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package main | |
import ( | |
"fmt" | |
"github.com/veandco/go-sdl2/sdl" | |
"math/rand" | |
"os" | |
"time" | |
) | |
type SDLWindow struct { | |
window *sdl.Window | |
renderer *sdl.Renderer | |
rand *rand.Rand | |
terminate bool | |
} | |
func NewSDLWindow() *SDLWindow { | |
window, err := sdl.CreateWindow("Ulea", sdl.WINDOWPOS_UNDEFINED, sdl.WINDOWPOS_UNDEFINED, | |
800, 600, sdl.WINDOW_SHOWN|sdl.WINDOW_RESIZABLE) | |
if err != nil { | |
fmt.Fprintf(os.Stderr, "Failed to create window: %s\n", err) | |
return nil | |
} | |
renderer, err := sdl.CreateRenderer(window, -1, sdl.RENDERER_ACCELERATED) | |
if err != nil { | |
fmt.Fprintf(os.Stderr, "Failed to create renderer: %s\n", err) | |
return nil | |
} | |
return &SDLWindow{ | |
window: window, | |
renderer: renderer, | |
terminate: false, | |
rand: rand.New(rand.NewSource(0)), | |
} | |
} | |
func (win *SDLWindow) draw() { | |
rand := win.rand | |
win.renderer.Clear() | |
win.renderer.SetDrawColor(0, 0, 0, 255) | |
x, y := win.window.GetSize() | |
win.renderer.FillRect(&sdl.Rect{0, 0, int32(x), int32(y)}) | |
for i := 0; i < 100; i++ { | |
win.renderer.SetDrawColor(uint8(rand.Intn(255)), uint8(rand.Intn(255)), uint8(rand.Intn(255)), 255) | |
win.renderer.DrawLine(rand.Intn(x), rand.Intn(y), rand.Intn(x), rand.Intn(y)) | |
} | |
win.renderer.Present() | |
} | |
func (win *SDLWindow) pollEvent() { | |
event := sdl.PollEvent() | |
for event != nil { | |
switch t := event.(type) { | |
case *sdl.QuitEvent: | |
win.terminate = true | |
case *sdl.KeyUpEvent: | |
fmt.Printf("[%d ms] Keyboard\ttype:%d\tsym:%c\tmodifiers:%d\tstate:%d\trepeat:%d\n", | |
t.Timestamp, t.Type, t.Keysym.Sym, t.Keysym.Mod, t.State, t.Repeat) | |
default: | |
} | |
event = sdl.PollEvent() | |
} | |
} | |
func (win *SDLWindow) Show() { | |
win.draw() | |
win.pollEvent() | |
} | |
func (win *SDLWindow) Destroy() { | |
win.renderer.Destroy() | |
win.window.Destroy() | |
} | |
func SDLMainLoop() { | |
window := NewSDLWindow() | |
if window == nil { | |
return | |
} | |
for !window.terminate { | |
window.Show() | |
time.Sleep(10 * time.Millisecond) | |
} | |
window.Destroy() | |
} | |
func HelloWorld() { | |
for { | |
time.Sleep(1000 * time.Millisecond) | |
fmt.Println("Hello world") | |
} | |
} | |
func main() { | |
go HelloWorld() | |
SDLMainLoop() | |
} |
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