | |
The shine of this stone is no ordinary polish, | |
and can only be achieved over a long period. | |
Some in this land are in search of such stones. | |
03088510;A stone which rotates the Majula Rotunda. | |
Insert into the central pillar to align | |
the rotunda with a different passageway. | |
Nothing magical about it, | |
but a fine feat of engineering. | |
0308AC20;Each king has his rightful throne. | |
And when he sits upon it, | |
he sees what he chooses to see. | |
Or perhaps, it is the throne, | |
which shows the king only what he wants. | |
The flames roar, but will soon begin to fade, | |
and only a worthy heir might burnish their light. | |
What is it, truly, a claimant of the throne | |
could desire? | |
0308D330;Manifestation of ashen mist | |
received from the ancient dragon. | |
The magic of the ancient dragon allows one | |
to delve into the memories of the withered. | |
0308FA40;The soul of a Giant who came to conquer Drangleic. | |
Will the Giants' resentment for the King | |
be pacified in death, or only emboldened? | |
Can be used to acquire souls, only... | |
03092150;Key to the den in Brightstone Cove Tseldora. | |
The fools that venture into Tseldora, unaware | |
of the ancient deeds that still haunt the cove, | |
are transfigured into unspeakable malformations. | |
03094860;Online play item. | |
Shows the names of the greatest victors | |
of the Company of Champions covenant. | |
This tablet, chiseled from the Victor's Stone, | |
is engraved with the names of the brave warriors | |
who have offered the most awestones, | |
as if they were epitaphs, honoring their lives. | |
03096F70;A small ornamental ladder. | |
A quaint little thing, but only for show. | |
This ornament does not seem to have any | |
particular function, and should not be worth | |
much, but is sold at an exorbitant price. | |
03099680;A vessel that will accept your souls. | |
It can allow reallocation of levels, | |
but without proper assistance, | |
it may simply drain you of souls. | |
If you truly wish to start again, | |
go to the place where your journey began. | |
0309BD90;Key to the prison in the Huntsman's Copse. | |
The Undead hunts during the reign of | |
the Old Iron King took place in this forest, | |
and the cells in which the Undead were | |
held still stand there to this day. | |
However, the march of time has eroded | |
away any difference between the captors | |
and the captives. | |
030A0BB0;An ember radiating a dull light. | |
This flame seems nearly exhausted, | |
but exhibits an eerie resilience. | |
Perhaps this is its ordinary state? | |
030A32C0;A crushed eye orb with an unfocused gaze. | |
The crushed eye writhes unsteadily, | |
in search of dishonorable miscreants. | |
Where are the fiends, where are they... | |
030A59D0;A spice exuding a peculiar aroma. | |
A spell demands devotion from its caster, | |
but using this spice makes a chosen spell | |
attainable with 1 less intelligence. Will only | |
work with assistance from a certain person. | |
The spice does not raise one's intelligence, | |
but only obfuscates the requirement. | |
030A80E0;A spice exuding a peculiar aroma. | |
A spell demands devotion from its caster, | |
but using this spice makes a chosen spell | |
attainable with 1 less faith. Will only | |
work with assistance from a certain person. | |
The spice does not raise one's faith, | |
but only obfuscates the requirement. | |
030AA7F0;Key used in the mansion of Aldia. | |
King Vendrick condemned his own | |
elder brother to the mansion. | |
They both sought the truth, but through | |
different means, and their fervor meant the | |
eventual withering of their familial ties. | |
03197500;A terribly worn dragon talon. | |
Legend has it that in the deepest reaches | |
of the Black Gulch, behind a door locked | |
from the inside, is a magnificent city | |
built for a great slumbering dragon. | |
This talon clearly dates to ancient times, | |
but great vitality emanates from it still. | |
031AFBA0;A piece of iron shaped like a key. | |
Past the altar deep within the Iron Keep | |
and through a door is the tower that the | |
Old Iron King used to produce iron. | |
The unearthly weight of this chunk of | |
iron is a reminder of the Iron King's | |
own immeasurable strength. | |
031C8240;A stone ornament shaped like a flower. | |
Cold enough to dampen the greatest heat. | |
Opens the door to a new path from | |
the Shrine of Winter, found on the road | |
to the great castle. | |
031E08E0;Key to the inner chamber of the Eternal Sanctum. | |
The Sunken King erected the | |
Eternal Sanctum to shelter Sinh the Dragon. | |
The Sanctum appears to be a solemn temple, | |
but it is filled with devilish creatures that | |
ensure no trespasser shall cause offense. | |
031F8F80;Key that opens the door to Brume Tower. | |
Long ago, the tower used to produce | |
a seemingly endless supply of iron. | |
The King used it to create iron soldiers | |
and an iron castle. Legend has it he even | |
tried his hand at forging a dragon out of iron. | |
03211620;Opens the Garrison Ward of Eleum Loyce. | |
The Garrison Ward was built to confine Chaos, | |
and Eleum Knights remain there today, | |
waiting for someone to lead | |
the advance on the swollen flame, | |
faithful to the King's final orders. | |
03229CC0;no text | |
no text | |
03236010;An extremely solid stone. | |
Used to operate the Eternal Sanctum contraption. | |
The heirloom of a race that discovered | |
a dragon, worshipped its magnificence, | |
and perished by its side. | |
03242360;no text | |
no text | |
0325AA00;no text | |
no text | |
032730A0;no text | |
no text | |
0328B740;no text | |
no text | |
032A3DE0;A scorching-hot iron scepter. | |
Used to activate contraptions by | |
transferring heat to Brume Tower. | |
When the Old Iron King wrested this | |
dilapidated region from the kingdom | |
of Venn, the act required all the resources | |
the enfeebled lord could muster. But with the | |
discovery of this iron-producing miracle, | |
he was reborn as a powerful leader. | |
032BC480;An iron wedge forged in this land. | |
Destroys the ashen idol. | |
The ashen idol is of great consequence | |
to Nadalia, who, having renounced her flesh, | |
entrusts her very being to it. | |
032D4B20;Soul of Nadalia, Bride of Ash, who renounced | |
her flesh and wandered Brume Tower. | |
When Nadalia came to this land, | |
the king she sought was no longer there. | |
Dispirited, she forsook her own soul | |
and clung to the heirlooms of the old king. | |
This is only a fragment of a soul, | |
and cannot be used in this state. | |
0331DF00;The eye of the first priestess | |
who watched over Eleum Loyce. | |
Allows one to see the unseen. | |
All the great priestesses replaced | |
one of their birth eyes with this, | |
returning it after their term was complete. | |
0393AE10;Small stone made up of crystallized souls. | |
Gradually restores a small amount of HP. | |
Often found near abandoned corpses, | |
as if it were what remains of the soul. | |
0393D520;Stone made up of crystallized souls. | |
Gradually restores HP. | |
The dull glimmer of these mysterious stones | |
brightens with the passage of time. | |
0393FC30;Stone made up of crystallized souls. | |
Gradually restores a large amount of HP. | |
A rare stone with so brilliant a shine | |
would fetch a handsome price. | |
But what value could it really have, | |
without knowing who died to leave it behind? | |
03940FB8;Specially treated dried mushroom. | |
Creates a euphoric sensation when ingested, | |
and restores a large amount of HP over time. | |
Saint Elizabeth devoted her life to helping the | |
needy by concocting medicine and potions. | |
It's thought her great virtue was matched only by | |
her sublime beauty, but who can say now? | |
039413A0;Root of a perennial herb native to the south. | |
Restores HP for an extended duration. | |
Wild animals abhor the pungent odor of this root, | |
but clerics on pilgrimage are keenly aware | |
of the value of its powerful medicinal effects. | |
03942340;An annual herb with an amber color so deep, | |
it gives the impression of luminescence. | |
Restores a small number of spell uses. | |
It is the mistaken belief of many that the | |
flowers of this herb do not blossom. However, | |
small, white flowers do blossom during | |
dusk when the moon is visible. | |
03944A50;A gray herb that grows hidden among | |
the rocky surfaces of tall mountains. | |
Restores a number of spell uses. | |
There is no end to the scores of people who | |
risk life and limb to forage for this valuable | |
herb, which led to a banning of its harvest in | |
some regions. | |
03947160;A wilted and faded stalk of dusk herb. | |
Restores a great deal of spell uses. | |
A dusk herb in bloom works wonders, | |
but will wilt in the blink of an eye. | |
Needless to say, finding such an herb | |
is of the utmost difficulty. | |
03949870;A faintly poisonous clump of moss. | |
When ingested, it counteracts poison | |
and cleanses one's insides. | |
If enough poison builds up in the body to | |
break out and cause poisoning, your HP | |
will start to decrease. | |
If you wish to stay alive, you would do well | |
to keep a supply close to hand. | |
0394E690;A blessed charm. | |
Cures poison and restores HP. | |
Many such charms were blessed in | |
reconstructed ancient ceremonies, carried out | |
in the monastery of Lindelt, now known as | |
the new home of miracles. | |
Though it may lack the power of an original, | |
in circumstances dire enough, | |
an imitation can be quite enough. | |
03950DA0;A blessed charm. | |
Cures poison and greatly restores HP. | |
A rare, ancient charm that is said | |
to be endowed with the power of dragons. | |
It is not clear whether it is a man-made | |
creation, or of some other nature. | |
03952128;Holy water endowed with a divine blessing. | |
Cures status effects and fully restores HP. | |
Water blessed by an ancient goddess. | |
Her name is long forgotten, and the Magic | |
Academy of Melfia denies even her existence. | |
In any age, there are those who refuse | |
to see reason. It is their meddling that | |
distorts the truth. | |
039534B0;Crimson water of unknown origin. | |
Restores HP and spell uses. | |
Though known to some as red holy water, | |
not everyone acknowledges its holy status. | |
03955BC0;Crimson water of unknown origin. | |
Greatly restores HP and spell uses. | |
Those who have experienced the powerful | |
effect of this dimly lucent red water care not | |
that its very origins are completely unknown. | |
0395D4D8;A warm, soft, shadow-like effigy. | |
Use this item to reverse Hollowing. | |
It also weakens the links to other worlds, | |
preventing invasions and most cooperation. | |
Peer closely at an effigy, and one begins | |
to perceive a human form, but whose form | |
it takes depends on the person looking. | |
0395E478;A green glass bottle of unknown make. | |
Fill it with Estus at a bonfire, and drink | |
from it to restore HP. | |
The nature of the link between the | |
Estus Flasks and the bonfires that illuminate | |
the world of the Undead is entirely unknown. | |
But that is of little concern, for any Undead | |
knows the value of these precious flasks. | |
0395E482;A green glass bottle of unknown make. | |
Fill it with Estus at a bonfire, and drink | |
from it to restore HP. | |
The nature of the link between the | |
Estus Flasks and the bonfires that illuminate | |
the world of the Undead is entirely unknown. | |
But that is of little concern, for any Undead | |
knows the value of these precious flasks. | |
0395F800;A small blue burr. | |
Temporarily boosts magic defense. | |
These burrs bloom magnificently on a shrub | |
every few years, their color and effect determined | |
by soil quality and recent weather. | |
Known to have been used in rituals long ago. | |
03961F10;A small yellow burr. | |
Temporarily boosts lightning defense. | |
These burrs bloom magnificently on a shrub | |
every few years, their color and effect determined | |
by soil quality and recent weather. | |
Known to have been used in rituals long ago. | |
03964620;A small orange burr. | |
Temporarily boosts fire defense. | |
These burrs bloom magnificently on a shrub | |
every few years, their color and effect determined | |
by soil quality and recent weather. | |
Known to have been used in rituals long ago. | |
03966D30;Troches with an inexplicably pungent odor. | |
Temporarily boosts dark defense. | |
Verbal histories often mention Saint Elizabeth; | |
her uniquely concocted medicines and potions | |
are still widely used today. | |
03969440;A spotted fruit. | |
Temporarily boosts poison resist. | |
This common fruit has no taste, | |
but when facing a true test of mettle, | |
its benefits could make the difference | |
between life and death. | |
0396BB50;Troches with an oddly charred odor. | |
Temporarily boosts bleeding resist. | |
Verbal histories often mention Saint Elizabeth; | |
her uniquely concocted medicines and potions | |
are still widely used today. | |
0396E260;Troches with a strangely musty odor. | |
Temporarily boosts equipment break resist. | |
Verbal histories often mention Saint Elizabeth; | |
her uniquely concocted medicines and potions | |
are still widely used today. | |
03970970;Troches that exude the scent of rust. | |
Temporarily boosts petrify resist. | |
Verbal histories often mention Saint Elizabeth; | |
her uniquely concocted medicines and potions | |
are still widely used today. | |
03971CF8;A balm extracted from a rare plant. | |
Temporarily increases strength. | |
This special fragrant oil affects the mind, | |
granting a fleeting sense of empowerment. | |
039720E0;A balm extracted from a rare plant. | |
Temporarily increases dexterity. | |
This special fragrant oil affects the mind, | |
granting a fleeting sense of empowerment. | |
039724C8;A balm extracted from a rare plant. | |
Temporarily increases intelligence. | |
This special fragrant oil affects the mind, | |
granting a fleeting sense of empowerment. | |
039728B0;A balm extracted from a rare plant. | |
Temporarily increases faith. | |
This special fragrant oil affects the mind, | |
granting a fleeting sense of empowerment. | |
03972C98;A tiny bug that produces light. | |
Brightbugs are said to comfort the dead, | |
and are found in the marshlands leading | |
to the Undead Crypt. | |
By ingesting a brightbug just before death, | |
the moment at which they glow most brightly, | |
one attains great power for a short time. | |
Often utilized as a last-resort for adventurers | |
who have lost their way. | |
Has no effect in other worlds or for phantoms. | |
03973080;A mysterious sticky substance that | |
radiates a pale white light. | |
Applies magic to right-hand weapon. | |
The affected weapon inflicts magic damage | |
for a short time. Particularly effective against | |
heavily armored foes or creatures with | |
thick scales. | |
03974408;A mysterious sticky substance that | |
radiates a dim yellow light. | |
Applies powerful magic to right-hand weapon. | |
The affected weapon inflicts magic damage | |
for a short time. Particularly effective against | |
heavily armored foes or creatures with | |
thick scales. | |
03975790;A rare pine resin with a golden glint. | |
Applies lightning to right-hand weapon. | |
The affected weapon inflicts lightning damage | |
for a short time. Particularly effective against | |
foes who are resistant to magic and fire. | |
03977EA0;Black charcoal-like pine resin. | |
Applies fire to right-hand weapon. | |
The affected weapon inflicts fire damage | |
for a short time. Particularly effective | |
against enemies vulnerable to fire, | |
such as Undead or beasts. | |
0397A5B0;Hexed pine resin. | |
Applies dark flame to right-hand weapon. | |
The affected weapon inflicts dark damage | |
for a short time. Particularly effective | |
against enemies that fear dark, | |
such as clerics and magical creatures. | |
0397CCC0;This Rotten Pine Resin has gone poisonous. | |
Applies poison to right-hand weapon. | |
Poisoned foes slowly lose HP over time. | |
0397F3D0;A jar of carnivorous plant secretions. | |
Applies bleeding effect to right-hand weapon. | |
Bleeding foes' max HP is lowered. | |
039841F0;Green weed shaped like a leafy flower. | |
Temporarily boosts stamina recovery speed. | |
At one point, this herb was avoided due to | |
its unusually bitter taste, but once its effects | |
became known, it was harvested to near | |
extinction by merchants. Now, only | |
exceptionally rare, wild specimens of this | |
plant are left. | |
03986900;An old rusted coin. | |
Crushing the coin temporarily boosts luck. | |
This rusted coin gives you that little extra | |
bit of luck, making items and the like | |
easier to find. | |
The coin is engraved with the image of a god | |
that was worshipped in ancient times, | |
but no one knows its true origins. | |
0398B720;The beloved magic stone of Rhoy the Explorer. | |
High chance of detecting treasure chest | |
traps, indicated by a red light. | |
There are more than a few men who take | |
advantage of the undoing of others. Many more. | |
0398DE30;A white-ashen bone. | |
Return to last bonfire rested at. | |
Bonfires burn on the bones of Undead. | |
And this bone, belonging to one whose | |
journey was cut short, has the power | |
to travel to bonfires. As if it yearns to | |
resume its futile quest... | |
0398F1B8;An aged bird feather. | |
Return to last bonfire rested at. | |
Can be used repeatedly. | |
The child of the dragon, sequestered away | |
from the world, imagined a world of boundless | |
possibilities from the mere sight of a feather. | |
03990540;An accursed mark. | |
The Darksign induces death, returning | |
the player to the last bonfire rested at, | |
at the cost of all souls held. | |
Do what you must to gather the pieces, | |
scraping them into some semblance of | |
a whole, before the will to do so fades. | |
03992C50;A tiny charm embedded with imitative magic. | |
Use to transform into something to blend in. | |
Use this talisman to hide from invaders. | |
Only provides the most superficial camouflage, | |
but sometimes that is enough to do the trick. | |
03995360;A tiny charm embedded with imitative magic. | |
Use to transform into a treasure chest. | |
Use this talisman to trick invaders. | |
Only provides the most superficial camouflage, | |
but for those desperate for quick riches, | |
you will appear quite attractive indeed. | |
03997A70;A tiny charm embedded with imitative magic. | |
Use to transform into a corpse. | |
Use this talisman to trick invaders. | |
Only provides the most superficial camouflage, | |
but for those who fail to respect the dead, | |
your disguise will be quite effective. | |
0399A180;A tiny charm embedded with imitative magic. | |
Use to transform into a phantom. | |
Use this talisman to trick invaders. | |
Only provides the most superficial camouflage, | |
but for those na enough to never question | |
what they see, you should be very convincing. | |
0399B508;A stone containing the strength of dragons. | |
Transforms the head into that of a | |
fire-breathing dragon, an effect that will | |
remain until death. | |
The zealots who sought everlasting life are said | |
to have conducted rites to imbue stones with the | |
strength of dragons, but their are no records | |
confirming their success. | |
0399B512;A stone containing the strength of dragons. | |
Transforms the head into that of a | |
fire-breathing dragon, an effect that will | |
remain until death. | |
The zealots who sought everlasting life are said | |
to have conducted rites to imbue stones with the | |
strength of dragons, but their are no records | |
confirming their success. | |
0399B8F0;A stone containing the strength of dragons. | |
Transforms the body into a roaring dragon, | |
an effect that will remain until death. | |
The zealots who sought everlasting life are said | |
to have conducted rites to imbue stones with the | |
strength of dragons, but the truth of such claims | |
is questionable. | |
0399B8FA;A stone containing the strength of dragons. | |
Transforms the body into a roaring dragon, | |
an effect that will remain until death. | |
The zealots who sought everlasting life are said | |
to have conducted rites to imbue stones with the | |
strength of dragons, but the truth of such claims | |
is questionable. | |
0399C890;Enchanted metal rendered into powder. | |
Repairs equipment. | |
Weapons and armor wear down with use. | |
Allow too much wear, and you won't be | |
able to use them. | |
You have only yourself to blame if you find | |
yourself in crisis with no powder to spare. | |
0399EFA0;A torch made by soaking the end of a long | |
stick in pine resin. | |
Light the torch on the fire of a sconce | |
to illuminate areas for a short time. | |
Find new torches to extend this period. | |
Torches can even be lit on bonfires, | |
the flames of which do not normally | |
set objects alight, due to the coating | |
of the bones used to fuel them. | |
039A16B0;Bottle filled with dried red butterflies. | |
Stimulation of these rare butterflies creates a | |
small flame, allowing torches to be lit on the go. | |
These butterflies exude secretions which ignite | |
upon exposure to air, protecting them from | |
natural predators. Known and loved as handy | |
fire-lighters, but feared as the catalysts of | |
disastrous fires when found in swarms. | |
039A64D0;A slightly warm rock. | |
Emits a beautiful, phasing aura of seven | |
colors, with a very rare eighth. | |
The prism stone does nothing special, | |
but if you feel you may lose your way, | |
it can serve as a path marker. | |
039AB2F0;Faces carved from the wood of aged trees. | |
They speak when thrown upon the ground. | |
The fine craftsmanship of these faces is | |
evident even after much aging, but no one | |
knows even the name of the artist. | |
This face says "Hello!" | |
Doesn't it look friendly? | |
039ADA00;Faces carved from the wood of aged trees. | |
They speak when thrown upon the ground. | |
The fine craftsmanship of these faces is | |
evident even after much aging, but no one | |
knows even the name of the artist. | |
This face says "Thank You" | |
Doesn't it look appreciative? | |
039B0110;Faces carved from the wood of aged trees. | |
They speak when thrown upon the ground. | |
The fine craftsmanship of these faces is | |
evident even after much aging, but no one | |
knows even the name of the artist. | |
This face says "I'm Sorry" | |
Doesn't it look apologetic? | |
039B2820;Faces carved from the wood of aged trees. | |
They speak when thrown upon the ground. | |
The fine craftsmanship of these faces is | |
evident even after much aging, but no one | |
knows even the name of the artist. | |
This face says "Very Good!" | |
Doesn't it look cheerful? | |
039B4F30;A piece of rubbish that is good for nothing. | |
One man's rubbish is another man's riches, | |
for value, is in the eye of the beholder. | |
But utility is another matter, and this has none. | |
039B5318;An unidentified petrified object. | |
Pleasant to the touch, despite its looks. | |
A rare and peculiar thing, to be certain, | |
but one without a known purpose. | |
039B89C8;The shard of an Estus Flask. | |
Shards are deeply soaked in Estus. | |
Graft the shard to an Estus Flask | |
to increase flask uses. | |
Over the ages, countless souls rested their | |
bones as they drank from the original flask. | |
And now this shard remains, serving as | |
a vestige of their hopes and dreams. | |
039B8DB0;Charred, ashen bones. | |
Cast them into the Far Fire in Majula | |
to increase the HP restored | |
with each use of your flask. | |
They say these are the remains of a saint | |
who cast himself into the bonfire. | |
But we will never know for sure, | |
for soot and ashes tell no story. | |
039B9198;Tossing this into a bonfire strengthens nearby foes. | |
Once the Bonfire Ascetic is devoured by | |
the flames, its effects can never be reversed. | |
Be prepared before using this perilous ember. | |
Fire exhibits a connection to the curse, | |
and when the flames grow stronger, | |
so does the curse. | |
039B9D50;A skull of unknown ownership. | |
Smashing it releases traces of souls, | |
which attract nearby foes. | |
Does not work on all enemies, but | |
can prove useful in unexpected ways. | |
039BA138;Talisman used by cleric knights. | |
Blocks Estus recovery within a limited area. | |
It is said that the cleric knights used these | |
talismans to hunt down accursed Undead. | |
Cleric knights fight with pride, | |
and by blocking the recovery of the Undead, | |
they can also fight with impunity. | |
039BB4C0;Stone activating a creation of | |
Pharros the Vagabond. | |
Pharros the Vagabond was a legend who | |
wandered the lands, creating contraptions | |
to help those in sincere and dire need. | |
The scope of his travels was so wide that | |
Pharros has been mistakenly credited with | |
many inventions that were crafted by others. | |
039BB8A8;A fragrant tree branch with a faint sweet smell. | |
Restores the life of things turned to stone. | |
Extended inhalation of the branch's scent can | |
lead to coughing and nausea. | |
039BBC90;A tiny waning flame. | |
Used to strengthen a pyromancy flame. | |
A pyromancy flame serves as the catalyst | |
for pyromancies, and scales the strength of | |
each spell according to its level. | |
Fire is a common object of worship. | |
It can never be grasped, and its mystery | |
stokes the human imagination. | |
039BC460;Throwing knife. | |
Used as a projectile. | |
This simple weapon is easily utilized. | |
Its range is limited, and it deals very little | |
damage, but even still, it is a valuable tool | |
in the absence of other ranged weapons. | |
039BEB70;A small clay urn enwreathed in magic. | |
Explodes, inflicting magic damage. | |
Created in Melfia, a land that flourishes | |
with magic and pyromancy. | |
Though the magic contained in the urn | |
lacks potency, it is a boon to any | |
inexperienced traveler. | |
039C1280;A small clay urn enwreathed in lightning. | |
Explodes, inflicting lightning damage. | |
Created in Melfia, a land that flourishes | |
with magic and pyromancy. | |
Though the lightning contained in the urn | |
lacks potency, it is a boon to any | |
inexperienced traveler. | |
039C3990;Bisque urn filled with black powder. | |
Explodes, inflicting fire damage. | |
Though this urn is a crude and commonplace | |
weapon, it owes its continued usage to its | |
simplicity and effectiveness in a variety | |
of situations. | |
039C4D18;Bisque urn filled with black powder. | |
Explodes, inflicting great fire damage. | |
Utilizes a powerful explosive developed | |
in the fallen kingdom of Forossa. | |
Black firebombs can cause harm to their | |
owners when misused, and Forossa law | |
defined stringent standards for their | |
safe storage. | |
039C60A0;Hexed black lacquer urn. | |
Explodes, inflicting dark damage. | |
With the dark art of hexing strictly forbidden, | |
who would dare fill an urn with such power? | |
The very origins of the art are unclear, | |
yet another reason hexing is feared. | |
039C87B0;A throwing knife. | |
Intended to poison the target more | |
than inflict direct damage. | |
This simple weapon is easily utilized, | |
but has limited range and deals little damage. | |
However, if the knife can cause poison, | |
the target will take damage for some time. | |
039C9B38;A large excrement. Still rather warm. | |
Throw at enemy to cause rapid onset of poison, | |
but you too will be subjected to the same bane. | |
Most warriors are loath to come near | |
a thing like this, much less carry it around, | |
but therein lies the advantage. | |
039CAEC0;A throwing knife. | |
Its sharp blade is intended to cause bleeding | |
rather than simply inflict damage. | |
This simple weapon is easily utilized, | |
but has limited range and deals little damage. | |
However, if the knife can cause bleeding, | |
the target's max HP will be lowered. | |
039CD5D0;Urn filled with secretions of giant corrosive ants. | |
Powerful acid inflicts damage on equipment. | |
Giant anthills created by the corrosive ants | |
line the horizon of the desert land of Jugo. | |
Ant larvae are considered a delicacy, | |
but he who enters an anthill uninvited | |
will have their flesh melted to the bone. | |
039CFCE0;An urn filled with crystal-clear water. | |
Originally intended as a soothing potion, | |
this water scalds the skin of Undead and Hollows. | |
In the old capital of Mirrah, an ancient, | |
well-protected spring produces holy water, | |
but the water has been difficult to acquire | |
ever since Mirrah became embroiled in war. | |
039D1068;The fading soul of a lost Undead | |
who has gone Hollow and still. | |
Use to acquire souls. | |
The soul is the source of all life, | |
and even in undeath, or hollowing, | |
the mind seeks souls. | |
039D23F0;Soul of a lost Undead who has | |
long ago gone Hollow. | |
Use to acquire souls. | |
The soul is the source of all life, | |
and even in undeath, or hollowing, | |
the mind seeks souls. | |
039D4B00;Large soul of a lost Undead who has | |
long ago gone Hollow. | |
Use to acquire souls. | |
The soul is the source of all life, | |
and even in undeath, or hollowing, | |
the mind seeks souls. | |
039D7210;Soul of a nameless Undead soldier | |
who has long ago gone Hollow. | |
Use to acquire souls. | |
The soul is the source of all life, | |
and even in undeath, or hollowing, | |
the mind seeks souls. | |
039D9920;Large soul of a nameless Undead | |
soldier who has long ago gone Hollow. | |
Use to acquire many souls. | |
The soul is the source of all life, | |
and even in undeath, or hollowing, | |
the mind seeks souls. | |
039DC030;Soul of a proud Undead knight who | |
has long ago gone Hollow. | |
Use to acquire many souls. | |
The soul is the source of all life, | |
and even in undeath, or hollowing, | |
the mind seeks souls. | |
039DE740;Large soul of a proud Undead knight who | |
has long ago gone Hollow. | |
Use to acquire many souls. | |
The soul is the source of all life, | |
and even in undeath, or hollowing, | |
the mind seeks souls. | |
039E0E50;Soul of a brave Undead warrior | |
who has long ago gone Hollow. | |
Use to acquire a large amount of souls. | |
The soul is the source of all life, | |
and even in undeath, or hollowing, | |
the mind seeks souls. | |
039E3560;Large soul of a brave Undead warrior | |
who has long ago gone Hollow. | |
Use to acquire a large amount of souls. | |
The soul is the source of all life, | |
and even in undeath, or hollowing, | |
the mind seeks souls. | |
039E5C70;Soul of a hero of legend | |
who has long ago gone Hollow. | |
Use to acquire a large amount of souls. | |
The soul is the source of all life, | |
and even in undeath, or hollowing, | |
the mind seeks souls. | |
039E8380;Great soul of a hero of legend | |
who has long ago gone Hollow. | |
Use to acquire an incredible amount of souls. | |
The soul is the source of all life, | |
and even in undeath, or hollowing, | |
the mind seeks souls. | |
039F1FC0;Inexpensive wooden arrows. | |
Easily acquired, but not very threatening. | |
Bows are excellent tools for attacking | |
foes from a safe distance, but require | |
the equipping of some type of arrow. | |
039F46D0;Standard arrows made of iron. | |
Sturdy arrows that pierce effectively. | |
Iron arrows are powerful, but not cheap. | |
Be certain not to overuse them. | |
039F6DE0;Arrows imbued with magic. | |
Tipped with a Aromatic Ooze. | |
Weapons fortified with magic are particularly | |
effective against heavily armored foes | |
or creatures with thick scales. | |
Useful in the short term for those who have | |
learned no magic, or whose magic is exhausted. | |
039F94F0;Arrows imbued with lightning. | |
Tipped with Gold Pine Resin. | |
Weapons fortified with lightning are effective | |
against foes resistant to magic and fire. | |
Useful in the short term for those who have | |
learned no magic, or whose magic is exhausted. | |
039FBC00;Arrows imbued with fire. | |
Tipped with Charcoal Pine Resin. | |
Weapons fortified with fire are effective against | |
against foes vulnerable to magic and fire, such | |
as Undead or beasts. | |
Useful in the short term for those who have | |
learned no magic, or whose magic is exhausted. | |
039FE310;Arrows imbued with dark flame. | |
Tipped with Dark Pine Resin. | |
Weapons fortified with dark are effective | |
against those who fear the dark, such as | |
clerics and magical creatures. | |
Useful in the short term for those who have | |
learned no magic, or whose magic is exhausted. | |
03A00A20;Arrows imbued with poison. | |
Tipped with Rotten Pine Resin. | |
Poisoned foes slowly lose HP over time. | |
03A03130;Arrows that cause bleeding. | |
Tipped with finely sharpened arrow heads. | |
Bleeding foes' max HP is lowered. | |
03A05840;Inexpensive wooden greatarrows. | |
Bows are excellent tools for attacking | |
foes from a safe distance, but naturally, | |
require an arrow to be equipped. | |
Greatbows will not function with ordinary | |
arrows. Equip specially-designed greatarrows. | |
03A07F50;Standard greatarrows made of iron. | |
More effective than regular arrows, | |
but considerably heavier. | |
03A0A660;Greatarrows imbued with magic. | |
Tipped with a Aromatic Ooze. | |
Weapons fortified with magic are particularly | |
effective against heavily armored foes | |
or creatures with thick scales. | |
If you require magic but have learned none | |
yourself, these will serve you well. | |
03A0CD70;Greatarrows imbued with lightning. | |
Tipped with Gold Pine Resin. | |
Weapons fortified with lightning are effective | |
against foes resistant to magic and fire. | |
If you require magic but have learned none | |
yourself, these will serve you well. | |
03A0F480;Greatarrows imbued with fire. | |
Tipped with Charcoal Pine Resin. | |
Weapons fortified with fire are effective against | |
against foes vulnerable to fire, such | |
as Undead or beasts. | |
If you require magic but have learned none | |
yourself, these will serve you well. | |
03A11B90;Greatarrows imbued with dark flame. | |
Tipped with Dark Pine Resin. | |
Weapons fortified with dark are effective | |
against those who fear the dark, such as | |
clerics and magical creatures. | |
If you require magic but have learned none | |
yourself, these will serve you well. | |
03A142A0;Greatarrows with intricately crafted tips. | |
Designed to destroy equipment with impact. | |
Bravery does not necessarily entail going | |
head-on with a foe, especially if they have | |
better armor than you. Use these arrows, | |
and grind them down from afar. | |
03A169B0;Inexpensive wooden bolts. | |
Not very intimidating, but highly portable | |
and easy to use. | |
Use of a crossbow requires the equipping | |
of bolts, which are shorter than arrows. | |
03A190C0;Standard crossbow bolts made of iron. | |
Effective at piercing enemies. | |
Very effective in ranged attacks, | |
though somewhat expensive to | |
use willy-nilly. | |
03A1B7D0;Bolt imbued with magic. | |
Tipped with Aromatic Ooze. | |
Weapons fortified with magic are particularly | |
effective against heavily armored foes | |
or creatures with thick scales. | |
Crossbows and specialized bolts allow warriors | |
with low dexterity to inflict elemental damage. | |
03A1DEE0;Bolt imbued with lightning. | |
Tipped with Gold Pine Resin. | |
Weapons fortified with lightning are effective | |
against foes that are resistant to magic and fire. | |
Crossbows and specialized bolts allow warriors | |
with low dexterity to inflict elemental damage. | |
03A205F0;Bolt imbued with fire. | |
Tipped with Charcoal Pine Resin. | |
Weapons fortified with fire are effective | |
against foes vulnerable to fire, such | |
as Undead or beasts. | |
Crossbows and specialized bolts allow warriors | |
with low dexterity to inflict elemental damage. | |
03A22D00;Bolt imbued with dark flame. | |
Tipped with Dark Pine Resin. | |
Weapons fortified with dark are effective | |
against those who fear the dark, such as | |
clerics and magical creatures. | |
Crossbows and specialized bolts allow warriors | |
with low dexterity to inflict elemental damage. | |
03A25410;Titanite shard used to reinforce equipment. | |
Reinforces equipment up to +3. | |
Titanite was discovered in an ancient layer | |
of earth, and is said to be a gift of the gods. | |
Titanite of this size has very little power, | |
but it is still a rare find. | |
03A26798;Large titanite shard used to reinforce equipment. | |
Reinforces equipment up to +6. | |
Titanite was discovered in an ancient layer | |
of earth, and is said to be a gift of the gods. | |
Titanite of this size has tremendous power, | |
and is a very rare find. | |
03A27B20;Titanite chunk used to reinforce equipment. | |
Reinforces equipment up to +9. | |
Titanite was discovered in an ancient layer | |
of earth, and is said to be a gift of the gods. | |
There are said to be only a scarce few | |
titanite chunks in the world. | |
03A2A230;Titanite slab used to reinforce equipment. | |
Reinforces equipment up to +10. | |
Titanite was discovered in an ancient layer | |
of earth, and is said to be a gift of the gods. | |
One of the original slabs that provided | |
the world with all forms of titanite. | |
Titanite slabs were created to smith | |
the weapons of the gods, or so the legends say. | |
03A2C940;A form of titanite with special power. | |
Reinforce equipment that cannot normally | |
be reinforced up to +5. | |
What cosmic event could have created | |
such a powerful class of titanite? | |
03A33E70;A large petrified bone. | |
Reinforces equipment made from special souls. | |
Commonly called dragon bone, but the | |
veracity of the name is questionable. | |
In any case, this petrified bone houses | |
great power. | |
03A3B3A0;An altered state of titanite. | |
Use to imbue weapons with magic, | |
or to provide magic reduction to shields. | |
Sorcerers at the Melfian Magic Academy | |
once attempted to imbue titanite with | |
various elements, but are said to have failed. | |
Someone must have succeeded though; | |
what else would explain this stone? | |
03A3DAB0;An altered state of titanite. | |
Use to imbue weapons with lightning, | |
or to provide lightning reduction to shields. | |
Sorcerers at the Melfian Magic Academy | |
once attempted to imbue titanite with | |
various elements, but are said to have failed. | |
Someone must have succeeded though; | |
what else would explain this stone? | |
03A401C0;An altered state of titanite. | |
Use to imbue weapons with fire, | |
or to provide fire reduction to shields. | |
Sorcerers at the Melfian Magic Academy | |
once attempted to imbue titanite with | |
various elements, but are said to have failed. | |
Someone must have succeeded, though; | |
what else would explain this stone? | |
03A428D0;An altered state of titanite. | |
Use to imbue weapons with dark, | |
or to provide dark reduction to shields. | |
Sorcerers at the Melfian Magic Academy | |
once attempted to imbue titanite with | |
various elements, but are said to have failed. | |
Someone must have succeeded, though; | |
what else would explain this stone? | |
03A44FE0;An altered state of titanite. | |
Use to imbue weapons with poison, | |
or to provide poison reduction to shields. | |
Sorcerers at the Melfian Magic Academy | |
once attempted to imbue titanite with | |
various elements, but are said to have failed. | |
Someone must have succeeded, though; | |
what else would explain this stone? | |
03A476F0;An altered state of titanite. | |
Use to make weapons lacerating, | |
or to provide bleeding reduction to shields. | |
Sorcerers at the Melfian Magic Academy | |
once attempted to imbue titanite with | |
various elements, but are said to have failed. | |
Someone must have succeeded, though; | |
what else would explain this stone? | |
03A4C510;An altered state of titanite. | |
Changes weapon class to Raw. | |
Cannot be used on shields. | |
This unusually hard titanite raises a | |
weapon's physical attack power, | |
but lowers strength and dexterity bonuses. | |
03A4EC20;An altered state of titanite. | |
Use on weapon to convert wielder's intelligence | |
into attack. Cannot be used on shields. | |
Sorcerers at the Melfian Magic Academy | |
once attempted to imbue titanite with | |
various elements, but are said to have failed. | |
Someone must have succeeded, though; | |
what else would explain this stone? | |
03A51330;An altered state of titanite. | |
Use to imbue weapons with power of the mundane. | |
Cannot be used on shields. | |
People do not look favorably on the banal, | |
but sometimes even the most mundane of objects | |
can cast things in a most pleasant light. | |
03A53A40;An altered state of titanite. | |
Use on a weapon or shield | |
to undo all imbued powers. | |
This does not revert reinforcement, | |
but undoes imbued powers such as | |
magic, fire, poison, etc. | |
03B20B80;Dried fingers with multiple knuckles. | |
Shriveled, but radiating a peculiar warmth. | |
By the number of knuckles, it couldn't | |
have been human, but perhaps | |
some questions are best left unasked. | |
03B259A0;Online play item. | |
You will be punished for fleeing from other | |
worlds by disconnecting unjustly. However, | |
this charm will disperse the ire directed at you. | |
But sins are not easily buried, and there's no | |
telling if you will be let off so easily next time. | |
Each encounter in life is a precious turn of fate, | |
and fate will not be cheated. | |
03B280B0;Online play item. | |
Leave summon sign. | |
Be summoned as a phantom to another world | |
in order to help that world's master for | |
a certain time. You will be rewarded with | |
a Token of Fidelity for successfully | |
assisting the other player. | |
The flow of time is distorted in these lands, | |
and the White Sign Soapstone allows | |
Undead to assist one another. | |
03B2A7C0;Online play item. | |
Leave summon sign. | |
Be summoned as a shade to another world | |
in order to help that world's master for | |
a certain time. You will be rewarded for | |
successfully assisting the other player. | |
The effect is not as long-lived as that of | |
the White Sign Soapstone, and it is used | |
only in particular places. | |
03B2BB48;Online play item. | |
Leave invasion sign. | |
Be summoned to another world as a dark | |
spirit, and defeat the summoner to acquire | |
a Token of Spite. | |
Some Undead persevere along the honorable | |
path even after crossing into the dark. | |
The Red Sign Soapstone is for them. | |
03B2CED0;Online play item. | |
Invade the world of the guilty. | |
Can only be used by members | |
of the Blue Sentinels covenant. | |
Punish the guilty to strengthen | |
the bond with your covenant. | |
03B2F5E0;Online play item. | |
Invade other worlds. | |
Defeat the master of the world you have | |
invaded to acquire a Token of Spite. | |
The residual sins of those who have | |
succumbed to dark temptations are | |
contained in the form of the Cracked | |
Red Eye Orb. | |
03B31CF0;Online play item. | |
Invade a world with a Dragon Scale | |
to claim the scale from its master. | |
If our human flesh is our greatest weakness, | |
then those who seek a form that imitates the | |
ancient dragons are the true vanguard. | |
03B39220;Token recognizing that the owner has | |
traveled worlds to help others. | |
When in other worlds, it can also be used to | |
restore the master of the world's HP, but | |
this is only a secondary effect of the item. | |
Simply carrying these tokens shows | |
the depth of the holder's fidelity. | |
03B3B930;Token recognizing that the owner has | |
traveled worlds to defeat others. | |
When used, you are more likely to summon | |
invaders from other worlds for a period of time. | |
Simply carrying these tokens shows | |
the bitterness of the grudges the holder | |
has accumulated. | |
03B3E040;A medal depicting the sun. | |
Offer it to the altar to strengthen | |
the bond with your covenant. | |
The slight warmth of the medal makes | |
valor brim within one's bosom. | |
The brave fighters who bore these medals are | |
gone, but the sun never sets. On this day | |
begins the contest to find the Sun's truest son. | |
03B40750;A scale from the body of an ancient dragon. | |
Offer to the dragon to bring your own flesh | |
closer to that of the eternal ancient dragon. | |
Touching an ancient dragon scale | |
gives one a glimpse into the abyss. | |
Believers in the dragon will rise above | |
this petty corporeal existence. | |
03B42E60;A severed rat's tail. | |
Demonstrate fidelity by offering it to the Rat King, | |
and strengthen the bond with your covenant. | |
The Rat King is proud and merciful, | |
as any king true to his stature should be. | |
The Rat King looks favorably upon those who | |
follow the path of right, even disgraceful humans. | |
03B45570;A stone that is terribly heavy for its size. | |
Offer it to the Victor's Stone to strengthen | |
the bond with your covenant. | |
The Victor's Stone thirsts for the souls of | |
fallen warriors, condensed within awestones, | |
as if they were once part of the same whole. | |
03B47C80;A symbol of farewells that has been passed | |
down since time immemorial. | |
The crystal sends phantoms back to their | |
homes, or sends you back to yours. | |
Whether ending in hope or despair, | |
encounters are valuable experiences. | |
Beware fickle use of this item. | |
03B4A390;A lump of something, obtainable from a Giant-tree. | |
Makes enemies react to invaders. | |
When the giants fell, they grew into great trees. | |
Death is not the end, for anything that has ever | |
once lived remains a part of a great cycle of | |
regeneration. | |
But what of those outside of the cycle? | |
03B4F1B0;A large petrified egg. | |
Surely bears no life. | |
Eggs are vessels that harbor life itself, | |
and symbolize the deepest secrets of existence. | |
But what does a petrified egg harbor? | |
03C14DC0;A method of communication used | |
since ancient times. | |
Teaches the "Point" gesture. | |
Conversation need not be in words. | |
Besides, words can be most hurtful, | |
whether we wish to admit it or not. | |
03C151A8;A method of communication used | |
since ancient times. | |
Teaches the "Try me" gesture. | |
Conversation need not be in words. | |
Besides, words can be most hurtful, | |
whether we wish to admit it or not. | |
03C15590;A method of communication used | |
since ancient times. | |
Teaches the "Proper bow" gesture. | |
Conversation need not be in words. | |
Besides, words can be most hurtful, | |
whether we wish to admit it or not. | |
03C15978;A method of communication used | |
since ancient times. | |
Teaches the "Bow" gesture. | |
Conversation need not be in words. | |
Besides, words can be most hurtful, | |
whether we wish to admit it or not. | |
03C15D60;A method of communication used | |
since ancient times. | |
Teaches the "Welcome" gesture. | |
Conversation need not be in words. | |
Besides, words can be most hurtful, | |
whether we wish to admit it or not. | |
03C16148;A method of communication used | |
since ancient times. | |
Teaches the "Duel bow" gesture. | |
Conversation need not be in words. | |
Besides, words can be most hurtful, | |
whether we wish to admit it or not. | |
03C16530;A method of communication used | |
since ancient times. | |
Teaches the "Wave" gesture. | |
Conversation need not be in words. | |
Besides, words can be most hurtful, | |
whether we wish to admit it or not. | |
03C16918;A method of communication used | |
since ancient times. | |
Teaches the "Fist pump" gesture. | |
Conversation need not be in words. | |
Besides, words can be most hurtful, | |
whether we wish to admit it or not. | |
03C16D00;A method of communication used | |
since ancient times. | |
Teaches the "Joy" gesture. | |
Conversation need not be in words. | |
Besides, words can be most hurtful, | |
whether we wish to admit it or not. | |
03C170E8;A method of communication used | |
since ancient times. | |
Teaches the "Warcry" gesture. | |
Conversation need not be in words. | |
Besides, words can be most hurtful, | |
whether we wish to admit it or not. | |
03C174D0;A method of communication used | |
since ancient times. | |
Teaches the "Warmup" gesture. | |
Conversation need not be in words. | |
Besides, words can be most hurtful, | |
whether we wish to admit it or not. | |
03C178B8;A method of communication used | |
since ancient times. | |
Teaches the "Hurrah!" gesture. | |
Conversation need not be in words. | |
Besides, words can be most hurtful, | |
whether we wish to admit it or not. | |
03C17CA0;A method of communication used | |
since ancient times. | |
Teaches the "Okay" gesture. | |
Conversation need not be in words. | |
Besides, words can be most hurtful, | |
whether we wish to admit it or not. | |
03C18088;A method of communication used | |
since ancient times. | |
Teaches the "No" gesture. | |
Conversation need not be in words. | |
Besides, words can be most hurtful, | |
whether we wish to admit it or not. | |
03C18470;A method of communication used | |
since ancient times. | |
Teaches the "Allow me!" gesture. | |
Conversation need not be in words. | |
Besides, words can be most hurtful, | |
whether we wish to admit it or not. | |
03C18858;A method of communication used | |
since ancient times. | |
Teaches the "Beg for life" gesture. | |
Conversation need not be in words. | |
Besides, words can be most hurtful, | |
whether we wish to admit it or not. | |
03C18C40;A method of communication used | |
since ancient times. | |
Teaches the "Prostration" gesture. | |
Conversation need not be in words. | |
Besides, words can be most hurtful, | |
whether we wish to admit it or not. | |
03C19028;A method of communication used | |
since ancient times. | |
Teaches the "Decapitate" gesture. | |
Conversation need not be in words. | |
Besides, words can be most hurtful, | |
whether we wish to admit it or not. | |
03C19410;A method of communication used | |
since ancient times. | |
Teaches the "Fist pump" gesture. | |
Conversation need not be in words. | |
Besides, words can be most hurtful, | |
whether we wish to admit it or not. | |
03C197F8;A method of communication used | |
since ancient times. | |
Teaches the "Mock" gesture. | |
Conversation need not be in words. | |
Besides, words can be most hurtful, | |
whether we wish to admit it or not. | |
03C19FC8;A method of communication used | |
since ancient times. | |
Teaches the "Praise the Sun" gesture. | |
Conversation need not be in words. | |
Besides, words can be most hurtful, | |
whether we wish to admit it or not. | |
03D09000;Soul of the Pursuer, | |
who lurks in Drangleic. | |
The Pursuer, who seeks the bearer of the sign, | |
will not rest until his target is slain. | |
Use the special soul of the Pursuer to acquire | |
numerous souls, or to create something of | |
great worth. | |
03D0B710;Soul of the surviving giant, who was bound | |
below the Forest of the Giants. | |
The lord of the Giants, who had brought wrack | |
and ruin to the entire kingdom, was said to have | |
been felled by an unknown warrior. | |
His beaten and broken remains were then dragged | |
beneath the stronghold, where he was sealed away. | |
Use the special soul of the Last Giant to acquire | |
numerous souls, or to create something of | |
great worth. | |
03D0DE20;Soul of a Dragonrider, | |
who faithfully served King Vendrick. | |
Long ago, the dragonriders mounted wyrms, | |
and were feared on the battlefield for their | |
unparallelled strength. | |
Use a Dragonrider soul to acquire | |
numerous souls, or to create something of | |
great worth. | |
03D10530;Soul of the Old Dragonslayer. | |
The Old Dragonslayer is reminiscent of | |
a certain knight that appears in old legends. | |
Use the special soul of the Old Dragonslayer | |
to acquire numerous souls, or to create | |
something of great worth. | |
03D12C40;Soul of the Flexile Sentry. | |
The Flexile Sentry is a merciless creature | |
whose purpose is to punish the Undead. | |
Use the special soul of the Flexile Sentry | |
to acquire numerous souls, | |
or to create something of great worth. | |
03D15350;Soul of the Ruin Sentinel, | |
a creation of the jailer. | |
The Ruin Sentinel has no corporeal form. | |
It is only an empty soul that haunts the armor. | |
Use the special soul of the Ruin Sentinel | |
to acquire numerous souls, | |
or to create something of great worth. | |
03D17A60;Soul of the Lost Sinner, | |
prisoner of Sinner's Rise. | |
The Lost Sinner eternally punishes herself | |
for the sins of her past. | |
Use the special soul of the Lost Sinner | |
to acquire numerous souls, | |
or to create something of great worth. | |
03D1A170;Soul of the Executioner's Chariot, | |
that holds control over the Undead Purgatory. | |
The chariot was created only to torment Undead, | |
and it took the form of a horrendous mad steed, | |
a window into the soul of its master. | |
Use the special soul of the Executioner's Chariot | |
to acquire numerous souls, | |
or to create something of great worth. | |
03D1C880;Soul of a Skeleton Lord, who reigned | |
from deep within the Huntsman's Copse. | |
The Old Iron King commanded the capture | |
of all Undead, but those charged with | |
the task were overcome by the curse. | |
Use the special soul of the Skeleton Lord | |
to acquire numerous souls, | |
or to create something of great worth. | |
03D1EF90;Soul of the Covetous Demon, | |
that devours all things. | |
Eating is an expression of desire. | |
There once was a man whose deep | |
affections were unrequited. | |
He transformed into the Covetous Demon, | |
which only made him lonelier than before. | |
Use the special soul of the Covetous Demon | |
to acquire numerous souls, | |
or to create something of great worth. | |
03D216A0;Soul of Mytha, the Baneful Queen, | |
who lives in the Earthen Peak. | |
The Queen sought the King's affection, | |
even poisoning herself to attain beauty, | |
despite the monstrous consequences. | |
All for the compelling madness known as love. | |
Use the special soul of the Queen | |
to acquire numerous souls, | |
or to create something of great worth. | |
03D23DB0;Soul of the Smelter Demon, that haunts | |
the castle that sunk into a pool of iron. | |
The Old Iron King's life was taken by a mass of | |
iron that had been given a soul. | |
Was this metal goliath there from the beginning, | |
or was it a product of the king's conceit? | |
Use the special soul of the Smelter Demon | |
to acquire numerous souls, | |
or to create something of great worth. | |
03D264C0;Soul of the Old Iron King, who succumbed | |
to the flames that swallowed his castle. | |
The Iron King's flesh was charred, and his | |
soul possessed by the things that lurk below. | |
Use the special soul of the Old King | |
to acquire numerous souls, | |
or to create something of great worth. | |
03D28BD0;Soul of the Rat King's vanguard, | |
of the underground realm. | |
The Rat King's loyal servant judges the | |
worthiness of those who seek royal audience. | |
Use the special soul of this soldier | |
to acquire numerous souls, | |
or to create something of great worth. | |
03D2B2E0;Soul of the Rotten, | |
who writhes deep within the Gutter. | |
The Rotten embraces all, in his sanctuary for | |
all things unwanted or tossed away. | |
Use the special soul of the Rotten | |
to acquire numerous souls, | |
or to create something of great worth. | |
03D2D9F0;Soul of Scorpioness Najka. | |
Najka was born of the misdeeds of an ancient | |
being, a frail soul from the beginning, | |
that soon succumbed to madness. | |
Use the special soul of Scorpioness Najka | |
to acquire numerous souls, | |
or to create something of great worth. | |
03D30100;Soul of the Royal Rat Authority, | |
of the underground realm. | |
Those who choose to serve the Rat King | |
must have the courage to face His challenges. | |
Use the special soul of this rat | |
to acquire numerous souls, | |
or to create something of great worth. | |
03D32810;Soul of the Duke's Dear Freja, | |
the Writhing Ruin's Keeper. | |
The Writhing Ruin is an ancient thing whose | |
shadow remains cast over the land. | |
It first took possession of a solitary insect, | |
but grew its power, feasting on the wealth | |
of twisted souls found in the land. | |
Use the special soul of the Keeper | |
to acquire numerous souls, | |
or to create something of great worth. | |
03D34F20;Soul of the Looking Glass Knight, | |
who challenges visitors to the lordless castle. | |
Long ago, the King's Passage was a route taken | |
by the bravest warriors to prove themselves, | |
but now it only prevents one from pursuing | |
the runaway king. | |
Use the special soul of this knight | |
to acquire numerous souls, | |
or to create something of great worth. | |
03D37630;Soul of the Demon of Song | |
at the Shrine of Amana. | |
When this demon developed a taste for | |
human flesh, it was contained within the | |
Shrine of Amana, but the line of priestesses | |
who looked after the shrine and appeased | |
the creature have died off. | |
Use the special soul of this demon | |
to acquire numerous souls, | |
or to create something of great worth. | |
03D39D40;Soul of the Velstadt, | |
defender of the King inside the Undead Crypt. | |
Velstadt was always at the King's side, | |
as if he were his lord's own shadow. | |
After the King retired to the Undead Crypt, | |
Velstadt followed, never to return. | |
Use the special soul of this knight | |
to acquire numerous souls, | |
or to create something of great worth. | |
03D3C450;Soul of Vendrick, King of Drangleic. | |
This great soul beckoned the Dark, | |
overwhelming the King. | |
Perhaps this King, who once ruled the world | |
of men, was a lacking vessel for the true throne. | |
Use the soul of he who would link the flame | |
to acquire numerous souls, | |
or to create something of great worth. | |
03D3EB60;Soul of a dragon that guards | |
the path to the shrine. | |
Do the dragons watch over the land | |
of their own will, or are they in the grip of | |
one of Aldia's spells? | |
Use the special soul of this dragon | |
to acquire numerous souls, | |
or to create something of great worth. | |
03D41270;Soul of the great ancient dragon that | |
stands magnificently, deep within the shrine. | |
This powerful being stands and waits, | |
for whoever may visit him. | |
Use the dragon soul, created by those who | |
peered into the essence of the soul, | |
to acquire numerous souls, | |
or to create something of great worth. | |
03D43980;Soul of the Giant Lord, | |
who once conquered Drangleic. | |
Vendrick crossed the seas, took prisoner | |
the Giants, and brought them back to his castle, | |
clapped in irons. However, after this modest | |
triumph, his countenance could be seen to | |
grow darker with each passing day. | |
Use the special soul of this Giant | |
to acquire numerous souls, | |
or to create something of great worth. | |
03D46090;Soul of Nashandra, Queen of Drangleic. | |
The fragments of the abyss, of untold origin, | |
nourished their beings by the sides of would-be | |
monarchs. Perhaps they were simply ordeals | |
on the road to kinghood. | |
One day, the flames will fade, and only darkness | |
will remain. Unless, of course, an heir arrives. | |
Use the special soul of this prisoner of desire | |
to acquire numerous souls, | |
or to create something of great worth. | |
03D487A0;Soul of the Throne Defender. | |
The throne of the King is sacred, | |
and requires an appropriate guardian. | |
Use the special soul of the Defender | |
to acquire numerous souls, | |
or to create something of great worth. | |
03D4AEB0;Soul of the Throne Watcher. | |
The throne of the King is sacred, | |
and must be observed closely at all times. | |
Use the special soul of the Watcher | |
to acquire numerous souls, | |
or to create something of great worth. | |
03D4D5C0;Soul of what lurks in the Dark Chasm. | |
The Dark Chasm of Old is the remnant of | |
some ancient, dissipated being. | |
Use the special soul of what lurks within | |
to acquire numerous souls, | |
or to create something of great worth. | |
03D4FCD0;Soul of a Gargoyle of the Lost Bastille. | |
The elaborate stone statues on the belfry | |
mysteriously came to life. | |
Use the special soul of this living statue | |
to acquire numerous souls, | |
or to create something of great worth. | |
03D523E0;Soul of the ineffable. | |
This once-magnificent soul continues to | |
exert influence over the land, even after | |
the eons have reduced it to these remnants. | |
Use it to acquire numerous souls, | |
or to create something of great worth. | |
03D54AF0;Soul of the ineffable. | |
This once-magnificent soul continues to | |
exert influence over the land, even after | |
the eons have reduced it to these remnants. | |
Use it to acquire numerous souls, | |
or to create a something of great worth. | |
03D57200;Soul of the ineffable. | |
This once-magnificent soul continues to | |
exert influence over the land, even after | |
the eons have reduced it to these remnants. | |
Use it to acquire numerous souls, | |
or to create something of great worth. | |
03D59910;Soul of the ineffable. | |
This once-magnificent soul continues to | |
exert influence over the land, even after | |
the eons have reduced it to these remnants. | |
Use it to acquire numerous souls, | |
or to create something of great worth. | |
03D83120;Soul of Sinh the Dragon, who sleeps | |
in the lowermost depths of this land. | |
The King erected a magnificent city, | |
and the dragon slept soundly. | |
Until Sir Yorgh disturbed it with a | |
single great strike, and the dragon | |
could bear its store of poison no longer. | |
The rain of death toppled the city, | |
but restored the dragon's purity. | |
The wondrous soul of this dragon | |
can be used to acquire numerous souls, | |
or to create something of great worth. | |
03D85830;Soul of the fume knight that guards | |
the dungeon of Brume Tower. | |
Raime was a distinguished knight who | |
became infatuated with the Bride of Ash, | |
and settled in this land of smoke and fog. | |
The wondrous soul of this knight | |
can be used to acquire numerous souls, | |
or to create something of great worth. | |
03D87F40;Soul of Aava, who served the Ivory King. | |
Each of the Ivory King's seven beasts | |
was conferred a specific duty. | |
Aava's was the guardianship of | |
the King's beloved child of Dark. | |
The wondrous soul of this beast | |
can be used to acquire numerous souls, | |
or to create something of great worth. | |
03D8A650;Soul of Elana, the Squalid Queen, who rests beside | |
the slumbering dragon of the Eternal Sanctum. | |
This child of Dark accompanies the dragon, | |
slowly amassing souls in anticipation | |
of the coming day of vengeance. | |
The wondrous soul of this augur of wrath | |
can be used to acquire numerous souls, | |
or to create something of great worth. | |
03D8CD60;Soul of Nadalia, Bride of Ash, who renounced | |
her flesh and wandered Brume Tower. | |
In the act of dancing, the Bride of Ash | |
was transfigured as smoke, enticing people | |
to her residence. And so her seat of power | |
came to be known as the Brume Tower. | |
The wondrous soul of this augur of solitude | |
can be used to acquire numerous souls, | |
or to create something of great worth. | |
03D8F470;Soul of Alsanna, oracle of Eleum Loyce, | |
who prays in silent vigilance. | |
This child of Dark, in reverence of the | |
apocalypse, devotes herself to a ritual | |
in hopes of appeasing the raging flame. | |
The wondrous soul of this augur of fear | |
can be used to acquire numerous souls, | |
or to create something of great worth. | |
03D91B80;Soul of Sir Alonne, who once served | |
the Old Iron King. | |
Sir Alonne came from an eastern land, | |
and became the King's most trusted knight. | |
Use the wondrous soul of this knight to acquire | |
numerous souls, or to create something | |
of great worth. | |
03D969A0;Soul of the Ivory King of Eleum Loyce. | |
The proud Ivory King was ever-merciful, | |
and devoted himself to the protection | |
of his great land, until he was devoured | |
by the flames of chaos. | |
The wondrous soul of this great king | |
can be used to acquire numerous souls, | |
or to create something of great worth. | |
03D990B0;Soul of Zallen, who served the Ivory King. | |
Each of the Ivory King's seven beasts | |
was conferred a specific duty. | |
Zallen's was the mercy killing of exiles. | |
The wondrous soul of this beast | |
can be used to acquire numerous souls, | |
or to create something of great worth. | |
03D9B7C0;Soul of the Knights of Loyce. | |
The Knights of Loyce were taken by Chaos, | |
and lost all sense of purpose and being. | |
The few woeful souls that trudged back home | |
were guided by some faint vestige of self. | |
This soul is pure sorrow, | |
and only Alsanna can put it to rest. | |
03D9DED0;Soul of Lud, who served the Ivory King. | |
Each of the Ivory King's seven beasts | |
was conferred a specific duty. | |
Lud's was the mercy killing of exiles. | |
The wondrous soul of this beast | |
can be used to acquire numerous souls, | |
or to create something of great worth. | |
352ADAE8;Helmet blessed by the war god Faraam. | |
This helmet is in the style of the Lion | |
Knights, a once-mighty order from Forossa. | |
Although the Lion Knights wore heavy armor, | |
they were feared for their nimble two-handed | |
swordplay. | |
352ADAE9;Armor blessed by the war god Faraam. | |
This armor is in the style of the Lion | |
Knights, a once-mighty order from Forossa. | |
Although the Lion Knights wore heavy armor, | |
they were feared for their nimble two-handed | |
swordplay. | |
352ADAEA;Gauntlets blessed by the war god Faraam. | |
These gauntlets are in the style of the Lion | |
Knights, a once-mighty order from Forossa. | |
Although the Lion Knights wore heavy armor, | |
they were feared for their nimble two-handed | |
swordplay. | |
352ADAEB;Boots blessed by the war god Faraam. | |
These boots are in the style of the Lion | |
Knights, a once-mighty order from Forossa. | |
Although the Lion Knights wore heavy armor, | |
they were feared for their nimble two-handed | |
swordplay. | |
352ADB4C;Pyromancer's hood. | |
Has the power to resist fire. | |
Pyromancy was developed over time through | |
practice of the Art of the Primordial Flame | |
by the pyromancers who inherited this art. | |
352ADB4D;Pyromancer's robes. | |
Have the power to resist fire. | |
Pyromancy was developed over time through | |
practice of the Art of the Primordial Flame | |
by the pyromancers who inherited this art. | |
352ADB4E;Pyromancer's gloves. | |
Have the power to resist fire. | |
Pyromancy was developed over time through | |
practice of the Art of the Primordial Flame | |
by the pyromancers who inherited this art. | |
352ADB4F;Pyromancer's boots. | |
Have the power to resist fire. | |
Pyromancy was developed over time through | |
practice of the Art of the Primordial Flame | |
by the pyromancers who inherited this art. | |
352ADBB0;Helmet worn by the Silverdrake Knights | |
of Lindeldt. | |
Though little is truly known about the order, | |
it is said that their well-honed miracles and | |
unwavering loyalty in the face of death made | |
Lindelt worthy rivals to Drangleic in their day. | |
352ADBB1;Robes worn by the Silverdrake Knights | |
of Lindeldt. | |
Though little is truly known about the order, | |
it is said that their well-honed miracles and | |
unwavering loyalty in the face of death made | |
Lindelt worthy rivals to Drangleic in their day. | |
352ADBB2;Gloves worn by the Silverdrake Knights | |
of Lindeldt. | |
Though little is truly known about the order, | |
it is said that their well-honed miracles and | |
unwavering loyalty in the face of death made | |
Lindelt worthy rivals to Drangleic in their day. | |
352ADBB3;Boots worn by the Silverdrake Knights | |
of Lindeldt. | |
Though little is truly known about the order, | |
it is said that their well-honed miracles and | |
unwavering loyalty in the face of death made | |
Lindelt worthy rivals to Drangleic in their day. | |
352ADC14;Hood worn by the great sorcerer Straid. | |
Straid was a sworn brother-in-arms of | |
the ancient king of old Olaphis. | |
Together, they slew the Ancient Dragon, | |
and tasted omniscience. | |
However, even the renowned wisdom of | |
Olaphis was not enough to control the | |
peculiar magic birthed by his arts. | |
352ADC15;Robe worn by the great sorcerer Straid. | |
Straid was a sworn brother-in-arms of | |
the ancient king of old Olaphis. | |
Together, they slew the Ancient Dragon, | |
and tasted omniscience. | |
However, even the renowned wisdom of | |
Olaphis was not enough to control the | |
peculiar magic birthed by his arts. | |
352ADC16;Long, black gloves worn by the | |
great sorcerer Straid. | |
Straid was a sworn brother-in-arms of | |
the ancient king of old Olaphis. | |
Together, they slew the Ancient Dragon, | |
and tasted of omniscience. | |
However, even the renowned wisdom of | |
Olaphis was not enough to control the | |
peculiar magic birthed by his arts. | |
352ADC17;Boots worn by the great sorcerer Straid. | |
Straid was a sworn brother-in-arms of | |
the ancient king of old Olaphis. | |
Together, they slew the Ancient Dragon, | |
and tasted of omniscience. | |
However, even the renowned wisdom of | |
Olaphis was not enough to control the | |
peculiar magic birthed by his arts. | |
352ADC78;A commonplace leather hat with a feather. | |
Favored by hunters skilled with a bow, this | |
hat was based on the one worn by a folkloric | |
master archer whose name is now lost to time. | |
352ADC79;Armor made from soft leather. | |
A commonplace piece of armor. | |
This armor is favored by hunters due to | |
its light weight. | |
352ADC7A;Gloves made from soft leather. | |
A commonplace piece of armor. | |
These gloves are favored by hunters due to | |
their light weight. | |
352ADC7B;Boots made from soft leather. | |
A commonplace piece of armor. | |
These boots are favored by hunters due to | |
their light weight. | |
352ADCDC;Metal helm worn by knights. | |
Despite the thin metal used, the grooved | |
texture gives it added protection. | |
Many knights favor this helm for its | |
refined craftsmanship, and its like has | |
been passed down the generations. | |
352ADCDD;Metal armor worn by knights. | |
Despite the thin metal used, the grooved | |
texture gives it added protection. | |
Many knights favor this armor for its | |
refined craftsmanship, and its like has | |
been passed down the generations. | |
352ADCDE;Metal gauntlets worn by knights. | |
Despite the thin metal used, the grooved | |
texture gives it added protection. | |
Many knights favor these gauntlets for their | |
refined craftsmanship, and their like has | |
been passed down the generations. | |
352ADCDF;Metal leggings worn by knights. | |
Despite the thin metal used, the grooved | |
texture gives it added protection. | |
Many knights favor these leggings for their | |
refined craftsmanship, and their like has | |
been passed down the generations. | |
352ADD40;Hood favored by the Hollowed thieves who | |
wander the lands of Drangleic. | |
The hood is primarily intended to hide the | |
face of the wearer, and is of no practical | |
value as defensive gear. | |
352ADD41;Crude iron armor worn by the Hollowed | |
thieves who wander the lands of Drangleic. | |
Despite appearances, this armor is | |
surprisingly sturdy. | |
352ADD42;Crude iron gauntlets worn by the Hollowed | |
thieves who wander the lands of Drangleic. | |
Despite appearances, these gauntlets are | |
surprisingly sturdy. | |
352ADD43;Crude iron leggings worn by the Hollowed | |
thieves who wander the lands of Drangleic. | |
Despite appearances, these leggings are | |
surprisingly sturdy. | |
352ADDA4;Rags worn by imprisoned Hollows. | |
This appears to have been worn on the head. | |
Judging by its looks and apparent virtues, | |
this really is no more than a tattered scrap | |
of cloth. It still carries the stench of a Hollow. | |
352ADDA5;Rags worn by imprisoned Hollows. | |
This appears to have been worn on the body. | |
Judging by its looks and apparent virtues, | |
this really is no more than a tattered scrap | |
of cloth. It still carries the stench of a Hollow. | |
352ADDA6;Rags worn by imprisoned Hollows. | |
This appears to have been worn on the arms. | |
Judging by its looks and apparent virtues, | |
this really is no more than a tattered scrap | |
of cloth. It still carries the stench of a Hollow. | |
352ADDA7;Rags worn by imprisoned Hollows. | |
This appears to have been worn on the hip. | |
Judging by its looks and apparent virtues, | |
this really is no more than a tattered scrap | |
of cloth. It still carries the stench of a Hollow. | |
352ADE08;Rags worn by imprisoned Hollows. | |
This appears to have been worn on the head. | |
Judging by its looks and apparent virtues, | |
this really is no more than a tattered scrap | |
of cloth. It still carries the stench of a Hollow. | |
352ADE09;Rags worn by imprisoned Hollows. | |
This appears to have been worn on the body. | |
Judging by its looks and apparent virtues, | |
this really is no more than a tattered scrap | |
of cloth. It still carries the stench of a Hollow. | |
352ADE0A;Rags worn by imprisoned Hollows. | |
This appears to have been worn on the arms. | |
Judging by its looks and apparent virtues, | |
this really is no more than a tattered scrap | |
of cloth. It still carries the stench of a Hollow. | |
352ADE0B;Rags worn by imprisoned Hollows. | |
This appears to have been worn on the hip. | |
Judging by its looks and apparent virtues, | |
this really is no more than a tattered scrap | |
of cloth. It still carries the stench of a Hollow. | |
352ADE6C;Hood worn by Hollowed mages who | |
wander in search of souls. | |
Black garments such as these were a mark | |
of the palace sorcerers. Perhaps in life, | |
the wearer was a sly old creature of the | |
court who used his arts to resist foreign | |
threats. | |
352ADE6D;Robes worn by Hollowed mages who | |
wander in search of souls. | |
Black garments such as these were a mark | |
of the palace sorcerers. Perhaps in life, | |
the wearer was a sly old creature of the | |
court who used his arts to resist foreign | |
threats. | |
352ADED0;A traditional Drangleic helmet. | |
Granted only to knights whose loyalty was | |
recognized by the king. | |
Vendrick was a just king. He gave high-ranking | |
appointments to knights who demonstrated | |
both valor and charity, and helped lead his | |
country to prosperity. | |
This equipment is evidence of his great feats. | |
352ADED1;Traditional Drangleic armor. | |
Granted only to knights whose loyalty was | |
recognized by the king. | |
Vendrick was a just king. He gave high-ranking | |
appointments to knights who demonstrated | |
both valor and charity, and helped lead his | |
country to prosperity. | |
This equipment is evidence of his great feats. | |
352ADED2;Traditional Drangleic gauntlets. | |
Granted only to knights whose loyalty was | |
recognized by the king. | |
Vendrick was a just king. He gave high-ranking | |
appointments to knights who demonstrated | |
both valor and charity, and helped lead his | |
country to prosperity. | |
This equipment is evidence of his great feats. | |
352ADED3;Traditional Drangleic leggings. | |
Granted only to knights whose loyalty was | |
recognized by the king. | |
Vendrick was a just king. He gave high-ranking | |
appointments to knights who demonstrated |
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