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_level_sounds.txt
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@echo off | |
:: ouput the embeded text file to a temporary file | |
for /f "delims=:" %%N in ('findstr /nxl /c:"::BEGIN TEXT" "%~f0"') do ( | |
more +%%N "%~f0" >default_level_sounds.txt | |
) | |
:: loop through jump map files, and copy the embeded text file to <filename>_level_sounds.txt | |
for /f %%f in ('dir /b .\jump_*.bsp') do ( | |
copy "default_level_sounds.txt" "%%~nf_level_sounds.txt" >nul 2>&1 && echo %%~nf | |
) | |
:: silently delete temporary file | |
del default_level_sounds.txt 2>nul | |
:: exit batch file | |
exit /b | |
::BEGIN TEXT | |
// Disable resupply sound | |
"Regenerate.Touch" | |
{ | |
"channel" "CHAN_ITEM" | |
"pitch" "PITCH_NORM" | |
"soundlevel" "SNDLVL_NONE" | |
"volume" "VOL_NORM" | |
"wave" "common/null.wav" | |
} | |
// Disable bot resupply sound | |
"BaseCombatCharacter.AmmoPickup" | |
{ | |
"channel" "CHAN_ITEM" | |
"soundlevel" "SNDLVL_75dB" | |
"volume" "VOL_NORM" | |
"wave" "common/null.wav" | |
} | |
// Demoman cancel pain severe 01 | |
"Demoman.PainSevere01" | |
{ | |
"channel" "CHAN_VOICE" | |
"pitch" "PITCH_NORM" | |
"soundlevel" "SNDLVL_NONE" | |
"volume" "VOL_NORM" | |
"wave" "common/null.wav" | |
} | |
// Demoman cancel pain severe 02 | |
"Demoman.PainSevere02" | |
{ | |
"channel" "CHAN_VOICE" | |
"pitch" "PITCH_NORM" | |
"soundlevel" "SNDLVL_NONE" | |
"volume" "VOL_NORM" | |
"wave" "common/null.wav" | |
} | |
// Demoman cancel pain severe 03 | |
"Demoman.PainSevere03" | |
{ | |
"channel" "CHAN_VOICE" | |
"pitch" "PITCH_NORM" | |
"soundlevel" "SNDLVL_NONE" | |
"volume" "VOL_NORM" | |
"wave" "common/null.wav" | |
} | |
// Demoman cancel pain severe 04 | |
"Demoman.PainSevere04" | |
{ | |
"channel" "CHAN_VOICE" | |
"pitch" "PITCH_NORM" | |
"soundlevel" "SNDLVL_NONE" | |
"volume" "VOL_NORM" | |
"wave" "common/null.wav" | |
} | |
// Demoman stickie beep cancel | |
"Weapon_StickyBombLauncher.ModeSwitch" | |
{ | |
"channel" "CHAN_WEAPON" | |
"soundlevel" "SNDLVL_NONE" | |
"volume" "VOL_NORM" | |
"wave" "common/null.wav" | |
} | |
// Soldier cancel pain severe 01 | |
"Soldier.PainSevere01" | |
{ | |
"channel" "CHAN_VOICE" | |
"pitch" "PITCH_NORM" | |
"soundlevel" "SNDLVL_NONE" | |
"volume" "VOL_NORM" | |
"wave" "common/null.wav" | |
} | |
// Soldier cancel pain severe 02 | |
"Soldier.PainSevere02" | |
{ | |
"channel" "CHAN_VOICE" | |
"pitch" "PITCH_NORM" | |
"soundlevel" "SNDLVL_NONE" | |
"volume" "VOL_NORM" | |
"wave" "common/null.wav" | |
} | |
// Soldier cancel pain severe 03 | |
"Soldier.PainSevere03" | |
{ | |
"channel" "CHAN_VOICE" | |
"pitch" "PITCH_NORM" | |
"soundlevel" "SNDLVL_NONE" | |
"volume" "VOL_NORM" | |
"wave" "common/null.wav" | |
} | |
// Soldier cancel pain severe 04 | |
"Soldier.PainSevere04" | |
{ | |
"channel" "CHAN_VOICE" | |
"pitch" "PITCH_NORM" | |
"soundlevel" "SNDLVL_NONE" | |
"volume" "VOL_NORM" | |
"wave" "common/null.wav" | |
} | |
// Soldier cancel pain severe 05 | |
"Soldier.PainSevere05" | |
{ | |
"channel" "CHAN_VOICE" | |
"pitch" "PITCH_NORM" | |
"soundlevel" "SNDLVL_NONE" | |
"volume" "VOL_NORM" | |
"wave" "common/null.wav" | |
} | |
// Soldier cancel pain severe 06 | |
"Soldier.PainSevere06" | |
{ | |
"channel" "CHAN_VOICE" | |
"pitch" "PITCH_NORM" | |
"soundlevel" "SNDLVL_NONE" | |
"volume" "VOL_NORM" | |
"wave" "common/null.wav" | |
} |
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