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Jinmo / jni_all.h
Created May 26, 2017
Useful when reversing JNI on IDA Pro
View jni_all.h
* Copyright (c) 1996, 1998, Oracle and/or its affiliates. All rights reserved.
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
amtal /
Created Jan 17, 2017
Walkthrough of two dupes and an item corruption exploit for Diablo 2 in layman's terms

This is a common-jargon walkthrough of an interesting Diablo 2 exploit. It provides the necessary background information (network protocol and game mechanics) to gain some understanding of the primitives from which it's constructed. Since the exploit is against a black-box network service with no available code, exact details and subtleties remain a mystery. :)

Exploit effects

Diablo 2 items can have a list of properties with various effects. The most common items (normal or "white" ones) have very few possible effects; however, all items can have sockets. Rune and gem-type items can be inserted into sockets. Some sequences of runes are special - inserting them into a white item makes a runeword item with predictable special properties.

Here's an example runeword "Peace" created by inserting Shael, Thul, and Amn runes into a 3-socket Light Plate:

Peace + Enigma hybrid

nadako / Main.hx
Created Jun 24, 2015
Haxe + SDL = native love \o/
View Main.hx
class Main {
static function main() {
var win = Sdl.createWindow("Hello", 100, 100, 800, 600, Sdl.WINDOW_OPENGL);
var ren = Sdl.createRenderer(win, -1, Sdl.RENDERER_ACCELERATED);
var bmp = Sdl.loadBMP("test.bmp");
var tex = Sdl.createTextureFromSurface(ren, bmp);
for (i in 0...3) {
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